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Hey everyone. 
Welcome to the withering effect 

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episode 124. 
Today's date is December 5th 

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2021 and I am Duds or does 
versus knowns to the rest of the

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interwebs and I am Jimbo, you 
may know me as Jimbo slice 23. 

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So what have you been up to this
week? 

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Does as some in the chat have 
called not a lot of Battlefield,

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there are not a lot of 
Minecraft, but a lot of 

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Battlefield. 
Okay, I made mention. 

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After my copper Farm episode of 
my own Survival, that I was 

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going to take a bit of a 
Minecraft break. 

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We have ripple effect right 
around the corner so I know I'm 

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going to be like full-fledged 
doing nothing other than 

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Minecraft and battlefields. 
One of my favorite franchises so

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it come out at kind of a great 
time or I can just do nothing 

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but play Battlefield, which is 
awesome. 

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I love it. 
I know it's getting a lot of 

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like hate right now in the 
internet. 

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Verse, of course there's a lot 
of things that are getting a lot

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of hate in the internet. 
And those of you who like to 

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spread said, hate your life 
would be so much easier if you 

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just find good things about 
stuff, even if it's not your 

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favorite stuff and that's what 
I've done with this better at 

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the core, this Battlefield game 
is one of the most fun games 

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I've ever played. 
Yes it has bugs. 

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Yes, it has bad design mechanics
in certain spots but at its core

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this is a really fun game and 
I'm enjoying my time with it. 

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Cool. 
Yeah we did scream Minecraft 

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Friday. 
Let people vote on it and they 

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said, stop it with the 
battlefield, we want Minecraft. 

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So we did some Minecraft. 
Well, we actually worked on the 

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launcher, because my launcher 
had messed up and instead of 

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using the eight gigs of RAM, I 
dedicate to Java it was using 

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to. 
So I was getting a lot of 

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performance issues that couldn't
figure out what was causing it, 

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and then I saw the two gigs Ram.
I said that's not right. 

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That's supposed to be eight. 
And it turns out when doing the 

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new launcher update, which by 
the way, Mojang that I'm sure 

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it's not good. 
I have it on streem. 

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When I double click the icon to 
open the launcher. 

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It takes close to three to five 
minutes for that launcher to 

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actually open up. 
Wow. 

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Yeah. 
People on streamer like what? 

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And then I'll click on the old 
launcher like that. 

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Yeah, takes absolutely nothing 
to open the old launcher at than

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work. 
Fine, that is weird. 

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So it's like, yeah, no, I don't 
use the new launcher. 

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It's hot garbage. 
Image. 

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I try not to either. 
Yeah, I get the idea of why you 

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want to have everything combined
to the single launcher, you 

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know, Dungeons and Bedrock. 
I only play Java on my computer.

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My dungeons is on a switch and I
don't play Bedrock but yeah, I'm

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sticking with the old launcher, 
it works for me. 

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Hopefully they don't cancel it 
or delete it or whatever. 

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Yeah but other than the 
villagers in the copper Farm the

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only other big Minecraft thing 
that Confirming this weekend. 

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We is, we had the Ripple season 
for meetings and I say meetings,

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because we had two meetings 
yesterday, and let's just say, 

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Ripple season 4 is going to be 
completely different than most 

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of what we saw last season, and 
it's really different than what 

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a lot of other ESPYs are doing, 
and I'm extremely excited for 

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it. 
Yeah, and I wasn't able to make 

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those meetings. 
No. 

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No, I had Mike issues like the 
past few days, I would get on 

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Discord. 
And I would talk to a friend of 

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mine on there and they couldn't 
hear me. 

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I'm like, what? 
Hold on a sec. 

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Let me check my mic setting and 
I checked everything was where 

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it needed to be. 
Nothing was wrong. 

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You know it didn't. 
I was unplugging plugs, put them

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back in mess with the knobs 
which was a bad idea as we saw. 

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Yeah, don't ever mess with the 
knobs. 

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That's know at the beginning of 
the show we had to get my levels

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back, right? 
Yeah. 

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Apparently, I clicked in the 
settings, I checked out my 

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settings on the computer, 
apparently, I clicked off on 

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allowing my apps to use my 
microphone, and I don't know 

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when I did that or how I did 
that. 

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I'm thinking maybe something 
came up where it asked me if an 

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app could use my microphone and 
I was probably like heck no you 

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can't and it turned it off for 
all of them, but you think I'd 

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remember doing that. 
So I don't know how it got 

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turned off. 
I'm sure I did it somehow 

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someway but But that turnover 
and update update could have 

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done it. 
Hmm. 

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Got it working this morning. 
Thank God. 

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Yeah, it's actually we're able 
to do the podcast in that case 

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but I heard good things from the
meeting pretty excited too. 

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Besides that I have been editing
in my episode of Minecraft so 

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much editing to where I wasn't 
able to detail my base and I 

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don't think I'll have the time 
to do that. 

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Do all that detailing. 
Now I'm going to say you just 

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kind of got the notice like hey 
you You to wrap it up? 

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We're trying to finish. 
Yeah, yeah, it's okay. 

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You done and I'm like, no, I'm 
not yet know, like, okay. 

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Well yeah, our new seasons 
coming out. 

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We need the server and I'm like,
aw crap. 

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I never thought about, you know,
using this server to do the next

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season. 
So yeah man I was a clear 

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oversight in my part but yeah 
not going to be able to finish 

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all that but the editing and the
episode is pretty much almost 

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done. 
I probably have like five 

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minutes. 
It's like 20 Minutes in, to be 

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honest, I was going to do it big
time lapse of me detailing the 

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base, but I might have to leave 
that out. 

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Maybe I'll throw some other 
stuff in there. 

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There's a couple things I want 
to do the base, but nothing 

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that's going to take hours and 
hours. 

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So hopefully I can get those 
done in time but besides that 

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episode should be out this week.
I'm going to do it as soon as 

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it's done because this weekend. 
Hopefully, you know we'll start 

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the new server and get going 
there. 

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But yeah, I'd like to get it out
before that. 

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Yeah, for those wondering. 
First Recording date is December

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12th. 
Hmm. 

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So you should see, I know there 
will be some live streams that 

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day. 
Yeah. 

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But my first episode usually 
takes five days before it comes 

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out. 
So yeah, same here about a week.

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I know another reason why I 
couldn't get all this finished. 

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I got sick, I had, I got a cold 
and then I pulled my back out 

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again at work. 
So I was like, I was in bad 

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shape for at least three days, 
three, four days. 

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And Yeah, I just had no 
motivation to get on here 

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recording. 
My voice wasn't really there. 

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So I'm coming over it now. 
Feeling a lot better. 

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That's good. 
Yeah, able to finish this, I 

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think I'm going to get the last 
voice overs. 

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I got to do a little bit of 
voiceovers and I like to mess 

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with replay mod, so that takes a
minute. 

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But that's pretty much all I got
to do. 

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We're excited for you guys to 
see it as II can't wait, I've 

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begin seen four minutes of your 
episode and I'm just like yes 

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yep, that's a, that's good. 
Week and I before we move on to 

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the news Carl has again, but 
this giant holiday notice on our

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nodes saying as we mentioned 
last week, this will be our last

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episode before the holiday 
break. 

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Carl really needs his prank for 
our wither and milk level. 

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Patrons, we will release 
December's Half Stack on the 

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19th. 
And Carl will be here on January

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5th for the best of 2021 with 
normal episodes, returning. 

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January 12th. 
Hmm. 

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And Then I'll add on to their, 
we do plan on doing some group 

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live streams that we will post 
on the weathering Effect YouTube

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channel. 
They will probably take place on

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Twitch because we're all 
twitchers but we'll pull or post

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the replays on YouTube. 
Yeah. 

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Or some highlights or some 
highlights maybe some clip since

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is up. 
Yeah. 

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I don't know what we're going to
do. 

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Yeah. 
I have a feeling. 

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They will probably take place in
Ripple season four of us messing

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around and stuff. 
Yeah. 

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Go to get some server action. 
Yeah, I'm so worried about Next 

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season because it's the most 
hyped I've ever been for a 

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season. 
And I'm going in with next to 

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nothing planned like I have an 
idea and I have an aesthetic but

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I have no building designs. 
I have no like reference images,

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I can use every season. 
I have referenced images. 

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I can look at this season, I 
have nothing. 

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Other than the block palette is 
wood and leaves. 

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And the theme is Wilderness. 
Nothing else. 

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That's Something and something. 
But I had the feeling the first 

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week, I'll probably be living in
a tent. 

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Yeah, I have like an image. 
I've been using just for some 

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things, you know? 
I don't want it. 

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Yeah, completely off of that one
image, but he had the look of 

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the bases. 
Kind of, I'm going off of that. 

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I don't want to share the image 
that little. 

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Give It Away can do that. 
We actually have some comments 

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from the audience. 
For those of you who don't know,

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if your patron member, I think 
it's local level, patrons, they 

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get to talk live in the And a 0 
beat mentioned planning's 

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overrated. 
You ripped up your plans last 

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season you did. 
And it's like, yes, but both 

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bases. 
Still were completed. 

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In both bases, still had 
reference images. 

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I went off of even the 
underwater dome had a reference 

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in. 
Yeah, that's right. 

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It's called Ripple emphasis on 
the, rip the top. 

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In the news we have a tiny bit 
of news. 

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There's already a 118 one in the
works. 

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Hmm. 
They're on pre-release 14, that 

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they fixed an issue that would 
cause players in low bandwidth 

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connections to get timeout, are 
errors. 

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When connecting to a server. 
I get that sometimes of DPN 

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fixes that, yeah, I mean, you 
still running on tiny bit of 

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internet, but at least it's 
better connection. 

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Yeah, that's true. 
Poor old. 

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Fogg now starts further away 
from the player to make distant 

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train more visible. 
And instead of applying the fog 

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as a sphere, Call volume. 
It's now applied as a 

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cylindrical volume, so the tops 
of mountains won't be cut off 

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while you're looking at the 
bottoms, that's good. 

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Yeah, yeah. 
That's a nice change. 

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That's like all of the 
pre-release one info. 

