Everyone welcome to the weathering effect episode. 83
today's date is February 21st 2021 and I am dead or Duds
versus known to the rest of the interwebs and I'm Jim Bell, you
may know me as Jimbo slice, 23. And oh, I was going to say the
date. You said it's door.
I know it's early for me. I woke up a little late.
I just finish flossing in the pre-show.
That's our early. It is that's how prepared I was,
but we'll get into what you've done this week.
You mean other than gripe about shorts and poles.
Yeah, other than that people wondering we have a pretty show
for patrons, I think it's a dollar a month and you get to
listen to the pre and post-show and all that good jazz.
And we were disgusting. YouTube shorts and poles and how
creative mode makes me sick to my stomach and all that good
jazz. But what I've worked on this
week is a new build episode though, it'll be episode 2 and
it's going to be an A-frame house because I've done a couple
of that the season which is pretty weird, and I really like
that style of house. So I was like, if I were to do
my spawn town a frame, Over again.
How would I do it? That's kind of what I'm doing
now. It's looking pretty cool.
The problem is voiceover work. I didn't realize how hard that
was going to be. I did the video and I'm like,
I'm just going to watch the video.
Hit audacity record and talk. While the video is playing and
then I can line it up and then we'll be good.
Well, the time-lapse is six or so minutes which is fine if
you're doing a voiceover. But it's like I found myself
just rambling and I'm trying to keep up to a time-lapse.
It's At eight speed like, oh my it's going too fast standing.
So what I need to do is I need to read one redo everything
because it's horrible to like just pick out the important
stuff from the time lapse to talk about and basically shut my
mouth, when there's nothing important.
And then, obviously, whenever the time last is done, go over
the more finer details. I didn't talk about that.
Yeah. Other than that, I worked on
designing a villager trading halt because I want a villager
breeder. Are attached to it.
Hmm, which is a little difficult, but not too bad.
The room size is so large though because I wanted a lot of detail
and I wanted it to feel Lively and stuff like that.
So I'm having to re figure out where to put it in my base
because living under the ocean comes with problems as you might
guess. Yeah, I've been there.
What are you been up to this week?
I got a lot of progress on my base, actually, I have the third
Tower built. If I had it built by, the time
we did last episode, but it's built all the way now.
Actually, in my episode, I started put down the sea
lanterns actually finished out last night where the fog effects
going to be around the towers that is going to look pretty
cool. Still up in the air about the
carpet layout below the glass. A lot of times people would do
like a solid color with the follow fog effect.
Now, I have Bedrock it's is on the Bed Rock level so the
Bedrock and the Sea lanterns are Are you know, on the same same
level and I'm carpeting all the ceilings and leaving the Bedrock
exposed, hoping for like a different look or different
effect. The bedrocks a little sharp.
It ends up. I don't know.
It's it's a lot clearer than I thought through the fog.
I wanted it to be more foggy. Didn't get that complete fog
effect but you could still see the fog effect.
So I I think I'm going to go like cyan carpets over top of
the bed, rock it still should give it a little Detail in a
different kind of look and I can't do everything before I put
the glass in, I gotta make sure one sides done, so I don't
repeat. If I want to change anything, I
don't want to change everything. I'm going to do this little
section to. I'm happy with it and then move
on to the big sections once it's finalized.
Yeah, definitely suggest that. But yeah, this this base is so
massive and next up I have to build a farm in a Dye Farm And I
built a wolf arm before with one cheap so I don't know if that
count. It was just one sheep is in
single player, survival mode type deal.
And I've never built a Dye Farm but I've seen a couple
tutorials. I'm not going to follow
tutorial. It doesn't look too hard so I'm
going to see what I can come up with and creative.
Yeah. So stay tuned for that on an
episode coming up because that should be pretty entertaining
and just no on die Farms. Observers are your Yeah.
They're my friends are my friends anyway.
We're not enemies. We're friends.
Yeah, we're buddies. But yeah, that's about it for
miweek. I'm pretty sure.
All right, should we go ahead and jump into the news because
we do have a bit of snapshot news.
Yeah, we got a pretty nice snapshot.
I'm going to let you take the first section this week, okay?
Start with the changes tweaks and updates to the world, to
World Generation, and ores changes to visuals and some ores
and stone types. Reordered, red stone.
Tab in Creative, inventory, didn't know about that one World
Generation, tweaked, huge caves to be more rare and decrease.
The chances that capes will be filled with water changed or
generation to match New World height and add more strategy to
mining tweak size and positioning of diorite, and
andesite and granite generation. Exception diorite and granite,
and dirt no longer generate below.
Y0 strongholds are now mostly encased in stone.
That's On mine shaft. Corridors are Now supported by
log pillars below and chains above when needed.
