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All of a sudden you're no. Fucking Craig all.
Of a sudden. Where you were, you're no longer
where you were and you show up in front of like you're out in
the countryside. It is a beautiful day.
The sun is shining, there are butterflies flying through the
fields, so you're in the middle of some big rolling countryside
and there's some beautiful grass.
It looks like it's maybe late summer, right?
The grass is tall, there's a nice breeze blowing.
There's some trees in the distance.
You're in the middle of a big open sort of area, and in front
of you, you're like in a you look down, you realize you're in
a gravel driveway, stare like in front of maybe like 100 yards in
front of this giant tall stone mansion.
And so you, you just appear here in the sunlight.
You might be a little perturbed by that, I don't know.
It's very bright. But you look over and you notice
you're not alone. You notice that Valmyra and
Franklin and Atchakira are here, the three of you.
And so you're just going to be here for a little while.
So you just you just you just are there now And so all that
you see around you is these empty fields, maybe some like
farm animals out in the fields, but just the stone path like
gravel driveway sort of looking thing leading up to this giant
stone mansion like this old gothic thing.
It has like flying buttresses and towers and gargoyles and a
big giant wooden. What you would assume would be a
drawbridge, except for you can see hinges on the sides.
It swings out. This is like giant estate.
Ohh, this is nice. Hey, hello again there turtles.
Nice. Nice to see you again.
Can I give you a hug? Yeah, sure.
This is our friend. His name is Eddie, Or had to.
Ohh, you know, Yeah, we've met before.
So he I don't really know where he comes from.
He he he only appears in these dream sequences.
I think that's where we are. Ah.
I He's got a big nutsack. I pull out my flask like a
drink. Well, I guess I could go for a
drink. What kind of juice you got in
there? Not sure.
I don't remember. Bird flies overhead.
Hear some chirping. Some grasshoppers.
What was that? I've never seen a bird before.
Yeah, that. That's what that was.
Good job. We all have a bit.
Hell. Oh yeah, I guess it's fair.
It makes a lot of sense, just that it David's.
Yeah. I mean, usually at least the
things that end up down there are suited for such things, I
guess. I don't know.
I don't really get into all that.
You've never seen a bird. Ever.
Franklin. I don't think so.
Where where are you from? I grew up at a forest.
A forest village without birds, yeah.
That's weird. OK.
I mean, if you say so the ceiling was, I mean the ceiling
was like, you know, only a couple 100 feet high.
So from in in the house, you hear a, you hear a woo.
It's a very loud old lady shriek and you hear a woo.
And then they're out from the front door of the mansion.
Opens and out. Running comes this short older
gentleman in a very nice suit and and has a tie on and these
nice matching pants and. Does he have pockets?
Oh my. God, he has like little tiny
impractical pockets like the pockets he has and his waistcoat
are only good enough for holding his like pocket watch and like
maybe a handkerchief. But he comes walking very
quickly. Out of the front door of the
mansion towards you guys and he says oh oh it worked, it worked,
it worked. And he runs up to you and he
says, ohh, you're here. And he like claps his hands
together and and he he motions he's like you must come inside
quickly, inside inside and turns around and starts walking
towards the house. Wait one moment.
Where the hell are we? Well, we don't know it.
This is how it works. Let's go.
It was healing he. Looks over.
He looks back over his shoulder and says quickly, quickly and
Lizla is is motioning for you to follow him.
Into a mansion. Into a mansion, rabbit ears on
him, but all right I guess. We'll, we should go.
Let's go, let's go, let's go. If I'll right behind.
I'm like following along quickly, like almost trying to,
like, catch up to him. Reluctantly, I I'm also kind of
looking back and looking at the beautiful Glen and do I see any
nuts on the ground? No, but there are a couple more
birds that are flying overhead, and some seem to be hovering.
Shit, I look up warily and then scamper quickly towards the rest
of the group. And he turns around.
That's so nice. And he he turns around at the
the door and does like a very formal little bow and says, I
welcome you very formally to the Bumper Deal estate.
Please, through this way. She's waiting.
Bumper deal. I have never heard of them, but
OK, I walk it obediently. Do you guys have milk?
He says all, all will be explained and provided for you
shortly. Please in And so as you walk in
you notice everything inside is very nice, but it's all very
dated. It all seems very old, Doesn't
seem like there's there's dust on things.
There are a few other people coming in and out of the hallway
and not paying any attention to you, but like going about
business and taking care of chores.
Some are carrying things, some seem to be cleaning.
As you pass doors, you look in and see people cleaning.
And so you you walk. He He leads you down this
hallway and into a door to the right at the end of the hallway,
and you come in, and there is a. Are there any trinkets in the
hallway? There are, but they are not.
There's nothing shiny. Everything there is very dull.
It's very, you can tell. Everything has been sitting out
untouched for a very long time. And again, he is.
He is saying quickly he wants to, he is or he's not saying.
But there is like an urgency in his body language.
He is looking back at you. He wants to get you into this
room. I'm like looking into the rooms
I walk, Ed. Like, I like follow quickly
until we get into the mansion, and then once we get in the
mansion, I'm like looking around.
Looking around, yeah. So you're just gonna see all of
the windows are closed or have very heavy curtains that are
closed and like, fastened closed, right.
So there's no sunlight coming into the mansion, but you do
see. By the light of some very like
dim lighting, right. There's nothing very bright.
All the colors are pretty dark or faded.
If there were bright colors once, they're now faded and you
know kind of dusty and and again so there's like servants and
almost or people going about there you you assume they're
servants. They're in very like very
similar clothing to the the gentleman you followed in and
they are again not worried about you at all.
They seem very distracted. They seem very, very concerned
with their work, and they are. Yeah, so nobody's hanging around
in one place very long. They're all like doing a task
and moving and doing a task. And it seems like like everyone
has been given 25 tasks to do yesterday.
And so they're all just trying to to get as much done as they
can. Excuse me, Sir, What did you say
your name was? My name is Steven.
Ah, yes, of course. Steven I Are you sure you got
the right people? Well, I hope so.
I have nothing to do with you being here.
However I you are, you should be the thing that is needed.
I am not a thing, Sir. I, you know, I apologize if I
offended. I was trying not to offend.
If you're not a thing, are you a person or a place?
I am much more of a person. You can refer to me as Etra Kia
Kira. Oh, well, hello, Etra.
Kira. My apologies.
Welcome again to the the Bumberdill Mansion.
The Bumberdill estate. Miss Theodora Von Bumberdill is
awaiting in this room here. If you would please come, come
this way, like as if she can answer her questions and you
can. Does she have?
Does she have drinks? She She can.
Okay. Well, if there's I will be
provided. Those I will meet her.
And so I try to hold this guy's hand while this conversation is
happening from the inside of the room, cuz I walked straight
through. And he he nods at you and he he
Pats your hand, very delicate, delicate, so like you grab his
one hand and he takes his other hand and pets it very
delicately. And says.
And all will be explained, All will be fine.
Just it. Meet Miss.
Miss Theodora is is waiting very patiently.
I am not patient. She is very patient.
I have a natural. I have a natural.
I have a natural 20 passive insight.
But Franklin has complete faith in everyone.
Attrakira does eventually scamper in, looking warily at
him because still put off guard by by him for sure.
OK, so as you enter the room you see a a very frail looking
little old lady. She's sitting in this very tall.
She's sitting in an armchair and it's like a velveteen armchair
of a very dark green color and the back is very tall.
The chair is like four times taller than she is and so she
again, all the all the curtains are closed, there's no sunlight
coming in and she's sitting in front of this fire that's this
fireplace in the wall. It's very ornate, but again, all
the like gilding the, yeah, building the gold flake on there
is like peeling off kind of. It's in, it's in disrepair,
There's some cracks in the mantelpiece, but still you can
tell it was very nice at one time.
And she's sitting in her chair in front, so she just has like a
blanket on her lap and she's just looking into the fire,
pondering. When she hears you come in she
looks up and and her face goes from pondering to just very
delighted and and she's oh oh so good, so good for you to come.
Please sit. And there are some.
There's an assortment of different chairs that you can
sit in. There's also a very nice thick,
cushy rug on the floor if you'd like to sit on the floor.
How big is her hair? No, her hair is very flat.
It's it's long, but it's in like a little bun at the at the back
of her neck. I scamper up to the top of the
big chair that she's sitting in. Or yeah, climb, I guess.
If you want me to roll anything I can.
No cuz you would have no no issues.
It's a very plush, padded velvet chair, so I'm sure you have no
problems climbing up there. And she goes, ohh, what's a
interesting choice young? Young friend, do you?
Would you require anything at this moment?
Do you have any nuts? Any nuts, especially the rare
kind. I like the rare nuts.
And she'll Steven. Steven any?
Drinks. Nuts, nuts and drinks.
And Steven pops his head in and says that right away, ma'am.
Right away and goes to. You assume the kitchens to find
things, and she says, Don't worry, dears, you will.
You will not be here very long. All right, let me explain why I
have summoned you here and then we can proceed.
Could we be seeing anything different than what we are
seeing on the map currently? Just asking.
Before, Yeah, So we're not on the map at this at the moment.
We are in Imagination Land still just yeah, but.
We haven't made it to the map yet.
We'll sit down while holding that guy's hand.
Come on, stay with me. So he left.
No, Steve. Left to go get drinks and nuts,
but you can you. Can still sit down, frankly.
Come over here. She's real nice and I like, play
in her hair, like hide A nut. I'm gonna walk up and be like,
can I sit out of your lap? Oh yes, for a YouTube frail.
We'll find out. I'll get a blanket across your
lap and then hop on one leg. I am.
I am like, perched on the very like edge of like the couch
that's in the room. She.
She looks not like I'm very like sitting like straight up.
On the edge. Of like the chair or the sofa.
Yeah, and she looks over. Theodore looks over at you and
says, oh, good choice, good choice.
That was my favorite. That was my favorite.
I spent lots of hours on that chase.
You probably shouldn't ask her. What I like.
Look even more uncomfortable. So she says.
So as as Steven has said, I am Theodora Van Bumberdill.
I'm sure you are very well of the Bumberdale state, although
maybe not. Maybe not.
I I know not much of you. I am surprised there's only
three. I thought maybe there might be
more. This is.
I have a this is quite a task. So this house, this manner that
you are at the Bombardoo Manor. This was this great estate was
built by my great, great grandpapa.
He was a visionary of a man, my great, great grandpa.
So he he claimed these lands and he built this beautiful estate
and our family has lived here for generations.
I grew up in this very house. And and I played as a as a girl.
It was wonderful you know climbing the stairs and and
exploring the grounds and but you know only at night.
I myself, I'm not a fan of the sunlight.
It is too bright. It burns my skin.
It makes my eyes water. Not no, no good.
Sunlight is no good for me. We do not do sunlight here.
So I spent money many, many days of my childhood.
You know, exploring the beautiful manner.
And I I have. I had, and I still have, a very
keen desire to keep things orderly and to keep things clean
and neat, and the world is a better place when everything is
in its place. But unfortunately, if you cannot
tell by the state of of the manner, I have not been here.
So my my very visionary grandpapa who grew who built
this manner, had then passed on a task to his children.
To to continue to grow the family fortune.
And so his children then went out and plowed the land, and and
and made this used to all be trees, all forest, and they
cleared the land, and they plowed the land, and they they
preserved the food. So there is.
There are store rooms of food, this place.
We could stay here forever and never need to leave.
Everything we need is here. They dug deep and created wells.
So there's plenty of water. There's plenty of food.
They were very careful And fertilize the grant.
Oh, I'm so sorry. I'm rambling.
Anyway, so at one point, my grandfather.
Right. So a couple generations passed
and everything that could be done on the estate had been
done. Everything that you could want
to have a. A sustainable, stable manner
that you could you and your family and your offspring could
live, was done. It was everything was at peace.
But my my grandfather, my father's father was not
satisfied with this. He took this charge very
seriously that he needed to enhance and continue to grow the
family. So he left.
He was the first of many, many in our family to leave and he
went. And he searched the world for
all sorts of marbles, marvelous items, the most rare, the most
curious. At this point, Steven walks back
in with a tray, and there are some.
There are some nuts. There are some acorns and some
almonds and some walnuts, but they, you can tell, are old, so
there is no moisture left in these nuts.
They are not quite preserved, but they are definitely not easy
to bite into. There's also three tall glasses
of sweet tea. God Dang, I'm gonna have to suck
on my nuts. But, but, so if you do choose to
put one in your mouth, you'll notice that they aren't just
salty, but they have a very tangy, a very pleasant tangy
flavor. They taste very good, but they
are just the textures. Just they should have been eaten
20 years ago. I spit it out on the floor as it
touches my sensitive nut. I like.
I like jump up when he, like walks in the room and then when
I realize it's iced tea, I just like sweet tea.
I like slowly sit back down and like take a a very generous swig
out of my flask. I start, like, remishing around
in my like in my bag. Franklin, I think these nuts are
for you. She says.
Oh, yes, Steven, thank you. Please, please, guest, please
enjoy. We will not be here for long.
I will. I will remember.
I will remember to keep my tail short.
So anyway, my grandpapa he side eyes even as he leaves the.
You know what she did? He went to the forest reachers
of the Kingdom of the world. I don't even know all of his.
His travels are recorded in books I I kept.
I spent so much time organizing. And he had scribes to take down
his his stories. Unfortunately, my dear grandpa,
he he has passed long time since actually, when I was a little
girl. But I loved, I loved hearing his
stories. I loved him showing me.
He showed me all of his treasures.
Anyway, he went out to the world and he brought back his
treasures. And so he he enhanced the value
of our manner by filling it with wonderful, delightful, wondrous
items from around the world. And me as a child, and my love
of organizing and cleanliness and everything in its place, I
took it upon myself to add to our estate by keeping thing,
keeping all of his wondrous treasures dutifully catalogued.
