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Hey everyone. 
Welcome to the withering effect.

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Episode 85 today's date is March
7th 2021 and I am Duds or Duds 

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versus known to the rest of the 
interweb and I am Jimbo you may 

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know me as Jim boost, like 23. 
So what has your week been? 

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What know what have you been up 
to this week? 

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We're recording at a different 
time, so everything's being 

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thrown off, that's an easy line.
That is an easy line, that's 

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pretty easy light and it would 
thing is, it's so easy. 

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I try to play with it and I try 
to ask you a different way. 

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Don't you play with the script 
Jimbo and it comes out as what 

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have you done week? 
You know, when I try to play 

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with it. 
So we'll just, I'm just going to

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read it. 
How's your helmet? 

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Is your bin? 
You're done. 

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How weak a view Duds. 
Been what? 

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Carl's going to get you for 
messing up the script. 

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It's all right. 
I had to rewrite all this, I had

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a busy but a slow week at the 
same time. 

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So anyone who was watching 
YouTube channel saw that my 

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villager trading hall went up in
the middle of the week. 

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Hmm, it's all but finished, all 
I have to do is move the 

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villagers into place. 
I've got the breeder done. 

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I've got all my old villagers 
moved at. 

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Don't know if the reader works. 
I'm going to assume it's going 

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to work because I built the 
logical geek. 

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Boy version right into the show.
He's been on, go check that out.

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And those are basically 
guaranteed to work, anything 

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from him. 
It has not broke on me yet. 

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Mmm, I've got that. 
I worked a little bit on my 

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build series part to that series
other than the end portal 

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designed. 
Yeah, it's kind of lagging 

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behind all my other stuff. 
And plus, I really wanted to do 

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the villager trading Hall some 
more. 

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So I kind of skipped doing build
part to this week and decided to

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do the village or Trading. 
That'll get done at some point 

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because I definitely want to 
finish this build because the 

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A-frame cabin has been one of my
favorite designs so I definitely

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want to get it done. 
It looks good so far. 

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Yeah it's really, it's really 
cool. 

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But finally I've been working on
a redstone game that's old but 

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I'm kind of modernizing it. 
You've seen the Redstone work? 

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Yeah I've done for it on thing. 
I'm super excited to kind of 

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keep it a little bit close to 
the chest. 

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Just because I probably won't be
able to do it on camera for 

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another two weeks, but all the 
Redstone is worked out. 

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I figured out how it's going to 
work, all I have to do is build 

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it on the server and I'm super 
excited for it. 

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Yeah it does some pretty fun 
you're telling me about it last 

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night or the night before 
something like that. 

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Let's just say, I hope there's 
some gamblers on the server. 

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There are don't need help. 
What about you has your week? 

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Been I started on my sheep farm.
Hmm, I didn't actually finish 

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that episode. 
I got a lot of stuff recorded. 

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I just didn't get editing all 
the way kind of finish it up. 

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One thing to note, when I made 
my farm, I use glass. 

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So the Observer that observes 
the grass being eaten, I put a 

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glass block behind it. 
So the Observer would power the 

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glass and the redstone on top. 
No, no that doesn't work. 

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Can't do that. 
You need a solid block. 

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They're not Transparent block, I
know you can lay the Redstone on

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there. 
Hmm, apparently the block 

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doesn't power, so that red sand 
won't power. 

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It won't Shear the Sheep. 
Thanks for that on stream day. 

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Everyone to remind me that I was
using glass. 

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And yeah, it's a pretty simple 
design and got all my stalls 

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ready, that episode will be out 
this weekend besides that. 

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I got two brand new monitors, 
their MSI. 

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Know the name, but they have, 
it's up to 165 Hertz. 

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Mmm. 
I play it 144 and everything is.

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It just feel so much smoother. 
Yeah, I noticed with my 60 hertz

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monitors, there's so much screen
tearing when I go back and forth

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and you don't really realize it 
when you're playing and stuff. 

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Especially when I record, it 
doesn't catch that. 

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The recording doesn't catch that
screen tearing and stuff. 

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Hmm. 
Yeah I noticed like when I was 

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doing it on screen looking at My
recording, they wasn't tearing 

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on the recording so that thought
that was pretty strange. 

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But on my monitor, everything's 
a lot smoother. 

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Now, I'm so much more happy with
the performance out of my 

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computer. 
Yeah, it's a got them. 

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Now, I'm happy over these. 
My only complaint about my 

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monitors. 
My monitors are not anything 

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fancy. 
Like, I think they're straight 

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up 60 hertz. 
That that's about it. 

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That's, that's their biggest 
features. 

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Are 60 hertz and they work. 
Ooh, they're two different 

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sizes. 
Mmm. 

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So, like, 12, 24 inch the 
others. 

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A 28 inch. 
Hmm. 

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And that's really my only 
complaint is because there are 

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two different sizes when you 
move the cursor from one screen 

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to the other, it does is like 
2-inch jump. 

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So, moving back and forth, 
quickly. 

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Sometimes becomes a little hard 
to keep track of where your 

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cursor is, and it looks a little
odd. 

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When you look at it, I couldn't 
help notice. 

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You said, 28 inch. 
Guess there's can't be many of 

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those, right? 
Probably not. 

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But usually it's 27, right? 
He 7232, It's usually the maybe 

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it's from a dude, these monitors
are old. 

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Yeah. 
You don't see 2828, I bought 

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these monitors when I built my 
first PC and I built my first 

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PC. 
So I could do YouTube, whatever.

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The date is, on my very first 
YouTube episode. 

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That's how long I've had these 
monitors and the only reason I 

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bought them was because both 
monitors were 30% off. 

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And they only had one of each 
left so that's why they're 

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different. 
Sighs has a they work minor. 

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I did have to 32 inches. 
Now I get 27s happier with my 

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27th. 
Uncie, I think I'd want to go 

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smaller one or sighs. 
I think my big monitors little 

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bit too big. 
Yeah. 

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I like the smaller ones. 
Gives a cleaner. 

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Look on my desk. 
Yeah, I feel like I have a lot 

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more room now. 
That's one part. 

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One problem with the big 
monitors. 

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Yeah. 
But anyway, should we go ahead 

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and hop into some news? 
Yep. 

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I'm ready. 
We got some Bedrock news. 

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No. 
Java. 

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Snapshot. 
But there was a Bedrock beta and

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the way they numbered, there's 
is about as crazy as the way the

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Java does when it's a bunch of 
letter or a bunch of numbers, 

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and I was like, I'm not writing 
it down, it's the mountain beta.

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It's pretty much the moment, 
just the mountains, everything 

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else that's coming in there 
beta. 

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We've seen in Java, we talked 
about in Java, they've got a 

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little snip bit, add that I'm 
going to have Jimbo read and 

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then we'll go through the 
mountain section right after. 

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So there's more to these 
mountains then there. 

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Hosing Heights, they also have 
their own sub biomes including 

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lofty, Peaks, snow-capped Peaks 
snowy, slopes Mountain Groves 

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and Mountain Meadows. 
Plus a fabulous mob is making a 

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special reappearance, which is 
the glow squid. 

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Not in the mountains though, 
that would be weird and cruel. 

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So, the glow squid is coming to 
bedrock zoo and they already 

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have the goat. 
Hmm, I guess. 

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I'm just going to go ahead and 
read through this whole section 

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and then we'll go through and 
talk about. 

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It one by one afterwards good. 
So Mountains they're obviously 

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introducing the sub biomes 
lofty, Peaks. 

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Snow-capped Peaks snowy, slopes 
Mountain Grove Meadow Mountain 

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and to accommodate the new 
mountains, they are raising 

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World height from 256 to 320. 
That's something. 

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We've known Mountain generation 
will go up to 256 so they won't 

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always be 256 but they can go 
there for the true. 

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Alpine honest Iron Coal and in 
All doors were all be generated 

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up on the mountains. 
We talked about that with the or

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generation chart. 
If the updated textures for Iron

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Coal emerald diamond gold, lapis
copper, and Redstone is all good

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on beta. 
They got the updated textures to

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Mountain terrain will now 
generate as part of Overworld 

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World Generation, kind of 
assumed that, and they move the 

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go Spawn from Extreme Hills to 
snowy slopes and they allow 

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Abbott's to spawn in Mountain 
Grove. 

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There you go. 
I did my research by watching 

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exhume has video same here and 
he couldn't find all the 

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different biomes, especially 
considering Bedrock doesn't have

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the F3 screen. 
So you really don't know what 

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biome you're in, right. 
But I can tell you the mountain 

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generation really does look 
good. 

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Yeah, he even had a picture of 
like a before and after hmm, you

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could see the trees and there 
wasn't a mountain at all there. 

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Yeah, upgrade boom. 
This mountain everything 

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changed. 
You can see the trees that were 

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still there. 
So yeah. 

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These mountains generated in 
this certain area and it yeah, 

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it looks great. 
I will say very much reminds me 

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of the common Craft season 
three, the one you are on, we're

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mean Bank wrote the custom code 
to get the custom Mountain 

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trains. 
Look similar very much look 

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similar obviously, Mojang's is a
little bit better than ours more

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figured out. 
The one thing I'll I doubt there

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is why the mountain while the 
mountains look really good. 

