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Hey, everyone and welcome to the
weathering effect episode 71 

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today's date is November 15th 
2020, and I am Duds are duds 

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versus known to the rest of the 
interwebs that I'm Jimbo. 

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You may know me as Jimbo slice, 
23 and this week, we're going to

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start off with what you've done.
Not that we have a guest. 

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I don't know why that hasn't 
been fixed yet. 

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Yeah, let me know it. 
Change are right now. 

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Tell us what we're what you're 
doing. 

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All right, so this week, I 
wrapped up the Dome. 

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The Dome is completely a 
liquefied, the ice and 

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underwater. 
It's on ice and lit up. 

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I think, I've only ever seen one
zombie spawn in there any 

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spawned in a spot where he was 
so high up. 

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He was too scared to jump down 
because he would have died. 

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So, I'm considering the Dome 
safe for building. 

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This also means I Start working 
on the interior design part, 

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which really stinks. 
So basically, from the bottom up

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to the, what I'm calling, the 
territory Terrace level. 

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I've got designed in my head 
ready to go, I've got the 

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dimensions laid out. 
I've got my little pillars that 

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show the midpoint, so I know how
to do my curves and arcs and 

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everything. 
The upper portion, the part that

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actually connects to the Dome, 
no clue, how I want to do it. 

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And that's what's messing me up 
because to get my bottom part, I

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need to know how far our away 
from the top of the Dome. 

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I need to be. 
Yeah, so it's like if my upper 

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section of the terrorist needs 
five blocks. 

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I need to make sure I gave 
myself five blocks to build, but

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I also need to make sure I give 
myself enough blocks down to 

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build. 
So yeah, I'm I'm in that weird 

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spot. 
All the little rooms I have that

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are going off the Terrace like 
my carrot potato, farming room. 

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I have that figured out in my 
head ready to go. 

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It's like, I can't wait to build
this room, but I need to get 

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this done. 
Sign first. 

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So I know how it connects and I 
know how much room I have for 

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the Next Room. 
People are like, what just go 

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ahead and build the carrot, 
potato farm room. 

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Don't worry about the 
terrorists. 

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Like yeah, but I'm one of those 
guys who my base sits on top of 

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each other. 
Like there are times many rooms 

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are only separated by a single 
block. 

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And I need to be able to measure
that in my head and figure out 

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whether or not I'm going to run 
out of space. 

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I don't think with the Dome I'm 
going to run out of space. 

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Case. 
I think I'll run out of 

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activities before I run out of 
space, but I'd rather not take 

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the risk. 
Yeah, it's a good size. 

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Yeah, it's not a big bass. 
It's just the fact that it's 

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underground. 
Everything's just opened for me.

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Yeah, that helps. 
Yeah. 

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Other than that I worked on a 
new logo design. 

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So I've had the Duds versus word
logo for a while. 

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I when I updated my skin and 
everything, I kind of put that 

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as an icon for a while, I want 
to get back to heaven. 

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Actual logo, which requires me 
working in inkscape a lot, which

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is like just new and blows my 
mind every time I try to do 

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something. 
So basically I'm following 

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tutorials on how to do basic 
General shapes, like I think the

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shape, I kind of want to go with
is kind of a shield looking 

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shape. 
I tried to do a taco shape and 

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that was, that was a little hard
to come across. 

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That would have been good to 
pull it off. 

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It would have been great but it 
didn't really Really work out 

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too much. 
So, yeah, I'm still trying to 

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learn inkscape and it's a great 
program awesome program and it's

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free. 
So and there are very good 

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tutorials out there. 
I'm just bad at new programs. 

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It took me forever to learn 
gimp, but I've learned gimp and 

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I'm a little dangerous and that.
So now it's just, I need to 

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spend some time working in 
inkscape. 

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Yeah, that's kind of it for 
miweek. 

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I'm hoping to get to logo 
redesign out by at least next 

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week, but I doubt I will. 
How about you? 

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What do you been working on? 
I finish up my second tower. 

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For where the iron farm 20 go. 
That's where the Pillager 

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Outpost was kind of got it all 
centered to where I will get 

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this Pawns of the pillagers 
inside the tower, which is what 

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I plan on doing. 
We need the pillagers to kill 

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the Iron Golem. 
So everything is good there. 

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I have to spawn proof the tower 
on the outside because it 

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gradually comes in and there's a
lip on the outside and I'm 

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getting pillagers all around 
there. 

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At least this gives me an idea 
where they're spawning range is 

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so I can make the platform a 
little better on the inside. 

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Maybe make two platforms where 
you got to also be careful 

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because depending on your iron 
farm design, your iron golems 

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will spawn on the outside too. 
Yeah that also something about 

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just carpeting well carpet 
doesn't always stop the Iron 

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Golems oh boy I think stairs 
slab do so if you're able to do 

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a stair in slab maybe it's white
concrete. 

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Mmm. 
Yeah we'll see I'm a Try carpets

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and see what the golems do. 
The Golem should be high enough 

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where they're spawning, and then
they're all going to fall into a

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platform with water streaming 
into one area. 

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And then around, that is going 
to be pillagers everywhere. 

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Just spawn again, attacking the 
Golem. 

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Gotcha, that's the idea. 
If you find a certain spot where

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you see Golems always spawning, 
you can throw a bunch of leaves 

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up and make it look like it's 
got like Vines growing off the 

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tower because 100% goals won't 
spawn on top of leaves. 

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Yeah, if the carpet doesn't work
in a certain spot, you you got a

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way to get around that cause 
your towers are so big throwing 

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up a chunk of leaves might 
actually add a good bit of 

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detail and look nice. 
Yeah, I was thinking about doing

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like an overgrown look but it 
the more the more my tower grows

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the more clean it's getting. 
So that's the only reason I was.

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Yeah I wasn't considering it but
yeah it's always it's good to at

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least keep in mind you detailing
those Towers. 

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Is are going to be insane? 
Yeah, I was thinking about 

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yesterday and I know how I want 
to do it. 

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It's not going to be explaining 
now. 

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It's not going to be so much 
different block variance. 

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It's going to be the full 
polished block variant. 

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That's the that's the block. 
I'm going to detail inside. 

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So you have your black stone 
andesite and diorite all those, 

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you can make it polished full 
block out of and it's going to 

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kind of look like the tower had 
blocks towards the bottom. 

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Hmm, its kind of going to smooth
out except the blocks are going 

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to be in patches. 
Okay, it's something. 

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It's too hard to grasp. 
What with my explanation? 

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I'm getting in my head, but I've
seen your Tower. 

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Yeah, I want to do a patch of it
and make sure it looks okay 

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before I can do the whole thing,
but that's the idea. 

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Least what I came up with that 
means I'm about ready to start 

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recording again. 
It's been like two weeks. 

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I haven't recorded. 
Anything I did that little, you 

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know, the went back into the 
season did like the funny 

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moments type of deal but most of
it most of the time this week I 

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just been finishing up the tower
just getting the tower in so I 

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can go ahead and start the iron 
farm. 

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It should be a lot of fun and 
then like you said you have to 

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do one thing before moving on to
another part of the base. 

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Yeah, I still have a freaking 
ship to build so I wanted to 

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make sure everything was at The 
right height before I figured 

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out where to put my ship. 
So I'm pretty sure I'm okay, I'm

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in the clear to build it but I 
do want to get this iron farm 

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out of the way. 
I am going to need a bunch of 

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iron to help with the ship. 
Also besides that I helped a 

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friend with an intro. 
He has a website where he her 

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does not a website, he has a 
Facebook Channel where he 

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auctions not auctions, but kind 
of Raffles off football helmets.

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Yeah he was trying to edit his 
own. 

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Thing, as I got can help you out
with that. 

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And I end up doing a lot better 
than I thought. 

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I was messing with editing a lot
more than I would have 

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regionally. 
You know, I usually just do my 

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basic transitions, he mentioned 
something to me and I ended up, 

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making it work on the, on the 
edit of the video and I was 

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really happy about that. 
He was really happy, how the 

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whole intro came out. 
It was like a pretty much a 

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whole song intro because Has he 
streams. 

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So he does the intro for like 
you know, starting soon, this is

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the intro and then he starts, 
it's not a short intro. 

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So yeah it took a lot of time 
and he is going to send me a 

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autographed authentic. 
Raiders helmet for that nice. 

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Yeah, I took me a few days to do
that and I will take any signed 

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Raiders helmet for that. 
That's for sure. 

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Yeah, that's about. 
That's about it for miweek. 

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Awesome. 
So should we go ahead and move 

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on to the news? 
Yeah. 

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Should I write news? 
There's a small snapshot we're 

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just going to throw out some of 
the features and some texture 

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changes and will obviously cover
that more when we get to the 

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main topic. 
But snapshot 20w 46, a brought 

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us powdered snow or snow of your
snow and the freezing effect. 

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Not a big fan of that one so far
but what do you have Jimbo? 

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I get texture changes, we have 
texture changes for cut copper, 

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lightning rod calcite amethyst 
block, budding, amethyst, blue, 

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Talk tinted glass candles, with 
candle item icons. 

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Copper Ingot was icon, amethyst 
Shard item icon and bundle item 

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icon. 
Also I missed putting it in 

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there but the bundle GUI 
changed. 

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Oh yeah. 
So now it physically shows you 

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what's in the bundle instead of 
using that graphic 

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representation that was shown in
Minecon live. 

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Yeah, still not a fan of bundles
but that does help. 

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I saw Xrf data stream is 
everyone's obviously griping on 

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bundles showing that it could be
done early in game and stuff and

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that they were useful. 
And I after watch it, I still am

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on the, you know what, for an 
average player who doesn't play 

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far beyond the in-game. 
You know what, bundles probably 

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are a great thing for them, they
really are. 

