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Hey, everyone. 
Welcome to the withering effect 

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episode 73. 
Today's date is November, 29th 

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2020, and I am Duds are duds 
versus known to the rest of the 

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interwebs. 
And I'm Jimbo you may know me as

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Jimbo slice 23. 
So what have you been up to this

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week? 
Dad's been in a hole For a week 

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and a half. 
Yeah, big one. 

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Big one, the one we blew up in 
the middle of the ocean that 

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whole that whole big hole so 
much work, got done in that hole

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this week working on the Terrace
and it's starting to look like a

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bass now. 
It doesn't necessarily look like

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just a giant hole anymore and 
then it's crazy. 

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The amount of work I was able to
get done, did a couple streams 

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and yet he's for some And 
everyone complains about not 

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getting enough done on streams. 
I feel like I, when I said a 

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list of to do for a string, 
like, I'm like, knocking it out,

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and it's crazy. 
Mmm, like the stream yesterday, 

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granted? 
I think it went an hour longer 

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than I do normal streams, but 
I'm to the point now where I'm 

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building inside my base. 
This next episode, so it's very 

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cool. 
You started your stream as it 

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got that. 
Streaming that I joined in and I

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see what you're doing in this 
hole when I'm like where did all

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this come from? 
I didn't even see like did I 

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miss something on his episode 
here? 

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Your episode came out a couple 
hours after your stream. 

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That showed all the progress you
did. 

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That was like, man, he got so 
much done where did I miss all 

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this? 
But yeah, yeah, you did get a 

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lot done. 
It looks great. 

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Thank you. 
And I felt very bad like when I 

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was doing the episode because it
was a no time lapse episode, A 

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lot of the stuff I've done, you 
would think would have worked 

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well, in a time-lapse except 
for, I had none of that designed

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in my head it was me just you 
know we're going to start 

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placing blocks and see what 
happens and see what fits. 

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And I'm the only thing in the 
entire design that I knew I 

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wanted was the curved walls 
around the perimeter near the 

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Bedrock. 
Okay. 

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It's like 17 radius for three 
humph. 

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Oops, whatever. 
And then the brick and front of 

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it, it's the only thing in the 
entire design. 

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I knew I wanted. 
So once that was done, that was 

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like the first five minutes of 
the episode was like, okay, so 

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now I gotta start trying this 
this and this. 

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How do I want the bridge to 
look? 

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Is it going to be a hanging 
bridge? 

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Is it going to be a like 
quote-unquote rope Bridge? 

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Well, yeah, so I was a little 
disappointed in the fact I 

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couldn't do time lapses, but I 
think the episode turns out good

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and like you said so much 
changed. 

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And when if that's one of those 
episodes like if you're wanting 

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to watch this base you can't 
miss that episode. 

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Yeah. 
I was confused when you throw 

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that stream with pure episode 
wasn't out yet. 

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I'm like when did all this 
happen? 

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Yeah, actually I probably 
shouldn't have strained, but I 

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was like, you know what, I don't
care. 

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I needed to get stuff done in 
the hole and I knew the episode 

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was coming out like at 1:00 p.m.
so it was probably an hour. 

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Our after my stream ended. 
But now, other than that, I've 

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been playing scrap mechanic. 
I play a trap mechanic, a ton, 

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mostly creative mode, learning 
how the game works because when 

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you watch other people play it, 
you're like oh I can do this. 

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This is no problem is just like 
Minecraft no wrong and it's 

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definitely a slower-paced 
version of Minecraft which you 

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would think would stink but I 
see it as a great opportunity to

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Force people to play together 
and work together. 

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We see often on SPS and even our
SPS guilty of it. 

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Don't run like plays together. 
We just go off and do our own 

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little thing. 
And then we meet up every once 

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awhile and chit chat and stuff 
like that, and then go off and 

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do our own thing again. 
I think that game will be 

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different. 
Yeah, kind of got to work 

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together. 
Yeah, I talked about what we 

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talked about it, a good bit in 
the pre-show so you guys want to

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hear me talk about it more? 
It's an appreciable which is the

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first level of on a dollar a 
month or something like that. 

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I won't go into it too much 
because it kind of gets off 

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topic for Minecraft. 
But in that I designed a new 

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skin. 
It's like every time I get bored

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and like I'm gonna play with 
skins and retexture stuff and 

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see what I can do. 
And I read in my skin and I like

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it and stuff. 
Then problem is now it's 

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Christmas time. 
So I need to put on my Christmas

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skin and do a Christmas episode.
Let's change it again. 

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Yeah, I saw your skin on your 
stream and Mike. 

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It was its total. 
It's a skin that says I live in 

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a ravine. 
That's what kind of skin. 

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It says it's got like that. 
Is that a vest? 

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It's a vest. 
Yeah, it's like a leather 

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looking best. 
Oh, it's cool. 

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Definitely matches the original 
skin. 

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Yeah. 
I've been watching so much Star 

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Wars and Mandalorian and stuff. 
I was like, if I were to do a 

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Star Wars version of my skin, 
now, what would it feel? 

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Like, and I was like, well, I'm 
a guy. 

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Who lives in a ravine. 
So it wouldn't be like I was 

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rich and had armor or anything, 
what would I it's like? 

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Well, I'd have a vest that was 
made out of a jacket that I cut 

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the sleeves off or something 
like that because I live in a 

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Ravine and its climate 
controlled down there and stuff.

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But yeah. 
So you kind of got her on how I 

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was thinking. 
Yeah. 

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Pretty cool. 
Yeah. 

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Anyways, how about you what have
you done this week? 

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I did a little bit on my base, 
recorded did a little Recording 

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nice. 
Vana getting some Jimbo 

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episodes. 
Yeah. 

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Well I was looking on your 
YouTube because your episode 

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came out and I noticed you have 
four episodes out by my like, 

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you know, by the time I release 
my last one and usually it's the

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opposite. 
You know, I'm usually pushing 

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them out there and I'm at the 
point where just like you ideas 

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are starting to change. 
I want to do things a little 

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different. 
I want to put a lot more time. 

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Into what I built instead of, 
you know the word I'm thinking 

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it's not a good word. 
I don't want to half. 

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Yes, you know I want to I want 
to do it right. 

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I don't want to I don't know if 
there's another word for it but 

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I was supposed to build this 
spaceship in order to build that

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spaceship that's going to take a
lot of time. 

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That was my original idea, but I
figured I wanted these towers in

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the ground below. 
My spaceship that house. 

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My Arms and I didn't have the 
idea how I wanted to do that. 

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I want to do. 
I had the idea of my spaceship 

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and getting to build these 
towers. 

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I keep adding things to it, 
which it could be a bad thing, 

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but it could be a good thing. 
And I think it's turning out 

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good. 
I'm starting to texture. 

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Mmm, at first, at first, when I 
built it, I made my layers of 

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colors that kind of faded from 
black to white. 

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Then I go back in and I texture 
it. 

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I figured that would be the 
easiest way. 

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Yeah, it's actually taking a 
good bit of time and I kind of 

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see that coming but I feel like 
if I can get the Rhythm down I 

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can be able to knock that out 
but I still don't see myself 

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having the time to get to that 
spaceship if I want the bottom 

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to look good. 
Yeah. 

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So I'm going to focus a lot of 
in the whole the towers the 

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Farms before I move onto the 
spaceship if I have time to move

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on this spaceship. 
Because when you start building 

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that also I wanted to look nice.
So it's one or the other I'm 

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going to stick to what I'm doing
now and keep knocking that out. 

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The thing you're doing now is no
slouch. 

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It's not like if you don't build
a spaceship, you're going to 

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feel like a part of your base is
missing. 

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Yeah. 
And slouch was probably the word

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I was looking for your base is 
crazy, man. 

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It's insane. 
Yeah, you thought you had a big 

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hole Oh no, I knew, I knew, just
from moving, from the mountain 

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to, the whole, the whole itself 
is probably bigger and would 

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technically be more work, but it
doesn't feel like more work 

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because each sections a little 
different, and I'm adding a 

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different personality to each 
area where the mountain is, 

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like, I'm doing the same thing 
over and over again. 

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In the same, little area is just
like in the worst part is I need

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to go back and then you just 
keep texturing, the mountain. 

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Every once in Well, or it'll 
never get done. 

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And I really wanted to get done.
Yeah. 

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So far, I'm like 10 minutes in 
on my episode. 

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So, next weekend, for sure, 
hopefully I can get it out there

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a little bit sooner. 
Usually I shoot for the weekend 

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to put out an episode, but if I 
can and it's done, I'll probably

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release it early. 
So Twitter. 

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Usually, you get notified by 
have an episode or if you're 

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subscribed, you'll, you'll see 
it coming now. 

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Definitely need to watch your 
Your base? 

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Yeah, a lot coming along. 
Let's get into the news, I 

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guess, right. 
Yeah. 

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A little bit of news little bit 
news. 

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So there's a lot of days. 
I'm going to cover the dripstone

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block first which is like the 
actual declaration block that 

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the pointed dripstone hangs off 
of the texture is a little 

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funky. 
It looks like a weird chocolate 

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vanilla ice cream swirl it does 
putting it out there. 

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Yeah I think that's okay. 
I think it's going to be a Like 

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glazed terracotta whereas when 
people first see it they're like

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well this doesn't go with 
anything, right? 

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But I think with time we'll 
start to see you can implement 

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it in ways that maybe it's just 
a hint of color behind a half 

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slab or something like that. 
That really works out too well 

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or maybe when you combine it 
with some weird bone texture it 

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actually works out pretty well. 
I agree. 

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It's not the prettiest block and
the world but But I had the same

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reaction you had. 
Yeah. 

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This is not going to go there. 
Anything this is completely 

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different from any other color 
we see on Minecraft. 

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That's funny. 
You said that. 

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Yeah. 
But as of right now, it doesn't 

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generate anywhere. 
You can only grab it from the 

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creative and Tory, my it is a 
snapshot will get all that and a

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little bit. 
But yeah, I already saw some 

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people going home. 
This thing doesn't go with 

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anything. 
What are we going to do it for? 

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It's like, you know what, I 
think. 

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Same thing. 
But we also thought the same 

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thing with glazed terracotta and
I've been able to use glazed 

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terracotta lately, just by 
matching it with stuff. 

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I wouldn't normally have thought
to match with. 

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So I think that'll happen with 
dripstone but it is kind of an 

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ugly block right now. 
Hmm. 

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Anyways, I'm gonna let you jump 
in because you actually have a 

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good bit of stuff to go over. 
Yeah, this is on the topic of 

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the pointed dripstone can be 
placed on the floor or ceiling, 

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breeding stalagmites and 
stalactites. 

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Black tights can be combined to 
form larger stalactites and 

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stalagmites, man. 
You got a lot of that in there. 

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I guess they--, I guess they-- 
those a lot, I'm, they wanted to

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stalagmites break, if not 
attached to somehow to something

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below her Tendencies, which fall
on top of them damage is 

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relative to height. 
For example, jumping from a 

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stalactite deals to Hearts of 
damage, although falling from 

214
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one block deals, one part of 
damage and falling from Blocks 

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deals, eight, hearts of damage. 
That's a good bit. 

