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Everyone welcome to the 
weathering effect episode. 132. 

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Today's date is February 20th, 
2022 and I am Duds or does 

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versus known to the rest of the 
interwebs. 

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I'm Jimbo. 
You may know me as Jimbo slice 

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23, so this has been a big week 
for Minecraft. 

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Big week. 
What have you been up to so far?

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I stepped out of my comfort zone
and did a mostly. 

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I wanted to say purely but 
mostly cinematic episode. 

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Mmm, winter came to me with an 
adventure and I wanted to throw 

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in a couple, funny cutscenes. 
And those funny cutscenes ended 

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up turning into more scenes and 
more scenes. 

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And yeah, so basically, I put 
out an entire episode that was 

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mostly said A mattock. 
I had a tiny bit of building 

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that I did a replay mod on 
stream from and yeah, it was 

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nerve-racking as so far. 
It's all been good responses. 

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Yeah, like what you do with it. 
There are notes. 

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I have made on how I can do it 
better. 

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It's something I will not be 
doing a lot of because the 

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amount of work that went into 
that episode. 

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So for every clip I recorded I 
also had replay mod footage that

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I would have to sync up. 
And do the camera movements to 

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MMM. 
And it just took a massive 

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amount of time. 
The file was almost like 50% 

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larger than it normally is to. 
Yeah. 

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So that was fun. 
Trying to make room on the hard 

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drive to get it to work. 
You have had quite a few of 

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those just seems like the what 
I've edited has so many 

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different overlays to it. 
Just so many different cuts and 

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bringing in the replay footage 
and overlapping trying to say 

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Think it up. 
Yep. 

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I've been there. 
That's hmm. 

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It can be rough, but it does. 
It does make a big difference. 

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It looks good. 
And for the most part, you can 

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fudge it a little bit. 
Except for there was one part 

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near the end where I go to pick 
up the screaming, Enderman head 

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spoilers for those who have not 
seen it and I accidentally 

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punched it before I picked it up
and the punch sound effect is in

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the video. 
So if I didn't sync that up to 

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me like it was all out of whack 
and You kind of fall out of the 

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immersion. 
Yeah, there's some noises you 

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got to sink mmm. 
But yeah, I know to if you're 

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talking and stuff you can kind 
of just and wiggle the head and 

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you're all right, right. 
Yeah. 

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Get it close. 
Yeah, I did that. 

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And then that episode burned me 
out a bit from making more 

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videos. 
So I just kind of like did a 

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little bit of gardening around 
the house. 

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I built a waterfall last night. 
That was fun. 

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Just just little things to get 
things a bit neater. 

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Yeah, and that's kind of my 
week. 

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How about you? 
I put Without an episode as 

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well, but it was, there is no 
cinematix at all. 

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And I realized that last night, 
when I just finished editing. 

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I put my episode out to date 
Sunday. 

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I'm out on Sunday, which is a 
day late, but I had to get 

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everything, right. 
I've been real excited about the

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news, you know, I know getting 
all this new 119 to play with 

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and watch other creators, find 
out other things that we might 

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not have. 
Own and it's just, it's been all

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over my YouTube is with the 199.
So I got distracted there. 

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Don't worry. 
We're going to get into that. 

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We're going to talk about all 
119 stuff here shortly. 

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Yep, but yeah, I didn't use any 
replay mod. 

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I didn't use anything like that.
It was just first person. 

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The whole way. 
I kind of messed up and you 

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shaders at the beginning for 
some reason. 

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I don't know how I didn't 
realize it. 

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But okay, that's that's what you
get when you record and don't 

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edit. 
So, I recorded So Many Clips 

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before I started editing this 
thing. 

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I can't go back and redo the 
first scene because everything's

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changed and I was kind of stuck 
with that scene in shaders. 

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And yeah, like I said, that's 
what you get for not editing 

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while you while you record. 
There is one thing about 

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myocyte. 
I went through and I forgot 

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turns out me and winter. 
Coincidentally released our 

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episodes on the same day, and 
they're relatively Tied into 

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each other. 
Like if you watch Winters video 

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up until I come on screen. 
So like just watch it. 

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Normally normally and I come on 
screen you can like pause his 

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video watch my entire video and 
then come back to his and it's 

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like an entire segment. 
There's an entire story being 

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told over the two videos. 
Yeah, which is really cool and 

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we didn't plan that at all. 
It just so happened. 

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That that's the way it worked 
out. 

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And it's like, oh man, that was 
fun. 

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Yeah, in his video, you get it. 
Little bit more lore about. 

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What? 
Why? 

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Yeah, everything was happening 
and like afterwards. 

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Oh and of course he throws in 
some kind of crazy ragdoll 

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physics that are in the game. 
And yeah, that was pretty cool. 

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He's doing a good job. 
Yeah, but his editing. 

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I think he's going for a 
cinematic feel too. 

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Yeah, most of his videos. 
He said are going to be more 

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cinematic and Lord driven 
because he's got a point you've 

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seen us build iron. 
Farms for years. 

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Now, there isn't there's really 
No point in that. 

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Now granted. 
I'm still a builder YouTuber. 

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I'd much rather build and tell a
story, but obviously I'm I'm 

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putting stories into my videos 
now and everyone. 

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Everyone likes a nice-looking 
beso. 

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Mmm. 
It's nice to share, you know, 

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your designs and your builds 
with other people so they could 

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help, you know build their base.
Yeah, and it's backed by you 

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talking about. 
Yeah, so no cinematic episode 

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just kind of went old school 
with it at first person, but I I

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finished my storage room. 
It's finally finished at a lot 

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to tie in there. 
There's so much around my 

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storage. 
In my storage is pretty bulky. 

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I had to move everything around,
it actually had to take out my 

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portal from my main area where 
the portal was originally, which

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I really liked. 
I really like the way, the roots

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went around the portal and 
everything, but I had to move 

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it. 
It was in the way and moved it 

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in a different spot below and 
I'm planning on putting 

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something there. 
Just yeah, it might take some 

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time. 
It. 

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Yeah, I kind of need to put 
something there. 

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Yeah, we were talking about that
yesterday. 

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Yeah. 
Yeah, you came over and seeing 

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it. 
But yeah, I got a little bit 

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more. 
Work ahead of me. 

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I do have some other ideas with 
the base, but I'm glad that that

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was a lot that had to do that. 
I got finished and pretty happy 

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with the way. 
The base looks yet your your 

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little storage or I shouldn't 
say little. 

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It's very big. 
It looks really good. 

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Thank you. 
It is it is big but But I'm 

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having trouble finding places 
for certain items and I'm like, 

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hmm. 
This might need its own chest. 

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And yeah, I don't have any more 
chest. 

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So I'm looking to expand maybe 
elsewhere. 

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I don't know. 
That's the worst part like my 

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storage room and my starter 
house was designed so I can 

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spend a longer bit of the season
in my starter house than I 

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normally do because normally 
starter house, you're in there 

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for a week or two and you're 
gone, so doesn't matter. 

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But I was like, I'm going to be 
in this starter house for at 

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least. 
Third of the season. 

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So I need to make sure the 
storage room was built to accept

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that and I'm already starting to
outgrow it like, oh, man, and 

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it's not the stuff. 
You normally think of, like, I 

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thought, usually think I'm gonna
have a ton of stone. 

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I'm have a ton of cobblestone. 
I need to have a bit of silos 

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for that. 
Not Spruce. 

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Wood is already full in a double
chest that I'm now starting an 

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overflow chests for that. 
Wow. 

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Yeah. 
Me and maybe I should have made 

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my little bigger, but it's in 
there. 

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Now, already done. 
I Of the way you have your 

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setup. 
It's so good. 

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Yeah, I'm pretty happy with it. 
Still got a lot more to do but 

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and the fact that it is 
automatic. 

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Yeah, I always go automatic just
case. 

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I'm feeling lazy. 
I want to put it in the system. 

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Only problem is it's not good to
leave the area. 

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Once you have items running 
through it. 

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Do you know you can't ya because
the the tango tango system that 

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I have hooked up in there. 
It does, you know multiple items

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and they could get stuck in the 
Person The Hoppers. 

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Yep, if you leave the area, so I
like using an old Saibot version

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and it does the same thing. 
So, I've always, I take his 

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design and I hook Redstone lamps
up to the column circuits. 

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So if the red lights are going, 
I know I can't leave the area. 

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Okay, that's how I do it. 
That's good. 

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It's a good idea. 
But yeah, most time I do 

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manually. 
Yeah. 

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If I know See where it goes. 
I have found though that I need 

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to organize the chests, because 
I'll make a ton of things that I

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don't need, because I already 
have them. 

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And I just can't find it in the 
chest still one thing because 

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like when I had the automatic 
sorting, I had everything like 

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the block goes here inside the 
chest. 

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So I knew where everything was 
all the time. 

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Hmm, now I don't hmm. 
But anyways, we're gonna skip 

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news. 
Mmm. 

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Yeah, no news. 
We have no news this week 

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learner. 
He freaked. 

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We're going to same news for the
end because it's the big thing 

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today, but we're gonna get into 
a listener comments. 

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We have one from the do and they
say if anyone in the team is 

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reading, this have Duds read or 
if you want is reading this yet,

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00:09:47,700 --> 00:09:50,000
have does read this thuds did 
read this. 

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He was saying he's having issues
with Rain episode 131 something 

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00:09:54,000 --> 00:09:55,700
to help. 
It, that might be unobtrusive, 

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Rain by Vanilla tweaks, winter 
has fix that. 

187
00:10:01,800 --> 00:10:05,000
Hmm, I do. 
Use the unobtrusive rain with 

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00:10:05,000 --> 00:10:09,700
vanilla tweaks, by the way. 
I don't think I do, but I never 

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had to before. 
Mmm. 

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00:10:11,900 --> 00:10:14,300
Yeah do that. 
And the enchantment. 

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Glint the unobtrusive. 
Yeah, Jim McLean. 

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00:10:17,700 --> 00:10:21,100
I use that so Winters created 
something. 

193
00:10:21,400 --> 00:10:25,500
That's nice. 
Basically, we have turned off 

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rain server wide and he's 
created a whether Rod that will 

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00:10:30,900 --> 00:10:34,600
allow us to cycle rain. 
So we can turn it on if we need 

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00:10:34,600 --> 00:10:36,300
it, turn it off. 
If we don't. 

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Mmm, it's available to all 
members and it's available to 

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00:10:40,500 --> 00:10:43,000
all members. 
Go, I will ask if you guys have 

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the weather rod and you need it 
to rain. 

200
00:10:45,200 --> 00:10:48,600
Ask the people that are on the 
server before you do that 

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because some might be recording 
and you're just like thunder and

202
00:10:51,200 --> 00:10:53,900
it's like, no, please I'm just 
doing something here. 

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Mmm. 
My villagers are all shocked. 

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00:10:57,500 --> 00:10:59,000
Now. 
There are witches. 

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It'd be nice to get a heads-up, 
but it's good in the fact that 

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as YouTubers we rarely ever want
it to rain. 

207
00:11:06,900 --> 00:11:11,100
Mmm it gets in the way and the 
fact that Mojang has now made it

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rain more. 
It's kind of dumb. 

209
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Plus it's nicer. 
If you're trying to AFK a rain 

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storm, or whatever. 
You just wait for no one to be 

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on and click, turn it on good to
go. 

212
00:11:23,200 --> 00:11:26,000
Right? 
No more waiting days for rain. 

213
00:11:26,500 --> 00:11:30,000
Yeah, we're nones busy. 
You know, you need the rain for 

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00:11:30,000 --> 00:11:32,500
some reason. 
Yeah, there are different 

215
00:11:32,500 --> 00:11:33,400
reasons. 
Why? 

