Hello everybody, welcome back to D and D4-O four.
I am your DM Tony, and join with me today of the other 4T TRPGSI
would like to play once and then they forever sit on my shelf
because no game is as good as Dungeons and Dragons.
Let's start with that many rule books, Jared.
What's going on guys? Mylan reporting in and mine is
going to be the Lancer TTRPG. What's that?
Yeah, it's a RPG that actually Cyprus Who who requested this
When I did my I think it was 12 hours in Discord, he kind of
gave me some info about it, heard about it, looked it up,
seems interesting. So that's that would be my
choice. I want to learn more about it.
Dan, what about you? Hello everybody, My name is Dan.
I play Boran Duma, Rey, you Bogfrogger, Tiffisser, and I'm
the Alien RPG of this podcast. I definitely want to try out the
Alien RPG. I've never really done like a
horror system, used a bunch of D sixes and there's a whole stress
and panic system implemented on top of some very interesting
classes that deal with like engineering and stuff like that.
So that'd probably be the one I'd play.
How about you, Alec? Yeah, my name is Alec.
I play Caswell in relief and my TTRPG would have to be the
Stargate SG-1 game. I came across it a while ago and
I bought like the DMS manual I guess for like that.
But it's pretty cool. Your whole party is like an SG-1
team. If you're not familiar with SG,
you won. Google it.
You're missing out. It's a great show.
And you have a medic on your team.
And you have a scientist on your team.
And you have a military. It's pretty cool.
I wanna try it. I haven't yet played, but I want
to. What about you, Kylie?
I'm Kylie. I play Vivian Sharma and.
My TTRPG is Monster of the week. I really like playing it.
It's what I play if I don't play D&D because it's a lot easier
and simplistic and it's free to play so you can play if you ever
want to. How about you, Tony?
My game I would like to play is it's coming out.
It's not out yet is the and yes it's because I read the first
book finished today. I want to try the dungeon crawl
of Carl game Dungeon Corolla Carl Unstoppable.
It's called the game they're making based off the book
series. Book series really good.
I kind of want to try it. It's actually more of like a
deck building game, but it is it's easy RPG.
Interesting. Sounds good.
Pretty cool, pretty cool. Now you know the deal.
Before we do the recap, we could do the rundown.
Today's rundown is brought to you by Kylie.
I'm gonna rundown the patron. We have a new tier that just
opened up and it's super interesting.
The Bloodshot Bandit tier is here again.
You get access to an exclusive Discord chat where we hang out
once a month and we vote on what we're doing each month.
So either we're going to do a one shot game, just chatting,
just a random game, whatever we want to do.
And if you want to be a part of that exclusive tier, you can go
check it out on patreon.com/JD. Four O 4 but for.
This episode only down in the comments below.
Please suggest what you would like to do if you were hanging
out with us on one of those days, even if you can't be a
patriot. Yeah, I'll.
Be running the first one shot April 30th that'll be coming up
soon, but I'm open to doing any other kind of games.
We might just play party games. You know, it just depends on
what you. Guys want to do can we play the
Stargate SG-1 TT or PG? That'd be sick.
Actually, I'm totally dead. Heard him then.
As long as you run it, I. Don't want to play anymore?
These meetups will be running at the end of each month, and if
you get in time for the end of the month before we hang out,
you can join us for that. Otherwise, sign up at the
beginning of the month to join us for the month after and I
forget the transition for the next one.
Here's what happened on. DNA 44 last.
Week. Tell us, Kylie.
We're still stuck in this town. And we finally got up the stairs
only to find ourselves in this giant water room with lots of
many islands. We find a little boat in a box
that Bo Ram excitedly jumped into with Kazzle causing this
random sea monster to appear out of the blue and almost take both
Kazzle and Bo Ram out with Vivian and Mylan sitting on top
of the island not knowing what to do exactly.
Eventually, once Kazzle and Bo Ram are fished out of the waters
and. Somewhat rested, we find this
weird jellyfish. Creature that is coming to speak
to us and has a lot of information on what's going on
in this floor, what's going on in the whole tower.
Still confusing the team and there's a few islands that
happen to have lots of treasure chests and the team is currently
trying to figure out what to do next as we are finishing up.
Our short rest Why play that intro?
Disgraced in the heartland, the star could set things right,
manufacture the magical and return a soul.
The light from a scorched, fractured forest.
The twilight in discourse glance.
The rivers that bleed in the Swamp of the Seed and Rimmers
help us conquer the shadow. Done with the bright blue, we'll
find where we belong. But what will aid us when all
our secrets are gone? Vivian Charmont reported in and
travelling with me today is Mylan Backson, the questionably
sticky red panda Castle Amber Leaf, the very generous Aladrin
and Boram neotyposer. And this is D and D4 O 4.
Boyos, hello, welcome to session 21.
We pick up on the second floor of this strange tower after a
almost near death experience. Bow rim and castle from a
strange water like creature. We are going to pick up today's
session at the end of a short rest as the four of you get your
bearings and have met this little strange jellyfish.
This energetic jellyfish that has been feeding you some pretty
useful information. What are the four of you doing?
And let me know how much health you've regained back and how
many HIT dye you used during your short.
Rest I used two out of three of my HIT dye and I was able to
roll all of my HP back. Currently full health.
And full health, as well as Borams identifying this ladder
with a ritual during his short rest.
Vivian didn't use any HIT dye as she was already full health, so
I spent the time talking to the jellyfish while everyone was
resting, healing and casting rituals.
Mylan is still looking as pristine as he left because he
hasn't been touched by anything other than Beau Ram.
What I'll do. You can't tell me I was going
the wrong way. I'll tell you I was going the
wrong way. We was actually going the wrong
way. No, I was telling you the right
way. No, the first time, Mylan, you
gave us the wrong map. I.
Don't know about that. I don't know about that.
I think my identifier's done. Let me take a look here.
Just a little housekeeping real quick for those who don't
remember, remember you are in a dungeon.
You can only take short rest or long rest in a safe area and
this area is not deemed safe as of yet.
You can only take short rest the amount of times you have
remaining hit die. Now Bo Ram, you identified this
item. The item is revealed to be a
force ladder. This ladder can sit neatly on
your pack is a a 2 foot wide ladder with only like 2 prongs
going up about a foot. This ladder is a magical item,
and as you concentrate on the silver model of the ladder in
your hand, a transparent ladder visible by its edges appears.
You create an immobile transparent ladder made of
force. The ladder's 2 feet wide and you
can make it anywhere from 10 to 60 feet long.
It's rums are spaced about 1 foot apart.
The ladder functions as a normal ladder and it could support any
weight. It can be destroyed by any thing
that destroys a wall of force. So when the ladder is activated,
it is immovable. You speak a command word, it
appears, you speak a command word again, and it goes back.
It does take an action to use this item if you were to use it
in combat. All right, I think I got this
figured out as the ladder goes. 60 feet up into the sky.
Just as a player, not character, when you're saying like
immovable. So say we were like coming out
of a cave, right? Like a small cave hole when we
could put the ladder there and block the.
The caves so like no one could come up behind us like that type
of thing. If it covers the whole, yes.
It actually only lasts a minute though.
There's a duration on the spell. But yes, it would stop anything
from going through it because it isn't a movable thing.
Right. That could come in Andy.
That's a really Big Lottery you got over there.
No kidding, you should've and he says a command word and druid
that he made and it retracts. Dodge his back on my back.
Do you want me to carry a bore him?