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But for someone who played like 
the end game starts at or really

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the game starts after you beat 
the dragon. 

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Yeah. 
And I get you're not supposed to

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compare it to a shocker box, but
there are two storage items that

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do kind of close to the same 
thing. 

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Yeah, no. 
No. 

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I'm to the point now where my 
only real complaint about 

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bundles, my only really hard 
gripe would be the fact that 

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when you empty a bundle, it 
dumps everything into your 

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inventory that you can't singly 
pick out an item or that you 

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can't just dump it straight into
a chest. 

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You have to dump it in your 
inventory, in the move, it from 

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your inventory. 
Torian to a chest, right? 

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If you could dump it into a 
chest or pick things out singly,

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I wouldn't be as grumpy about 
it. 

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I still don't think it's super 
useful for players like me and 

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you who are definitely in the 
end game and truckers are all 

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the rage. 
Hmm. 

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But I could see for the Casual 
player who doesn't play much 

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past in game. 
Where bundles would be really 

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nice? 
Yeah, as soon as I get to the 

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show Kerr some Pitch into 
bundles. 

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Lava bucket. 
There you go. 

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They could be cool if you want 
to give a gift to someone and 

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I'll give him a shocker box. 
Yeah. 

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Put a gift inside the bundle. 
There's a few instances where I 

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could see myself using it. 
But yeah, it's not going to be 

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like a priority. 
Like when I start, I got to get 

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bundles to help manage 
everything. 

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I usually stayed in myself and 
you know just keep my chest 

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nearby when I'm mining. 
Mmm. 

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Yeah I usually figure it out 
that way. 

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I don't think bundles Are going 
to be a high priority. 

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00:12:03,400 --> 00:12:04,400
No. 
That would be one of those 

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things where if I have a rabbit 
bouncing around me, I might 

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smack it with a sword. 
Now, instead of letting it 

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bounce around. 
Mmm, but yeah, to me that kind 

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of hurts the game a little more 
but I did learn that. 

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It didn't know that rabbits will
come at you if you're carrying a

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00:12:19,400 --> 00:12:22,500
dandelion. 
Oh, I thought it was only 

224
00:12:22,500 --> 00:12:25,200
carrots or golden crazy, or 
anything like that. 

225
00:12:25,300 --> 00:12:28,700
But not if you hold a dandelion 
they'll come towards you too. 

226
00:12:29,000 --> 00:12:31,200
And that was my biggest worry. 
It's like well care. 

227
00:12:31,400 --> 00:12:34,200
Aren't always super easy to get 
either. 

228
00:12:34,400 --> 00:12:37,300
I remember one map. 
I had to, I didn't find a carrot

229
00:12:37,300 --> 00:12:39,800
to I was in a mine shaft and it 
was in a chest. 

230
00:12:40,100 --> 00:12:43,800
Anyways, moving on. 
We gotta listener comment from 

231
00:12:43,800 --> 00:12:45,600
Firestar and this one's kind of 
long. 

232
00:12:45,700 --> 00:12:49,300
So I'm gonna try my best to read
it without stumbling. 

233
00:12:49,300 --> 00:12:51,500
We all know how I mean, Jim 
bill, or when we have to read 

234
00:12:51,500 --> 00:12:55,100
these long things, right? 
They say, I wish there was a way

235
00:12:55,100 --> 00:13:00,500
to start us thunderstorm for say
a Charged Creeper form or any 

236
00:13:00,500 --> 00:13:03,000
other. 
This lightning based activities,

237
00:13:03,000 --> 00:13:05,900
I know vanilla tweaks has a data
pack where you can use another 

238
00:13:05,900 --> 00:13:09,000
star, but I never really liked 
that because even with the auto 

239
00:13:09,000 --> 00:13:11,400
Wither, Skeleton Farms, it feels
too expensive. 

240
00:13:11,700 --> 00:13:14,900
I would want it to be done 
through something that feels on 

241
00:13:14,900 --> 00:13:17,100
Minecraft. 
You like a workstation that you 

242
00:13:17,100 --> 00:13:20,100
right click on or something, but
may be triggering it by 

243
00:13:20,100 --> 00:13:22,600
something. 
Like the idea we're sitting in a

244
00:13:22,608 --> 00:13:25,500
chair with change it tonight. 
What are your guys thoughts? 

245
00:13:25,900 --> 00:13:29,000
The idea of a like a 
workstation, you click on to 

246
00:13:29,000 --> 00:13:32,500
start. 
A thunderstorm is Lead to uneven

247
00:13:32,500 --> 00:13:36,400
illa for me. 
I feel like it's just too easy 

248
00:13:36,900 --> 00:13:40,500
and too overpowered. 
Yeah, doesn't doesn't make too 

249
00:13:40,500 --> 00:13:42,700
much sense. 
Trying to think of a way to 

250
00:13:42,700 --> 00:13:46,300
start a thunderstorm. 
If anything, like I would make 

251
00:13:46,300 --> 00:13:51,100
thunderstorms Maybe by own based
like if you were to start a 

252
00:13:51,100 --> 00:13:55,000
thunderstorm make it more likely
inside of a certain biome. 

253
00:13:55,000 --> 00:13:58,000
Maybe a jungle. 
We don't have like a rainforest 

254
00:13:58,200 --> 00:14:00,200
biome. 
Do we need a rainforest biome? 

255
00:14:00,500 --> 00:14:02,700
I think that's what the Jungle 
was supposed to be. 

256
00:14:02,900 --> 00:14:07,800
Yeah, but I mean, maybe not you 
actively starting a thunderstorm

257
00:14:07,800 --> 00:14:12,100
because, you know, there's no 
way to do that as of right now. 

258
00:14:12,300 --> 00:14:15,400
Yeah. 
But maybe a biome specific that 

259
00:14:15,800 --> 00:14:19,100
has more likely a chance to have
a thunderstorm. 

260
00:14:20,100 --> 00:14:23,800
But then again like one of the 
thunderstorm starts its 

261
00:14:24,100 --> 00:14:27,000
noticeable across all biome. 
So that's something. 

262
00:14:27,400 --> 00:14:30,300
Yeah, that's something or the 
balance there. 

263
00:14:30,600 --> 00:14:35,500
If you were to Yeah, the other 
thing I can think of is one I 

264
00:14:35,500 --> 00:14:38,800
want to start with I don't like 
the idea of sitting changing it 

265
00:14:38,900 --> 00:14:39,900
tonight. 
Yeah. 

266
00:14:40,200 --> 00:14:43,300
Because I think sitting 
something people would like to 

267
00:14:43,500 --> 00:14:48,100
do as anymote a lot. 
We see especially as YouTubers 

268
00:14:48,100 --> 00:14:51,600
when we gather around, we're all
standing on stair blocks that 

269
00:14:51,600 --> 00:14:55,800
look like chairs hunched over 
and I think those would be good 

270
00:14:55,800 --> 00:14:58,600
to have a sitting about and 
stuff so if we were to try 

271
00:14:58,600 --> 00:15:01,100
sitting a modes and it would 
just convert it to nighttime. 

272
00:15:01,300 --> 00:15:03,900
I'm that wouldn't really work 
out too well, because nighttime 

273
00:15:04,100 --> 00:15:07,700
recording a Minecraft is really 
rough on compression and stuff. 

274
00:15:08,000 --> 00:15:13,000
But when it comes to creating a 
lightning strike, I honestly 

275
00:15:13,000 --> 00:15:17,300
feel that the Nether Star trick 
was too cheap and maybe that's 

276
00:15:17,300 --> 00:15:22,400
just because we have a wither 
skeleton for and I see how easy 

277
00:15:22,400 --> 00:15:25,500
they are to cheese. 
The Wither using the bedrock in 

278
00:15:25,500 --> 00:15:29,100
the end, everything like that. 
How does it exactly work with 

279
00:15:29,100 --> 00:15:31,700
another star? 
You got to like, build a Special

280
00:15:31,700 --> 00:15:34,700
location and drop another star 
in there. 

281
00:15:35,000 --> 00:15:37,600
And it basically just turns 
thunderstorm weather on. 

282
00:15:38,000 --> 00:15:39,900
Okay? 
Yeah, didn't know about that. 

283
00:15:40,400 --> 00:15:43,400
You can look at season 6 of 
hermitcraft, they were doing it 

284
00:15:43,400 --> 00:15:48,100
because a couple of the 
minigames kind of required rain 

285
00:15:48,200 --> 00:15:50,300
and stuff. 
Okay. 

286
00:15:50,700 --> 00:15:54,600
I think I remember that, but I 
didn't see it in action, but I 

287
00:15:54,600 --> 00:15:58,000
think I would like, this is 
something I wish Minecraft has 

288
00:15:58,000 --> 00:16:02,000
had for years and it's 
overpowered. 

289
00:16:02,000 --> 00:16:05,900
Weapons is what I'm going to 
call them or armor pieces where 

290
00:16:06,300 --> 00:16:11,400
it's Epic Loot say, you're in 
the deep dark now, dodging, 

291
00:16:11,400 --> 00:16:13,500
wardens and stuff. 
You open a chest and inside that

292
00:16:13,500 --> 00:16:17,700
chest is another right sword 
with sharpness 10, on it, not 

293
00:16:17,700 --> 00:16:20,400
sharpness 5, which is the max, 
but it has sharpness 10. 

294
00:16:20,600 --> 00:16:23,000
What we like to me, that's 
really cool. 

295
00:16:23,000 --> 00:16:26,500
And losing that sword would 
actually hurt you. 