Everything had a place. Everything had a a, a place to
be. Everything was described.
I took my time. I made little cards out of these
little pieces of paper, and I wrote down the name of the item
and the origin of the item and a description of the item.
So every everything that my grandpapa had brought back has
been labeled and sorted and organized.
And I did this, and I kept this through my childhood as I sat on
that chase that you were sitting on, lovely, lovely guest.
And I sat right there with my little note cards.
And I took very studious, very diligent notes to make sure that
everything was preserved, that knowledge was preserved, that
everything would be organized. And I took them all downstairs
into our dungeon. And so I I guess it's not a
dungeon. To me, it's a lovely place.
No sunlight down there, no windows, Everything's
underground. You don't.
Have to give the other side I you don't have to worry about
you know the the UV rays degrading your paper, degrading
your items. They are all preserved
beautifully in the the wonderful cold of the dungeon.
Anyway, I spent many hours. At the time you.
Just said it was the dungeon that you said it was twice.
We call it a dungeon as a joke. It's really a storeroom, right?
My, my mother, she did not like me down there.
She called it a dungeon. And so I kept calling it a
dungeon. You know, it's A to annoy her.
To me, it's a dungeon, but a dungeon in the most affectionate
way. Do her teeth look normal?
Your teeth? My teeth.
Like I'm like, I'm looking at her while she's speaking.
Like, do her teeth look normal? She definitely has dentures.
OK. They're like, really they're
they're like pretty well made dentures.
They don't look like dentures at a glance, but if you like, watch
her and study. You can tell they're like some
real They're kind of oversized, but.
They're not like pointy. Oh my God, say what Vamayora is
is asking for. Are you a vampire?
No. No, I am nothing.
My life has been near not nearly as as exciting as that.
Oh goodness. If only no.
So what happened was my grandpapa died and my father,
that rat bastard, my father, he he actually was the first one in
a succession of us who did not did not do a thing to to better
this state, to better the matter.
He all he had was children. That was all he did to better
the estate he produced heirs to continue did not improve.
Anyway, whatever my rat bastard father, as soon as my grandpa or
not as soon as but soon after my grandpapa died.
He was very worried and he married me off.
There was an arranged marriage. I didn't know anything about it.
One day, as I came back up from the dungeon to as I was done
doing my organizational duties and making sure everything was
in his place, I was swiftly told that I was to be married off and
the next day my husband came. There was a very small ceremony,
I was thrown in a carriage and off I went.
And so for the past 60 years I have not seen my home.
I have been away tending another another home and another estate,
and I've not seen my beloved, my beloved Bumber Dill Estate until
very recently. The very the last few days I
have fortuitously my also rat bastard husband has died.
And so a few years ago my rat bastard father died.
And so now my rat bastard husband has died and I can
return to my home sweet home. However, as I'm sure you see,
the place is a mess. This is an absolute disgrace.
I have every single free hand working diligently to clean and
to to to just reset everything right?
It all needs cleaned, It all needs scraped.
It all needs repainted. All of the curtains, all of the
draperies need pulled down. We're gonna have to do that at
night so the sunlight doesn't come in again.
It's not. It's it's very, very bad for my
constitution. Again, I forget myself.
I'm so sorry. She looks around and sees you
guys like, obviously not comfortable.
So I'm so sorry. I'm so sorry.
I so I took one of my grandpapa's wondrous items and I
used it to summon you here because I need help.
So all of the current help, I trust none of them.
I mean, so they they are so not that they're not trustworthy,
they are all very diligent and very trustworthy.
But they are a little childlike in that they are not aware of
dangers and that they are not aware of of things that perhaps,
maybe they should leave bar that are best left alone.
And so I do not want to risk them just because they are not
aware. They're not of the world.
They never leave. Nobody leaves.
My grandpapa who left and gathered these items, was the
only one. Whoever left, everyone else is
from here, they stay here. Everything is good and safe and
wonderful because we have cultivated that.
So I need adventurers to go into the dungeons that I have not
been, and I am now in this state too frail and too old.
And to just not I'm not of sound and able body to go down there.
You see, now that I have returned, I'm so excited to be
back. I am throwing a party.
It is going to be the most lovely, marvelous party.
As soon as this house is cleaned and restored and we can put up,
you know the proper decorations, there's going to be a party.
They're going to be so many people here.
And to celebrate my return, I would love to have some of my
most cherished items that I, I, I remember from a girl.
It has been years and years and years though, so I do not
remember everything that's down there.
But when you and I, who knows, Lord knows what's happened since
I've been gone, I don't know. I know the items are there.
My my rat bastard father is an idiot.
But he's not dumb enough to have taken anything out of the
manner, right? So he he might have gone down
there. He might have moved things
around, He might have poked his nose around to see what is down
there, even though all he had to do was look into my catalogue.
He would have found all of the things that are numbered.
He would have found their descriptions.
But no, because he's a dumb ass rat bastard.
That's not good enough for him. He has to go down and Snoop and
poke. He does not like dark spaces as
much as me though, so I'm sure he did not go very far.
But I do not know what awaits you in the dungeons.
When I last I left it, it was beautifully tidy and organized.
Everything was in its place. There are wondrous things down
there. And So what I'm requesting of
you, what I need your help with is to go down and fetch some of
my items for me so that this party can truly be a triumphant
return of me coming back home. And so I again, I know there's
lots of things down there. I do not need them all.
I do not remember everything that is down there.
However, I can tell you that there I I put labels in the
rooms as well, right? To keep a a nice catalogue of
where everything is. And so the name the the rooms
have are labeled with letters from the alphabet.
And I remember as a little girl I had dreams of becoming the
queen, and so I put my favorite items in the rooms that have the
letters that spell queen. So if you find a room labeled Q
or U or E or N, those likely have my favorite items.
Because I remember as a little girl I thought it was good luck.
So if you would bring me back at least five items from the
dungeon. Whichever 5.
Again, I do not remember what's down there, but I know I had
favorites. And again I know that they're my
favorites, are most likely to be in that room, those rooms, the
rooms with the QUE&N. If you do this for me, and they
are pleasing enough, so so be be.
And I'm also trusting you, know your worldliness and your
knowledge That and I've at this point told you enough about
myself. I think if they are pleasing
enough to me, the items that you bring back, I will let you each
keep an item that you find down there, so feel free to look
around to to explore. Remember though, these are
wondrous items from across the world.
I cannot be held accountable for all of their properties or what
they might do. But they are.
Every item down there is labeled so they will.
They all have names they all tell give you accurate
descriptions. There is nothing down there that
if it has a label, the label is true to what the item is.
How did they move? Are they all alive or something
that they just kind of move themselves?
If your father didn't go down there and mess with them and you
didn't go down there and mess with them and are they alive?
So maybe, maybe everything's still perfectly organized.
I don't know. I haven't been down there for 60
years and at this, at this time in my current state, I cannot go
down there. Maybe everything is still where
it was I however. Hey, Steven.
Can you carry Miss Theodora down at the basement?
Steven could not. If I could go to the the
dungeon, I would have gone. It's I.
It was again. It was a treasured.
These are treasured memories from my childhood.
I would love nothing more than to step down to the dungeon
again and explore those rooms and discover all the items that
are down there. But I I cannot.
That that's that's fair. I I I guess, I guess we can we
can help you out there. Miss Theodora and I pulled one
of the nuts that I'd squirreled away into your hair out and
start. Shelling it on top of your head
and say, but I don't know if what item each is gonna be a
fair exchange. You said there's a lot down
there. Are we what we were talking
about here? Are we talking about like 20
bajillion mimics or some shit? And no, no I would have not.
No, no, no. I would not have spent my
childhood messing with mimics. I don't.
I've read about such things in books.
But again, remember my grandpapa brought each of these items back
from his adventures. He he must have of seen each one
and judged it to be worthy to add to the bumper dill estate.
So everything down there has value.
And guys, she's being real chill, so I think we should
probably do what she wants. I don't know what you guys
think. I like things.
And she just looks at you with a very like vacant face and a
smile. Franklin I just look back at.
I just look back at her with like, resting bitch face.
Yeah, like these items would just add the the right
atmosphere, the right tone. It's.
It's a display of the Bumberdill family and not fortune.
That's not the right word. But it's the Bumberdill.
Not even wealth. But it shows our spirits.
It shows the. The influence, not really our
influence. It's our it's the things we
believe in. These are our core values.
Is to just continue to enrich our family and so I would love
to display and to have not just for old time sake to to.
It would make my party so much better for me to be able to look
upon some of my favorite things. But it would also then just add
the correct vibe if you will, or you know Jenny Sequa to the
party when it just come to see these wondrous items from across
the land. Right.
Well, everyone else cleans up around here.
I got a quick question about your back story real, real
quick. You said it was your dad that
did nothing but have children and heirs.
That's right. Wrecked my rat.
That's her father. When did you come into
possession of the mansion, and where are all of your brothers
if you are now in charge? You.
Still know whatever leaves. I am not in charge.
I am here. I have returned.
I was finally able to return, right?
So as long as I had a husband, I was not able to return.
And as long as you know my rat bastard father who who married
me off and took me away from you know, you know, soul, he didn't
sell me, right. He married me off to get rid of
me. For whatever reason we did not
agree on many things. So now that he is dead, and now
that my husband is dead and I can return, I'm released from my
duties as as being caretaker of his estate.
Yeah, I don't think. We killed him.
He would have done it way, way sooner than 60 years.
Well, I was just wondering if she had a whole lot of brothers
and she wasn't well liked by her father, she wouldn't be the heir
unless there are no more brothers left.
And correct, I I am not. I am not in charge here.
If I was in charge, things would be much different.
Although I have returned and scolded, you know, the the
people in charge for allowing everything to fall into
disarray. This is against the values of my
family, the house. The whole point of the my
grandpapa, my, my great, great grandpa's vision was to continue
to build and to continue to enhance this, this investment
that he put in and this work that he put in to continue.
To grow and build the family? Not necessarily wealth.
It's not about material wealth. It's about prestige more than
that, right? And it's about creating good
things for the people. That yeah, you want like a Royal
Court hall where you display all your finest treasures.
So that would people come to pay your respects.
They're impressed. Yes, yes.
And then we get the respect that our Bomberdale family deserves
for the work, the work we've put in.
This item that you said you used to break us here, was this
consumed? Yes.
Dab. Yes, But there are many, many
wondrous items in the dungeons, I assure you.
I remember as a girl, it's just it's.
I spent so many hours down there because it was just delight
after delight after delight. But.
Again, you have to be savvy. You have to know.
Right. I can't.
Very worldly. These are wondrous items, right?
They can be misused and they can sometimes be dangerous.
Good. Very excited, I guess started.
That's why I I I asked. I used the wondrous item that I
did and consumed. It's gone now to bring you here
to you know, I asked for very capable and able adventurers
that would know be able to use caution and wisdom while in the
dungeon and to you know, to be able to discern and to you know
be able to. So if you're if you're well
adventured and well of the world, you'll be able to to
recognize the most dazzling and the most impressive and the most
delightful items that are down there to to then bring back.
That is, choose to be very discerning in your choices.
I will be so discerning. I will use my my artist's eye
with the following fighting these items.
I've seen some very cool things in my day.
Very cool. I have trust the I, I, I have
full trust in the wondrous items and my my great, great, great
grandpapa or my my grandpapa, uh, his discerning wisdom.
And so I know that as I ask the item to bring me discerning
people, it will, because that's that's the trust in faith that I
have in my in my family. Except for my rat bastard
father, may he? Oh yeah.
Rat Bastard. Father.
Yeah, Why and not Rest. The opposite of rest why?
And disgruntled. I get that.
I've got a me to Father too. So, all right, last question.
So you have no idea what's down there currently you have no
method of like seeing or like understanding or anything of
what's going down on that. I vaguely recall what is down
there? There are some items.
Well you have no ability to look right or sensor.
I I used to have a catalog that listed everything and I.
Don't know where it's gone. All right, I'm gonna do an
Insight check for 19 to see if she really doesn't have the
option to look down there while we're in there.
Yeah, no, she is. OK, I actually feel sad about
it. Theodora is unable to go into
the. I feel thumbs up.
I feel real bad TOO Is to some degree too, considering her
story and she's been being pretty, pretty straightforward
and and and awesome here. So I start picking some of the
crumbs out of her hair and tossing.
That's nice of you. Well, hey, you know, we'll do
this for you for sure. And then if you really want to,
once we have it all cleared up, we could carry you down there
using one of our special methods and give you a tour.
It'll be beautiful. Yeah, but we should probably
clear the way first. I don't want to be the.
The Yeah, for sure. Let's clear the way first.
Yeah, I don't want. I don't we tripping.
Over or falling out at, screaming at a spider, or you
know we will. We will discuss this upon your
return. I really, I encourage you to to
fully explore the dungeons, fully explore everything you
can. There are many rooms, I forget
how many. I just, I remember that I used
to be very diligent in my labeling and very thorough and
precise. And so I hope my my, my greatest
wish is that they are exactly how I left them, that nobody has
gone down there. But I suspect that that's not
the it's been a very long time. They're very intriguing to some
people. Not everybody in my family is
diligent as I am and I do not know what you will find.
So I will warn you. However, when I left them, they
were they were a lovely place, full of again, just wondrous,
wondrous things for my grandpapa's travels.
Hey, let's go. Yeah.
Do you wait, do you have any, like, like, healing potions or
anything you could you could lend to us in case we run into
any trouble down there? I don't know if we're gonna be,
like overwhelmed or because you said you were expecting more of
us. Well, I unfortunately, I I have
just arrived here not very long ago.
I do not know what is in that. You might ask Steven.
Steven might know where something is.
Again, this, this, this manner has fallen to such disrepair.
It is so disappointing. I've not had a time to send for
supplies and to send to resupply.