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Yeah, there's not a ton. 
It's mainly bug fixes. 

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I don't think we're going to get
like a 118 21, 18, 3 or anything

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like that. 
Yeah, I think 117 only wanted to

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write. 
Did it go to 3? 

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I think I only went to one. 
Yeah, we I've only used one. 

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I thought it went to two. 
Yeah. 

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That's why we never went past 
one, but then again on Ripple if

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it's an, if the bug that causes 
a point to or 0.3 doesn't affect

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us, we don't update that we 
don't need it. 

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Be really no reason to. 
Like I want to say from 116, 

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what was it? 
We were on 116 to and like they 

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were all the way up to 116 for 
something like that. 

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Hmm. 
And we are like, oh yeah, we 

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don't have this problem, so we 
never have obtained it. 

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Then there's the fact. 
That you know, you have to wait 

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for the 117 two or one, you 
know, whatever updated version 

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of OptiFine of Replay mod. 
It's best to say you know, in 

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the comfort zone. 
If are you not having those 

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issues? 
Why upgrade, let's hop in some 

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listener comments. 
We actually have four listener 

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comments as week. 
Mmm, we'll start with the first 

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stir because that makes complete
and total sense to start there. 

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Yeah. 
And they asked, do you think the

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new Akande 118 has cheapen the 
old Nostalgia of of the older 

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day, I guess they're talking 
about the older Minecraft music.

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Yeah. 
Or is it a good upgrade? 

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I heard a lot of people 
complaining that C418 didn't do 

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any of the new music and for all
we know he was asked and didn't 

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want to do the new music. 
So not forget that option into. 

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I love the new music. 
I think it's very good. 

226
00:12:05,400 --> 00:12:08,500
Hmm. 
I think it just kind of you can 

227
00:12:08,500 --> 00:12:11,100
feel a new generation on 
Minecraft like right. 

228
00:12:11,300 --> 00:12:14,600
On the corner, especially with 
the ginormous World. 

229
00:12:14,600 --> 00:12:16,900
Jin changes coming in this 
update. 

230
00:12:17,000 --> 00:12:20,200
So the fact that the music is 
now reflecting that, I think 

231
00:12:20,200 --> 00:12:23,200
that's pretty good. 
Yeah I don't mind it a lot of 

232
00:12:23,200 --> 00:12:28,200
times when I hear the older 
music, you know from years past 

233
00:12:28,200 --> 00:12:33,100
you kind of I don't know it you 
kind of feel like you're back in

234
00:12:33,100 --> 00:12:37,600
the old Minecraft and and update
and make things feel new. 

235
00:12:37,800 --> 00:12:39,700
You got to switch it up once in 
a while. 

236
00:12:39,900 --> 00:12:42,900
So maybe when that That mewme 
new music comes on. 

237
00:12:42,900 --> 00:12:46,000
You'll get a new feel of the 
game. 

238
00:12:46,000 --> 00:12:49,000
Now in the future when you hear 
it again. 

239
00:12:49,200 --> 00:12:54,000
You'd like all that Linda rain, 
soundtrack really takes me back.

240
00:12:54,000 --> 00:12:57,200
Yo, and you need like five or 
six years. 

241
00:12:57,500 --> 00:13:00,600
Exactly. 
So I'm a I'm a okay with that. 

242
00:13:00,600 --> 00:13:03,500
Yo, change it up with the change
in the game. 

243
00:13:03,500 --> 00:13:06,800
This is like you said, it's a 
big world, Jen change and it 

244
00:13:06,800 --> 00:13:09,600
looks amazing. 
I was on there the other day 

245
00:13:09,900 --> 00:13:13,700
playing with my son. 
He wanted to play Minecraft on 

246
00:13:13,700 --> 00:13:17,400
his phone like tablet phone type
deal. 

247
00:13:17,700 --> 00:13:20,400
So, I jumped on the bed rock 
version and we played even the 

248
00:13:20,400 --> 00:13:22,900
Bedrock version, it looked 
amazing. 

249
00:13:22,900 --> 00:13:25,800
You know everything look great 
with the world Jen and 

250
00:13:25,800 --> 00:13:29,800
everything moved pretty well. 
So I didn't get to hear any of 

251
00:13:29,808 --> 00:13:32,500
the new music though. 
I do turn it down on Java. 

252
00:13:33,200 --> 00:13:36,600
I had it on for Bedrock. 
I didn't get to hear it there. 

253
00:13:37,000 --> 00:13:40,100
I'll start with, I think Bedrock
will probably look better 

254
00:13:40,100 --> 00:13:43,100
because they have better. 
ER, rendering abilities, mmm. 

255
00:13:43,300 --> 00:13:47,300
They have further chunk 
rendering and to yeah, I don't 

256
00:13:47,300 --> 00:13:49,900
have the music playing while 
playing in Java, that's just 

257
00:13:49,900 --> 00:13:53,600
basically a recording thing. 
But the background music in all 

258
00:13:53,600 --> 00:13:56,400
my videos is all of the new 118 
music. 

259
00:13:56,500 --> 00:13:58,800
Like, that's what it's going to 
be for the seasoned rice. 

260
00:13:58,900 --> 00:14:00,900
I'm getting tired of getting 
copyright strikes on stuff. 

261
00:14:00,900 --> 00:14:04,100
That wasn't copyrighted at the 
beginning of the season and then

262
00:14:04,100 --> 00:14:05,900
becomes copyrighted halfway 
through. 

263
00:14:06,000 --> 00:14:07,500
Yeah. 
Playing it safe. 

264
00:14:07,600 --> 00:14:11,100
Yeah, might as well. 
Next question is from short Z, 

265
00:14:11,300 --> 00:14:15,700
The she asked New Year's 
resolutions question, mark. 

266
00:14:15,900 --> 00:14:20,500
Now we can go over, I'm going to
I'll give you a few resolutions 

267
00:14:20,600 --> 00:14:24,200
of mine it real life and then 
we'll talk about our channels 

268
00:14:24,500 --> 00:14:26,900
resolution. 
I've been going to the gym 

269
00:14:26,900 --> 00:14:30,100
lately, you know, working out. 
I started the middle of the year

270
00:14:30,100 --> 00:14:33,600
last year and I want to keep 
that going all year long. 

271
00:14:33,800 --> 00:14:36,100
I'm not going to be a 
bodybuilder anything but, you 

272
00:14:36,100 --> 00:14:38,200
know, I do want to stay in 
shape. 

273
00:14:38,200 --> 00:14:41,000
I know this is like a everyone 
once again. 

274
00:14:41,200 --> 00:14:44,400
A shape during the New Year's. 
You know I'm sure the gyms are 

275
00:14:44,400 --> 00:14:48,800
going to be loaded with people. 
So that's the bad part about 

276
00:14:48,800 --> 00:14:50,100
going to the gym. 
Yeah. 

277
00:14:50,100 --> 00:14:53,700
All in all, I just I want to be 
in better shape. 

278
00:14:53,700 --> 00:14:58,700
I want to get my mind right and 
make consistent recordings. 

279
00:14:58,900 --> 00:15:02,100
I want to be more consistent. 
That's my channel resolution 

280
00:15:02,100 --> 00:15:04,700
right there. 
I want to be consistent and, you

281
00:15:04,700 --> 00:15:09,400
know, I want to work on my 
editing and base my episodes 

282
00:15:09,400 --> 00:15:14,100
more round that Yeah, I don't 
know if it'll be, you know, 

283
00:15:14,200 --> 00:15:17,600
twice a week or try to get it 
out every Saturday, but I'm 

284
00:15:17,600 --> 00:15:19,500
gonna take my time and do it, 
right? 

285
00:15:19,600 --> 00:15:22,700
That's that's how I want to do 
it as gonna say, how about focus

286
00:15:22,700 --> 00:15:26,200
on one episode, a week concern. 
You went for months with 

287
00:15:26,200 --> 00:15:27,400
nothing. 
Yeah. 

288
00:15:27,500 --> 00:15:30,100
I mean, even if I can't get it 
out that week, you know, maybe 

289
00:15:30,100 --> 00:15:33,400
put it out a few days later. 
It said of waiting for a whole 

290
00:15:33,400 --> 00:15:35,500
nother week 1 C. 
That's the way I go. 

291
00:15:35,500 --> 00:15:40,000
I try for one episode a week 
with my busy work schedule and 

292
00:15:40,000 --> 00:15:42,300
stuff. 
And how I II record. 

293
00:15:42,300 --> 00:15:45,900
So I'm not the fastest Minecraft
player and I'm even slower when 

294
00:15:45,900 --> 00:15:50,200
it comes to recording, so I 
always aim for one a week, but 

295
00:15:50,200 --> 00:15:53,900
if I can get it out within 10 
days, I'm pretty happy with it. 

296
00:15:53,900 --> 00:15:54,800
Hmm. 
Yeah. 

297
00:15:54,800 --> 00:15:56,900
Especially the amount of work 
you do. 

298
00:15:57,100 --> 00:15:59,300
Yeah. 
On the server, you can 

299
00:15:59,300 --> 00:16:02,200
definitely watch my videos and 
tell, I didn't just play the 

300
00:16:02,200 --> 00:16:05,000
game for an hour and recorded 
within an hour. 

301
00:16:05,600 --> 00:16:07,900
There are a lot of YouTube 
channels that are like a daily 

302
00:16:07,900 --> 00:16:10,800
content and you can tell that 
they're only playing for a short

303
00:16:10,800 --> 00:16:13,100
period of I mean, they're just 
recording all of that. 

304
00:16:13,100 --> 00:16:13,700
Yeah. 
No. 

305
00:16:13,700 --> 00:16:16,100
No. 
Lots of work goes my videos. 

306
00:16:16,300 --> 00:16:18,700
Yeah. 
Like like I've said many times 

307
00:16:18,900 --> 00:16:22,900
it's, you know, putting YouTube 
content together, Minecraft wise

308
00:16:22,900 --> 00:16:25,500
or whatever content really. 
It's work. 

309
00:16:25,700 --> 00:16:28,000
Its actual War. 
Like, you got to put the time 

310
00:16:28,000 --> 00:16:30,400
and effort in there sometimes 
you don't want to do it. 