296
00:16:26,600 --> 00:16:29,600
You died and stuff. 
Oh yeah, that would actually 

297
00:16:29,600 --> 00:16:31,800
hurt. 
Yeah, I've always Is wanted 

298
00:16:31,800 --> 00:16:35,200
randomized, loot like that and 
maybe there could be a trident 

299
00:16:35,200 --> 00:16:40,200
that does it need rain and such 
to call lightning upon it. 

300
00:16:40,200 --> 00:16:43,500
Maybe every time you throw the 
Trident lightning would strike. 

301
00:16:43,700 --> 00:16:45,200
Yeah. 
And that could be just a 

302
00:16:45,200 --> 00:16:48,200
randomized, loot around the 
world that you have to go, fine.

303
00:16:48,500 --> 00:16:50,700
Because calling lightning 
already is kind of Opie. 

304
00:16:51,000 --> 00:16:54,400
I remember when they put that on
the tried it and I went, no, why

305
00:16:54,400 --> 00:16:58,500
would they do that? 
It's definitely part of balance,

306
00:16:58,500 --> 00:17:01,800
something like that. 
It really is here to Just some 

307
00:17:01,800 --> 00:17:04,900
and thunderstorms develop, I 
guess the vanilla tweak nether 

308
00:17:04,900 --> 00:17:08,300
star idea that's might be as 
close as you get. 

309
00:17:08,700 --> 00:17:09,599
Hmm. 
Yeah. 

310
00:17:09,599 --> 00:17:12,200
And I mean, if you're playing on
a single player world or 

311
00:17:12,200 --> 00:17:15,400
something like that, honestly, I
would just spawn a command 

312
00:17:15,400 --> 00:17:18,800
block, put the command in there 
to change the weather and put a 

313
00:17:18,808 --> 00:17:22,000
button on it because it's a 
single-player world, it doesn't,

314
00:17:22,000 --> 00:17:24,900
it doesn't matter. 
As long as you're okay with it, 

315
00:17:25,900 --> 00:17:28,900
then you're okay with it. 
Like, my single player world, I 

316
00:17:28,908 --> 00:17:32,600
have a teleportation Hub, which 
Literally teleports me to 

317
00:17:32,600 --> 00:17:34,600
different parts of the map so I 
don't have to crawl through the 

318
00:17:34,600 --> 00:17:36,500
nether all the time. 
Yeah. 

319
00:17:36,800 --> 00:17:38,100
A lot of people thought that was
cheesy. 

320
00:17:38,100 --> 00:17:40,500
I was like, it's a single-player
world and I don't have the time 

321
00:17:40,500 --> 00:17:42,800
to build another hubs and dig 
tunnels and stuff. 

322
00:17:42,800 --> 00:17:46,100
So this is how I did it. 
It's all about creativity 

323
00:17:46,100 --> 00:17:51,200
imagination, the story you're 
telling sometimes in your world,

324
00:17:51,200 --> 00:17:55,200
you have a thunderstorm starter,
you know, maybe in your world. 

325
00:17:55,200 --> 00:17:59,100
You have this, you build some 
big thing around this button 

326
00:17:59,100 --> 00:18:02,900
that, you know, if you maybe It 
does a rain dance, and start 

327
00:18:02,900 --> 00:18:06,400
training, so you can always play
with that and put it in your 

328
00:18:06,400 --> 00:18:08,900
story line and just make it a 
part of your world. 

329
00:18:08,900 --> 00:18:12,200
It doesn't have to be chiti in 
that case, specially single 

330
00:18:12,200 --> 00:18:13,700
player. 
Mmm, Yeah. 

331
00:18:13,700 --> 00:18:16,300
That's the joyousness of 
single-player, a lot of people 

332
00:18:16,500 --> 00:18:18,800
get on these types were, like, 
you're playing it wrong. 

333
00:18:18,800 --> 00:18:20,900
It's like, it's Minecraft. 
You can't play it wrong. 

334
00:18:21,300 --> 00:18:24,400
It's like you can someone might 
play it differently than you but

335
00:18:24,400 --> 00:18:26,000
that's their choice. 
Go for it. 

336
00:18:26,100 --> 00:18:28,700
Mmm. 
So if you want to be able to 

337
00:18:28,700 --> 00:18:33,200
call lightning using A 
workstation or command block and

338
00:18:33,200 --> 00:18:35,900
single-player. 
I'm 100% for it. 

339
00:18:35,900 --> 00:18:37,900
Do it. 
I'm with Jimbo, make it into a 

340
00:18:37,908 --> 00:18:40,200
story. 
Maybe you make like a statue 

341
00:18:40,300 --> 00:18:43,200
with a button as its belly 
button and you got a tickle the 

342
00:18:43,200 --> 00:18:45,700
belly button and he calls 
thunder and lightning. 

343
00:18:45,900 --> 00:18:48,400
Hmm, because he's upset. 
You tickled the statue. 

344
00:18:48,800 --> 00:18:54,000
Yeah some kind of fun stuff like
that right but and standard 

345
00:18:54,000 --> 00:18:58,100
vanilla just a regular 
workstation it feels a little 

346
00:18:58,100 --> 00:19:01,700
too easy and a little too 
overpowered and And with the 

347
00:19:01,700 --> 00:19:04,400
sitting thing, I think sitting 
to turn it tonight, you'd get a 

348
00:19:04,408 --> 00:19:07,600
lot of players on that server 
constantly complaining about 

349
00:19:07,600 --> 00:19:10,000
somebody trying to turn it 
tonight by sitting down. 

350
00:19:10,400 --> 00:19:13,000
He it's one of those commands 
we'd have to put in to where you

351
00:19:13,000 --> 00:19:17,000
know it's one person sleep. 
It being every person sit yes 

352
00:19:18,100 --> 00:19:21,500
one that's why I like the idea 
of sitting as a way to regen 

353
00:19:21,500 --> 00:19:25,300
Health, super slowly. 
Yeah because it only affects the

354
00:19:25,300 --> 00:19:28,900
player that's sitting and if 
you're sitting obviously you're 

355
00:19:28,900 --> 00:19:31,500
not in the middle of combat. 
So it wouldn't affect That 

356
00:19:31,500 --> 00:19:34,200
either because if I see someone 
sitting in the middle of combat,

357
00:19:34,200 --> 00:19:36,200
I'm going to whack it on with 
the sword really hard? 

358
00:19:36,300 --> 00:19:39,600
Yeah, let's remind everyone. 
You can't sit yet. 

359
00:19:39,600 --> 00:19:41,700
Sitting is not a thing, not a 
thing. 

360
00:19:41,700 --> 00:19:44,700
We wish it was a thing. 
Would be very cool but I'm going

361
00:19:44,700 --> 00:19:47,100
to say it's going to be a thing 
here within the next year, 

362
00:19:47,100 --> 00:19:50,000
though, that's my prediction 
with the emotes. 

363
00:19:50,200 --> 00:19:53,000
Yeah, I think emotes are going 
to be coming to Java as some 

364
00:19:53,000 --> 00:19:54,600
point. 
I wouldn't mind it. 

365
00:19:54,700 --> 00:19:58,700
Yeah, there were some people who
were really against it but I 

366
00:19:58,700 --> 00:20:02,700
think emotes are really cool. 
And the best part is, if you 

367
00:20:02,700 --> 00:20:04,200
don't like them you don't have 
to use them. 

368
00:20:04,300 --> 00:20:07,100
Yeah it's best part about 
Minecraft in general, everyone 

369
00:20:07,100 --> 00:20:09,200
can plays differently and 
everyone can play it how they 

370
00:20:09,200 --> 00:20:12,000
want to play it generally 
without affecting other people 

371
00:20:12,000 --> 00:20:13,400
and how they play. 
Hmm. 

372
00:20:13,600 --> 00:20:14,900
Yeah. 
There's always going to be 

373
00:20:15,200 --> 00:20:18,100
someone to go against a new 
feature. 

374
00:20:18,600 --> 00:20:23,600
Emotes came from other games, so
of course, people might feel 

375
00:20:23,600 --> 00:20:27,600
like it's not Minecraft, but I'm
sure Mojang, especially with all

376
00:20:27,600 --> 00:20:28,900
the great work. 
They've done. 

377
00:20:29,200 --> 00:20:31,000
They could make it feel mine 
crafty. 

378
00:20:31,300 --> 00:20:34,000
Yeah, I mean everything new, 
they put into Minecraft, you 

379
00:20:34,000 --> 00:20:37,200
always hear those people going, 
that's not Minecraft enough. 

380
00:20:37,400 --> 00:20:40,500
And then within a year you like,
oh yeah, this is Minecraft. 

381
00:20:40,600 --> 00:20:46,200
Like if we saw the nether how it
is, now four years ago, we would

382
00:20:46,200 --> 00:20:49,600
have said that's modded. 
Mmm, but now, I mean that's just

383
00:20:49,600 --> 00:20:51,800
the Nether and it's awesome. 
I love it. 

384
00:20:51,800 --> 00:20:55,200
So yes, a very much trust Mojang
with their game. 

385
00:20:55,400 --> 00:20:58,400
They know what they're doing, 
it's their game right? 

386
00:20:58,500 --> 00:21:00,000
They want to give us 
thunderstorms. 

387
00:21:00,000 --> 00:21:02,000
I'm sure they'll figure out It 
great way. 

388
00:21:02,300 --> 00:21:05,900
Maybe you got to do a rain dance
emote. 

389
00:21:06,000 --> 00:21:08,800
Yeah. 
Maybe that would drive people. 

390
00:21:08,800 --> 00:21:11,100
Crazy. 
Give people power like that. 