We saw a little bit down the other snapshot, but not the
chains. That's a new thing, right?
And I actually mentioned this before the Redstone tab has been
reordered to prioritize, High use blocks.
That's in the creative menu. So the big thing out of this was
the tweaking of or generation. Yeah.
They've added a little chart, which honestly Was a little hard
to read. Not so much in the way, they
formatted it. The format was fine.
It was just every time I try to zoom in to read the text.
Hmm. It just got blurry.
I could never get a high quality image where I could zoom in to
read the text. Yeah, I don't have supervision
or anything like that so it was a little hard to read what
they're writing but you kind of get the gist of it.
The big thing everyone was pointing out was the emerald.
Yeah, section cuz the higher up in the world.
You All the way up to 256. The emeralds just got more and
more and more. It's like one of the biggest
blobs on this chart, anyone's making a huge deal out of it.
I'm like this is their first iteration.
They haven't included Cliffs and stuff into the game yet.
Yeah, I'm going to assume this isn't the way it's going to be
the SE. I wouldn't mind it being that
abundant pie wheat. We know they spawn in mountains.
The emeralds Mountain biomes. It would give you more reason to
go to the mountains. As if there's emeralds and
again, emeralds are pretty abundant nowadays with Pillager
raid farms and stuff so I don't know, I don't know if he should
change it, kind of like it. Like that gives you reason to go
there. The other thing is iron was also
quite high up in the mountain. That's true.
It's all the way up here, of course, coal and coal.
And again, we're having to assume this is high up in the
mountain because the chart doesn't show any kind of
mountainous. Terrain, it shows a bit of
hilly, terrain. My fact, I think it is a Taiga
Biome that they're showing. But a lot of people are assuming
that because the chart ends at 256, hmm, that that's the height
of mountains and cliffs in the new update very well could be
but I obviously won't take any of that until I see it.
Yeah. I mean, it could just be the the
chart that they have, you know. It only goes up to so far.
Yeah. What we do know is that the
lower in the world than the more good as you get.
Mmm. So the big stuff diamond Ins
Redstone at least big stuff for me.
The lower you get the more you get like way more.
I normally go diamond mining at. Y11.
Hmm, I don't know about you. I'll do it looks again.
I can't read these numbers because the image is so small
trying to up note that just made it disappear.
Yeah the closer you get to bedrock.
Now it increases, it looks easily by 10 times, the amount
of diamonds and Redstone, you're going to get which is just
insane. Still looks like he can go to
y11, they're still diamonds there.
You can still mine there. If you're nervous about going
into the deep dark, if I am early game, you don't want to go
down there. It's too dangerous.
You can still get. Your diamonds are left.
We don't know if that's the deep dark yet.
Yeah. They've not said that, you can
only assume we can only assume but we don't we're not too sure.
But that's where the diamonds are looks like.
I don't want to say anything and then people correct us and they
hang in there like you were wrong.
Wrong. It's like oh no you understand
what we're saying? It's a deep dark shallow.
We know the deep dark is going to be there.
We just don't know if it's going to be there all over.
Hmm we don't have the whole thing will be deep.
Dark Affairs biomes underneath. Yeah.
Also it looks like the copper ores the best spot to find.
Those are going to be between like why 20 and Y 30 maybe even
all the way up to 40 50. Yeah, it did.
Kind of generates with the iron, you know, wherever you can find
iron most likely you're going to find Copper.
Now below y0, I don't see, any doesn't look like you're going
to find Copper that low. Now the only stuff you find
below. Zero is redstone diamonds lapis
and gold. Yep there's the for gold is
mainly right at zero like just a little bit below.
Hmm. Like negative 10 seems to be the
sweet spot for gold. Yeah, I mean not too often
you're going to go mining. In for gold.
Anyway, the big thing is Cole Cole, the lower in the world,
you go the less like, you likely, you are to find it
mmm-hmm, which is strange. And it looks like it's got the
same as like the copper. I don't see it below.
Y 0. Nope.
Looks like it stops. That's pretty interesting.
Yeah but compared to the old setup they have above y 0.
It looks like a redstone might be the only thing.
It's like similar. Well, no.
Red Sun. Looks like it took a hit.
Yeah, we're taking a hit if anything?
Yeah. Yeah, there's not as much
Redstone. It looks like everything's
becoming a little more. Abundant Redstone, it either.
It's either taking a header. Stay in the same.
You're not going to find as much at y11 like you did before.
You'll find a little bit more, maybe twice as much more down at
the very bottom. So it's not a huge difference.
And I wonder if that has to do with the fact that most people
get the Ed Stone from which Farms now.
Yeah, that's, that's where I'm getting mine only if the mine
it, but that's it for the origin, raishin and all that
stuff. Trying to think if there's
anything else big. I like the idea of chains
holding up mineshafts, that's cool, diorite and granite.