311
00:16:30,400 --> 00:16:32,900
Yep. 
But that's that's what makes it 

312
00:16:32,900 --> 00:16:35,700
work. 
So I mean it's really designing 

313
00:16:35,900 --> 00:16:38,900
a base around something you want
to do so it doesn't feel like 

314
00:16:38,900 --> 00:16:40,800
work, right? 
Yeah. 

315
00:16:41,100 --> 00:16:43,700
Another resolution of mine. 
Both throw that out there. 

316
00:16:43,900 --> 00:16:49,100
I'm not going to build as big. 
I need to avoid the burnout in 

317
00:16:49,100 --> 00:16:52,800
the grind. 
It's it's not going to be a 

318
00:16:52,808 --> 00:16:55,200
small base already. 
Have it in mind but it's not 

319
00:16:55,200 --> 00:16:58,100
going to be, you know, too 
overwhelming, right? 

320
00:16:58,100 --> 00:17:00,100
Let's just say that my 
resolutions. 

321
00:17:00,100 --> 00:17:02,500
All revolve around my channel. 
Like I was telling you before 

322
00:17:02,500 --> 00:17:05,099
the show, the less you guys know
my personal life, the better. 

323
00:17:05,300 --> 00:17:09,500
I sure enough of that on the, on
the half stacks, but I want my 

324
00:17:09,500 --> 00:17:15,800
episodes to feel a bit. 
More cinematic which means I the

325
00:17:15,800 --> 00:17:19,900
editing will probably be more 
involved than right now. 

326
00:17:19,900 --> 00:17:23,200
Right now I'm mainly spend about
five minutes a day editing 

327
00:17:23,500 --> 00:17:26,800
because of the way I record and 
edit and chop everything up. 

328
00:17:27,500 --> 00:17:31,500
So that'll be new, which means I
really need some replay mind. 

329
00:17:31,500 --> 00:17:33,500
I'm glad it's already in the 
beta version. 

330
00:17:33,700 --> 00:17:35,800
We should be getting it really 
quickly. 

331
00:17:36,000 --> 00:17:40,200
And there was another thing I 
wanted to do with my channel and

332
00:17:40,200 --> 00:17:42,300
I can't remember what it was. 
Was I just lost it. 

333
00:17:42,300 --> 00:17:44,700
My brain just said, Brett, we're
done here. 

334
00:17:45,000 --> 00:17:49,900
Oh, I want to be more detail 
oriented in my builds. 

335
00:17:50,100 --> 00:17:53,700
I think I already do a pretty 
good job of detailing things, 

336
00:17:54,000 --> 00:17:57,200
but like, I kind of want to put 
that in overdrive this season. 

337
00:17:57,500 --> 00:18:00,100
Okay. 
The detailing is what hurt me. 

338
00:18:00,200 --> 00:18:04,800
Yes, at the end detailing is 
always the most grind apart. 

339
00:18:04,800 --> 00:18:06,300
Yeah. 
Don't go full detail. 

340
00:18:07,500 --> 00:18:09,600
Yeah. 
Is that it for resolution? 

341
00:18:09,900 --> 00:18:10,700
Yep. 
That's it. 

342
00:18:10,800 --> 00:18:13,800
Nice. 
I'm not putting any goals out 

343
00:18:13,800 --> 00:18:16,400
there because some of the goals 
I see from people, I see people 

344
00:18:16,400 --> 00:18:20,200
would like, 50 Subs saying, my 
goal for next year is 1000 subs 

345
00:18:20,200 --> 00:18:22,300
and it's like, that's a lot of 
pressure to be putting on 

346
00:18:22,300 --> 00:18:25,600
yourself. 
Yeah, I never you know, try to 

347
00:18:25,600 --> 00:18:27,500
give myself those kind of 
resolutions. 

348
00:18:27,900 --> 00:18:29,800
My goal is to continue having 
fun. 

349
00:18:30,200 --> 00:18:32,900
And if I get subs out of it, 
that's gonna be pretty cool. 

350
00:18:33,400 --> 00:18:34,200
Hmm. 
Yeah. 

351
00:18:34,200 --> 00:18:36,900
You don't want to set yourself 
up for disappointment. 

352
00:18:37,000 --> 00:18:38,800
Yeah. 
Like if it doesn't happen then 

353
00:18:38,800 --> 00:18:42,800
you're disappointed but make a 
Ellucian that, you know, you can

354
00:18:42,800 --> 00:18:46,900
do if you put the effort in. 
Our next question is from Weezer

355
00:18:46,900 --> 00:18:51,100
good and they asked what were 
our favorite build or projects. 

356
00:18:51,100 --> 00:18:52,700
I'm assuming over this past 
year. 

357
00:18:53,200 --> 00:18:59,100
Okay, or do so in general, I 
mean all in general and I don't 

358
00:18:59,100 --> 00:19:02,300
think it matters but I'm going 
to do one from this past year 

359
00:19:02,700 --> 00:19:07,200
since this is our year wrap up. 
That's good point because I was 

360
00:19:07,200 --> 00:19:11,900
going to say presbury Mountain 
but they verse was my Build 

361
00:19:12,100 --> 00:19:16,900
because I got to complete it for
one in the past year. 

362
00:19:17,400 --> 00:19:19,400
I can't remember what all I've 
done a lot. 

363
00:19:19,400 --> 00:19:23,300
I've done a lot this year. 
It might be the iron farm with. 

364
00:19:24,300 --> 00:19:27,800
Yeah, that's a cool. 
Build the pillagers. 

365
00:19:28,100 --> 00:19:29,600
Yeah. 
I think I've done that this 

366
00:19:29,600 --> 00:19:31,100
year. 
I'm pretty sure. 

367
00:19:31,500 --> 00:19:33,300
Yeah, yeah, I have it. 
Was this year. 

368
00:19:33,700 --> 00:19:36,400
Yeah. 
I made a iron farm out of a 

369
00:19:36,400 --> 00:19:39,400
Pillager. 
What is that Outpost? 

370
00:19:39,700 --> 00:19:42,900
Yes. 
And It really well is different.

371
00:19:42,900 --> 00:19:46,000
Never seen anything like it, so 
had a lot of fun with that. 

372
00:19:46,400 --> 00:19:50,100
Mine's my bee farm room, which 
is also like my worst performing

373
00:19:50,100 --> 00:19:53,000
YouTube episode. 
Mmm, I love that room. 

374
00:19:53,300 --> 00:19:55,300
I think it's gorgeous. 
And I think it's 

375
00:19:55,300 --> 00:19:59,000
functionality-wise, it's great. 
I think it came out at a time 

376
00:19:59,000 --> 00:20:00,900
when everyone was doing be 
Farms. 

377
00:20:01,200 --> 00:20:05,200
So, the you to be Market is 
oversaturated. 

378
00:20:05,300 --> 00:20:09,400
It's always over saturated, but 
the design of the room, I 

379
00:20:09,408 --> 00:20:13,900
thought looked really cool. 
The You had all the drops 

380
00:20:14,300 --> 00:20:18,700
sliding down a honey wall. 
That was backlit that was cool. 

381
00:20:18,800 --> 00:20:21,400
Yeah it is I thought it was very
cool. 

382
00:20:21,500 --> 00:20:23,600
Hmm. 
You could see the bees doing 

383
00:20:23,600 --> 00:20:28,400
their little thing. 
You could access the droppers 

384
00:20:28,400 --> 00:20:31,000
through chest on top. 
So when you're running low on 

385
00:20:31,000 --> 00:20:34,200
shears and Bottles, you could 
refill them without having to go

386
00:20:34,200 --> 00:20:36,700
in the back and do some crazy 
stuff. 

387
00:20:36,700 --> 00:20:39,800
The fact it was so accessible 
and it works so well, and it 

388
00:20:39,800 --> 00:20:42,100
looked good. 
My favorite build the season. 

389
00:20:42,400 --> 00:20:44,500
Yeah. 
No I'm not, I'm not trembling 

390
00:20:44,500 --> 00:20:48,000
gym but all eyes. 
I found it funny that my 

391
00:20:48,000 --> 00:20:50,900
favorite build was also my worst
performing video. 

392
00:20:51,600 --> 00:20:55,500
I always thought that was, that 
was weird but yeah, it's all 

393
00:20:55,500 --> 00:20:58,500
right. 
My likes don't align with a lot 

394
00:20:58,500 --> 00:21:02,900
of people's lives. 
Yeah you said you're making be 

395
00:21:02,900 --> 00:21:06,300
for me and I immediately thought
what is he going to do these 

396
00:21:06,300 --> 00:21:08,100
bees? 
Instead of farming them? 

397
00:21:08,100 --> 00:21:12,100
I thought you had other plans. 
With that, I was going to prank 

398
00:21:12,100 --> 00:21:15,400
them again, there's like nine, I
really wanted because the 

399
00:21:15,400 --> 00:21:20,500
original plan was to use the 
Beehive block as a flooring and 

400
00:21:20,500 --> 00:21:23,000
a ceiling. 
And it just came to the point 

401
00:21:23,000 --> 00:21:26,300
where I'd never used it, which 
kind of stinks so is next 

402
00:21:26,300 --> 00:21:27,900
season. 
Yeah, always next season with 

403
00:21:27,900 --> 00:21:31,100
the new lighting changes, I 
won't have to build with half 

404
00:21:31,100 --> 00:21:33,000
slabs. 
It's often right? 

405
00:21:33,000 --> 00:21:35,800
I'm super excited for, yeah, 
it's gonna be huge. 

406
00:21:36,000 --> 00:21:40,400
Hmm, I think a lot of building 
styles are going to be changing 

407
00:21:40,500 --> 00:21:42,200
because of That. 
Oh yeah. 

408
00:21:42,300 --> 00:21:45,300
We're going to see a lot of 
unique stuff so excited for it. 

409
00:21:45,400 --> 00:21:47,700
Hmm. 
I guess you can go to our last 

410
00:21:47,700 --> 00:21:51,100
question from dive clops 23, 
cool. 

