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Everyone, welcome to the 
weathering effect episode 133. 

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Today's date is February, 27th, 
2022 and I am Duds or Duds 

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versus announced to the rest of 
the interwebs and I'm Jimbo. 

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You may know me as Jimbo slice 
23. 

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So what have you been up to this
week Duds farming. 

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I really wanted to take 
advantage of the light block. 

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We have on ripple effect. 
Now, the light. 

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Like is in the game in creative 
mode. 

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Mainly for mapmakers. 
There's no real way to have it 

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in survival mode unless you got 
a winter. 

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We got a winter who's creating 
tons of crazy. 

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Awesome data packs and one is 
winter. 

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Graves. 
Not the season. 

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Yeah, not just the season 
though. 

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He can make winter on the 
server. 

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I am 99% Sure. 
Oh, yeah, I'm sure. 

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Yeah, so he's created data pack 
that allows us to access the 

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light block. 
I think it's one amethyst chard 

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and eight glow lichen. 
I'm not sure the recipe but that

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sounds about, right. 
Yeah. 

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So basically, this entire 
episode was dedicated to being 

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able to farm that I found to 
geodes really closely. 

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Well, technically three, but the
third one was so far out of the 

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way. 
I just didn't even bother 

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including it in the build. 
So I found two relatively close 

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to each other, and I built a 
nice. 

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Little room that has a glow. 
I can farm and stuff built into 

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it. 
And then I also built a glow 

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squid Farm in the same area 
because it's so deep down in the

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world, they spawn. 
And okay, glow squid spawning is

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a little messed up. 
Really? 

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Oh, yeah, unless they've changed
stuff that I don't really know 

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about one. 
You remember how you used to 

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have to have stone nearby for 
the globe Square to spawn? 

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Yeah, don't have to have that 
anymore. 

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It helps didn't know they 
changed it. 

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The other thing is, you know, 
how it needs to be complete 

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darkness. 
Mmm. 

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Now, I'm getting glow, squid 
spawning in a tank that has a 

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light level of 10. 
Hmm, like everywhere. 

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It's, not even, it's not even 
two or three. 

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It's a light level 10, and these
close quarters are spawning in 

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there. 
Yeah. 

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I don't know. 
Yeah, so like they had to change

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something. 
Yeah. 

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I've got this. 
What I call the glow squid tank,

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that's got Ox Latos in there, 
swimming around to kill him. 

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And then I've got a fish tank 
where the fish, you quote, 

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unquote saved and put in my my 
boat whole. 

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Yep. 
I save. 

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I saved those fish out of that 
whole good and put them in their

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own aquarium. 
Hey, and it's all nice and cool 

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and stuff. 
And then the glow squid spot on 

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there. 
And also all the fish that you 

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save despawned, really, they 
were doing fine in that hole, 

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right? 
Yeah, they stayed in that hole 

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forever and then Then down 
there. 

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I don't know if it's something 
to do with the Lush cave, biome 

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or what? 
Maybe at first, I thought it was

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Ox a lottle spawning in that 
tank and just killing the fish. 

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Okay, because that does happen. 
They need that light level 

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lower. 
Right acts a lot of they don't 

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care what level they spawn in. 
Do those lower light level. 

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Well, it might be, but the way 
things are happening. 

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I don't know. 
Yes. 

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Quitter cut ignoring it. 
Yeah. 

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I tried to save all your fish 
and they died or disappeared 

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disappeared. 
So bitter. 

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Yes, sounds better. 
I'm okay with that. 

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Yeah, but it was a fun little 
time building. 

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I got back to not having to 
worry about exterior builds. 

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Like, I don't know why I keep 
forcing myself to build exterior

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style buildings. 
It's always such a struggle for 

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me and it really takes a lot of 
the fun out of the game. 

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For me. 
I just find myself continually 

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dig underground and build 
something. 

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So I need To think about this 
going forward in my season. 