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Stalactites fall if unstop or 
unsupported and hurt entities, 

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they fall on damage is relative 
to height. 

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For example, one falling from 
two blocks deals, two hearts of 

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damage, one falling from three, 
three blocks deals for hearts of

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damage, they trip water or lava 
into caldrons. 

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If a source block is placed 
above the stalactites and 

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gradually fill The Cauldron 
water. 

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Drips even Even without any 
water, but the block but doesn't

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feel The Cauldron. 
You can also throw a trident to 

225
00:12:39,700 --> 00:12:42,400
break the dripstones. 
Pretty cool feature. 

226
00:12:42,700 --> 00:12:44,200
Hmm. 
Let's start with the wording 

227
00:12:44,200 --> 00:12:47,400
because they've obviously 
changed the name of these from 

228
00:12:47,400 --> 00:12:50,600
stalactites and stalagmites to 
pointed dripstone. 

229
00:12:50,900 --> 00:12:53,100
I like the name. 
Yeah. 

230
00:12:53,300 --> 00:12:54,700
So I don't have to say this 
much. 

231
00:12:55,200 --> 00:13:00,000
Well I stalagmites and 
stalactites are technically two 

232
00:13:00,000 --> 00:13:01,700
different things. 
One grows in the ceiling when 

233
00:13:01,700 --> 00:13:04,100
grows on the ground. 
By just calling them. 

234
00:13:04,200 --> 00:13:07,700
Dripstones is obviously a 
reference to hey when you have 

235
00:13:07,700 --> 00:13:10,500
one of these you can place it on
the ground or on the ceiling. 

236
00:13:10,500 --> 00:13:12,500
It doesn't matter. 
You don't have to use one or the

237
00:13:12,500 --> 00:13:18,100
other and a lot of people get on
you for the correct word, right?

238
00:13:18,200 --> 00:13:22,400
You gotta save the correct way. 
Now they're giving you one word.

239
00:13:22,400 --> 00:13:27,800
So can't be role are very true 
and let's talk about the damage 

240
00:13:28,000 --> 00:13:32,900
so you can drop a dripstone on 
something, someone or something.

241
00:13:33,000 --> 00:13:36,200
NG to cause damage or you can 
have someone or something fall 

242
00:13:36,200 --> 00:13:38,900
onto the dripstone. 
You think this is going to 

243
00:13:38,900 --> 00:13:43,900
replace magma, blocks and farms 
and stuff to cause damage may 

244
00:13:43,900 --> 00:13:45,900
be. 
The only thing I could see is 

245
00:13:45,900 --> 00:13:51,000
that sometimes when you an item 
drops after you die on those 

246
00:13:51,400 --> 00:13:56,700
dripstones, the sometimes the 
items will be on top of that 

247
00:13:57,000 --> 00:14:01,900
stalactites very interestin, 
gotcha and you can't be sucked 

248
00:14:01,900 --> 00:14:05,000
up by the hopper. 
So Kind of a I don't know how 

249
00:14:05,000 --> 00:14:08,500
you would do it. 
I know the shorter, just the 

250
00:14:08,500 --> 00:14:11,900
pointed drips out. 
It's not technically a full 

251
00:14:11,900 --> 00:14:13,600
block. 
I don't, I don't believe it 

252
00:14:13,600 --> 00:14:18,000
looks a little smaller. 
So possibly a minecart with a 

253
00:14:18,000 --> 00:14:20,500
hopper in there. 
Could suck the item up from 

254
00:14:20,500 --> 00:14:22,500
there. 
I haven't messed with it, but 

255
00:14:22,700 --> 00:14:26,300
that's only way I could see you 
using that without losing items.

256
00:14:26,700 --> 00:14:28,600
See? 
I didn't realize it would stay 

257
00:14:28,600 --> 00:14:31,200
on top of the dripstone. 
That being said, I think you 

258
00:14:31,200 --> 00:14:33,700
still have to place them on a A 
real block. 

259
00:14:33,700 --> 00:14:37,600
So you couldn't place the 
pointed end on top of like a 

260
00:14:37,600 --> 00:14:40,100
rail. 
Yeah, which would kind of ruin 

261
00:14:40,100 --> 00:14:43,500
that too. 
Yeah, now that you say that you 

262
00:14:43,500 --> 00:14:48,200
probably wouldn't be a good 
thing to use in forms especially

263
00:14:48,300 --> 00:14:51,400
considering it can't, it doesn't
cause like constant damage, 

264
00:14:51,400 --> 00:14:54,400
right soon once you fall. 
If it doesn't kill you, you're 

265
00:14:54,400 --> 00:14:57,600
just going to be standing there 
on these Stones, like they're 

266
00:14:57,600 --> 00:14:59,800
not going to, right? 
It's not like standing in a 

267
00:14:59,808 --> 00:15:02,900
berry bush or on the mug Magma 
Cube, not going to keep doing. 

268
00:15:03,100 --> 00:15:06,500
That. 
Yeah so to me they're just it 

269
00:15:06,500 --> 00:15:10,500
falls back into the quote 
unquote trap update. 

270
00:15:10,500 --> 00:15:15,900
As I'm calling it with the snowy
or snow or powder, snow that you

271
00:15:15,900 --> 00:15:19,500
follow through and now you can 
fall through that and on some 

272
00:15:19,900 --> 00:15:21,800
pointy rocks. 
Yeah. 

273
00:15:21,800 --> 00:15:24,300
I see it more as an obstacle. 
Yeah. 

274
00:15:24,600 --> 00:15:28,400
Then like a useful item, I'm 
sure. 

275
00:15:28,900 --> 00:15:32,100
Yeah, the Minecraft Community 
will come up with brilliant ways

276
00:15:32,100 --> 00:15:33,200
to use this. 
This. 

277
00:15:33,600 --> 00:15:38,100
And like I said, yeah, I'm 
pretty sure you can put a hopper

278
00:15:38,100 --> 00:15:42,900
Minecart inside of a block and 
then place the dripstone on top 

279
00:15:42,900 --> 00:15:46,500
of that block and possibly be 
able to suck up the item. 

280
00:15:46,800 --> 00:15:51,000
That's the only way I could see 
that be in a way to use in the 

281
00:15:51,200 --> 00:15:55,600
killing other mobs for Farms. 
Now, let's get into the bigger 

282
00:15:55,600 --> 00:15:59,600
part of this and that's placing 
a source of water, or lava on 

283
00:15:59,600 --> 00:16:03,800
top of a dripstone. 
And it will fill a Written below

284
00:16:03,800 --> 00:16:05,600
it. 
There's a lot of people saying 

285
00:16:05,600 --> 00:16:08,700
well yeah this kind of know. 
This is huge. 

286
00:16:09,000 --> 00:16:13,900
Yeah, especially if there's a 
way to get a dispenser with an 

287
00:16:13,900 --> 00:16:18,300
empty bucket to Auto Harvest out
of a cauldron. 

288
00:16:18,600 --> 00:16:21,900
Hmm, I don't know how you could 
do it because it does make sense

289
00:16:21,900 --> 00:16:25,600
that a bucket can like scoop out
of the side of a cauldron. 

290
00:16:26,000 --> 00:16:30,300
But if there's a way to do it, 
if you go over, even if you had 

291
00:16:30,300 --> 00:16:33,900
to manually scoop buckets of 
lava or water, Water out of it. 

292
00:16:33,900 --> 00:16:37,400
It's not as bad lava, obviously 
being used for furnaces. 

293
00:16:37,700 --> 00:16:41,400
If you just like oh my things 
filled scoop and you throw it in

294
00:16:41,400 --> 00:16:45,300
there, it might be useful. 
Yeah, to me, blaze rods are 

295
00:16:45,300 --> 00:16:47,100
still the best fuel source in 
the game. 

296
00:16:47,200 --> 00:16:49,600
Not because of how many items 
they smell it. 

297
00:16:49,600 --> 00:16:53,600
But because when you have a 
blaze form in place, the blaze 

298
00:16:53,600 --> 00:16:57,700
rods are also useful in crafting
items with the in rods making 

299
00:16:57,700 --> 00:17:02,700
potions with the powdered Blaze 
and then it also gives you 

300
00:17:03,000 --> 00:17:06,000
Peace. 
You have all of that and one 

301
00:17:06,000 --> 00:17:08,700
Farm plus. 
It's giving you crazy amount of 

302
00:17:08,700 --> 00:17:14,300
fuel source but free lava would 
be really cool and could really 

303
00:17:14,300 --> 00:17:17,200
compete. 
I never thought about that, you 

304
00:17:17,200 --> 00:17:21,099
know, harvesting them to use and
furnace arrays. 

305
00:17:21,400 --> 00:17:25,000
I did see an AFK version of a 
lava Farm. 

306
00:17:25,000 --> 00:17:29,600
I mean, obviously lava Farms are
going to be pretty popular when 

307
00:17:29,600 --> 00:17:34,400
this comes out, there was an AFK
version of Where the player 

308
00:17:34,400 --> 00:17:38,200
would be in a mine cart on Rails
below the cauldrons and they 

309
00:17:38,200 --> 00:17:42,600
would just continually 
continuously right-click on the 

310
00:17:42,600 --> 00:17:47,000
cauldrons from below and harvest
them as they are AFK. 

311
00:17:47,300 --> 00:17:50,900
Which is a yeah that's pretty 
much all you got right now. 

312
00:17:51,200 --> 00:17:53,400
Yeah. 
The only problem I could see 

313
00:17:53,500 --> 00:17:59,000
with using these, in a furnace 
array, is once the the lavas 

314
00:17:59,000 --> 00:18:04,100
gone, you have to manually Take 
the bucket out of the - there's 

315
00:18:04,100 --> 00:18:08,800
no way for the hopper to collect
that bucket to, you know, 

316
00:18:08,900 --> 00:18:12,500
replace it with another lava 
bucket, it doesn't automatically

317
00:18:12,500 --> 00:18:15,000
Take the bucket out to. 
I thought it did well. 

318
00:18:15,000 --> 00:18:17,900
I know the items that are 
smelted comes through the 

319
00:18:17,900 --> 00:18:21,100
hopper. 
Yeah, but I don't believe the 

320
00:18:21,100 --> 00:18:24,800
fuel source would come out. 
Could be right and Ike. 

321
00:18:25,000 --> 00:18:28,000
Yeah. 
When we had and that kind of 

322
00:18:28,000 --> 00:18:32,800
goes away, either way, I will 
probably have a lava source. 

