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Good morning everybody and 
welcome to another YouTube 

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video. 
So much has been happening 

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lately. 
Just yesterday we saw some crazy

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changes to salvaging on they 
were saying like a 20 to 30% 

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nerf. 
It's not it's like a 50% nerf 

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truly nerf of epic magnitude 
epic. 

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Who even says epic? 
He says epic magnitude. 

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But yeah, I, I wanted to kind of
go over the hot Reddit posts 

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lately 'cause every single one 
is basically like shitting on 

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the update that happened. 
We'll see what Jag X says. 

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So it could even happen in this 
ramble cause usually Jag X 

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tweets pretty early. 
But we are going to go to this 

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scene now and I have the I have 
old school runescapes Twitter 

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pulled up. 
So in the off chance that they 

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actually tweet right now, we 
will cover it. 

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But nineteen hours ago, that is 
when they were basically saying,

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let's see that that's when they 
kind of made the secondary 

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update. 
So December 3rd was the sailing 

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XP review and for the fixes that
all got implemented, bunch of 

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changes made tick manipulation 
super good, which like basically

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none of the community wants, 
especially that you're not even 

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going to release a Gnome cube. 
I'm talking to you Jag X like I 

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know a Gnome cube would not 
would not all of a sudden 

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magically make people want to 
take manipulate, but it would 

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definitely ease the wrist pain 
that genuinely people are 

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concerned about. 
We're all entering our 30s. 

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We we don't have the wrist 
capacity. 

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No, we never had the risk 
capacity, but we were just 

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stupid in our 20s and we could 
just fuck around. 

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But like seriously, the wrist 
issues are a real thing and 

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nobody wants to knife log, drop 
a salvage knife log drop a 

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salvage. 
Even JCW, the guy that you 

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probably would think is just a 
robot and has no feelings in 

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his. 
He just even if he was 

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developing wrist stuff, he would
just power through it 'cause 

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he's a fucking gamer. 
Even he has his boat fixed in 

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one position to minimize the 
amount of wrist strain. 

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Yes that would have been that 
would have that would have been 

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an illegal plug in years ago. 
And he he's freely just has his 

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everything stationary so 
everything doesn't move. 

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This is the kind of stuff that 
we see high level skill. 

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This is like, this is no shame 
on JCW by the way, he's a 

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fucking gamer. 
I he know he's he's great. 

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But I'm just saying like when 
you hear don't believe the high 

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level skill, I'm going all over 
the place right now. 

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Don't believe the high level 
skillers that claim they want 

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everything to be the same. 
And knife log is epic until the 

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end of time. 
Why have I said epic twice 

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today? 
What even happened to my brain? 

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I haven't. 
I've never said epic for like 

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years. 
And now I've just said it twice 

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in one video. 
But like, it's 'cause I keep 

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saying, seeing it now in the 
chat. 

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But like, even the highest 
level, sweatiest killers are 

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trying to make it easier for 
themselves. 

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They're always trying to make it
easier for themselves. 

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So why not just RIP the Band-Aid
off and give us something that 

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feels somewhat better with the 
salvaging Anyway, I'm we need to

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talk, we're going to be talking 
about salvaging. 

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And I also want to get to the 
Reddit thing, but I just needed 

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to make that rant because 
seriously, like this is just, it

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just got to the point where it's
sad. 

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If you're going to be 
encouraging tick manipulation, 

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which is fine, I guess, because 
I mean that I guess that's 

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always been like tick 
manipulation is like the fastest

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XP generally. 
Like first of all, I don't think

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we should be encouraging it. 
I, I would be even OK if the, 

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the salvaging hooks went back to
four tick instead of five tick 

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because the five tickets just 
made it so 1.5 tick and it's 

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just like out of control. 
But most of the Reddit posts I 

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see and that we'll cover in a 
second, almost all of it is 

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they're just complaining about 
the wrist issues. 

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Like that's basically everyone's
fucking issue. 

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Like people actually enjoy 
rhythm in PVM, People enjoy tick

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precision. 
Most people, there's a lot of 

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people on Reddit that would 
probably disagree with that. 

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A lot of people are just really 
bad at the game and a lot of 

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it's not even their own fault. 
It's just like they don't have 

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the hardware, they they don't 
have a, a high refresh monitor 

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going on that allows for very 
precise click precision 

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accuracy. 
And yeah, so and, and some 

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people are playing on mobile, 
like some people are play on a 

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laptop at 60 Hertz with a 
Walmart mouse that they bought 

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for 5 bucks. 
And they think this is like the 

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peak of a setup and they wonder 
why their clicks are total shit.

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So listen, actually don't 
listen. 

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Let's just move on from here 
because I'm going to just keep 

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rambling about this stuff and we
need to get to the hot 2007 

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skate Reddit post and I want to 
check out some of these so 

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dailings daily and I want to 
hear your guys's comments on 

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this stuff. 
But yeah, let me actually read 

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some of what you guys have said 
because yeah, one hour of 

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efficient 1.5 taken is 200 KXP 
an hour. 

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I actually don't know how much 
the the dragon salvaging hooks 

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really do, but them Airpod 
placement is wild. 

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What are what they like falling 
out of my ears. 

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These are like the new ones. 
They don't really fit in my ear 

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as well, but at least the pain 
is gone for like the first three

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weeks when I got the new Airpods
that it was like hurting my 

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ears. 
I was so depressed. 

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But also I'm I know I'm going 
all over the place, but we 

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actually needed to cover one 
more thing, which is somebody in

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the comments. 
I forgot your name, but you said

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review the Fuji apple ginger Red
Bull. 

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We're gonna be tasting this bad 
boy. 

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I got it just for you, man. 
So become a YouTube member. 

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All right, Here we go. 15 
calories. 

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Yeah, that's good. 
It honestly just tastes like a 

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ginger ale with a splash of 
like, apple juice, kind of kind 

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of like chemically apple juice a
little bit, but it's genuinely 

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like very refreshing. 
I I'm a fan of ginger ale. 

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I usually don't drink it because
it usually there's no like 

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actually, I think there are 
ginger ale zeros now, but like 

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back in my day, ginger ales were
all like full sugar. 

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I I just wasn't gonna be 
drinking that. 

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So but yeah, this tastes very 
good. 

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It's very refreshing. 
I actually like the taste of 

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ginger if it's not too intense, 
This is not too intense of a 

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ginger. 
So very nice. 

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So this is just a crazy chart to
see. 

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So look at this December 2nd. 
Why is this so blurry? 

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By the way, December 2nd was the
final that that was the evening 

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of but before we knew how bad 
everything was going to get. 

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December 3rd right here doesn't 
even say the date because they 

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didn't have enough room. 
But December 3rd was yesterday. 

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That was when everything went to
shit. 

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But yeah, I oh, I should have 
given this a rating. 

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I'm going to give this a like 
8.6. 

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I actually like this. 
I I enjoy it. 

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You know what they need to bring
back the coconut Berry Red Bull 

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sugar free. 
They have the coconut, but I 

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want the for a very brief amount
of time they had a sugar free 

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coconut bear. 
I'd love that. 

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It reminds me of like early like
my first year of streaming 

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'cause I used to drink those. 
So let's see what people are 

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saying though. 
Do you really believe a lot of 

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people move to trials? 
The FK at salvage? 

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Probably a small percent. 
Listen, this is a conspiracy 

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that I have something I sort of 
am leaning on. 

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I think what they want is just 
they want to give players a 

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reason to explore more of 
sailing. 

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Right now salvaging is so 
shitty. 

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I'm not even salvaging right now
but or you guys can't see my 

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screen but I was. 
I'm sitting on my boat salvaging

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but my guy wasn't doing 
anything. 

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I think what Jags really wants 
is people to just go around and 

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explore new options. 
Maybe you would actually like 

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port tasks? 
I have such a bad taste in my 

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mouth over port tasks because I 
was doing it when you got 57 XP 

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for moving a fucking dinky 
little raft like for three 

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minutes and get 50 XP for it. 
So I have a very bad taste in my

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mouth of port tasks, but a lot 
of people are saying port tasks 

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now are great. 
It just feels like it might take

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a little bit of brain power, 
which I'm not really willing to 

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use it. 
It feels like port tasks. 

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Correct me if I'm wrong. 
Let me know right now in the 

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live chat. 
By the way we are live right 

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now. 
So if you want to check it out, 

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Twitch and YouTube down in the 
description, but I feel like 

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port task there, there was such 
a wide range of how much XP you 

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could potentially get 'cause 
there's so much optimization 

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with routes and picking up 
stuff. 

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I know that you're we're 
eventually gonna have some 

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crazy, crazy efficient guides, 
but trying to do that blind or 

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trying to just kind of figure it
out. 

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There is going to be this 
endless feeling that you're not 

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doing things right or like 
you're you're losing XP somehow 

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because it's just such a wide 
expanse of ocean that how do you

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even figure out like what the 
most efficient things are? 

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And it just feels like there's 
so much potential to be losing 

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XP. 
Barracuda trials, at least it 

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feels like you can actually 
reach the top thing if you get 

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really good at it. 
And then combat, it just feels 

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like so many people are avoiding
combat right now. 

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Like who is actively doing 
bounty tasks? 

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It could it want us even in the 
blog post they were saying we're

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looking at combat. 
We know it's not like in the 

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best spot or something, but we 
just don't really know what to 

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do with it right now. 
So just pretty much wait like 

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'cause I would love to do ship 
combat. 

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It just feels like crap and I 
feel it feels like the only way 

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to actually do it is like I've 
popped into Scott VC stream and 

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he just is killing like vampire 
krakens and his boat is just 

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perfectly lined up. 
He's got tile markers lined up 

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everything just so both cannons 
can shoot the dude at the at the

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same time. 
He's got full Max Missouri and 

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everything. 
And even then like the kills 

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take forever. 
He he's got everything lined up 

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so perfectly that it feels like 
doing anything other than that 

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is just a total waste of fucking
time. 

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Which is kind of sad honestly. 
It is just a sad feeling and 

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plus I kind of want to get a 
dragon cannon honestly before I 

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get into all that anyway. 
I canceled the cruise in real 

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life not supporting the 
industry, but after his nerve. 

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I like how well December 4th 
hasn't even just begun but like 

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it's funny that this is even 
here. 

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But yeah 20% nerf to just the 
XP. 

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Oh my God I got to 90 before 
yesterday. 

