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Hello everybody, welcome back to
D and D4-O Four. 

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I am your DM Tony and join with 
me today. 

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Of the other 4, Nope Nah Nope 
not to skit, Nope Nope. 

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Horror moments that are 
absolutely a no for me, starting

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with the Jared. 
What's going on guys? 

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Mylan reporting in in my Nope in
horror movies is anything with 

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aliens. 
It scarred me when I was a 

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little kid. 
I saw, I think it's called The 

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Sky is Burning or something like
that movie. 

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It's about aliens, Anything 
alien related. 

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I'm a big big Nope on hate it. 
What about you, Dan? 

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Hello everybody, my name is Dan.
I play Boran du MO Rey, you bog 

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frog. 
Artifisa and my Nope horror 

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moment. 
Bjorn did not specify if it had 

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to be a video game or a horror 
movie. 

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So I'm going video game. 
If you've ever played Silent 

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Hill 2, there's a very specific 
moment I'm talking about up on 

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the hospital roof. 
If you know that hospital roof F

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everything about that sequence. 
Nope. 

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What about you, Kylie? 
Hi, I'm Kylie, I'm Vivienne 

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Sharma and my big Nope moment is
from The Woman in Black and I am

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just so anti anything horror and
basements 'cause I'm in a 

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basement but in The Woman in 
Black she's like on fire in the 

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corner of a basement and that is
perma in my head. 

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So when I go into basements I 
have to go flick on the lights 

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as fast as possible. 
How about you, Alec? 

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Yeah, my name is Alec. 
I play Castle Amber Leaf and my 

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Nope horror moment is, oh, your 
cell phones just happens to be 

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in the car outside of the 
building that you're hiding in 

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from the killer. 
You just gotta run out into the 

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parking lot. 
No, anytime like you just have 

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to like, you know, dart across a
super sketchy area to get to 

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your thing. 
Nah, I'm not doing it. 

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I'm just going to sit put and 
just fucking wait that shit out.

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That's an awesome trope. 
That's brilliant. 

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What about you, Tony? 
Anything that's like that 

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Nemesis style chase, Like you 
just have this absolute of a 

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juggernaut being that can't be 
stopped, just chasing you until 

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you're dead. 
Michael Myers, specifically 

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Nemesis from Resident Evil. 
But yeah, yeah, Mike Myers. 

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Anything in that concept freaks 
me out. 

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Dude, Nemesis gave me nightmares
until I beat the game when I was

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a very young kid and that always
freaked me out. 

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But now you know the deal. 
Before we do the recap, we're 

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going to do the rundown. 
And today's rundown is brought 

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to you by me. 
That's right. 

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And what I'm running down today 
is that we have some hot in the 

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shells. 
We got a new product and it 

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ain't just some without logo on 
it, all right? 

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It's something that you can use,
especially if you are new 

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player. 
We got AD and D play mat hitting

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your desk soon. 
That's right, it has all the 

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rules, or all the rules that you
really need to know on hand 

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right in front of you, 
conveniently on a play mat that 

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you can reference at any time 
while playing D&D. 

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It helps reduce looking up rules
in the book and how it makes for

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smoother gameplay. 
It's great for novices and 

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veterans alike. 
It is catered to the 2024 rule 

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set, and it's even convenient 
that you can roll it up and 

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bring it to you through a local 
session or if you're just 

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playing online. 
And if or maybe you're just a 

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hardcore gamer, it's big enough 
for your mouse pad so you can 

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know you can get those sick 
nasty shots in Valorant, your 

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Bronze and your Bronze ranked 
matches, you know what I'm 

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saying? 
Wait Tony, I always forget how 

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many D4 are in health potions, 
is that on there? 

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It sure is. 
It has all the health potions, 

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it has cover mechanics, it has 
how faced you can like, run. 

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It has quick references for all 
your ability checks, saving 

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throws, spell modifiers. 
It's got all that good stuff. 

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And guess what? 
It's not just a bunch of words 

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on a mat. 
Everything is easily findable 

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and recognizable on the mat, 
quick to look up, easy to 

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reference. 
Also let us know in the comments

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down below. 
Keeping in the spirit of Bjorn's

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fantastic recommendation for the
four of let us know your worst 

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D&D horror stories, a horror 
moment, something that you have 

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heard or witnessed down in the 
comments below. 

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We would love to see it. 
We would love to read it. 

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And then we're going to go ahead
and do the recap, or should I 

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say the read Red recap, the 
Redcap. 

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Yes, we're going to do the 
Redcap because in our last 

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session and session 17 where the
players, our heroes have awoken 

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on the 29th of Myrtle getting 
ready to set out to the 

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forgotten Tower in the Rock Head
Forest, led by an abandoned map 

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that Boram had found from a 
strange Cancun, a Rock Head 

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homestead. 
Prepping for this journey, the 

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players decided to take a 10 day
downtime or one week of downtime

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where they have discovered items
lure different abilities on 

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their way to honing new skills. 
The players decide to just take 

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Silverhoof and a handcart as 
they journey through the forest 

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to remain undetected by city 
guards so that Vivian is not 

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caught leaving the city. 
After a day of travel and some 

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funny conversations with 
Silverhuf, they managed to get 

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through the forest with somewhat
of ease. 

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But on the second day is when 
trouble came. 

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A knock in, or should I say a 
stamp in as the party was 

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ambushed by a bunch of Red Caps,
tiny faeish gnomes wearing these

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heavy iron boots. 
With devastating power and 

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strength, the heroes managed to 
survive the ambush. 

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And that is where we're going to
pick up. 

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Today's session. 
So it's like the evil Smurfs? 

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Yeah, evil Smurfs Bard the 
intro. 

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Let's get on with the show. 
Disgraced in the heartland, a 

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star could set things right, 
manufacture the magical and 

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return to solar light. 
Brahma scorched, fractured 

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forest, the twilight in 
discourse, rivers that bleed in 

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the swamp of the seed and rim 
Moors help us conquer the 

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shadow, not with the bright. 
We'll find where we belong, but 

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what will await us when all our 
secrets are gone? 

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Good morning, good afternoon and
good evening, and welcome to the

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world of Umbrea, featuring three
returning players and one new 

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newbie. 
We've got a new person. 

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They're brand new. 
This is D and D4 O 4 Boyos 

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Girlo. 
Welcome to session 18 where we 

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are picking up in the late 
morning, mid afternoon of the 

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30th of Myrtle. 
The four of you had just 

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finished a battle with some red 
caps that had ambushed your cart

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as if they were waiting for you 
or scavenging in the nearby 

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areas. 
After surviving their almost 

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devastating brute force and 
examining these strange 

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creatures of the Fey, something 
is a bit out of place as you 

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recall that these creatures 
aren't native Chief Umbrella. 

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Not that they're not found here,
but something has definitely LED

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them here. 
Or it's just strange that they 

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are here. 
Why are they here exactly? 

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That's a good question. 
Typically animals, creatures, 

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even people in the Fey don't 
really come to the material 

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plane unless they have a reason.
So the fact they were kind of 

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just out here makes almost zero 
sense to me. 

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Yeah, me too. 
I don't really want to stay 

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around here though, so more 
might be coming back, so let's 

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get a move on. 
It's also getting kind of dark 

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out. 
Mylan's messing with the the red

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cap and starts peeling it off 
because he's he's like, what's 

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under here? 
You go to like peel the hat off 

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and you see that it's almost 
like molded to the flesh. 

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It's not really cloth. 
It is, but like it feels like, 

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it's like they're like connected
and like you're pulling on it's 

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hair rather than like pulling 
your cap off. 

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I can't get it off. 
Maybe it's going to turn to 

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Mylan and go, oh, Mylan, if you 
like that, we could just make 

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you one buy you one the. 
Skin is slowly peeling off like 

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you start to see some of the 
bone. 

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Maybe don't do that anymore, 
Mylan. 

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Let's go, OK. 
Let's search them. 

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At the very least, maybe they 
got some sign that points us 

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what they do. 
Is it the shoes? 

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Look at their shoes. 
I guess is there some kind of 

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search check I can do just to? 
Yep, give me an investigation 

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check. 12. 
Why'd you like search their 

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pockets and try to go through 
them? 

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You see it's not like 1 The iron
boots that are on the redcaps 

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look like they were put on their
feet, but they were never meant 

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to be taken off their feet. 
You can see it was like almost 

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welding on. 
You go through their pockets and

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you do find like scraps of like 
meat, like raw jerky and some 

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wool or like hair of animals and
stuff. 

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You get the sense that as they 
were eating it, they were like 

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just scavenging parts from it to
maybe eat later. 

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You don't find any money, you 
don't find any currency. 

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You do see these sickles, these 
sickle like swords on the floor 

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and you can take those. 
They would just be normal 

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sickles as weapons. 
But they are heavily like rusted

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over and not taking care of very
patched work together. 

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You don't see anything else, but
but you do get the strong sense 

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of like Faye from them. 
Castle You would get this from 

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them as well. 
Castle give me a history check 

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as like you just as you're 
investigating because you're you

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would be more familiar with 
these creatures than Bo ram 

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would 15 You know that red caps 
are similar to like rats in a 

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way where if there's like if 
there's an opening to go 

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somewhere, they will do 
everything they can to get 

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through it. 
It's known to you that if people

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were to travel between planes in
the same spot, not like a say, 

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not in a throne room, not in a 
wizard's tower or anything like 

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that, like out in the open, like
in a forest, for example, that 

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if somebody keeps going through 
a portal there, when a Fey 

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portal opens, it lingers for X 
amount of time, not a crazy long

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amount of time. 
Some portals can last the whole 

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day. 
Usually a a normal traveling 

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portal lasts about a few 
minutes. 

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So somebody would go through go 
to the other side, they would 

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handle their business and very 
rarely come back through the 

185
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same portal. 
But that portal portal still 

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lingers for a small amount of 
time. 

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Red caps are known to slip 
through those portals as if a 

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00:10:20,600 --> 00:10:23,200
rat would see like a doorway if 
there's something on the other 

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side. 
And you know that if somebody 

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were to travel or portals were 
constantly being left open in a 

191
00:10:28,640 --> 00:10:32,960
specific area that they could 
possibly find their way through 

192
00:10:32,960 --> 00:10:35,480
as a result of that, not 
necessarily because they're 

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hired to do something or like, 
you know, contracted to just 

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like opening and then they go 
through. 

195
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These are not smart creatures. 
Nowhere in like your a wild 

196
00:10:45,080 --> 00:10:47,120
history would people ever hire 
them. 

197
00:10:47,120 --> 00:10:51,200
They're just like really dumb 
scavenging primal creatures. 

198
00:10:51,360 --> 00:10:52,760
They can't eat steel. 
That's it. 

199
00:10:52,920 --> 00:10:54,320
All right, Well, I got nothing 
over here. 

200
00:10:54,720 --> 00:10:57,720
It's time to get going, I think.
I think that's a great idea. 

201
00:10:57,880 --> 00:10:59,280
The sooner we get out, the 
better. 

202
00:10:59,480 --> 00:11:00,680
You know the health potion 
there? 

203
00:11:00,840 --> 00:11:04,680
Well, you good, Julie. 
Let me see if I got one on me. 

204
00:11:04,680 --> 00:11:06,120
I don't want to take all your 
stock. 

205
00:11:06,160 --> 00:11:09,000
No, I think this it's fine. 
Well, be careful what you drink,

206
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you might fly away. 
Yeah, you got a good, what's 

207
00:11:10,960 --> 00:11:12,880
this one for ramp before I take 
it? 

208
00:11:12,880 --> 00:11:14,240
Oh no, I got it under control 
now. 

209
00:11:14,240 --> 00:11:16,880
It's definitely, definitely this
time an health potion. 

210
00:11:17,440 --> 00:11:18,680
OK. 
Yeah, totally. 

211
00:11:19,880 --> 00:11:23,520
I glanced Vivian. 
Vivian's looking back and forth 

212
00:11:23,720 --> 00:11:26,200
and just goes whatever and chugs
it back all. 

213
00:11:26,240 --> 00:11:27,280
Right. 
Cool, give me a second it. 

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00:11:28,200 --> 00:11:31,400
Is a health potion, yeah. 
You get 10 points of health 

215
00:11:31,400 --> 00:11:32,040
back. 
Woo. 

216
00:11:32,680 --> 00:11:33,880
Thank you. 
Full Health. 

217
00:11:34,120 --> 00:11:36,640
Man, if only there was a play 
man in front of you that can 

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00:11:36,640 --> 00:11:38,440
tell you without having to look 
it. 

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00:11:38,480 --> 00:11:42,120
Up mine is different. 
If only we had an exclusive 

220
00:11:42,160 --> 00:11:44,240
artificer like that that can 
tell you Oh. 

221
00:11:45,880 --> 00:11:49,160
My God, thanks. 
Program I feel like 1,000,000 

222
00:11:49,160 --> 00:11:51,240
bucks. 
I guess I could trust you a 

223
00:11:51,240 --> 00:11:53,320
little bit more. 
And Vivian pops up and Pats him 

224
00:11:53,320 --> 00:11:55,320
on the shoulder, just walks 
away. 

225
00:11:55,400 --> 00:11:57,480
He lights a cigarette and as 
she's walking away more. 

226
00:11:57,840 --> 00:11:58,800
Well, she didn't drop me 
already. 

227
00:11:58,840 --> 00:12:03,000
He gets in the cart. 
You're getting back in the All 

228
00:12:03,000 --> 00:12:05,440
right. 
Well, you guys ready to head 

229
00:12:05,640 --> 00:12:07,360
head on? 
Milan, you there. 

230
00:12:07,680 --> 00:12:10,200
Where did Milan go? 
I'm just looking at this jerky 

231
00:12:10,240 --> 00:12:14,680
and give it a sniff and he's 
already has a mouthful of it. 

232
00:12:14,680 --> 00:12:16,000
That's right, Get. 
That out. 

233
00:12:16,240 --> 00:12:17,480
Your mouth, I was gonna say I 
wouldn't give. 

234
00:12:18,080 --> 00:12:20,760
It come here, I'll. 
Chase a Milan around the cart 

235
00:12:20,760 --> 00:12:23,480
now. 
Mylan, we have snacks at the 

236
00:12:23,480 --> 00:12:24,520
camp. 
Come on, I. 

237
00:12:24,720 --> 00:12:29,000
Have jerky at home. 
Jerky is one of my favorites. 

238
00:12:29,000 --> 00:12:31,240
And do that thing where like 
you're holding your dog's mouth 

239
00:12:31,240 --> 00:12:33,120
open and like trying to get it 
out of Mylan's. 

240
00:12:33,120 --> 00:12:36,200
Mouth. 
Mylan, are you eating this 

241
00:12:36,200 --> 00:12:38,440
jerky? 
I think I probably ate a little 

242
00:12:38,440 --> 00:12:40,200
bit, but they probably stopped 
at me. 

243
00:12:40,240 --> 00:12:42,800
Yeah, you probably out of his 
mouth like a dog eating about to

244
00:12:42,800 --> 00:12:45,200
eat some chocolate. 
Like if you're holding his mouth

245
00:12:45,200 --> 00:12:48,120
open. 
All right, Milan, you getting in

246
00:12:48,120 --> 00:12:50,120
the cot? 
Then you sit down with Vivian. 

247
00:12:50,680 --> 00:12:53,760
You do need some rest so. 
I feel real good now, but yeah, 

248
00:12:53,760 --> 00:12:55,320
sure. 
And she's going to just grab 

249
00:12:55,320 --> 00:12:58,480
Milan and do like an arm seat 
belt so he doesn't leave again. 

250
00:12:59,560 --> 00:13:00,880
And we'll continue on, I 
suppose. 

251
00:13:00,960 --> 00:13:05,040
You continue to travel onward as
the mid afternoon begins to turn

252
00:13:05,120 --> 00:13:08,720
tonight, who is navigating and 
have them roll me a nature 

253
00:13:08,720 --> 00:13:10,080
check? 
Feel like we should have Castle 

254
00:13:10,080 --> 00:13:12,200
do it at this point how mine 
have gone but. 

255
00:13:12,720 --> 00:13:15,920
Yeah, I'll do it. 
I'll give them a help action at 

256
00:13:15,920 --> 00:13:19,080
the very least. 
OK, here we go, nature. 

257
00:13:20,000 --> 00:13:25,360
Amazing. 11 you're no longer on 
this path where the river was 

258
00:13:25,480 --> 00:13:28,800
that was kind of helping you 
navigate, but with an 11, it's 

259
00:13:28,800 --> 00:13:30,320
not terrible. 
You're still on track, you're 

260
00:13:30,320 --> 00:13:33,880
managing to follow the map 
somewhat well and you continue 

261
00:13:33,880 --> 00:13:37,920
to travel the sunsets as the day
is ending and it's getting dark 

262
00:13:37,920 --> 00:13:40,720
out. 
What are guys planning to do? 

263
00:13:40,800 --> 00:13:42,000
What do you guys feel like 
doing? 

264
00:13:42,160 --> 00:13:45,320
I'm not familiar with the area 
and I feel like in the dark it 

265
00:13:45,320 --> 00:13:48,280
might be a little bit difficult,
but if everyone wants to keep 

266
00:13:48,280 --> 00:13:50,760
moving, we can keep moving. 
It's my first time going north, 

267
00:13:50,760 --> 00:13:54,280
so I'd kind of like to take camp
as well and hit it strong 

268
00:13:54,280 --> 00:13:56,440
tomorrow morning. 
I agree with both of you, even 

269
00:13:56,760 --> 00:13:58,680
though I could see in the dark, 
I don't think the rest of you 

270
00:13:58,680 --> 00:14:00,520
can. 
Well, I mean, I can see in the 

271
00:14:00,520 --> 00:14:03,000
dark, but yeah. 
I got a magic item that might do

272
00:14:03,000 --> 00:14:05,840
that, but. 
Oh well, I don't want to go 

273
00:14:05,840 --> 00:14:08,200
anyway, so let's stay here. 
All right? 

274
00:14:08,920 --> 00:14:12,560
There's unrolling everything. 
You set up camp for the evening.

275
00:14:12,680 --> 00:14:15,200
Is there anything specific the 
four of you would like to do 

276
00:14:15,360 --> 00:14:19,680
during your long? 
Rest question just because this 

277
00:14:19,680 --> 00:14:22,160
is like my first time playing an
actual spellcaster. 

278
00:14:22,200 --> 00:14:26,160
This is my chance to like redo 
my spells right? 

279
00:14:26,160 --> 00:14:29,320
Like if I want to prep something
else, this is when I do it, yes.

280
00:14:29,440 --> 00:14:31,560
Just so you know, when you 
change your spells, that happens

281
00:14:31,560 --> 00:14:34,320
at the end of a long rest. 
So if something were to happen 

282
00:14:34,320 --> 00:14:36,720
in the middle of a long rest, 
you still use your prior spells.

283
00:14:36,840 --> 00:14:40,040
Oh well, technically only. 4 
hours so it could happen in the 

284
00:14:40,160 --> 00:14:42,000
full of long rest. 
And that's very true. 

285
00:14:42,040 --> 00:14:44,680
You do long rests at a faster 
pace. 

286
00:14:44,760 --> 00:14:45,200
Yeah. 
Nope. 

287
00:14:45,200 --> 00:14:46,480
Nope. 
Long trance it must. 

288
00:14:46,840 --> 00:14:47,520
Be. 
Nice. 

289
00:14:47,520 --> 00:14:50,960
Yeah, imagine having that. 
I'm assuming everyone's like 

290
00:14:50,960 --> 00:14:53,920
doing like all these like 
preparations. 

291
00:14:53,960 --> 00:15:00,360
Mylan is fascinated on burning 
things in the fire and and 

292
00:15:00,760 --> 00:15:02,520
charring his food and then 
eating it. 

293
00:15:04,080 --> 00:15:08,000
It's about the most he's doing. 
I give Mylan a bunch of sausages

294
00:15:08,000 --> 00:15:10,680
and small snacks to roast over 
the fire. 

295
00:15:10,760 --> 00:15:14,960
I'm actually going to go over to
Castle I think, away from Mylan.