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My entire season was supposed to
be around this Woodland Village.

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I was building and now I'm like 
getting tired of building 

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exterior builds. 
Yeah. 

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I've got like three buildings 
and that's it. 

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It's always nice to like, jump, 
outside your comfort zone a 

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little bit, do some things 
different, but there's always 

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like, I don't know. 
There's always something that 

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you really enjoy that. 
You really like that you've been

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doing that kind of takes you 
back there. 

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Yeah. 
I'm kind of in the same 

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situation you are there's things
I want to do above the surface 

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that I haven't got to yet 
because I'm more comfortable and

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I'm having a lot more fun 
building farms in the ground and

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it just seems to fit a lot 
better too less. 

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Mmm. 
I don't know. 

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Less frustrating. 
I can mold a build underground. 

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Yeah. 
And above ground. 

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It's you have to create from 
nothing, the inside and the 

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outside have to be detailed in 
that sense. 

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Yeah. 
But that's it for miweek right 

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now. 
My video will, hopefully be out 

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early next week. 
Think I only have like five 

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minutes left in it. 
Okay. 

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I was saving that to work on the
blaze farm with Carl, but he 

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hasn't had time this week and I 
haven't felt up to it this week 

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work. 
Absolutely kicked my butt this 

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week. 
We were short-handed like half 

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the week. 
So I was straight up exhausted. 

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I didn't even stream on Friday. 
I came home and I think I fell 

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asleep at my desk at 8:00 
before, waking up at 11:00 and 

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realizing I need to go to bed. 
Oh wow. 

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It was not fun. 
Yeah, that's been mine week. 

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How about you? 
Well early last week after 

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re-recorded actually went out 
Monday to Amish country with my 

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sister-in-law and her husband. 
We had a really good time. 

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Actually, they'd had a cabin 
really nice cabin and just got 

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to see some things around there.
I don't know. 

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There's a lot of shops, a lot of
thrift stores things they make. 

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And no, it was, it was a good 
time. 

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Just hanging out at the cabin. 
I did kind of get a sore throat 

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out there, you know, probably 
from going place to place and 

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getting sore throat and I 
actually have a sick to past few

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days. 
And yesterday, I was really sick

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and I didn't think I was going 
to be here this morning, but 

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here I am feeling a lot better. 
A lot better still a little bit 

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under the weather but feeling 
pretty good, but he had just 

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wanted to mention that you know,
I went out to almost country. 

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There's a lot of fun, didn't 
really get any pictures. 

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Also could have shared some of 
those but it's really cool to 

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see. 
The way they live and how they 

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pretty much make everything. 
We have. 

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We got some really good Ranch. 
They made like homemade ranch. 

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So good. 
Anyways, besides that, besides 

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the food and all the other 
stuff, Minecraft wise, I built 

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two farms in my base. 
Did this all within that one 

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day? 
I was at almost country, didn't 

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have time to record because I 
was away and I was there for a 

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couple of days and I got back 
and end up making this episode 

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and almost one day. 
Besides the editing. 

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But you know, just recording 
back and forth and I didn't, I 

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did it again. 
I didn't stop and do my editing 

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after recording stuff and it 
kind of mashed up into the 

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episode. 
And I got really late in the 

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episode. 
And then I was editing kind of 

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shorten it down a little bit. 
It's always a mess. 

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Always ends up a mess. 
If you don't stop and edit after

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you record some clips, yep, but 
it all it all came together in 

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the end. 
It just it seemed like a lot 

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more effort than if I were. 
Just record after Clips but 

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ended up finishing that it's 
coming out. 

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Came out this morning. 
It is Sunday. 

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You'll be hearing this 
Wednesday. 

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But yeah, make sure to check 
that out, built to to farms and 

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I did some redstone on my own 
some of it and I'm proud of most

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of it. 
I'm not. 

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So hopefully, hopefully you get 
to see that. 

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Yeah, that's kind of the way 
this episode went for me. 

