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Everyone welcome to the 
weathering effect. 

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Episode 68. 
Today's date is October 24 2020 

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and I am Duds or Duds versus 
known to the rest of the 

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interwebs and I'm Jimbo you may 
know me as gymba slice 23 and 

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this week we have a very special
guest Minecraft developer from 

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Mojang. 
NG or ah, welcome to the show. 

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Hello. 
Hello. 

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Thank you for having me. 
It's our pleasure. 

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So those of you guys who want 
more content, we did have a 

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pre-show and it was filled with 
a lot of fun questions, so it's 

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funny to introduce again. 
I thank you again for having me.

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Thank you again for me here. 
Oh yeah, probably one more 

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intro. 
Yeah, we've tried to figure out 

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a way to work that out a little 
bit easier but the it just seems

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easier to do through interest. 
Now it's fine. 

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Fine. 
So we'll start off with the 

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telling everyone what it is. 
You do at Mojang and a little 

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bit about yourself. 
Sure. 

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Yeah. 
I am part of the gameplay 

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developer. 
It's always a bit complicated 

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because Mojang is weird compared
to other game companies but my 

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title is gameplay developer. 
The best way to describe this to

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people is Agnes is my direct 
manager. 

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I work in Agnes's team right 
together with king bee dogs Cojo

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and mr. 
Heinrich what? 

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We are in charge of is sort of 
Minecraft, vanilla instance, in 

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a way like sort of the the 
updates are coming to it and the

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content has been added and 
really the like a lot of my job 

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is, for example, answering 
questions for other teams 

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sometimes, right. 
It's a lot of like, what is 

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Minecraft vanilla? 
Really? 

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That's that's a lot of our team 
job more specifically. 

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We work on the next update, 
right? 

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We designed the next updates and
Most of the time, we also 

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developed a new content. 
We have the Java team in the 

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Bedrock team, which are sort of 
like the engine teams right 

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there. 
Do a lot of needy greedy stuff 

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in the engines improved, like 
last stop. 

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They did a lot of improvements 
to the rendering, for example, 

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that was 100% them and not us 
the bedrocks. 

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I did a lot of interesting 
things for creators, and 

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upgrading like the, the 
integration for creating new 

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mobs, and you a eyes and stuff 
like that, those things are 

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really not us doing. 
To them. 

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We are born chart of the new 
biomes that are going to the 

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were in the another update or 
the new mob, Kingpin dogs did 

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the amazing Strider, right? 
And this sub date were working 

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on the features themselves. 
Like, I have been leading the, 

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the xolotl and the goats and a 
few things like that can our 

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chief of course. 
Gotcha before Mojang, I was, I 

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was doing a lot of things. 
I was a freelance, so I did a 

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lot of things but I had a Game 
Dev Studio that I Founded with a

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childhood friend, that is 
actually still live. 

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We have a mobile game out there 
floating hopefully, we'll get 

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back to update to get some day 
when I'm less busy. 

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Oh, cool. 
Nice. 

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I also developed Minecraft maps 
for an amazing nonprofit 

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organization called games for 
peace which basically brings 

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kids from areas of conflict to 
play Minecraft together as a way

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of bringing those two sides 
together pretty much. 

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It's really amazing. 
That's awesome. 

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Yeah. 
That's cool. 

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Yeah, right now I also I try to 
communicate a lot with the 

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community in different ways, so 
that's like being here, for 

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example, and thank you for 
allowing me to communicate with 

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the community that through your 
platform. 

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Thank you for showing up because
we have been seeing you 

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everywhere for like the last out
of oil to three weeks and it's 

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been awesome. 
Right, I'm really trying 

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exactly. 
I'm really trying to do that. 

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I want to be someone commented 
on my Twitter. 

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I think a few days ago something
like you're the most. 

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Assessable something, I think 
developer something that I know 

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and I really, I'm really 
striving for that. 

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I want people to feel free to 
contact me. 

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He doesn't mean like I don't 
always get to answer everyone 

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because it's a lot but I'm 
really trying to be accessible 

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and be there for people and 
provide opportunities for people

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to contact. 
Right. 

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I think that's super cool so I 
do that a bit on my twitch 

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Channel as well. 
I stream pretty much every week.

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Yeah. 
Trying to communicate with 

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people reading Twitter, stuff 
like that. 

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That's great. 
So far, the only one I have 

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known. 
That's done something like that 

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is sliced lime. 
Mmm. 

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And he's been playing. 
I follow some of his stuff and 

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he'll mention some background 
stuff every now and then, but he

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really does focus on content 
which has been great. 

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So the fact that you're trying 
to be even more, accessible is 

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like, okay, so yeah, Mojang 
saying reach out, talk to us. 

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Give us, give us some feedback, 
I love it. 

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Yeah, slice. 
Slice has been a content creator

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or even before he joined motion 
and I think he's really it's 

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important. 
I haven't And talk to him about 

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it so I don't know, but I think 
it's important for him to have 

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his community, sort of separate,
right? 

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It's like yes, job is Mojang but
he wants to be really a content 

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creator. 
He does amazing content on 

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YouTube and twitch so it's 
really different, right? 

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Mostly, I started my twitch 
Channel, really, I actually 

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didn't start my teacher. 
What I did is that I was sitting

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on a Discord with a few friends 
of mine that are friends way 

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before motion, right? 
Just friends who like, to play -

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Together. 
And obviously there were the 

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first people. 
How told about about me getting 

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this job because we're so 
excited about doing it and I 

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actually, I announced it to them
during life of last year was 

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really cool. 
We had a live event where we 

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watch together and in the break,
I was like, guys, I have some 

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news and it was so cool. 
Awesome. 

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Yeah. 
It's big news. 

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So I actually started streaming 
just because they were like now 

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that your emotional sir. 
Can we like talk to you a bit 

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and ask you questions? 
And we are all invoice, but they

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wanted like it was like 50 
people in voice and it didn't 

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work. 
So I just started streaming in 

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that channel in that Discord. 
And it was purely because we 

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wanted a comfortable way of 
talking that way and then people

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started being like, no, you have
to do it on Twitch, you have to 

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do it on Twitch and stuff like 
that. 

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And then I just again every step
that happened. 

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It was almost not me doing it, 
but it was always me trying to 

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talk to people and then the most
logical thing to do is open a 

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twitch or right now, I Have a 
Discord. 

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It was purely a people were four
months or, like, open at this 

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popular. 
So, like, I don't need to do the

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sword, I don't want to discard, 
I don't know how to manage this 

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part and finally, I did it 
because there was a stream where

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I wanted to play with some 
people watching. 

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I want the viewers to be able to
jump in and play and I needed 

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somewhere to talk to them. 
So I open the discard, it just 

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happens every time I won a 
comfortable way of talking with 

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people. 
It's been quite weird. 

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Yeah, I'm excited for it. 
I'm hoping that I'll be able to 

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make your sometimes because this
seems like it's going to be a 

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more regular event. 
I remember I was in your 

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speedrun, you did a couple days 
ago watching, stop the yeah, in 

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the the weird scene. 
Yeah, yeah. 

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So yeah, if I can't make the 
regular time, definitely make 

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sure you have vod's turned on 
because I'll be jumping in there

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watching those, for sure. 
That's cool. 

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Yeah, I have a turn-on, I also 
am probably gonna again open the

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YouTube not because I wanted to 
because so many people wanted to

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see the The event that was 
yesterday. 

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The intentional game design. 
Oh yeah. 

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It's gonna be like there is a 
vault but it's going to 

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disappear in like 2 weeks 
because that's how twitch works,

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right? 
So I wanna yeah. 

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Have a place for people to go to
see it. 

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That's great. 
That's an excellent thing to 

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have. 
Yes, if anyone wants to watch 

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who robbed, you can find him 
everywhere. 

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Hopefully, no. 
I hopefully, it's tough here. 

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I don't, I don't want to manage 
so many places. 

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Yeah, but yeah, maybe if it's 
like it was yesterday. 

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So I don't even have a YouTube 
yet but if I open it like today 

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or before this episode comes 
out, I'll give it to you and you

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can put it in the notes or 
whatever. 

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Definitely yeah for sure. 
All right, but this is the part 

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where we normally talk about 
stuff. 

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We've done this week, me and 
Jimbo are not as high up in 

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important right now. 
How about you is there anything 

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you've worked on this week that 
you can talk about, without 

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spoiling anything workwise, I've
been working on well actually 

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now I can talk about stuff 
because you know about so many 

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features it's awesome. 
I was barely talking working on 

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the goats and axolotls recently,
the goats is a lot purring. 

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I'm working together with this 
awesome Bedrock, developer 

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called Alexander Osmond and a 
Nikolas. 

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There's a few Bedrock, the 
vocals. 

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Awesome over there working 
together on them and X are 

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those. 
I'm I'm also trying to figure 

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out like a bit more of the 
details like in life. 

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We showed a lot of the broader 
Strokes of ideas that we have 

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right? 
Like The playing that mechanics 

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and, and the rejecting 
mechanical stuff like that. 

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So I'm trying to figure out nail
down, exactly how they're going 

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to work and values and stuff 
like that outside of work. 

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I've, I've haven't slept and and
than anything else other than 

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work on the crazy event that was
yesterday. 

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I've been planning this thing 
for months. 

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I'm sure you had some big names 
there. 

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Yeah, I've been work. 
I have no idea how that happened

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either. 
By the way things just keep 

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happening to me. 
I was working on this for about 

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two months now and I reached out
to a few. 

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Awesome creators that I've seen 
in the past showing interest in 

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game design of Minecraft like 
cops. 

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And for example, is a very, he 
has a lot of very interesting 

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thought-provoking videos, right?
About the game design of 

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Minecraft. 
Yeah. 

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Etho is always have his a long 
time part of the community. 

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And he always had really 
interesting ideas Exuma has his 

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old other channel talking about 
game design and Echo Soldier has

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this really special way of 
playing Saying right? 

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That he's very connected to the 
caves and I really wanted to see

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his opinions on the new update. 
So it was it was fun. 

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But it was, it was stressful as 
I said I like I don't know if 

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you got, you said you got to 
check it out for like a few 

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minutes but there was this thing
where I changed cameras a few 

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times through it. 
And I actually had like 

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Transitions and like crazy 
professional stuff and I have no

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idea. 
Like I am not a streamer, I'm 

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just occasionally streaming like
I have How to do any of it and 

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the last few weeks were 
extremely stressful, we'll both 

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at work, but both with setting 
everything here up and I just, I

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was so lucky to have these 
amazing people joining me that I

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felt like I cannot let them 
down, right? 

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This cannot be sub-optimal. 
It has to be really good. 

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Yeah, well I think just you 
being there and being as open as

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you are is enough like I don't 
think you need to worry about 

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the techniques and all that 
stuff because people are there 

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for you and we see that with a 
lot. 

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Lot of live streamers is. 
Yeah, the content is great and 

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everything but it's really the 
person behind the content they 

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want to be there with. 
Yeah I'm getting that as the 

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more I do it. 
I think that's very true and I 

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said I was there for your speed 
run and you were doing great. 

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You understood the majority of 
how the streaming thing works 

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and the more you do it, the more
you get fine techniques down and

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stuff like that. 
But hmm, yeah, I can't wait to 

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go back and watch the vaad where
you had everyone. 

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I hate that I was busy yesterday
and I missed it. 

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It it's cool. 
It was also like a short notice 

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right? 
When we announced this event 

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like a week before it happened, 
it there's a lot of learning 

228
00:11:43,200 --> 00:11:48,000
there for me, for sure II. 
Completely agree though. 

229
00:11:48,000 --> 00:11:49,400
That people are there for the 
person. 

230
00:11:49,400 --> 00:11:52,400
I'm specifically for the 
flashing colors. 

231
00:11:52,700 --> 00:11:54,400
I just, I feel like everything 
I'm doing. 

232
00:11:54,400 --> 00:11:58,000
I'm really trying to be 
professional about it. 

233
00:11:58,200 --> 00:12:00,300
Oh yeah, right. 
I expect that from the people 

234
00:12:00,300 --> 00:12:02,200
with me and I expected for 
myself. 

235
00:12:03,000 --> 00:12:05,500
And that's why I wanted to make 
it better for next time. 

236
00:12:05,800 --> 00:12:07,700
Hopefully, there will be a next 
time. 

237
00:12:07,700 --> 00:12:09,400
Yeah. 
Yeah. 

238
00:12:09,400 --> 00:12:11,100
If it makes you feel better. 
You don't have to be super 

239
00:12:11,100 --> 00:12:13,600
professional here. 
Okay. 

240
00:12:13,600 --> 00:12:16,800
Thank you. 
We're just a couple guys. 

241
00:12:16,800 --> 00:12:19,200
Talking Minecraft. 
That's all this show is. 

242
00:12:19,600 --> 00:12:21,100
Yeah, that's how it's Phil's. 
That's good. 

243
00:12:21,500 --> 00:12:24,400
Those very nice and relaxed. 
Yeah. 

244
00:12:24,600 --> 00:12:27,800
But goats. 
So you had talked about the 

245
00:12:27,800 --> 00:12:30,500
playing dead feature and I do 
understand you're talking about 

246
00:12:30,500 --> 00:12:32,900
the ox, a lot oils because they 
obviously do that. 

247
00:12:33,100 --> 00:12:35,700
Dead to regen Health. 
At least that's what we saw from

248
00:12:35,700 --> 00:12:39,300
the 117 preview. 
Yeah, the first thing I thought 

249
00:12:39,300 --> 00:12:42,700
of was the goats that faint 
like, if you scared. 

250
00:12:43,600 --> 00:12:45,700
Yeah. 
So I'm just throwing that out 

251
00:12:45,700 --> 00:12:46,600
there. 
That's an idea. 

252
00:12:47,500 --> 00:12:51,300
Yeah, when I like, like half a 
year ago or something, when I 

253
00:12:51,308 --> 00:12:54,700
sat down for the first, think 
about, what does goats mean in 

254
00:12:54,700 --> 00:12:57,400
Minecraft? 
I had this huge least, I spent 

255
00:12:57,400 --> 00:13:02,300
like entire day just watching 
those videos on YouTube and I 

256
00:13:02,300 --> 00:13:04,800
had a whole list. 
List of sounds like a great day.