296
00:15:15,080 --> 00:15:17,080
Hey Dendron, can I speak with 
you a while? 

297
00:15:17,400 --> 00:15:18,760
Yeah, what's up? 
Hey. 

298
00:15:19,240 --> 00:15:21,760
And Boehm's not looking at, he's
looking over towards Mylan. 

299
00:15:21,880 --> 00:15:23,120
You've been training Mylan 
right? 

300
00:15:23,920 --> 00:15:28,280
I mean, a little bit we, you 
know, sparked a little bit with 

301
00:15:28,280 --> 00:15:31,760
that blade I gave him. 
But yeah, besides that, yeah. 

302
00:15:31,800 --> 00:15:33,000
No. 
How's he looking? 

303
00:15:33,000 --> 00:15:36,960
How you feel about that? 
He's got a good swing or no, I 

304
00:15:36,960 --> 00:15:39,120
mean. 
He's a child, so I mean, he's 

305
00:15:39,560 --> 00:15:42,160
good of a swing you can have as 
a child, I guess. 

306
00:15:42,160 --> 00:15:45,800
Yeah, yeah. 
He just seems very new to the 

307
00:15:45,800 --> 00:15:50,720
elements, I'll put it that way. 
If he is listen I'm a bit 

308
00:15:50,720 --> 00:15:53,320
worried bringing him this far 
north, especially without 

309
00:15:53,320 --> 00:15:56,840
dangerous this is going to be. 
But then again another part of 

310
00:15:56,840 --> 00:15:58,160
me is more worried what 
happened. 

311
00:15:58,160 --> 00:16:01,000
We leave him alone never been 
going on with him. 

312
00:16:01,000 --> 00:16:03,240
I I'd need to see what happens 
if we weren't there. 

313
00:16:03,520 --> 00:16:07,680
Yeah, I mean, once he started 
talking about that thing that 

314
00:16:07,680 --> 00:16:11,560
attacked him, right now, I feel 
probably a little bit better 

315
00:16:11,560 --> 00:16:14,200
having him with us. 
I mean, there are certain things

316
00:16:14,200 --> 00:16:16,640
I've seen him do that makes me 
think he can take care of 

317
00:16:16,640 --> 00:16:19,160
himself. 
But just needs to. 

318
00:16:20,040 --> 00:16:22,960
I'll put it this way, he's very 
book smart, but for some reason 

319
00:16:23,040 --> 00:16:26,280
he's not very street smart. 
Cut to Vivian smacking Milan's 

320
00:16:26,280 --> 00:16:28,360
hand and scolding him, going 
careful. 

321
00:16:28,560 --> 00:16:29,840
Don't put your whole paw in 
there. 

322
00:16:30,120 --> 00:16:31,960
So warm. 
Yeah, I think you're right about

323
00:16:31,960 --> 00:16:32,560
that. 
Dendrin. 

324
00:16:32,840 --> 00:16:35,240
He was actually at my place the 
other day. 

325
00:16:35,440 --> 00:16:39,160
Came by looking to see how I do 
some magic stuff, and he's 

326
00:16:39,160 --> 00:16:42,080
actually got a crazy memory. 
Bit of a prodigy, this one. 

327
00:16:42,640 --> 00:16:44,200
Teach him something once he'll 
never forget. 

328
00:16:44,200 --> 00:16:46,440
I was going to say, he always 
seems to surprise us. 

329
00:16:46,440 --> 00:16:47,480
So. 
All right. 

330
00:16:47,720 --> 00:16:51,800
Yeah, you know, I, I share your 
concern just for the record. 

331
00:16:51,800 --> 00:16:54,640
So I'll we'll just both have to 
keep an eye on. 

332
00:16:54,920 --> 00:16:57,000
It and Borum just keeps smoking.
He's like, all right, listen, 

333
00:16:57,440 --> 00:17:00,400
may not like you very much, but 
I do respect the hell out of 

334
00:17:00,400 --> 00:17:02,160
you. 
You got a good focus. 

335
00:17:02,320 --> 00:17:03,920
You're good in sticky 
situations. 

336
00:17:03,920 --> 00:17:07,240
So when it comes down to it, I'm
just saying we should take that 

337
00:17:07,240 --> 00:17:09,640
little guy with our lives. 
Yeah, I agree. 

338
00:17:09,839 --> 00:17:12,960
Yeah, as much as as much of a 
hard time I might give you 

339
00:17:12,960 --> 00:17:16,000
sometimes. 
You seem pretty useful yourself,

340
00:17:16,000 --> 00:17:19,280
so. 
All I can do to make magic 

341
00:17:19,280 --> 00:17:20,960
items, you know. 
Do you feel like sometimes you 

342
00:17:20,960 --> 00:17:22,720
put yourself in those sticky 
situations? 

343
00:17:23,000 --> 00:17:24,839
I mean just beside the point, 
but anyways. 

344
00:17:25,119 --> 00:17:27,160
I don't know about that. 
Maybe it's, maybe it's just bad 

345
00:17:27,160 --> 00:17:28,520
luck, you know? 
And I wink at them. 

346
00:17:28,800 --> 00:17:30,920
So I start walking away. 
I mean, you got robbed, right? 

347
00:17:31,840 --> 00:17:34,440
That's it. 
All right, you, you get some 

348
00:17:34,440 --> 00:17:37,560
fancy sleep there, Eladron. 
And I kind of like open my eyes 

349
00:17:37,560 --> 00:17:42,440
wide at them with my fingers. 
Yeah, you enjoy your 8 hours, 

350
00:17:42,800 --> 00:17:44,440
get a good night's rest. 
Yeah, yeah. 

351
00:17:44,600 --> 00:17:46,120
I've only had some of that kind 
of. 

352
00:17:47,080 --> 00:17:49,440
Would that be nice? 
I get so much more work done 

353
00:17:49,440 --> 00:17:51,360
during the night. 
No Miley supposed to roast it 

354
00:17:51,360 --> 00:17:52,440
like this? 
What are you doing? 

355
00:17:52,560 --> 00:17:56,560
How about your hands? 
Didn't you listen to Vivian come

356
00:17:56,560 --> 00:17:58,080
over and. 
It's so warm. 

357
00:17:58,520 --> 00:18:01,480
Maybe you'll listen to you. 
And meanwhile, Vivian's fixing 

358
00:18:01,480 --> 00:18:04,200
her hair because she realized 
it's a little too all over the 

359
00:18:04,200 --> 00:18:07,200
place for a trip, so she's 
putting in a braid while 

360
00:18:07,360 --> 00:18:09,560
managing Mylan. 
Orm was just adding some 

361
00:18:09,920 --> 00:18:11,840
descriptions in his notebook 
about the places they're 

362
00:18:11,840 --> 00:18:14,400
visiting because he hasn't come 
this far north before, and then 

363
00:18:14,520 --> 00:18:16,760
we'll head to bed. 
Vivian's just hyped to be there.

364
00:18:17,600 --> 00:18:20,360
She also hasn't really left 
Balderas, but she's trying to 

365
00:18:20,360 --> 00:18:24,080
play it off like she's totally 
in control, but she's a little 

366
00:18:24,080 --> 00:18:26,640
nervous because she has no idea 
where she is. 

367
00:18:26,840 --> 00:18:31,040
And as the four of you go to 
sleep and France, you do hear 

368
00:18:31,040 --> 00:18:34,440
some the sounds of the forest 
around you in the night time. 

369
00:18:34,440 --> 00:18:40,160
But with being this far north, 
you do hear some heavier thuds 

370
00:18:40,760 --> 00:18:44,320
deep in the distance. 
You hear the occasional howling 

371
00:18:44,320 --> 00:18:47,040
and you hear some creature 
snarls. 

372
00:18:47,040 --> 00:18:50,400
They seem very far off. 
However, whoever's keeping watch

373
00:18:50,400 --> 00:18:53,120
during that time is a little bit
on the concern side. 

374
00:18:53,480 --> 00:18:56,760
These noises are sporadic, but 
you do get the sense that you 

375
00:18:56,760 --> 00:19:00,880
are somewhere far more dangerous
than maybe used to. 

376
00:19:00,960 --> 00:19:04,800
These parts of the woods are not
inhabited by any type of 

377
00:19:04,800 --> 00:19:06,640
civilization because of how 
dense it is. 

378
00:19:06,920 --> 00:19:09,600
And you notice that as you keep 
travelling N it's getting harder

379
00:19:09,600 --> 00:19:13,400
and harder to navigate a forcing
a cart through these woods and 

380
00:19:13,400 --> 00:19:14,800
it's taking you a little bit 
longer. 

381
00:19:15,200 --> 00:19:18,840
And as you look down the path of
where you have to go, you're 

382
00:19:18,840 --> 00:19:21,240
definitely far from home. 
These are just the some of the 

383
00:19:21,240 --> 00:19:23,520
thoughts that are running 
through your mind and may put 

384
00:19:23,520 --> 00:19:27,880
you in an uneasy feeling as 
you're keeping watch throughout 

385
00:19:27,880 --> 00:19:29,480
the night. 
And then the sun comes up. 

386
00:19:29,640 --> 00:19:33,200
We are now on the first day of 
Kythorne. 

387
00:19:33,720 --> 00:19:34,240
My God. 
Wow. 

388
00:19:35,400 --> 00:19:39,240
Now you know that Kythorne is 
the last month of spring before 

389
00:19:39,240 --> 00:19:42,440
it heads into summer, and the 
four of you wake up on the first

390
00:19:42,440 --> 00:19:44,880
day of Kythorne. 
Get your things ready. 

391
00:19:45,160 --> 00:19:47,600
Is there anything you like to do
before setting out and who is 

392
00:19:47,600 --> 00:19:49,440
navigating? 
All right, this time I'll give 

393
00:19:49,440 --> 00:19:50,560
it a try. 
Navigating again. 

394
00:19:50,560 --> 00:19:53,120
Even though I got a 4321 last 
time, I'm sure my dice are 

395
00:19:53,120 --> 00:19:56,040
charged now. 
All right, Mylan, you got to get

396
00:19:56,040 --> 00:19:59,040
those legs moving so you're 
gonna walk with Boram while I 

397
00:19:59,040 --> 00:20:02,160
take a rest for a SEC. 
The castle gets in the car for 

398
00:20:02,160 --> 00:20:05,120
the first time. 
Maybe, and we'll walk too. 

399
00:20:05,120 --> 00:20:08,800
She's had a couple days. 
I'll just walk slowly behind the

400
00:20:08,800 --> 00:20:11,000
cart. 
Perfect look at all this room. 

401
00:20:11,000 --> 00:20:15,000
Castle like spreads out. 
You deserve a break, Castle. 

402
00:20:15,480 --> 00:20:16,880
Cool. 
I got a double 13. 

403
00:20:17,560 --> 00:20:19,080
That's great. 
You said it's a nature check, 

404
00:20:19,080 --> 00:20:19,760
right? 
Yes. 

405
00:20:19,960 --> 00:20:24,880
Yeah, that's 18. 
You continue to travel in the 

406
00:20:24,880 --> 00:20:26,800
best possible route that you 
think you can find. 

407
00:20:27,200 --> 00:20:30,520
You find that river again, and 
then it finally leads you to the

408
00:20:30,720 --> 00:20:33,200
base of where the river is 
coming from. 

409
00:20:33,200 --> 00:20:35,600
You see this pretty moderate 
sized lake. 

410
00:20:35,600 --> 00:20:38,000
It's about half a mile in 
radius. 

411
00:20:38,160 --> 00:20:41,080
And then in the distance of the 
lake, at the head of this lake, 

412
00:20:41,080 --> 00:20:43,200
you see this waterfall coming 
out of a mountain. 

413
00:20:43,600 --> 00:20:46,720
There's a specific mountain 
range in the Rocket Homestead 

414
00:20:46,720 --> 00:20:50,480
that you know is like a barrier 
between the light side of the 

415
00:20:50,480 --> 00:20:52,040
forest and the dense side of the
forest. 

416
00:20:52,040 --> 00:20:55,840
And this is one of those 
definitive natural landmarks 

417
00:20:55,840 --> 00:21:00,440
that you're about to head into 
the densest part of the forest 

418
00:21:00,480 --> 00:21:04,480
where this river and stream 
ends, as you are now at the 

419
00:21:04,480 --> 00:21:07,040
source of where the water is 
coming from. 

420
00:21:07,200 --> 00:21:10,520
And you see from the lake that 
this has that same type of water

421
00:21:10,720 --> 00:21:13,520
base that flows through Rocket 
Homestead. 

422
00:21:13,800 --> 00:21:16,000
I don't know why we didn't do 
this before, but how about us? 

423
00:21:16,000 --> 00:21:18,200
We're going up. 
You travel up in the trees and 

424
00:21:18,200 --> 00:21:19,480
you shout down what you see. 
All right? 

425
00:21:19,640 --> 00:21:20,360
Oh. 
OK. 

426
00:21:20,600 --> 00:21:23,280
I think that's kind of how we're
navigating. 

427
00:21:23,840 --> 00:21:26,760
I'm looking at the map and 
guiding the cart while Mylan 

428
00:21:26,760 --> 00:21:28,880
shouting down to us like. 
Oh, you're going to listen to me

429
00:21:28,880 --> 00:21:31,080
now when we were told you to go 
this way? 

430
00:21:31,240 --> 00:21:34,240
I'm listening now. 
I got you, Bruce. 

431
00:21:34,240 --> 00:21:36,080
At least a little bit. 
Not always, no. 

432
00:21:37,120 --> 00:21:37,960
You're doing great. 
What'd you see? 

433
00:21:37,960 --> 00:21:39,400
Up there, trees. 
Trees. 

434
00:21:39,640 --> 00:21:42,600
Well, I know that Mylan. 
Anything different than trees? 

435
00:21:42,920 --> 00:21:45,360
There's there's some water. 
Water. 

436
00:21:45,600 --> 00:21:46,840
Yeah. 
All right, let's take a look at 

437
00:21:46,840 --> 00:21:49,480
that real quick, and Borem will 
go towards the lake. 

438
00:21:49,520 --> 00:21:51,400
Is that way. 
Oh, this is a good place to rest

439
00:21:51,400 --> 00:21:52,640
real quick. 
Good job. 

440
00:21:53,760 --> 00:21:55,520
Mylan. 
It's got the same properties as 

441
00:21:55,520 --> 00:21:58,440
the rivers down in Rockhead. 
Give me a while, I'm going to 

442
00:21:58,440 --> 00:22:01,120
take some samples. 
And I'm going to grab a couple 

443
00:22:01,120 --> 00:22:04,120
if I can if these are the same 
as Rocket Homestead. 

444
00:22:04,200 --> 00:22:07,440
Yes. 
So it has the same properties as

445
00:22:07,440 --> 00:22:09,520
the water you found there. 
When you go to try to take a 

446
00:22:09,520 --> 00:22:12,920
vial, half of it fills up with 
just this fog. 

447
00:22:13,480 --> 00:22:16,720
Nice, I was running a bit low. 
He's boring from this area. 

448
00:22:17,240 --> 00:22:19,880
South of this area, so this is a
bit new. 

449
00:22:20,040 --> 00:22:24,840
Okay, he's traveled, he's 
travelled West and EA lot and of

450
00:22:24,840 --> 00:22:28,600
course he's been in Balderas a 
few years now like 2 years, so 

451
00:22:28,600 --> 00:22:30,440
he knows all that, but he's 
never been this far north. 

452
00:22:31,240 --> 00:22:35,040
Vivian's going to come up beside
and ask, So what do you use that

453
00:22:35,040 --> 00:22:37,360
for if it's like half filled all
the time? 

454
00:22:37,520 --> 00:22:41,560
Oh, this good for potions, 
mixing solutions, all that kind 

455
00:22:41,560 --> 00:22:43,320
of stuff. 
So like a base? 

456
00:22:43,320 --> 00:22:44,720
Exactly that. 
It's a base. 

457
00:22:45,320 --> 00:22:48,120
It kind of just makes 
everything's easier to dissolve.

458
00:22:48,200 --> 00:22:51,160
That's part of it. 
It's also a more stable compound

459
00:22:51,160 --> 00:22:53,440
than just like normal water back
in town. 

460
00:22:53,480 --> 00:22:55,360
So it's like a sourdough 
starter. 

461
00:22:56,360 --> 00:22:58,840
I like that. 
Sure, it's like a sourdough 

462
00:22:58,840 --> 00:23:00,000
starter. 
OK. 

463
00:23:00,320 --> 00:23:01,840
That sounds really good right 
now. 

464
00:23:02,480 --> 00:23:04,720
We're not my dad. 
We make someone, we get back. 

465
00:23:04,720 --> 00:23:06,560
You ever have sourdough Milan? 
No. 

466
00:23:07,600 --> 00:23:09,400
Really good with the four miles 
and some oil dough. 

467
00:23:09,400 --> 00:23:10,400
I don't. 
Know what any of those words 

468
00:23:10,400 --> 00:23:11,960
are, but they sound good. 
You know cheese. 

469
00:23:11,960 --> 00:23:13,720
Yes. 
All right, we make you grilled 

470
00:23:13,720 --> 00:23:15,320
cheese with some sourdough. 
Grilled. 

471
00:23:15,440 --> 00:23:17,640
That sounds real good. 
Never had that. 

472
00:23:17,640 --> 00:23:19,800
I mean, I had cheese. 
I can't wait to show you the 

473
00:23:19,800 --> 00:23:23,320
world, Milan. 
How many vials can I grab with 

474
00:23:23,320 --> 00:23:24,760
this? 
I would say yeah, if you want to

475
00:23:24,760 --> 00:23:27,080
get like a whole crate of it, 
I'll allow you to take that 

476
00:23:27,080 --> 00:23:28,120
because you did bring a hand 
cart. 

477
00:23:28,120 --> 00:23:29,520
You didn't bring supplies with 
you. 

478
00:23:29,520 --> 00:23:30,920
True. 
How much is a crate? 

479
00:23:30,920 --> 00:23:33,520
We'll say 18 bottles is a crate 
of bottles. 

480
00:23:33,520 --> 00:23:35,880
OK. 
Then I guess before we leave, 

481
00:23:35,880 --> 00:23:38,680
can we just search the area a 
little bit, see if there's 

482
00:23:38,680 --> 00:23:40,760
anything else of note here? 
Yeah, absolutely. 

483
00:23:40,760 --> 00:23:43,800
Go ahead and make a make me 
nature checks if you're looking 

484
00:23:43,800 --> 00:23:45,200
around. 
All right, Milan, I'm not gonna 

485
00:23:45,200 --> 00:23:48,400
go look around a bit. 
OK, And I'll grab Milan to do a 

486
00:23:48,520 --> 00:23:50,280
help action. 
You can roll a Jared. 

487
00:23:51,640 --> 00:23:56,240
Now my time. 
OK, first one, there it is. 

488
00:23:56,240 --> 00:23:59,760
Baby. 
A Nat 20 which is a 25. 

489
00:24:00,480 --> 00:24:05,200
Oh, marketing on the board mind 
you have 7 Nat 20s so far in 

490
00:24:05,200 --> 00:24:06,680
this. 
Campaign Dang nice. 

491
00:24:07,200 --> 00:24:08,240
Holy. 
Dang. 

492
00:24:08,320 --> 00:24:11,960
Oh no, actually, Castle's gonna 
lead my bed with 90 my. 

493
00:24:12,280 --> 00:24:16,440
God, well he got 2 at one time. 
As you are traveling along and 

494
00:24:16,440 --> 00:24:20,720
looking through the forest, you 
do see something. 

495
00:24:21,160 --> 00:24:24,440
You notice these strange birds. 
So like you're finding some 

496
00:24:24,440 --> 00:24:26,960
caves, like finding Little Rock 
formations and these rock 

497
00:24:26,960 --> 00:24:31,240
formations make small caves for 
like rodent sized caves, Little 

498
00:24:31,240 --> 00:24:34,520
hobbles. 
You do see like these weird bats

499
00:24:34,520 --> 00:24:38,440
flying out of them when you get 
nearby with long beaks and like 

500
00:24:38,440 --> 00:24:40,160
two or three come out and 
they're scared of you and they 

501
00:24:40,160 --> 00:24:43,320
fly off and it looks like 
they're sticking to the shade as

502
00:24:43,320 --> 00:24:45,680
they do not want to be an 
exposed sunlight. 

