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Hey everyone. 
Welcome to the weathering effect

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episode 84 today's date is 
February 28th 2021 and I am 

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dead. 
You're dead versus known to the 

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rest of the interwebs now I'm 
Jim Bell. 

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You may know me as Jimbo slice, 
23. 

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So, how's your week been so far?
That's long. 

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Wrong. 
Then the weekend short. 

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Yeah them weekends always seem 
to go by pretty fast. 

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Yeah, well man. 
So most of the week this week 

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I've had a lot of stuff to do 
outside of work. 

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So I haven't been able to do 
much recording and I was like, 

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ah, I'll just save it for the 
weekend. 

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We'll get it done then and come 
the weekend. 

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I'm over here like I'm only 
halfway done with this video. 

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What is going on? 
I'm working on a villager 

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trading Hall and my biggest 
problem was yesterday. 

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No, Friday night, I stayed on 
rather late trying to come up 

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with a design. 
So, originally, I had an idea 

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for an entrance for my base, but
the entrance required. 

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A lot of Courts. 
I was like, I don't have a way 

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to get a lot of quartz. 
What are two ways to get courts?

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You had the pig latin bartering.
Well, that means I need to build

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a gold fire. 
Yeah, I think I'm not doing 

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that. 
So that was like, the other way 

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is villager trading. 
I was like, well, I want to have

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one of those in my base anyways,
so I'll go ahead and work on 

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that. 
Designed a villager trading Hall

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in my head, I should say. 
And went, put it in game and I 

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went, and this is ugly. 
So it's like, mmm. 

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All right. 
That's three hours worth of work

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for nothing. 
Time to start over. 

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Oh no, I've been there. 
Yeah so I ended up coming up 

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with a design about two hours 
before my stream day on Saturday

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or stream time. 
So I was able to do the bulk of 

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work on stream. 
I put that into a time-lapse. 

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Apps, which actually came out 
pretty good? 

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I was pretty happy with that 
time lapse. 

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I was kind of worried about it, 
but it came out good. 

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The room itself is come out, 
really, really nice. 

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I used a Mesa style palette as 
I'm calling it a lot of 

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terracotta. 
A lot of oranges. 

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I use, stripped acacia wood as 
over my offset colors, I would 

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have never thought I would use 
stripped acacia wood, but I 

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didn't, and it looks really 
good. 

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I like it. 
Yeah, we were watching you live,

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and You didn't have your best 
counting day that day. 

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I did not kept tearing it down 
and moving things around because

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the counting is counting 
ability. 

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Wasn't there? 
No. 

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And anyone who watches the time 
lapse in the episode, if you pay

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close attention like you have to
look for it. 

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I was able to get that time 
lapse to move so smoothly that 

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you can't tell an entire wall is
off by one. 

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Mmm. 
I was able to do the time lapse 

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in a way. 
You have to know when it 

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happened. 
You had to be in stream too, 

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noooo. 
Okay. 

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When he got this far that's when
he realized the wall was off and

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he had a tear it down and 
rebuild it. 

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Don't worry guys, I'll time 
stamp it in the video in the 

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comments everyone can see it. 
Hmm. 

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And I was kind of proud of that 
you know hiding my inability to 

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count till Jimbo called me. 
Uh yeah I just know, everyone 

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knows everyone knows I can't 
count to ten. 

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Sorry it went as I can't. 
Read. 

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So we're even we're just, we're 
just the epitome of Brilliance, 

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aren't we? 
Mmm, put us together and you 

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have a third grader if you 
barely get in Minecraft shoot. 

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What about you have as your week
actually built and completed my 

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flower farm that I was making in
the swamp. 

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I know how does that thing work?
Dude, Here's my thought. 

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Go in creative mode. 
I'm like, okay, got a bone meal,

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this grass to get the flowers. 
That's how you do it. 

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Hmm? 
So put the dispenser underneath 

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of it, it would boom, me a one 
time you give it a pulse, boom. 

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Well no bone meal, three times, 
bam, bam bam. 

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Yeah and it would only go off 
once because once you bone meal 

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that block, it'll only bone meal
that block. 

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Like it'll bone meal that grass 
that piece of grass. 

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Yeah. 
So I would have to break my 

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thought. 
I would have to break whatever 

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grows there real fast. 
Fast with it. 

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So I needed two signals on both 
ends, one to dispense the, the 

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bone meal, and the other one to 
break it as its dispensing, and 

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it freaking worked. 
I timed it up. 

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Perfectly to wear, both of these
are going off at the exact same 

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time and it's growing and 
breaking it which produces more 

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grass. 
Mmm, all in all. 

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So, I'm hitting it three times 
with bone meal and flushing it 

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down the drain. 
If if you guys happen to see, 

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This Farm, it's definitely 
different. 

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I wasn't trying to be different 
or unique. 

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It was just the first thought in
my head and I got to work. 

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So I just rolled with that. 
It's it's pretty unique though. 

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I'm pretty proud of. 
It doesn't take up too much room

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either or it's crazy because we 
both built Flower Farms and 

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season. 
And my first thought was like 

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you said when you bonemeal the 
grass obviously you're not going

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to be able to bone meal anymore 
because the grass is there. 

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So it's just going to bone meal 
that one piece of grass. 

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They were my first thought was 
again. 

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How do I get Rid of this grass. 
And I went to the shifting floor

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method. 
So I just looked for somebody 

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who had a shifting floor farm, 
mmm. 

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And basically, he took the 
essence of how that worked and 

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built it into a way where I 
could functionally use it the 

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way I wanted to. 
Yeah, you were just like, no, 

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I'm gonna smack that one block 
until this Farm. 

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Does what I want? 
Imma beat it into submission, 

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I'ma beat it till it works. 
That's what happened. 

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And I was, I had the bread soon 
all over place. 

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I got my items splitting. 
Perfect like this, this Redstone

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episode couldn't have gone more 
perfect. 

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Like I've had a lot of fails 
this year. 

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This one was my highlight, but 
it was, it was a lot of fun. 

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I watched you build this thing 
and I was like, there's no way 

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in the world. 
This is going to work first, try

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and then it did. 
Yeah. 

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They had no business working, 
it'll probably break your suit, 

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but if you guys want to check it
out, you could see it on the, my

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YouTube channel. 
Yeah, it's definitely worth 

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looking at because it is a very 
cool farm. 

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Yeah, it's pretty different 
besides that. 

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I've been looking into getting a
new GPU and lo and behold you 

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just got one sword up. 
Well, I just got a new. 

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I got a 2060. 
Yeah, that was a that was a 

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while ago. 
I was looking to get a new one 

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but there's no gpus now. 
There's no gpus out there. 

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If you want to get a GPU, you're
paying double the price. 

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You'll poop. 
So that's out the window. 

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Now, I notice when I play I'm 
getting some tearing in my 

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screen now. 
My screens are only 60 hertz and

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with the equipment I got, I 
could definitely push 120 or 140

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for hurt. 
So I think I'm just going to 

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upgrade my monitors to where 
it's more game friendly. 

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There's a monitor that's easier 
on the eyes and a Zeus monitor. 

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So thinking about getting a 
couple those don't know if are 

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probably not going to be a video
for it. 

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Did you pee you? 
I could have made a video for 

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but the monitors A pretty 
simple, plug them in. 

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Now, put them in the state. 
And so, yeah, I think I'm gonna 

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go with that instead of the 
gpus. 

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Let me know if anyone's got a 
GPU for sale, so you say that 

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I've been wanting to build a new
PC for a while. 

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I'm running a RTA or 9 RJ X, 
let's not say what a risin Seven

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Seventeen hundred X and A 
GeForce GTX 275. 

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So I've got some old Hardware 
but it does the job. 

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I can't complain lunch. 
Yeah. 

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I have monitors that are also so
old that they're using the white

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component cable. 
Not an HDMI, not a display port,

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but a component cable oh yeah, 
you need this more than me but 

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yeah, it works. 
So I have like a hmm. 

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Spend my money elsewhere, bought
a new mic because it's like 

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that's where I needed. 
The upgrade the most yeah, 

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bought a new controller because 
that's what I use the most. 

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I was considering a new mic of 
was Was so I might I don't know 

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that could that could definitely
be that. 

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Definitely could be possible 
with the monitors because that 

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was going to spend a good bit 
for a new graphics card and the 

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monitors are pretty good price 
but don't want to overdo it. 

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Yea, but yeah I'll good. 
Get my monitors first Mike's 

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next. 
I don't see me getting a GPU for

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a long time. 
No, until these things. 

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Go back down. 
Yeah. 

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That's kind of out of the 
picture. 

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Yeah. 
You have Bitcoin mining which is

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going on. 
Now and not to mention, there's 

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a huge silica shortage. 
So basically anything that uses 

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silica, which is basically 
anything that uses a computer 

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chip and motherboard anything 
like that. 

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I think the Auto industry is 
kind of taking precedence over 

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everything else right now. 
Mmm, so that's where all the 

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silica is going, which is making
it even harder to make gpus. 

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And then on top of that, the 
gpus that are being made are 

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being bought up rather quickly. 
Buy Bitcoin miners. 

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Mmm. 
It's like Oh yeah, the Bitcoin 

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mining, yo, you'll see people 
with hundreds of gpus, you know,

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trying to get the Bitcoin. 
I was actually looking into, 

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that doesn't look like it 
doesn't look like a too bad of a

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deal, but it is risky now. 
But again, I could get GP used 

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to farm anything anyway, but a 
lot of it, some of it has to do 

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with, you know, with covid. 
People have to work from home. 

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They need equipment at home, so 
they're buying computer software

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and stuff or equipment. 
So, Yeah, there's a bunch of 

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different reasons why there's no
gpus and I'm just hoping to get,

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you know, a decent price for a 
GP you soon. 

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Yeah. 
You and me both. 

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Anyway. 
Should we get into news because 

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we have snapshot news this week.
Yeah, let's do it. 

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So snapshot 21w. 08 a, I think 
they have already come up with a

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be also to fix a couple issues. 
They had nothing too crazy. 

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Let's talk about the big changes
for the snapshot though, so 

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they've tweaked cave. 
Sizes further. 

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So everything feels a little bit
more uniform. 

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You're not going to have the 
giant caves all over the place 

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this time. 
They've kind of been distributed

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in a more spread out nature. 
So it's not crazy hole 

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underneath every part of the 
world. 

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Hmm, Canyon and Cave, Carver's, 
which I think is what they're 

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referring to as some of the 
older terrain generation. 

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Now we'll apply below y0. 
Cracks can now be found carved 

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into the ground which are Really
cool grimstone has been changed 

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to deep slate. 
They've also added the Deep 

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slate Wars. 
That was talked about last week 

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or grimstone, oars, from last 
week, the distribution of or is 

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has been further tweaked. 
We have a chart for that would 

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go over. 
Mmm, andesite no longer. 