What is here? So again, ohh yeah, anything in
the house is at your own risk. Unfortunately I have not been
here. I cannot account for the current
state of affairs. Got it.
OK, down and whisper in her ear ears.
Fire Steven. He tried to.
Feed me. I will look up you and be like I
I will take that into consideration.
Not bad. Good Sir I.
Pretty sure Steven is your brother.
I don't. I don't think so.
Steven, are you her brother? I mean, where are they?
Steven goes. Hardly, hardly, little, Sir.
I wouldn't have thought so. Why would he be serving her
then? You know it would.
They'd be sitting here together. Maybe he'd be.
On his basement I. Don't know.
All right, let's go. This would be fun.
It did. It did.
So. Steven Steven showed them the
door. And so Steven leads you to a a
pretty sturdy looking door, the wooden door in the kitchen.
So it's in the back corner of the kitchen.
And he opens it and and leads that way.
And so there are going down and and anticipation of your
arrival. There are some like torches on
the wall that have been lit, but he gives each of you a Lantern.
Ooh, there you are. Just a regular Lantern.
Like an oil Lantern. Just a yeah, just like glass
glass sides. It's square glass sides and a
triangular top. And yeah, it's an oil Lantern.
Thank you very much. I glance around, see if he was
hiding any good nuts. You see nothing fresh in the
kitchen. Everything in there looks very
old. I want to look a little bit
harder while they're getting situated.
Can I roll a perception or an investigation or something?
A rail. An investigation. 1414 So you
look around and you notice that there is like a cabinet that's
half open and there's some cheese in there.
And so because it's like a it's a hard cheese.
It's so good to eat. It's been I like, am I?
Am I close at all to this? Yeah, you can see.
I mean, it's like a couple feet away from you.
Ohh, I like. I like take 223 quick steps and
like, smash that shit. I don't care about that.
Anyways, wasn't any nuts. You're gonna have it.
Yeah, everything is. Everything else is just like
Pickles, or like canned beets. Or like pickled vegetables or
old cans of tomato sauce. OK, maybe he wasn't Bogarten the
nice nuts. Maybe everything here just
sucks. All right, to the basement.
OK. So he he.
He wishes you a farewell and good luck.
So that's. When you appear you go down, so
as you go you go down like 3 or 4 flights of stairs and the the
wood paneling on the wall slowly turns to like stone.
It gets a little damp or it's not super damp right?
It's not as damp as you would expect it to be.
It's actually a much nicer. It's like a nice cellar type
atmosphere, right? So like the walls are are stone.
You can tell that they were professionally laid or whoever
laid them took their time and like did a good job and so so
again we're in. This is a little ghetto, so
there's no walls or doors unfortunately.
And so anytime you see a blue rectangle, that is a door.
And so if you ping it, I will then reveal the room behind it
for you. Like that's the the action of
opening a door is going to be pinging it so blue rectangles or
doors you can disappear into the blackness.
I guess I can rescue you if you really get lost in the
blackness, but I'm only going to reveal certain areas of this
blackness. OK, well.
She said that we should find the rooms labeled the Queen first.
And you're probably gonna need to give us control of the
character tokens. How do I do that?
Right click on them or I think it might be double click.
Ohh it is double click. What do I do?
I can. The first thing there's
representative character. That that sounds like the you're
on the right menu. I'm just trying to remember what
it's called right now though. Location aura.
I'm in settings. GM notes OHH controlled by.
Yes. That's the that's the Kiara
settings controlled by MAT settings.
Yeah, all right. Now you should be able to
control your characters. You said there is there's
letters on the door, or no the letters.
You'll see the letters when you enter the rooms, but all you see
is just doors. These are all just closed,
identical doors. There's nothing special about
them. There's nothing remarkable or
that that says they're any different.
Well, let's take this a little cautiously.
Since there's only three of us, let's walk out the the space
that we can't without opening any doors to make sure there are
no surprises. And then we could start.
I can I can check for traps. If you could.
Oh yeah, little Boyra. And then I'll do.
I'll do a little hand signal to you, which you recognize as
thieves. Can't I have a thief too now?
No, Lord, I like say that out loud.
I don't like make a face right. I literally just like blatantly.
I put my head up. Where did you get that hood?
Oh, it's not an actual hood. It's just one of my bugs.
Oh, that makes sense. They're getting pretty big.
I know. Who's got the best
investigation? Or I guess maybe traps?
Traps is probably the best route.
Yeah, probably. Search for those.
Yeah. 1st so would you would you like me to roll investigation
for that? I will help.
No, it is good. Sweet 18 Is There Help Coming?
No, I thought it was. She just got advantage.
Sorry. Let me look.
I think the advantage, advantage.
No, I think it's it's investigation, right.
Yeah. Are you doing guidance though?
Ohh, yeah, I'll do. Guidance instead, because I
don't actually have investigation.
As a skill. Yeah, you do.
I mean, I do, but I'm not proficient and it's a -3.
Yeah, that might be bad. So I'll do here you get plus
four from guidance, All right. So it's like over 20.
So looking down this hallway and considering these doors in the
hallway. So up until this junction, right
you there are no quote UN quote traps.
However, because you rolled so high, you do notice there's a
couple loose stones in the floor you could trip over.
Careful, careful, you might trip.
Are they loose stones because we could trip or are they hiding
something? Perhaps we should try to lift
them all right, Which ones are loose?
I just like scuttle across all of them, trying to shake them.
There's one there and there's one down here.
I go down to that one and try to pry it or wiggle it.
So it's a pretty large stone, so you can like wiggle it and it it
moves a little bit, but you can't lift it up.
Watch out, I'll set my swarm to pick it up.
OK, let's take like a couple steps past the the loose stone
and look back. From Franklin, Shell suddenly
bursts this massive swarm of dire crickets.
Wow, it was getting crafted there.
Hey guys, can you pick up these loose stones and see if there's
any cool energy so they pick up the stone or they go under the
stone? I think they would try to.
I guess the smaller ones would go under and the bigger ones
would try to pick it up. But I guess I'll send the small
ones under. Yeah.
OK, so I'm gonna assume the big one.
Like under and like, yes, the big ones like pry the the stone
up because it's a it's a large stone, it's like a foot long.
And so they they pry it up and the little ones go under and
they're they, they scurry under and they're down there for one
second, two seconds, 3 seconds, a couple like like 15 seconds
go. By and you're like and then all
of a sudden they come back up and they say there's a or.
I don't know, Do they talk to you?
What do they do? How do they relay information
back? Yeah, I believe they talked to
me. I think we had a specific one at
some point that was name was Ferdinand and he was like the
spokesman, yeah. All right, so for example,
however, he does relays to you that there is a tunnel under
this rock. So there has been something
going in, but it's not not like a people size tunnel.
It's definitely like a creature. There's just like a critter of
some sort that has you know like lived down here a Burr and can't
tell what kind. It's not an insect.
It's not, you know, necessarily anything like like a big bad
scary, but there is some sort of critter that has been burrowing
and so that's like he said he he went, he found the other.
So this is connected to the other stone that's loose and
there's there's a tunnel connected and there's like a
like a Burrow type thing farther.
He didn't go all the way down. He went.
He explored as much as he thought was reasonable, but it's
pretty extensive. Wow.
OK, I'll relay this information. It appears that there's a tunnel
system under us right now of a small proportions.
What would you guys like us to do?
Should probably just ignore. That and go to the doors.
Keep looking at the doors with letters.
Yeah, so is it? Does it?
Start off at A so there's no letters on the door, all the
doors are just plain. Yeah, why don't you try opening
that one that you're right next to?
Vermada, I opened. That or what you're trying to
do, Yeah. OK.
And so it is not. Well, no.
It opens for you it. I'm just getting around to
getting so you open the door and you see the room.
Do I see a letter anywhere? You should.
Hanging from the scene. I mean, I see it on the map.
I just wasn't sure of my character.
Yeah, they're on the floor. You can tell they've been like,
embossed by some like magical way.
The floors OK. The stone and the floor has been
it's not quite etched and it's not quite painted.
It's more permanent than paint, but it hasn't like scored.
The rock like etching wood, that's like.
Embossed somehow. Having seen that you didn't
explode, I would jump onto Franklin's shoulder and then
jump onto yours. Lamaira from from Franklin's and
Go ah looks like letter A. I throw them off.
And just because these, I will say just because these surfaces
in here, whether they're chests or tables or whatever, look
empty, it doesn't necessarily mean they're empty.
And just because they have things on them doesn't
necessarily mean that they are full of things.
So I just like these are placeholders, like these are
shelving or tables or whatever. I just couldn't put all the
objects in. So there are things in in.
You'll have to ask me if there's things in rooms or not.
So, well, I like as soon as. Shakira or whatever Eddie.
Eddie's fine. I immediately throw him off of
me and then I step into the Do you just throw him off?
You look onto the floor. Or do you like, throw him
against the wall? I like throw him into the room.
And I when I roll against that, I would like, I would like to
stop that. You can roll in Acrobatics.
So yeah, cuz I'm like I'm like acting.
Like a he's just trying to. Trigger any traps in there with
a squirrel. Squirrel.
It's a 13. Can I can I roll like a strength
to like throw him off? You can roll.
Or a sleight of hand to try to throw him off because you're
trying to be like quick about it and catch him off guard so try a
slight of canned so so she so her arm so Eddie you're very you
have quick reflexes right so. Ohh yeah I'm a rub.
I'm dexterous as fuck, yeah. So Vermayra manages to like
reach up and grab you, right? So she does that and like you
can tell you like freak out. So she actually grabs you and
and goes to throw you and in right?
So you can't do anything about that.
But in midair you are able to like somersault and use inertia
to like like upright yourself and control where you land.
So where would you like to land in the room?
Probably, I I wouldn't expect that in in doing that that I
could reach all the way over to the things that are holding
items, whether or not they be dressers or or or shelves or
whatnot. But that's what I'd be.
Getting close, trying to aim for, and getting close to.
OK, so you land in front of this table looking thing?
Yep. OK, yeah.
Nothing happens to you. You just land on the floor.
Hi. Otherwise, I start looking
around to see if there's like a a theme for this room.
So there doesn't seem to be a theme.
There's not really any decorations in here.
This room does seem like less dirty than upstairs, right?
There's like less dust on things.
There's not like, right? It seems like like maybe people
have been here recently or like, you know.
Are there things at all? Yes, there are three things.
So on this bookshelf we'll say or shelf there is a loot and
there are two leather purses and then ohh I.
Smashed the leather purses. OK, so again, every item has a
like tag on it. So you notice that there's like
this little paper tag of that's that's attached with a little
string and it has writing on it. What does the writing say?
So the writing says that these are labeled.
Should have been ready for this, so these are.
Labeled they are. These are labels, yeah.
These are twin purses. There is an enchantment on them
and the enchantment is that anything placed in one bag can
be retrieved from the other and also has a little.
Note, says History. These purses were owned by a set
of twins who shared everything. They shared their lives, their
homes, their meals, even their money.
They were together always, and while many deemed it odd, they
were content. Oh my God, I.
Need that. I need that, I think.
This side, yeah. So you stick your hand in one
purse and if you if somebody else looks in the other purse,
they can see your fingers. But is there anything in them?
There isn't anything in them. I like toss them back on the
shelf. After seeing her toss them on
the shelf, Franklin will dash forward and grab them.
Oh my God, Alternative B. Yeah, wow.
We could hold hands with each other all the time.
Me, me and you. Let me be and whoever really.
Oh. OK, there's something else over
here though. Ohh yeah sure.
What's that? Yeah, so there is.
Holding on to those so there's a loot and then there is also a
little silver circle, and attached to it is a what almost
looks like a shrunken head. So there is like the little
circle of silver has hair hair tied to it and the hair is
attached to a little tiny head. Is there A tag?
Yes, it says screaming keychain or it says #893 Screaming
keychain Enchantment. This keychain screams comically
when dropped history. The keychain was purchased from
a tourist shop in a small town named Gales, which is known for
its many dangerous cliffs. Many have fallen to their deaths
on the Gales Cliffs, but their beautiful sights remain a
popular tourist attraction. I take it and throw it at
Vermira. I dodge it, I.
Roll the dodge, roll Dexterity saving throw.
Dex saving OK 14. She dodges out of the way.
It bounces off of the wall and onto the floor.
Where a just shrill scream comes out like like piercing, like you
can't hear anything else but this piercing shrill scream.
So I clap, my hands over my ears.
I run out of the room and I close the door behind me.
I follow quickly behind as she's.
Is he quick enough to to make it before I slam the door?
Go ahead and roll me at on Dexterity saving throw at
Shakira. Where's Franklin?
He's still in there. Oh wait, hold on.
There. Wait, do I roll deck?
No. So no.
You're in charge of this. So, so.
Well, my route obviously is is through the door.
I'd say after Kira gets out of the door.
What are you trying to do, Franklin?
Rode the back inside the door and jumped through the back I
mean. Franklin is now alone with the
bags. And a screaming shrieking.
Shrunk and a screaming thing. Yeah I guess he will pick up the
screaming thing and put it back onto the onto.
Yeah the under the table and soon he is at least the floor.
Yeah, as as as soon as it leaves the floor it stops making noise.
Yeah, that was really loud. I put it back onto the table.
And then I opened the door just behind it, behind him.
He made it stop. How do you do that?
You just pick it up It. It's remarkable.
With cleaning up after yourself could do that is that's pretty
remarkable. Yeah.
So that Lady can't see us. Can't we just put items in our
bags? Ohh, yeah, maybe.
I mean, I mean, should probably know eventually, especially if
it's like a bulging bag, but my nutsack would do pretty good.
Yeah, we've got, like, an unlimited storage space.
We do. Yeah.
We've got a mansion, actually, of our own.
Hey, I got a question for you. Just like a I have the ability
and I hold up my skeleton hand to craft any food that I want.