257
00:13:05,300 --> 00:13:09,800
It was, it was funny. 
I mean, on the like fourth hour 

258
00:13:09,800 --> 00:13:16,400
of seeing goats screaming and 
fainting it gets old but it was,

259
00:13:16,500 --> 00:13:18,400
it was really interesting for me
to start. 

260
00:13:18,400 --> 00:13:21,300
Sort of there is a thing in 
Minecraft where you want to be 

261
00:13:21,300 --> 00:13:25,000
special and have a very unique 
thing that you put in the game. 

262
00:13:25,700 --> 00:13:28,300
But because when you're adding 
something that is from The Real 

263
00:13:28,300 --> 00:13:32,000
World, I want to make sure that 
people look at it and are like, 

264
00:13:32,000 --> 00:13:35,300
oh yeah, that's what's That read
like they feel the familiarity. 

265
00:13:35,500 --> 00:13:38,800
Yeah, yeah. 
So I sat down and I made like a 

266
00:13:38,800 --> 00:13:40,600
list. 
I think there was like 20 points

267
00:13:40,600 --> 00:13:43,200
on that list at least or 
something of whatever. 

268
00:13:43,300 --> 00:13:46,400
What does goat mean for 
different people and different 

269
00:13:46,400 --> 00:13:48,800
people around the world will say
something completely different. 

270
00:13:49,500 --> 00:13:52,100
Yeah. 
And for sure, fainting was one 

271
00:13:52,100 --> 00:13:53,100
of them. 
They're all. 

272
00:13:53,100 --> 00:13:56,100
So, it's harder because goats is
not actually one animal, there's

273
00:13:56,100 --> 00:13:57,800
a, like, a family of animal. 
Yeah. 

274
00:13:57,800 --> 00:14:00,100
Well, goats right. 
PH one has a different thing. 

275
00:14:00,400 --> 00:14:02,100
Yeah, so fainting was definitely
on that list. 

276
00:14:02,100 --> 00:14:04,900
I don't. 
I think it's going to happen 

277
00:14:05,100 --> 00:14:07,700
with these goats. 
It's just, we really try for 

278
00:14:07,700 --> 00:14:11,000
Minecraft to have a thing for 
each mob, right? 

279
00:14:11,000 --> 00:14:14,800
That's his thing. 
But if I make this goat, both 

280
00:14:14,800 --> 00:14:20,500
jump and RAM and faint and what 
was I eating everything? 

281
00:14:20,500 --> 00:14:22,300
That's also a thing. 
People think about goats, right?

282
00:14:22,300 --> 00:14:24,500
They eat everything fabrics and 
stuff. 

283
00:14:24,900 --> 00:14:28,800
If you do everything, then we 
can't add another mob that does.

284
00:14:28,800 --> 00:14:32,100
The other thing, it has unique 
other thing, okay? 

285
00:14:32,300 --> 00:14:34,200
So that's how we go. 
About it sort of thing. 

286
00:14:34,400 --> 00:14:38,100
I did want that I want to like 
maybe if you ring the bell next 

287
00:14:38,100 --> 00:14:40,700
to them they sort of fall down 
or something like that. 

288
00:14:41,200 --> 00:14:44,200
Like a strong sound. 
It is a cool idea. 

289
00:14:44,400 --> 00:14:46,700
Kind of like the Quark with the 
parent, you know, you put the 

290
00:14:46,700 --> 00:14:49,200
jukebox on. 
It starts dancing, yes? 

291
00:14:49,200 --> 00:14:51,700
Right. 
May be similar to that boy. 

292
00:14:51,700 --> 00:14:54,000
Here we go, super hidden Easter 
eggs. 

293
00:14:54,000 --> 00:14:56,800
I don't know if you could ever 
get it to Really Happen whenever

294
00:14:56,800 --> 00:14:59,900
the warden does its yell. 
And it's in proximity of a 

295
00:14:59,908 --> 00:15:02,800
warden, it can faint nice 
because that's super hard to 

296
00:15:02,800 --> 00:15:04,300
get. 
To do it, right? 

297
00:15:04,300 --> 00:15:05,700
That's pretty cool. 
I'm sure. 

298
00:15:05,700 --> 00:15:07,400
I'll be scared to death first 
time. 

299
00:15:07,400 --> 00:15:09,600
I hear Warden to anyway, so I 
might faint. 

300
00:15:09,800 --> 00:15:11,100
Hmm. 
Roll over. 

301
00:15:11,400 --> 00:15:14,300
But then maybe the goat will 
help you write and ran the the 

302
00:15:14,300 --> 00:15:17,100
word in a way or something. 
Great, I'd be on. 

303
00:15:17,200 --> 00:15:18,900
I'd love to see a goat first 
Warden. 

304
00:15:19,700 --> 00:15:22,200
Everyone keeps talking about 
Iron Golem first Warden. 

305
00:15:22,300 --> 00:15:25,400
Let's see a goat. 
I'm sure I'm sure the video will

306
00:15:25,400 --> 00:15:27,100
be out there somewhere. 
Probably. 

307
00:15:27,300 --> 00:15:31,200
Oh yeah. 
But let's jump into Jimbo what 

308
00:15:31,208 --> 00:15:34,000
have you done this week? 
I've done a little Work at my 

309
00:15:34,000 --> 00:15:37,400
megabase. 
It's starting to transfer all 

310
00:15:37,400 --> 00:15:41,500
the items for my which farm. 
So I am not very good at 

311
00:15:41,500 --> 00:15:45,500
Redstone this season, I'm trying
to do my own Redstone and it 

312
00:15:45,500 --> 00:15:48,000
with the tight spaces it wasn't 
working out. 

313
00:15:48,100 --> 00:15:52,900
So I had a guest, come on, Magoo
from our server, he knows all 

314
00:15:52,900 --> 00:15:56,900
about this stuff and what he was
able to do with the shulker Box,

315
00:15:56,900 --> 00:16:00,200
loader and item filters. 
And there's just some guys out 

316
00:16:00,200 --> 00:16:02,800
there that just know their stuff
and he's one of them, we were 

317
00:16:02,900 --> 00:16:06,200
Able to pull it off. 
I think he actually got the 

318
00:16:06,300 --> 00:16:10,200
Shocker box loader, the filter 
in the output done. 

319
00:16:10,200 --> 00:16:12,800
Before I was done, running the 
water stream. 

320
00:16:13,100 --> 00:16:16,600
So Magoo is a bit of a genius 
when it comes to that. 

321
00:16:16,800 --> 00:16:20,400
Yeah, quite a few of them out 
there that are that good 

322
00:16:20,400 --> 00:16:23,000
Magoo's. 
Definitely one of them, just 

323
00:16:23,000 --> 00:16:25,800
pushing YouTube content, pretty 
much. 

324
00:16:25,900 --> 00:16:27,800
That's what I've been doing. 
That's about it. 

325
00:16:28,000 --> 00:16:30,900
Yeah, I'm in the same boat. 
I got a little off schedule and 

326
00:16:30,900 --> 00:16:34,200
I wanted to get my videos back 
on schedule and I really pushed 

327
00:16:34,200 --> 00:16:35,500
hard this week to get stuff 
done. 

328
00:16:35,500 --> 00:16:39,100
I built two Farms this week, the
raid Farm being one of them. 

329
00:16:39,400 --> 00:16:42,700
I didn't understand like how 
precise raid Farms have to be, 

330
00:16:42,900 --> 00:16:46,200
to get to function correctly, 
without dying. 

331
00:16:46,500 --> 00:16:48,400
I've no idea how weird Farm 
works. 

332
00:16:49,200 --> 00:16:52,400
You mean like on a, on a 
Pillager output, or what? 

333
00:16:52,800 --> 00:16:57,800
So the one I built is one that 
you have a villager down around 

334
00:16:57,800 --> 00:17:03,400
ocean level and then you build 
your killing chamber, almost 95 

335
00:17:03,400 --> 00:17:06,800
blocks above it and then about 
20 blocks above that. 

336
00:17:06,800 --> 00:17:11,099
You have the spawning platform 
and if that villager isn't lined

337
00:17:11,099 --> 00:17:15,099
up correctly because I think a 
village now is a villager 

338
00:17:15,099 --> 00:17:18,200
acclaimed bed and a claimed 
workstation. 

339
00:17:18,300 --> 00:17:20,700
Yeah, yeah. 
So if all those aren't lined up 

340
00:17:20,700 --> 00:17:24,599
directly you'll get spawns that 
are off just a little bit and 

341
00:17:24,599 --> 00:17:26,900
all those things are now coming 
to kill you because they're not 

342
00:17:26,900 --> 00:17:29,100
spawning in the spot. 
You need them to drop it. 

343
00:17:29,400 --> 00:17:32,100
I see yeah. 
So luckily I had a couple totems

344
00:17:32,100 --> 00:17:34,500
of a dying Jimbo that I was 
like, you know what? 

345
00:17:34,500 --> 00:17:37,600
I better hold on to this and I 
think Jim but you saw I had the 

346
00:17:37,600 --> 00:17:40,600
post-mortal achievement pop up. 
It was like I'm gonna die. 

347
00:17:42,600 --> 00:17:44,000
Yeah, I noticed. 
Yeah. 

348
00:17:44,200 --> 00:17:46,300
But other than that I actually 
played in Creative a lot this 

349
00:17:46,300 --> 00:17:48,100
week, which is something I don't
normally do. 

350
00:17:48,100 --> 00:17:50,700
I'm normally grab, whatever 
supplies I have around and I'm 

351
00:17:50,700 --> 00:17:53,100
just going to build what I can 
build with what I have. 

352
00:17:53,500 --> 00:17:56,400
But yeah, this week I kind of 
chilled out and creative and 

353
00:17:56,400 --> 00:17:58,900
designed a new building that I 
thought look really cool. 

354
00:17:59,300 --> 00:18:04,100
I designed a modern building 
with stripped logs Grindstones 

355
00:18:04,300 --> 00:18:08,500
and like andesite, which I was 
like shouldn't do modern. 

356
00:18:08,500 --> 00:18:12,400
But it did, it was great. 
You just think like polish and 

357
00:18:12,400 --> 00:18:14,600
the site or just send the site. 
No. 

358
00:18:14,600 --> 00:18:16,900
Just regular anti site. 
Interesting. 

359
00:18:17,200 --> 00:18:19,600
At their I take that back there 
is like there are polished 

360
00:18:19,600 --> 00:18:22,300
stares at a couple polish blocks
in there. 

361
00:18:22,300 --> 00:18:24,200
Hmm. 
Just for a change of texture. 

362
00:18:24,400 --> 00:18:27,700
I think I've got Spruce leaves 
thrown everywhere as bushes and 

363
00:18:27,700 --> 00:18:30,100
stuff that's pretty happy with 
it ice. 

364
00:18:30,400 --> 00:18:32,700
I forget that I can go into 
creative. 

365
00:18:33,000 --> 00:18:36,400
And I have the unlimited palette
in front of me which is great. 

366
00:18:37,000 --> 00:18:40,900
I'm building this huge Tower 
right now and I don't know how 

367
00:18:40,900 --> 00:18:44,400
to detail it and if I were to 
detail huge Tower not like it 

368
00:18:44,800 --> 00:18:49,100
that's going to be miserable. 
So I am very tempted to just go 

369
00:18:49,100 --> 00:18:52,000
and creative and figure 
something out before he can 

370
00:18:52,000 --> 00:18:55,200
place in anything. 
It's always a smart idea. 

371
00:18:55,500 --> 00:18:58,700
Yeah, no II. 
Do a lot of, like, pixel art 

372
00:18:58,700 --> 00:19:01,500
things, statues, text, and stuff
like that. 

373
00:19:01,500 --> 00:19:04,800
So I always do them in At first,
but I like what you said that's 

374
00:19:04,800 --> 00:19:07,300
about the building with what you
have, right? 

375
00:19:07,300 --> 00:19:09,400
Because I feel like so many 
people get to the point where 

376
00:19:09,400 --> 00:19:11,300
they have chest up on the chest 
of stuff. 

377
00:19:11,500 --> 00:19:12,900
Yeah. 
And they have no idea what to do

378
00:19:12,900 --> 00:19:16,800
with it but I'm still missing 
the concrete or terra-cotta they

379
00:19:16,800 --> 00:19:19,200
want, huh? 
Just look at what you have, 

380
00:19:19,200 --> 00:19:20,700
right. 
It's really cool that you're 

381
00:19:21,000 --> 00:19:23,000
designing. 
The build around the necessity 

382
00:19:23,000 --> 00:19:24,500
of the blocks you have. 
That's really cool to me. 

383
00:19:24,700 --> 00:19:28,300
Yeah, I wanted to do like a 
challenge somewhere of for this 

384
00:19:28,300 --> 00:19:30,400
month. 
I'm going to finish everything 

385
00:19:30,400 --> 00:19:33,900
that is in my chest like gonna 
have Each s, right. 

386
00:19:34,100 --> 00:19:37,300
It's gonna be an interesting 
challenge, like how do you use 

387
00:19:37,300 --> 00:19:41,700
so many seeds and and signs and 
random slabs and like stuff like

388
00:19:41,700 --> 00:19:42,800
that is going to be really cool,
okay? 

389
00:19:43,300 --> 00:19:45,800
Oh yeah, I can't wait to see 
that it does sound fun. 

390
00:19:46,000 --> 00:19:49,200
You're talking using when I had 
I was going to go gray concrete,

391
00:19:49,200 --> 00:19:52,300
but then I realized I had 
terracotta and a lot of die. 

392
00:19:52,300 --> 00:19:55,000
So I was like, you know what, 
cyan terracotta is actually a 

393
00:19:55,000 --> 00:19:58,200
grayish color, right? 
And I ended up going with that 

394
00:19:58,200 --> 00:20:01,800
over gray concrete because I 
just didn't have the gray died. 

395
00:20:02,000 --> 00:20:04,000
That's great though. 
Yeah, that that gives a lot of 

396
00:20:04,000 --> 00:20:05,800
variation, right? 
Eve everyone uses the same 

397
00:20:05,800 --> 00:20:07,900
blocks over and over. 
That's interesting, I think. 