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00:11:33,400 --> 00:11:38,800
You need the rain, but recording
videos, the rain does don't 

217
00:11:38,800 --> 00:11:42,900
know, obstruct your view. 
So the I know the unabashed 

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00:11:43,200 --> 00:11:48,400
intrusive Rain by Vanilla tweaks
helps but it's not the end-all 

219
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be-all. 
It does darken. 

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The sky does give you that Moody
atmosphere. 

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00:11:53,300 --> 00:11:57,800
Yep, that doesn't help. 
No, but yeah, winter has fixed 

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the rain for us. 
We can now summer summon it 

223
00:12:01,100 --> 00:12:04,100
whenever we would like mmm. 
That kind of skirts. 

224
00:12:04,100 --> 00:12:07,100
The line of the vanilla and 
modded thing. 

225
00:12:07,400 --> 00:12:10,200
Yeah, the idea of being able to 
turn the rain on whatever you 

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00:12:10,200 --> 00:12:13,900
want is a very modded idea, but 
it's a very welcome fixed 

227
00:12:13,900 --> 00:12:17,700
compared to the every other day.
It rained on the server. 

228
00:12:18,000 --> 00:12:20,400
Yeah, you can't sleep through. 
Rain just Thunder. 

229
00:12:20,700 --> 00:12:23,600
Exactly. 
No it turn it off and it's nice 

230
00:12:23,600 --> 00:12:26,800
that, you know, everyone has 
this capability and winter, you 

231
00:12:26,800 --> 00:12:30,000
know, we have been kind of 
treadmill on with vanilla All 

232
00:12:30,000 --> 00:12:32,600
Season. 
Yeah, you know, just trying to 

233
00:12:32,600 --> 00:12:35,800
change. 
Up a little bit and I don't 

234
00:12:35,800 --> 00:12:37,500
know. 
I think it makes things more 

235
00:12:37,500 --> 00:12:40,000
fun. 
Yeah, and that's the big thing. 

236
00:12:40,100 --> 00:12:42,600
We're trying to do something 
different. 

237
00:12:42,600 --> 00:12:45,400
Every SP is relatively close to 
the same. 

238
00:12:45,600 --> 00:12:49,500
Mmm. 
I have the feeling so you try to

239
00:12:49,800 --> 00:12:53,500
see where is a nice comfortable 
Groove for your SP to push some 

240
00:12:53,500 --> 00:12:57,000
boundaries to be different. 
And yeah, I'd like where we're 

241
00:12:57,000 --> 00:12:59,300
going me, too. 
But thank you for that. 

242
00:12:59,300 --> 00:13:02,300
The do that comment was from our
Discord and it's the only place 

243
00:13:02,300 --> 00:13:04,100
you can talk to. 
Everyone who works on the show, 

244
00:13:04,100 --> 00:13:06,200
easily, just take cast as word 
for it. 

245
00:13:11,100 --> 00:13:14,500
Is this thing on? 
I'm cast and I'm here to figure 

246
00:13:14,500 --> 00:13:17,700
out why you have yet to join the
withering effect Discord. 

247
00:13:17,900 --> 00:13:20,700
It's a great place to hang out 
with other Minecraft enthusiasts

248
00:13:20,700 --> 00:13:23,700
and the creators of the show. 
The link to join the Discord is 

249
00:13:23,700 --> 00:13:30,500
in the show notes. 
Thanks for the Discord. 

250
00:13:30,500 --> 00:13:32,700
Add casts. 
And speaking of the Discord is 

251
00:13:32,700 --> 00:13:34,600
the only place you can get 
involved in our mending 

252
00:13:34,600 --> 00:13:37,300
Minecraft vote this week. 
We asked you to choose between 

253
00:13:37,300 --> 00:13:40,000
one of three structures for us 
to discuss in approve. 

254
00:13:40,200 --> 00:13:43,800
Your choices were amethyst geode
into Fountain and nether 

255
00:13:43,800 --> 00:13:47,100
fortress in the winner of 
bending Minecraft. 

256
00:13:47,100 --> 00:13:55,900
This week is in fountain. 
Why? 

257
00:13:56,300 --> 00:14:00,900
Because you can't fix it. 
You just can't Yeah, they're 

258
00:14:00,900 --> 00:14:07,600
like, haha, fix this one Jimbo 
fixies 15 pieces of Bedrock. 

259
00:14:07,800 --> 00:14:09,700
Joke's on you. 
Yeah. 

260
00:14:09,900 --> 00:14:12,900
Okay. 
So then Fountainhead 35 boats 

261
00:14:13,100 --> 00:14:17,100
amethyst geo with five and 
nether fortress was 7. 

262
00:14:17,400 --> 00:14:21,200
So I thought nether fortress was
gonna win easily. 

263
00:14:21,500 --> 00:14:24,800
I was thinking gee ode, but 
yeah, we're both wrong either 

264
00:14:24,800 --> 00:14:28,000
way. 
Yeah, few things I have here on 

265
00:14:28,000 --> 00:14:30,800
the end fountain. 
The end Fountain also knows it 

266
00:14:30,800 --> 00:14:34,100
known as exit portal, is a 
structure that enables the 

267
00:14:34,100 --> 00:14:38,000
player to return to their spawn 
point activating a upon, each 

268
00:14:38,000 --> 00:14:41,900
defeat of the Enderdragon, the 
exit portal also generates at 

269
00:14:41,900 --> 00:14:47,200
the coordinates 0 0 in the end 
biome and is deactivated 

270
00:14:47,200 --> 00:14:49,700
whenever the ender dragon fight 
is in progress. 

271
00:14:50,100 --> 00:14:53,900
It has seven block wide bowl 
shaped frame of bedrock and a 

272
00:14:53,900 --> 00:14:56,900
central pillar of bedrock with 
torches on each side. 

273
00:14:57,100 --> 00:15:00,600
A dragon egg generates on top of
the Upon defeating the inner 

274
00:15:00,600 --> 00:15:03,600
dragon For the First Time The 
Credits roll, when the player 

275
00:15:03,600 --> 00:15:06,800
enters the exit portal for the 
first time and that's it. 

276
00:15:06,900 --> 00:15:12,300
Really nothing else to say about
the in fountain or exit portal, 

277
00:15:12,500 --> 00:15:13,600
ever. 
You want to call it. 

278
00:15:14,000 --> 00:15:18,300
So a couple quick things because
honestly, there's not a lot to 

279
00:15:18,300 --> 00:15:22,800
do to the end Fountain to make 
it anything crazy. 

280
00:15:23,000 --> 00:15:27,800
One is when the dragon fight is 
in progress, the in fountains, 

281
00:15:27,800 --> 00:15:30,300
obviously empty. 
I think it should be filled with

282
00:15:30,300 --> 00:15:32,400
water. 
Okay, why? 

283
00:15:32,400 --> 00:15:35,100
Because interment attack you, 
when you look at them, you can 

284
00:15:35,100 --> 00:15:36,600
hide from the internment in the 
water. 

285
00:15:36,600 --> 00:15:40,200
It gives the player at least a 
tiny bit of safety cushion in 

286
00:15:40,200 --> 00:15:41,300
the end. 
Okay. 

287
00:15:41,300 --> 00:15:44,300
So there's that plus, it's 
called a stupid Fountain and 

288
00:15:44,400 --> 00:15:47,300
fountains without water steak. 
That's a good point. 

289
00:15:48,300 --> 00:15:50,400
It's called Fountain. 
Have you ever gotten like, oh, 

290
00:15:50,400 --> 00:15:52,200
that's a pretty fountain in. 
There's no water in it. 

291
00:15:52,200 --> 00:15:54,400
No, every pretty Fountain has 
water in it. 

292
00:15:54,500 --> 00:15:56,300
Yeah. 
Well, it's not all that pretty, 

293
00:15:56,300 --> 00:15:58,900
but it is a fountain. 
They caught a fountain. 

294
00:15:59,200 --> 00:16:01,900
There's my second fix. 
Maybe it shouldn't be a 

295
00:16:01,908 --> 00:16:04,300
fountain. 
Maybe it should be a nest. 

296
00:16:04,400 --> 00:16:07,800
Okay. 
A Dragon's Nest because the 

297
00:16:07,800 --> 00:16:10,700
dragon lays an egg in the nest, 
right? 

298
00:16:10,900 --> 00:16:14,700
And it's still, you know, a bowl
shape is a nest shape, not just 

299
00:16:14,700 --> 00:16:18,000
in found shape, maybe get rid of
the pillar in the middle of it a

300
00:16:18,000 --> 00:16:20,700
bit. 
But yeah, make it a nest and not

301
00:16:20,700 --> 00:16:24,100
a fountain quote-unquote. 
Maybe expand it. 

302
00:16:24,100 --> 00:16:26,600
Make a little bit bigger. 
I do like that. 

303
00:16:26,900 --> 00:16:29,000
Hmm. 
Just thought of that 20 minutes.

304
00:16:29,100 --> 00:16:32,200
Ago, it kind of. 
I mean, it is a portal though, 

305
00:16:32,200 --> 00:16:35,000
you'd be jumping into the nest, 
but I'm either way. 

306
00:16:35,000 --> 00:16:39,900
It's the fountain to right. 
So yeah, I think the, the water,

307
00:16:39,900 --> 00:16:42,900
while the the fights and 
progress is the easier better 

308
00:16:42,900 --> 00:16:45,700
fix. 
So that way, you're helping the 

309
00:16:45,700 --> 00:16:49,300
player combat, and for players 
who don't know, Andaman, don't 

310
00:16:49,300 --> 00:16:51,500
like water. 
That's a way to teach them 

311
00:16:51,700 --> 00:16:54,200
without slapping him in the face
with it somewhere. 

312
00:16:54,400 --> 00:16:56,700
See, it could have a 
double-edged sword though 

313
00:16:56,800 --> 00:17:00,600
because if you especially if you
On a dip Strider, you jump in 

314
00:17:00,600 --> 00:17:04,400
that water in a dragon hits. 
You with the that splash potion,

315
00:17:05,099 --> 00:17:08,000
her Splash, whatever dragon's 
breath that. 

316
00:17:08,000 --> 00:17:09,900
You know, you're going to have 
trouble getting out of there if 

317
00:17:09,900 --> 00:17:12,700
you're in the water, but if you 
go to you fight the dragon 

318
00:17:12,700 --> 00:17:16,200
without feather falling. 
Yeah, it's crazy to aim for the 

319
00:17:16,200 --> 00:17:17,200
water. 
Yeah. 

320
00:17:17,300 --> 00:17:22,900
Now a lot of people use this in 
Fountain as a Wither killer. 

321
00:17:23,099 --> 00:17:26,599
Yep, see that a lot nowadays, 
and I don't want to change that.

322
00:17:26,700 --> 00:17:29,000
No me neither come and join 
that. 

323
00:17:29,100 --> 00:17:32,100
Usually, or before you would 
have to go to the top of the 

324
00:17:32,100 --> 00:17:35,600
Nether and find an ideal 
location to suffocate the 

325
00:17:35,600 --> 00:17:37,200
Wither. 
Now, it's just so more 

326
00:17:37,200 --> 00:17:41,200
convenient, especially if you 
have a place in the nether to 

327
00:17:41,200 --> 00:17:46,700
get around to get to these end 
portals and just use use the in 

328
00:17:46,700 --> 00:17:49,000
found to kill whether very 
simple. 

329
00:17:49,100 --> 00:17:51,200
Pretty sure we have one set up. 
Yeah. 