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I'm in no rush to 99 is 
basically new, no new content 

200
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unlock so I'm going to go back 
to PBM, Slayer etcetera and come

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back to sailing later when they 
buff it back up it. 

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It actually feels like that too 
it right now I'm just salvaging 

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because why the fuck not? 
As you guys see, I'm just just 

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salvaging over here. 
What is my guy? 

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Oh my shit's full. 
OK, that probably makes more 

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sense why nothing's happening. 
But seriously, it feels kind of 

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like a waste right now to be 
just even salvaging. 

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The nerves were too harsh. 
But the training of sailing 

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being over centralized around 
salvaging, which I think is a 

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which I think objectively isn't 
a good thing for a brand new 

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skill. 
You know, what they could also 

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do is just sort of increase the 
rates of other things like that.

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00:11:04,080 --> 00:11:05,320
That would have been a better 
feeling. 

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I understand they don't want to 
just make the whole skill like 

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400 KXP an hour on the top end, 
but like they they really could 

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have done thank you and Giroux 
for the for the prime. 

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They really could have just 
upped some of the other XP and 

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just even even like a 10, an 
actual 10% nerve to salvaging 

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would have been fine. 
They were saying 20 to 30. 

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This shit's like a 50% nerve. 
It's actually just wild how 

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crazy the nerf really was. 
The other thing is like 

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salvaging is a way to actually 
get consistent loot. 

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Barracuda trials, you're not 
getting any loot, poor tasks, 

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you're just getting coins. 
Bounty tasks nobody's fucking 

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doing right now. 
Fishing trawler, apparently the 

226
00:11:47,400 --> 00:11:50,320
sailing trawler, whatever it's 
called, I haven't done it yet, 

227
00:11:50,320 --> 00:11:53,880
but like I don't is that good. 
It just feels like the rewards 

228
00:11:53,880 --> 00:11:58,120
are coming from the salvaging. 
And is it just me or did it feel

229
00:11:58,120 --> 00:12:01,520
like salvaging was being 
advertised so much? 

230
00:12:01,520 --> 00:12:03,160
Let me zoom this up a little 
bit. 

231
00:12:04,280 --> 00:12:08,400
It was being advertised so much 
at the like pre sailing release.

232
00:12:08,400 --> 00:12:10,280
Like it just felt like this is 
what you're going to be doing. 

233
00:12:10,280 --> 00:12:12,440
Or port tasks or Barracuda 
trials, like one of the three, 

234
00:12:12,920 --> 00:12:16,840
pick one of the three. 
Port tasks are simply OK. 

235
00:12:16,840 --> 00:12:19,080
They need some sort of spice. 
Add more Rapids or something to 

236
00:12:19,080 --> 00:12:21,600
give us interact. 
Something to interact with. 

237
00:12:21,600 --> 00:12:24,760
OK, they added smart movement 
for sailing monsters so you 

238
00:12:24,760 --> 00:12:29,520
can't safe spot them now What 
Are you sure? 

239
00:12:29,840 --> 00:12:31,800
Did that happen yesterday 'cause
I I think I was watching Scott 

240
00:12:31,800 --> 00:12:35,120
yesterday literally doing the 
same thing. 

241
00:12:35,120 --> 00:12:38,880
Unless that just randomly 
happened it it looked like he 

242
00:12:38,880 --> 00:12:42,920
was still doing it. 
They have yes they have balanced

243
00:12:42,920 --> 00:12:44,040
everything. 
Kind of a round take 

244
00:12:44,040 --> 00:12:47,960
manipulation at the moment, 
which I have provided a guide 

245
00:12:47,960 --> 00:12:50,400
for the 2.5 take. 
I'll provide a guide for Slasher

246
00:12:50,400 --> 00:12:55,440
Spark, but yeah a lot of people 
just don't want to do it like 

247
00:12:55,600 --> 00:12:57,520
and we'll see some Reddit posts 
here in a second. 

248
00:12:58,440 --> 00:13:01,960
The fishing is like 14K fishing 
20K sailing per hour with 

249
00:13:01,960 --> 00:13:05,360
extractor. 
Fucking hell that is horrible. 

250
00:13:05,760 --> 00:13:10,880
Why the fishing If the if the 
sailing with the extractor's 

251
00:13:10,880 --> 00:13:14,720
gonna be 20 K sailing per hour, 
the fishing should have been 

252
00:13:14,720 --> 00:13:16,880
like 80. 
Like come on dude. 

253
00:13:17,840 --> 00:13:20,840
Wait until Jag X realizes how 
much XP per hour farming is. 

254
00:13:24,960 --> 00:13:28,120
Yeah, one point. 
Listen, I understand. 

255
00:13:28,120 --> 00:13:32,920
So this guy is right here on 
Reddit is just finding it silly 

256
00:13:32,920 --> 00:13:36,000
that they're just trying to make
the crystal attractor seem more 

257
00:13:36,000 --> 00:13:39,600
overpowered than maybe it is by 
just saying the effective XP per

258
00:13:39,600 --> 00:13:44,080
hour is 1.2 mil. 
The the problem with this is 

259
00:13:44,080 --> 00:13:50,440
that it it's not you, you are 
never just going to be using the

260
00:13:50,440 --> 00:13:53,960
extractor. 
So the way this little 

261
00:13:55,440 --> 00:13:57,680
screenshot is taken, it reminds 
me of birdhouses. 

262
00:13:57,680 --> 00:14:01,840
Who remembers when Fossil Island
came out and they were just 

263
00:14:01,840 --> 00:14:06,360
talking about like how OP 
birdhouses could have been if 

264
00:14:06,360 --> 00:14:09,880
they weren't using their brains?
Because I think at 1 I don't 

265
00:14:09,880 --> 00:14:14,560
know who it was. 
One of the mods was considering 

266
00:14:14,560 --> 00:14:18,800
having birdhouses give like 10 
times the XP that they do 

267
00:14:19,080 --> 00:14:21,360
because it felt like, oh, you 
have to wait 50 minutes. 

268
00:14:21,760 --> 00:14:24,720
So it'd be cool to get like, you
know, 40K or 50 KXP an hour 

269
00:14:24,720 --> 00:14:26,840
every 40 minute like that. 
That'll balance out properly 

270
00:14:26,840 --> 00:14:30,560
now, but the effective XP per 
hour would have just been nuts, 

271
00:14:30,560 --> 00:14:32,680
you know, if the if the bird 
houses were too much. 

272
00:14:33,080 --> 00:14:36,520
But the issue is the crystal 
extractor is on a boat. 

273
00:14:36,520 --> 00:14:38,880
It the crystal extractor is not 
like a separate activity. 

274
00:14:38,880 --> 00:14:41,960
It's in conjunction with doing 
everything sailing. 

275
00:14:42,200 --> 00:14:45,640
So it is different. 
It doesn't Nobody is just going 

276
00:14:45,640 --> 00:14:48,080
to be using the extractor to get
to 99 or 200. 

277
00:14:48,080 --> 00:14:50,600
Like nobody's doing that people.
And they've already made 

278
00:14:50,600 --> 00:14:52,200
changes. 
I think people were doing that, 

279
00:14:52,200 --> 00:14:54,680
but then they made some changes 
were like you have to get off of

280
00:14:54,680 --> 00:14:58,040
the the dock in the 1st place to
even start using it. 

281
00:15:00,680 --> 00:15:02,840
We'll play that after I'm doing 
a little YouTube video. 

282
00:15:02,840 --> 00:15:06,840
That is funny. 
Remind me and Giroux they missed

283
00:15:06,840 --> 00:15:09,120
the mark with trawling they 
yeah, I haven't tried it out, 

284
00:15:09,120 --> 00:15:11,520
but that's crazy. 
Give us Astros when we deliver 

285
00:15:11,520 --> 00:15:15,840
to Lunar Isle, Colta, etceteria,
etceteria, whatever you guys 

286
00:15:15,840 --> 00:15:17,200
call it. 
Rafisterolka. 

287
00:15:17,200 --> 00:15:19,440
Let's see what these guys said 
though. 

288
00:15:20,920 --> 00:15:22,760
This was such a hilarious take. 
They could have made it so 

289
00:15:22,760 --> 00:15:25,360
Crystal Extractor would only 
charge while you were moving, 

290
00:15:25,360 --> 00:15:27,880
leave everything else as is and 
the outrage would have been so 

291
00:15:27,880 --> 00:15:30,640
much like dude that's brilliant 
actually. 

292
00:15:30,640 --> 00:15:37,560
Except I wonder, you know, if 
the boat had to be moving, could

293
00:15:37,560 --> 00:15:43,280
you technically just drive your 
boat into an object And then 

294
00:15:43,760 --> 00:15:45,800
would the boat register? 
Is it still moving? 

295
00:15:46,120 --> 00:15:47,560
And you could still use the 
extractor? 

296
00:15:47,560 --> 00:15:49,400
Because then it then it feels a 
little bit awkward, like you 

297
00:15:49,400 --> 00:15:51,800
could never really parked it. 
You can never justify parking 

298
00:15:51,800 --> 00:15:53,160
your ship. 
You'd always have to be like 

299
00:15:53,480 --> 00:15:56,760
sailing into something 
perpetually, which would feel a 

300
00:15:56,760 --> 00:15:58,000
little bit weird. 
That that's kind of an, an 

301
00:15:58,000 --> 00:16:00,920
interesting idea, though. 
Theater of blood chest looting 

302
00:16:00,920 --> 00:16:02,960
is effectively 5 trails per 
hour. 

303
00:16:04,120 --> 00:16:09,960
Yeah, that's awesome. 
It's like Jagggs designed it 

304
00:16:09,960 --> 00:16:11,800
this way. 
They calc XP rewards at the cool

305
00:16:11,800 --> 00:16:13,040
down rate. 
Why are they laying it out? 

306
00:16:13,040 --> 00:16:15,520
The clowns don't understand 
anything strong. 

307
00:16:15,520 --> 00:16:19,720
Listen I'm I'm going to give my 
take on the extractor right now.

308
00:16:20,640 --> 00:16:23,960
This obviously will change. 
I I think the more and more I 

309
00:16:23,960 --> 00:16:26,480
hear from other people other 
people's opinions on everything 

310
00:16:26,480 --> 00:16:29,640
it it definitely is changing. 
So don't don't think this is set

311
00:16:29,640 --> 00:16:32,560
in stone. 
But what if they just made it so

312
00:16:32,560 --> 00:16:39,080
the extractor was like 250 XP as
it is right now, but you could 

313
00:16:39,840 --> 00:16:42,960
let it kind of go for a couple 
more minutes? 