They're doing some tweaking with that which I like because when
you if you were to cut the world and look at it diorite and
granite just looks so bad and it especially These new cave
Generations that are supposed to look extremely pretty.
So I like how they're tweaking with that.
I wish they were tweaked a little bit more.
I watched a video on some on this with simply Stark and he
talks about maybe having like a designated Granite mine and it
doesn't mated. Diorite cave stuff like that and
I really like that idea. Yeah, it would fit pretty well
yeah, kind of similar to like the amethyst geodes.
How they have their own. Section.
Yeah. But obviously on a much larger
scale. Yeah.
The and of sight seems to be the only thing generating below.
Y 0, doesn't look like the granite or diorite can generate
down there. Andesite is more Stone looking
but yeah, it seems like andesite is a little more abundant than
diorite and granite nowadays and I'm definitely okay with that.
Yeah, once you get below y0, andesite is the only a'ight Down
there. There's, there's another new
block down there that we're saving for after this.
We'll talk about that here in a minute.
It's not a date. Yeah, it's not a night.
Somebody re textured the stalactites and stalagmites and
created an ice cave. What's all that right?
Did that? Not look cool.
It's like, I hope that's one of the new caves.
Yeah. That'd be so cool in you could
give it like the same. He's like those ice.
Well, I guess it wouldn't drip lava, in that case, I might drip
water, if it was just a nice bike.
But yeah, you can give it the same properties as the
stalagmites or stalactites. What are they called?
Tripp said they're jerks, don't ya?
Give us the same properties. It looks.
I can't say easy, you know, but it looks very similar to the
other ones. Hmm, it you think it would just
be like a texture change but yet, ice cave, Sounds great
especially in like a snowy biome.
Uh-huh, I think King be dog. Said you know they thought of
this isn't like they haven't thought of that.
So maybe hopefully they're still thinking about it because I
would like to see some Icy caves.
Now, we'll have to hang on. They haven't really other than
Lush caves. We have not really seen any cave
biomes yet. Mmm, a little a little bit of
the dripstone but I don't think it was that a generation.
Action by him or did someone build those biomes?
Those were hand-built. Yeah.
Okay the what we'll have to wait and see.
Hmm. Anyways on to the big thing for
the snapshot at least for me pretty big.
This is what has me excited for 117 finally and it's grimstone.
Yeah not to get confused with Brimstone it's grimstone when I
first heard it I went Brimstone what?
So a Of new blocks and I'm going to run through them as quick as
I can and then we can talk about it.
So we have Grim stone slab, grimstone, stairs, Grim,
Stonewall polished grimstone, polished green stone.
Slabs. Polish grimstone.
Stairs polish Grim. Stonewall Grim.
Stone bricks, bricks? Grim stone bricks.
Slab Grim. Stone brick, stairs.
Grim, stone brick wall. Grimstone tiles, grimstone.
Tile, slab greens. Don't I'll slap stairs.
Grim Stones tile wall. Chiseled grimstone.
Don't you did say grimstone, Tau slab stairs or stair, slabs or
something. Like at one time it was funny,
doesn't matter, Mojang listened and they know not to put new
blocks in the game without giving us every version.
If feels like kids because they're gonna hear slabs and
stairs the entire time. Hmm.
Of course, we don't have chiseled Grim, stone slabs and
stairs just saying, yeah, I don't know how you would get
slabs and stairs Outlet though. It is a unique looking.
Locke. Yeah, it almost looks like a
shocker box in my opinion. I know how you could do the slab
and that would be to make the upper and lower look like the
side via. So as if you were to take the
chiseled block and cut it vertically, instead of
horizontally mmm. You'd have to rotate the texture
around and stuff like that, because normally if you were to
do two slabs together, it completes the block and I
imagine if they were to do that to a chiseled, which chisels
chisels don't have stairs in. Slabs in general but you would
have to make that texture, just the bottom half of that block.
So I could understand why we don't get those.
Yeah, I would like them to go back and look at slabs.
So the smooth stone slab. You know how if you stack it on
top of it you don't get that smooth full texture that's like
the only one I can think of actually, right.
I would like all the other slaps, be a lot like that.
I've you, okay. It sometimes you want that look
right and you can't like you can't put two different slabs in
one block. That would be nice.
You know, put a smooth Stone in a regular Stone together in one
block. Can't do that, right.
But then again, because they come together, you can't do that
half. Slab, look where they're on top
of each other, unless they're the same block, and in that
case, it becomes a full block. That's just something.
I'd look at, I know there's Sure, packs that already do
this, you know, that on Ripple, most of us prefer to stay as
close to vanilla textures as possible because you want
everyone you're playing with to see what you're seeing, right?