323
00:18:32,900 --> 00:18:36,000
In a cauldron in my base. 
Just because the amount of times

324
00:18:36,000 --> 00:18:40,300
I go, man, I need a lava source 
to create a trash can or to work

325
00:18:40,300 --> 00:18:43,800
in an item filter and I go, that
means I got to go to the Nether 

326
00:18:44,000 --> 00:18:47,800
and I find a spot that I can't 
see because I don't want that 

327
00:18:47,800 --> 00:18:50,900
stupid flowing lava texture 
because it doesn't autofill 

328
00:18:50,900 --> 00:18:54,600
sources and stuff. 
So yeah, it's kind of stinky 

329
00:18:55,100 --> 00:18:57,600
stinky. 
But if I had like a section 

330
00:18:57,600 --> 00:19:00,600
where it's like, well, here's my
lava source and here's a water 

331
00:19:00,600 --> 00:19:03,600
source right next to it. 
So if I ever need So as I can 

332
00:19:03,600 --> 00:19:07,300
just walk over and scoop it up 
and now I have a lava bucket, 

333
00:19:07,400 --> 00:19:10,200
even if it's just that, it's 
worth it to me. 

334
00:19:11,000 --> 00:19:12,800
I love this idea. 
It's great. 

335
00:19:13,200 --> 00:19:16,100
Oh yeah I'm definitely gonna 
experiment with it a little bit.

336
00:19:16,400 --> 00:19:19,200
Mmm should we move on to the 
next subject? 

337
00:19:20,300 --> 00:19:23,700
Yeah, I'm pretty sure that's all
we can really cover there. 

338
00:19:24,200 --> 00:19:27,700
All right, this will be changes 
to stuff we've already seen. 

339
00:19:28,000 --> 00:19:32,800
And we have to texture changes 
one to the budding amethyst and 

340
00:19:32,900 --> 00:19:35,700
Then the block of amethyst or 
Texture changes. 

341
00:19:35,700 --> 00:19:38,000
I'm sorry. 
We can't really describe them. 

342
00:19:38,100 --> 00:19:42,100
You'd have to look at it. 
Hmm, basically, I think the X is

343
00:19:42,100 --> 00:19:46,100
not as pronounced on the budding
amethyst now. 

344
00:19:46,400 --> 00:19:48,000
Yeah. 
That's kind of it for Texas 

345
00:19:48,000 --> 00:19:52,800
change on those they look good. 
I think it's a positive change. 

346
00:19:53,100 --> 00:19:56,700
Yeah, and four candles. 
Now you have to place candles on

347
00:19:56,700 --> 00:20:01,100
a solid surface, but you can 
still get the Harry Potter 

348
00:20:01,100 --> 00:20:04,100
floating candle effect, which is
I know, Everyone was complaining

349
00:20:04,100 --> 00:20:07,400
about when they read this, if 
you break the solid block under 

350
00:20:07,400 --> 00:20:09,500
the candle. 
So as long as you place it on 

351
00:20:09,500 --> 00:20:12,200
the solid block, the candle will
float. 

352
00:20:12,300 --> 00:20:14,700
Once you break the solid block. 
I like that. 

353
00:20:14,900 --> 00:20:16,500
Yeah. 
It's kind of like pumpkins. 

354
00:20:16,500 --> 00:20:20,200
You gotta place them on 
something, a certain way, right?

355
00:20:20,300 --> 00:20:22,300
At least that's the way it used 
to be with pumpkins. 

356
00:20:22,600 --> 00:20:24,700
Yeah. 
Used to have to place it on top 

357
00:20:24,700 --> 00:20:26,700
of a block. 
Now you're able to place them on

358
00:20:26,700 --> 00:20:31,200
the sides of blocks and stuff. 
Crafting all us all variants of 

359
00:20:31,200 --> 00:20:34,500
cut copper slabs. 
This now gives you 6 Labs 

360
00:20:34,500 --> 00:20:38,600
instead of four? 
Yes, yeah, thank you Mojang. 

361
00:20:38,900 --> 00:20:43,900
I don't know why we'd get for. 
I don't know to me that seemed 

362
00:20:43,900 --> 00:20:48,800
like an obvious crafting recipe.
Mistake considering every block 

363
00:20:48,800 --> 00:20:53,500
no matter what bearing it is, 
when you put it in the thing, 

364
00:20:53,500 --> 00:20:56,100
you're cutting. 
It's a half slab. 

365
00:20:56,200 --> 00:20:57,600
I know. 
People say no to slab. 

366
00:20:57,600 --> 00:20:59,900
It's not a half. 
That Mako, it's literally half 

367
00:20:59,900 --> 00:21:01,500
of the Block. 
It's a half slab. 

368
00:21:01,700 --> 00:21:05,800
Yeah, somebody People may argue 
well copper still special. 

369
00:21:06,000 --> 00:21:08,800
Well, it already changes colors.
That's special enough. 

370
00:21:08,900 --> 00:21:11,700
Give us our, you know, amount of
slabs. 

371
00:21:11,700 --> 00:21:14,000
We want to make them a little 
special. 

372
00:21:14,300 --> 00:21:16,000
Yeah. 
And that's a good change. 

373
00:21:16,000 --> 00:21:20,300
Has it been determined whether 
or not the copper is used in the

374
00:21:20,300 --> 00:21:24,100
stonecutter or not? 
I'm not aware. 

375
00:21:24,400 --> 00:21:26,500
I don't think it will because 
they would need to cut. 

376
00:21:26,500 --> 00:21:29,200
They would need to change the 
name of the stonecutter. 

377
00:21:29,600 --> 00:21:32,800
That's not Stone. 
Yeah, that's not Stone, anyways.

378
00:21:32,900 --> 00:21:36,200
Raise some more things that have
happened items. 

379
00:21:36,400 --> 00:21:39,400
The bundle. 
Now shows fullness as a number 

380
00:21:39,400 --> 00:21:42,600
when in the advanced tooltips 
are enabled, like the idea I 

381
00:21:42,600 --> 00:21:44,600
play with Advanced tool tips on 
all the time. 

382
00:21:44,800 --> 00:21:48,300
What's funny is I play with them
on to and I didn't realize it 

383
00:21:49,900 --> 00:21:52,200
because you're constantly 
looking at durability, right? 

384
00:21:52,300 --> 00:21:53,600
Yeah. 
I was like, that's why you get 

385
00:21:53,600 --> 00:21:55,000
that information. 
Sometimes. 

386
00:21:55,000 --> 00:21:58,800
I don't see it in other videos 
and I didn't realize I had this 

387
00:21:58,900 --> 00:22:02,500
enabled but yeah, yeah, that's 
very helpful with the bundles. 

388
00:22:03,000 --> 00:22:05,100
If you're, if you're a Java 
player, definitely play with 

389
00:22:05,100 --> 00:22:07,100
Advanced tool tips on very 
helpful. 

390
00:22:07,300 --> 00:22:08,200
Yep. 
I agree. 

391
00:22:08,400 --> 00:22:10,500
Right-clicking a bundle in 
inventory. 

392
00:22:10,500 --> 00:22:12,800
Now, empties one item from the 
bundle. 

393
00:22:13,000 --> 00:22:17,100
This was a little, I like it, 
but I don't at the same time. 

394
00:22:17,300 --> 00:22:20,400
Yeah. 
Because I think it drops. 

395
00:22:20,400 --> 00:22:24,100
The last item you picked up, 
thought it was the first item 

396
00:22:24,400 --> 00:22:27,500
that was in the bundle. 
If that's the case, then that's 

397
00:22:27,500 --> 00:22:29,000
better. 
Because it means you can cycle 

398
00:22:29,000 --> 00:22:32,300
through the bundle. 
If it's just the last item, you 

399
00:22:32,300 --> 00:22:34,800
picked Up, you won't be able to 
cycle through the bundle. 

400
00:22:34,800 --> 00:22:37,100
You'll just have to keep 
emptying the bundle out to the, 

401
00:22:37,100 --> 00:22:39,900
you get the item one. 
The, I'd be nice to pick and 

402
00:22:39,900 --> 00:22:43,400
choose which item you want to 
take out. 

403
00:22:43,400 --> 00:22:45,900
So that's the downside. 
It will. 

404
00:22:46,000 --> 00:22:50,100
Instead of you spewing out all 
your items everywhere you do get

405
00:22:50,100 --> 00:22:53,100
to do them one of the time so 
that's a plus but still I would 

406
00:22:53,100 --> 00:22:56,400
like to pick and choose which 
item to drop first. 

407
00:22:56,700 --> 00:23:00,300
Well, if they do it so it's 
whatever item has been in the 

408
00:23:00,300 --> 00:23:03,100
bundle. 
The longest is the one that It's

409
00:23:03,100 --> 00:23:06,900
emptied out first that works 
because then you can click on 

410
00:23:06,900 --> 00:23:10,500
one space in your inventory and 
cycle the bundle until you get 

411
00:23:10,500 --> 00:23:14,000
the item you like which I'm okay
with that. 

412
00:23:14,100 --> 00:23:17,900
It's not as quick and easy as 
like all shifting on the item 

413
00:23:17,900 --> 00:23:21,900
and then opening up a GUI for 
the bundle and pulling it out, 

414
00:23:22,000 --> 00:23:27,200
but it allows you to use the 
bundle as a kindness is, as kind

415
00:23:27,200 --> 00:23:29,700
of the backpack, everyone's been
wanting without. 

416
00:23:29,700 --> 00:23:32,900
It being really overpowered to 
me, that would give bundles A 

417
00:23:32,908 --> 00:23:36,800
little bit of a use if I'm doing
like flowers or something like 

418
00:23:36,800 --> 00:23:39,200
that. 
So, if that's the way they do 

419
00:23:39,200 --> 00:23:42,800
it, what could be helpful? 
I don't know if this is how it 

420
00:23:42,800 --> 00:23:45,600
works, if it's what's your, if 
this is what you're explaining 

421
00:23:45,800 --> 00:23:49,300
are you allowed to move items 
around in your bundle? 

422
00:23:49,600 --> 00:23:52,100
They're not. 
So basically every item you 

423
00:23:52,100 --> 00:23:55,400
picked up, it would be listed 
as. 

424
00:23:55,600 --> 00:23:59,100
Hey this is Ben in here. 
One this has been in here to 

425
00:23:59,100 --> 00:24:01,600
this has been in here. 
Three this has been in here for 

426
00:24:01,700 --> 00:24:04,300
hmm. 
And then When you click to empty

427
00:24:04,300 --> 00:24:08,000
the bundle one item at a time, 
it would start with the one 

428
00:24:08,200 --> 00:24:09,600
item. 
Okay. 

429
00:24:09,700 --> 00:24:11,900
Because that had been in the 
that been in the bundle, the 

430
00:24:11,900 --> 00:24:13,900
longest. 
Well, you're like, well, I don't

431
00:24:13,900 --> 00:24:16,800
need one, I need a different 
one, so you pick that item up 

432
00:24:16,800 --> 00:24:18,600
now. 
So instead of it going back to 

433
00:24:18,600 --> 00:24:21,800
the one position, it would go 
back to the last position and 

434
00:24:21,800 --> 00:24:24,900
the one that was in the, or the 
item that was in the second 

435
00:24:24,900 --> 00:24:27,300
position now becomes the one 
item. 