No, I take this. It's a bit easier.
Maybe you take the boat. OK, that's just in a box.
Yeah, that box over. There and you see the six by
whatever box that it comes in. Well, wait, did we say?
I thought we we talked about it on the short rest after the
episode and we said it would fit in your back.
Holding. So I think it depends on the
item that the bag of holding is the shape of.
So like there are chests of holding, there's words handy
haversack and portable holes. They also work like bag of
holdings. It's just different variations
moving forward. Since your bag of holding is a
part of your trench coat, we won't get this specific inches
and stuff like that, but we will keep that in mind when you try
to shove big objects into tiny hole.
All right, Bo Ram's going to stick the ladder in his bag of
holding. Let's take this with me.
And then I, I. They walk over to the box.
Hey Dindran, let me put this in the water.
OK, I use a command word to make a keel boat this time as we put
that in the water. So the folding boat can make two
different types of boats, a rowboat and a bigger boat.
So you make this bigger boat and a box goes into water on poles
and this bigger, seemingly safer boat up here.
Oren just stairs around for like 10 seconds.
Milan. Does the same where.
Was this boat before? Did You Know?
And I just didn't know there was a monster before, so I made a
simpler boat. Wow, a boat made out of paper.
And you see the jellyfish just like.
Ain't so bad. No, no.
You see it like it's like flying around.
Hop in, you're with us. Now where are we going?
We're. Going to get out of here.
And I watch it hop in and wait another 10 seconds to see if the
water creature comes. Out.
It's just like floating around the boat.
I mean, I think if we would am we good?
Used to be in a test subject. So and I hop in the boat.
Why don't we give you a rope first to drag you back?
Don't just jump yet. Well, that as I'm in the boat.
So you jump on this boat. Water jostles and waves.
Silence hushes over the four of you as you're waiting for
something to happen, but nothing does.
You see, the jellyfish is like kind of hovering over the water,
like looking at it with its eyes at the end of its noodly
appendage. I mean, it seems fine so far.
Well, OK, I guess I'll go in. Well, if it's over here, maybe I
can tickle. It and you see that like it
tickles the water, like it splashes a little bit with its
little noodle arms and nothing happens.
I didn't know this thing had a sense of humor.
The only senses I have are sight, feel.
And smell. Wait, if you could test the
water, you see the chest over there, my own points at the
chest that's down 60 feet in the water.
Strawberry, can you go get that? I could try and you see it goes
and you see like as it moves, it like stretches and then like
retracts on itself, but it moves really quick.
It's like, and then it goes on to the chest and it looks down.
It goes and then spirals into the water and you see the
jellyfish. But the jellyfish, strawberry,
it's very hard to see. You see that when strawberry
goes into the water, it almost camouflages into the water.
And you see that the chest doesn't budget.
You don't get the sense of strawberry strong enough to lift
it up. And strawberry pops that back of
the water. It rejoins you.
Goes no, it's lodged in there. It's heavy.
Well. Thanks for trying Strawberry no.
Problem. We're going to move on and we're
going to move on, yeah. I'm coming and Vivian's going to
jump on in. I don't want to get wet, so
let's just be careful. OK, we need a buddy.
Everybody grabbing or let's just do this slowly or what?
Ain't you funny yet? You're making us laugh all the
way there. OK, you got any more?
Jokes as Bow Ram starts paddling.
Where are we going? And you see that the boat starts
moving through. The water seems to be moving
freely. Vivian's going to turn a Milan
real quick and go. Mylan, do you know how to swim?
What swim? Can you move in the water?
Like this jellyfish starts doing jellyfish swims.
What's strawberries doing? I don't know what that
stretching is, but no, I can't do the stretching.
Oh wait, I got to stretch in he long cats real quick.
I brought one of the chests with me that had the water in it with
the paper boat. OK, Hey Milan, put the fish in
here because that bucket over there is going to disappear in
about as soon. Bucket.
Yeah, I made that with magic so it don't hold up all day.
OK, Forsythe rode it. We gotta go.
And then I pick them up and they're squirming all over the
place. And as he's flopping them
around, calm down. And then he throws them in the
chest. All right, that's a more
slightly permanent solution as they keep rowing towards the
southeast Island. You.
Sail SE and you move past these Lily pads and the Lily pads kind
of weighed away from the boat as you begin to stretch and sail
through the water. Finally make it to this island.
You get on the island and it's filled with these purple esque
trees. This island is really close to
the walls of the level. You don't see any walls.
It's cascaded by waterfalls, heavy waterfalls that you cannot
see past. All right, everybody off.
And Bowram waits for everybody to get off before he'll say the
command word again. And.
Then after Bowram folds the boat, could I investigate the
trees to see if we can? Grab, What's going to do I?
Get in line. Beau Graham I.
Just want to check it out before.
Mylan tries to climb up it. Go.
Ahead and give me a nature check.
I'll give her a help action since I'm proficient, OK?
11. Look at the trees.
That's not a tree you've seen before.
The purple gradient leaves look very organized and although very
much alive, seem magical in nature.
Well, these definitely look. Like magical trees to me, Mylan,
I think you're okay. Mylan.
The ears perk up when he hears magical trees.
It's just like what? He starts sniffing and it slowly
gets closer to where Vivian was looking.
Going to be weird about this again, like with the paper.
What? No, no, I mean is look, have you
seen a magical tree before? No, just please don't eat it.
OK, let's say you had a magical, I don't know what kind of food
you like and it was in front of you.
Wouldn't you want to eat it? I would test it out first.
You got a good point. Oh my God, Oh my God.
He's he's trying to claw up the tree.
He's going to hold him back and call up for Strawberry.
You see strawberries like next to you and you see that
strawberries looking up and at Mylan as you climb this tree.
It's just about a 20 foot tree. It's not too tall.
You look up into the darkness of the ceiling where the waterfalls
seem to be flowing down from. You never see the top of any of
the waterfalls. Everything is coming from the
darkness. The darkness looks like a fog.
But when you're on top of this tree on the southwest island,
you see that there's a break in the dark fog and it's a circular
exit in the ceiling. When you look up, you see blue
torch light softly emitting through the hole in the ceiling.
There's something up there, but you know, you guys should focus
on that real quick. I mean, look at hey guys,
there's that. There's things up there.
And as he's distracting them, he's taking handfuls and
sticking them in his pockets. The leaves.
You see, as the leaves are ripped off the tree, they
instantly bloom back. Takes a few seconds for the tree
to bloom its leaves, but it's happening right before your eyes
within like 5 seconds. It's like replacing what was
ripped. Madeline is now having fun and
he just keeps pulling the same leaves over and over.
And sure enough, they keep regrowing back.
Vivian will be watching the whole time.
Yeah, as Bohram and Kazzle kind of walk behind them, bringing
the case with the boat, Bohram puts it down with Kazzle and
then like kind of walks over to Vivian.
Vivian, come on, let him be a kid.
I'm. Just watching, you don't know
what this stuff is. No, but you know, sometimes you
got to let them figure things out on their own.
And I'm kind of looking up curiously at Mylan.
All right, but if you put. Something in his mouth and get
sick hats on you and Vivian will start giving Mylan some
distance. You're that, Mylan.
Don't get sick or you'll be in trouble.
He frantically starts doing more leaves.
Yeah, yeah, yeah. Everyone's happening.
This is so much fun. He's just having the time of his
life. Don't worry me or the paladin
you if you get sick, OK? And then when that said he kind
of stops and the leaves stop flying down from the tree and
he's just like pick some and then he tries to eat 1.