398
00:20:08,300 --> 00:20:11,100
Yeah but let's go ahead and jump
into the news because we have a 

399
00:20:11,100 --> 00:20:14,000
decent amount and really want to
get to the questions and I'm 

400
00:20:14,000 --> 00:20:16,400
looking at the time stamp and 
it's like holy cow, we gotta go,

401
00:20:16,700 --> 00:20:19,400
there's this week, Java addition
is moving house. 

402
00:20:19,600 --> 00:20:21,800
They are going to have you. 
I don't know if it's migrated 

403
00:20:21,800 --> 00:20:24,600
accounts or just create a new 
account to Microsoft. 

404
00:20:24,800 --> 00:20:27,000
It's a migration. 
I don't know. 

405
00:20:27,300 --> 00:20:29,100
Again, I don't know the 
specifics myself. 

406
00:20:29,200 --> 00:20:32,700
It's the entirely different 
department, but yeah. 

407
00:20:32,900 --> 00:20:36,000
It's going to have the same. 
The thing that is most important

408
00:20:36,000 --> 00:20:38,100
to remember, regardless of how 
the process is going to be the 

409
00:20:38,100 --> 00:20:39,800
process going to be annoying. 
That's true. 

410
00:20:39,800 --> 00:20:42,700
All of us are aware of it. 
It's sort of the necessary evil.

411
00:20:42,900 --> 00:20:46,300
The thing to remember is that 
nothing is going to change other

412
00:20:46,300 --> 00:20:50,000
than how you login that's it. 
It is still going to have the 

413
00:20:50,000 --> 00:20:51,200
launcher. 
Yes. 

414
00:20:51,200 --> 00:20:53,600
Yes. 
You're gonna be logging in 

415
00:20:53,600 --> 00:20:56,100
through the launcher just with a
different account. 

416
00:20:56,300 --> 00:20:59,600
Yeah, I'm okay with that. 
Some more information on that is

417
00:20:59,600 --> 00:21:03,600
that will get an email stating 
with your Obviously Mojang 

418
00:21:03,600 --> 00:21:07,300
account how to do the migration 
and when to do the migration, 

419
00:21:07,300 --> 00:21:09,500
because not everyone's doing it 
at once, it's going to be done 

420
00:21:09,500 --> 00:21:13,300
at batches so we don't overload 
the system or whatever and plus 

421
00:21:13,300 --> 00:21:15,900
you get a cape when you do it, 
which is awesome because I've 

422
00:21:15,900 --> 00:21:17,700
been wanting a cake forever. 
I just can't make it to a 

423
00:21:17,700 --> 00:21:20,400
Minecon. 
Yeah, I've never been to munch 

424
00:21:20,400 --> 00:21:22,900
on my first-ever Cape was the 
motion Cape. 

425
00:21:23,500 --> 00:21:25,000
Yeah, but that's the most 
important Cape. 

426
00:21:25,000 --> 00:21:27,600
Let's face it. 
Yeah, well, I'm kind of excited 

427
00:21:27,600 --> 00:21:30,600
now that the logo is changed, 
right? 

428
00:21:30,600 --> 00:21:34,900
And we gonna get a new cave. 
Am I going Of the ogk promotion.

429
00:21:34,900 --> 00:21:37,700
I'm super excited about that, I 
don't know, I'm not the 

430
00:21:37,700 --> 00:21:39,000
downswing anything, I don't 
know. 

431
00:21:39,000 --> 00:21:41,800
I'm just saying baby in the 
future will change games. 

432
00:21:41,900 --> 00:21:44,100
The new logo, we'll keep an eye 
out. 

433
00:21:44,200 --> 00:21:47,500
They did mention also, if you 
have two accounts, a lot of 

434
00:21:47,500 --> 00:21:51,200
YouTubers have, you know, a cam 
account that they use, you will 

435
00:21:51,200 --> 00:21:54,600
need separate emails for each 
account. 

436
00:21:54,700 --> 00:21:57,900
I kept getting that question. 
Can we support two accounts into

437
00:21:57,900 --> 00:21:59,900
one? 
I mean, I get why that's 

438
00:21:59,900 --> 00:22:02,300
convenient, but it doesn't make 
any sense to me, right? 

439
00:22:02,300 --> 00:22:06,400
You have Two accounts right now.
Yeah you're going to need right.

440
00:22:06,400 --> 00:22:09,800
I mean it's think about the 
backend of developing something 

441
00:22:09,800 --> 00:22:13,400
that joins accounts through, 
like the same email and you to 

442
00:22:13,400 --> 00:22:15,600
validate that they stem really 
the same person. 

443
00:22:15,600 --> 00:22:17,200
He's not trying to steal someone
else's account. 

444
00:22:17,200 --> 00:22:20,600
Like it's it seems weird to me 
from a technical standpoint to 

445
00:22:20,600 --> 00:22:23,300
merge those accounts. 
I understand that usability 

446
00:22:23,300 --> 00:22:26,300
thing, but yeah, it's weird. 
I didn't even know that was 

447
00:22:26,300 --> 00:22:28,400
something people thought about. 
I've got two different emails 

448
00:22:28,400 --> 00:22:32,000
for my cam account and my main 
account, exactly in Java, you 

449
00:22:32,000 --> 00:22:36,200
have the same, right? 
Yeah yeah Jimbo you got some 116

450
00:22:36,200 --> 00:22:39,900
for pre-release 2 News. 
Yeah there's some changes in one

451
00:22:39,900 --> 00:22:45,400
16.4 pre-release to when logging
into Minecraft or Microsoft 

452
00:22:45,400 --> 00:22:48,800
account players blocked and 
account are now also blocked at 

453
00:22:48,800 --> 00:22:52,600
the game and account 
restrictions are now respected a

454
00:22:52,600 --> 00:22:57,100
button to open the link, a link 
to a accessible guide can now be

455
00:22:57,100 --> 00:22:59,200
found in accessibility options 
screen. 

456
00:22:59,800 --> 00:23:04,100
Also some social interaction 
changes The status of the player

457
00:23:04,100 --> 00:23:06,800
is now listed below their name 
on the social interaction 

458
00:23:06,800 --> 00:23:09,700
screen. 
A new tab is available available

459
00:23:09,700 --> 00:23:13,200
to filter by block filtered by 
block players. 

460
00:23:13,200 --> 00:23:17,100
In the social interaction screen
chat for Block, players is also 

461
00:23:17,100 --> 00:23:22,900
hidden and Realms invites block,
players are hidden make sense, 

462
00:23:23,200 --> 00:23:26,400
nothing special we're off. 
You said you didn't really work 

463
00:23:26,400 --> 00:23:31,000
with 116 for right now so you 
have anything to add on or is it

464
00:23:31,000 --> 00:23:32,600
just kind of straightforward 
what it seems to me. 

465
00:23:32,900 --> 00:23:38,500
Yeah, it's a lot of work on the 
social window thing, social 

466
00:23:38,500 --> 00:23:42,700
interaction screen, and it's 
stuff that are like, trying to 

467
00:23:42,700 --> 00:23:44,700
connect the in-game from the 
outgoing, right? 

468
00:23:44,700 --> 00:23:47,400
So it's not only restricted to 
name game, which I think is 

469
00:23:47,400 --> 00:23:50,100
nice. 
Yeah, this is, this is mostly 

470
00:23:50,100 --> 00:23:52,200
the, the Java team working on 
this. 

471
00:23:52,900 --> 00:23:56,400
We're trying to build to parity,
and have a player's F safety on 

472
00:23:56,400 --> 00:23:58,100
both platforms. 
Like was Bedrock already. 

473
00:23:58,100 --> 00:24:00,300
Have some players safety 
features. 

474
00:24:00,600 --> 00:24:02,600
Yeah, that's pretty much what 
these are. 

475
00:24:02,800 --> 00:24:05,400
The thing I'm going with it 
seems straightforward doesn't 

476
00:24:05,400 --> 00:24:07,700
seem like it's going to affect 
the game other than help. 

477
00:24:07,700 --> 00:24:11,200
So exactly that's how it should 
be moving right along. 

478
00:24:11,300 --> 00:24:13,100
We're going to go ahead and go 
to our Discord. 

479
00:24:13,100 --> 00:24:15,600
Add this week's just core dad is
from Stone figure. 

480
00:24:15,800 --> 00:24:22,200
Take it away. 
Howard Webb's, this is Stone 

481
00:24:22,200 --> 00:24:23,700
figure. 
I'd like to invite you to the 

482
00:24:23,700 --> 00:24:25,900
weathering effect. 
This court, it's a great place 

483
00:24:25,900 --> 00:24:27,800
to talk to other fans of the 
podcast. 

484
00:24:27,800 --> 00:24:30,900
And the show's creators is also 
the only place you can vote for 

485
00:24:30,900 --> 00:24:32,700
block of the week. 
The votes have been very 

486
00:24:32,700 --> 00:24:35,200
closely. 
So stop on by and say hi. 

487
00:24:35,200 --> 00:24:41,300
I would love to see you there. 
All right. 

488
00:24:41,300 --> 00:24:43,500
Thanks again, Stone figure for 
the Discord. 

489
00:24:43,500 --> 00:24:46,600
And if you guys want to do a 
disk or dad just email or 

490
00:24:46,600 --> 00:24:49,300
message me Jimbo Carl will hook 
you up with a script. 

491
00:24:49,300 --> 00:24:51,600
Like I said, we've been needing 
new script readers. 

492
00:24:51,900 --> 00:24:53,400
So if you want to do that just 
let us know. 

493
00:24:53,400 --> 00:24:55,800
We'll get you hooked up. 
But also speaking about a 

494
00:24:55,808 --> 00:25:00,200
Discord segue here, Discord is 
the only place you can vote for 

495
00:25:00,200 --> 00:25:03,000
block of the week. 
Our next segment this week, we 

496
00:25:03,000 --> 00:25:06,800
asked you guys to vote between 
grindstone stonecutter and Blast

497
00:25:06,800 --> 00:25:16,100
furnace and the winner. 
This week is Blast Furnace. 

498
00:25:16,400 --> 00:25:20,100
Congratulations blast. 
Yeah. 

499
00:25:20,700 --> 00:25:24,600
Yeah. 
Now, the votes are a little 

500
00:25:24,600 --> 00:25:29,300
skewed in the Discord. 
Mmm, it says, there's a tie, but

501
00:25:29,300 --> 00:25:31,300
we went ahead and stopped the 
vote. 

502
00:25:31,500 --> 00:25:36,000
When Carl said, Carl said 
charge, so respect the Carl. 

503
00:25:36,200 --> 00:25:39,100
Yeah. 
The blast furnace had 21 votes. 

504
00:25:39,400 --> 00:25:44,600
Grindstone with 19 and the 
stonecutter with Mine is it was 

505
00:25:44,600 --> 00:25:47,700
close pretty close vote. 
Yeah what about that? 

506
00:25:47,700 --> 00:25:50,500
Blast Furnace. 
Few things on the blast furnace.

507
00:25:50,600 --> 00:25:54,800
It is crafted with one regular 
furnace five iron, ingots and 

508
00:25:54,800 --> 00:25:58,000
three smooth Stone. 
It's smelt sores and metal 

509
00:25:58,000 --> 00:26:02,300
armor, and tools similar to 
furnaces, but at twice the rate 

510
00:26:02,800 --> 00:26:07,200
serves as the armors job site 
block, also must be mined with 

511
00:26:07,200 --> 00:26:09,500
a. 
Pickaxe can be found naturally 

512
00:26:09,500 --> 00:26:13,800
in villages and when active, it 
emits, a light level, Of 13. 

513
00:26:14,000 --> 00:26:16,000
Nice. 
Okay, so here comes the hard 

514
00:26:16,000 --> 00:26:17,700
part. 
How do you improve the blast 

515
00:26:17,700 --> 00:26:19,600
furnace? 
Because it's already a very 

516
00:26:19,600 --> 00:26:23,900
specialized tool in the game and
the first thing I went to was 

517
00:26:23,900 --> 00:26:26,600
smelts and I want to wave smokes
and faster. 

518
00:26:26,800 --> 00:26:29,600
Yeah, that's a big one. 
Granted, I think that's more of 

519
00:26:29,600 --> 00:26:32,400
a kennel or something like that,
but I don't know. 

520
00:26:32,700 --> 00:26:35,800
So, I was talking in the 
pre-show or maybe it was before 

521
00:26:35,800 --> 00:26:40,900
the pre-show that I read for 
three hours outside on. 

522
00:26:40,900 --> 00:26:42,700
What is a blast furnace in real 
life? 

523
00:26:42,900 --> 00:26:45,700
What do they do? 
And how could that relate to the

524
00:26:45,700 --> 00:26:48,300
game? 
And honestly, Mojang is already 

525
00:26:48,300 --> 00:26:52,600
kind of nailed it there. 
There's not a lot of things you 

526
00:26:52,600 --> 00:26:58,600
can do, other than I had the 
idea of creating a grade of fuel

527
00:26:58,800 --> 00:27:01,600
because that's something we have
in real life and we already know

528
00:27:01,600 --> 00:27:06,000
that things like lava buckets 
can burn more items or smelt, 

529
00:27:06,000 --> 00:27:08,300
more items. 
Coal blocks. 

530
00:27:08,300 --> 00:27:12,400
Do better than just Cole kelp 
blocks do better and stuff like 

531
00:27:12,400 --> 00:27:14,400
that. 
And so I had the idea of maybe, 

532
00:27:14,400 --> 00:27:18,300
if you use some of these higher 
grade fuels, I don't know where 

533
00:27:18,300 --> 00:27:21,100
you would draw the line, but 
maybe you can get a better 

534
00:27:21,100 --> 00:27:22,700
yield. 
So like, if your smelting 

535
00:27:23,500 --> 00:27:26,700
weapons, or tools or armor 
instead of just coming with the 

536
00:27:26,700 --> 00:27:30,700
Nugget, maybe you can get a full
on Ingot or maybe if you're 

537
00:27:30,700 --> 00:27:34,700
doing multiple items, you can 
get a full block. 