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I really want to see some 
Cliffs. 

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This is clay or caves and cliffs
updates I've yet to see a cliff.

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Yeah. 
When they when they introduced 

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these sub biomes, you think 
lofty. 

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Peaks might be something Cliff 
related. 

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Very well, could be, they don't 
use the word cliff in any of 

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these biomes. 
You think, you know, they have 

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their own specific one, but what
do you think? 

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Some of these biomes like what 
do you expect in like the 

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Mountain Grove? 
That's the one that I was kind 

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of curious about, I obviously 
think it's probably going to 

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have some trees and stuff there.
Snowy slopes is probably going 

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to be where you find a lot of 
powdered snow. 

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Okay. 
But yet Mountain Grove when I 

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think about it I think of trees 
and I think of Boulders don't 

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know why I think of Boulders but
that's what I think of when I 

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think of Mountain Grove. 
I'm thinking of a holler like 

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between the mountains. 
Oh, yeah. 

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But that's a holler. 
I don't know if that's a Groove.

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I'm trying to like, pinpoint. 
What. 

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Exactly a Groove, is it? 
I can't. 

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We'll put it out there for the 
Europeans. 

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When Jimbo says holler. 
He means a hollow. 

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Yeah, I honestly, I never used 
that word. 

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I know. 
I joined the pipeline as a 

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pipeliner. 
Everyone call it a holler or a 

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holler. 
Yeah, not a hollow. 

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Never Hollow. 
So I didn't, I never knew. 

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Even a said I Like three 
different ways for past two 

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years. 
Yeah, I got you. 

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I know somebody was going to be 
in the Discord going. 

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What's a holler holler? 
What yelling for why are you 

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yelling at me, man? 
But I know some of these 

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mountains have ice. 
Mmm, you'll see very into like 

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snow layers. 
That's really cool. 

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I didn't know that would 
generate huh. 

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But this is all in Bedrock. 
We don't know if it's going to 

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come out the same. 
Correct. 

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00:11:29,300 --> 00:11:32,500
I have a feeling it's going to 
be very, very very, very close. 

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But there Might be a few 
differences. 

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Yeah, but it's for the average 
player. 

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I don't think you'll be able to 
tell it'll come down to Java. 

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Didn't act exactly the way. 
Hmm, Bedrock. 

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Did so they had to code it just 
a little bit different. 

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So this one sub by own might 
have this one. 

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Rock that sticks out in a weird 
formation. 

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All the time, I don't know if 
it'll be super close. 

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One thing, I notice this is a 
little off topic. 

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I never noticed this before but 
in Bedrock the Character blinks.

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Yeah, it's a long blink. 
Like it's not like a natural 

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blink. 
Usually beat real quick. 

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00:12:09,500 --> 00:12:12,700
It was like a do like a long 
blink, like a sloth type of 

227
00:12:12,700 --> 00:12:13,600
deal. 
Yeah. 

228
00:12:13,600 --> 00:12:16,600
Thought that was pretty funny. 
Well, I can't remember if I was 

229
00:12:16,600 --> 00:12:19,800
talking about it with you or 
this was back with bank was on 

230
00:12:19,900 --> 00:12:25,300
but Bedrock has emotes and I've 
been circling the tank. 

231
00:12:25,300 --> 00:12:29,500
I figured Java would be coming 
up with emotes also at some 

232
00:12:29,500 --> 00:12:32,900
point, I get like that's a lot 
harder to program into Java. 

233
00:12:33,100 --> 00:12:34,600
Then it is bedrock. 
Mmm. 

234
00:12:34,700 --> 00:12:38,200
I just kind of had that feeling 
that we were going to get emotes

235
00:12:38,200 --> 00:12:40,200
at some point. 
Like specially when I saw the 

236
00:12:40,200 --> 00:12:43,400
crawling feature coming to play 
and then everyone's kind of like

237
00:12:43,500 --> 00:12:46,200
that was kind of by accident and
we decided to leave it because 

238
00:12:46,200 --> 00:12:47,600
there was a good feature. 
Hmm. 

239
00:12:47,700 --> 00:12:53,300
It's like oh never mind was way 
off on that I miss on my guess 

240
00:12:53,300 --> 00:12:59,900
is some time I miss regularly. 
So you want to make a bet after 

241
00:12:59,900 --> 00:13:02,700
the show. 
Not like I will save the will 

242
00:13:02,700 --> 00:13:06,600
save Bed of the year for later. 
Yeah, we definitely want to get 

243
00:13:06,600 --> 00:13:10,200
in on that. 
So Building height is at 3:20. 

244
00:13:10,200 --> 00:13:15,100
Now in Bedrock they didn't give 
you the the caves yet. 

245
00:13:15,100 --> 00:13:17,100
You're not getting the caves yet
in Bedrock. 

246
00:13:17,400 --> 00:13:19,200
Yeah, they don't have the 
Subterranean done. 

247
00:13:19,900 --> 00:13:23,000
So any of the negative y levels 
that's not in there yet. 

248
00:13:23,000 --> 00:13:24,700
Either. 
It just mountains. 

249
00:13:24,700 --> 00:13:27,300
We got the caves, you got the 
mountains. 

250
00:13:27,600 --> 00:13:29,700
I'm trying to look through and 
see if there's anything else 

251
00:13:30,100 --> 00:13:33,200
seeing the goat. 
I think the goats adorable, I 

252
00:13:33,200 --> 00:13:36,200
really like every was wrong, 
just randomly jumps up in the 

253
00:13:36,200 --> 00:13:37,100
air. 
Hmm. 

254
00:13:37,300 --> 00:13:40,500
Chumps like four blocks up. 
It's like the heck. 

255
00:13:40,800 --> 00:13:45,300
And what's weird is my uncle's 
owned goats. 

256
00:13:45,400 --> 00:13:49,200
So I grew up as a kid around 
goats and I've never once seen a

257
00:13:49,200 --> 00:13:52,800
goat jump higher than my eyes. 
They've been around Goods too 

258
00:13:52,800 --> 00:13:55,100
often. 
They do climb everything though.

259
00:13:55,400 --> 00:14:00,500
Yeah, I mean most of this we've 
talked about like the new ores, 

260
00:14:00,900 --> 00:14:02,900
the generation, the textures and
stuff. 

261
00:14:03,100 --> 00:14:06,500
Talked about that hmm. 
I mean rabbit spotting and 

262
00:14:06,500 --> 00:14:09,300
Mountain Grove, I would make 
something about that but I don't

263
00:14:09,300 --> 00:14:10,800
know what a Mountain Grove is 
yet. 

264
00:14:11,100 --> 00:14:12,900
Yeah. 
Be nice to distinguish the 

265
00:14:12,900 --> 00:14:16,400
difference in between them. 
Yeah, the good looks Derpy. 

266
00:14:16,600 --> 00:14:18,800
It does. 
It does look like a little 

267
00:14:18,800 --> 00:14:22,300
Derpy, that's why I like it. 
I like how dirty it looks same 

268
00:14:22,300 --> 00:14:23,800
here. 
Anyway, should we go ahead and 

269
00:14:23,800 --> 00:14:26,100
move on? 
Yeah, they gets it. 

270
00:14:26,400 --> 00:14:28,800
All right, so we have a listener
comment from oh beep. 

271
00:14:28,800 --> 00:14:31,200
They say. 
How are you preparing for the 

272
00:14:31,200 --> 00:14:32,900
next update for a head? 
Start? 

273
00:14:33,000 --> 00:14:36,000
R time putting together a rabbit
card or rabbit farm. 

274
00:14:36,100 --> 00:14:38,800
Ready for bundles. 
We all know how I feel about 

275
00:14:38,800 --> 00:14:41,600
bundles. 
It's all I'm going to say as I 

276
00:14:41,600 --> 00:14:44,300
get in trouble, every time I 
talk bad, I guess. 

277
00:14:44,700 --> 00:14:48,300
Let's just say, Duds is not 
building a rabbit farm, does is 

278
00:14:48,300 --> 00:14:51,200
not building a rabbit farm. 
I'm not preparing for the next 

279
00:14:51,200 --> 00:14:54,200
update at all. 
Mainly because I don't know of 

280
00:14:54,200 --> 00:14:56,100
Ripple effects. 
Going to start a new world on 

281
00:14:56,100 --> 00:14:59,400
117 or if we're going to keep 
playing on the same world for 

282
00:14:59,400 --> 00:15:01,100
117. 
Yeah. 

283
00:15:01,300 --> 00:15:04,600
There's that, it's hard to know.
When you don't have everything 

284
00:15:04,600 --> 00:15:05,600
yet. 
Yes. 

285
00:15:05,700 --> 00:15:09,300
You don't have all the update. 
Pretty much just don't have it 

286
00:15:09,300 --> 00:15:11,700
yet. 
Yeah, I mean other than the new 

287
00:15:11,700 --> 00:15:14,200
blocks, which I think her have 
been awesome. 

288
00:15:14,200 --> 00:15:18,500
The only thing from 117 that 
we've seen that I'm excited 

289
00:15:18,500 --> 00:15:21,100
about is lava source 
regeneration. 