Even though trees are alive, it's a good thing they don't
have pain receptors. What do they?
But. And it spins as it like spinning
out those facts. Wait, trees are alive?
Yeah, as he's chomping down on a mouthful of leaves at this
point. He's going to turn to
Strawberry. It's just flustered with
everything and go. Strawberry, do you know anything
about these trees? Will he be OK?
I think so, I've never eaten them.
OK, good enough for me. And Vivian starts heading over
to Castle Bull. Ram Milan's talking about
something up there. Do you guys see anything from
over here? I mean, I'm just trying to
figure out there's oil up here and bore him smoking and just
kind of looking straight up. You look up and same thing as
Milan saw in this break in the dark ceiling, you see that
there's just this hole, the rim of the hole.
It looks like it's made of marble, as if there's how you
would ascend up there. It looks like a large creature
could fit through it. Pretty big entrance way.
All right, I don't know this will actually reach up there
bud. I'll give it a shot And the sets
the ladder down to go straight up towards the hole.
Activate the force ladder and sure enough it reaches the wall
and you could see it like it connects and you see that
strawberry, This weird jellyfish goes over to you then looks up
and you see that as it looks up it's like getting closer to the
floor of the island and its eyes on the end of its noodle like
tendrils like go closer to its body as if it's showing some
type of fear. Towards the entrance he goes.
Yeah, we're not really going to go up there, are you?
I don't know which else to go. I mean, people usually just come
here to try to rob the place or take useful things, but the
water usually gets them. That's why there's so much stuff
here. But.
Nobody's ever. Gone up there?
Well, one woman went up there. She was nice.
What? She quickly came back and told
me not to go up there. Did she happen to say?
Who was up there that scared her?
No. I mean, I have seen things come
from there. You recall what she was telling
you before the short rest? How like this weird being in
like a cloak that kind of resembled a thumb, like a
humanoid thumb. It was like faceless.
It didn't have any features like escaped from there one day and
then like unknown amount of time passed and it came back with
gear almost. And then a lot of commotion
happened and it came back. It was like all bloodied, right?
I've only ever been down to the first floor, but there's not
much water down there. I need to dip every so often
like, but I kind of like it here.
I wish I can get back home, but I kind of like it here too.
So I just kind of hang out and I got a lot of friends.
Well, who wants to go first? Maybe I'll finish my cigarette
first. Pour him.
Keep smoking. Kazil gets on the ladder and
starts walking up. Oh, very nice of you, they.
Don't follow closely behind. I've got nothing else to lose,
so let's go, Alan. Where you at?
So I've been eating these leaves.
Anything happen or are they just leaves?
They taste in crunch like leaves.
Or magic leaves. They are magical in nature,
yeah. But do I sense the magicalness?
Within you? No, nothing happens or changes.
It's just the the tree. Is I get like a little zest out
of it. I'm just trying to figure out
what he tastes. Yeah, yeah.
Yeah, like, like. Hey, it tastes like Chipotle,
you know what I'm saying? It's got a little Chipotle
sauce. You know what, let's call it
Qdoba, and we got ourselves a deal, OK, right.
Oh my. God, these are amazing.
Oh hey, Castle, where are you going?
He's like level with me now as he's climbing the ladder.
We got to get out of here, Mylan.
I'm climbing the ladder. All right.
As he hears that, Mylan starts grabbing some more leaves just
to take with him. That's your lunch later, all
right, A big go petite. Oh my gosh, you got to try some.
Oh, my Aunt Pyomi's going to love these.
Oh. Maybe.
And as everybody goes up the ladder, Boram finishes his
cigarette and he kind of looks over at the tree.
He's kind of thinking about his family, and he's like, yeah,
that would love this. And he's going to try and take a
sapling or two from the tree. You break off some of these
branches and just like the leaves, it grows back in place.
Boram goes over over to the edge of the water and looks around.
He takes out a vial. He quickly grabs some water and
then like rushes over to the ladder.
Give. Me a Dexterity saving through
over DC-12 when you go to touch the water 17 when your hand
reaches down, you see that the water quickly snaps up and tries
to grab you as if the water splashing up resembles that of
like a claw with two hands as one like almost like a bear trap
and it tries to grab you but you just pull your hand away.
Almost got me there. We Tulsa when I get back maybe,
and I salute towards the water and start climbing with this
vial. Oh, doesn't like that.
Doesn't like that. No, it does not.
All right. Thank you, friend.
Maybe we'll talk to you later. Yep.
I hope I see you later. You see like it cowers down.
And Boram just follows everybody up into the this hole.
Boram, in your inventory put one vial of weird water.
Does the sapling have something cool or?
The saplings are magical in nature.
If you would like to make it as like an alchemic note for sure.
He's taking it as a gift, wants to bring it back to his sister
someday. You see the strawberry kind of
like looks at you, Vivian, as you're about to get on the
ladder to climb up. Hey, don't be afraid to come
back. People come in here trying to
get as much as they can, and they often, well, die.
But some people come and leave with cool stuff.
Nobody's gone up there. But the sounds I hear aren't too
great. They sound very dangerous.
Very violent. I mean, we're just.
Just going to. Check it out.
I really don't care about the stuff.
I'm just here to kind of prove myself.
But maybe we could maybe deal with it and maybe you could go
up and then maybe you can go home.
Wouldn't that be nice? I only ever see one person go up
before. But they came quickly down,
surely after the door opened. But they were by themselves, so
it'll be OK. There's four of us. 5 if you
want to join. No, I'm good.
Thanks. OK.
Maybe you'll be down here to greet us after, How about that?
All right, I will wait. I don't think we'll die.
I hope we won't. I hope not, you're the one of
the nicer ones that came in here.
Oh, thank you. You're very nice too.
And funny you see that it has like a child like smile on its
face. Thank you for your help so far
Strawberry, See you later. It waves with its newly
appendage. Before I go up in the hall, I'm
like, you are one very. Special guy Vivian's.
Just going to look down and go. Boram, keep moving.
All right. My bad.
And the four of you will send this ladder.
Enter a small room where this hole leads you to in front of a
big huge iron door with two blue flamed torches on either side.
The floor is made of beautiful black marble and the walls look
like they're marble in nature, but they have these strange
change etchings that are carved into the wall.
They look like hieroglyphs, but very unfamiliar, very strange.
There are no two of the same symbol and they all look like
they're connecting to each other.
And this is on all all three of the walls that surround you that
lead to this door, this little foyer, we'll call it.
There's only about 17 feet wide. It's pretty tight in here.
But the door that stands before you is very big, as if a large
creature could go through it if they choose.
On the door, words begin to form a your preferred language as you
see like these strange etchings on the door begin to materialize
in like a glow, like a magical glow in front of this strange
language that you're not familiar with.
Also before reading the words, you see that etched onto the
door where the strange languages, where the letters are
materializing into a language you can comprehend are these two
people. They look like models, like
statues, and they are posing almost like a Greek statue.
And you see that their poses are very different from one another,
but they are pointing to the words that are materializing in
front of you, your preferred language.
You see the words I bloom without a single seed In silent
glance or noble deed. I fade with time, yet never die.
Still catching every wandering eye.
I'm founded scars as much as grace, Fleeting light in every
face. No hand can hold me, yet I stay.
A truth we feel but cannot weigh.