391
00:21:11,100 --> 00:21:12,700
Oh boy. 
Mmm. 

392
00:21:12,900 --> 00:21:16,500
Anyways let's get onto this 
week's Discord add this week's 

393
00:21:16,500 --> 00:21:20,200
just where Dad is from server. 
Mate brownie bits brownie take 

394
00:21:20,200 --> 00:21:27,000
it away man. 
Hello everyone your favorite 

395
00:21:27,000 --> 00:21:30,100
sweet treat brownie bits here 
and I am a member of the 

396
00:21:30,100 --> 00:21:32,000
withering effect. 
Discord. 

397
00:21:32,100 --> 00:21:34,800
It's a great place to get to 
know the people from the show 

398
00:21:35,000 --> 00:21:37,700
and share cookies with your 
favorite like-minded 

399
00:21:37,700 --> 00:21:40,500
Minecrafters. 
It's the only place to throw 

400
00:21:40,500 --> 00:21:41,900
cakes at. 
Oh hmm. 

401
00:21:42,600 --> 00:21:46,200
I mean submit your questions for
upcoming guests and share your 

402
00:21:46,200 --> 00:21:49,600
opinions about the game 
brownies. 

403
00:21:49,800 --> 00:21:53,300
Hmm, excuse me, Sugar Rush, the 
Discord today. 

404
00:21:53,400 --> 00:21:57,300
Using the link in the show notes
and I will see you there. 

405
00:22:02,300 --> 00:22:04,400
Alright Barney. 
Thank you so much for the ad and

406
00:22:04,400 --> 00:22:07,800
if you guys want to record an ad
you know the routine by now get 

407
00:22:07,800 --> 00:22:11,400
in touch with Carl, me or Jimbo 
on the Discord and we'll hook 

408
00:22:11,400 --> 00:22:14,300
you up with a was a script and 
everything. 

409
00:22:14,300 --> 00:22:16,300
I want to say Carl mentioned 
that a lot of people have 

410
00:22:16,300 --> 00:22:19,700
actually signed up to do the ad.
We were just waiting. 

411
00:22:19,700 --> 00:22:23,200
I think we're waiting to run out
of blocks for block of the week 

412
00:22:23,400 --> 00:22:27,500
because we're going to be doing 
different of the weeks. 

413
00:22:27,600 --> 00:22:30,600
X and we want to get the scripts
for those instead. 

414
00:22:30,900 --> 00:22:34,600
Yeah, speaking of block of the 
week again the only place you 

415
00:22:34,600 --> 00:22:35,900
can vote for. 
It's on the Discord. 

416
00:22:36,200 --> 00:22:40,700
We asked you guys to discuss and
choose between the scaffolding 

417
00:22:40,700 --> 00:22:45,400
block to Target block and a 
smoker and the winner. 

418
00:22:45,400 --> 00:22:55,200
This week is Scaffolding. 
Like there was any other choice.

419
00:22:55,600 --> 00:23:00,000
Yes, this is one of Duds. 
Favorite block, scaffolding had 

420
00:23:00,000 --> 00:23:03,300
37 votes. 
It's a lot 84. 

421
00:23:03,300 --> 00:23:05,800
The target block and 11 for the 
smoker. 

422
00:23:06,700 --> 00:23:10,400
Pretty much a landslide few 
things on the scaffolding Block.

423
00:23:10,500 --> 00:23:16,000
It's crafted with six State six 
bamboo and one string you do get

424
00:23:16,000 --> 00:23:20,100
six scaffolding out of that one 
combination so you do get Your 

425
00:23:20,400 --> 00:23:22,400
your money's worth I guess you 
could say. 

426
00:23:23,700 --> 00:23:26,400
It's used when building 
structures they help to play 

427
00:23:26,400 --> 00:23:29,400
reach higher places, and to 
descend safely without taking 

428
00:23:29,400 --> 00:23:33,300
any fall damage breaks 
instantly, no tools needed when 

429
00:23:33,300 --> 00:23:36,400
the bottom block of scaffolding 
is destroyed all the scaffolding

430
00:23:36,400 --> 00:23:39,400
blocks above it break depending 
on your direction. 

431
00:23:39,400 --> 00:23:43,000
Location determines how the 
scaffolding is placed and can be

432
00:23:43,000 --> 00:23:46,600
used as fuel. 
In a furnace has smelting two 

433
00:23:46,600 --> 00:23:49,600
items per block in Java Edition 
and six items. 

434
00:23:49,700 --> 00:23:52,200
For Block in Bedrock Edition. 
Oh man. 

435
00:23:52,400 --> 00:23:55,600
That was a fun fact. 
Yeah, they're making out over 

436
00:23:55,600 --> 00:23:56,500
there. 
Yeah. 

437
00:23:56,600 --> 00:23:57,700
Bedrock. 
Okay. 

438
00:23:57,700 --> 00:24:01,100
So if anyone's been watching 
live streams and videos for me, 

439
00:24:01,300 --> 00:24:05,000
everyone understands that 
scaffolding is the original 

440
00:24:05,000 --> 00:24:09,600
grumpy Duds item. 
Yeah, it is, is now turned into 

441
00:24:09,600 --> 00:24:12,900
bundles, right? 
But I've always disliked 

442
00:24:12,900 --> 00:24:16,700
scaffolding and it's not the 
thought of scaffolding, I think 

443
00:24:16,700 --> 00:24:20,100
scaffolding could be one of the 
most useful blocks in the Game. 

444
00:24:20,200 --> 00:24:24,700
It could be an absolutely Game 
Changer of block, but instead, 

445
00:24:24,700 --> 00:24:27,900
it's kind of a, it's a, it's a 
useful block, not a 

446
00:24:27,900 --> 00:24:32,500
game-changing Blog, and there's 
a couple reasons for that one. 

447
00:24:32,600 --> 00:24:35,400
I'm going to start with the one 
thing I could not figure out how

448
00:24:35,400 --> 00:24:39,100
to fix and that's the shifting 
through scaffolding. 

449
00:24:39,300 --> 00:24:45,200
Yeah because whenever we walk on
edge as Java players, we shift 

450
00:24:45,200 --> 00:24:47,100
close to the edge. 
I'm pretty sure it's the same 

451
00:24:47,100 --> 00:24:49,200
for Bedrock. 
I know they have a different way

452
00:24:49,200 --> 00:24:50,800
of being Able to place blocks 
in. 

453
00:24:50,800 --> 00:24:52,100
Front of them. 
Yeah. 

454
00:24:52,300 --> 00:24:55,100
Lucky yeah. 
They can do some bridging rather

455
00:24:55,100 --> 00:24:58,100
easily what, when Java comes 
around, we have to do the 

456
00:24:58,300 --> 00:25:01,600
turnaround shift and place on 
edge. 

457
00:25:01,700 --> 00:25:04,900
You don't do that with 
scaffolding, you kind of do it 

458
00:25:04,900 --> 00:25:07,400
the Bedrock way where you place 
it in front of you. 

459
00:25:08,200 --> 00:25:12,200
Oftentimes, I will shift through
the scaffolding and it gets all 

460
00:25:12,200 --> 00:25:14,300
kinds of messed up and stuff 
like that. 

461
00:25:14,400 --> 00:25:16,300
The main problem. 
I always have a scaffolding was 

462
00:25:16,300 --> 00:25:19,000
getting used to the way they 
placed and stuff like that. 

463
00:25:19,200 --> 00:25:23,900
Now that Used to that. 
I'm okay with it being a helpful

464
00:25:23,900 --> 00:25:27,700
block, but to make it a 
game-changing block, a couple of

465
00:25:27,700 --> 00:25:30,900
things. 
One, let me play scaffolding on 

466
00:25:30,900 --> 00:25:35,700
the sides of other blocks. 
Yeah, I get Scaffolding in real 

467
00:25:35,700 --> 00:25:39,200
life, doesn't work like this, 
but this is Minecraft Minecraft.

468
00:25:39,200 --> 00:25:42,900
Doesn't have gravity for the 
most part and my way to get 

469
00:25:42,900 --> 00:25:48,300
around that is let me craft 
anchor, scaffolding, mmm, an 

470
00:25:48,300 --> 00:25:53,500
anchor scaffolding can just B9. 
Scaffolding blocks in a crafting

471
00:25:53,500 --> 00:25:56,800
table creates an anchor. 
Scaffolding block that anchor. 

472
00:25:56,800 --> 00:25:59,700
Scaffolding block can be 
attached to the sides of blocks 

473
00:25:59,700 --> 00:26:02,800
or the other big problem with 
scaffolding. 

474
00:26:02,800 --> 00:26:05,600
When you're moving out, 
horizontally, which I think is 

475
00:26:05,600 --> 00:26:09,500
only a distance of like seven 
blocks, I can throw a anchor 

476
00:26:09,500 --> 00:26:13,000
Block in there and now I can go 
even further sideways. 

477
00:26:13,000 --> 00:26:16,500
So you put out to the seven, you
see that one scaffolding drop, 

478
00:26:16,500 --> 00:26:18,600
you walk to the end. 
You place your anchor 

479
00:26:18,600 --> 00:26:22,500
scaffolding And then you can now
click on that and extend the 

480
00:26:22,500 --> 00:26:25,800
horizontal distance further. 
And then once you break all the 

481
00:26:25,800 --> 00:26:28,400
scaffolding blocks, the anchor 
scoffs you can block Falls. 

482
00:26:28,400 --> 00:26:30,000
Just like a normal, scaffolding 
block. 