538
00:27:34,700 --> 00:27:38,000
Maybe there's a way to store it 
until you reach full block 

539
00:27:38,000 --> 00:27:39,200
status. 
I'm not sure. 

540
00:27:39,200 --> 00:27:42,600
Hmm there's were just ideas. 
Blast furnace was hard guys. 

541
00:27:42,900 --> 00:27:45,200
Yeah, it's a hard block. 
I think even motion. 

542
00:27:45,200 --> 00:27:47,400
I wasn't there when they're 
doing it, but I think even will 

543
00:27:47,400 --> 00:27:51,600
join got struggled with estimate
right, because I think 

544
00:27:51,600 --> 00:27:57,100
originally in the snapshots you 
couldn't smelt Metals other than

545
00:27:57,100 --> 00:27:59,100
me in this or something like 
that, right? 

546
00:27:59,100 --> 00:28:00,800
Like, it was taken out of the 
furnace. 

547
00:28:00,800 --> 00:28:04,500
I think I still might be. 
No, I think it's back in there 

548
00:28:04,500 --> 00:28:06,400
now. 
No, you can you can do 

549
00:28:06,400 --> 00:28:08,900
everything in the furnace now 
and I think that was a good 

550
00:28:08,900 --> 00:28:11,100
decision furnace. 
He's a generalist, right? 

551
00:28:11,100 --> 00:28:12,600
It's just yeah. 
In. 

552
00:28:12,800 --> 00:28:16,700
General Motors young moved to 
instead of taking stuff away, 

553
00:28:16,700 --> 00:28:19,700
like for example with the 
stonecutter as well, there was a

554
00:28:19,700 --> 00:28:23,500
version where you couldn't do 
things in the crafting at all, 

555
00:28:23,500 --> 00:28:26,200
only there. 
And instead there were there 

556
00:28:26,200 --> 00:28:28,600
were like, you can do everything
in crafts, you can do everything

557
00:28:28,600 --> 00:28:32,000
with a furnace but it's a bit 
better if you do it with these 

558
00:28:32,000 --> 00:28:34,200
new blocks, right? 
And I think that's the right 

559
00:28:34,200 --> 00:28:37,200
choice there. 
Yeah, yes, I was. 

560
00:28:37,200 --> 00:28:38,100
I was thinking about. 
Yeah. 

561
00:28:38,100 --> 00:28:42,700
We talked about in the pre-show,
I was thinking about it. 

562
00:28:42,900 --> 00:28:46,300
Like, the only thing I wanted 
for a long time, okay? 

563
00:28:46,300 --> 00:28:48,300
Okay. 
So building in Minecraft, that's

564
00:28:48,300 --> 00:28:53,800
like one of them most integral 
systems in the game, but he 

565
00:28:53,800 --> 00:28:57,800
doesn't really have a lot of 
consequences, right? 

566
00:28:57,800 --> 00:29:01,400
Like you can build a dirt house 
and you can build a huge mansion

567
00:29:01,500 --> 00:29:04,700
and both of them. 
The game is like, I don't mind, 

568
00:29:04,700 --> 00:29:06,100
right? 
I don't care if you build a dirt

569
00:29:06,100 --> 00:29:09,700
house or and everyone feels like
that's okay, because that's how 

570
00:29:09,700 --> 00:29:13,200
it's always been. 
But if I told you that, Or like 

571
00:29:13,800 --> 00:29:15,500
yeah. 
Well you build a castle cause 

572
00:29:15,500 --> 00:29:19,300
you want a fancy Castle, right? 
But what if I told you that a 

573
00:29:19,308 --> 00:29:23,600
wood pickaxe and the enchanted 
diamond pickaxe do the same and 

574
00:29:23,600 --> 00:29:25,800
you just do the diamonds and 
enchantments because you want 

575
00:29:25,800 --> 00:29:28,200
the fancy pickaxe. 
He would be like, no way. 

576
00:29:28,200 --> 00:29:30,400
No one would do that. 
Right, right. 

577
00:29:30,400 --> 00:29:32,300
Right. 
So, I think, I think more 

578
00:29:32,300 --> 00:29:35,300
mechanics that take the building
into account in an interesting 

579
00:29:35,300 --> 00:29:38,800
way, would be cool and I thought
that maybe furnaces or 

580
00:29:38,800 --> 00:29:42,300
specifically the last permits 
can be affected by how you build

581
00:29:42,300 --> 00:29:45,600
it. 
Like if it's surrounded by lava 

582
00:29:45,600 --> 00:29:49,700
in some interesting way or maybe
there's specific like bricks 

583
00:29:49,700 --> 00:29:51,600
make, you could build. 
It's like a multi-block 

584
00:29:51,600 --> 00:29:55,100
structure, not even not like in 
modded, whether it's combines to

585
00:29:55,100 --> 00:29:57,100
one block. 
It's just, it's stays the 

586
00:29:57,100 --> 00:29:59,600
different blocks, but the 
different blocks affect, how 

587
00:29:59,600 --> 00:30:02,600
it's melting, that could be 
interesting, right thing. 

588
00:30:03,200 --> 00:30:07,000
Another thing I thought of was 
like, with your idea, I think 

589
00:30:07,000 --> 00:30:11,300
even without the the few 
changes, just saying if you put,

590
00:30:11,300 --> 00:30:14,200
so right now, if you put an 
hour, Armor piece in a furnace, 

591
00:30:14,200 --> 00:30:18,300
you get one Ingot and that 
always felt like not enough to 

592
00:30:18,300 --> 00:30:20,200
me. 
What if that stays like that? 

593
00:30:20,200 --> 00:30:23,300
Because the furnace is like not 
good with armor. 

594
00:30:23,500 --> 00:30:28,100
But if you put the armor in 
Blast Furnace, you actually get 

595
00:30:28,100 --> 00:30:30,200
proportional to how broken it 
is. 

596
00:30:30,300 --> 00:30:34,500
So you'll you can get even like 
I don't know like 30, it's 

597
00:30:34,500 --> 00:30:37,800
right, because it's almost fully
repaired or something like that.

598
00:30:38,000 --> 00:30:40,800
Yeah, I think would be 
interesting, that'd be awesome. 

599
00:30:41,200 --> 00:30:44,800
Yeah, that sounds like a good. 
It fix, I'm working on this raid

600
00:30:44,800 --> 00:30:46,900
farm right now. 
This came to mind because I'm 

601
00:30:46,900 --> 00:30:51,700
getting so many iron axes. 
Hmm, and I have no use for iron 

602
00:30:51,700 --> 00:30:53,500
axes. 
So I'm just throwing them in a 

603
00:30:53,500 --> 00:30:55,900
smelter and getting the little 
iron nuggets from it. 

604
00:30:56,000 --> 00:30:59,200
If there was a way I could get 
more back from it, then it's 

605
00:30:59,200 --> 00:31:01,800
like, well maybe I don't need an
iron farm because I have this 

606
00:31:01,800 --> 00:31:05,200
raid Farm that's producing iron 
as a bias product. 

607
00:31:05,400 --> 00:31:07,000
Exactly. 
Yeah. 

608
00:31:07,000 --> 00:31:08,000
I love. 
I love that. 

609
00:31:08,000 --> 00:31:11,200
You have options of which Farm 
do you want to get, right? 

610
00:31:11,800 --> 00:31:14,900
I don't necessarily We want to 
make specifically rate foreign 

611
00:31:14,900 --> 00:31:17,200
stronger because they're, 
they're hard to make which I 

612
00:31:17,200 --> 00:31:19,500
like, but they're also very 
strong. 

613
00:31:20,200 --> 00:31:23,000
He's just the most strong thing 
in the game. 

614
00:31:23,000 --> 00:31:24,900
Pretty much, which is totems 
right. 

615
00:31:25,000 --> 00:31:27,900
Well, arguably. 
But the farm also tries to kill 

616
00:31:27,900 --> 00:31:29,500
you. 
So, they're sad true. 

617
00:31:30,100 --> 00:31:33,700
That's true. 
But yeah, in general, I do like 

618
00:31:33,700 --> 00:31:35,800
that. 
You have different ways of 

619
00:31:35,800 --> 00:31:38,000
creating a farm for whatever you
want, so that's cool. 

620
00:31:39,000 --> 00:31:42,000
Yeah, no. 
I, I love block of the week just

621
00:31:42,000 --> 00:31:46,700
because it makes Me think, like,
okay, now I get to try to 

622
00:31:46,700 --> 00:31:49,900
improve my favorite game. 
Somehow how would I do it? 

623
00:31:50,100 --> 00:31:50,900
Yeah. 
For sure. 

624
00:31:51,100 --> 00:31:52,900
That's that's my favorite part 
of the job. 

625
00:31:53,700 --> 00:31:55,800
You also learned a lot about 
blast furnaces. 

626
00:31:55,800 --> 00:31:56,800
Yeah. 
Out of the way. 

627
00:31:57,800 --> 00:32:01,800
Dual gas Chambers are so much 
more efficient, guys, get on it.

628
00:32:02,900 --> 00:32:06,300
I didn't have much of a fix. 
A lot of times, I build a super 

629
00:32:06,300 --> 00:32:11,600
smelter, you know, with like, 
30, 32, furnaces, or 64 

630
00:32:11,600 --> 00:32:12,600
furnaces. 
I liked it. 

631
00:32:12,900 --> 00:32:16,300
Make it divisible by 8. 
Just so it's easier to smelt 

632
00:32:16,300 --> 00:32:18,300
Stacks. 
That, pretty much takes care. 

633
00:32:18,300 --> 00:32:20,600
A lot of items at once it's a 
lot quicker. 

634
00:32:20,800 --> 00:32:23,200
So, I haven't played much with 
the blast furnace. 

635
00:32:23,200 --> 00:32:25,400
A don't have much of a fix for 
it yet. 

636
00:32:25,400 --> 00:32:27,300
The blast furnace is definitely 
one. 

637
00:32:27,600 --> 00:32:30,700
I don't use a lot. 
I use a smoker a lot because 

638
00:32:30,700 --> 00:32:34,500
usually I'll do a cow farm and 
I'll have the output of the cow 

639
00:32:34,500 --> 00:32:37,400
Farm hooked up, directly to a 
smoker because I know that's 

640
00:32:37,400 --> 00:32:40,300
going to be faster and more 
efficient I should say more 

641
00:32:40,300 --> 00:32:41,300
because it's the same 
efficiency. 

642
00:32:41,300 --> 00:32:42,500
It's just quicker. 
Yeah. 

643
00:32:42,800 --> 00:32:44,300
Which is more efficient for my 
time. 

644
00:32:44,400 --> 00:32:45,400
Yeah, exactly. 
Yeah. 

645
00:32:45,400 --> 00:32:47,100
The blast furnace gets 
overlooked for me. 

646
00:32:47,100 --> 00:32:51,000
And the one instance where I 
think I would use it more that 

647
00:32:51,000 --> 00:32:54,600
the knot is just melts and just 
because I do cook a lot of 

648
00:32:54,600 --> 00:32:55,800
glass. 
Yeah. 

649
00:32:56,100 --> 00:32:58,400
Yeah. 
I think it's mostly, it's a 

650
00:32:58,400 --> 00:33:02,300
block that is mostly for players
who don't have huge smelter, 

651
00:33:02,300 --> 00:33:03,000
he's right. 
Yeah. 

652
00:33:03,000 --> 00:33:05,900
And you have a smooch melt or 
you don't care how long it takes

653
00:33:05,900 --> 00:33:08,500
because regardless of how long 
you're going to, you're going to

654
00:33:08,508 --> 00:33:11,900
get it in the size of the size 
of the something like instead of

655
00:33:11,900 --> 00:33:15,600
getting one you'll get. 16 every
time or 64 every time it's like,

656
00:33:15,600 --> 00:33:17,600
well, this is taking too long. 
I'm going to add eight more 

657
00:33:17,600 --> 00:33:20,200
furnaces to make it faster. 
Hmm, exactly. 

658
00:33:20,200 --> 00:33:23,100
If it's automated you don't mind
but when you eat some of them 

659
00:33:23,100 --> 00:33:26,400
made when you just want to cook 
like a few of them, he does 

660
00:33:26,400 --> 00:33:28,600
really matter to you. 
So I think it's a bit it's a 

661
00:33:28,608 --> 00:33:32,400
block that a bit appeals more to
that sort of player which is 

662
00:33:32,400 --> 00:33:33,400
okay. 
Anything. 

663
00:33:33,800 --> 00:33:36,500
Yeah. 
Definitely helps out early game 

664
00:33:36,600 --> 00:33:40,500
for sure to MMM. 
Yeah, I've seen speed Runners 

665
00:33:40,800 --> 00:33:45,300
not speedrun is but like Like 
men hunt sort of thing where 

666
00:33:45,300 --> 00:33:48,800
it's it is speed, but it's not 
about that every second people 

667
00:33:48,800 --> 00:33:53,400
use smokers because it is worth 
your time if you can cook your 

668
00:33:53,400 --> 00:33:55,400
food a bit quicker. 
Yeah. 

669
00:33:55,800 --> 00:33:57,100
Alright. 
Let's get into the main topic, 

670
00:33:57,100 --> 00:34:00,500
which is just absolutely filled 
with questions from the Discord.

671
00:34:00,500 --> 00:34:02,700
Again, another reason for you 
guys to join or discard. 

672
00:34:02,700 --> 00:34:04,400
I feel like a used car salesman 
every time. 

673
00:34:04,400 --> 00:34:08,900
I say that, Don't think any less
of you guys. 

674
00:34:08,900 --> 00:34:10,600
It's just the easiest way to 
talk to you. 

675
00:34:11,400 --> 00:34:15,300
So if you don't hear your 
question either it's a question 

676
00:34:15,300 --> 00:34:17,900
we weren't allowed to talk about
because let's face it. 

677
00:34:17,900 --> 00:34:20,400
Some you guys ask questions that
were digging a little too deep 

678
00:34:20,699 --> 00:34:24,300
you know what I'm saying or we 
just didn't have time to it. 