What am I? Violin's sitting with his butt
on the ground as he's just munching some munching some
leash. So what are we thinking about
this? This is some weird words you
guys read this. It is, and Vivian would like to
quickly check the statues. So I'd like to investigate to
see if there's any like obvious trap or something that if we get
too close before we answer, it'll go off.
Give me an investigation check. 13.
You're looking at the door. You don't see anything strange,
You don't see anything that could potentially attack you.
Do you see these blue flamed torches that are illuminating
the small area? That stands out because flames
aren't naturally blue, but you do get a sense of magic from
them. With a third scene.
At a glance, you think that if something were to hurt you, it'd
probably emanate from that source, because that's the only
thing that's obviously magical to your sight.
Perfect. Thank you.
Mylan kneels down Strawberry. Strawberry, you know what this
says when? You look down the hole, you
don't see the level before you do see some water, but you see
like this heavy white cloud is acting as a barrier to the floor
below you. You still see the ladder but as
you are looking at the door sometime passes and or I mean
you do see that it's about to fade and you pull the item back
up as the ladder retracts. All right.
Strawberries. No help.
I don't know. She can't hear me.
Not going to be as Dorman puts the ladder in his back, holding.
Vivian's going to be very locked in on this passage.
I didn't turn around to everyone and go.
Do you think this is an object or like a concept?
So I was getting the ladder. What's going on here?
Oh, sorry. Yeah, well, take a look at the
door. It's a Riddle, and it looks like
we ought to solve it to get through.
Bloom without a seed? Yeah.
What kind of things don't bloom? Only bloom without seeds.
That's why I think maybe the concept and not an actual thing.
Was me and it blooms in silent glance or during the noble deed.
I mean, what's something you grow trust?
That's something I might blue that.
Was very deep if you both ran and Vivian.
Continues to think. It's interesting.
Is it like friendship or a bond of some sort?
Yeah, I think you're going somewhere in the right direction
there. You're smarter than you look.
Casual side eyes for him, thanks.
I think you're both on to something.
Violence. Just listening, kind of bobbing
his head left and right as he's munching on leaves.
And like, is there like an answer box we're supposed to put
it in somewhere or? Maybe we have to speak it out
loud. Do we think it's friendship
maybe or trust? I mean, I wouldn't think so with
some of the passages later here, they sound more negative.
You know we get scars from insults and words, but something
that maybe, maybe eel up if we give grace.
Could it just be love? Because I guess it doesn't have
to be specific. A lot of scars definitely caused
by love. And it's in every face, so.
Try speaking it out the door. OK.
And Vivian's going to cautiously walk up and go hello door.
I have an answer. How do I share?
You see as you get close to the door, as you speak to it, you
see that the words that are materializing like a visage
before you, like floating letters.
You see that these letters begin to glow as if it's waiting for
an answer. So mechanically you would speak
your answer to the door. So it's phrasing.
It is, What am I? You would be like you are.
And then you would say what your answer is.
Right. Sorry, that's right.
My fat. My fat.
Right. You're just the Dory.
You can't speak back. Him I love.
And she's going to start bracing herself.
You see the blue torches begin to turn red and they go large
flames and then go back to blue. Nothing happens.
Vivian turns around and goes. I think that was wrong.
OK, what? No, it looked like it was right.
Yeah, that was definitely. Wrong.
No, it was. It was right.
What color did you see myelin? OK, it's all the same to me.
But they got big. They got big, right?
They got big and red. Red usually means no.
No. After a few moments, you feel
the floor below you. As the water begins to rage, you
hear some loud splashing and heavy jostling.
What's Trump a dude down there? Can I look down and see or is it
still you can't see it? You do see some heavy lapping of
water, but through the white cloud acting as like a shield or
a barrier really obscures a large portion of you.
It's very obscure. Someone else want to try one of
our guesses? I guess I'd give it a shot.
And Borum steps closer to the door and he starts thinking
about what Vivian just said. Her answer was love.
And an image pops into his head of these feminine eyes with one
orange iris and one light blue iris.
And he tilts his head up slightly.
And ever truly dies does it? Oh, your beauty.
You see the door, the torches begin to glow and then go from
bright blue to a calm green and then you see the words risk away
and a blue outline from the hinges on the door begin to
glow. Hear the door a lot as the
handle is door slowly creaks open just enough for you to push
it. I turn around and like, walk
backwards through the door. That's why you keep me around,
because at this end. Vivian's jaws on the floor.
How'd you figure that out? The fade with time is what got
me. +5 respect from Vivian to Beau Ram.
Vivian's going to turn to Castle real quick and go Oh my God, he
has a brain. Yeah, I know.
Tell me about it. Right?
Surprises me too. Thorum can feel his plus three
intelligence earning. Push the door open and before
you is this large circular. The floor is made out of the
same beautiful blue Obsidian, similar to the islands that you
were standing on. On the second level, surrounding
the walls are these tall bookcases that go up for
seemingly forever. The room is about 100 feet high.
There are no stairs inside this room, but there are columns that
stretch all the way up to the ceiling.
There are these big magnificent bookcases and shelves that are
laden with potions and vials and weird tinctures.
There are big books, small books.
There are books as wide as boulders.
There are floating desks that are just hovering in the room.
There are smashed desks on the floor.
One of the columns has all these boxes smashed and piled on top
of each other. You see that some of the
bookcases that are along this circular wall of this tower room
is smashed in. You see that there are also
waterfalls in between each of the bookcases along the walls of
this room. You also see a cave entrance on
your eastern side that looks like it has this yellow force
field spiraling at its entrance. All the way in the far end of
the corner is this huge, beautifully constructed elvish
desk. And it has all these scrolls in
these pots that are surrounding it.
And there's also this large plant with many leaves spiraling
out, kind of wrapping around the desk, almost like it's
decorating it in its foliage. You also see all this floating
pieces of scrap wood that are softly floating throughout the
room from the destroyed furniture in the room and most
alarming, all the things you see as if it blended into the room.
Now, clear as day, there is a sigil on the floor that is both
highlighting and blue and green, and it looks like it's glitching
in reality as it's rapidly shifting colors.
In the center of the glyph you see a familiar great sword
stabbed into the ground. It is with a green hilt and a
green gem. Where the blade and the hilt
meet. It is heavily bloodied as the
tip of the blade is stabbed into the floor.
Impaled on the sword is a strange circular creature with
no legs and torn up tendrils. The sword has stabbed through
the eye. On the center of the creature,
with the blade coming out of its mouth and panelling onto the
floor, is a dead beholder. And he said he recognized this
sword. Looks like Garret's sword.
It is indeed Garret's sword. Hang on a minute, has Garret's
been here before? I mean, I guess he has.
I don't think I remember hearing about this one though.
Could I try to do a history check to see if I can jog my
memory about hearing about this? Absolutely.
Okay, Swampy 20. Hey, that's my day.
You've never heard any stories or heroic songs or any bards or
rumors of him slaying a beholder.
Wait a minute, I don't like this.
We haven't heard anything about Garrix being documented here.
Right, that's what I'm saying. He's been really sketchy too.
Why? Wouldn't he talk about this?
He loves talking about his journeys and his victories,
right? This must have something to do
with the shards that you guys collected that he wanted.
Oh, he wants those. Yes.
Well, these little tiny things and I hold up one for my bag of
holdings. Yeah, remember what I told you
to make sure we keep those away. From him when we come.
Back to bald Eris, make sure you do that.
Fair enough, still researching them so I don't know too much,
but it kind of faded away from what there was before.