Do you have any, like, specific nuts in your bag that you wish
you had? Just like 1 bore of like a
really rare one that you've always wanted to try but have it
because you've all like got a little wide, I know, but there
is one particular one that I am very much looking for and I have
not found it yet. It is very, very very very rare.
Ultra. Yeah, it's called a world seed.
World Seed. What's it look like?
Kind of. Kind of like, I don't know.
I'm not very. I haven't seen any pictures or
any real description, just the word in a few very obscure
texts. Let's give it a shot.
I'll pull out some clay and try to make a world seed.
I have no idea what it is, but I just will.
A world seed into existence. Because it's edible, right?
You can eat it. I could make edible stuff.
So. What you result in is in the
palm of your hand, just like a toy, like a like in Franklin's
head. What what ends up occurring is
just like a small model globe of what you think a world looks
like. So it's not, it's not accurate
to anything. That's amazing.
I thought the world was flat. Well, I know it's a circle.
Yeah, buddy, it's definitely a circle.
Well, by a religious text, my religious texts say that it sits
on pillars. It makes total sets, right?
Anyway, just. Turtles all the way down.
Just turtles all the way down. All right, let's go.
And we leave the room. I will put a little.
I will take the little note for the for the bags with me as
well. I really want to try something.
Uh, at some point before we leave here.
Okay, I open the next door. Yeah, this one.
Yeah, yeah. Okay fam fam fam.
OK. That's the next one.
I scuttle into it kind of warily, looking around to see if
there's any loose tiles before I step on them.
That's fair. There are no loose Childs in
this room. Looks like there's a whole bunch
of other stuff in here. I don't.
I don't know what's. Going on there are there's four
items in there and so there's some shelves with books on them
as well, but they're you noticed of all the items in the room, so
sorry, there are four items with tags on them.
What are the other four items have or other stuff I try?
To go into this room around the corner, I'm gonna catch up with
room by her quickly a second hand or something.
Here you go, here you go. And then run back.
Oh, thanks. Thanks.
I finished. Yeah.
Ping. Ping.
The room. This one.
OK. All right.
So you're gonna go ahead and open the store.
Yeah. Okie dokie.
Damn. And you look around and you see
there's four items with tags on them in that room.
I look at them. Each one.
Yeah, Is there any that like more interesting from?
The get go. So there's some weird things in
in that room. See.
So I'm gonna say that in Room I at Shakira is looking at an item
labeled Growing Crystals. And it's labeled 829 Growing
crystals and it it's a velvet bag of 1D12 tiny crystals, and
when placed, the the thing says Enchantment.
When placed into the ground and watered regularly, these tiny
crystals grow as if they are alive.
History. No one knows where this object
came from or why it came to be. But in Room C in the meantime,
you, Valmira, are looking at. A.
An object that's labeled as a Jelly specimen, so it.
Is it's. Number 892 it's it's an
appearance. It's a small Wicker bug box
filled with leaves and sticks. A small cube of pale blue Jelly
that wiggles and plops around the cage absorbs leaves and
shivers slightly. The enchantment on it, the tag
says this object does not appear to be a chanted.
Was history. This Jelly is simply a small
piece of a larger living Jelly collected by a scribe who wanted
it for research purposes. However, after studying it for
so long, the scribe became rather fond of the little Jelly
and the two became close friends.
Yeah, I put it back and then the next one.
So next to that there is an eye in a jar.
OK. And is.
Does it have like hex properties or like anything magical about
it? I like I I actually invested
like I actually look at very closely.
So it's a blue human human eye, and it's floating in a jar of
clear liquid at the little tag, says Enchantment Colon.
The eye in this jar rolls and moves as if alive in the
history. No one knows where this object
came from or why it came to be. That's all that's on the tag.
I keep it and make sure you remember what room you got it
from in case we need to put it back all.
Right, he picks the tag with you.
It probably says. So in room I Are you guys still
looking at stuff? Did you do anything with.
Yeah, calling. Crystals or growing crystals I I
seen the glowing crystal or growing crystals and was was
wondering what else was there before, not just cataloging
before I. Yes, so there's also, you see
next to it, a Unicorn horn. It says item 830, Unicorn Horn.
The appearance is a long, spiralling Unicorn horn with a
chunk of skull still attached to the base.
Little tag, says Enchantment Dash, though this horn
registers, is faintly magical, it does not appear to be
enchanted, and it reads history. Dash Unicorn horns are
considered by many to be a powerful remedy for 100
different ailments. Though being rare, they're
incredibly expensive. This horn was harvested by a
woman who made a decent living hunting down unicorns and
selling their horns to apothecaries and Wizards.
Didn't we have to get a horn, a Unicorn horn in our game?
It was a different game, nevermind.
Ready to use. That's fun that that's one of
that's two items. What's the that third and 4th?
OK, so in room I the 3rd is a snow globe.
And it says oh goodness, Item 840 ports press snow globe and
it looks like a snow globe. The insides the shape of a
tormented demon covered in snow. It says Enchantment dash.
The snow globe is filled with holy water and knowledgeable
user will know that the demon inside is real and has been
sealed by some powerful cleric. If the snow globe is broken that
the demon will escape and attack.
History Dash Once there was a town called Points Rest.
It was a peaceful town in the homes of an elderly cleric,
retired after spending her life banishing demons.
However, one of the demons she banished towards way back from
hell and wreaked havoc on the small village.
Finally, the cleric had finally had enough strength and she
easily sealed the demon away until the snow globe to suffer
for an eternity. And then the last item is a set
of gloves. It is item 925, the tag reads
Isolate gloves Appearance Dash, a pair of thin silken gloves
with ruins of negation embroidered onto the hem.
The enchantment is that these gloves do not conduct magic.
Magic cannot pass through the gloves, neither from inside nor
from the outside. History Dash These gloves were
worn by a noble woman who was secretly the daughter of a red
dragon. Her magic was innate and because
she was not taught, she could not control it.
Instead of struggling to control the flames that often flared
from her fingertips, she decided to wear these gloves day and
night. Ohh, so there's like anti magic
clubs. She's really not kidding about
these awesome items man. Yeah I know.
And she just like left us down here.
It really makes me think she's gotta have some sort of security
feature in place. Either that or she's.
Being unimpressed with the two items in this room, I leave and
I go to. I go to the next room.
So you open the door and you see this.
Do I see anything or just? Like it's just it's very small
empty room. I just, I don't know if they can
hear me, but I like, I just like say very loudly.
I like go to the next one. I'm guessing she found something
unpleasant, I think. I'm gonna try.
And snag this snow globe and put it in my nut sack.
Pretty awesome sounding. You're gonna try to steal it
proper. No, I think there's gonna be
more one item. I mean, corn horns.
Pretty cool. What did the snow globe do
again? That had a demon in it, right?
Yeah, yeah. Crush it.
And the demon comes out to destroy shit.
Wow. What would you even do with
that? Don't you live, like, a great
life in heaven? Or working for the gods.
Ohh yeah. But they'd love to have this.
They just shake it and see the demon in agonizing pain.
You know, I can make some pretty good deals with it.
Ohh, interesting. That's cool.
Like what? So as we walk, I'm just gonna
question you about your world. So what's it like there?
Is it like, is it like, warm? Is it like, do you have a sky?
Do you have like, is it black and white?
Definitely not black and white. What would that even mean?
I don't like no color. Yeah, I don't know.
Dimensions are weird dimensions. Yeah, I guess that's true.
Um, no. But it has color.
And this guy, it has a sky, but we're kind of like in a cloud
palace of sorts of stuff. Like it's just very fluffy.
It's very nice. A cloud palace.
That's amazing. Wow.
Yep. All the beds are clouds.
All the furniture and everything is very fluffy.
The cloud hammocks are the best though, my friend.
Really. Yeah.
Ohh, I'd love to try that. I come from a place where
everyone's dead. Oof.
That's rough, buddy. Constantly being tortured?
Yeah, I'm guessing. Anyway, what's in this room?
I don't know. What isn't here?
So you look around Room F and you see two items with tags on
them. You're gonna walk up to like
items without tags in places. Yeah, there's some other like
less. So in some of these these rooms,
there's just empty shelves with just a couple items.
Some of these rooms there's just some books laying around.
And some of these rooms there's like just some other
unremarkable like like you can tell like, so the the wondrous
items all have tags. But then there's some, like
others really mundane, like a broom.
Some of these have just like old stores, just like old stuff they
didn't have room for upstairs. OK, what's the tags?
So in Room F there is a bottle. It is labeled #747 Tasting
bottle. It's a small bottle made from
gold and it's inlaid with gems and jewels.
And the little tag says Enchantment.
A new, different, and sometimes exotic alcohol appears in the
bottle. Once per day history this
bottle. Doesn't get to a noble.
This bottle is a gift to a noble.
Who was known in his circle of friends have a taste for
drinking because of its ornate bottle it was, or because of its
ornate bottle, it was stolen when the house was broken into.
Is there? Anything in my goddamn.
And S there's nothing in S It's just an empty room.
You look and there's another bottle in room F and it's it's
labeled as number 751, the unbreakable bottle.
And it's just a plain glass glass bottle with a ruin
scratched into the side. And the little tag says
Enchantment. This bottle is completely
unbreakable, and this bottle was carried by an adventurer named
Gladys Gloria, a monk who was tired of breaking her potions
from tackling her enemies. That's those are so cool.
I pick up the bottle that's unbreakable and try to break it.
How do you try to break it? I just Chuck it at the floor
like as hard as I can. You roll me a strength.
Yeah, Not very good at those. So that sounds good, 11.
So you try really like you're you're really trying.
And so you grab it in a very particular way and you, like,
raise it way above your head. And as you throw it, it actually
like rolls off your finger and breaks one of your nails.
Looks like that hurt. And then it.
Bounces off the floor. It makes some noise, but it
bounces off the floor and does not break.
Ching, ching, ching, ching, ching.
I'm gonna while I'm outside, I'm gonna cast primeval awareness,
which I will post on Missingy. So I just wanna make sure you
guys see there is a rectangle here and here.
And there's actually one right there.
I had them, but they might have gotten lost in the yeah, at the
worst, I'm gonna yell down the room after I finished finished
cursing at my broken nail. Son of a bitch.
Where did you? Oh, I see you now.
OK, what might Or back this way There's something that you might
be interested in. It's got some alcoholic
properties. I come sprinting down the
hallway. And I point.
To Ohh yeah ohh yeah. What you got that's a I point to
the bottle that's a bottle. Bottle Tasting new.
Exactly. Tasting bottle.
Yeah. I I pick it up and look at it,
yeah. And the enchantment says a new,
different, and sometimes exotic alcohol appears in the bottle at
once per day. Is it clear?
I take a I take a sip out of it. Out of.
It it's a small bottle made from gold, but it's inlaid with gems
and jewels. And you taste a cinnamony,
slightly burning taste when you drink the liquid inside.
OK, very nice. Quite spicy.
All right, catch it for later. So you're taking that one with
you, yes. OK, it looks like frankly this
place is pristine and I definitely chose A room.
And so you open this one. You don't notice any letters
anywhere, but there's just a bunch of dusty books on the
shelves. Lame.
All I do is bookkeeping. I don't want any part of that.
I go back down the hallway and check out this door.
What's in here? So you open the chest that's in
there and you see one item and you look.
It's marked with A tag and it says it's #708 box of need.
So it's about a six inch by 10 inch box made from Polish dark
mahogany with golden hinges. And the tag says Enchantment
dash. Once per week the user can place
their hand on the box and summon any non magical item they have
dire need of such as rope, candles, blankets, food and so
on. Golden jewels cannot be
summoned. Those silver or copper coins
will appear when needed. As long as it can fit in the
box, it will appear. How big is the box?
I sit down and try to shove it into the bag of folding.
That's fine. This is supposed to be a good
one. For the.
Lately. You look around and you notice
that there's 22. There's a chest and a table, and
on the table there is one item. One second.
There's one item sitting there it is.
And the other item, there's a second item, It's in the chest.
So on the table there is a Daisy and a vase.
And so there's a little the the string is tied around the the
neck of the vase and the little card reads a simple, freshly
picked Daisy. It's item number 873.
There's an enchantment on it, says this.
Daisy never seems to wilt. There's a.
Well. Once a young farmer stumbled
onto a sorcerer's student on the road, causing her to drop her
books. The two became fast friends,
then lovers on their first date. The farmer gave the sorcerer the
staisy from his fields, and when she brought it home she placed a
spell on the flower so it would never wilt.
A permanent remember of that reminder of that perfect day.
That's nice. And then I'm assuming you look
into the chest. Yeah.
And then while I have you, I'm gonna cast primeval awareness
too, which I posted in the text. Ohh yeah my bad.
You said that. No worries, you're doing other
stuff. I get it, yeah.
You can sense whether the following types of creatures are
present. Ooh.
Preparation. Celestials, Dragons, Elementals.
OK, so you don't at this moment, there's nothing that's coming
into your awareness from that. Wow.
OK. That Lady must have been very
kind. I'll open up this chest.
I'll also take a look at the other items in the room, like
the table, 'cause I don't want to be, I don't want to judge.
Right. Like maybe it's the table.
Yeah, you can investigate the table if you want.
There's some like parchment there.
There's some like old quills that look really dried up.
Some like really dried up ink bottles.
I'll look in the chest first, but yeah, inside the chest
there's a a a white wire cage with A tag attached to it that
says #854 Invisible bird cage. And so you hear some noises
coming from inside the cage and on the tag it says enchantment.
It sounds as if an invisible bird is flopping around inside
the cage. So there is really no living
creature inside. There's there's no history.
Nobody knows where this came from.
Oh my goodness. Mad.
Can I? Hmm.
Could I? I'm gonna pull out my uh my uh,
my poo sigil. Could I go get the mask of True
Seeing to look into this bird cage from uh, I think Flint's
got it. No, that would be, uh, Rubik who
was wearing it. But he's asleep.