330
00:17:51,400 --> 00:17:55,200
I like the fact that you can use
the advanced very easy with your

331
00:17:55,200 --> 00:17:57,700
color because sometimes it's not
worth it, especially when you've

332
00:17:57,700 --> 00:18:00,600
got a weather skull for. 
So now you're farming, weather 

333
00:18:00,600 --> 00:18:03,600
is to get beacons and stuff. 
It's not worth fighting those 

334
00:18:03,600 --> 00:18:05,200
things over and over and over 
again. 

335
00:18:05,200 --> 00:18:07,900
So having an easy way to kill it
is nice. 

336
00:18:08,200 --> 00:18:10,100
Mmm. 
Let me look and see if there's 

337
00:18:10,100 --> 00:18:12,400
anything in the Discord about 
it. 

338
00:18:12,400 --> 00:18:16,700
Oh, no, no one said anything 
about it, and no one else had a 

339
00:18:16,708 --> 00:18:20,200
fix for it either. 
No one said a word about and 

340
00:18:20,200 --> 00:18:23,400
fountain in the Discord, really 
go looking to touch that good 

341
00:18:23,400 --> 00:18:25,900
luck Duds. 
And I will say, in their 

342
00:18:25,900 --> 00:18:29,000
defense, Carl forgot to put the 
vote out earlier usually goes, 

343
00:18:29,100 --> 00:18:32,900
He's out on Thursdays. 
Okay, and I think he didn't get 

344
00:18:32,900 --> 00:18:35,200
it out too late Friday night. 
I can't believe it's already 

345
00:18:35,200 --> 00:18:36,800
Sunday. 
Looks like you went out 

346
00:18:36,800 --> 00:18:39,400
yesterday. 
Yeah, maybe maybe did go out 

347
00:18:39,400 --> 00:18:41,900
yesterday yesterday morning. 
That's why. 

348
00:18:42,100 --> 00:18:44,700
So, if you have a good fix, let 
us know the discussion. 

349
00:18:45,000 --> 00:18:48,800
If you have a better fix it me, 
go ahead because I need to know.

350
00:18:49,200 --> 00:18:52,400
But is it news time? 
We're giving ourselves almost 40

351
00:18:52,400 --> 00:18:54,100
minutes. 
Talk about the deep dark. 

352
00:18:54,300 --> 00:18:56,700
Yeah, we figure. 
We might need every bit of it. 

353
00:18:56,900 --> 00:19:00,700
Actually, before we go there. 
Let's talk about 118 to okay 

354
00:19:00,700 --> 00:19:04,600
because that's in pre-release. 
Yeah, let's do the news and I'm 

355
00:19:04,600 --> 00:19:08,300
getting a fix that I complained 
about and I don't know if it's 

356
00:19:08,300 --> 00:19:11,400
because they listen to the show 
or because a lot of other people

357
00:19:11,400 --> 00:19:14,200
who are giving the same 
complaint probably do because he

358
00:19:14,200 --> 00:19:18,100
listened but tropical fish will 
no longer spawned in bubble 

359
00:19:18,100 --> 00:19:19,800
columns. 
Yeah. 

360
00:19:20,000 --> 00:19:21,600
Yay. 
I love. 

361
00:19:21,600 --> 00:19:24,700
This is awesome. 
See, I know was a thing until 

362
00:19:24,700 --> 00:19:26,200
you brought it up. 
Yeah. 

363
00:19:26,200 --> 00:19:29,600
I knew it was a thing, but I was
kind of like Well, hopefully 

364
00:19:29,600 --> 00:19:31,400
because there's so much water in
the area. 

365
00:19:31,500 --> 00:19:36,900
They won't choose this one block
to spawn there, and it turns out

366
00:19:36,900 --> 00:19:38,700
they choose that one block a 
lot. 

367
00:19:38,800 --> 00:19:39,800
Yep. 
That's what they do. 

368
00:19:39,800 --> 00:19:41,700
That's where they'd rather 
spawn. 

369
00:19:42,000 --> 00:19:44,800
Yeah, much rather spawn there 
which is hilarious, because it 

370
00:19:44,800 --> 00:19:46,900
always leads to them dying. 
Right? 

371
00:19:47,000 --> 00:19:50,000
It's a bad choice. 
Even if I don't come up to them,

372
00:19:50,100 --> 00:19:52,900
most of the time they bounced 
out of the bubble column and 

373
00:19:52,900 --> 00:19:54,900
just flop around on the ground. 
Mmm. 

374
00:19:55,200 --> 00:19:57,900
Yeah, unless you know, have 
someone there with a bucket to 

375
00:19:57,900 --> 00:20:01,200
save them. 
Every single time Jimbo did you 

376
00:20:01,200 --> 00:20:04,500
run over to my bubble column and
start saving tropical fish? 

377
00:20:04,800 --> 00:20:08,400
The more fish for Jim to save 
now, sorta. 

378
00:20:10,100 --> 00:20:13,000
You don't you don't know yet. 
I want it was that from the 

379
00:20:13,000 --> 00:20:15,100
episode this morning. 
I haven't had a chance to watch 

380
00:20:15,100 --> 00:20:17,100
out. 
It is okay. 

381
00:20:17,200 --> 00:20:19,300
Check it out. 
I will. 

382
00:20:19,300 --> 00:20:24,100
But okay, that's the main fix. 
One 18.2 is in pre-release 

383
00:20:24,600 --> 00:20:28,100
there, really wasn't many 
things, bug-fix wise on there, 

384
00:20:28,100 --> 00:20:31,000
that I wanted to throw in. 
In it, just some small bugs, 

385
00:20:31,300 --> 00:20:34,100
small bugs, and plus let's face 
it. 

386
00:20:34,400 --> 00:20:35,900
Deep dark side and let's talk to
you dark. 

387
00:20:36,100 --> 00:20:38,900
Let's do it. 
So, lots of things were added 

388
00:20:38,900 --> 00:20:43,300
deep, dark, ancient cities, 
Darkness Effect, skulks called 

389
00:20:43,300 --> 00:20:46,800
phase called Catalyst, go 
Shrieker or all added. 

390
00:20:46,900 --> 00:20:51,400
Also gotten an enchantment, the 
Swift sneak enchantment. 

391
00:20:51,400 --> 00:20:54,700
We didn't see this coming. 
At least, I didn't I didn't 

392
00:20:54,700 --> 00:20:57,100
either, and I like it. 
I like it a lot. 

393
00:20:57,300 --> 00:21:00,600
I I mentioned a while back. 
How it'd be nice to get an 

394
00:21:00,600 --> 00:21:04,700
enchantment or a potion to help 
you get around the deep dark and

395
00:21:04,700 --> 00:21:07,300
they kind of did that with this?
Yep. 

396
00:21:07,300 --> 00:21:10,600
Know what Swift sneak does. 
Is it allows you to sneak but 

397
00:21:10,600 --> 00:21:13,000
move faster so there's three 
levels of it. 

398
00:21:13,200 --> 00:21:16,400
Yeah, let's go ahead and talk 
about that enchantment right 

399
00:21:16,400 --> 00:21:18,700
now. 
Okay, when they first came out 

400
00:21:18,800 --> 00:21:22,000
they said it was going to be on 
the boots and you couldn't have 

401
00:21:22,000 --> 00:21:27,900
Swift sneak with depth Strider. 
Was it sold speed and what was 

402
00:21:27,900 --> 00:21:28,700
it? 
Frost Walker? 

403
00:21:29,000 --> 00:21:31,400
Right. 
Can't combine with any way which

404
00:21:31,700 --> 00:21:34,800
I immediately went. 
Well, then, I'm just not using 

405
00:21:34,800 --> 00:21:36,600
it, because I'm sorry Deb 
Strider. 

406
00:21:36,600 --> 00:21:39,900
Is just such an important and 
Chapman on boots. 

407
00:21:40,100 --> 00:21:43,400
Mmm, and then people started 
saying, why can't we have it for

408
00:21:43,400 --> 00:21:45,600
pants? 
Because let's fit pants. 

409
00:21:45,600 --> 00:21:48,400
Have no special enchantments. 
Nope. 

410
00:21:48,400 --> 00:21:49,200
Nothing. 
Yeah. 

411
00:21:49,200 --> 00:21:52,300
I think I always have either 
protection for or a blast 

412
00:21:52,300 --> 00:21:55,000
protection or fire resistance 
and then Unbreaking. 

413
00:21:55,200 --> 00:21:58,900
That's essentially it for pants.
Yeah, you could throw it thorns.

414
00:21:59,100 --> 00:22:02,400
There, if you want. 
But yeah, I hate having Thorns 

415
00:22:02,500 --> 00:22:05,500
because you'll try to move a mob
around and you'll accidentally 

416
00:22:05,500 --> 00:22:06,500
kill it. 
Yep. 

417
00:22:06,500 --> 00:22:10,400
If you mess around with Mobs 
often, the ones is not ideal to 

418
00:22:10,400 --> 00:22:13,000
have on your armor. 
No, but yeah, I would love to 

419
00:22:13,000 --> 00:22:16,500
see it added to the pants and it
looks like it is. 

420
00:22:16,500 --> 00:22:19,500
So there's a tweet from I think 
it was King be dogs. 

421
00:22:19,600 --> 00:22:21,700
Yep. 
He mentioned, you know, he got 

422
00:22:21,700 --> 00:22:24,400
the word out, people want to see
it on the pants and I think he 

423
00:22:24,400 --> 00:22:27,900
said like, okay, like yeah, done
on a deal like it's gonna 

424
00:22:27,900 --> 00:22:28,900
happen. 
Yeah. 

425
00:22:29,000 --> 00:22:30,700
I literally said done. 
Yeah. 

426
00:22:30,900 --> 00:22:36,300
So look forward to that and to 
me that's a huge great thing. 

427
00:22:36,300 --> 00:22:39,200
Yes, because not only do we get 
new things for pants. 

428
00:22:39,400 --> 00:22:42,400
Now we can mix it in with these 
other ones that it wasn't going 

429
00:22:42,400 --> 00:22:45,800
to. 
Because to me Swift sneak is 

430
00:22:46,000 --> 00:22:47,800
yeah. 
It's important in the deep dark,

431
00:22:47,900 --> 00:22:51,100
but it's even more important 
when building right now. 

432
00:22:51,100 --> 00:22:55,200
I can sneak on top of my 
scaffolding without having to 

433
00:22:55,400 --> 00:22:58,900
worry about falling over and 
keep a good Pace up, right? 

434
00:22:59,100 --> 00:23:01,200
Which is really nice, keep up 
the pace. 

435
00:23:01,500 --> 00:23:04,200
I love that chairman and not 
just with scaffolding. 

436
00:23:04,400 --> 00:23:08,300
If you were to pillar out 
sideways like in the end, you 

437
00:23:08,300 --> 00:23:10,600
can get to the other side, a lot
faster. 

438
00:23:10,700 --> 00:23:14,200
It's not that. 
Yeah, long tedious snake. 

439
00:23:14,300 --> 00:23:18,200
I mean, that granted, if you get
that, jam it for the end before 

440
00:23:18,200 --> 00:23:20,900
you get there because once you 
get your wings, you're not 

441
00:23:21,000 --> 00:23:23,800
pillory anywhere. 
Yeah, and we can talk a bit 

442
00:23:23,800 --> 00:23:26,400
about the speed because you said
earlier, there are three 

443
00:23:26,400 --> 00:23:28,900
different enchantments or speed 
one speed. 

444
00:23:29,000 --> 00:23:31,600
To or sneak ones need to sneak 
three. 

445
00:23:31,900 --> 00:23:34,200
Hmm. 
And I think the third is 

446
00:23:34,200 --> 00:23:37,200
relatively close to normal 
walking speed. 

447
00:23:37,200 --> 00:23:38,700
It. 
Looks like it's a little bit 

448
00:23:38,700 --> 00:23:40,900
slower though. 
It is a little bit slower. 