All the grimstone textures, by the way, I love ya.
You have a favorite know. The tiles are really cool.
I would say the tiles but regular grimstone is also just
really nice. It's a nice change of it feels
Sharp. Compared to Cobblestone, which
is always a rounded texture, and it feels more black we had black
stone. But as Carl likes to say, it's
purple and that tone of voice and stuff.
And I agree with them. If you Black Stone, looks really
good next to obsidian and crying obsidian because it does have a
bit of a purple Hue to it. And it looks like this grimstone
does not have any of that. If anything, it has a bit of a
more dark gray, Hue. Yeah, which makes Sit a very
versatile block, which is what we have, a lot of Gray's in the
game. So the fact that now we have a
black that has a ton of variants that actually works with the
Grays, a lot better than the black stone did.
I'm super excited for that. Yeah, I don't mind the black
stone. Actually, like the black stone.
Yeah, I do too. This grimstone goes right
between the black stone and the stone like you can.
What sucks is I Just these huge towers and I didn't have a block
to fade from the Blackstone, to the Kabul.
I'm thinking, you know, what, what block goes between that,
you know, is there a block between it?
Do I have to fade from there to there?
You have, what is it Basalt and basalt only comes in Basalt or
polish Basalt. You don't have the texture.
That I need the bottom and top textures, I guess would work a
little bit, but yeah. Yeah, this good.
The Crimson is perfect for my towers and I don't have them
yet. Yeah.
And I really want to get my hands on them because it'd be so
much easier to blend and it would look so much better.
Well, I mean it's welcome to the world of building a base just
for an update to come. That maybe that would make your
base 10 times better. Yeah.
I felt that happened. Two or three times.
Mmm. It's like, come on now.
Give a really like those tiles. It's different Don't see any
other tower blocks. Hopefully, we get to see a
little bit more. I really like this attitude.
Sorry, getting out of yawn and it is early in the morning.
So, for us also, like Blackstone grimstone can be used to craft
basic tools furnaces and Brewing stands.
I don't know anyone who would want to waste crate, grimstone,
basic tools and furnaces and stuff.
But hmm, the good news is once you get below zero, it seems
like it's all been Basically, grimstone, Stone and andesite.
I don't even know if it's really Stone.
I don't think there is, I don't think they have it, but I do
know that a note grimstone is a little harder to mine and stone.
It doesn't into the mine as of right now.
So yeah, can't go down there and just insta, mine it but it is
pretty abundant. Yeah.
So it's kind of like early game you kind of want to get back
down to, you know, why 11, do a little bit of Mining and when
you finally get Good pickaxe. You want to enchant to get
Vision C5 on? Mmm, that's when you should go
down into the grimstone and do some mining.
See, not me, I'll be too curious.
I like spelunking. I'll find my way down there, and
I probably won't find my way back out.
Well, that's one thing with these caves.
There are a lot of people are saying, you know, how if you get
lost in a cave formation. Now, you just pillar straight up
and get out that way. A lot of people are saying now
with how far they are how far below ground, you go.
Tillering straight up. Is it much of an option anymore,
huh? I don't see why it wouldn't be
but if your pill erring up a mountain that goes all the way
to 256. Yeah, that might be true.
Yeah, into water level, it's what 128 blocks from, water
level, all the way to bedrock. So you got a pillar pretty high
to get out of those caves Dave, reach the surface that might be
why they're saying that, maybe some of the things that have
also changed. This update is the Or visual
visuals words. So, or is without unique shapes,
have been given new textures for accessibility reasons, so that
each or is 2 Sigma shal by shape alone.
So people who are colorblind stuff have trouble telling what
or is what right now each or is going to get their own shape.
I think the only order didn't change was Diamond basically
just for the Nostalgia Factor. So there's that also the oars
when you get below zero, And you get to the grimstone will no
longer have a stone texture with them.
It'll be a Grimm Stone texture with the oars in side of it.
So more blending per se. Hmm.
Now, I don't think it implemented.
The grimstone or is yet not yet. But I've seen pictures.
Yeah, they do have pictures. Looks pretty cool.
Yeah. Also Black Stone Polish black
stone bricks, crack polished. Stone bricks have all had minor
texture touch-ups, but nothing crazy.
I honestly can't tell Much mean in a way they've been touched
up. Think someone says, they don't
look as noisy. Well, that's nice.
But it's hard to tell. Yeah, I saw a picture that said,
here's the preview version and here's the new version and I
basically felt like that office meme where I go there the same
picture. Yeah, they look, they look the
same to me very hard to tell that if for I know that was
probably somebody making fun of how little they changed and
really just put two of the same pictures next to each other,
just to mess with me. Yeah, maybe It's always a
possibility. Sure, go ahead and jump into
listener comments. Yeah, I think that's it for the
news. Mmm.