483
00:26:30,200 --> 00:26:33,900
Yeah, I could see that. 
The other thing is, you should 

484
00:26:33,900 --> 00:26:36,500
be able to play scaffolding on 
half-slabs, right? 

485
00:26:36,600 --> 00:26:41,300
I get the put Duds, all the 
other gravity blocks break on 

486
00:26:41,500 --> 00:26:43,300
half slabs and that's where I 
go. 

487
00:26:43,400 --> 00:26:47,300
No, you can Place sand on a 
bottom half. 

488
00:26:47,300 --> 00:26:49,200
Slab it, it not break. 
Hmm. 

489
00:26:49,700 --> 00:26:53,100
Falling Sand will break on a 
half slab, but if you have a 

490
00:26:53,100 --> 00:26:56,100
bottom half slab, you can click 
on it with sand and that Sands 

491
00:26:56,100 --> 00:26:57,400
going to sit there. 
Yep. 

492
00:26:57,400 --> 00:26:59,600
Unlike scaffolding, unlike 
scaffolding. 

493
00:26:59,800 --> 00:27:01,500
So I think you should be able to
do that. 

494
00:27:01,500 --> 00:27:04,800
Even if you have to use an 
anchor, scaffolding block, let's

495
00:27:04,800 --> 00:27:06,800
do it. 
But that's my fixed for 

496
00:27:06,800 --> 00:27:08,400
scaffolding. 
Other than that, scaffolding is 

497
00:27:08,400 --> 00:27:10,300
a helpful tool. 
I'm not so grumpy about it 

498
00:27:10,300 --> 00:27:14,700
anymore, but it could be an 
absolute game, changing block. 

499
00:27:15,000 --> 00:27:18,100
And I hope they kind of do what 
scaffolding, what they did with 

500
00:27:18,100 --> 00:27:20,300
the light shows, you remember 
when Just came out. 

501
00:27:20,300 --> 00:27:23,500
They were just okay. 
You could Glide around and 

502
00:27:23,500 --> 00:27:27,300
everything but you had to be in 
a falling state to really use an

503
00:27:27,300 --> 00:27:28,500
Electra. 
Hmm. 

504
00:27:28,600 --> 00:27:31,900
What was it 111, comes out and 
you've got the firework rocket. 

505
00:27:31,900 --> 00:27:36,000
So now the Elijah became a 
game-changing piece of armor, 

506
00:27:36,100 --> 00:27:40,900
and I think an anchor block for 
scaffolding could do that first 

507
00:27:41,000 --> 00:27:43,400
scaffolding and turn it into a 
game-changing block other. 

508
00:27:43,400 --> 00:27:46,900
That's just a useful blood. 
Yeah, I, I had trouble playing 

509
00:27:46,900 --> 00:27:50,900
with scaffolding, when I first 
did it, I noticed you know, I 

510
00:27:50,900 --> 00:27:54,400
build my scaffolding up that go 
at the top and I, you know, try 

511
00:27:54,400 --> 00:27:59,400
to go outwards and what about 77
percent blocks? 

512
00:27:59,400 --> 00:28:03,200
You can go out and then I had 
trouble figuring out how to go 

513
00:28:03,200 --> 00:28:07,600
back up, like, okay, I can only 
place it on top of this block. 

514
00:28:08,000 --> 00:28:12,700
I have no way to get around, you
know, to build back up, but then

515
00:28:12,700 --> 00:28:17,100
I realized, if you shift, you 
have to shift on the edge to get

516
00:28:17,100 --> 00:28:20,500
the side of the block because 
you have to To place your 

517
00:28:20,500 --> 00:28:23,300
scaffolding on the side of a 
scaffolding block for it to go 

518
00:28:23,300 --> 00:28:27,400
up. 
Instead of on top of there is 

519
00:28:27,400 --> 00:28:28,800
that would just make it go 
outward. 

520
00:28:28,800 --> 00:28:33,200
So yeah, the direction you have 
to place can be annoying getting

521
00:28:33,200 --> 00:28:35,800
on the sides of Shifting thing. 
Like you said, that could be 

522
00:28:35,800 --> 00:28:38,600
annoying. 
I have almost a whole shocker 

523
00:28:38,600 --> 00:28:42,900
box full of scaffolding blocks 
that I haven't even used. 

524
00:28:43,100 --> 00:28:45,700
It sounds like I'm going to 
throw me my smelter, to be 

525
00:28:45,700 --> 00:28:50,300
honest, my towers are so high 
that you know I can Fly up so 

526
00:28:50,300 --> 00:28:54,200
high and just take blocks and 
scaffold out a little bit. 

527
00:28:54,200 --> 00:28:57,000
I don't really need the 
scaffolding block to take care 

528
00:28:57,000 --> 00:29:00,400
of what I need to take care of. 
It might come in handy for when 

529
00:29:00,400 --> 00:29:03,800
I detail the tower though. 
Yeah, I used to get bit when I 

530
00:29:03,808 --> 00:29:08,100
was detailing trees on my 
Island, my season, they seem to 

531
00:29:08,100 --> 00:29:12,000
work out perfect for that 
because I'm gradually going up. 

532
00:29:12,100 --> 00:29:16,000
And but once I got so far, I 
just took a pearl when I just 

533
00:29:16,000 --> 00:29:20,700
Pearl from brains to Branch so 
yeah, I think Scaffolding could 

534
00:29:20,700 --> 00:29:26,100
use some more provements, it's a
great way to get into Secret 

535
00:29:26,100 --> 00:29:29,900
locations. 
I noticed you really don't see 

536
00:29:29,900 --> 00:29:32,800
it, you know you see the top of 
the scaffolding and you can kind

537
00:29:32,800 --> 00:29:36,000
of a tunnel down through 
scaffolding get to get the 

538
00:29:36,000 --> 00:29:38,500
secret Areas. 
There's other ways to use it. 

539
00:29:38,600 --> 00:29:42,500
I'm trying to say, instead of 
using it, for scaffolding makes 

540
00:29:42,500 --> 00:29:44,800
a good table. 
It does and chairs. 

541
00:29:45,100 --> 00:29:49,500
Yeah, so enough of block of the 
week, let's get into the main 

542
00:29:49,600 --> 00:29:53,400
Main topic what we're going to 
do is I'll start with one. 

543
00:29:53,400 --> 00:29:56,100
You start with another and what 
kind of bounce back and forth. 

544
00:29:56,700 --> 00:30:00,600
Powdered snow powdered snow is a
trap block to causes any entity 

545
00:30:00,600 --> 00:30:02,900
that walks into it to sink into 
it. 

546
00:30:03,000 --> 00:30:06,400
You could pick it up and place, 
powdered snow with a bucket. 

547
00:30:06,400 --> 00:30:09,800
Wearing leather boots will 
prevent yourself from sinking 

548
00:30:09,900 --> 00:30:13,800
into the snow powder blocks. 
If you leave a cauldron outside 

549
00:30:13,800 --> 00:30:17,700
during a snow fall, it will fill
with powdered snow and that's 

550
00:30:17,700 --> 00:30:19,500
kind of it for powder snow for, 
right? 

551
00:30:19,600 --> 00:30:23,700
Now, I mean, sure, powder snow 
seems kind of cool. 

552
00:30:24,000 --> 00:30:27,100
I don't see the usefulness. 
Now, I'm hoping that kind of 

553
00:30:27,100 --> 00:30:31,300
gets elaborated on later. 
I like that it can get into 

554
00:30:31,300 --> 00:30:34,000
college ruins. 
I've seen a lot of people using 

555
00:30:34,000 --> 00:30:37,800
powdered snow in the nether as a
way to get around not having 

556
00:30:37,800 --> 00:30:39,600
water. 
So if you're caught on fire in 

557
00:30:39,600 --> 00:30:41,900
the nether, you can drop it and 
stand in it. 

558
00:30:42,100 --> 00:30:43,900
Mmm. 
So that's kind of cool that 

559
00:30:43,900 --> 00:30:47,700
might well no the water buckets,
good for in Durban and that's 

560
00:30:47,700 --> 00:30:50,000
always my biggest problem. 
Yeah. 

561
00:30:50,300 --> 00:30:51,900
I mean it's definitely 
different. 

562
00:30:52,000 --> 00:30:56,600
You know, there's definitely a 
element of surprise when walking

563
00:30:56,600 --> 00:31:00,400
around the snowy area kind of 
breaks things up a little bit. 

564
00:31:00,700 --> 00:31:03,100
Hmm never get to play with it. 
Really? 

565
00:31:03,500 --> 00:31:07,400
What I see makes sense it is it 
is kind of neat. 

566
00:31:07,400 --> 00:31:10,300
You have to use a bucket to 
place it, it's not in a block 

567
00:31:10,600 --> 00:31:12,200
because it's a, you know, it's a
powder. 

568
00:31:12,400 --> 00:31:16,400
So of course it would only make 
sense to be in a bucket. 

569
00:31:16,500 --> 00:31:19,300
It does make things makes it 
hard to. 

570
00:31:19,400 --> 00:31:25,200
To get abundance of them you 
know buckets don't stack right? 

571
00:31:25,200 --> 00:31:28,700
The powder to the buckets. 
Yeah, I don't think they snack. 

572
00:31:29,000 --> 00:31:31,600
I think it's just like a water 
bucket. 

573
00:31:31,600 --> 00:31:34,800
Lava bucket a bucket on its own 
will stack but once you fill it 

574
00:31:34,800 --> 00:31:38,200
with something, it doesn't write
The Cauldron thing. 

575
00:31:38,600 --> 00:31:41,100
That's pretty cool. 
I don't know if there's a way 

576
00:31:41,100 --> 00:31:46,200
you can what automatically take 
the powdered snow out of The 

577
00:31:46,200 --> 00:31:49,200
Cauldron into like a chest into 
a bucket? 