449
00:23:40,900 --> 00:23:44,500
So as your Void put out a good 
video saying that. 

450
00:23:44,500 --> 00:23:48,800
So when you sneak you go from 
walking at about four blocks for

451
00:23:48,800 --> 00:23:51,500
a second to about one block per 
second. 

452
00:23:51,600 --> 00:23:57,600
Okay, and then Swift sneak one 
will give you a better 20% buff 

453
00:23:57,800 --> 00:24:02,900
from that one block per Can, and
then to will give you a 50% buff

454
00:24:03,100 --> 00:24:06,500
and then three is a 75% buff, so
you don't quite get all the way 

455
00:24:06,500 --> 00:24:09,800
back to walking speed, but you 
get relatively close. 

456
00:24:10,000 --> 00:24:14,700
I'm the type of person that I 
always seem to sneak randomly. 

457
00:24:14,900 --> 00:24:17,300
I do too. 
When I'm messing around looking 

458
00:24:17,300 --> 00:24:20,400
at things when I'm building. 
I'm always you I'll hit my could

459
00:24:21,000 --> 00:24:24,900
shift button just just because 
just randomly just to look 

460
00:24:24,900 --> 00:24:27,800
around and stuff. 
It's the concentrate button. 

461
00:24:27,900 --> 00:24:30,500
You got to click it to straight.
I think it is. 

462
00:24:30,700 --> 00:24:33,200
I think you're right. 
But yeah, this will definitely 

463
00:24:33,200 --> 00:24:36,200
help. 
I mean, I don't know, maybe not 

464
00:24:36,400 --> 00:24:40,600
maybe not for concentrating. 
But now I think Swift sneak will

465
00:24:40,600 --> 00:24:45,900
be a standard on the armor 
enchantment list. 

466
00:24:46,000 --> 00:24:49,800
Oh, yeah, but now on the only 
problem is you can't get it in 

467
00:24:49,800 --> 00:24:52,500
an enchanting table. 
And as of right now villagers 

468
00:24:52,500 --> 00:24:54,400
can't trade for. 
You could only get it in the 

469
00:24:54,400 --> 00:24:57,700
deep dark. 
I'm kind of I'm kind of glad 

470
00:24:58,000 --> 00:25:00,700
that that's the only way. 
You can get it really, cuz I'm 

471
00:25:00,700 --> 00:25:01,900
the opposite. 
Now. 

472
00:25:01,900 --> 00:25:03,600
You can't get. 
What is it? 

473
00:25:03,600 --> 00:25:06,000
So speed, unless you get it in 
the nether. 

474
00:25:06,200 --> 00:25:09,900
I think it's only in bastions or
well, you can trade for it with 

475
00:25:09,900 --> 00:25:12,900
penguins. 
Yeah, but yeah, and now you got 

476
00:25:12,900 --> 00:25:17,300
the Swift sneak, I think should 
only be deep dark. 

477
00:25:17,600 --> 00:25:20,000
You can only get it from there, 
my opinion. 

478
00:25:20,000 --> 00:25:22,400
I kind of like that. 
This leads me into one of the 

479
00:25:22,400 --> 00:25:25,700
other things I want to talk 
about and that's the loot so far

480
00:25:25,700 --> 00:25:28,800
in the deep dark. 
I'm hoping that there. 

481
00:25:29,000 --> 00:25:31,800
They just kind of put like 
fillers in there right now. 

482
00:25:31,900 --> 00:25:34,400
I-i'm actually assuming that 
everything in there. 

483
00:25:34,400 --> 00:25:37,600
Right now is just fillers and 
not what we're actually going to

484
00:25:37,600 --> 00:25:41,300
get because the loot is probably
the most underwhelming loot in 

485
00:25:41,300 --> 00:25:43,800
the game - Swift sneak. 
Yeah. 

486
00:25:44,000 --> 00:25:46,400
That's the only thing unique 
about it. 

487
00:25:46,500 --> 00:25:49,400
We did hear them. 
Say there would be unique loot 

488
00:25:49,500 --> 00:25:52,700
down here. 
I hope this isn't the only 

489
00:25:53,000 --> 00:25:54,700
unique Loop, we get. 
Yeah. 

490
00:25:54,700 --> 00:25:57,900
I mean, you're getting scoped 
boxes and stuff, but the same 

491
00:25:57,900 --> 00:26:02,800
time you - stuff because the 
deep dark doesn't just spawn in 

492
00:26:02,800 --> 00:26:06,000
ancient cities, like it can 
spawn relatively anywhere. 

493
00:26:06,300 --> 00:26:08,900
Mmm, small patches. 
Yeah, small patch. 

494
00:26:08,900 --> 00:26:12,600
You could be caving and you can 
just come across scope blocks. 

495
00:26:12,900 --> 00:26:15,700
So you could mine it there. 
You don't have to go to ancient 

496
00:26:15,700 --> 00:26:19,000
cities, to get this. 
And the way that some of these 

497
00:26:19,000 --> 00:26:24,000
work are, you can pretty much 
gather that you'll need a 

498
00:26:24,008 --> 00:26:25,400
catalyst. 
Yes. 

499
00:26:25,500 --> 00:26:28,800
Once you get a catalyst, you can
produce all the sculpt. 

500
00:26:29,000 --> 00:26:31,600
Books, even the shriekers. 
Yes. 

501
00:26:32,000 --> 00:26:34,300
I think I wasn't sure about the 
shriekers. 

502
00:26:34,300 --> 00:26:35,700
I know just about everything 
else. 

503
00:26:35,700 --> 00:26:37,200
You can create with the 
Catalyst. 

504
00:26:37,400 --> 00:26:39,200
Yeah, I'm pretty sure you can 
get a Shrieker. 

505
00:26:39,500 --> 00:26:41,800
Don't hold me to that. 
But yeah, the loot 

506
00:26:41,800 --> 00:26:44,200
underwhelming. 
I'm assuming that it's a it's 

507
00:26:44,200 --> 00:26:47,700
just a placeholder for now that 
this isn't what we're going to 

508
00:26:47,700 --> 00:26:49,000
get. 
Right? 

509
00:26:49,000 --> 00:26:51,600
Yeah, and the other the blocks 
were getting. 

510
00:26:51,700 --> 00:26:56,700
We've kind of talked about those
before but just to give you 

511
00:26:57,000 --> 00:27:01,100
another run for it. 
The Skulk Streaker is what. 

512
00:27:01,200 --> 00:27:04,800
Someone's the warden not 
supposed to do it like every 

513
00:27:04,800 --> 00:27:07,900
third streak, it would summon 
the warden. 

514
00:27:07,900 --> 00:27:10,000
It seems like that's just like 
the first time. 

515
00:27:10,200 --> 00:27:13,600
Yeah, and then after that, it 
kind of summons them every time,

516
00:27:13,600 --> 00:27:16,400
I don't know if that's a bug, 
but this is all experimental. 

517
00:27:16,800 --> 00:27:19,900
Well, in see, this is where we 
have different things because a 

518
00:27:19,900 --> 00:27:23,200
zoom avoid was saying, that, 
that it's the third time for the

519
00:27:23,200 --> 00:27:25,100
first time. 
And then after that, it's every 

520
00:27:25,100 --> 00:27:27,900
time then I'm watching Tango, 
text livestreamer. 

521
00:27:27,900 --> 00:27:30,500
He's playing with the war. 
Ministry here blocks and he's 

522
00:27:30,500 --> 00:27:33,100
not getting it every first-time 
still. 

523
00:27:33,300 --> 00:27:36,600
Yeah, he's having to walk over 
multiple times to get to do it. 

524
00:27:36,600 --> 00:27:38,700
Now. 
It's not every three the first 

525
00:27:38,700 --> 00:27:41,000
time, it is every three but it 
might be. 

526
00:27:41,300 --> 00:27:43,800
The next one will be one time. 
And then the one after that two 

527
00:27:43,800 --> 00:27:47,300
times. 
Yeah, I figured it was a random 

528
00:27:47,600 --> 00:27:50,300
not just, you know, when it's 
coming, right? 

529
00:27:50,400 --> 00:27:52,800
That would take the fun out of 
it a little bit if you knew 

530
00:27:53,600 --> 00:27:57,200
yeah, that's what that does. 
The Catalyst we mentioned, if a 

531
00:27:57,200 --> 00:28:02,000
mob ties 8, Blocks away from 
this Catalyst, it will spread 

532
00:28:02,000 --> 00:28:07,400
the XP in to sculpt skulk blocks
and that could be mine for XP. 

533
00:28:07,400 --> 00:28:11,000
Just pretty cool. 
Also produces like skulk sensors

534
00:28:11,400 --> 00:28:15,800
possibly shriekers and that 
works a lot like moss. 

535
00:28:15,800 --> 00:28:19,900
Does when you bone meal - hmm, 
you have to have a block there 

536
00:28:20,300 --> 00:28:21,600
to start. 
Yeah. 

537
00:28:21,900 --> 00:28:26,600
So if you want you can create 
like a stone generator. 

538
00:28:26,800 --> 00:28:28,800
Think cobblestone generator 
works, too. 

539
00:28:29,100 --> 00:28:33,000
No, Kabul doesn't add have these
scope Catalyst constantly 

540
00:28:33,000 --> 00:28:35,300
converting it. 
And now you have a red star. 

541
00:28:35,300 --> 00:28:36,400
Not read. 
Somebody had an eye. 

542
00:28:36,408 --> 00:28:39,600
You have an XP Bank. 
Yeah, just waiting for you. 

543
00:28:39,800 --> 00:28:43,300
Yeah, so I think it was Ill. 
Mango actually did that. 

544
00:28:43,300 --> 00:28:46,600
He had it, he had to sculpt 
Gathering up and he pushes it 

545
00:28:46,600 --> 00:28:49,100
into a Wither cage, because 
there's another block. 

546
00:28:49,100 --> 00:28:50,800
Hmm. 
We haven't talked about, which 

547
00:28:50,800 --> 00:28:54,800
is pretty unique. 
But what I was going to say 

548
00:28:54,800 --> 00:28:58,300
something before we jumped into 
that, oh the animation of the 

549
00:28:58,300 --> 00:29:01,300
skull cap. 
List when the skulk spreads that

550
00:29:01,300 --> 00:29:04,100
bubbly animation. 
Yeah, so cool. 

551
00:29:04,300 --> 00:29:06,700
Very cool. 
I'm glad animations are getting 

552
00:29:07,100 --> 00:29:10,000
more used in the game. 
We're actually going to talk 

553
00:29:10,000 --> 00:29:13,600
about that as a post-show topic,
the patrons will get to hear 

554
00:29:13,600 --> 00:29:15,800
that. 
So the new block, what do you 

555
00:29:15,808 --> 00:29:19,300
know about this new block? 
Oh, the, the portal block, as 

556
00:29:19,300 --> 00:29:21,800
I'm going to call it reinforced,
deep sleep. 

557
00:29:21,800 --> 00:29:24,900
That's the technical name. 
It's a very beautiful block. 

558
00:29:25,100 --> 00:29:29,000
I was excited to build with it 
in game and now I'm finding You 

559
00:29:29,000 --> 00:29:33,800
can't make it crafted build with
it, but you can move it. 

560
00:29:33,900 --> 00:29:36,400
You can move it with a piston as
of right now. 

561
00:29:36,500 --> 00:29:38,400
I'm starting to think it's not a
thing. 

562
00:29:38,700 --> 00:29:41,600
It's not a thing. 
King bee dogs tweeted, that that

563
00:29:41,600 --> 00:29:44,300
was not intentional. 
Okay, I didn't see that. 

564
00:29:44,400 --> 00:29:47,400
Yeah, they don't know if they're
going to remove it now or not. 