436
00:24:27,900 --> 00:24:30,400
So when you click again, it 
brings up that item and it would

437
00:24:30,400 --> 00:24:33,600
allow you to cycle items in and 
out of Of the bundle. 

438
00:24:33,700 --> 00:24:35,500
So you don't have to empty the 
whole thing. 

439
00:24:35,500 --> 00:24:38,700
You don't lose your inventory 
slots, you just cleared with 

440
00:24:39,200 --> 00:24:42,500
putting items in a bundle and 
you cannot just cycle items to 

441
00:24:42,500 --> 00:24:44,100
you get the one you want. 
Yeah. 

442
00:24:44,100 --> 00:24:47,100
Would I would like to go in 
there manually and move them 

443
00:24:47,100 --> 00:24:52,300
around if I could to put them in
a slot like let's say it's full 

444
00:24:52,400 --> 00:24:55,800
but I have you know something 
that's going to come out that I 

445
00:24:55,808 --> 00:24:59,300
don't want to come out yet. 
I could take that and move it 

446
00:24:59,300 --> 00:25:02,700
elsewhere in the bundle and put 
the item that I want to. 

447
00:25:02,900 --> 00:25:05,600
Bring out in the slot that 
drops. 

448
00:25:05,900 --> 00:25:08,300
Yeah, give you same, but I think
it's still be faster because 

449
00:25:08,300 --> 00:25:12,400
once you do this cycle, I think 
it'll be super quick compared to

450
00:25:12,400 --> 00:25:16,400
opening up, GUI, clicking the 
item and then moving the item 

451
00:25:16,400 --> 00:25:18,800
then closing, the GUI. 
And then clicking the bundle, 

452
00:25:18,800 --> 00:25:21,000
get to get the item you want. 
Yep. 

453
00:25:21,000 --> 00:25:23,800
That's what I was thinking. 
Okay, I see what you mean? 

454
00:25:24,100 --> 00:25:26,900
I'm 99%. 
Sure Mojang's not going to allow

455
00:25:26,900 --> 00:25:30,600
you to go into an item that's 
already in your inventory, to 

456
00:25:30,700 --> 00:25:32,700
grab an item and put it in your 
inventory. 

457
00:25:32,800 --> 00:25:34,100
Three. 
I don't think that's going to 

458
00:25:34,100 --> 00:25:39,000
work but allowing that item to 
place an item in your inventory.

459
00:25:39,300 --> 00:25:42,500
So that's all about taking 
advantage of that. 

460
00:25:42,900 --> 00:25:46,700
It's bundles. 
Yeah, I guess going into an 

461
00:25:46,700 --> 00:25:48,900
inventory. 
Inside your inventory. 

462
00:25:49,200 --> 00:25:51,200
Righty. 
That's like putting a show 

463
00:25:51,200 --> 00:25:52,800
Cornish. 
Ochres not allowed. 

464
00:25:53,100 --> 00:25:56,200
Yeah, that's true. 
But you know it's bundles. 

465
00:25:57,100 --> 00:26:01,300
Yeah. 
Come on also using a bundle. 

466
00:26:01,300 --> 00:26:04,500
Now, throws out its entire 
Content into the world. 

467
00:26:04,600 --> 00:26:07,800
So it's the essential grab a 
person, flip it upside down and 

468
00:26:07,800 --> 00:26:09,500
just dump it on the ground. 
Yep. 

469
00:26:09,500 --> 00:26:12,400
Same thing. 
I don't know if I like that or 

470
00:26:12,400 --> 00:26:13,500
not. 
That's one of those things. 

471
00:26:13,500 --> 00:26:16,600
I'd have to use it in game, to 
figure out, I guess I could see 

472
00:26:16,600 --> 00:26:18,900
where it would be nice. 
It's like, wow, I need to empty 

473
00:26:18,900 --> 00:26:20,600
my bundles and put them in my 
storage system. 

474
00:26:20,600 --> 00:26:25,000
So you just met all over the 
world and stand there and click 

475
00:26:25,000 --> 00:26:26,500
and as it pops into your 
inventory. 

476
00:26:26,500 --> 00:26:29,800
You just throw it into your item
sorter or whatever you can't. 

477
00:26:29,800 --> 00:26:32,600
You kind of gotta watch where 
you're at when you dump these 

478
00:26:32,600 --> 00:26:34,400
out. 
Out, if you're like on an edge, 

479
00:26:34,400 --> 00:26:37,500
you might throw these things 
over the over the mountain that 

480
00:26:37,500 --> 00:26:40,700
you just took a half hour to 
climb and you got to go down and

481
00:26:40,700 --> 00:26:45,800
get these items or maybe like in
a ravine you're on the edge and 

482
00:26:45,800 --> 00:26:49,100
you accidentally spit them out 
into lava, and I got to watch 

483
00:26:49,100 --> 00:26:51,400
where you're what you're doing 
when you deal with this. 

484
00:26:51,800 --> 00:26:56,000
Yeah, it's not forget. 
Minecraft loves to spew items. 

485
00:26:56,300 --> 00:26:59,400
Okay, moving on, from the 
bundle, will go into the candle.

486
00:26:59,600 --> 00:27:03,100
The item textures for candles 
have been changed to have One 

487
00:27:03,100 --> 00:27:04,300
candle? 
I thought they changed it to 

488
00:27:04,300 --> 00:27:06,500
have two candles. 
Did I write that backwards? 

489
00:27:06,700 --> 00:27:09,400
I don't know. 
I didn't notice the texture. 

490
00:27:09,600 --> 00:27:11,900
Yeah, for the like the I don't 
like if you're putting in an 

491
00:27:11,900 --> 00:27:13,600
item frame. 
Yeah, I don't know. 

492
00:27:13,800 --> 00:27:17,000
I thought it was already one can
do on the changed it to make it 

493
00:27:17,000 --> 00:27:21,300
to candles, but it makes sense 
more to have it as one candle. 

494
00:27:21,400 --> 00:27:24,200
So if that's the way the change 
really is and yeah, fine with 

495
00:27:24,200 --> 00:27:25,500
it, that's not a big deal. 
Yeah. 

496
00:27:25,500 --> 00:27:29,100
Was there a texture? 
Like, not just two candles by 

497
00:27:29,100 --> 00:27:31,700
believe that texture actually 
changed as well. 

498
00:27:32,000 --> 00:27:33,700
I didn't say anything about Out 
the texture. 

499
00:27:33,700 --> 00:27:37,000
I saw the item thing changed. 
Yeah, it looks like the item 

500
00:27:37,000 --> 00:27:40,200
texture changed a little bit, 
not positive, that won't move it

501
00:27:40,200 --> 00:27:42,300
on. 
The clock also has a texture 

502
00:27:42,300 --> 00:27:45,100
change. 
The gold is now more vibrant and

503
00:27:45,100 --> 00:27:49,500
matches with other instances of 
gold and compared to the texture

504
00:27:49,500 --> 00:27:51,800
update. 
So I remember there's a big 

505
00:27:51,800 --> 00:27:54,700
thing, we'd gold diamond and 
emerald their textures change. 

506
00:27:54,700 --> 00:27:58,900
So, now the, this is compass, 
blows don't compasses. 

507
00:27:58,900 --> 00:28:02,100
But those are our know. 
I jumped ahead compass and low 

508
00:28:02,100 --> 00:28:03,200
some text. 
Yours. 

509
00:28:03,400 --> 00:28:06,400
Very lodestone compasses. 
Texture has also changed to 

510
00:28:06,400 --> 00:28:10,300
match the iron so yeah, 
basically all the or stuff's 

511
00:28:10,300 --> 00:28:13,900
getting changed to better match.
The big texture change that 

512
00:28:13,900 --> 00:28:16,800
happened a couple updates back. 
Yep, looks pretty good. 

513
00:28:17,200 --> 00:28:19,100
I agree with the change. 
Yeah. 

514
00:28:19,100 --> 00:28:22,800
Leather armor wearing any piece 
of leather armor now prevents 

515
00:28:22,800 --> 00:28:25,300
freezing entirely. 
So you don't have to wear full 

516
00:28:25,300 --> 00:28:29,400
sets of leather armor. 
Just one piece for Billy boots. 

517
00:28:29,700 --> 00:28:31,400
Yeah. 
Which means I'm going to need a 

518
00:28:31,400 --> 00:28:33,400
set of gold. 
Boots. 

519
00:28:33,400 --> 00:28:36,900
Another dry boots leather boots 
to move around the world. 

520
00:28:37,000 --> 00:28:42,700
I would prefer like you said the
tennis racket accessories style 

521
00:28:42,900 --> 00:28:45,900
snowshoes. 
Yeah, it's going to be funny. 

522
00:28:45,900 --> 00:28:49,000
You know, people, people are 
going to have like a part in 

523
00:28:49,000 --> 00:28:50,600
their base. 
Before they leave is going to be

524
00:28:50,608 --> 00:28:52,200
like a shoe rack. 
Hmm. 

525
00:28:52,200 --> 00:28:54,900
What shoes do I want to wear 
with my outfit today? 

526
00:28:54,900 --> 00:28:56,300
You know, we're going to be 
going. 

527
00:28:57,200 --> 00:28:58,500
Yeah. 
See that. 

528
00:28:58,600 --> 00:29:00,700
It's very much going to be like 
that. 

529
00:29:00,800 --> 00:29:04,700
Oh now I have a cool idea for 
Design, thanks Jimbo, you're 

530
00:29:04,700 --> 00:29:06,700
welcome. 
I'm going to have a closet full 

531
00:29:06,700 --> 00:29:10,500
of shoes and one of my bases. 
Its yeah. 

532
00:29:11,800 --> 00:29:14,500
I like this better than having 
to wear the full leather armor. 

533
00:29:14,700 --> 00:29:17,600
But with what we just talked 
about, I kind of want to bring, 

534
00:29:17,600 --> 00:29:20,400
I think we'll bring that up in 
the listener, comment section. 

535
00:29:20,600 --> 00:29:24,800
But having custom textures, 
would be very cool for certain 

536
00:29:24,800 --> 00:29:28,700
items and we'll talk about that 
and listener comments, kind of 

537
00:29:28,700 --> 00:29:30,500
curious what you meant. 
All right. 

538
00:29:30,600 --> 00:29:34,100
So me and the Discord. 
Gotten a back-and-forth over 

539
00:29:34,100 --> 00:29:37,100
this next part because we could 
never determine if it was true 

540
00:29:37,100 --> 00:29:39,200
or not. 
I found this in a tweet but I 

541
00:29:39,200 --> 00:29:43,200
didn't find it on the actual 
minecraft.net page, which by the

542
00:29:43,200 --> 00:29:46,600
way has been down for like a 
week now, I had to get these 

543
00:29:46,600 --> 00:29:49,900
notes from the wiki. 
Oh but the thing we're talking 

544
00:29:49,900 --> 00:29:53,800
about is the Spyglass. 
And the update says at least on 

545
00:29:53,800 --> 00:29:59,100
the wiki, the Spyglass is now a 
3D model instead of a flat 

546
00:29:59,100 --> 00:30:02,500
Sprite. 
Yes, I noticed. 