679
00:34:24,300 --> 00:34:27,000
We're going to try to fit as 
many questions and at a time me 

680
00:34:27,000 --> 00:34:30,500
and Jimbo have actually saved 
our questions for the pre-and 

681
00:34:30,500 --> 00:34:31,699
Post show. 
So if you'd like to hear 

682
00:34:31,699 --> 00:34:34,100
questions, we asked that's a 
patreon thing. 

683
00:34:34,100 --> 00:34:37,900
It's a dollar a month, gets you 
you a pre and post-show that's 

684
00:34:37,900 --> 00:34:40,800
an extra 20 minutes each episode
so you can go there. 

685
00:34:41,000 --> 00:34:43,500
But I'm going to read question 
then Jimbo you read question and

686
00:34:43,500 --> 00:34:46,300
we'll just go through the list. 
We're off you can go into as 

687
00:34:46,300 --> 00:34:52,199
deep and explanation as you want
or you can just say yes or no or

688
00:34:52,199 --> 00:34:57,900
no or just a hate don't you ask 
me that question again? 

689
00:34:58,000 --> 00:35:02,900
Either one, this it's fun time. 
I created the immune a few weeks

690
00:35:02,900 --> 00:35:05,100
ago that I keep answering on 
Twitter. 

691
00:35:05,200 --> 00:35:06,300
Every time someone asked me a 
question. 

692
00:35:06,400 --> 00:35:08,800
Some of they can answer. 
I post a meme. 

693
00:35:08,800 --> 00:35:13,200
It's a villager that has big. 
It has a mustache is added a 

694
00:35:13,200 --> 00:35:18,100
message to him and it has the 
word, mayhaps on it. 

695
00:35:18,300 --> 00:35:21,700
And I just imagine the Villager 
being like, mayhaps and that's 

696
00:35:21,700 --> 00:35:25,100
it right on the voice. 
That's my answer would I can't 

697
00:35:25,100 --> 00:35:26,600
answer. 
Okay. 

698
00:35:26,600 --> 00:35:28,900
So I'm going to find this Meme 
and that's my new. 

699
00:35:29,900 --> 00:35:31,300
My new meme I'm going to be 
using. 

700
00:35:31,300 --> 00:35:32,700
That's awesome. 
We sure. 

701
00:35:32,800 --> 00:35:35,400
Alright, we're going to start 
with dirty blond 655. 

702
00:35:35,700 --> 00:35:39,500
They ask Uuuuuugh will we lose 
ogk structures like mine, shaft 

703
00:35:39,500 --> 00:35:42,800
Ravine, spawners Etc, in the 
cave update, that's a good 

704
00:35:42,800 --> 00:35:45,000
question. 
No, for sure. 

705
00:35:45,000 --> 00:35:48,400
No, we were not going to lose 
anything in general. 

706
00:35:48,400 --> 00:35:51,900
In Minecraft we have a very 
strong philosophy of respecting 

707
00:35:51,900 --> 00:35:55,200
old word worlds. 
I feel like a lot of players 

708
00:35:55,800 --> 00:35:58,800
have been playing in the same 
world for like years, right. 

709
00:35:58,900 --> 00:36:01,600
Even Agnes herself has like a 
world. 

710
00:36:01,600 --> 00:36:04,400
She's been playing on for like 
eight years now but we always 

711
00:36:04,400 --> 00:36:09,800
very much wanna respect Old 
words and all players things 

712
00:36:09,800 --> 00:36:14,700
could maybe change or be updated
and things like that but never 

713
00:36:14,700 --> 00:36:17,600
never lost cool. 
Easy enough answer. 

714
00:36:17,900 --> 00:36:20,100
Yeah. 
That brings me to a question 

715
00:36:20,100 --> 00:36:24,500
from kitty cat. 
One will Dungeons and spawners 

716
00:36:24,500 --> 00:36:28,200
be updated. 
Yeah, that's a strong mayhaps. 

717
00:36:30,100 --> 00:36:33,800
I can't really answer that. 
I can say very strongly that we 

718
00:36:33,800 --> 00:36:38,200
are considering everything. 
When we, when we update the 

719
00:36:38,200 --> 00:36:40,700
section of the game, like the 
underground, we're looking at 

720
00:36:40,700 --> 00:36:43,100
that, right? 
It's not that we forgot to other

721
00:36:43,200 --> 00:36:45,700
people. 
Some people have been not very 

722
00:36:45,700 --> 00:36:48,300
pleased that the Nether 
fortresses have not been 

723
00:36:48,300 --> 00:36:52,600
updated, right? 
And it's okay if you, if you 

724
00:36:52,600 --> 00:36:55,500
start to say well it's really, 
it's fair to have that opinion. 

725
00:36:55,800 --> 00:36:59,600
It just may be sure that you 
don't think that we forgot. 

726
00:37:00,200 --> 00:37:01,600
We don't forget things like 
that. 

727
00:37:01,600 --> 00:37:04,800
We spend a lot of time talking 
about all the features of Who 

728
00:37:04,800 --> 00:37:08,200
currently in the game in the 
We're talking about and should, 

729
00:37:08,200 --> 00:37:10,100
what should we update? 
Why shouldn't be update? 

730
00:37:10,200 --> 00:37:15,000
Sometimes we say this structure 
is maybe it can be even better 

731
00:37:15,100 --> 00:37:17,300
but it's good. 
As it is like, it's fun as it 

732
00:37:17,300 --> 00:37:21,300
is, it serves its own purpose 
and we rather give you more 

733
00:37:21,300 --> 00:37:23,200
other things. 
And that's the main point 

734
00:37:23,200 --> 00:37:25,200
people. 
Sometimes they're like, oh, why 

735
00:37:25,200 --> 00:37:28,500
didn't you update this? 
And then really, the question I 

736
00:37:28,500 --> 00:37:31,100
want to ask them is, what would 
you give up? 

737
00:37:31,400 --> 00:37:35,700
Would you be like, yeah, I'm OK,
with giving up the Axolotl for 

738
00:37:36,500 --> 00:37:40,600
Updated nether fortress plus who
doesn't updates, but yeah, 

739
00:37:40,600 --> 00:37:43,200
right. 
And, and even if you would be 

740
00:37:43,200 --> 00:37:45,700
able to give even if you're 
saying, I don't even like the 

741
00:37:45,700 --> 00:37:47,400
Excel. 
Oh, it doesn't mean that a lot 

742
00:37:47,400 --> 00:37:49,200
of other players don't do like 
it, right? 

743
00:37:49,200 --> 00:37:52,700
So there is it's always, it's 
not a question of what we're 

744
00:37:52,700 --> 00:37:55,700
going to do is the question of 
what we're going to do first, 

745
00:37:56,300 --> 00:37:58,300
right? 
And we don't have all the time 

746
00:37:58,300 --> 00:38:00,100
in the world so that's how it 
is. 

747
00:38:00,100 --> 00:38:03,200
Yeah, I got 2 inches that one 
Axolotl is King. 

748
00:38:03,500 --> 00:38:05,800
Nobody touch the baby lizard. 
Exactly. 

749
00:38:07,500 --> 00:38:11,500
And two, if you really look at 
it, the I've already forgot the 

750
00:38:11,500 --> 00:38:13,100
name of it. 
The nether fortress. 

751
00:38:13,100 --> 00:38:16,600
Geez note. 
The nether fortress has changed 

752
00:38:16,700 --> 00:38:20,800
just by the biomes that spawns 
in like another Fortress in a 

753
00:38:20,800 --> 00:38:25,100
warped forest or in a Soul. 
Sand Valley are super dangerous 

754
00:38:25,100 --> 00:38:27,600
because all the spawns are like 
right there, right? 

755
00:38:27,700 --> 00:38:30,000
For sure. 
Yeah, they kind of did change a 

756
00:38:30,008 --> 00:38:32,100
little bit, so I'm throwing that
one out. 

757
00:38:32,300 --> 00:38:35,000
Even though that was off topic 
and I definitely agree with you 

758
00:38:35,000 --> 00:38:38,000
as though cuz That's one of the 
things that are so good about 

759
00:38:38,000 --> 00:38:39,900
Minecraft, right? 
All the features, interact with 

760
00:38:39,900 --> 00:38:42,200
each other. 
So any feature changing actually

761
00:38:42,200 --> 00:38:45,900
updates and make things more 
fresh for everything around it? 

762
00:38:46,200 --> 00:38:48,800
That's really cool. 
Yeah, so next question, we have 

763
00:38:48,800 --> 00:38:52,400
is from j.r. on man. 
Winning archaeological brush is 

764
00:38:52,400 --> 00:38:56,200
used, does it have to be used on
blocks within the dig site? 

765
00:38:56,200 --> 00:39:00,200
Or can it be used to loot any 
random blocks? 

766
00:39:00,400 --> 00:39:03,700
Also there is speculation that a
diamond and emerald block shown 

767
00:39:03,700 --> 00:39:05,200
in the video. 
We are just placeholders. 

768
00:39:05,200 --> 00:39:08,100
Is that true? 
Um I've been getting that 

769
00:39:08,100 --> 00:39:12,900
question a lot and mainly I just
look at it as I did not explain 

770
00:39:12,900 --> 00:39:16,500
things well enough in live. 
Archaeology is a very complex 

771
00:39:16,500 --> 00:39:21,600
system the way I'm designing it.
And yeah I should have been done

772
00:39:21,600 --> 00:39:23,200
a better job next thing so 
that's good. 

773
00:39:23,200 --> 00:39:26,500
That's a great question and a 
great opportunity for me to 

774
00:39:26,500 --> 00:39:28,900
explain. 
First of all things are very 

775
00:39:28,900 --> 00:39:32,500
likely to change though, right? 
It's still work in progress, 

776
00:39:32,900 --> 00:39:35,500
even the things. 
Usually, when we show something,

777
00:39:35,500 --> 00:39:39,000
we want that At least what was 
shown will be and then maybe 

778
00:39:39,000 --> 00:39:41,900
other things can change. 
But even things that were shown,

779
00:39:41,900 --> 00:39:46,000
sometimes can still change 
because what's most important in

780
00:39:46,100 --> 00:39:49,500
Mojang is the fun of the game, 
right? 

781
00:39:49,700 --> 00:39:54,700
And second thing, most important
is our players, and our promises

782
00:39:54,700 --> 00:39:56,800
for them, that is very important
for us. 

783
00:39:57,000 --> 00:40:00,600
But still, the thing that has to
win is is it going to be fun for

784
00:40:00,600 --> 00:40:03,500
you in the game? 
So, if we have to be like, well,

785
00:40:03,500 --> 00:40:06,700
we're cutting this feature that 
we promised because Don't think 

786
00:40:06,700 --> 00:40:09,000
it's actually going to be fun. 
It's going to be tough for going

787
00:40:09,000 --> 00:40:10,500
to think a lot about it, but we 
might do it. 

788
00:40:10,500 --> 00:40:13,100
So just wanted to say that, 
that's not really related. 

789
00:40:13,100 --> 00:40:15,900
But yeah, for this question so 
far again. 

790
00:40:15,900 --> 00:40:18,600
And unless he changes in the 
future, my plan is that the 

791
00:40:18,600 --> 00:40:23,000
brush is going to work on a 
specific type of block, like a 

792
00:40:23,000 --> 00:40:25,400
few types of block. 
And it's going to work on those 

793
00:40:25,400 --> 00:40:27,700
blocks everywhere not just in a 
dig site. 

794
00:40:27,900 --> 00:40:31,900
Cool. 
But but what, when people ask 

795
00:40:31,900 --> 00:40:35,700
this question, what they're 
actually asking is do all. 

796
00:40:36,300 --> 00:40:38,700
Gravel dirt or whatever other 
blocks do. 

797
00:40:38,700 --> 00:40:42,000
All of them have the artifacts. 
That's a different question. 

798
00:40:42,100 --> 00:40:44,200
Hmm. 
The tool is a tool and it's 

799
00:40:44,200 --> 00:40:47,600
going to work but no only the 
sites are going to have the 

800
00:40:47,600 --> 00:40:51,500
special archaeology segments. 
Like, if you have, there's going

801
00:40:51,500 --> 00:40:54,700
to be a few things you can find.
But for example, if you find a 

802
00:40:55,100 --> 00:40:58,500
Shard of pottery Shard, it's 
going to be only where it makes 

803
00:40:58,500 --> 00:41:00,800
sense to do. 
Will be nothing a random dirt 

804
00:41:00,800 --> 00:41:05,600
block, got it, but there could 
be a case where other things 

805
00:41:05,600 --> 00:41:08,800
like, I don't know, I don't want
to say something as people like,

806
00:41:08,800 --> 00:41:11,500
yeah, the the emerald and 
diamond were a placeholder, 

807
00:41:11,800 --> 00:41:14,200
they're not necessarily going to
be maybe there will be maybe 

808
00:41:14,200 --> 00:41:17,600
they won't, but there were a 
place holder holder, but for 

809
00:41:17,600 --> 00:41:20,800
example, not committee to any 
specific look. 

810
00:41:20,800 --> 00:41:25,200
But maybe you can find a bone 
sometimes, even if you brush a 

811
00:41:25,200 --> 00:41:28,100
random dirt, right? 
Or maybe this could be a new way

812
00:41:28,100 --> 00:41:31,200
of getting clay. 
Some people don't like the fact 

813
00:41:31,200 --> 00:41:34,600
that Clay is not renewable, 
maybe it could be a really rare 

814
00:41:34,600 --> 00:41:37,400
brushing thing. 
I don't know, things like that. 

815
00:41:37,400 --> 00:41:39,500
Could be interesting. 
They would have to be think a 

816
00:41:39,500 --> 00:41:43,800
lot about how do you balance 
them, but yeah, the brush is not

817
00:41:43,800 --> 00:41:47,500
going to be only in those six 
sites, but the archaeology 

818
00:41:48,100 --> 00:41:50,600
artifacts, the special things 
that are tied to the lower 

819
00:41:51,000 --> 00:41:53,500
those. 
I want them to be very rare and 

820
00:41:53,500 --> 00:41:56,300
I want them to be only when they
make sense. 

821
00:41:56,600 --> 00:41:59,900
I want you, you know, how you go
to a server? 

822
00:42:00,100 --> 00:42:05,100
And there are like 20 feet 200, 
500 people there and pretty much

823
00:42:05,100 --> 00:42:08,100
90% of them are Going around 
with full metal right year. 

