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Hey everyone. 
Welcome to the withering effect 

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episode 53. 
Today's date is July 13 2020 and

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I am Duds or Duds versus known 
to the rest of the interwebs. 

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I'm Jimbo you may know me as 
Jimbo slice 23. 

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So what have you been up to to 
this week Duds? 

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Have a talk Carlito. 
Change my intro back to the old 

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one. 
I kind of like the new one from 

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last week. 
Oh yeah. 

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Might have to try to remember 
that and get that one back. 

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Yeah hopefully doesn't change 
mine because I've been stumbling

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over my words today. 
For those of you guys not in the

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pre-show Jimbo and words today 
to have not been going very 

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well. 
No they are mortal enemies. 

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I just pronounce myself as Jim 
do in the pre-show for some 

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reason. 
So now Jimbo's a donut Oh my 

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God. 
I want tons of fan. 

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Art of Jimbo. 
As a donut. 

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We got one already that was 
before the main show. 

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Peter runs on it now, it's just 
like, Tim don't. 

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All right, so things I've done 
this week. 

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I finished episode 1. 
There's a lot of people in the 

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Discord saying Duds, when you 
putting out episode one does 

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when you putting out episode 1, 
guys, I did it in five days. 

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That's some of the quickest 
time. 

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I've done an episode in that 
being said, I'm almost done with

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episode 2, So, there you go, let
me days. 

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Was that three nice? 
I blame you for that because you

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did a lot of the grind work. 
That usually takes an episode, a

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long time to show up. 
You have come pretty grind, E, I

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guess, but episode 1, I was 
super, super proud of episode 1.

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Yeah, there was a lot and I 
mean, a lot of editing and when 

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you watch it back it doesn't 
really look like a lot of 

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editing. 
It kinda looks easy, which is 

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why I liked it. 
That whole first six minutes of 

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me, talking about the nether 
Escape was two and a half hours 

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worth of editing, plus an extra 
30 minutes to write the script 

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and record the sound bites. 
I had to insert between Clips, I

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could tell I could tell you took
your time and did it you know, 

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best way you could I did a new 
little intro that I think worked

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out really well. 
Hmm, I already have ideas on how

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to improve that my house. 
I had no design for a House 

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going into the season like the 
first two days after the nether 

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scape, was me going, I don't 
really have an idea. 

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So, I'm just going to chop trees
and get supplies. 

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The maybes and ideal pop to me, 
that's what happened. 

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The A-frame kind of popped in my
mind. 

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I was like, I want an a frame 
with a flat Skylight. 

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I never, I remember saying the 
episode. 

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I've never seen an airframe with
skylight, and it's like, I 

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should have rephrase that 
better, because a frames have 

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skylights all the time. 
The side sorta. 

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Yeah, they're just on the roof. 
Sides. 

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So it they're nothing special 
but I've never seen an A-frame 

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with a flat skylight on the 
roof. 

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Like I'm a. 
So yeah but the house I love 

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that house it's it's one of my 
better exteriors I've made I 

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think yeah that thing looks 
pretty awesome and the best part

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is I purposely didn't picture 
the outside for the thumbnail 

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because I knew I wasn't done 
with the outside. 

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I knew I was going to stream and
I was going to build a dock and 

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I was gonna put some trees up. 
Up. 

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So that way episode 2, the 
thumbnail is going to have a 

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picture of the house from the 
exterior. 

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Considering it'll be more 
complete than thinking ahead. 

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It looks great though. 
I've never seen a house like 

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that. 
Hmm, be honest. 

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I mean I've seen real life not 
in Minecraft, right? 

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We've seen anyone really build 
one like that, I'll turn out 

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really good. 
The best part is that house? 

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The house was supposed to be 
twice as long as it is now. 

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But when I put the frame up, I 
went home. 

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This house is huge. 
This isn't a starter house. 

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This is like a main base. 
So I shrunk it in about half 

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that. 
Of course, I went, I don't 

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really have enough room for a 
bunch of chests in here. 

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Now you a nice little storage 
area though. 

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First starter base. 
Yeah, it'll work out. 

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But enough with me. 
What have you been doing this 

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week? 
I've been playing Minecraft. 

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You don't say a lot, a lot of 
Minecraft. 

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By the time you're hearing this,
you should have. 

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I should have episode for out by
the time you're hearing this. 

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I just put out my third one 
yesterday. 

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Yeah. 
With the, the mud hut build. 

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I think that turned out really 
good. 

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One thing about it, like the 
first five minutes, I kind of 

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mimic the guys who build the 
swimming pools in the jungle and

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yeah, the mud Huts kind of 
mimicked their videos. 

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My first five minutes I thought 
it was a missed opportunity to 

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do it and shaders to really, you
know, mimic the idea of wish I 

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would have done that, I want to 
talk to you about your first 

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five minutes. 
Okay, I know you saw this. 

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It was either yesterday or the 
day before. 

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I tweeted out that I felt that 
the videos from season 2 2, 

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Season 3, grew a ton and the way
they were being made. 

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I felt everyone's videos were 
getting closer and closer to 

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professional level videos. 
Yeah, what made me tweet? 

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That was one, I completely 
agree. 

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I mean, everybody's videos even 
the people who really only 

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played the first month of last 
season and have Recently come 

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back, even their videos are 
getting better and better. 

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Yeah, watching the first five 
minutes of your mud hut episode,

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which is what caused me to 
finally put that on there 

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because I know what those mud 
hut. 

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YouTube videos are mmm. 
I've watched a ton of my 

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roommates wahby, loved him and 
he would, cause they put him on 

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TV and I'm watching. 
I'm in awe, and then I see you 

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doing it. 
And I won. 

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I am. 
Glad you did not you shaders. 

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The okay, I actually liked, you 
didn't you shaders? 

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I like, how you actually? 
Put a stick in your hand. 

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The it it would be a lot of the 
digging. 

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Yep. 
My only complaint was when you 

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were trimming the bark used a 
diamond axe. 

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I was like, it should have been 
a wooden axe. 

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Yeah. 
Would next probably would have 

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been better but in all honesty, 
they use their hands. 

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Yeah. 
And I probably should have done 

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something to wear. 
I threw like a dirt and like a 

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blue die in a hole and started 
like jumping in it. 

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You know, to where I'm kind of 
mixing. 

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Seing the dye around. 
Yeah, and then do the blue or do

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the blue strip. 
That was a, that was another 

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missed opportunity and of 
course, you're going to find 

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things. 
You wish you would have done 

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better afterwards, but I think 
it, I think it came out really 

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well. 
I used some ambient noises from 

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the backgrounds, like the 
jealousy. 

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The other thing I wanted to talk
about. 

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Yeah, was the little crickets 
chirping and the bird every once

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while making a noise, I way I 
cursed out loud. 

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I went back. 
But No, I was like it fit 

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perfectly. 
Your sound levels were so good. 

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They weren't overbearing you 
could couldn't tell it wasn't an

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ambient noise from the game 
which that's the kind of little 

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things like that. 
I love doing so to hear you do 

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it in an episode. 
I went or that's pretty awesome.

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Mmm. 
And which now means I have to 

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step my game up again. 
Yeah, definitely. 

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I definitely wanted to step up 
the editing. 

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Game and what's weird is like I 
haven't edited since last 

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season. 
I think the last Minecraft video

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I did was like few months ago 
and but but that, that last 

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video I did, I did a lot of 
stuff different there to to end 

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the season. 
Like you notice like the echo 

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sometimes when I'm far away, you
know, I had different camera 

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angle views and stuff, and I 
want to do that a lot more this 

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season, and I feel like that 
will definitely Take me up. 

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Not to have complete 
professional but it's looking 

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more and more professional. 
Every time I want to role play a

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little bit. 
I want to have my character do 

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certain things and you know he 
has his things he does and just 

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play along with that. 
I think it'd be a lot more fun 

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to do that instead of you know 
ya doing the average. 

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I built this, check it out type 
of deal. 

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I'm still going to build and 
stuff but I'm going to try to 

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have as much fun and edit as 
good as I can along the way and 

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I mentioned to you, that I also 
wanted to do some role playing 

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and stuff to season. 
I wanted to have more of a more 

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fun feel exactly what you're 
talking about. 

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I'm still gonna build and I'm 
still gonna do stuff like that, 

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but I wanted it. 
I don't know how to say. 

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I wanted the episodes feel more 
fun while I was having fun 

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building things. 
When you watch the episode, they

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don't come across like that. 
I'm coming across of great. 

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I have to stop to record 
something while I'm already 

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having fun building and Have to 
talk about it. 

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It's all I want to do is build. 
So I'm trying to get away from 

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that this season. 
It's like, if I'm having a 

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Groove building, I'm Gonna Keep 
building, which means one I need

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to get different camera angles 
on for time-lapses and stuff 

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like that, which means I want to
play with replay mod, I have the

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camera count, but I'm finding it
very hard for me to look back 

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and forth and adjust the camera.
I'd rather just pay replay mod 

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and do that stuff. 
That's such a huge program for 

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me to learn. 
Yeah, because I'm not 

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dismissing. 
Smartest, dude, in the world, 

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that would definitely up your 
quality, big time. 

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If you could learn something 
like that, it's not a really 

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available for free right now. 
So you know eventually yeah, if 

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when I get it I'm going to use 
it as well if you feel like 

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you're working, you know, and 
you're not having fun. 

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Like, I gotta do this, you know 
before before this. 

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Yeah, you know, like you're 
struggling to like put things in

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place and I feel like you're 
doing it wrong, you know. 

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F when you edit and you enjoy 
the edit and you love the way it

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comes out that makes you happy. 
It makes it more fun and makes 

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the audience have more fun and 
that's that's a little bit what 

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I'm trying to do. 
Also. 

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Yeah, the so episode 2 will 
hopefully come out Wednesday. 

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The best part is not a single 
clip for the first 15 minutes of

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that episode with recorded in 
sequence. 

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Every clip is out of sequence. 
But I've put it together in a 

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way where it flows very 
naturally, and I'm really happy 

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with that. 
Cool. 

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The only thing I wish is I had a
camera count angle, when me and 

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you did the interaction we did 
yesterday. 

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Yeah. 
I wish I would have taken the 

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time and get the camera count on
and stuff. 

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Sorry, I'm getting ready to yell
at my dog because she's decided 

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to lay half on the bed, half on 
the hardwood and she won't sit, 

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still she just keeps bouncing 
around. 

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So I just keep seeing these 
little lines pop up. 

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On Audacity and psycho. 
It's all. 

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Come on, just lay down for one 
hour. 

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Just lay down, she did it again,
stop moving. 

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I get Toby down here and he's 
laying down. 

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He was wine and he wanted out, 
but you get the two dogs 

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together. 
It's going to be chaos upstairs,

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but I want I want to get back to
the the whole second second 

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camera account view. 
Yeah, the only thing with that 

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is like you can't record both 
know. 

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You got to figure out when when 
to At that angle because you 

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like to pop back whenever you 
can't record them both at the 

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same least. 
I can't I don't know how I can 

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because my camera counts on a 
completely different computer. 

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Yeah, see that's clutch. 
It makes a pain for editing 

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because I have to send a file 
back and forth. 

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Yeah, but I pretty much just 
copy what I do. 

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So everyone who's in the patreon
live show right now, they see 

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the withering effect Discord 
profile and that's the backup. 

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That's S PC that it's only job 
is to listen to this Discord 

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channel so I can make as much 
noise in this room as I want, as

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long as my microphones off, it 
won't ever hear anything. 