565
00:29:47,800 --> 00:29:51,900
Hmm But yeah, it's not 
intentional that you can move it

566
00:29:51,900 --> 00:29:55,500
with the Piston. 
It's a pretty o p block because 

567
00:29:55,600 --> 00:29:58,800
we saw people make wither cages 
like men. 

568
00:29:59,400 --> 00:30:02,800
Yep, and with their cages can be
pretty Opie. 

569
00:30:03,000 --> 00:30:06,800
Mmm or breaking anything. 
So they do have a cool look to 

570
00:30:06,800 --> 00:30:10,200
it very unique. 
But yeah, if you try to mine it,

571
00:30:10,300 --> 00:30:14,000
you can't, you could barely mine
it, you can break it in 

572
00:30:14,000 --> 00:30:16,500
survival. 
Yeah, the can be done, can be 

573
00:30:16,500 --> 00:30:18,900
broken to take forever. 
But no point. 

574
00:30:18,900 --> 00:30:19,900
Really. 
Yeah. 

575
00:30:20,000 --> 00:30:22,100
I don't want to talk about some 
of the other properties until we

576
00:30:22,100 --> 00:30:24,500
talk about the main city 
components. 

577
00:30:24,700 --> 00:30:26,700
Okay, because I have ideas for 
it. 

578
00:30:26,800 --> 00:30:28,700
All right, but let's talk 
Warden. 

579
00:30:28,900 --> 00:30:32,300
Oh, yeah, wardens here. 
The Beast of the deep. 

580
00:30:32,400 --> 00:30:34,800
Yes. 
Scary as crap. 

581
00:30:35,100 --> 00:30:37,700
The easiest way. 
I can describe it. 

582
00:30:37,800 --> 00:30:41,600
Pretty creepy creepy yet the way
it tunnels out of the ground 

583
00:30:41,800 --> 00:30:45,500
again, right animation. 
Hmm, scary animation. 

584
00:30:45,800 --> 00:30:47,700
Love that animation. 
Yeah. 

585
00:30:47,800 --> 00:30:49,900
Can pretty much come out of 
anywhere. 

586
00:30:50,000 --> 00:30:52,800
I think there's a radius around 
the Shrieker that. 

587
00:30:52,900 --> 00:30:55,900
Yeah spawns it. 
I'm not too sure how far and so 

588
00:30:55,900 --> 00:30:57,400
far. 
It looks like it tries to come 

589
00:30:57,400 --> 00:31:00,200
out of the same while. 
All your feet are on. 

590
00:31:00,400 --> 00:31:02,300
Mmm. 
That's kind of a big thing. 

591
00:31:02,400 --> 00:31:05,800
Yeah, when you're when you're 
doing things but it's all what 

592
00:31:05,800 --> 00:31:09,700
you said, the Screech which 
creature the Shrieker block, 

593
00:31:09,900 --> 00:31:13,600
Shrieker is what calls it. 
The three times we talked about.

594
00:31:13,700 --> 00:31:15,600
Then it gets summoned through 
the ground. 

595
00:31:15,800 --> 00:31:19,100
You get this Darkness effect, 
which is again new to the game 

596
00:31:19,100 --> 00:31:20,200
where everything just goes 
pitch. 

597
00:31:20,200 --> 00:31:22,700
Black. 
Mmm, which just makes it even 

598
00:31:22,700 --> 00:31:26,000
scarier. 
It's going to be hard to record 

599
00:31:26,000 --> 00:31:28,700
content to. 
Yes, a lot. 

600
00:31:28,800 --> 00:31:32,000
Of the videos. 
I've been watching people fight 

601
00:31:32,000 --> 00:31:34,400
or take on the warden or at 
least see the warden. 

602
00:31:34,600 --> 00:31:36,800
It's hard to. 
It's hard to see through that 

603
00:31:36,800 --> 00:31:39,300
Darkness effect. 
I did notice that torches. 

604
00:31:39,300 --> 00:31:42,000
Help a lot. 
If you are to go down there 

605
00:31:42,200 --> 00:31:45,900
throw some torches around. 
I mean, you know, we have that 

606
00:31:45,900 --> 00:31:50,400
new spawning mechanic where it's
zero, but I'd say keep them 

607
00:31:50,400 --> 00:31:54,400
close by little bit closer with 
the Torches, so you can actually

608
00:31:54,400 --> 00:31:58,100
see when it does get called and 
you get that Darkness effect. 

609
00:31:58,100 --> 00:32:00,700
Because it's So hard to see. 
It's very hard. 

610
00:32:00,700 --> 00:32:02,000
I have my brightness all the way
up. 

611
00:32:02,000 --> 00:32:03,600
I could barely see. 
Yeah. 

612
00:32:03,700 --> 00:32:06,900
Well, there's a couple things on
that but let's start with like 

613
00:32:06,900 --> 00:32:09,700
the word in itself. 
It's a one shot hit. 

614
00:32:09,800 --> 00:32:12,000
If you're not wearing good armor
to shot. 

615
00:32:12,000 --> 00:32:14,800
Hit if you are wearing armor, I 
think it feels like 22 hearts of

616
00:32:14,800 --> 00:32:15,800
damage. 
Yeah. 

617
00:32:15,800 --> 00:32:17,700
It's pretty insane. 
Like insane. 

618
00:32:17,800 --> 00:32:24,300
And it itself has 250 hearts of 
damage of health or 500 hit 

619
00:32:24,300 --> 00:32:26,900
points. 
Yeah, you are not meant to kill 

620
00:32:26,900 --> 00:32:28,600
this thing. 
Yeah, I did not. 

621
00:32:28,800 --> 00:32:33,300
See that coming with the size of
that, you know, his health. 

622
00:32:33,400 --> 00:32:36,900
Yeah, it's kind of the fact that
he doesn't drop anything. 

623
00:32:37,100 --> 00:32:41,500
Yeah, I don't even does even 
drop XP not right now. 

624
00:32:41,700 --> 00:32:47,100
Yeah, so there's no real reason 
to to fight the the warden. 

625
00:32:47,200 --> 00:32:50,500
There are ways to cheese the 
warden, at least as of right now

626
00:32:50,800 --> 00:32:52,600
that pillar up. 
Yeah, fill her up. 

627
00:32:52,600 --> 00:32:55,400
I was actually one block above 
his head. 

628
00:32:55,400 --> 00:32:58,700
I was right next to him. 
Right next to one block above. 

629
00:32:58,900 --> 00:33:02,500
Said and he would not attack me.
Like I killed him with my bare 

630
00:33:02,500 --> 00:33:04,000
hands. 
I killed the boredom with my 

631
00:33:04,000 --> 00:33:07,600
bare hands for one. 
I didn't have anything on me. 

632
00:33:07,800 --> 00:33:10,600
I went there in creative and 
then went to survival, just to 

633
00:33:10,600 --> 00:33:13,300
see the way he acted. 
I didn't have a weapon. 

634
00:33:13,300 --> 00:33:15,700
I just jumped up and down and 
killed him with my bare hands. 

635
00:33:15,700 --> 00:33:18,700
Like he won't hit you. 
If you're in certain spots of 

636
00:33:18,700 --> 00:33:22,000
it, right above him. 
Actually is the best spot. 

637
00:33:22,000 --> 00:33:23,600
Yeah, once he gets you you're 
done. 

638
00:33:23,800 --> 00:33:26,200
But yeah, there's as other ways 
to cheese. 

639
00:33:26,200 --> 00:33:29,400
Mm. 
Also, but I think, Was a tweet 

640
00:33:29,400 --> 00:33:31,900
from King, be dogs, again, 
saying that? 

641
00:33:31,900 --> 00:33:35,800
That's not the intention. 
The intention is to sneak around

642
00:33:35,800 --> 00:33:38,100
him. 
So he doesn't get you. 

643
00:33:38,300 --> 00:33:40,400
I mean that sounds more fun. 
At least. 

644
00:33:40,800 --> 00:33:44,200
Yeah, well and sneaking around 
the warden, let's talk about 

645
00:33:44,200 --> 00:33:47,600
that because he has very unique 
abilities. 

646
00:33:47,600 --> 00:33:51,200
He can't see. 
I say, he it can't see. 

647
00:33:51,900 --> 00:33:56,100
It's relying on sound sound, 
that you make or sound that the 

648
00:33:56,100 --> 00:34:00,200
skulk sensors pick up. 
So you have to be worried that 

649
00:34:00,200 --> 00:34:04,300
you can walk on carpet and wool 
and that will help you won't be 

650
00:34:04,300 --> 00:34:08,199
heard then, right, but he also 
sniffs you out. 

651
00:34:08,300 --> 00:34:11,800
He can smell you. 
Yeah, which is crazy for a 

652
00:34:11,800 --> 00:34:13,400
thing. 
That doesn't have a nose. 

653
00:34:13,600 --> 00:34:16,199
I think it's if you're close 
enough to it. 

654
00:34:16,400 --> 00:34:19,900
It's not you can't sneak around 
him that close to him. 

655
00:34:20,199 --> 00:34:23,100
I could be wrong. 
Well from what I'm seeing so far

656
00:34:23,100 --> 00:34:25,800
is like it's still a pretty big 
radius. 

657
00:34:25,800 --> 00:34:28,100
Like 20-something blocks. 
It, can smell you. 

658
00:34:28,400 --> 00:34:29,500
Wow. 
Ow, okay. 

659
00:34:29,800 --> 00:34:32,699
I might be wrong. 
But I it's it's a big radius. 

660
00:34:32,699 --> 00:34:35,000
I think. 
So, it makes sneaking around 

661
00:34:35,000 --> 00:34:36,600
really hard. 
So you have to use your 

662
00:34:36,600 --> 00:34:39,600
projectiles because it's 
attracted those, it's not 

663
00:34:39,600 --> 00:34:43,000
attracted to the sound of the 
projectiles firing, whether it 

664
00:34:43,000 --> 00:34:46,800
be snowballs or arrows, it's 
attracted to where they land. 

665
00:34:47,000 --> 00:34:48,900
Mmm. 
And there's another thing like 

666
00:34:48,900 --> 00:34:52,600
you have to be aware of how 
often you're firing projectiles.

667
00:34:52,699 --> 00:34:55,600
Because if you do it too often, 
you just anger the warden. 

668
00:34:55,600 --> 00:34:58,100
He attacks you. 
Anyways, yeah, kind of figures 

669
00:34:58,100 --> 00:35:00,400
out where it's coming. 
From at that point. 

670
00:35:00,400 --> 00:35:03,700
Yeah, you can also if you throw 
an item on the ground, it can 

671
00:35:03,700 --> 00:35:07,100
pick that up it here's that 
here's whatever the skin the 

672
00:35:07,100 --> 00:35:09,900
sensors pick up. 
Yeah, someone pointed out that 

673
00:35:09,900 --> 00:35:13,300
maybe throwing chicken eggs. 
Would be the smarter thing 

674
00:35:13,400 --> 00:35:16,600
because then you would get baby 
chicken spawning and they're 

675
00:35:16,600 --> 00:35:19,200
obviously going to produce sound
too and it could be a confusion 

676
00:35:19,200 --> 00:35:20,500
tactic. 
Yeah. 

677
00:35:20,700 --> 00:35:23,700
A decoy? 
Distraction again, if you throw 

678
00:35:23,700 --> 00:35:26,900
too many it seems like all of 
that gets voided out and he just

679
00:35:26,900 --> 00:35:28,600
come straight for you. 
Yeah, maybe. 

680
00:35:28,800 --> 00:35:31,900
But I did get to see. 
I've actually watched a lot of 

681
00:35:31,900 --> 00:35:34,400
footage on this thing. 
I was real excited to hear about

682
00:35:34,400 --> 00:35:37,700
it on Twitter and I'm like all 
well, looks like that. 