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Generates under y0, sad, Doug 
noises tough. 

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Now sometimes generate under y0 
tough layer of amethyst geodes 

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has been replaced with a new 
type of stone called, Of Basalt 

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smooth. 
Basalt is now obtained by 

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00:11:35,500 --> 00:11:38,200
smelting Basalt. 
Another round of tweaking has 

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been done on the new textures of
oars and Blackstone emerald and 

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Lapis Lazuli or textures have 
had some touch-ups mineshafts. 

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Don't once again generate in the
open air caves particles. 

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Now up here in the air around 
Spore, blossoms slime, blocks 

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and honey blocks have been moved
to the Redstone tab of the 

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creative inventory. 
That was really hard to say, 

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with my nose constantly, trying 
to clog it. 

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Fit in the middle of talking. 
You did. 

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00:12:05,700 --> 00:12:08,900
Well, you did pretty well. 
But yeah, so let's go with the 

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Tweet cave sizes to start with 
mmm. 

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I think this is a welcome 
change. 

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That was one of my biggest 
worries was the amount of 

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00:12:17,400 --> 00:12:19,300
lighting up. 
We were going to have to do 

226
00:12:19,300 --> 00:12:21,000
under caves. 
Yeah. 

227
00:12:21,100 --> 00:12:24,900
To get any kind of efficient 
Farm running. 

228
00:12:25,100 --> 00:12:30,400
Hmm so that's nice Canyon cave. 
Carver's going under y 0 it just

229
00:12:30,400 --> 00:12:32,800
looks okay. 
I mean there's not much to say 

230
00:12:32,800 --> 00:12:36,000
about Out it it looks natural 
that way instead of having the 

231
00:12:36,000 --> 00:12:39,300
hard stop above zero. 
Yeah, it's kind of hard to 

232
00:12:39,308 --> 00:12:41,500
determine, you know what's 
natural and what's not? 

233
00:12:41,500 --> 00:12:45,300
Because it's not like the real 
world, it is Minecraft but I 

234
00:12:45,308 --> 00:12:47,700
think they're implementing it 
pretty well. 

235
00:12:47,800 --> 00:12:50,100
Yeah. 
I guess they have like they 

236
00:12:50,100 --> 00:12:53,500
developed a case through like 
sound or noise, some kind of 

237
00:12:53,500 --> 00:12:58,500
noise and able to distribute all
the caves pretty evenly. 

238
00:12:58,600 --> 00:13:01,800
I'm not like evenly, but it 
seems like everything's breaking

239
00:13:01,800 --> 00:13:03,900
up to where it's pretty. 
Spread out. 

240
00:13:03,900 --> 00:13:06,100
It's not crazy. 
All on top of each other now. 

241
00:13:06,300 --> 00:13:08,800
Yeah, yeah, right. 
More defined. 

242
00:13:08,900 --> 00:13:11,000
Let's do it that way. 
That seems like a better way of 

243
00:13:11,000 --> 00:13:11,900
saying it. 
Yeah. 

244
00:13:11,900 --> 00:13:15,300
Hopefully, they can, it will 
help separate biomes that are 

245
00:13:15,300 --> 00:13:17,800
under the world, you know, with 
the different Generations? 

246
00:13:18,100 --> 00:13:19,500
Mmm. 
Because we don't know how the 

247
00:13:19,500 --> 00:13:23,200
biomes are going to separate. 
I mean, odds are it's just kind 

248
00:13:23,200 --> 00:13:25,400
of like the top of the surface, 
you know, you could probably see

249
00:13:25,400 --> 00:13:26,700
the line. 
Yeah. 

250
00:13:26,700 --> 00:13:31,000
When you cross the biome, see, 
I'm upset the andesite doesn't 

251
00:13:31,000 --> 00:13:34,700
generate under y 0 anymore. 
Some people may say it's not 

252
00:13:34,700 --> 00:13:37,700
Tough. 
Enough thing is, they're both, 

253
00:13:37,900 --> 00:13:41,100
I'm done. 
Which it was referring to is now

254
00:13:41,100 --> 00:13:45,300
that tough is replacing andesite
under y 0 and a site was the 

255
00:13:45,300 --> 00:13:49,400
only I to spawn under y 0 in the
last snapshot because it is the 

256
00:13:49,400 --> 00:13:52,800
best eyesight of all. 
But they've decided replace that

257
00:13:52,800 --> 00:13:55,500
with tough and it makes sense 
because the tough texture 

258
00:13:55,500 --> 00:13:58,900
actually looks a lot better with
deep slate than andesite and 

259
00:13:58,900 --> 00:14:02,200
dacite really stuck out a bit. 
Yeah, and it's like, definitely 

260
00:14:02,200 --> 00:14:06,500
one of my It blocks in the game.
So to have a new easy way of 

261
00:14:06,500 --> 00:14:10,100
mining it, I was looking forward
to that, but I understand change

262
00:14:10,200 --> 00:14:14,000
and now that we have tough as an
easy to Define block, I'll 

263
00:14:14,000 --> 00:14:16,600
probably work that in there 
somewhere and my building. 

264
00:14:16,800 --> 00:14:20,700
Yeah, I feel like they tried to 
like lighten up, the Deep slate,

265
00:14:20,800 --> 00:14:23,900
oars or the Deep Sleep blocks, a
little bit. 

266
00:14:23,900 --> 00:14:28,600
They did to make the andesite 
fit but it just wouldn't fit. 

267
00:14:28,600 --> 00:14:30,800
I mean, it's a, it's a lot 
different. 

268
00:14:30,800 --> 00:14:32,900
It's a lot like Brighter Than 
This. 

269
00:14:33,000 --> 00:14:36,900
This deep sleep block, and yeah,
the tough fits in there, pretty 

270
00:14:36,900 --> 00:14:38,700
good, it still stands out a 
little bit. 

271
00:14:38,700 --> 00:14:40,800
The tough block, of course it 
is. 

272
00:14:40,900 --> 00:14:43,600
But yeah, that's a, I think 
that's a good change. 

273
00:14:43,600 --> 00:14:44,600
I like it. 
Why? 

274
00:14:44,600 --> 00:14:46,500
And we have smooth Basalt now, 
too. 

275
00:14:46,700 --> 00:14:48,200
Mmm. 
Don't forget about that. 

276
00:14:48,200 --> 00:14:51,800
That's a whole new block, right?
And it's a pretty looking block.

277
00:14:52,000 --> 00:14:52,700
Hmm. 
Yeah. 

278
00:14:52,700 --> 00:14:56,700
I could have used that. 
You could have used that mmm 

279
00:14:56,900 --> 00:15:00,200
problem with Basalt. 
Now is every site is different, 

280
00:15:00,200 --> 00:15:02,500
so, it's hard, you know, you got
to really watch how you place 

281
00:15:02,500 --> 00:15:04,600
them. 
It could help if you want 

282
00:15:04,600 --> 00:15:08,900
different textures of that, but 
when I'm working with, I it is a

283
00:15:08,900 --> 00:15:11,500
pain to try to get these blocks 
to right way. 

284
00:15:11,700 --> 00:15:16,800
And yeah, I don't think it, I 
think smooth Basalt is the same 

285
00:15:16,800 --> 00:15:19,000
texture all way around. 
If I'm not mistaken, I couldn't 

286
00:15:19,000 --> 00:15:22,300
be mistaken. 
I've only seen the one picture 

287
00:15:22,300 --> 00:15:25,800
of it, so I don't know. 
Yeah, it's only one fits like I 

288
00:15:25,800 --> 00:15:28,400
need more images. 
Show me in some more builds and 

289
00:15:28,400 --> 00:15:30,000
I'm sure there's some out there 
now. 

290
00:15:30,600 --> 00:15:32,900
But as of recording, I've only 
seen the one image. 

291
00:15:33,000 --> 00:15:36,300
It's like I want more. 
Yeah, it'd be nice. 

292
00:15:36,400 --> 00:15:38,800
It'd be nice to have it all the 
same side. 

293
00:15:38,900 --> 00:15:41,500
Yeah, on Basalt. 
Maybe not with the smooth 

294
00:15:41,500 --> 00:15:43,800
variant, not sure yet. 
You know, depends because I 

295
00:15:43,800 --> 00:15:47,700
really like doing any polished 
Basalt in the crosshatch. 

296
00:15:47,900 --> 00:15:51,400
Yeah, where you lay one, lay it 
on its side and then you stand 

297
00:15:51,400 --> 00:15:53,100
it up laying on its side 
standing up. 

298
00:15:53,100 --> 00:15:55,500
It really looks good that way. 
Mmm. 

299
00:15:55,700 --> 00:15:57,400
Okay. 
It's all over my base. 

300
00:15:57,700 --> 00:16:01,200
Yeah, it could look really good 
if he use it that way, but the 

301
00:16:01,200 --> 00:16:05,200
way I'm using it, man. 
Yeah, using it in a gradient, 

302
00:16:05,200 --> 00:16:06,700
kind of hard. 
Mmm. 

303
00:16:06,900 --> 00:16:09,200
Right. 
I'm using it to fade from color 

304
00:16:09,200 --> 00:16:14,100
to color and it looks like it 
stands out as a block and not as

305
00:16:14,100 --> 00:16:19,500
like, a fading texture and if 
that makes sense, could be just 

306
00:16:19,500 --> 00:16:21,600
in my head. 
Yeah, but let's go ahead and 

307
00:16:21,600 --> 00:16:24,200
move on to your notes. 
What do you have on the new 

308
00:16:24,200 --> 00:16:27,100
snapshot? 
We have deep slate. 

309
00:16:27,200 --> 00:16:30,000
Talking about the Deep site. 
Grimstone is now called Deep 

310
00:16:30,000 --> 00:16:31,500
site. 
Deep slate. 

311
00:16:31,500 --> 00:16:35,700
Now has a top Tech ER, and a new
block, called Kabul deep site, 

312
00:16:35,700 --> 00:16:39,500
which drops from Deep slate. 
Think you, if you have silk 

313
00:16:39,500 --> 00:16:43,400
touch, you can mind the Deep 
slate with the new top texture. 

314
00:16:43,600 --> 00:16:45,700
Yep. 
And the Kabul would be, if you'd

315
00:16:45,700 --> 00:16:49,000
mind it with anything else. 
The cobbled variant is the same,

316
00:16:49,000 --> 00:16:53,400
but without the top texture and 
is also used to craft all deep, 

317
00:16:53,400 --> 00:16:57,200
sleep variant variants, instead 
deep slate now, has the unique 

318
00:16:57,200 --> 00:17:00,000
set of sounds very crunchy. 
Indeed. 