It he he is asleep inside of the, uh, the mansion.
The pocket. Yeah, the pocket rocket.
Because I think that might be very useful right now.
So I'm gonna. I'm gonna try to go get that.
Well, you're doing that. But I guess I'll try to open
this door. Queen has a K in it, right?
I don't think so. I'm not there.
No answer. Ohh.
Wow, you say to the void, yeah. Yeah, so you walk around, you
see there's a chest, there's a around the corner, there's a
shelf. You see on the shelf, you see
two tags sticking out of things on the shelf, and then there's a
third one in the chest. Oh, there's a third tag.
Yeah, like peeking out from inside the chest.
I guess that's where I started, so I'll start there.
OK, so inside of the chest you open it and you find a small
drawstring bag and it's made from some bright red canvas and
the little tag says item 353 or 735 Bag of magic Enchantment
allows the user to pull out confetti, doves, sparks, colored
flames, flowers, and other simple tricks at will.
History Dash This bag was carried by Damian Glass, a young
man who went to nothing more than to become a famous St.
Magician. He left home and traveled from
town to town on his way to the capital city, performing small
tricks for children. Okay.
Next. So then you walk over to the
shelf and you see a jar and it's making some noise.
So you investigated a little closer, I'm assuming.
Was it moving inside of it? There are things moving.
I checked down down here. So you look at it closer or you
look at the and you notice there's like little dots inside
of it moving around. And you look at the tag and it
says #966 jar of bees. It's a jar of D100 bees and
there's an enchantment. It says when released, the bees
will swarm. The user can command the bees
for one hour if they know the command word.
Nobody knows for that swarm and. There's no.
No command word drop written on it?
Nope. You just got to make friends
with the bees, obviously, she said.
Swarm. Oh God, that sounds so nice.
And so you look next to the jar of, yeah.
Gonna not touch. That one and there is a a
dowsing rod made from copper wire and oak sticks and there's
a little little tag on it and it says #936 Water Rod Enchantment
Dash. This rod will always lead the
user towards the nearest source of water.
Aren't we the nearest source of water?
Yeah, I give it a go. I pick it up and try get try to
see if it leads me in any direction.
Ohh and it points straight. Well, it says source of water,
doesn't it? PA second, see what happens.
So it actually turns you and points you to what you can
perceive as WI suppose. OK, like straight to the wall
towards the West. I I try to put it in the wall
like I try to find a hole for it to go into the wall.
I don't know. I mean to the walls.
Just like stone. Ah Dang.
I walk outside of the room, still holding it, to see if it
still continues to point West and keep following it.
It still points W OK till. You have.
I'm gonna keep. That's what I'm gonna be doing
for now. I'm gonna keep following it.
What's it just continuously points this way?
Even if it even if I get out into this other hallway, yeah,
so it just keeps pointing into this wall.
So can you move really quick? Are you standing?
Is there a letter in that room? Ohh, sorry.
Yeah, yeah. So there are.
Ohh, yes. There are three things in that.
There are three things with tags in that room.
So the first one that you are drawn to is that there is one
second, there is 1/2 full whiskey bottle and it's full of
an amber caustic smelling alcohol and there a cloth tag
has been shoved into the mouth of the bottle and it's sealed
with wax. And so you look at the the the
written tag that Theodoras put on it and it says #756 Fireball
Cocktail Enchantment Dash. When the tag is lit and the
bottle is thrown, the cocktail will explode into a sticky
fireball. On impact.
It sticks to the target and burns violently for 5 minutes.
I keep that history mystery Dash.
The cocktail was originally intended to be a tasty drink,
but the bartender soon realized it was too volatile for those
with even the strongest constitutions.
Troublemakers and mercenaries continued to purchase bottles of
the stuff, but few of them ever intended to drink the brew.
The challenge accepted. And then you look over and there
is also a goodness. Oh no.
OK, no, maybe that one's not in there.
Oh no, I lied. There is also a small, strong
drawstring bag that's made from bright red canvas.
Oh, I mixed these up so it it allows the users you look at the
little bag or the little thing and it says bag of magic.
It allows the user to pull out confetti, doves, sparks, colored
flames, flowers, and other simple tricks.
OK, I put that one back and then the last one in that room you
look over and see a a miniature instrument case and it's made of
black leather and it's no bigger than a small loaf of bread.
That's. Do you want to look at the tag?
I do. It says #780 mouse's instrument
case. There's an enchantment dash.
Though this case is very small, any full-sized instrument can
somehow fit easily inside history.
This instrument was case was splintstone by a traveling Bard
who seemed to get on people's bad side with terrifying
regularity. I put it back and then I put my
head out and yell down the hallway.
Has any a room that has the letters of Queen in it?
I'm currently in the little mansion thing grabbing a mask.
I think you'd probably be coming out of it right now with a mask,
if that's possible. Then while I was in there,
though, I would have paused, put one of the pouches that I just
picked up down somewhere on like a table.
Take an item from, take a a single jalapeno popper and then
put it into the bat pouch and then leave.
Oh OK, you put with the mask too.
You put yeah in one of them. I have.
I'm leaving one in the OK, so you're separating the twin
purses. You're putting a mask and a
jalapeno pepper in one person, leaving it there.
Just Jalapeno Popper. I'm taking the mask Okay
physically just in case it this doesn't work.
Okay and then I will exit and then put the mask on and start
looking around. I bet this mask of true site
will really help, and you're probably doing so.
Echo. From somewhere, but I don't
know, I didn't catch that. And the matter was yelling.
Through the. Halls, Yeah.
I was like yelling to see if anyone found a room that had the
letters of Queen in it, because so far I haven't found it.
Yeah, I have. I have Ian over here.
Come over here. There are two items.
Can I hear him from that far away?
We have torch. We do.
Unless they disappear for this. OK, cool.
So then I'll keep, I'll look for another room.
Because we need 5 items from, we need 5 items for her, right?
Yeah, but we have to pick the ones that are best also to
Vormira with the torque, since I don't think Eddie has what?
Hey, I just left the pouch in the mansion that I put an item
in there. Could you open the pouch and see
if it's there? I open the path and you see a
Jalapeno popper. Thanks for listening.
And then I fist pop Alright. Yeah, you're so.
I look at the bird cage with the mask and you just see a white
bird cage. I don't, I don't know what that
Reds ping is. Is there a is there?
Yeah. No it.
Seems like there should be a room here I like tried knocking
on the stove. So there's no door, it's just
solid stone walls. Also I I I did want to say that
I put the the the dowsing rod in the wrong place back in the the
K room on like you bastard. Yeah, I don't get to do it in
real life, so let me do it in an imaginary land.
I'm disorganized in real life, so in this I am a shrine or a
clerk of order. That makes sense.
Area's got a proper place, so that goes there.
So in the room labeled P, you're looking around.
You see shelves that are just full of dusty, dusty books and
some old parchment all. Right.
I leave the window across the hallway.
You were to get a couple of these with the true site and and
such. Well, I was just looking at I'm.
I'm now wearing it as I explore. I didn't.
I was looking at the cage to see if there was actually a bird in
there, just somehow magically hidden in this room.
You're in Valmyra. There's you just see like
regular or just just stuff that people have have put.
There's nothing with tags in that room.
So no letter or anything, no letter, no tags, OK.
Well, I found a queen, a queue right next to the E You guys
should come over here. I like.
All right. I'm gonna also message for
Moria, Feel free to start putting stuff into that pouch.
We could probably upload it in there.
I don't know if you're OK with the moral question of stealing
from this lady. But she has no idea what's going
on down here, like what was here or anything.
I'm just saying. So don't worry, I've already got
my share of tokens. Sure, but your fair share or
like? Well, we're not done.
Yet. So OK, OK, wait, someone say.
Did you? Did you get?
So did you? Do you have two items so far for
miss? Theodora So we need to find
three more. Well, there's there's this huge
room of this cute room here that looks like it's got a bunch of
stuff in it and over here and I'll lead her to the E room and
I'll point out this is a flower that does it well.
It's from some love story. Gross.
And then this other one is a bird cage that makes sound that,
but it never stops. And we're looking for stuff that
scream queen. Yeah, like prestigious.
Let's see. If the queue room has anything
good. Yeah.
Let's go look at that. OK.
So before we get to the queue room.
After cures I'm gonna brv. OK, OK.
Perfect. Then.
And so out on the table there's two items, and then there's like
A tag sticking out of the chest. I just take a like gander at the
stuff in bold. OK, so the on the table you see
what looks like an instrument of pipes of some sort and you see a
like a A roll of like a A roll of like wrapped up tape.
But then I don't know if you open the chest.
I take it, yeah. I definitely take a quick look
in there. Instrument and tape, Yeah.
What the heck's in the chest instrument and tape on the on
the table and then inside the chest there is a a used stick
that's half carved into an elegant wand.
Used stick. What did they use it for?
Like a type one. It's a stick.
There's a stick. It's only half carved.
All right, the stick has clearly been used.
Look how smooth it is. Shoot, I already typed.
Or that it was shoved someone's up someone's ass.
Already started writing? USE to U and Franklin.
As you're walking around, you're not really seeing anything
different than what you would without the mask.
Everything looks pretty pretty normal.
Good. Good.
Are you gonna investigate any of these items a little further?
Yeah, I'll definitely look at the the you wand.
Yeah. So you pick up the OR, You look
at the the tag and it says item 921 Have finished Wand
Enchantment Dash. This wand was originally
intended to enhance the user's magic.
The user has a 50% chance of doing twice the damage.
However, if they fail, the enchanted spell backfires and
the user takes the damage instead.
I wonder if I could finish this. What's the tape over there for?
Tape tag Yeah, Tag says TAG says item 669.
Infinite tape measure. It's a retractable tape measure
and a steel case etched with Magic Ruins enchantment.
Dash. This tape measure seems to go on
infinitely and will always snap back into its case when
released. History Dash.
This tape measure was given to Carpenter Phil Andrews as a gift
by his children, who often saw him struggling with measuring
sticks. Probably where the stick came
from. I pull out the tape to see how
sturdy it is. Like if I put it on something,
could I stand on it if it was extended?
Ohh no I think it'll bend. Darn, I put it back on the
shelf. I don't need to measure
anything. I thought it could get me
somewhere. I put the wand back too, because
I'll just keep it, keep a remembrance of that that this
isn't Room D, Room DI still like my snow globe.
Keep dope. All right, so room Q, what are
you? Are you checking out that table?
Your next two first. Yep.
And then I'll just kind of make my way to screw the other items.
It was a big room. Yeah.
So on that first table, there's only one item and you look over
and there is a butter knife. It's an ornate silver butter
knife. Wow.
What's the tag say? So if you look at the tag item,
it says 8850. You pick it up.
Because I think I'm thinking of like our spoons and flirt.
So I shake it. You just noticed.
That the the the knife is pleasantly warm in your hand and
the tag says item 853 Ever Warm Butter Knife Enchantment Dash.
This butter knife is constantly warm to the touch, the perfect
temperature to cut through butter.
A history. That's.
Kind of nice to the royal kitchen where it was sent up to
the King's breakfast every morning.
I mean, it is right there, contender.
It's royal. To be about her.
Yeah, she could make her, She could butter her toes.
She can't move very much. So like, this is this.
I think this is a good option. I think this is a keeper.
Yeah. I put it in the back.
I look back over my shoulder. I hope that Tracura is putting
stuff back and keep walking. It's a little this stuff, all
right. So you're gonna look in the
chest. Yeah.
All right. So in the chest there is a fur
stole. It's Gray and it's speckled with
black. Spots a fur stole.
Yes, it's like a scarf. It's like a long piece of fur.
Oh wow. That's nice.
You're gonna look at the tag, Sure.
So it's item 805 per stole enchantment Dash.
The stole is perpetually warm and pers comfortingly when
stroked. See this is also perfect for a
crazy old lady. What's on this desk shelf thing?
Desk Shelf. Thing he is.
Yeah, yeah, yeah. There, you're good.
It has a wooden 3 by 3 foot box, and it's made of rough wooden
planks. Holes have been drilled into the
sides and the box, occasionally rocks and amidst a terrible
growl, as if a feral animal is trapped inside.
I open it. It's a shit, huh?
What's the tag say? Says item 704, Animal Box
Enchantment Dash Despite the sounds, this box is entirely
empty. It simply emits frightening
sounds, discouraging anyone from opening it.
History Dash. This box was the clever
invention of Dyess Thrill Peak, a smuggler who spent a day
sneaking black market goods from town to town.
Huh. I open it up again.
Is it lined with anything or is it just a box?
It's just a box made of rough wooden planks, right?
And there's holes. Thrown into it.
There's nothing inside interesting.
How? How small is it?
It's 3 feet by three feet. Ohh, that's the big.
Yeah, big. I leave it, yeah.
I don't really see a great use for it.
And I if I'm gonna steal another item, I'd rather only take one.
So I don't like overheal it, you know, But we'll see.
I look around again for cameras. I check out this area over here.
So you look on that table and there is a large dragon scale.
It's a color that can't seem to be identified by anybody.
It. Says 832 Colorful Dragon Scale
Enchantment Dash. This object does not appear to
be enchanted history. Nobody knows where it came from.
And take it to give to theore because what's better than an
unexplained object? I mean, that's true.
Everything. It's true.
Everything else here is like got a back story.
This is the only one that does it.
Is this also the queue room? Yes, OK.
So we're got three right now, but we got a couple other rooms
to check out, so. All right, let's find.
Let's find like the end room or something.
We got the Q and the E We need the ADD and EU.
Have you found anything else? That's cool, but I like just
just questioning I had. Yeah, well.
If I did, I did find this box that I I tried to put into the
bag of holding that once a week it'll give you something useful.
Huh. Like a cane stick or like a
bundle of wood or in okay act or something.