290
00:15:21,600 --> 00:15:24,400
That's it really? 
That's that's the only thing 

291
00:15:24,400 --> 00:15:27,000
that we've seen so far. 
I think the mountains look 

292
00:15:27,000 --> 00:15:29,700
pretty but it's not enough to 
make me go live in a Snowy 

293
00:15:29,700 --> 00:15:31,800
Mountain. 
I think the caves are a lot 

294
00:15:31,800 --> 00:15:34,400
cooler than I thought they were 
Going to be but that's not going

295
00:15:34,400 --> 00:15:38,100
to get me to go live in a cave. 
Really the technical part of the

296
00:15:38,100 --> 00:15:42,400
source, water source and lava 
source, really intrigues me, I'm

297
00:15:42,400 --> 00:15:48,000
pretty sure when the deep dark 
in the warden come to fruition 

298
00:15:48,300 --> 00:15:50,400
I'll be way more interested in 
that stuff. 

299
00:15:50,800 --> 00:15:53,100
But for now out of the stuff 
we've seen. 

300
00:15:53,300 --> 00:15:55,600
Yeah. 
Renewable lava from the only 

301
00:15:55,600 --> 00:15:59,500
thing I'm super excited for. 
Yeah, I do love that feature but

302
00:15:59,500 --> 00:16:04,300
met and I'm so excited for the 
deep dark in the Ventures under 

303
00:16:04,300 --> 00:16:06,900
the ground. 
We haven't seen deep dark yet. 

304
00:16:07,100 --> 00:16:09,600
Yeah, we don't have that yet. 
And that's like, what I'm most 

305
00:16:09,600 --> 00:16:11,700
excited, right? 
That's why I said out of the 

306
00:16:11,700 --> 00:16:16,700
stuff we have maybe goats. 
Maybe I'm more excited for goats

307
00:16:16,700 --> 00:16:20,200
anything because like you said, 
they're so Derpy, it's cute. 

308
00:16:20,300 --> 00:16:22,500
Yeah, yeah, probably definitely 
get it. 

309
00:16:22,600 --> 00:16:24,800
I'll definitely have a goat 
Anjali. 

310
00:16:25,100 --> 00:16:29,000
Yeah, I fully plan on trying to 
figure out how to be able to 

311
00:16:29,000 --> 00:16:32,300
cheese a warden, because I'm too
much of a wuss to face it 

312
00:16:32,300 --> 00:16:33,800
head-on. 
And let's face it. 

313
00:16:33,800 --> 00:16:37,000
It'll wreck my face. 
Now you can beat him. 

314
00:16:37,900 --> 00:16:42,000
There's PVP skills. 
Don't God just dance around him.

315
00:16:42,200 --> 00:16:44,300
See does just dancing around a 
warden? 

316
00:16:44,700 --> 00:16:48,600
Yeah, let's dance around the 
thing that follows sound waves. 

317
00:16:48,800 --> 00:16:51,700
There you go. 
More like, stand still and not 

318
00:16:51,700 --> 00:16:55,800
cry. 
Give him two of his strength to 

319
00:16:55,800 --> 00:16:58,700
beat you. 
I have been looking at War 

320
00:16:58,700 --> 00:17:00,800
generation. 
I guess is something I can say 

321
00:17:00,800 --> 00:17:02,600
to figure out the best way to 
mine. 

322
00:17:03,000 --> 00:17:06,900
And it really comes down to how 
much, are they going to high 

323
00:17:06,900 --> 00:17:09,500
doors? 
Yeah, I think I mentioned this 

324
00:17:09,500 --> 00:17:13,300
last podcast and they're going 
to hide some Wars and we haven't

325
00:17:13,300 --> 00:17:16,400
really seen that fully fleshed 
out yet. 

326
00:17:16,599 --> 00:17:20,000
I'm hoping it's not an excessive
excessive amount because it 

327
00:17:20,000 --> 00:17:23,300
seems like they really want you 
to do caving this update. 

328
00:17:23,400 --> 00:17:26,900
But if the oars are already 
hidden that, I have no reason to

329
00:17:26,900 --> 00:17:30,600
go caving. 
Yeah, especially if I know to go

330
00:17:30,600 --> 00:17:35,600
down to why level - 11 and get 
everything I need there. 

331
00:17:36,000 --> 00:17:38,500
Yeah, that's the beauty of 
cave-in, you know, finding those

332
00:17:38,500 --> 00:17:42,600
exposed oars, right? 
They mention, I think most of 

333
00:17:42,600 --> 00:17:47,400
them won't be exposed to the air
anymore, and yeah, it kind of 

334
00:17:47,408 --> 00:17:50,600
takes the fun out of caving. 
I think they're trying to give 

335
00:17:50,600 --> 00:17:53,900
us other things, to be excited 
about than just finding, or 

336
00:17:54,600 --> 00:17:57,000
yeah. 
I've been pretty much a branch 

337
00:17:57,000 --> 00:18:00,200
minor. 
Anyway, know if I want to find 

338
00:18:00,200 --> 00:18:03,500
diamonds, I go to 11. 
Now, if I want to five, Means I 

339
00:18:03,500 --> 00:18:07,300
got to go to free of pretty much
negative 64. 

340
00:18:07,300 --> 00:18:09,300
Sounds like it's the most 
abundant. 

341
00:18:09,300 --> 00:18:12,100
So that's probably where I'll do
one. 

342
00:18:12,100 --> 00:18:14,500
Plus, you get the Slate or deep 
slate? 

343
00:18:14,600 --> 00:18:16,300
Yeah. 
Which is a gorgeous block. 

344
00:18:16,400 --> 00:18:18,900
I really do. 
They showed the new deep slate, 

345
00:18:18,900 --> 00:18:21,300
top texture because I think that
was something I complained about

346
00:18:21,300 --> 00:18:24,700
in the last episode was, I love 
deep slate, but when they had 

347
00:18:24,700 --> 00:18:28,700
the top texture on it, if so 
weird that it I wasn't a fan of 

348
00:18:28,700 --> 00:18:30,800
it. 
The new top texture is better 

349
00:18:30,800 --> 00:18:34,600
for sure, but I would like us 
slab variant with that top 

350
00:18:34,600 --> 00:18:37,400
texture. 
Also, I don't know how to really

351
00:18:37,400 --> 00:18:40,400
say it in a way other than I 
want to slap variant. 

352
00:18:40,500 --> 00:18:42,900
It's a good texture, but it 
needs. 

353
00:18:43,000 --> 00:18:44,700
I want to say, like, 
accessibility. 

354
00:18:44,800 --> 00:18:47,500
I need to be able to use 
different variants of it 

355
00:18:47,600 --> 00:18:50,600
together. 
If it's just a full block that 

356
00:18:50,600 --> 00:18:53,000
handicaps my building style so 
much. 

357
00:18:53,000 --> 00:18:56,700
Yeah, that it'll basically just 
be a generic floor when it gets 

358
00:18:56,700 --> 00:18:58,900
used. 
Yeah, that's kind of like the 

359
00:18:58,908 --> 00:19:01,300
issue with Basalt. 
You have some nice-looking 

360
00:19:01,300 --> 00:19:04,400
blocks and textures in there. 
We don't get the slab and 

361
00:19:04,400 --> 00:19:07,900
stairs, it can limit your 
building, right? 

362
00:19:08,000 --> 00:19:12,500
Or you're designing, it's got 
its place but if it had slabs 

363
00:19:12,500 --> 00:19:15,700
and stairs, it would have more 
places to go slabs and stairs 

364
00:19:15,700 --> 00:19:17,100
agree. 
They're pretty great. 

365
00:19:17,300 --> 00:19:22,900
Yeah, so one some walls to maybe
a wall or two, maybe brick in a 

366
00:19:22,900 --> 00:19:24,400
wall. 
Maybe smooth. 

367
00:19:24,400 --> 00:19:30,300
It, you know, maybe a polished 
version that too much back to no

368
00:19:30,300 --> 00:19:33,400
beep. 
I don't really have like a Plan 

369
00:19:33,400 --> 00:19:37,500
an initial plan starting. 
I usually start off the way I do

370
00:19:37,800 --> 00:19:41,000
and then I don't know. 
Just go from there. 

371
00:19:41,000 --> 00:19:45,500
I guess, I do get a like a base 
planning insight, though. 

372
00:19:45,500 --> 00:19:47,800
It seems to change every time. 
Yeah. 

373
00:19:48,000 --> 00:19:49,300
Yeah. 
I haven't really thought about 

374
00:19:49,300 --> 00:19:52,800
anything to build a might take 
what I was supposed to build 

375
00:19:52,800 --> 00:19:54,400
this season and build a next 
season. 

376
00:19:54,500 --> 00:19:57,900
It could help be in that high. 
Yeah, that's the way I am 

377
00:19:58,300 --> 00:20:00,800
updates. 
Really don't influence my bases 

378
00:20:01,100 --> 00:20:02,600
especially if you look at my 
bases. 