824
00:42:08,900 --> 00:42:12,200
I don't like that. 
I think that if something is 

825
00:42:12,200 --> 00:42:14,300
rare, it should feel rare. 
Yeah. 

826
00:42:14,500 --> 00:42:16,800
Right. 
It should feel like each one of 

827
00:42:16,800 --> 00:42:19,300
the server has a bit of a 
different armor, right? 

828
00:42:19,300 --> 00:42:22,600
Or different thing. 
So I want this to be actually 

829
00:42:22,600 --> 00:42:24,500
where I want. 
I don't want that. 

830
00:42:24,500 --> 00:42:27,700
Someone cannot get anything 
right, but I wanted if you go to

831
00:42:27,700 --> 00:42:31,700
your friend's house he has 
different shards maybe than you,

832
00:42:31,800 --> 00:42:32,900
right? 
And you're like, oh my God, I 

833
00:42:32,908 --> 00:42:34,400
have these charts. 
You have these charge. 

834
00:42:34,400 --> 00:42:35,900
What sort of stories can we 
tell? 

835
00:42:36,200 --> 00:42:38,200
Fuck that. 
I really want that feeling. 

836
00:42:38,300 --> 00:42:40,800
Yeah, I agree with that and 
don't get me started on custom 

837
00:42:40,800 --> 00:42:42,500
armor. 
I think I soapbox that last 

838
00:42:42,500 --> 00:42:45,600
episode. 
I have a question though, when 

839
00:42:45,600 --> 00:42:48,400
it comes to the vase or vahz.' 
ever. 

840
00:42:48,400 --> 00:42:51,800
Are you going to be able to 
like, craft the plane version? 

841
00:42:51,900 --> 00:42:55,300
I know you need shards wherever 
to decorate it, and make it look

842
00:42:55,300 --> 00:42:56,700
good. 
But like, say I just wanted to 

843
00:42:56,700 --> 00:42:59,600
plane one kind of like, a flower
pot to use as a decoration. 

844
00:42:59,700 --> 00:43:01,800
Well, that be a craftable thing 
or do you have to go out and 

845
00:43:01,800 --> 00:43:04,800
find it? 
Still, it hasn't been announced 

846
00:43:04,800 --> 00:43:06,100
yet. 
I can say that I do. 

847
00:43:06,300 --> 00:43:07,700
See any reason. 
Why not? 

848
00:43:07,800 --> 00:43:10,400
Currently, I think it. 
We can be cool to have just a 

849
00:43:10,400 --> 00:43:12,900
part in your house. 
Will put that as up for 

850
00:43:12,900 --> 00:43:14,300
consideration. 
Yeah. 

851
00:43:14,400 --> 00:43:15,000
Yeah. 
For sure. 

852
00:43:15,400 --> 00:43:17,700
Mayhaps. 
Yeah. 

853
00:43:17,900 --> 00:43:23,700
Yeah, if positive may have, I do
have an idea just for like, oh 

854
00:43:23,700 --> 00:43:27,400
no, this speculation of the, oh,
the diamond and emerald blocks 

855
00:43:27,400 --> 00:43:33,100
Jimbo's think that you grabbed 
from what if like you go to 

856
00:43:33,100 --> 00:43:37,600
Brushy Brush the dirt or gravel,
You get a diamond or emerald 

857
00:43:37,600 --> 00:43:42,100
block, but it's like the 
old-school texture and you can't

858
00:43:42,100 --> 00:43:44,700
really use it as a diamond 
because it's been buried. 

859
00:43:44,900 --> 00:43:48,700
Think that'd be pretty neat. 
Yeah, a lot of a lot of the 

860
00:43:48,700 --> 00:43:52,300
comments on Twitter are wanting 
references to Old Minecraft sort

861
00:43:52,300 --> 00:43:54,400
of thing. 
I even saw someone, let's do a 

862
00:43:54,400 --> 00:43:56,500
reference to the Aether Mod, 
right? 

863
00:43:56,500 --> 00:44:00,600
Or to the Herobrine, pedestal 
thing with a golden. 

864
00:44:00,600 --> 00:44:04,700
The dirt and fire. 
I think those are really cool, 

865
00:44:04,700 --> 00:44:06,100
right? 
I am part of that. 

866
00:44:06,300 --> 00:44:08,700
That I want the nostalgic 
feeling of it. 

867
00:44:08,900 --> 00:44:12,600
I just, I don't know if I don't 
know if it fits, like there is a

868
00:44:12,600 --> 00:44:14,900
reason was those, why those 
textures are not in the game 

869
00:44:14,900 --> 00:44:16,900
anymore, right? 
Hearts decided they don't fit 

870
00:44:16,900 --> 00:44:19,600
the game and bringing them back 
this way. 

871
00:44:19,600 --> 00:44:24,300
I think, I think might not work 
with the Arts team, okay, I 

872
00:44:24,300 --> 00:44:26,500
don't know. 
It is a very cool idea, right? 

873
00:44:26,500 --> 00:44:32,100
Having having on the contrary to
that having a painting, like in 

874
00:44:32,100 --> 00:44:35,100
the one of the shards that has 
that in, it could be 

875
00:44:35,100 --> 00:44:37,200
interesting, right? 
It It could be interesting as a 

876
00:44:37,200 --> 00:44:41,200
reference, but if I give you 
those blocks back, are we 

877
00:44:41,200 --> 00:44:45,500
allowing people to rebuild the 
programmer art, in normal art, 

878
00:44:45,500 --> 00:44:47,100
right? 
It's kind of, it's a weird 

879
00:44:47,100 --> 00:44:49,600
conflict there, right? 
Yeah, okay. 

880
00:44:49,600 --> 00:44:53,300
And, and people with the 
programmer art, do they see both

881
00:44:53,300 --> 00:44:55,400
as the same? 
Yes, right. 

882
00:44:55,400 --> 00:44:57,100
They don't know if it's ancient 
or not. 

883
00:44:57,100 --> 00:44:59,200
It's it's it's a lot of 
interesting questions. 

884
00:44:59,200 --> 00:45:01,500
I really love the idea, but I'm 
not sure how to do it 

885
00:45:01,500 --> 00:45:04,300
specifically and I'll well I 
will consider it, it's really 

886
00:45:04,300 --> 00:45:05,200
cool. 
All right. 

887
00:45:05,200 --> 00:45:08,000
Jimmy you turned. 
Yeah, usually I read. 

888
00:45:08,200 --> 00:45:11,000
Whatever question has the least 
amount of words, but I'll just 

889
00:45:11,000 --> 00:45:15,400
go down the line here. 
I have a question from Rebel, 

890
00:45:15,400 --> 00:45:18,200
JC. 
He asks in Minecraft live, it 

891
00:45:18,200 --> 00:45:20,900
was mentioned that you took 
every part of the player base 

892
00:45:20,900 --> 00:45:23,700
into consideration when coming 
up with the features for the 

893
00:45:23,700 --> 00:45:26,800
caves and cliffs update. 
What are some of the challenges 

894
00:45:26,800 --> 00:45:30,200
you have found trying to create 
and update that appeals to 

895
00:45:30,200 --> 00:45:32,700
everyone? 
That is a really good question. 

896
00:45:33,800 --> 00:45:37,900
I want to stress just one Point 
before I answer that, I don't 

897
00:45:37,900 --> 00:45:41,000
remember every word we said, but
I don't think we said we took 

898
00:45:41,700 --> 00:45:45,200
every part of the player base, 
we were trying to take as much 

899
00:45:45,200 --> 00:45:48,000
as we can from it. 
I don't want us to like we did 

900
00:45:48,000 --> 00:45:51,300
not be like, yeah, we nailed it.
We looked to everyone, like, I 

901
00:45:51,308 --> 00:45:54,500
don't think that's true. 
Also, I would never say that 

902
00:45:54,500 --> 00:45:57,900
because the player base is so 
massive, we were talking about 

903
00:45:57,900 --> 00:46:01,200
it recently. 
That let's say, let's say you're

904
00:46:01,200 --> 00:46:06,100
like I am saying I want to add 
this feature and only 1%. 

905
00:46:06,200 --> 00:46:08,000
The word playerbase won't love 
it. 

906
00:46:08,300 --> 00:46:10,800
That seems fine, right? 
You're like fine, it's just one 

907
00:46:10,800 --> 00:46:15,600
percent and then you're like, 
wait, wait, wait, 1% is multiple

908
00:46:15,900 --> 00:46:21,200
dozens of millions of people. 
It's like what? 

909
00:46:21,600 --> 00:46:23,700
Yeah. 
So I would never claim that I'm 

910
00:46:23,700 --> 00:46:26,400
doing something for all the 
playerbase, but I can claim that

911
00:46:26,400 --> 00:46:31,500
we're working really hard to try
to have something for, as many 

912
00:46:31,500 --> 00:46:34,500
of our players Styles. 
And and yeah, one of the biggest

913
00:46:34,500 --> 00:46:37,400
challenges with that is even 
just just identifying them, 

914
00:46:37,400 --> 00:46:40,300
right? 
We all have our prep layer style

915
00:46:40,300 --> 00:46:42,000
and we all have our friends 
layer Styles. 

916
00:46:42,000 --> 00:46:45,200
But sometimes you, you could get
stuck in a bubble, right? 

917
00:46:45,200 --> 00:46:49,500
In like oh I feel like everyone 
plays like this and that's just 

918
00:46:49,500 --> 00:46:52,300
not true. 
Like I've talked to so many 

919
00:46:52,300 --> 00:46:56,100
people that think that everyone 
plays like this and I know for a

920
00:46:56,100 --> 00:47:00,600
fact that many people don't like
even if I tell you that we have 

921
00:47:00,600 --> 00:47:04,100
data, that's before the another 
update less than ten percent of 

922
00:47:04,100 --> 00:47:07,800
players ever visited the Other 
how shocked are you? 

923
00:47:08,400 --> 00:47:10,000
Yeah. 
Super right. 

924
00:47:10,200 --> 00:47:13,800
It sounds like everyone uses. 
Another everyone has never hubs 

925
00:47:13,800 --> 00:47:17,700
for example but that is really 
skewed by what you see and what 

926
00:47:17,700 --> 00:47:19,400
YouTubers show us and stuff like
that. 

927
00:47:19,400 --> 00:47:23,100
So it's important to try to, I 
like identify. 

928
00:47:23,700 --> 00:47:26,600
Oh, Agnes brought up. 
We had a meeting recently about 

929
00:47:26,600 --> 00:47:28,300
players house. 
I've just brought up a very 

930
00:47:28,300 --> 00:47:30,700
interesting player style that I 
don't even know myself. 

931
00:47:30,700 --> 00:47:33,200
I never met anyone playing like 
that, but he was, she knows a 

932
00:47:33,207 --> 00:47:36,400
lot of them. 
He she, we called it, How did 

933
00:47:36,400 --> 00:47:40,900
she call it playing Minecraft? 
Almost like a doll house where 

934
00:47:40,900 --> 00:47:45,200
you build your dog house and he 
has a name and sort of a story 

935
00:47:45,400 --> 00:47:49,000
and you have the car with her 
name and you have the Villager 

936
00:47:49,000 --> 00:47:51,200
and they have a story, 
connecting them and each one of 

937
00:47:51,207 --> 00:47:54,400
them has their own area playing 
it almost like a dollhouse, 

938
00:47:54,400 --> 00:47:57,400
right, huh. 
That is is it player style? 

939
00:47:57,800 --> 00:48:00,300
I-i've never encouraged myself. 
I know a lot of people who like 

940
00:48:00,300 --> 00:48:02,600
to name their path and stuff, 
but that's not the main part of 

941
00:48:02,600 --> 00:48:05,300
their game and it's really 
interesting to think of that. 

942
00:48:05,300 --> 00:48:09,500
How Of the features that we're 
creating is nice for this player

943
00:48:09,500 --> 00:48:10,600
style, right? 
Yeah. 

944
00:48:10,600 --> 00:48:13,600
Let's sort of the challenge 
trying to understand all the 

945
00:48:13,600 --> 00:48:17,100
players Arts out there, more 
zoom as many as we can, and then

946
00:48:17,100 --> 00:48:20,600
try and go over them, and make 
sure that the object were 

947
00:48:20,600 --> 00:48:23,100
making. 
This is another important point.

948
00:48:23,100 --> 00:48:25,900
We are not trying to make an 
update that appeals to everyone.

949
00:48:26,100 --> 00:48:29,700
We're trying to make an update 
that has something for as many 

950
00:48:29,700 --> 00:48:31,100
people. 
Yeah, right? 

951
00:48:31,100 --> 00:48:33,300
Not every feature needs to be 
good for everyone. 

952
00:48:33,300 --> 00:48:36,000
That's impossible. 
It will make boring Bland. 

953
00:48:36,100 --> 00:48:38,600
And features. 
Yeah, I want to have a feature 

954
00:48:38,600 --> 00:48:40,700
for as many players styles to 
enjoy. 

955
00:48:40,800 --> 00:48:42,700
You're like you're like yeah I 
don't care about the warden. 

956
00:48:42,700 --> 00:48:44,300
That's fine. 
Don't ever go. 

957
00:48:44,300 --> 00:48:47,000
There you have this other thing 
instead to enjoy. 

958
00:48:47,300 --> 00:48:49,100
Yeah. 
Enjoy your Clay Pot. 

959
00:48:49,400 --> 00:48:52,200
Yeah, yeah, exactly. 
Archaeology is a great example. 

960
00:48:52,300 --> 00:48:55,200
People, people keep bringing it 
up that archeology is not for 

961
00:48:55,200 --> 00:48:59,500
everyone and I'm sitting there, 
like, yeah, we agree, we agree. 

962
00:48:59,500 --> 00:49:03,600
It's not a feature for everyone,
but it is a feature for me is 

963
00:49:03,600 --> 00:49:05,300
one of my favorite features so 
far. 

964
00:49:05,500 --> 00:49:08,700
Agnes, Very similar player in 
that style. 

965
00:49:08,700 --> 00:49:12,700
I think as well people who 
really like Laura things, 

966
00:49:12,700 --> 00:49:16,200
creating a story in the world. 
Yeah slow methodical thing. 