503
00:24:45,720 --> 00:24:48,320
Mylan, you would not know what 
these creatures are, but they do

504
00:24:48,320 --> 00:24:50,880
look more like bats, like red 
bats. 

505
00:24:50,920 --> 00:24:53,040
They fly away. 
And as you continue to search 

506
00:24:53,040 --> 00:24:57,480
the area, you find something 
pretty interesting. 

507
00:24:57,560 --> 00:25:03,040
You find a green hand on the 
floor with its palm face up and 

508
00:25:03,040 --> 00:25:07,400
it looks like it has a good part
of its forearm before it was 

509
00:25:07,400 --> 00:25:11,480
like detached and the end of the
detached forearm, like you see a

510
00:25:11,480 --> 00:25:14,720
bone sticking out of it. 
You see like it's very torn up. 

511
00:25:15,400 --> 00:25:19,160
It looks like it was bitten off 
as if like this hand was 

512
00:25:19,160 --> 00:25:22,040
reaching out and it's something 
big bit it and it fell on the 

513
00:25:22,040 --> 00:25:24,520
floor. 
See, like these sharp knuckles 

514
00:25:24,520 --> 00:25:27,040
on it, it's fingernails look 
quite long. 

515
00:25:27,200 --> 00:25:30,440
It has rope around the wrist and
you see that there's actually a 

516
00:25:30,440 --> 00:25:35,080
bag tied to it, very tight and 
it has iron like couplings 

517
00:25:35,080 --> 00:25:37,120
around it, almost bounding it to
the wrist. 

518
00:25:37,280 --> 00:25:39,320
This is mine. 
I call it dibs. 

519
00:25:39,440 --> 00:25:42,240
OK, just don't eat it. 
I'll run over and pick the bag 

520
00:25:42,240 --> 00:25:43,240
up. 
Look what I found. 

521
00:25:43,600 --> 00:25:46,720
The hand just dangles. 
Let's show Bo Ray. 

522
00:25:47,120 --> 00:25:49,880
That's a bit odd. 
Hopefully lucky days though. 

523
00:25:50,040 --> 00:25:51,560
Wasn't lucky for whatever this 
was. 

524
00:25:51,720 --> 00:25:53,720
All right though, why don't we 
take a look inside the bag? 

525
00:25:53,720 --> 00:25:57,320
A little present for you and me.
Or make me you might know this. 

526
00:25:57,360 --> 00:26:01,520
Make me a nature check with 
advantage. 17 it's. 

527
00:26:01,520 --> 00:26:04,800
The hand of a troll. 
Be careful around these parts. 

528
00:26:04,960 --> 00:26:07,400
Papaya always told me there are 
a lot of trolls up here and 

529
00:26:07,640 --> 00:26:10,160
there's one of its hands. 
So everybody just be on the 

530
00:26:10,160 --> 00:26:12,800
lookout, okay? 
Trolls are nasty things. 

531
00:26:12,880 --> 00:26:16,760
And as he's doing that, Mylands 
digging into the bag, looking 

532
00:26:16,760 --> 00:26:19,760
what's in there. 
You open the bag and you find. 

533
00:26:20,240 --> 00:26:21,360
Bee snacks. 
Bee snacks. 

534
00:26:21,360 --> 00:26:27,360
Bee snacks. 4 gold, 2 platinum 
and a weird like doll made out 

535
00:26:27,360 --> 00:26:30,360
of like straw. 
Milan takes the gold and gives 

536
00:26:30,360 --> 00:26:32,360
bow around the platinum. 
I don't know what this is, what 

537
00:26:32,440 --> 00:26:34,000
you can have it. 
Milan I. 

538
00:26:34,000 --> 00:26:36,320
Keep the gold you how much milk 
I can give with this? 

539
00:26:36,320 --> 00:26:37,960
Give me two of the gold. 
I'll give you one of these 

540
00:26:37,960 --> 00:26:39,280
platinum. 
You know what it's called? 

541
00:26:39,280 --> 00:26:41,960
This platinum. 
So wait, you're going to take my

542
00:26:41,960 --> 00:26:45,000
2 monies and you're going to 
give me one money and you think 

543
00:26:45,000 --> 00:26:48,280
that that's a good deal? 
No, Milan, this worth 10 adults.

544
00:26:48,560 --> 00:26:50,960
Oh, oh, remember that. 
Put that in your head. 

545
00:26:50,960 --> 00:26:53,600
OK? 
Yep. 1 Platinum, 10 of dose, 1 

546
00:26:53,600 --> 00:26:56,120
gold, 10 of Silva, 1 Silva, 10 
of Bronze. 

547
00:26:56,320 --> 00:26:58,080
Yeah, Milan, I thought you 
learned this. 

548
00:26:58,080 --> 00:27:01,120
I mean copper. 
I learned this and he holds up 

549
00:27:01,360 --> 00:27:04,200
some copper and gold. 
I didn't learn this I'm. 

550
00:27:04,320 --> 00:27:06,440
Going to take some time as we're
sitting there resting by the 

551
00:27:06,440 --> 00:27:09,240
lake to ritual cast identifying 
the doll. 

552
00:27:09,960 --> 00:27:12,760
Thank you, that's a voodoo doll 
if I've ever fucking seen one 

553
00:27:12,760 --> 00:27:14,880
bro. 
Like just does that. 

554
00:27:15,960 --> 00:27:17,520
It looks like something the axe 
give you can. 

555
00:27:17,720 --> 00:27:19,920
You read me, identify it just 
one more time for me. 

556
00:27:20,040 --> 00:27:21,840
Yep. 
You touch an object throughout 

557
00:27:21,840 --> 00:27:24,920
the spells casting. 
If the object is a magic item or

558
00:27:24,920 --> 00:27:28,280
some other magical object, you 
learn its properties and how to 

559
00:27:28,280 --> 00:27:31,680
use them, whether it requires 
attunement, and how many charges

560
00:27:31,680 --> 00:27:34,680
it has, if any. 
You learn whether any ongoing 

561
00:27:34,680 --> 00:27:37,400
spells are affecting the item, 
and what they are. 

562
00:27:38,040 --> 00:27:40,520
If the item was created by a 
spell, you learn that spell's 

563
00:27:40,520 --> 00:27:42,960
name. 
If you instead touch a creature 

564
00:27:42,960 --> 00:27:45,440
throughout the casting, you'll 
learn which ongoing spell, if 

565
00:27:45,480 --> 00:27:49,160
any, are currently affecting it.
OK, so you go ahead and you cast

566
00:27:49,160 --> 00:27:53,240
identify Honest and sure enough 
it is a magical item. 

567
00:27:53,440 --> 00:27:57,600
It is a sleep token. 
When you attuned to this item, 

568
00:27:57,600 --> 00:28:01,680
you learn the spell sleep. 
You can cast sleep for free 

569
00:28:01,680 --> 00:28:05,600
without using a spell slot, and 
you can cast it for up to twice 

570
00:28:05,600 --> 00:28:09,040
a day and it resets a dawn God 
now. 

571
00:28:09,040 --> 00:28:13,640
No affiliation with the band I. 
Saw, I saw that. 

572
00:28:14,160 --> 00:28:18,080
Oops, people are about to go 
nuts. 

573
00:28:18,760 --> 00:28:21,640
Yeah, so it's a sleep token. 
It resets at dawn and if you 

574
00:28:21,640 --> 00:28:24,040
tune to the side them you learn 
the sleep spell and you can cast

575
00:28:24,040 --> 00:28:27,160
it twice a day. 
Oh, this magical everybody can't

576
00:28:27,160 --> 00:28:30,120
sleep with this. 
Oh, that could be useful for 

577
00:28:30,120 --> 00:28:32,320
something big. 
I mean, it's a bit creepy 

578
00:28:32,320 --> 00:28:35,560
looking, but I guess Mylan, if 
you want to keep it, cast some 

579
00:28:35,560 --> 00:28:38,560
spells, that's on you. 
I know someone, one that needs 

580
00:28:38,560 --> 00:28:40,920
to go to sleep sometimes, and he
looks over at castle. 

581
00:28:41,880 --> 00:28:44,880
No, I, I, I sleep my own. 
Just not like you. 

582
00:28:45,040 --> 00:28:46,640
You keep eyes open. 
That's weird. 

583
00:28:46,800 --> 00:28:49,520
I mean, it's, yeah, it's kind of
weird. 

584
00:28:50,920 --> 00:28:53,080
Strange for us, I guess. 
But this you don't keep eyes 

585
00:28:53,080 --> 00:28:54,880
open. 
Well, I mean. 

586
00:28:54,960 --> 00:29:00,800
Get good night rest OK, I take. 
Between you and me, that's not 

587
00:29:00,800 --> 00:29:04,480
going to work on this guy. 
Yeah, Mylan just has no idea I'm

588
00:29:04,480 --> 00:29:08,840
immune to sleep spots. 
We'll teach you things in time, 

589
00:29:08,840 --> 00:29:10,680
Mylan. 
Yeah, try to use that on other 

590
00:29:10,680 --> 00:29:12,800
people because that'd be a waste
on that one. 

591
00:29:14,040 --> 00:29:16,200
No elves. 
They're it's not going to be 

592
00:29:16,240 --> 00:29:19,840
helpful for you, OK. 
All right, later tonight when we

593
00:29:19,840 --> 00:29:22,120
resting. 
OK, I can you can tune to that. 

594
00:29:22,120 --> 00:29:24,800
You ever done that before? 
No. 

595
00:29:25,000 --> 00:29:27,280
I teach you it's not that odd. 
We should get a move on. 

596
00:29:27,400 --> 00:29:30,120
Don't want to waste the day? 
While everyone's packing up and 

597
00:29:30,120 --> 00:29:33,080
going, Vivian's going to try to 
take her little glass bottle and

598
00:29:33,080 --> 00:29:35,320
fill it with the water while no 
one's looking because she wants 

599
00:29:35,320 --> 00:29:36,880
a little bottle. 
So when you go to fill this 

600
00:29:36,880 --> 00:29:39,160
bottle, the same thing that 
happened to Beau Rams vials, 

601
00:29:39,160 --> 00:29:42,920
half of it is filled with like 
this fog that sits and it's 

602
00:29:42,920 --> 00:29:47,120
split like like oil and water. 
It's clearly separated between 

603
00:29:47,120 --> 00:29:48,880
the two. 
No matter how much you shake it 

604
00:29:48,880 --> 00:29:52,040
up, it never mixes. 
Perfect. 

605
00:29:52,960 --> 00:29:55,080
And there we go, all right, it's
in the cot. 

606
00:29:55,360 --> 00:29:57,080
I got everything I need and I'm 
good to go. 

607
00:29:57,080 --> 00:29:59,280
So when y'all are all ready. 
What are you doing with the 

608
00:29:59,280 --> 00:30:01,000
hand? 
And now, Mylan, I told you, you 

609
00:30:01,000 --> 00:30:04,240
can't eat it. 
But for some reason, if you 

610
00:30:04,400 --> 00:30:07,560
really want to bring it with us,
I guess you can. 

611
00:30:07,560 --> 00:30:10,280
I'm not going to say no, but I 
guess just promise me you don't 

612
00:30:10,280 --> 00:30:12,200
put it in your mouth. 
Can I do a roll to see if I can 

613
00:30:12,200 --> 00:30:15,680
use it as like components maybe?
You absolutely can use it as a 

614
00:30:15,680 --> 00:30:16,560
component. 
OK. 

615
00:30:17,360 --> 00:30:19,560
Is it easy enough to take the 
shackles off or no? 

616
00:30:19,600 --> 00:30:23,120
No, it's it'll take some doing. 
You'd have to like kind of pick 

617
00:30:23,120 --> 00:30:24,720
lock it, yeah. 
I'll give it a shot with my fuse

618
00:30:24,720 --> 00:30:26,120
tools. 
OK, yeah, go ahead and try to 

619
00:30:26,120 --> 00:30:28,920
just so it's, it's just a pouch 
onto it. 

620
00:30:28,920 --> 00:30:31,800
It was like a money pouch. 
It's like a the pouch is about 

621
00:30:31,800 --> 00:30:34,040
the size of the fist. 
It's not boggling it down. 

622
00:30:34,240 --> 00:30:36,080
Yeah, it's an OCD thing, but 
where I'm like, I don't want 

623
00:30:36,080 --> 00:30:39,080
this on my hand. 
Sure, yeah, go ahead and try to 

624
00:30:39,080 --> 00:30:40,440
pick the lock. 
It's pretty simple, you just 

625
00:30:40,440 --> 00:30:42,760
need a 8 or higher. 
Yeah, 17. 

626
00:30:43,480 --> 00:30:46,000
The bag drops on the floor and 
you see that as the tension 

627
00:30:46,000 --> 00:30:50,560
releases from the bag, from the 
from the bracelet that was like 

628
00:30:50,560 --> 00:30:53,160
tying it you feet. 
You see the fingers like curl up

629
00:30:53,480 --> 00:30:56,240
more as if it's like retracting 
into itself. 

630
00:30:56,320 --> 00:30:59,680
Vivian's watching from behind 
and it's grossed out but goes 

631
00:31:00,320 --> 00:31:02,480
you have some good sneaky 
skills. 

632
00:31:02,960 --> 00:31:05,040
Unfortunately, it's on that. 
I do what I do. 

633
00:31:05,840 --> 00:31:07,320
And he'll put it in his bag of 
Holden. 

634
00:31:07,440 --> 00:31:11,280
And you continue to travel. 
As Mylan takes to the trees. 

635
00:31:11,360 --> 00:31:15,240
You come up on a dirt path with 
that amazing roll from before. 

636
00:31:15,400 --> 00:31:18,640
You continue to make good timing
as the morning turns into 

637
00:31:18,640 --> 00:31:20,880
afternoon. 
And as you begin to follow this 

638
00:31:20,880 --> 00:31:23,320
path, because it's the easiest 
for Silverhoof and your cart, 

639
00:31:23,400 --> 00:31:27,200
you do notice something. 
Not too long from that initial 

640
00:31:27,320 --> 00:31:31,800
investigation you hear the 
sounds, something being eaten 

641
00:31:32,320 --> 00:31:36,000
ahead of you. 
Milan, get a look down the path.

642
00:31:36,280 --> 00:31:39,800
I'll stay about 20 yards ahead 
from the car as you're scouting 

643
00:31:39,800 --> 00:31:42,200
ahead. 
And sure enough, on this now 

644
00:31:42,200 --> 00:31:47,120
bloody path, you see a troll 
eating an AL bear that it has 

645
00:31:47,200 --> 00:31:50,960
killed on the side. 
Does it have both arms? 

646
00:31:51,640 --> 00:31:54,600
Does it? 
That's a good, good question it.

647
00:31:55,000 --> 00:31:57,400
Does you do see it does have 
both arms? 

648
00:31:57,800 --> 00:32:01,080
It does absolutely have both 
arms and hands and hands. 

649
00:32:03,080 --> 00:32:08,600
So this troll is quite large. 
It is hunched over a dead 

650
00:32:08,600 --> 00:32:12,000
bugbear and it's eating it. 
You see that as it eats it like 

651
00:32:12,000 --> 00:32:13,920
looks up and then goes back 
down. 

652
00:32:16,520 --> 00:32:19,600
It's like taking it took it has 
the owl bears arm right now and 

653
00:32:19,600 --> 00:32:21,880
it's like where it bit and 
ripped off. 

654
00:32:21,880 --> 00:32:25,400
It's like sucking all the blood 
and the right on the boat is 

655
00:32:25,400 --> 00:32:33,520
like. 
Soon as Mylan sees it, he is 

656
00:32:33,520 --> 00:32:36,960
already immediately just scared 
and starts running back to the 

657
00:32:36,960 --> 00:32:39,960
group, let alone to warn the 
group as well. 

658
00:32:40,080 --> 00:32:43,080
Immediately he's running from 
tree to tree and then jumps down

659
00:32:43,080 --> 00:32:47,040
really quick and just puts his 
hands up like like a stop. 

660
00:32:47,040 --> 00:32:49,960
Everybody kind of shaking and he
goes over to the whoever's the 

661
00:32:49,960 --> 00:32:55,200
closest, which this it looks 
like horse and is going to go. 

662
00:32:56,480 --> 00:33:00,680
It's just it's scary. 
There's the thing up there. 

663
00:33:00,840 --> 00:33:02,520
Do you know what it is, Milan? 
No. 

664
00:33:02,920 --> 00:33:05,120
We can we not see it from where 
we are you. 

665
00:33:05,120 --> 00:33:06,200
Can see it, sorry. 
Oh. 

666
00:33:06,440 --> 00:33:09,200
Milan, that thing up there. 
I know it's big and yellow and 

667
00:33:09,200 --> 00:33:11,840
it's scary. 
Yeah, that end that we found 

668
00:33:11,840 --> 00:33:15,360
back there, that's from one of 
those and you are not wrong. 

669
00:33:15,560 --> 00:33:17,400
Where is the hand? 
It's in my bag of holding. 

670
00:33:17,560 --> 00:33:19,800
And you're not wrong, that thing
is scary. 

671
00:33:20,520 --> 00:33:22,600
You guys hide silver hoof really
quick. 

672
00:33:22,800 --> 00:33:26,000
I'm going to go position myself 
and and we're going to get this 

673
00:33:26,000 --> 00:33:27,600
thing. 
Oh, you want to attack this? 

674
00:33:27,600 --> 00:33:31,320
Thing, OK. 
What else do you want to go talk

675
00:33:31,320 --> 00:33:32,760
to it? 
That didn't work the last time 

676
00:33:32,760 --> 00:33:34,120
when I did it. 
Definitely don't want to do 

677
00:33:34,120 --> 00:33:35,480
that. 
I mean, yeah. 

678
00:33:36,280 --> 00:33:38,760
I mean, I don't know if the 
cart's going to be able to go 

679
00:33:38,760 --> 00:33:42,080
anywhere besides the road, so 
maybe she has a point or? 

680
00:33:42,120 --> 00:33:44,280
There's a way we can maybe lower
it away. 

681
00:33:44,320 --> 00:33:45,880
We just go back home. 
We're. 

682
00:33:46,280 --> 00:33:48,840
This far now, Mylan, we can't go
home. 

683
00:33:48,840 --> 00:33:51,160
No. 
If we prepare, we might be able 

684
00:33:51,160 --> 00:33:54,600
to attack it by surprise and we 
might be able to do a lot of 

685
00:33:54,600 --> 00:33:56,920
damage real fast. 
You know, maybe we just go back 

686
00:33:56,920 --> 00:34:00,520
down the road, we take a little 
nap and then, you know, and then

687
00:34:00,520 --> 00:34:03,200
everything's good. 
Maybe we hide Mylan, Mylan stays

688
00:34:03,200 --> 00:34:04,920
in the cart all. 
Right. 

689
00:34:05,320 --> 00:34:07,440
This is a good idea. 
I think that idea. 

690
00:34:07,600 --> 00:34:09,920
We're not going home. 
We don't have to fight it. 

691
00:34:09,920 --> 00:34:11,639
I'm just saying I could probably
get it. 

692
00:34:11,679 --> 00:34:13,960
Wait, what? 
Yeah, I'm good at sneaking now. 

693
00:34:13,960 --> 00:34:15,800
To do what? 
To kill the thing off the head. 

694
00:34:15,800 --> 00:34:18,120
D What are we gonna do? 
I love this plan. 

695
00:34:18,120 --> 00:34:20,159
This is fantastic. 
I vote for that one. 

696
00:34:20,560 --> 00:34:21,920
Maybe. 
Maybe if being changed their 

697
00:34:21,920 --> 00:34:23,000
mind. 
Now you know what? 

698
00:34:23,000 --> 00:34:25,520
Do you see? 
The second thought. 