379
00:20:02,600 --> 00:20:06,900
My Cases are usually One update 
ahead of when they would have 

380
00:20:06,900 --> 00:20:11,300
been perfect for. 
There's that plus I have three 

381
00:20:11,300 --> 00:20:15,800
or four base ideas in my mind at
all times and it's all about if 

382
00:20:15,800 --> 00:20:19,000
I can find the right terrain to 
work that Basin like I have a 

383
00:20:19,000 --> 00:20:24,300
jungle base in my mind. 
Yeah, for three and a half years

384
00:20:24,300 --> 00:20:26,900
now but I've never found the 
right terrain to build it, so 

385
00:20:26,900 --> 00:20:29,600
it's never been built. 
Just going to have to build that

386
00:20:29,600 --> 00:20:31,800
to rain. 
I'm just going to have to build 

387
00:20:31,800 --> 00:20:34,800
the terrain. 
You try it on the mountain and 

388
00:20:34,800 --> 00:20:36,600
we see how well that's going 
with a mountain. 

389
00:20:37,500 --> 00:20:40,900
But yeah, there's that there's 
some blocks I have ideas with, 

390
00:20:40,900 --> 00:20:43,900
you know I see and stuff but 
yeah not like a build I have in 

391
00:20:43,900 --> 00:20:46,800
mind. 
Yeah or a farm I want to start 

392
00:20:46,800 --> 00:20:52,300
before any I mean if anything 
iron farm would still be just as

393
00:20:52,300 --> 00:20:56,500
valuable as before. 
Yeah, wild berries might be one 

394
00:20:56,500 --> 00:20:59,100
of my other things. 
I'm excited for just because 

395
00:20:59,100 --> 00:21:02,100
it's a new light source and I'm 
really getting into the 

396
00:21:02,100 --> 00:21:04,400
overgrown. 
Kind of building. 

397
00:21:04,700 --> 00:21:07,200
So having a Vine that glows 
could be cool. 

398
00:21:07,700 --> 00:21:11,300
Oh and I like the whole glowing 
thing how you can make like 

399
00:21:11,300 --> 00:21:15,700
Signs glow and yeah certain 
things I think they can 

400
00:21:15,900 --> 00:21:19,400
Implement that into the game a 
lot more now that they have 

401
00:21:19,400 --> 00:21:20,600
that. 
Yeah. 

402
00:21:20,900 --> 00:21:23,100
And I admit I was a little 
disappointed and seeing what the

403
00:21:23,100 --> 00:21:26,900
glowing does but when you walk 
around and you're trying to read

404
00:21:26,900 --> 00:21:31,100
signs and even when they signs 
are dark and they used the white

405
00:21:31,100 --> 00:21:32,800
diet, you're still just like 
squinting. 

406
00:21:32,900 --> 00:21:35,300
Like what the heck does that 
sign say? 

407
00:21:35,500 --> 00:21:37,400
Right. 
Having the glowing would come in

408
00:21:37,400 --> 00:21:39,500
handy? 
Yeah, yeah. 

409
00:21:39,500 --> 00:21:42,100
Let's go ahead and move on a 
little bit because we got to get

410
00:21:42,100 --> 00:21:44,500
to mending Minecraft and our 
topic from last week. 

411
00:21:44,500 --> 00:21:45,600
Still. 
Right. 

412
00:21:45,600 --> 00:21:48,700
Which might be next week's topic
if we keep going. 

413
00:21:48,900 --> 00:21:51,400
Yeah, so anyways, thanks for 
that. 

414
00:21:51,400 --> 00:21:53,100
Oh beep. 
That comment came for our 

415
00:21:53,100 --> 00:21:55,200
Discord server. 
And our Discord is the only 

416
00:21:55,200 --> 00:21:57,400
place where you can talk to 
everyone who works on the show. 

417
00:21:57,400 --> 00:22:00,700
Easily, just take me Jason's 
word from it, or for it. 

418
00:22:04,800 --> 00:22:07,600
Hey friends, it's me Jason and 
I'm a member of the withering 

419
00:22:07,600 --> 00:22:09,900
effect Discord. 
It's a great place to talk to 

420
00:22:09,900 --> 00:22:12,400
your fellow listeners and give 
your input into the show. 

421
00:22:12,600 --> 00:22:15,200
You might even get your question
or comment, read out on a future

422
00:22:15,200 --> 00:22:17,600
episode. 
Join the Discord today, link is 

423
00:22:17,600 --> 00:22:20,800
in the show notes and I'll see 
you there Duds. 100 percents 

424
00:22:20,800 --> 00:22:27,700
this message. 
Thanks again for the Discord. 

425
00:22:27,700 --> 00:22:29,700
Add me Jason. 
I totally didn't butcher the 

426
00:22:29,700 --> 00:22:31,000
script Carl. 
Don't hate me. 

427
00:22:31,300 --> 00:22:33,300
He did you did. 
I'm sitting right here. 

428
00:22:33,300 --> 00:22:35,700
I heard everything. 
This is what happens. 

429
00:22:35,700 --> 00:22:38,600
Like every time we go to do the 
show, I go to the stream or 

430
00:22:38,600 --> 00:22:41,100
livestream my nose. 
Just get stopped up, I'm dead 

431
00:22:41,100 --> 00:22:42,800
serious. 
It hasn't been stopped up all 

432
00:22:42,800 --> 00:22:45,900
day but the second week, sat 
down the record. 

433
00:22:46,200 --> 00:22:49,600
Anyways, speaking of the Discord
to see, only place you can get 

434
00:22:49,600 --> 00:22:51,600
involved in our mending, 
Minecraft boat. 

435
00:22:51,700 --> 00:22:55,100
This week's vote, we asked you 
to choose between one of three 

436
00:22:55,100 --> 00:22:57,900
mobs, rusted. 
Discuss and approve, your 

437
00:22:57,900 --> 00:23:02,200
choices were Snow Golem cave, 
spider, and gassed, and the 

438
00:23:02,200 --> 00:23:11,500
winner of mending Minecraft. 
This week is, Snow Golem. 

439
00:23:12,100 --> 00:23:15,900
Nope, pretty close between the 
snow golem it in the gas. 

440
00:23:15,900 --> 00:23:19,800
The gas had 26 Snow Golem with 
32 and the cave. 

441
00:23:19,800 --> 00:23:24,400
Spider was seven, everyone hates
cave, spiders, good riddance to 

442
00:23:24,400 --> 00:23:29,600
them cake squish it, squish it. 
Now, if I could step on those 

443
00:23:29,600 --> 00:23:34,800
things, if y'all done for, I 
want the ability to do the Super

444
00:23:34,800 --> 00:23:37,500
Mario, jump it squish on the 
cave. 

445
00:23:38,500 --> 00:23:40,100
Yeah, that's right. 
That's what I want. 

446
00:23:40,300 --> 00:23:41,800
Anyways, tell us about the snow 
golem. 

447
00:23:42,100 --> 00:23:45,400
A snow golem is a snowman like 
utility. 

448
00:23:45,400 --> 00:23:46,400
What? 
Yep. 

449
00:23:46,400 --> 00:23:48,900
Yeah. 
It's a weird word but yeah, 

450
00:23:49,000 --> 00:23:51,600
snowman. 
Like utility mob, that helps 

451
00:23:51,600 --> 00:23:54,700
defend against hostile and 
neutral mobs. 

452
00:23:54,800 --> 00:23:57,500
I wrote this down, I don't 
remember putting that probably 

453
00:23:57,500 --> 00:24:00,000
copy and paste. 
Anyways, Snow Golems can be 

454
00:24:00,000 --> 00:24:03,400
created with two stacks. 
No blocks with a carved pumpkin 

455
00:24:03,400 --> 00:24:07,700
placed on top Snow. 
Golems drop 02:15 snowballs upon

456
00:24:07,900 --> 00:24:10,900
With snow golems have a trail of
snow on the ground, if the 

457
00:24:10,900 --> 00:24:16,200
blocks can support it or leave a
trail of snow, they do not take 

458
00:24:16,200 --> 00:24:20,100
fall damage yet, still take 
freezing damage from Powder snow

459
00:24:20,300 --> 00:24:23,900
throwing snowballs, do not do 
damage except to blazes and 

460
00:24:23,900 --> 00:24:27,000
wolves and Snow Golems Mount and
/. 

461
00:24:27,000 --> 00:24:31,300
Die in Badlands deserts savannas
and biomes in the nether. 

462
00:24:31,500 --> 00:24:34,700
The fire resistance effect 
allows them to survive in. 

463
00:24:34,700 --> 00:24:37,100
These biomes didn't know that. 
Yeah. 

464
00:24:37,100 --> 00:24:42,200
So snug Home was kind of a 
difficult mob to improve because

465
00:24:42,300 --> 00:24:45,000
let's face it, they're already 
the best modern game, there's a 

466
00:24:45,008 --> 00:24:46,800
lot. 
There's a lot to it when I was 

467
00:24:46,800 --> 00:24:49,300
going through those notes. 
Yeah. 

468
00:24:50,000 --> 00:24:56,100
So the way I broke it up, this 
week is the obvious fixes, the 

469
00:24:56,200 --> 00:24:59,300
not so obvious fixes, and then 
boss mode. 

470
00:24:59,600 --> 00:25:02,500
Mmm, because remember, I'm 
trying to get more in depth with

471
00:25:02,500 --> 00:25:05,200
The Mending my crafts especially
now that we've expanded it. 