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Yeah. 
It's good to have and I've got 

226
00:12:19,400 --> 00:12:23,500
it set up that way for OBS it'll
never hear a single thing in 

227
00:12:23,500 --> 00:12:28,700
Minecraft or anything like that.
It just visually watches that's 

228
00:12:28,800 --> 00:12:31,000
that's all it does. 
So any time I do a time-lapse I 

229
00:12:31,000 --> 00:12:32,900
got to have some kind of music 
or something with it because 

230
00:12:32,900 --> 00:12:35,700
it's Not recording game sounds, 
it's not doing anything. 

231
00:12:35,700 --> 00:12:38,300
It's job is to sit there and 
watch. 

232
00:12:38,500 --> 00:12:43,400
Yeah, I wish I had a second 
computer route, the replay mod 

233
00:12:43,700 --> 00:12:45,700
will be able to do all that on 
one. 

234
00:12:45,700 --> 00:12:50,000
But yeah, as of right now, I 
gotta, you know, if I were to 

235
00:12:50,000 --> 00:12:53,300
use my cam account and I was on 
my regular account, I got a sign

236
00:12:53,300 --> 00:12:56,700
out of my regular account, 
enjoying in first, with my 

237
00:12:56,700 --> 00:13:00,800
camera counter OBS will keep 
picking up the other account 

238
00:13:00,800 --> 00:13:01,900
died. 
Hate that. 

239
00:13:01,900 --> 00:13:05,100
Yeah, yeah. 
It's Paying for me to use it, 

240
00:13:05,100 --> 00:13:09,500
even though I will, like, I had 
to, for the for that, you know, 

241
00:13:09,500 --> 00:13:11,800
that first five minutes of my 
mud hut built. 

242
00:13:12,100 --> 00:13:14,500
Yes, stuff like that. 
I'm a try to use it, but, 

243
00:13:14,700 --> 00:13:17,100
besides that. 
Yeah, I'm going to roll with the

244
00:13:17,100 --> 00:13:20,200
replay mod it possible. 
But you have your wife's 

245
00:13:20,200 --> 00:13:21,300
computer, right? 
And Sheen. 

246
00:13:21,300 --> 00:13:24,700
Are you down there? 
Yeah, might be able to use that.

247
00:13:24,700 --> 00:13:27,400
I can use it. 
She's usually on it. 

248
00:13:27,400 --> 00:13:31,200
That's the thing. 
Okay, she's on a lot more often 

249
00:13:31,200 --> 00:13:33,900
now because she's down here With
me. 

250
00:13:34,200 --> 00:13:38,700
Gotcha but well not when we 
record or anything, but yes, you

251
00:13:38,700 --> 00:13:42,000
kind of keeps an eye on the kids
during the show and stuff. 

252
00:13:42,000 --> 00:13:45,200
But yeah, during during 
recording and stuff, she's 

253
00:13:45,200 --> 00:13:48,500
usually down there the r-tx will
block out the background noise. 

254
00:13:48,700 --> 00:13:52,400
Mainly it is distort my audio. 
I do want to tell people that 

255
00:13:52,500 --> 00:13:55,500
probably because, you know, I'm 
running the OBS and playing the 

256
00:13:55,500 --> 00:14:01,100
game as well as you know, 
running the r-tx and the r-tx 

257
00:14:01,100 --> 00:14:06,800
and vank encoder is What encodes
everything through OBS. 

258
00:14:07,300 --> 00:14:10,900
So I might have to switch that 
out to my CPU. 

259
00:14:10,900 --> 00:14:14,400
Hopefully that helps with the 
audio Distortion if anyone else 

260
00:14:14,400 --> 00:14:17,900
and notice that. 
That's why it's the r-tx doing 

261
00:14:17,900 --> 00:14:22,100
the distorting. 
Also, I wonder, if you could get

262
00:14:22,100 --> 00:14:26,300
away with buying a capture card.
Mmm, I have one, but it's hooked

263
00:14:26,300 --> 00:14:29,500
up for my PS4 for when I was 
live streaming like Battlefield 

264
00:14:29,500 --> 00:14:33,200
and stuff. 
I know you can capture the Same 

265
00:14:33,200 --> 00:14:36,200
PC its installed on. 
I'm not sure how that might be a

266
00:14:36,208 --> 00:14:38,900
thing to look at. 
I might look into that but then 

267
00:14:38,900 --> 00:14:40,800
again I haven't really struggled
with OBS. 

268
00:14:41,200 --> 00:14:42,800
Yeah. 
Is there anything that's 

269
00:14:42,800 --> 00:14:44,300
happened this week? 
You want to talk about before we

270
00:14:44,300 --> 00:14:47,200
jump into the news? 
No. 

271
00:14:47,200 --> 00:14:50,900
Just just I do want to mention 
that. 

272
00:14:51,300 --> 00:14:55,600
I'm putting out a lot of videos 
lately and that's just because 

273
00:14:55,700 --> 00:14:59,600
all the content at the beginning
is gathering up a Lot quickly. 

274
00:14:59,600 --> 00:15:03,000
I don't see myself putting out 
to three videos. 

275
00:15:03,100 --> 00:15:06,700
A week every time. 
So don't expect it to just keep 

276
00:15:07,000 --> 00:15:10,300
keep coming out like that. 
Get disappointed people. 

277
00:15:10,300 --> 00:15:12,800
Yeah. 
I mean last season I did the 

278
00:15:12,800 --> 00:15:14,400
same thing. 
I think it was like, two three 

279
00:15:14,400 --> 00:15:16,900
weeks, you know, where I had two
videos a week and then it went 

280
00:15:16,900 --> 00:15:19,200
to once a week who's just more 
doable? 

281
00:15:19,200 --> 00:15:23,400
Now, granted, I'm not working 
right now due to the disability 

282
00:15:23,600 --> 00:15:27,700
so I could possibly do that but 
I'm just just want to say before

283
00:15:27,700 --> 00:15:32,200
we move on, don't expect it to 
come out so fast but I do want 

284
00:15:32,200 --> 00:15:34,400
to get it out there. 
There for people to watch. 

285
00:15:34,600 --> 00:15:39,000
I'm on my same routine. 
So mmm, you're actually moving a

286
00:15:39,000 --> 00:15:40,000
little quicker. 
Yeah. 

287
00:15:40,000 --> 00:15:42,200
Figure. 
Usually takes me about a week. 

288
00:15:42,400 --> 00:15:44,400
I don't have a set day. 
I upload it. 

289
00:15:44,400 --> 00:15:46,500
I try to upload it as soon as 
it's done. 

290
00:15:46,800 --> 00:15:51,300
So if I finish an episode early 
like this week, you guys get it 

291
00:15:51,300 --> 00:15:54,500
early, you're not forced to wait
a full week for stuff. 

292
00:15:54,500 --> 00:15:57,600
Yeah, it stinks because it's the
one thing, everyone tells you on

293
00:15:57,600 --> 00:16:00,600
YouTube Soto schedule release 
episodes on it schedule. 

294
00:16:00,600 --> 00:16:03,000
I'm just like aah if I work my 
butt off. 

295
00:16:03,000 --> 00:16:06,100
Fingertips it done early. 
The people who want to watch it,

296
00:16:06,100 --> 00:16:08,700
get to watch it early. 
Yeah so that's what I'm going to

297
00:16:08,700 --> 00:16:10,700
do. 
What's funny is some of them I 

298
00:16:10,700 --> 00:16:15,200
pushed back a couple of days you
know and it's still like I said 

299
00:16:15,200 --> 00:16:18,600
I don't want to get your spoiled
and put one out every day you 

300
00:16:18,600 --> 00:16:22,200
know and then what would happen.
So yeah still got to spread them

301
00:16:22,200 --> 00:16:26,200
out a little bit and that's the 
other thing support for my first

302
00:16:26,200 --> 00:16:30,200
episode with some of the most 
I've seen for our first episode.

303
00:16:30,200 --> 00:16:33,600
So thank you guys a lot. 
I know a lot of That's coming 

304
00:16:33,600 --> 00:16:37,100
from the weathering effects. 
Oh, thank you. 

305
00:16:37,100 --> 00:16:39,400
It really does mean a lot to see
my YouTube channel. 

306
00:16:39,400 --> 00:16:43,400
Actually do something more than 
10 views of episode. 

307
00:16:44,100 --> 00:16:46,700
Yeah, we're getting a ton of 
support. 

308
00:16:46,900 --> 00:16:50,700
Mmm, it's really awesome to see 
that and not just us, you know, 

309
00:16:50,700 --> 00:16:55,000
I noticed a lot of other people 
on the on the server also 

310
00:16:55,000 --> 00:16:58,000
getting a lot of support from 
the weathering effect and that's

311
00:16:58,100 --> 00:17:01,100
that's just great to see and I 
want to promote them just as 

312
00:17:01,100 --> 00:17:02,900
much as me. 
So happy. 

313
00:17:03,100 --> 00:17:06,400
Eat that also. 
Yeah, guys, watch the rest of 

314
00:17:06,408 --> 00:17:10,000
the rip lets's. 
If you have a favorite, let us 

315
00:17:10,000 --> 00:17:10,800
know. 
Your favorite red. 

316
00:17:10,800 --> 00:17:13,700
Clip will pass it on to them. 
It's not that big of a deal. 

317
00:17:13,800 --> 00:17:16,900
Yeah we're not going to pass 
every word. 

318
00:17:16,900 --> 00:17:20,300
You say onto them will just be 
like hey this person from the 

319
00:17:20,308 --> 00:17:25,200
withering affecting your cool 
and we'll move on doting an 

320
00:17:25,200 --> 00:17:29,200
entire three pages to them. 
So keep that in mind. 

321
00:17:29,800 --> 00:17:32,100
Yep. 
Also crock, if you guys are 

322
00:17:32,100 --> 00:17:34,200
doting on Croc, Croc already has
a big head. 

323
00:17:34,200 --> 00:17:36,300
You guys can't can't keep 
filling that up. 

324
00:17:37,300 --> 00:17:38,900
I'm just playing Croc. 
Don't eat me. 

325
00:17:40,100 --> 00:17:43,000
Okay, so we've been talking 
about the ripple effect for like

326
00:17:43,000 --> 00:17:46,000
25 minutes now. 
Think it's time to move on to 

327
00:17:46,000 --> 00:17:49,000
the yeah. 
Yeah, maybe we should, we can, 

328
00:17:49,000 --> 00:17:52,100
we could go all day. 
We really couldn't talk about 

329
00:17:52,100 --> 00:17:54,600
the ripple effect all day. 
If you guys want something like 

330
00:17:54,600 --> 00:17:57,100
that, let us know. 
It might be a patreon thing 

331
00:17:57,100 --> 00:17:59,200
where we have to do it for a 
Half Stack or something. 

332
00:17:59,200 --> 00:18:01,300
But let us know. 
Maybe that'll be a topic one 

333
00:18:01,300 --> 00:18:02,900
day, maybe we'll cover some 
news. 

334
00:18:03,200 --> 00:18:05,000
And then we'll move on. 
And we'll talk about behind the 

335
00:18:05,000 --> 00:18:07,500
scenes on ripple effect. 
Maybe we'll have some rip. 

336
00:18:07,500 --> 00:18:10,500
Let's on with us when we do 
that, so it'll be more fun. 

337
00:18:10,700 --> 00:18:13,600
Mmm. 
But yeah, we got a snapshot 20w 

338
00:18:13,600 --> 00:18:17,700
28a. 
These numbers may be a right. 

339
00:18:17,700 --> 00:18:20,800
Anyway, so we've got changes, 
Brewing stands cannot be crafted

340
00:18:20,800 --> 00:18:24,500
with Blackstone villagers. 
Now admit green particles when 

341
00:18:24,500 --> 00:18:29,300
joining a village setting a home
bed or acquiring, a job / 

342
00:18:29,300 --> 00:18:32,000
profession. 
I saw that in a zoom avoids 

343
00:18:32,000 --> 00:18:33,200
video, that's really nice. 
Nice. 