319
00:17:00,200 --> 00:17:02,900
Nice. 
Let's talk some deep slate. 

320
00:17:02,900 --> 00:17:06,000
I was a little worried when I 
saw the Deep slate had a top 

321
00:17:06,000 --> 00:17:07,900
texture. 
Yeah, yeah, me, too. 

322
00:17:08,099 --> 00:17:10,099
I don't like it. 
I don't like the top texture at 

323
00:17:10,099 --> 00:17:13,200
all. 
But because they gave us cobbled

324
00:17:13,200 --> 00:17:15,800
deep slate. 
Which removes that top texture. 

325
00:17:16,000 --> 00:17:18,200
I'm cool with it. 
They're giving us more options. 

326
00:17:18,400 --> 00:17:21,300
It's an option. 
I don't like but somebody else 

327
00:17:21,300 --> 00:17:23,800
will like it. 
And I still get the Cobble deep 

328
00:17:23,800 --> 00:17:26,000
slate as what I wanted 
originally. 

329
00:17:26,200 --> 00:17:29,200
So there's nothing really to 
complain about. 

330
00:17:29,200 --> 00:17:30,800
It's just I saw that first 
picture. 

331
00:17:30,800 --> 00:17:33,200
I went oh no, they ruined deep. 
Late. 

332
00:17:33,200 --> 00:17:35,200
And then I was like, oh wait, 
nope we're back again. 

333
00:17:35,300 --> 00:17:38,200
Yeah, I didn't mind the old 
texture, I don't mind the new 

334
00:17:38,200 --> 00:17:39,300
one either. 
Mmm. 

335
00:17:39,500 --> 00:17:41,900
Yeah, it could definitely be 
annoying, you know. 

336
00:17:41,900 --> 00:17:46,100
Trying to place the regular deep
sleep just because of that, top 

337
00:17:46,100 --> 00:17:48,200
texture and is definitely going 
to get annoying. 

338
00:17:48,200 --> 00:17:50,400
Some people might want that 
texture in there build though. 

339
00:17:50,600 --> 00:17:53,900
Yes, there's definitely gonna be
some people who can use it very 

340
00:17:53,900 --> 00:17:56,700
well. 
What it would be cool if it was 

341
00:17:56,700 --> 00:17:59,600
again, a rotation block, I'm 
thinking it's gonna be like 

342
00:17:59,600 --> 00:18:01,700
Sandstone, you know how 
Sandstone always has that top 

343
00:18:01,700 --> 00:18:03,900
texture on it unless you do 
Smooth Sandstone. 

344
00:18:04,000 --> 00:18:06,400
Yeah and I don't like that at 
all. 

345
00:18:06,500 --> 00:18:11,300
But if deep slate allows you to 
rotate the texture, depending on

346
00:18:11,300 --> 00:18:14,500
how you place it that could be 
super useful. 

347
00:18:14,600 --> 00:18:16,200
Yeah. 
But I mean, besides the Deep 

348
00:18:16,200 --> 00:18:21,100
slate and the Kabul deep slate, 
the new textures for like the 

349
00:18:21,100 --> 00:18:23,600
brick in the tile. 
They look great. 

350
00:18:23,700 --> 00:18:25,900
They really do definitely going 
to use those. 

351
00:18:26,100 --> 00:18:29,000
Yeah, I'm going to use the heck 
out of some deep slight. 

352
00:18:29,700 --> 00:18:32,800
It's similar to Stone, but just 
a little bit darker. 

353
00:18:32,900 --> 00:18:36,400
Sure, let's see. 
I think it's it's the black 

354
00:18:36,400 --> 00:18:39,000
Bloc. 
We wanted when we saw Black 

355
00:18:39,000 --> 00:18:43,000
Stone before we black realize 
Blackstone had a lot of purple 

356
00:18:43,000 --> 00:18:44,800
in it. 
Yeah, now Blackstone still 

357
00:18:44,800 --> 00:18:48,200
black, don't get me wrong, but 
it has this purple tint to it. 

358
00:18:48,200 --> 00:18:52,400
So it works really good. 
In the nether when you have Reds

359
00:18:52,400 --> 00:18:56,600
or blues or other blacks with 
it, it works really well. 

360
00:18:56,800 --> 00:18:59,300
But when you do a contrasting 
block with the white one, it 

361
00:18:59,300 --> 00:19:02,800
feels a little off. 
I'm using it actually. 

362
00:19:03,000 --> 00:19:08,100
With oranges in my Village or 
trading Halt and it looks great 

363
00:19:08,100 --> 00:19:10,200
doing that but I would never 
consider it. 

364
00:19:10,200 --> 00:19:14,700
A pure black block like black 
concrete, this deep slate, 

365
00:19:14,800 --> 00:19:18,400
definitely feels more black and 
it allows for the contrast 

366
00:19:18,400 --> 00:19:21,600
blocks to fit nicely. 
I really like the texture. 

367
00:19:21,900 --> 00:19:26,500
It definitely has its not more 
black and like darker. 

368
00:19:27,000 --> 00:19:29,400
I mean the black Stones 
definitely darker. 

369
00:19:29,500 --> 00:19:31,700
Yes. 
Yeah, there's definitely like a 

370
00:19:31,700 --> 00:19:34,000
little bit of like a Purple Hue 
with it. 

371
00:19:34,000 --> 00:19:37,100
You know it's definitely it's 
not completely black, you could 

372
00:19:37,100 --> 00:19:40,500
put it next to a coal block and 
that'll be that's black. 

373
00:19:40,500 --> 00:19:43,100
Yeah, yeah. 
Just a coal block texture is not

374
00:19:43,100 --> 00:19:46,500
nice and I won't go as far as 
Carl to say, it's just purple 

375
00:19:46,500 --> 00:19:51,200
because it's not, it is black. 
Mmm, it's just got a little Hue 

376
00:19:51,300 --> 00:19:53,700
of purple. 
Yeah, which works out well for 

377
00:19:53,700 --> 00:19:56,700
the block. 
Yeah, I mean, I I'm using it. 

378
00:19:56,700 --> 00:19:59,800
I've used a ton of it. 
I could see it a little bit, it 

379
00:19:59,800 --> 00:20:02,000
doesn't really phase me, you 
know, it's kind of like the 

380
00:20:02,000 --> 00:20:04,100
back. 
To my base, you know, it's kind 

381
00:20:04,100 --> 00:20:05,500
of in the background. 
Yeah. 

382
00:20:05,600 --> 00:20:10,700
But what I'm thinking is, well, 
I'm going to put my money on and

383
00:20:10,700 --> 00:20:14,900
I may be wrong, but we found 
that when I guess on the show, I

384
00:20:14,900 --> 00:20:20,900
am generally, right? 
If not kind of close to right. 

385
00:20:20,900 --> 00:20:24,200
But what's his that? 
Deep slate is going to have 

386
00:20:24,200 --> 00:20:29,300
another variant called slate. 
Mmm, I'm thinking you put deep 

387
00:20:29,300 --> 00:20:34,100
slate in a furnace and it'll 
give you a Father, kind of a 

388
00:20:34,100 --> 00:20:40,100
more polished and a lighter 
color more white than black. 

389
00:20:40,100 --> 00:20:44,100
So basically when we first sold 
diorite and we thought, oh man, 

390
00:20:44,100 --> 00:20:45,900
new white block. 
But then we realized it looked 

391
00:20:45,900 --> 00:20:47,100
like bird poop. 
Yeah. 

392
00:20:47,200 --> 00:20:52,400
I think slate can be a better 
diorite that doesn't look like 

393
00:20:52,400 --> 00:20:55,800
there's poop or bird poop. 
Yeah, I think you're right and I

394
00:20:55,808 --> 00:20:57,900
could be completely wrong in. 
There's probably some Mojang 

395
00:20:57,900 --> 00:20:59,700
devil like laughing behind the 
scenes. 

396
00:20:59,700 --> 00:21:02,000
Go he's not getting that. 
Ha ha ha. 

397
00:21:03,000 --> 00:21:06,800
Send me like that one but I 
would definitely love to see us 

398
00:21:06,800 --> 00:21:09,800
late. 
They're really working on this 

399
00:21:10,000 --> 00:21:13,400
gradient Trend that's going 
around Minecraft. 

400
00:21:13,500 --> 00:21:15,700
Hmm. 
A lot of people are trying to 

401
00:21:15,800 --> 00:21:18,900
hey, use this texture or start 
with this texture to get to this

402
00:21:18,900 --> 00:21:20,700
texture. 
And here's all the blocks to use

403
00:21:20,700 --> 00:21:22,800
to get the gradient in between. 
Mmm. 

404
00:21:23,000 --> 00:21:27,400
And I feel that 117s really 
having fun with that gradient. 

405
00:21:27,400 --> 00:21:31,600
And I think a slate block would 
almost look a lot. 

406
00:21:31,600 --> 00:21:34,400
Like, what? 
What we would consider granite 

407
00:21:34,400 --> 00:21:37,800
countertops. 
The really white with just a 

408
00:21:37,800 --> 00:21:40,400
hint of Grey's in it. 
Okay. 

409
00:21:40,700 --> 00:21:45,200
I'm thinking kind of like that. 
Not pure white but not diorite 

410
00:21:45,200 --> 00:21:47,400
either. 
Yeah, well, you kind of get that

411
00:21:47,400 --> 00:21:51,100
with calcite, it's kind of like 
a smooth diorite. 

412
00:21:51,200 --> 00:21:55,100
Oh yeah, that's true. 
No, I I completely forgot about 

413
00:21:55,100 --> 00:21:56,800
that. 
I was going to bring up. 

414
00:21:56,800 --> 00:22:00,900
Did you see this many blocks 
being added to this update? 

415
00:22:01,000 --> 00:22:02,700
No, I did not think there's 
this. 

416
00:22:02,900 --> 00:22:07,400
It's room for more stone blocks.
And here we get this deep slate 

417
00:22:07,400 --> 00:22:10,100
with like what eight different 
variants to it. 

418
00:22:10,100 --> 00:22:11,900
It's crazy. 
How many more blocks are 

419
00:22:11,900 --> 00:22:14,400
bringing. 
So I've said from the beginning 

420
00:22:14,400 --> 00:22:18,600
that one the deep dark and the 
warden definitely piqued my 

421
00:22:18,600 --> 00:22:23,800
interest but dripstone the 
renewable lava source was that 

422
00:22:23,800 --> 00:22:26,600
was my Victory lap. 
That's the one thing I've been 

423
00:22:26,600 --> 00:22:28,500
the most excited for not 
anymore. 

424
00:22:28,500 --> 00:22:32,400
Deep slate is the amount of 
building I can do a deep slate. 