472
00:25:05,300 --> 00:25:08,300
So I want to get a little bit 
creative and Lazy. 

473
00:25:08,300 --> 00:25:12,300
And not all of my ideas might be
good for the game but you know I

474
00:25:12,300 --> 00:25:14,700
mean why not? 
It's our podcast. 

475
00:25:14,700 --> 00:25:19,200
Let's Go Nuts, right? 
The first one, the obvious one 

476
00:25:19,200 --> 00:25:22,400
of the obvious things I have is 
why is a snow golem taking 

477
00:25:22,400 --> 00:25:25,700
damage from powdered snow. 
Yeah I don't know what's in that

478
00:25:25,700 --> 00:25:29,900
snow according to the wiki 
that's not a bug and that's the 

479
00:25:29,900 --> 00:25:33,000
way they're going to do it. 
My first fixes that shouldn't 

480
00:25:33,000 --> 00:25:34,000
happen. 
Yeah. 

481
00:25:34,400 --> 00:25:37,300
Snow Golem should be able to 
walk over top of powder snow 

482
00:25:37,300 --> 00:25:39,000
without Damage. 
Yeah. 

483
00:25:39,100 --> 00:25:41,300
I mean they are snow or part of 
it. 

484
00:25:41,300 --> 00:25:45,200
They are snow. 
The next thing is when you share

485
00:25:45,200 --> 00:25:49,000
a pumpkin off a Golem, it should
increase its range attack. 

486
00:25:49,100 --> 00:25:52,000
So you know how when you put a 
pumpkin head on when you fight 

487
00:25:52,000 --> 00:25:54,600
the inner dragon because you 
know, Enderman are all over the 

488
00:25:54,608 --> 00:25:55,500
place. 
Yeah. 

489
00:25:55,500 --> 00:25:59,400
You really have a reduced vision
and it kind of makes it hard to 

490
00:25:59,400 --> 00:26:01,800
see all around you lose those 
peripherals. 

491
00:26:02,000 --> 00:26:04,600
Yeah we share that off of a snow
golem. 

492
00:26:04,900 --> 00:26:07,500
They should be able to see 
better to and increase their 

493
00:26:07,500 --> 00:26:08,600
range. 
Age of attack. 

494
00:26:08,600 --> 00:26:10,500
I love it. 
I can't remember how far they 

495
00:26:10,800 --> 00:26:13,000
throw now. 
It's like 15 blocks or 

496
00:26:13,000 --> 00:26:14,500
something. 
Now that they can throw a 

497
00:26:14,508 --> 00:26:18,900
snowball. 
I did not write that down maybe 

498
00:26:19,100 --> 00:26:21,300
but you don't just double it. 
Whatever it is now. 

499
00:26:21,300 --> 00:26:23,500
Just double it. 
I do like that idea. 

500
00:26:23,600 --> 00:26:26,000
Yeah. 
Given them more ability without 

501
00:26:26,000 --> 00:26:28,500
the helmet or the head or what 
is that? 

502
00:26:28,500 --> 00:26:31,200
Just a pumpkin. 
Yes just pumpkin snow golems 

503
00:26:31,200 --> 00:26:34,300
that end up blocking over, 
cauldrons should fill cauldrons 

504
00:26:34,300 --> 00:26:37,700
with powdered snow another way 
to get renewable. 

505
00:26:37,900 --> 00:26:41,800
We're using the collections. 
Okay, another thing why? 

506
00:26:41,800 --> 00:26:44,100
Why damage wolves with 
snowballs? 

507
00:26:44,200 --> 00:26:49,200
Yeah, I get the blaze is because
that's a fire mob, but a wolf. 

508
00:26:49,500 --> 00:26:51,500
Yeah, a wolf. 
Should be able to take a 

509
00:26:51,500 --> 00:26:54,100
snowball. 
Yeah, I guess if you have a 

510
00:26:54,200 --> 00:26:58,100
Golem guarding your llamas and 
kind of make sense put a snow 

511
00:26:58,100 --> 00:27:00,800
golem in the pin with your 
llamas and yeah. 

512
00:27:01,100 --> 00:27:05,600
Maybe or protect any any mob 
from wolves, whatever, wolf or 

513
00:27:05,600 --> 00:27:07,600
whatever they would say, maybe a
sheep. 

514
00:27:07,800 --> 00:27:09,200
That's true. 
Their Shepherds. 

515
00:27:09,900 --> 00:27:12,200
Yeah. 
So a not so obvious. 

516
00:27:12,200 --> 00:27:16,100
Fix. 
I had is so one of the things I 

517
00:27:16,100 --> 00:27:18,700
notice you didn't write down 
that I thought was super cool. 

518
00:27:18,900 --> 00:27:23,200
Was that in Enderman can 
technically build a snow golem 

519
00:27:23,200 --> 00:27:28,300
and spawn one? 
Yeah, it's super super rare but 

520
00:27:28,300 --> 00:27:32,900
technically it can do that. 
We also know that snow golems in

521
00:27:32,900 --> 00:27:36,300
the end we'll attack internment.
I had the idea if an 

522
00:27:36,300 --> 00:27:40,200
intermittent attacks a goal. 
Instead of taking damage the 

523
00:27:40,200 --> 00:27:44,300
Enderman should just remove its 
head and leave a stacked snow 

524
00:27:44,300 --> 00:27:47,700
block there. 
Oh so kind of like Frosty the 

525
00:27:47,700 --> 00:27:50,400
Snowman you take his hat and he 
turns into a normal snowman is 

526
00:27:50,400 --> 00:27:52,000
not alive anymore. 
Hmm. 

527
00:27:52,200 --> 00:27:55,500
If an inner man comes and takes 
its head now the in see that 

528
00:27:55,500 --> 00:27:57,900
would be a reason to share the 
pumpkin because if you share the

529
00:27:57,900 --> 00:28:01,000
pumpkin then the inner man can't
pick up the snow golem head. 

530
00:28:01,100 --> 00:28:03,700
But if you leave the pumpkin on 
there, the enemy should be able 

531
00:28:03,700 --> 00:28:05,700
to pull the pumpkin off. 
Yeah. 

532
00:28:06,400 --> 00:28:08,800
Yeah, I like that. 
That's one thing I didn't 

533
00:28:08,800 --> 00:28:12,000
mention, you can Shear the 
pumpkins off the snow. 

534
00:28:12,000 --> 00:28:15,800
Golems, they have a Derpy face 
underneath and then finally, the

535
00:28:15,800 --> 00:28:20,300
boss mode would be creating a 
Snowman, the eggs are Snow Golem

536
00:28:20,500 --> 00:28:23,800
the exact same way. 
You do an iron golem and the 

537
00:28:23,800 --> 00:28:28,100
Iron Golem would be called a 
snow yeti and its main priority 

538
00:28:28,100 --> 00:28:30,500
would be to never leave your 
side and guard. 

539
00:28:30,500 --> 00:28:34,000
You know, like that. 
That might be a little too much,

540
00:28:34,000 --> 00:28:37,900
especially if you build a snow 
yeti and then have to go visit 

541
00:28:38,000 --> 00:28:42,300
Desert that's not going to work.
Yeah, I know it was it was a way

542
00:28:42,300 --> 00:28:46,400
out there thinking I like the 
different golems in the game and

543
00:28:46,400 --> 00:28:47,600
a Snow. 
Golems cool. 

544
00:28:47,600 --> 00:28:49,500
So I was like, well, how can I 
wrap that up? 

545
00:28:49,500 --> 00:28:52,700
And it's like, oh, will you take
the properties of an Iron Golem?

546
00:28:53,000 --> 00:28:56,800
But you make it strictly a 
bodyguard for whoever creates 

547
00:28:57,000 --> 00:28:58,500
the Golem. 
That's its life. 

548
00:28:58,500 --> 00:29:01,900
Purpose is to protect you Secret
Service style. 

549
00:29:02,100 --> 00:29:06,500
I feel like with the name Golem 
at the end Snow Golem, it 

550
00:29:06,500 --> 00:29:07,800
doesn't really fit. 
Yeah. 

551
00:29:08,000 --> 00:29:09,900
Yeah, you know I mean that's a 
snowman. 

552
00:29:10,000 --> 00:29:12,400
You look at the freaking 
snowman, right? 

553
00:29:12,900 --> 00:29:15,200
This is true. 
It's not a Golem it. 

554
00:29:15,200 --> 00:29:18,800
Systemic, you think a Golem you 
think Rock creature type of your

555
00:29:18,800 --> 00:29:22,300
iron golem iron creature type 
but big and bulky. 

556
00:29:23,100 --> 00:29:27,800
Yeah I don't see I don't know 
why Golem is involved in his 

557
00:29:27,800 --> 00:29:29,700
name. 
Yeah that's one thing I would 

558
00:29:29,700 --> 00:29:34,200
take out maybe snow guy. 
Well that's a little that's 

559
00:29:34,200 --> 00:29:38,700
creative Jimbo snow guy okay 
there is lore about Golem's 

560
00:29:39,000 --> 00:29:41,100
having their name because 
they're created by us. 