344
00:18:33,300 --> 00:18:36,300
It's nice to know that your 
villagers are working the way 

345
00:18:36,300 --> 00:18:37,900
you think they should be 
working. 

346
00:18:38,000 --> 00:18:42,200
Yeah also totems of undying. 
Now give the fire resistance 

347
00:18:42,200 --> 00:18:44,900
status effect for 40 seconds 
when activated. 

348
00:18:44,900 --> 00:18:49,300
It's a very cool unique addition
that does not feel overpowered. 

349
00:18:49,300 --> 00:18:50,500
I like it. 
Yeah. 

350
00:18:50,700 --> 00:18:53,200
Also they tweaked bartering loot
again. 

351
00:18:53,400 --> 00:18:55,800
I didn't see. 
They didn't list the rates. 

352
00:18:55,800 --> 00:18:59,500
Have you seen the new rates? 
I think they just went down and 

353
00:18:59,500 --> 00:19:02,500
they took out. 
I think they took out magma 

354
00:19:02,500 --> 00:19:04,700
cream. 
Man, I wish I had a. 

355
00:19:04,700 --> 00:19:06,900
No that stinks? 
Yeah, I wish I could look this 

356
00:19:06,900 --> 00:19:09,500
up. 
They took out a few things. 

357
00:19:09,500 --> 00:19:14,000
I know Magma Cream is gone and I
want to say to others but I 

358
00:19:14,000 --> 00:19:16,700
really, I really can't think of 
them right now. 

359
00:19:17,000 --> 00:19:19,600
I looked it up yesterday when I 
was writing this and now I'm 

360
00:19:19,600 --> 00:19:22,400
completely blanking on it. 
So, don't worry about is not big

361
00:19:22,400 --> 00:19:25,200
deal, but Magma Cream, I 
understand. 

362
00:19:25,200 --> 00:19:28,000
Because now you have the Magma 
Cube spawners. 

363
00:19:28,100 --> 00:19:29,800
Hmm. 
Which by the way, we were 

364
00:19:29,800 --> 00:19:32,500
talking in general chat on the 
ripple effect one time. 

365
00:19:32,500 --> 00:19:37,000
And I Can't remember who said 
this but magma cubes should not 

366
00:19:37,000 --> 00:19:39,300
be called magma cubes. 
They should be called magma. 

367
00:19:39,300 --> 00:19:42,100
Slimes, I'm 100% agree with 
that. 

368
00:19:42,100 --> 00:19:44,500
When I heard, whoever said that,
was it Omni? 

369
00:19:44,600 --> 00:19:46,500
I made. 
I don't know, I can't remember 

370
00:19:46,500 --> 00:19:50,000
who was in the chat with us but 
maybe brownie brownie bits. 

371
00:19:50,400 --> 00:19:53,100
Hmm, I didn't hear that. 
That's do like it. 

372
00:19:53,300 --> 00:19:56,500
It's a good suggestion if it's 
not one you guys and I'm saying 

373
00:19:56,500 --> 00:19:59,800
wrong let me know. 
I'll give you credit but yeah it

374
00:19:59,800 --> 00:20:02,600
should be magma. 
Slimes not magma cubes. 

375
00:20:02,600 --> 00:20:05,300
It's Weird ice. 
Calm heat Slinkys. 

376
00:20:05,500 --> 00:20:07,400
He's Slinkys. 
That's a good one. 

377
00:20:08,700 --> 00:20:10,200
Yeah. 
So I understand Magma Cream is 

378
00:20:10,200 --> 00:20:12,200
going away because it's easier 
to get those. 

379
00:20:12,600 --> 00:20:15,400
And I get they're wanting to 
tweak the loop because a lot of 

380
00:20:15,400 --> 00:20:20,400
people were saying it so p. 
And I'm on the edge of saying 

381
00:20:20,400 --> 00:20:24,100
it's not Opie. 
I do not think penguin. 

382
00:20:24,100 --> 00:20:29,000
Bartering zopi in any way. 
It is not as Opie as AFK fishing

383
00:20:29,000 --> 00:20:31,600
was in a lot of people are 
comparing that to it. 

384
00:20:31,700 --> 00:20:33,000
Oh no. 
My thing. 

385
00:20:33,100 --> 00:20:37,300
Uh is one getting piglets in 
position is a bit of a pain, 

386
00:20:37,500 --> 00:20:41,700
building the Mechanics for the 
bartering thing, just to drop a 

387
00:20:41,700 --> 00:20:45,600
redstone and Hoppers stuff. 
Yeah that's that's kind of easy,

388
00:20:45,600 --> 00:20:48,500
but it's still a bit 
resource-intensive with Hoppers 

389
00:20:48,500 --> 00:20:52,400
and the comparators didn't 
dispensers or droppers and stuff

390
00:20:52,400 --> 00:20:57,500
like that and then to the gold 
getting the gold, it takes to 

391
00:20:57,500 --> 00:21:01,900
have the bartering system. 
Be decently efficient requires a

392
00:21:01,900 --> 00:21:05,000
gold Farm. 
Which is still a lot of effort. 

393
00:21:05,000 --> 00:21:10,200
So I am all for the way they had
the bartering system and if 

394
00:21:10,200 --> 00:21:14,400
you're feeling it's 20p, don't 
put as much gold in there or 

395
00:21:14,400 --> 00:21:16,300
don't have as many piglets in 
there. 

396
00:21:16,300 --> 00:21:19,800
If they're tweaking the 
bartering to make it less rates.

397
00:21:19,800 --> 00:21:22,800
All people are going to do is 
put more piglets in there and 

398
00:21:22,800 --> 00:21:25,800
build bigger gold Farms. 
So you're still going to get the

399
00:21:25,800 --> 00:21:29,300
same effect. 
And I think part of this, like, 

400
00:21:29,300 --> 00:21:32,200
I don't want to blame red 
Stoners because their Farms are 

401
00:21:32,200 --> 00:21:35,700
genius and they Nerve tons of 
credit but because their Farms 

402
00:21:35,700 --> 00:21:38,200
are always some of the most 
efficient things in the world. 

403
00:21:38,200 --> 00:21:40,900
Like that's what you do when you
design a farm, you design the 

404
00:21:40,900 --> 00:21:44,400
most efficient version or you 
try to design the most efficient

405
00:21:44,400 --> 00:21:47,800
version as it is. 
I think a lot of the people who 

406
00:21:47,800 --> 00:21:51,300
are building these things just 
assume you have to have the most

407
00:21:51,300 --> 00:21:54,300
efficient version all the time 
and I think that's when stuff 

408
00:21:54,300 --> 00:21:57,400
starts looking overpowered, when
really? 

409
00:21:57,400 --> 00:21:59,700
It's not. 
It's just that you followed a 

410
00:21:59,700 --> 00:22:03,000
really smart, guys. 
Tutorial makes it look over bro.

411
00:22:03,400 --> 00:22:06,000
Right. 
It's working really well, so, it

412
00:22:06,000 --> 00:22:09,000
looks overpowered. 
But, in reality, that guy, who 

413
00:22:09,000 --> 00:22:13,300
designed that farm work their 
butt off to make it as efficient

414
00:22:13,300 --> 00:22:15,200
as a was, and they deserve a lot
of credit. 

415
00:22:15,200 --> 00:22:18,900
Yeah, so, that's what I'm 
thinking, dude, the Jimbo route 

416
00:22:18,900 --> 00:22:22,400
where he's creating his own 
Farms, just based off knowledge 

417
00:22:22,400 --> 00:22:26,500
in his head and then I guarantee
you Jimbo's can be like these 

418
00:22:26,500 --> 00:22:28,600
Farms are overpowered. 
You know how much work it took 

419
00:22:28,600 --> 00:22:32,500
me to build this? 
Yeah, I mean, of all the 

420
00:22:32,500 --> 00:22:36,000
Redstone I'm Gonna Do by myself.
But if I do need to know some 

421
00:22:36,000 --> 00:22:38,400
spawning mechanics, I might have
to look that up. 

422
00:22:38,600 --> 00:22:41,700
But again, what you're saying, 
it be an Opie. 

423
00:22:41,800 --> 00:22:45,000
I mean you're still going to get
junk items also. 

424
00:22:45,000 --> 00:22:49,400
Yeah, with the bartering. 
Like not everything is worth 

425
00:22:49,400 --> 00:22:50,800
getting. 
You know what I mean? 

426
00:22:50,800 --> 00:22:53,500
So the stuff you want you're 
only going to get so many 

427
00:22:53,500 --> 00:22:56,200
because the junk kind of filters
that out also. 

428
00:22:56,500 --> 00:22:59,500
Yeah and like I said, these 
tweaks, I'm saying from Mojang, 

429
00:22:59,800 --> 00:23:02,900
I'm not going to complain. 
It's like you said, okay? 

430
00:23:03,200 --> 00:23:05,600
Rates are a little bit lower, 
just use more pick lens or build

431
00:23:05,600 --> 00:23:07,600
a bigger gold Farm. 
That's the way around it. 

432
00:23:07,700 --> 00:23:09,900
They're definitely not trying to
hurt players in the way they're 

433
00:23:09,900 --> 00:23:11,300
playing. 
They're just trying to find that

434
00:23:11,300 --> 00:23:15,100
sweet spot and I'm okay with it.
Hmm, it's just when I hear 

435
00:23:15,100 --> 00:23:18,700
people say it's opiates, like, 
it might be okay for you, but 

436
00:23:18,700 --> 00:23:20,600
for other people, it might not 
be. 

437
00:23:20,600 --> 00:23:23,000
And that's all. 
It's all the player really is, 

438
00:23:23,000 --> 00:23:24,600
that's the best part about 
Minecraft. 

439
00:23:24,600 --> 00:23:27,200
The game is totally different 
for every single person. 

440
00:23:27,500 --> 00:23:29,400
Mmm. 
And that's why this is a 

441
00:23:29,400 --> 00:23:32,900
snapshot just to test it. 
Yeah, see if it so be it. 

442
00:23:33,100 --> 00:23:35,300
Exactly. 
So now we're getting into 

443
00:23:35,300 --> 00:23:37,700
technical changes. 
That's the part when me and Jim 

444
00:23:37,700 --> 00:23:42,000
will go, what? 
Yeah, so there is now 

445
00:23:42,000 --> 00:23:47,300
experimental support for World 
Jen folder and data packs which 

446
00:23:47,300 --> 00:23:51,000
is going to allow for a ton of 
custom biomes cool. 

447
00:23:51,000 --> 00:23:54,500
So my fact, the very next thing 
says, custom biomes can now be 

448
00:23:54,500 --> 00:23:59,600
used in the single biome. / 
cave, / floating islands, World 

449
00:23:59,600 --> 00:24:02,900
types, add the data pack 
containing the biome first. 

450
00:24:03,400 --> 00:24:08,200
There is a gnat flying around in
my office and it's driving me 

451
00:24:08,200 --> 00:24:09,800
nuts. 
I'm glad I don't have a camera. 

452
00:24:10,900 --> 00:24:15,200
Usually I have one but I can't 
see out of one of my eyes, so 

453
00:24:15,200 --> 00:24:18,800
it's got to be on the right side
of my body for me to even worry 

454
00:24:18,800 --> 00:24:21,500
about it. 
Yeah, and the final thing is 

455
00:24:21,500 --> 00:24:24,900
custom biomes can now be used in
custom Dimension generators. 

456
00:24:25,400 --> 00:24:28,100
Very technical stuff. 
Can't go fully and death. 