314
00:16:42,960 --> 00:16:46,200
I think I maybe said this in the
last video, but like what about 

315
00:16:46,360 --> 00:16:48,880
after another minute? 
If you don't harvest it, it 

316
00:16:48,880 --> 00:16:52,080
gains another 150 XP. 
So by the time 2 minutes have 

317
00:16:52,080 --> 00:16:54,120
passed, you can click it and you
get 400 XP. 

318
00:16:54,640 --> 00:16:56,480
It would still be always more 
efficient to click it every 

319
00:16:56,480 --> 00:17:00,040
minute, but you could do it. 
You could wait for and then 

320
00:17:00,040 --> 00:17:03,200
after three minutes, maybe it 
gains another 100 XP. 

321
00:17:03,200 --> 00:17:06,680
So after three minutes it's 
500XP and then maybe after 4 

322
00:17:06,680 --> 00:17:11,800
minutes it's 550XP and then 
after, you know, 5 full minutes,

323
00:17:11,800 --> 00:17:13,640
that's when it actually stops 
and that's when you can claim 

324
00:17:13,640 --> 00:17:16,760
the full like, I don't know, 550
or 600 or something like that. 

325
00:17:17,480 --> 00:17:20,839
Because then it then I feel like
I don't know that that feels all

326
00:17:20,839 --> 00:17:22,319
right. 
Doesn't it kind of sort of, I 

327
00:17:22,319 --> 00:17:25,720
don't know the extractor, 
Honestly, the, it feels like 

328
00:17:25,720 --> 00:17:28,760
most people that I'm seeing are 
just like just delete the 

329
00:17:28,760 --> 00:17:31,840
extractor. 
It just who wants it at this 

330
00:17:31,840 --> 00:17:34,760
point It just now that it's not 
600 XP. 

331
00:17:34,760 --> 00:17:38,560
It just feels like like you kind
of just got to use it but it 

332
00:17:38,560 --> 00:17:42,480
doesn't feel the best. 
I don't know what are you guys? 

333
00:17:42,480 --> 00:17:43,640
What are you guys thoughts on 
that? 

334
00:17:44,920 --> 00:17:47,560
You should have always been 
utility, not XP in my opinion. 

335
00:17:47,560 --> 00:17:50,520
Extractors fine now. 
OK, this guy finds it fine. 

336
00:17:51,200 --> 00:17:53,840
Passive crystal shardy I I do 
love the crystal shards. 

337
00:17:53,840 --> 00:17:58,040
I cannot lie about that. 
Salvaging is now the equivalent 

338
00:17:58,040 --> 00:18:00,920
of fishing salmon and free to 
play and drop in the inventory. 

339
00:18:01,320 --> 00:18:07,920
Oh God, this is bad boys. 
Maybe just in crystal water like

340
00:18:07,920 --> 00:18:09,880
by PRIFF, but then it would just
be every. 

341
00:18:09,960 --> 00:18:13,960
Well, yeah, I mean, I wouldn't 
like that. 

342
00:18:14,040 --> 00:18:15,920
I like my, I like my crystal 
shards boys. 

343
00:18:17,440 --> 00:18:19,400
Poor tasks are ass, trawling his
ass. 

344
00:18:19,400 --> 00:18:21,760
Bounty tasks are ass. 
Trials is janky water agility 

345
00:18:21,760 --> 00:18:23,360
with no loot. 
Salvaging actually felt old 

346
00:18:23,360 --> 00:18:26,160
school familiar, comfortable, 
good, simple as it's not rocket 

347
00:18:26,160 --> 00:18:28,360
science. 
Yeah. 

348
00:18:28,360 --> 00:18:32,160
I mean, I I think a lot of 
people do like water agility. 

349
00:18:32,160 --> 00:18:35,600
They the the fact that there's 
no loot is a bit odd. 

350
00:18:35,600 --> 00:18:39,800
I can't lie about that. 
I would I just had to say Bay 

351
00:18:39,800 --> 00:18:42,720
cast yesterday with Megan. 
That would that'll be uploaded 

352
00:18:42,720 --> 00:18:45,000
very soon. 
And we were talking about like, 

353
00:18:45,000 --> 00:18:48,560
why? 
Why doesn't like Barracuda 

354
00:18:48,560 --> 00:18:51,800
trials even drop clues? 
Girls that that that seems like 

355
00:18:51,800 --> 00:18:53,920
the perfect place to give elite 
clues. 

356
00:18:53,920 --> 00:18:58,640
Girls from like Barracuda trials
cause one, most people that are 

357
00:18:58,640 --> 00:19:00,400
just doing sailing, they're not 
even going to do their clues 

358
00:19:00,400 --> 00:19:01,480
anyway. 
But now you can stack up to 

359
00:19:01,480 --> 00:19:03,320
five. 
So if you're not going to give 

360
00:19:03,320 --> 00:19:04,800
any loot, at least give close 
rules. 

361
00:19:05,000 --> 00:19:07,480
This would have meant much more 
to me if I was still playing on 

362
00:19:07,480 --> 00:19:08,840
Sabe, but like I wouldn't even 
care. 

363
00:19:08,840 --> 00:19:11,040
But I know other people still 
care about getting a Bloodhound 

364
00:19:11,040 --> 00:19:12,880
and whatever else. 
That would have been a great 

365
00:19:12,880 --> 00:19:20,040
opportunity to give clues. 
If it's meant to be used in 

366
00:19:20,040 --> 00:19:22,680
trials then it probably just 
shouldn't give good XP, right? 

367
00:19:23,960 --> 00:19:29,760
The extractor. 
You're being so disingenuous. 

368
00:19:29,760 --> 00:19:31,040
Heard in your argument there 
there is. 

369
00:19:31,240 --> 00:19:32,840
It doesn't matter, he'll still 
get uploaded. 

370
00:19:33,720 --> 00:19:36,840
Today was a Matt K on Twitter. 
What does he say today? 

371
00:19:36,880 --> 00:19:38,880
Why is everything so blurry? 
Today was a day where I could 

372
00:19:38,880 --> 00:19:40,840
join the fally riots and not get
fired. 

373
00:19:40,840 --> 00:19:43,920
Holy shit. 
He's he's, he's cooking. 

374
00:19:44,160 --> 00:19:47,600
He's cooking boys. 
Let's see if let's see if old 

375
00:19:47,600 --> 00:19:49,280
school has posted anything yet. 
Nope, not yet. 

376
00:19:50,880 --> 00:19:53,000
It's funny how happy and 
optimistic everyone was before 

377
00:19:53,000 --> 00:19:54,080
this update. 
Jagic said. 

378
00:19:54,640 --> 00:19:58,600
Really hit a home run. 
No, everyone is so happy. 

379
00:19:58,600 --> 00:20:00,840
The only critique was sailing 
combat and people are still 

380
00:20:00,840 --> 00:20:03,760
optimistic for the future and 
unfest unfussed at the present 

381
00:20:04,160 --> 00:20:05,400
now. 
I feel like the overall vibe is 

382
00:20:05,400 --> 00:20:07,400
depression over this update. 
Many people are not even 

383
00:20:07,400 --> 00:20:09,240
motivated to log in and AFK on 
the second monitor. 

384
00:20:09,760 --> 00:20:13,280
Let's be honest, most of us are 
still playing right? 

385
00:20:13,400 --> 00:20:15,240
Who's still playing Type 1 if 
you're still playing? 

386
00:20:16,120 --> 00:20:19,400
But yeah, he's got a point. 
Like there is this sense of like

387
00:20:20,000 --> 00:20:23,920
this sort of depression of he 
didn't abuse it now and 

388
00:20:23,920 --> 00:20:26,600
everything and and it still 
feels like we're in this lull 

389
00:20:26,600 --> 00:20:28,520
period where like things will 
get better. 

390
00:20:29,360 --> 00:20:34,640
So yeah, I accidentally 
discovered A2 bill GP per hour 

391
00:20:34,640 --> 00:20:36,080
method. 
What is this sailing related? 

392
00:20:36,080 --> 00:20:37,800
What does he say? 
So I clapped a bot in the Rev 

393
00:20:37,800 --> 00:20:41,160
caves. 
I I just don't care. 

394
00:20:41,520 --> 00:20:43,400
I was this some was this some 
sailing? 

395
00:20:43,440 --> 00:20:47,520
I want it to be sailing only. 
Come on Jag X, if you don't 

396
00:20:47,520 --> 00:20:49,400
revert the changes then you know
what's going to happen next. 

397
00:20:49,400 --> 00:20:55,160
Oh my God the fucking tea party 
meme Over 10,000 uploads. 

398
00:20:55,320 --> 00:20:57,120
Jesus. 
ODA has a solid point. 

399
00:20:58,400 --> 00:21:01,080
Literally just keep the crystal 
extractor nerf and revert the 

400
00:21:01,080 --> 00:21:04,360
diabolical salvage nerves 
question mark in parentheses. 

401
00:21:06,200 --> 00:21:09,000
Punishing the employed is a wild
move. 

402
00:21:10,840 --> 00:21:13,200
I mean that's what Runescape's 
philosophy has always been 

403
00:21:13,200 --> 00:21:15,200
about. 
Like I I I definitely agree with

404
00:21:15,200 --> 00:21:18,160
him here but like come on. 
The employed have always been 

405
00:21:18,160 --> 00:21:21,760
punished when it comes to 
Runescape That like has that not

406
00:21:21,760 --> 00:21:23,720
been the case always? 
Like that's like the philosophy 

407
00:21:23,720 --> 00:21:26,560
of old school. 
But he's he's got a point. 

408
00:21:27,960 --> 00:21:30,800
Jag X didn't fix the extractor. 
It's functionally the same and 

409
00:21:30,800 --> 00:21:32,160
you still feel obligated to 
click it. 

410
00:21:32,400 --> 00:21:35,560
Also they completely lied about 
how they would re dispute 

411
00:21:36,240 --> 00:21:39,160
redispute the XP. 
It is true. 

412
00:21:39,160 --> 00:21:41,280
Scroll down and watch the video 
on ODA. 

413
00:21:41,400 --> 00:21:43,120
Post the video. 
There's a video. 

414
00:21:45,600 --> 00:21:47,960
The context of this post after 
this clip is wild. 