967
00:49:16,400 --> 00:49:20,300
For example, a lot of people 
hate well we call it ground 

968
00:49:20,300 --> 00:49:23,700
grinding in other games, but in 
Minecraft I just call it relaxed

969
00:49:23,700 --> 00:49:28,600
Ali collecting resources, like I
have days where I don't have any

970
00:49:28,600 --> 00:49:32,500
patience to build big creative 
fight, anything like that. 

971
00:49:32,500 --> 00:49:35,700
I just want to go and dig send 
for four hours. 

972
00:49:36,100 --> 00:49:39,300
Or dig in a cave caving in four 
hours. 

973
00:49:39,300 --> 00:49:42,300
Like, I don't want to thank. 
I just want to relax and go 

974
00:49:42,300 --> 00:49:45,700
through the motions Minecraft is
really meditative in that way. 

975
00:49:45,900 --> 00:49:47,200
Yeah. 
And I don't think that's a 

976
00:49:47,200 --> 00:49:49,600
negative thing, right? 
Yeah. 

977
00:49:49,700 --> 00:49:51,600
So I think it's going. 
I'm going to have a lot of fun. 

978
00:49:51,600 --> 00:49:55,000
Just brushing away in a 
archeology site, slowly and 

979
00:49:55,000 --> 00:49:58,900
carefully and yeah, yeah. 
A lot of times, I find caving in

980
00:49:58,900 --> 00:50:02,500
the resource Gathering 
therapeutic sometimes. 

981
00:50:02,500 --> 00:50:04,700
Yeah. 
With the Minecraft music on. 

982
00:50:04,700 --> 00:50:06,700
It's kind of relaxing. 
Definitely agree. 

983
00:50:07,100 --> 00:50:09,900
And then I fall on the opposite 
end of the scale where I've so 

984
00:50:09,900 --> 00:50:12,800
short on time like most days I 
only get about an hour to do 

985
00:50:12,800 --> 00:50:15,700
anything where I'm like I need 
to automate everything. 

986
00:50:15,800 --> 00:50:18,600
So I have time to build. 
That is very fair, that is very 

987
00:50:18,600 --> 00:50:21,000
fair and I think that's also 
important. 

988
00:50:21,000 --> 00:50:24,900
I've been thinking, I mean I'm 
just passed 30. 

989
00:50:24,900 --> 00:50:29,000
I had 30 on the week of life. 
I reach 30 and I'm very 

990
00:50:29,000 --> 00:50:32,300
conscious of the fact that a lot
of our players are older as 

991
00:50:32,300 --> 00:50:34,100
well, right? 
And you have a lot less time 

992
00:50:34,100 --> 00:50:36,200
when you're older. 
Usually we have a family or Have

993
00:50:36,200 --> 00:50:41,900
work stuff like that and I do 
take it as a important thing. 

994
00:50:42,200 --> 00:50:43,500
Think about those players as 
well. 

995
00:50:43,900 --> 00:50:46,800
Hey, yeah. 
It is a balance though because 

996
00:50:47,100 --> 00:50:50,700
when you for example, if you 
make something too easy to farm,

997
00:50:50,900 --> 00:50:53,600
sometimes people like me or 
Jimbo who wants to just go 

998
00:50:53,600 --> 00:50:56,200
collect it. 
Sometimes you feel like you can 

999
00:50:56,200 --> 00:50:59,500
like you're a bad player, right?
It's like, it feels like the 

1000
00:50:59,500 --> 00:51:02,400
game is telling, you know, just 
create this Farm. 

1001
00:51:02,500 --> 00:51:04,400
Yeah. 
I understand that, right? 

1002
00:51:04,400 --> 00:51:07,400
And it is a It is a balance to 
do that. 

1003
00:51:07,400 --> 00:51:11,800
I think one that being said, 
I've been mining ton of sand for

1004
00:51:11,800 --> 00:51:14,900
glass lately and yeah, chilling 
out. 

1005
00:51:14,900 --> 00:51:17,700
It's like I have about 45 
minutes before I need to do 

1006
00:51:17,700 --> 00:51:18,900
something. 
I'm going to hop on. 

1007
00:51:18,900 --> 00:51:20,900
I'm going to grind some sand. 
You're right. 

1008
00:51:20,900 --> 00:51:24,800
I throw a pod cast on or I throw
just some calming music on and 

1009
00:51:25,100 --> 00:51:26,900
go at it with my shovel to 
breaks. 

1010
00:51:27,100 --> 00:51:32,200
Yeah, this one is from Fraggle 
Rock Says, how does Mojang go 

1011
00:51:32,200 --> 00:51:35,900
about introducing new elements 
to make sure that a mob? 

1012
00:51:36,000 --> 00:51:41,100
Or a drop is firstly desirable 
and secondly, not in unintended 

1013
00:51:41,100 --> 00:51:45,900
consequences such as Opie or 
game-breaking that, that is one 

1014
00:51:45,900 --> 00:51:48,800
of the biggest challenges, I 
think, for for Designing, for 

1015
00:51:48,808 --> 00:51:52,400
Minecraft, it's just such a huge
game. 

1016
00:51:52,500 --> 00:51:56,800
It has so many different systems
working together and sometimes 

1017
00:51:56,800 --> 00:52:00,600
you add something in this side, 
and you just like it completely 

1018
00:52:00,600 --> 00:52:02,600
break something. 
On the other side of the game, 

1019
00:52:02,600 --> 00:52:04,200
when you were like, what just 
happened? 

1020
00:52:04,500 --> 00:52:07,300
I don't know. 
I honestly, I Really, no, I feel

1021
00:52:07,300 --> 00:52:11,300
like I had in my previous game 
that I developed. 

1022
00:52:11,500 --> 00:52:15,100
I had a lot of a problem with 
balancing there as well. 

1023
00:52:15,200 --> 00:52:18,400
And there we had, we had like 
thousands of players not 

1024
00:52:18,500 --> 00:52:20,200
millions or hundreds of 
millions, right? 

1025
00:52:20,200 --> 00:52:23,500
Like in Minecraft. 
So he even there it was hard and

1026
00:52:23,500 --> 00:52:28,900
I was trying to learn more about
that and read more like academic

1027
00:52:28,900 --> 00:52:31,600
materials about dancing and 
games, and I feel like there's 

1028
00:52:31,600 --> 00:52:33,700
not enough of that yet out 
there. 

1029
00:52:34,300 --> 00:52:38,400
It's I feel like it's something 
the The field of game design is 

1030
00:52:38,400 --> 00:52:41,500
still learning how to do. 
There's a lot of interesting 

1031
00:52:41,500 --> 00:52:43,100
points out there like League of 
Legends. 

1032
00:52:43,100 --> 00:52:47,100
For example, have been doing 
balancing for many years and you

1033
00:52:47,100 --> 00:52:49,800
can see that there's a lot of 
challenges there. 

1034
00:52:50,200 --> 00:52:54,400
What we usually do is we try, we
have a few processes to sort of 

1035
00:52:54,400 --> 00:52:59,100
catch when things are bad. 
First of all, we have our team 

1036
00:52:59,100 --> 00:53:01,800
which is very knowledgeable 
about the game, right? 

1037
00:53:01,800 --> 00:53:04,200
So we catch a lot of these 
things right off the bat. 

1038
00:53:04,700 --> 00:53:07,800
Sometimes we would get an idea. 
From anywhere in motion. 

1039
00:53:07,800 --> 00:53:10,600
Actually, we're very open to 
taking ideas from everywhere and

1040
00:53:10,600 --> 00:53:13,700
we will be like, yeah, but you 
didn't think about this system 

1041
00:53:13,700 --> 00:53:17,300
that it will break, right? 
So having people that are really

1042
00:53:17,300 --> 00:53:19,900
into the game and play it so 
much that really helps. 

1043
00:53:19,900 --> 00:53:25,100
But also it's like well the the 
snapshots right? 

1044
00:53:25,100 --> 00:53:28,500
That's a huge help because we 
can have millions of people 

1045
00:53:28,500 --> 00:53:32,800
playing it with us and and go 
like that and they're so 

1046
00:53:32,800 --> 00:53:34,900
passionate and they're like, oh 
you did this and you didn't 

1047
00:53:34,900 --> 00:53:36,000
think about this and stuff like 
that. 

1048
00:53:36,000 --> 00:53:39,700
That and it's a huge help. 
I think that's, that's sort of 

1049
00:53:39,700 --> 00:53:43,200
why things that are released in 
Mojang, are so consistently. 

1050
00:53:43,200 --> 00:53:45,000
Good. 
I think because there's so much 

1051
00:53:45,000 --> 00:53:49,000
feedback from the community that
is integrated into that process.

1052
00:53:49,500 --> 00:53:53,300
Well then you guys again show so
much care for this game. 

1053
00:53:53,400 --> 00:53:56,500
It's not like you see these AAA 
titles and I don't want to speak

1054
00:53:56,500 --> 00:53:58,600
bad about developers because 
they're obviously working their 

1055
00:53:58,600 --> 00:54:02,200
hardest but they're grinding 
titles out every year and you 

1056
00:54:02,200 --> 00:54:03,800
keep hearing back. 
It's like, it feels like it's 

1057
00:54:03,800 --> 00:54:06,700
copy and paste. 
It's like well the A have less 

1058
00:54:06,700 --> 00:54:09,200
than a year to get these games 
out so I can feel it. 

1059
00:54:09,207 --> 00:54:12,900
But you guys are spitting. 
Pretty big updates out once a 

1060
00:54:12,908 --> 00:54:14,900
year now. 
And I think it helps that you 

1061
00:54:14,900 --> 00:54:17,800
just absolutely love this game 
and you're so passionate about 

1062
00:54:17,800 --> 00:54:19,400
it and you're listening to fans 
all the time. 

1063
00:54:19,400 --> 00:54:20,900
It's great. 
Thank you. 

1064
00:54:20,900 --> 00:54:23,600
Thank you, where we try. 
Yeah, I think it's very 

1065
00:54:23,600 --> 00:54:25,400
important. 
That so many of the people 

1066
00:54:25,400 --> 00:54:27,800
working on. 
It is just are Fanatics of this 

1067
00:54:27,800 --> 00:54:31,600
game like II, feel like some 
sometimes parts of the 

1068
00:54:31,600 --> 00:54:33,100
community. 
Most of the community, really 

1069
00:54:33,100 --> 00:54:35,400
appreciate it but I think some 
parts of the community don't 

1070
00:54:35,400 --> 00:54:37,400
always. 
Why's that, and they sort of 

1071
00:54:37,400 --> 00:54:41,400
talk to us a bit like, oh, you 
don't you're ruining the game, 

1072
00:54:41,400 --> 00:54:44,500
or you don't care. 
And I'm sitting there playing 

1073
00:54:44,500 --> 00:54:49,600
everyday Minecraft for so many 
years and having this all the 

1074
00:54:49,600 --> 00:54:54,200
team like so passionate, we 
sometimes we get into, like, 

1075
00:54:54,200 --> 00:54:58,500
arguments that are so strong 
because we're so passionate 

1076
00:54:58,500 --> 00:55:00,700
about this. 
Like, it's if you set through 

1077
00:55:00,700 --> 00:55:04,200
one meeting of ours, you could 
never say again that we don't 

1078
00:55:04,200 --> 00:55:10,400
love this game so much Yeah, 
it's I mean we have on my team 

1079
00:55:10,500 --> 00:55:13,500
on the gameplay. 
We have two people that like 

1080
00:55:13,600 --> 00:55:17,700
kiwi, dogs and co-ceo, both of 
them have developed mods for the

1081
00:55:17,700 --> 00:55:21,300
community for years with zero 
return, right? 

1082
00:55:21,300 --> 00:55:23,700
There was no one either. 
They're basically doing the job,

1083
00:55:23,700 --> 00:55:26,000
they're doing now, like, working
on Minecraft. 

1084
00:55:26,100 --> 00:55:29,800
But with no earning, you cannot 
say that they don't love this 

1085
00:55:29,800 --> 00:55:32,200
game more than anything. 100% 
agree. 

1086
00:55:32,400 --> 00:55:35,900
I think it's very important. 
Yeah, the whole team at Mojang. 

1087
00:55:36,000 --> 00:55:39,900
He has never once showed me 
anything less than full on 

1088
00:55:39,900 --> 00:55:44,100
passionate, so I agree. 
Yeah, we definitely trust the 

1089
00:55:44,100 --> 00:55:46,800
direction it's going. 
Yeah, though, we try to change 

1090
00:55:46,800 --> 00:55:50,800
things every week, every single 
week change the game, we're 

1091
00:55:50,800 --> 00:55:53,200
definitely excited that 
direction. 

1092
00:55:53,400 --> 00:55:54,300
Yeah. 
Yeah. 

1093
00:55:54,300 --> 00:55:57,200
I mean ideas and stuff doesn't 
mean that it's broken like it 

1094
00:55:57,200 --> 00:55:58,800
doesn't mean that it's bad, it 
just means. 

1095
00:55:58,800 --> 00:56:00,200
Yeah, we can make it even 
funner. 

1096
00:56:00,500 --> 00:56:01,700
Sure. 
All right. 

1097
00:56:01,700 --> 00:56:04,500
We got two questions left. 
So Jimbo go ahead. 

1098
00:56:05,000 --> 00:56:05,800
This one's from. 
Hi. 

1099
00:56:06,000 --> 00:56:09,000
Hopes five. 
What do you wish folks knew when

1100
00:56:09,000 --> 00:56:12,200
it comes to player feedback? 
It seems whenever big update is 

1101
00:56:12,200 --> 00:56:16,200
an ounce or changes made. 
We here Mojang doesn't listen or

1102
00:56:16,200 --> 00:56:18,700
something along those lines just
fits perfectly in there. 

1103
00:56:19,700 --> 00:56:22,300
Yeah. 
Which I feel isn't accurate. 

1104
00:56:22,700 --> 00:56:25,800
So what can you share to help 
inform folks that you guys 

1105
00:56:25,800 --> 00:56:30,000
really listen, interesting. 
I appreciate him saying that 

1106
00:56:30,000 --> 00:56:33,700
he's feels, it doesn't occur at 
and I yeah I feel it's I feel 

1107
00:56:33,700 --> 00:56:35,200
it's not a big part of the 
community. 