699
00:34:25,639 --> 00:34:29,320
It's so big. 
You see like a owl bear wings 

700
00:34:29,920 --> 00:34:31,760
from like its arm just get 
tossed. 

701
00:34:32,679 --> 00:34:35,320
I mean, we can't go home. 
We came this far is. 

702
00:34:35,600 --> 00:34:37,639
There another path. 
I don't really have things that 

703
00:34:37,639 --> 00:34:40,040
would lower it away I think, or 
scare it. 

704
00:34:40,280 --> 00:34:43,520
I got a few ideas. 
If things go South though, we 

705
00:34:43,520 --> 00:34:44,800
can definitely fight it. 
And you see? 

706
00:34:44,800 --> 00:34:48,239
Boram snaps his finger and a 
bottle of oil pops into his 

707
00:34:48,239 --> 00:34:50,000
hand. 
Is that oil Boram? 

708
00:34:50,120 --> 00:34:52,159
It sure is. 
I got fire bolt. 

709
00:34:52,239 --> 00:34:54,000
Things go down. 
I want to light this thing 

710
00:34:54,000 --> 00:34:56,239
ablaze. 
We could do that, sure. 

711
00:34:56,239 --> 00:34:58,240
Milan questions the the oil. 
What? 

712
00:34:58,280 --> 00:34:59,880
I don't understand. 
Don't drink that. 

713
00:34:59,920 --> 00:35:02,400
What's that do this break on the
troll over there. 

714
00:35:02,680 --> 00:35:05,000
They make it a lot easier to 
light that thing ablaze. 

715
00:35:05,000 --> 00:35:06,280
Wait, we'll. 
Keep you away from it though, 

716
00:35:06,280 --> 00:35:07,920
Mylan. 
You don't do well with fire it 

717
00:35:07,920 --> 00:35:09,560
seems. 
In the forest. 

718
00:35:10,080 --> 00:35:13,760
I know it's not the best place, 
but it'd be fine as long as we 

719
00:35:13,760 --> 00:35:14,760
hit the troll. 
Wait. 

720
00:35:14,800 --> 00:35:16,920
Oh, OK, we can put it out 
because we got all the water you

721
00:35:16,920 --> 00:35:25,120
got. 
Yeah, looking up, just looking 

722
00:35:25,120 --> 00:35:31,800
up. 
That's why you brought all the 

723
00:35:31,800 --> 00:35:34,240
water. 
OK, now I get it. 

724
00:35:34,840 --> 00:35:36,280
Exactly, Mylan. 
Yeah. 

725
00:35:37,040 --> 00:35:39,880
OK, I wait here with the water. 
You guys go handle that. 

726
00:35:39,920 --> 00:35:41,440
Yeah. 
All right. 

727
00:35:41,640 --> 00:35:43,160
Vivian's gonna turn a bull, Ram 
go. 

728
00:35:43,240 --> 00:35:45,960
Can we actually put that out if 
it goes too crazy? 

729
00:35:46,160 --> 00:35:48,000
I hope so. 
Mylan's in the car just swinging

730
00:35:48,000 --> 00:35:50,080
his feet. 
Like, man, this is a great day. 

731
00:35:50,320 --> 00:35:53,880
It's gonna be a cool plan. 
I'm just going to look back at 

732
00:35:53,880 --> 00:35:57,040
Milan and go, OK, let's 
hopefully not traumatize the 

733
00:35:57,040 --> 00:35:57,720
little guy. 
Can. 

734
00:35:57,720 --> 00:35:59,640
You use water to put on an oil 
fire. 

735
00:35:59,720 --> 00:36:01,760
He does not know, but he 
assumes. 

736
00:36:03,200 --> 00:36:05,920
Pakistan. 
Pakistan, yeah, As long as we 

737
00:36:05,920 --> 00:36:07,920
keep it on the path, I think 
it'd be fine. 

738
00:36:07,920 --> 00:36:11,360
But yeah, if it goes in far into
the woods then I don't really 

739
00:36:11,360 --> 00:36:14,080
want to throw this. 
Well, I could lure out by 

740
00:36:14,080 --> 00:36:15,840
hitting it with one of my 
arrows. 

741
00:36:16,000 --> 00:36:20,560
Just as a safety PSA, Google 
says never put water on an oil 

742
00:36:20,560 --> 00:36:22,280
or grease fire. 
Yep, so. 

743
00:36:22,400 --> 00:36:25,160
I think we all know that does 
not know that. 

744
00:36:33,400 --> 00:36:35,360
I mean, I'm kind of with Violet 
nose. 

745
00:36:35,360 --> 00:36:38,360
What if we just let it eat and 
move down the road? 

746
00:36:38,640 --> 00:36:41,840
You think we can go past it? 
I think we just wait, are we in 

747
00:36:41,840 --> 00:36:43,520
a rush? 
And I look at everyone. 

748
00:36:43,560 --> 00:36:46,200
Is eating an owl bear? 
Yeah, that that's going to be 

749
00:36:46,240 --> 00:36:48,720
there eating for a while. 
Split step. 

750
00:36:49,080 --> 00:36:56,400
Open now Vivi, if I can get this
oil on that troll over there and

751
00:36:56,400 --> 00:36:58,360
you got a fire spell. 
I do. 

752
00:36:58,760 --> 00:37:01,760
It go up like that. 
I can get in position easily. 

753
00:37:02,840 --> 00:37:05,880
All right, all right, let's try 
and take it by surprise then, 

754
00:37:06,040 --> 00:37:08,920
and Borem's going to start 
sneaking to the left, to the 

755
00:37:08,920 --> 00:37:11,320
West. 
Vivian will sneak up to the 

756
00:37:11,320 --> 00:37:15,840
north behind a tree. 
I guess Kassel's reluctantly 

757
00:37:15,840 --> 00:37:18,880
going to probably move along. 
He's not going to move with 

758
00:37:18,920 --> 00:37:21,200
either of them since they're 
sneaking and he's not very good 

759
00:37:21,200 --> 00:37:23,880
at it. 
But what he will do is probably 

760
00:37:23,880 --> 00:37:27,120
take Silverhoof in the car with 
Mylan and probably try to 

761
00:37:27,120 --> 00:37:30,760
position them like behind like a
tree or something to get covered

762
00:37:30,760 --> 00:37:33,080
and get out of the way. 
Boream, Vivian make me stealth 

763
00:37:33,080 --> 00:37:34,360
checks. 
Oh hell yeah. 

764
00:37:35,280 --> 00:37:36,800
One of us is really good at 
these. 

765
00:37:37,160 --> 00:37:38,560
Watch it. 
This is the one I failed. 

766
00:37:38,560 --> 00:37:44,800
Totally me. 18. 
OK, what if I got a net one? 

767
00:37:47,560 --> 00:37:50,040
Can I retroactively help please?
No that. 

768
00:37:51,560 --> 00:37:54,440
One was separated. 
Did you get an AT1? 

769
00:37:54,520 --> 00:37:59,080
Yeah, yeah, I got a net one. 
You trip and fall and catch 

770
00:37:59,080 --> 00:38:02,840
yourself as like one knee goes 
to the floor as a bunch of these

771
00:38:02,840 --> 00:38:06,960
rocks fall over and spill. 
And you see that the rock 

772
00:38:06,960 --> 00:38:10,400
formation that you tripped over 
was like this totem that was 

773
00:38:10,400 --> 00:38:14,280
built like this nature totem. 
And as you look at it, you see 

774
00:38:14,280 --> 00:38:19,040
like similar strands of straw 
and hay and branches tied 

775
00:38:19,040 --> 00:38:22,200
together similar to the token 
that you found earlier, that 

776
00:38:22,200 --> 00:38:25,960
same type of construction. 
Realize this is like a totem 

777
00:38:25,960 --> 00:38:28,520
built by the troll in the nearby
area. 

778
00:38:28,840 --> 00:38:32,800
And sure enough, the troll looks
over, bloodied with a piece of 

779
00:38:32,800 --> 00:38:39,480
owl bear flesh in its mouth, and
it charges in your direction. 

780
00:38:39,520 --> 00:38:42,560
Everybody roll initiative. 
I'm so fucked. 

781
00:38:43,000 --> 00:38:45,720
Ball Ram, Are you kidding me? 
Nat 20. 

782
00:38:46,560 --> 00:38:48,560
Let's go. 
Nat 20. 

783
00:38:49,240 --> 00:38:53,080
Whoa, put it on the board. 2 Nat
20s. 2 Nat 20s. 

784
00:38:53,280 --> 00:38:56,360
Dude, I need a Nat. 
Vivian got 10. 

785
00:38:56,560 --> 00:39:02,280
Starting at the top of the round
on Initiative 22, with Boram 

786
00:39:02,280 --> 00:39:05,680
catching himself as you trip 
over this troll totem rock 

787
00:39:05,680 --> 00:39:09,120
formation or instantly alerting 
the troll from eating the owl 

788
00:39:09,120 --> 00:39:13,640
Bear Quite in range, looks at 
Boram and charges in his 

789
00:39:13,640 --> 00:39:16,640
direction. 
Boram, what are you doing? 

790
00:39:16,920 --> 00:39:21,920
Don't like this? 
Any bonus action, Missy steps 30

791
00:39:21,920 --> 00:39:27,120
feet right up the tree under a 
branch, and then I'm gonna use 

792
00:39:27,240 --> 00:39:29,800
half of my movement to climb 15 
more feet up. 

793
00:39:30,040 --> 00:39:34,120
So I'm 45-UP in a tree, and I'm 
gonna use my action to try and 

794
00:39:34,240 --> 00:39:38,320
throw a flask of oil at this 
freaking control, dousing a 

795
00:39:38,400 --> 00:39:41,440
creature or an object. 
When you take the attack action,

796
00:39:41,440 --> 00:39:43,960
you can replace one of your 
attacks with throwing an oil 

797
00:39:43,960 --> 00:39:46,920
flask. 
Target 1 creature or object. 

798
00:39:47,320 --> 00:39:48,800
This might be too far for me 
actually. 

799
00:39:48,800 --> 00:39:51,640
How far is a troll? 
41 feet. 40 feet. 

800
00:39:52,200 --> 00:39:55,400
I might not be able to do this 
then within 20 feet. 

801
00:39:55,520 --> 00:39:58,160
OK, so I'll tell you what, if 
you like to continue throwing, 

802
00:39:58,160 --> 00:40:01,440
you can make an athletics check 
of ADC 14 to attempt to reach 

803
00:40:01,440 --> 00:40:02,440
that far. 
Goodness. 

804
00:40:02,600 --> 00:40:04,280
If you failed, it's an automatic
miss. 

805
00:40:04,520 --> 00:40:06,720
Yeah. 
And if you pass, you can use 

806
00:40:06,720 --> 00:40:09,480
your you can roll a hit. 
Right, I think it's worth it 

807
00:40:09,480 --> 00:40:11,240
even though I suck at this for 
the shot. 

808
00:40:11,240 --> 00:40:15,400
Really low chance works Yolo 10 
yeah 10 so on this. 

809
00:40:15,440 --> 00:40:18,040
You do with. 
This is not working like a die. 

810
00:40:18,560 --> 00:40:22,200
And I and my turn up in a tree. 
Move between the ships. 20 

811
00:40:22,200 --> 00:40:26,440
Castle, You're about 80 feet 
away from the troll. 

812
00:40:26,440 --> 00:40:29,600
Yes, I'll get it over here. 
I'll take a dash action and also

813
00:40:29,600 --> 00:40:33,200
run 60 feet towards the troll 
just to stay out of, you know, 

814
00:40:33,200 --> 00:40:38,440
fire range if it comes. 
But then as I'm running by boram

815
00:40:39,120 --> 00:40:42,520
since the troll noticed him 
first, I'm going to cast a 

816
00:40:42,600 --> 00:40:46,560
sanctuary on a Boram. 
So you ward a creature within 

817
00:40:46,560 --> 00:40:49,120
range against attack until the 
spell ends. 

818
00:40:49,120 --> 00:40:52,000
Any creature who targets the 
warded creature with an attack 

819
00:40:52,000 --> 00:40:55,760
or harmful spell must first make
a Wisdom saving throw. 

820
00:40:56,240 --> 00:40:59,960
On a failed save, the creature 
must choose a new target or lose

821
00:40:59,960 --> 00:41:03,840
the attack or spell. 
The spell does not protect the 

822
00:41:03,840 --> 00:41:07,320
worded creature from an area 
effect, such as an explosion or 

823
00:41:07,320 --> 00:41:10,200
fireball. 
If the warded creature makes an 

824
00:41:10,200 --> 00:41:15,400
attack, casts a spell that 
affects the enemy, or deals 

825
00:41:15,400 --> 00:41:20,160
damage to another creature, this
spell ends and that'll be my 

826
00:41:20,160 --> 00:41:21,400
turn. 
We're going to move to 

827
00:41:21,400 --> 00:41:24,480
Initiative 10, which is Vivian 
with Mylan on deck. 

828
00:41:24,640 --> 00:41:27,640
Mylan is just swinging his feet 
right now, having a good old 

829
00:41:27,640 --> 00:41:31,240
time. 
Vivian sees that oil didn't hit 

830
00:41:31,240 --> 00:41:34,280
yet, so she's going to while 
hidden. 

831
00:41:34,400 --> 00:41:38,640
I am going to do a sneak attack 
with my short bow. 

832
00:41:38,880 --> 00:41:41,600
I got a four I think with 
advantage you. 

833
00:41:42,240 --> 00:41:45,600
Miss. 
With a vantage bang. 

834
00:41:45,760 --> 00:41:50,160
I got 3 and then I got a four. 
Vivian's going to go shit and 

835
00:41:52,320 --> 00:41:58,360
she's going to hide again, but 
she's going to move back 12 feet

836
00:41:59,000 --> 00:42:03,880
towards the South just to get 
out of the way so she could try 

837
00:42:03,880 --> 00:42:06,840
to line up again. 
But her adrenaline was running 

838
00:42:06,840 --> 00:42:11,320
too much when Beau Ram got 
knocked and she was too excited 

839
00:42:11,320 --> 00:42:13,880
to launch her fireball so. 
Rough start, rough start. 

840
00:42:13,880 --> 00:42:18,160
Screwed her shot. 
And 2024 rules for hiding is you

841
00:42:18,160 --> 00:42:20,720
need to make a stealth check and
beat ADC 15. 

842
00:42:21,040 --> 00:42:25,520
And I got Oh my God, what? 
8 Why? 

843
00:42:25,600 --> 00:42:27,960
Do I keep rolling fours? 
Oh no, I. 

844
00:42:28,120 --> 00:42:32,400
Kill you I. 
Should throw points at you as we

845
00:42:32,400 --> 00:42:34,520
move to Mylan's turn on 
Initiative 8. 

846
00:42:34,720 --> 00:42:40,120
Mylan knowing that the plan is 
going according to what they 

847
00:42:40,120 --> 00:42:45,360
said it was and he shifts 
through the cart and starts 

848
00:42:45,360 --> 00:42:48,560
rummaging through and finds a 
thing of milk and starts 

849
00:42:48,560 --> 00:42:49,680
drinking it and swinging his 
feet. 

850
00:42:50,080 --> 00:42:51,800
Bro, you're trolling. 
You're actually. 

851
00:42:53,000 --> 00:42:54,880
That's what he would do. 
Well, what do you do? 

852
00:42:54,960 --> 00:42:57,920
But you're telling me that you 
didn't hear any of this and. 

853
00:42:58,920 --> 00:43:00,240
He thinks that that's what's 
going on. 

854
00:43:00,600 --> 00:43:04,160
You guys got to yell at him. 
Yeah, it's exotic percent what 

855
00:43:04,240 --> 00:43:05,240
you could do. 
It'll be fine. 

856
00:43:05,240 --> 00:43:08,080
We'll be fine. 
He's just looking around as in 

857
00:43:08,080 --> 00:43:10,120
the background. 
You guys are just like going I. 

858
00:43:10,120 --> 00:43:15,160
Hope this ends in the TPK. 
I'm going to make someone even 

859
00:43:15,360 --> 00:43:20,160
more oblivious than Mylan. 
They moved to Initiative 5, 

860
00:43:20,160 --> 00:43:22,680
which is the troll. 
He is going to use a bonus 

861
00:43:22,680 --> 00:43:26,120
action to charge where he 
instantly moves up to half of 

862
00:43:26,120 --> 00:43:29,400
his speed towards Boram. 
So it's 15 feet, and then it's 

863
00:43:29,400 --> 00:43:33,320
going to continue moving 30 feet
to the tree that Boram is under.

864
00:43:33,320 --> 00:43:35,040
So he moves an additional 20 
feet. 

865
00:43:35,040 --> 00:43:37,640
He's at the base of the tree, 
and then he is going to use his 

866
00:43:37,680 --> 00:43:41,080
action to make a dash action as 
he begins to climb the tree with

867
00:43:41,280 --> 00:43:45,360
Boram, climbs 20 feet up the 
tree, heads the halfway point 

868
00:43:45,640 --> 00:43:47,840
Boram is, and that is going to 
be his turn. 

869
00:43:48,080 --> 00:43:51,480
And you see as it makes wild 
claw marks, but you see it's 

870
00:43:51,480 --> 00:43:54,360
still strong because the tree is
like bending a bit due to the 

871
00:43:54,360 --> 00:43:57,520
trolls massively. 
This is right where I want it. 

872
00:43:57,840 --> 00:44:00,200
It's all fine. 
As we go to Boram, start 

873
00:44:00,200 --> 00:44:03,800
Initiative 22 with Caslon Deck. 
I'm going to first look open up 

874
00:44:03,800 --> 00:44:06,200
a potion and drink it. 
I'm drinking my potion of 

875
00:44:06,200 --> 00:44:10,680
boldness and my potion of 
boldness gives me an extra D4 on

876
00:44:10,680 --> 00:44:13,680
saving throws and attack rolls. 
Awesome, and how did you get 

877
00:44:13,680 --> 00:44:17,680
that potion of boldness? 
I made it after a long rest with

878
00:44:17,680 --> 00:44:21,800
my Artificer Alchemist. 
Capabilities for the future 

879
00:44:21,800 --> 00:44:24,600
whenever boram finishes long 
rest as part of his artificer 

880
00:44:24,600 --> 00:44:30,080
kits, he gets to roll 2 D 20s 
right and then you made. 2D6 and

881
00:44:30,080 --> 00:44:32,480
I sent those rolls to Tony, so 
he knows what I got. 

882
00:44:32,720 --> 00:44:33,480
Yes. 
Yeah. 

883
00:44:33,480 --> 00:44:34,720
If you want to know what the 
other one is. 

884
00:44:34,760 --> 00:44:36,800
Too bad. 
No, it was a health portion. 

885
00:44:38,040 --> 00:44:40,320
I got lucky. 
And then with my action, I'm 

886
00:44:40,320 --> 00:44:45,240
gonna throw a potion of oil down
at this thing, and it is now 

887
00:44:45,240 --> 00:44:48,480
going to make a Dexterity saving
throw. 

888
00:44:48,720 --> 00:44:51,320
Got an 18. 
Off passes, so this thing is not

889
00:44:51,320 --> 00:44:55,720
doused, and then Bohem is moving
15 more feet up the tree and he 

890
00:44:55,720 --> 00:44:58,800
is now 60 feet. 
You are at the top of the tree. 

891
00:44:59,480 --> 00:45:04,680
Yeah, this is not looking great.
Ballin. 

892
00:45:05,800 --> 00:45:08,440
Yelling. 
It is not going to plan. 

893
00:45:09,200 --> 00:45:13,080
Milan was humming A noella song 
that he he's recalling, and all 

894
00:45:13,080 --> 00:45:15,720
of a sudden he hears Bo Ram and 
he looks, turns around. 

895
00:45:15,720 --> 00:45:17,320
He's got a milk mustache a 
little bit. 

896
00:45:17,320 --> 00:45:20,760
He's like, oh. 
You see Boer at the top of a 

897
00:45:20,760 --> 00:45:25,560
tree over all the other trees. 
As we moved to Initiative 20 

898
00:45:25,560 --> 00:45:26,880
Castle, Yeah. 
Why not? 