547
00:30:02,800 --> 00:30:05,600
Using the Spyglass. 
Now better anchors to the 

548
00:30:05,600 --> 00:30:07,900
players I when viewing in third 
person. 

549
00:30:08,100 --> 00:30:12,000
So basically you don't get this 
flat 2D model or I shouldn't say

550
00:30:12,000 --> 00:30:15,000
model at Sprite that just pokes 
you in the face. 

551
00:30:15,300 --> 00:30:20,300
Now it's an actual 3D model that
lines up with the players I and 

552
00:30:20,300 --> 00:30:23,100
like when you click F5 and 
you're looking at your players 

553
00:30:23,100 --> 00:30:26,200
model from the third person, and
it will line up a lot better. 

554
00:30:26,200 --> 00:30:27,800
And it'll look like you're 
actually looking through a 

555
00:30:27,800 --> 00:30:30,600
spyglass. 
Which I like great change. 

556
00:30:30,700 --> 00:30:33,900
Yes, bitter animations is Always
approved. 

557
00:30:33,900 --> 00:30:35,000
Huh? 
I'd love that. 

558
00:30:35,100 --> 00:30:37,100
Love it. 
Which brings me back to do more 

559
00:30:37,100 --> 00:30:40,900
3D model stuff. 
You guys can do looking at the 

560
00:30:40,900 --> 00:30:44,900
3D model of the Spyglass. 
Mojang has the capabilities to 

561
00:30:44,900 --> 00:30:46,500
do this stuff and I want more of
it. 

562
00:30:46,500 --> 00:30:50,200
It looks really good and it 
definitely. 

563
00:30:50,400 --> 00:30:54,200
I mean, it does kind of age 
parts of Minecraft doing that, 

564
00:30:54,200 --> 00:30:57,700
but I'm okay with it. 
I don't need you to update the 

565
00:30:57,700 --> 00:31:01,300
entire game of Minecraft to 3D 
models, but start bringing some 

566
00:31:01,300 --> 00:31:05,300
more in and that I feel like it 
takes away from the Minecraft. 

567
00:31:05,300 --> 00:31:09,200
Feel now mean I think it just 
helps the look of it. 

568
00:31:09,200 --> 00:31:11,600
That's all. 
Yeah bro is that's that's kind 

569
00:31:11,600 --> 00:31:15,700
of it for the news. 
It wasn't a ton of news but I 

570
00:31:15,700 --> 00:31:18,900
think we went over it better 
than we normally do this way. 

571
00:31:19,000 --> 00:31:22,400
Yeah and you guys let us know if
this is how you want us to do 

572
00:31:22,400 --> 00:31:27,100
the in death snapshot talks. 
One thing we didn't really bring

573
00:31:27,100 --> 00:31:29,700
up with the dripstone, is the 
Trident? 

574
00:31:30,000 --> 00:31:33,900
Oh yeah, I brought it up one. 
Once, but we didn't really talk 

575
00:31:33,900 --> 00:31:40,600
about it, and it kind of gives 
tridents another use, but still,

576
00:31:40,800 --> 00:31:44,800
I don't think it's, you know, a 
reason to carry around a 

577
00:31:44,808 --> 00:31:46,000
trident. 
Mmm. 

578
00:31:46,200 --> 00:31:50,900
I mean, if you're going into a 
caving area with this, with the 

579
00:31:50,900 --> 00:31:53,100
dripstone, I guess it would be 
helpful. 

580
00:31:53,800 --> 00:31:56,700
I agree. 
I am waiting on Jeb's combat 

581
00:31:56,700 --> 00:31:59,500
update. 
Okay, the little bit I see from 

582
00:31:59,600 --> 00:32:03,800
his update, I really like I 
would like See weapons hit a 

583
00:32:03,800 --> 00:32:06,300
little bit harder with certain 
in chance. 

584
00:32:06,500 --> 00:32:10,700
Like I want another right, if 
you have a full-blown another, I

585
00:32:10,700 --> 00:32:13,600
sword. 
I would like it to be a one hit 

586
00:32:13,600 --> 00:32:14,900
kill. 
Not, I get. 

587
00:32:15,000 --> 00:32:17,500
If you have sweeping Edge, you 
can hit multiple item or 

588
00:32:17,600 --> 00:32:20,900
multiple mobs. 
So I get that, not being a 

589
00:32:20,900 --> 00:32:23,600
one-hit kill because obviously, 
it's spreading the damage out 

590
00:32:23,600 --> 00:32:27,000
over multiple mom's. 
But if you got a one-on-one with

591
00:32:27,000 --> 00:32:31,400
a mob and you crit, hit the mob,
not just stand there and whack, 

592
00:32:31,600 --> 00:32:33,900
you got to do the critical hit 
perfectly. 

593
00:32:33,900 --> 00:32:36,900
That should be a one hit kill 
and I've never gotten that to 

594
00:32:36,900 --> 00:32:40,000
work especially against Enderman
when I get to sneak up on an 

595
00:32:40,000 --> 00:32:43,900
intermittent and I smack it with
a critical hit doesn't even when

596
00:32:43,900 --> 00:32:48,000
I use the axe which is supposed 
to be a Beastie critical hit 

597
00:32:48,000 --> 00:32:49,600
with sharpness 5 or whatever on 
it. 

598
00:32:49,600 --> 00:32:52,300
I can't crit hit a intermittent 
kill it. 

599
00:32:52,400 --> 00:32:54,400
Maybe I'm just super bad at the 
game. 

600
00:32:55,000 --> 00:32:57,400
Yeah you do get the critical 
hit. 

601
00:32:57,400 --> 00:33:00,900
One hit kill with the Smite but 
that's only for certain and 

602
00:33:00,900 --> 00:33:02,500
there are entities. 
Yeah. 

603
00:33:02,800 --> 00:33:05,600
But yeah, with the sharpness. 
I don't, I don't think I've come

604
00:33:05,600 --> 00:33:08,200
across that either. 
Maybe I'm thinking of the wrong 

605
00:33:08,200 --> 00:33:10,900
enchantment. 
Maybe I put the wrong, maybe 

606
00:33:10,900 --> 00:33:14,200
just my, I don't know. 
I need to go back and look at it

607
00:33:14,200 --> 00:33:15,700
Bailey. 
I haven't been paying much 

608
00:33:15,700 --> 00:33:18,700
attention to weapons and armor 
and stuff because I want to see 

609
00:33:18,800 --> 00:33:21,400
the combat update from Joe 
because it really does look 

610
00:33:21,400 --> 00:33:23,200
fascinating. 
And I'm hoping he puts more 

611
00:33:23,200 --> 00:33:25,800
damage on the Trident because 
the Trident is such a cool 

612
00:33:25,800 --> 00:33:30,600
looking weapon and could be a 
cool-looking tool that I would 

613
00:33:30,600 --> 00:33:33,900
love to be able to use them more
but like It's kind of worthless 

614
00:33:33,900 --> 00:33:35,400
unless you're fighting 
Guardians. 

615
00:33:35,400 --> 00:33:37,400
And even then, I don't want to 
fight a guardian with the 

616
00:33:37,400 --> 00:33:40,200
Trident, which so many better 
ways of doing that. 

617
00:33:40,400 --> 00:33:44,700
Lets your, like a sea dweller 
pointless, unless you're 

618
00:33:44,700 --> 00:33:47,200
Aquaman, you don't need a 
trident, right? 

619
00:33:47,300 --> 00:33:51,300
Anyways, listen or comments. 
We hit a little bit about this 

620
00:33:51,300 --> 00:33:57,400
in the news and I couldn't find 
a specific quote to give person 

621
00:33:57,400 --> 00:33:59,400
credit for, but it's about a 
discussion. 

622
00:33:59,400 --> 00:34:05,000
We've had a little bit before 
and it With like custom Loot and

623
00:34:05,000 --> 00:34:08,500
is something I've always wanted 
in Minecraft that I think would 

624
00:34:08,500 --> 00:34:11,199
be great as a data package or 
something for servers. 

625
00:34:11,199 --> 00:34:16,300
But what if like this use the 
new deep dark as an idea. 

626
00:34:16,500 --> 00:34:19,400
So you're in the deep dark, they
talk about the war in protecting

627
00:34:19,400 --> 00:34:21,199
something. 
Maybe it says very valuable 

628
00:34:21,199 --> 00:34:22,699
treasure. 
What if down there like you 

629
00:34:22,707 --> 00:34:26,800
could find a sword with 
sharpness 8 on it. 

630
00:34:26,900 --> 00:34:30,400
We all know sharpness only goes 
to 5, but what if this sword had

631
00:34:30,400 --> 00:34:32,500
sharpness 8? 
It be worth going through. 

632
00:34:32,600 --> 00:34:35,400
Do it? 
Yeah, you can enchant to get a 

633
00:34:35,400 --> 00:34:38,199
sharpness hate, you can't trade 
to get a sharpness that you can 

634
00:34:38,199 --> 00:34:41,600
only get it by getting down in 
the deep dark and finding the 

635
00:34:41,600 --> 00:34:43,199
sword. 
Now, obviously, you should be 

636
00:34:43,207 --> 00:34:46,199
allowed to combine the sword 
with other stuff like that, but 

637
00:34:46,199 --> 00:34:48,400
if it's an iron sword with 
sharpness Aid on it, you're 

638
00:34:48,400 --> 00:34:51,000
like, oh no, my nether right? 
Sword? 

639
00:34:51,000 --> 00:34:54,100
Is this is this better than this
iron sharpness eight? 

640
00:34:54,300 --> 00:34:56,800
Mmm. 
What if you find a sharpness 

641
00:34:56,800 --> 00:34:59,500
hate with the nether right 
sword? 

642
00:34:59,800 --> 00:35:05,400
I mean stuff like that to me. 
Would be so cool but also like 

643
00:35:05,800 --> 00:35:11,000
now when you die, there's actual
Stakes, you can't just re gear 

644
00:35:11,000 --> 00:35:13,500
up and get the sharpness, a 
sword, because that was a loot 

645
00:35:13,500 --> 00:35:17,500
treasure. 
Find you do not want to take it 

646
00:35:17,500 --> 00:35:20,100
to the end. 
Exactly. 

647
00:35:20,600 --> 00:35:24,100
And lose it in the void. 
Yeah, I think stuff like that 

648
00:35:24,100 --> 00:35:28,500
would be really cool. 
Maybe a pickaxe that has like a 

649
00:35:28,500 --> 00:35:31,700
fortune for on it or Fortune 
500. 

650
00:35:32,800 --> 00:35:34,300
I'll crazy. 
Could that be? 

651
00:35:34,700 --> 00:35:38,300
Oh yeah, I don't know if you 
could do a silk touch variant or

652
00:35:38,300 --> 00:35:42,200
like a looting, looting six. 
Yeah, you can get like a looting

653
00:35:42,200 --> 00:35:44,000
six sword. 
Maybe. 