578
00:31:49,500 --> 00:31:51,000
I don't know if there's any way 
to do that. 

579
00:31:51,000 --> 00:31:54,100
As far as I know, you can't put 
a hopper under it. 

580
00:31:54,300 --> 00:31:59,400
So you would still have to go 
manually with buckets and pick 

581
00:31:59,400 --> 00:32:02,300
up the powder snow to collect 
from the cauldrons. 

582
00:32:02,600 --> 00:32:07,500
Well, my first thought would be 
to have a dispenser looking at 

583
00:32:07,700 --> 00:32:10,700
The Cauldron with an empty 
bucket and then obviously, I 

584
00:32:10,700 --> 00:32:15,900
have it in the dispenser go off,
scoop up the the powder snow 

585
00:32:15,900 --> 00:32:20,100
into the bucket would obviously 
suck the snowy, but bucket back 

586
00:32:20,100 --> 00:32:22,900
into the dispenser and then I 
would have a hopper unlock 

587
00:32:22,900 --> 00:32:26,000
underneath the dispenser to pull
the powder bucket out. 

588
00:32:26,000 --> 00:32:28,900
And then when that happens, I'd 
shove an empty bucket back into 

589
00:32:28,900 --> 00:32:31,500
the dispenser. 
Yeah, do that all again. 

590
00:32:31,500 --> 00:32:34,700
But I don't know if a dispenser 
can interact with the cauldron. 

591
00:32:34,900 --> 00:32:38,800
So yeah, that's his just going 
to say hopefully, the bucket can

592
00:32:38,800 --> 00:32:41,800
interact with the cauldron. 
I don't see why they wouldn't 

593
00:32:41,800 --> 00:32:43,800
give us. 
That they can give us that, but 

594
00:32:43,800 --> 00:32:47,400
then he, I don't see how much 
falling snow people would need, 

595
00:32:47,400 --> 00:32:49,200
you know, how much do you really
need? 

596
00:32:49,500 --> 00:32:51,300
It. 
Ya never know. 

597
00:32:51,400 --> 00:32:54,600
I know the Minecraft Community 
is pretty nifty. 

598
00:32:54,600 --> 00:32:58,300
Using all these new blocks and 
find in different ways for them 

599
00:32:58,300 --> 00:33:02,400
to be relevant. 
Yeah but as of right now I can't

600
00:33:02,400 --> 00:33:05,900
really think of anything. 
My only other gripe and it's not

601
00:33:05,900 --> 00:33:09,500
even really a gripe is the 
wearing the leather boots to 

602
00:33:09,500 --> 00:33:11,800
present your prevent yourself 
from sinking. 

603
00:33:12,000 --> 00:33:16,700
Hmm I'm okay with the fact that 
Mojang's now making us change 

604
00:33:16,700 --> 00:33:19,100
armor for the most part. 
It's the fact that I don't have 

605
00:33:19,100 --> 00:33:22,000
to to carry so many different 
armor types around. 

606
00:33:22,000 --> 00:33:25,000
If I really want to do some 
crazy exploring, if you go into 

607
00:33:25,000 --> 00:33:27,700
The Nether, you got to wear gold
if you go into the snow biome, 

608
00:33:27,700 --> 00:33:31,400
you kind of wear leather and I'd
like inventory to be tweaked a 

609
00:33:31,400 --> 00:33:33,100
little bit. 
Had to make up for that. 

610
00:33:33,100 --> 00:33:35,600
I'm actually. 
Okay, the more I think about it,

611
00:33:35,600 --> 00:33:39,000
the more I'm okay changing out 
armor because let's face it. 

612
00:33:39,000 --> 00:33:41,900
Once you got diamond armor 
before, everything else was 

613
00:33:41,900 --> 00:33:44,400
useless. 
Now, it's now that you've got 

614
00:33:44,400 --> 00:33:46,800
another right armor. 
Everything else is useless. 

615
00:33:47,100 --> 00:33:49,700
Well. 
Now, gold armor has a you Again 

616
00:33:49,700 --> 00:33:52,300
if you don't want to be bothered
and another you were gold armor.

617
00:33:52,700 --> 00:33:55,100
Yeah. 
Instantly or when you get 

618
00:33:55,100 --> 00:33:57,100
leather armor you instantly 
trash. 

619
00:33:57,100 --> 00:33:59,200
Yeah. 
It's instantly thrown out. 

620
00:33:59,200 --> 00:34:02,500
Yeah, you know and now you can 
actually hold polar pair of 

621
00:34:02,500 --> 00:34:05,800
boots on you. 
I'm pretty sure you sneak or you

622
00:34:05,800 --> 00:34:10,300
sneak you fall from the powdered
snow. 

623
00:34:10,300 --> 00:34:14,199
If you don't have the boots on 
like if you have the leather 

624
00:34:14,199 --> 00:34:18,600
vest or the leather pants and 
hat, you're still going to sneak

625
00:34:18,600 --> 00:34:22,500
it or Sink, sink sink. 
I'm thinking sneak. 

626
00:34:23,800 --> 00:34:25,699
Yeah. 
You're still sink. 

627
00:34:25,699 --> 00:34:31,199
You, do you need leather boots, 
especially, but I think the full

628
00:34:31,199 --> 00:34:33,000
leather armor is what we're 
going to. 

629
00:34:33,000 --> 00:34:35,600
We're actually going to get into
that, it helps prevent the 

630
00:34:35,600 --> 00:34:37,600
freezing. 
Let's go ahead and hop over to 

631
00:34:37,600 --> 00:34:39,400
that side. 
Let's go over freezing. 

632
00:34:39,800 --> 00:34:44,000
Yes freezing a standing in 
powder snow will slowly freeze 

633
00:34:44,000 --> 00:34:47,300
an entity. 
Once frozen fries damage is done

634
00:34:47,300 --> 00:34:51,400
very every few seconds. 
The Frozen entity, each piece of

635
00:34:51,400 --> 00:34:55,199
leather armor worn causes an 
entity to freeze more slowly. 

636
00:34:55,400 --> 00:34:58,100
Wearing a full set of leather 
armor, prevents freezing 

637
00:34:58,100 --> 00:35:01,000
entirely. 
Yes, that's kind of what I was 

638
00:35:01,000 --> 00:35:02,200
talking about. 
Yeah. 

639
00:35:02,300 --> 00:35:06,000
And again I'm okay changing 
armor and stuff. 

640
00:35:06,000 --> 00:35:09,100
But here's my thing, if you're 
already wearing leather boots, 

641
00:35:09,500 --> 00:35:11,600
you can't fall into powdered 
snow. 

642
00:35:12,400 --> 00:35:15,500
So therefore you can't freeze 
because you have to be standing 

643
00:35:15,500 --> 00:35:19,200
in powdered snow not on powdered
snow. 

644
00:35:19,300 --> 00:35:23,900
All right, so I guess, unless 
you smack your face up against 

645
00:35:23,900 --> 00:35:24,700
it. 
Hmm. 

646
00:35:25,000 --> 00:35:28,000
Guess that's the only way you 
can freeze wearing leather boots

647
00:35:28,300 --> 00:35:30,700
but I know you can walk into the
side of it. 

648
00:35:30,900 --> 00:35:34,600
Yeah, cuddle, just walk into it.
You won't fall through it. 

649
00:35:34,600 --> 00:35:38,600
If you have leather, Once you 
walk inside of the block, you 

650
00:35:38,600 --> 00:35:43,300
can hit spacebar or your jump 
button and you'll automatically 

651
00:35:43,300 --> 00:35:44,800
climb out. 
Hmm. 

652
00:35:45,000 --> 00:35:48,400
It's good to know you could 
transport yourself with these 

653
00:35:48,600 --> 00:35:51,700
blocks as well. 
Well, if you have leather hmm, 

654
00:35:51,800 --> 00:35:57,500
they noticed in a couple 
examples wearing full leather 

655
00:35:57,500 --> 00:36:01,100
armor, does it prevent you from 
freezing entirely at the know? 

656
00:36:01,100 --> 00:36:03,800
That's the change? 
They're going for but it didn't 

657
00:36:03,800 --> 00:36:06,400
work. 
Hmm, I noticed a couple videos 

658
00:36:06,400 --> 00:36:10,300
they were taking damage. 
Yeah, I'm not sure I like the 

659
00:36:10,300 --> 00:36:13,000
climbing out of the powdered 
snow effect. 

660
00:36:13,000 --> 00:36:15,700
I understand it and it could be 
a really cool mechanic that I'm 

661
00:36:15,700 --> 00:36:19,000
just not thinking of right now, 
but the fact that Mojang's 

662
00:36:19,300 --> 00:36:22,900
Called it a trap block. 
Like that's in its description. 

663
00:36:22,900 --> 00:36:25,800
Is that it's a trap block? 
I don't like how you can get out

664
00:36:25,800 --> 00:36:29,500
of the Trap but didn't get it 
may have some kind of feature 

665
00:36:29,500 --> 00:36:31,500
characteristic. 
I'm not seeing right now and 

666
00:36:31,500 --> 00:36:35,400
that could be really nice. 
So again, this is early 

667
00:36:35,400 --> 00:36:39,100
snapshots things change. 
I haven't seen a farm. 

668
00:36:39,100 --> 00:36:41,200
Take advantage of the freezing 
effect. 

669
00:36:41,200 --> 00:36:44,700
My first thought was mobs and 
stuff, but I mean, after you 

670
00:36:44,700 --> 00:36:47,600
spend a day at a mob grinder, 
most mobs are spawning with 

671
00:36:47,600 --> 00:36:51,400
leather armor on anyways, Yeah. 
For a creeper Farm. 