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That was the first 10 minutes. 
I was like, I'm going to 

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dedicate to doing this Glow, 
Block farming area, and I'm 15 

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minutes into it now and I go Oh,
well, I can't start another big 

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project today. 
So yeah, you have to do 

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something smaller. 
Yeah, plenty, plenty of time in 

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the episode just to do my sugar 
cane Farm. 

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But not while not editing. 
I went in and through the kelp 

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for me because I didn't think I 
had much recorded and yeah, I 

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didn't even need to kill Farm in
this episode to make it a full 

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episode. 
Yeah, but ended up throwing it 

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in at the end real quick and 
shown some things missing the 

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differences in our Styles. 
I built a sugarcane Farm first 

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minute 30 seconds of the video. 
That's it. 

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Done. 
Moving on. 

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You build a sugarcane farm. 
Could take the entire episode if

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you really wanted it to. 
Yeah, why do I was doing a lot 

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of redstone on my own which is 
something. 

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I'm I haven't done in a while. 
Yeah, and there's actually a lot

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of fun trying to figure some 
things out. 

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I have fun. 
It's like a puzzle to me with 

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the Redstone, you know, just got
to get all the pieces in place 

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to get the contraption to do 
what you wanted to do. 

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And when you figure that out, 
there's nothing better. 

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So exactly ended up figuring out
what I had to do and works 

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great. 
You'll see. 

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Well, should we get into the 
news? 

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Yeah. 
A little bit news. 

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Little bit. 
Just a little not being 

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00:09:25,400 --> 00:09:28,000
sarcastic this time guys. 
It quite literally is just a 

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little bit. 
So, 118 to has a release 

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00:09:31,700 --> 00:09:34,800
candidate and whenever we see 
release candidates, that means 

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00:09:34,800 --> 00:09:36,800
like, it's right around the 
corner. 

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To being put out there. 
I have feelings going to come 

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Monday or Tuesday. 
We're going to see. 

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The 12 or 1 18.2 release. 
Yeah, it's it's mainly a lot of 

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bug fixes and then moving a lot 
of structures and biomes and 

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stuff. 
With this new tagging feature. 

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00:09:53,500 --> 00:09:55,400
Winter was talking a little bit 
about it. 

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00:09:55,400 --> 00:09:59,200
It took from what he says. 
It's a huge thing that's going 

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00:09:59,200 --> 00:10:03,000
to help a lot of map Builders. 
He's super excited for using it 

195
00:10:03,300 --> 00:10:08,600
so we'll have to wait and see 
but there were like to bug fixes

196
00:10:08,700 --> 00:10:13,300
for this for these such as some 
of the Dimensions the settings 

197
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would cause the server to stop 
running but not crash, which is 

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00:10:18,200 --> 00:10:22,000
a little weird and then some of 
the world Jim data packs can 

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kill internal internal servers. 
So yeah, not sure what a lot of 

200
00:10:27,900 --> 00:10:30,900
that means other than is 
obviously not good, right? 

201
00:10:30,900 --> 00:10:32,100
Yeah. 
We haven't had any of those 

202
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issues but likes to be fixed. 
Yeah, I don't know if Ripple 

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00:10:35,600 --> 00:10:37,900
effects can like immediately 
update to 12. 

204
00:10:38,000 --> 00:10:40,300
I don't think it's going to 
affect us much. 

205
00:10:40,600 --> 00:10:43,300
Yeah. 
I'm usually on board for you. 

206
00:10:43,500 --> 00:10:47,000
Wait for replay mod in OptiFine,
to catch up. 

207
00:10:47,000 --> 00:10:49,600
Exactly. 
Before switching over. 

208
00:10:49,700 --> 00:10:53,400
We use those tools so often. 
Yeah, and we actually have 

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server data pay that relies on 
up to find so it's not 

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compatible. 
Yep, 18.2 then there's no reason

211
00:11:00,400 --> 00:11:04,000
to switch over. 
Yeah, but we're we've been 

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finding more interesting news is
from Twitter. 