415
00:21:47,960 --> 00:21:57,820
What is this? 
Oh we are looking for me let me 

416
00:21:57,820 --> 00:22:00,460
let me let me reset this. 
My desktop audio wasn't on 

417
00:22:00,500 --> 00:22:02,020
Jagux. 
Just made a statement about 

418
00:22:02,020 --> 00:22:04,900
sailing nerfs. 
The team has been have been 

419
00:22:04,900 --> 00:22:07,100
discussed all the feedback 
you've shared following our 

420
00:22:07,100 --> 00:22:09,700
changes this morning. 
We are looking to make changes. 

421
00:22:09,960 --> 00:22:11,920
We need more time to execute 
them. 

422
00:22:11,920 --> 00:22:14,520
In the meantime, we've updated 
the blog with what we're looking

423
00:22:14,520 --> 00:22:17,040
to do under. 
Understandably, today's update 

424
00:22:17,040 --> 00:22:20,680
was spawned a lot of chatter. 
We apologize for the radio 

425
00:22:20,680 --> 00:22:23,680
silence up until now, and we 
just needed a little bit of time

426
00:22:23,680 --> 00:22:26,240
to chat back and forth as a team
while keeping up all the 

427
00:22:26,240 --> 00:22:30,560
feedback and valid, frustrate, 
valid, valid frustration coming 

428
00:22:30,560 --> 00:22:33,080
from you guys. 
While we don't have specifics 

429
00:22:33,080 --> 00:22:35,000
right now, we have a rough 
direction of where we like to 

430
00:22:35,040 --> 00:22:35,960
stay. 
When? 

431
00:22:36,080 --> 00:22:37,480
We're, we'll be, we're. 
Starting. 

432
00:22:37,600 --> 00:22:39,960
That guy out for one gift that 
his name is T man 900 in the 

433
00:22:39,960 --> 00:22:41,200
chat. 
He comes in every day and he 

434
00:22:41,200 --> 00:22:42,600
just comes in here just to 
flame. 

435
00:22:43,320 --> 00:22:45,720
Literally just keep the 
extractor nerve and revert the 

436
00:22:45,720 --> 00:22:49,520
diabolical salvage nerves. 
Punishing the employed is a wild

437
00:22:49,520 --> 00:22:51,320
move. 
He's going to copy and paste 

438
00:22:51,320 --> 00:22:52,920
what this guy said and quote, 
retweet it. 

439
00:22:53,000 --> 00:22:54,040
Quote, retweet. 
That's all. 

440
00:22:57,040 --> 00:22:58,880
Oh my God, listen. 
Listen Gunji, you know what's 

441
00:22:58,880 --> 00:23:00,920
crazy? 
Imagine if I post this right and

442
00:23:00,920 --> 00:23:04,280
I get like crazy amount of likes
and views and then I just stole 

443
00:23:04,280 --> 00:23:05,600
it from some guy in the 
comments. 

444
00:23:06,960 --> 00:23:09,920
God damn it. 
I'm posting it, fuck it, so I'm 

445
00:23:09,920 --> 00:23:12,200
going to go gas me up so we can 
get some traction on it early. 

446
00:23:12,640 --> 00:23:13,680
True. 
Shameless. 

447
00:23:13,680 --> 00:23:14,920
This might be the smartest thing
that. 

448
00:23:17,480 --> 00:23:21,960
Oh my dear God. 
Jag X just made a statement 

449
00:23:21,960 --> 00:23:24,120
about sailing nerfs. 
The team has been. 

450
00:23:25,200 --> 00:23:33,480
Holy shit, that is funny. 
OK, Jagg, Jagggs didn't. 

451
00:23:33,640 --> 00:23:36,400
OK, I already read that one. 
Beyond kneecapping salvage, 

452
00:23:36,400 --> 00:23:38,200
kneecapping, salvaging. 
What are these? 

453
00:23:39,200 --> 00:23:41,960
What are these descriptors? 
Kneecapping, salvaging. 

454
00:23:41,960 --> 00:23:44,000
Jagggs posted the official rates
of sailing drops. 

455
00:23:44,000 --> 00:23:48,520
Can we discuss their absurdity? 
This was another thing that I 

456
00:23:48,520 --> 00:23:50,520
can't lie, it does feel a little
bit weird. 

457
00:23:50,520 --> 00:23:53,920
I, I think I actually browsed 
this post earlier this morning 

458
00:23:53,960 --> 00:23:56,160
and that's part of the reason 
why I wanted to make this, but 

459
00:23:56,160 --> 00:23:59,360
like, it is weird. 
To preface, I'm an iron with a 

460
00:23:59,360 --> 00:24:01,040
fair amount of collection 
logging, and yes, I'm slightly 

461
00:24:01,040 --> 00:24:03,240
salty, but I've almost hit 99 
without a dragon cannon. 

462
00:24:03,240 --> 00:24:06,680
The dragon cannon being one in 
20,000 is quite insane, 

463
00:24:06,680 --> 00:24:09,800
especially now that you're, 
you're not even encouraged to 

464
00:24:09,840 --> 00:24:14,880
actually sort the salvage. 
Like come on dude, why? 

465
00:24:17,280 --> 00:24:20,000
Listen, I'm gonna bring this up 
right now too. 

466
00:24:21,320 --> 00:24:24,120
So I, I was thinking of this 
idea. 

467
00:24:24,120 --> 00:24:25,880
Let me know right now in the 
live chat. 

468
00:24:25,880 --> 00:24:27,520
I'll, I'll pull it over to the 
other screen. 

469
00:24:27,520 --> 00:24:31,560
What if the this salvaging 
station for, for many, many of 

470
00:24:31,560 --> 00:24:34,520
you listening right now, 
understand that if you go to an 

471
00:24:34,520 --> 00:24:37,200
herb patch or an allotment patch
and you spam click for a little 

472
00:24:37,200 --> 00:24:40,720
bit or click twice and release, 
your guy starts double timing 

473
00:24:40,720 --> 00:24:42,560
the herb pick. 
So your guy like does this 

474
00:24:42,560 --> 00:24:45,120
little weird motion and he's 
picking 2 every three ticks. 

475
00:24:45,440 --> 00:24:47,280
Same thing with allotments. 
If you're harvesting your 

476
00:24:47,280 --> 00:24:48,920
watermelons or snake grass, 
you're getting 2. 

477
00:24:49,280 --> 00:24:51,400
If you just click it once, 
you're only getting one every 3 

478
00:24:51,400 --> 00:24:54,320
takes where you get 2:00. 
What if this thing worked like 

479
00:24:54,320 --> 00:24:57,000
that? 
So you can run over here, spam 

480
00:24:57,000 --> 00:25:00,160
click a little bit, release, and
then your salvage is sorted to 

481
00:25:00,160 --> 00:25:03,360
every three ticks. 
Would would that be like how 

482
00:25:03,360 --> 00:25:05,720
would you guys feel about that? 
I honestly feel like that could 

483
00:25:05,720 --> 00:25:10,600
be a solid change where there is
still that encouragement to 

484
00:25:10,600 --> 00:25:12,400
sort. 
It doesn't feel like total shit 

485
00:25:12,760 --> 00:25:17,600
and the sorting actually becomes
faster, meaning that in a weird,

486
00:25:17,600 --> 00:25:20,600
in a, in a way that's not 
encouraging tick manipulation. 

487
00:25:20,600 --> 00:25:24,120
It's it, it actually is 
encouraging more active gameplay

488
00:25:24,120 --> 00:25:27,600
because right now the sorting 
does take a significant amount 

489
00:25:27,600 --> 00:25:31,040
of time that having two people 
on the extractors like it's, 

490
00:25:31,040 --> 00:25:33,080
it's a little bit more 
encouraged, which it feels like 

491
00:25:33,080 --> 00:25:35,800
Jag X is not trying to do. 
That'd be a sweet change. 

492
00:25:35,800 --> 00:25:40,960
That'd be awesome if you want 
crewmate 30 minute AFK not to be

493
00:25:40,960 --> 00:25:42,200
meta. 
Why don't they just lower 

494
00:25:42,200 --> 00:25:44,880
salvage XP for crewmates leave 
player salvaging as is an 

495
00:25:44,880 --> 00:25:47,720
increase sword XP? 
That's genius. 

496
00:25:47,920 --> 00:25:53,080
Honestly that is genius. 
I I feel like their whole idea 

497
00:25:53,480 --> 00:25:57,760
behind all this was to make it 
so AFK ING for long periods of 

498
00:25:57,760 --> 00:25:59,880
time is just not as good. 
Which I totally agree. 

499
00:26:00,440 --> 00:26:03,200
All they really had to do was 
just, yeah, like what you said, 

500
00:26:03,200 --> 00:26:05,880
FF. 
What is just let me go back here

501
00:26:07,120 --> 00:26:11,720
is just nerf these two dudes 
that are salvaging for you. 

502
00:26:11,720 --> 00:26:17,840
Just nerf their XP. 
So what it ends up becoming is 

503
00:26:17,840 --> 00:26:21,600
AFK for 30 minutes and filling 
up your cargo is ultimately just

504
00:26:21,600 --> 00:26:23,240
giving you a better chance at 
uniques. 

505
00:26:23,760 --> 00:26:26,520
And it's not giving an insane 
amount of XP per hour of you 

506
00:26:26,520 --> 00:26:29,680
doing nothing. 
So I actually like that. 

507
00:26:29,680 --> 00:26:32,880
I like that that that's actually
what they should do. 

508
00:26:32,880 --> 00:26:36,040
Honestly that's a great idea. 
Wouldn't the tick method be like

509
00:26:36,040 --> 00:26:38,400
300K if you up the player 
salvage? 

510
00:26:42,080 --> 00:26:45,240
No, it wouldn't if you if you up
the player salvage. 

511
00:26:45,240 --> 00:26:48,200
Are are you sorry? 
Are you saying the salvaging 

512
00:26:48,200 --> 00:26:50,560
station which I was just saying 
like doing a double time. 

513
00:26:51,320 --> 00:26:53,600
I'm I'm just talking about the 
salvaging station doing a double

514
00:26:53,600 --> 00:26:56,760
time 'cause that would not 
increase any of the XP per hour.