899
00:45:27,320 --> 00:45:33,280
OK, Castle's going to run into 
the forest after the troll and 

900
00:45:33,280 --> 00:45:37,760
he'll just run up behind him and
then I am going to throw a 

901
00:45:37,880 --> 00:45:41,680
javelin at the troll as he is 
climbing the tree. 

902
00:45:41,840 --> 00:45:45,440
OK, roll hit. 
It's a nine at misses, then I'm 

903
00:45:45,440 --> 00:45:49,200
going to cast bless. 
It says you may bless up to 

904
00:45:49,200 --> 00:45:52,840
three creatures within range 
whenever a target makes an 

905
00:45:52,840 --> 00:45:57,280
attack or attack roll or a 
saving throw before the spell 

906
00:45:57,280 --> 00:46:01,520
ends at 1D four. 
So I will put it, it's a 60 foot

907
00:46:01,520 --> 00:46:04,480
range on. 
Sorry Mylan, you weren't going 

908
00:46:04,480 --> 00:46:07,480
to get it anyways and. 
Then they cast it on. 

909
00:46:07,520 --> 00:46:10,440
Me, Boren and Vivian. 
OK, thank. 

910
00:46:11,640 --> 00:46:15,160
You fours also like to see. 
As we move to Initiative 10, 

911
00:46:15,160 --> 00:46:19,960
Vivian, we're not blessed. 
See this large troll quickly 

912
00:46:20,320 --> 00:46:24,200
gaining up on Beau Ram? 
He's about 45 feet away. 

913
00:46:24,320 --> 00:46:28,000
Vivian's gonna just sigh to 
herself because he's not going 

914
00:46:28,000 --> 00:46:31,720
to plan. 
She is going to take a deep 

915
00:46:31,720 --> 00:46:36,320
breath and she's going to try to
shoot at the troll again with my

916
00:46:36,320 --> 00:46:41,960
short bow. 
I rolled a 19 to hit and we're 

917
00:46:41,960 --> 00:46:45,200
doing six or eight points of 
damage. 

918
00:46:45,400 --> 00:46:48,160
Eight points of damage. 
OK, you're seeing damage. 

919
00:46:49,720 --> 00:46:57,280
Yeah, and then Vivian is going 
to run up 30 meters, meters or 

920
00:46:57,320 --> 00:46:58,440
sorry, 30 feet. 
Sorry. 

921
00:46:58,600 --> 00:47:01,800
Sorry America. 
We use freedom units around 

922
00:47:01,800 --> 00:47:05,640
these parts. 
Sister, you leave that moose 

923
00:47:05,640 --> 00:47:10,920
mileage back in the north where?
Look, man, OK, Vivian's gonna 

924
00:47:10,920 --> 00:47:16,120
run 30 feet to the middle of the
path That's, like, southwest 

925
00:47:16,480 --> 00:47:18,920
down from where she is towards 
Kazzle. 

926
00:47:19,160 --> 00:47:23,600
And she's gonna use her bonus 
action master of tactics, which 

927
00:47:23,600 --> 00:47:28,160
is I can use the help action as 
a bonus action to aid an ally in

928
00:47:28,160 --> 00:47:30,600
attacking a creature. 
And the target can be within 30 

929
00:47:30,600 --> 00:47:32,520
feet. 
And as long as the creature can 

930
00:47:32,520 --> 00:47:37,120
see or hear me, it works. 
So I have helped Kazzle for next

931
00:47:37,120 --> 00:47:37,440
round. 
Pew. 

932
00:47:37,880 --> 00:47:42,680
Here you go, Kazzle. 
As we move to Initiative 8, 

933
00:47:43,000 --> 00:47:45,800
Mylan. 
But Vivian, when you hit it with

934
00:47:45,800 --> 00:47:49,080
a bow, it looks at you and 
snarls. 

935
00:47:49,920 --> 00:47:54,800
He's immediately going to get 
up, he's going to look at how 

936
00:47:54,800 --> 00:47:57,920
far away it is. 
So he's currently 80 feet just 

937
00:47:57,920 --> 00:48:01,920
for the the listeners. 
He's going to miss the step as a

938
00:48:02,080 --> 00:48:05,920
bonus action 30 feet into the 
tree that's near him, just to 

939
00:48:06,040 --> 00:48:11,400
close some distance, and then he
is going to run across as many 

940
00:48:11,400 --> 00:48:14,400
branches as he can to get as 
close as possible. 

941
00:48:14,400 --> 00:48:18,960
So he's going to run to the West
and hit the next tree, which is 

942
00:48:18,960 --> 00:48:21,440
30 feet. 
So that's his movement and then 

943
00:48:21,600 --> 00:48:24,920
mine's going to assess where are
the monsters going to attacks 

944
00:48:24,920 --> 00:48:28,800
next and what does he see? 
He does he look like it's going 

945
00:48:28,800 --> 00:48:31,320
to hit bow Ram or is he in the 
middle of hitting bow Ram or 

946
00:48:31,760 --> 00:48:34,320
what exactly? 
Is it charging bow ram by after 

947
00:48:34,320 --> 00:48:37,920
being hit from the bow? 
He's it is looking at Vivian. 

948
00:48:38,080 --> 00:48:43,160
Mylan is going to assess the 
situation, realize that Vivian 

949
00:48:43,160 --> 00:48:47,000
might be in danger, and goes 
into his mind. 

950
00:48:47,000 --> 00:48:53,000
His right hand raises up, looks 
at Vivian, and casts sanctuary. 

951
00:48:53,000 --> 00:48:54,200
Thank. 
You. 

952
00:48:54,200 --> 00:48:55,720
I thought you were going to 
portal me again. 

953
00:48:56,200 --> 00:49:00,480
So after learning that how many 
times Castle has casted it, 

954
00:49:00,480 --> 00:49:04,600
Mylan learned Sanctuary and is 
going to cast it on Vivian. 

955
00:49:04,800 --> 00:49:08,200
As we move to Initiative 5, 
Vivian, as you get this holy 

956
00:49:08,200 --> 00:49:12,600
glow, or I should say this like 
mindful glow around USC past 

957
00:49:12,600 --> 00:49:17,080
sanctuary, the troll is looking 
at you and has changed its 

958
00:49:17,200 --> 00:49:19,480
attention. 
It is going to jump off the tree

959
00:49:19,720 --> 00:49:24,080
and attempt to planned on. 
CASL is go to charge to you. 

960
00:49:24,520 --> 00:49:27,520
CASL as this thing falls 20 feet
from the sky. 

961
00:49:27,600 --> 00:49:29,240
Before it falls you do see 
something. 

962
00:49:29,240 --> 00:49:32,400
At the start of its turn you see
that the but the arrow that is 

963
00:49:32,400 --> 00:49:36,680
sticking out of the trolls skin 
begins to push out and falls 

964
00:49:36,680 --> 00:49:39,320
onto the ground. 
As you see that the wound and 

965
00:49:39,320 --> 00:49:43,360
the blood slowly closes off. 
CASL make me a Dexterity saving 

966
00:49:43,360 --> 00:49:47,520
throw over DC-14. 3. 
This troll jumps off the tree, 

967
00:49:47,640 --> 00:49:51,080
lands on you, and is going to 
take 1D6 bludgeoning damage 

968
00:49:51,080 --> 00:49:54,240
himself for fall damage and roll
the one and you are going to 

969
00:49:54,240 --> 00:49:58,200
take eight points of bludgeoning
damage as this thing lands on 

970
00:49:58,200 --> 00:50:02,600
top of you. 
You are now prone and is 

971
00:50:02,600 --> 00:50:07,040
charging towards Vivian. 
Go to move 30 feet as going to 

972
00:50:07,040 --> 00:50:12,200
attempt to tack her. 
It needs to make a wisdom saving

973
00:50:12,200 --> 00:50:14,720
throw when it goes to attack 
right of ADC. 

974
00:50:14,720 --> 00:50:15,400
What? 
13. 

975
00:50:16,000 --> 00:50:19,720
They rolled in that one on a 
wisdom throw, so. 

976
00:50:19,720 --> 00:50:22,360
Wisdom saving throw. 
Yeah, yeah. 

977
00:50:23,640 --> 00:50:25,720
So it's going to attack. 
It's going to make two attacks 

978
00:50:25,720 --> 00:50:31,960
against Vivian as it begins to 
swipe and ring as a 17 to hit 

979
00:50:32,120 --> 00:50:36,040
and that is a head to miss. 
Do I get any damage with 

980
00:50:36,040 --> 00:50:37,160
sanctuary? 
Yes. 

981
00:50:37,880 --> 00:50:41,640
Yes, you take 11 points of 
slashing damage as the first one

982
00:50:41,640 --> 00:50:44,520
misses and you dodge that away 
and then it comes with like this

983
00:50:44,880 --> 00:50:49,520
cross upper cut motion as the 
sharp troll claws. 

984
00:50:49,520 --> 00:50:51,680
Oh, that's. 
Not good. 

985
00:50:51,800 --> 00:50:53,640
And we move to the top of around
this shift 22. 

986
00:50:53,880 --> 00:50:56,960
This is not going as bland and 
you see Boram jump off the tree 

987
00:50:56,960 --> 00:50:58,400
down the castle. 
From the top. 

988
00:50:58,520 --> 00:51:01,120
Yep, and as he reaches the 
bottom he reacts and casts 

989
00:51:01,120 --> 00:51:03,760
featherfall. 
We kind of floats and lands next

990
00:51:03,760 --> 00:51:06,040
to castle. 
OK. 

991
00:51:06,520 --> 00:51:08,520
All right, take. 
This Dendron and I'll feed him a

992
00:51:08,520 --> 00:51:10,960
health potion as you get 13 
points of health back. 

993
00:51:11,160 --> 00:51:17,320
Oh nice, and I will use my last 
tinkerers action to make one 

994
00:51:17,320 --> 00:51:19,360
more bottle of oil. 
Sure. 

995
00:51:20,240 --> 00:51:22,000
All right, we definitely need 
this. 

996
00:51:22,000 --> 00:51:25,200
Hopefully it works. 
And I will end my turn as I kind

997
00:51:25,200 --> 00:51:26,720
of pick Kazzle up off the 
ground. 

998
00:51:26,920 --> 00:51:29,200
Need you buddy. 
As you move to Initiative 20 

999
00:51:29,400 --> 00:51:32,400
Kazzle. 
I kind of grab Boreham's hand 

1000
00:51:32,400 --> 00:51:37,360
and as I get up I kind of just 
give him a nod and I'll take my 

1001
00:51:37,360 --> 00:51:41,400
movement, get up and take like 
20 feet of movement towards the 

1002
00:51:41,400 --> 00:51:47,880
troll and take an attack action.
That is A2. 

1003
00:51:48,600 --> 00:51:50,560
No, sorry, it's an 8. 
But a miss. 

1004
00:51:50,600 --> 00:51:52,400
We're going to go to Initiative 
10. 

1005
00:51:52,400 --> 00:51:57,240
Vivian not looking great. 
No, we got 7 HP right now. 

1006
00:51:57,680 --> 00:51:59,520
Whoa, whoa, whoa. 
That's met again. 

1007
00:51:59,520 --> 00:52:02,040
On a scale of 1 to 18, how do 
you feel? 

1008
00:52:02,040 --> 00:52:06,120
That's how. 
Not 18, not 18. 

1009
00:52:06,760 --> 00:52:11,280
I feel like not great. 
Whoops question. 

1010
00:52:11,840 --> 00:52:16,000
I just read Hellish Rebuke and 
it seems like it's just a 

1011
00:52:16,000 --> 00:52:17,080
reaction. 
Yeah. 

1012
00:52:17,200 --> 00:52:18,280
Can I? 
Yes. 

1013
00:52:18,960 --> 00:52:20,560
Anytime you get attacked you can
use it. 

1014
00:52:20,680 --> 00:52:22,200
So I should have used it when it
attacked you? 

1015
00:52:22,680 --> 00:52:24,680
Well. 
I will allow you to use it now 

1016
00:52:24,680 --> 00:52:25,640
because you didn't know you're a
new. 

1017
00:52:25,640 --> 00:52:28,880
Player and we're still we. 
Have to save space any one of 

1018
00:52:28,880 --> 00:52:31,560
these other guys that might be a
little harsher on but this time 

1019
00:52:31,560 --> 00:52:33,720
I'll give you a pass you can. 
Cast. 

1020
00:52:34,120 --> 00:52:36,760
Go Ellis. 
Rebuke as a reaction, but no 

1021
00:52:36,760 --> 00:52:38,840
ahead of time that you have 
these reactions at the 

1022
00:52:38,840 --> 00:52:41,480
appropriate time. 
Of course, moving forward, I 

1023
00:52:41,520 --> 00:52:44,480
will. 
Vivian is really ticked off. 

1024
00:52:44,560 --> 00:52:47,840
She does not like being slashed.
And she goes, how dare you do 

1025
00:52:47,840 --> 00:52:50,680
this to me? 
And she's going to hellish 

1026
00:52:50,680 --> 00:52:54,080
rebuke. 
She is kind of like Nuella turns

1027
00:52:54,080 --> 00:52:55,880
darker red. 
She's going to turn like a 

1028
00:52:55,880 --> 00:53:00,720
darker pink and get like really 
angry eyes and she starts 

1029
00:53:00,720 --> 00:53:04,520
glowing and vibrating and she's 
just going to, she's going to 

1030
00:53:04,520 --> 00:53:06,880
put one hand out and go. 
You're the worst. 

1031
00:53:07,040 --> 00:53:09,760
Role for damage. 6. 
It fails with A5. 

1032
00:53:10,800 --> 00:53:13,800
Your dex is 13. 
As you see it flails and pain 

1033
00:53:14,160 --> 00:53:17,200
and you see that where it's 
burned it like it's skin starts 

1034
00:53:17,200 --> 00:53:20,840
to regenerate, but it's cut off 
around the singe Marks and it 

1035
00:53:20,840 --> 00:53:23,600
remains burned. 
Looks like fire's a good option,

1036
00:53:23,600 --> 00:53:25,880
everybody. 
As we continue from your turn, 

1037
00:53:25,920 --> 00:53:27,600
because that was a reaction, 
what else are you doing? 

1038
00:53:27,720 --> 00:53:31,160
Vivian's still ticked off. 
She's going to do, she can use 

1039
00:53:31,160 --> 00:53:36,400
her returning dagger to hit at 
this open wound that she 

1040
00:53:36,400 --> 00:53:39,520
created, and she's going to do 
an offhand attack after 2, so 

1041
00:53:39,760 --> 00:53:44,280
double it up. 
We got 19 using Nick for my 

1042
00:53:44,280 --> 00:53:46,840
offhand, 13 to hit. 
Misses. 

1043
00:53:47,240 --> 00:53:51,320
All right, so it's just seven 
points of piercing damage. 

1044
00:53:51,480 --> 00:53:55,760
She is just going to. 
It doesn't say there's a limit 

1045
00:53:55,960 --> 00:54:00,440
on my master of tactics. 
Would I be OK to cast it on 

1046
00:54:00,440 --> 00:54:01,080
someone else too? 
Yes. 

1047
00:54:01,080 --> 00:54:03,160
All right, I'm going to use it 
again on Kazzle. 

1048
00:54:03,680 --> 00:54:05,960
Kazzle's get another held back 
when you attack. 

1049
00:54:06,160 --> 00:54:07,680
Oh. 
Perfect, I need that. 

1050
00:54:08,440 --> 00:54:10,000
Nice the way I'm. 
And we're gonna move to 

1051
00:54:10,000 --> 00:54:12,040
Initiative 8 myelin. 
What are you doing? 

1052
00:54:12,200 --> 00:54:16,120
I'm seeing Vivian get hit after 
he cast Sanctuary. 

1053
00:54:16,560 --> 00:54:19,680
Dishearten him. 
So then he's like OK, well, if I

1054
00:54:19,680 --> 00:54:23,360
can't protect her with magic, 
I'll just get her out of the 

1055
00:54:23,360 --> 00:54:25,280
way. 
Trust me. 

1056
00:54:25,280 --> 00:54:31,440
What? 
Telekinetic propel. 

1057
00:54:31,520 --> 00:54:36,120
And I'm gonna if she chooses to 
fail, I'm going to move her 30 

1058
00:54:36,120 --> 00:54:36,560
feet. 
I'll. 

1059
00:54:36,800 --> 00:54:40,200
Go with it. 
Towards the cart, so she'll be 

1060
00:54:40,360 --> 00:54:42,520
back over by a horse in the cart
at this point. 

1061
00:54:42,600 --> 00:54:46,520
You teleport Vivian at her 
acceptance, she allows it, and 

1062
00:54:46,520 --> 00:54:48,840
you teleport 30 feet by the 
horse. 

1063
00:54:49,400 --> 00:54:53,000
She warps you and a troll is 
just like looking around. 

1064
00:54:53,120 --> 00:54:59,120
Once I move Vivian, I noticed 
that there's a rack below Vivian

1065
00:54:59,520 --> 00:55:07,720
where she was and using his 
magic, he decides to shatter it.

1066
00:55:07,960 --> 00:55:10,720
So a sudden loud ringing, 
painful, intense erupts. 

1067
00:55:10,720 --> 00:55:14,680
At the point of your choice, I'm
going to shadow the rock, each 

1068
00:55:14,680 --> 00:55:16,240
creature within a 10 foot 
radius. 

1069
00:55:16,240 --> 00:55:19,040
So I'm going to do it so that 
it's doesn't hit Castle. 

1070
00:55:19,040 --> 00:55:22,080
They must make a Constitution 
saving throw out. 

1071
00:55:23,240 --> 00:55:26,280
Of 23. 
Half of 11 leave my friend out 

1072
00:55:26,280 --> 00:55:30,800
loud and I blow up the rock and 
that is mature. 

1073
00:55:31,000 --> 00:55:34,280
As it shatters and you see that 
the skin starts to heal, you see

1074
00:55:34,280 --> 00:55:38,720
that the fire around it stops it
from regenerating as on its turn

1075
00:55:38,720 --> 00:55:41,920
as it looks around it does not 
see Vivian initially, but does 

1076
00:55:41,920 --> 00:55:43,720
see Castle and is going to make 
2. 

1077
00:55:43,720 --> 00:55:46,000
Attacks against and Castle does 
the junk. 

1078
00:55:46,000 --> 00:55:47,920
Travolta looks left, looks 
right. 

1079
00:55:48,000 --> 00:55:52,040
With a 22 and a. 1622 hits, 16 
misses. 

1080
00:55:52,040 --> 00:55:56,000
That's gonna be 12 flashing 
damage, OK, and it's going to 

1081
00:55:56,000 --> 00:55:57,840
end it's turn as we go back to 
the top of the round. 

1082
00:55:57,840 --> 00:56:00,920
Initiative 22 bow ran with 
Kassel on deck. 

1083
00:56:00,920 --> 00:56:02,760
I'm not gonna. 
Let you go down that quick. 

1084
00:56:02,760 --> 00:56:07,520
And I'm going to use Healing 
Word on Kassel here as he gets 

1085
00:56:07,640 --> 00:56:09,440
eight points of health back. 
Nice. 

1086
00:56:09,640 --> 00:56:11,160
That was down for some meal and 
juice. 

1087
00:56:11,160 --> 00:56:14,480
And then I'm going to throw my 
oil again. 

1088
00:56:14,680 --> 00:56:18,240
The troll passes his Dexterity 
saving throw and as you throw 

1089
00:56:18,240 --> 00:56:21,840
the oil, slaps it out of the way
as it crashes onto the floor, 

1090
00:56:21,920 --> 00:56:24,760
wasting. 
Yeah, I'm really new to that. 

1091
00:56:25,200 --> 00:56:28,560
Yeah, you see that there was 
some oil leftover from one of 

1092
00:56:28,560 --> 00:56:31,120
the flasks, and right as he 
throws it, he kind of slips and 

1093
00:56:31,120 --> 00:56:33,640
chucks it just past the troll 
into a tree. 

