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Hello everybody, welcome back to
DD44. 

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I am your DM Tony, and joining 
with me today are the other. 

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Famous signature moves I put in 
suffer upon my enemy, for he is 

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standing between me and Glory at
the top of the ladder on the 

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cage with the hanging suitcase 
full of a bazillion dollars. 

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He's the one and only ripped, 
physically fit muscular cheese. 

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Oh yeah, brother. 
Mylan reporting in. 

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And so my favorite wrestling 
move was the Stone Cold Stunner.

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It's a classic. 
It's one of the the greatest. 

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So Dan throwing it over to you. 
What do you got? 

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Hello everybody, my name is Dan,
I play Bo Ram Dumore, you bog 

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Frogger Tifiser and I'm the. 619
of this podcast mysterious yes 

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thank you. 
He's my favorite so I was like 

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I'll just I'll just go with Rey 
Mysterio. 

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I don't. 
I don't know wrestling moves 

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very well, but I know Rey 
Mysterio. 

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We're going to pass it off to 
someone who would probably knows

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a lot more than I do on this 
subject, Alec. 

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Yeah, my name is Alec. 
I play Caswell in relief and my 

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go to wrestling move is the one 
the only the People's Elbow by 

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Dwayne The Rock Johnson. 
It's a classic. 

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Love it. 
It's great move. 

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Hell yeah. 
What about you, Kylie? 

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I'm Kylie, I play Vivian. 
I don't watch wrestling. 

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All I know is Matt Hardy. 
That's it. 

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My choice comes from Google AI 
Overview and I'm picking the 

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Frankensteiner because I read 
Frankenstein this year and I 

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like that. 
So that's probably pretty good. 

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How about you, Tony? 
I'm going with the VIP, the one 

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and only Mankind Mcfoley with 
the Mandible Claw, performed by 

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Mr. Sacco himself. 
It's a good one. 

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You know what, now that I think 
about it, Kylie gotten us into 

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some animes. 
We need to get her into 

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wrestling to just like even out 
the balance, you know what I'm 

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saying? 
We watch her WrestleMania 

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together. 
They're basically like buff 

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anime girls. 
It is required that if you were 

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going to play a villain in 
Dungeons and Dragons, you need 

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to watch wrestling. 
I guess Vivians getting a 

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villain arc. 
Here we go. 

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Yeah, Oh, who was that by? 
Who was that By who? 

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Who presented that option? 
Who do you think they're just 

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stealing the wheel, Marcus? 
This is their third time on the 

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wheel. 
Marcus Kendrick. 

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Was not. 
I don't know if that's actually.

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Marcus Kendrick Marcus Kendrick 
Brothers. 

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Thank you, Marcus. 
That was a, that was a really 

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good one. 
And you know the deal before we 

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get to the recap. 
We're gonna do the wrong deal. 

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Oh, brother. 
Today's rundown is brought to 

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you by Dan. 
I prepped. 

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It's brought to you by Dan. 
Point to myself Hello everybody.

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It's that time of year we're 
doing an art contest. 

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We need fan art is my favorite 
part of podcasting. 

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It's the only reason I do 
podcasting, to see fan art from 

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you wonderful people. 
And we have something special, 

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though it's going to start in 
May and it's going to end in 

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May. 
We will have a submission link 

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in the Discord, so you must join
the Discord to submit in that 

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area, but you will get 
disqualified if you do not 

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follow this rule. 
You must draw things from the 

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comments of this episode, so go 
down below, comment what you 

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would like to see done of fan 
art from either this campaign or

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the last campaign, and whoever 
draws the best one will do a 

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video on it and will vote on it.
Will get a special loot box that

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includes a lot of items from 
past loot boxes and other things

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that you know relate to D&D. 
So check that out in May. 

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But for now join the discord and
we will already have a section 

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up where you can start talking 
about what you want to draw. 

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But without further ado, it is 
time for the recap. 

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In a cave where Bo ram 
identifies a force ladder in, 

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the group travels across the 
weird water. 

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In a keel boat, one red panda 
discovers what it's like to eat 

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magic purple leaves. 
A pink tee fling talks it up 

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with an underdog jellyfish as 
the group checks out books at a 

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creepy library on the 3rd floor.
While a bronze Aladrin brushes 

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up on human arcane history, Oram
discovers some crazy acid. 

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Cassel warns the group to be 
careful. 

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Vivian disrupts the magic circle
holding a zombie beholder at Bay

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with Garrick's sword in it, 
possibly doing the party to a 

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total party kill. 
And Milan finds a wicked cool 

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dinosaur book Bard play the 
intro. 

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Disgraced in the heartland, the 
star could set things right, 

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manufacture the magical, and 
return a solar light. 

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Brahma, scorched, fractured 
forest, the twilight in 

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discourse glands, the rivers 
that bleed in the swamp of the 

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seed and rimmers. 
Help us conquer the shadow God 

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with a bright bow. 
We'll find where we belong. 

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But what will lead us when all 
our secrets are gone? 

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Bonjour Bon Soire and Aurevoir 
and welcome to the land of 

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Umbrea in Bo ram yo bog frogger 
Timiser. 

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Enjoy. 
Whammy's a rich Rd. pompous 

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paladin, ravenous reppana and 
the gramophone in the sky. 

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And this is D and D4 O 4. 
Boyos Girl O Welcome to session 

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22, where we pick up the top of 
the round of initiative where 

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the session was ended on the 
Lair action. 

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Now picking up on the same 
initiative. 

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Initiative 20. 
Before the four of you in the 

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center of this room once glowed 
a powerful glitching glyph that 

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has disappeared, now awakening 
this destroyed, decrepit, 

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impaled beholder. 
The beholder is currently pinned

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to the floor by the sword. 
The sword is stabbed through the

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main eye out its mouth into the 
floor as it's standing like some

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sort of token totem or ornament 
in the room. 

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Its body is moving from left to 
right while the sword remains 

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stuck in the floor, but it is 
wobbling within the crushed 

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stone. 
The combat initiated as a radial

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A wall of purple fire emanated 
from the center of the room that

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everyone had to make a saving 
throw for before taking fire 

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damage. 
There's two things I would like 

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to mention to you before we go 
into this fight. 

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One, every major combat that we 
have, all the creatures rolls 

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will be made above the table. 
No roll will be hidden, and thus

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the dice truly tell the story 
here. 

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If one's fate should be decided 
to a mechanic of the fight is 

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that that that purple flame is 
not going to be the first time. 

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And if you would like to 
automatically succeed that role,

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which is a dexterity saving 
throw of ADC 14. 

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If you take the dodge action 
during your turn and at anytime 

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automatically succeed that 
saving throw. 

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The wall of fire was also 5 feet
high. 

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Do not go above that. 
Take that knowledge and use it 

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as you will, and we're going to 
go ahead and start the first 

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round of combat on Initiative 20
was that wall of fire. 

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We're going to move to 
Initiative 18, which is Bow Ram.

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Bow Ram, You are currently on 
the southeast part of the room 

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behind this pillar, which the 
fire did break away from as you 

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had some cover from it. 
Now, this beholder is terribly 

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mangled and destroyed and looks 
more undead than it does live. 

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What are you doing on your turn?
Vivian on deck on Initiative 15.

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Oh, no. 
All right. 

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Well, we're going to try some 
things out here, Vivian. 

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Try and get back. 
As I go 10 feet out past my 

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pillar and I'm going to cast in 
a 30 foot line past Vivian a 

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Tasha's Caustic brew and it will
have to make a Dexterity saving 

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throw or be covered in acid. 
Roll the six. 

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It does fail, so it is covered 
in acid. 

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It'll start taking acid damage 
on the start of its turns and 

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I'm going to move back behind 
the pillar after shouting that 

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to Vivian. 
And since I don't think I have 

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any bonus actions I can even do 
as that was my last spell slot 

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and I'm out of misty steps, I 
will end my turn. 

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Moving to of 15 as this thing is
now covered in acid as it begins

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to burn and the skein begins to 
melt away it's foul as if 1000 

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dead rats have been melting away
and rotting over years. 

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Vivian standing only 1015 feet 
away from this throbbing ball of

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meat with a sword sticking out 
of it. 

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What are you doing? 
Vivian's going to heed 4 Rams of

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ice and go. 
Yeah, sure, but before she runs 

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away, she's going to take her 
bow at the beholder and try to 

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shoot it. 
Got a 20, not a Nat 20X, and 

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that is going to do 6 points of 
damage. 

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I'm going to run back 15 feet 
towards where bow ram was, so 

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that's SE, and then I'm going to
use my hide action as I get 

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around the pillar for another 7 
feet around where bow ram is. 

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You will now run behind the 
pillar. 

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This pillar does provide full 
cover as we move to initiative 

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14, which is the beholder just 
before. 

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Here the beholder goes. 
It's going to take three acid 

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damage. 
Now I'm going to go on 

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initiative order here. 
Go around, please roll me AD 20.

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Let me know if you get a 14 or 
higher. 5. 

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Nothing happens as the beholder 
begins to wriggle in place and 

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the sword becomes looser. 
It is still currently stuck in 

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place, but now you hear gargled 
screaming as if it's choking on 

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the blade itself as blood begins
to spew out of its mangled 

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hanging about as it begins to 
shake in place. 

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00:10:04,600 --> 00:10:07,040
We're going to move to 
Initiative 13 Castle. 

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The beholder is currently 
looking at Borim, OR. 

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You don't know where it's 
looking so it's main eye almost 

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seems rendered because of the 
blade that is sticking through 

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it. 
Now the other tendrils, some of 

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them have eyes, some of them do 
not as they look like they were 

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cut off or destroyed. 
You see about 9 loose arms just 

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kind of flailing. 
This thing is like flailing in 

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place so it's technically not 
looking at anything. 

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However, seeing how many eyes it
does have, you get the sense and

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you have knowledge of beholders.
They're not uncommon to hear 

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about. 
This thing can potentially 

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always see everything with the 
amount of eyes it has. 

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OK so if I am familiar with 
beholders, would I know what 

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type of damage they'd normally 
inflict on to people? 

183
00:10:51,520 --> 00:10:55,160
Give me a history check of ADC 
13. 

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00:10:55,360 --> 00:10:58,360
It's A7. 
You do know they shoot lasers as

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textbooks and tomes? 
Would suggest on history of it, 

186
00:11:01,520 --> 00:11:04,240
but you're not sure if it's 
anything specific. 

187
00:11:04,440 --> 00:11:09,080
OK So what I will do is as an 
action I'm going to cast Sacred 

188
00:11:09,080 --> 00:11:11,560
Flame. 
A flame, like radiance, descends

189
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on a creature that you can see 
within range. 

190
00:11:13,720 --> 00:11:17,080
A target must succeed on a 
Dexterity saving throw or take 

191
00:11:17,080 --> 00:11:20,920
1D8 radiant damage. 
The target gains no benefit of 

192
00:11:20,920 --> 00:11:23,880
half covered 3/4 cover. 
By the way, I'm sorry Boram, it 

193
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automatically fails because it 
is considered restrained because

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of the sword. 
So Boram, your Tasha has cost 

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would have automatically 
succeeded. 

196
00:11:30,960 --> 00:11:32,760
I just forgot that real fun 
fact. 

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00:11:33,000 --> 00:11:35,640
Oh yeah, it's yeah, because 
currently restrained by the 

198
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source, so that automatically 
fails and your spell goes off. 

199
00:11:38,480 --> 00:11:42,800
Nice, so that's going to be 7 
radiant damage and that will be 

200
00:11:42,800 --> 00:11:45,720
my turn. 
Moving to Initiative 13, Mylan 

201
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He. 
Ducked behind a desk and now 

202
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after hearing all the commotion 
he kind of peeks his head out 

203
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and is real nervous seeing this 
thing shake back and forth. 

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Is a bit worried to act. 
If I recall, the floating desks 

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are. 
There is one that's 15 feet high

206
00:12:02,160 --> 00:12:03,800
and there's another one that's 
30 feet high. 

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00:12:03,880 --> 00:12:06,840
That's what I was open for, 
Mylan after seeing all the fire.

208
00:12:06,840 --> 00:12:13,160
He's going to run out from 
behind his cover and misty step 

209
00:12:13,320 --> 00:12:17,480
as a bonus action up into the 
floating desk. 

210
00:12:17,480 --> 00:12:20,400
What kind of desk is it? 
This is an alchemy desk, yes? 

211
00:12:20,480 --> 00:12:22,760
Perfect. 
And he's going to poof up to 

212
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there and now he has kind of a 
top view down on everything. 

213
00:12:27,760 --> 00:12:30,960
Is anyone look like they're in 
trouble currently? 

214
00:12:31,040 --> 00:12:34,440
Do I notice that the monster's 
looking at anybody or about to 

215
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pounce on anybody? 
Same information to Kassel. 

216
00:12:37,760 --> 00:12:40,080
You don't know if it's looking 
at anything, but it has a lot of

217
00:12:40,080 --> 00:12:42,360
eyeballs, so you can assume that
I can see everywhere. 

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00:12:42,480 --> 00:12:45,960
In that case, once Mylan gets 
his eyes on this monstrosity and

219
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shaking back and forth, he is 
going to reach out with his 

220
00:12:49,920 --> 00:12:53,440
hand, try to cast disorienting 
whispers. 

221
00:12:53,440 --> 00:12:58,720
So he reaches out and whispers a
melody to the creature. 