425
00:22:32,500 --> 00:22:35,300
It's gone. 
On through the roof so keep it 

426
00:22:35,300 --> 00:22:38,500
up magic. 
Yeah, only thing about the plate

427
00:22:38,500 --> 00:22:41,100
is as of right now. 
You can't in stem on it. 

428
00:22:41,200 --> 00:22:44,900
No, it's a little bit harder to 
mine, but it's still still 

429
00:22:44,900 --> 00:22:49,500
beautiful, but because so much 
of it generates below, y 0, it's

430
00:22:49,500 --> 00:22:51,700
still going to be easy to find 
because you can just go down 

431
00:22:51,700 --> 00:22:55,000
there with a haste to Beacon. 
And yes, it's not instant mind, 

432
00:22:55,100 --> 00:22:56,500
but you're still going to be 
mining. 

433
00:22:56,500 --> 00:22:58,800
It's super quick because all you
have to do is stand in a spot 

434
00:22:58,800 --> 00:23:02,200
and just starts spinning around.
Yeah, I mean, one mining session

435
00:23:02,200 --> 00:23:04,300
will give you More than enough 
Stone. 

436
00:23:04,500 --> 00:23:07,200
Oh, yeah. 
You need to, you know, you go 

437
00:23:07,200 --> 00:23:09,300
down there. 
One mining session might take 

438
00:23:09,300 --> 00:23:11,600
you a little longer but you're 
going to get plenty of it. 

439
00:23:11,600 --> 00:23:15,300
There's it's very abundant. 
Oh yeah, let's talk about very 

440
00:23:15,300 --> 00:23:17,800
crunchy sound. 
Oh yeah. 

441
00:23:18,000 --> 00:23:20,800
I've ever since the nether 
update. 

442
00:23:20,800 --> 00:23:24,400
The sound in the game. 
I loved man. 

443
00:23:24,500 --> 00:23:26,600
Placing down. 
Bone blocks. 

444
00:23:26,800 --> 00:23:29,700
Is the greatest thing in the 
world. 

445
00:23:30,000 --> 00:23:32,100
Yeah like I might use boom 
blocks. 

446
00:23:32,100 --> 00:23:35,600
And Every build from now on just
because of the sound, they make,

447
00:23:35,900 --> 00:23:41,900
I never used bone blocks until 
116, and I think I only use them

448
00:23:41,900 --> 00:23:44,600
because I like the sound of 
placing content. 

449
00:23:45,700 --> 00:23:47,500
Yeah. 
It's always been a nice texture,

450
00:23:47,700 --> 00:23:52,100
I've purposely not listened to 
what the Deep slate sound is 

451
00:23:53,000 --> 00:23:58,100
because I like experiencing it 
in the release version, the full

452
00:23:58,100 --> 00:24:03,500
effect, but it's kind of, I want
to know Especially when I hear 

453
00:24:03,500 --> 00:24:05,400
crunchy. 
Mmm, that's all you. 

454
00:24:05,400 --> 00:24:06,900
Need. 
Know, I have a feeling it's 

455
00:24:06,900 --> 00:24:10,300
gonna sound like rubbing rocks 
together in your hand. 

456
00:24:10,500 --> 00:24:13,700
That's what I think it's going 
to sound like, mmm, maybe a 

457
00:24:13,700 --> 00:24:16,100
little bit, there's different 
kinds of noises. 

458
00:24:16,100 --> 00:24:18,800
You know, when you I think when 
you break and place the block, 

459
00:24:18,800 --> 00:24:22,000
you get two different noises. 
Then when you run across it, you

460
00:24:22,000 --> 00:24:23,400
get that. 
Crunchy noise. 

461
00:24:23,600 --> 00:24:24,900
Yeah. 
And each. 

462
00:24:25,000 --> 00:24:26,100
What's, what's crazy? 
Is? 

463
00:24:26,100 --> 00:24:28,100
Each variant makes a different 
sound. 

464
00:24:28,200 --> 00:24:30,200
Oh, yeah. 
Slightly different, which is 

465
00:24:30,200 --> 00:24:32,400
pretty cool. 
I didn't see that coming either.

466
00:24:32,600 --> 00:24:34,300
Yeah. 
Yeah, ever since the nether 

467
00:24:34,300 --> 00:24:38,300
update, man, they've been really
putting time into the sound that

468
00:24:38,300 --> 00:24:40,100
the blocks different blocks 
make. 

469
00:24:40,700 --> 00:24:44,500
And I'm loving that I like for 
them to do that with each block,

470
00:24:44,500 --> 00:24:46,000
if they could. 
Oh yeah. 

471
00:24:46,100 --> 00:24:50,100
And it looks like they are lot 
of work, but Gigi's for putting 

472
00:24:50,100 --> 00:24:52,000
in the work Mojang. 
Yeah, well done. 

473
00:24:52,300 --> 00:24:56,100
Anyways, oars deep sleep. 
Oars they added deep sleep 

474
00:24:56,100 --> 00:25:00,300
version of iron gold, lapis, 
Redstone and Diamond Wars at 

475
00:25:00,300 --> 00:25:02,700
generate wherever those oars 
replaced. 

476
00:25:02,900 --> 00:25:07,000
Deep slate below. 
Y0, twice is tough to mind, as 

477
00:25:07,000 --> 00:25:09,400
normal Wars. 
Kind of talked about that did 

478
00:25:09,400 --> 00:25:11,600
not see that part coming. 
Mmm. 

479
00:25:11,900 --> 00:25:16,100
But we obviously know, deep 
slate is a tough block to mine, 

480
00:25:16,100 --> 00:25:18,600
so it would make sense that the 
or versions would be tough to 

481
00:25:18,600 --> 00:25:19,400
mine. 
Also. 

482
00:25:19,600 --> 00:25:21,900
Yeah the textures I love the new
textures. 

483
00:25:22,000 --> 00:25:27,400
Yeah again they're they're 
playing with that 3D look that I

484
00:25:27,408 --> 00:25:30,000
liked about the lodestone. 
The lodestone. 

485
00:25:30,000 --> 00:25:33,500
Has a very 3D look. 
These ores have that Very 3D 

486
00:25:33,500 --> 00:25:35,000
look and I think they're 
beautiful. 

487
00:25:35,200 --> 00:25:38,300
We talked about generation 
because or generation changed a 

488
00:25:38,300 --> 00:25:42,100
little bit again. 
Yeah, not so much why levels and

489
00:25:42,100 --> 00:25:46,000
stuff, but they're experimenting
with sunblock some blocks not 

490
00:25:46,000 --> 00:25:50,600
generating next to an AIR block.
So if you're going caving you 

491
00:25:50,600 --> 00:25:54,900
won't see an or block printing. 
I think Diamond might be one of 

492
00:25:54,908 --> 00:25:59,700
those and Lapis again, they use 
the chart that's really small. 

493
00:25:59,800 --> 00:26:03,400
So when you try to zoom in it 
just blurs all the text Yeah, 

494
00:26:03,600 --> 00:26:05,200
only make out so much. 
Yeah. 

495
00:26:05,300 --> 00:26:11,100
But I'm 100% against this 
because the new caves was for 

496
00:26:11,100 --> 00:26:14,500
you to do caving, and not so 
much mining. 

497
00:26:14,700 --> 00:26:19,400
But now if you can't see the or 
then why bother caving and you 

498
00:26:19,400 --> 00:26:21,900
would have a better chance just 
going mining, that's a good 

499
00:26:21,900 --> 00:26:23,900
point. 
Yeah, I'm not a fan of that. 

500
00:26:24,100 --> 00:26:26,900
I get what you're trying to do, 
but that's my two cents. 

501
00:26:26,900 --> 00:26:30,700
I don't know my thought process 
sometimes fairies from everyone 

502
00:26:30,700 --> 00:26:32,300
else. 
There's definitely times we were

503
00:26:32,300 --> 00:26:34,300
like does what you talking about
that stupid? 

504
00:26:34,300 --> 00:26:37,200
Well, I'm here to say if you 
want me to do caving don't hide 

505
00:26:37,200 --> 00:26:39,900
the or blocks because then I'm 
just going to go mining. 

506
00:26:40,100 --> 00:26:42,200
Yeah, probably still go mining 
anyways. 

507
00:26:42,500 --> 00:26:46,400
I mean, I really like how they 
distributed all the oars yes, 

508
00:26:46,400 --> 00:26:50,100
the distributions great. 
Yeah, it looks about right where

509
00:26:50,100 --> 00:26:52,700
everything would be, the emerald
still up high. 

510
00:26:52,700 --> 00:26:55,700
If you want to majority of 
emeralds you have to go up high 

511
00:26:55,700 --> 00:26:58,500
for it. 
I like that, you know, gives you

512
00:26:58,800 --> 00:27:03,900
a reason to go to the mountains,
iron and copper, The same area. 

513
00:27:04,100 --> 00:27:08,600
Yeah, but ya never really 
thought about cave mining, if 

514
00:27:08,600 --> 00:27:10,500
they're going to hide them in 
the caves. 

515
00:27:10,500 --> 00:27:13,200
And that's not going to be an 
option, you know, you have to go

516
00:27:13,200 --> 00:27:15,400
caving for caving. 
Exploring. 

517
00:27:15,400 --> 00:27:17,400
You know, won't give you a 
reason to go down there. 

518
00:27:17,400 --> 00:27:22,300
If there's no Wars, I think it's
more to make the caves look 

519
00:27:22,300 --> 00:27:24,700
prettier because that's always 
kind of been a play. 

520
00:27:24,700 --> 00:27:28,500
Especially when you have random 
like andesite diorite Granite 

521
00:27:28,500 --> 00:27:31,200
sticking on the wall. 
It doesn't look as good. 

522
00:27:31,400 --> 00:27:34,100
Hmm. 
Same with like Like coal or and 

523
00:27:34,100 --> 00:27:36,100
stuff like that. 
But yeah, if you want me to do 

524
00:27:36,100 --> 00:27:40,100
caving let me go caving. 
Don't hide the stuff I'm looking

525
00:27:40,100 --> 00:27:43,300
for, because at that point, it's
just like I'm just going to dig 

526
00:27:43,300 --> 00:27:47,500
down until y0 and go from there.
Hmm. 

527
00:27:47,700 --> 00:27:50,500
Well, more than likely widen - 
20-something now. 

528
00:27:50,500 --> 00:27:53,100
Probably, that seems to be where
the good stuff is. 