561
00:29:41,400 --> 00:29:44,600
There somebody or there. 
What do you call it? 

562
00:29:45,100 --> 00:29:49,700
Summon brought to life summoned.
Yeah, by a person. 

563
00:29:50,000 --> 00:29:52,600
So that's where the word Golem 
probably came from. 

564
00:29:52,800 --> 00:29:55,800
May be wrong, maybe not. 
It sounds about right. 

565
00:29:56,000 --> 00:29:57,800
Yeah. 
But yeah you think Golem you 

566
00:29:57,800 --> 00:30:01,400
think bigger and but I thought 
snow goal woman saw it. 

567
00:30:01,400 --> 00:30:05,300
I was like that's just knew it. 
That's a snowman. 

568
00:30:05,400 --> 00:30:09,400
I think the best way to use the 
snow golem is Is to give Farm it

569
00:30:09,400 --> 00:30:13,200
for the snow layers underneath. 
You don't have to dig up any 

570
00:30:13,200 --> 00:30:16,500
snow ever. 
You can have a snow layers farm 

571
00:30:16,500 --> 00:30:18,300
for you. 
Just keep a pumpkin in one 

572
00:30:18,300 --> 00:30:20,100
place. 
It's not very hard to make. 

573
00:30:20,200 --> 00:30:22,800
Yeah, super easy. 
I bet there's going to be a lot 

574
00:30:22,800 --> 00:30:26,400
of those in this update 
terraforming and snow using 

575
00:30:26,400 --> 00:30:29,100
layers and stuff. 
Probably going to see a lot of 

576
00:30:29,108 --> 00:30:32,900
those Farms, I imagined. 
Yeah, but one idea I had you had

577
00:30:32,900 --> 00:30:35,500
your ideas. 
I was just thinking, you know, 

578
00:30:35,500 --> 00:30:37,800
just to throw it out there. 
What if you could put that 

579
00:30:38,000 --> 00:30:40,700
Pumpkin back on his head. 
Okay that's it. 

580
00:30:40,700 --> 00:30:42,900
Just put it back. 
If you want it back take it off 

581
00:30:42,900 --> 00:30:46,600
and on bed that would be since 
what if they had different 

582
00:30:46,600 --> 00:30:48,400
phases. 
You know they all have the same 

583
00:30:48,400 --> 00:30:50,300
face. 
What if they had? 

584
00:30:50,400 --> 00:30:54,500
I don't know, maybe the mouth 
pixels of the mouth were random,

585
00:30:54,600 --> 00:30:57,600
you know, and they just give you
different looks up to be pretty 

586
00:30:57,600 --> 00:30:59,200
neat. 
That would be cool. 

587
00:30:59,400 --> 00:31:02,000
See what Derpy face. 
This one has no Shear them off 

588
00:31:02,000 --> 00:31:04,700
and give you more on a reason to
build them. 

589
00:31:05,000 --> 00:31:07,400
Yeah, guy collect them. 
All right, right. 

590
00:31:07,500 --> 00:31:08,800
That's Syd. 
That's all good. 

591
00:31:08,900 --> 00:31:11,500
It's that's all you got. 
Let's move on to our topic from 

592
00:31:11,500 --> 00:31:14,900
last week, we never got to. 
Yeah, and this is random 

593
00:31:14,900 --> 00:31:17,300
thoughts on 117. 
We're doing another random 

594
00:31:17,300 --> 00:31:22,500
thoughts mainly because the 
snapshots have been kind of 

595
00:31:22,600 --> 00:31:24,600
slow. 
They've been introducing new 

596
00:31:24,600 --> 00:31:27,700
stuff, but not enough to really 
carry a full topic. 

597
00:31:28,400 --> 00:31:33,500
So a bunch of small quick topics
we've had we gave you guys one 

598
00:31:33,700 --> 00:31:37,600
last week, but here's the other 
for this week, I'll let Jimbo 

599
00:31:37,600 --> 00:31:40,100
read. 
First one first, before we read 

600
00:31:40,100 --> 00:31:44,200
these we did we'd cover the 
topic in the pre-show about like

601
00:31:44,200 --> 00:31:48,400
snp's and you know gel and when 
with other people we drug that 

602
00:31:48,400 --> 00:31:52,000
on pretty good we could he use 
that as a topic so that's some 

603
00:31:52,000 --> 00:31:53,500
good stuff if you want to hear 
that. 

604
00:31:53,700 --> 00:31:57,700
Yeah, if you guys want us to 
talk about snp's, especially the

605
00:31:57,700 --> 00:32:00,400
formation of common craft and 
stuff like that because that was

606
00:32:00,400 --> 00:32:02,800
a long drawn out process. 
Yeah. 

607
00:32:02,800 --> 00:32:08,400
So my first random thought I 
really want to get Those new 

608
00:32:08,400 --> 00:32:12,100
cave sounds and feel similar to 
like the nether. 

609
00:32:12,300 --> 00:32:14,500
Yes. 
How you get that Ambience? 

610
00:32:14,600 --> 00:32:17,700
I want that underground. 
I don't know how easy it be to 

611
00:32:17,700 --> 00:32:21,200
do that above ground. 
I think it'd be a biome based 

612
00:32:21,400 --> 00:32:25,200
Ambience. 
But, uh, yeah, I just, I really 

613
00:32:25,200 --> 00:32:28,000
want that under the ground to 
give you that. 

614
00:32:28,200 --> 00:32:29,900
I don't know. 
It seemed to like, put you on 

615
00:32:29,900 --> 00:32:32,800
edge in the nether, just that 
sounds and everything. 

616
00:32:32,800 --> 00:32:36,500
And I would, I would like that 
also underground 100% agree with

617
00:32:36,500 --> 00:32:39,900
you. 
The another With us and with 

618
00:32:39,900 --> 00:32:43,400
everything that they've done 
that when cave and cliffs update

619
00:32:43,400 --> 00:32:45,400
was announced. 
It's like, nope, got to have 

620
00:32:45,400 --> 00:32:47,900
what I had in another. 
But this time in the Overworld, 

621
00:32:47,900 --> 00:32:49,700
I need ambient sounds. 
I need cool. 

622
00:32:49,700 --> 00:32:54,200
Look at biomes a new blocks, 
their usefulness, too late. 

623
00:32:54,400 --> 00:32:58,400
They spoiled us. 
So my first random thought is I 

624
00:32:58,400 --> 00:33:00,400
mentioned this a couple episodes
ago. 

625
00:33:00,700 --> 00:33:04,400
I want to another new disk music
disc Pig. 

626
00:33:04,400 --> 00:33:07,700
Step was too awesome for us to 
leave off there, why? 

627
00:33:07,900 --> 00:33:12,500
With the warden responding to 
sound at frequencies all the 

628
00:33:12,500 --> 00:33:16,900
stuff, maybe the new music discs
sues, the wording. 

629
00:33:17,100 --> 00:33:20,800
So while it's playing the warden
doesn't attack, you like it 

630
00:33:20,800 --> 00:33:24,000
chooses to listen to the music 
instead of listed for you to 

631
00:33:24,000 --> 00:33:26,800
attack you. 
That is a brilliant idea. 

632
00:33:27,000 --> 00:33:29,700
I love that. 
That'd be one way to get around 

633
00:33:29,700 --> 00:33:33,000
the word in nice and easy 
without having to kill it. 

634
00:33:33,200 --> 00:33:35,600
Yeah. 
And every every hostile mob has 

635
00:33:35,600 --> 00:33:37,800
a weakness, you know? 
Hmm. 

636
00:33:38,100 --> 00:33:41,100
I mean, of course you would 
think Warden, they can only 

637
00:33:41,100 --> 00:33:43,600
hear. 
Maybe can be some kind of sound 

638
00:33:43,600 --> 00:33:46,300
you make that like paralyzes 
them or something? 

639
00:33:46,400 --> 00:33:48,000
Yeah. 
Or maybe it just puts them in 

640
00:33:48,000 --> 00:33:51,000
their happy place and, you know,
and they're just standing there.

641
00:33:51,300 --> 00:33:54,200
That's more what I thought was. 
Maybe the music discs could put 

642
00:33:54,200 --> 00:33:57,500
the word in its happy place and 
maybe you look over and it's 

643
00:33:57,500 --> 00:33:59,500
kind of swaying and dancing to 
the music. 

644
00:33:59,500 --> 00:34:01,800
It didn't care about you. 
It's got its Good Times Rolling.

645
00:34:02,100 --> 00:34:03,800
Yeah, I thought so angry 
anymore. 

646
00:34:04,000 --> 00:34:06,400
Hmm. 
Maybe like shakes shakes and 

647
00:34:06,400 --> 00:34:07,700
move. 
Yeah. 

648
00:34:07,900 --> 00:34:10,100
Kind of like parrots you guys in
the warden. 

649
00:34:10,100 --> 00:34:11,699
Down there. 
Dancing bears. 

650
00:34:12,100 --> 00:34:15,000
He's so funny. 
I do like that. 

651
00:34:15,199 --> 00:34:16,000
Yeah. 
Okay. 