411
00:21:51,300 --> 00:21:53,300
Cool. 
Number question for Duds and 

412
00:21:53,300 --> 00:21:55,000
Jimbo. 
What do y'all think? 

413
00:21:55,200 --> 00:21:59,400
The best way to explore 
Minecraft world like explore new

414
00:21:59,400 --> 00:22:01,600
updates, but keep explore 
chunks. 

415
00:22:01,600 --> 00:22:05,000
Unexplored for future updates, 
World border. 

416
00:22:05,200 --> 00:22:08,300
Yeah. 
You kind of have to use World 

417
00:22:08,300 --> 00:22:11,600
border if you're trying to save 
chunks because you'd be like Oh,

418
00:22:11,600 --> 00:22:13,400
look at that hill over there. 
That looks cool. 

419
00:22:13,400 --> 00:22:15,600
Oh, look at that hill over 
there, that's even more. 

420
00:22:15,600 --> 00:22:17,200
Cool. 
All look, there's an ocean over 

421
00:22:17,200 --> 00:22:18,700
there with some coral. 
Reefs. 

422
00:22:18,900 --> 00:22:19,900
I'm gonna go. 
Look at that. 

423
00:22:19,900 --> 00:22:21,600
You're going to keep going and 
going and going. 

424
00:22:21,900 --> 00:22:25,400
Yeah, yeah, I've never messed 
with world's like that the 

425
00:22:25,400 --> 00:22:29,200
Border would be ideal but 
usually I don't know. 

426
00:22:29,200 --> 00:22:32,300
Can't you manually go in and use
the chunks? 

427
00:22:32,300 --> 00:22:36,300
You want to update where you can
trim chunks. 

428
00:22:36,400 --> 00:22:38,800
I forget the program. 
I think that's what it is. 

429
00:22:39,000 --> 00:22:40,900
That's called. 
I'm sure someone will remind us.

430
00:22:41,000 --> 00:22:42,800
In the Discord or whatever, but 
you can go through. 

431
00:22:42,800 --> 00:22:45,300
You can go and delete unused 
chunks. 

432
00:22:45,300 --> 00:22:48,900
Like if you were only in the 
chunks passing by the game 

433
00:22:48,900 --> 00:22:52,300
records, like all this junk was 
only used for like 12 seconds 

434
00:22:52,900 --> 00:22:55,100
and you tell the program. 
Hey, any chunk that? 

435
00:22:55,200 --> 00:22:59,500
I was in for under 30 seconds, 
delete and then so when you re 

436
00:22:59,500 --> 00:23:03,200
o, blowed that world and you 
walk into that nooch or old 

437
00:23:03,200 --> 00:23:07,400
chunk, that's now a new chunk. 
You get new world record gin. 

438
00:23:07,600 --> 00:23:11,900
Okay, MC a selector Is what I'm 
being told by. 

439
00:23:11,900 --> 00:23:13,700
Oh, beep and chat. 
Okay. 

440
00:23:13,900 --> 00:23:15,400
Yeah, I've never really mess 
with that stuff. 

441
00:23:15,900 --> 00:23:18,300
I haven't either you. 
Took you talking about the world

442
00:23:18,300 --> 00:23:20,500
border? 
Makes me think of, if you were 

443
00:23:20,500 --> 00:23:22,800
to start a world, you had this 
world border. 

444
00:23:23,000 --> 00:23:25,000
I don't know. 
Let's say a thousand blocks. 

445
00:23:25,000 --> 00:23:28,200
You only have 1000 by 1000 Lei 
in to work with. 

446
00:23:28,200 --> 00:23:31,000
And then the next update comes 
out, you put out another 

447
00:23:31,000 --> 00:23:34,700
thousand World border. 
You would have like a ring of 

448
00:23:34,700 --> 00:23:38,000
updates in your world. 
Yeah, that would look pretty 

449
00:23:38,000 --> 00:23:40,000
cool. 
Looking at it that way. 

450
00:23:40,200 --> 00:23:41,600
Well, you could do that. 
That now. 

451
00:23:41,700 --> 00:23:42,900
Yeah. 
Go back. 

452
00:23:42,900 --> 00:23:45,800
Start an alpha world. 
Oh yeah. 

453
00:23:46,000 --> 00:23:48,600
And then just keep growing 
everything. 

454
00:23:48,900 --> 00:23:51,300
Mmm. 
Have like the very middle like 

455
00:23:51,500 --> 00:23:54,800
the old-school Minecraft. 
Maybe every day. 

456
00:23:55,100 --> 00:23:58,500
Yeah, updated version. 
Well that be, I don't know, 

457
00:23:58,600 --> 00:24:02,500
maybe once a week, you updated 
the game and made a new ring. 

458
00:24:02,800 --> 00:24:05,300
Hello. 
Just sounds like a video idea, 

459
00:24:05,800 --> 00:24:08,400
but exploring in general, the 
daylight Ray still, the best way

460
00:24:08,400 --> 00:24:10,400
to, yeah. 
Is that what the question was? 

461
00:24:11,400 --> 00:24:14,100
That's what I'm assuming. 
It says, what do y'all think is 

462
00:24:14,100 --> 00:24:16,600
the best way to explore a MC 
World? 

463
00:24:16,700 --> 00:24:19,900
Lionel, I truck because you can 
get the height down. 

464
00:24:19,900 --> 00:24:24,600
Look, yeah. 
Or create a flying machine and 

465
00:24:24,600 --> 00:24:26,000
stand on it. 
Yeah. 

466
00:24:26,100 --> 00:24:28,900
But if you were to go 
underground a light just to 

467
00:24:28,900 --> 00:24:33,500
actually useful in these caves, 
that's true Boats were always 

468
00:24:33,500 --> 00:24:37,100
the way I would get to my bases,
the first week, or so. 

469
00:24:37,400 --> 00:24:40,900
Yeah, yeah, but I was going to 
say have a water bucket. 

470
00:24:41,000 --> 00:24:42,200
Get ready? 
Yeah. 

471
00:24:42,200 --> 00:24:46,400
Go down in the caves, it'll help
you Traverse the the drops and 

472
00:24:46,400 --> 00:24:47,500
stuff. 
The holes. 

473
00:24:47,800 --> 00:24:49,300
I think we answer that question,
right? 

474
00:24:49,400 --> 00:24:51,400
I think so. 
Well, thank you guys so much for

475
00:24:51,400 --> 00:24:54,900
those comments, they were from 
our Discord, it's the only place

476
00:24:54,900 --> 00:24:56,800
where you can talk to everyone 
who works on the show. 

477
00:24:56,800 --> 00:24:59,500
Easily just take, why do you 
it's-- word for it? 

478
00:25:03,400 --> 00:25:05,400
Hey everyone. 
I'm Whitey Whitey and I'm a 

479
00:25:05,400 --> 00:25:07,200
member of the weathering effect 
is schooled. 

480
00:25:07,200 --> 00:25:10,300
It's a great place to hang out 
with fellow list is like me and 

481
00:25:10,300 --> 00:25:13,100
the people who work on the show.
So join today and let's discuss 

482
00:25:13,100 --> 00:25:14,600
game. 
We love, there are links in the 

483
00:25:14,600 --> 00:25:21,400
show notes. 
Thanks for the disk or dad. 

484
00:25:21,400 --> 00:25:23,500
Why do you it? 
And speaking of the Discord, 

485
00:25:23,500 --> 00:25:25,800
it's the only place he can get 
involved in our mending 

486
00:25:25,800 --> 00:25:28,900
Minecraft vote this week, we 
asked you to choose between one 

487
00:25:28,900 --> 00:25:32,400
of three items for us to discuss
and improve and your choices 

488
00:25:32,400 --> 00:25:37,300
were the golden apple dies, 
flint and steel in the winner of

489
00:25:37,300 --> 00:25:46,400
mending Minecraft. 
This week is dies. 

490
00:25:46,800 --> 00:25:49,600
I totally guessed this one long.
I would have assumed everyone 

491
00:25:49,600 --> 00:25:53,400
was going to pick Golden Apple. 
You did even mention that to me 

492
00:25:53,400 --> 00:25:56,100
in the Discord. 
Yeah, actually Golden. 

493
00:25:56,100 --> 00:25:58,800
Apple got last. 
Yeah, seven votes. 

494
00:25:59,000 --> 00:26:02,400
Next was flint and steel with 
eight, which isn't, you know, 

495
00:26:02,408 --> 00:26:05,200
just one more and then dies had 
42 votes. 

496
00:26:05,500 --> 00:26:10,400
I was pretty surprised too. 
Few things on the dyes dyes are 

497
00:26:10,400 --> 00:26:14,500
set of 16 items will color. 
Others used to change the color 

498
00:26:14,500 --> 00:26:18,800
of wool, terracotta certain 
mobs, the pattern of banners 

499
00:26:19,000 --> 00:26:23,400
Ashok or boxes, glass concrete 
powder, candles beds, firework, 

500
00:26:23,400 --> 00:26:27,000
stars and text on signs, and 
Bedrock addition. 

501
00:26:27,000 --> 00:26:29,600
They can also be used to die 
water in a cauldron. 

502
00:26:29,700 --> 00:26:33,400
This is for leather armor. 
I believe dying leather armor or

503
00:26:33,400 --> 00:26:36,900
horse armor. 
Dyes can be produced by crafting

504
00:26:36,900 --> 00:26:40,900
them from Plants mainly Flowers 
by crafting dies of different 

505
00:26:40,900 --> 00:26:44,400
colors together by smelting. 
It's or by trading with 

506
00:26:44,400 --> 00:26:48,600
wandering Traders. 
So yeah, that's all I have for 

507
00:26:48,600 --> 00:26:50,500
the dies. 
I could go over the colors but 

508
00:26:50,500 --> 00:26:52,500
I'm pretty sure. 
We know all the colors of the 

509
00:26:52,500 --> 00:26:53,800
dice. 
Yeah. 

510
00:26:53,900 --> 00:26:57,200
And if I thought Golden Apple 
was going to be hard to fix. 

511
00:26:57,400 --> 00:27:01,300
Dies is a bit harder. 
Yeah, we're going to be rough. 