515
00:26:56,760 --> 00:27:00,280
Right now JC WS getting like 210
KXP an hour and he's just 

516
00:27:00,280 --> 00:27:05,000
dropping all the salvage so and 
even before that, I think it was

517
00:27:05,000 --> 00:27:11,840
just like right up with either 
dropping or using the salvaging 

518
00:27:11,840 --> 00:27:14,280
station, but most people were 
salvaging when the XP was still 

519
00:27:14,280 --> 00:27:17,720
like 90 XP to clean it just 
because it was just a chill 

520
00:27:17,720 --> 00:27:21,640
moment where you didn't have to 
take manipulate everyone besides

521
00:27:21,640 --> 00:27:25,200
iron should be dropping salvage 
post nerf yeah it's just it's 

522
00:27:25,200 --> 00:27:30,160
very sad get this man a Java Jag
X yeah just pay me I don't want 

523
00:27:30,160 --> 00:27:33,280
to want to actually work, but 
just pay me money for talking 

524
00:27:33,920 --> 00:27:38,240
gnome cube island when yeah for 
real so this guy I want to point

525
00:27:38,240 --> 00:27:42,360
out the interesting things that 
he kind of says dragon cannon 

526
00:27:42,360 --> 00:27:47,120
one in 20,000 beyond the issue 
of the most meaningful ship 

527
00:27:47,120 --> 00:27:49,520
combat upgrade coming from a 
semi AFK activity. 

528
00:27:49,520 --> 00:27:53,200
Why are we locking 1 component 
of one dragon cannon behind an 

529
00:27:53,200 --> 00:27:56,360
average of 60 hour grind? 
Is it actually 60 hours? 

530
00:27:56,560 --> 00:27:59,000
I got so fucking lucky on my 
first cannon I I still need one 

531
00:27:59,000 --> 00:28:02,720
more but yeah I got my shit at 
like right before 88 which is 

532
00:28:02,720 --> 00:28:04,560
wild. 
But. 

533
00:28:04,880 --> 00:28:06,280
And then he's talking about the 
boat paints. 

534
00:28:06,280 --> 00:28:09,320
The boat paints are very weird 
because the bear there is a 

535
00:28:09,320 --> 00:28:14,760
singular Barracuda paint 
apparently, and it's easier to 

536
00:28:14,760 --> 00:28:19,360
get in the 1st 2:00 than it is 
Gwyneth Glide, which makes zero 

537
00:28:19,360 --> 00:28:22,360
sense. 
And it just has this weird 

538
00:28:22,360 --> 00:28:26,440
awkward encouragement to go to 
the earlier courses, which is 

539
00:28:26,440 --> 00:28:29,160
just a horrible feeling. 
So he's got, he's got a point. 

540
00:28:29,600 --> 00:28:31,120
The salvers paint. 
This is what we were talking 

541
00:28:31,120 --> 00:28:34,120
about yesterday, the one in 
24,000 and just specifically 

542
00:28:34,320 --> 00:28:39,840
from the mercenary shipwrecks, 
like what the fuck? 

543
00:28:40,160 --> 00:28:43,200
The Marshall Salvage. 
Yeah, that's crazy. 

544
00:28:43,200 --> 00:28:45,600
What did they say? 
There have been so many amazing 

545
00:28:45,600 --> 00:28:47,760
updates in the last 10 years but
the way drop rates have been 

546
00:28:47,760 --> 00:28:49,760
designed is really off putting 
to people that aren't either 

547
00:28:49,760 --> 00:28:51,600
obsessed with the game or 
playing it as their job. 

548
00:28:52,160 --> 00:28:55,000
It was also off putting to all 
the streamers that tried this 

549
00:28:55,000 --> 00:28:57,600
game last this year, even though
it is their job. 

550
00:29:00,000 --> 00:29:03,440
Listen, he's got a point. 
I made a short of it. 

551
00:29:03,440 --> 00:29:06,480
I made a video of this and I 
made a little short kind of of 

552
00:29:06,480 --> 00:29:10,320
this particular thing. 
Why are drop rates getting so 

553
00:29:10,320 --> 00:29:12,440
extreme? 
In fact, what was the other 

554
00:29:12,440 --> 00:29:13,720
thing he said about frost 
Dragons? 

555
00:29:13,720 --> 00:29:15,960
I think frost Dragons is the 
other one. 

556
00:29:15,960 --> 00:29:17,120
That's insane. 
Yeah, this one. 

557
00:29:18,320 --> 00:29:21,240
To start the amount of dragon 
sheets you need to Max out one 

558
00:29:21,240 --> 00:29:25,360
Sloop, one big boat, you need 
100 dragon sheets. 

559
00:29:25,840 --> 00:29:28,960
That would be an average of 
20,000 frost Dragons killed off 

560
00:29:28,960 --> 00:29:31,000
task. 
This ridiculousness has been 

561
00:29:31,000 --> 00:29:33,360
talked to death, but I don't 
know how the Band-Aid solution 

562
00:29:33,880 --> 00:29:36,720
was to put increased drop rates 
behind a Slayer task. 

563
00:29:39,120 --> 00:29:41,120
Yeah. 
Secondly, some of the drops 

564
00:29:41,120 --> 00:29:43,320
listed in the official post are 
comically incorrect. 

565
00:29:43,560 --> 00:29:46,240
Between 6:00 to 8:00 times rare 
than crowdsourced wiki rates. 

566
00:29:46,880 --> 00:29:56,040
Yeah, so it's just like if it 
would have made a little bit 

567
00:29:56,040 --> 00:29:58,720
more sense had frost Dragons 
been a part of like metal. 

568
00:29:58,800 --> 00:30:01,840
I know it they couldn't be a 
part of metal Dragons, but a 

569
00:30:01,840 --> 00:30:05,160
part they should have just had 
like chromatic Dragons and like 

570
00:30:05,160 --> 00:30:07,880
metal Dragons as tasks. 
Chromatic Dragons. 

571
00:30:08,480 --> 00:30:10,160
Actually it was a frost dragon, 
even a chromatic. 

572
00:30:10,240 --> 00:30:13,120
I don't know. 
But then at least you could have

573
00:30:13,120 --> 00:30:16,280
a reasonable way of getting that
increased chance of getting 

574
00:30:16,280 --> 00:30:18,600
these dragon sheets. 
But still, 100 dragon sheets to 

575
00:30:18,600 --> 00:30:21,080
Max out a boat and they're so 
fucking rare. 

576
00:30:21,200 --> 00:30:25,240
I got I got two of them last 
night and off stream so 98 more 

577
00:30:25,240 --> 00:30:27,040
to go. 
Oh God. 

578
00:30:27,520 --> 00:30:31,200
OK let's see what else If 
streamer gets 99 sailing in five

579
00:30:31,200 --> 00:30:33,000
days, nobody panics 'cause it's 
all part of the hype. 

580
00:30:33,000 --> 00:30:37,600
But if time short working adults
get more than 40K stream out 

581
00:30:37,600 --> 00:30:39,240
that it really loses their 
minds. 

582
00:30:40,440 --> 00:30:43,280
Oh God. 
Oh fuck. 

583
00:30:44,640 --> 00:30:47,120
These posts are probably the 
strongest recession indicator 

584
00:30:47,120 --> 00:30:51,520
I've seen. 
It's yeah, Mod Arcane's drop 

585
00:30:51,520 --> 00:30:56,560
tables, man. 
It's just what we need to go 

586
00:30:56,560 --> 00:30:59,880
back to like the we need to go 
back to the olden days. 

587
00:30:59,880 --> 00:31:02,400
You know, the olden days where 
your best and slot weapon was an

588
00:31:02,400 --> 00:31:05,760
abyssal whip one in 500 from a 
basic mob like they just great, 

589
00:31:06,320 --> 00:31:10,440
perfect. 
Now we're going with like 405 

590
00:31:10,440 --> 00:31:13,840
hundred hour grinds and stuff 
for one singular pixel item. 

591
00:31:13,840 --> 00:31:15,080
Just it's getting out of 
control. 

592
00:31:18,600 --> 00:31:22,160
Did the time to get Canon with 
change with the four to five 

593
00:31:22,160 --> 00:31:26,240
tick change for loot? 
Yeah, No, it did it did. 

594
00:31:26,240 --> 00:31:27,840
It's still 'cause it's still a 
one in 20,000. 

595
00:31:28,040 --> 00:31:31,960
So if you're AF king, well, I 
think they tried to balance it 

596
00:31:31,960 --> 00:31:37,480
out so it's you're you're 20% 
more likely to now get a 

597
00:31:37,480 --> 00:31:40,120
salvage. 
But it also had a 20% nerf. 

598
00:31:40,120 --> 00:31:44,360
So it basically equals out. 
But tick manipulating has become

599
00:31:44,360 --> 00:31:49,160
super OP for getting the Canon. 
So if your if your main goal is 

600
00:31:49,160 --> 00:31:52,960
to just get the Canon, 
definitely learn to take 

601
00:31:52,960 --> 00:31:54,200
manipulate if you haven't 
already. 

602
00:31:54,200 --> 00:31:56,480
Like that's absolutely 
essential. 

603
00:31:57,640 --> 00:32:00,760
So let's see Jay Moe's hiding 
from Reddit when real feedback 

604
00:32:00,760 --> 00:32:05,480
is given. 
Listen, we have to remember I'm 

605
00:32:05,480 --> 00:32:08,840
speaking to you guys. 
But like this is these are like 

606
00:32:08,840 --> 00:32:11,600
the the creatures of the 
Internet that I'm that I really 

607
00:32:11,600 --> 00:32:14,560
need to address here. 
But like, apparently what I what

608
00:32:14,560 --> 00:32:19,000
I saw earlier this morning is 
that like he or info stream 

609
00:32:19,000 --> 00:32:22,280
Husky was in there and like 
Husky had said, like he's 

610
00:32:22,280 --> 00:32:26,640
getting death threats or 
something and just people being 

611
00:32:26,640 --> 00:32:29,440
very, very, very shitty to him 
and the team and everything like

612
00:32:29,440 --> 00:32:32,800
that. 
So we you all have all heard 

613
00:32:32,800 --> 00:32:36,120
this a bajillion times, But 
like, obviously don't disrespect

614
00:32:36,720 --> 00:32:40,400
and don't not don't disrespect, 
but don't be like fucking rude 

615
00:32:40,400 --> 00:32:45,640
and stuff to like the actual 
team because you know, people 

616
00:32:45,640 --> 00:32:48,360
make mistakes and it's not a 
life or death fucking thing. 

617
00:32:49,760 --> 00:32:51,400
But that was really sad for me 
to hear. 

618
00:32:51,400 --> 00:32:54,000
That's sad for me to hear how 
amazing sailing is. 