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00:11:08,100 --> 00:11:10,300
Yeah, king bee, dogs. 
Actually. 

214
00:11:10,500 --> 00:11:12,200
Yeah. 
I'm just going to take a couple 

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00:11:12,200 --> 00:11:13,800
of Snippets from some of the 
things. 

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00:11:13,800 --> 00:11:18,100
He has tweeted lately. 
The first thing being, it sounds

217
00:11:18,100 --> 00:11:21,700
like I was correct in the fact 
that they don't like the loot in

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the ancient cities. 
As he tweeted out Luton ancient 

219
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cities just isn't worth the risk
of encountering wardens right 

220
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now, but it to me that makes it 
feel like yeah, the loot was 

221
00:11:31,400 --> 00:11:34,100
just a placeholder that it is 
going to be better. 

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00:11:34,400 --> 00:11:35,200
Yeah. 
Yeah. 

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00:11:35,200 --> 00:11:37,400
That pretty. 
That's a pretty big tweet. 

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00:11:37,400 --> 00:11:39,400
You know what we were saying 
that? 

225
00:11:39,400 --> 00:11:41,100
What is it? 
Sneak Swift sneak? 

226
00:11:41,300 --> 00:11:43,600
He just isn't worth going down. 
There. 

227
00:11:43,600 --> 00:11:46,000
There has to be more than just 
that because that's the only 

228
00:11:46,000 --> 00:11:48,300
thing unique down there that you
can get. 

229
00:11:48,400 --> 00:11:52,400
Yeah, and what says, even more 
is the fact that we both said 

230
00:11:52,400 --> 00:11:54,500
Swift sneak is going to be one 
of those. 

231
00:11:54,500 --> 00:11:58,500
You need to have enchantments, 
but yet it's need to have but 

232
00:11:58,500 --> 00:12:00,200
not worth. 
Encountering a warden. 

233
00:12:00,500 --> 00:12:05,300
Yeah, and the fact that you have
to put it on your boots, is it 

234
00:12:05,300 --> 00:12:08,300
takes away a lot of 
enchantments, but we also have a

235
00:12:08,300 --> 00:12:12,100
tweet from king bee dogs. 
That is actually stated that 

236
00:12:12,100 --> 00:12:14,700
Swift sneak needs to be on 
leggings. 

237
00:12:14,700 --> 00:12:17,100
Yes. 
We mentioned that and I'm pretty

238
00:12:17,100 --> 00:12:20,300
sure he's there looking into 
that, you know, putting it on 

239
00:12:20,300 --> 00:12:22,300
the lady leggings. 
Instead of the boots. 

240
00:12:22,600 --> 00:12:26,000
A lot of people have been 
stating Swift sneak should be on

241
00:12:26,000 --> 00:12:28,500
leggings and I think it's a 
brilliant idea. 

242
00:12:28,700 --> 00:12:30,500
Hmm. 
And it looks like they are also 

243
00:12:30,500 --> 00:12:33,300
thinking it's a good idea to 
yes. 

244
00:12:33,500 --> 00:12:38,000
Yeah, when you sneak around you 
kind of you do the bend and that

245
00:12:38,000 --> 00:12:40,800
requires your knees to bend, so 
it would just make more sense to

246
00:12:40,800 --> 00:12:42,700
build. 
Leggings, and the leggings don't

247
00:12:42,700 --> 00:12:46,700
have its own unique, Chapman, 
you know, there's nothing really

248
00:12:46,900 --> 00:12:48,400
unique about it. 
Mmm. 

249
00:12:48,600 --> 00:12:52,500
Now that being said talking 
about the loot, again, I think 

250
00:12:52,500 --> 00:12:54,700
the loot has to be better than 
in City. 

251
00:12:54,700 --> 00:12:56,900
Loot to be worth it. 
Okay. 