654
00:35:44,300 --> 00:35:47,200
Like I was trying to think with 
like pickaxe tough, the vein 

655
00:35:47,200 --> 00:35:49,400
minor. 
I think Stu op4, vanilla 

656
00:35:49,400 --> 00:35:52,200
Minecraft. 
Yeah, especially with the new 

657
00:35:52,200 --> 00:35:53,200
way. 
They're trying to do, like, 

658
00:35:53,200 --> 00:35:57,900
copper and stuff with their own 
blobs and that so much veins, 

659
00:35:58,100 --> 00:36:00,300
right? 
But having custom loot like 

660
00:36:00,300 --> 00:36:02,300
that, I think would be really 
cool. 

661
00:36:02,700 --> 00:36:06,100
It also brought me back when I 
saw the Spyglass, now getting 

662
00:36:06,100 --> 00:36:09,300
the 3D texture. 
I would love for the different 

663
00:36:09,300 --> 00:36:13,100
swords to have different 
textures because I was a right 

664
00:36:13,100 --> 00:36:16,300
now, they're all the same exact 
shape just different colors. 

665
00:36:16,600 --> 00:36:19,000
Okay. 
How cool would it be to have 

666
00:36:19,000 --> 00:36:23,600
like, the nether, I swords a 
long sword or maybe the golden 

667
00:36:23,600 --> 00:36:26,100
swords are Rapier stuff like 
that. 

668
00:36:26,200 --> 00:36:28,400
I know there are texture packs 
that do that. 

669
00:36:28,900 --> 00:36:32,300
So this isn't a new idea or 
anything like that but something

670
00:36:32,300 --> 00:36:35,600
I'd Like Mojang to look at 
because I think it could be 

671
00:36:35,600 --> 00:36:38,200
really cool. 
He has only thing about that is 

672
00:36:38,400 --> 00:36:43,100
the Minecraft sword is like such
an iconic shape, exactly. 

673
00:36:43,800 --> 00:36:47,300
That's the only controversy that
I don't think it'll happen, but 

674
00:36:47,400 --> 00:36:50,600
that's not a bad idea. 
Especially if the Implement 

675
00:36:50,600 --> 00:36:52,400
like, a just brought in the 
nether right sword. 

676
00:36:52,400 --> 00:36:55,600
They changed the armor. 
Can the armor is different? 

677
00:36:55,600 --> 00:36:57,800
A lot of times, you know, the 
armor would all look the same 

678
00:36:58,000 --> 00:37:00,900
just different colors, but they 
change the nether right armor 

679
00:37:00,900 --> 00:37:05,400
and you think possibly Nether 
right tools and swords they 

680
00:37:05,400 --> 00:37:07,200
could probably change its 
textures. 

681
00:37:07,400 --> 00:37:09,200
Yeah. 
If anything, it would work 

682
00:37:09,200 --> 00:37:14,900
perfectly with this custom loot 
treasure find that I'm thinking 

683
00:37:14,900 --> 00:37:18,500
of someone made a custom model 
for this. 

684
00:37:18,800 --> 00:37:23,000
Yeah I loved stuff like that. 
It would make questing and 

685
00:37:23,200 --> 00:37:27,200
adventuring in Minecraft worth 
it because as of right now, what

686
00:37:27,200 --> 00:37:30,100
right, if you're going out, 
what's the best loot in 

687
00:37:30,100 --> 00:37:32,700
Minecraft? 
You can get right now in Your 

688
00:37:32,700 --> 00:37:34,800
opinion obviously. 
Oh yeah, I see me. 

689
00:37:35,500 --> 00:37:37,900
Another right sword. 
Can you find another? 

690
00:37:37,900 --> 00:37:41,100
I sword in a chest somewhere 
know, with all the enchantments 

691
00:37:41,100 --> 00:37:44,300
that I want, never? 
I mean, could you just find a 

692
00:37:44,300 --> 00:37:48,000
plain to the right sword? 
Possibly in the Bastion you can.

693
00:37:48,000 --> 00:37:51,700
Okay, I see I have yet to get 
into bastions and I world 

694
00:37:51,700 --> 00:37:53,900
because everyone, I've gone to 
is already been rated. 

695
00:37:53,900 --> 00:37:55,700
Passions are kind of a lost 
cause for me. 

696
00:37:55,900 --> 00:37:59,500
Yeah, I know they changed the 
loot and they'll give you like 

697
00:37:59,500 --> 00:38:00,600
ingots. 
Now the writing. 

698
00:38:00,600 --> 00:38:02,400
It's they might have took away 
that. 

699
00:38:02,600 --> 00:38:08,700
To like the the nether right 
weapons armor, not too sure for 

700
00:38:08,700 --> 00:38:11,600
me. 
Another right ingots in a chest 

701
00:38:11,600 --> 00:38:14,500
is still very awesome loot. 
Same with pick step. 

702
00:38:14,500 --> 00:38:18,500
That's an awesome loot. 
Find it still shocker boxes for 

703
00:38:18,500 --> 00:38:22,100
me, going to the end and getting
chokers or in a light. 

704
00:38:22,100 --> 00:38:26,500
Ra is way more useful than 
anything else. 

705
00:38:26,900 --> 00:38:32,000
I can find. 
So a like you said looting six 

706
00:38:32,100 --> 00:38:35,000
or so. 
Sharpness eight or Fortune for 

707
00:38:35,400 --> 00:38:39,600
enchantments like that, even if 
it's not even on another right 

708
00:38:39,600 --> 00:38:42,800
to land, if it's on an iron 
tool, that to me, that makes it 

709
00:38:42,800 --> 00:38:46,500
even better because now you have
to determine is it worth 

710
00:38:46,500 --> 00:38:51,300
carrying an armor tool or weapon
because it's got this High 

711
00:38:51,300 --> 00:38:54,700
valued enchantment on it that 
you can't get in game. 

712
00:38:54,700 --> 00:38:58,300
You have to find it. 
Yeah, I don't know. 

713
00:38:58,300 --> 00:39:02,100
It brings up so many cool 
possibilities in my head and I'm

714
00:39:02,100 --> 00:39:05,900
sure there's When you can do the
math and determine when we did, 

715
00:39:05,900 --> 00:39:09,600
this isn't an iron sword. 
Even with sharpness 8, can't do 

716
00:39:09,600 --> 00:39:12,200
the same kind of damage as 
another ice sword was sharpness.

717
00:39:12,200 --> 00:39:15,600
5. 
I don't let me have my fun. 

718
00:39:15,600 --> 00:39:19,900
Yeah my here we don't have that 
kind of mad skills here. 

719
00:39:20,200 --> 00:39:24,300
One thing I want to mention yo 
in the deep dark to find these 

720
00:39:24,300 --> 00:39:28,300
things. 
Maybe a little Opie because 

721
00:39:28,600 --> 00:39:32,100
going to the end and you get the
loot at the end, you know, some 

722
00:39:32,100 --> 00:39:35,500
of its Got mending on it, the 
many things aren't easy to come 

723
00:39:35,600 --> 00:39:38,500
come by. 
I think the end should have loot

724
00:39:38,500 --> 00:39:42,900
like that because you have to go
through so much to get there to 

725
00:39:42,900 --> 00:39:45,900
get to that point. 
Get to defeat the dragon even. 

726
00:39:46,200 --> 00:39:49,100
Mainly you got to defeat the 
dragon to get to these n city. 

727
00:39:49,100 --> 00:39:53,700
So it's more of an in-game item 
so maybe they can hide it in the

728
00:39:53,700 --> 00:39:57,300
end instead of the Overworld 
which you could get on day one. 

729
00:39:57,600 --> 00:39:59,500
Yeah. 
Would you really want to go into

730
00:39:59,500 --> 00:40:02,400
the deep dark day? 
One never, I mean, we've seen 

731
00:40:02,500 --> 00:40:04,700
Pink go get shocker boxes day 
one. 

732
00:40:04,900 --> 00:40:07,300
Yeah, I mean that that's hard to
do. 

733
00:40:07,700 --> 00:40:09,600
Yeah. 
It's all basically determining 

734
00:40:09,600 --> 00:40:12,900
the player and their skill level
and yeah. 

735
00:40:13,200 --> 00:40:16,300
Stuff like that. 
I could definitely see bank one 

736
00:40:16,300 --> 00:40:20,600
to the deep dark on day one. 
Yeah, yeah, so definitely be up 

737
00:40:20,600 --> 00:40:23,300
to the player. 
We're like to see more loot like

738
00:40:23,300 --> 00:40:27,700
that unless you have a heart of 
the sea, I don't care about the 

739
00:40:27,700 --> 00:40:31,700
heart of the sea. 
I built an underwater dome and 

740
00:40:31,700 --> 00:40:33,400
didn't use a condom. 
On do it once. 

741
00:40:33,900 --> 00:40:36,200
Doing it. 
Wasn't that effective? 

742
00:40:36,700 --> 00:40:41,300
I get some people, it might be 
more effective, but the to 

743
00:40:41,300 --> 00:40:44,000
Second swimming to the surface 
and get air in diving back down.

744
00:40:44,000 --> 00:40:46,900
Didn't bother me any? 
Yeah, but then again, I'm 

745
00:40:46,900 --> 00:40:48,600
digging a hole without a beacon 
to. 

746
00:40:48,600 --> 00:40:52,900
So, I mean, you kind of you got 
your area inside the water where

747
00:40:52,900 --> 00:40:55,900
you can breathe anyway. 
So yeah, you know, in their 

748
00:40:55,900 --> 00:40:59,400
long, I guess them all the work 
on the outside of the dims done,

749
00:40:59,400 --> 00:41:01,600
right? 
No, not at all. 

750
00:41:02,000 --> 00:41:04,000
I have the The support 
structures. 

751
00:41:04,100 --> 00:41:06,300
I want to put because just a 
glass Dome looks a little weird 

752
00:41:06,800 --> 00:41:10,000
so I'll be going back outside 
and doing more work again, but I

753
00:41:10,008 --> 00:41:12,800
wanted to get the interior 
basically where the Dome is 

754
00:41:12,800 --> 00:41:16,700
going to connect to the base. 
I wanted to get that in, and I 

755
00:41:16,707 --> 00:41:20,400
finish that on stream, so now 
it's just getting the structured

756
00:41:20,400 --> 00:41:23,400
pieces in place now. 
Anyways, let's move on because 

757
00:41:23,400 --> 00:41:24,500
we're starting to run low on 
time. 

758
00:41:24,500 --> 00:41:26,200
We might not even get to the 
main topic today. 

759
00:41:26,600 --> 00:41:30,600
Yeah, that's case will do the 
topic and the post show. 

760
00:41:30,900 --> 00:41:34,400
It's not a big main topic No, it
was definitely a topic meant to 

761
00:41:34,400 --> 00:41:37,100
fill some time. 
We're going to go to C-3PO. 