619
00:32:54,000 --> 00:32:56,480
And then one thing that somebody
disagrees with, it just ends up 

620
00:32:56,480 --> 00:32:59,800
being just so much negativity 
toward the devs that have worked

621
00:32:59,800 --> 00:33:02,200
so hard on this. 
So it makes me sad because 

622
00:33:02,200 --> 00:33:04,960
Huskies like such a good dude 
and like fuck, he doesn't 

623
00:33:04,960 --> 00:33:08,640
deserve that sailing now bad. 
We love the new skill with good 

624
00:33:08,640 --> 00:33:11,640
AFK rates. 
We love it as well. 

625
00:33:12,360 --> 00:33:17,560
And then I haven't seen this so 
I don't understand it fully, but

626
00:33:17,560 --> 00:33:20,120
I kind of get it. 
The real reason players are mad.

627
00:33:20,120 --> 00:33:22,840
I have been noticing a lot of 
posts that are extremely 

628
00:33:22,840 --> 00:33:26,240
condescending and frankly weird 
from players laughing and 

629
00:33:26,240 --> 00:33:28,480
mocking at those upset about the
changes. 

630
00:33:28,800 --> 00:33:30,040
There is a good reason to be 
upset. 

631
00:33:30,040 --> 00:33:32,560
There was not a single mention 
of salvaging XP rates being 

632
00:33:32,560 --> 00:33:34,760
nerfed changed. 
There was only mention of 

633
00:33:34,760 --> 00:33:36,920
redistribution of XP from the 
crystal extractor nerf. 

634
00:33:37,400 --> 00:33:39,000
Jag Eggs did not talk about 
nerfs. 

635
00:33:39,000 --> 00:33:41,280
Their plans for nerfs mentioned 
the changes they wanted to make 

636
00:33:41,280 --> 00:33:42,680
with the XP changes. 
Nothing. 

637
00:33:42,680 --> 00:33:44,160
Not a single mention on this in 
the slightest. 

638
00:33:44,960 --> 00:33:47,120
Many players are mad at the 
change itself because let's be 

639
00:33:47,120 --> 00:33:50,520
honest, it was a stupid change. 
Now before we get before you get

640
00:33:50,520 --> 00:33:54,280
your pantaloons in A twist, I am
talking about the Cleaning 

641
00:33:54,280 --> 00:33:56,000
Salvage nerf. 
It is such a weird change that 

642
00:33:56,000 --> 00:33:58,400
makes the entire scaling cycle 
feel weird and off. 

643
00:33:58,400 --> 00:34:00,440
I'll explain why. 
Each salvaging fear has its own 

644
00:34:00,440 --> 00:34:03,000
special collection log that will
give kudos plus XP. 

645
00:34:03,000 --> 00:34:06,120
Lamp one gives an extremely rare
one in 24,000 paint and another 

646
00:34:06,120 --> 00:34:09,080
A1 in 20,000 boat upgrade called
the dragon cannon. 

647
00:34:09,679 --> 00:34:12,080
The only way for salvage to be 
cleaned is to do it manually. 

648
00:34:12,520 --> 00:34:15,159
Instead of nerfing the XP to the
automated part gathering salvage

649
00:34:15,159 --> 00:34:17,719
with crewmates, they buffed that
and nerfed the manual part. 

650
00:34:17,719 --> 00:34:19,480
Cleaning just doesn't make 
sense. 

651
00:34:19,480 --> 00:34:21,360
It actively harms your XP rates 
to clean the salvage you 

652
00:34:21,360 --> 00:34:24,120
gathered, yet so many uniques 
come from cleaning the salvage. 

653
00:34:24,520 --> 00:34:26,960
Jaggy should have slightly 
nerfed the XP from both 

654
00:34:27,239 --> 00:34:29,880
gathering salvage and cleaning, 
not nuke the cleaning into the 

655
00:34:29,880 --> 00:34:32,920
ground. 
They did this so it didn't hurt.

656
00:34:32,920 --> 00:34:34,280
People want to take the napolate
the scale. 

657
00:34:34,280 --> 00:34:35,760
However. 
Why are we letting the tiniest 

658
00:34:35,760 --> 00:34:39,320
group of tiniest group dictate 
the largest groups play? 

659
00:34:39,320 --> 00:34:40,360
Stop. 
This is confusing to me. 

660
00:34:41,880 --> 00:34:48,520
Yeah they need to they they need
to re up the XP rates from 

661
00:34:48,520 --> 00:34:50,960
sorting the salvage. 
And like I just said several 

662
00:34:50,960 --> 00:34:54,440
minutes ago, if they could just 
had it double time, even that 

663
00:34:54,440 --> 00:34:59,920
would be good enough, I think to
sort of double up the amount or 

664
00:34:59,960 --> 00:35:04,520
to just the to double up the 
speed at which you sort salvage.

665
00:35:04,520 --> 00:35:09,560
So and I would still suggest 
upping the XP anyway, because at

666
00:35:10,480 --> 00:35:13,160
these merchants salvages this 
this used to be like, what was 

667
00:35:13,160 --> 00:35:19,160
it 92 or 96 XP per sort 
something 95 What whatever it 

668
00:35:19,160 --> 00:35:20,400
was 95. 
Is it like half? 

669
00:35:20,400 --> 00:35:23,160
I think because it used to be 
190 to actually salvage it. 

670
00:35:23,160 --> 00:35:26,720
I think it was like half that 95
now it's 34. 

671
00:35:26,720 --> 00:35:30,800
It's just absolutely pathetic. 
Watch you get 34 XP just up that

672
00:35:30,800 --> 00:35:33,520
to like 50 and then make it so 
you can double time it. 

673
00:35:33,560 --> 00:35:37,400
So you're cleaning 2 at the 
speed you'd be cleaning one 

674
00:35:37,400 --> 00:35:39,480
currently. 
And then you're you're kind of 

675
00:35:39,480 --> 00:35:43,600
back at where you are, but 
you're not getting quite as much

676
00:35:43,600 --> 00:35:47,240
XP because you're not getting 
the salvage quick enough. 

677
00:35:47,640 --> 00:35:50,480
You know what I mean? 
Anyway, I just I've brought that

678
00:35:50,480 --> 00:35:53,240
up twice now but figured I'd 
reiterate on it. 

679
00:35:53,240 --> 00:35:55,280
Well the issue is also look at 
the scaling of sorting. 

680
00:35:55,280 --> 00:35:57,680
It goes up by two. 
Yeah, imagine grinding from your

681
00:35:58,160 --> 00:36:00,560
boats from 80 to 87. 
You get a whole whopping 2 extra

682
00:36:00,560 --> 00:36:02,360
for it's. 
It's wild. 

683
00:36:03,000 --> 00:36:07,840
Makes zero sense I think when 
there's five plus maxed out 

684
00:36:07,840 --> 00:36:10,360
worlds where all the people are 
camped on the same few tiles and

685
00:36:10,360 --> 00:36:11,680
nerf is warranted. 
Was it too far? 

686
00:36:11,680 --> 00:36:20,400
Probably. 
Thank you cold cereal and hear 

687
00:36:20,400 --> 00:36:30,160
me out guys, what if what if? 
Let me get your guys's takes 

688
00:36:30,160 --> 00:36:33,520
right now So you know how like 
everybody is now just absolutely

689
00:36:33,520 --> 00:36:36,960
obsessed with just parking their
boat and never moving. 

690
00:36:36,960 --> 00:36:39,760
Like the worst thing you could 
possibly have happen to you 

691
00:36:39,760 --> 00:36:41,680
right now is you having to 
manually move your boat to 

692
00:36:41,680 --> 00:36:43,720
another spot. 
You know what I mean? 

693
00:36:43,720 --> 00:36:47,560
Like that just feels so bad now,
like you will just sit here and 

694
00:36:47,560 --> 00:36:50,920
not loot and just watch your guy
rather than just move your boat 

695
00:36:50,920 --> 00:36:53,320
a few tiles over to the next 
spot, especially if you're just 

696
00:36:53,320 --> 00:36:55,160
right here, you just move here 
and here back and forth. 

697
00:36:55,160 --> 00:36:57,520
But nobody wants to really do 
that. 

698
00:36:58,840 --> 00:37:03,040
And I just wonder, like with all
these nerfs, I feel like if they

699
00:37:03,040 --> 00:37:05,920
were to have kept all these 
nerfs, at least make it so the 

700
00:37:05,920 --> 00:37:09,720
salvages are just like always up
kind of you just hop worlds. 

701
00:37:09,720 --> 00:37:13,120
I've hopped worlds and I hop to 
a world where they're both 

702
00:37:13,120 --> 00:37:14,960
depleted and then I hop the 
world again, they're both 

703
00:37:14,960 --> 00:37:16,200
depleted. 
Then I hop the world again, 

704
00:37:16,200 --> 00:37:18,920
they're both depleted and I'm 
like, I should have just fucking

705
00:37:18,920 --> 00:37:22,040
navigated my ship to the next 
one and had the full time 'cause

706
00:37:22,240 --> 00:37:24,280
it's. 
It seems like right now how to 

707
00:37:24,280 --> 00:37:28,080
actually maximize your XP per 
hour is 11.5 tick, which nobody 

708
00:37:28,080 --> 00:37:30,720
wants to do. 
But also just go to an empty 

709
00:37:30,720 --> 00:37:34,000
world and manually move your 
boat to the next spot 'cause 

710
00:37:34,000 --> 00:37:37,040
then you get the full like what 
is it 4 1/2 minutes? 

711
00:37:37,040 --> 00:37:41,600
These things last and if you if 
both of them are depleted, you 

712
00:37:41,600 --> 00:37:45,400
have a potential to wait like 4 
1/2 minutes for the next one to 

713
00:37:45,400 --> 00:37:46,640
respawn. 
It's probably gonna be less than

714
00:37:46,640 --> 00:37:48,640
that, but like there do you have
those odds? 

715
00:37:49,320 --> 00:37:54,360
So dragon hook is basically a 
cosmetics and Sonoma provides 5 

716
00:37:54,360 --> 00:37:57,360
KXP more than the rune hook. 
Does it actually that's so bad 

717
00:37:58,200 --> 00:38:03,240
they they need to like up that 
maybe or don't up it when I get 

718
00:38:03,240 --> 00:38:06,960
a dragon one right now was so 
good and so AFK that encourage 

719
00:38:06,960 --> 00:38:09,520
AF king over engaging with the 
skill and nerf was necessary in 

720
00:38:09,520 --> 00:38:11,200
my opinion. 
But like I said before should 

721
00:38:11,200 --> 00:38:13,560
focus nerf around crewmate XP, 
not salvaging. 