Mylan, you have some too, right? Oh yeah, my father might come
investigate. Or Garrix or both.
So just be. Careful with those, we can find
a place to hide them in Boulderis, but they're trying to
come find them so maybe this is something to do with it.
All right, well. I'm going to focus on the great
treasure we just. Found and Borum starts going
over and peeking through books. Got to loan me a book.
Vivian's going to move towards beholder.
Real quick, when was the last time Strawberry said that
someone was here? She was very broad in those time
frames, she just said a long time ago.
But Strawberry said the last thing that tried to go up there
was a woman. From what she's saying and from
what you just saw, she saw what you're looking at.
A stabbed the beholder, impaled by a sword hanging almost like
an ornament in the center of the room, and then left.
Before Vivian gets too far, she's going to whip around to
everyone and go. Do you think Derek's disguised
himself and he. He was the woman who came up
here. Garrett's disguising himself.
So he's not followed, kind of like what I did outside of
Balderas. Because if that's his sword, and
that's the only thing Strawberry has seen, there's.
Probably something around here that we can figure it out.
And Milan is just going to stay on the very outside and just,
yeah, you know, I'll look over here and he's very on the edge
of the the place and kind of going towards the east side of
the room, circling kind of the edge.
Now, Milan, why are you looking through the books?
If you see one that says dictionary, grab that.
That's for you What? Kind of armor does Garrix wear?
He has armor that is crafted to him, but he wears full plate
armor, brilliant silver with a purple and green cloak, and he
has his signature grey sword. He wears a helmet.
He has taken it off before. You have seen him without his
helmet. Is there a chance this
strawberry thinks he looks like a thumb because he was in his
armor and like doesn't know what armor is?
I guess I'm kind of just playing like the myelin look.
Or is it genuinely like a creature?
Strawberry said a faceless humanoid esque creature closely
resembling a thumb with a cloak on.
I mean, that sounds like somebody in armor to me, without
someone not knowing what armor is I guess.
Boram, we'll start with you. You have these tall bookcases
that are hugging the circular wall and they go up almost to
the ceiling. Oh, it is my drain.
You're looking at the books and this particular section, they
don't seem like they're books about magic.
A matter of fact, most of these books are history books.
And then you're starting to sense a theme.
There are books on like various wars in history, battles between
kingdoms. I guess are there some books on
older wars that Boram might not know as well?
As you're looking through the books, some of them look very
old, as if they were written during the time the war was
taking place. You see that there are
iterations of what was happening during the war, after the war,
and then some books about specific wars from the
perspective sides of the Kingdom.
And you can't like read these because these are like tones of
knowledge. There are various wars from a
very long time ago. So little Humbrea lore dump for
you. The era that you currently live
in and the the first campaign took place too is MKD right?
So whatever year it is, it will be MKD which is Mad Kingdom's
deliverance. The era before was deemed in
common times MKR which is Mad Kingdom's rulership.
Over 1000 years ago when Umbrella was a little more
primitive, kingdoms were notoriously ruled by angry
violent kings. So before Aramour, before the
Kingdom would bring, there were several kingdoms that were
constantly at war with each other and kingdoms only allied
with each other to fight a greater enemy like a bigger
batter Kingdom. And it's very common for
kingdoms to turn on each other because everybody wanted to be
the dominant power. And that error was known as the
Mad Kingdom rulership or MKR. After a significant point in
history where those mad rulers essentially died off, Mad
Kingdom Deliverance Error MKD essentially starting at year one
was created and that is the time period that you all live in
today. That was also where Campaign one
took place as well. Yeah, but we want just wants to
take a couple books from the MKR era, OK, that usually he
wouldn't have a chance to read. I'm going to say you take about
like 5 good sized books and I'll give you the names of those
later. They're about specifically like
generals or kings or leaders or ruthless soldiers.
And the highlight of the books are, yes, how great they were in
combat, but specifically highlight how malevolent they
were. OK, nice.
Found something that looked kind of interesting, Something that
can pass the time when I'm brewing potions.
I was running out of books. Violin, the section you wander
off to on the east side of the world.
You see that these are books on theories and history of magic,
specifically talking about the weave of magic, how to
understand magic. The books difficulties range
from like a novice level all the way up to a educated scholar
level. You wouldn't know this per SE,
but these books that Wizards would use to understand the
weave, to grow their power and help them get attuned to the
weave to ultimately cast bigger and stronger spells or even
learn how to create spells. You also find a book about
dinosaurs, specifically one named Thesaurus.
I want that one. You take the book talking about
a dinosaur named Thesaurus. Yeah, and then let's take the
Big Magic book. You take a big magical book and
I will tell you the name of that later as you stick it into your
bag. It's quite heavy.
Each of these books about understanding magic take up
because you're smaller. Most of your backpack books
about the weave are not like 100 or even 1000 pages.
These are like thousands of pages.
They are very wide, you're not meant to be held by red and
usually on grand desks as they are read through.
But you might want to come and look at this.
It's about your rod thing I think.
Lauren's already coming over with a stack of books.
Let me take a look. No, no.
Oh look at this, they got one of my favourites.
Just chemicals. Hey, take this by some guy named
Kemi. Kemi Joe.
I don't know. Wait, you can put these in your
in your bag? I don't want to carry these.
And you see Beau, where I'm starting to put some in his, in
his bag, Holden. When you take that book, the
name of the book would not be by Kemi Joe, it would be by Baron
Joe. Jefferson going to say.
Now I'm going to take a few of these as well.
A lot of these I think I've already read, but let me take a
look and more and we'll try and find something hasn't read
before Go. Ahead and make me an
investigation check as you're searching through the books to
see if you find. Something I can help really good
what you trying to find? With a help action I got a 13.
With a 13 you find A which isn't bad.
You do find a book of strange alchemic ingredients that work
with each other but they are outer worldly.
You don't recognize any of these items or ingredients to be found
on a material plane. There are items from areas
located in the astral plane and they have very outer worldly
names like Stardust or different types of rocks from different
like meteorites or moons and other like space esque naming
conventions and we'll get into that later.
Go ahead and add astral ingredient home to your
inventory. Dazzle.
What part of this circular room are you?
Looking at so I want to go on the opposite side from where we
came in, in between like the back wall and like one of the
top shelves and I'm kind of just like looking through all the
books and stuff. You go to the northeastern part
of the circular room. As you pass this dead beholder,
you're looking at the blood soaked sword and the glyph
that's on the floor, and the glyph is activated and you're
walking between the dead beholder and the column that's
holding this room up. You walk under this floating
desk. The desk that you walked on
there looked like an alchemy table with all these like vials
on it. It's about 25 feet in the air.
You walk past this smash desk and you find yourself in the
northeast corner between a bookshelf and a huge shelf
filled with various vials of liquid.
You're looking through the books, and these are more books
that are books about the weave, how to create spells,
understanding of spells, and more specifically about great
Wizards in Humbrea. So these are more like history
books. OK, what you notice is that none
of these Wizards mentioned are elves or dwarves or gnomes or
halflings. They're all names of humans.
You look at the vials on the shelf next to you and all these
vials are like dark red or deep green and they look very
corroded away. Like as in they've been there
for a long time or they they like what's in them is a
corrosive substance type thing. What's in them is corrosive or
damaging the vial. OK.
I I guess like in particular where I was looking for more
like either some religious texts or specific texts about the fae.
You mean investigation? Check as you continue to look
through the books. That is A5.