652
00:34:16,000 --> 00:34:19,600
My next one is New. 
Y axis growth is going to be 

653
00:34:19,600 --> 00:34:23,400
epic and terrible. 
Yes, here's why the world 

654
00:34:23,400 --> 00:34:27,400
expands that is epic. 
More building room or base 

655
00:34:27,400 --> 00:34:32,199
ideas, just so much more to the 
world problem is there's a big 

656
00:34:32,199 --> 00:34:35,199
problem. 
We have experienced it yet as it

657
00:34:35,199 --> 00:34:39,000
dropped the update, the 
rendering So much more. 

658
00:34:39,199 --> 00:34:42,300
And there's going to be so much 
more to render and it goes by 

659
00:34:42,300 --> 00:34:44,699
chunk. 
So it's from the bottom to the 

660
00:34:44,699 --> 00:34:46,699
top. 
You're rendering all this stuff 

661
00:34:46,699 --> 00:34:49,900
in and you're rendering multiple
chunks around you that go from 

662
00:34:49,900 --> 00:34:53,000
the bottom to the top. 
So I'm really skeptical about 

663
00:34:53,000 --> 00:34:55,300
the performance at the 
beginning. 

664
00:34:55,300 --> 00:34:57,800
You know, is, yeah. 
Are these worlds going to be 

665
00:34:57,808 --> 00:35:02,400
able to handle 10? 
12 players at first, you know, 

666
00:35:02,900 --> 00:35:05,500
rendering in this world? 
I don't know. 

667
00:35:05,600 --> 00:35:10,500
So it's a, it's a wait and see. 
So yeah, I'm excited about it 

668
00:35:10,500 --> 00:35:14,900
but I'm also terrified. 
Yeah, we're all still gun-shy 

669
00:35:14,900 --> 00:35:19,500
from 113 in the fact that salmon
and cod essentially would kill a

670
00:35:19,500 --> 00:35:22,500
server, right? 
I agree with you and it worries 

671
00:35:22,500 --> 00:35:27,600
me, I will say since 113, 
they've done a very good job of 

672
00:35:27,600 --> 00:35:33,100
making sure that an update was 
as optimized as possible at the 

673
00:35:33,100 --> 00:35:36,800
time because obviously, you 
fully, you can't fully test an 

674
00:35:36,800 --> 00:35:40,800
update until Players get it in 
their hands and stress test the 

675
00:35:40,800 --> 00:35:42,400
heck out of it. 
Right. 

676
00:35:42,500 --> 00:35:45,900
Then there's a you know, Bedrock
Bedrock seems to render in a lot

677
00:35:45,900 --> 00:35:48,800
smoother than Java. 
Some kind of curious how they 

678
00:35:48,800 --> 00:35:50,500
handle it. 
You know, would it be similar to

679
00:35:50,500 --> 00:35:52,600
ours or way? 
Better Bedrock. 

680
00:35:52,600 --> 00:35:55,700
I think renders in everything at
one time, like they're not doing

681
00:35:55,700 --> 00:35:58,200
chunks like that tire areas 
rendered. 

682
00:35:58,400 --> 00:36:00,500
Hmm. 
I might be wrong some Bedrock 

683
00:36:00,500 --> 00:36:03,800
player, let me know but I think 
that's the way it is probably 

684
00:36:03,800 --> 00:36:05,400
right? 
Yeah I'm kind of curious about 

685
00:36:05,400 --> 00:36:09,300
their performance as well. 
My R2 is I don't think we've 

686
00:36:09,300 --> 00:36:12,500
seen all the cave types yet. 
I think some cave types are 

687
00:36:12,500 --> 00:36:16,100
being held back just in case 
they have time restraints and 

688
00:36:16,100 --> 00:36:17,900
they're not sure. 
They can really get the 

689
00:36:17,900 --> 00:36:20,600
formations out the way they want
them to be. 

690
00:36:20,800 --> 00:36:22,700
Hmm. 
Like the big one that kind of 

691
00:36:22,700 --> 00:36:25,700
gets pushed around as we want 
ice K as we want ice caves and 

692
00:36:26,000 --> 00:36:27,400
Mojang kind of hinges. 
Like yeah. 

693
00:36:27,400 --> 00:36:29,600
We know you want ice caves trust
us. 

694
00:36:29,600 --> 00:36:32,000
We know. 
But we have to deliver on what 

695
00:36:32,000 --> 00:36:34,600
we've said we wanted to deliver 
on already first. 

696
00:36:34,700 --> 00:36:36,200
Right. 
That's a good point. 

697
00:36:36,200 --> 00:36:37,700
I don't think we've seen all of 
the caves. 

698
00:36:38,000 --> 00:36:40,700
But this might be the only caves
we get for now. 

699
00:36:40,900 --> 00:36:43,500
Yeah, I agree. 
I definitely agree there. 

700
00:36:43,700 --> 00:36:45,200
Yeah, you got to polish up what 
you got? 

701
00:36:45,200 --> 00:36:48,900
First, get the bugs out 
especially if you have that 

702
00:36:48,900 --> 00:36:51,800
issue with the rendering. 
Yeah, it's just another biome. 

703
00:36:51,900 --> 00:36:53,100
It's got a render. 
Hmm. 

704
00:36:53,300 --> 00:36:57,200
And if they do, do me a solid 
and put those new caves in 

705
00:36:57,200 --> 00:37:00,300
sounds or new, feel with the in 
the Sounds in. 

706
00:37:00,600 --> 00:37:02,400
Uh-huh. 
That's going to be particles 

707
00:37:02,400 --> 00:37:05,500
rendered in, it's going to be 
more suffering, or didn't ya? 

708
00:37:05,700 --> 00:37:08,500
My next one is what is the word?
Protected. 

709
00:37:08,500 --> 00:37:12,800
This was brought up by King be 
dogs and never really got an 

710
00:37:12,800 --> 00:37:15,100
answer. 
Yeah, I'm just curious of what 

711
00:37:15,100 --> 00:37:17,900
kind of structures will generate
down there with them? 

712
00:37:18,100 --> 00:37:23,000
You see that one little area 
they went into in the snapshot, 

713
00:37:23,000 --> 00:37:26,600
or the review, and yeah, just a 
couple chest. 

714
00:37:26,600 --> 00:37:30,100
Some candles you don't see much 
of it right now, I'm really 

715
00:37:30,100 --> 00:37:33,700
curious of where what this place
is going to look like. 

716
00:37:34,300 --> 00:37:37,700
I'm sure you'll have, you know, 
your skulk sensors and stuff. 

717
00:37:38,100 --> 00:37:41,600
Things of that nature but yeah 
you have any idea. 

718
00:37:41,700 --> 00:37:44,100
What could be down there with 
the warden? 

719
00:37:44,400 --> 00:37:47,900
No, I know what I'm hoping for 
and I really doubt it's going to

720
00:37:47,900 --> 00:37:54,000
happen but I'm hoping for like a
woodland mansion that has fallen

721
00:37:54,000 --> 00:37:58,500
in a sinkhole and been buried 
over the world, so like maybe 

722
00:37:58,500 --> 00:38:03,200
the warden was the protector of 
the house now that the house is 

723
00:38:03,200 --> 00:38:07,400
in the deep dark, he's obviously
gone blind because it's too 

724
00:38:07,400 --> 00:38:10,500
dark. 
To see and now, relies on sound 

725
00:38:10,500 --> 00:38:13,400
waves, to navigate themselves 
around. 

726
00:38:13,700 --> 00:38:17,800
Mmm, that's what I'm hoping to 
find a dilapidated or 

727
00:38:17,800 --> 00:38:19,800
dilapidated. 
There we go. 

728
00:38:20,000 --> 00:38:23,500
Mansion underground. 
Why level - 40 so that'd be 

729
00:38:23,500 --> 00:38:26,100
awesome. 
Kind of doubt it but nothing in 

730
00:38:26,100 --> 00:38:27,700
a mansion I know. 
Right. 

731
00:38:27,800 --> 00:38:30,800
Oh man, if you can become 
friends with that thing. 

732
00:38:31,000 --> 00:38:34,400
Whoo, that's a worry about any 
mobs, mmm. 

733
00:38:34,700 --> 00:38:38,000
My next random thought is, I 
don't think we've seen all New 

734
00:38:38,000 --> 00:38:39,700
blocks in this update yet 
either. 

735
00:38:40,000 --> 00:38:43,700
Mmm, we get got some, oh, got a 
lot more just came. 

736
00:38:44,000 --> 00:38:45,700
You've already gotten enough 
blocks. 

737
00:38:46,000 --> 00:38:48,500
I don't think we're done yet. 
I think there's at least one or 

738
00:38:48,508 --> 00:38:51,300
two blocks hidden out there that
might come. 

739
00:38:51,600 --> 00:38:56,000
I'm looking at you slate not 
deep slate, just slate. 

740
00:38:56,300 --> 00:38:58,500
There could be some new ones 
added that mountain. 

741
00:38:58,500 --> 00:39:00,900
We haven't seen too much of the 
mountain. 

742
00:39:01,100 --> 00:39:05,000
This is true also just what the 
Bedrock brought, maybe a frozen 

743
00:39:05,000 --> 00:39:07,600
tree type or something. 
Maybe a mile. 