222
00:12:58,920 --> 00:13:02,640
OK, has to do a wisdom saving 
throw, which I know Beholders 

223
00:13:02,640 --> 00:13:05,200
isn't probably going to work, 
but Myla doesn't know that so 

224
00:13:05,200 --> 00:13:07,440
he's going to give it a try. 
Got a 16. 

225
00:13:07,520 --> 00:13:11,640
So it has to takes half of nine 
damage. 

226
00:13:11,720 --> 00:13:16,120
So half nine is 4 1/2 rounds 
down is 4. 

227
00:13:16,200 --> 00:13:20,360
So Vivian and Beau Rim are kind 
of to his left and castles off a

228
00:13:20,360 --> 00:13:21,960
little bit to his right, and 
he's going to shut down. 

229
00:13:22,200 --> 00:13:25,000
What did you do? 
And that's going to be at the 

230
00:13:25,000 --> 00:13:27,080
end of his turn. 
As you move to initiative 20, 

231
00:13:27,080 --> 00:13:30,440
which is a layer action as 
another wave of purple fire 

232
00:13:30,520 --> 00:13:35,040
emanates from the center, from 
the sword and extends to the 

233
00:13:35,040 --> 00:13:36,960
edge of the room. 
Hassle only. 

234
00:13:36,960 --> 00:13:41,760
You need to make a Dexterity 
saving throw of ADC 14 as Boram,

235
00:13:41,960 --> 00:13:45,400
Vivian are behind full cover and
Mylan is 15 feet on top of a 

236
00:13:45,400 --> 00:13:47,640
desk. 
I got a 13 because I have -1 to 

237
00:13:47,640 --> 00:13:51,920
decks. 
We're going to take three points

238
00:13:51,920 --> 00:13:54,160
of fire damage as. 
Wow. 

239
00:13:54,400 --> 00:13:57,320
As the flame just bursts out 
quicker than you expected before

240
00:13:57,320 --> 00:14:00,520
you can jump over it or move out
of the way behind something. 

241
00:14:00,560 --> 00:14:04,120
Moving to initiative 18 which is
Bo Ram with Vivian on deck. 

242
00:14:04,280 --> 00:14:06,640
Bo Ram, what are you doing? 
Marlin as I see him up on the 

243
00:14:06,640 --> 00:14:10,120
desk now, safety first as you 
see him put his goggles on and 

244
00:14:10,120 --> 00:14:12,560
his lab coat is already up to 
his nose. 

245
00:14:12,960 --> 00:14:16,320
Oh man, I wanted to wait on 
this, maybe investigated a bit 

246
00:14:16,320 --> 00:14:19,000
but I don't care to stay here 
any longer with this. 

247
00:14:19,040 --> 00:14:24,200
Bo Ram will get out from behind 
full cover and go 15 feet closer

248
00:14:24,320 --> 00:14:27,920
to the spa holder and he tosses 
that greater acid vial that he 

249
00:14:27,920 --> 00:14:29,560
just got onto. 
Good. 

250
00:14:30,120 --> 00:14:33,760
OK, you go ahead and throw. 
It needs to make a saving throw 

251
00:14:33,760 --> 00:14:35,600
of what, ADC 14? 
That's 30. 

252
00:14:35,680 --> 00:14:37,880
But it automatically fails 
because it's restrained. 

253
00:14:37,880 --> 00:14:39,160
It is restrained. 
Absolutely. 

254
00:14:39,160 --> 00:14:43,160
Go ahead and roll that damage. 
And that is going to be 33 

255
00:14:43,160 --> 00:14:46,040
points of acid damage as it 
crashes on to the holder. 

256
00:14:47,440 --> 00:14:53,960
As the acid crashes down onto 
the beholder, as it begins to 

257
00:14:53,960 --> 00:14:57,480
flail more and you see the 
sword, it's almost like shaking 

258
00:14:57,480 --> 00:15:00,040
loose as it's violently 
shrieking in pain. 

259
00:15:00,200 --> 00:15:03,760
The gibberish becomes louder and
louder as you hear its teeth 

260
00:15:03,760 --> 00:15:05,680
slamming on the steel of the 
sword. 

261
00:15:05,760 --> 00:15:08,840
And as acid is like flickering 
all around but where I'm just 

262
00:15:08,840 --> 00:15:11,600
kind of like tumbling away from 
it back behind the pillar. 

263
00:15:12,360 --> 00:15:13,840
This thing's scary. 
All right. 

264
00:15:13,840 --> 00:15:15,520
Who's next? 
As I end my turn. 

265
00:15:15,680 --> 00:15:19,120
As we move to Vivian. 
Vivian's just going to grumble 

266
00:15:19,120 --> 00:15:20,680
under our breath. 
Safety. 

267
00:15:20,680 --> 00:15:23,600
What the heck is that all about?
Now for my sneak attack. 

268
00:15:23,680 --> 00:15:27,000
Since I'm behind the pillar, do 
I pop out briefly so I can aim 

269
00:15:27,000 --> 00:15:28,280
my bow? 
Absolutely. 

270
00:15:28,360 --> 00:15:32,240
It's just going to pop out eight
feet towards kind of the West 

271
00:15:32,240 --> 00:15:35,680
part of the pillar, Southwest. 
I'm going to use my short bow to

272
00:15:35,920 --> 00:15:38,080
attack the beholder. 
I'm about 30 feet away. 

273
00:15:38,240 --> 00:15:42,360
I've got a 17 and a Nat 20. 
Natural 20 so you know the 

274
00:15:42,360 --> 00:15:43,920
rules. 
With the crit you get the full 

275
00:15:43,920 --> 00:15:46,160
damage of the weapon plus 
whatever you roll. 

276
00:15:46,160 --> 00:15:49,880
So a sharp, if I'm not mistaken,
is 1D6 damage. 

277
00:15:50,080 --> 00:15:54,240
Damage is 3 and my sick attack 
damage is 11 and because it's a 

278
00:15:54,240 --> 00:15:58,560
crit I get Max of every 
everything else plus my 2 

279
00:15:58,560 --> 00:16:02,600
dexterity which thanks to 
everybody adding is 36 points of

280
00:16:02,600 --> 00:16:09,200
damage. 34. 34 points of damage.
34 points of piercing damage as 

281
00:16:09,200 --> 00:16:12,920
the arrow pierces into the eye 
of the beholder. 

282
00:16:13,720 --> 00:16:15,200
What else are you doing on your 
turn? 

283
00:16:15,520 --> 00:16:18,680
Vivian's really hyped from that.
She's going to scoot right back 

284
00:16:18,680 --> 00:16:20,800
in, using the Hide action as her
bonus action. 

285
00:16:21,440 --> 00:16:25,200
As we move to Initiative 14, the
Beholder takes three points of 

286
00:16:25,200 --> 00:16:27,080
acid damage from Tasha's 
costing. 

287
00:16:27,520 --> 00:16:28,720
Oh wait, you have to roll, 
right? 

288
00:16:28,840 --> 00:16:32,200
Oh yes, as it takes five more 
points of acid damage. 

289
00:16:32,200 --> 00:16:37,880
Five points of acid damage. 
As it's burning, it loosens from

290
00:16:37,880 --> 00:16:41,040
the hardened marble crushed 
beneath where the sword is 

291
00:16:41,040 --> 00:16:45,680
stabbed and it floats into the 
air as the sword now is spinning

292
00:16:45,680 --> 00:16:49,880
within the body and it begins to
look around as it looks almost 

293
00:16:50,240 --> 00:16:52,960
moving erratically as if it was 
scared. 

294
00:16:53,160 --> 00:16:57,400
It's looking left and right and 
then the tendrils are trying to 

295
00:16:57,400 --> 00:17:01,000
look and scan the room as it's 
sharply turning, looking and 

296
00:17:01,000 --> 00:17:04,200
checking its corners. 
Vivian, roll me AD 20 and let me

297
00:17:04,200 --> 00:17:06,640
know if you get a 14 or higher. 
15. 

298
00:17:06,839 --> 00:17:10,880
You are now going to roll me one
D4 two and one more time. 

299
00:17:10,880 --> 00:17:14,240
Roll me AD 4 is there's two 
available targets 1 and 2 is 

300
00:17:14,240 --> 00:17:16,520
Castle 3 and 4 is Mylan. 
No What? 

301
00:17:16,680 --> 00:17:20,560
The. 
Fuck, this is all on you, 

302
00:17:20,560 --> 00:17:26,079
Vivian. 
Kazul as a one of the tendrils 

303
00:17:26,240 --> 00:17:29,920
looks around the room, one of 
the eyes open from the creased 

304
00:17:29,920 --> 00:17:34,360
scoop, once keeping it shut pops
out and shoots a beam at you. 

305
00:17:34,640 --> 00:17:37,480
You're going to make me a 
constitution saving throw of ADC

306
00:17:37,480 --> 00:17:40,960
1411. 
You fail as you are now 

307
00:17:41,200 --> 00:17:45,520
paralyzed as you almost freeze 
in place and your sword drops to

308
00:17:45,520 --> 00:17:49,160
the 4th. 
At the end of your turns you can

309
00:17:49,160 --> 00:17:52,680
roll another Constitution saving
throw with DC-14 to become 

310
00:17:52,680 --> 00:17:56,880
unparalysed and this lasts for 
up to a minute which is 10 

311
00:17:56,880 --> 00:17:59,200
rounds. 
We are currently on round two. 

312
00:17:59,360 --> 00:18:04,960
It is then going to move 20 feet
into the air and closer to the 

313
00:18:04,960 --> 00:18:09,000
southwest part of the room. 
Mylan, you are 5 feet below it 

314
00:18:09,000 --> 00:18:12,760
as you are on this floating desk
and you see this ball of flesh 

315
00:18:12,960 --> 00:18:16,120
with the sword still through the
eye and coming out of its mouth 

316
00:18:16,440 --> 00:18:20,720
as it's like almost on your 
level as it's approaching your 

317
00:18:20,720 --> 00:18:22,440
area. 
And we are now moving to 

318
00:18:22,440 --> 00:18:25,560
Initiative 13, which is CASL. 
Casl, go ahead and make the 

319
00:18:25,560 --> 00:18:28,040
Constitution Save me. 
Throw with DC-14 or remain 

320
00:18:28,160 --> 00:18:32,880
paralyzed. 21, you are no longer
paralyzed, but you do miss this 

321
00:18:32,880 --> 00:18:36,080
term because it happens at the 
end of your turn as we move to 

322
00:18:36,080 --> 00:18:38,320
Myelin with the layer action on 
deck. 

323
00:18:38,320 --> 00:18:40,160
What are you doing? 
I guess free action. 

324
00:18:40,160 --> 00:18:41,920
What is on the desk that I'm 
standing on? 

325
00:18:42,640 --> 00:18:46,000
A bunch of files filled with 
liquid with blueprints you can't

326
00:18:46,000 --> 00:18:49,280
understand. 
I look down at the ground, my 

327
00:18:49,280 --> 00:18:52,280
feet kind of shuffle around with
the paper kind of loose beneath 

328
00:18:52,280 --> 00:18:55,920
my feet. 
And as I do that, I realize, oh,

329
00:18:55,960 --> 00:18:58,360
wait a minute, I have something 
in my back pocket and I take it 

330
00:18:58,360 --> 00:19:02,680
out and it's a scroll and it's 
the ice knife scroll and I'm 

331
00:19:02,680 --> 00:19:03,680
going to Chuck it. 
Well. 

332
00:19:03,880 --> 00:19:06,240
You need to cast it. 
Yeah, yeah, yeah. 

333
00:19:06,320 --> 00:19:09,160
Now you need to make a check 
here. 

334
00:19:09,240 --> 00:19:10,880
I have to make a check. 
Or scrolls. 

335
00:19:10,880 --> 00:19:13,800
You have to make an intelligence
check first to pass based on the

336
00:19:13,800 --> 00:19:15,640
level. 
Yeah, the level 1 ice knife. 

337
00:19:15,640 --> 00:19:19,120
So go ahead, you're going to 
make me a Intelligence saving 

338
00:19:19,120 --> 00:19:23,560
throw of the DC-10. 21. 
You are able to cast a spell Ice

339
00:19:23,560 --> 00:19:25,200
Knife. 
You create a Shard of ice and 

340
00:19:25,200 --> 00:19:26,760
fling it at the creature within 
range. 

341
00:19:26,840 --> 00:19:29,080
You make a range spell attack 
against the target. 

342
00:19:29,080 --> 00:19:32,560
On the hit, it takes 1D10 
piercing damage, hit or miss. 

343
00:19:32,560 --> 00:19:36,080
The Shard then explodes and each
creature within 5 feet must 

344
00:19:36,080 --> 00:19:39,840
exceed A Dexterity saving throw 
or take 2D6 coal damage. 

345
00:19:39,840 --> 00:19:43,160
Go ahead and roll to hit. 
Mylan takes out a scroll and he 

346
00:19:43,160 --> 00:19:48,800
has to sound out some of the 
words ice knife and then that's 

347
00:19:48,800 --> 00:19:51,520
what causes it to conjure, so I 
have to now hit with it, 

348
00:19:51,520 --> 00:19:52,800
correct? 
Yeah, you're going to make a 

349
00:19:52,800 --> 00:19:56,000
range spell attack here. 24 to 
hit. 

350
00:19:56,080 --> 00:20:00,560
It's does 7 points of damage. 
Seven points of piercing. 

351
00:20:00,560 --> 00:20:03,840
It needs to make a Dexterity 
saving throw. 