You don't find anything about deities, although you don't
doubt that books about deities would be here as you're looking.
Even with a 5 though, you notice that all.
Of the subject matter on the books.
Are all about the material plane when it comes to any type of
history specific. Specifically about humans, OK,
I'll kind of just look at Boram and I'll say, hey, you might
want to take a look at some of these and I'll point to the
corrosive potions on the wall. And then also I'll kind of just
say it out loud to the group so they can hear me.
And I'll just say it's very strange.
This is very human based. There's no dwarves or elves or
all the authors seem to be human and everything is solely focused
on the material plane. Yeah, that is a bit strange
actually. All these all kind of stuff
about Wizards, but are arcane history here?
Yeah, I mean this section, but like I said, it's interesting.
It's all all humans. That's kind of bizarre.
It's like they only read magic or science I guess whatever you
want to call it these days from from humans.
A lot of humans and elves created a lot of magic on the
material plane, so but only humans.
It's a bit odd this boring is kind of.
Like looking there and back as he starts going over to check
out all the potions and bottled stuff, now working his way into
the center of the room. Make me a medicine check as
you're looking at these very old vials. 13 again.
As you look at the vials you can see some of the more solid
ingredients in these potions. You know that these are all
poisoned base. They could be corrosive like
acid or gaseous. The ingredients that you see
floating around like different types of eyeballs from creatures
or talons or fangs. You see glands you see in some
of these really big jars that have like spouts to pour into
smaller jars. A lot of these things are made
in abundance either to make smaller vials of them or more
nefarious to be used on a large amount of things.
But these are all poison based and although the ingredients
inside are very withered away, you get the sense that these are
very, very deadly poisons. Man, I don't know.
They was trying to kill whoever. This was me probably.
Maybe just belong to that bowl all over there.
There's a lot of poisons. I've worked on a few but these
are crazy. While everybody's looking at the
books, Vivian has just been kind of like taking in place how I
envisioned her losing her sister was in a room, room similar to
this with this kind of like sigil setup.
So Vivian is super in her head and distraught.
Just kind of like taking it all in and thinking of willing.
But at the same time, she's been inching and looking towards the
beholder and the sigil in the room, 'cause when we're in
Balderas. While everyone was looking at
the food stands and Castle was off guarding, Vivian went to
look at the Tarasque egg and she went to investigate it.
And it's very similar to the colors that were on the egg.
Between her thinking of woolen and being like very focused on
that, she's also trying to look at if there's similarities
between the two because Garrix and this, he just seems too
fishy. Looking at the glyph and it's
glitching in between the green and blue colors.
Give me an investigation check as you are looking at the
beholder. For Vivian is just so lost in
thought about Woolen and the day she lost her that she's just
unable. You are enamoured by this
beholder and you're having these thoughts.
Your eyes begin to like play tricks on you as you flash back
and forth between these visions and the sight before you.
As you stare at the blade that's impaled through the beholder's
eye coming out the roof of its mouth, you're looking at the
blood does not look completely dry.
You feel like you're looking at it.
You're not sure if your eyes are playing tricks on you or it's
real. You see like blood actively
dripping in the impact. You're not sure if the motion in
the room is slowly moving its tendrils.
You notice that a lot of its body is very destroyed.
You see that it has multiple like tendrils coming out of its
main body. So those that don't really know,
I should have described this beholder better.
Beholder is essentially a ball of flesh with one giant eye in
the center. There's a huge mouth that looks
like it has very, very sharp teeth and it has small flesh
like tentacles. And at the end of those
tentacles are smaller eyes on this particular beholder.
It looks like most of its eyes at the ends of those tendrils
were cut off. It looks very very mangled and
destroyed and you are engulfed by this sight.
Going back to Boram and Castle in the North East part of the
room looking at the vials. A few minutes pass and you
continue to explore the room and at the north most point of the
circular room is what looks like to be the main desk of this
area. Before I get there, am I able to
take any of the poison? You need to make me a slight of
hand check because all of these jars are like corroding away.
You feel like if you grasp it you are you're going to break
it. All of these are confirmed to be
poisons. Hey Vivi, come over here sick.
Vivian's going to shake her ankle.
Yeah, yeah, yeah, sure. Coming.
What was you doing over there? See anything cool?
It kind of feels like. The room is spinning.
There's a lot going on. It's the blood looks strange.
It looks like I don't know. There's something about it.
What do you What do you need? Well, I was going to see if
maybe you could help me get some of this poison in you.
And Boram like smiles and holds up some empty vials.
Yeah, yeah, I totally can. All right.
And I will try to grab it for Boram.
Boram, as an artificer who specializes in potions, you know
that touching this thing is an extremely bad idea.
I'm definitely not giving you or laying off thick how dangerous
what you're. How about this bow Ram?
How about I guide you through how to pick things up?
Since I'm proficient to the viewers out there and I'll tell
you how you got the fancy gloves and stuff so I.
Think I'll be. Fine and bow ram like buttons up
his lab coat and puts on his goggles.
As they're doing this, Mylan shows up and he's eating one of
the books to see if it has any magical powers.
Since it's about magic. He's like, oh, you guys need
someone to do this who's good with hands and can do it from
far away. Nah, you know what?
You all go do something else. I feel like I should do this.
As Bow Ram shoes Milan away, he sees the desk in the back and he
sees rolled up pieces of paper, and he's going to be lined
towards that. OK, well good luck.
Just waddles past. Milan, before you just start
eating everything, can you at least read it out loud so we
know what you're eating? It says destruction and it's
kind of slobbery now. I don't know.
It doesn't taste like destruction.
Vivian's going to turn to bow Ram while this is going on and
go. Do you really need this?
I'm not in the right state of mind right now to help you much.
Do you need this? Just haven't seen poisons like
this. I need to leave it here, I don't
want to study it. We have your fish, we have a
ladder, we have a boat. Do we need something that could
kill us too? I wouldn't mind it.
I'll cast guidance on myself real quick.
Just so you know, I don't have any spell slots left so.
As the tension is mounting, all you hear is.
Milan, as you are like looking and conversing and eating this
book, you do notice these scrolls as you mentioned in in
the North End side of the room. And you walk over and these
scrolls are very long and they're like flimsy and they
look just so tasty. The desk in the North End of the
room sure enough looks like the main desk of the room.
And you walk over and you see like a journal that is propped
up on the desk and it's written in common, but very sloppily, as
if a child wrote them. And when I say as a child wrote
them, not its contents, like the physical handwriting of them, as
if a child wrote them, It's very shaky and sloppy.
But the words are legible. And where the page is open is
its last page that these words were written on.
And the rest of the book is blank.
Seems like whatever words in here did not do any more entries
and there is just one big quote on the page that looks like it
was written with a bloody hand. That quote states ugly with
insidious intentions hidden within beauty, all in plain
sight. Garrett's looking even more
sussy. Garrett's don't write like a
child, though, as Boram is slowly reaching for a violent
poison. Should be a sleight of
handshake. And I've used Master of Tactics.
From 30 feet away. So she's not.
Yeah, I'm away from you. 22. The jar remains.
You go to pick up this like big corrosive thing and you see that
on the bottom it's been cracked and this acid that's slowly
burning away the shelf is almost like an adhesive because you
would need to like pull it off this broken wood.
Believe it, it is extremely fragile.
Removing this would break the vial that the fluid is in with a
22. You do notice that there are
smaller vials about of a similar substance.
You all look very corrosive, have been fragile, but you are
able to pick those up as those vials have not been broken
because it's not as concentrated.