744
00:39:07,800 --> 00:39:13,400
Last random thought is how 
annoying the azalea bushes are 

745
00:39:13,400 --> 00:39:17,000
going to be. 
Yeah, I notice a lot of times, 

746
00:39:17,200 --> 00:39:20,800
you know, people show you the 
trick of bone mealing, a moss 

747
00:39:20,800 --> 00:39:23,900
block with other blocks around 
it, they instantly turn into 

748
00:39:23,900 --> 00:39:27,500
Moss blocks to really nice 
feature, you know, to gather 

749
00:39:27,500 --> 00:39:29,900
this Moss block. 
But what comes with that are 

750
00:39:29,900 --> 00:39:33,400
these azalea bushes and I don't 
think it's even like a moss 

751
00:39:33,400 --> 00:39:35,400
thing. 
I think it's like even on grass.

752
00:39:35,700 --> 00:39:37,500
Yeah. 
You bonemeal this thing. 

753
00:39:37,700 --> 00:39:41,300
I could be wrong but every time 
I see people bone mealing, 

754
00:39:41,300 --> 00:39:44,800
something these azalea bushes 
pop up there neat. 

755
00:39:44,800 --> 00:39:47,300
You can use them in different 
areas, but I have a feeling, 

756
00:39:47,300 --> 00:39:50,500
they will fill up in your 
inventory pretty quickly. 

757
00:39:50,500 --> 00:39:53,200
When bone mailing and stuff, I 
just feel like they're going to 

758
00:39:53,200 --> 00:39:54,400
be abundant. 
Yeah. 

759
00:39:54,400 --> 00:39:58,300
So what you're saying is they're
going to be the seeds of moss. 

760
00:39:58,500 --> 00:40:00,700
Yeah. 
Those your most seeds it's going

761
00:40:00,700 --> 00:40:02,300
to take up your inventory. 
Yeah. 

762
00:40:02,300 --> 00:40:05,000
Every time you bonemeal grass 
and then you have to break the 

763
00:40:05,000 --> 00:40:07,900
grass, you get a handful of 
seeds in your inventory, you Got

764
00:40:07,900 --> 00:40:09,700
to get rid of now. 
You're going to have azalea 

765
00:40:09,700 --> 00:40:11,000
bushes. 
Yeah. 

766
00:40:11,100 --> 00:40:13,900
And if you don't use them then 
it's going to be annoying. 

767
00:40:14,900 --> 00:40:17,800
Get yourself a composter because
azaleas are coming. 

768
00:40:19,500 --> 00:40:23,100
Zey is coming to take over your 
composter coming for your mouth.

769
00:40:23,500 --> 00:40:27,900
Anyways, my last random time or 
random thought on 117 would be 

770
00:40:27,900 --> 00:40:31,400
that it would be cool if you ate
glowberries. 

771
00:40:31,600 --> 00:40:35,000
Maybe it gives you night vision 
for like 10 seconds or something

772
00:40:35,000 --> 00:40:37,400
like that. 
Yeah, as a side effect. 

773
00:40:37,800 --> 00:40:41,700
Maybe gives you a glowing effect
like you, if you don't have a 

774
00:40:41,707 --> 00:40:45,000
torch you can eat a glow Berry 
and things will light up around 

775
00:40:45,000 --> 00:40:47,200
you. 
That's not even in the base game

776
00:40:47,200 --> 00:40:48,800
yet. 
That's an optic line thing. 

777
00:40:49,200 --> 00:40:54,100
Yeah, that's enough to find 
thing thought I had you thought 

778
00:40:54,100 --> 00:40:57,400
you had some but you had nothing
if it night vision would be 

779
00:40:57,400 --> 00:40:59,700
pretty cool. 
Yeah, and it's not overpowered 

780
00:40:59,700 --> 00:41:01,900
for 10 seconds. 
It's a oh crap. 

781
00:41:01,900 --> 00:41:03,400
I walked down into the deep 
dark. 

782
00:41:03,400 --> 00:41:06,600
I can't see anything. 
I walked past these glowberries 

783
00:41:06,600 --> 00:41:08,200
on the way down and let me Eat a
glow. 

784
00:41:08,200 --> 00:41:10,500
Barry. 
Hey, I can see, oh crap. 

785
00:41:10,500 --> 00:41:12,400
That's awarded smash. 
You're dead. 

786
00:41:12,700 --> 00:41:15,600
That's a good point. 
There's those new blocks that 

787
00:41:15,600 --> 00:41:17,600
are down. 
There are darker, so it's going 

788
00:41:17,600 --> 00:41:19,700
to seem a lot darker to. 
Yep. 

789
00:41:19,800 --> 00:41:24,200
You might need of night vision. 
Might be essential for mining. 

790
00:41:24,200 --> 00:41:27,600
Now down there. 
Yeah, another thing I was going 

791
00:41:27,600 --> 00:41:30,700
to mention earlier that I 
forgot, because I forget a lot 

792
00:41:30,700 --> 00:41:34,300
of stuff I try to say is that 
block down. 

793
00:41:34,300 --> 00:41:37,200
There is harder to mind takes 
longer to mine. 

794
00:41:37,800 --> 00:41:41,000
And that's going to be annoying 
for branch mining that low. 

795
00:41:42,400 --> 00:41:45,100
So though you can't cave you got
a branch mine. 

796
00:41:45,300 --> 00:41:49,000
Now Branch mining is a little 
bit harder so yeah they're 

797
00:41:49,000 --> 00:41:50,600
definitely make it a little more
challenging. 

798
00:41:51,100 --> 00:41:55,300
Yeah it'll definitely be a non 
early game area like you're not 

799
00:41:55,300 --> 00:41:57,900
going to go mining down. 
There are on the regular your 

800
00:41:57,900 --> 00:42:00,200
first week on the server. 
Right? 

801
00:42:00,200 --> 00:42:03,600
And what we saw is looks like it
was diamonds at 11. 

802
00:42:03,700 --> 00:42:07,300
Still fine, find them there. 
Yeah, so should be all right. 

803
00:42:07,500 --> 00:42:08,700
Yeah. 
Yeah, it's basically be your 

804
00:42:08,700 --> 00:42:10,700
start out. 
Your do your normal caving, 

805
00:42:10,700 --> 00:42:13,200
normal mining. 
Well, now you've started a 

806
00:42:13,207 --> 00:42:16,900
chanting gear so now you go 
deeper now you start to get some

807
00:42:16,900 --> 00:42:20,600
really good stuff that you can 
upgrade with mmm. 

808
00:42:21,000 --> 00:42:23,200
That's kind of it for a random 
thoughts and 117. 

809
00:42:23,800 --> 00:42:26,500
We spent most of our time in the
pre-show, so I'm sorry about 

810
00:42:26,500 --> 00:42:27,700
that. 
Those of you guys who don't 

811
00:42:27,700 --> 00:42:32,200
know, we do appreciate 04 the 
patrons and that's $1 a month. 

812
00:42:32,400 --> 00:42:34,900
If you want to join. 
Listen in on that stuff. 

813
00:42:35,600 --> 00:42:38,200
If you guys have any random 
thoughts through, Andis. 

814
00:42:38,700 --> 00:42:40,800
Mmm. 
We're always willing to listen. 

815
00:42:41,200 --> 00:42:42,900
Yep. 
But I think that's going to do 

816
00:42:42,900 --> 00:42:45,900
it for Today Show before I have 
Jimbo reaches out, I want to say

817
00:42:45,900 --> 00:42:48,200
a huge thank you to all of our 
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818
00:42:48,200 --> 00:42:50,100
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Our milk level patrons are 

819
00:42:50,100 --> 00:42:53,400
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820
00:42:53,500 --> 00:42:56,400
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821
00:42:56,600 --> 00:42:59,200
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822
00:42:59,200 --> 00:43:01,100
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823
00:43:01,200 --> 00:43:04,200
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824
00:43:04,200 --> 00:43:06,300
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825
00:43:06,300 --> 00:43:09,100
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826
00:43:09,100 --> 00:43:12,800
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827
00:43:12,800 --> 00:43:15,400
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828
00:43:15,400 --> 00:43:18,300
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829
00:43:18,300 --> 00:43:21,500
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830
00:43:21,500 --> 00:43:24,800
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831
00:43:24,800 --> 00:43:27,200
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832
00:43:27,200 --> 00:43:29,800
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833
00:43:29,800 --> 00:43:32,000
show notes. 
This shows been brought to you 

834
00:43:32,000 --> 00:43:34,900
by Jimbo and myself, but also 
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835
00:43:34,900 --> 00:43:37,400
He helps make sure the show ends
up where it should be and they 

836
00:43:37,400 --> 00:43:38,800
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Theme music, you hear in the 

837
00:43:38,800 --> 00:43:40,600
intro and outro is created by 
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838
00:43:40,600 --> 00:43:42,800
And only decoy everyone social 
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839
00:43:42,800 --> 00:43:44,700
Info can be found down in the 
show notes. 

840
00:43:44,900 --> 00:43:47,200
You guys have an awesome. 
As always, thank you so much for

841
00:43:47,200 --> 00:43:49,600
getting weathered with us. 
Probably go drink your milk now 

842
00:43:50,000 --> 00:43:51,500
by see you guys.