1094
00:56:33,880 --> 00:56:38,200
Move between the ship 20 Castle.
Nice, okay, now I will like to 

1095
00:56:38,200 --> 00:56:41,840
attack with my sword. 
Both advantage. 

1096
00:56:42,960 --> 00:56:46,320
Nice 23 to hit. 
What I will do is I'm going to 

1097
00:56:46,320 --> 00:56:50,640
also smite on this attack. 
Just normal smite or specific 

1098
00:56:50,640 --> 00:56:53,880
smite in your toolkit. 
We don't have a normal smite. 

1099
00:56:54,040 --> 00:56:56,200
I will be using the Thunderous 
Smite. 

1100
00:56:56,320 --> 00:56:59,840
Is there another smite that you 
could use potentially? 

1101
00:57:00,000 --> 00:57:04,360
I cannot cuz I can only I can 
only prepare one smite per day. 

1102
00:57:04,840 --> 00:57:07,200
So I can only prepare one type 
of smite. 

1103
00:57:07,480 --> 00:57:10,000
Gotcha. 
OK, so there's not eyebrow 

1104
00:57:10,000 --> 00:57:13,280
eyebrow, but I appreciate 
looking out for you. 

1105
00:57:14,560 --> 00:57:18,200
So that's just going to be two 
extra D6, and I want to make 

1106
00:57:18,200 --> 00:57:21,240
sure there's only that. 
If the target is a creature, it 

1107
00:57:21,240 --> 00:57:25,240
must succeed a Strength saving 
throw or be pushed 10 feet away 

1108
00:57:25,240 --> 00:57:28,320
from you and have the prone 
condition. 

1109
00:57:28,520 --> 00:57:31,560
It rolled 21 to pass. 
That passes. 

1110
00:57:31,760 --> 00:57:37,400
So anyways, it's continued. 16 
damage, 16 points of damage, 

1111
00:57:37,400 --> 00:57:41,320
Says you do a Thunderous Smite 
to the troll. 

1112
00:57:43,120 --> 00:57:45,560
Let's move to Vivian with Mylan 
on deck. 

1113
00:57:45,600 --> 00:57:51,160
Vivian, what are you doing? 
Vivian's super happy that Mylan 

1114
00:57:51,160 --> 00:57:55,240
called her a friend. 
And so she's like, all right, I 

1115
00:57:55,240 --> 00:58:01,320
got to lock in and she's going 
to cast fire bolt at the the 

1116
00:58:01,320 --> 00:58:04,200
spot where the I hit the troll 
last time. 

1117
00:58:04,360 --> 00:58:07,480
Oh no, not fire bolt. 
No, that would be terrible. 

1118
00:58:07,680 --> 00:58:09,280
Roll the hit. 
Better fucking hit. 

1119
00:58:09,800 --> 00:58:11,920
Are you kidding me now? 
Are you kidding me? 

1120
00:58:12,320 --> 00:58:16,760
I got a six. 
So oh man, plus plus plus. 

1121
00:58:17,040 --> 00:58:18,800
Plus plus. 
Oh yeah, yeah, I haven't used 

1122
00:58:18,800 --> 00:58:20,840
that yet. 
She used her bonus action before

1123
00:58:20,840 --> 00:58:23,480
to do steady aim right. 
Yeah, totally. 

1124
00:58:24,840 --> 00:58:27,160
OK, you're going to read. 
We're going to restart at your 

1125
00:58:27,160 --> 00:58:28,040
turn. 
OK? 

1126
00:58:28,280 --> 00:58:32,560
This is your last Mulligan. 
This is your last Mulligan. 

1127
00:58:32,920 --> 00:58:34,760
Believe in you. 
Vivians locked in. 

1128
00:58:34,920 --> 00:58:37,280
It is. 
It's crucial that for the rest 

1129
00:58:37,280 --> 00:58:41,120
of the campaign that all players
take actions at appropriate 

1130
00:58:41,120 --> 00:58:43,880
times, yeah. 
Apologies. 

1131
00:58:44,160 --> 00:58:44,840
Don't know. 
I'm not. 

1132
00:58:44,840 --> 00:58:46,560
I'm not like I'm not about 
scolding you. 

1133
00:58:46,560 --> 00:58:47,680
Yeah. 
You're. 

1134
00:58:49,280 --> 00:58:51,520
Being kind of mean. 
It's very important. 

1135
00:58:52,080 --> 00:58:54,840
Oh, that's better. 
Everybody uses actions at the 

1136
00:58:54,880 --> 00:58:57,680
appropriate time. 
Moving to Initiative 8. 

1137
00:58:57,920 --> 00:59:01,600
Vivian, what are you doing? 
Vivian's super inspired because 

1138
00:59:01,600 --> 00:59:04,120
Mylan called her a friend. 
So she goes, OK I got to lock 

1139
00:59:04,120 --> 00:59:08,160
in. 
She is going to use her bonus 

1140
00:59:08,160 --> 00:59:12,280
action first she's going to use 
steady aim, which give yourself 

1141
00:59:12,280 --> 00:59:15,280
advantage on your next attack 
roll on the current turn, 

1142
00:59:15,360 --> 00:59:17,360
provided that you haven't moved 
during this turn. 

1143
00:59:17,600 --> 00:59:20,560
After I use it, my speed is 0 
and I can't move. 

1144
00:59:20,880 --> 00:59:22,120
Cool. 
Which is fine I'm not going to 

1145
00:59:22,120 --> 00:59:25,040
move. 
So I'm going to cast my fire 

1146
00:59:25,040 --> 00:59:30,720
bolts with advantage. 
OK, 2121 hits and damage is 

1147
00:59:31,360 --> 00:59:33,840
three points of fireball damage,
fire damage. 

1148
00:59:34,520 --> 00:59:38,360
Three points of fire damage as 
you singe this thing and it 

1149
00:59:38,360 --> 00:59:42,440
looks in your direction and it 
snarls as you now have its focus

1150
00:59:42,440 --> 00:59:43,480
again. 
Here we go. 

1151
00:59:44,160 --> 00:59:48,520
And that's it. 
Mylan is going to, after seeing 

1152
00:59:48,520 --> 00:59:51,080
what he's done so far, he's 
going to, he starts kind of 

1153
00:59:51,080 --> 00:59:54,280
glowing a little bit, starts 
using his psychic abilities to 

1154
00:59:54,280 --> 00:59:58,440
get into the head of the troll. 
He starts filling it with feats 

1155
00:59:58,440 --> 01:00:01,320
that he's just not good enough 
at anything he's going to do, 

1156
01:00:01,440 --> 01:00:03,560
that he's not going to be good 
at anything that he does. 

1157
01:00:03,680 --> 01:00:07,960
And he uses Ego Whip, which it 
has to. 

1158
01:00:07,960 --> 01:00:09,880
I'm going to concentrate for a 
minute. 

1159
01:00:10,200 --> 01:00:12,800
The target must succeed on an 
intelligent saving throw. 

1160
01:00:13,280 --> 01:00:16,080
Or suffer disadvantage on attack
rolls, ability rolls, and stable

1161
01:00:16,080 --> 01:00:17,280
throws. 
It got him 11. 

1162
01:00:17,280 --> 01:00:19,920
It fails. 
All right, so he's going to sit 

1163
01:00:19,920 --> 01:00:22,440
there and concentrate on it, 
with his hand up in the air, 

1164
01:00:22,440 --> 01:00:24,920
staring at it for the next 
minute. 

1165
01:00:25,480 --> 01:00:30,080
You're bad at things, and you're
never going to be good. 

1166
01:00:30,280 --> 01:00:34,760
I wasted so much. 
I will bear me as we move to 

1167
01:00:34,760 --> 01:00:37,840
initiative 5, as it begins to 
fill with doubt and charges 

1168
01:00:37,840 --> 01:00:41,200
towards Vivian, uses its bonus 
action to immediately move half 

1169
01:00:41,200 --> 01:00:43,800
its movement, which is 15 feet, 
and then is going to take its 

1170
01:00:43,800 --> 01:00:47,360
movement action to go up to 
Vivian, who is next to 

1171
01:00:47,360 --> 01:00:50,640
Silverhoof. 
And it looks at Silverhoof is 

1172
01:00:50,640 --> 01:00:53,040
going to take an attack roll 
against Vivian with 

1173
01:00:53,040 --> 01:00:56,760
disadvantage, not an 18. 
You can make a reaction if 

1174
01:00:56,760 --> 01:01:00,440
you're not down, you take 12 
points of slashing damage. 

1175
01:01:00,440 --> 01:01:03,560
Well. 
Vivians down again. 

1176
01:01:05,040 --> 01:01:13,440
Three on the board. 
Yeah, 3 on the board fun. 

1177
01:01:13,440 --> 01:01:15,000
I'm having fun. 
So you take 12 points of damage 

1178
01:01:15,000 --> 01:01:17,960
and next time you're going to be
start taking that saving throws 

1179
01:01:18,160 --> 01:01:21,080
with its second attack, it's 
going to attack the horse it 

1180
01:01:21,080 --> 01:01:25,920
rolled A12A riding horse is an 
AC of 11 with 13 health. 

1181
01:01:25,920 --> 01:01:28,920
I will send you the screenshot, 
hopefully with grace so you can 

1182
01:01:28,920 --> 01:01:30,520
still use it for future 
reference. 

1183
01:01:30,520 --> 01:01:34,600
And it's going to do 12 points 
of damage to the horse, leaving 

1184
01:01:34,600 --> 01:01:40,560
it left to 1 inch as Silver Hoof
takes a nasty gash to the side, 

1185
01:01:41,080 --> 01:01:44,280
rears its head with one health 
remaining as it begins to like 

1186
01:01:44,560 --> 01:01:48,040
try to limp and go backwards. 
It does not heal. 

1187
01:01:48,040 --> 01:01:49,720
By the way, the troll does not 
heal on the beginning of its 

1188
01:01:49,720 --> 01:01:51,800
turn and goes to initiative 22 
bow rim. 

1189
01:01:51,960 --> 01:01:54,520
I'm up. 
I'm moving. 30 feet forward, 

1190
01:01:54,680 --> 01:01:56,000
Vivian. 
Now is not the time. 

1191
01:01:56,360 --> 01:01:59,600
And I'm in a bonus action 
healing word as Vivian. 

1192
01:01:59,600 --> 01:02:01,720
You get 9 points of health back 
Expo. 

1193
01:02:04,280 --> 01:02:05,360
Rim. 
No problem. 

1194
01:02:05,600 --> 01:02:09,680
And then I'm going to cast a 
poison spray and this creature 

1195
01:02:10,200 --> 01:02:12,080
14. 
That just misses. 

1196
01:02:12,520 --> 01:02:15,520
Bro. 15 is the magic number. 
That's crazy. 

1197
01:02:15,800 --> 01:02:18,280
That's all I can do. 
Vivian, you are coming back up 

1198
01:02:18,440 --> 01:02:21,840
as you are underneath the troll 
as the troll was focusing the 

1199
01:02:21,840 --> 01:02:23,400
horse hassle. 
What are you doing? 

1200
01:02:23,720 --> 01:02:29,240
OK, let's see how this works. 
Castle's going to, He'll run 

1201
01:02:29,240 --> 01:02:33,760
towards the silver hoof and the 
troll, he'll face step in 

1202
01:02:33,760 --> 01:02:37,960
between the troll and Silverhoof
and then he'll put his hand on 

1203
01:02:37,960 --> 01:02:41,120
Silverhoof and he'll be like 
it's OK, you'll be all right 

1204
01:02:41,120 --> 01:02:45,520
buddy, Get up and he's going to 
use a lay on hands and he's 

1205
01:02:45,520 --> 01:02:50,600
going to give him 12 HP and then
I'll turn around and I'll stand 

1206
01:02:50,600 --> 01:02:52,320
in between the troll and 
Silverhoof. 

1207
01:02:52,480 --> 01:02:56,120
As we move to Initiative 10, 
Vivian Hassel standing 

1208
01:02:56,120 --> 01:03:00,360
heroically between you, 
Silverhoof, and the troll, we're

1209
01:03:00,360 --> 01:03:02,040
behind. 
Kassel, what are you? 

1210
01:03:02,080 --> 01:03:03,560
Doing. 
Oh yeah, I guess Sam Jivian too.

1211
01:03:06,760 --> 01:03:09,320
I told you that. 
Focus on both of them. 

1212
01:03:09,320 --> 01:03:12,240
Let's focus on both of them. 
Vivian's still really mad at 

1213
01:03:12,240 --> 01:03:15,120
this troll. 
She's going to step back about 

1214
01:03:15,720 --> 01:03:20,440
10 feet from Kassel and 
Silverhoof, and she will cast 

1215
01:03:20,440 --> 01:03:25,280
fire bolts at the troll. 16 to 
hit. 

1216
01:03:25,600 --> 01:03:28,800
It's amazing. 
And that is 6 points of damage. 

1217
01:03:29,040 --> 01:03:32,240
Fire damage. 
This thing is really, really 

1218
01:03:32,240 --> 01:03:34,880
mad. 
Mylan still in the head of this 

1219
01:03:34,880 --> 01:03:38,440
troll? 
He's going to then use 

1220
01:03:38,480 --> 01:03:42,120
Mindsliver while he's still in 
there poking around. 

1221
01:03:42,160 --> 01:03:44,680
The target must make a 
intelligent saving throw at 

1222
01:03:44,680 --> 01:03:47,240
disadvantage of ADC 13 it. 
Fails. 

1223
01:03:47,560 --> 01:03:53,720
All right, it takes 1D6, which 
is not a lot, 3 damage, but it 

1224
01:03:53,720 --> 01:03:57,120
now takes 1D4 away. 
From the saving throws. 

1225
01:03:57,480 --> 01:04:02,240
Oh, that's that's numbers. 
And then while doing that, he's 

1226
01:04:02,240 --> 01:04:07,600
going to use his bonus action 
Telekinetic Propel and the 

1227
01:04:07,600 --> 01:04:11,840
target must make a strength 
saving throw of ADC 13 it. 

1228
01:04:12,400 --> 01:04:14,760
Fails. 
All right, only going to move 

1229
01:04:14,760 --> 01:04:19,080
him 5 feet. 
So he's going to move him 5 feet

1230
01:04:19,080 --> 01:04:21,400
to the north. 
And then that is Mylan's turn. 

1231
01:04:21,760 --> 01:04:24,600
Get away from them. 
The troll gets pushed back 5 

1232
01:04:24,600 --> 01:04:26,800
feet, unsure of how that 
happened. 

1233
01:04:26,800 --> 01:04:30,000
It cannot see Mylan's attacks 
because they're all psionic and 

1234
01:04:30,000 --> 01:04:33,520
continues to charge forward and 
is going to attack Castle as it 

1235
01:04:33,520 --> 01:04:35,640
blocks the pass with Silverhoof 
and Vivian. 

1236
01:04:35,840 --> 01:04:39,240
It does not regenerate on its 
turn because it is still hurt 

1237
01:04:39,240 --> 01:04:42,480
from the fire as it makes 2 
attacks against hassle. 

1238
01:04:42,600 --> 01:04:45,880
The first one's a 21 and a 14 
misses. 

1239
01:04:45,880 --> 01:04:47,840
So the second attack, the first 
attack misses. 

1240
01:04:47,880 --> 01:04:53,320
The second attack they net one 
on the disadvantage misses. 

1241
01:04:53,480 --> 01:04:56,000
Both actually moved to the top 
of the round. 

1242
01:04:56,400 --> 01:04:58,120
Oh, Ram. 
All right, we got to get 

1243
01:04:58,120 --> 01:05:00,400
ourselves together. 
This has been bad. 

1244
01:05:00,400 --> 01:05:03,880
And I cast a first level ray of 
sickness. 

1245
01:05:04,120 --> 01:05:07,840
Oh my goodness. 
It's just not my day to roll. 

1246
01:05:08,040 --> 01:05:12,960
Yeah, that's going to be a 12 to
miss for the ray of sickness as 

1247
01:05:12,960 --> 01:05:15,640
Barn's just missing all around 
struggling after he's slay. 

1248
01:05:15,640 --> 01:05:17,160
Keep slipping. 
His shoes are still slipping 

1249
01:05:17,160 --> 01:05:18,880
with oil. 
And with that we can move to 

1250
01:05:18,880 --> 01:05:22,680
Initiative 20 hassle. 
Hassle will go ahead and just 

1251
01:05:22,680 --> 01:05:27,120
continue to attack the troll 
that's a 24 to hit 10 damage and

1252
01:05:27,120 --> 01:05:29,080
that is going to be my turn 
we're. 

1253
01:05:29,280 --> 01:05:32,680
Going to go to Vivian. 
Yeah, You see, Hassle's like 

1254
01:05:32,680 --> 01:05:36,960
doing some serious damage to it,
and he's doubling down and 

1255
01:05:37,160 --> 01:05:41,120
making his fire wounds more 
severe as it seems it can't seem

1256
01:05:41,120 --> 01:05:43,400
to regenerate from those 
attacks. 

1257
01:05:43,600 --> 01:05:46,800
Vivian's going to use Steady Aim
again, so I'm not going to move 

1258
01:05:46,800 --> 01:05:51,240
it all this turn, but it's going
to let me roll with advantage on

1259
01:05:51,240 --> 01:05:57,840
my Fire Bolt again. 21 damage. 
Oh my gosh, 2 points of damage. 

1260
01:05:58,040 --> 01:06:00,480
Two points of fire. 
Damage. 

1261
01:06:00,840 --> 01:06:02,680
That's the end of your term. 
We're going to go to Milan on 

1262
01:06:02,680 --> 01:06:05,520
Issue 8 with the Stroll on deck.
Milan. 

1263
01:06:05,640 --> 01:06:07,720
Milan yeah, Milan's going to do 
kind of the same thing. 

1264
01:06:07,720 --> 01:06:11,200
He's going to keep mine 
slivering and attacking this 

1265
01:06:11,600 --> 01:06:15,600
beast from within. 
So it's going to do it needs to 

1266
01:06:15,600 --> 01:06:17,640
do an intelligent saving throw 
at disadvantage. 

1267
01:06:18,160 --> 01:06:22,280
It fails with A5. 
It takes 4 damage and then it's 

1268
01:06:22,280 --> 01:06:24,240
going to use the telekin 
Pelican. 

1269
01:06:24,680 --> 01:06:25,600
Good. 
Checks. 

1270
01:06:25,600 --> 01:06:28,400
Got to do a strength saving 
throw of ADC 13. 

1271
01:06:29,760 --> 01:06:33,600
Passes. 
It does nothing then as Mylan's 

1272
01:06:33,600 --> 01:06:37,720
turn as he's just attacking the 
beast, just trying to really 

1273
01:06:37,920 --> 01:06:41,560
ruin his mind. 
On initiative 5, you see that it

1274
01:06:41,600 --> 01:06:45,040
as it's stumbling in between the
tacks and noticing that it's not

1275
01:06:45,040 --> 01:06:47,800
like healing up is looks 
viscerally in pain. 

1276
01:06:48,040 --> 01:06:51,400
Although anger it is going to 
try to run away. 

1277
01:06:51,840 --> 01:06:54,800
It is going to make a dash 
action to get away as it goes 

1278
01:06:54,800 --> 01:06:56,760
around the tree to the north 
hassle. 

1279
01:06:56,760 --> 01:06:59,080
You can make an attack of 
opportunity here if you like. 

1280
01:06:59,760 --> 01:07:03,720
I will do that. 
It's going to be a 23 seven 

1281
01:07:03,720 --> 01:07:06,040
damage. 
As it moves 10 feet out of the 

1282
01:07:06,040 --> 01:07:08,640
way and it's going to continue 
to move 10 feet, go Ram. 

1283
01:07:08,640 --> 01:07:10,840
You can make an attacker 
opportunity here with a melee 

1284
01:07:10,840 --> 01:07:13,080
weapon as you are in range 
briefly. 

1285
01:07:13,640 --> 01:07:17,840
Not a that 20. 
Is it really? 