683
00:35:37,700 --> 00:35:40,100
Looks like I know what I'm doing
today, and I've just watched a 

684
00:35:40,107 --> 00:35:43,400
bunch of deep, dark Explorations
went ahead and download it 

685
00:35:43,400 --> 00:35:45,700
myself. 
Like I said, I beat him with my 

686
00:35:45,700 --> 00:35:49,800
bare hands, just, you know, 
being a block above it, bare 

687
00:35:49,800 --> 00:35:53,700
fists, punching Jimbo, just 
being with my bare hands, you 

688
00:35:53,700 --> 00:35:58,400
know, the big deal but to find 
one of these places was a lot 

689
00:35:58,400 --> 00:36:00,000
harder. 
Then actually. 

690
00:36:00,200 --> 00:36:03,100
Yeah, they're really rare. 
Yeah, they're pretty rare. 

691
00:36:03,300 --> 00:36:06,800
Like you said, you can get a 
deep dark biome like patches of 

692
00:36:06,800 --> 00:36:10,100
them, but the ancient city is 
where you want to be. 

693
00:36:10,100 --> 00:36:12,900
And I think that's where you're 
going to find most of your 

694
00:36:12,900 --> 00:36:15,000
shriekers. 
Yeah, you can say I haven't seen

695
00:36:15,000 --> 00:36:16,900
a Shrieker in the deep dark 
biome. 

696
00:36:16,900 --> 00:36:18,600
I've only seen them in the 
cities. 

697
00:36:18,700 --> 00:36:21,300
I think there was one, it was 
Pixel riffs. 

698
00:36:21,300 --> 00:36:25,100
I think it was his video. 
He came across the small deep 

699
00:36:25,100 --> 00:36:28,200
dark by him that well then again
right around the corner was the 

700
00:36:28,200 --> 00:36:30,400
city. 
So yeah, maybe not. 

701
00:36:30,600 --> 00:36:32,900
As of right now. 
They're found in cities. 

702
00:36:33,200 --> 00:36:35,100
What else? 
Is there something else for 

703
00:36:35,100 --> 00:36:37,600
missing about the warden? 
Hmm. 

704
00:36:37,600 --> 00:36:40,100
He does the heartbeat. 
Oh, yeah. 

705
00:36:40,200 --> 00:36:43,700
Oh dat, hitbox, too. 
Yeah, the hitbox, the hitbox is 

706
00:36:43,700 --> 00:36:46,100
incredibly small for the size of
a warden. 

707
00:36:46,300 --> 00:36:48,900
Mmm. 
And this is where I'm I'm, I 

708
00:36:48,900 --> 00:36:52,100
don't like, but I understand why
they did it. 

709
00:36:52,200 --> 00:36:57,000
So the warden has a one-by-one 
hitbox and is three tall, so 

710
00:36:57,000 --> 00:36:59,900
it's definitely the tallest. 
Mob in the game. 

711
00:37:00,000 --> 00:37:03,500
Hmm. 
And obviously they do the 1 so 

712
00:37:03,500 --> 00:37:05,800
the warden can get around 
easily. 

713
00:37:06,000 --> 00:37:09,000
So you can't just like run 
around a corner and the wardens 

714
00:37:09,000 --> 00:37:10,900
going to get stuck and can't 
come and get you. 

715
00:37:11,000 --> 00:37:14,500
It can get through those spaces 
a lot easier than you would 

716
00:37:14,500 --> 00:37:16,800
think. 
The problem with that though is 

717
00:37:16,800 --> 00:37:20,000
if you're shooting at it and 
actually trying to fight it, you

718
00:37:20,000 --> 00:37:23,600
have to hit it in the center. 
It's got to be a body shot. 

719
00:37:23,600 --> 00:37:26,300
You can't shoot it in the arms. 
It's not going to work. 

720
00:37:26,500 --> 00:37:27,600
Mmm. 
Yeah. 

721
00:37:27,600 --> 00:37:31,300
I think it's just it so it can 
maneuver itself around the 

722
00:37:31,300 --> 00:37:33,800
cities. 
Exactly a lot easier. 

723
00:37:33,900 --> 00:37:36,700
Yeah, but then again, they're 
making it so you're not supposed

724
00:37:36,700 --> 00:37:37,900
to fight the war. 
Many ways. 

725
00:37:37,900 --> 00:37:41,200
You're supposed to sneak. 
So yeah, doesn't drop anything. 

726
00:37:41,500 --> 00:37:44,500
Which means all visited an 
ancient city once and probably 

727
00:37:44,500 --> 00:37:45,900
never go back. 
Yeah. 

728
00:37:45,900 --> 00:37:50,000
I'm real excited to visit it 
ancient city and there's not 

729
00:37:50,000 --> 00:37:52,400
just so we're clear. 
There's not just one Worden like

730
00:37:52,400 --> 00:37:54,100
it's not just, this is the 
warden. 

731
00:37:54,400 --> 00:37:55,700
Oh, yeah. 
No, you kill it. 

732
00:37:55,700 --> 00:37:57,200
It's dead. 
It's not coming back. 

733
00:37:57,200 --> 00:38:00,200
No, that's not the case. 
There can be multiples. 

734
00:38:00,400 --> 00:38:03,900
Yes, different shriekers can 
summon different warden. 

735
00:38:03,900 --> 00:38:07,500
So you can have two three 
wardens running around if you're

736
00:38:07,500 --> 00:38:09,300
not careful so that, you know, 
yeah. 

737
00:38:09,500 --> 00:38:11,900
Oh other thing is, you can name 
tag them. 

738
00:38:12,000 --> 00:38:15,300
Oh, didn't it? 
The name tag will not save the 

739
00:38:15,300 --> 00:38:17,200
worded. 
It will still despawn when it 

740
00:38:17,207 --> 00:38:18,400
gets bored. 
Mmm. 

741
00:38:18,600 --> 00:38:21,400
Let's get excited. 
The other thing is, you can't 

742
00:38:21,400 --> 00:38:24,500
travel 200 blocks away, and come
back and expect it to be 

743
00:38:24,500 --> 00:38:26,400
despawned. 
It won't work that way. 

744
00:38:26,600 --> 00:38:32,200
And I, for one, R1 was thinking 
this was like a boss type of mob

745
00:38:32,200 --> 00:38:35,000
seeking. 
Yeah, we do need a boss down in 

746
00:38:35,000 --> 00:38:37,000
the deep dark. 
That would be a lot of fun. 

747
00:38:37,000 --> 00:38:39,900
I don't consider it a boss, you 
know, because I consider it a 

748
00:38:39,908 --> 00:38:43,500
boss. 
I there's no Boss Bar on there. 

749
00:38:43,600 --> 00:38:47,600
You know what it pops up true. 
I was thinking there's no Boss 

750
00:38:47,600 --> 00:38:51,400
Bar like the dragon or the 
Wither and I was also thinking 

751
00:38:51,400 --> 00:38:53,600
the Elder Guardians, don't have 
a Boss Bar either. 

752
00:38:53,600 --> 00:38:55,900
So maybe that's not a boss 
either. 

753
00:38:55,900 --> 00:38:58,600
But that's one thing I was 
looking for was the boss. 

754
00:38:58,800 --> 00:39:03,100
Are in there was none. 
So I mean health-wise fighting 

755
00:39:03,100 --> 00:39:04,700
wise. 
Yeah, it's just as tough as a 

756
00:39:04,707 --> 00:39:07,600
boss. 
So I guess you can consider it 

757
00:39:07,600 --> 00:39:10,000
that because of that. 
But yeah, kind of disappointed. 

758
00:39:10,000 --> 00:39:11,900
There's no boss bar. 
I can see it. 

759
00:39:12,400 --> 00:39:15,400
When you think of boss, you 
think of defeated once and move 

760
00:39:15,400 --> 00:39:18,400
on but then again you can 
respawn the whether you can 

761
00:39:18,400 --> 00:39:21,200
respawn the dragon. 
Yeah, so you're right. 

762
00:39:21,200 --> 00:39:24,200
I think the warden should have a
bus bar but that would kind of 

763
00:39:24,200 --> 00:39:25,900
let you know you're close to a 
warden. 

764
00:39:26,000 --> 00:39:28,600
So the whole hiding in the 
Darkness thing might be a little

765
00:39:28,700 --> 00:39:30,800
Forfeited. 
Yeah, I say we move on. 

766
00:39:30,800 --> 00:39:33,000
I got to real quick things. 
It can't fit the boat. 

767
00:39:33,100 --> 00:39:35,200
Can't fit in a mine cart. 
No, it can't. 

768
00:39:35,200 --> 00:39:39,600
Let's move into ancient cities. 
Oh, there are different types. 

769
00:39:39,600 --> 00:39:41,300
You know, they're not all the 
same. 

770
00:39:41,300 --> 00:39:43,800
There are yet. 
Random structures that go 

771
00:39:43,800 --> 00:39:45,800
through there though. 
They all look similar. 

772
00:39:45,800 --> 00:39:48,700
I think they all have that frame
in the middle. 

773
00:39:48,900 --> 00:39:53,500
Yes, they all have the frame and
the quote-unquote lower City 

774
00:39:53,500 --> 00:39:56,400
walls or something like that. 
Yeah, besides that it's kind of 

775
00:39:56,400 --> 00:39:58,600
random, but they are massive. 
They're pretty big. 

776
00:39:58,900 --> 00:40:02,700
Yeah, it's like the bastions, 
how they have rooms that are 

777
00:40:02,900 --> 00:40:07,700
placed together with this jigsaw
block that uh, randomizes them 

778
00:40:07,700 --> 00:40:09,500
up a bit. 
We see that in Woodland 

779
00:40:09,500 --> 00:40:11,900
Mansions. 
I think Nether fortresses, do it

780
00:40:11,900 --> 00:40:13,100
a little bit. 
I don't know. 

781
00:40:13,700 --> 00:40:18,000
The big thing is other mobs 
aren't supposed to spawn and 

782
00:40:18,200 --> 00:40:20,200
ancient cities which makes 
sense. 

783
00:40:20,200 --> 00:40:23,200
Because if you're trying to 
sneak around and Warden and some

784
00:40:23,200 --> 00:40:27,200
creeper just starts chasing you,
it completely ruins the effect 

785
00:40:27,200 --> 00:40:28,400
because now I can't sneak 
around. 

786
00:40:28,400 --> 00:40:30,400
I Have to straight up Sprint or 
fight. 

787
00:40:30,400 --> 00:40:33,700
Yeah, and the this is a known 
issue. 

788
00:40:33,800 --> 00:40:37,400
Is that the ancient city will 
extend beyond the deep dark, 

789
00:40:37,700 --> 00:40:40,500
which means we will get mob 
spawning in an ancient city. 

790
00:40:40,500 --> 00:40:42,200
That shouldn't be there. 
Yeah. 

791
00:40:42,200 --> 00:40:46,400
I was on the edge of a dripstone
biome when I was in the deep 

792
00:40:46,400 --> 00:40:50,900
dark and I had skeleton spawning
around me and some were in the 

793
00:40:50,900 --> 00:40:54,400
deep dark spawning and it is, 
you have to have the warden 

794
00:40:54,400 --> 00:40:57,700
chase you down, and a skeleton 
shooting from a distance. 

795
00:40:58,000 --> 00:40:59,800
Uh-huh. 
It's pretty bad. 

796
00:40:59,900 --> 00:41:01,300
It's like that. 
You have no chance. 

797
00:41:01,600 --> 00:41:05,800
Yeah, there's no win there. 
Yeah, there's a lose-lose mmm, 

798
00:41:06,000 --> 00:41:08,600
but you can you can actually get
a skeleton head. 