457
00:24:28,100 --> 00:24:31,000
I want to say there was more 
stuff, but it just sounded 

458
00:24:31,000 --> 00:24:35,200
gibberish me saying it. 
And plus our topic This Week 

459
00:24:35,200 --> 00:24:37,700
deals, a lot with custom biomes 
and World gin. 

460
00:24:38,200 --> 00:24:39,500
So we're going to save a lot of 
us. 

461
00:24:39,500 --> 00:24:41,200
Talking about that for a little 
bit later. 

462
00:24:42,000 --> 00:24:46,800
You've got a list of bugs. 
Yeah, I'm not a big fan of bugs,

463
00:24:46,900 --> 00:24:52,000
so they fixed some bugs. 
We have MC. 3466 one. 

464
00:24:52,200 --> 00:24:54,900
Do you want me to protect you? 
And me, read those ones out. 

465
00:24:55,300 --> 00:24:58,700
You probably don't have to. 
Okay, I just copied and pasted 

466
00:24:58,700 --> 00:25:00,600
those in there. 
We got a few here. 

467
00:25:00,800 --> 00:25:05,100
One is Thorns enchantment cause 
Double armor Decay, that's been 

468
00:25:05,100 --> 00:25:09,300
fixed another forest. 
Biomes large fungi and small 

469
00:25:09,300 --> 00:25:12,100
plants. 
Only generate on the topmost. 

470
00:25:12,100 --> 00:25:15,700
Layer of the Niall, Liam leaving
all lower layers, devoid of 

471
00:25:15,700 --> 00:25:19,700
Flora. 
That's a good fix and wandering.

472
00:25:19,700 --> 00:25:22,800
Traders are always invisible in 
the Nether and the end. 

473
00:25:22,900 --> 00:25:25,300
That's also been fixed. 
And there's a lot more. 

474
00:25:25,300 --> 00:25:28,000
But those those three, see the 
stand out. 

475
00:25:28,300 --> 00:25:32,800
Yeah, I want to say there's like
40 bug fixes and I just pick 

476
00:25:33,100 --> 00:25:37,800
Three or four that I think are 
one easy for us to communicate 

477
00:25:37,800 --> 00:25:42,400
to you guys and to kind of stand
out and like, oh yeah, I can see

478
00:25:42,400 --> 00:25:45,200
that bug fixed in person, no 
problem. 

479
00:25:45,500 --> 00:25:50,400
Mmm bugs people might run into 
also, it might have seen those 

480
00:25:51,000 --> 00:25:54,900
but yeah, this week we have a 
disc or dad from a very special 

481
00:25:54,900 --> 00:25:56,500
guest. 
This week. 

482
00:25:56,500 --> 00:25:59,300
Sad is from Wells night. 
Take it away Wills. 

483
00:26:04,000 --> 00:26:08,700
Hey guys, Wells night here and I
will be on next week's show. 

484
00:26:08,700 --> 00:26:11,300
If you join the withering effect
Discord right now, using the 

485
00:26:11,308 --> 00:26:14,500
link in the show notes, you can 
submit questions for us to 

486
00:26:14,500 --> 00:26:16,800
answer. 
Get your questions in, by 

487
00:26:16,800 --> 00:26:19,700
Saturday, July 18th. 
And the best ones will be 

488
00:26:19,700 --> 00:26:28,200
answered on the show. 
All right, thanks again, Wells. 

489
00:26:28,200 --> 00:26:31,000
And as you guys probably heard, 
he will be on the show next 

490
00:26:31,000 --> 00:26:33,600
week. 
We are so excited to have him 

491
00:26:33,600 --> 00:26:35,500
on. 
It's gonna be awesome. 

492
00:26:35,700 --> 00:26:38,800
Looking forward to that, it's 
time for everybody's favorite 

493
00:26:38,800 --> 00:26:41,000
segment. 
I think, I think this segment 

494
00:26:41,200 --> 00:26:46,300
has gone far beyond any of my 
expectations. 

495
00:26:46,900 --> 00:26:48,900
I want to put that out there 
block of the week started just 

496
00:26:48,900 --> 00:26:52,400
because I was looking at the 
snapshot notes and at the very 

497
00:26:52,400 --> 00:26:56,800
bottom of the page Mojang had a,
this is the block of The week 

498
00:26:56,800 --> 00:26:59,400
and they were talking about 
blocks like I think this week 

499
00:26:59,400 --> 00:27:03,200
was Basalt or something like 
that and I was like, Hey Karl we

500
00:27:03,200 --> 00:27:05,100
could do a block of the week 
segment right. 

501
00:27:05,100 --> 00:27:07,800
And he was like yeah then I 
mentioned it you and it just 

502
00:27:07,800 --> 00:27:11,000
kind of all went in there and 
Carl had block of the week 

503
00:27:11,000 --> 00:27:14,700
designed before I even got done 
talking to you. 

504
00:27:14,900 --> 00:27:17,500
Yeah and now it's awesome. 
Yeah. 

505
00:27:17,500 --> 00:27:19,900
People in the Discord really 
enjoy it too. 

506
00:27:20,500 --> 00:27:23,700
It's almost like a like a battle
for the block of the week. 

507
00:27:23,900 --> 00:27:26,000
Really is like a battle you 
guys. 

508
00:27:26,100 --> 00:27:30,800
I don't even know did ever tight
when this week this week, the 

509
00:27:30,808 --> 00:27:35,700
choices were TNT comparator and 
Target Block in the winner of 

510
00:27:35,700 --> 00:27:47,500
this week's book of the week is 
TNT squeaking by very typo. 

511
00:27:47,600 --> 00:27:54,800
Yes, the votes were TNT had 21 
comparator had 16, which is 

512
00:27:54,800 --> 00:27:58,000
pretty close. 
Even closer was the target block

513
00:27:58,000 --> 00:28:02,600
at 20 so one vote deciding for 
the TNT. 

514
00:28:02,800 --> 00:28:04,800
Pretty. 
That's close to get. 

515
00:28:04,900 --> 00:28:08,500
Yeah, I want to say with when I 
first saw the choices I figured 

516
00:28:08,500 --> 00:28:11,400
comparator was going to win. 
Hmm, easily. 

517
00:28:11,400 --> 00:28:15,100
I was thinking compared and then
I remembered, I remembered. 

518
00:28:15,200 --> 00:28:17,500
I don't even fully know what a 
comparator does. 

519
00:28:19,300 --> 00:28:21,800
The general listeners, probably 
don't understand what a 

520
00:28:21,808 --> 00:28:24,600
competitor does either. 
So they chose the other ones. 

521
00:28:24,900 --> 00:28:28,000
And I'm sure Robin he's going. 
What have you played this game? 

522
00:28:28,000 --> 00:28:31,500
This long. 
And I know like, I know a little

523
00:28:31,500 --> 00:28:37,100
bit but I think some people were
voting on comparator to see if 

524
00:28:37,100 --> 00:28:40,200
we knew what it was. 
Yeah, that would have would have

525
00:28:40,400 --> 00:28:43,200
A bomb. 
We bombed. 

526
00:28:43,400 --> 00:28:45,400
Yeah. 
Well I want to say groover looks

527
00:28:45,400 --> 00:28:46,900
like we're going to do the 
comparative. 

528
00:28:46,900 --> 00:28:51,200
We're gonna test these guys so 
it was good but I got I got a 

529
00:28:51,208 --> 00:28:53,700
few things on the TNT. 
Go for it. 

530
00:28:53,800 --> 00:28:58,500
Crafted with five gun-power 
powder and force and messed up. 

531
00:28:58,500 --> 00:29:03,200
Gunpowder it's words today, it's
words with d that you seemed to 

532
00:29:03,208 --> 00:29:06,300
stumble on today. 
Yeah any of them with e we got a

533
00:29:06,300 --> 00:29:10,100
few I'm coming up with the is 
activated with flint and steel. 

534
00:29:10,200 --> 00:29:14,700
The fire charge a redstone 
signal, any contact with fire or

535
00:29:14,700 --> 00:29:19,400
lava even flowing lava and I'll 
Wither skull heads hmm from a 

536
00:29:19,408 --> 00:29:24,600
Wither blast didn't know that it
falls roughly seventy seven 

537
00:29:24,600 --> 00:29:28,100
blocks before exploding because 
when it is lit, it does become a

538
00:29:28,100 --> 00:29:33,600
falling block and it has it 
explosive has a explosive force 

539
00:29:33,600 --> 00:29:37,500
of four in the Charged. 
Creeper would have a explosive 

540
00:29:37,500 --> 00:29:40,100
force of around 60. 
Gives you a good measure. 

541
00:29:40,300 --> 00:29:44,100
Emmett and like always it's my 
job to come up with a way to 

542
00:29:44,100 --> 00:29:46,600
improve the block of the week. 
Normally I read through, 

543
00:29:46,600 --> 00:29:50,000
everyone's suggestions because 
you guys all throw stuff down in

544
00:29:50,008 --> 00:29:52,700
there and I love it. 
But lately you guys have been 

545
00:29:52,700 --> 00:29:56,500
reading my mind too much. 
We seem to be on the same 

546
00:29:56,500 --> 00:29:58,100
wavelength and that is 
dangerous. 

547
00:29:58,100 --> 00:30:01,000
You do not want to be on the 
same wavelength of me as I 

548
00:30:01,000 --> 00:30:04,100
Stumble over those words. 
So this week I didn't read any 

549
00:30:04,100 --> 00:30:06,400
of your suggestions. 
Literally, when we get done 

550
00:30:06,500 --> 00:30:08,600
recording the show, I'm gonna go
back and I'm going to read them 

551
00:30:09,000 --> 00:30:11,700
to see if anyone. 
I came up with my idea that I 

552
00:30:11,708 --> 00:30:15,900
have here and my idea is focused
TNT. 

553
00:30:16,400 --> 00:30:23,000
Now I don't know if you want to 
be able to craft the focus T and

554
00:30:23,000 --> 00:30:27,900
T, like my idea is you can put a
TNT block and the center of the 

555
00:30:27,900 --> 00:30:34,500
crafting table, and then you do 
a c-shape around the crafting 

556
00:30:34,500 --> 00:30:38,100
table. 
So you would need 7 obsidian and

557
00:30:38,100 --> 00:30:42,800
whatever, space, the Absurd, 
It's not on when you craft this 

558
00:30:42,800 --> 00:30:47,300
block that will be the side the 
TT blast through. 

559
00:30:47,700 --> 00:30:50,500
So you said it has an explosive 
force of four. 

560
00:30:50,800 --> 00:30:55,000
So instead of an explosive force
of, for end, all the directions,

561
00:30:55,300 --> 00:30:58,200
it would have the explosive 
force of four and only the 

562
00:30:58,200 --> 00:31:01,500
direction you didn't put the 
acidity, mm block and the 

563
00:31:01,500 --> 00:31:05,100
crafting table and maybe that's 
a little bit too confusing. 

564
00:31:05,100 --> 00:31:10,100
So what about the idea of just 
putting a TNT block down sir 

565
00:31:10,200 --> 00:31:13,100
Surrounding it with obsidian and
lighting it. 

566
00:31:13,100 --> 00:31:16,300
And whatever side doesn't have 
the acidity in that would allow 

567
00:31:16,300 --> 00:31:20,000
you to focus blast the TNT. 
That'd be cool. 

568
00:31:20,400 --> 00:31:25,000
That's my idea. 
That's so I think it could be 

569
00:31:25,000 --> 00:31:27,800
really cool to be able to say, 
hey TT, I want all your 

570
00:31:27,800 --> 00:31:30,400
explosive power to go in that 
One Direction. 

571
00:31:30,800 --> 00:31:32,000
I don't want to go anywhere 
else. 