1286
01:07:18,000 --> 01:07:19,960
Yeah, that's so fun. 
OK. 

1287
01:07:20,040 --> 01:07:20,880
That's. 
Funny real. 

1288
01:07:21,360 --> 01:07:26,440
For damage you get 4 plus 
whatever eight points of damage.

1289
01:07:26,680 --> 01:07:29,160
That's amazing you're. 
Multi classing into rogue today 

1290
01:07:29,240 --> 01:07:32,920
parallel. 
Milan You could also make an 

1291
01:07:32,920 --> 01:07:35,720
attack of opportunity as it 
continues to run. 

1292
01:07:35,880 --> 01:07:37,800
I got a six. 
I'm a moon touch sword. 

1293
01:07:40,440 --> 01:07:44,000
As it takes these flurries of 
attacks you see as the blades 

1294
01:07:44,400 --> 01:07:48,560
slash across his troll skin, you
see that they believe these 

1295
01:07:48,560 --> 01:07:50,920
nasty wounds. 
As he begins to bleed on the 

1296
01:07:50,920 --> 01:07:54,760
floor, this green trolls blood 
and then it continues to run 

1297
01:07:54,760 --> 01:07:57,240
away unless you decide to chase 
after it. 

1298
01:07:57,360 --> 01:08:02,120
It's moving very quick right now
as it moved 75 feet in its turn.

1299
01:08:02,240 --> 01:08:05,520
Yeah, I'll take 30 feet of 
movement to the South and I'll 

1300
01:08:05,520 --> 01:08:09,720
just give one last attack action
as it's leaving with a poison 

1301
01:08:09,720 --> 01:08:13,440
spray just to keep it scared, 
you know, that is all right. 

1302
01:08:13,440 --> 01:08:18,479
That's definitely going to hit. 
5 + 5 is 10, so that's 29 to hit

1303
01:08:18,600 --> 01:08:23,720
and that is five points of 
poison damage as it's running 

1304
01:08:23,720 --> 01:08:27,120
away, not. 
Quite enough to finish it, but 

1305
01:08:27,120 --> 01:08:30,600
it is whole thing out of there. 
Everybody give it one last go, 

1306
01:08:30,640 --> 01:08:32,560
otherwise we let it leave, 
please. 

1307
01:08:32,720 --> 01:08:34,000
OK, so it's. 
Caswell's turn. 

1308
01:08:34,000 --> 01:08:37,040
Caswell, are you doing anything 
Caswell's not? 

1309
01:08:37,040 --> 01:08:39,000
Caswell's worried about server 
hoof. 

1310
01:08:39,000 --> 01:08:41,960
He's going to just let it go and
he'll yell that. 

1311
01:08:41,960 --> 01:08:43,479
To the group, I think we should 
just. 

1312
01:08:44,000 --> 01:08:47,920
Let it go and move on. 
Vivian's going to ignore Kassel.

1313
01:08:47,920 --> 01:08:52,520
Run up those 30 feet with her 
bonus action and she is going to

1314
01:08:52,640 --> 01:08:56,520
cast her fireball for Fireball 
one more time. 

1315
01:08:56,560 --> 01:08:58,319
Kassel, you can reaction attack 
Amivian. 

1316
01:08:58,439 --> 01:09:02,880
Yeah, she'll lose your space 
dives. 

1317
01:09:02,880 --> 01:09:10,240
In front of it. 21 to hits with 
how many points of fire damage? 

1318
01:09:11,200 --> 01:09:13,720
It was five points of fire 
damage. 

1319
01:09:14,040 --> 01:09:15,960
Got hits but it was still 
running away. 

1320
01:09:15,960 --> 01:09:17,920
Oh my gosh. 
You got one left in the Chamber 

1321
01:09:17,920 --> 01:09:19,240
of mining. 
Definitely. 

1322
01:09:19,359 --> 01:09:23,399
Mylan's still in his mind. 
He's going to drop his ego whip 

1323
01:09:23,399 --> 01:09:26,160
and it's just going to do his 
disorienting whispers. 

1324
01:09:26,160 --> 01:09:29,200
He's going to start humming the 
melody that he was singing right

1325
01:09:29,200 --> 01:09:33,800
before this troll started. 
That was a thing from Newella, 

1326
01:09:34,160 --> 01:09:36,399
and it has to make a wisdom 
saving throw. 

1327
01:09:38,080 --> 01:09:44,800
It fails 12 psychic damage. 
Lands and slides face first as 

1328
01:09:44,800 --> 01:09:48,319
it goes through the forest and 
brush with its head, landing in 

1329
01:09:48,319 --> 01:09:49,520
a Bush. 
In no way. 

1330
01:09:50,359 --> 01:09:52,600
As it had five points of health 
left. 

1331
01:09:53,359 --> 01:09:55,760
Oh, that's what I'm talking. 
About Mylan as I shout up the 

1332
01:09:55,760 --> 01:09:57,320
tree, looking at him. 
Who did it? 

1333
01:09:58,040 --> 01:10:00,480
Mylan. 
Mylan is stunned as he's like 

1334
01:10:02,080 --> 01:10:10,560
oh, oh, he didn't mean to. 
As the troll lands Mylan, you 

1335
01:10:10,560 --> 01:10:14,280
have successfully gotten the 
last shot on the troll, putting 

1336
01:10:14,280 --> 01:10:15,920
you at 2 eliminations. 
Wow. 

1337
01:10:18,280 --> 01:10:19,520
I'm surprised like I made it 
that mean. 

1338
01:10:20,000 --> 01:10:25,440
I'm gonna be honest. 
And it lands on the floor about 

1339
01:10:25,440 --> 01:10:27,720
80 feet away from your starting 
position. 

1340
01:10:27,800 --> 01:10:29,520
All right, get silver with all 
patched up. 

1341
01:10:29,520 --> 01:10:31,280
I'm going to see if I can grab 
some of these hands. 

1342
01:10:31,280 --> 01:10:34,720
I'm like go try and cut off to 
it's two hands. 

1343
01:10:35,080 --> 01:10:37,080
Wait, what? 
You got a cut a mouth in a like 

1344
01:10:37,200 --> 01:10:40,720
running curiosity at this point.
Boram, you know, I'll let you 

1345
01:10:40,720 --> 01:10:43,280
know right out what you can take
and you're going to give me a 

1346
01:10:43,320 --> 01:10:45,880
medicine check here to see if 
you could scavenge anything. 

1347
01:10:46,000 --> 01:10:51,360
Sure, that is a 12. 
With a 12 you are with how badly

1348
01:10:51,360 --> 01:10:55,720
it's beaten up and with your 
finesse you begin to carve this 

1349
01:10:55,720 --> 01:10:59,000
thing you manage. 
With a 12 you managed to get 3 

1350
01:10:59,000 --> 01:11:01,440
vials of trolls blood. 
Yes. 

1351
01:11:01,720 --> 01:11:04,240
And you can choose to take a 
limb or an eye I'll. 

1352
01:11:04,440 --> 01:11:07,360
Definitely take an eye you're. 
Able to pop out one of its eyes.

1353
01:11:07,880 --> 01:11:10,320
So what you got to do mining is 
you got to kind of scoop under 

1354
01:11:10,320 --> 01:11:15,360
here and then snip. 
OK, on second thought, I I go. 

1355
01:11:15,360 --> 01:11:17,120
Back to the cod. 
This pod's kind of gross. 

1356
01:11:17,680 --> 01:11:21,680
I'm too much. 
While that's happening, Vivian's

1357
01:11:21,680 --> 01:11:25,320
just going to slink down on the 
tree stump next to her and look 

1358
01:11:25,320 --> 01:11:28,240
over at Castle and go, is 
Silverhoof OK? 

1359
01:11:28,320 --> 01:11:31,160
I'm really sorry I didn't block 
that attack. 

1360
01:11:31,200 --> 01:11:32,960
Yeah, he'll be OK. 
Yeah. 

1361
01:11:33,160 --> 01:11:36,040
And that's not something you 
have to do, Vivian. 

1362
01:11:36,040 --> 01:11:38,720
It's OK. 
I understand there are risks 

1363
01:11:38,720 --> 01:11:42,320
bringing Silverhoof. 
And the only one that should put

1364
01:11:42,320 --> 01:11:46,120
their lives literally in front 
of the danger for him is is me. 

1365
01:11:46,120 --> 01:11:48,920
He's he's my horse. 
So don't feel like you have to 

1366
01:11:48,920 --> 01:11:52,040
do that. 
What I'll do is I will also. 

1367
01:11:52,360 --> 01:11:57,000
It's not much, but I'm gonna 
give Vivian one more. 

1368
01:11:57,640 --> 01:12:00,800
I'm gonna give Vivian one HP on 
Laya hands. 

1369
01:12:01,240 --> 01:12:03,280
Thanks. 
Actually, I'll give her two. 

1370
01:12:03,800 --> 01:12:04,840
Wow. 
Thanks again. 

1371
01:12:06,480 --> 01:12:07,600
That's better. 
Thank you. 

1372
01:12:07,960 --> 01:12:11,080
As you heal Vivian Boram, you go
to put the things in your bag of

1373
01:12:11,080 --> 01:12:14,560
holding, and you now notice that
the troll hand, once vibrant and

1374
01:12:14,560 --> 01:12:18,600
green, now shriveled up and 
decayed, still usable, but does 

1375
01:12:18,600 --> 01:12:21,080
not look as it once was. 
That's not great. 

1376
01:12:21,600 --> 01:12:24,600
It's fun though. 
And the four of you rejoin and 

1377
01:12:24,600 --> 01:12:27,920
get back together as you looking
at this dead owl bear on the 

1378
01:12:27,920 --> 01:12:30,200
side of the road. 
You know this place is not safe 

1379
01:12:30,200 --> 01:12:32,920
at the moment and it's probably 
wise to keep travelling so 

1380
01:12:32,920 --> 01:12:34,720
you're not on this blood soaked 
path. 

1381
01:12:34,920 --> 01:12:37,440
Sorry about that everybody, not 
my best performance. 

1382
01:12:37,680 --> 01:12:40,800
It's OK, I'm the one that 
suggested it in the first place,

1383
01:12:41,320 --> 01:12:43,920
but we tried. 
We succeeded thanks to this 

1384
01:12:43,920 --> 01:12:45,280
little guy. 
Good job, man. 

1385
01:12:45,280 --> 01:12:45,680
What? 
What? 

1386
01:12:45,800 --> 01:12:49,200
What did I do? 
Vivian goes up and cuts his head

1387
01:12:49,240 --> 01:12:51,320
real aggressively. 
Thanks for saving me. 

1388
01:12:51,520 --> 01:12:55,200
I mean, next time maybe you guys
shouldn't come up with the 

1389
01:12:55,200 --> 01:12:56,120
plants. 
You know what? 

1390
01:12:56,360 --> 01:12:58,120
I I'll get the next one, don't 
worry. 

1391
01:12:58,800 --> 01:13:00,360
OK, sounds good. 
You keep thinking. 

1392
01:13:00,360 --> 01:13:02,360
On that and I'll pick him up and
put him in the cart. 

1393
01:13:02,440 --> 01:13:04,880
And the four of you continue to 
venture on. 

1394
01:13:05,120 --> 01:13:08,320
That was middle of the day and 
you continue to travel. 

1395
01:13:08,520 --> 01:13:11,320
As you look at the map with your
location, you realize you're not

1396
01:13:11,320 --> 01:13:14,320
far off. 
You wish to spend the night and 

1397
01:13:14,320 --> 01:13:17,840
take a long rest, or do you want
to continue to travel to get to 

1398
01:13:17,840 --> 01:13:19,920
your location? 
Before resting, I mean, some of 

1399
01:13:19,920 --> 01:13:22,920
us have taken some shots and 
with Silverhoof and stuff, I 

1400
01:13:22,920 --> 01:13:27,120
think Kassel's almost on the 
side of just stopping where we 

1401
01:13:27,120 --> 01:13:29,760
are and resting. 
And then that way we can just 

1402
01:13:29,760 --> 01:13:32,960
start the day strong going into 
town or like wherever we're 

1403
01:13:32,960 --> 01:13:34,600
going. 
I'm with you, Paladin. 

1404
01:13:34,880 --> 01:13:36,640
I think we need a break after 
that. 

1405
01:13:37,240 --> 01:13:39,240
Yeah, and it's already getting 
dark again. 

1406
01:13:39,680 --> 01:13:43,240
I could rest up after that. 
I'm hungry, worked up an 

1407
01:13:43,240 --> 01:13:47,640
appetite. 
They're more than sausages or 

1408
01:13:47,640 --> 01:13:51,320
the jerky. 
We got jerky, we got sausage, 

1409
01:13:51,320 --> 01:13:52,960
some boudin. 
Yeah, we got it all. 

1410
01:13:53,400 --> 01:13:56,160
Well, not we don't got the 
Lanya, but we got it all enough,

1411
01:13:56,160 --> 01:13:57,720
you know. 
Instead of camp, you begin to 

1412
01:13:57,720 --> 01:13:59,680
eat and you gain the benefits of
a long rest. 

1413
01:13:59,680 --> 01:14:02,040
You make the changes and Vivian,
you notice. 

1414
01:14:02,280 --> 01:14:05,240
You remember something and you 
know something that I did not 

1415
01:14:05,240 --> 01:14:07,680
plan for as Adm. 
It's just funny that it landed 

1416
01:14:07,680 --> 01:14:12,040
on this day, and it's a bit 
ironic, but you do know that the

1417
01:14:12,040 --> 01:14:14,640
first day of Kythorn is a 
holiday. 

1418
01:14:14,640 --> 01:14:17,480
It's a minor holiday, but it's a
holiday that may be celebrated 

1419
01:14:17,480 --> 01:14:19,640
in cities. 
It was the day of Troll Tide, 

1420
01:14:20,000 --> 01:14:23,200
which is a remembrance of a war 
against trolls, and the Hadley 

1421
01:14:23,200 --> 01:14:28,240
won and fended off an army of 
trolls and today is recognized 

1422
01:14:28,240 --> 01:14:31,040
as Troll Tide, which is 
something I did not plan for 

1423
01:14:32,160 --> 01:14:33,400
that to happen. 
That's amazing. 

1424
01:14:35,440 --> 01:14:38,960
She's gonna chuckle to herself 
and share that exact information

1425
01:14:38,960 --> 01:14:42,600
the exact same way and go. 
What do you guys think about 

1426
01:14:42,600 --> 01:14:44,520
that? 
Isn't that funny? 

1427
01:14:44,640 --> 01:14:48,240
It's kind of prophetic. 
You know what luck. 

1428
01:14:48,680 --> 01:14:53,880
What's a troll? 
The thing we just killed today? 

1429
01:14:54,040 --> 01:14:57,080
That's a troll, not fun. 
And the four of you gained the 

1430
01:14:57,080 --> 01:14:59,640
benefits of a long rest. 
And you hear more of these 

1431
01:14:59,640 --> 01:15:01,280
sounds. 
And then you look up at the 

1432
01:15:01,280 --> 01:15:04,680
night sky and you once again see
this shooting star as it's 

1433
01:15:04,680 --> 01:15:07,560
slowly making its way through 
the night sky. 

1434
01:15:07,960 --> 01:15:10,840
And as the four of you drift off
to sleep, taking turns keeping 

1435
01:15:10,840 --> 01:15:13,640
watch, you are looking at it. 
And it, although you know it's 

1436
01:15:13,640 --> 01:15:15,320
moving, you can physically see 
it moving. 

1437
01:15:15,320 --> 01:15:18,640
It almost feels as if it's 
floating still, as if it's 

1438
01:15:18,840 --> 01:15:22,440
speaking to you or and it can 
get self known to you. 

1439
01:15:22,440 --> 01:15:25,960
And then the night passes and 
then day happens and we are now 

1440
01:15:25,960 --> 01:15:29,520
on the second day of Kythorne. 
Is there anything the four of 

1441
01:15:29,520 --> 01:15:31,240
you would like to do in 
preparations for this day? 

1442
01:15:31,400 --> 01:15:34,160
That sleep token is any. 
You need to do a. 

1443
01:15:34,560 --> 01:15:36,920
You need to do an attunement 
during that long rest if you 

1444
01:15:36,920 --> 01:15:37,840
would like. 
Yeah. 

1445
01:15:37,840 --> 01:15:40,920
In the morning, Milan wakes up 
and he sees Boram Bruins some 

1446
01:15:40,920 --> 01:15:44,720
potions as he creates another 
potion of flight and a potion of

1447
01:15:44,720 --> 01:15:46,280
healing. 
Morning, Milan. 

1448
01:15:46,480 --> 01:15:50,000
A soup I I slept with the dog. 
Is that what you told me to do 

1449
01:15:50,520 --> 01:15:52,920
it? 
It was kind of creepy, but I put

1450
01:15:52,920 --> 01:15:54,120
it right next to me the whole 
time. 

1451
01:15:54,320 --> 01:15:57,160
Oh no, not next to you, Mana. 
Yeah, we got about an hour 

1452
01:15:57,160 --> 01:15:59,600
before I think they get up. 
Why don't you just take some 

1453
01:15:59,600 --> 01:16:00,800
time and you going to look at 
it? 

1454
01:16:01,160 --> 01:16:03,200
And. 
Hold that thing you're going to,

1455
01:16:03,200 --> 01:16:05,520
you're going to think about 
connecting with it, OK? 

1456
01:16:05,640 --> 01:16:08,560
I'm looking at her so hard. 
OK, that's good. 

1457
01:16:08,720 --> 01:16:10,760
Keep looking at it. 
Do that for about an hour. 

1458
01:16:11,080 --> 01:16:14,200
Does it have any metal or 
anything on it or is it just 

1459
01:16:14,200 --> 01:16:16,320
straw? 
Right, it's just straw and 

1460
01:16:16,600 --> 01:16:20,280
ribbon. 
So he just stares at it intently

1461
01:16:20,280 --> 01:16:22,000
and doesn't move. 
I don't know if you know what it

1462
01:16:22,000 --> 01:16:23,400
is. 
It's called a hurting stare. 

1463
01:16:23,400 --> 01:16:27,120
It just they just get real still
and just stare at you and like 

1464
01:16:27,360 --> 01:16:31,840
in kind of next down, heads 
lowered, ready to pounce almost 

1465
01:16:31,840 --> 01:16:34,320
type of thing. 
You attune to the sleep token 

1466
01:16:34,640 --> 01:16:37,160
and sure enough, it accepts 
almost instantly. 

1467
01:16:37,320 --> 01:16:39,760
You gain the ability of the 
sleep token. 

1468
01:16:39,760 --> 01:16:41,840
You can outcast sleep twice a 
day. 

1469
01:16:41,920 --> 01:16:46,520
However, it is indeed cursed, 
which the identify spell cannot 

1470
01:16:46,520 --> 01:16:50,960
determine at its current level 
as defined on the cursed items 

1471
01:16:51,120 --> 01:16:53,320
in the DMG. 
You are cursed with this item. 

1472
01:16:54,200 --> 01:16:57,880
You cannot unatune the item at 
any time unless you use a remove

1473
01:16:57,880 --> 01:17:02,840
curse spell or have the curse 
removed by a third party means. 

1474
01:17:02,880 --> 01:17:05,560
And the curse is that whenever 
you take a long rest, you must 

1475
01:17:05,560 --> 01:17:07,400
make a Constitution saving 
throw. 

1476
01:17:07,520 --> 01:17:10,640
If you fail, you get a point of 
exhaustion. 

1477
01:17:10,960 --> 01:17:15,000
Geez, that's a wild curse. 
You won't just like die from it.

1478
01:17:15,000 --> 01:17:17,720
Like you can't gain 6 points of 
exhaustion because when you take

1479
01:17:17,720 --> 01:17:20,800
a long rest it removes it. 
But at the end of a long rest 

1480
01:17:20,800 --> 01:17:23,040
you roll a constitution saving 
thrill to see how well you 

1481
01:17:23,040 --> 01:17:27,680
rested so it could potentially 
leave it there or reset it so 

1482
01:17:27,680 --> 01:17:30,600
you can like potentially 
permanently be at one exhaustion

1483
01:17:30,600 --> 01:17:32,600
point. 
But until you get this curse 

1484
01:17:32,600 --> 01:17:35,120
removed, you are stuck at 1 
exhaustion. 