1108
00:56:35,200 --> 00:56:39,100
I feel most of the Community do 
feel that we are working hard to

1109
00:56:39,100 --> 00:56:43,100
try to listen to them. 
Yeah, the cave update says a 

1110
00:56:43,100 --> 00:56:46,900
lot, you know, just because 
people were asking for it a lot 

1111
00:56:46,900 --> 00:56:49,800
that kind of says a lot, I'll go
even better. 

1112
00:56:50,100 --> 00:56:53,400
The fact that you're on this 
show, you created a twitch. 

1113
00:56:53,400 --> 00:56:58,100
Now, you're creating a YouTube 
right to me, that shows enough? 

1114
00:56:58,900 --> 00:57:01,500
Yeah. 
It's, I mean, I'm trying really 

1115
00:57:01,500 --> 00:57:04,600
hard on myself and I know all of
us are really trying to get as 

1116
00:57:04,600 --> 00:57:08,000
much. 
Back on all different challenge 

1117
00:57:08,000 --> 00:57:11,000
right where we have a meeting 
just recently, talking about the

1118
00:57:11,008 --> 00:57:13,100
feedback side and how we can 
make it even better. 

1119
00:57:13,300 --> 00:57:16,200
So players feel that they are 
listened to and they want to go 

1120
00:57:16,200 --> 00:57:20,100
there, right? 
And we always tweet things like 

1121
00:57:20,200 --> 00:57:22,100
weekly. 
There's a few tweets from us 

1122
00:57:22,100 --> 00:57:25,100
talking about stuff. 
We really, we love working on 

1123
00:57:25,100 --> 00:57:25,900
this game. 
This way. 

1124
00:57:25,900 --> 00:57:28,100
We love working out again with 
the community. 

1125
00:57:28,300 --> 00:57:31,100
We love getting your feedback, 
but just the first part of the 

1126
00:57:31,100 --> 00:57:35,400
question, what would I wish you 
guys new regarding the feedback 

1127
00:57:35,400 --> 00:57:40,700
is First of all, I want for this
to continue for us to be able to

1128
00:57:40,700 --> 00:57:43,900
keep talking. 
So openly we have to accept the 

1129
00:57:43,900 --> 00:57:48,200
fact that not, we're not going 
to respond to everything because

1130
00:57:48,200 --> 00:57:50,700
if I felt I had to respond to 
every message. 

1131
00:57:50,800 --> 00:57:53,500
I would lower the amount of 
messages on getting because I 

1132
00:57:53,500 --> 00:57:56,700
have to write, I will block DMS 
and stuff like that because I, 

1133
00:57:56,900 --> 00:57:59,400
it's literally impossible for me
every time I'm reading a 

1134
00:57:59,408 --> 00:58:02,000
message. 
I see the counter go up for more

1135
00:58:02,000 --> 00:58:03,100
messages coming in. 
Oh yeah. 

1136
00:58:03,100 --> 00:58:05,800
It's like, how is that movie 
called with? 

1137
00:58:06,300 --> 00:58:10,200
Jim Carrey gladly Bruce or 
something else Bruce, unlike the

1138
00:58:10,200 --> 00:58:14,100
previous homeowners Almighty. 
Yeah, so he gets like prayers 

1139
00:58:14,100 --> 00:58:16,700
and then he refreshes their more
prayers that he didn't answer to

1140
00:58:16,700 --> 00:58:18,600
right. 
That's it seems like that. 

1141
00:58:18,600 --> 00:58:22,600
I keep the list keeps going 
bigger and bigger but as long as

1142
00:58:22,700 --> 00:58:26,900
you know that it's okay, if I 
don't respond and I might be 

1143
00:58:26,900 --> 00:58:29,500
reading it but just don't have 
the time to respond. 

1144
00:58:29,700 --> 00:58:30,800
That's great. 
Right? 

1145
00:58:30,900 --> 00:58:35,700
Some things in be respectful and
nice with it is. 

1146
00:58:35,900 --> 00:58:38,800
Never respond to things, 
screaming at me and the ends, 

1147
00:58:38,800 --> 00:58:43,300
like, oh, this must happen. 
And even if I know it, I don't 

1148
00:58:43,300 --> 00:58:45,400
achieve it with malice. 
I don't say you're angry. 

1149
00:58:45,400 --> 00:58:48,900
And I say you're passionate, but
still, it's less nice to me, 

1150
00:58:48,900 --> 00:58:52,100
right? 
So I rather answer the other 10 

1151
00:58:52,100 --> 00:58:54,100
questions I have. 
That are way more respectful and

1152
00:58:54,100 --> 00:58:56,100
nice and considerate. 
Yeah. 

1153
00:58:56,100 --> 00:58:58,500
So as long as you're nice and 
respectful, and you understand 

1154
00:58:58,500 --> 00:59:00,700
that maybe sometimes I want 
answer and maybe sometimes I 

1155
00:59:00,707 --> 00:59:03,300
will answer. 
That's, that's pretty much okay,

1156
00:59:03,300 --> 00:59:05,800
just go for it to it. 
I get so many messages. 

1157
00:59:06,000 --> 00:59:09,000
As being like, I'm sorry if I'm 
annoying and you will probably 

1158
00:59:09,000 --> 00:59:11,400
never read this and you don't 
need to do that. 

1159
00:59:11,400 --> 00:59:14,500
Just just send the message in. 
I will try to answer as much as 

1160
00:59:14,500 --> 00:59:16,600
I can. 
You're not annoying as long as 

1161
00:59:16,600 --> 00:59:19,700
you're not knowing like asking a
question is that annoying? 

1162
00:59:19,800 --> 00:59:22,000
Yeah. 
You there are there are annoying

1163
00:59:22,000 --> 00:59:24,800
DM's but those are not it 
demanding Red Dragons. 

1164
00:59:24,900 --> 00:59:28,000
That's annoying. 
You know what? 

1165
00:59:28,000 --> 00:59:30,500
That's a good point, just a 
small thing. 

1166
00:59:30,500 --> 00:59:33,000
Again, it's hard. 
The reason I don't Rob, because 

1167
00:59:33,000 --> 00:59:35,600
this is because it's hard to 
know, it's gray lines, right? 

1168
00:59:35,600 --> 00:59:39,600
And Sometimes people answering I
also like younger or stuff like 

1169
00:59:39,600 --> 00:59:41,100
that, so you can't really know 
the line. 

1170
00:59:41,100 --> 00:59:45,100
So I'm okay if you're not sure 
if something is okay to ask ask,

1171
00:59:45,100 --> 00:59:47,700
it's okay. 
Okay, me personally, some people

1172
00:59:47,700 --> 00:59:52,200
don't want that but me 
personally, but I will say that 

1173
00:59:52,400 --> 00:59:57,200
if something has been asked or 
commented and you saw even just 

1174
00:59:57,400 --> 01:00:03,200
10, people say it recently, I 
probably saw it and if I haven't

1175
01:00:03,200 --> 01:00:05,800
responded, there's a lot of 
things like, for example, people

1176
01:00:05,900 --> 01:00:09,100
Sometimes suggest something that
I know is coming and I can't 

1177
01:00:09,100 --> 01:00:11,700
respond to it, right? 
Because that's like approving it

1178
01:00:11,700 --> 01:00:15,700
or something like that. 
So I think it's the same I see 

1179
01:00:15,700 --> 01:00:18,700
on big twitch channels. 
It's okay to post a question a 

1180
01:00:18,707 --> 01:00:21,700
few times because maybe someone 
maybe the streamer missed it. 

1181
01:00:21,800 --> 01:00:24,200
So, it's okay to send me a 
question that already been sent,

1182
01:00:24,200 --> 01:00:25,500
because maybe I missed it. 
It's fair. 

1183
01:00:25,700 --> 01:00:29,100
There's a lot of them if you see
consistently that this question,

1184
01:00:29,100 --> 01:00:33,000
like, for example, before this 
update spamming cave update, 

1185
01:00:33,100 --> 01:00:34,300
doesn't help. 
Yeah. 

1186
01:00:34,300 --> 01:00:35,800
For sure. 
You can be sure. 

1187
01:00:35,900 --> 01:00:37,500
Sure, that I know what the cable
that is. 

1188
01:00:37,500 --> 01:00:39,500
I know how many people wanted, 
for sure. 

1189
01:00:39,900 --> 01:00:43,500
It just doesn't help to talk 
about it, so things like that. 

1190
01:00:43,500 --> 01:00:46,300
I think there's a lot of the 
community that just spamming the

1191
01:00:46,300 --> 01:00:48,900
same phrases. 
Sometimes it's not even their 

1192
01:00:48,900 --> 01:00:50,600
stretches. 
It's like copying a big 

1193
01:00:50,600 --> 01:00:52,000
YouTuber. 
They heard it from right. 

1194
01:00:52,000 --> 01:00:53,800
And yeah it's just it's not 
helpful. 

1195
01:00:54,000 --> 01:00:54,800
Make sense. 
Yeah. 

1196
01:00:54,800 --> 01:00:57,800
But if it's your unique idea and
you feel passionate about it and

1197
01:00:57,800 --> 01:01:00,600
you want to send it in, always 
go for it, sure. 

1198
01:01:00,900 --> 01:01:03,700
So what you're saying is I'm 
sending in every block of the 

1199
01:01:03,700 --> 01:01:09,000
week from now. 
Sure, one pot one you're not 

1200
01:01:09,000 --> 01:01:10,800
threatening me with one message 
a week. 

1201
01:01:12,000 --> 01:01:14,000
Getting way more than that, it's
fine. 

1202
01:01:14,300 --> 01:01:17,200
But we're actually low on time 
and you kind of hit on the next 

1203
01:01:17,200 --> 01:01:18,800
question again. 
So high hopes. 

1204
01:01:18,800 --> 01:01:20,300
I hope that answered the 
question. 

1205
01:01:20,300 --> 01:01:22,900
We didn't read on error, but I 
think that's going to do it for 

1206
01:01:22,900 --> 01:01:24,800
the show. 
Like I said, we're already about

1207
01:01:24,800 --> 01:01:28,400
10 minutes overtime but before I
have Jimbo reaches out, I want 

1208
01:01:28,400 --> 01:01:30,500
to say a huge thank you to all 
of our patrons who are 

1209
01:01:30,500 --> 01:01:33,000
supporting the show. 
Our milk level patrons are 

1210
01:01:33,000 --> 01:01:35,100
Rodney Chief? 
Big Bear crock. 

1211
01:01:35,100 --> 01:01:38,100
Oh beep. 
Stone figure, the official CCL 

1212
01:01:38,100 --> 01:01:41,400
viperous tuna and ydy G-Man that
list keeps growing. 

1213
01:01:41,400 --> 01:01:43,500
I like it. 
Thank you guys so much. 

1214
01:01:44,200 --> 01:01:45,700
I did it, too. 
Yeah, thank you. 

1215
01:01:45,700 --> 01:01:49,100
If you two would like to get 
access to exclusive benefits and

1216
01:01:49,100 --> 01:01:51,800
hours of extra content each 
month, please consider joining 

1217
01:01:51,800 --> 01:01:54,700
at patreon.com slash the 
weathering effect, and if you 

1218
01:01:54,700 --> 01:01:57,200
like this show, you can share 
with all of your friends and on 

1219
01:01:57,200 --> 01:01:59,900
social media. 
If you list on Spotify, follow 

1220
01:01:59,900 --> 01:02:03,300
us or leave, or if you listen on
Apple podcast, leave a nice 

1221
01:02:03,300 --> 01:02:05,700
review doing any of these really
helps the show. 

1222
01:02:05,900 --> 01:02:07,700
More listeners. 
If you would like to get in 

1223
01:02:07,700 --> 01:02:11,200
contact with this, send an email
to podcast at the withering 

1224
01:02:11,200 --> 01:02:14,500
effect.com tweet us. 
Leave a voice message where 

1225
01:02:14,700 --> 01:02:18,300
voice message or join our 
Discord, I'd never mess up this 

1226
01:02:18,300 --> 01:02:20,600
outro. 
I could say it in my sleep. 

1227
01:02:20,700 --> 01:02:24,800
It's because it's on a Saturday,
probably, where you could chat 

1228
01:02:24,800 --> 01:02:27,800
with everyone who works on the 
show and fellow listeners, all 

1229
01:02:27,800 --> 01:02:29,600
the links will be in the show 
notes. 

1230
01:02:29,900 --> 01:02:32,700
This shows been brought to you 
by Jimbo myself, but also our 

1231
01:02:32,700 --> 01:02:35,500
special guests were off. 
Thank you so much for coming and

1232
01:02:35,500 --> 01:02:36,200
hanging. 
Hang out with us. 

1233
01:02:36,200 --> 01:02:37,500
It's been amazing. 
Again. 

1234
01:02:37,500 --> 01:02:39,500
Smile on my face. 
The entire time since we hit 

1235
01:02:39,500 --> 01:02:41,000
record. 
Yes, thank you. 

1236
01:02:41,400 --> 01:02:42,900
So happy to be here, was really 
fun. 

1237
01:02:43,500 --> 01:02:45,500
But let's also remember our 
digital priest, Carl. 

1238
01:02:45,500 --> 01:02:48,100
He helps make sure the show ends
up where it should be and are 

1239
01:02:48,100 --> 01:02:50,300
amazing. 
Music Master, you hear from 

1240
01:02:50,300 --> 01:02:53,000
decoy. 
Everyone's social media info is 

1241
01:02:53,000 --> 01:02:55,600
in the show notes Jimbo, you now
made me mess up my outro. 

1242
01:02:55,900 --> 01:02:59,200
Well it makes me feel better 
mine. 

1243
01:02:59,500 --> 01:03:02,200
Yeah, you guys have an awesome 
again, thank you so much for 

1244
01:03:02,200 --> 01:03:04,100
getting whether about this. 
You should probably go drink a 

1245
01:03:04,107 --> 01:03:05,400
milk now. 
Bye. 

1246
01:03:05,800 --> 01:03:06,500
See you guys.