352
00:20:04,000 --> 00:20:06,120
DC 13 because that's your spell 
modifier. 

353
00:20:06,200 --> 00:20:09,520
Passes with a 16 and does not 
take that additional. 

354
00:20:10,920 --> 00:20:17,200
As this knife pierces its body. 
I'm going to spend one of my 

355
00:20:17,440 --> 00:20:21,480
psionic dice, mine's going to 
Misty Step N to the cabinet that

356
00:20:21,480 --> 00:20:25,480
had all the potions and acid and
whatever else on it and kind of 

357
00:20:25,480 --> 00:20:29,040
stay as high as you can on that.
And he's going to wait there as 

358
00:20:29,040 --> 00:20:31,440
he looks down at Castle Castle, 
crank it up. 

359
00:20:31,600 --> 00:20:33,200
We got things to do. 
No time for a nap. 

360
00:20:33,200 --> 00:20:35,240
Nap. 
I'm not laying down. 

361
00:20:35,840 --> 00:20:38,360
You sleep with your eyes open. 
I was paralyzed. 

362
00:20:38,360 --> 00:20:40,200
I'm standing up. 
That's how you sleep. 

363
00:20:40,480 --> 00:20:42,520
I've seen you. 
As we move to initiative 20, 

364
00:20:42,520 --> 00:20:45,920
which is a layer action as a 
horizontal flame radiates out 

365
00:20:45,920 --> 00:20:48,160
from the center of the sword, 
nobody has to make any checks 

366
00:20:48,160 --> 00:20:50,680
here because nobody's on the 
same level as it or within 5 

367
00:20:50,680 --> 00:20:53,360
feet of it, and it's going to go
to Initiative 18, bow ram. 

368
00:20:53,520 --> 00:20:55,440
Bow Ram pops out from behind the
pillar. 

369
00:20:55,560 --> 00:20:57,320
It's like, all right. 
You ain't never seen anything 

370
00:20:57,320 --> 00:21:00,080
like this though, and I'm going 
to shoot a poison spray at it. 

371
00:21:00,240 --> 00:21:03,720
Roll it. 
And that 20 has to take 13 

372
00:21:03,720 --> 00:21:07,000
points of poison damage. 14 
points. 

373
00:21:07,360 --> 00:21:08,360
Nothing. 
Yep. 

374
00:21:08,720 --> 00:21:10,120
You see, I. 
Had a feeling. 

375
00:21:10,440 --> 00:21:14,800
That it does not affect it and 
the poison drips onto the floor.

376
00:21:14,840 --> 00:21:17,800
Oh, you like that? 
Oh shit is bad baby. 

377
00:21:17,800 --> 00:21:21,040
Run more. 
Before you make the second-half 

378
00:21:21,040 --> 00:21:25,240
of your movement, it is looking 
at you and it speaks in common 

379
00:21:25,360 --> 00:21:29,880
as your presence is revealed. 
Filming Filthy Treacherous. 

380
00:21:31,320 --> 00:21:34,040
And it's going to use a reaction
to that attack. 

381
00:21:34,320 --> 00:21:36,440
Oh boy. 
You see as if it's looking 

382
00:21:36,440 --> 00:21:39,600
around very sharply. 
It looks at you with its words 

383
00:21:39,640 --> 00:21:43,320
almost stabbing like knives. 
You get the sense that it does 

384
00:21:43,320 --> 00:21:45,760
not like you, but it does not 
want to be near you and 

385
00:21:45,760 --> 00:21:50,240
instantly moves and moves in the
opposite direction. 20 feet past

386
00:21:50,240 --> 00:21:54,040
Castle and more close to the 
Myelin has its main eye where 

387
00:21:54,040 --> 00:21:57,040
the sword is is definitely 
focused more on you in. 

388
00:21:57,360 --> 00:22:00,160
The world. 
Please roll me two D20 and let 

389
00:22:00,160 --> 00:22:01,760
me we know what the lower number
is. 

390
00:22:02,000 --> 00:22:04,520
And that one. 
As it like moves away from you 

391
00:22:04,520 --> 00:22:08,080
almost out of fear, you see one 
of the tendrils that it shot one

392
00:22:08,080 --> 00:22:10,440
of its beams from goes to aim at
you. 

393
00:22:10,640 --> 00:22:13,080
However, it does not have an eye
at the end of it and nothing 

394
00:22:13,080 --> 00:22:14,760
happens. 
And we're going to continue with

395
00:22:14,760 --> 00:22:16,880
your turn as that was its 
reaction. 

396
00:22:16,880 --> 00:22:18,800
Borum immediately rushes back to
the pillar. 

397
00:22:19,880 --> 00:22:22,040
Vivian, you catch that? 
Strange. 

398
00:22:22,320 --> 00:22:24,520
As I in my turn. 
Moving to Vivian on Initiative 

399
00:22:24,520 --> 00:22:28,400
15 with this beholder on deck. 
Evine's grabbing the pillar and 

400
00:22:28,400 --> 00:22:30,600
disbelief and goes what the hell
is that I? 

401
00:22:30,840 --> 00:22:33,440
Don't know lucky though. 
Yeah, no kidding. 

402
00:22:33,520 --> 00:22:36,240
This pillar's not too safe 
anymore and she's going to do 

403
00:22:36,240 --> 00:22:40,120
another pop out sneak attack. 
Go ahead and make a shore pro 

404
00:22:40,120 --> 00:22:47,560
attack with advantage. 17 and 
five will go. 1717 hits 17 + 2 

405
00:22:47,560 --> 00:22:52,080
from Dexterity. 19 points of 
damage, what else you doing on 

406
00:22:52,080 --> 00:22:54,920
your turn and? 
Again, like before she she's 

407
00:22:54,960 --> 00:22:57,680
going to hide, pop back into the
pillar. 

408
00:22:57,800 --> 00:23:00,960
Vivian and Boram hiding behind 
the column. 

409
00:23:00,960 --> 00:23:05,600
Interesting as we move Great 
strap back to the beholder 

410
00:23:05,880 --> 00:23:08,080
hassle. 
Please roll me AD 20. 

411
00:23:08,080 --> 00:23:09,680
Let me know if you get a 14 or 
higher. 

412
00:23:09,760 --> 00:23:10,880
Is it it's turn? 
It is. 

413
00:23:11,080 --> 00:23:13,880
It takes 7 points of acid 
damage. 

414
00:23:13,960 --> 00:23:16,440
I've got a Nat 20. 
Well criticals don't really 

415
00:23:16,440 --> 00:23:18,400
matter but it's going to shoot 
array. 

416
00:23:18,440 --> 00:23:21,960
Roll me another D4 one and two 
is U 3 and 4 is Mylan. 

417
00:23:22,120 --> 00:23:23,160
A1. 
That is you. 

418
00:23:23,200 --> 00:23:27,200
So now we're only one more D4, 
another one. 

419
00:23:28,240 --> 00:23:29,600
Romea. 
Romea. 

420
00:23:29,600 --> 00:23:32,920
Constitution Sammy over DC1420. 
2. 

421
00:23:33,360 --> 00:23:37,800
You are not paralyzed and this 
ray no longer effects you. 

422
00:23:37,800 --> 00:23:42,440
Moving forward, you see the one 
eyes looking at you and then 

423
00:23:42,440 --> 00:23:45,840
with almost like lightning 
speed, this giant ball of flesh 

424
00:23:45,840 --> 00:23:50,280
with a sword sticking out spins 
and barrels towards Mylan in his

425
00:23:50,280 --> 00:23:54,040
direction, almost using its body
like a spinning top with the 

426
00:23:54,040 --> 00:23:58,320
sword coming out on both sides. 
And it's going to attack Mylan 

427
00:23:59,000 --> 00:24:02,200
with A10 as it crashes into the 
shelf. 

428
00:24:02,240 --> 00:24:06,680
And you see the so it begins to 
like snap in place as all these 

429
00:24:06,680 --> 00:24:09,320
vials fall to the floor, the 
base of the shelf. 

430
00:24:09,440 --> 00:24:13,960
You see all this like acid begin
to corrode the floor around the 

431
00:24:13,960 --> 00:24:17,200
shelf and you see a gas begin to
rise up within it's spot. 

432
00:24:17,320 --> 00:24:19,960
I need a couple of green circles
here. 

433
00:24:20,080 --> 00:24:24,720
The light green is melting acid 
around it on the floor as the 

434
00:24:24,720 --> 00:24:28,480
dark green circle is a bunch of 
gas also on the floor slowly 

435
00:24:28,480 --> 00:24:29,880
rising up. 
We're going to move to 

436
00:24:29,880 --> 00:24:33,080
Initiative 13, guys. 
I would like to pick my sword 

437
00:24:33,080 --> 00:24:36,600
back up since I've dropped it, 
and then I'll turn and I'll look

438
00:24:36,600 --> 00:24:41,400
at the beholder and I'm going to
go ahead and cast another Sacred

439
00:24:41,400 --> 00:24:43,440
Flame. 
So it has to make a deck saving 

440
00:24:43,440 --> 00:24:46,040
throw of a DC-13. 
Fails with A2. 

441
00:24:46,440 --> 00:24:50,440
So that is another six radiant. 
Image awesome as we move to 

442
00:24:50,440 --> 00:24:52,920
Mylan. 
Mylan, you are in melee range of

443
00:24:52,920 --> 00:24:54,920
this thing. 
It is right in front of you. 

444
00:24:55,040 --> 00:24:58,720
It's teeth are chattering on the
blade as it's big eye. 

445
00:24:58,760 --> 00:25:02,360
Although you do not see an iris,
you feel like it's staring right

446
00:25:02,360 --> 00:25:03,880
at you. 
This thing looks like it could 

447
00:25:03,880 --> 00:25:07,960
swallow you whole if the bloody 
blade was not blocking its path.

448
00:25:08,080 --> 00:25:10,560
What are you doing? 
Mylan is like no, no, no, no, 

449
00:25:10,560 --> 00:25:13,520
hang on and then runs away. 
So what kind of opportunity 

450
00:25:13,520 --> 00:25:15,520
attack does he? 
Yeah, he's good, as you see 

451
00:25:15,520 --> 00:25:18,000
that. 
He spins in place as the blade 

452
00:25:18,000 --> 00:25:20,440
whirls around you. 
It's a 15 to hit. 

453
00:25:20,600 --> 00:25:24,400
We're going to take 7 points of 
slashing damage as the sword 

454
00:25:25,040 --> 00:25:27,080
grazes your body as you leap 
away. 

455
00:25:27,200 --> 00:25:30,760
We're then going to take 1D6 
bludgeon damage as you jump 15 

456
00:25:30,760 --> 00:25:34,240
feet onto the floor. 
If I do a reaction, I could 

457
00:25:34,240 --> 00:25:38,200
still do a spell, correct? 
Not if it's a level spell. 

458
00:25:38,200 --> 00:25:40,680
What's the reaction? 
It's my feet so this should 

459
00:25:40,680 --> 00:25:42,840
work. 
It's called psychic backlash. 

460
00:25:42,920 --> 00:25:46,120
Immediately after a creature you
can see hit you with an attack, 

461
00:25:46,200 --> 00:25:48,600
you can cast a reaction and 
expand one. 

462
00:25:48,600 --> 00:25:50,320
Psychic dice. 
So I'm down to 1. 

463
00:25:50,520 --> 00:25:54,920
Still I roll it and I reduce the
damage equal to two times the 

464
00:25:54,920 --> 00:25:56,560
number of rolled. 
Absolutely you can use a 

465
00:25:56,560 --> 00:26:00,240
reaction to a reaction as long 
as you hit those prerequisites. 

466
00:26:00,400 --> 00:26:03,120
Just so you know, you get your 
reaction back at the beginning 

467
00:26:03,120 --> 00:26:05,840
of your turn, so you would not 
have another reaction sold to 

468
00:26:05,840 --> 00:26:10,800
your turn again. 
So I rolled A5, so I get 10 

469
00:26:10,880 --> 00:26:12,600
absorbed damage or something 
like that, yeah. 

470
00:26:12,720 --> 00:26:15,000
So you absorb the whole blow as 
it spins in place. 

471
00:26:15,000 --> 00:26:17,720
You do not take that seven 
points of flat slashing damage, 

472
00:26:17,880 --> 00:26:20,320
but as you jump away, you did 
fall 15 feet. 

473
00:26:20,400 --> 00:26:24,200
For every 10 feet you take 1D6. 
So you can take 1D6 bludgeoning 

474
00:26:24,200 --> 00:26:26,840
damage here, and it's going to 
be two points of bludgeoning. 

475
00:26:26,840 --> 00:26:28,400
Damage there is the second part 
to the thing. 

476
00:26:28,520 --> 00:26:31,840
In addition, you can force the 
attacker to make a Wisdom saving

477
00:26:31,840 --> 00:26:34,400
throw. 
On a failed save, the attacker 

478
00:26:34,400 --> 00:26:38,280
takes the psychic damage equal 
to that number that I reduced. 

479
00:26:38,640 --> 00:26:42,360
14 he passes. 
Now Myland is on to the desk. 

480
00:26:42,480 --> 00:26:45,960
He looks back at the beholder, 
sticks his arm out, and casts 

481
00:26:45,960 --> 00:26:48,680
shatter on the puddle and 
everything that's down below, 

482
00:26:48,680 --> 00:26:52,920
hoping to splash up some of that
acid and rock and everything at 

483
00:26:52,920 --> 00:26:54,960
this beholder. 
What's the damage radius of 

484
00:26:54,960 --> 00:26:56,720
shatter? 
Glad you asked. 