So this comment is from Chief Big Bear.
They asked, do you guys think Mojang will ever add better
options to the Overworld? In terms of campaigning?
I would love to see villages with much better loot.
Maybe almost that of a Bastion but also much better defended.
Maybe they could have a militia or maybe villagers that would
attack player. If the player began to to raid /
attack the village, It would also be really cool if or really
cool to see hostile Villages may be populated with pillagers.
That could be a fun challenge for end game players.
Currently the best options for in-game campaigning. / raining,
are bastions, and another, and the in cities, and I would love
to see better options in the Overworld.
Thank you Chief, Big Bear. So what do you think Jimbo two
things? I like our Villages do need a
little bit of Defense, you know, usually you think someone in
that Village? Llege could help defend against
zombies that spawn every single night.
I was thinking maybe if anything at least a fence put a fence
around the freaking thing they can still spawn inside of there,
you know, I could see that. Yeah I don't it'd be cool to see
a villager fight back but I don't think it's going to be
implemented but I think a fence or something to help keep out
all the riffraff would help end up.
I like the idea of Pillager Villages be cool to see Current
Villages like an enemy village. Now you do have the Pillager
Outpost, it's kind of different. I guess they don't.
It's technically not a village. It's one.
One thing I do know, I would like to see Pillager Villages.
I think it sounds pretty cool. I'm not not big into the better
loot. I feel like it's easy to get to
a village. You deserve easy loot.
I think you got a little backwards or I did.
I don't think they were so much worried about defending Villages
now. Even though I agree with you, I
would like to see a fence, or at least a partial fence around the
village. Hmm.
And that could be an easy way to let new players.
Understand that, hey, your job is to protect this place at
night or during a ray or something.
Okay, he means defended by The Villages villagers.
Yeah, he doesn't want to defend the village, he wants to raid
the village and attack, and pillage and all that stuff,
okay? I don't see Minecraft doing much
like that. Mainly because there's other
games that do it better. I think Val.
Hi. I'm as of right now that's the
big game taken off. That looks really cool.
Yeah. Has stuff like that.
Like the you said we do have bastions in cities.
Those are hostile worlds. Whereas the Overworld is not so
much a hostile world even though it has hostile elements.
Hmm. So I don't really see much going
on. I would like to see Pillager
Outpost, maybe get a buff and an upgrade, because right now they
just felt man. Yeah, yeah, and I think that's
the biggest thing. Is that Minecraft, is such a
blank canvas that more seasoned players.
Feel like, everything's just too easy and not fully thought out
where I think Mojang is fully thinking out.
It's just, they want you to be the one to create the palette,
all that stuff. I'm trying to work, my brain is
not functioning today, but no, I don't think Mojang will do
something like that because In other games, do it better and to
the just doesn't feel Minecraft for them to put you in a
story-based situation. That's a story that you didn't
yourself create if that makes sense.
Yeah. And I I don't think they'll be
adding anything like that. I think the Overworld has plenty
to loot understand what. Now what he meant about, you
know, attacking the village or rating.
The village. What would be considered a raid
or an attack? Maybe you're just visiting, you
know? Yeah.
Would it be once you go inside the fence, with the raid bar,
pop up against villagers, and then you'd have to kill the
villagers. Maybe, you know, that wouldn't
be cool. I guess you're just visiting.
You would just want to borrow some sugar and they're coming at
you with swords and axes. So yeah, that definitely think
about that. And let's not forget about the
Iron Golems who early game. Can one shot you.
Oh yeah, send you flying. Mmm.
Very deadly. Yeah, that would definitely need
ironing out that idea. Better loot is something I have
always requested and we will talk about that in a little bit
later because that comes up in our mending Minecraft segment,
but I agree. It would be fun to have a rating
element where you can campaign against Villages and stuff like
that. I don't think you're going to
find it from Mojang. I think they're kind of okay
with you over world as is doing some upgrades, you do have the
deep dark, which is coming, which will Add a whole new
aspect of danger and mysteriousness to the game.
Which is very cool. So there's that honestly, I
would recommend having a server that has that as a thing, I know
there's a couple servers where they had Forts and you would
have forts attacking each other and stuff trying to steal
valuables, huh? A lot of time it was something
stupid like a banner. It's the golden Banner Whoever
has it rules area. So Or had the golden Banner was
constantly under attack and you'd have to play by certain
rules, like you're not allowed to take a pick, axe to the wood
walls or stone walls, or something like that.
You can't dig your way through. You have to fight your way
through. Yeah.
That sounds fun. Yeah I'd look for so a server
like that and there are plenty of those servers.
Yeah that does sound fun. Thanks for that Chief.