Sorry, it took care. That's pretty useful.
If you used it, could you like it's any mundate item?
Yeah, like, like non magical, like physical useful item.
Got it? Okay.
Well, that's nice. It's certainly nice to have in
our mansion, just in case we need anything, you know, like a
drunk drawer. Well, you don't put stuff in it.
You take stuff out of it. Yeah, like a useful drunk
drawer. Yeah, Okay.
Check out these here. I want to check out this 1A.
I'll come with you or well, I'll check this without sure why not.
I'm already at the door. All right, so after Kira's room,
I don't know if you're checking out Room R or if you're just
gonna pop in and see that it says R and leave.
I'm going. I'm definitely going to just see
if there was any items labeled. So there's only two labeled
items in there. There's a pair of gloves and
there's a small ring. I would definitely look at each
one of those. OK, so the gloves have A tag,
let's say. Yeah, just the prime bold text
first. Yeah, 183 gloves of electric
touch. So they're they're heavy leather
gloves. They've iron fingertips.
It says enchantment three times per day.
The user can electrocute anything on contact for 2D12
damage and then the. The ring is labeled as item 100,
Lip Ring of Smooth Words. What?
It's just a simple silver lip
ring, and the chantment is that increases the Where's charisma?
I wish I was over there right now.
That's very good. I I I've just nonchalantly pick
up the ring and flip it onto my my lower bottom lip.
You. Become this this son of a bitch
in town he's so cool about. He's got a lip rig.
He hangs out with his bad. Otherwise, some of these rooms
aren't labeled. It's got a mean substance,
right? So what's in this unlabeled
room? So in that unlabeled room, you
walk in and you open the chest and there's just nothing in
there. Ah well, this is wrapped, I say
loudly around the corner. So.
It's just not your I've been I've.
Been like I've been like I've been sipping on my flask this
whole time. There's them trashed.
I'm getting trashed, just like premaging through.
Forget you have that snack. The Jalapeno Popper I.
Already snacked on it. It's already gone.
Yeah. What do we got in B?
So you open the chest and there's one item in there.
It is a long collapsible fishing pole made from bamboo and brass
bracings. Oh, this looks nice.
I did a lot of fishing back in my day when I was a child.
So it's it's labeled as number 665 Lucky Fishing Pole, and
there's an enchantment on it. The user becomes incredibly
lucky and we usually land a large healthy fish HM.
Paid your printers. Yeah, normally you guys murder
people. That works.
I mean, this is nice, but I think I'm gonna leave it.
Gosh, it's I'll remember the door just in case.
And then I'll check out that one whenever you.
OK. So actually, here's going into
room. Oh, sorry.
Yeah. Yeah.
We've gone into room. Oh, and there's one item and
that room. I'm sitting on that table.
Yeah, and it's a small tin box, and inside there's a heavy iron
needle, a leather thimble, and one D20 spindles brightly
colored embroidery thread like the.
I'm sorry, I I'm just, I'm just dumb.
A spindle is the thing that holds thread or.
Yes. Yeah.
So they're like, well the the wound thing of thread.
Does it have A tag or is it just yes?
Yeah OK, I just don't know. I'm let me know if you guys want
me to read the tags. Yeah, in this particular case
I'm just so. Fuddled.
It's item 692. It's like it's labeled as Spell
Woven Thread. There's an enchantment on it.
It says this thread can be used to store spells in the form of
embroidered images. The user can embroider as many
spells as they wish into their clothing instead of casting them
then, after which they can cast them at any time without
expending the spells blot. The spells.
Yeah. Damn, there's a history this.
Thread was. This thread was used by a high
born assassin who would stitch. Her spells.
Into her dress. Instead of a spell, but they
were easier. Josh is getting some great
items. I put the.
Dude, I have like a character I played in a different campaign
that like I want that for. Well, I take I I definitely put
that in my nutsack there all day.
I'm, I'm, I'm, I'm sorry, Theodore.
I think we're going to need to Bard barter on some of these and
just put it in my nutsack. Franklin walked into G Yeah.
That can't be right. Hold on a second, I have
mislabel. Wing of I'm.
Going to get. And they're just business
unlabeled, room empty. Yes, yeah, you can tell I say
fuck loudly again and then go to the next.
One, yeah, you can tell there used to be stuff in there and
that they have sense, God, dyslexia.
I labeled this. It's supposed to be 349, but I
wrote down 439. Yeah, so the there's just like
these ones in the back corner. You can tell there used to be
stuff in there and like recently that stuff's been removed.
Gotcha. So, so essentially you're just
hearing Vermeira progressively like like quieter and quieter
the further? It's.
The volume. Goes down the hallway.
Goes further away. So in Room G on that table
Franklin, you see a small stuffed llama.
It's made from soft white wool and you also see a bar of pink
soap and a paper packet. I'll take a can here at these
and I'm actually gonna. I'm gonna send my smaller swarm
members in back down into those holes to to to, like, completely
map out the basement. We gotta be sure because like,
if she's gonna have a party here, we need to be sure there's
not something like lurking below.
We were hired to make sure it's safe.
So, you know, gotta do that. And I tell that to Fernando and
send them on their way. So far it just seems to be like
a Fernadad. It might just be part of
freaking Franklin's character that he just can't remember
names. I mean, Fernando.
Yeah. Fernand.
Hey, Fernand. I mean Felix.
No. God, so many of you.
It's a boss. It's a it's.
It's Fernan. I think you named me yourself,
even. Geez.
Gee, I'm so sorry. Maybe there's an item of
infinite name tags here. I look through these items.
All right, so the the you pick up the small stuffed llama and
you see the tag says item 825, mood llama enchantment dash.
The tiny cartoon expression on this llama's face changes to
mimic or changes to mimic the mood of the user.
So the the the expression on the face mimics whoever is picking
it up. So I pick it up and it turns to
an expression of rage. And then I put it down.
That was weird. And I pick it up.
Rage. That's so strange.
Put it down, Rage. Ha, look at the next one.
You pick it up, It's #826 Stained Soap Enchantment Dash.
This bar of soap not only doesn't clean away dirt, it
actually stains the user's hands.
A bright pink for. For one D6 days.
Weird. History soap such as this could
often be found in joke shops. Ah, that's OK.
Her catalyzation system is really bad.
I walked. And at your career walking into
room, N aye, aye, captain. And.
So it's a dancing room. There's just an ancient wooden
bowl sitting on that table with the tag.
Or. Yes, it has A tag.
It says the tag reads number 955, bowl of need, bold of need
with an N. NN EE D so there's an
enchantment so enchantment dash when held the bowl consents what
the truer, what the user truly needs.
If it is something simple and non magical such as a bowl of
soup or a needle and thread, it appears quietly in the bottom of
the bowl as if it had been there all along.
Holy damn, I think she's gonna need this one.
Then I put it in my nutsack, that's a hey guys, I got, I got
found an item. I yell.
It's in a room and I think she wants.
It what is it? A bowl of need?
Not not me. Not like stuff you drink, but it
gives you whatever you need. But what if you need Mead?
I mean, as long as it's not magical.
It says. Oh, not magical.
I mean, she's rich, though, right?
Yeah, but like, then this could be her new Steven.
She won't need Steven anymore. That's true.
And he's a piece of shit. So, I mean, I might as well give
him this to get get rid of his job.
So we've got four items now. All right.
That was, I think, to be kind of like a like a media because it's
not that prestigious, because isn't this about like prestige?
Yeah, showing off to her friends.
Right. So we just set the flashy oh,
hey, while you're here, you haven't found any cool items
that I buy, liked which have you.
Or at Trakira, I don't know where she went right now.
She keeps screaming fuck ohh, you mean Vermeira?
Sorry. Yeah, I'm really bad at names.
Yeah, I we we're figuring. This out, I'm just trying to see
if she if if Eddie has found any like items that he thinks like
particularly suit either of our personalities.
Does Eddie have a ohh our personalities?
Gotcha. Yeah, like if you happen to find
like a big thing of bees or something cool like that, you
know? Yeah.
You like bees? I buy.
What about this room? Or I mean if there's anything of
like some sort of substance to imbibe or magical thing.
Call that that's what you're looking for?
Drugs. I mean, or or shiny valuable
things. Gotcha.
Well, there was a Unicorn whore, and apparently those sell for
quite a lot. Ooh, I would be very much
interested in a uniform that was, I think it like the first
or like the second room. And when we first got in.
Yeah. It was like in room room F Yeah.
So I again, let's just reiterate like, Nope.
I was. I was wrong.
That was that was the other room.
It was Room I yeah. So Speaking of this last, this
this room you you just opened from our you opened the door and
it's just that table's just full of empty bottles.
Damn it, yeah room I has a Unicorn horn.
All right, but Franklin has stumbled into Room M.
Are you gonna check out the chest first, or?
Well, let's just go straight line.
All right. So so why don't?
Chest and you see a pair of glasses with dark smoked lenses
and the little tags. Item 879 sunlit sunglasses
Enchantment Dash. When these glasses are worn,
everything appears twice as bright.
All right, put them on for a second.
Wow, compared to, you know you were just looking around with
your Lantern, right? There's no other light.
You can see everything very clearly and it's just a bunch of
detail. And combined with my thing of
true Seeing, do I see any sorts of hidden doors or anything like
that? Nothing hit and you see a bunch
of spiders and spider webs you see on the ground and the dust
I'm gonna cast speak with animals.
Hey, guys. And they're gonna.
Look at you. So these these spiders obviously
never see anybody, so they're not very social.
They're just gonna kind of look at you and and stare and blink.
Are you hungry? I'll pull out probably some
guy's foot that we killed at some point.
I don't know if they would find that very appetizing.
I don't. I don't know if.
Isn't it? Then I'll fill out some of the
larvae and I'll offer it to them.
They're like headsecs, right? Right.
Yeah. So I feel like if you put, I
mean, I don't know if they would like I don't.
Do you stick it in their web? How do you give it to them?
I mean, first I'll like put it on the ground in front of them,
but then like gesture, it'll be like food for you.
And then I'll pick what up and I'll eat it myself and be like,
and then I'll throw one into their web.
OK, I'll say. Because they're all hanging out,
like towards the ceiling. They're all, like, in their webs
at the top. They're not on the ground,
because on the ground you can see, again, a bunch of, like,
critter footprints, right? You can't really tell what it
is. It's like a strange footprint.
But there's definitely some sort of, like, footprints all over
the ground and none of the spiders on the ground, They're
all up at the ceiling. Yeah, this is starting.
So Nova and Ira, the room that you're in has nothing but empty
bottles of all different sizes and shapes, but just they're all
empty. I think there was a room we
missed way back here. Yes, but nobody's in front of
that door. I was just yelling.
Oh Oh yeah. I was hoping for my would go
check that one out and maybe find something cool.
Yeah, OK. So yes, spiders.
So they're not really talking to you.
You can stick it in their web. Is it?
Is it wriggling? Is the larvae you put up there
making any motion or is it just like ohh, yeah like so I have, I
have a high animal handling, high nature or not high nature,
but I have nature. So I would know like that they
would prefer live bait et cetera, so.
Gotcha. Yeah.
So then, right, if they see it, they're gonna be drawn to it.
If it's doing motion, they're gonna go over and do their
spider thing where they wrap it up.
Great. Hey, I was just wondering, guys,
what are all these little footprints?
Is there anything dangerous down here?
And they're gonna look at you and be like, we don't, we don't
go on the floor if we go. On the floor, we don't.
We don't return. Is it because of all these
footprints? If we go on, they're just gonna
repeat to you, If we go on the floor, we don't return.
Stay on the ceiling. The ceiling is safe.
Got it. OK, and I will climb on top of
the chest. Well, if you look over at the
table, you're gonna look over and you're gonna see a set of
beautifully polyhedral dice made from dusty pink hard candy that
looks fine And. The little tag, I mean says
what? No, go ahead.
Okay, the tag says item 888, Candy Dice Enchantment Dash.
This object does not appear to be enchanted.
History. Nobody knows where this came
from. Is this room?
Is this room empty or? The the room you're in right
now. Yeah.
Yeah, there's no items with tags.
It's just a bunch of empty glass bottles.
Well, I snag it. There's an empty room here if
you wanna go check that out. Yeah, I'll go check.
Because we still haven't found you or N, right?
We've got four items currently. Right.
But we still haven't. We haven't found you.
Oh oh, I do see in this here. Maybe.
So maybe this one is this one is you and.
Yeah, I see N now I I I forgot Shakira was in there.
You. You.
If you wanna come and get it, let me.
Sandra, I was thinking. Yeah, that's what I was
thinking. Watch.
Me. Crank it.
Watch me. That's better.
I don't know music. And I gotta check out the the
table in room you. Yes, yes, yes.
OK, I sold your boy up to the table.
You're gonna see a large set. I do a little you.
Glide over to the table. Cool.
Well, on the table is a large. I'm feeling myself after a
handful of sips from that little like fireball.
Oh, I feel like you should roll the Constitution, right?
Isn't that what it is for alcohol?
Yeah, yeah, gladly. Constitution save.
Yep. And 9:00 So that did not say.
OK, so yeah. So she's, she's inebriated,
right. So there's.
Yeah, I mean, there's levels I can, I can roll like two or
three to figure out like how inebriated I am.
Yeah. I'll, I'll roll.
I'll roll. OK.
So. You're pretty wasted.
Yeah, I'm. I'm toasty.
I'm not wasting you because I say I say I saved the one in the
middle. So yeah, you'd be at least
buzzed is what it is. Which is, yeah, disadvantage on
Dexterity based saving throws and advantage on Strength based
ones. Strength.
I thought it was charisma. I thought it was for Buzz.
You also have that, which is where you get it from tipsy as
the first level. So Charisma and Strength bonus,
but Dexterity? Yeah.