529
00:27:53,300 --> 00:27:55,100
Yeah. 
Usually when I mined diamonds, I

530
00:27:55,100 --> 00:27:58,700
go, well, when I mine, I mined 
diamonds, so I go to Diamond 

531
00:27:58,700 --> 00:28:00,300
level. 
It looks like, that's the lowest

532
00:28:00,600 --> 00:28:04,200
the lowest you can go so you can
get Yeah, the lowest you goes 

533
00:28:04,200 --> 00:28:05,900
the new diamond level, that's 
for sure. 

534
00:28:05,900 --> 00:28:08,300
It's also the new Redstone 
level, right? 

535
00:28:08,400 --> 00:28:09,900
Yeah. 
It's Ritz is pretty abundant 

536
00:28:09,900 --> 00:28:11,300
down there too. 
Yeah. 

537
00:28:11,500 --> 00:28:14,500
Cold doesn't generate below y 0,
which I think is cool. 

538
00:28:14,800 --> 00:28:17,500
Yeah, that's nice. 
Same with emeralds. 

539
00:28:17,800 --> 00:28:19,900
Yeah, they're specific spots are
going to go. 

540
00:28:20,300 --> 00:28:21,700
Yeah. 
You can definitely see. 

541
00:28:21,700 --> 00:28:26,900
There's now a mining strategy 
but the hiding the oars there is

542
00:28:26,900 --> 00:28:30,600
no like lava level. 
So that's the thing about mining

543
00:28:30,900 --> 00:28:33,300
is you don't know if you're 
going to run into This lava 

544
00:28:33,300 --> 00:28:37,700
usually y11 would keep you right
at it or above it right now. 

545
00:28:37,700 --> 00:28:40,700
You there is that chance you 
might mind into lava because 

546
00:28:40,700 --> 00:28:43,600
there's no set level for that is
there. 

547
00:28:44,000 --> 00:28:48,900
I know they brought lava back 
for this snapshot, mmm, but I 

548
00:28:48,908 --> 00:28:51,100
didn't take a close look. 
Everyone just said well I was 

549
00:28:51,100 --> 00:28:54,600
back so I don't know. 
It looked like it was all kind 

550
00:28:54,600 --> 00:28:57,100
of different levels of lava and 
it's not like Lakes. 

551
00:28:57,100 --> 00:29:01,800
Now there's like little ponds of
lava not like big lakes like are

552
00:29:01,800 --> 00:29:03,500
were yeah. 
Not that. 

553
00:29:03,500 --> 00:29:05,800
I've seen. 
Another thing that we didn't 

554
00:29:05,800 --> 00:29:12,000
mention, is the what the stone 
that generates in the Deep 

555
00:29:12,000 --> 00:29:15,700
slate, the regular Stone. 
It's called I can't remember 

556
00:29:15,700 --> 00:29:17,600
what it's called. 
It's a different name. 

557
00:29:17,600 --> 00:29:20,900
Looks just like Stone. 
That's the infested Stone 

558
00:29:21,100 --> 00:29:23,900
infested Stone from the 
silverfish. 

559
00:29:23,900 --> 00:29:26,700
That's probably going to change.
That's probably going to end up 

560
00:29:26,700 --> 00:29:28,500
being infested. 
Deep slate. 

561
00:29:28,600 --> 00:29:31,000
Okay, they just haven't gotten 
to it yet. 

562
00:29:31,000 --> 00:29:33,600
Yeah, I didn't know. 
That's where the Silver shit. 

563
00:29:33,600 --> 00:29:36,100
Silver shift silverfish came 
from? 

564
00:29:36,300 --> 00:29:40,300
Yeah, is infested said, yep. 
So we might see some silver fish

565
00:29:40,300 --> 00:29:43,300
down there. 
That being said, we need to, we 

566
00:29:43,300 --> 00:29:45,500
need to go. 
We're running out of time. 

567
00:29:45,700 --> 00:29:48,000
All right. 
I'll read this out. 

568
00:29:48,800 --> 00:29:50,500
Not that much. 
Okay. 

569
00:29:50,500 --> 00:29:52,600
Yeah, we just need to hop off 
the nudes. 

570
00:29:52,600 --> 00:29:54,700
If you guys have something else 
you want us to talk about the 

571
00:29:54,700 --> 00:29:58,400
snapshot hit us on the Discord, 
but we got listener comments to 

572
00:29:58,400 --> 00:30:01,000
talk about on top of mending 
Minecraft. 

573
00:30:01,000 --> 00:30:02,600
Yeah, better get to it. 
Yeah. 

574
00:30:02,800 --> 00:30:04,900
This week's listener comments 
from Chief Big Bear. 

575
00:30:05,100 --> 00:30:07,800
They asked what was it aspect of
Minecraft that you thought you 

576
00:30:07,800 --> 00:30:10,300
would hate when it first 
announced but ended up really 

577
00:30:10,300 --> 00:30:13,100
enjoying when it was eventually 
added to the game. 

578
00:30:13,400 --> 00:30:16,900
Now, both me and Jim those 
answers Jimbo and I if you want 

579
00:30:16,900 --> 00:30:18,900
to be grammatically, correct, 
whatever. 

580
00:30:19,100 --> 00:30:22,900
Same update, but different 
aspects of the update, right? 

581
00:30:23,000 --> 00:30:25,500
Mine was a light ra. 
I could see that. 

582
00:30:25,600 --> 00:30:29,300
Yeah, at first, like we talked 
about in the pre-show, it was 

583
00:30:29,300 --> 00:30:32,600
kinda to modded, you know. 
Okay. 

584
00:30:32,700 --> 00:30:36,700
That kind of, I'm never going to
use those for one, you know, all

585
00:30:36,700 --> 00:30:40,000
you do is just what you kind of 
hover or not hover, but you 

586
00:30:40,000 --> 00:30:43,000
Glide, yeah, because there was 
no propulsion, right? 

587
00:30:43,000 --> 00:30:46,300
So it was kind of like, okay, 
this thing is cool, you can get 

588
00:30:46,300 --> 00:30:50,600
from high in the world to, you 
know, you can jump down and 

589
00:30:50,600 --> 00:30:52,900
glide wherever you want. 
That's cool. 

590
00:30:52,900 --> 00:30:54,400
But you have to get up high to 
do. 

591
00:30:54,400 --> 00:30:59,600
So, mmm, I thought a Lytro was 
kind of like this could ruin the

592
00:30:59,600 --> 00:31:02,600
game if they don't fix it 
Minecraft's over now. 

593
00:31:03,100 --> 00:31:05,200
Yeah, throw away. 
Trash it. 

594
00:31:05,200 --> 00:31:08,800
No, but I light ra change the 
game with the Rockets once. 

595
00:31:08,800 --> 00:31:12,200
They implemented the Rockets. 
I liked her became extremely 

596
00:31:12,200 --> 00:31:13,400
useful. 
Yeah. 

597
00:31:13,600 --> 00:31:15,700
Right then. 
And there I was like, I have got

598
00:31:15,700 --> 00:31:17,900
to get one of these. 
When it first came out, it was 

599
00:31:17,900 --> 00:31:20,900
essentially just a parachute. 
Yeah, it was a parachute. 

600
00:31:20,900 --> 00:31:24,400
You had to knowingly put on, it 
wasn't just one of those that 

601
00:31:24,400 --> 00:31:26,800
was on your back all the time 
because face it, there was no 

602
00:31:26,800 --> 00:31:30,800
point in putting in a lighter on
to lose a chest plate at that 

603
00:31:30,800 --> 00:31:32,800
time. 
Yeah, now with propulsion. 

604
00:31:32,900 --> 00:31:35,400
Ian, you don't wear a chestplate
because if you're in a bad 

605
00:31:35,400 --> 00:31:37,200
situation you just fly and take 
off. 

606
00:31:37,200 --> 00:31:39,300
You get out of there, but you 
couldn't do that back. 

607
00:31:39,300 --> 00:31:43,100
Then there was the punch bows. 
People remember that. 

608
00:31:43,100 --> 00:31:47,100
Let's go to see that but that 
was not a very good way of 

609
00:31:47,100 --> 00:31:48,700
moving around. 
No. 

610
00:31:48,700 --> 00:31:51,200
Don't confuse your bows? 
Yes. 

611
00:31:51,300 --> 00:31:54,200
Because a lot of people do that 
and they'll shoot each other 

612
00:31:54,200 --> 00:31:57,400
with their power 5bo. 
It's it was real confusing. 

613
00:31:57,600 --> 00:31:59,300
Yeah. 
You got to hit yourself with a 

614
00:31:59,308 --> 00:32:02,800
punch to Arrow every so often to
keep flight. 

615
00:32:03,000 --> 00:32:06,500
Yeah, that was. 
I didn't play with that at all 

616
00:32:06,500 --> 00:32:09,600
because I thought it was 
annoying, Sam reasonably, so. 

617
00:32:09,700 --> 00:32:13,700
But yeah, I'm so glad he brought
the rockets in there and improve

618
00:32:13,700 --> 00:32:17,100
the elytra. 
Now, for me is the combat that 

619
00:32:17,100 --> 00:32:19,900
came with the 1.9 update. 
Same update. 

620
00:32:20,000 --> 00:32:24,000
Well, I was so worried when I 
saw the update, I was like, wait

621
00:32:24,000 --> 00:32:27,200
I'm not going to be able to get 
as many hits in and all this 

622
00:32:27,200 --> 00:32:30,000
kind of stuff and I'm going to 
get murdered. 

623
00:32:30,200 --> 00:32:32,500
You can't block with the sword 
now. 

624
00:32:33,100 --> 00:32:37,500
It turns out 19 combat. 
I know people still absolutely 

625
00:32:37,500 --> 00:32:41,100
despise it, it feels more 
natural than the other way. 

626
00:32:41,300 --> 00:32:44,000
I don't know if anyone's 
actually try to hold a sword out

627
00:32:44,100 --> 00:32:48,200
and whack it as fast as 1.8 can.
That does not feel natural. 

628
00:32:48,200 --> 00:32:51,500
That's not how it's not how 
gravity Works. 

629
00:32:51,800 --> 00:32:54,200
Hmm. 
And granted Minecraft's a game 

630
00:32:54,200 --> 00:32:58,800
that constantly defies gravity, 
but you totally like pop your 

631
00:32:58,800 --> 00:33:01,200
shoulder out of the socket. 
That was the case. 

632
00:33:01,600 --> 00:33:03,900
Yeah. 
If, for some Who would be new to

633
00:33:03,900 --> 00:33:06,400
the game? 
I think 19 combat would feel 

634
00:33:06,400 --> 00:33:10,500
more natural than 18 because 
that's how you would do things 

635
00:33:10,500 --> 00:33:13,300
in real life, you'd have a 
shield, you would block. 

636
00:33:13,300 --> 00:33:16,800
And then swipe whenever you see 
an opening and then you bring 

637
00:33:16,800 --> 00:33:19,100
the shield backup and you block 
it. 