572
00:31:32,100 --> 00:31:35,500
I just want you to take out like
those eight to nine blocks that 

573
00:31:35,500 --> 00:31:37,500
way. 
Yeah be more focused. 

574
00:31:37,800 --> 00:31:39,700
I like it. 
I don't want it. 

575
00:31:39,800 --> 00:31:42,300
Yeah, I know. 
Wanted to minimize the power. 

576
00:31:42,400 --> 00:31:47,000
Like I don't want it to be. 
Well, it's it creates the same 

577
00:31:47,000 --> 00:31:49,000
crater but half of it stays the 
same. 

578
00:31:49,000 --> 00:31:51,200
I want. 
I want the entire explosive 

579
00:31:51,200 --> 00:31:53,200
power of the TNT to go in that 
One Direction. 

580
00:31:53,200 --> 00:32:00,100
So instead of making an 8 
diameter crater, it makes and 8 

581
00:32:00,100 --> 00:32:04,000
lengths hole through a wall or 
something like that. 

582
00:32:04,400 --> 00:32:07,500
I don't know something crazy 
like that that could also help 

583
00:32:07,500 --> 00:32:10,300
with how they're doing like Paul
wellstone Mining and Good 

584
00:32:10,300 --> 00:32:13,700
farming nowadays. 
Yeah, you know, you could focus 

585
00:32:13,700 --> 00:32:15,600
it towards that. 
Oh yeah. 

586
00:32:15,700 --> 00:32:19,000
You know, you could, you would 
know where to push the wood to 

587
00:32:19,000 --> 00:32:22,100
break it. 
In that case, I'd be pretty 

588
00:32:22,100 --> 00:32:25,600
neat, exactly. 
It'd be great for tree farms. 

589
00:32:25,800 --> 00:32:29,100
But besides, you know, how 
difficult it is to say, 

590
00:32:29,100 --> 00:32:34,300
explosive force of four. 
There is a comment about TNT 

591
00:32:34,300 --> 00:32:38,200
that I did. 
Like from Rebel JC, he suggested

592
00:32:38,500 --> 00:32:43,600
introducing TNT. 
X with 2 gunpowder and to stay 

593
00:32:43,600 --> 00:32:47,000
nice and it wouldn't do this 
much damage, but to be like a 

594
00:32:47,000 --> 00:32:49,700
stick of dynamite, okay? 
I thought that was pretty 

595
00:32:49,700 --> 00:32:52,200
clever. 
I could see it be, like, running

596
00:32:52,200 --> 00:32:55,400
around with a torch, but, you 
know, stick it down in my lawn 

597
00:32:55,400 --> 00:32:59,000
say, one of my early thoughts 
was how cool would it be to have

598
00:32:59,000 --> 00:33:02,300
TNT stuck to a bow and arrow 
like TNT arrows? 

599
00:33:02,400 --> 00:33:03,500
Mmm. 
Yeah. 

600
00:33:03,600 --> 00:33:07,400
So you could shoot explosive 
arrows and we kind of have that 

601
00:33:07,400 --> 00:33:11,100
with firework arrows. 
They don't have the same kind of

602
00:33:11,100 --> 00:33:13,800
force but they don't do 
block-damage. 

603
00:33:13,800 --> 00:33:14,800
I don't think. 
Hey yeah. 

604
00:33:14,800 --> 00:33:18,300
Imagine accidentally shooting 
AT&T Arrow at your brand new 

605
00:33:18,300 --> 00:33:21,100
build. 
Yeah, that's why I went. 

606
00:33:21,200 --> 00:33:23,200
I went that's probably not a 
good idea. 

607
00:33:23,600 --> 00:33:26,500
How would I control TNT? 
And that's what I had the idea 

608
00:33:26,500 --> 00:33:29,800
of focused TNT. 
Well, would it would be such a 

609
00:33:29,800 --> 00:33:32,200
great thing to wear it have to 
have a setback. 

610
00:33:32,200 --> 00:33:36,000
So I guess the setback would be 
you have to be careful with it 

611
00:33:36,000 --> 00:33:39,300
around your build. 
Yeah I really don't think Focus 

612
00:33:39,300 --> 00:33:43,000
TNT would have Setback. 
Other than if you're trying to 

613
00:33:43,200 --> 00:33:46,700
do a lot of different Focus TNT 
in different directions, you 

614
00:33:46,700 --> 00:33:49,900
would have to constantly be 
mining obsidian, which is slow, 

615
00:33:50,700 --> 00:33:54,800
but I was more thinking, like 
you were thinking farming tree 

616
00:33:54,800 --> 00:33:56,100
farms, it would be great for 
that. 

617
00:33:56,100 --> 00:33:59,400
Kind of stuff, doing the 
concrete explosion, Chambers, 

618
00:33:59,400 --> 00:34:01,800
things like that to be able to 
have a concentrated blast in a 

619
00:34:01,800 --> 00:34:04,300
certain direction. 
I think makes a lot of sense. 

620
00:34:04,700 --> 00:34:08,600
Yeah, that case you would need, 
you wouldn't need it to fall on 

621
00:34:08,600 --> 00:34:11,100
obsidian, right? 
You know because it wouldn't 

622
00:34:11,100 --> 00:34:14,400
concentrate down there. 
Be concentrated and another 

623
00:34:14,400 --> 00:34:17,800
angle, you brainy. 
Yeah, but let's go ahead and 

624
00:34:17,800 --> 00:34:19,600
jump in our topics. 
We're actually running a little 

625
00:34:19,600 --> 00:34:21,400
low on time. 
Yeah, I guess we could get 

626
00:34:21,400 --> 00:34:22,900
through. 
All right, so our topic this 

627
00:34:22,900 --> 00:34:25,000
week is from Jay men. 
He actually mentioned this a 

628
00:34:25,007 --> 00:34:29,100
couple weeks ago, but I 
overlooked and forgot about it 

629
00:34:29,100 --> 00:34:31,500
and when I mentioned, hey we're 
going to do a couple smaller 

630
00:34:31,500 --> 00:34:33,199
topics. 
Did you guys have an idea? 

631
00:34:33,500 --> 00:34:35,400
He mentioned this one and it 
turned out. 

632
00:34:35,400 --> 00:34:38,100
It's kind of a large topic. 
So it might be the only thing we

633
00:34:38,100 --> 00:34:40,000
covered today but it's a really 
good one. 

634
00:34:40,199 --> 00:34:44,199
Fits well with snapshot, so it's
multiple questions. 

635
00:34:44,199 --> 00:34:45,900
I'm going to read a question 
that we're going to talk about 

636
00:34:45,900 --> 00:34:48,000
it, and we're just going to go 
through it all like that, okay? 

637
00:34:48,300 --> 00:34:52,100
Jay man says with Mojang toying 
with the idea of bringing back 

638
00:34:52,100 --> 00:34:55,100
custom World types. 
What would you like to see in 

639
00:34:55,100 --> 00:34:59,200
version 2.0, custom World types 
in 2.0? 

640
00:35:00,200 --> 00:35:02,500
I don't know. 
I really don't know. 

641
00:35:02,700 --> 00:35:05,100
Yes, a, you didn't really play 
with the customer old types? 

642
00:35:05,300 --> 00:35:09,400
No, I didn't at all. 
Common craft bank and I played a

643
00:35:09,400 --> 00:35:11,700
lot. 
Not with custom World types. 

644
00:35:13,400 --> 00:35:18,400
Basically, we enjoyed Discworld 
so much but a lot of people were

645
00:35:18,400 --> 00:35:21,000
wanting to get back to the 
vanilla feeling of it. 

646
00:35:21,600 --> 00:35:27,500
Me and him sat down and really 
played with I found a world type

647
00:35:27,500 --> 00:35:32,000
World Generation code, that 
would create better mountains, 

648
00:35:32,000 --> 00:35:35,900
better rivers that are lakes 
stuff like that and we threw it 

649
00:35:35,900 --> 00:35:39,000
up there and then we tweaked 
with dungeons, the amount of 

650
00:35:39,000 --> 00:35:42,400
those In generation because we 
knew we were on a multiplayer 

651
00:35:42,400 --> 00:35:44,600
server and we knew a lot of 
people remaining. 

652
00:35:44,600 --> 00:35:47,900
So I think we upped Diamond 
generation like 10% or something

653
00:35:47,900 --> 00:35:50,000
like that because at the time we
had 40 players. 

654
00:35:50,200 --> 00:35:53,000
Mmm. 
And it's like I remember feeling

655
00:35:53,000 --> 00:35:55,800
bad for a couple players or like
I can't find diamonds and they 

656
00:35:55,800 --> 00:35:58,000
like they were on the server for
two weeks that I couldn't find 

657
00:35:58,000 --> 00:36:00,800
any. 
So just like 10% increase would 

658
00:36:00,800 --> 00:36:02,800
be fine. 
We were all into a shopping 

659
00:36:02,800 --> 00:36:05,000
district you remember the last 
season shopping district. 

660
00:36:05,000 --> 00:36:09,100
It was huge. 
So and I found economies on 

661
00:36:09,100 --> 00:36:13,600
servers Really Drive server play
people come back and they keep 

662
00:36:13,600 --> 00:36:16,000
playing because they want to 
keep their shop up or they want 

663
00:36:16,000 --> 00:36:18,500
to spend Diamond getting 
materials. 

664
00:36:18,500 --> 00:36:21,100
They don't really want to grind 
for so if they want to build 

665
00:36:21,100 --> 00:36:23,700
something out of obsidian, but 
they don't want to spend three 

666
00:36:23,700 --> 00:36:27,700
hours, digging obsidian, they 
get spin diamonds and get stuff 

667
00:36:27,700 --> 00:36:32,500
like that. 
So I want to see that kind of 

668
00:36:32,500 --> 00:36:38,200
meticulous input back when they 
took all that out, I went oh no,

669
00:36:38,300 --> 00:36:42,600
that's takes so I know a lot of 
people only played with, really 

670
00:36:42,600 --> 00:36:47,600
the presets, you know, where 
they had like Amplified and flat

671
00:36:47,600 --> 00:36:51,300
world stuff like that. 
I want really specific 

672
00:36:51,500 --> 00:36:54,700
customization back, okay. 
If they don't, bring that back, 

673
00:36:54,700 --> 00:36:57,000
it's not a 2.0. 
That sounds good. 

674
00:36:57,100 --> 00:37:00,600
The I'm one of the type. 
It's like if I started world, 

675
00:37:00,700 --> 00:37:03,100
it's random. 
You know, I don't like to mess 

676
00:37:03,100 --> 00:37:06,500
with it. 
I just, I like the vanilla feel,

677
00:37:06,900 --> 00:37:09,900
but I wouldn't mind playing with
something like that. 

678
00:37:10,100 --> 00:37:13,800
Pretty cool how you're able to 
you know up the percentages on 

679
00:37:13,800 --> 00:37:17,800
things and that does help. 
I've always wanted to play on an

680
00:37:17,800 --> 00:37:20,500
amplified world now that we have
a lighter. 

681
00:37:20,700 --> 00:37:24,200
Oh yeah I'll see about maybe 
that's another single player 

682
00:37:24,200 --> 00:37:28,400
thing or maybe after this season
maybe the server would want to 

683
00:37:28,408 --> 00:37:31,100
jump on that. 
Hmm there's also you know the 

684
00:37:31,100 --> 00:37:33,600
custom Dimensions. 
Yeah. 

685
00:37:33,600 --> 00:37:37,500
Custom Dimensions. 
The problem is Amplified world. 

686
00:37:37,500 --> 00:37:39,800
It's a lot of work. 
It's a struggle. 

687
00:37:39,800 --> 00:37:42,400
So A lot of people probably 
don't want to deal with that, so

688
00:37:42,400 --> 00:37:44,000
it might just be a single-player
thing. 