512
00:27:01,400 --> 00:27:06,100
It's something that doesn't 
exactly pertain to dies is I 

513
00:27:06,100 --> 00:27:09,900
want the Bedrock version of 
colored water and cauldrons. 

514
00:27:10,200 --> 00:27:12,100
Hmm. 
I really like that. 

515
00:27:12,100 --> 00:27:14,500
I don't No, why we can't have 
that in Java? 

516
00:27:14,500 --> 00:27:16,700
Same here. 
That's something I'd like I'd 

517
00:27:16,700 --> 00:27:21,100
like to be able to take any wool
type and be able to dye the 

518
00:27:21,100 --> 00:27:24,300
wool, a new color. 
Yeah, re diet, even if that 

519
00:27:24,300 --> 00:27:26,500
means I have to wash the wool be
something. 

520
00:27:26,500 --> 00:27:29,700
I'd like I agree. 
It just kind of makes sense. 

521
00:27:29,900 --> 00:27:32,800
Granted sheep farms are super 
easy now and you can get any 

522
00:27:32,800 --> 00:27:35,200
color in the rainbow through one
of those. 

523
00:27:35,500 --> 00:27:40,900
Hmm, But the big, the big fix I 
have for dies is I want you to 

524
00:27:40,900 --> 00:27:45,000
be able to use them as Ain't 
whether that were you have to 

525
00:27:45,000 --> 00:27:48,900
create paint or you have to use 
a paintbrush tool. 

526
00:27:48,900 --> 00:27:52,900
I don't like creating new stuff 
for mending Minecraft. 

527
00:27:52,900 --> 00:27:56,700
I like fixing existing but dies 
in the game now. 

528
00:27:56,700 --> 00:28:01,100
Do what guys do? 
Yeah that makes sense it's just 

529
00:28:01,100 --> 00:28:05,600
such a weird phrase to say but 
the idea of being able to paint 

530
00:28:05,600 --> 00:28:09,200
blocks I think is something 
people have been wanting for 

531
00:28:09,400 --> 00:28:13,400
forever. 
And by that, I mean, You place a

532
00:28:13,408 --> 00:28:17,100
block down and you click on the 
block with the die. 

533
00:28:17,400 --> 00:28:21,000
One died. 
Does one surface face of the 

534
00:28:21,000 --> 00:28:24,600
block. 
So, if you want for surface of 

535
00:28:24,600 --> 00:28:30,500
the block, you use for dies. 
Now, all its gonna do is change 

536
00:28:30,500 --> 00:28:33,100
the color of the surface, the 
underneath texture. 

537
00:28:33,100 --> 00:28:35,700
So if you're using break will 
still look like brick. 

538
00:28:35,800 --> 00:28:39,000
If you're using wood log, it 
will still look like wood log Q 

539
00:28:39,000 --> 00:28:41,600
using planks. 
It still looks like planks to 

540
00:28:41,600 --> 00:28:43,700
me. 
This is a way you Can fix some 

541
00:28:43,700 --> 00:28:48,200
textures that people don't like 
using Allah / / because that 

542
00:28:48,200 --> 00:28:52,100
purple has a very slim chance of
being used in any of my builds 

543
00:28:52,400 --> 00:28:55,700
and diet. 
And then you can get completely 

544
00:28:55,700 --> 00:28:58,600
different blog without adding 
new blocks to the game. 

545
00:28:58,700 --> 00:29:02,900
Because once you break said, 
block the paint falls off, so it

546
00:29:02,900 --> 00:29:06,300
becomes the normal per per block
if that makes sense. 

547
00:29:06,500 --> 00:29:12,300
Yeah, I could see a base being 
made out of obsidian and died. 

548
00:29:12,400 --> 00:29:14,600
So, It could be an 
indestructible. 

549
00:29:14,700 --> 00:29:16,000
Yeah. 
You could do stuff like that 

550
00:29:16,200 --> 00:29:19,300
when it comes to dies, I think 
Mojang's done it correctly. 

551
00:29:19,500 --> 00:29:23,200
And the fact that flowers are 
how a lot of dyes are made in 

552
00:29:23,200 --> 00:29:25,800
real life. 
The fact that they added so many

553
00:29:25,800 --> 00:29:29,900
flowers, so you can easily get 
these new dyes Flower Farms, are

554
00:29:29,900 --> 00:29:35,100
relatively easy to create mean, 
there wasn't a lot to do to die,

555
00:29:35,100 --> 00:29:38,200
is to fix them. 
So I was just thinking how can I

556
00:29:38,200 --> 00:29:41,800
Advanced or Advanced dies? 
What's the most natural 

557
00:29:41,800 --> 00:29:44,100
progression? 
Of dies and I think that's 

558
00:29:44,100 --> 00:29:46,900
paint. 
And I want to do it in a way, so

559
00:29:46,900 --> 00:29:50,100
I'm not creating anything new. 
So you're still using a die on a

560
00:29:50,108 --> 00:29:53,000
block. 
So we're not creating new blocks

561
00:29:53,000 --> 00:29:55,000
because you break the block and 
it disappears. 

562
00:29:55,200 --> 00:29:57,400
Yeah. 
You just giving it the surface 

563
00:29:57,500 --> 00:29:59,300
exactly color. 
Pretty much? 

564
00:29:59,300 --> 00:30:00,000
Yeah. 
Yeah. 

565
00:30:00,100 --> 00:30:02,900
A lot of games, I play you when 
you find die. 

566
00:30:02,900 --> 00:30:06,700
That's what it's for exactly. 
You can make some kind of paint 

567
00:30:06,700 --> 00:30:10,200
out of it. 
Yeah I got the idea from, what's

568
00:30:10,200 --> 00:30:12,000
the game? 
I bought you that we haven't 

569
00:30:12,000 --> 00:30:14,300
played yet. 
Scrap makayley, scrap mechanic. 

570
00:30:14,400 --> 00:30:15,600
That's where I got the idea 
from. 

571
00:30:15,800 --> 00:30:19,000
Okay, bye. 
See it in 7 days to die, I see 

572
00:30:19,000 --> 00:30:21,300
it on a raft. 
Mmm. 

573
00:30:21,500 --> 00:30:23,700
So yeah. 
There's three games right there.

574
00:30:23,900 --> 00:30:25,600
Yeah. 
So I mean, it makes complete 

575
00:30:25,600 --> 00:30:29,500
sense and I get not wanting to 
add 16 color variations to a 

576
00:30:29,500 --> 00:30:33,200
block type. 
So being able to paint surfaces,

577
00:30:33,400 --> 00:30:35,500
I think, is the most logical 
step. 

578
00:30:35,700 --> 00:30:40,600
What if you can get that ability
to use the cauldron and get what

579
00:30:40,600 --> 00:30:42,600
is it? 
Millions of different? 

580
00:30:42,800 --> 00:30:45,700
Emanations to paint with that 
would be huge. 

581
00:30:45,900 --> 00:30:50,200
So you're saying you could fill 
a culture with water, throw your

582
00:30:50,200 --> 00:30:53,400
dice in The Cauldron to change 
the collagen into the color you 

583
00:30:53,400 --> 00:30:57,700
want and dip your paintbrush 
into the cauldron and then walk 

584
00:30:57,700 --> 00:31:01,300
over and paint the surface of 
the block or you have a new 

585
00:31:01,300 --> 00:31:04,700
workstation where you mix your 
paint in and you can get all 

586
00:31:04,700 --> 00:31:07,300
these different colors a paint 
mixer. 

587
00:31:07,900 --> 00:31:09,900
Yeah. 
They it simple enough. 

588
00:31:10,100 --> 00:31:12,500
For those of you who don't know 
what a paint mixer is like Andre

589
00:31:12,700 --> 00:31:16,400
Life you take a can of paint 
usually. 

590
00:31:16,400 --> 00:31:19,000
It's a white paint and they pour
their die. 

591
00:31:19,400 --> 00:31:22,900
Make sure in there, they put the
lid back on and they put it in 

592
00:31:22,900 --> 00:31:24,900
this machine. 
That grabs both ends of the can 

593
00:31:24,900 --> 00:31:27,900
and just shakes it like crazy 
like 5 or 10 minutes. 

594
00:31:28,200 --> 00:31:31,000
It's almost like vibrating it. 
That's how fast it shake. 

595
00:31:31,200 --> 00:31:33,700
Yeah. 
So I'm imagining that 

596
00:31:33,700 --> 00:31:36,600
workstation that just has his 
paint bottle. 

597
00:31:36,600 --> 00:31:39,500
That was moving like crazy. 
Hmm. 

598
00:31:39,800 --> 00:31:41,600
I mean is that out of the realm 
of possibilities? 

599
00:31:41,600 --> 00:31:45,400
Considering we have the Table 
saw style workstation. 

600
00:31:45,600 --> 00:31:48,500
Yeah. 
And this is all possible because

601
00:31:48,500 --> 00:31:51,900
you know when we saw the 
archaeology update they did have

602
00:31:51,900 --> 00:31:54,600
brushes. 
They did and now it is for 

603
00:31:54,600 --> 00:31:58,500
brushing artifacts. 
Maybe it had enough it'll 

604
00:31:58,500 --> 00:32:01,400
happen. 
Another use dun dun dun. 

605
00:32:02,000 --> 00:32:05,100
Yeah but we don't we don't know 
much about it's all coming out 

606
00:32:05,100 --> 00:32:08,500
anytime soon. 
As far as we know so yeah 

607
00:32:08,600 --> 00:32:11,000
archaeology has been put on the 
back burner for now. 

608
00:32:11,300 --> 00:32:13,200
Mmm. 
But still In the realm of 

609
00:32:13,200 --> 00:32:17,100
possibilities. 
Mmm, like it is that it for the 

610
00:32:17,100 --> 00:32:19,100
die. 
I, that's all I have. 

611
00:32:19,400 --> 00:32:22,700
Like I said, I felt dyes are 
done pretty well with Minecraft.

612
00:32:22,900 --> 00:32:26,500
So, all I did was a natural 
progression of them. 