Big Bear that comment was from our Discord and I just scored as
the only place where you can talk to everyone who works on
the show, easily, just take High Hopes word for it.
What's going on everybody? I'm high hopes and I'd love for
you to come and hang out on our Discord.
Whether it's taking part in our weekly vote, mending Minecraft
sharing ideas for the game or just chatting with other fans of
the show. The weathering effect Discord
has something for everyone joined today by following the
link in the show notes. Thanks for the Discord.
Had High Hopes. Speaking of the Discord, see,
only place you can get involved in The Mending Minecraft vote
this week, we asked you to choose between one of three
structures for us to discuss and approve, your choices were in
City, Woodland mansion and shipwreck structures was the
word. I was thinking of me and I
couldn't think of it. So the winner of many Minecraft
this week is, Woodland Mansion. I kind of figured that I was
kind of rooting for the win. The Mansion I had my money on in
city. I lost their yeah well and city
had 22. Woodland Mansion had 34 and
shipwreck with 10 and I believe if I'm not mistaken, the third
option has never won yet. Don't know.
Carl was telling me that. And then this week, the third
option has a one yet. Now, that you've said that
though - We have a third option, guaranteed to win no matter what
it is. Third there's going to get some
love. I got a few things here about
the Woodland Mansion Woodland Mansion is a massive
systematically generated structure found only in Dark
Forest and there. He'll variance a mansion is
inhabited by volkers. And been Decatur's Mansions,
typically generate far from spawn point often appearing
thousands of blocks away they can be located with Woodland
explore Maps which are obtained from cartography.
Villagers and he would lie Mansion contains many types of
rooms but because the layout is randomly generated some rooms,
some room types may not be present.
Also may include secret rooms like most randomly generated
structures, with the mansion's, can be found more frequently in
a world using large biome World types.
So, if you want to see more of those, generate your world with
large biomes and that's about it.
Now, I want to put it out there one.
I've never conquered. Mansion by myself before Boo.
And I've really no I would never considered myself.
Have content conquered a mansion in general, period.
Even with people, I know I've gotten in there and I'm no.
I stole a couple Johnny's and that was it.
Yeah, never really conquered a mansion, it's exhilarating.
Well, there is a couple of reasons.
One, let's start with the fact that they are very rare.
Yes. And they're not close, not close
it. Go far.
Yeah. Go for unless you're lucky in
your world has one in its pain which does sometimes happen.
Yeah. But if you want to talk about
some of the downfalls of the Mansion was most of the time,
all I ever hear about Woodland mentioned is people traveling
thousands of blocks to find one just to find that the Mansion
was sitting on a lava pool and now burned down.
Yeah man, that's happened to me a few times.
I don't know if that's ever been fixed.
But that's an issue that honestly should be fixed
immediately kind of stinks. The second issue I have with
Woodland, mentions, other than the Mansion itself and the
Johnny's inside I say, Johnny's Vindicator is that you can
rename to Johnny, to get to kill, basically anything for
you. The Lutz not worth anything in
there. Yep, you have the structure
itself which is really cool. And you have the indicators,
which you can basically turn to do your bidding.
In which is kind of cool. But other than that there's no
reason to go there looking for armor weapons or tools or
anything like that. I think the best thing I saw in
that was a diamond block and because it's a randomly
generated structure that doesn't guarantee that's going to spawn
there. Hmm and it's like it would
probably take you less time to dig down to y11 and fine.
Nine Diamond doors. Before I would take you to go to
a woodland mansion and find a diamond block in.
Yeah, don't go for the diamonds if you're going to go.
Yeah, it can't be for that diamond block.
Even like emeralds. You know, stuff that's valuable
totems. Yeah.
There's rate Farms. Now, you don't have to go there
and get those anymore exactly in a raid Farms way easier to
build. Hmm, and safer.
And a lot safer. So, those were the issues I was
coming up with when trying to fix Woodland Mansions.
I say fix and this is where I came.
Came to the better loot. I was talking about again, this
is something I bring up all the time.
I think Minecraft should do because I think it's awesome
idea and it would actually work out pretty well here.
So in one of the rooms imagine having, you know how above
fireplaces, you'll see the two Crossed Swords or whatever.
What if like that was a room and that sword had like sharpness 9
on it? Yeah, it's like, well, you can't
get that enchantment. You have to And this Sword
whatever. So doing special tools and
weapons like that maybe a pickaxe with Fortune six on it.
Hmm, extremely overpowered but because you can't do the
enchantment in real life, you have to go out and you have to
find this thing and it's a randomized generation, so it's
not a guarantee. You're going to get something
like that but it's definitely worth going there for just that
one item. Right?
Right, so I think Woodland Mansions would work very well.
And the quote unquote better loot idea.
I have also Carl mentioned last night.
Maybe have a unique music disc like the bastions do.