799
00:41:08,800 --> 00:41:12,300
You can in the ancient city. 
You see that as pretty cool. 

800
00:41:12,600 --> 00:41:14,600
Yeah. 
Yeah, that's part of the 

801
00:41:14,600 --> 00:41:16,600
structure. 
Yeah, and I think it's just a 

802
00:41:16,600 --> 00:41:18,400
skeleton. 
I don't see any creepers. 

803
00:41:18,400 --> 00:41:19,700
They're zombies. 
Yeah. 

804
00:41:19,700 --> 00:41:22,300
I haven't seen any other ones 
either but I like that. 

805
00:41:22,500 --> 00:41:24,200
It's another way to obtain one 
of those. 

806
00:41:24,500 --> 00:41:26,400
The design of the city is very 
cool. 

807
00:41:26,400 --> 00:41:30,100
It's very maze-like. 
There's actually a good bit of 

808
00:41:30,100 --> 00:41:33,500
wool can travel one. 
I think it's actually a lot of 

809
00:41:33,500 --> 00:41:38,200
wool double or triple thick like
yeah, which is good because it 

810
00:41:38,200 --> 00:41:40,100
does help you move around the 
city. 

811
00:41:40,400 --> 00:41:43,400
You have the wool definitely 
recommend that when you get 

812
00:41:43,400 --> 00:41:46,200
there to gather some of that. 
Hmm, yet. 

813
00:41:46,200 --> 00:41:48,000
The structures is solved the 
pillars. 

814
00:41:48,000 --> 00:41:51,900
Look awesome. 
The big centerpiece. 

815
00:41:52,000 --> 00:41:55,200
I don't want to call it a portal
just yet, but that's cool. 

816
00:41:55,200 --> 00:41:56,600
Looking. 
Mmm. 

817
00:41:56,800 --> 00:42:01,100
It has that that Soul fire. 
Underneath lot of soul fire but 

818
00:42:01,100 --> 00:42:03,600
those kind of neat, lot of 
candles. 

819
00:42:03,800 --> 00:42:07,800
Yeah, candles everywhere. 
Still not light enough to fend 

820
00:42:07,800 --> 00:42:10,000
off that Darkness effect. 
Know. 

821
00:42:10,200 --> 00:42:12,000
What was the other thing? 
I'm trying to get. 

822
00:42:12,100 --> 00:42:14,800
I'm just trying to save the big 
sinner structure for last 

823
00:42:14,900 --> 00:42:17,300
because let's face it. 
Everyone wants to talk about 

824
00:42:17,300 --> 00:42:18,200
that. 
That's the big thing. 

825
00:42:18,200 --> 00:42:21,100
That's on, everyone's mind. 
Before before we get there. 

826
00:42:21,100 --> 00:42:22,800
There are. 
There are pillars. 

827
00:42:23,100 --> 00:42:26,800
Yeah, in there that have a 
waterlog sensor on the top that 

828
00:42:26,800 --> 00:42:30,700
actually, yes. 
Light up as you walk by that. 

829
00:42:30,700 --> 00:42:34,000
I thought that was pretty cool. 
I think it's trying to give you 

830
00:42:34,000 --> 00:42:36,200
a little bit of what the 
mechanics are with it. 

831
00:42:36,500 --> 00:42:39,500
But why are they waterlogged? 
Because they don't have to be 

832
00:42:39,500 --> 00:42:42,400
waterlogged to get that to work.
That's a good point. 

833
00:42:42,600 --> 00:42:46,400
And my theory is, you know, how 
water can sometimes make a 

834
00:42:46,400 --> 00:42:47,700
sound? 
Yeah. 

835
00:42:47,900 --> 00:42:50,600
I'm wondering if that's what was
trying to be done. 

836
00:42:50,800 --> 00:42:52,900
Is that the water would make a 
sound? 

837
00:42:53,200 --> 00:42:56,200
Ignite the sensor, which would 
turn on the redstone lamp. 

838
00:42:56,400 --> 00:42:58,500
Hmm, but I've never seen it. 
Do it by itself. 

839
00:42:58,700 --> 00:43:01,100
I've always seen it where 
someone has to walk near it for 

840
00:43:01,100 --> 00:43:02,800
it to turn on. 
Right? 

841
00:43:02,900 --> 00:43:04,000
Yeah. 
It is a good point. 

842
00:43:04,000 --> 00:43:06,400
Why is it water? 
Law doesn't have to be. 

843
00:43:06,800 --> 00:43:11,300
It doesn't have to be, maybe 
it's so it doesn't send a signal

844
00:43:11,500 --> 00:43:14,800
to the other sensors. 
Oh, okay. 

845
00:43:14,900 --> 00:43:17,600
Here we go. 
Does it doesn't really expand to

846
00:43:17,600 --> 00:43:19,500
each other. 
We have Patron. 

847
00:43:19,500 --> 00:43:22,400
Casey type it in chat saying 
skulk. 

848
00:43:22,400 --> 00:43:26,400
Sensors won't make noise when 
they're waterlogged, but they 

849
00:43:26,400 --> 00:43:30,400
will send out a redstone signal.
Okay, it's exactly what I was 

850
00:43:30,400 --> 00:43:32,100
saying. 
Yeah, nice. 

851
00:43:32,400 --> 00:43:35,400
So that explains that. 
Mmm, trying to think of what 

852
00:43:35,400 --> 00:43:38,000
else there is. 
Yeah, we talked about the loot 

853
00:43:38,000 --> 00:43:41,300
already. 
It's not as great. 

854
00:43:41,500 --> 00:43:44,500
You can't find like some 
snowballs to help you distract 

855
00:43:44,500 --> 00:43:51,800
him, snowballs bones candles, 
skulk, candles, health potions, 

856
00:43:52,000 --> 00:43:54,600
health, potions, other 
enchantments, and I said, I 

857
00:43:54,600 --> 00:43:59,800
think these are all placeholders
except for Swift sneak and 

858
00:43:59,800 --> 00:44:02,900
snowballs, I think those are 
always be in there and I think 

859
00:44:02,900 --> 00:44:04,600
the rest are just kind of 
placeholders. 

860
00:44:04,600 --> 00:44:10,200
At least I am hoping those are 
placeholders because the loot in

861
00:44:10,500 --> 00:44:13,200
ancient cities need to be some 
of the best flute in the game. 

862
00:44:13,300 --> 00:44:17,400
As for me that seems like it's 
going to be the hardest place in

863
00:44:17,400 --> 00:44:20,400
the game to get stuff. 
Yeah, especially as of right 

864
00:44:20,400 --> 00:44:23,300
now. 
So so what's in the middle of 

865
00:44:23,308 --> 00:44:27,900
these ancient cities, right? 
So I'm going to call it a statue

866
00:44:27,900 --> 00:44:31,400
for right now. 
Now but okay, this statue is 

867
00:44:31,400 --> 00:44:34,400
shaped a lot like a warden face,
right? 

868
00:44:34,700 --> 00:44:38,600
Mmm, like the big openings, the 
mouth type of deal and in this 

869
00:44:38,600 --> 00:44:42,200
big opening it's where we have 
the the mysterious. 

870
00:44:42,200 --> 00:44:46,300
I'm doing finger quotes here. 
Because Mojang themselves are 

871
00:44:46,300 --> 00:44:49,500
calling it. 
The Mysterious reinforce deep 

872
00:44:49,500 --> 00:44:52,900
site, which we talked about is 
completely. 

873
00:44:52,900 --> 00:44:56,300
Blast-resistant can't be blown 
up by anything in the game, but 

874
00:44:56,300 --> 00:44:58,300
can be moved by Pistons. 
Yep. 

875
00:44:58,300 --> 00:45:02,600
That's Right now and it is 
definitely in the shape of a 

876
00:45:02,600 --> 00:45:03,800
portal. 
Yes. 

877
00:45:04,000 --> 00:45:06,400
Yeah. 
Makes a pretty big rectangular 

878
00:45:06,400 --> 00:45:08,000
frame. 
Yes. 

879
00:45:08,300 --> 00:45:11,100
Now they say it's not a portal. 
Mmm. 

880
00:45:11,800 --> 00:45:13,000
Well, obviously it's not 
important. 

881
00:45:13,000 --> 00:45:14,500
It's not lit. 
Whoo. 

882
00:45:14,500 --> 00:45:18,800
Yeah. 
Yeah, but Mojang has said that 

883
00:45:19,000 --> 00:45:22,300
they will not create a new 
dimension in the game until they

884
00:45:22,300 --> 00:45:25,500
feel all three dimensions. 
They have now are up to par. 

885
00:45:26,500 --> 00:45:28,400
So you're saying there's a 
chance. 

886
00:45:28,600 --> 00:45:32,100
And I'm saying there's a chance.
We got a huge another update. 

887
00:45:32,200 --> 00:45:35,700
Now. 
There's definitely filled out. 

888
00:45:35,800 --> 00:45:40,500
We're seeing a lot of Overworld 
updates, click caves and cliffs,

889
00:45:40,700 --> 00:45:44,300
hurry up, and fix the end grip, 
fix the end, so we can get to 

890
00:45:44,300 --> 00:45:49,900
this portal. 
There's that, and yeah, so do I 

891
00:45:49,900 --> 00:45:51,000
think it's a portal? 
Yes. 

892
00:45:51,000 --> 00:45:53,100
I think it's a portal. 
Do I think it's going to do 

893
00:45:53,100 --> 00:45:56,500
anything anytime soon. 
Now the question is, how do you 

894
00:45:56,500 --> 00:45:58,200
light said portal? 
Yeah. 

895
00:45:58,200 --> 00:46:00,900
It's a A lot of people are 
sparking it with this flint and 

896
00:46:00,900 --> 00:46:03,000
steel but maybe that's not the 
way. 

897
00:46:03,300 --> 00:46:05,900
No. 
No, that's not how you're gonna 

898
00:46:05,900 --> 00:46:08,000
do it. 
How do you think you're going to

899
00:46:08,000 --> 00:46:09,500
do it? 
I don't know. 

900
00:46:09,800 --> 00:46:13,300
Honestly, like the end portal 
you open it by putting the I 

901
00:46:13,300 --> 00:46:15,700
vendors in there. 
So there could be a completely 

902
00:46:15,700 --> 00:46:18,700
different way. 
Yes, that no one's even thinking

903
00:46:18,700 --> 00:46:24,500
of to light this thing and I 
might be completely wrong, not 

904
00:46:24,500 --> 00:46:28,800
even close and all this stuff. 
But to me the reinforced Deep 

905
00:46:28,800 --> 00:46:33,000
slate has a hint built into it. 
At least for me. 

906
00:46:33,400 --> 00:46:35,800
Hmm. 
All the reinforced deep plate 

907
00:46:35,800 --> 00:46:40,200
point in a single Direction up. 
They all have arrows that match 

908
00:46:40,200 --> 00:46:43,300
up to make an up Point. 
Yeah. 

909
00:46:43,400 --> 00:46:47,900
I'm thinking you have to put a 
beacon under every bottom 

910
00:46:47,900 --> 00:46:50,900
reinforced block and light them.
Okay. 

911
00:46:51,200 --> 00:46:54,400
So the beacon would go through 
the portal on both bottom and 

912
00:46:54,400 --> 00:46:57,500
top to light it. 
Like all through the bottom, all

913
00:46:57,600 --> 00:47:00,500
every block. 
All through the bottom, lots of 

914
00:47:00,500 --> 00:47:03,500
beacons. 
Yeah, that kind of balance it 

915
00:47:03,500 --> 00:47:04,900
out. 
I mean, whatever is in that 

916
00:47:04,900 --> 00:47:08,600
portal you'd have to, you know, 
it's not end game type of or it 

917
00:47:08,600 --> 00:47:11,100
is endgame type of deal to get 
there. 