762
00:41:37,100 --> 00:41:39,300
She's going to give us a Discord
and remember, Discord. 

763
00:41:39,300 --> 00:41:41,500
As the only place you can vote 
for block of the week, which is 

764
00:41:41,508 --> 00:41:44,300
our next segment and, yeah, take
it away. 

765
00:41:44,300 --> 00:41:50,400
See? 
Hello interwebs. 

766
00:41:50,700 --> 00:41:54,600
I'm C-3PO a member of the 
withering effect Discord, a 

767
00:41:54,600 --> 00:41:58,400
great place to talk to fellow 
like-minded Minecrafters and to 

768
00:41:58,400 --> 00:42:00,000
get to know the people from the 
show. 

769
00:42:00,700 --> 00:42:05,200
Sometimes there are even puppy 
pictures, don't delay. 

770
00:42:05,500 --> 00:42:09,200
Join the Discord today. 
Link is in the show notes. 

771
00:42:09,500 --> 00:42:19,400
Tolu Duds made me say that All 
right, thanks again. 

772
00:42:19,400 --> 00:42:22,100
See for doing our disk or dad. 
Like we said this Court's the 

773
00:42:22,100 --> 00:42:24,200
only place you can put four 
block a week which is getting a 

774
00:42:24,200 --> 00:42:26,500
huge change. 
It looks like at the beginning 

775
00:42:26,500 --> 00:42:30,400
of the new year so that's all 
I'm going to hint at you guys. 

776
00:42:30,400 --> 00:42:31,900
Want to be a part of the voting 
process. 

777
00:42:31,900 --> 00:42:34,900
Go ahead and join our Discord. 
It's a great place to talk to us

778
00:42:35,200 --> 00:42:38,100
and other listeners about stuff 
that happens on the show. 

779
00:42:38,300 --> 00:42:42,200
We've got dog pictures cat 
pictures, animal, pictures. 

780
00:42:42,200 --> 00:42:44,800
We we've got creation channels 
where you can show off your 

781
00:42:44,800 --> 00:42:49,300
builds and stuff fun times get 
those listen or Ments in yeah. 

782
00:42:49,500 --> 00:42:52,600
Bring them up on the show. 
We check listener comments. 

783
00:42:52,600 --> 00:42:56,000
Daily on the Discord. 
It's definitely the easiest way 

784
00:42:56,000 --> 00:42:58,300
to get in contact with anybody 
from the show. 

785
00:42:58,500 --> 00:43:03,000
Anyways, in the Discord, we 
asked you guys to vote for the 

786
00:43:03,000 --> 00:43:06,400
following blocks, for me, and 
Jimbo to discuss this week and 

787
00:43:06,400 --> 00:43:09,900
they were the composter campfire
and stonecutter. 

788
00:43:10,200 --> 00:43:18,800
And the winner, this week is 
Stonecutter. 

789
00:43:19,000 --> 00:43:23,200
Graduation stonecutter. 
Hmm, brought it up a little bit 

790
00:43:23,200 --> 00:43:27,900
with the the copper stonecutter,
pretty much annihilated the 

791
00:43:27,900 --> 00:43:34,700
competition and 34, votes. 
Campfire, had 19 and 64 the 

792
00:43:34,700 --> 00:43:38,000
composter or compost, for Tom 
poster. 

793
00:43:38,000 --> 00:43:40,900
I use the composter more than I 
do the stonecutter. 

794
00:43:41,500 --> 00:43:43,300
Yeah. 
Well I don't know. 

795
00:43:43,300 --> 00:43:46,700
It's about even for me. 
A few things on the stonecutter.

796
00:43:46,800 --> 00:43:49,600
It is crafted with three stone 
blocks. 

797
00:43:49,600 --> 00:43:52,500
I put two on here, it's wrong 
with me three stone blocks and 

798
00:43:52,500 --> 00:43:55,500
one iron ingot very cheap. 
I'll cheaper than I thought. 

799
00:43:56,000 --> 00:43:59,600
It's used to craft stone related
blocks in smaller and more 

800
00:43:59,600 --> 00:44:02,600
precise quantities than crafting
serves. 

801
00:44:02,600 --> 00:44:06,100
As a stone masons work site. 
It can generate naturally in 

802
00:44:06,400 --> 00:44:11,700
villages mainly in the 
stonemasons house mind with the 

803
00:44:11,700 --> 00:44:14,800
pickaxe without a pickaxe. 
It will break it. 

804
00:44:15,100 --> 00:44:18,000
How's skipping steps to craft 
certain blocks? 

805
00:44:18,200 --> 00:44:21,900
For example, stone blocks can be
directly turned into chiseled 

806
00:44:21,900 --> 00:44:24,600
stone bricks pretty useful. 
Mmm. 

807
00:44:25,900 --> 00:44:30,400
Easiest and main one, I want to 
focus on is the fact that when 

808
00:44:30,400 --> 00:44:34,200
using a stonecutter, you get the
correct amount of stairs. 

809
00:44:34,400 --> 00:44:37,300
I don't know why this is the 
thing and Minecraft. 

810
00:44:37,300 --> 00:44:40,600
But when you're using wood and 
you craft wooden stairs, you 

811
00:44:40,600 --> 00:44:43,700
getting gypped to stairs. 
Think it is. 

812
00:44:43,900 --> 00:44:47,400
Hmm and it doesn't Make any 
sense because Astaire is just a 

813
00:44:47,400 --> 00:44:51,300
single block with a Chuck taking
a chunk taken out of it in the 

814
00:44:51,300 --> 00:44:53,100
corner. 
So it doesn't make sense that 

815
00:44:53,100 --> 00:44:57,400
you would lose two full blocks 
for the stair thing. 

816
00:44:57,500 --> 00:44:59,200
Right? 
So obviously you'd have to 

817
00:44:59,207 --> 00:45:00,700
change the name of the 
stonecutter. 

818
00:45:01,000 --> 00:45:04,600
If you're if you're cutting wood
and stuff on it and I figured we

819
00:45:04,607 --> 00:45:07,500
just named it the table cutter 
as soon as I don't want to call 

820
00:45:07,500 --> 00:45:08,800
it. 
Well, I didn't want to call it a

821
00:45:08,808 --> 00:45:12,500
table saw, mmm, because that 
seems a little bit too much. 

822
00:45:12,800 --> 00:45:18,900
There is a Urge to allow the 
stonecutter to cause damage 

823
00:45:18,900 --> 00:45:21,100
because it has a spinning blade 
on top of it. 

824
00:45:21,300 --> 00:45:23,300
Yeah. 
But I think that would create a 

825
00:45:23,308 --> 00:45:28,000
little bit to o.p. 
Magma block dripstone style, 

826
00:45:28,300 --> 00:45:31,700
killing abilities. 
Yeah, honestly, I'd like it. 

827
00:45:31,700 --> 00:45:35,000
I'd like that texture to change.
I don't like the spinning song 

828
00:45:35,000 --> 00:45:36,600
on the top, not because it's 
ugly. 

829
00:45:36,600 --> 00:45:40,000
It's a very good-looking block, 
but because it gives you the 

830
00:45:40,000 --> 00:45:44,500
thought that it's a damaged 
causing. 

831
00:45:45,000 --> 00:45:49,200
Mmm, and it's not. 
And also, if you want to be 

832
00:45:49,200 --> 00:45:52,400
careful with little kids, the 
kids playing Minecraft, go. 

833
00:45:52,400 --> 00:45:54,900
I can stand on this table saw. 
Mmm. 

834
00:45:55,800 --> 00:45:57,600
No you can't have will trap your
feet off. 

835
00:45:57,600 --> 00:45:59,300
Don't do that. 
Yeah. 

836
00:45:59,400 --> 00:46:02,600
Give it a guard or something. 
Yeah, I was thinking the same 

837
00:46:02,600 --> 00:46:04,200
thing. 
I was curious a. 

838
00:46:04,200 --> 00:46:07,100
Why it didn't cause damage. 
Yeah. 

839
00:46:07,100 --> 00:46:11,900
It could be a little pee in that
sense, but maybe make it to 

840
00:46:11,900 --> 00:46:14,900
where it doesn't. 
You can't suck. 

841
00:46:15,100 --> 00:46:18,600
If items through it possibly I 
know it's considered a 

842
00:46:18,600 --> 00:46:22,400
non-transparent block even 
though it's kind of a half slab 

843
00:46:22,500 --> 00:46:26,900
type of shape but I wouldn't 
mind if it did damage just 

844
00:46:26,900 --> 00:46:28,400
because of the points that you 
made. 

845
00:46:28,600 --> 00:46:31,000
Yeah yeah it's got to do one of 
the if you're going to leave the

846
00:46:31,000 --> 00:46:33,800
salt on there and needs to cut 
damage, make it like a berry 

847
00:46:33,800 --> 00:46:37,200
bush. 
So it's not super effective for 

848
00:46:37,200 --> 00:46:39,500
get rid of this all, come up 
with something a little bit 

849
00:46:39,500 --> 00:46:41,600
different. 
Perhaps it doesn't do damage to 

850
00:46:41,600 --> 00:46:45,100
the player, just the armor. 
Well I mean that's kind Of the 

851
00:46:45,100 --> 00:46:48,700
way armor works. 
Now is it take it gives the 

852
00:46:48,700 --> 00:46:52,100
player damage but not as much 
damage as if you're wearing and 

853
00:46:52,100 --> 00:46:55,300
causes damage to them. 
Either way you can change the 

854
00:46:55,300 --> 00:46:59,100
texture to have a still a 
spinning Saul but make it a full

855
00:46:59,100 --> 00:47:02,800
block item with a spinning salt 
inside the block. 

856
00:47:03,000 --> 00:47:05,700
And then when you click on it, 
have maybe like the solve raised

857
00:47:05,700 --> 00:47:08,200
up out of kind of like when 
you're opening a chest, did you 

858
00:47:08,207 --> 00:47:09,900
see the chest lid? 
Open? 

859
00:47:10,000 --> 00:47:13,200
Have the saw just kind of stick 
out a little bit so that way the

860
00:47:13,200 --> 00:47:14,900
only reason it would cause 
damage. 

861
00:47:15,000 --> 00:47:17,800
If you're using it you get what 
I'm saying? 

862
00:47:18,200 --> 00:47:21,000
I like that. 
Yeah table saws in real life 

863
00:47:21,000 --> 00:47:23,400
they do. 
You can adjust those so that 

864
00:47:23,400 --> 00:47:24,800
would make sense. 
Yeah. 

865
00:47:25,000 --> 00:47:30,200
But my other argument for would 
being a should have been allowed

866
00:47:30,200 --> 00:47:33,700
on the stonecutter. 
Is the fact that to me stone is 

867
00:47:33,700 --> 00:47:38,600
more abundant than wood is, I 
can go up to a wall or dig 

868
00:47:38,600 --> 00:47:41,800
straight down into the ground 
and hit Stone and just tear out 

869
00:47:41,800 --> 00:47:44,800
and went to my heart's content. 
Would you've got to grow trees? 