722
00:38:13,720 --> 00:38:16,440
That is a wonderful point. 
I know you said that earlier, 

723
00:38:16,440 --> 00:38:20,280
but that that is so important. 
I think to get across is like 

724
00:38:20,880 --> 00:38:25,080
what Jag X needed to do was nerf
your crewmates XP that they're 

725
00:38:25,080 --> 00:38:29,080
providing so they could still 
provide all the salvage and 

726
00:38:29,080 --> 00:38:30,640
everything. 
It's it's at the same rate, but 

727
00:38:30,640 --> 00:38:33,600
the XP you're actually gaining 
for other people working is less

728
00:38:33,600 --> 00:38:37,000
because isn't the ghost guy like
70% of the XP That could have 

729
00:38:37,000 --> 00:38:39,560
been like 40% and the other guy 
like 30%? 

730
00:38:40,040 --> 00:38:42,080
That would feel a little bit 
more fair. 

731
00:38:42,480 --> 00:38:46,120
And then if you want to actively
salvage your dude would be it 

732
00:38:46,120 --> 00:38:48,480
would like you know how they 
were mentioning like the 

733
00:38:48,480 --> 00:38:51,400
trickling of like we're going to
reduce the crystal extractor and

734
00:38:51,400 --> 00:38:55,960
add it to other apply it to 
others forms of or like other 

735
00:38:55,960 --> 00:38:57,600
methods. 
That would have been the perfect

736
00:38:57,600 --> 00:39:00,480
solution where if you're 
actively doing the salvaging, 

737
00:39:00,920 --> 00:39:04,800
you're getting more like loot or
like you're getting more salvage

738
00:39:04,800 --> 00:39:09,560
or whatever, you know, do you 
see Max champion Cape and Slayer

739
00:39:09,560 --> 00:39:11,760
hood ash anytime soon? 
I who knows? 

740
00:39:11,760 --> 00:39:14,320
Honestly, it's been years since 
we first heard that. 

741
00:39:15,560 --> 00:39:18,760
OK, let's see, we're going to 
cover a few more. 

742
00:39:23,360 --> 00:39:31,640
The effect of xe proud, right? 
I want to see a rate or I want 

743
00:39:31,640 --> 00:39:35,000
to see a post of one of the like
people complaining about tick 

744
00:39:35,000 --> 00:39:36,320
manipulation. 
That's what I want to see 

745
00:39:36,320 --> 00:39:38,000
because I know there was some 
earlier. 

746
00:39:41,320 --> 00:39:43,520
They're puffing water, Dylan, if
you salvage, eat shit. 

747
00:39:43,520 --> 00:39:46,320
Pretty much, yeah. 
Petition to roll back the 

748
00:39:46,320 --> 00:39:53,600
nerves. 
Oh God, look at this guy yeah, 

749
00:39:53,600 --> 00:40:00,520
this is sail bad. 
Now are people actually where is

750
00:40:00,520 --> 00:40:04,480
like the where are the posts 
fucking Oh yeah. 

751
00:40:04,480 --> 00:40:05,760
They don't have the thumbs up 
thumbs down. 

752
00:40:05,760 --> 00:40:06,840
They have the five stars now I 
have. 

753
00:40:06,880 --> 00:40:08,680
I don't think I clicked this one
singular time. 

754
00:40:09,600 --> 00:40:13,560
I am not helping the game out. 
Could there be a single double 

755
00:40:13,560 --> 00:40:16,200
spots where the single ones, if 
you want to play more actively 

756
00:40:16,200 --> 00:40:18,640
move around gets the benefit or 
a could? 

757
00:40:18,880 --> 00:40:20,240
Yeah, yeah, no, I mean there 
could. 

758
00:40:22,920 --> 00:40:25,360
I am I am very excited. 
Let's let's check the tweets one

759
00:40:25,360 --> 00:40:26,560
more time. 
We'll see if they're about to 

760
00:40:26,560 --> 00:40:30,000
post something. 
No, not yet. 

761
00:40:30,000 --> 00:40:36,320
We'll have to make a separate 
video on this, but I just want 

762
00:40:36,320 --> 00:40:46,480
to see where where a a tick 
manipulation post is. 

763
00:40:46,480 --> 00:40:50,360
Here it is hot take. 
Promoting tick manipulation is 

764
00:40:50,480 --> 00:40:53,880
bad. 
Firstly, I'd like to. 

765
00:40:53,880 --> 00:40:55,280
I think I actually saw this this
morning. 

766
00:40:55,280 --> 00:40:57,960
Firstly, I'd like to start by 
saying that I understand many 

767
00:40:57,960 --> 00:41:00,240
people who perform tick 
manipulation genuinely enjoy it,

768
00:41:00,560 --> 00:41:03,560
and I'm not suggesting we should
remove tick manipulation from 

769
00:41:03,560 --> 00:41:04,920
the game. 
That's not what this post is 

770
00:41:04,920 --> 00:41:10,440
about the the image. 
My concern is that by actively 

771
00:41:10,440 --> 00:41:13,800
changing XP rates in a way that 
encourages players to use tick 

772
00:41:13,800 --> 00:41:16,400
manipulation over standard 
methods, we're pushing the game 

773
00:41:16,400 --> 00:41:18,040
in an unhealthy direction for 
the average player. 

774
00:41:18,040 --> 00:41:21,560
These rapid, repetitive actions 
will cause some players to push 

775
00:41:21,560 --> 00:41:24,680
themselves into developing RSI 
repetitive strain injury such as

776
00:41:24,680 --> 00:41:27,440
carpal tunnel syndrome. 
I've never thought tick 

777
00:41:27,440 --> 00:41:29,720
manipulation was healthy, even 
though I've done some of it in 

778
00:41:29,720 --> 00:41:31,920
the past, but actively promoting
it is another thing entirely. 

779
00:41:32,360 --> 00:41:34,040
There's nothing wrong with 
acknowledging that tick 

780
00:41:34,040 --> 00:41:36,400
manipulation exists and letting 
skilled players use it if they 

781
00:41:36,400 --> 00:41:39,920
want, but promoting it as the 
correct, optimal way to train is

782
00:41:39,920 --> 00:41:41,560
harmful. 
Creates an unnecessary gap 

783
00:41:41,560 --> 00:41:43,880
between normal players and those
willing to perform extremely 

784
00:41:43,880 --> 00:41:46,800
high APM techniques, and also 
shifts OSRS from a strategy 

785
00:41:46,800 --> 00:41:49,880
focused game into a tiny base 
clicking exercise, which is 

786
00:41:49,880 --> 00:41:51,280
never part of the intended game 
design. 

787
00:41:52,440 --> 00:41:55,520
What I'm saying is that we 
should avoid pushing the player 

788
00:41:55,520 --> 00:41:58,680
toward methods that are 
physically strenuous, 

789
00:41:58,680 --> 00:42:01,200
unintuitive, and unhealthy. 
Instead, we should promote 

790
00:42:01,200 --> 00:42:03,560
safer, more accessible, and more
balanced ways to play the game. 

791
00:42:04,200 --> 00:42:06,600
Methods that reward knowledge 
and dedication without risking 

792
00:42:06,600 --> 00:42:10,320
injuries. 
Listen, this guy's right on with

793
00:42:10,320 --> 00:42:14,680
a lot and I love how like 
unbiased he like he, he's very, 

794
00:42:15,800 --> 00:42:20,680
he's, you know, bending over 
backwards sort of to sort of 

795
00:42:20,680 --> 00:42:23,520
defend tick manipulation, but as
well as like just state the 

796
00:42:23,520 --> 00:42:25,120
facts. 
This is what I've been saying 

797
00:42:25,120 --> 00:42:28,520
for years, guys. 
This is tick manipulation. 

798
00:42:28,560 --> 00:42:32,520
The fun of tick manipulation, if
you find it fun at all, if 

799
00:42:32,520 --> 00:42:35,360
you've ever tried it, it's not 
about how many fucking clicks 

800
00:42:35,360 --> 00:42:40,000
you can do in a minute or a 
second, but it's just the rhythm

801
00:42:40,000 --> 00:42:43,040
you get into it. 
Nothing about it has to do with 

802
00:42:43,040 --> 00:42:45,760
breaking your wrist. 
Again, I always bring up these 

803
00:42:45,760 --> 00:42:48,400
examples, but like, think of 
solo OM. 

804
00:42:48,400 --> 00:42:52,000
Solo Om is a rhythmic fight. 
You're going back. 

805
00:42:52,000 --> 00:42:53,920
And I'm, I'm talking about like 
traditional tridenting or 

806
00:42:53,920 --> 00:42:57,520
Sanguinesti, not the the five 
tick or three tick stuff that we

807
00:42:57,520 --> 00:43:02,640
now have, but classic tridenting
doing 4 to 0 or 4 to one. 

808
00:43:03,040 --> 00:43:04,640
That shit is so fun. 
But guess what? 

809
00:43:04,640 --> 00:43:08,360
You're guess why it's fun. 
Or let me say it this way. 

810
00:43:08,960 --> 00:43:12,640
Do you think doing solo OM and 
then having to knife log every 

811
00:43:12,640 --> 00:43:15,360
fucking time you go by would 
increase the fun of that? 

812
00:43:15,360 --> 00:43:21,200
No, like the the knife logging 
is doing fucking nothing to make

813
00:43:21,200 --> 00:43:23,920
the anything feel good. 
It's about rhythm. 

814
00:43:23,920 --> 00:43:26,840
Like you can have rhythm without
breaking your wrists over 

815
00:43:26,840 --> 00:43:31,400
things. 
Verzik at top phase two. 

816
00:43:31,400 --> 00:43:33,880
Verzik when she starts bouncing 
and stuff every 4 ticks and 

817
00:43:33,880 --> 00:43:36,680
you're just moving back and 
forth attacking that shit can be

818
00:43:36,680 --> 00:43:38,240
very addicting. 
It's so simple. 