485
00:26:56,880 --> 00:27:00,560
It is 10 feet. 
So he's above it, He's floating 

486
00:27:00,680 --> 00:27:02,560
15 feet in the air. 
OK, how about this? 

487
00:27:02,720 --> 00:27:05,280
Cast it on the blade that's 
sticking in his Dang mouth. 

488
00:27:05,560 --> 00:27:07,920
Sure. 
Hey, awesome. 

489
00:27:07,920 --> 00:27:10,200
All right, it must make a 
Constitution saving throw. 

490
00:27:10,320 --> 00:27:14,440
Roll the 15 so it passes. 
So it'll take 20 points of 

491
00:27:14,440 --> 00:27:16,320
damage. 
Haft. 

492
00:27:16,480 --> 00:27:20,360
It takes 10 points of damage and
you see that the sword that you 

493
00:27:20,360 --> 00:27:24,640
casted it on shatters in its 
mouth, and you see that the 

494
00:27:24,640 --> 00:27:27,520
thing almost does like a 
backflip in place. 

495
00:27:27,720 --> 00:27:31,240
And then you start to hear some 
laughter coming from the thing. 

496
00:27:34,360 --> 00:27:41,880
Your eyes lie to you. 
And it shrieks in a terrible 

497
00:27:41,920 --> 00:27:47,040
glass shattering pitch as you 
begin to see some of its skin 

498
00:27:47,040 --> 00:27:49,960
begin to reform, almost as if it
was healing. 

499
00:27:50,000 --> 00:27:52,320
I sit there and astonished at 
what just happened. 

500
00:27:52,440 --> 00:27:55,040
Mouth again. 
As we move to initiative 20, 

501
00:27:55,040 --> 00:27:58,920
there is no purple flame that 
emits because the sword is 

502
00:27:58,920 --> 00:28:02,880
destroyed as it's hilt falls 
onto the floor just outside of 

503
00:28:02,880 --> 00:28:05,160
the acid. 
As you see the bits of metal 

504
00:28:05,480 --> 00:28:09,440
begin to fall out of its mouth 
with its broken jaw, bloody 

505
00:28:09,440 --> 00:28:13,440
mouth, you can now see it's eye 
roll back into place and you see

506
00:28:13,440 --> 00:28:16,640
this stabbed iris that is 
gushing open. 

507
00:28:16,800 --> 00:28:21,320
However, it is now looking 
around and it clocks Castle, it 

508
00:28:21,320 --> 00:28:24,880
clocks Mylan and then you see it
looking at the pillar where 

509
00:28:24,880 --> 00:28:28,880
Goram and Vivian are hiding. 
Mylan, what did you just do? 

510
00:28:29,760 --> 00:28:33,000
Mylan. 
Scrunched down at this point. 

511
00:28:33,160 --> 00:28:37,160
All right, what are you doing? 
I would like to climb up halfway

512
00:28:37,160 --> 00:28:39,080
up the pillar if I can. 
Sure. 

513
00:28:39,160 --> 00:28:41,760
It's like destroyed enough where
you could definitely like get 

514
00:28:41,760 --> 00:28:44,040
your fingers and feet onto 
something like loose. 

515
00:28:44,080 --> 00:28:47,520
This room is very much destroyed
before you got here, and now 

516
00:28:47,520 --> 00:28:50,040
with the destroyed shelf and 
everything, it's looking way 

517
00:28:50,040 --> 00:28:51,800
worse. 
But yeah, you can definitely 

518
00:28:51,800 --> 00:28:53,680
start to climb up it. 
So it's gonna be half your 

519
00:28:53,680 --> 00:28:55,840
movement speed total, so you can
move up to 15 feet. 

520
00:28:57,400 --> 00:28:59,000
All right, I'm going to try 
something crazy. 

521
00:28:59,080 --> 00:29:01,600
Give me a SEC. 
And Boram goes around to the 

522
00:29:01,600 --> 00:29:03,760
north side of the pillar and 
climbs up 15 feet. 

523
00:29:03,760 --> 00:29:05,400
So he's on the same level as a 
beholder. 

524
00:29:05,400 --> 00:29:09,880
OK, Why? 
And because I cannot think of 

525
00:29:10,080 --> 00:29:14,040
anything else to do, Boram 
sticks the ladder sideways 

526
00:29:14,040 --> 00:29:18,800
against the pillar aimed at the 
beholder, and goes and extends 

527
00:29:18,800 --> 00:29:26,320
it 60 feet. 
Oh my God, dude, tell me it's 

528
00:29:26,320 --> 00:29:28,440
like a just a shotgun that just 
went off. 

529
00:29:29,320 --> 00:29:32,040
I just don't know how to rule 
this because that totally works 

530
00:29:32,040 --> 00:29:34,040
like the way he does. 
That might be the best thing 

531
00:29:34,040 --> 00:29:35,840
you've ever done. 
Maybe, I don't know yet. 

532
00:29:36,240 --> 00:29:38,760
That's pretty great. 
Why make a ruling? 

533
00:29:38,760 --> 00:29:41,680
I'm going to look up wall of 
force because wall of force 

534
00:29:41,680 --> 00:29:44,280
makes a 10 foot wall, right? 
What happens if you use wall of 

535
00:29:44,280 --> 00:29:47,400
force in a 5 foot corridor? 
Me in that position, I would 

536
00:29:47,400 --> 00:29:49,880
never fucking think about that. 
That's crazy. 

537
00:29:49,960 --> 00:29:54,600
Program as you extend this 
ladder like a shotgun. 

538
00:29:55,120 --> 00:29:58,920
The ladder shoots out as The 
thing is chittering on its teeth

539
00:29:58,920 --> 00:30:02,080
of its new found freedom. 
Now released from the sword it 

540
00:30:02,080 --> 00:30:04,840
gets pushed back as the ladder 
goes through the mouth. 

541
00:30:05,040 --> 00:30:08,840
As this beholder gets slammed up
against the wall with one feet 

542
00:30:09,160 --> 00:30:12,760
it is now immovable. 
As the ladder is immovable, I'm 

543
00:30:12,760 --> 00:30:17,280
going to treat this as fall 
damage is going to take 4D6 

544
00:30:17,280 --> 00:30:21,400
force damage per 10 feet. 
It is moved from the space it 

545
00:30:21,400 --> 00:30:25,600
got impaled on, and it is pinned
against the wall. 

546
00:30:25,640 --> 00:30:29,400
It is once again considered 
restrained, and it will stay 

547
00:30:29,400 --> 00:30:32,760
there until the ladder is 
retracted or the spell of the 

548
00:30:32,760 --> 00:30:37,200
ladder ends. 5 Force damage. 
It takes five points of force 

549
00:30:37,200 --> 00:30:41,120
damage and is restrained and 
pressed up against the wall. 

550
00:30:41,200 --> 00:30:44,920
As the shock of the cavern in 
the library like force has borne

551
00:30:44,920 --> 00:30:47,200
to almost fall as he's now like 
hanging off the ladder. 

552
00:30:47,400 --> 00:30:48,600
A ticket wire. 
Did it work? 

553
00:30:49,320 --> 00:30:52,560
As dust starts to reveal what 
happened in front of me. 

554
00:30:52,800 --> 00:30:55,080
Violence just got his hands over
his ears. 

555
00:30:55,200 --> 00:30:59,120
Bore him as you end your turn 
and move to Initiative 15. 

556
00:30:59,200 --> 00:31:02,640
Vivian, what are you doing? 
That was impressive. 

557
00:31:02,640 --> 00:31:05,920
Bore him, I got to say. 
Was it what happened? 

558
00:31:06,200 --> 00:31:08,240
Yo, you got him. 
You got him all right. 

559
00:31:08,440 --> 00:31:12,040
All right, good. 
Vivian's gonna run around the 

560
00:31:12,040 --> 00:31:15,480
pillar, She's going to go 
northwest close to her bow. 

561
00:31:15,480 --> 00:31:20,080
Ram is grabbing onto just on the
ground, so about 16 feet around 

562
00:31:20,080 --> 00:31:22,600
the pillar. 
Sneak attack again, add the 

563
00:31:22,600 --> 00:31:28,800
beholder while I can. 16 and A7,
so go 16 got three points of 

564
00:31:28,800 --> 00:31:35,080
piercing +5, so that's 9 + 2 for
Dex, it's 11 points of piercing.

565
00:31:35,360 --> 00:31:38,240
Vivian Zen gonna do what she's 
been doing this whole time, and 

566
00:31:38,240 --> 00:31:41,600
she's gonna go right back behind
Pillar Framework program. 

567
00:31:41,960 --> 00:31:45,280
Listen, I do what I do. 
As we move to initiative 14 

568
00:31:45,360 --> 00:31:49,280
Boren, how much acid damage 3. 
Points of acid damage. 

569
00:31:49,440 --> 00:31:52,560
As you see the main eye in the 
center of the beholder begins to

570
00:31:52,560 --> 00:31:56,480
look around franticly, see that 
it's tendrils begin to also 

571
00:31:56,480 --> 00:31:59,680
wiggle frantically. 
It is going to speak in a 

572
00:31:59,680 --> 00:32:07,200
muffled tone because it's 
chewing on a force ladder and it

573
00:32:07,200 --> 00:32:09,960
shoots lasers. 
Everybody roll me AD 20. 

574
00:32:09,960 --> 00:32:11,480
Let me know what the two highest
numbers are. 

575
00:32:11,680 --> 00:32:16,320
Except Vivian. 14. 15/8. 
Hassle and borem hassle. 

576
00:32:16,320 --> 00:32:20,560
Roll me AD 43. 
Roll me a Constitution saving 

577
00:32:20,560 --> 00:32:24,200
throw of ADC 14. 
I thought I was no longer 

578
00:32:24,400 --> 00:32:26,880
affected by the beam. 
You are not affecting by the 

579
00:32:26,880 --> 00:32:29,160
paralyzing ray. 
You are not being hit with the 

580
00:32:29,160 --> 00:32:31,440
paralyzing ray. 
That second D4 is. 

581
00:32:31,520 --> 00:32:33,400
You're rolling to see what beam 
hits you. 

582
00:32:33,600 --> 00:32:36,400
Constitution saving throw DC 
1414. 

583
00:32:36,680 --> 00:32:39,680
You pass as the innovation ray. 
This is I. 

584
00:32:39,720 --> 00:32:41,240
Don't know what that does, but 
it doesn't sound good. 

585
00:32:41,440 --> 00:32:44,400
Oh R.E.M., you're gonna roll AD 
40? 

586
00:32:44,720 --> 00:32:51,000
OK, throw me a Dexterity saving 
throw of ADC 13. 11. 

587
00:32:51,240 --> 00:32:58,000
You take 10 points of force 
damage as you are hit with the 

588
00:32:58,000 --> 00:33:01,240
Disintegration Ray. 
As the Innovation ray shoots at 

589
00:33:01,240 --> 00:33:04,960
Castle, you see this greenish 
beam shoot towards him. 

590
00:33:05,040 --> 00:33:09,480
The ray that shoots towards you,
Boram, is this black ray with a 

591
00:33:09,600 --> 00:33:13,800
white number glowing through it,
and it is corkscrewed by an 

592
00:33:13,800 --> 00:33:18,200
additional beam around it like a
spring as that shoots right into

593
00:33:18,200 --> 00:33:20,360
your back as you are climbing on
this column. 

594
00:33:20,400 --> 00:33:22,520
Are you wearing anything magical
on your back? 

595
00:33:22,640 --> 00:33:26,200
I just got like normal armor on.
OK, so as it hits your chest, it

596
00:33:26,200 --> 00:33:30,000
goes through your shirt like 
your clothes that you had on are

597
00:33:30,000 --> 00:33:33,240
disintegrated. 
The market left you is badly 

598
00:33:33,240 --> 00:33:36,800
bruised and you are bleeding 
from that spot, but any material

599
00:33:36,960 --> 00:33:38,680
is gone. 
Oh, this is one of my good 

600
00:33:38,680 --> 00:33:40,320
shirts. 
And it cannot move. 

601
00:33:40,560 --> 00:33:45,520
It continues jibber jibber jib 
gibberish in its spot as we. 

602
00:33:45,840 --> 00:33:50,000
Move to castle. 
I will just continue to cast 

603
00:33:50,920 --> 00:33:54,560
sacred flame and then I guess 
since he's penned he 

604
00:33:54,560 --> 00:33:56,520
automatically fails the deck 
saving throw. 

605
00:33:56,920 --> 00:34:00,840
Take 8 damage, that is my turn. 
Mylan. 

606
00:34:01,040 --> 00:34:03,720
Mylan's still kind of hiding 
behind some books that are on 

607
00:34:03,720 --> 00:34:07,560
the top of this bookcase as the 
ladder kind of jutted out or 

608
00:34:07,720 --> 00:34:11,120
just over his left shoulder. 
Sticks his head up, looks 

609
00:34:11,120 --> 00:34:13,880
around, sees Beau Ram did 
something awesome with his 

610
00:34:13,880 --> 00:34:17,840
goggles on, and he slowly puts 
his goggles down just to be a 

611
00:34:17,840 --> 00:34:20,920
cool guy. 
Also, he's going to turn and 

612
00:34:20,920 --> 00:34:24,199
look at the monster that he can 
kind of see since it's dark in 

613
00:34:24,199 --> 00:34:27,560
here and he's got sunglasses on 
essentially, and he's going to 

614
00:34:27,560 --> 00:34:31,719
cast Mind slipper. 
Bells with an 8. 