672
00:36:51,400 --> 00:36:54,100
It might be really nice because 
creepers don't ever respond with

673
00:36:54,100 --> 00:36:56,600
any leather on. 
Yeah, it's a good point. 

674
00:36:56,600 --> 00:36:59,600
I do want to mention that once 
you're in the powder snow 

675
00:36:59,600 --> 00:37:02,600
without the leather boots. 
You cannot get out. 

676
00:37:02,600 --> 00:37:05,300
You can try to jump. 
You kind of got to dig your way 

677
00:37:05,300 --> 00:37:06,800
out. 
Oh, okay. 

678
00:37:06,900 --> 00:37:08,300
Yeah, yeah. 
Okay. 

679
00:37:08,300 --> 00:37:09,900
That makes more sense. 
That's better. 

680
00:37:10,100 --> 00:37:13,300
Then you'll start to freeze most
likely you could dig out the 

681
00:37:13,300 --> 00:37:16,200
block right next to you just 
walk out of the powdered snow 

682
00:37:16,500 --> 00:37:18,600
but yeah, that is something to 
keep it node. 

683
00:37:18,600 --> 00:37:20,900
You're not going. 
Be able to jump, can't jump out 

684
00:37:20,900 --> 00:37:24,400
that your leather boots. 
Okay, I like that way better 

685
00:37:24,600 --> 00:37:27,500
still, not a fan of having to 
carry another set of armor 

686
00:37:27,500 --> 00:37:32,400
without an inventory tweak. 
Hmm, I really, really want an 

687
00:37:32,400 --> 00:37:36,000
inventory tweak. 
I think it's about an update or 

688
00:37:36,000 --> 00:37:38,500
to overdo. 
I'm liking what they're doing 

689
00:37:38,500 --> 00:37:41,400
with the cave update but I felt 
the inventory update. 

690
00:37:41,400 --> 00:37:46,000
Could have been put in front of 
it and what had a better effect 

691
00:37:46,000 --> 00:37:48,500
especially because your look at 
this cave update, we're getting 

692
00:37:48,500 --> 00:37:52,200
a lot of new Locks again. 
Now we're having to carry more 

693
00:37:52,200 --> 00:37:55,300
armor to. 
I need a double chest, inter 

694
00:37:55,300 --> 00:37:59,500
chest, that's what I need. 
Yeah, that would help a lot of 

695
00:37:59,500 --> 00:38:05,600
this, I guess, maybe if you're 
in the Nether and stuff like so 

696
00:38:05,600 --> 00:38:09,600
you enter the Nether and there's
an armor equipping station. 

697
00:38:09,800 --> 00:38:14,800
So you take your normal armor 
off, throw it in a chest that 

698
00:38:14,800 --> 00:38:19,100
shoves your another armor on you
pops out, a choker box. 

699
00:38:19,200 --> 00:38:23,400
I see walk to your destination, 
your destinations a snow area, 

700
00:38:23,700 --> 00:38:29,500
take your another armor off, 
throw it in station, and it pops

701
00:38:29,800 --> 00:38:33,400
leather armor on you and you can
go on or if you're going into a 

702
00:38:33,408 --> 00:38:38,000
normal regular area, you throw 
your shoulder box of regular 

703
00:38:38,000 --> 00:38:41,700
armor on or into a machine, and 
it spits that out onto you. 

704
00:38:41,700 --> 00:38:44,500
I don't know. 
Yeah, good, you have armor 

705
00:38:44,500 --> 00:38:47,600
everywhere, right? 
I'm talking to you to have armor

706
00:38:47,600 --> 00:38:50,400
stands in every tunnel. 
Every situation. 

707
00:38:50,900 --> 00:38:53,000
Hmm. 
But I mean that could be a cool 

708
00:38:53,000 --> 00:38:56,400
way around it not having to 
carry the armor with you and it 

709
00:38:56,400 --> 00:39:00,400
would give you some kind of 
grind to do to get multiple sets

710
00:39:00,400 --> 00:39:03,000
of armor that can be used in 
different situations. 

711
00:39:04,000 --> 00:39:08,000
I'm wearing gold boots, 24/7, 
and it's really nice in another,

712
00:39:08,200 --> 00:39:13,000
but I die so quickly because I 
wear an Electra and gold boots, 

713
00:39:13,000 --> 00:39:16,800
and they don't offer any kind of
good protection even with, I 

714
00:39:16,808 --> 00:39:19,100
think I have protection for 
whatever it is. 

715
00:39:19,200 --> 00:39:22,500
Is on the boots. 
I mean, I'm still two hits to an

716
00:39:22,500 --> 00:39:25,400
intermittent, I'm dead. 
It'd be nice if we can get 

717
00:39:25,400 --> 00:39:28,900
enough, be an enchantment, but 
some kind of attachment, like 

718
00:39:28,900 --> 00:39:32,400
the snowshoes, how that looks 
like they get tennis rackets on 

719
00:39:32,400 --> 00:39:34,900
the bottom of their feet. 
Oh yeah. 

720
00:39:35,100 --> 00:39:38,600
You may be something like that. 
Instead of using actual leather,

721
00:39:38,800 --> 00:39:41,900
I know Leathers a little lighter
than all the other armor that we

722
00:39:41,900 --> 00:39:45,100
have and that would make more 
sense than the other armor to 

723
00:39:45,200 --> 00:39:50,500
use it to walk on the snow but I
know they have those Shoes that 

724
00:39:50,500 --> 00:39:52,800
look like tennis rackets It Go 
in the bottom of your feet and 

725
00:39:52,800 --> 00:39:56,100
it'd be cool to maybe instead of
having leather boots. 

726
00:39:56,100 --> 00:39:58,500
Maybe have an attachment or 
boots. 

727
00:39:58,800 --> 00:40:01,500
You could throw on real quick to
help get around the snow. 

728
00:40:01,800 --> 00:40:04,200
It might be the same difference,
same case. 

729
00:40:04,500 --> 00:40:06,200
Yeah. 
The easy way around. 

730
00:40:06,200 --> 00:40:09,400
It is to throw an enchantment on
there like Soul speed and stuff 

731
00:40:09,400 --> 00:40:10,600
like that. 
Hmm. 

732
00:40:10,700 --> 00:40:14,600
But I like your idea better. 
I've now having an enchant or 

733
00:40:15,500 --> 00:40:20,900
equipment that you hook onto the
boots so One that would require 

734
00:40:20,900 --> 00:40:25,400
redoing how inventory our Armory
works in Minecraft. 

735
00:40:25,500 --> 00:40:28,800
Yeah, which is really 
complicated, but imagine. 

736
00:40:28,900 --> 00:40:32,800
So instead of like death 
Strider, you have fins that you 

737
00:40:32,800 --> 00:40:34,500
have to attach to the bottom of 
your boots. 

738
00:40:34,700 --> 00:40:39,000
Yeah, it's a nice swim faster. 
Now, we're getting somewhere and

739
00:40:39,100 --> 00:40:42,600
that'd be, it would stink 
because it's a lot of work and I

740
00:40:42,600 --> 00:40:44,000
don't think it would ever 
happen. 

741
00:40:44,200 --> 00:40:47,300
But to do little things like 
that would be really cool. 

742
00:40:48,100 --> 00:40:52,200
I think it would make your Armor
a lot more unique in that case, 

743
00:40:52,500 --> 00:40:55,900
it wouldn't be the same shine. 
Shiny glimmer it would actually 

744
00:40:56,200 --> 00:41:00,600
have a look to it. 
No, maybe so many achievements /

745
00:41:00,600 --> 00:41:02,900
boots. 
That's kind of a kind of going 

746
00:41:02,900 --> 00:41:05,500
down another path here, but I 
like that thought. 

747
00:41:06,500 --> 00:41:09,800
Let's hop into changes. 
Let's just do one change at a 

748
00:41:09,808 --> 00:41:11,900
time. 
Some of them aren't really worth

749
00:41:11,900 --> 00:41:14,300
doing a long talk about but 
we're mentioning. 

750
00:41:14,700 --> 00:41:17,300
First change is the range of a 
lightning. 

751
00:41:17,300 --> 00:41:19,400
Rod is been doubled. 
Old. 

752
00:41:19,400 --> 00:41:22,700
So I think it was like what was 
it like 16 blocks before I think

753
00:41:22,700 --> 00:41:25,500
it's like 32 now. 
I'm not they didn't list it. 

754
00:41:25,500 --> 00:41:28,100
I think it was 16. 
Yeah, they aren't listed in the 

755
00:41:28,100 --> 00:41:31,300
thing but that means you won't 
have to have as many lightning 

756
00:41:31,300 --> 00:41:35,300
rods protecting your builds as 
you did before which is really 

757
00:41:35,300 --> 00:41:37,500
nice Jimbo. 
What's your next change? 

758
00:41:37,800 --> 00:41:42,400
Buttons can change value like 
difficulty can now be controlled

759
00:41:42,400 --> 00:41:47,000
with the mouse wheel what? 
Okay, I don't know what that 

760
00:41:47,000 --> 00:41:50,600
means, but I'm assuming that's 
just like Setting button. 

761
00:41:50,800 --> 00:41:53,100
Not like a button on the 
keyboard or mouse or anything 

762
00:41:53,100 --> 00:41:55,100
like that. 
Yeah, that was some kind of 

763
00:41:55,100 --> 00:41:57,000
functionality in the game. 
Yeah. 

764
00:41:57,000 --> 00:41:59,200
I was like, if you like alt-tab 
that or something? 