638
00:33:19,100 --> 00:33:22,000
Feels like it was the correct 
way. 

639
00:33:22,000 --> 00:33:26,600
Now seeing all the stuffs Jabs 
doing for his combat update that

640
00:33:26,600 --> 00:33:29,700
looks way better. 
Like I'm excited for his update.

641
00:33:29,900 --> 00:33:32,700
Hmm I was worried about the 
combat update died. 

642
00:33:32,800 --> 00:33:34,700
I like it. 
Now, I don't have a lot of 

643
00:33:34,700 --> 00:33:37,300
complaints about it, it but I 
also agree with Jim, but the 

644
00:33:37,300 --> 00:33:40,300
Elijah, when it first came out 
with just like a, I have to 

645
00:33:40,300 --> 00:33:42,600
travel how far in the end to get
that thing. 

646
00:33:42,800 --> 00:33:46,400
Mmm, I don't think so. 
Yeah, for like that little bit 

647
00:33:46,400 --> 00:33:50,800
of Grace of jumping off a cliff 
and gliding, we and I remember 

648
00:33:50,800 --> 00:33:54,000
having like a for shoulder 
boxes, made you rich back. 

649
00:33:54,900 --> 00:33:56,600
Yeah. 
Yeah. 

650
00:33:56,600 --> 00:33:58,600
There's two. 
And it's like, well, now I have 

651
00:33:58,600 --> 00:34:00,900
nine stacks of shells. 
Yeah. 

652
00:34:01,100 --> 00:34:04,600
Anyway, thank you for that. 
Chief, Big Bear, that comment 

653
00:34:04,600 --> 00:34:07,200
was from our Discord and our 
Discord is the only place you 

654
00:34:07,200 --> 00:34:08,800
could talk to everyone who works
on the show. 

655
00:34:08,800 --> 00:34:11,000
Easily just take Casas word for 
it. 

656
00:34:15,900 --> 00:34:19,300
Is this thing on? 
I'm cast and I'm here to figure 

657
00:34:19,300 --> 00:34:22,500
out why you have yet to join the
withering effect Discord. 

658
00:34:22,699 --> 00:34:25,500
It's a great place to hang out 
with order Minecraft enthusiasts

659
00:34:25,500 --> 00:34:28,400
and the creators of the show. 
The link to join the Discord is 

660
00:34:28,400 --> 00:34:36,100
in the show notes. 
Thanks for the Discord at Cass. 

661
00:34:36,100 --> 00:34:38,300
Speaking of the Discord, it's 
the only place you can get 

662
00:34:38,300 --> 00:34:41,400
involved in armed ending 
Minecraft vote this week. 

663
00:34:41,400 --> 00:34:44,800
We asked you to discuss and 
choose between one of three 

664
00:34:44,800 --> 00:34:50,199
items for us to improve and we 
said discuss, not a, not all out

665
00:34:50,199 --> 00:34:54,199
Warfare, which put a lot of 
thought it was going to come 

666
00:34:54,199 --> 00:34:56,600
down to your choices were 
course. 

667
00:34:56,600 --> 00:34:59,600
Fruit Trident and armorstand 
Jimbo is like ready to tell you 

668
00:34:59,600 --> 00:35:02,200
which one one? 
Yeah, I thought you were done 

669
00:35:02,200 --> 00:35:03,800
like, wow. 
You know, I had to take. 

670
00:35:03,900 --> 00:35:06,000
Take a breath because my nose is
stopped up. 

671
00:35:06,100 --> 00:35:08,600
Oh yeah, I've been eager to jump
in there. 

672
00:35:08,800 --> 00:35:10,400
You're right. 
Yeah. 

673
00:35:10,400 --> 00:35:15,300
It's very close all out war in 
the Discord over the winner of 

674
00:35:15,300 --> 00:35:16,500
this week. 
Hmm. 

675
00:35:16,600 --> 00:35:20,300
And the winner of mining mining 
cheese. 

676
00:35:20,900 --> 00:35:23,300
Come on the winner. 
Mending Minecraft. 

677
00:35:23,300 --> 00:35:33,100
This week is Armor stand with 31
votes. 

678
00:35:33,100 --> 00:35:37,300
Followed by Horace fruit with 
25, tried it with 11. 

679
00:35:37,700 --> 00:35:39,700
So yeah. 
Course, fruit and armor Stan 

680
00:35:39,700 --> 00:35:43,400
were having it out, but this is 
the first week that the third 

681
00:35:43,400 --> 00:35:45,400
option has one. 
Yep. 

682
00:35:45,500 --> 00:35:47,600
It could be reason why one could
be. 

683
00:35:47,700 --> 00:35:50,700
I think the armored Saint, 
though is one of those people 

684
00:35:50,700 --> 00:35:53,900
have seen what the armor stands 
can do. 

685
00:35:54,200 --> 00:35:57,200
Yeah, and then it's like when 
you see it in the Nila? 

686
00:35:57,200 --> 00:36:00,100
All I can think of is the meme 
with the little figure with the 

687
00:36:00,100 --> 00:36:03,000
stick poking it going. 
Come on, do something. 

688
00:36:03,500 --> 00:36:05,800
Mmm. 
Yeah, it's yeah. 

689
00:36:06,000 --> 00:36:07,100
All right. 
But tell us about some armor 

690
00:36:07,100 --> 00:36:08,200
stands. 
Yeah. 

691
00:36:08,200 --> 00:36:11,300
I got a few things on the 
armrest and armor stands are 

692
00:36:11,300 --> 00:36:14,200
entities, that are able to hold 
and display wearable items. 

693
00:36:14,300 --> 00:36:17,800
It's crafted with six sticks and
one smooth. 

694
00:36:17,800 --> 00:36:21,900
Stone slab, can be pushed by 
Pistons, move by flowing water, 

695
00:36:22,100 --> 00:36:25,400
food, with fishing rods, and 
bounced by slime blocks. 

696
00:36:25,600 --> 00:36:29,700
It is a falling into In Bedrock 
addition, there are three 13 

697
00:36:29,700 --> 00:36:31,700
possible poses for the armor 
stand. 

698
00:36:31,900 --> 00:36:35,000
And it can also hold items in 
Bedrock. 

699
00:36:35,200 --> 00:36:39,400
This last one I came across, 
I've never seen, and I don't 

700
00:36:39,400 --> 00:36:42,300
think it's true. 
But it says, armorstands can be 

701
00:36:42,300 --> 00:36:46,800
found in Taiga Villages armor 
houses, or armor houses, 

702
00:36:46,900 --> 00:36:49,000
sometimes pre-equipped with 
armor. 

703
00:36:49,200 --> 00:36:52,800
Miss never seen that before. 
So, if anyone has seen that, 

704
00:36:52,800 --> 00:36:57,200
please tell me if you have ever 
found an armor stand in a Aah. 

705
00:36:57,400 --> 00:36:59,600
I would love to find out. 
Don't think it's Rick. 

706
00:36:59,800 --> 00:37:04,900
Yeah, I've never seen it either.
I'm not saying it's not real but

707
00:37:05,000 --> 00:37:07,800
that's one of those. 
It's like the the naturally 

708
00:37:07,800 --> 00:37:10,100
spawning pink sheet. 
You know, it's out there. 

709
00:37:10,900 --> 00:37:13,600
It's not seen it. 
Is it like an Easter egg, you 

710
00:37:13,600 --> 00:37:16,900
know, is it something rare? 
Current it, yeah, rarely come 

711
00:37:16,900 --> 00:37:19,400
across. 
We all know before I start going

712
00:37:19,400 --> 00:37:25,200
into my fixes, for my men's, for
armor stands, there was a big 

713
00:37:25,200 --> 00:37:28,400
push for me and you too. 
Vote chorus fruit. 

714
00:37:28,400 --> 00:37:29,600
And I'm going to put it out 
there. 

715
00:37:29,600 --> 00:37:31,800
If I had to vote, I was going to
vote. 

716
00:37:31,800 --> 00:37:35,300
Try to those of you who wanted 
horse fruit. 

717
00:37:35,400 --> 00:37:38,900
I'm on the tried and bandwagon 
but these were all good, picks 

718
00:37:38,900 --> 00:37:40,100
this week. 
Hmm. 

719
00:37:40,400 --> 00:37:44,300
These were all things that need 
Improvement to be even better. 

720
00:37:44,600 --> 00:37:48,400
So let's go with the obvious fix
for the armor stand. 

721
00:37:48,600 --> 00:37:51,800
See, armorstand book by stick. 
God, this is the one that's 

722
00:37:51,800 --> 00:37:54,800
being used on. 
Countless SPS and single-player 

723
00:37:54,800 --> 00:37:58,900
worlds, you can pose armor 
Stands and so many configurable 

724
00:37:59,000 --> 00:38:03,100
ways. 
Yeah, that's kind of obvious 

725
00:38:03,100 --> 00:38:04,100
thing. 
If you're not going to do that, 

726
00:38:04,100 --> 00:38:07,700
at least give Java the 13 
possible poses. 

727
00:38:08,100 --> 00:38:10,700
Yeah. 
The arms kind of need to be 

728
00:38:10,700 --> 00:38:14,200
standard on an armor stand, so 
they can hold items. 

729
00:38:14,500 --> 00:38:17,000
I don't know why. 
Java doesn't get any of that 

730
00:38:17,100 --> 00:38:18,500
maybe. 
No please. 

731
00:38:18,800 --> 00:38:22,600
Yeah, I agree if we find an 
armor stand naturally generated.

732
00:38:22,600 --> 00:38:24,700
Does that mean we can unlock the
13 boses? 

733
00:38:25,000 --> 00:38:29,500
Is that what this game is over? 
The other fixes would be 

734
00:38:29,500 --> 00:38:32,700
obviously color. 
The armor said based on the wood

735
00:38:32,700 --> 00:38:35,200
type I've been using a lot of 
warped weird lately. 

736
00:38:35,400 --> 00:38:38,300
How cool would it be to have a 
blue armor stand or a crimson 

737
00:38:38,300 --> 00:38:41,300
armor stand? 
Well, I mentioned it crafted 

738
00:38:41,300 --> 00:38:43,100
with sticks. 
I know. 

739
00:38:43,100 --> 00:38:45,600
But how cool would it be to do 
the other way? 

740
00:38:46,400 --> 00:38:51,200
Yeah I hear you blue sticks. 
I knew it was sticks and I knew 

741
00:38:51,200 --> 00:38:55,500
sticks, only look one way, but 
yeah, and I needed to throw that

742
00:38:55,500 --> 00:38:56,700
out there because that was 
really cool. 

743
00:38:56,800 --> 00:38:58,800
Cool. 
I need to throw out there that I

744
00:38:59,000 --> 00:39:02,500
wrote down six-six. 
It's crashed. 