252
00:12:57,100 --> 00:13:00,200
That's just my opinion. 
I'm looking for a unique item. 

253
00:13:00,400 --> 00:13:02,900
I mean, yeah, there's this with 
snake. 

254
00:13:03,000 --> 00:13:04,300
I'm pretty sure. 
That's the only place you can 

255
00:13:04,300 --> 00:13:06,400
get. 
It is in the deep deep dark, but

256
00:13:06,500 --> 00:13:09,000
I don't know something. 
Something more than that. 

257
00:13:09,100 --> 00:13:13,100
There's another piece of loot. 
Down there that people need to 

258
00:13:13,100 --> 00:13:15,800
get in order to advance in the 
game. 

259
00:13:16,200 --> 00:13:19,100
I'm thinking something to help 
with deep sleep mining. 

260
00:13:19,100 --> 00:13:20,800
That's I don't know. 
That's the first thing that 

261
00:13:20,800 --> 00:13:24,500
comes to mind when I think of 
the ancient cities and loot, 

262
00:13:24,700 --> 00:13:27,200
maybe something to help us with 
deep sleep mining. 

263
00:13:27,200 --> 00:13:29,500
Now. 
I'm going to be the other side 

264
00:13:29,500 --> 00:13:31,600
of that. 
I know a lot of people are like,

265
00:13:31,600 --> 00:13:34,200
I need instant mind for deep. 
Say I've not had a problem 

266
00:13:34,200 --> 00:13:37,300
digging out deep sleep with 
efficiency 5. 

267
00:13:37,300 --> 00:13:38,900
Yeah. 
It's not instant mind, but I 

268
00:13:38,900 --> 00:13:42,700
found I don't I don't take the 
time to A set up a beacon unless

269
00:13:42,700 --> 00:13:44,800
it's a massively. 
Huge dig. 

270
00:13:45,000 --> 00:13:48,200
Yeah, that's true. 
But I agree with you like unique

271
00:13:48,200 --> 00:13:53,300
items would be really nice. 
Hmm questions, like you think of

272
00:13:53,300 --> 00:13:56,700
in cities, you have shulker 
boxes and a lighter. 

273
00:13:56,700 --> 00:14:00,100
Those are two of the biggest 
items in the game, right? 

274
00:14:00,100 --> 00:14:01,200
How do you beat that in the 
deep? 

275
00:14:01,200 --> 00:14:02,800
Dark? 
Well, I should say, ancient 

276
00:14:02,800 --> 00:14:06,300
cities Because deep dark isn't 
an ancient city is in the deep 

277
00:14:06,300 --> 00:14:09,700
dark, but an ancient city 
doesn't have to be in every deep

278
00:14:09,700 --> 00:14:12,900
dark, right? 
Yeah, I don't think I don't 

279
00:14:12,900 --> 00:14:17,500
think it's supposed to be in 
game type of structure. 

280
00:14:17,700 --> 00:14:21,100
I mean the end is what it is. 
It is what it's the end. 

281
00:14:21,300 --> 00:14:22,800
Yeah. 
I feel like you should get the 

282
00:14:22,800 --> 00:14:27,000
best loot from there. 
Whoa, having said that, you know

283
00:14:27,000 --> 00:14:30,200
the ancient cities, I mean you 
can get there before the end. 

284
00:14:30,200 --> 00:14:33,000
Why would you get the best Luke 
before you get to the end of the

285
00:14:33,000 --> 00:14:37,000
game? 
Yeah, but there's also that room

286
00:14:37,000 --> 00:14:39,700
with the frame. 
That could be a portal, you 

287
00:14:39,700 --> 00:14:43,300
know, maybe you need something 
from The end to bring back to 

288
00:14:43,300 --> 00:14:47,600
open this portal up to then 
Advance even further through the

289
00:14:47,600 --> 00:14:51,500
portal which then could get the 
endgame material. 

290
00:14:51,600 --> 00:14:52,800
I don't know. 
Just spitballin. 