1485
01:17:35,120 --> 01:17:37,560
You don't have it right now 
because you did it when you woke

1486
01:17:37,560 --> 01:17:38,560
up. 
You didn't go to sleep. 

1487
01:17:38,560 --> 01:17:40,880
So right now you are not 
affected. 

1488
01:17:41,280 --> 01:17:43,240
On your next long rest. 
You will have to make these 

1489
01:17:43,240 --> 01:17:44,240
rules. 
What's the con? 

1490
01:17:44,240 --> 01:17:47,280
Save the. 
Con It's DC 1515. 

1491
01:17:47,560 --> 01:17:50,280
Jesus. 
So, and by the way, 2024 rules, 

1492
01:17:50,400 --> 01:17:54,360
it's -2 to all ability checks 
and movement and -5 no movement.

1493
01:17:54,480 --> 01:17:55,960
Milan of all three things, I 
feel bad. 

1494
01:17:57,840 --> 01:17:59,440
God, I had a feeling I was 
cursed too. 

1495
01:17:59,640 --> 01:18:03,280
It's all good. 
Yeah so I looked up cursed as as

1496
01:18:03,280 --> 01:18:05,840
you were identifying it. 
I needed you to re read me that 

1497
01:18:05,840 --> 01:18:09,240
spell that I re looked up cursed
items and it specifically says 

1498
01:18:09,600 --> 01:18:13,520
in the DMG that identified does 
not reveal the cursed object. 

1499
01:18:13,520 --> 01:18:16,520
You don't feel different, but 
you feel like a sense of fear 

1500
01:18:16,520 --> 01:18:20,520
over you or like a sense of 
dread or restlessness. 

1501
01:18:20,720 --> 01:18:25,880
He's right at home. 
And you continue on with your 

1502
01:18:25,880 --> 01:18:28,720
day as you continue to travel 
and follow the map. 

1503
01:18:28,920 --> 01:18:32,360
As you are now in this dense 
part of the forest. 

1504
01:18:32,520 --> 01:18:34,920
Some hours pass. 
As the group of you make your 

1505
01:18:34,920 --> 01:18:38,360
way through the thick foliage, 
you see a spotted stone path 

1506
01:18:38,760 --> 01:18:41,640
hidden by the overgrowth of the 
forest. 

1507
01:18:41,880 --> 01:18:44,800
This path looks to be slightly 
revealed by those who may have 

1508
01:18:44,800 --> 01:18:47,920
come here recently. 
You follow the path and to your 

1509
01:18:47,920 --> 01:18:51,280
surprise, you come to a wide 
clearing. 

1510
01:18:51,440 --> 01:18:56,640
This clearing is about 100 yard 
radius from its center and it is

1511
01:18:56,640 --> 01:19:00,840
covered with dead birds all 
around the clearing. 

1512
01:19:01,480 --> 01:19:04,280
The trees along the border of 
the clearing all seem to be 

1513
01:19:04,280 --> 01:19:08,680
growing away from the center of 
the clearing, as if they're 

1514
01:19:08,680 --> 01:19:11,880
trying to grow away from the 
center itself. 

1515
01:19:12,360 --> 01:19:16,200
That's because in the center you
see this forgotten, abandoned 

1516
01:19:16,320 --> 01:19:19,320
tower. 
However, this tower looks very 

1517
01:19:19,320 --> 01:19:22,640
different from other watchtowers
you've seen before. 

1518
01:19:23,120 --> 01:19:28,240
Standing tall is a windowless, 
dimly glowing tower. 

1519
01:19:28,800 --> 01:19:32,920
The stone pattern in which the 
tower was built is strange. 

1520
01:19:33,440 --> 01:19:37,840
Rather than a block pattern, the
stone is long and twists and 

1521
01:19:37,880 --> 01:19:42,880
bends seamlessly together. 
Top of the tower spreads out 

1522
01:19:42,880 --> 01:19:46,160
like a flat disk. 
It does not look like it's 

1523
01:19:46,160 --> 01:19:49,960
human, dwarfish, or any kind of 
elvin construction. 

1524
01:19:50,200 --> 01:19:54,200
The tower looks unique, as if 
you were staring at an ancient 

1525
01:19:54,320 --> 01:19:57,280
obelisk. 
And that is where we're going to

1526
01:19:57,280 --> 01:20:02,320
end this session. 
Oh and one thing I forgot to 

1527
01:20:02,320 --> 01:20:05,240
mention that is glowing with 
like this bluish light in 

1528
01:20:05,240 --> 01:20:08,000
between the cracks of the long 
twisting stone. 

1529
01:20:08,240 --> 01:20:10,120
And if you look at the table you
will see visual. 

1530
01:20:10,560 --> 01:20:12,200
Wow, this doesn't look scary at 
all. 

1531
01:20:15,040 --> 01:20:18,680
Maybe we go that's a. 
Great idea, Mylan. 

1532
01:20:18,680 --> 01:20:21,560
Why are we here? 
Yo, why? 

1533
01:20:23,560 --> 01:20:25,000
You said you doubt we're here. 
Let's go. 

1534
01:20:26,800 --> 01:20:29,000
Oh boy, troll almost. 
TBK does. 

1535
01:20:29,440 --> 01:20:33,120
It almost did, but I am 
surprised that you managed to 

1536
01:20:33,120 --> 01:20:34,560
kill it. 
I did not think you were going 

1537
01:20:34,560 --> 01:20:36,080
to be able to kill it, to be 
honest. 

1538
01:20:36,080 --> 01:20:38,680
I actually think we could have 
done it earlier if I didn't mess

1539
01:20:38,680 --> 01:20:40,440
up on my roles. 
I was just rolling like shit 

1540
01:20:40,440 --> 01:20:41,320
today. 
You were? 

1541
01:20:41,400 --> 01:20:45,360
Yeah, the roles were low. 
That's an understatement. 

1542
01:20:46,280 --> 01:20:48,240
They're brutal. 
It's so opposite from Menace, 

1543
01:20:48,240 --> 01:20:49,880
man. 
You used to like, hang out like,

1544
01:20:49,880 --> 01:20:52,520
oh, I just can't stop winning. 
I can't stop. 

1545
01:20:52,520 --> 01:20:54,240
Critting. 
Yeah, well, now that I can't re 

1546
01:20:54,240 --> 01:20:57,240
roll that one, it's just like I 
see that one and you just stare 

1547
01:20:57,240 --> 01:20:59,680
at it and you just like your 
soul leaves your body. 

1548
01:21:02,760 --> 01:21:04,080
Oh, man. 
All right. 

1549
01:21:04,280 --> 01:21:06,400
Before we spin the wheel, does 
anybody have any 

1550
01:21:06,400 --> 01:21:09,920
recommendations? 
I do 80. 

1551
01:21:13,120 --> 01:21:16,080
Wow, OK. 
Jeez, Dan. 

1552
01:21:16,440 --> 01:21:18,920
Tony. 
Jared and I all suggest that you

1553
01:21:18,920 --> 01:21:22,240
play Slay the Spire 2. 
Yo slay 2 bro and slay 2. 

1554
01:21:22,600 --> 01:21:24,280
And glass, Yeah, glass Congested
2. 

1555
01:21:25,240 --> 01:21:27,240
Slay Spire 2. 
They did a really good job with 

1556
01:21:27,240 --> 01:21:30,200
it. 
It's in its alpha stage, I 

1557
01:21:30,200 --> 01:21:32,560
guess. 
Early Access. 

1558
01:21:32,560 --> 01:21:35,800
Thank you. 
It's in early access and the 

1559
01:21:35,800 --> 01:21:37,760
multiplayer is the best part by 
far. 

1560
01:21:37,760 --> 01:21:39,360
You can play up to four players 
now. 

1561
01:21:40,080 --> 01:21:43,960
The enemy health goes up the 
more players you have, and it's 

1562
01:21:43,960 --> 01:21:47,160
fun to synergize a lot of your 
abilities with each other. 

1563
01:21:47,200 --> 01:21:50,200
Like it's a ton of fun. 
Really cool that there's like 

1564
01:21:50,200 --> 01:21:55,080
skills that I had to the party, 
so I just played a support guy 

1565
01:21:55,080 --> 01:21:57,200
and I just kept giving people 
Shields and stuff. 

1566
01:21:57,200 --> 01:21:58,840
It was really fun. 
And some of the cards aren't 

1567
01:21:58,840 --> 01:22:00,840
finished yet, so it's kind of 
funny to like, look at the. 

1568
01:22:00,840 --> 01:22:02,840
They're Ms. Paint. 
Oh, it's great. 

1569
01:22:02,840 --> 01:22:05,400
Yeah. 
The game's basically done except

1570
01:22:05,400 --> 01:22:08,320
for, like, the art assets. 
And it's even though that 

1571
01:22:08,320 --> 01:22:10,920
they're there, like it's funny 
when you see them. 

1572
01:22:11,240 --> 01:22:13,400
Yeah. 
There's a boss, I won't ruin it,

1573
01:22:13,400 --> 01:22:16,640
but it it's very funny looking. 
That was a good one. 

1574
01:22:16,640 --> 01:22:19,040
Yeah. 
All right, without further ado, 

1575
01:22:19,040 --> 01:22:24,400
let's spin the wheel of Intros. 
It is a new, different wheel, 

1576
01:22:25,000 --> 01:22:27,640
different Patreon supporters. 
Supporters are not on this one 

1577
01:22:27,880 --> 01:22:33,600
because this is the comment 
section wheel that Alec told us.

1578
01:22:33,600 --> 01:22:37,240
About nice. 
Oh man, I didn't enter biscuits,

1579
01:22:38,960 --> 01:22:42,000
dummy. 
I had mine in there real quick, 

1580
01:22:42,000 --> 01:22:42,880
now I'm just. 
Yeah, I got you. 

1581
01:22:42,880 --> 01:22:45,360
I got you. 
And we're gonna spin on this. 

1582
01:22:45,360 --> 01:22:48,000
And we were picking this from 
the comments that you left on 

1583
01:22:48,000 --> 01:22:52,760
Episode 15, I believe it was. 
These are man, some of these are

1584
01:22:52,760 --> 01:22:54,760
really good. 
I'm hoping for JoJo. 

1585
01:22:54,760 --> 01:22:58,280
Stands yo I want giant mex 
please. 

1586
01:22:58,400 --> 01:23:01,480
Same same. 
I'm on, I'm on the carnival 

1587
01:23:01,480 --> 01:23:02,920
snack train, I think. 
I don't know. 

1588
01:23:02,920 --> 01:23:03,600
Look. 
At. 

1589
01:23:03,760 --> 01:23:05,160
That one's good. 
Too spin the wheel. 

1590
01:23:05,200 --> 01:23:08,600
Here we go spinning it. 
We've got sound effects too. 

1591
01:23:09,880 --> 01:23:10,880
J Mix. 
No. 

1592
01:23:11,040 --> 01:23:11,600
Past it? 
Yes. 

1593
01:23:12,760 --> 01:23:15,520
No. 
You rigged it. 

1594
01:23:15,760 --> 01:23:19,800
You rigged. 
It heart attack suggested the 

1595
01:23:19,800 --> 01:23:23,960
other four carnival snacks or 
snacks at my carnival. 

1596
01:23:24,480 --> 01:23:26,360
Nice. 
I can't believe I called it. 

1597
01:23:26,800 --> 01:23:27,960
That's funny. 
That's a good one. 

1598
01:23:27,960 --> 01:23:30,400
Just past Ji Mix. 
That's why we're disappointed. 

1599
01:23:30,640 --> 01:23:31,760
Fairly. 
Yeah, fairly. 

1600
01:23:31,840 --> 01:23:34,200
And JoJo stands. 
It's a good one. 

1601
01:23:35,160 --> 01:23:37,040
Next time we'll be doing 
carnival snacks. 

1602
01:23:37,040 --> 01:23:38,920
I do. 
I do love some carnival food. 

1603
01:23:39,240 --> 01:23:41,280
Me too, me too. 
Does it count as like a 

1604
01:23:41,280 --> 01:23:43,880
boardwalk type thing? 
Carnivals and boardwalks go hand

1605
01:23:43,880 --> 01:23:46,040
in hand. 
I don't think so. 

1606
01:23:46,400 --> 01:23:48,040
Maybe, yeah. 
I would say Boardwalk is very 

1607
01:23:48,040 --> 01:23:49,240
specific. 
Is it? 

1608
01:23:49,600 --> 01:23:52,240
I feel like, I think so like a, 
like a there's always. 

1609
01:23:52,360 --> 01:23:55,120
There's always like of it I. 
Was going to say, I don't think 

1610
01:23:55,120 --> 01:23:57,880
I've ever truly been to a 
carnival though. 

1611
01:23:57,920 --> 01:23:58,920
That's what I'm trying to they 
know. 

1612
01:23:58,920 --> 01:24:02,120
Carnival fries, dude, there's 
boardwalk fries, but they ain't 

1613
01:24:02,120 --> 01:24:04,000
no carnival fries, you know what
I'm saying? 

1614
01:24:04,000 --> 01:24:06,360
2 differently. 
I've been to the Jersey Shore. 

1615
01:24:06,440 --> 01:24:08,840
I've seen the Ferris wheel on 
the boardwalk. 

1616
01:24:09,000 --> 01:24:10,160
I think that's a. 
Carnival. 

1617
01:24:11,040 --> 01:24:15,400
This will be a good one though. 
It isn't in a mall that has been

1618
01:24:15,560 --> 01:24:17,840
at a Commission for at least 
five years. 

1619
01:24:17,840 --> 01:24:19,480
Is it really a carnival, you 
know? 

1620
01:24:19,600 --> 01:24:21,680
That's a carnival, yeah. 
Yeah, no, that's what I'm 

1621
01:24:21,680 --> 01:24:24,080
saying. 
Is Carnival Cruise Lines also a 

1622
01:24:24,080 --> 01:24:27,960
part of this true dude? 
Okay. 

1623
01:24:28,520 --> 01:24:30,520
All right on that. 
Let's get out of here. 

1624
01:24:31,280 --> 01:24:33,360
Alex, you got something? 
Yeah, I was going to say, if 

1625
01:24:33,360 --> 01:24:37,160
yours was not selected on this 
wheel, go ahead and just put it 

1626
01:24:37,200 --> 01:24:40,640
in the Discord and that way we 
can add it to our main wheel and

1627
01:24:40,640 --> 01:24:44,280
then maybe we'll be able to. 
Take it eventually anyways. 

1628
01:24:44,280 --> 01:24:46,200
You do have to be a Patreon 
supporter though. 

1629
01:24:46,320 --> 01:24:47,360
Yep. 
Yeah. 

1630
01:24:47,520 --> 01:24:50,600
I might steal it for mine. $2.00
and up. 

1631
01:24:50,760 --> 01:24:54,360
Sorry, big investment. 
Big, yeah, big investment. 

1632
01:24:55,200 --> 01:24:57,640
Any TR gets to suggest those in 
the discord? 

1633
01:24:57,640 --> 01:24:58,960
We have a special channel for it
all. 

1634
01:24:59,920 --> 01:25:03,360
Right, until next time everyone,
give your most troll goodbye, 

1635
01:25:05,120 --> 01:25:09,400
goodbye, goodbye. 
I've read a book. 

1636
01:25:12,280 --> 01:25:15,680
You know what we were being? 
What is it called? 

1637
01:25:15,840 --> 01:25:17,360
Reductive. 
Sorry trolls. 

1638
01:25:17,840 --> 01:25:20,560
Alone in the late late night, a 
group of adventurers meet up 

1639
01:25:20,560 --> 01:25:23,800
within the confines of a 
masterfully undetectable hideout

1640
01:25:23,960 --> 01:25:27,000
under the moonlight, and upon 
the exchanging of hush words, 

1641
01:25:27,040 --> 01:25:29,920
the members of the Bloodshot 
Bandits meet up to prepare for 

1642
01:25:29,920 --> 01:25:32,680
their next adventure under the 
blinding star in the sky. 

1643
01:25:32,840 --> 01:25:35,160
Artemis the Fighter, guardian of
Cami. 

1644
01:25:35,160 --> 01:25:38,720
Joe Hunter, scholar, gentlemen 
and adventurer. 

1645
01:25:38,720 --> 01:25:44,240
GIF gunslinger. 
Alistair Jacobs, the Dread Lord 

1646
01:25:44,240 --> 01:25:47,920
Drama, the highest of elves 
master the finest fineries this 

1647
01:25:47,920 --> 01:25:51,600
side of Umbrea. 
The road changeling Sly Knock 

1648
01:25:51,600 --> 01:25:55,880
Mach Nova's biggest competition 
Brandy Woodburner, the wine 

1649
01:25:55,880 --> 01:25:58,320
wielding wood elf. 
Gloric Night Breaker, the 

1650
01:25:58,320 --> 01:26:00,600
dwarven fighter, a pony light 
bringer. 

1651
01:26:00,920 --> 01:26:04,600
Alvin, cleric of Krellan 
Laurethian and not a stupid 

1652
01:26:04,600 --> 01:26:06,560
goblin. 
Nothing can be accomplished by 

1653
01:26:06,560 --> 01:26:09,560
brute strength alone. 
The academics must meet to keep 

1654
01:26:09,560 --> 01:26:12,880
the party afloat with stories of
lore deeper than and abyss. 

1655
01:26:13,120 --> 01:26:16,320
The Sidgic College alumni worked
tirelessly below the never 

1656
01:26:16,320 --> 01:26:19,120
fading star. 
Mongo, the Yeti giant. 

1657
01:26:19,280 --> 01:26:24,200
Sergio, the retired knight, St. 
Chaos, the masterful Brewer and 

1658
01:26:24,200 --> 01:26:26,680
no good doer. 
David Lachance. 

1659
01:26:26,720 --> 01:26:30,720
Chartreuse, Charlie, Vex, Shade,
the gnome sorcerer. 

1660
01:26:30,720 --> 01:26:34,080
Humbrea's mightiest heroes of 
all, far and wide, throughout 

1661
01:26:34,080 --> 01:26:36,120
all of time. 
Men with glass. 

1662
01:26:36,360 --> 01:26:38,640
Jesus the Frost. 
Dragonborn Warlock. 

1663
01:26:38,880 --> 01:26:41,000
Johnny Tarr. 
John Carroll. 

1664
01:26:41,080 --> 01:26:44,600
Heart, the Iron Hammer. 
Drown the barbarian mobster. 

1665
01:26:44,720 --> 01:26:48,200
Cypress Daewin, A capybara. 
Circle of the Forest Druid 

1666
01:26:48,320 --> 01:26:50,040
Annie. 
Master of Weapons. 

1667
01:26:50,240 --> 01:26:52,560
The Yorn Battleborn. 
The bombastic Brigadier 

1668
01:26:52,560 --> 01:26:53,840
Barbarian. 
Half work. 

1669
01:26:53,960 --> 01:26:56,920
Morgatheon. 
Broken Half giant Barbarian. 

1670
01:26:57,120 --> 01:26:59,000
Gad the lizard folk. 
Rune Knight. 

1671
01:26:59,080 --> 01:27:02,080
Flick, the warlock who thinks he
knows Cajun French. 

1672
01:27:02,240 --> 01:27:06,280
Bree Carlson, Kivlin. 
Ninthedier The elf Sorcerer. 

1673
01:27:06,360 --> 01:27:11,520
Balasar Turneroth, the Eldritch 
Knight Dragonborn ROM Iron Spud,

1674
01:27:11,800 --> 01:27:14,600
the battle hardened half work 
barbarian with an unbreakable 

1675
01:27:14,600 --> 01:27:17,160
appetite for glory. 
Thank you to all who have helped

1676
01:27:17,160 --> 01:27:19,640
us. 
Your continued patronage is 

1677
01:27:19,640 --> 01:27:22,000
appreciated. 
Vivian out.