You could put a vial of acid in your inventory.
It does 6D10 acid damage. You take one.
Each one of these vials will be a slight of hand check because
of how fragile. Now with a 22 you that's a very
good role in a very dangerous situation.
And I didn't want to leave you empty handed with a 22, but like
the big one that you were eyeing is like stuck there there and
could have been potentially very, very bad.
As soon as Beau Rim picks it up, gets it secured, you just hear
Mylan. Hey guys I found something.
And I almost dropped my own vial and like catch you at the last
second and shove it in my bag holding.
We're at Mylan, we're coming over there.
Look at this, it's pretty bad handwriting, like I got bad hand
ready, but I don't know what's up with this.
Like a child wrote this. Vivian's gonna follow up behind
and take a look. She's kind of hopeful right now.
Could she investigate to see if that might happen to be
Willen's? Writing this would not be
Willen's handwriting. You recognize that instantly.
So you know that this tower has been here for hundreds of years.
This room looks like it's catered to the beholder in the
room. Beholders don't walk, they fly
with the desks that are floating in the air and how high all the
bookcases go. This is a beholder's tower, you
know, from just growing up. Beholders are very nefarious
creatures. They typically hate everything
and they're very isolated. Does this look similar to the
thing that attacked me in the in The Cave?
I would use the word similar very loosely, but yes, on a much
smaller level do. You all think these books could
be primarily about humans 'cause this beholder was interested in
humans. I mean, that's not too fast
stretched I think. Yeah, I mean, that could
definitely be the case. How big is a book?
I would say it's about two feet tall.
We take book. I like that idea, Maya.
We take book, I close it and a bunch of dust that goes
everywhere. Dust and dried blood fall onto
the desk. I cleaned that later.
As I put it into my bag of holding.
The ink fell off. What happened?
Ink yeah, I don't know what happened Dale, as I kind of do
like a cringe faced to Vivian as she probably saw that it was
blood as well. Good night, Mylan.
It happens sometimes. The room that the beholder is
like standing on the sigil. Yeah.
Did you say like what it was made with again?
Is it like pain or blood or? It's just illuminating these
colors on the floor. But it was it hasn't been
investigated yet. OK.
Can I go over there and I want to kind of take a look at that
while everyone else is doing what they're doing?
Absolutely. As you walk over, make me a
perception check. I'm rolling so fucking better
now. A six.
You notice these rooms do look familiar once you get close to
it. Each of these rooms are a copy
of the same thing. There are five patterns that are
circling the center. Each of the rooms have a very
familiar sigil that are glowing in them.
It is the symbol of these crowns with an eyeball on the center of
the Crest with an eyeball on each of the three prongs.
Similar to the one you found on Mylan's cloak that he's been
wearing. It is now currently in a bag of
holding. You did see it on a sword on the
branded blades. You also saw it etched onto the
fire giant's hammer. What'd you see over there,
Castle? As Vivian starts walking.
The inscription here, like on the these runes, we've seen this
before. We've seen this actually a few
times, you know, starting with Mylan's cloak, the beholder
itself, God, I, the player in me thinks like these runes are like
keeping it here and the sword is like it's not dead.
But I don't have anything to prove my theory.
Yeah, I guess Castle will just keep looking around and possibly
look for any books on the shelves that have that Insignia.
OK, Vivian, what are you doing? With Kassel saying that, she's
now trying to think of the history of the branded blades
because she probably would know that as a Sharma and her studies
and builders. Branded blades don't have a
history, they're just a group that people join and they just
do odd jobs. They're not necessarily bad or
good, they're just a mercenary group typically like ex
criminals do. Kind of join the branded blades.
Because like that's the only way for them them to gain full
employment. Not to say they haven't been
involved in crimes or things like that, but like the group
itself is not known to be bad. They're just like a place to
hire people and it's just like filled with people.
It's very low entry Guild that people.
Just joined to do odd jobs for money, typically fighting
monsters and like doing dirty work.
Yeah, I mean, I met, you know, this dude Jerry.
He he seemed pretty cool and the goblin raid that we did last
week. So I don't think all of them are
bad. I think some of them just seemed
like they might be up to something.
OK, that's fair. We better meet Jerry in this
campaign he wouldn't like. You.
Oh, you said that as Dan. Nevermind.
He wouldn't like Dan either. No, he'd love Dan, he'd hate
boring. He'd hate boring.
Yeah, cuz Caswell just talked hell and shit about boring.
I work with this guy. He's just you'd fucking hate
him. Sounds like a total knob.
Stop eating that, let's get going.
What about this thing? We're just going to leave it.
And what about that thing over there?
And he points to the on the Far East side.
I can't recall what it was. Yes, on the Far East side of the
room, there is a cave in between two of these bookshelves, and in
front of the mouth of The Cave looks like a force field just
blocking it off. You can kind of see through this
yellowish field, but it is like just total blackness beyond that
point. Well, let's take a look, Mylan,
and maybe there's a way out. But what about this thing?
It doesn't seem like it's having a good time.
I'm going to be honest, I'm afraid it's going to attack us
if we try to do anything further and I'm getting nothing.
Should we go try that cave and see if it leads to another room?
Let's see if we can't figure something out about it.
Maybe it's an exit? That's what I'm open.
Or we'll cast guy inside himself as he walks up to this cave exit
entrance. Well, now that I'm closer to, do
I notice anything special about the force field?
Is there anything like mechanical around it?
You see that this is yellowish wall of light that's spiraling
almost like a descending jail cell bars.
Like you could see through them, but it's like over the mouth of
the entrance. And then you see that The Cave
extends pretty deep, but it's just it's similar to the
ceiling. It's just it's shrouded by
darkness. I guess can I do an arcana check
just to see if I can put together what is keeping this up
in here? Go ahead, give me our contract
20. 2 with my guidance. Sure enough, it looks like a
barrier of some kind. It closely resembles the shield
spell. You could also associate it with
like your wader force. There's like a wall of force
there. Something is keeping it
activated. Maybe it's the beholder.
Could be it's like a wall of force, so we find what's keeping
it up, maybe we can bring it down.
Should I shoot at it? I could.
It works kind of like a shield spell, so maybe you can hit it.
A book flies over your shoulder as Mylan throws much lines on
the floor. What were you throwing things?
Eating books? Now you're throwing them.
I think it's a wall. Thanks Mylan.
Can I do a perception to see if there's anything in the room
that is sticking out that we haven't looked at?
Other than the floating desks in the room, there's nothing.
Everything looks weird that's sticking out.
Do we leave now? We go see Strawberry.
I mean, I don't quite know what else to do any I don't really
wanna mess with that. Be older.
I mean, there's the obvious thing in the middle of the room.
It don't look too happy. Like I kind of lean up against
the desk as I'm thinking. So that desk specifically is
high in the air, It's about 25 feet in the air, it's floating.
I sit cross legged under the desks.
Sorry, can. Vivian Go and try an arcana
check on the blue and green sigils that are waving just to
see if there's any similarities to the tarasque egg that was in
the middle of Balderas. Cuz she went up and saw that it
was like a blue-green film on the egg when she went up.
All right, let me help you out this time.
What are you doing to the sigil that's on the floor?
I think Vivian would Crouch down and hover her hand above.
She doesn't want to touch it, grow into it just in case it
sets something off, but she just wants to set her hand over it
and kind of feel the energy to feel if it's similar.
You know, kind of check. And I'm helping her.