Yeah. Yeah.
That'd be nice. Can we get some Woodland
dubstep? Some Vindicator step.
Yeah, what is it? Johnny Throwdown?
Yeah, another idea I had was since caves are coming in 117.
May be wielded. Mansions should have a randomly
generated generated. Room that gives an access to a
cave, kind of like the Batcave. Whoo.
Okay. Dot.
That was kind of cool. Like a superhero live there.
Yeah. And it doesn't have to look like
the Batcave. It could just be you break this
random bookshelf and then there's a drop shaft that leads
to a just a regular cave. But like, that's the Easter egg.
The fact that they're referencing Batman without
referencing Batman. Okay, another idea I had, which
I thought was really cool. So you look at all these Caves.
And one of the things a lot of people pointing out now that
dungeon spawners just don't fit in this new cave generation they
look odd they look super plane everything like that.
What if a woodland Mansion came with spawners in it now?
Yeah. I we know of the spider spawner
and I don't mean just a certain type of spider.
I mean, all spawners like any I Blaze spawner.
Hey, what's the squishy mob now that has the new sponsor and
another Cream or not? Magma Cream.
Magma Cube Magma Cube, that's it.
Yeah. What if one of those suppliers
was in the Mansion? Granted, I'm now naming to fire
mobs in a building that I said she stopped burning down but you
get the point. You put something interesting in
there, maybe that could be a cool way to get an Overworld
spawner and stuff in there. My next thought was a ravager
pin who is different? Yeah, they don't have horses.
They got ravagers, hmm. So let's do a ravager pin and my
final coup de gras would be the corrupt Iron Golem, mmm.
So, it's basically just a normal iron golem accept.
It always thinks that you punched it.
It's a dirty. He's a dirty goal.
Dirty girl, maybe he's made out of grimstone instead of iron or
something like that. Hmm.
Yeah. It definitely a different look.
Yeah not a lot of changes. To the Woodland, mention exhibit
per se, I actually kind of like the design of them because
they're playing without being too plain.
So it still gives you the ability to build on top of it.
If you want to make that your home, the fact that they're so
rare is kind of cool. And you can kind of play with
that especially if you're wanting to do the loot and
stuff. I talked about and they're
unique, they're unique builds and they introduced pillagers to
us. So I don't want to take them all
the way away from their Origins, but I thought These changes
could fit without breaking Woodland.
Mansions, the spawners then that might be a little too much, but,
you know, I tried. Yeah.
There was a, is a comment by Jay, man.
He mentioned. What if there was a
significantly smaller would imagine that was spawn more
frequently than a larger variance it would just have
like, you know, four or five rooms in it instead of the whole
mansion. I thought that was a Pretty neat
idea. It probably wouldn't have the
loot like the big mansion but it would it be more common.
You run into him a little bit more.
My only thought would be that it would take away from the
Mystique of the Woodland Mansion because you just don't find it
with a matching for the most part.
You have to be hunting. Yeah, to find one.
Get, you're not going to run into one people who are getting
ready to tell me why I found one.
It's like, yes, you can randomly find them.
And I know that's, it's not that, but The majority of
players just don't stumble across a woodland Mansion.
Yeah and I was oh I'm always in the more structures.
I would like to see more structures and I think a little
Woodland Mansions just a random one.
Every other dark wood forest would be pretty cool to run into
more structures is always a good thing and I know Mojang wants to
keep the pallet clean. They want the Blake Blank Slate
for you to create your own story.
I wouldn't mind a few more structures, I don't know what.
A timely Woodland Mansion, I would rather it be a different
structure. The it wouldn't be a mansion.
Be a wooden house in that case. Yeah.
Maybe a cottage of some sort. Yeah, but then again you got
your your point is Pillager outputs.
You got your Outpost so that's kind of like their little
Mansion right there. Yeah.
Actually it's different mobs pillagers.
I gets been Decatur's. And smokers are pillagers.
I don't know what are those guys?
They all look alike. I'd like to see campsites.
Be something as a structured to read.
We pop up. Yeah, I think we might see
something like that in the archaeology stuff that's going
to happen but random campsite structures to me would be
awesome. I keep forgetting about the
whole archaeology thing is been so many things Mojang's been
feeding us stuff that we didn't see in the beginning and we're
getting really excited about and here you don't even you don't
have this big feature yet. Like they still got give you
this right on top of all that. Hmm, kind of curious a, how deep
those will go now because we have so much.
Yeah, room underneath of us. I don't think they're going to
go very deep. I think it's going to be like 10
blocks at most. Yeah, it looks like it's Dugout
already from the what we've seen.
Hmm, he's got to dig out the ones that need.
What brushed tried to get a give you up.
Still got a brush to bring in the game.