291
00:14:53,100 --> 00:14:55,300
You walk through the portal into
Minecraft to. 

292
00:14:55,600 --> 00:14:58,100
Yeah. 
Everything's round-shaped too 

293
00:14:58,100 --> 00:15:02,000
far. 
But 242 far Jimbo too far. 

294
00:15:02,200 --> 00:15:03,200
Mmm. 
Yeah. 

295
00:15:03,200 --> 00:15:06,100
King be dogs. 
Is he's keeping up with the 

296
00:15:06,100 --> 00:15:08,000
community a lot. 
I love it. 

297
00:15:08,000 --> 00:15:11,000
He's always tweeting out 
different. 

298
00:15:11,200 --> 00:15:14,300
Things questions and he's 
usually got the answers. 

299
00:15:14,600 --> 00:15:16,900
There's there's something see. 
Tweets out him like this. 

300
00:15:16,900 --> 00:15:20,100
He'll have to tell us this. 
That's how helpful is been. 

301
00:15:20,400 --> 00:15:25,000
Yeah, and he mentions that 
agencies are really nice and 

302
00:15:25,000 --> 00:15:28,000
stuff, but they're having a lot 
of problems with aquifers and 

303
00:15:28,000 --> 00:15:32,400
other biomes colliding with the 
ancient cities that are ruining,

304
00:15:32,400 --> 00:15:36,100
some of the experiences and I 
agree, you're seeing a lot of 

305
00:15:36,200 --> 00:15:41,000
times, a biome will collide with
the ancient city and you'll get 

306
00:15:41,200 --> 00:15:44,500
Skeletons and creepers inside an
ancient city, right? 

307
00:15:44,500 --> 00:15:47,500
Which should not happen. 
And now those are setting off 

308
00:15:47,500 --> 00:15:49,000
the warden. 
Mmm. 

309
00:15:49,200 --> 00:15:52,300
I like the fact that, you know, 
other moms can do that. 

310
00:15:52,500 --> 00:15:56,300
But yeah, you don't want to get 
a rid of that ability because it

311
00:15:56,300 --> 00:15:59,400
would make going after skulk 
sensors and stuff like that 

312
00:15:59,400 --> 00:16:02,600
useless to use in other 
situations, right? 

313
00:16:02,600 --> 00:16:05,800
Because I know a lot of people 
who are relying on mobs, 

314
00:16:05,800 --> 00:16:10,100
interacting with Those sensors, 
to create farms and games and 

315
00:16:10,100 --> 00:16:11,800
stuff like that. 
Right? 

316
00:16:11,900 --> 00:16:14,700
And it's fun watching the warden
chase after bats. 

317
00:16:15,400 --> 00:16:17,700
It really is. 
The other thing is, they're not 

318
00:16:17,700 --> 00:16:20,600
happy with the deep dark biome 
placement. 

319
00:16:20,600 --> 00:16:24,100
We saw this and I just mention 
it, not every deep dark has an 

320
00:16:24,100 --> 00:16:27,400
ancient city. 
There are Blobs of deep dark 

321
00:16:27,400 --> 00:16:30,400
everywhere and they don't 
necessarily have to be deep in 

322
00:16:30,400 --> 00:16:32,500
the world. 
It looks like they're 12 work on

323
00:16:32,500 --> 00:16:35,000
that a little bit. 
Not so much Lobby. 

324
00:16:35,200 --> 00:16:39,100
Like, yeah. 
I mean, it has to be below deep 

325
00:16:39,100 --> 00:16:41,600
slate. 
If you think about, I mean, Deep

326
00:16:41,600 --> 00:16:44,400
dark woods have to be lower than
normal. 

327
00:16:44,600 --> 00:16:49,500
Why levels you would think in 
the name deep dark, but there's 

328
00:16:49,500 --> 00:16:53,200
also the fact that you kind of 
got to find it randomly. 