I'm going to try something I saw.
What you do with your glove? I'm.
Going to see if it works. For me too 16 you.
Put your hand over these lines and you feel like an energy
pulsating from them as your hand hovers over the lines.
You feel like as if you just cross the threshold, as if you
put your hand through like a wall of Jelly that feels like
slow. And then the whole column
illuminates around the beholder. Straight up it goes from the
floor, ceiling, blue and green color.
Right Now cross the threshold of this glyph.
See that the colors begin to twitch and fade out more, and
then shuts off. The blue and green glyph is now
completely gone. Hey baby, what'd you do?
I was just trying to detect the magic.
I don't. I didn't mean to shut it off.
I don't know what's happening. As a book flies over her
shoulder, you shouldn't throw a book.
The book flies over your shoulder and hits the hilt of
the sword. This turns your attention to the
sword, and you see that the gem in the hilt of the sword, where
the hilt of the blade meet is beginning to glow, but cracking
as the sword is vibrating in place, as if it's struggling to
remain stabbed into the floor. Potentials begin to move, the
eye starts to shift in place as if it's trying to look around as
its mouth moves around the blade as you see the eyes having
trouble looking around the room because it's currently impaled
on the floor. And you see as the tendrils
begin to move, the cracks in the room begin to glow as a wall of
purple fire emits from the center and expand outwards.
Everyone make me a dexterity saving of ADC 14.
It's an 18 for Boran as he sholts behind a pillar.
Mylan gets a 15 as he sprints away.
Castle got a four. And Vivian got a 10, so she's
just stuck there. As a four foot high wall of
purple fire myths throughout the whole room, those who fail take
three points of fire damage. Vivian, yours is halves.
You take one point of fire damage, half of round down
because you are resistant to fire and you see that the
beholder begins to move and jostle in place.
I'm going to need everyone to roll initiative as the destroyed
beating up beholder tries to remove itself from the floor.
Vivian, 15. 18 for Boram. I got a 1313.
As we start at the top of the round, as the sword is vibrating
violently, you see that it tries to look around, but as the
eyeball tends to move as it is impaled on the sword, you see
the body shifts in your direction as if the turning of
the eyes instead moving the body rather than the eye looking in
the direction it wants to go to. You see that some of the
tendrils that still have eyeballs still on it begin to
look around frantically. 1 looks at you, Vivian, the other one
looks at Myelin, and then you see the tendrils that don't you
have eyes are flailing and actively bleeding.
We're going to start and hop it around on Initiative 20, which
is the session, and the session is ending here.
Yeah. We're waiting for it.
That's. A funny way.
To put it, yeah. And the session's going to use
ending the session. Yes.
The most powerful move in the game.
Sorry if it killed us again. That was awesome dude.
Well, I thought you guys would start fighting it this session.
Library way too interesting. Yeah, library.
Very interesting. I am looking forward to this.
I got some stuff to talk about and you have to show about it.
Some little fun facts. Also, I wondered if you guys
noticed something with the imagery before the counter.
Jared, do you know? I feel like you would know
because we talked about it briefly.
Yeah. What are you?
What are you thinking?
I want to see the other. What are you thinking?
Well, we should probably, I already know what it is, but we
should ask the other guys is. It all like the circle
explosions and the scuff marks. Are we talking about the color
itself? Nope.
The resemblance of the beholder.
So I'll just lay it out there. So basically when we were
creating our logo, when we made it, we had three options.
And one of the options, Tony was like, oh, we got to do that one.
No, no reason, no reason, no reason.
So our logo is a sword stabbed into a dice.
Oh, and now we show up into a room and it's a sword stabbed
into it, beholden. And it also has the colours of
our old original logo, which I thought was funny.
Dan knows me so well, but this reveal was planned before the
logo was there. And I was like, because this is
a key point that you guys have come across.
And I was like, that would be awesome.
As if it was in plain sight, no. Yeah.
We'll talk about more of it in the after show, but.
Yeah. Recommendations that we got this
week. I did see Undertone in theaters,
and it's about a podcaster doing a podcast about horror stuff,
and as she's doing a podcast about it, things start going
crazy. So as podcasters ourselves, you
know, we're pretty spooky. I think it's like, it's like a
classic horror movie with a really fun twist on the way they
tell the story. So that's cool.
There's a lot of proximity effect stuff that you typically
get with podcasting overall, the sound effects.
So it's very interesting from a effects point of view.
And the microphone is magical and the stories they tell come
to life. But it's good.
It's like, I think it's like a 7 1/2 out of 10, something like
that. Nice.
It's funny because it does have a 72% rating on Rotten Tomatoes.
Wow. Those are really wow.
I'm just that good of a critic, I guess.
But that's my recommendation. Everybody go see it.
It's a fun watch, but you know what time it is.
Spin that wheel. Of intros.
Maybe you'll be one of us.
For a while, wow, wow, wow, wow, and we got.
Off of his name, you're not allowed to have another.
One wow dude. And join with me today are the
other four favorite WWE wrestling moves, starting with
the Swanton Bomb off the top robes Jared.
Wrestling moves? Hell yeah.
Wrestling moves. And with that, I think we're out
of here. Everyone give your most
strawberry goodbye, hey? Guys, have fun up there.
See you later. I love your brains.
Don't come back dead. Thanks, Dad.
Welcome back to another round of Patreon shout outs.
Y'all Just sit back and relax as I read out these names.
The Bloodshot Bandits are first. I heard this secret group once
assisted some mighty heroes back in the day when the Christo was
trying to take over. Some people say this
organization still works in secret to this day, but I got to
see it, to believe it. If you do exist, then come by my
place and I'll give y'all some magic items.
Artemis the fighter guardian and Kenny Joe Hunter, Scala,
gentlemen and adventurer. The give gunslinger.
Alistair Jacobs. I don't know how to do a British
accent, sorry. Also the dread Lord drama.
The highest of elves. Astro, the finest of finderies
this side of Umbrea. The rogue Changerland.
Sly Knock. Mock Novo's biggest competition.
Brandy Woodburner, the wine wielding wood elf Lord
Knotbreaker the dwarven fighter, a pony, Lightbringer Alvin,
cleric of Corella Rethean the purple hermit has entered the
battlefield. And of course Jason R.
Next are the City College alumni, those wanted to visit
and share notes with the Wizards over there.
I heard they make some crazy good potions.
Across the Everton Sea we got Mongol the Yeti giant, Sergio
the retired knight, Punk the Vagabond.
By David Lachance. Bruce, Charlie Vexche the gnome
sorcerer and Isaiah Crane the architect of tall.
And then last but not least, our hombre heroes.
Y'all better stop by to see me for health potions before you go
on adventuring into those dungeons.
I'm looking at you man with glass.
Jesus the frost dragon bone warlock, Johnny Tah, John
Carroll art the iron ammo Drown the barbarian mobster.
Cypress Daewin, A capybara. Circle of the Forest Druid.
Any master of weapons. Young Battle Bone, the bombastic
Brigadia barbarian. Afork, Morgad the unbroken half
giant Barbarian, Gad the Lizard Folk Room Night flick the
warlock Kutensi knows Cajun French better than me.
Bri Carlson, Balasar Turner, all the Eldrick nod, dragonborn,
Brom, iron spud, the battle out end.
I have 4 barbarian with an unbreakable appetite for glory.
Thank you all for joining along. We always appreciate you
adventuring with us. But until next time I'm going to
go mix some potions. Au revoir.