615
00:34:32,120 --> 00:34:36,679
Takes 3. 
Three points psychic damage as 

616
00:34:36,679 --> 00:34:40,440
you move to edition of 18 Bohem.
Bohem will climb 15 feet down to

617
00:34:40,440 --> 00:34:44,520
the ground, really in pain, 
stumbling over as he uses a dash

618
00:34:44,520 --> 00:34:48,320
action to make sure he gets 
fully behind the pillar. 

619
00:34:48,360 --> 00:34:50,040
And as he's kind of peering 
around the pillar. 

620
00:34:50,040 --> 00:34:55,440
Can I do like a bonus action 
check of some kind to see if I 

621
00:34:55,440 --> 00:34:58,680
feel like it's gaining health 
back rapidly and if it would be 

622
00:34:58,680 --> 00:35:00,120
a good decision to stay or 
leave? 

623
00:35:00,520 --> 00:35:04,320
Be an inside check. 
That is going to be a swampy 20.

624
00:35:04,560 --> 00:35:08,280
Although removing the sword, did
it give it a boon of some kind? 

625
00:35:08,320 --> 00:35:12,360
The sword was there clearly to 
restrain it, as you now realize 

626
00:35:12,360 --> 00:35:14,880
only after it was shattered. 
Context clues. 

627
00:35:14,880 --> 00:35:18,240
Giant glyph that was fading in 
and out, swords impaled and 

628
00:35:18,240 --> 00:35:21,000
directly at the center of it. 
It was definitely holding it 

629
00:35:21,000 --> 00:35:22,960
there. 
Now why it wasn't killed 

630
00:35:23,040 --> 00:35:25,280
outright? 
You think it can definitely be 

631
00:35:25,280 --> 00:35:27,320
slain? 
This body, the body of this 

632
00:35:27,320 --> 00:35:31,400
beholder, looks destroyed and 
mangled, and it was before you 

633
00:35:31,400 --> 00:35:33,880
started fighting, right? 
It was having trouble doing its 

634
00:35:34,040 --> 00:35:37,480
basic functions already. 
Removing the sword definitely 

635
00:35:37,560 --> 00:35:41,360
helped its cause, but giving how
badly injured it is from your 

636
00:35:41,360 --> 00:35:44,960
acid that continues to rot it 
away and how much damage it's 

637
00:35:44,960 --> 00:35:47,320
already taken, you do think you 
can win this fight. 

638
00:35:47,440 --> 00:35:52,120
However, with a swampy 20, 
you're curious to wonder why it 

639
00:35:52,120 --> 00:35:55,240
wasn't killed outright before, 
and you get the sense that 

640
00:35:55,240 --> 00:35:56,680
something went through a lot of 
trouble. 

641
00:35:56,680 --> 00:36:00,440
Almost keep it alive. 
All right, baby, I think we got 

642
00:36:00,520 --> 00:36:02,560
not a chance, but going to be a 
bit tough. 

643
00:36:02,880 --> 00:36:05,680
Stay out of sight from me. 
Don't let her look at you, OK? 

644
00:36:06,000 --> 00:36:07,600
Yeah, OK. 
Are you going to be OK? 

645
00:36:07,920 --> 00:36:10,040
Drying. 
As you move to Initiative 15, 

646
00:36:10,040 --> 00:36:11,640
Vivian. 
Vivian's going to take that 

647
00:36:11,760 --> 00:36:14,760
advice head on, and she's going 
to do the same thing as before. 

648
00:36:14,760 --> 00:36:20,120
I'm going to pop out 10 feet 
northwest and then I'm going to 

649
00:36:20,120 --> 00:36:24,400
sneak attack Nat 2024. 
Nat 20. 

650
00:36:26,720 --> 00:36:33,000
Wow. 26 + 228. 
Vivian with 28 points of damage.

651
00:36:33,080 --> 00:36:39,560
What does this arrow look like 
as you make the final blow on 

652
00:36:39,560 --> 00:36:43,520
this pinned beholder? 
Vivian pops out the corner and 

653
00:36:43,640 --> 00:36:47,640
she's looking the beholder dead 
in the eye from very, very, very

654
00:36:47,640 --> 00:36:52,040
far away and goes, I don't know 
what Garrix is up to, but you're

655
00:36:52,040 --> 00:36:54,320
probably a part of the problem. 
Goodnight. 

656
00:36:54,400 --> 00:36:57,440
And she going to launch that 
right into his eye. 

657
00:36:57,600 --> 00:37:03,120
That arrow sores almost in slow 
motion as it whizzes past Mylan,

658
00:37:03,160 --> 00:37:08,440
whizzes past Castle, spiraling 
like a Nerf football right into 

659
00:37:08,440 --> 00:37:10,800
the center of the Eye of the 
Beholder. 

660
00:37:10,800 --> 00:37:15,360
Pained on the wall as it begins 
to gush out blood, as the eye 

661
00:37:15,360 --> 00:37:24,200
almost pops in place as you hear
one final painful groan coming 

662
00:37:24,200 --> 00:37:33,000
from this meatball of flesh. 
And you see like a deflated 

663
00:37:33,000 --> 00:37:36,400
balloon that has just been 
popped, you see the flesh now 

664
00:37:36,400 --> 00:37:40,600
sag around the force ladder. 
You see Bone climb up defeated, 

665
00:37:41,320 --> 00:37:45,920
come back as he pulls the ladder
back and puts it back into his 

666
00:37:45,920 --> 00:37:48,920
bag of hold. 
The beholder is now on the 

667
00:37:48,920 --> 00:37:53,240
floor, completely flattened and 
gushing of this green blood. 

668
00:37:53,320 --> 00:37:55,080
Milan's gonna take off his 
goggles. 

669
00:37:55,160 --> 00:37:58,560
And then as he was like getting 
ready to run up to it, he, like,

670
00:37:58,560 --> 00:38:00,960
takes him off and all of a 
sudden he's like, oh, it's dead.

671
00:38:01,360 --> 00:38:03,400
OK, what happened? 
He's going to start jumping 

672
00:38:03,400 --> 00:38:05,720
around going I killed it, I 
killed it, I did it. 

673
00:38:05,760 --> 00:38:07,080
You guys see that? 
Have you seen that? 

674
00:38:07,280 --> 00:38:08,760
I did it. 
Oh yeah. 

675
00:38:09,240 --> 00:38:10,960
Nice. 
Vivian's going to walk over to 

676
00:38:10,960 --> 00:38:13,840
Bull Ram and check out the 
damage on his chest. 

677
00:38:14,040 --> 00:38:17,440
He's like back against the wall 
on his butt, smoking already. 

678
00:38:17,560 --> 00:38:21,040
This is a lot of pain. 
And Vivian's going to pass over 

679
00:38:21,040 --> 00:38:24,000
her health potion. 
I I think you could use this a 

680
00:38:24,000 --> 00:38:25,760
little more than I can right 
now. 

681
00:38:25,840 --> 00:38:28,640
Oh, I appreciate that. 
Yeah, I can make more of these 

682
00:38:28,640 --> 00:38:29,880
later. 
So thank you. 

683
00:38:30,120 --> 00:38:32,600
You're welcome. 
How's everybody else doing over 

684
00:38:32,600 --> 00:38:34,440
there? 
Mylan's on top of a shelf and 

685
00:38:34,440 --> 00:38:38,720
just give us a thumbs up. 
Kassel will just say, yeah, I'm,

686
00:38:38,800 --> 00:38:43,040
I'm OK, nice job. 
And I want to kind of walk onto 

687
00:38:43,040 --> 00:38:45,640
the the glyph in the middle of 
the room and like take a look at

688
00:38:45,640 --> 00:38:46,760
it. 
The glyph is gone. 

689
00:38:46,840 --> 00:38:49,480
You do notice something else in 
the room as the sword is now 

690
00:38:49,480 --> 00:38:53,560
shattered on the floor, the 
yellowish force wall in front of

691
00:38:53,560 --> 00:38:55,920
The Cave. 
This cave that looks like it was

692
00:38:55,920 --> 00:38:59,600
constructed between two 
bookshelves on the eastern side 

693
00:38:59,600 --> 00:39:03,040
of the room is now gone and The 
Cave is now accessible. 

694
00:39:03,080 --> 00:39:05,640
However, it looks like a pitch 
black void still. 

695
00:39:05,800 --> 00:39:09,120
Can I go over and see if I can 
see into it? 

696
00:39:09,200 --> 00:39:11,640
The closer you get to it just 
remains pitch black. 

697
00:39:11,720 --> 00:39:15,880
Yeah, I guess I'll wait till 
everyone's ready to head in. 

698
00:39:16,400 --> 00:39:18,680
I just want to check out the 
beholder real quick, see if we 

699
00:39:18,680 --> 00:39:22,320
can get a piece of that sword to
check in about Garrix. 

700
00:39:22,520 --> 00:39:23,760
Yeah, we need to bring that 
back. 

701
00:39:23,760 --> 00:39:26,200
The sword is completely 
shattered, there is no remnants 

702
00:39:26,200 --> 00:39:29,840
of it on the beholder itself, 
but you do find the hilt of the 

703
00:39:29,840 --> 00:39:34,560
sword near the pile of assets 
now have that now has subsided 

704
00:39:34,560 --> 00:39:38,120
into the floor staining the blue
cracked marble floor. 

705
00:39:38,280 --> 00:39:40,520
The hilt is like a gold plated 
steel. 

706
00:39:40,560 --> 00:39:43,440
There is a gem in the Crest 
where the blade wouldn't meet 

707
00:39:43,440 --> 00:39:47,720
the health and that is green and
the leather strap on the handle 

708
00:39:47,800 --> 00:39:50,480
is also green, matching his 
armor set. 

709
00:39:50,640 --> 00:39:54,880
I'm going to take this back to 
Ophelia and Charles, and I'll 

710
00:39:54,880 --> 00:39:58,480
see if they can take this to the
right people to analyze for us. 

711
00:39:58,560 --> 00:40:00,720
And she's going to store that 
hilt away. 

712
00:40:00,800 --> 00:40:04,880
Go ahead and add Garrix's sword 
hilt to your inventory. 

713
00:40:05,000 --> 00:40:06,840
Hey Marlin, you look real cool 
out there. 

714
00:40:07,640 --> 00:40:10,680
I mean the ladder. 
Yeah, yeah. 

715
00:40:10,680 --> 00:40:12,680
Glad that worked. 
And I'm scratching the back of 

716
00:40:12,680 --> 00:40:14,240
my head. 
I would never have thought of 

717
00:40:14,240 --> 00:40:15,720
that. 
That's crazy. 

718
00:40:16,680 --> 00:40:19,080
I just popped into my head. 
I had to think on my feet, you 

719
00:40:19,080 --> 00:40:20,560
know, because I didn't have much
else to do. 

720
00:40:20,640 --> 00:40:23,320
And he takes his goggles off and
opens up his lab coat. 

721
00:40:23,400 --> 00:40:25,960
I need to fix my lab coat. 
When I get back, it's burned 

722
00:40:25,960 --> 00:40:27,520
down. 
Man's going to get ready to get 

723
00:40:27,520 --> 00:40:30,160
down from the bookshelf, but in 
the meantime, since there's a 

724
00:40:30,160 --> 00:40:31,560
little downtime, does he find 
anything? 

725
00:40:32,160 --> 00:40:33,720
Just scroll up here. 
Let me take a look. 

726
00:40:33,760 --> 00:40:36,080
You're using a search action. 
Go ahead and make the perception

727
00:40:36,080 --> 00:40:39,520
check. 14 roll. 
Me in D4. 1. 

728
00:40:39,640 --> 00:40:43,160
You find a tome within the book,
and this one sticks out to you 

729
00:40:43,160 --> 00:40:45,720
because there's a bunch of 
leaves within the pages, almost 

730
00:40:45,720 --> 00:40:47,880
like if they were sprouted from 
a vine. 

731
00:40:47,960 --> 00:40:51,000
And you see, as you open the 
page of the book, you see 

732
00:40:51,040 --> 00:40:55,240
magically appearing within the 
pages a small tree blossoms. 

733
00:40:55,440 --> 00:40:58,560
And on the small tree are all 
these tiny oranges. 

734
00:40:58,560 --> 00:41:03,600
Go ahead and roll me one. 
D 8 + 10. 15. 15 oranges sprout 

735
00:41:03,720 --> 00:41:06,160
on the tree. 
The tree is about a foot high 

736
00:41:06,160 --> 00:41:09,320
and you see all these little 
tiny Mandarin oranges pop out. 

737
00:41:09,520 --> 00:41:13,320
Right, fourteen oranges. 
Very cool as he eats one. 

738
00:41:14,040 --> 00:41:17,760
As you eat one of these oranges,
you heal for one D6 plus 40. 

739
00:41:18,360 --> 00:41:20,280
My God, I feel great. 
All right, we should try one of 

740
00:41:20,280 --> 00:41:22,920
these. 
Now we're only one D 20 + 8. 

741
00:41:22,920 --> 00:41:27,120
Yeah, I got a 25. 
There are 25 pages in the tome, 

742
00:41:27,400 --> 00:41:31,000
minus was a 24 pages. 
You have the Tome of Oranges. 