Yeah, OK. All right, well, you look over
on the table and there's a large sackcloth bag with a flower
company emblem stamped on one side.
I'm sorry, there's a. Large stamp.
There's a flower company like symbol that's stamped on one
side. Of a box.
Of a large sackcloth bag. So if you look at the tag it
says item 729 Cat bag. Enchantment Dash.
Once per day, a screaming yowling cat will frantically
claw its way out of the bag. Happens to the cat at the end of
the day. I mean, what?
So I opened the bag to see if a cat will come crawling and
yelling and screaming out of it. So you see a bunch of fur.
Various colors and textures and lengths inside the bag, but
there is no cat at this time. Go back into the.
Various. I say yo Franklin, do you want a
yelling cat? A yowling cat?
I'm good. It doesn't seem very bug like.
Yes, more trickster material. I'll leave it.
OK. Is there anything else in room
you? That's all that's in room.
You all right? Well, if it's.
The only thing in room you Then I guess I'll take it because we
need one more item. Well, we don't have to pick them
out of the the these lettered ones.
Those are just wait ohh, those were her favorites, right?
Yeah, she wanted she wanted five items from.
She wanted five items from those, like from those lettered,
lettered rings. Well, instead of a bag of a
yowling cat, maybe it's the like the Ever Knot or the like the
Forever Flower or like the Birdsong 1 so that it's like
pretty. Ohh, the birdsong one's probably
better. Or is the other E?
There's only one E that don't make no sense.
That's not how you spell queen. But.
Ohh, there's no. There's a big blank area over
here. Yeah, I don't know what the
heck's up with that. Maybe you should search M some
more. Yeah, I'll go through the rest
of the app. There seems to be a couple.
I don't know if I went through this chest yet.
I know I did this table but. So you open the chest and you
see a small bag. When you open it, you see 10
healthy green oak leaves, and it's labeled Yeah, Item 964
Liars Leaves Enchantment Dash. When a leaf is placed to the
palm of someone's hand, it will immediately wilt after they tell
a lie. History Liars leaves are an
ancient magic used by the people of the temperate Southern
islands. When someone was suspected of
committing a crime, they were brought before an elder and a
liar's leaf placed into their hand.
They were honest. In their sinnocence they were
released. If they were lying, they would
be punished appropriately. Interesting.
You should try it. Hell lie.
I'll pick one up. What do I lie about?
You're gonna be the one that's mine.
Oh, God. A lie.
Let's like, what could I lie
about? I don't want to conquer the
world. And the leaf shrivels up.
Now you're gonna tell the truth to see if it's actually right.
Yeah, that's true. So you take out another leaf.
I like milk. And it's still a healthy green
oak leaf. Do you think maybe this came
from the World Seed tree or this is cool, Maybe one of the World
Trees? Yeah, that's.
I mean, those are, those are some of the effects that the
World Tree can have. As you know, the World Trees
that inhabit the entire planet, they they tend to have quite
drastic magical effects. Really.
I'm gonna take two leaves and put them into the pouch.
Oh wait, I don't have a pouch. I'll just.
I'll put them in my pocket. I had to get these at my shell,
yeah. And then I'll check out the rest
of the stuff in M. OK, so you see another object
just what's sitting on the shelf.
It has A tag attached to it, but it's just an empty glass sphere
with a small golden hatch on one side.
I'll open and close it, and then read the tag while I do.
Says item 931, Shattersphere Enchantment Dash.
The user can expend spell slots filling this orb up with up to
five spells. The spells will remain in the
orb until it is broken, after which all spells are cast at
once. History Many of these spheres
were used in the Holy Wars. They were handed out to soldiers
who would pelt the opposing armies with spell bombs, and he
remained. Attacked, making them expensive
and rare. I will definitely pick this up
with a specific thing in mind. It is spell, huh.
All right. Oh, there are five of them.
So you can put up to 5 spells in it.
Got it? Cool.
I will carry that with me for the moment and then check out
these other two. Yes.
On one of those tables you see a white velvet bag that has stuff
in it, and then on the other one you see a sitar.
What's the sitar? It's a musical instrument.
I'll check out the bag first. So you open it up, it's a white
velvet bag, and you see a set of beautiful Ruby casting stones
inside of the bag and the tag reads item 928 Fools Casting
Stones enchantment Dash. When thrown on the ground, the
ruins on these stones will always give inaccurate
predictions of the future, no matter who throws them.
That's fine. Guess if you throw them enough,
you could tell the future inaccurately.
I'm going to roll them, see what it says about my future.
You throw them on the ground and you.
I don't know exactly how casting stones work, but I'm gonna
assume that you have a a basic understanding and you pick out
something about dying in your sleep.
Well, at least I can sleep well. Put them back on the thing and
then we'll check out the the sitar.
Yeah, so it's made from polished oak wood.
There's amber runes that have been set along the brass frets.
There's a pinch of sand that seems to rustle around and sign
the body of the instrument. So the tag says item 920,
Sandstorm Sitar Enchantment Dash.
Once per day, the user can play a lilting tune on the sitar to
summon a powerful sandstorm. HM Wow, I think to myself.
Do we have any companions who are more bartically inspired?
You know Ash is. I will pick it up and look
around. I still don't trust this place.
I check in with Ferdinand. I mean, Felix.
Hey, how's it going buddy? Remotely.
Well, let me check. I'm a swarm keeper, Swarm Keeper
Ranger. While you're doing that, I guess
I'll see if there's anything that has a label in room T.
In the room T Yes, a couple things.
So you see a fiddle, you see a guitar, you see a bottle, you
see a bag and a bracelet. I go towards the bracelet of.
Course you do. That's that's just regard that.
So you're gonna look at it. It's made from braided yellow
thread and it's secured with a wooden button and the tag says
item 56 Bracelet of Rock, paper, scissors.
Enchantment Dash. The wearer always wins at the
game. Rock, Paper scissors.
No matter what, in in this world it would be called Boulder
shears parchment. OK, Boulder Shears, because it's
from this world. I mean in our imaginary land,
Boulder Shears apartment sounds cooler.
Sure. No, I'll definitely keep that
squirreled away and take a look at the two musical instruments.
Yes. So there is a fiddle.
And it's sprightly fiddle. It's made from a pale Redwood.
The label reads item 909, Magic Hand Fiddle enchantment three
times per day. The user can strike up a tune
and cast the Mage Hand spell. And then you look over and
there's also guitar, and it's very ornate, and it has a dozen
bone runes set into the Fingerboard.
And the label reads item 908 Soul Guitar.
Enchantment Dash. Once per day, the user can
strike up a sad, gentle tune. Any corpse within earshot will
regain its voice and can be conversed with until the music
ceases. Hello, I hear you.
I'm just writing. I can also provide these later
if you guys need them. Yeah, probably.
I was writing things. In here I was writing to keep
track of of shit for that reason too.
So I think Paul Myers just gonna start going through opened rooms
already to see if anything's left like rooms that she hasn't.
Gotcha. Go get the the Unicorn horn.
Yeah. What room was that in?
Hi. Hi.
All right, I got a room I
Franklin's dipping into the mansion again to drop off the
sitar and the the spell store thing.
So there's growing crystals, a Unicorn horn, and the isolate
gloves in room I. What were the gloves?
Isolate gloves so they don't let magic pass through them.
Yeah. So if I wear that magic.
So if you wear them, let me look up the thing for it.
It was wondering if they're like, they're like.
They do not conduct magic. Magic cannot pass through the
gloves, neither from the inside or the outside, so they're anti
magic. Shackles, basically.
So like if someone were to like magically shoot like a bolt of
light, like caught it with wearing these gloves, would it
dissipate it? It wouldn't go through it.
I don't know what the kinetics of that would be.
I think that would depend on the that specific I.
Forgot I'm talking to. I forgot who I'm talking to.
The lightning would not touch your hands, but I don't know
what would happen otherwise. Yeah, I'm like trying to think
if, like someone tries to, like, curse or charm me.
I like, quote, UN quote, like catch it with the gloves.
Yeah, I mean, you could definitely like block your face
or block your heart or whatever with if you're wearing the
gloves, feel like these are a very strong offensive object
too. But I'm also wondering if I wear
them if it will prohibit me from doing magic because that would
also. I think that's the point.
Yeah it like if you put them on you probably could not cast, but
also if you put them on a mage that we are fighting they could
cannot cast yeah, or if you ran up and grabbed their hand like
covered their hands with yours. Yeah, I'm probably.
I'm probably just gonna leave them behind.
But the Unicorn horn and the growing crystals,
how's our pole doing as it gets is getting later 2:00 to 2:00.
So I talked to Franklin, like, hey Franklin, So we got five
items, right? I think so.
We've got the butter knife, the fur cloak or the first scarf
thing that purrs and is warm. We've got a bowl of Mead.
We've got the bird cage. That's number four.
What was #5? I don't think we got #5.
I think we still need a fifth item.
We were so we could. So I've got, I've got the butter
knife and the dragon scale, and then ohh yeah, the dragon scale.
That was right. Dragon scale.
Where do you guys keep? Yeah, she found one.
Don't worry about it, OK? Um, so we should probably head
back? Yeah.
Well, hold on. Do it.
What about the items that we all have?
Because it I look at you guys hold it like.
What? What about them?
I'm not holding anything, OK? I'm gonna go quickly grab that
beehive thing, but I think. Everything, everything that I
have, I've put in the bag of folding so like I'm not holding
anything. The only, well, I guess the only
thing the only things I'm holding are the knife and the
dragon scale. OK, so the pouch.
The other pouch is in there too. The pouch is in in the bag of
holding. Yeah, because.
Because. Because.
Because I don't wanna like, I wanna go up.
Like how I came down. Yeah.
So what's the one item you're gonna be claiming?
It's gonna be super suss if you're just like, Nah, I'm good.
Ohh yeah yeah. I'm gonna claim the I'm gonna
claim the gold flask. Gotcha.
I'm watching the Gold Flask. The the yeah, the gold, the gold
with Geo Flask. Not the fireball one, because
the fireball there's like the fireball flame flower, but then
there's a gold bejeweled flask that has like an exotic alcohol
in it. I forget which room I didn't
write down. What room.
That one. I wrote down the room for every
Yeah that was in the. I literally wrote down the room
of every other item except for. That Room app, correct.
Yeah. Yeah.
Yes. Face the alcohols of the world I
walk up to. I saunter up to Franklin with a
with a lip ring of smooth words. I don't know what the charisma
Plus is for that. He's not planning on and say I
don't know what you're talking about.
There wasn't any rooms with beehives.
Yeah, well, I have a well, I can roll a check against that
because I have a very high insight.
When you're wearing the mask right?
And I had, well, no. So Franklin now as a character
has a + 10 insight and a or a passive insight of 20.
And what's the plus for the charisma is what I need to know
for the smooth word. Give me one second.
We'll say it's a D8. Ohh the 8 + 9.
Yeah. Yeah, plus to your your own.
Yeah. Charisma.
OK, you roll into Deceive me. I I will roll to Deceive forever
that exception. Is fuck, that's not that good.
You're in size plus ten, Yeah, that's what I'm saying.
Yeah, 20th, 2nd I gotta roll a D8 K 8 + 4 is still a 12.
It is a 12 and I have a 14. Damn it.
Let's go. Plus 10 inside.
I know when anybody is lying, but he still chooses to go along
with them. He doesn't really have candy.
He wants to hurt me. Let's go, Candy.
Oh, oh, oh. There was candy in the other
room up there. That was candy.
I'm gonna eat one of the candies.
There are. There's candy dice.
Yeah. I eat one as I go off to go find
the beehive that I now know is somewhere bees.
I still have speak with animals, so I don't know if that helps.
Also, you were you would just sent your crew off where you
were going to. Oh yeah, I notify you guys.
Hey, I talked to some spiders in the other room and they're
afraid to go onto the floor. And then I point at the pot like
the tracks on the ground. I'm pretty sure there's
something actually dangerous here.
Well, it's definitely not bees. No, well, I'm pretty.
Wait, are there bees in here? You can tell that your period is
very bad at lying. Ohh God, I need bees.
I run around bees. You know how hard it is to get
hotty? It's like the one thing I can't
create with this, like clay because you need bees.
Spit enzyme is crazy. I look for the bees until I find
them. Also, I gotta talk to you at
Shakira. Did we ever find the other?
Room. Gotta be another one of those.
I don't know if there is. I've got this nifty hat or mask
of True seeing, so I'll just do like a once over, up and down,
all through the things and look around for headed doors once,
just once over. But I'll put the subglasses on,
too. I'm gonna keep those.
I'm gonna have to give them to give them to a little Boyer,
though. Hold on to.
Bear the glasses. What room was the glasses?
Yeah, I don't That is a great question.
It was in one of the ones that I was in.
So either MGB, I didn't open that many MGB.
I'll find it. I have it written down
somewhere. I just need to find it.
And I think the bees were somewhere down here.
I don't know what you're talking about.
There's definitely bees. You're you're clearly lying to
be here. Welcome be.
I have a question to ask you too.
Do you like us? Who's us Be the boyra.
Some of the other guys you met before, there's a chicken.
No, wait. We don't have a chicken in our
one. We have Ash.
We have Mabe, her two headed children.
Mabe doesn't have children. I didn't need bbe.
Maybe he doesn't have children. I don't know what you're
talking. About, I thought.
He's got his. Hands.
Ash has a child. Ash has a child.
Sorry. And they've got me confused
anyway, so you don't. Have a Ash has a baby.
Ah, well, so you know how I was telling you before, as we're as
we walk, that we live literally in hell wherever it gets
tortured every day and we're stuck trying to escape?
Well, that's news. I didn't.
I didn't get those accounting books, but OK.
Oh, yeah, that's where we are right now.
It's awful. The only relief we have is we
have these kind of, like, weird dreamscape things.
Well, there's the bees then. I'm sorry about lying.