745
00:39:02,500 --> 00:39:04,800
It was 66. 
Instead of six sticks. 

746
00:39:04,800 --> 00:39:08,800
I've spilled 6 twice, and your 
defends. 

747
00:39:08,800 --> 00:39:11,500
You were occupied with random 
thoughts last night. 

748
00:39:11,500 --> 00:39:13,800
Yeah. 
That's for later, maybe. 

749
00:39:14,100 --> 00:39:16,700
Yeah. 
Maybe the other things. 

750
00:39:17,000 --> 00:39:20,200
So, this next part would be 
based on if we could actually 

751
00:39:20,200 --> 00:39:24,700
get poses and Java. 
But I would like each pose to 

752
00:39:24,700 --> 00:39:27,600
put off a different Redstone 
signal using A comparator. 

753
00:39:27,800 --> 00:39:33,200
Yeah, I think that could be 
really cool compact way to do 

754
00:39:33,200 --> 00:39:37,100
redstone signals and I think you
can basically do the same thing 

755
00:39:37,200 --> 00:39:39,900
with a lectern and a book, 
though. 

756
00:39:40,200 --> 00:39:45,900
Based on what page it's on. 
You might not be that great but 

757
00:39:45,900 --> 00:39:49,700
I thought out there to me the 
coup de gras of my mending 

758
00:39:49,700 --> 00:39:53,600
Minecraft. 
So we have the deep dark and we 

759
00:39:53,600 --> 00:39:57,500
have the warden, right? 
These are two new scary Things 

760
00:39:57,700 --> 00:40:00,500
in Minecraft. 
My fact it was talked about on 

761
00:40:00,500 --> 00:40:03,600
Twitter kingi dogs was 
mentioning that maybe is a 

762
00:40:03,600 --> 00:40:06,500
little too scary. 
I don't think so but I want to 

763
00:40:06,508 --> 00:40:12,300
play on the fears of people 
also, and if you come across, 

764
00:40:12,300 --> 00:40:16,400
these naturally, spawning armor 
stands which I still haven't 

765
00:40:16,400 --> 00:40:18,800
seen. 
What if you went to pull the 

766
00:40:18,800 --> 00:40:23,300
armor off and the armor stand 
came alive and tried to attack 

767
00:40:23,300 --> 00:40:25,300
you and fight you. 
Yeah. 

768
00:40:25,600 --> 00:40:28,800
Could you imagine an army? 
Jenn coming off the base plate 

769
00:40:28,800 --> 00:40:30,500
and start swinging a sword at 
you. 

770
00:40:31,800 --> 00:40:34,600
Yeah, that would be cool. 
I would call this an enemy, the 

771
00:40:34,600 --> 00:40:35,800
puppet. 
Yeah. 

772
00:40:36,100 --> 00:40:38,900
Now would there be a way to 
activate it? 

773
00:40:39,100 --> 00:40:43,600
I know your ideas in beta, you 
know, my plan is not even an 

774
00:40:43,600 --> 00:40:47,200
alpha but I would assume it 
would be just interacting with 

775
00:40:47,200 --> 00:40:49,500
the armor stand. 
Like, trying to take a piece of 

776
00:40:49,500 --> 00:40:51,100
armor off of it, with turn it 
on. 

777
00:40:51,400 --> 00:40:55,100
I would make it where I don't 
think you could craft a puppet 

778
00:40:55,200 --> 00:40:56,700
so you couldn't just craft an 
armor stand. 

779
00:40:56,800 --> 00:41:00,100
Stand and take a named Peg to it
and named the armor stand 

780
00:41:00,100 --> 00:41:03,400
puppet, to get it to come to 
life or maybe you could that 

781
00:41:03,400 --> 00:41:04,800
actually probably work out 
pretty well. 

782
00:41:05,100 --> 00:41:07,500
Yeah, I don't want it to be a 
tough. 

783
00:41:07,500 --> 00:41:10,600
It wasn't meant to be a hard 
enemy to defeat again. 

784
00:41:10,600 --> 00:41:14,200
It's made by a bunch of sticks. 
So it was just more of a 

785
00:41:14,200 --> 00:41:17,000
jump-scare type thing. 
I thought would be cool to the 

786
00:41:17,000 --> 00:41:21,000
game and this would be a really 
cool feature in the deep dark. 

787
00:41:21,200 --> 00:41:23,900
You know, if this could be a 
place where you put these armor 

788
00:41:23,900 --> 00:41:26,600
stands in these Loop places, 
would you go? 

789
00:41:27,500 --> 00:41:30,000
I can go in this door and be 
safe from the warden. 

790
00:41:30,000 --> 00:41:33,200
He can't fit in here you go in 
there and two or three 

791
00:41:33,200 --> 00:41:36,300
armorstands come to life and 
you're like, okay, it's safe in 

792
00:41:36,300 --> 00:41:39,400
here either that go definitely 
mix it up a little bit. 

793
00:41:39,400 --> 00:41:41,100
I would like to see something 
like that. 

794
00:41:41,100 --> 00:41:44,800
Armor stands would be a good one
to implement and you're trying 

795
00:41:44,800 --> 00:41:48,200
to sneak around and be quiet. 
You've just snuck past the word 

796
00:41:48,200 --> 00:41:51,200
you're like yeah I'm good. 
And all of a sudden this armored

797
00:41:51,200 --> 00:41:55,500
Saint comes to life and making 
this bone ragging sound though 

798
00:41:55,500 --> 00:41:58,200
because it's all out of wood. 
And now the warden hears, the 

799
00:41:58,200 --> 00:41:59,500
puppet. 
He's coming for you. 

800
00:41:59,500 --> 00:42:03,600
Now know, it's getting creepy. 
It's getting creepy. 

801
00:42:04,000 --> 00:42:05,700
I think it would have been so 
cool. 

802
00:42:05,900 --> 00:42:08,400
Yeah, I think it would be cool. 
Mmm. 

803
00:42:08,500 --> 00:42:11,400
Yeah, there's a good bit. 
You can do with the armor stand.

804
00:42:11,600 --> 00:42:14,800
Yeah, bunch of mods out there 
where you can use them. 

805
00:42:14,800 --> 00:42:18,700
A lot differently Bedrock has a 
little bit more features for it.

806
00:42:18,700 --> 00:42:21,600
Yes. 
With the poses always like that.

807
00:42:21,800 --> 00:42:26,200
Hmm, they kind of got a little 
bit of vanilla with the armor 

808
00:42:26,200 --> 00:42:29,500
stand. 
I mean, taking it from vanilla 

809
00:42:29,500 --> 00:42:33,200
to, you know, modding it a 
little bit and give it to us in 

810
00:42:33,200 --> 00:42:34,600
vanilla with this. 
Yeah. 

811
00:42:34,600 --> 00:42:36,000
The poses and stuff. 
Yeah. 

812
00:42:36,000 --> 00:42:39,000
Be nice to get that in Java. 
Yeah, Bedrock definitely has the

813
00:42:39,000 --> 00:42:41,800
upper hand when it comes to 
armorstands, that's for sure. 

814
00:42:42,000 --> 00:42:45,100
Yeah, they don't have the mods 
though and that's where that's 

815
00:42:45,100 --> 00:42:47,000
what we got. 
Now, there are some mods for 

816
00:42:47,000 --> 00:42:51,800
Bedrock, they're just not as 
many okay, but there are some 

817
00:42:52,000 --> 00:42:54,500
didn't realize but that's all I 
have for mending Minecraft. 

818
00:42:54,500 --> 00:42:56,200
The only problem is I don't 
think we're going to have 

819
00:42:56,200 --> 00:42:58,900
enough. 
Time to go through our topic 

820
00:42:58,900 --> 00:43:01,700
this week, so I'm wondering if 
we shouldn't save it for next 

821
00:43:01,700 --> 00:43:05,000
week, we could because it can 
fit next week too. 

822
00:43:05,300 --> 00:43:07,800
Yeah. 
Maybe we give one of each. 

823
00:43:08,100 --> 00:43:10,200
Yeah, let's do. 
So our topic for this week was 

824
00:43:10,200 --> 00:43:14,400
another random thought, but it 
was a random thought on 117 and 

825
00:43:14,400 --> 00:43:16,700
we came up with five of those. 
So yeah, let's just do one 

826
00:43:16,700 --> 00:43:19,600
random. 
Thought each on 117, I'll let 

827
00:43:19,600 --> 00:43:23,900
you go first. 
Okay, probably the better one I 

828
00:43:23,900 --> 00:43:26,700
have is if we're going to be 
Underground. 

829
00:43:26,800 --> 00:43:31,400
And so much because you know the
underground update her cave 

830
00:43:31,400 --> 00:43:34,700
update we're going to need a 
decent food source down there. 

831
00:43:35,000 --> 00:43:40,200
I feel like and there's really 
no food source underground now 

832
00:43:40,200 --> 00:43:42,800
we don't know if like the fish 
are going to spawn down there 

833
00:43:42,800 --> 00:43:47,600
maybe in the Lush caves you know
axolotls might spawn down there 

834
00:43:48,000 --> 00:43:52,500
you have squid mainly mobs which
what you'll get a character 

835
00:43:52,500 --> 00:43:55,200
potato every once in a while, 
you know, you're not going to 

836
00:43:55,500 --> 00:43:57,600
there's no food source It's down
there. 

837
00:43:57,700 --> 00:44:01,800
You're giving us all this, you 
know, all this area with no food

838
00:44:01,800 --> 00:44:04,500
source, I guess it could give 
you more of a reason to come to 

839
00:44:04,500 --> 00:44:08,000
the surface once in a while. 
But I feel like there needs to 

840
00:44:08,000 --> 00:44:11,400
be something in case you're 
stuck or lost down there to you 

841
00:44:11,400 --> 00:44:13,900
know, have some kind of food. 
There is a food source down 

842
00:44:13,900 --> 00:44:17,000
there, what food the mushrooms 
glowberries? 

843
00:44:17,900 --> 00:44:20,800
Globe are? 
You can eat glowberries, what's 

844
00:44:20,800 --> 00:44:24,000
the? 
It's not very big like, yeah, 

845
00:44:24,000 --> 00:44:26,400
you get partial haunches. 
I think back from it. 

846
00:44:26,800 --> 00:44:31,400
The DIA, the saturation. 
That's it is not very big at 

847
00:44:31,400 --> 00:44:33,500
all. 
But in case of an emergency, 

848
00:44:33,600 --> 00:44:36,000
yeah, glowberries will get you 
out of it. 

849
00:44:36,200 --> 00:44:38,700
That is something I did. 
Kind of look past the 

850
00:44:38,700 --> 00:44:41,500
glowberries, maybe something 
else. 