918
00:47:11,400 --> 00:47:13,300
Yep. 
That's my thought. 

919
00:47:13,600 --> 00:47:16,800
I could be completely wrong. 
As of right now, reinforced deep

920
00:47:16,800 --> 00:47:19,800
sleep night night. 
Let beacons through it. 

921
00:47:19,900 --> 00:47:21,900
But to me, it acts a lot like 
Bedrock. 

922
00:47:22,100 --> 00:47:24,600
Yeah, that can be pushed with 
the Piston, which we know is 

923
00:47:24,600 --> 00:47:27,700
unintentional. 
So I think it'll let a beacon 

924
00:47:27,800 --> 00:47:30,800
through like Bedrock. 
Yeah, could be on to something. 

925
00:47:31,000 --> 00:47:32,800
One thing. 
I was thinking about when 

926
00:47:33,000 --> 00:47:37,900
looking for a deep dark city or 
an ancient city is, where is 

927
00:47:37,900 --> 00:47:40,600
this thing? 
You know, I it's like thousands 

928
00:47:40,600 --> 00:47:43,700
of blocks away from where you 
spawn, you know, normally 

929
00:47:44,000 --> 00:47:46,900
sometimes I've seen one be like 
right under spawn. 

930
00:47:47,100 --> 00:47:50,600
Oh wow, but just like just like 
the end portal. 

931
00:47:50,800 --> 00:47:54,600
There's a way to find it, right?
I'm hoping they give us a way to

932
00:47:54,600 --> 00:47:57,700
find these ancient cities 
because like I said, you know, 

933
00:47:57,700 --> 00:48:01,600
they The be random and some can 
be pretty far away. 

934
00:48:01,800 --> 00:48:04,700
Is it thousands of blocks? 
When I find my found mine. 

935
00:48:05,000 --> 00:48:07,200
I went in creative mode. 
I wanted to see this thing. 

936
00:48:07,200 --> 00:48:09,200
I want to experience it for 
myself. 

937
00:48:09,300 --> 00:48:11,900
So I went there and creative and
I searched forever. 

938
00:48:11,900 --> 00:48:18,400
And then bam, I found one. 
It was like - 2200 by 1600 

939
00:48:18,400 --> 00:48:23,000
somewhere along those lines. 
And yeah, if I was in survival, 

940
00:48:23,000 --> 00:48:26,600
I would have never found it 
immediately, especially like, 

941
00:48:26,700 --> 00:48:29,500
you know, not being able to see 
Through anything. 

942
00:48:29,600 --> 00:48:32,000
I'd have to pick the right 
direction, pretty much. 

943
00:48:32,000 --> 00:48:36,000
Or it would just take too long. 
So I'm hoping they give us a way

944
00:48:36,000 --> 00:48:39,600
to find these cities. 
Yeah, not just stumble upon 

945
00:48:39,600 --> 00:48:42,500
them, but maybe there's 
something that leads us to that 

946
00:48:42,500 --> 00:48:45,900
quote unquote portal. 
And there are two things. 

947
00:48:46,100 --> 00:48:48,600
I think that could do this. 
I'm glad you brought this up 

948
00:48:48,600 --> 00:48:50,600
because I was thinking about 
this yesterday. 

949
00:48:50,700 --> 00:48:54,600
Okay, and one, the obvious is 
the Cartographer will give you a

950
00:48:54,607 --> 00:48:56,000
map. 
They already do it for the 

951
00:48:56,000 --> 00:48:59,200
Woodland Mansions. 
Okay, so It would give 

952
00:48:59,200 --> 00:49:01,900
cartographers another important 
thing to do. 

953
00:49:02,000 --> 00:49:07,100
The second one is going to rely 
on a feature that has been taken

954
00:49:07,100 --> 00:49:11,500
out of production so far. 
So tell me archaeology. 

955
00:49:11,700 --> 00:49:16,100
Yep, and archaeology dig site 
could be on top of an ancient 

956
00:49:16,100 --> 00:49:18,300
city. 
Okay, and that could let you 

957
00:49:18,300 --> 00:49:21,000
know that there's an ancient 
city down below very well. 

958
00:49:21,000 --> 00:49:25,800
Could dun dun, dun dun. 
I mean the cartography thing 

959
00:49:26,100 --> 00:49:28,400
pretty simple fix. 
Yeah. 

960
00:49:28,500 --> 00:49:31,500
A simple thing that could be a 
thing, but if you wanted to 

961
00:49:31,500 --> 00:49:34,400
bring archaeology and that's the
way I would do it. 

962
00:49:34,500 --> 00:49:38,600
Hmm, because the archaeology 
thing on its own is okay, but 

963
00:49:38,600 --> 00:49:41,300
archaeology combined with 
ancient cities. 

964
00:49:41,600 --> 00:49:42,800
There you go. 
Yeah. 

965
00:49:43,000 --> 00:49:45,900
Now we're kind of getting low 
time but there's one thing I 

966
00:49:45,900 --> 00:49:48,600
wanted to bring up. 
It's the fact that you think 

967
00:49:48,800 --> 00:49:52,700
this Frame is a portal. 
Okay, A lot of people are 

968
00:49:52,700 --> 00:49:54,700
speculating it. 
We kind of got some 

969
00:49:54,700 --> 00:49:58,300
confirmation. 
We just watch exhume has part 2.

970
00:49:58,500 --> 00:50:01,400
Yep, and he's going through all 
the structures, right? 

971
00:50:01,400 --> 00:50:04,700
Yeah, there's different kind of 
ancient city structures and he 

972
00:50:04,700 --> 00:50:08,300
found this one structure that 
kind of looks like the miniature

973
00:50:08,300 --> 00:50:11,900
of the portal like a statue and 
it kind of looks like the 

974
00:50:11,900 --> 00:50:14,900
wardens head similar to the 
open. 

975
00:50:15,100 --> 00:50:18,300
Yep, you know, portal 
quote-unquote portal and the 

976
00:50:18,300 --> 00:50:22,200
name of this small structure is 
called. 

977
00:50:22,300 --> 00:50:24,700
I don't know the name of it, but
it's called something along the 

978
00:50:24,700 --> 00:50:27,300
lines. 
Small portal statue. 

979
00:50:27,400 --> 00:50:28,300
Yes. 
Small. 

980
00:50:28,500 --> 00:50:32,400
Portal statue, why would they 
put portal in the name? 

981
00:50:32,600 --> 00:50:34,100
If it's not going to be a 
portal? 

982
00:50:34,200 --> 00:50:38,100
So that kind of gives us it's 
kind of almost like the you 

983
00:50:38,100 --> 00:50:42,200
know, the dagger here is his 
going to be a portal type of 

984
00:50:42,200 --> 00:50:44,300
deal. 
Yeah, you did it to yourself 

985
00:50:44,300 --> 00:50:46,900
Mojang. 
Yeah, Zoom already, put it out 

986
00:50:46,900 --> 00:50:48,000
there. 
I just want to share it with 

987
00:50:48,000 --> 00:50:50,900
everyone. 
This other structure in the deep

988
00:50:50,900 --> 00:50:54,500
dark or ancient city is called a
small portal structure. 

989
00:50:54,600 --> 00:50:57,200
So that what would that make the
big one a portal? 

990
00:50:57,700 --> 00:50:59,600
So really? 
This will kind of portal, they 

991
00:50:59,600 --> 00:51:03,500
got Force, because as of right 
now, I'm set, it's a portal even

992
00:51:03,500 --> 00:51:05,700
though they don't say it. 
Maybe it isn't right now, but it

993
00:51:05,700 --> 00:51:10,500
will be, I am too, but I'll take
the opposite stands in that. 

994
00:51:10,500 --> 00:51:13,900
Maybe originally it was intended
to be a portal and now they 

995
00:51:13,900 --> 00:51:16,400
don't intend for it to be and 
they just forgot to change the 

996
00:51:16,400 --> 00:51:18,500
name, right? 
So there is that too. 

997
00:51:18,700 --> 00:51:22,200
And if it's not a portal, what 
are we doing with this deep 

998
00:51:22,200 --> 00:51:24,300
slate, you know, this reinforced
deep slate. 

999
00:51:24,300 --> 00:51:26,500
What is it used for? 
What are we going to do with it?

1000
00:51:26,700 --> 00:51:29,300
Yeah, let me build. 
It's deep slate. 

1001
00:51:29,300 --> 00:51:32,900
It's so pretty. 
Yeah, it's I just can't see it. 

1002
00:51:32,900 --> 00:51:35,400
Just being there, you know? 
Just sitting there. 

1003
00:51:35,500 --> 00:51:39,300
Yeah, and you not being able to 
use this thing unless it is like

1004
00:51:39,300 --> 00:51:42,100
a portal, or you can actually 
collect it. 

1005
00:51:42,100 --> 00:51:44,100
I don't think you're going to be
able to collect these things 

1006
00:51:44,100 --> 00:51:46,200
either. 
So, mmm, that's why I'm moving 

1007
00:51:46,200 --> 00:51:48,900
towards portal. 
It's something important based 

1008
00:51:48,900 --> 00:51:50,800
on the fact that you can't 
destroy it. 

1009
00:51:50,800 --> 00:51:53,200
Mmm. 
So what's in there, Mojang was 

1010
00:51:53,200 --> 00:51:54,600
in there? 
What do you got in there? 

1011
00:51:54,700 --> 00:51:55,800
What's on the other side of 
that? 

1012
00:51:55,900 --> 00:51:57,600
What kind of portals are you 
making? 

1013
00:51:57,700 --> 00:52:00,600
We're ready now. 
Yeah, I think we need to go 

1014
00:52:00,600 --> 00:52:03,000
ahead and call it a show. 
Yeah, I'm glad we ended with the

1015
00:52:03,000 --> 00:52:06,100
news so we can actually talk a 
little bit more in depth. 

1016
00:52:06,200 --> 00:52:07,500
It worked out a lot better this 
way. 

1017
00:52:07,700 --> 00:52:09,800
Yeah. 
For I have Jimbo Reedus out. 

1018
00:52:09,800 --> 00:52:11,800
I want to say a huge. 
Thank you to all of our patrons,

1019
00:52:11,800 --> 00:52:14,600
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1020
00:52:14,600 --> 00:52:17,100
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1021
00:52:17,100 --> 00:52:18,300
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1022
00:52:18,300 --> 00:52:20,300
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1023
00:52:20,300 --> 00:52:23,700
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1024
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1025
00:52:25,200 --> 00:52:27,700
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1026
00:52:27,700 --> 00:52:30,500
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1027
00:52:30,500 --> 00:52:32,900
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1028
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1029
00:52:36,000 --> 00:52:39,100
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1030
00:52:39,300 --> 00:52:42,000
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1031
00:52:42,100 --> 00:52:44,700
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1032
00:52:44,900 --> 00:52:48,300
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1033
00:52:48,308 --> 00:52:51,300
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1034
00:52:51,300 --> 00:52:53,600
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1035
00:52:53,800 --> 00:52:55,400
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1036
00:52:55,700 --> 00:52:58,000
This show has been brought to 
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1037
00:52:58,000 --> 00:53:01,300
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1038
00:53:01,300 --> 00:53:03,400
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1039
00:53:03,400 --> 00:53:06,000
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1040
00:53:06,200 --> 00:53:08,200
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1041
00:53:08,200 --> 00:53:09,600
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You guys have an awesome. 

1042
00:53:09,600 --> 00:53:11,300
Thank you so much for getting 
weird with us. 

1043
00:53:11,700 --> 00:53:13,500
Probably drink your milk now. 
All right. 

1044
00:53:13,700 --> 00:53:14,400
See you guys.