That sucks. Bees.
Ah, this is great. Don't open it.
I hate bees.
I'm gonna come walk up and talk to him.
Roll a D100 OK 25. OK.
There's 25 bees in your jar of bees.
Hi, I'm Franklin. They're just going to buzz.
I don't think they they must be shy right now.
I pick up the barrel and I turn to you and say, all right, I got
the beads, We could go. Anyway, the voting is 5050, so
I'm going to leave it up to you to decide their Mr. Squirrel.
Fred, I think you could help us not be tortured and hell
forever. Bye.
Why? But could I?
How could I? Yeah.
So you know how, but earlier, you have your nut sack.
All right? Yeah.
It's my nut sack. You can have it.
Yeah, of course. No, no, we're not asking you to
give anything up. We have our own special rock
that has all of the rest of my friends.
They're sleeping right now. OK, And if we and Vilbora get
into the rock, and then we hand it to you and you put it into
your nutsack until you wake up in your world and maybe get
somewhere safe, you could then let us out and we would be able
to escape. Hell, you could save our lives.
Yeah, I don't know about that, but my nutsack doesn't have any
oxygen. No, but that's OK.
Our mansion does. Oh, so like, so like here.
Well, I don't have it right now. Vorbar has got it, but like you
would go in there and it's like a whole house and you could like
you could live there forever if you really wanted to.
Interesting, I don't think we had that in any of our
accountings, but OK. So I just, you know, it seems
pretty split. So I want to give you the
option. Maybe we could do it now or
later, But, you know, if we were to get into our match and that
you take that stove with you to your world, you could free us
and we would be free. If that would be dice, do you
want to put it to the dice? I'll put it to the dice.
Let's do D20 each. Well, hold on.
Who has voted so far as anyone in the chat?
Not voted yes. Only yourself has voted.
There are two and two. And well the the vote is 2
versus 2 right now. The the two the twos are are one
of it is when it starts in simple poll gives it a one.
So I felt only fair that I vote no.
OK, well don't wanna do this to everyone without anyone else
here. You gave him the option.
Yeah. I haven't responded.
What do you think of the question?
You should have the question at the right.
At the beginning of the session at 716 I did.
Ash said escape now. So and technically Ash is with
you. So technically it is, I would
say 2V1 right now. What do you guys think?
Olivia and the Moira for your characters for the evil
campaign? What about them?
So we have the opportunity to leave hell and go to metric
Heroes world which is like sky ships and the sky cloud palaces
and stuff like that. So the option so the way it
would work just so you're you guys are aware is we have our
mansion which everybody so. We'd give the mansion.
We'd give the mansion to Atric. I can't remember to, yeah, to
Atric Kira with us inside with. Us inside.
But then we would have to trust that he would take us out,
right? I mean, we could.
We could leave our own. You hear?
A super loud gong. You hear this really loud
crashing gong just just the loudest thing, and you all of a
sudden are frozen. And so then you hear this, this
far away. It's like a rumbling.
It rumbles and grumbles and rumbles and it's slowly getting
louder and you realize that it is.
It's getting louder. And as then it gets closer to
you, you start hearing individual footprints, right
footsteps and, and it's just loud.
And this is this patterning, this patterning of all these.
It sounds like hundreds and hundreds of feet and it's coming
from down. Everybody get on.
Something that you guys came from, right?
And so you can't really see, is anybody wearing the glasses?
I would be cuz I said I was wearing them while I was looking
around. Okay.
So. So unless you're facing a
doorway with your Lantern held out, you do not see what gets
you. All you know is that something
forceful picks you up around your mid drift in the back.
It picks you up by your clothes. It doesn't hurt you, but you
are. You are immobile.
You are frozen as soon as you hear this gong and you are then
picked up into the air by the point that's picking you up is
on your back and you your Lantern goes out and you are
just being carried through the darkness.
Uh, the boy will yourself into the into the, into the the
pocket rocket. I do so.
No, so you're stuck. So how do?
You will yourself into this. Would it like a whole thing?
Pocket rocket? I wanna Yeah, that's how it
works. You have the, you have the key
and then you will yourself in so long as you're within proximity.
Yeah, but then whatever is holding you would just be
holding the pocket rocket. So it would be a, it would be a
roll off, it'd be, it'd be rolly.
That would be, that would be. That would be not excellent.
So you're traveling through the darkness.
You're being Joss a little bit, you realize, but is, is.
It the darkness, is it the darkness of the dungeon that
we're in, or is it the darkness of like an unknown?
No, it's the darkness of the dungeon that you're in.
You're still in the dungeon, so you're being carried through the
dungeon and you realize. Well, we didn't see someone.
We didn't see someone come and grab us.
They just like. Unless you were facing the
doorway with your Lantern held out, no, I don't think any of us
would, I thought. We were all in different areas.
Yeah. Yeah, so that's unless your
character was facing the doorway of the room that you were
standing in. You did not see what picked you
up, right? Right.
And so you're you're. Lanterner I don't know if I was.
Yeah. So I'm assuming unless like you
were walking towards the door, you would not have seen.
So you were grabbed from behind, you're being carried and the
next thing you know, you are in the kitchen at the top of the
stairs that you walk down and you look around and what's
carrying you is a giant Marmot. You're in its mouth, it it a
Marmot. And so it they take you, there's
one for each of you and they take you and they they don't
gently set you down, but they don't like roughly set you down.
They just kind of plop you down. Back in the room with Theodora,
like a Prairie dog, yeah. And so it's it's the largest
member of the squirrel family. And so they they pop you down
and leave and you notice that behind or beside Theodora, there
is a tall, older figure, slightly younger than Theodora
standing there. He's wearing like a robe.
He looks very wise and he's holding a Talisman in his hand.
These magical items are not as wondrous as they seem.
They don't always deliver. They are dangerous.
I tried to tell you like these these these thieves, they're
there's they have so many things.
She's like, well, we'll wait. We'll wait a second, Harold.
Let's let us let us talk to them.
I I explained to them all of the the virtues of our family.
We tried to, you know, to talk sense into them.
And at this point, you're realizing that Harold's a wizard
and that you are stuck under a spell, so you can't move.
You're frozen. You have been since you heard
the gong. Somehow he is commanding these
marmots. That's probably something
related to the marmots, is probably what dug all the
tunnels underneath the the dungeon there.
And so he uses magic to pick you up and he flips you upside down.
My life completely frozen or can I talk?
You are completely frozen. You can't talk.
You can see you're conscious and awake, and you can see.
And they flip you upside down. And you get shaken up and up and
down gently. And the only things that fall
off your person are items from the dungeon.
So everything that you bag up, even from the bag of holding,
even from the bag of. Holding and even from the
pocket. Rocket all of.
Those items deposited, it's not possible.
It's not possible. It's a pocket dimension.
It's another. Dimension.
It can't be shaken out. You have to you.
Have to like, know what you're grabbing.
We have put enchantment so, so Harold now explains to you.
That. You know, I'm like, I'm like
fighting the set. I mean, I'm, I'm completely
frozen. So like, yeah, I he's looking
at. You and he's like, I'm not like,
saying these words, but like, I'm imagining he can, like, read
my facial expressions. Yeah, like, yeah, Harold can
tell you are not pleased. I know what you're thinking.
You've placed some of these items places where nobody should
be able to take them. These items were enchanted
before you picked them up. So that they can be retrieved.
I told that me and Theodora talked very long about this and
I told her nobody could be trusted.
I enchanted these items long, long, long ago, many, many years
actually, right after Theodora was married off and and so
rudely interrupted and taken away.
I wanted to preserve. This is my contribution to the
family. I wanted to preserve her efforts
and at least keep all of the items she had categorized, so I
have placed. You know, in my early days, this
enchantment upon all of these items.
And so it she's the only one who can agree to let them leave this
premise. Otherwise they never make it off
the premises. You can put them in your pocket
and wherever you please, and they do not leave.
They come back. I can also, you know, summon
them at will as well, which I've just done.
So you see all of your treasures on the floor.
You just. Things were taking too long.
You seemed a little suspicious. And so whatever deal Theodora
has struck with you is now we were on our way out.
You can. We had five items.
Stay, dude, we had. Just gotten 5 items.
We'd just gotten 5 items. Yeah, we had to.
Check every. You realize you start to get a
little shimmery, a little glittery, a little glow.
Get into the thing a little transparent.
And you leave. You leave the bumber dill.
Mansion never to return. I.
Squirrel fart. That's your last thing you
leave? It's a squirrel fart in the room
and you see Theodora. Like waving at you very, very
stately. Bye off by apples.
It was a Boral test. You guys took too long.
All you had to do was go back. Upstairs and deliver your items
I. Literally know what I was trying
to get. Everyone to do, I was like we
got the five items. Let's go upstairs.
You tried. You tried so hard and you got so
far. I know in the end it didn't
really matter. That's.
Beautiful Franklin Franklin was. Too busy trying to.
Get out of hell. I mean, that's the goal.
There's noble. I can't really blame him for
that. But I mean.
Out of all the causes, at least it was a.
One, but still we were like we were.
Like, right fucking there. Yeah.
So was it. Was it that you had it timed to
end at 8:00? Or was it over as soon as one of
us took an item? No matter.
No, no, no, no. This was so I we would have
negotiated the items that you had on your persons, right so.
Like but but you would not have left with more than one item if
you guys made it upstairs and spoke with Theodora.
But this is a one session, one shot.
Yeah, this will not be continued.
So we missed our fan. We missed our chance shot.
You'd one opportunity missed our shot, yeah. 1.
Opportunity. Oh.
Well, yeah, but I found this. Black Book.
This book is called Arcane. Artifacts and Curious, Curious.
Anytime anybody needs fun, objects.
I have a book full of them. I might call on that.
That's pretty cool. Yeah.
There's like 9. There's over.
There's like 1000 objects in this book.
It's. Really cool.
K. Well, except.
And some of them are pretty freaking awesome.
Why can like just scratch out half my notes for the night?
I mean. Unless you want to ask for them
if we find any more mysterious boxes that give you whatever you
want. Oh yeah.
I mean, like in the future, in the.
Future maybe. Yeah.
But yeah, like, yeah. So, Josh.
You know this this chest that I'm opening there?
A Unicorn warning? Yeah.
You got to put up what about?
What about this tasting flask? That sounds great.
Right. Or.
And and just gotta remember in in the I guess the.
Next time, which is probably not too too far away, honestly,
because I don't think you've run into one there.
Matt is a chest of desire, which is desire.
Literally, you basically and put anything.
There. Of.
A similar value, if not quite equivalent.
And get what you want. Nice.
I mean, I've got like 5 gold worth of stuff.
So, well, yeah, I can try to get myself like a like a like a
McDonald's sandwich. I mean, if you're not.
Counting that sounds. So good right now if you're not
counting the rocket rocket. That's true.
But that's kind of a groups group item.
Yeah, Dang, we almost made it out of hell.
Oh no. We'll remember for next time.
Yeah, I. Think you won't be You'll be
running the next one as as of planned right now, unless
somebody. Jump in for who wants to do
another one shot? No Ohh.
Is there a one shot next week? No.
No right now. The next one shot to.
Period. OK.
Yeah, the next one to happen. Currently next premiere.
Yep. Gotcha, December.
Yeah, but all right. That was great.
Thank you for the game, right. Yeah, yeah, I'm glad you guys
had fun. Yeah, it was just.
Categorizing magical items but. It was great.
I loved it. Yeah.
I thought it would be like a
nice break. And nice fun.
There's like nothing big scary. They definitely gave us an.
Idea of like what? Like what sort of items out
there? Yeah, like a bigger range of
things. Yeah, yeah.
I'm like could be a. Thing.
Yeah, I tried to stay away from weapons.
I tried to stay away from too many clothes.
Because yeah, there was just some, like some stuff I came
across here. I was like, who the fuck would
have thought of that? Like why?
Like the Butter Knife? The Butter knife that's always
warm. Like what?
Like exactly. Yeah, if anybody would have,
clearly. Clearly you've never tried.
To put through a stick of butter.
That is just out of the. If anybody would have ended up
with that, that would have not have been the only thing that
would have done, just. Is considering the the theme of
the campaign so far and the that's why I.
Was like there's gotta be another.
Thing. Yeah, the.
That's not something else. That you haven't really run
across yet. Met are the.
Oh, the diadem of transcendence. I think I've been, I I I've
loosely called them. Which are all, yeah, there's
thirteen of them, and currently they're the the parties between
the two of them have a spoon. A bowl and a fork and a There
was a plate. But it was traded away, isn't
it? The spinning plate.
Ohh. Yeah.
Now there's a plate. Yeah.
Now there's a different type of plate.
Yeah, I just introduced I. Introduced that back, that's
right. So the.
Knife would have been something. Yep.
We need a chalice. I feel like a whole dinner set.
Ohh. Yeah, at least 13 items worth.
Of things or because that. Was one of the ways to become a
God. I think I forget who told you
guys, but it was like ohh really.
Get the 13 items of the. Yeah, the 13.
Diadem. Of transcendence and sit down.
And have a dinner with them. I vaguely remember this because
the first year of them capacity there was dinner.
Yeah. And there's been, that's right.
Been that sort of ever since, but I think the last time
everybody's still just been like, leery of this person
that's submitting. Them into a.
Extradimensional space and inside of space.
You know with with with good reason, right?
Like, fair enough, the. All right.
Well, cool. I'm glad you guys enjoyed it.
I'm glad it wasn't too. Rough or painful?
But no thanks for the session. Well, I'm gonna run away.
Bella is staring me. She wants to go to bed.
Yep. Good.
Thanks guys. Thanks.
Bye night night a grand and wonderful thank you for those
who took the time and made it here to.
The end of the episode where I know sometimes we are long
winded and others we are just dead silent.
I don't know what to tell you. This is RAW here, folks.
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