743
00:41:31,000 --> 00:41:35,040
Upon opening the tome, a small 
orange tree blossoms between the

744
00:41:35,040 --> 00:41:38,160
pages like a pop up book 
producing one D 8 + 10 oranges. 

745
00:41:38,440 --> 00:41:41,440
As a bonus action, a creature 
can eat an orange and heal for 

746
00:41:41,440 --> 00:41:46,000
one D 6 + 4 damage. 
The tome contains 1D20 plus 8 

747
00:41:46,000 --> 00:41:47,640
pages. 
We have 24 pages. 

748
00:41:48,160 --> 00:41:51,480
A page is consumed every time a 
tree blossoms, and a new tree 

749
00:41:51,480 --> 00:41:54,160
sprouts every time the tome is 
open. 

750
00:41:54,480 --> 00:41:58,320
Closing the tome makes the tree 
go back into the tome and cannot

751
00:41:58,320 --> 00:42:01,600
be removed from it. 
So you open the tome, it sprouts

752
00:42:01,600 --> 00:42:03,520
a tree, the tree has all these 
oranges on it. 

753
00:42:03,520 --> 00:42:05,920
If you close the book, the tree 
and the oranges that were 

754
00:42:05,920 --> 00:42:09,280
remaining go away and a page is 
removed from the book, You can 

755
00:42:09,280 --> 00:42:12,760
essentially generate a a tree 24
more times. 

756
00:42:12,840 --> 00:42:15,000
You cannot remove the tree from 
the book. 

757
00:42:15,160 --> 00:42:17,840
How long do the oranges last? 
It stays until you eat them. 

758
00:42:18,160 --> 00:42:21,640
Oh my God, guys, food's on me. 
I got you. 

759
00:42:23,520 --> 00:42:28,080
And I look at Castle and Vivian 
shakily and eat the orange. 

760
00:42:28,280 --> 00:42:30,480
As Mylan's up on top of the 
bookshelf, he's just starts 

761
00:42:30,480 --> 00:42:32,920
chucking oranges down. 
Take one of these. 

762
00:42:33,280 --> 00:42:34,800
They're delicious. 
They're amazing. 

763
00:42:35,160 --> 00:42:38,520
You feel a great 1 already. 
As Vivian catches one, she's 

764
00:42:38,520 --> 00:42:39,680
going to look up to Mylan and 
go. 

765
00:42:39,760 --> 00:42:42,800
I'm really proud of you for not 
eating that scroll earlier. 

766
00:42:42,920 --> 00:42:44,840
Eat as many oranges as you'd 
like. 

767
00:42:46,400 --> 00:42:47,560
What? 
What are you talking? 

768
00:42:47,560 --> 00:42:50,080
About wait, this is great. 
And Borum looks at his chest and

769
00:42:50,080 --> 00:42:51,640
it's healing up. 
Dang, all right. 

770
00:42:51,800 --> 00:42:53,320
How many do you give to each of 
us? 

771
00:42:53,320 --> 00:42:55,080
I guess for each plus one for 
you. 

772
00:42:55,200 --> 00:42:56,960
Yeah. 
Aidendron What you seeing, Dale?

773
00:42:57,080 --> 00:42:59,480
Nothing. 
It's still blocked. 

774
00:42:59,680 --> 00:43:01,920
I guess we'll just have to go in
once everyone's ready. 

775
00:43:02,040 --> 00:43:04,200
Oh yeah, I mean, it's not 
blocked, blocked. 

776
00:43:04,200 --> 00:43:05,680
We can walk, right? 
It's just. 

777
00:43:05,680 --> 00:43:07,800
Well, no, it's you can't see 
into. 

778
00:43:07,880 --> 00:43:08,840
It it's kind of crazy. 
Should. 

779
00:43:09,040 --> 00:43:12,360
We all hold hands and walk in. 
Yeah, Castle, hold my hand. 

780
00:43:13,080 --> 00:43:14,160
I'm OK. 
Why not? 

781
00:43:14,400 --> 00:43:16,520
Come on, we can frolic. 
Castle just walks in. 

782
00:43:16,840 --> 00:43:18,760
Borum immediately follows 
Castle. 

783
00:43:18,840 --> 00:43:21,000
My hands are kind of dirty from 
the oranges. 

784
00:43:21,080 --> 00:43:24,720
I'm gonna tie a rope to all you.
I don't want to rope here. 

785
00:43:24,720 --> 00:43:26,200
I'll just get on your shoulder. 
Come here. 

786
00:43:26,600 --> 00:43:27,880
OK. 
I am sticky. 

787
00:43:28,720 --> 00:43:30,360
He's gonna take Mylan and walk 
in. 

788
00:43:30,480 --> 00:43:33,080
Mylan starts, rubbing his hands 
on Vivian's shirt. 

789
00:43:33,240 --> 00:43:34,920
Oh, Mylan, why would you do 
that? 

790
00:43:35,280 --> 00:43:37,680
Thank you buddy. 
No, it's just this sticky. 

791
00:43:37,800 --> 00:43:41,160
And I walk in with Mylan. 
As they start fading out into 

792
00:43:41,160 --> 00:43:44,600
the the next room with a ladder 
just. 

793
00:43:45,640 --> 00:43:49,360
As the four of you step inside 
the cube, realize that you are 

794
00:43:49,360 --> 00:43:53,720
stepping into magical darkness. 
As you go to turn around you no 

795
00:43:53,840 --> 00:43:57,520
longer see the arcane tower that
you just had this fight in, but 

796
00:43:57,520 --> 00:44:00,240
you are surrounded by darkness. 
But you can proceed to head 

797
00:44:00,240 --> 00:44:03,760
forward as the strange sounds of
silence engulfs you. 

798
00:44:03,920 --> 00:44:07,840
The more you walk forward, the 
more you start to hear sounds of

799
00:44:07,840 --> 00:44:12,360
nature, but you hear wind 
blowing and faint trees rustling

800
00:44:12,360 --> 00:44:14,680
in the distance. 
That is all you hear. 

801
00:44:14,840 --> 00:44:19,160
As you continue to walk you feel
a soft breeze on the other end 

802
00:44:19,160 --> 00:44:21,760
of this darkness. 
As you walk out, you find 

803
00:44:21,760 --> 00:44:25,720
yourself on top of the arcane 
tower. 

804
00:44:25,960 --> 00:44:29,360
You are looking around and you 
can look around the edges of the

805
00:44:29,360 --> 00:44:32,360
forest. 
You see all the trees bending 

806
00:44:32,360 --> 00:44:36,160
away from the tower, look over 
the sides, see all the dead 

807
00:44:36,160 --> 00:44:38,360
birds that are scattered around 
it. 

808
00:44:38,360 --> 00:44:42,480
With the incredibly tall rooms 
that you have just experienced, 

809
00:44:42,560 --> 00:44:47,080
you do not feel that high up. 
You feel about 80 feet high in 

810
00:44:47,080 --> 00:44:50,640
the sky, 80 to 100 feet when 
you've experienced depths way 

811
00:44:50,640 --> 00:44:52,560
higher than that when you were 
inside. 

812
00:44:52,680 --> 00:44:57,840
And in the center, you see this 
giant glyph of a crown of eyes 

813
00:44:57,960 --> 00:45:00,840
painted on the center of the 
platform. 

814
00:45:01,000 --> 00:45:04,920
Underneath it is this faint blue
glowing glyph that are other 

815
00:45:04,920 --> 00:45:07,720
circles just beneath it. 
However, it doesn't seem 

816
00:45:07,840 --> 00:45:09,760
activated. 
What are the four are we doing? 

817
00:45:10,000 --> 00:45:12,760
Vivian's going to look over to 
the others and go, doesn't this 

818
00:45:12,760 --> 00:45:15,360
look a little familiar? 
Hey, this is the same one on my 

819
00:45:15,400 --> 00:45:17,320
hood. 
Yeah, the crown for sure. 

820
00:45:17,440 --> 00:45:20,320
Hey, Paladin, take out that 
cloak, de Milanette. 

821
00:45:20,440 --> 00:45:21,800
OK, That's the same thing, 
right? 

822
00:45:21,840 --> 00:45:25,320
Yeah, I mean, it's the simple 
that we've been seeing all over 

823
00:45:25,320 --> 00:45:27,560
the place. 
And Kazzle will pull the cloak 

824
00:45:27,560 --> 00:45:30,240
out, the cloak out, and 
seemingly nothing happens. 

825
00:45:30,240 --> 00:45:31,440
Yeah. 
And he looks around and he's 

826
00:45:31,440 --> 00:45:33,640
like, so did you want to, like, 
see it? 

827
00:45:33,720 --> 00:45:35,280
And I like hold it up for more 
room. 

828
00:45:35,400 --> 00:45:38,560
Yeah, yeah, I guess so. 
Kind of walk over to the big 

829
00:45:38,600 --> 00:45:41,520
glyph holding the small cloak as
he's kind of just eyeing them 

830
00:45:41,520 --> 00:45:44,960
both. 
So the crown of Eyes sigil that 

831
00:45:44,960 --> 00:45:46,920
you're seeing is painted on in 
red paint. 

832
00:45:47,040 --> 00:45:49,480
There is a blue glowing glyph 
that looks dormant. 

833
00:45:49,560 --> 00:45:52,520
Nothing happens with the cloak 
and the sigil there. 

834
00:45:52,600 --> 00:45:55,760
There's no connection in between
the two as you stare at it. 

835
00:45:55,840 --> 00:45:58,520
A few moments pass is you're 
like looking around and you look

836
00:45:58,520 --> 00:46:01,280
up in the sky and you see that 
there's a bird coming into view.

837
00:46:01,320 --> 00:46:04,560
Then you see this blue glyph 
begins to glow, goes brighter 

838
00:46:04,560 --> 00:46:07,640
and brighter and brighter. 
And once the bird crosses the 

839
00:46:07,640 --> 00:46:10,800
bent tree line, you see 
something that looks like a 

840
00:46:10,800 --> 00:46:14,840
magic missile shootout towards 
the bird hits it and you see the

841
00:46:14,840 --> 00:46:17,680
bird instantly die as it falls 
into the empty Grove. 

842
00:46:17,800 --> 00:46:19,320
Oh so. 
That's how that happens. 

843
00:46:19,720 --> 00:46:24,840
Could we didn't do an arcana 
check above one of the blue 

844
00:46:24,840 --> 00:46:27,280
circles? 
She's just seeing if she can 

845
00:46:27,280 --> 00:46:30,400
gather any information, any 
tales of what it could be. 

846
00:46:30,560 --> 00:46:33,200
I'll give her a help action. 
Ballroom, I'm going to try to 

847
00:46:33,200 --> 00:46:34,720
look at this. 
Can I get your help? 

848
00:46:34,800 --> 00:46:36,920
Already looking. 
OK, I got a 10. 

849
00:46:37,040 --> 00:46:40,880
You can't draw too much from 
that with a 10, but observing 

850
00:46:40,880 --> 00:46:44,640
and reporting it looks like a 
magical glyph of like some type 

851
00:46:44,640 --> 00:46:47,440
of defense. 
So it's something flies over it 

852
00:46:47,440 --> 00:46:51,640
shoots this magic like missile 
at it and locks on to whatever's

853
00:46:51,640 --> 00:46:53,720
flying overhead. 
This looks like some type of 

854
00:46:53,840 --> 00:46:56,080
defensive magic. 
Anything that flies over it 

855
00:46:56,080 --> 00:46:59,800
kills or attempts to kill, which
explains all the dead birds 

856
00:46:59,840 --> 00:47:02,480
around the base of the tower. 
Boren would like to take out a 

857
00:47:02,480 --> 00:47:06,080
cloth and just like see if he 
can't rub some of the paint off 

858
00:47:06,160 --> 00:47:09,160
of the crown glyph. 
You go rub it, you feel like you

859
00:47:09,160 --> 00:47:10,760
could rub some of it off. 
It is paint. 

860
00:47:10,760 --> 00:47:13,440
And as I'm rubbing it, it 
doesn't seem like it's affecting

861
00:47:13,440 --> 00:47:14,600
the glyph at all. 
It's just. 

862
00:47:14,600 --> 00:47:18,800
No, it's two separate things. 
OK the the crown almost looks 

863
00:47:18,800 --> 00:47:21,880
like graffiti of some kind to 
close, but when you do rub it 

864
00:47:21,960 --> 00:47:23,760
you do notice that it's in 
blood. 

865
00:47:23,880 --> 00:47:25,880
That's the paint used to make 
this glyph. 

866
00:47:27,040 --> 00:47:31,000
When the blue glyph is on the 
ground shot the bird. 

867
00:47:31,120 --> 00:47:34,840
Milan got very angry. 
This was killing all the birds. 

868
00:47:34,840 --> 00:47:38,640
No, absolutely not. 
Wherever the beam came out of 

869
00:47:38,640 --> 00:47:41,760
it, you know, whether it's the 
center or the size or wherever, 

870
00:47:41,760 --> 00:47:44,920
he's going to shatter out of 
anger. 

871
00:47:44,920 --> 00:47:47,200
And also if it see if he can 
destroy it. 

872
00:47:47,400 --> 00:47:51,320
Cast Shatter, the ground cracks 
around it and rocks fly, and 

873
00:47:51,320 --> 00:47:53,320
sure enough, the spell goes off.
The glyph remains. 

874
00:47:53,800 --> 00:47:55,160
Mylan, what the heck are you 
doing? 