765
00:41:59,900 --> 00:42:00,900
Yeah. 
It's like buttons. 

766
00:42:00,900 --> 00:42:02,900
Got a new feature. 
That's what I was thinking 

767
00:42:02,900 --> 00:42:05,000
initially. 
But no, I don't think it's the 

768
00:42:05,000 --> 00:42:07,200
case. 
I'm just taking it as they're 

769
00:42:07,200 --> 00:42:11,200
now adding the scroll effect to 
a drop down menu or something. 

770
00:42:11,500 --> 00:42:14,600
That's what seems like. 
Anyways copper blocks are now 

771
00:42:14,600 --> 00:42:17,900
crafted from for copper ingots, 
I like this change. 

772
00:42:18,100 --> 00:42:21,900
Oh what a great change. 
Ange 9 copper ingots was really 

773
00:42:21,900 --> 00:42:25,800
expensive but for very good. 
I like that, especially because,

774
00:42:25,900 --> 00:42:27,400
especially I'm sorry. 
Go ahead. 

775
00:42:27,500 --> 00:42:30,200
We might be seeing same thing. 
You how you get stairs and 

776
00:42:30,200 --> 00:42:32,200
slabs? 
They can be crafted down. 

777
00:42:32,400 --> 00:42:36,700
Well and if you think about it 
copper is a very moldable metal 

778
00:42:37,000 --> 00:42:42,000
and you can get more out of 
copper than you could like an 

779
00:42:42,000 --> 00:42:46,100
iron ingot just because you can 
move the copper a lot easier. 

780
00:42:46,100 --> 00:42:48,700
So yeah, it works. 
I'm good with that. 

781
00:42:48,900 --> 00:42:50,900
Yeah. 
That's actually pretty solid 

782
00:42:50,900 --> 00:42:57,200
change and I mention I mentioned
on our Half Stack that the 

783
00:42:57,600 --> 00:43:01,000
copper Ingot is the only Ingot 
that we can make stairs and 

784
00:43:01,000 --> 00:43:03,400
slabs out of it. 
Yeah, notice that. 

785
00:43:03,500 --> 00:43:06,500
Well, that episode, I think 
they're going to need to change 

786
00:43:06,500 --> 00:43:09,500
the stonecutter name to adjust 
the cutter. 

787
00:43:09,800 --> 00:43:14,400
Yeah, because let's face it, we 
need that for wood and we're 

788
00:43:14,400 --> 00:43:15,900
obviously going to need 
something for. 

789
00:43:15,900 --> 00:43:18,900
Copper it cutter. 
Makes it more Universal. 

790
00:43:19,100 --> 00:43:22,500
Next change is clicking on 
button. 

791
00:43:22,500 --> 00:43:26,100
That changes value while holding
shift key changes. 

792
00:43:26,100 --> 00:43:29,000
The previous value, I gave you 
all the hard ones. 

793
00:43:29,000 --> 00:43:32,400
I see ya, I've guess that 
correlates with the first one. 

794
00:43:32,600 --> 00:43:37,500
It's just a go back button, I 
guess, keyboard shortcut, I mean

795
00:43:37,500 --> 00:43:41,100
Everyone likes shortcuts. 
I'm gonna go with last Cool 

796
00:43:41,100 --> 00:43:44,400
Change. 
Sky color now very smoothly when

797
00:43:44,400 --> 00:43:46,500
moving between different biomes.
I like this. 

798
00:43:46,900 --> 00:43:50,200
Yeah, I like how they put Into 
The Nether. 

799
00:43:50,300 --> 00:43:53,600
So I'm hoping it looks just as 
good in the real world as it 

800
00:43:53,600 --> 00:43:56,600
does in the another right? 
Yeah, we were kind of hoping for

801
00:43:56,600 --> 00:43:58,800
this kind of change in the 
Overworld. 

802
00:43:59,400 --> 00:44:01,500
Even before we heard it was a 
Cajun Cliffs. 

803
00:44:01,500 --> 00:44:04,900
I was hoping we get some 
different kind of atmosphere 

804
00:44:05,000 --> 00:44:08,700
inside the Overworld and that'll
do it 11. 

805
00:44:08,700 --> 00:44:12,100
Get to see all the different, 
you know, sky colors, and all 

806
00:44:12,100 --> 00:44:14,300
the different biomes are so many
different biomes. 

807
00:44:14,300 --> 00:44:15,900
We don't know if they'll change 
them all. 

808
00:44:16,100 --> 00:44:18,900
But yeah, really interested to 
see. 

809
00:44:19,100 --> 00:44:22,800
How those look again, I haven't 
really got to play with it. 

810
00:44:22,800 --> 00:44:27,000
I'm going to play with the yet. 
I'm really hoping this could be 

811
00:44:27,000 --> 00:44:29,000
a sign for my Northern Lights 
Theory. 

812
00:44:29,300 --> 00:44:32,800
Boo, but I don't know, I don't 
want to take anything for 

813
00:44:32,800 --> 00:44:35,100
granted. 
I like I like the sky color 

814
00:44:35,100 --> 00:44:38,100
bearing especially if you're in 
a snowy biome and it gets a 

815
00:44:38,100 --> 00:44:40,900
little bit darker, a little bit 
grayer, I'm good with that. 

816
00:44:40,900 --> 00:44:43,700
If you're on a beach or the 
water, it's going to be super 

817
00:44:43,700 --> 00:44:47,700
bright stuff like that. 
Yeah, you kind of see that a 

818
00:44:47,700 --> 00:44:53,500
little bit when Let's say you go
into the Mesa or the desert and 

819
00:44:53,500 --> 00:44:56,700
it's raining. 
You do get a little atmosphere 

820
00:44:56,700 --> 00:44:59,600
change in that sense but that's 
a weather change. 

821
00:44:59,900 --> 00:45:05,000
This is just going to be simply 
by oh yeah so that's definitely 

822
00:45:05,000 --> 00:45:08,500
something to look forward to. 
Should we do my last boring 

823
00:45:08,500 --> 00:45:11,100
change? 
Let's do your last boring 

824
00:45:11,100 --> 00:45:15,100
change. 
Debug roll type. 

825
00:45:15,100 --> 00:45:18,400
Can now be accessed while 
holding ALT key. 

826
00:45:19,100 --> 00:45:20,700
Used to be shift. 
Okay. 

827
00:45:21,000 --> 00:45:22,600
You're right. 
That was a very boring change. 

828
00:45:22,800 --> 00:45:24,800
Yes. 
I told you, I'm sure for 

829
00:45:24,800 --> 00:45:29,600
somebody that's a super exciting
change, but the like, oh my God.

830
00:45:29,800 --> 00:45:33,100
Finally, my finger didn't reach 
all the way over there before 

831
00:45:34,300 --> 00:45:36,200
now. 
This but now it's this button. 

832
00:45:36,200 --> 00:45:40,200
Yes, I'm not making fun of those
people but me and Jimbo 

833
00:45:40,200 --> 00:45:43,400
definitely not. 
Those kinds of we're like ooh 

834
00:45:43,400 --> 00:45:46,300
pretty sky colors shift key, ALT
key. 

835
00:45:46,400 --> 00:45:49,000
But yes we know what those keys 
do guys. 

836
00:45:49,600 --> 00:45:53,700
It's basically just making one 
key into another. 

837
00:45:53,700 --> 00:45:57,500
It's all you need to know now 
you know yeah I think that's 

838
00:45:57,500 --> 00:46:00,000
going to do it for today's show.
Before Jimbo reads us out. 

839
00:46:00,000 --> 00:46:02,300
I want to say a huge thank you 
to all of our patrons who are 

840
00:46:02,300 --> 00:46:05,700
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Our milk level patrons are Omni 

841
00:46:05,800 --> 00:46:10,300
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842
00:46:10,400 --> 00:46:13,700
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If you two would like to get 

843
00:46:13,700 --> 00:46:16,700
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844
00:46:16,700 --> 00:46:18,400
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845
00:46:18,400 --> 00:46:21,100
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846
00:46:21,100 --> 00:46:23,600
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847
00:46:23,600 --> 00:46:26,700
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848
00:46:26,700 --> 00:46:29,600
Or if you listen on Apple 
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849
00:46:29,800 --> 00:46:33,000
Doing any of these really helps 
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850
00:46:33,000 --> 00:46:36,900
you like to get in contact with 
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851
00:46:36,900 --> 00:46:39,300
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852
00:46:39,300 --> 00:46:42,500
Leave a voice message or join 
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853
00:46:42,500 --> 00:46:45,300
with everyone who works on the 
show and fellow listeners. 

854
00:46:45,600 --> 00:46:47,200
All the links will be in the 
show notes. 

855
00:46:47,600 --> 00:46:49,900
This shows been brought to you, 
by Jim And myself. 

856
00:46:49,900 --> 00:46:51,800
But also our digital producer, 
Carl. 

857
00:46:51,900 --> 00:46:54,700
He helps make sure the show ends
up where it should be, an 

858
00:46:54,700 --> 00:46:56,900
amazing music. 
You hear in the intro and outro 

859
00:46:56,900 --> 00:46:59,800
is created by the one. 
And only decoy everyone social 

860
00:46:59,800 --> 00:47:01,500
media. 
Info can be found down in the 

861
00:47:01,500 --> 00:47:03,500
show notes. 
You guys have been awesome as 

862
00:47:03,500 --> 00:47:05,100
always. 
Thanks so much for getting 

863
00:47:05,100 --> 00:47:07,300
withered with this. 
Probably go drink your milk now.

864
00:47:07,700 --> 00:47:09,200
By see you guys.