689
00:37:44,000 --> 00:37:46,300
So, yeah. 
But like you're saying we have 

690
00:37:46,300 --> 00:37:48,400
custom Dimensions. 
Maybe we have a world with 

691
00:37:48,400 --> 00:37:51,800
multiple Dimensions be like, oh,
Duds is in that Dimension over 

692
00:37:51,800 --> 00:37:53,500
there. 
Make sure you have a lighter 

693
00:37:53,500 --> 00:37:56,900
before you go visit, you could 
have a dimension with an 

694
00:37:56,900 --> 00:38:01,000
amplified world, you can have a 
flat world Dimension, very true.

695
00:38:01,100 --> 00:38:04,600
They're bringing out a lot of 
stuff that you can play with. 

696
00:38:04,600 --> 00:38:09,000
Like I could see multiplayer 
servers Implement and all these 

697
00:38:10,100 --> 00:38:12,500
Lee, just a mix it up. 
Oh yeah. 

698
00:38:12,600 --> 00:38:16,700
I think you see that now, with a
couple, I mean, disk or common 

699
00:38:16,700 --> 00:38:19,800
craft, I keep going back to 
Common craft because I felt we 

700
00:38:19,800 --> 00:38:24,500
were very much on the verge of 
being ahead of a lot of what 

701
00:38:24,800 --> 00:38:29,800
SMTP servers were doing. 
And Discworld was a custom map, 

702
00:38:29,800 --> 00:38:33,200
who the Creator was awesome. 
By the way, I forget his name 

703
00:38:33,300 --> 00:38:36,500
but the guy who created it, he 
ended up actually watching a lot

704
00:38:36,500 --> 00:38:38,200
of the videos we made from that 
map. 

705
00:38:38,500 --> 00:38:41,100
He was very very Be supportive 
of. 

706
00:38:41,100 --> 00:38:43,700
Yeah, you guys do Your Own Thing
on this world because we all 

707
00:38:43,700 --> 00:38:47,400
credited and everything like 
that, but on that world, we had 

708
00:38:47,400 --> 00:38:50,400
multiple Dimensions. 
We had a mining Dimension, we 

709
00:38:50,400 --> 00:38:55,100
had two ends one for fighting 
the Ender, Dragon, and one for 

710
00:38:55,100 --> 00:38:59,000
rating, and destroying and 
tearing down stuff like that. 

711
00:38:59,000 --> 00:39:01,900
So, yeah. 
And now, instead of having to do

712
00:39:01,900 --> 00:39:07,500
that with mods and we had 
spigot, so we had, I forget what

713
00:39:07,500 --> 00:39:10,600
they're called, but spigot calls
on, but they're Basically data 

714
00:39:10,600 --> 00:39:14,100
packs for servers but and 
program forms. 

715
00:39:14,400 --> 00:39:17,500
So instead of having to do all 
that, you can do that with data 

716
00:39:17,500 --> 00:39:21,000
packs now, it is super easy and 
or super easier. 

717
00:39:21,100 --> 00:39:24,300
But yeah. 
I'm I'm excited for it. 

718
00:39:24,500 --> 00:39:26,500
I can't wait to see what other 
servers do. 

719
00:39:26,700 --> 00:39:29,900
Yeah, same here. 
But let's get into the second 

720
00:39:29,900 --> 00:39:33,600
part of jaemin's question. 
He says, would you like to be 

721
00:39:33,600 --> 00:39:36,700
able to choose a frequency of 
specific biomes? 

722
00:39:36,800 --> 00:39:40,800
Like maybe for an example, the 
ability to have a Roofed forest.

723
00:39:40,800 --> 00:39:45,200
Biome with Mesa terrain, 
generation and snowy planes mobs

724
00:39:45,200 --> 00:39:47,400
spawning. 
Yeah, I think that would be 

725
00:39:47,400 --> 00:39:50,600
pretty cool. 
Again, I'm all for something new

726
00:39:50,800 --> 00:39:52,800
and that would definitely be 
different. 

727
00:39:52,800 --> 00:39:57,000
Maybe maybe you have a jungle 
tree that Sprouts. 

728
00:39:57,000 --> 00:40:01,300
Oak leaves, you know, maybe make
it like a redwood at type of 

729
00:40:01,300 --> 00:40:04,700
deal and I think that's the part
of the question that makes 

730
00:40:05,100 --> 00:40:08,900
custom World type stuff where 
they call it World Buffet or 

731
00:40:08,900 --> 00:40:11,600
something like that. 
Stuff like that is what makes it

732
00:40:11,600 --> 00:40:15,800
2.0 bringing back the stuff that
was already available to us in 

733
00:40:15,800 --> 00:40:18,800
previous versions. 
Just brings it back to me. 

734
00:40:18,800 --> 00:40:21,900
That doesn't make it a 2.0 but 
doing what he's talking about 

735
00:40:21,900 --> 00:40:26,400
here, allowing you to have mobs 
that spawn specifically in 

736
00:40:26,400 --> 00:40:29,100
certain biomes that maybe 
they're not usually used to 

737
00:40:29,100 --> 00:40:32,300
spawning in, that would 
definitely be a 2.0 future. 

738
00:40:32,300 --> 00:40:36,600
Now, mobs spawning in different 
biomes than what they normally 

739
00:40:36,600 --> 00:40:40,200
would, I probably wouldn't do 
that because one it for you, Be 

740
00:40:40,200 --> 00:40:43,000
playing on a server. 
So that's a little confusing to 

741
00:40:43,000 --> 00:40:48,300
other players, but having the 
ability to create custom biomes 

742
00:40:48,300 --> 00:40:51,100
with blocks that are already in 
the game. 

743
00:40:51,300 --> 00:40:54,800
So you're not waiting on Mojang 
to create a new biome. 

744
00:40:55,000 --> 00:40:59,100
You could do it yourself. 100% 
for, that's awesome. 

745
00:40:59,200 --> 00:41:01,200
I love it. 
Yeah it's pretty it's like a 

746
00:41:01,200 --> 00:41:04,100
game changer at that point. 
Oh yeah. 

747
00:41:04,300 --> 00:41:08,100
Yeah even though I you know I 
like vanilla I prefer to do 

748
00:41:08,100 --> 00:41:11,600
vanilla I'm always up to To do 
something different. 

749
00:41:11,700 --> 00:41:16,200
I'm not big in the modded and 
stuff, but if they throw it in 

750
00:41:16,200 --> 00:41:19,100
the vanilla game, you know, I 
would love to play with 

751
00:41:19,100 --> 00:41:20,600
something like that. 
Yeah. 

752
00:41:20,600 --> 00:41:23,300
Final part of jaemin's question.
I kind of answered and it was 

753
00:41:23,300 --> 00:41:25,700
what features from 1.0. 
Would I bring back? 

754
00:41:25,900 --> 00:41:29,600
And I mentioned I want to have 
all of them meticulous little 

755
00:41:29,600 --> 00:41:32,600
coding features. 
I want I want to be able to say,

756
00:41:32,600 --> 00:41:37,000
hey, I Mountain forms like this 
and it only forms like this. 

757
00:41:37,300 --> 00:41:39,900
I don't want any of that weird 
generation where I have. 

758
00:41:40,100 --> 00:41:43,700
Being three blocks off to the 
side of it because it freaked 

759
00:41:43,700 --> 00:41:45,500
out when it loaded the world or 
whatever. 

760
00:41:46,200 --> 00:41:50,300
But that being said with another
update and seeing how smooth the

761
00:41:50,308 --> 00:41:54,800
transitions are between biomes 
and stuff, I'm not worried about

762
00:41:54,800 --> 00:41:56,800
biome updates for Mojang in the 
future. 

763
00:41:57,200 --> 00:42:00,700
I think the mountain update 
that's coming, the swamp update 

764
00:42:00,700 --> 00:42:03,800
whenever it comes and less of, I
think it's going to be handled 

765
00:42:03,800 --> 00:42:05,800
really well and I'm kind of 
excited for it. 

766
00:42:06,100 --> 00:42:10,600
Yeah, they're more and more 
leaning towards like like non 

767
00:42:10,600 --> 00:42:14,600
vanilla that way, you know, like
you expect entry to look like 

768
00:42:14,600 --> 00:42:17,900
this and you expect the turanian
look like this. 

769
00:42:18,000 --> 00:42:22,100
Well, there's change in things 
where you go to the Nether and 

770
00:42:22,200 --> 00:42:26,500
these trees that grow in the 
nether are all shapes and sizes.

771
00:42:26,500 --> 00:42:30,100
They grow big small, you know, 
the leaves, go all the way to 

772
00:42:30,100 --> 00:42:32,200
the ground or all the way to the
ceiling. 

773
00:42:32,500 --> 00:42:39,200
It's amazing how versatile the 
terrains getting and I think you

774
00:42:39,200 --> 00:42:41,800
would think they'd bring It to 
the Overworld. 

775
00:42:42,000 --> 00:42:44,700
Yeah they got to thinking about 
it. 

776
00:42:44,700 --> 00:42:50,200
It's kind of like how the April 
Fool's run for me and I thought 

777
00:42:50,200 --> 00:42:52,500
I want to say it's recorded that
I called it. 

778
00:42:52,600 --> 00:42:56,400
I said, hey, this April Fool's 
thing is just a test run. 

779
00:42:56,500 --> 00:42:58,900
They're going to be doing this 
in the game soon. 

780
00:42:59,200 --> 00:43:01,700
Just watch. 
I think that's been recorded 

781
00:43:01,700 --> 00:43:03,100
somewhere. 
I remembered. 

782
00:43:03,100 --> 00:43:06,100
I'm Goin with ya. 
I know you remember time. 

783
00:43:06,600 --> 00:43:09,800
Puts 100% sure you were. 
The guy I was talking to. 

784
00:43:10,000 --> 00:43:14,000
Yeah, but I want to say the 
nether update and how they did 

785
00:43:14,000 --> 00:43:18,000
custom biomes and terrain 
generation there that is the 

786
00:43:18,000 --> 00:43:21,700
test run for the next biome 
updates to me. 

787
00:43:21,700 --> 00:43:24,600
That's why they pushed the 
mountain update back. 

788
00:43:24,800 --> 00:43:28,500
That's why the Taiga update 
really didn't feel like much of 

789
00:43:28,500 --> 00:43:30,300
an update. 
They just kind of added some 

790
00:43:30,300 --> 00:43:32,500
stuff in there. 
I'm thinking it's because they 

791
00:43:32,500 --> 00:43:35,100
understood the nether update was
coming and what they were 

792
00:43:35,100 --> 00:43:37,300
wanting to do. 
And I wanted to make sure they 

793
00:43:37,300 --> 00:43:39,200
could do it. 
And I'm pretty sure we're going 

794
00:43:39,200 --> 00:43:42,000
to see stuff. 
Like that and the next couple 

795
00:43:42,000 --> 00:43:44,200
updates. 
Now, they may have these small 

796
00:43:44,200 --> 00:43:47,400
bug fix update in between which 
I'm totally cool with. 

797
00:43:47,600 --> 00:43:52,800
I think that worked out really 
well between 114 115 and 116, so

798
00:43:53,100 --> 00:43:57,100
I'm good with that. 
They delivered so well on 116 

799
00:43:57,400 --> 00:43:59,900
and performance wise. 
It's been pretty good. 

800
00:43:59,900 --> 00:44:03,200
Now, our servers laggy like 
crazy, but I think that's more 

801
00:44:03,200 --> 00:44:05,600
because we have eight or nine 
people on the world at all 

802
00:44:05,600 --> 00:44:08,400
times. 
Yeah, I don't think that's a 

803
00:44:08,400 --> 00:44:11,000
Mojang thing. 
So, So yeah, there's so much 

804
00:44:11,000 --> 00:44:14,400
stuff loading in at once, you 
know, it's right. 