613
00:32:26,800 --> 00:32:30,000
Nice. 
I would like to see what, who 

614
00:32:30,300 --> 00:32:33,500
died a little differently. 
You know, that one-to-one deal. 

615
00:32:33,700 --> 00:32:38,100
That's, that's for the birds. 
Yeah, I'd like to Daewoo a 

616
00:32:38,108 --> 00:32:42,200
little bit better. 
I do like the re diable idea but

617
00:32:42,300 --> 00:32:46,500
to To die more Wool with what 
you have, would be nice. 

618
00:32:47,500 --> 00:32:49,900
Like you said, with the sheep 
farms, nowadays, you know, you 

619
00:32:49,900 --> 00:32:54,400
don't dying wool. 
Sees seems like more of using 

620
00:32:54,400 --> 00:32:57,300
resources than to just make a 
sheep farm, right? 

621
00:32:57,300 --> 00:32:58,700
Because she Farm, you're so 
easy. 

622
00:32:59,600 --> 00:33:03,100
You die the Sheep once and it 
produces as many of that color 

623
00:33:03,100 --> 00:33:06,000
wool as the form works. 
Yeah. 

624
00:33:06,400 --> 00:33:07,900
Should we go ahead and move into
our main topic? 

625
00:33:08,200 --> 00:33:11,400
Yes. 
All right, this one was reminded

626
00:33:11,500 --> 00:33:15,400
to me last night. 
Right by, not red fox, and we 

627
00:33:15,400 --> 00:33:18,300
meant to talk about resource 
packs at some point. 

628
00:33:18,400 --> 00:33:21,900
Then who told you say, what if 
it wasn't red fox, and who was 

629
00:33:23,000 --> 00:33:28,200
maybe Blue Fox? 
But Okay, it definitely was not 

630
00:33:28,200 --> 00:33:31,900
red fox. 
I didn't think it was no way. 

631
00:33:31,900 --> 00:33:35,200
Was that as a dad joke? 
I'm sorry, I couldn't help 

632
00:33:35,200 --> 00:33:36,700
myself. 
I heard you say. 

633
00:33:36,700 --> 00:33:39,100
It wasn't her. 
It was not red. 

634
00:33:39,100 --> 00:33:42,500
Fox that gave. 
It, it was not red fox. 

635
00:33:43,600 --> 00:33:45,800
Anyways dad jokes aside because 
too early in the morning for me 

636
00:33:45,800 --> 00:33:48,900
to be thinking like that. 
Yeah. 

637
00:33:48,900 --> 00:33:53,100
So when it comes to Resource 
packs as YouTubers, we kind of 

638
00:33:53,100 --> 00:33:56,400
like to keep our resource packs 
close to vanilla as possible, 

639
00:33:56,400 --> 00:33:58,400
right? 
Right there are YouTubers who 

640
00:33:58,400 --> 00:34:02,800
obviously go further than that. 
But Jim, but what's the most 

641
00:34:02,800 --> 00:34:05,600
common question you get on your 
YouTube videos. 

642
00:34:08,000 --> 00:34:10,100
It was like, I had done 14 
months, I have no clue. 

643
00:34:10,699 --> 00:34:12,500
Yeah, I don't get many 
questions. 

644
00:34:12,699 --> 00:34:17,400
It's the most common question I 
get on my videos is what block? 

645
00:34:17,400 --> 00:34:19,600
Was that really yep. 
Huh. 

646
00:34:19,900 --> 00:34:23,500
At least once a week I get the 
question asked, what block did 

647
00:34:23,500 --> 00:34:26,100
you use? 
And then they mention where I 

648
00:34:26,100 --> 00:34:30,199
placed it, which is surprising 
because I use a very vanilla 

649
00:34:30,300 --> 00:34:32,699
vanilla tweaks as my main 
resource pack. 

650
00:34:32,699 --> 00:34:37,600
There have been people who ask 
me about my GUI, which is a GUI 

651
00:34:37,600 --> 00:34:42,000
from like 2016. 
I found randomly on Reddit. 

652
00:34:42,000 --> 00:34:45,100
Some guy was Like hey I'm beta 
testing this can you guys use 

653
00:34:45,100 --> 00:34:46,800
it? 
And I fell in love with it. 

654
00:34:46,800 --> 00:34:50,400
I can't remember the name of it 
now but if you watch my streams 

655
00:34:50,400 --> 00:34:52,100
and you go, hey what texture 
packs are using. 

656
00:34:52,100 --> 00:34:55,100
I'll make sure to point that one
out because I really like that 

657
00:34:55,100 --> 00:34:59,500
guy's GUI. 
Hmm, yeah, so talking resource 

658
00:34:59,500 --> 00:35:03,800
packs YouTubers generally try to
stay vanilla because of those 

659
00:35:03,800 --> 00:35:07,800
questions but there are some 
really good resource packs out 

660
00:35:07,800 --> 00:35:10,700
there that have made me. 
Think about doing dedicated 

661
00:35:10,700 --> 00:35:11,900
Series. 
Yeah. 

662
00:35:12,000 --> 00:35:16,400
To like, like just be able to 
use like BD craft is the big 

663
00:35:16,400 --> 00:35:18,400
one? 
I want to use, that one's 

664
00:35:18,400 --> 00:35:21,600
completely different from 
anything else, I've done. 

665
00:35:21,900 --> 00:35:25,500
And I think that would allow me 
to use different palettes that 

666
00:35:25,500 --> 00:35:27,700
I've ever used before. 
The only problem is you don't 

667
00:35:27,700 --> 00:35:32,500
want to build with that kind of 
resource pack on an SMP because 

668
00:35:32,500 --> 00:35:35,900
other people walk your base and 
be like that's the ugliest thing

669
00:35:35,900 --> 00:35:38,700
I've ever seen. 
Yeah, they see something 

670
00:35:38,700 --> 00:35:40,900
different. 
That is the problem with it. 

671
00:35:41,100 --> 00:35:46,100
I've never seen the Be the craft
resource pay, it's very 

672
00:35:46,100 --> 00:35:49,000
cartoony, okay, which is really 
fun. 

673
00:35:49,100 --> 00:35:51,600
I'm looking at it right now. 
Yeah, Pride Rock. 

674
00:35:51,600 --> 00:35:53,800
Mentions OptiFine. 
Does change some textures. 

675
00:35:53,800 --> 00:35:57,200
I've notice the grass block in 
your vids Duds where you seem to

676
00:35:57,200 --> 00:36:00,100
have grasped sighs turns on. 
That is actually not OptiFine. 

677
00:36:00,100 --> 00:36:03,400
That's been ill, two weeks, mmm.
I know I've defined does do 

678
00:36:03,400 --> 00:36:06,600
that, but that part is all 
vanilla tweaks. 

679
00:36:06,800 --> 00:36:10,400
I think I have that actually 
turned off enough to find. 

680
00:36:10,600 --> 00:36:12,500
I don't know. 
But yeah, BD craft. 

681
00:36:12,600 --> 00:36:15,500
Is one that I've thought about 
doing an entire dedicated series

682
00:36:15,500 --> 00:36:18,500
on just so I could use that 
resource pack, because it's a 

683
00:36:18,600 --> 00:36:22,300
really cool and it's out there 
and it is different. 

684
00:36:22,400 --> 00:36:25,500
I don't want to do it, do it on 
an SMP because I think some of 

685
00:36:25,500 --> 00:36:28,100
my bills would end up. 
Looking extremely weird from 

686
00:36:28,100 --> 00:36:32,500
other people's point of views. 
Yeah, maybe that being said, my 

687
00:36:32,500 --> 00:36:35,600
own Survival is not a serious. 
That generally does very well 

688
00:36:35,900 --> 00:36:40,400
and essentially, I'm kind of 
doing exactly what I would do in

689
00:36:40,400 --> 00:36:45,000
Ripple, just on a smaller scale.
So, I'm wondering if I start a 

690
00:36:45,000 --> 00:36:49,500
different series focusing on 
that, BD craft texture pack as a

691
00:36:49,500 --> 00:36:51,600
single player series. 
That could be fun. 

692
00:36:51,800 --> 00:36:56,100
Yeah, it was considered a single
player world but I have my eyes 

693
00:36:56,100 --> 00:36:59,600
on the stylized texture pack as 
of right now. 

694
00:36:59,600 --> 00:37:02,800
You know you got to be a patron 
to get it but I feel like with 

695
00:37:02,800 --> 00:37:07,100
the the shaders that I was able 
to get before I got a new 

696
00:37:07,100 --> 00:37:10,000
graphics card, should be able to
run a lot better. 

697
00:37:10,200 --> 00:37:15,000
Also mix that with the stylized.
Texture pack might be worth you 

698
00:37:15,000 --> 00:37:18,300
know starting in a single player
world it would give it a 

699
00:37:18,300 --> 00:37:21,600
different look and feel. 
But if I were to make some kind 

700
00:37:21,600 --> 00:37:25,200
of cinematic video I think it 
would go well with that. 

701
00:37:25,600 --> 00:37:29,300
Some kind of story line was it? 
Patrick's texture pack. 

702
00:37:29,300 --> 00:37:34,800
Yeah, he Atri X is actually 
really good realistic style 

703
00:37:34,800 --> 00:37:37,200
texture pack. 
Yep, that's so cool. 

704
00:37:37,300 --> 00:37:40,200
I had that one too. 
It looks great with foliage to. 

705
00:37:40,200 --> 00:37:44,500
Yes, bullied looks awesome. 
You guys To build with bushes. 

706
00:37:44,700 --> 00:37:46,200
Will leave blocks. 
I guess. 

707
00:37:46,200 --> 00:37:50,400
It'd be trees grass. 
Whatever Patrick's, Patrick's 

708
00:37:50,400 --> 00:37:53,200
looks great. 
The other tweaks has the bushy 

709
00:37:53,200 --> 00:37:56,300
foliage, which is going to 
mention it to. 

710
00:37:56,400 --> 00:38:00,300
It is the big reason I use them 
as weak one, but now it's weeks 

711
00:38:00,300 --> 00:38:03,300
is the easiest texture pack to 
use and it's the most 

712
00:38:03,300 --> 00:38:07,300
customizable texture pack of the
entire internet. 