851
00:44:41,600 --> 00:44:45,600
Maybe we can have another food 
source that is good though. 

852
00:44:45,600 --> 00:44:46,900
Didn't think about the glue, 
Barry? 

853
00:44:47,300 --> 00:44:51,000
There's no real meat in the 
caves is what you're getting at.

854
00:44:51,200 --> 00:44:53,200
No, you're not going to fill up 
on berries. 

855
00:44:53,900 --> 00:44:57,800
Don't feels up on berries. 
All right, so, My random thought

856
00:44:57,800 --> 00:45:00,500
has to go with. 
I've been seeing a lot of people

857
00:45:00,500 --> 00:45:05,800
saying whenever you convert 2117
or update to 117, you have to 

858
00:45:05,800 --> 00:45:07,400
start a new world. 
Hmm. 

859
00:45:07,600 --> 00:45:11,500
Because of the new generation 
and this all comes from a 

860
00:45:11,500 --> 00:45:16,400
snapshot, a snapshot or two ago 
where they've said, you will be 

861
00:45:16,400 --> 00:45:19,600
unable to open Old Worlds in 
this snapshot. 

862
00:45:19,600 --> 00:45:23,000
As there is currently no upgrade
path towards the new world 

863
00:45:23,000 --> 00:45:25,100
height. 
I think everyone took that as 

864
00:45:25,100 --> 00:45:31,500
from 117 means World, I do not 
think Mojang who would do that. 

865
00:45:31,700 --> 00:45:35,300
We're not force every player to 
start a new world to play on 

866
00:45:35,300 --> 00:45:37,700
their new update. 
I think what's going to happen 

867
00:45:37,700 --> 00:45:39,600
is they're going to figure out a
way. 

868
00:45:39,600 --> 00:45:45,400
So old world height will expand 
over top of already pre-loaded 

869
00:45:45,400 --> 00:45:50,000
chunks at me and said, Bedrock 
will still be at y 0 and your 

870
00:45:50,000 --> 00:45:53,000
pre-loaded chunks because you've
already loaded those chunks, 

871
00:45:53,300 --> 00:45:55,700
it's just whatever you go into a
new chunk. 

872
00:45:56,700 --> 00:45:58,600
The whole underground is going 
to change. 

873
00:45:58,600 --> 00:46:01,100
Now obviously they're probably 
trying to come up a way to make 

874
00:46:01,100 --> 00:46:03,500
that a more smooth transition. 
Hmm. 

875
00:46:03,800 --> 00:46:08,500
Even if it's not, I don't see 
them forcing everyone to say, 

876
00:46:08,700 --> 00:46:12,800
hey ditch your world, start new 
if you want 117 because that's 

877
00:46:12,800 --> 00:46:14,600
just not the Mojang way. 
Hmm. 

878
00:46:14,900 --> 00:46:17,900
So people who are so worried 
that I'm gonna have to lose my 

879
00:46:17,900 --> 00:46:21,700
world of five years because of 
117, I know, I don't think 

880
00:46:21,700 --> 00:46:24,900
that's going to be the case. 
It's just they haven't gotten to

881
00:46:25,100 --> 00:46:26,600
how they want to implement it 
yet. 

882
00:46:27,000 --> 00:46:30,600
But I'm sure I'm 99.9%. 
Sure. 

883
00:46:30,700 --> 00:46:33,500
They will figure it out before 
117 comes out. 

884
00:46:33,600 --> 00:46:36,400
In fact, it's probably one of 
the big things that they're 

885
00:46:36,400 --> 00:46:38,900
trying to figure out before. 
Yeah, that's one of the 

886
00:46:38,900 --> 00:46:41,800
questions I raised early was. 
Whoo. 

887
00:46:42,000 --> 00:46:45,800
We're not going to be able to 
upgrade the server because of 

888
00:46:45,800 --> 00:46:48,100
how big the world is going to 
change. 

889
00:46:48,400 --> 00:46:51,800
The lot of big changes. 
I have a base that goes all the 

890
00:46:51,808 --> 00:46:56,500
way to bedrock but in 117 it's 
not even close to bedrock. 

891
00:46:56,700 --> 00:46:59,900
Actually 64 blocks away from 
Bedrock now. 

892
00:46:59,900 --> 00:47:04,400
And my thought was you know, if 
we do upgrade this that Bedrock 

893
00:47:04,400 --> 00:47:08,200
is going to be gone and you know
my base is going to be flooded 

894
00:47:08,200 --> 00:47:10,800
with Mobs underneath of it, out 
of nowhere, you know. 

895
00:47:10,900 --> 00:47:13,300
And that's something you don't 
want. 

896
00:47:13,300 --> 00:47:16,700
I'm sure they don't plan on 
doing that usually know how you 

897
00:47:16,700 --> 00:47:19,700
upgraded World. 
Anyway, now the unloaded chunks 

898
00:47:19,700 --> 00:47:22,700
will get upgraded. 
The I just thought that when you

899
00:47:22,700 --> 00:47:25,700
upgrade those chunks, you 
haven't been to, then you go to 

900
00:47:25,700 --> 00:47:28,700
them. 
You Have that 64 block different

901
00:47:28,700 --> 00:47:32,300
underground to where you could 
mine into the void. 

902
00:47:32,300 --> 00:47:35,900
You know just kind of fall out 
of the world and that might be 

903
00:47:35,900 --> 00:47:41,000
an issue but it's still up to 
you whether you want that issue 

904
00:47:41,100 --> 00:47:44,600
to upgrade it or not. 
Yeah but I think that would be 

905
00:47:44,600 --> 00:47:49,000
like the only thing to worry 
about is like mining into one 

906
00:47:49,000 --> 00:47:53,100
1617 and falling out of the 
world. 

907
00:47:53,300 --> 00:47:58,000
I think it's more going to be 
what you'll see is Is the chunk 

908
00:47:58,000 --> 00:48:04,600
borders of 116 and 117. 
Instead of mining in to avoid, I

909
00:48:04,600 --> 00:48:09,100
think you're going to see a very
deep vertical line of Bedrock. 

910
00:48:09,300 --> 00:48:12,500
That's going to be right there 
at that chunk line. 

911
00:48:13,300 --> 00:48:15,600
I think that's what's going to 
happen is whenever they figure 

912
00:48:15,600 --> 00:48:19,800
out how to overlap the 
previously generated chunks. 

913
00:48:19,800 --> 00:48:24,900
With the new, what I call World 
height rules as in you can now 

914
00:48:24,900 --> 00:48:31,000
go above 256. - why 64 whatever 
it was going to be that whatever

915
00:48:31,000 --> 00:48:35,700
is below zero. 
Now, has this section of Bedrock

916
00:48:36,000 --> 00:48:37,600
that you can't break through. 
Anyways. 

917
00:48:37,800 --> 00:48:39,500
Mmm. 
And it'll be just like on a 

918
00:48:39,508 --> 00:48:43,100
chunk border to keep you from 
mining to there, or they're not 

919
00:48:43,100 --> 00:48:45,700
going to do that and you're 
going to be able to mine into 

920
00:48:45,700 --> 00:48:48,200
the void and that's going to be 
Wicked fun. 

921
00:48:48,400 --> 00:48:51,400
Yeah, that's just as you were 
saying that I was thinking, man 

922
00:48:51,400 --> 00:48:53,500
you could build under there 
then, right? 

923
00:48:53,500 --> 00:48:54,900
You can build under that 
Bedrock. 

924
00:48:55,000 --> 00:48:56,500
How cool would it be to it 
electric? 

925
00:48:56,600 --> 00:49:01,900
I threw a cave into just void. 
Yeah it gives a little scary but

926
00:49:01,900 --> 00:49:05,200
get a little scary. 
Yeah it's kind of got my nerves 

927
00:49:05,200 --> 00:49:08,300
going. 
All right that freaked me out. 

928
00:49:08,300 --> 00:49:10,900
I don't get along with the void.
Yeah I think that's going to do 

929
00:49:10,900 --> 00:49:13,900
it for today's show but before 
Jimbo reads us out, I want to 

930
00:49:13,900 --> 00:49:15,700
say a huge. 
Thank you to all of our patrons 

931
00:49:15,700 --> 00:49:18,700
who are supporting the show. 
Our milk level patrons are Omni 

932
00:49:18,700 --> 00:49:20,900
Chief. 
Big Bear Croc Fraggle Rock. 

933
00:49:21,000 --> 00:49:23,400
Oh beep. 
Stone figure viperous tuna and 

934
00:49:23,400 --> 00:49:25,400
YT YT. 
If you two would like to get 

935
00:49:25,400 --> 00:49:28,600
access to the exclusive If it's 
an hours of extra content each 

936
00:49:28,600 --> 00:49:30,100
month, please consider joining 
at. 

937
00:49:30,100 --> 00:49:32,500
Patreon.com slash the weathering
effect. 

938
00:49:32,500 --> 00:49:34,600
If you like to show, you can 
share it with all of your 

939
00:49:34,600 --> 00:49:38,100
friends and on social media. 
If you listen on Spotify follow 

940
00:49:38,100 --> 00:49:41,500
us or if you lose on Apple 
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941
00:49:41,600 --> 00:49:44,700
Doing any of these really helps 
to show reach more listeners if 

942
00:49:44,700 --> 00:49:48,800
you like to get in contact with 
us, send an email to podcast at 

943
00:49:48,800 --> 00:49:51,300
the withering effect.com tweet 
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944
00:49:51,300 --> 00:49:54,300
Leave a voice message or join 
our Discord, where you can have 

945
00:49:54,300 --> 00:49:56,300
a chat with everyone who works 
on the show. 

946
00:49:56,600 --> 00:49:58,900
And fellow listeners. 
All the links are in the show 

947
00:49:58,900 --> 00:50:00,700
notes. 
This show has been brought to 

948
00:50:00,700 --> 00:50:03,700
you by Jimbo and myself, but 
also our digital producer, Carl.

949
00:50:03,700 --> 00:50:05,900
He helps make sure the show ends
up, where it should be. 

950
00:50:06,000 --> 00:50:08,900
The Amazing Music, you hear in 
the intro and outro was created 

951
00:50:08,900 --> 00:50:11,500
by the one. 
And only decoy everyone social 

952
00:50:11,500 --> 00:50:13,000
media. 
Info can be found down in the 

953
00:50:13,000 --> 00:50:14,700
show notes. 
You guys have been awesome. 

954
00:50:14,700 --> 00:50:17,200
As always, thank you so much for
getting were there with us. 

955
00:50:17,400 --> 00:50:20,000
Spry. 
Go drink your milk now by see 

956
00:50:20,000 --> 00:50:20,500
you guys.