805
00:44:14,400 --> 00:44:20,100
And honestly, I hope we have 10 
people in at a time, you know. 

806
00:44:20,100 --> 00:44:23,400
It keeps everything active. 
It's it's been a lot of fun that

807
00:44:23,400 --> 00:44:25,700
way. 
Yeah, could be. 

808
00:44:25,700 --> 00:44:31,100
It does get laggy but compared 
to 113 it's a like overwhelming 

809
00:44:31,100 --> 00:44:33,300
difference, you know. 
Oh yeah. 

810
00:44:33,300 --> 00:44:34,700
That's what I was going to break
up. 

811
00:44:34,900 --> 00:44:39,200
I remember how horrible it was 
on 113, but like, as bad as it 

812
00:44:39,200 --> 00:44:43,700
can be, It's not that bad. 
Yeah, Gigi's 4116. 

813
00:44:43,700 --> 00:44:46,900
Yeah, good job definitely. 
Well we have a little bit of 

814
00:44:46,900 --> 00:44:49,600
time so I actually want to talk 
about the one topic that we had 

815
00:44:49,600 --> 00:44:52,300
decided we were going to talk 
about before anything else and 

816
00:44:52,300 --> 00:44:56,100
that was texture packs. 
And I'll say resource packs at 

817
00:44:56,100 --> 00:44:58,600
least once but let's face it. 
They're common name is texture 

818
00:44:58,600 --> 00:45:01,000
packs. 
Yep referring to take home. 

819
00:45:01,200 --> 00:45:04,200
I saw I'm going to try to scroll
up and find it so I can get the 

820
00:45:04,200 --> 00:45:09,800
exact name and the guy who made 
it early, I saw a 4K television.

821
00:45:09,900 --> 00:45:13,900
Texture pack. 
That blew my mind and that 

822
00:45:13,900 --> 00:45:15,700
doesn't happen a lot. 
There it is. 

823
00:45:15,800 --> 00:45:18,900
Nap, V5. 
I'm assuming that stands for 

824
00:45:18,900 --> 00:45:22,800
version 5. 
It's 4K 60fps. 

825
00:45:23,000 --> 00:45:26,400
I'm going to hopefully have Carl
link this. 

826
00:45:26,400 --> 00:45:29,000
Here we go, copy message, link. 
I'm going to put it in the show 

827
00:45:29,000 --> 00:45:31,100
notes. 
So Carl doesn't forget to throw 

828
00:45:31,100 --> 00:45:36,100
it and the links down below. 
It's insane, it's crazy. 

829
00:45:36,100 --> 00:45:39,400
And I'm thinking about trying to
figure out if I can get that on 

830
00:45:39,600 --> 00:45:42,000
the record. 
Perfect for an episode just to 

831
00:45:42,000 --> 00:45:46,400
see what it would look like. 
Oh yeah, yeah. 

832
00:45:46,400 --> 00:45:51,600
It's from a guy named Fern Fox 
and it's just in its insanely. 

833
00:45:51,600 --> 00:45:53,700
Beautiful. 
And the thing is, I don't like 

834
00:45:53,700 --> 00:45:57,000
texture packs. 
I made it a thing the season 

835
00:45:57,400 --> 00:46:04,200
where my texture packs are 
vanilla tweaks and car locks 

836
00:46:04,300 --> 00:46:08,700
clear glass because it's the one
texture Mojang just doesn't want

837
00:46:08,700 --> 00:46:10,700
to do what we want. 
Them to do with. 

838
00:46:10,900 --> 00:46:13,800
They want the little lines in 
it's like stop. 

839
00:46:13,800 --> 00:46:16,600
I get you guys kind of moved 
them to the corner to make it a 

840
00:46:16,607 --> 00:46:18,100
little bit better, but stop, get
rid of. 

841
00:46:18,100 --> 00:46:20,000
They don't need to be there. 
No, glass. 

842
00:46:20,000 --> 00:46:22,800
Don't have so Ripples, and, you 
know, right? 

843
00:46:22,900 --> 00:46:25,600
My son ran into a glass door the
other day. 

844
00:46:25,600 --> 00:46:30,800
That's how clear they write. 
If your glass has lines or 

845
00:46:30,800 --> 00:46:35,000
cracks in it like that, change 
the glass out, right? 

846
00:46:35,000 --> 00:46:37,800
It's broke. 
Its but other than yeah, other 

847
00:46:37,800 --> 00:46:42,200
than that, my, my texture pack. 
Ex are gooey stuff. 

848
00:46:42,700 --> 00:46:47,500
I have one that I've used is 1.9
that just changes the font and 

849
00:46:47,500 --> 00:46:49,000
it just made it more legible for
me. 

850
00:46:49,000 --> 00:46:53,100
So I've always used it. 
I have the dark gooey from 

851
00:46:53,100 --> 00:46:54,700
vanilla tweaks and stuff like 
that. 

852
00:46:54,900 --> 00:46:58,600
I do have a couple 3D models on 
because I always thought it was 

853
00:46:58,600 --> 00:47:03,400
weird to have a flat ladder and 
flat rails. 

854
00:47:03,500 --> 00:47:06,700
That drives me crazy. 
That's that's too weird for me. 

855
00:47:06,700 --> 00:47:10,000
So I do 3D textures when it 
comes to those and that's all On

856
00:47:10,000 --> 00:47:13,400
vanilla two weeks, right? 
Yeah, I think I use those as 

857
00:47:13,400 --> 00:47:15,100
well. 
Other than that. 

858
00:47:15,500 --> 00:47:19,100
Yeah I try to keep whenever I 
play on a multiplayer server, I 

859
00:47:19,107 --> 00:47:22,300
try to keep my texture pack or 
resource pack as close to 

860
00:47:22,300 --> 00:47:26,200
vanilla as I can so other 
people, hopefully we'll be 

861
00:47:26,200 --> 00:47:29,300
seeing what I see. 
Now I want to say we have a 

862
00:47:29,300 --> 00:47:32,400
couple people who use kind of 
different texture packs whatever

863
00:47:32,400 --> 00:47:37,100
so they may not see exactly what
I see but at least it's very 

864
00:47:37,100 --> 00:47:40,100
cohesive that way if I'm on a 
single player world and Thought 

865
00:47:40,100 --> 00:47:44,100
about this on my own Survival I 
thought about going with a crazy

866
00:47:44,200 --> 00:47:47,800
cool texture pack there and but 
I was afraid it would really 

867
00:47:47,800 --> 00:47:52,400
mess with my building abilities 
so I didn't do that. 

868
00:47:52,800 --> 00:47:54,800
Yeah. 
What are your thoughts on 

869
00:47:54,800 --> 00:47:56,800
texture packs? 
And resource packs, and all that

870
00:47:56,800 --> 00:47:59,400
stuff. 
The first issue I have with it 

871
00:47:59,700 --> 00:48:03,500
is when I first started watching
Minecraft videos and I've 

872
00:48:03,500 --> 00:48:07,400
watched hermitcraft hermitcraft 
was the first Minecraft videos. 

873
00:48:07,400 --> 00:48:12,200
I really interested me. 
I didn't like people building 

874
00:48:12,200 --> 00:48:13,800
with blocks. 
I couldn't build with. 

875
00:48:14,100 --> 00:48:17,800
I wanted to try to do what 
they're doing and I couldn't do 

876
00:48:17,800 --> 00:48:20,700
that with some of them, like 
some people like to change or 

877
00:48:21,400 --> 00:48:24,400
the what is it? 
The nether was it, the nether 

878
00:48:24,400 --> 00:48:27,800
brick record Another Bridge into
the black lack? 

879
00:48:27,800 --> 00:48:30,600
Which look great. 
But I can't do that. 

880
00:48:30,600 --> 00:48:32,500
You know what I mean? 
And that was that was my 

881
00:48:32,500 --> 00:48:33,900
problem. 
I didn't like that. 

882
00:48:34,000 --> 00:48:36,800
Even though it looked cool, you 
know, good for them, it looks 

883
00:48:36,800 --> 00:48:39,000
great, but I want to be able to 
do that. 

884
00:48:39,000 --> 00:48:42,800
So I Like to use vanilla just 
for that reason. 

885
00:48:42,800 --> 00:48:46,700
If you ever wanted to replicate 
it, here it is type of deal. 

886
00:48:46,700 --> 00:48:48,700
Yeah. 
But having said that I do use 

887
00:48:48,700 --> 00:48:52,900
tweaks like I do like when the 
grass kind of flows with each 

888
00:48:52,900 --> 00:48:54,600
other. 
You know you have the dirt. 

889
00:48:54,800 --> 00:48:57,700
You got two sides of it. 
Yeah I do too. 

890
00:48:57,800 --> 00:49:01,200
It's dirt you know that doesn't 
make any sense but there's 

891
00:49:01,200 --> 00:49:04,200
certain things I'm cool with and
certain things I'm not. 

892
00:49:04,900 --> 00:49:07,800
I usually don't play with 
shaders though. 

893
00:49:07,800 --> 00:49:11,700
I do like to do a shade. 
To reveal people like to see it.

894
00:49:12,300 --> 00:49:15,100
And so, do I it does look pretty
cool. 

895
00:49:16,000 --> 00:49:19,900
I think the texture you're 
referring to that link. 

896
00:49:19,900 --> 00:49:24,000
You put in the description. 
It looks almost r-tx like, it 

897
00:49:24,000 --> 00:49:28,400
looks so realistic, it does. 
And I do not know if it's an art

898
00:49:28,400 --> 00:49:31,000
TX texture. 
I have not messed with it yet. 

899
00:49:31,000 --> 00:49:35,200
I haven't seen it say that my 
plan was get episode to done and

900
00:49:35,200 --> 00:49:37,000
then I was going to play a 
little bit with this texture 

901
00:49:37,000 --> 00:49:39,400
pack, maybe take a couple of 
screenshots and post them on 

902
00:49:39,400 --> 00:49:40,800
Twitter. 
Or whatever. 

903
00:49:41,300 --> 00:49:44,400
So see something like that, that
has his Dimensions. 

904
00:49:44,500 --> 00:49:47,300
That would be cool, you know, 
putting out there. 

905
00:49:47,300 --> 00:49:50,800
Very people would love to see 
something like that because just

906
00:49:50,800 --> 00:49:53,800
that little screen shot. 
It doesn't even look like 

907
00:49:53,800 --> 00:49:55,500
Minecraft. 
It looks like you're looking at 

908
00:49:55,500 --> 00:49:56,900
someone's photo. 
Yeah. 

909
00:49:56,900 --> 00:49:59,400
And then you watch the video in 
your watching them play. 

910
00:49:59,400 --> 00:50:03,200
And what I love about the 
texture pack itself is it feels 

911
00:50:03,200 --> 00:50:07,000
vanilla still like he's walking 
up, or she's walking up to. 

912
00:50:07,600 --> 00:50:09,300
I'm not sure, which, because 
they don't really speak in the 

913
00:50:09,300 --> 00:50:11,400
video. 
But they're walking up two 

914
00:50:11,400 --> 00:50:14,000
blocks. 
And you know what that block is?

915
00:50:14,300 --> 00:50:17,500
Hmm, it's not hidden from you. 
It's not really textured in a 

916
00:50:17,508 --> 00:50:20,900
way, you can't recognize it. 
It's like, oh my God. 

917
00:50:20,900 --> 00:50:23,300
Where is this in my life? 
I love this. 