713
00:38:07,300 --> 00:38:10,500
Very convenient. 
So Gigi's to those guys, they 

714
00:38:10,500 --> 00:38:13,300
don't get enough. 
Praise a lot of Texture pack 

715
00:38:13,500 --> 00:38:14,700
creators. 
Don't get enough. 

716
00:38:14,700 --> 00:38:17,100
Praise. 
So if you see someone who's 

717
00:38:17,100 --> 00:38:19,800
creating texture packs, give 
them a thumbs up, they deserve 

718
00:38:19,800 --> 00:38:22,400
it. 
That's a lot of hard work and 

719
00:38:22,400 --> 00:38:25,100
there's so many different things
involved with it. 

720
00:38:25,100 --> 00:38:27,500
Not just textures like some 
items. 

721
00:38:27,500 --> 00:38:31,000
You can have look a little more 
3D and nothing to like 

722
00:38:31,000 --> 00:38:34,300
overwhelming. 
I'm big on some of the 3D stuff,

723
00:38:34,300 --> 00:38:38,500
like ladders rails. 
Those are my big things that I 

724
00:38:38,500 --> 00:38:42,400
always have to have 3D I lose 
immersion when I see rails. 

725
00:38:42,600 --> 00:38:44,500
The ground and they're just a 
flat texture. 

726
00:38:44,700 --> 00:38:48,600
Yeah flatness all that hurts me 
so much. 

727
00:38:48,700 --> 00:38:52,500
Ladders aren't as bad because 
I've grown grown accustomed to 

728
00:38:52,500 --> 00:38:57,700
pulling my ladder, out from the 
wall and using Oak trapdoors as 

729
00:38:57,700 --> 00:38:59,400
the surface to put the ladder 
on. 

730
00:38:59,500 --> 00:39:02,100
So it gives it an even more 3d 
effect. 

731
00:39:02,600 --> 00:39:05,800
Like we said, we don't want to 
take away from other people. 

732
00:39:05,800 --> 00:39:08,200
That happened to see your build 
on the server. 

733
00:39:08,300 --> 00:39:12,400
Ya know like there are texture 
packs that like for instance, 

734
00:39:12,500 --> 00:39:15,300
There's a black nether brick 
that's evolved of vanilla, 

735
00:39:15,300 --> 00:39:18,000
tweaks, your other players, the 
other players I'm going to see 

736
00:39:18,000 --> 00:39:20,600
it is black. 
So, make sure when installing 

737
00:39:20,600 --> 00:39:26,000
some of these that it's just 
using these actually, what about

738
00:39:26,000 --> 00:39:28,400
connected glass, because that 
seems to be one that. 

739
00:39:28,400 --> 00:39:31,300
Yes, everyone's using nowadays, 
I see that. 

740
00:39:31,300 --> 00:39:34,700
That's part of your nodes. 
Yeah, that's a must put that in 

741
00:39:34,700 --> 00:39:36,400
there. 
There's different glass 

742
00:39:36,400 --> 00:39:37,400
textures. 
You can get. 

743
00:39:37,400 --> 00:39:42,100
I think I have car locks. 
Yeah, glass textures as far as 

744
00:39:42,300 --> 00:39:43,900
is. 
Long as there's nooh. 

745
00:39:43,900 --> 00:39:46,100
Nooh. 
No new colors coming out. 

746
00:39:46,100 --> 00:39:49,700
I don't think I'll need to 
update that though. 

747
00:39:49,700 --> 00:39:53,800
We do have the tinted glass. 
Is that, is that just one color 

748
00:39:53,900 --> 00:39:55,200
tinted glass? 
Yeah. 

749
00:39:55,200 --> 00:39:57,200
Forgive me of colored two 
glasses. 

750
00:39:57,400 --> 00:39:58,900
You can't do color. 
Tinted glass. 

751
00:39:59,200 --> 00:40:01,200
Okay? 
So that might be a different 

752
00:40:01,200 --> 00:40:04,000
texture. 
It's always this, like black 

753
00:40:04,000 --> 00:40:07,300
with a slight purple tint to it.
Yeah, that's what I usually 

754
00:40:07,300 --> 00:40:11,300
solve but I wasn't sure I've 
never crafted it yet, huh. 

755
00:40:11,500 --> 00:40:14,500
The we had, we had a Last 4117, 
right? 

756
00:40:14,500 --> 00:40:15,700
Yeah. 
I didn't craft it either. 

757
00:40:15,900 --> 00:40:17,900
Yeah, it's not even in my 
storage. 

758
00:40:17,900 --> 00:40:20,700
It's weird. 
I've everything in my storage 

759
00:40:20,700 --> 00:40:24,300
except into glass. 
Yeah, I never crafted tinted 

760
00:40:24,300 --> 00:40:27,700
glass or a spyglass, which was 
funny, because I was a pirate 

761
00:40:27,700 --> 00:40:30,300
all last season, right? 
Yeah. 

762
00:40:30,500 --> 00:40:34,000
You better get on their craft 
one just to do it. 

763
00:40:34,500 --> 00:40:37,700
The only thing I have left to do
for last season is go empty. 

764
00:40:37,700 --> 00:40:39,300
My enter chest. 
That's it. 

765
00:40:39,500 --> 00:40:40,600
Okay. 
Yeah. 

766
00:40:40,600 --> 00:40:42,400
Movie some money to do, but 
yeah. 

767
00:40:42,900 --> 00:40:45,900
OptiFine is Big. 
When connecting the guys 

768
00:40:45,900 --> 00:40:49,400
textures, there are other ways 
to connect them, that's as far 

769
00:40:49,400 --> 00:40:52,600
as I know, I know there are some
texture packs, that tried to do 

770
00:40:52,600 --> 00:40:57,700
the clean look, which can give 
you a bit of a faux connected 

771
00:40:57,700 --> 00:41:00,300
textures, okay, but I haven't 
seen it. 

772
00:41:00,300 --> 00:41:03,900
Done correctly yet. 
No, as far as I know, I just 

773
00:41:04,300 --> 00:41:08,100
combine the up to find with a 
nice glass, clear glass texture 

774
00:41:08,100 --> 00:41:10,800
pack. 
I don't like the lines you know 

775
00:41:10,800 --> 00:41:12,400
especially if you're going to 
use a lot of glass. 

776
00:41:12,500 --> 00:41:14,200
Gasps. 
Yeah, the lines can make it a 

777
00:41:14,200 --> 00:41:18,300
little too noisy and I can for 
anyone who doesn't want to use 

778
00:41:18,300 --> 00:41:20,700
object fighting connected 
textures but you kind of want 

779
00:41:20,700 --> 00:41:24,300
that look using light gray 
stained glass. 

780
00:41:24,600 --> 00:41:27,900
That's what I use. 
And that gives you the very 

781
00:41:27,900 --> 00:41:30,300
subtle vertical and horizontal 
lines. 

782
00:41:30,600 --> 00:41:33,600
Yep, good call. 
So there's a little trick to get

783
00:41:33,600 --> 00:41:36,200
around that hides it a little 
bit hip. 

784
00:41:36,400 --> 00:41:39,700
I just realize there's a little 
previews on vanilla tweaks. 

785
00:41:39,700 --> 00:41:43,800
Let you see on the side, what 
they look like, Yeah, so that's 

786
00:41:43,800 --> 00:41:45,200
cool. 
Like I said, vanilla two weeks 

787
00:41:45,200 --> 00:41:48,500
is the end-all be-all when it 
comes to texture packs. 

788
00:41:48,500 --> 00:41:52,500
For me basically if you see on 
the screen 99% of its from 

789
00:41:52,500 --> 00:41:55,200
Manila tweaks, except for my 
jihu. 

790
00:41:55,200 --> 00:41:59,100
Hi. 
Well, next season not so much. 

791
00:41:59,100 --> 00:42:03,600
There's a there's a winter day 
to pack that has its own 

792
00:42:03,600 --> 00:42:05,100
texture. 
Pack included with it. 

793
00:42:05,100 --> 00:42:07,700
You'll be seeing on the server 
everyone on the server has to 

794
00:42:07,700 --> 00:42:09,700
download it. 
So be prepared. 

795
00:42:09,900 --> 00:42:13,800
Yeah I am excited about those 
who were working a lot and I do 

796
00:42:13,900 --> 00:42:18,500
Carl made mention of adding 
custom paintings to the resource

797
00:42:18,600 --> 00:42:20,200
pack. 
I think he's wanting to do 

798
00:42:20,200 --> 00:42:22,400
something with another Hub 
that's going to require those. 

799
00:42:22,600 --> 00:42:27,400
We've been doing the giant map 
plots for a couple Seasons now 

800
00:42:27,600 --> 00:42:30,800
and those are just so much work 
and so much of a grind. 

801
00:42:30,800 --> 00:42:32,700
I don't think anyone wants to do
those anymore. 

802
00:42:33,000 --> 00:42:36,400
Yeah well unless you know 
someone has some kind of project

803
00:42:36,400 --> 00:42:38,800
they need it. 
Yeah I don't think I'm going to 

804
00:42:38,800 --> 00:42:42,600
be a mess with those. 
I also wanted to point out You 

805
00:42:42,600 --> 00:42:48,100
know is colorful containers GUI 
and advanced GUI resource packs.

806
00:42:48,200 --> 00:42:51,500
Now these aren't the packs I'm 
using in my world but they're 

807
00:42:51,500 --> 00:42:54,600
definitely packs. 
I've thought about using because

808
00:42:54,600 --> 00:42:59,800
it makes the crafting bench, the
stonecutter librarian inventory,

809
00:42:59,800 --> 00:43:05,000
stuff, look a whole lot, neater 
and more interactive that makes 

810
00:43:05,000 --> 00:43:07,800
sense. 
And I really like them. 

811
00:43:07,800 --> 00:43:12,900
And I'm considering dropping my 
old GUI, because As of right 

812
00:43:12,900 --> 00:43:17,300
now, it doesn't line up anymore 
with the the texture packs 

813
00:43:17,300 --> 00:43:19,300
because we have so many new 
things to Minecraft. 