875
00:47:55,640 --> 00:47:58,840
Just killed all those birds. 
It's so rude, so rude. 

876
00:47:58,960 --> 00:48:00,680
How dare it? 
Who did this? 

877
00:48:00,880 --> 00:48:03,920
Oh, no, Mylan. 
Hey, Dendron, let's go see where

878
00:48:03,920 --> 00:48:06,120
Silver Roof is, huh? 
Yeah. 

879
00:48:06,320 --> 00:48:09,120
And Borum does want to go to the
edge and just look off, make 

880
00:48:09,120 --> 00:48:11,600
sure he's doing OK. 
You did not tie him up, correct?

881
00:48:11,960 --> 00:48:15,600
No, from your current location, 
you don't see him. 

882
00:48:15,600 --> 00:48:17,320
OK. 
You do see the hand cart. 

883
00:48:17,320 --> 00:48:19,240
You park on the edge of the 
Grove. 

884
00:48:19,280 --> 00:48:22,040
You don't see the horse. 
It also feels a bit warm out. 

885
00:48:22,040 --> 00:48:25,440
We're in spring before, a bit 
warmer out than when you went 

886
00:48:25,440 --> 00:48:27,160
in. 
He's just good at hiding, right?

887
00:48:28,680 --> 00:48:31,960
I mean, yeah, I don't know, 
maybe, maybe something happened 

888
00:48:31,960 --> 00:48:34,800
and he had to take off. 
I mean, we've been up here for a

889
00:48:34,800 --> 00:48:36,600
little bit, you know. 
Well, you get him, don't worry. 

890
00:48:36,840 --> 00:48:38,120
Sorry, we was in here as long as
he. 

891
00:48:38,120 --> 00:48:41,640
Was Khazid kind of doesn't say 
anything and he kind of turns 

892
00:48:41,640 --> 00:48:45,400
back and looks at the ruins and 
just say, yeah, I mean, I don't 

893
00:48:45,400 --> 00:48:47,760
have anything to get rid of this
glyph. 

894
00:48:47,800 --> 00:48:52,040
Yeah, I'm, I don't got any 
dissolvance or anything that do 

895
00:48:52,040 --> 00:48:54,160
that, so. 
Man's going to go wherever the 

896
00:48:54,160 --> 00:48:57,320
edge is, where he buried the 
birds, and just kind of sit on 

897
00:48:57,320 --> 00:49:01,440
the edge and just kind of look 
over and stare at where the 

898
00:49:01,560 --> 00:49:04,560
little grave sites are. 
And he's just frustrated that 

899
00:49:04,560 --> 00:49:07,160
this is the thing that's killing
the birds and he doesn't know 

900
00:49:07,160 --> 00:49:10,400
what to do. 
Well, maybe we can go back to 

901
00:49:10,400 --> 00:49:13,360
town and see if we can get some 
help from Ophelia and Charles. 

902
00:49:13,840 --> 00:49:16,520
Maybe we should try the ladder 
to see if that sets off the 

903
00:49:16,520 --> 00:49:18,400
lights and see if we could just 
climb down. 

904
00:49:18,800 --> 00:49:21,600
I think we can climb down. 
It'll still be a bit of an op 

905
00:49:21,600 --> 00:49:23,480
after that, but. 
At least we can do that. 

906
00:49:23,560 --> 00:49:27,800
And you see Boerum has his 
notebook out and he is sketching

907
00:49:27,880 --> 00:49:30,760
what he's looking at and just 
kind of copying down the blue 

908
00:49:30,760 --> 00:49:34,240
glyph and the the red glyph. 
Can Milan take one of the rocks 

909
00:49:34,280 --> 00:49:37,480
that's near him and see if it 
shoots a laser at it or 

910
00:49:37,480 --> 00:49:39,240
anything? 
Take a rock, you toss it in the 

911
00:49:39,240 --> 00:49:41,000
air pretty high, nothing 
happens. 

912
00:49:41,040 --> 00:49:42,960
It lands and crashes onto the 
top of the tower. 

913
00:49:43,160 --> 00:49:46,600
I'm worried it's any organic 
matter that's going to set it 

914
00:49:46,600 --> 00:49:48,720
off, but I guess we'll have to 
try. 

915
00:49:49,000 --> 00:49:50,880
It looks like it had to be 
higher than that though. 

916
00:49:51,520 --> 00:49:54,040
Got a good point there. 
If it's not it knows here, then 

917
00:49:54,160 --> 00:49:56,040
I don't see no way we can't 
climb down. 

918
00:49:56,080 --> 00:49:58,800
You're right, we should go get 
the bow holder and throw it off 

919
00:49:58,800 --> 00:50:01,520
the side. 
I think that it'd be a bit heavy

920
00:50:01,520 --> 00:50:04,080
mile and maybe we could come 
back a different time. 

921
00:50:04,280 --> 00:50:07,320
Look at all these birds. 
We can try and come back later, 

922
00:50:07,400 --> 00:50:09,760
maybe the city can do something 
about this as long as we let 

923
00:50:09,760 --> 00:50:12,040
someone know. 
I could find a way to not reveal

924
00:50:12,040 --> 00:50:14,040
that it was us and get them to 
help. 

925
00:50:14,760 --> 00:50:16,320
I'm gonna try one more thing. 
Then we go. 

926
00:50:16,440 --> 00:50:19,720
And Bowen kind of like goes to 
the edge of the blue circle. 

927
00:50:19,720 --> 00:50:23,160
He does reach into his lab coat,
into the bag of holding. 

928
00:50:23,160 --> 00:50:26,320
He pulls out three of those blue
fragments and he kind of tosses 

929
00:50:26,320 --> 00:50:28,040
them in his hand. 
And then he kind of just like 

930
00:50:28,040 --> 00:50:31,200
plays around and sees if the 
blue fragments have any 

931
00:50:31,200 --> 00:50:33,520
connection to the circle as I 
bring them close there. 

932
00:50:33,720 --> 00:50:36,600
Is no reaction between the 
fragments or the blue glyph. 

933
00:50:36,840 --> 00:50:39,320
I don't know what you is, but 
it's a mystery. 

934
00:50:39,480 --> 00:50:41,760
I wonder if there's any 
connection to the shooting star?

935
00:50:41,880 --> 00:50:43,960
Or maybe the sword or something,
I don't know. 

936
00:50:44,160 --> 00:50:45,960
Yeah, we're definitely gonna 
investigate that. 

937
00:50:45,960 --> 00:50:48,600
The second we get home. 
I'll send Charles and Ophelia to

938
00:50:48,600 --> 00:50:51,680
go investigate that for us. 
No, but what does the sword work

939
00:50:51,680 --> 00:50:53,960
with this? 
Oh that's a good question. 

940
00:50:54,120 --> 00:50:57,000
Vivian will quickly walk up with
the sword hilt and try to go 

941
00:50:57,000 --> 00:50:58,360
test it out I guess. 
Same. 

942
00:50:58,760 --> 00:51:02,040
Thing there is no reaction 
between sword hilt or the glyph.

943
00:51:02,320 --> 00:51:04,280
All right, that was a good test.
Good idea, Mylan. 

944
00:51:04,440 --> 00:51:05,560
She's going to walk on back. 
I. 

945
00:51:05,600 --> 00:51:07,840
Don't want to spend much more 
time on that if it's going to 

946
00:51:07,840 --> 00:51:10,200
shoot up his stuff, so. 
Yeah, let's go. 

947
00:51:10,360 --> 00:51:13,520
And we're going to take the fall
damage, but Boram's going to put

948
00:51:13,520 --> 00:51:16,160
the ladder straight down on the 
side of the tower, say the 

949
00:51:16,160 --> 00:51:18,200
command word and extend it 60 
feet. 

950
00:51:18,320 --> 00:51:21,320
I got a rope we could dangle 
from to drop onto the ladder. 

951
00:51:21,600 --> 00:51:23,480
Oh yeah, you can tie it down at 
the end of the ladder. 

952
00:51:23,600 --> 00:51:26,200
Yeah, yeah, that's a good idea. 
Just so we don't take no fall 

953
00:51:26,200 --> 00:51:28,240
damage. 
Vivian will go first to get that

954
00:51:28,280 --> 00:51:30,160
tied up. 
So you look over the edge, you 

955
00:51:30,160 --> 00:51:33,080
look down and you drop. 
This ladder extends 60 feet. 

956
00:51:33,200 --> 00:51:36,920
You climb down, you have about 
another 2025 feet to cover with 

957
00:51:36,920 --> 00:51:38,360
the rope at you taking your 
time. 

958
00:51:38,360 --> 00:51:41,320
Sure enough, no magical bolts 
are shooting out of the top of 

959
00:51:41,320 --> 00:51:44,320
the tower to hit you as you are 
able to just tie something to it

960
00:51:44,320 --> 00:51:46,600
and make it down safely. 
I'm not going to have you make 

961
00:51:46,600 --> 00:51:49,040
athletic checks or acrobatic 
checks here because you're 

962
00:51:49,040 --> 00:51:50,800
taking your time and you're not 
under pressure. 

963
00:51:50,800 --> 00:51:53,760
You land at the foot of the 
tower and a minute passes and 

964
00:51:53,760 --> 00:51:56,360
the ladder retracts, landing in 
Oram sand. 

965
00:51:56,360 --> 00:51:57,960
That is a handy tool we got 
there. 

966
00:51:58,360 --> 00:52:01,720
Ain't no lie, I like this and 
Boram meanders. 

967
00:52:01,720 --> 00:52:04,080
Back to the card and he starts 
just putting some of the stuff 

968
00:52:04,080 --> 00:52:07,040
that they got back in the card. 
It was very difficult to bring 

969
00:52:07,040 --> 00:52:10,040
the chest down with the fish. 
It was. 

970
00:52:10,080 --> 00:52:11,680
You still have those frickin 
fish. 

971
00:52:11,960 --> 00:52:13,720
Cozide do Maya, what'd you name 
them? 

972
00:52:13,800 --> 00:52:16,200
Foresight and Roden. 
Foresight and Roden. 

973
00:52:16,280 --> 00:52:19,040
While they're doing that, can I 
go look for silver hoof? 

974
00:52:19,360 --> 00:52:23,160
Yes, As you go back to the road 
where this clearings entrance 

975
00:52:23,160 --> 00:52:25,560
was, we'll call it, you go back 
to the tree line. 

976
00:52:25,640 --> 00:52:27,840
After a few minutes of looking, 
you're looking where the 

977
00:52:27,840 --> 00:52:30,760
handcart is. 
You do see a lot of hoof prints 

978
00:52:30,760 --> 00:52:33,800
around and you see that like 
around the cart there's normal 

979
00:52:33,800 --> 00:52:35,440
hoof prints. 
You get the sense that he was 

980
00:52:35,440 --> 00:52:37,320
trying to eat something. 
As you're looking around. 

981
00:52:37,320 --> 00:52:40,200
A few minutes passed and you 
find him a couple of feet in the

982
00:52:40,200 --> 00:52:43,680
forest, and you see him eating 
foliage that's around healthier 

983
00:52:43,680 --> 00:52:46,960
foliage that's far from the tree
line, but maybe about 50 feet 

984
00:52:46,960 --> 00:52:48,480
away from where the hand cart 
is. 

985
00:52:48,480 --> 00:52:51,760
You see him, you go up to him. 
While that's happening, Boram, 

986
00:52:51,760 --> 00:52:53,440
you look up. 
As you look back up at the 

987
00:52:53,440 --> 00:52:56,280
tower, going back to your hand 
cart, you see that the sun is 

988
00:52:56,360 --> 00:52:58,880
almost at its highest point in 
the sky, given the sense that 

989
00:52:58,880 --> 00:53:02,120
it's around noon. 
Oh man, I wish I found a Phoenix

990
00:53:02,160 --> 00:53:05,320
Veda, that would have been nice.
Was there supposed to be 1 here?

991
00:53:05,600 --> 00:53:07,720
That's what I was told at least 
they thought. 

992
00:53:08,280 --> 00:53:10,080
You know what's in here. 
Maybe we'll come back when we're

993
00:53:10,080 --> 00:53:10,880
more prepared. 
I. 

994
00:53:11,000 --> 00:53:12,160
Don't know if I want to come 
back. 

995
00:53:12,320 --> 00:53:14,960
Yeah, I was going to say I don't
have a reason to come back. 

996
00:53:15,240 --> 00:53:16,560
That I dread. 
Might be nice though. 

997
00:53:16,800 --> 00:53:18,680
Maybe we'll go back in just 
right now just for the Andre. 

998
00:53:18,840 --> 00:53:20,640
No, let's go, Baram. 
That's enough. 

999
00:53:20,760 --> 00:53:22,680
We're done. 
No, you have no more spell 

1000
00:53:22,680 --> 00:53:23,240
slots. 
You're. 

1001
00:53:23,400 --> 00:53:24,360
Right. 
We should go back in there for 

1002
00:53:24,360 --> 00:53:27,400
strawberry, strawberry, 
strawberry. 

1003
00:53:27,400 --> 00:53:28,920
Strawberry's. 
Never going to leave. 

1004
00:53:28,920 --> 00:53:32,880
Mylin and Vivian long cats Mylin
and drags him away. 

1005
00:53:33,240 --> 00:53:35,720
Castle you found Silverhoof? 
Yeah, yeah, I got him. 