Yeah I'm more curious about the The textures of the pots and
stuff like that to see what they're going to look like.
I'm not too excited about it, but at the same time, we're
starting to see more stuff that we had no clue about in the cave
update. And I was first one to say it's
like, well, the cave update wasn't for me.
Deep dark looks cool, but it's kind of it.
Well, now, we're getting grimstone, which is going to be
up there for one of my favorite blocks, it might knock lodestone
at the way andesite by, oh, Yeah, it's a gorgeous block.
I hope they don't tweak it much more.
Yeah, I like how it's a little bit darker to wear when you're
down there. It's darker.
You know, I mean it's actually deep dark, it doesn't feel like
a regular cave, your it. Yeah.
Because when you're below the surface, every cave, you don't
know what level you're on. But once you get to that level,
you know, it's, you know, you're deeper, not necessarily deep
dark, we don't know, you know where those biomes are going to
be. We can only speculate they'll be
at the very bottom Mm, you know, with the name deep dark but
yeah, it looks a lot darker, it looks a lot.
I don't know, ominous down there from the pictures I've seen, but
what I'm getting at is the fact that I wasn't excited for the
cave update. The cave update is now giving me
a block I extremely like so I may not have been excited for
archaeology. That doesn't mean it might not
give me another thing like the pot that you can make I'm kind
of excited for that depending on how they're done.
I would really love to be able to put plants in.
Side the pot and kind of make a tree or bush out of it.
Yeah, I kind of have an idea, my head on, how you don't.
Technically have to be able to put something in the pot to get
to work, right? As long as the pot itself, is
the same height as a full block here.
We could do some really fun stuff with it.
And so, that's kind of what I'm excited to see ya as of right
now, we know is it's decorative, right?
You know, you use it for decoration.
It's kind of like a, you know, not like a shrine but like a
Found a special Keepsake that you can put on your wall.
That's all we know which I am fine with.
I love the idea of Mojang putting in decorative pieces.
Now, there's a reason everyone uses custom heads in a lot of
servers nowadays. Yeah, I wouldn't mind it having
a little bit of function, either even if it had like, a function
that we already have. Like, even if it would hold
water like a cauldron, I was just thinking the same thing.
Yeah. That, that would be okay.
Yeah, I know. Merging doesn't like doing the
feature across multiple items thing but getting it to hold
water that's kind of cool practical.
I'd like it, you put water in those things.
Usually exactly or play it for the plant.
I'd like to see. Maybe the pot is specifically
for to tall plants. Whereas the flower pot is for
one tall plants, the single plant, hmm.
Or maybe they can actually Actually be functional like you
can actually grow sugar cane in those or you can grow wheat.
Oh, that'd be so cool to be able to grow like a single sugar cane
in it. Like, maybe they can be so cool
that would give it a little bit of function.
I don't know if it would be worth having for like a farmer
whatever now decoration. Or I don't know.
We do there's a lot of redstone whizzes out there.
I'm sure they'll figure something out.
Yeah, I'm just thinking, like the people like me, who are
they? I love little tiny.
Terms that don't produce a lot. Especially really saw that my
single player world with how I did things.
Mmm. So I'd love an idea like that.
Yeah. We don't have much of a ending
topic. We did have a lot of news but
yeah. Anything else on grimstone or
the new snapshot other than it's beautiful?
Yeah. I mean it looks great.
It's a great-looking block, I'm pretty excited about.
Yeah, it was very hard for me. Not to try to build a house in
the new Snapshot just so I can play with grimstone, most people
do. I'm very much, a, I wait till
the release before I try to get into the snapshot very rarely.
Do I open SnapChat? I think I did 116 just so I
could hear the nether sounds. Yeah, I'm fighting to hold off.
I really want to see grimstone a in person, but I want to wait
for the release to get that full effect, right?
I have a mess with it. Either.
One thing on the notes that we didn't really bring up was If
the strongholds or mostly encased in stone, that's a game
changer right there. I really, really like that.
A lot of times when you go to a stronghold pretty much every
time it's all broken up, you know, you get half rooms
everywhere because the caves generate, through them not
anymore, no more caves generating through the
strongholds. It's just, it's all encased and
still amazed. Yeah.
Okay. I can see where that would be a
nice thing to have. Yeah.
Usually in the ocean. When it generates in the oceans,
all encased. Yes, but throughout the caves
man, there ain't no have random mobs wandering in because it's
is a huge cave opened on the side of it.
That do you like it? We had that in the common craft
world before you end up joining the stronghold spawned in the
ocean above ground. So yeah, it was pretty cool.
We had we opened it up so you could see all the way around it
and stuff. It was Very cool.
I liked it. Hmm.
Yeah it does sound pretty cool but I think that's going to do
it for today's show. Hmm.
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