918
00:50:23,500 --> 00:50:27,200
Yeah, it'd be nice to have 
something like that again, you 

919
00:50:27,200 --> 00:50:30,900
know. 
It the r-tx is very similar to 

920
00:50:30,900 --> 00:50:33,200
that. 
Hopefully you don't always need 

921
00:50:33,200 --> 00:50:36,200
an RT X card. 
I think there's another program 

922
00:50:36,200 --> 00:50:38,500
coming out. 
That's like trying to compete 

923
00:50:38,500 --> 00:50:40,900
with OptiFine. 
We're going to save that for 

924
00:50:40,900 --> 00:50:43,900
another know we can go as I 
wanted to talk about it now. 

925
00:50:44,400 --> 00:50:48,200
I found this what 30 minutes 
before we sat down to record the

926
00:50:48,207 --> 00:50:51,800
show. 
Hmm, and it's a guy who's come 

927
00:50:51,800 --> 00:50:54,300
up with. 
I'm going to click the link. 

928
00:50:54,300 --> 00:50:55,800
So I'm sorry. 
If you guys are hearing all my 

929
00:50:56,000 --> 00:50:58,800
Clickety clicks. 
Well, I'll just, I'll just jump 

930
00:50:58,800 --> 00:51:02,300
in and say that something like 
that could help you push that, 

931
00:51:02,400 --> 00:51:04,000
you know. 
Hopefully. 

932
00:51:04,400 --> 00:51:09,500
Oh yeah, yeah. 
So this guy is the creator us 

933
00:51:09,900 --> 00:51:13,900
phosphor and lithium which 
really focuses on making the 

934
00:51:13,900 --> 00:51:17,800
lighting engine and Minecraft 
better OptiFine. 

935
00:51:17,800 --> 00:51:20,800
Obviously already does that it? 
That's it's big thing. 

936
00:51:20,800 --> 00:51:22,600
That's how OptiFine reduces the 
lag. 

937
00:51:22,600 --> 00:51:24,400
Is it makes the lighting engine 
better. 

938
00:51:24,800 --> 00:51:28,800
It's what Mojang was trying to 
do in 115 as a bug fix they 

939
00:51:28,800 --> 00:51:31,800
understood that their lighting 
engine was creating a lot of 

940
00:51:31,800 --> 00:51:35,400
lag, a lot of frame drops so 
they try to fix it which is why 

941
00:51:35,400 --> 00:51:39,800
OptiFine never came out for 115 
because it was such a big fix. 

942
00:51:39,900 --> 00:51:42,600
Them and now they're working on 
116 version. 

943
00:51:43,000 --> 00:51:46,700
Well this guy has already 
figured it out and has put out a

944
00:51:46,707 --> 00:51:49,800
couple programs for it. 
The big one we're talking about 

945
00:51:49,800 --> 00:51:54,900
sodium and it's a new mob and 
he's claiming that it can boost 

946
00:51:54,900 --> 00:51:59,800
frame rates by 400%. 
Yeah whether that's true or not,

947
00:51:59,800 --> 00:52:01,800
don't know. 
I think I'm gonna definitely 

948
00:52:01,800 --> 00:52:05,400
test it out here soon probably. 
Again, after episode 2 just to 

949
00:52:05,408 --> 00:52:09,400
see what it does. 
My big problem is so OptiFine is

950
00:52:09,400 --> 00:52:12,400
so Awesome with the fact that 
you just download it and you hit

951
00:52:12,400 --> 00:52:16,100
the install button and you're 
done, you choose OptiFine from 

952
00:52:16,100 --> 00:52:19,300
your loading screen and you 
play. 

953
00:52:19,400 --> 00:52:22,100
And that's it. 
This one's saying you have to 

954
00:52:22,100 --> 00:52:27,200
use fabric loader and I've never
played with mods other than 

955
00:52:27,200 --> 00:52:29,700
OptiFine before. 
So that's still new to me. 

956
00:52:29,800 --> 00:52:31,900
Yeah. 
But it's a few more Hoops. 

957
00:52:31,900 --> 00:52:35,900
You gotta jump around, but yeah,
that's a big reward. 

958
00:52:36,100 --> 00:52:38,100
I knew I was going to have to do
that with replay mod. 

959
00:52:38,100 --> 00:52:40,900
Anyways, I'm not sure if it On 
fabric litter. 

960
00:52:41,100 --> 00:52:47,900
But the reward for playing this 
way could be huge, a lot of my 

961
00:52:47,900 --> 00:52:50,400
listeners and a lot of the 
people who are watching my live 

962
00:52:50,400 --> 00:52:53,500
streams at the end of my own 
Survival, what killed my own 

963
00:52:53,500 --> 00:52:55,000
Survival? 
Was the fact that I was getting 

964
00:52:55,000 --> 00:52:56,800
sick to my stomach playing the 
game. 

965
00:52:57,100 --> 00:53:01,100
There were frame drops in weird 
spots that would cause me to get

966
00:53:01,100 --> 00:53:04,300
really sick to my stomach and I 
just couldn't play anymore. 

967
00:53:04,300 --> 00:53:08,400
I physically had to sit myself 
in front of a monitor, Put It On

968
00:53:08,400 --> 00:53:11,600
full screen and watch. 
Each people mine and very tight 

969
00:53:11,600 --> 00:53:14,600
spaces and fight through the 
sickness to get to where I could

970
00:53:14,600 --> 00:53:19,500
play on season three if this can
do what he says it can do and 

971
00:53:19,500 --> 00:53:23,600
basically get rid of frame drops
and up your performance greatly 

972
00:53:23,900 --> 00:53:26,300
one I'm never gonna have to 
worry about getting sick to my 

973
00:53:26,300 --> 00:53:29,500
stomach. 
From frame drops again to guys 

974
00:53:29,500 --> 00:53:33,100
like Carl, who play on a Mac, 
who it struggles after a while, 

975
00:53:33,100 --> 00:53:36,300
especially late in the season, 
he gets down to like 20 to 30 

976
00:53:36,300 --> 00:53:39,500
frames and he really depends on 
OptiFine. 

977
00:53:39,900 --> 00:53:43,100
This can outperform off defined 
by 400%. 

978
00:53:43,100 --> 00:53:45,400
Imagine how nice that's going to
be for someone like Carl, who 

979
00:53:45,400 --> 00:53:49,300
loves making content, but it's 
sometimes struggles depending on

980
00:53:49,600 --> 00:53:52,700
where he's at in the season. 
So yeah, hold on. 

981
00:53:52,800 --> 00:53:59,400
You hear that Carl 400%? 
Okay, yeah, yeah. 

982
00:53:59,400 --> 00:54:02,500
What's that called again? 
Sodium sodium? 

983
00:54:02,800 --> 00:54:05,800
Yeah, yeah. 
That's a all remember to put the

984
00:54:06,300 --> 00:54:09,500
I'll put the Reddit post down in
the notes to for Carl. 

985
00:54:10,100 --> 00:54:13,300
The Reddit or redditor it's 
called jelly squid. 

986
00:54:13,500 --> 00:54:18,300
So now this available or is it 
in progress right now or in 

987
00:54:18,300 --> 00:54:21,100
production it says it's 
available. 

988
00:54:21,200 --> 00:54:23,600
Okay. 
But again I just saw this 30 

989
00:54:23,600 --> 00:54:26,600
minutes before the podcast I 
haven't gone deep into it. 

990
00:54:26,600 --> 00:54:32,900
Yeah but it was such I don't 
want to say cocky because if it 

991
00:54:32,900 --> 00:54:37,000
can do what they say it can do 
they deserve a ton of credit 

992
00:54:37,000 --> 00:54:39,600
because that's awesome. 
That's amazing. 

993
00:54:39,600 --> 00:54:42,600
Yeah. 
So, I'm extremely looking 

994
00:54:42,600 --> 00:54:44,800
forward to playing with this and
we're obviously going to keep 

995
00:54:44,800 --> 00:54:49,100
you guys in the loop if you want
to wait for us to destroy our 

996
00:54:49,100 --> 00:54:51,300
computers first. 
Don't worry, we will. 

997
00:54:52,600 --> 00:54:53,600
Yeah. 
It is new. 

998
00:54:53,600 --> 00:54:55,300
I mean there could be some 
issues. 

999
00:54:55,300 --> 00:54:59,600
So I'm sure he's a, he's got out
a plan for all that. 

1000
00:54:59,700 --> 00:55:03,700
Maybe put it out there if it is 
available, see how it does and 

1001
00:55:03,700 --> 00:55:05,900
tweak it from there just like 
any other program. 

1002
00:55:06,500 --> 00:55:08,100
Yeah. 
And I've heard good things about

1003
00:55:08,100 --> 00:55:09,600
fabric loader. 
Hmm. 

1004
00:55:10,000 --> 00:55:13,000
It working with fabric loader. 
I'm not too worried about who 

1005
00:55:13,200 --> 00:55:15,800
but I think that's gonna do it 
for today's show Jimbo. 

1006
00:55:16,000 --> 00:55:18,100
We actually covered everything I
wanted to cover. 

1007
00:55:18,400 --> 00:55:21,500
We're a little worried about 
that but we always are that's 

1008
00:55:21,500 --> 00:55:26,200
it's just as a normal show. 
Ya before you read us out, I 

1009
00:55:26,200 --> 00:55:28,600
want to say a huge thank you to 
our patrons who are supporting 

1010
00:55:28,600 --> 00:55:31,500
the show. 
Our milk level patreons are apne

1011
00:55:31,500 --> 00:55:36,300
crock, o, beeps tone figure, the
official CCL vipers tuna and YT 

1012
00:55:36,300 --> 00:55:38,200
YT. 
If you two would like to get 

1013
00:55:38,200 --> 00:55:41,300
access to exclusive benefits and
Hours of extra content. 

1014
00:55:41,300 --> 00:55:44,700
Each month, consider joining at 
patreon.com slash at the 

1015
00:55:44,707 --> 00:55:47,000
withering effect. 
And let's see if I could pull 

1016
00:55:47,000 --> 00:55:50,200
this off without stumbling over 
my words, just like all the 

1017
00:55:50,200 --> 00:55:52,200
other scripts I've been reading 
today. 

1018
00:55:53,100 --> 00:55:55,200
If you like to show you could 
share it with all of your 

1019
00:55:55,200 --> 00:55:59,200
friends and on social media. 
You listen on Spotify follow us 

1020
00:55:59,200 --> 00:56:02,100
or if you list on Apple podcast 
leave us a nice review. 

1021
00:56:02,200 --> 00:56:04,900
Doing any of these really helps 
to show reach out to more 

1022
00:56:04,900 --> 00:56:06,800
listeners. 
If you would like to get in 

1023
00:56:06,800 --> 00:56:09,900
contact with this, send an email
to podcast. 

1024
00:56:10,000 --> 00:56:13,800
At the withering effect on cam 
tweet us, leave a voice message,

1025
00:56:13,800 --> 00:56:16,500
which one Ardis corporate you 
can have a chat with everyone 

1026
00:56:16,500 --> 00:56:18,900
who works on the show and fellow
listeners. 

1027
00:56:19,100 --> 00:56:20,900
All the links are in the show 
notes. 

1028
00:56:21,200 --> 00:56:23,900
This shows been brought to you 
by Jimbo and myself, but also 

1029
00:56:23,900 --> 00:56:27,500
our digital producer, Carl, and 
our amazing music Master at 

1030
00:56:27,500 --> 00:56:29,100
decoy. 
Everyone. 

1031
00:56:29,100 --> 00:56:31,100
Social media can be found on the
show notes. 

1032
00:56:31,100 --> 00:56:33,300
You guys have an awesome. 
Thank you so much for getting. 

1033
00:56:33,300 --> 00:56:35,300
Whether it does she probably go 
drink your milk now. 

1034
00:56:35,600 --> 00:56:36,800
Bye. 
See you guys.