870
00:47:45,000 --> 00:47:47,800
You got to replant trees. 
You got to chop trees down on 

871
00:47:47,800 --> 00:47:49,500
its kind of stuff. 
It would be. 

872
00:47:50,000 --> 00:47:53,500
It feels like it would be a 
better time restraint for 

873
00:47:53,500 --> 00:47:57,000
players to be able to cut 
precise amounts of wood that 

874
00:47:57,000 --> 00:47:59,300
they need. 
And I don't mean, like don't 

875
00:47:59,300 --> 00:48:01,800
give us the ability to craft 
fences in the saying because 

876
00:48:01,800 --> 00:48:03,900
that doesn't make any sense 
because you need sticks to craft

877
00:48:03,900 --> 00:48:07,500
fences and Gates and stuff like 
that, but just tears. 

878
00:48:07,800 --> 00:48:13,500
It's the big thing, maybe allow 
us, create a new block. 

879
00:48:13,500 --> 00:48:16,300
That's a chiseled wood block. 
It would be kind of cool. 

880
00:48:16,600 --> 00:48:19,900
Mmm to add in some very because 
you can do a chisel would block,

881
00:48:19,900 --> 00:48:23,700
you see the the ornate wooden 
stuff on a lot of the older, 

882
00:48:23,700 --> 00:48:25,500
Victorian houses. 
Something like that. 

883
00:48:25,500 --> 00:48:28,400
Could be really cool. 
I'd like to see something like 

884
00:48:28,400 --> 00:48:30,100
that. 
Be a tree farms. 

885
00:48:30,100 --> 00:48:34,200
Aren't easy to build? 
No, I mean, I've never built 

886
00:48:34,200 --> 00:48:35,600
one. 
I wouldn't know if they're fun 

887
00:48:35,600 --> 00:48:38,900
or not, but it doesn't look like
a fun thing to build. 

888
00:48:38,900 --> 00:48:42,900
It looks like it'd be very 
frustrating and yeah plenty of 

889
00:48:42,900 --> 00:48:46,800
stone out there, right? 
So That's just kind of a little 

890
00:48:46,800 --> 00:48:49,000
gripe I have. 
It's not, it's not that big of a

891
00:48:49,000 --> 00:48:50,000
thing. 
It's not like we're talking 

892
00:48:50,000 --> 00:48:52,800
bundles here and I keep throwing
punches on the bus. 

893
00:48:52,800 --> 00:48:56,600
I need to stop being so mean to 
bunnies, but I think it would be

894
00:48:56,600 --> 00:48:59,300
a great Improvement to that 
block. 

895
00:48:59,400 --> 00:49:02,600
I don't know how it would really
work with the Villager to me. 

896
00:49:02,600 --> 00:49:06,200
It's kind of like the Villager 
was thought about first before 

897
00:49:06,200 --> 00:49:10,100
the table was thought about. 
So, maybe re working in a little

898
00:49:10,100 --> 00:49:12,000
bit. 
You don't even need the Villager

899
00:49:12,000 --> 00:49:16,300
to change at all. 
I Expect the Villager to trade 

900
00:49:16,300 --> 00:49:18,500
wood or anything but I don't 
know. 

901
00:49:18,500 --> 00:49:21,300
Maybe you come up with a 
lumberjack villager that deals 

902
00:49:21,300 --> 00:49:22,700
in wood or something. 
I don't know. 

903
00:49:22,900 --> 00:49:24,400
I'll leave it to the 
professionals. 

904
00:49:24,800 --> 00:49:28,500
Let's see if it were to cut 
wood, it would be a completely 

905
00:49:28,500 --> 00:49:32,200
different workstation. 
Yeah, Chad would be okay with. 

906
00:49:32,200 --> 00:49:36,300
I mean you think you could cut 
wood with the stone and a lot of

907
00:49:36,300 --> 00:49:40,200
people are upset with that, one 
thing I would like is the 

908
00:49:40,200 --> 00:49:43,900
concrete stairs and slabs. 
Of course, that's where the 

909
00:49:43,900 --> 00:49:46,400
stonecutter would. 
Come in for me. 

910
00:49:46,400 --> 00:49:50,800
I mean, maybe you can't craft 
these stairs and slabs, but the 

911
00:49:50,800 --> 00:49:55,500
stonecutter is like the only way
to access these, but then again,

912
00:49:55,500 --> 00:49:58,300
the stonecutter, like a, like, I
mentioned before is pretty 

913
00:49:58,300 --> 00:50:00,900
cheap, huh? 
It's not like you'd have to go 

914
00:50:00,900 --> 00:50:04,900
too much out of your way, to get
the stairs and slabs for the 

915
00:50:04,900 --> 00:50:06,100
concrete. 
No. 

916
00:50:06,100 --> 00:50:10,000
But the fact that you could be 
forced to use it to make the 

917
00:50:10,000 --> 00:50:12,200
concrete stairs Labs, I'm okay 
with that. 

918
00:50:12,500 --> 00:50:16,400
Mmm, it's just an extra step and
Jessica is for any the 

919
00:50:16,400 --> 00:50:19,900
construction guys out there and 
it's like, yes I get the, the 

920
00:50:19,900 --> 00:50:24,000
table saw needs a different 
blade or whatever to cut stone 

921
00:50:24,000 --> 00:50:26,600
and then to cut wood two 
different blades, obviously. 

922
00:50:26,800 --> 00:50:29,400
But this is Minecraft. 
So yeah. 

923
00:50:29,400 --> 00:50:32,800
What if what if it would break 
at the well like you know, the 

924
00:50:32,800 --> 00:50:35,500
Anvil breaks. 
What's the stonecutter? 

925
00:50:35,500 --> 00:50:39,200
What it is a workstation, so 
that might go against that whole

926
00:50:39,200 --> 00:50:40,400
ideal. 
You know, you don't want to 

927
00:50:40,400 --> 00:50:44,200
break a workstation by using it.
But yeah well if the braid would

928
00:50:44,200 --> 00:50:47,300
blurt, Raid the blade would 
break and you'd have to replace 

929
00:50:47,300 --> 00:50:51,000
it with like another iron ingot 
just a thought, what if it? 

930
00:50:51,200 --> 00:50:55,600
Yeah, I was thinking like using 
the blaze powder and a brewing 

931
00:50:55,600 --> 00:51:00,500
stand, how uses fuel OK? 
And how a beacon cost, an iron 

932
00:51:00,500 --> 00:51:04,600
ingot to set up with like there 
be a little spot spot where you 

933
00:51:04,600 --> 00:51:11,000
can drop in an iron ingot to use
up, I guess maybe if it's 

934
00:51:11,000 --> 00:51:14,800
spinning, it means you have an 
iron ingot in play and then if 

935
00:51:15,000 --> 00:51:17,500
Blade stops spinning. 
That means you've used up your 

936
00:51:17,500 --> 00:51:19,300
ironing it and you add another 
one. 

937
00:51:19,700 --> 00:51:22,500
I don't know that to me. 
It seems a little excessive. 

938
00:51:22,600 --> 00:51:24,600
Yeah. 
But I guess you wouldn't have to

939
00:51:24,800 --> 00:51:28,500
break it to where the Villager 
would lose its profession. 

940
00:51:28,500 --> 00:51:30,400
It could still be used by the 
Villager. 

941
00:51:30,700 --> 00:51:32,900
Yeah, I'm not even thinking I'm 
thinking about the player 

942
00:51:32,900 --> 00:51:35,200
because now you have to carry 
iron on you and you want to 

943
00:51:35,500 --> 00:51:38,100
create Stone stairs. 
Yeah. 

944
00:51:39,100 --> 00:51:42,800
It might be a little too much 
but yeah, it's an obstacle, it 

945
00:51:42,800 --> 00:51:44,500
should definitely be allowed to 
cut wood. 

946
00:51:44,900 --> 00:51:50,400
And if anything if the texture I
think needs work or you need to 

947
00:51:50,400 --> 00:51:53,200
add a way to have the blade 
harm, a player. 

948
00:51:53,600 --> 00:51:56,300
If anything, just for the kids, 
playing the game here like I can

949
00:51:56,300 --> 00:52:00,300
stand on the spinning blades now
change that. 

950
00:52:00,400 --> 00:52:01,800
Yeah. 
Should not be a thing. 

951
00:52:02,200 --> 00:52:04,800
Yeah, I agree. 
Let's see. 

952
00:52:05,000 --> 00:52:07,500
I think that's going to do it 
for the show before Jimbo 

953
00:52:07,500 --> 00:52:09,300
reaches out. 
I want to say a huge thank you 

954
00:52:09,300 --> 00:52:11,200
to all our patrons for 
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955
00:52:11,400 --> 00:52:14,800
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956
00:52:15,000 --> 00:52:19,300
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957
00:52:19,300 --> 00:52:22,400
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958
00:52:22,600 --> 00:52:24,800
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959
00:52:24,800 --> 00:52:27,400
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960
00:52:27,600 --> 00:52:30,100
Like the post-show we're getting
ready to talk about the topic 

961
00:52:30,100 --> 00:52:31,900
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962
00:52:32,200 --> 00:52:35,400
Please consider joining at 
patreon.com slash the weathering

963
00:52:35,400 --> 00:52:37,200
effect. 
Yeah, and Carl. 

964
00:52:37,200 --> 00:52:40,200
I would like something that 
rhymes in my outro. 

965
00:52:40,600 --> 00:52:42,900
It's putting it out there. 
If you like this show you can 

966
00:52:42,900 --> 00:52:46,100
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967
00:52:46,100 --> 00:52:51,400
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968
00:52:51,400 --> 00:52:53,600
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969
00:52:53,600 --> 00:52:56,600
Doing any of these really helps 
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970
00:52:56,600 --> 00:52:59,400
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971
00:52:59,600 --> 00:53:02,800
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972
00:53:03,000 --> 00:53:06,100
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973
00:53:06,100 --> 00:53:08,800
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974
00:53:08,900 --> 00:53:10,600
All the links will be in the 
show notes. 

975
00:53:10,900 --> 00:53:13,500
This shows been brought to you 
by Jimbo and myself but our star

976
00:53:13,500 --> 00:53:16,100
digital Cruiser Carl. 
He helps make sure the show ends

977
00:53:16,100 --> 00:53:19,400
up where it should be and the 
Amazing Music you hear in the 

978
00:53:19,400 --> 00:53:21,100
intro and outro is created by 
the one. 

979
00:53:21,100 --> 00:53:23,100
And only decoy everyone social 
media. 

980
00:53:23,100 --> 00:53:26,000
Info can be found down in the 
show notes and like always you 

981
00:53:26,000 --> 00:53:28,100
guys have been awesome. 
Thank you so much for getting 

982
00:53:28,100 --> 00:53:30,200
withered with us. 
Probably go drink your milk now.

983
00:53:30,500 --> 00:53:31,900
By see you guys.