1006
00:53:35,800 --> 00:53:39,080
Yeah, let's get going. 
He walks over with Silverhoof 

1007
00:53:39,080 --> 00:53:41,880
and he hooks him up to the cart.
Vivian's going to plop Mylan 

1008
00:53:41,880 --> 00:53:44,520
down into the cart. 
We're going home now. 

1009
00:53:44,600 --> 00:53:46,520
Yeah, of course. 
Would the four of you like to 

1010
00:53:46,520 --> 00:53:48,400
return to Boulderis? 
Think so. 

1011
00:53:48,560 --> 00:53:50,560
OK, just want to make sure I 
have a group consensus. 

1012
00:53:50,560 --> 00:53:52,960
Well, if they don't want to, 
they can stay here 'cause cows 

1013
00:53:52,960 --> 00:53:55,000
and Silverhoof are going back to
Boulderis. 

1014
00:53:55,600 --> 00:53:56,800
So here's what's going to 
happen. 

1015
00:53:56,920 --> 00:54:00,400
The four of you are going to 
make your way back to Boulderis.

1016
00:54:00,480 --> 00:54:03,080
You are going to camp throughout
the woods, and we're going to do

1017
00:54:03,080 --> 00:54:06,600
a little bit of a time skip. 
The four of you do level up to 

1018
00:54:06,600 --> 00:54:07,800
level 4. 
Nice. 

1019
00:54:08,360 --> 00:54:11,480
Dude so nice. 
And you gain the benefits of 

1020
00:54:11,480 --> 00:54:13,400
that when you take a long rest, 
which you will. 

1021
00:54:13,480 --> 00:54:16,600
Milan, you are still cursed. 
So you must make constitution 

1022
00:54:16,600 --> 00:54:18,080
saving throws. 
We're just going to have you 

1023
00:54:18,080 --> 00:54:20,720
make you one at the start of 
next session. 

1024
00:54:20,800 --> 00:54:22,560
When you arrive back at Bold, 
there's. 

1025
00:54:22,560 --> 00:54:26,000
What is happening right now is 
that as you travel through the 

1026
00:54:26,000 --> 00:54:29,400
forest, it is a bit warmer. 
You feel the heat of summer 

1027
00:54:29,400 --> 00:54:31,520
resting upon you. 
You begin to sweat a little 

1028
00:54:31,520 --> 00:54:33,360
more. 
Silver Hoof gets a little tired 

1029
00:54:33,360 --> 00:54:36,400
just a little bit quicker. 
And you notice that the trees 

1030
00:54:36,400 --> 00:54:40,040
are around you in Rock Head 
forests are blossoming more 

1031
00:54:40,040 --> 00:54:43,760
green than ever. 
You feel like it's full of life.

1032
00:54:43,880 --> 00:54:47,640
You once again hear the wind 
rushing through these now thick 

1033
00:54:47,640 --> 00:54:51,360
full heavy trees. 
The wrapping rushing of water 

1034
00:54:51,360 --> 00:54:53,320
through the rivers. 
As you get to track back to 

1035
00:54:53,320 --> 00:54:56,400
Boulderas, you begin to hear the
sounds of bugs and critters 

1036
00:54:56,400 --> 00:54:58,800
alike scampering through the 
foliage. 

1037
00:54:58,960 --> 00:55:02,320
It takes you about 5 days to 
head back. 

1038
00:55:02,440 --> 00:55:07,080
And as the heat of summer sets 
upon you, as you once again feel

1039
00:55:07,120 --> 00:55:10,440
the blowing breeze through your 
hair, as you are no longer 

1040
00:55:10,600 --> 00:55:15,520
cooped up in a dark tower 
containing a very evil and vile 

1041
00:55:15,520 --> 00:55:18,400
monster, that is where we're 
going to end our first arc. 

1042
00:55:18,520 --> 00:55:21,720
And we'll pick up the second 
arc, arriving back at Boldaris. 

1043
00:55:22,840 --> 00:55:26,160
Wow and arc one. 
End of Arc one if I knew. 

1044
00:55:26,320 --> 00:55:27,520
It was going to be the end of 
the arc. 

1045
00:55:27,520 --> 00:55:29,560
I might have done a different 
role play thing, but. 

1046
00:55:30,120 --> 00:55:31,240
I guess that's for the after 
show. 

1047
00:55:31,560 --> 00:55:33,160
Huh. 
No, no, I'll do it Next arc. 

1048
00:55:33,520 --> 00:55:35,200
Not the beginning of next arc. 
First day. 

1049
00:55:35,200 --> 00:55:40,120
That beholder, it does not have 
a name at this point of time was

1050
00:55:40,120 --> 00:55:46,520
the Ark boss battle man and I 
believe not planned. 

1051
00:55:46,520 --> 00:55:49,240
I think this is also the same 
episode number. 

1052
00:55:49,240 --> 00:55:50,760
We ended the first talk of 
campaign 1. 

1053
00:55:50,760 --> 00:55:55,200
I don't know if it was 22 or 23.
Was it 24? 

1054
00:55:55,200 --> 00:55:57,560
I think it was 22. 
I think it was 22. 

1055
00:55:57,560 --> 00:55:59,400
I don't know why. 
We'll give it a double check. 

1056
00:55:59,400 --> 00:56:01,040
We'll double check, right? 
Now we'll double check right 

1057
00:56:01,040 --> 00:56:04,000
now, episode 22. 
Look at that, Tony knows his 

1058
00:56:04,000 --> 00:56:07,640
shit. 
Not planned by the way. 

1059
00:56:08,040 --> 00:56:12,040
Also now, damn it, that one also
ended at the beginning of 

1060
00:56:12,040 --> 00:56:13,720
summer. 
Oh man, I used. 

1061
00:56:14,600 --> 00:56:15,400
What am I doing? 
It's. 

1062
00:56:16,080 --> 00:56:18,840
Almost like you planned it the. 
Story's so good, just tell it 

1063
00:56:18,840 --> 00:56:21,040
again, you know what I'm saying?
Just just do it again If. 

1064
00:56:21,280 --> 00:56:23,080
It ain't broke, don't fix it. 
Exactly. 

1065
00:56:23,600 --> 00:56:27,040
Does anybody have any 
recommendations? 

1066
00:56:27,360 --> 00:56:28,680
Does anybody have any 
recommendations? 

1067
00:56:28,680 --> 00:56:31,800
I do if no one else does. 
I started something that's not 

1068
00:56:31,800 --> 00:56:34,520
anime. 
New Girl with Zooey Deschanel. 

1069
00:56:34,520 --> 00:56:38,800
I'm finally watching you it. 
Is such. 

1070
00:56:38,800 --> 00:56:41,720
A slap in the face, but it is so
funny, it's so good. 

1071
00:56:42,320 --> 00:56:44,280
Great show. 
I create every episode. 

1072
00:56:45,160 --> 00:56:45,920
That is. 
Amazing. 

1073
00:56:46,280 --> 00:56:47,760
Go watch New Girl if you 
haven't. 

1074
00:56:47,760 --> 00:56:49,840
Oh yeah, 10 out of 10 give. 
Me cookie I gave you. 

1075
00:56:49,840 --> 00:56:51,040
Cookie I gave. 
You cookie. 

1076
00:56:51,760 --> 00:56:53,720
New girl's a great wreck. 
That's an awesome 1. 

1077
00:56:53,880 --> 00:56:55,240
Never seen it. 
I've seen clips. 

1078
00:56:55,280 --> 00:56:57,120
First you haven't eaten Taco 
Bell. 

1079
00:56:57,120 --> 00:57:02,400
Now you haven't seen New Girl. 
I'm living life. 

1080
00:57:02,560 --> 00:57:04,880
Schmidt is I. 
I've been told I have Schmidt 

1081
00:57:04,880 --> 00:57:08,360
energy. 100% a hundred. 
Percent energy, dude. 

1082
00:57:08,840 --> 00:57:11,600
The first episode I watched it, 
I was like, oh, it's Jared. 

1083
00:57:12,960 --> 00:57:17,760
Oh, just wait. 
Time to spin the wheel. 

1084
00:57:17,840 --> 00:57:20,200
It is. 
Hey. 

1085
00:57:20,680 --> 00:57:23,480
We're back on a Lara 
recommendation from Alara. 

1086
00:57:23,480 --> 00:57:27,160
Is the four songs in my playlist
that are in languages I don't 

1087
00:57:27,160 --> 00:57:30,640
speak, starting with the forever
catchy Gangnam Style Jared. 

1088
00:57:30,720 --> 00:57:34,160
First off, that's number one in 
my book right there. 

1089
00:57:34,160 --> 00:57:37,400
I love that song. 
What kind of goodbye again? 

1090
00:57:37,480 --> 00:57:39,280
Your best ladder in the mouth. 
Goodbye. 

1091
00:57:43,360 --> 00:57:44,680
Really hit you in the back of 
the throat. 

1092
00:57:48,200 --> 00:57:51,080
Welcome back to another round of
Patreon shout outs. 

1093
00:57:51,160 --> 00:57:53,960
Y'all Just sit back and relax as
I read out these names. 

1094
00:57:54,280 --> 00:57:57,520
The Bloodshot Bandits are first.
I heard this secret group once 

1095
00:57:57,520 --> 00:58:00,840
assisted some mighty heroes back
in the day when the Christo was 

1096
00:58:00,840 --> 00:58:02,760
trying to take over. 
Some people say this 

1097
00:58:02,760 --> 00:58:05,920
organization still works in 
secret to this day, but I got to

1098
00:58:05,920 --> 00:58:09,320
see it, to believe it. 
If you do exist, then come by my

1099
00:58:09,320 --> 00:58:11,760
place and I'll give y'all some 
magic items. 

1100
00:58:12,080 --> 00:58:17,160
Artemis the Fighter, guardian of
Kenny Joe Hunter Scala. 

1101
00:58:17,400 --> 00:58:21,720
Gentlemen in adventure, The give
gunslinger Alistair Jacobs. 

1102
00:58:21,720 --> 00:58:24,000
I don't know how to do a British
accent, sorry. 

1103
00:58:24,240 --> 00:58:28,000
Also the dread Lord drama. 
The highest of elves. 

1104
00:58:28,280 --> 00:58:31,400
Astro, the finest of finderies 
this side of Umbrea. 

1105
00:58:31,560 --> 00:58:33,880
The rogue Changerland. 
Sly Knock. 

1106
00:58:33,880 --> 00:58:38,040
Mock Novo's biggest competition.
Brandy Woodburner, the wine 

1107
00:58:38,040 --> 00:58:41,840
wielding wood elf, Glor 
Knotbreaker the dwarven fighter,

1108
00:58:42,040 --> 00:58:45,840
a pony, Lightbringer, Elvin, 
cleric of Corella, Rithean the 

1109
00:58:45,840 --> 00:58:48,360
Purple Armament has entered the 
battlefield. 

1110
00:58:48,640 --> 00:58:52,080
And of course Jason all. 
Next are the City College 

1111
00:58:52,080 --> 00:58:55,200
alumni, those wanted to visit 
and share notes with the Wizards

1112
00:58:55,200 --> 00:58:57,720
over there. 
I heard they make some crazy 

1113
00:58:57,720 --> 00:59:00,440
good potions. 
Across the Everton sea we got 

1114
00:59:00,440 --> 00:59:04,640
Mongol the Yeti giant, Sergio 
the retired knight, Punk the 

1115
00:59:04,640 --> 00:59:09,840
Vagabond by David Lachance 
Bruce, Charlie Vexe the gnome 

1116
00:59:09,840 --> 00:59:14,280
sorcerer, and Isaiah Crane the 
architect of Tall. 

1117
00:59:14,520 --> 00:59:17,320
And then last but not least, our
hombre heroes. 

1118
00:59:17,440 --> 00:59:20,400
Y'all better stop by to see me 
for health potions before you go

1119
00:59:20,400 --> 00:59:22,240
on adventuring into those 
dungeons. 

1120
00:59:22,720 --> 00:59:24,240
I'm looking at you man with 
glass. 

1121
00:59:24,600 --> 00:59:29,080
His Zeus to frost dragon bone 
Warlock Johnny Tah, John Carroll

1122
00:59:29,200 --> 00:59:32,240
Art the iron ammo drown the 
barbarian mobster. 

1123
00:59:32,360 --> 00:59:35,240
Cypress Daewin, A capybara. 
Circle of the Forest. 

1124
00:59:35,240 --> 00:59:40,560
Druid, any master of Weapons. 
Young Battle Bone, the bombastic

1125
00:59:40,560 --> 00:59:45,120
Brigadier Barbarian. 
Afork Morgad the Unbroken half 

1126
00:59:45,120 --> 00:59:48,200
giant Barbarian. 
Gad the Lizard Folk Room Night 

1127
00:59:48,880 --> 00:59:53,320
flick the warlock Kutensi knows 
Cajun French better than me. 

1128
00:59:53,720 --> 00:59:58,280
Bri Carlson, Balasad Turnarov, 
the Eldrick nod, Dragonborn, 

1129
00:59:58,560 --> 01:00:01,160
Brom Iron spud, the battle out 
end. 

1130
01:00:01,160 --> 01:00:03,960
I have 4 barbarian with an 
unbreakable appetite for glory. 

1131
01:00:04,120 --> 01:00:07,280
Thank you all for joining along,
we always appreciate you 

1132
01:00:07,280 --> 01:00:09,800
adventuring with us. 
But until next time I'm going to

1133
01:00:09,800 --> 01:00:11,880
go make some potions. 
Au revoir.