814
00:43:19,300 --> 00:43:24,400
Now, it was created before 
stonecutters and grindstones and

815
00:43:24,500 --> 00:43:28,100
things like that. 
So I'm considering jumping on 

816
00:43:28,100 --> 00:43:30,700
these GUI packs and testing them
out for a bit. 

817
00:43:30,800 --> 00:43:34,900
They do look really cool. 
Yeah, DUI resource packs, I've 

818
00:43:34,900 --> 00:43:38,400
always been interested in, but 
I've never took the step to 

819
00:43:38,400 --> 00:43:42,300
implement them always felt like 
the game should have a cool new 

820
00:43:42,600 --> 00:43:46,500
Look in GUI and they haven't 
messed with it yet. 

821
00:43:46,500 --> 00:43:50,800
So now, and the GUI is we have 
now do the job, but they're 

822
00:43:50,800 --> 00:43:54,000
nothing special. 
Yeah, I'm not familiar with the 

823
00:43:54,000 --> 00:43:57,700
one you're talking about. 
We have to check it out and I 

824
00:43:57,700 --> 00:43:59,800
see you highlighting and 
copy/paste. 

825
00:43:59,900 --> 00:44:04,800
I just copied and pasted it, 
they're very good-looking packs.

826
00:44:05,000 --> 00:44:07,300
They're simple. 
And not over-the-top, which is 

827
00:44:07,300 --> 00:44:09,500
what I like when you get a 
little over, the top becomes a 

828
00:44:09,508 --> 00:44:14,900
bit too much but like putting 
During the crafting table 

829
00:44:14,900 --> 00:44:19,200
texture behind the 9x9 grid When
you entered the crafting table. 

830
00:44:19,200 --> 00:44:21,800
That's a nice little detail. 
Yeah. 

831
00:44:21,800 --> 00:44:23,600
It looks like what I'm seeing 
here. 

832
00:44:23,600 --> 00:44:25,800
Even like the hopper container 
to you. 

833
00:44:25,800 --> 00:44:29,000
I is different. 
It lets you know where the first

834
00:44:29,000 --> 00:44:32,700
item comes in in the next one 
comes out, apparently it works 

835
00:44:32,700 --> 00:44:35,800
left to right in the hopper and 
this lets, you know, that that's

836
00:44:35,800 --> 00:44:38,600
pretty cool. 
I think the brewing stand 

837
00:44:38,800 --> 00:44:42,000
actually has a lot of the 
potions in the GUI for you. 

838
00:44:42,100 --> 00:44:43,500
Boo. 
Does it attack? 

839
00:44:43,500 --> 00:44:45,100
Takes a lot of the guesswork out
to? 

840
00:44:45,400 --> 00:44:49,000
Yeah, that would help yolk Sac. 
The crafting table. 

841
00:44:49,300 --> 00:44:51,300
Love it. 
Cartography table. 

842
00:44:51,300 --> 00:44:53,000
That's different. 
Yeah. 

843
00:44:53,000 --> 00:44:55,300
I think they touched basically 
every table. 

844
00:44:55,300 --> 00:44:58,300
And then also, when you're 
trading with villagers, the 

845
00:44:58,300 --> 00:45:01,000
inventory, there is changed up a
bit. 

846
00:45:01,100 --> 00:45:05,200
Like it shows you a image of 
your villager and let you know. 

847
00:45:05,400 --> 00:45:09,300
Using that little belt that 
tells you what grade villager 

848
00:45:09,300 --> 00:45:11,500
they are. 
Are they like a master or 

849
00:45:11,500 --> 00:45:13,700
whatever it is? 
Is what their rankings are. 

850
00:45:13,900 --> 00:45:16,200
Think that's included. 
Also, mmm. 

851
00:45:16,400 --> 00:45:19,200
They're very helpful. 
Yeah, it's always nice to know 

852
00:45:19,200 --> 00:45:21,900
that, like I think I've just 
talked myself into using one of 

853
00:45:21,900 --> 00:45:23,800
these. 
It's a good thing about it. 

854
00:45:23,800 --> 00:45:27,000
Like we said earlier, you know. 
It doesn't, it doesn't evolve 

855
00:45:27,000 --> 00:45:31,100
your multiplayer. 
Like feel like you're not 

856
00:45:31,100 --> 00:45:33,800
changing any blocks, people 
don't see this. 

857
00:45:33,800 --> 00:45:37,900
It's just you and your GUI. 
Yep, you're just changing and 

858
00:45:37,900 --> 00:45:40,900
it's a subtle change. 
It's not like anything to make 

859
00:45:40,900 --> 00:45:43,600
it look too different. 
Yeah, just nice. 

860
00:45:43,600 --> 00:45:47,200
It's pretty convenient to. 
I will throw in one thing that 

861
00:45:47,200 --> 00:45:50,000
Carl mentioned. 
He can't personally be here to 

862
00:45:50,000 --> 00:45:53,300
speak for it. 
And is, why are all the GUI is 

863
00:45:53,300 --> 00:45:56,900
not already in dark mode and I 
kind of agree with that. 

864
00:45:57,500 --> 00:45:59,100
Like, everything should have 
dark mode. 

865
00:45:59,200 --> 00:46:03,600
I know you can do dark mode on 
vanilla tweaks, so there's that.

866
00:46:03,600 --> 00:46:07,500
But I don't think dark mode 
works with all the other 

867
00:46:07,500 --> 00:46:10,500
textures. 
For some reason, which I always 

868
00:46:10,500 --> 00:46:13,100
thought was a little weird. 
Like I think if you want At the 

869
00:46:13,400 --> 00:46:17,900
dark mode and the number on the 
Hotbar like those two textures. 

870
00:46:17,900 --> 00:46:21,400
Don't work together. 
I might have that wrong but 

871
00:46:21,500 --> 00:46:23,600
yeah, dark Mogi was. 
Come on now. 

872
00:46:24,000 --> 00:46:27,700
Yeah, be okay with that. 
I feel like my day at least for 

873
00:46:27,700 --> 00:46:30,100
an hour. 
It's going to be me Miss with 

874
00:46:30,100 --> 00:46:34,000
vanilla tweaks and get my new 
texture pack a resource pack. 

875
00:46:34,200 --> 00:46:35,300
Ready. 
Yeah. 

876
00:46:35,500 --> 00:46:38,700
For the season. 
It's a must when I sit down and 

877
00:46:38,700 --> 00:46:41,500
watch my football game this 
afternoon, while the football 

878
00:46:41,500 --> 00:46:46,100
games on one screen I'm very 
much getting my music in place 

879
00:46:46,100 --> 00:46:49,100
for next season, I'm getting it.
My texture packs in place for 

880
00:46:49,100 --> 00:46:54,600
next season and I already have 
my thumbnail done so that's cool

881
00:46:54,900 --> 00:46:57,700
or for next season. 
Yeah, I got that that's 

882
00:46:57,700 --> 00:46:58,800
finished. 
And ready to go. 

883
00:46:58,800 --> 00:47:01,400
At least the template I should 
the thumbnail template for next 

884
00:47:01,400 --> 00:47:03,700
season is all done. 
Okay. 

885
00:47:04,000 --> 00:47:07,200
But you did the whole thumbnail 
already and I need to get the 

886
00:47:07,300 --> 00:47:10,700
description set up. 
We have so many new people on 

887
00:47:10,700 --> 00:47:12,700
ripple effect. 
We've got to get the Scription 

888
00:47:12,700 --> 00:47:14,200
updated. 
Right? 

889
00:47:14,300 --> 00:47:17,100
Yeah. 
Usually get that taken care of 

890
00:47:17,100 --> 00:47:20,000
in the Discord. 
Hmm makes it a lot easier to 

891
00:47:20,000 --> 00:47:24,000
share copy and paste. 
Copy paste. 

892
00:47:24,200 --> 00:47:26,500
It's a great mechanic. 
All right but I think that's 

893
00:47:26,500 --> 00:47:29,700
going to do it for today's show 
before I have Jimbo Reedus out. 

894
00:47:29,700 --> 00:47:32,300
I want to say a huge thank you 
to all of our patrons who are 

895
00:47:32,300 --> 00:47:35,400
supporting the show. 
Our milk level patrons are Omni 

896
00:47:35,400 --> 00:47:38,000
Chief. 
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897
00:47:38,000 --> 00:47:40,400
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If you two would like to get 

898
00:47:40,400 --> 00:47:43,800
access to exclusive benefits in 
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899
00:47:43,800 --> 00:47:46,500
Please consider joining at 
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900
00:47:46,500 --> 00:47:49,200
In fact, if you like to show you
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901
00:47:49,200 --> 00:47:53,100
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902
00:47:53,100 --> 00:47:56,100
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903
00:47:56,200 --> 00:47:58,900
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904
00:47:59,100 --> 00:48:02,700
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905
00:48:02,700 --> 00:48:04,800
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906
00:48:05,000 --> 00:48:07,800
Leave a voice message or join, 
our Discord, where you can have 

907
00:48:07,800 --> 00:48:10,200
a chat with everyone who works 
on the show and fellow 

908
00:48:10,200 --> 00:48:12,400
listeners. 
All the links will be in the the

909
00:48:12,408 --> 00:48:15,500
show notes, this show has been 
brought to you by Jimbo myself. 

910
00:48:15,500 --> 00:48:17,300
But also our division, producer 
Carl. 

911
00:48:17,500 --> 00:48:20,300
He helps make sure the show ends
up where it should be and the 

912
00:48:20,300 --> 00:48:23,000
Amazing Music you hear. 
In the intro nacho is created by

913
00:48:23,000 --> 00:48:25,700
the one and only decoy everyone 
social media. 

914
00:48:25,700 --> 00:48:28,300
Info can be found in the show 
notes, you guys have been 

915
00:48:28,300 --> 00:48:29,900
awesome. 
Thank you so much for getting 

916
00:48:29,900 --> 00:48:32,600
weird with us this year. 
Should I go drink your milk now 

917
00:48:32,900 --> 00:48:35,600
and Happy Holidays? 
Happy New Year. 

918
00:48:36,000 --> 00:48:37,500
See you guys see you guys.