819
00:43:38,240 --> 00:43:41,280
It's just staying in a four tick
rhythm or staying in any sort of

820
00:43:41,280 --> 00:43:45,480
rhythm with any sort of fight. 
Like PVM thrives so much because

821
00:43:45,800 --> 00:43:49,480
a lot of the time you're in 
these rhythmic situations that 

822
00:43:49,560 --> 00:43:52,880
are not wrist breaking. 
You're it's just a simple click 

823
00:43:53,360 --> 00:43:55,280
and a click. 
It's not like a click, click, 

824
00:43:55,280 --> 00:43:57,960
click, drop, fucking three 
things, click, click, click, 

825
00:43:58,000 --> 00:44:00,680
drop, three things every 1.8 
seconds. 

826
00:44:00,680 --> 00:44:02,880
You know, it's just horrible. 
It's a horrible thing. 

827
00:44:02,880 --> 00:44:08,480
So I enjoy tick manipulation 
because of rhythm. 

828
00:44:08,480 --> 00:44:15,080
I enjoy embracing rhythm. 
I enjoy the satisfaction of 

829
00:44:15,080 --> 00:44:17,320
predictable resource extraction.
I think those are the like the 

830
00:44:17,320 --> 00:44:21,280
words I've said before. 
It is so satisfying to 

831
00:44:21,280 --> 00:44:23,760
anticipate you actually 
receiving loot and maybe getting

832
00:44:23,760 --> 00:44:27,160
a double roll out of. 
There's something so nice and 

833
00:44:27,160 --> 00:44:30,520
satisfying about that stuff. 
But what's not satisfying is 

834
00:44:30,520 --> 00:44:33,880
doing more than 5 minutes of 
knife log drop, drop, knife log 

835
00:44:33,880 --> 00:44:36,640
drop, drop, click, knife drop 
and then it's just out of 

836
00:44:36,640 --> 00:44:39,680
control. 
Can we please and embrace the 

837
00:44:39,680 --> 00:44:42,080
good stuff of it. 
Embrace the rhythm, embrace 

838
00:44:42,080 --> 00:44:44,880
everything else and get rid of 
the just the amount of clicks 

839
00:44:45,360 --> 00:44:50,960
Like Jesus fucking Christ hot 
take it's common sense and not 

840
00:44:50,960 --> 00:44:52,520
enjoy ruining your wrist. 
It's true. 

841
00:44:53,040 --> 00:44:57,320
So I, I just needed AI needed to
have to see one of these one of 

842
00:44:57,320 --> 00:45:04,880
these posts because people are 
so like allergic to anything 

843
00:45:04,880 --> 00:45:07,480
with knife law. 
They just don't want to touch it

844
00:45:08,240 --> 00:45:09,880
and for good reason. 
Like nobody wants to be. 

845
00:45:09,880 --> 00:45:13,600
I, I am like a super nerdy 
player that has enjoyed take 

846
00:45:13,600 --> 00:45:16,320
manipulation. 
I don't got the fucking wrist 

847
00:45:16,320 --> 00:45:18,600
capacity to do this shit for 
more than 20 minutes. 

848
00:45:18,680 --> 00:45:23,720
Like it's just not worth it. 
It it's simply not worth it. 

849
00:45:23,720 --> 00:45:26,640
It just hurts over time, like 
it's just discomfort. 

850
00:45:26,640 --> 00:45:28,480
It's nobody wants to be doing 
this. 

851
00:45:28,480 --> 00:45:32,160
And like I said earlier in the 
video, JCW he's he's stationed 

852
00:45:32,160 --> 00:45:34,280
the game. 
That's not how it was supposed 

853
00:45:34,280 --> 00:45:37,240
to be it again, all love to JCW.
This is not trying to call you 

854
00:45:37,240 --> 00:45:40,000
out or anything, but it's just I
have been lurking in your stream

855
00:45:40,000 --> 00:45:44,080
and I just I just noticed that 
the people that would be so 

856
00:45:44,560 --> 00:45:48,520
resistance or resistant toward 
any change like adding a gnome 

857
00:45:48,520 --> 00:45:51,720
cube or adding just any way for 
you to not have to use a knife 

858
00:45:51,720 --> 00:45:55,200
log that they just they get 
scared of like, Oh no knife log.

859
00:45:55,200 --> 00:45:56,440
We we can't have knife log 
anymore. 

860
00:45:56,440 --> 00:46:00,640
This game's over Skilling's dead
yet they'll install every single

861
00:46:00,640 --> 00:46:03,000
plug in that makes everything 
easier for them to grind out 

862
00:46:03,360 --> 00:46:06,800
this kind of stuff. 
So everybody, it's a universal 

863
00:46:06,800 --> 00:46:09,240
thing that everybody wants to 
make the game easier for 

864
00:46:09,240 --> 00:46:13,520
themselves. 
So but also still embracing fun.

865
00:46:13,520 --> 00:46:15,480
I, I think that's like the 
important thing is like to 

866
00:46:15,480 --> 00:46:18,200
embrace that fun. 
And I think a way to do that is 

867
00:46:18,200 --> 00:46:23,040
just literally just, let's just 
ease back on the amount of 

868
00:46:23,040 --> 00:46:26,040
clicks that we need to do and 
we, we can keep all the fun. 

869
00:46:26,040 --> 00:46:28,440
This is not going to magically 
make everybody want to take 

870
00:46:28,440 --> 00:46:33,200
manipulate, but at least there, 
and there have always been ways 

871
00:46:33,200 --> 00:46:36,160
by the way, to take manipulate 
without every even using 

872
00:46:36,160 --> 00:46:38,680
anything in your inventory. 
I've shown that in the past with

873
00:46:38,680 --> 00:46:40,360
like Addie pickaxe and other 
things like that. 

874
00:46:40,720 --> 00:46:42,680
There's always ways to do that 
and actually becomes quite 

875
00:46:42,680 --> 00:46:45,160
enjoyable when the clicks are 
very low. 

876
00:46:45,760 --> 00:46:47,640
You don't have to click all the 
time, but you're still in this 

877
00:46:47,640 --> 00:46:49,880
nice little flow that's keeping 
you engaged. 

878
00:46:50,240 --> 00:46:55,160
So anyway, I'm just rambling so 
fucking much right now, but I 

879
00:46:55,160 --> 00:46:59,320
needed to say that I don't want 
to play with you anymore. 

880
00:46:59,840 --> 00:47:03,560
This is I just love Toy Story. 
This is just so fucking great. 

881
00:47:03,560 --> 00:47:07,680
Bye, Woody. 
I adore the Addie picky Addie 

882
00:47:07,680 --> 00:47:10,360
pick tech. 
Hell yeah for 5 minutes. 

883
00:47:10,360 --> 00:47:11,880
It's all right. 
Two ticks killing. 

884
00:47:11,920 --> 00:47:12,960
You're doing that shit for 
hours. 

885
00:47:12,960 --> 00:47:14,320
Thank you. 
Thank you, Zeng. 

886
00:47:14,320 --> 00:47:20,800
Yes, the chill stuff feels so 
good and listen, if they came 

887
00:47:20,800 --> 00:47:23,400
out with let me let me just 
bring up this screen really 

888
00:47:23,400 --> 00:47:25,200
quick. 
They have a fletching knife. 

889
00:47:25,200 --> 00:47:29,560
This shit allows you to fletch 
stuff one tick faster, except 

890
00:47:29,560 --> 00:47:33,800
for you know, making bows or 
whatever they they've made it so

891
00:47:33,800 --> 00:47:36,840
the first action is still 3 
ticks, then the subsequent ones 

892
00:47:36,840 --> 00:47:39,720
or two tick the Selastra's bark.
That should have been an 

893
00:47:39,720 --> 00:47:41,520
exception. 
Click in the Selastra's bark 

894
00:47:41,520 --> 00:47:45,000
with a fletching knife should 
have started a three tick action

895
00:47:45,000 --> 00:47:47,640
similar to a knife log in just 
one click that if they would 

896
00:47:47,640 --> 00:47:51,480
just do that like we'd be in 
such a better position, we 

897
00:47:51,480 --> 00:47:52,920
wouldn't be in the final 
position. 

898
00:47:52,920 --> 00:47:58,000
I would say we we could see a 
day where ultimately most 

899
00:47:58,000 --> 00:48:01,640
methods maintain rhythm and 
there's nothing about being in 

900
00:48:01,640 --> 00:48:05,720
your inventory every single 
three ticks that that needs this

901
00:48:05,720 --> 00:48:08,720
is this is not something that 
needs to be had in order to 

902
00:48:08,720 --> 00:48:11,360
embrace rhythm in this game. 
But at least it would be a step 

903
00:48:11,360 --> 00:48:15,160
forward to reducing carpal 
tunnel in players, especially if

904
00:48:15,160 --> 00:48:17,600
Jag X is going to be encouraging
take manipulation with 

905
00:48:17,600 --> 00:48:20,320
everything. 
Crewmate salvage shouldn't give 

906
00:48:20,320 --> 00:48:22,600
140 XP. 
Yeah, we were talking about that

907
00:48:22,600 --> 00:48:25,440
earlier. 
FF was just saying like if they 

908
00:48:25,440 --> 00:48:28,800
if they really wanted to just 
nerf the AFK that the the the 

909
00:48:28,800 --> 00:48:32,320
crazy 30 minute AF KS of stuff 
just make it so your crewmates 

910
00:48:32,320 --> 00:48:35,640
just don't give as much XP. 
They could still loot this, they

911
00:48:35,640 --> 00:48:40,880
could still gain the salvages at
the same rate, but just make it 

912
00:48:40,880 --> 00:48:44,480
so they're the XP that you are 
gaining for their work is just 

913
00:48:44,480 --> 00:48:47,760
reduced and then everything else
is maybe even upped. 

914
00:48:47,760 --> 00:48:50,520
So actively salvaging is good XP
again. 

915
00:48:52,800 --> 00:48:56,680
So OK, well there's so much more
to talk about. 

916
00:48:56,680 --> 00:49:00,720
I will have another video out 
very, very soon guys with the 

917
00:49:00,720 --> 00:49:04,640
old school announcement that 
they will be sharing later 

918
00:49:04,640 --> 00:49:06,640
today. 
So stay tuned for that. 

919
00:49:06,640 --> 00:49:10,520
Be sure to subscribe, like the 
video, and check out all these 

920
00:49:10,520 --> 00:49:12,520
rambles on Spotify. 
By the way, link down in the 

921
00:49:12,520 --> 00:49:13,960
description. 
Thank you so much, and we'll 

922
00:49:13,960 --> 00:49:16,160
catch you guys in the next one. 
Peace.