329
00:16:53,200 --> 00:16:57,100
I'm still looking forward to 
when they're going to give us if

330
00:16:57,100 --> 00:17:00,300
they give us the thing that kind
of point you in the direction of

331
00:17:00,300 --> 00:17:02,200
the deep dark, so we don't have 
that right now. 

332
00:17:02,200 --> 00:17:05,200
I kind of got to find it. 
Yeah, which is hard at least the

333
00:17:05,200 --> 00:17:08,300
ancient city, you know deep dark
like you said, there's patches 

334
00:17:08,300 --> 00:17:10,900
Blobs of it around but yeah the 
ancient. 

335
00:17:11,099 --> 00:17:12,700
He seemed to be really hard to 
find. 

336
00:17:12,700 --> 00:17:14,900
Hopefully. 
Hopefully we can have another 

337
00:17:14,900 --> 00:17:18,800
way to find those wild easier. 
Yeah, exactly. 

338
00:17:18,800 --> 00:17:23,800
And I could Target. 
Few map is the best easiest fix.

339
00:17:24,000 --> 00:17:28,400
I think you're right. 
I still like the idea of an 

340
00:17:28,400 --> 00:17:30,600
archaeology. 
Dig site. 

341
00:17:30,700 --> 00:17:32,300
Yeah. 
Should be like, right on top of 

342
00:17:32,300 --> 00:17:33,900
an ancient city. 
Mmm. 

343
00:17:34,200 --> 00:17:36,300
I like that. 
Yeah, that's kind of all I have 

344
00:17:36,300 --> 00:17:38,700
for news. 
Like it was, it was a light 

345
00:17:38,700 --> 00:17:40,000
Newsweek. 
Mmm. 

346
00:17:40,200 --> 00:17:42,900
We got 118. 
You coming and we had a couple 

347
00:17:42,900 --> 00:17:46,900
tweets green into I hope that. 
What is it called? 

348
00:17:46,900 --> 00:17:49,800
Now, Carl always calls, it caves
and cliffs part 3. 

349
00:17:49,800 --> 00:17:53,300
So I never remember. 
The name is the Wild update. 

350
00:17:53,300 --> 00:17:54,600
The Wild update. 
Yeah. 

351
00:17:54,800 --> 00:17:57,200
Yeah. 
I really hope that comes out 

352
00:17:57,200 --> 00:18:01,000
soon like early summer. 
We're not waiting till late 

353
00:18:01,000 --> 00:18:05,300
summer for it to release. 
Yeah, there was a bit of I 

354
00:18:05,300 --> 00:18:07,600
couldn't find it again. 
See, this is the problem. 

355
00:18:07,700 --> 00:18:11,300
I hope Mojang works on their 
Mojang dotnet because I to say 

356
00:18:11,300 --> 00:18:16,200
there was a release with some 
Mangrove, biomes attached to it.

357
00:18:16,200 --> 00:18:20,100
Yeah, so we can check those out,
but I couldn't find news on it. 

358
00:18:20,200 --> 00:18:22,800
It's like the Articles will pop 
up there and then they disappear

359
00:18:22,800 --> 00:18:26,100
at the same time and I just, I 
didn't see anyone talking about 

360
00:18:26,100 --> 00:18:29,200
it either. 
I think I saw a thumbnail. 

361
00:18:29,300 --> 00:18:31,600
It might have been from exuded 
Exuma. 

362
00:18:31,600 --> 00:18:34,300
It might not have been talking 
about the mangrove trees. 

363
00:18:35,000 --> 00:18:36,700
It might even been. 
Yeah. 

364
00:18:36,700 --> 00:18:39,900
I think it's pre-release to 
where they give the mangrove 

365
00:18:39,900 --> 00:18:41,800
biome review. 
Okay. 

366
00:18:41,900 --> 00:18:46,900
Well, 18.2 pre-release to Omni 
was speaking in a live chat 

367
00:18:46,900 --> 00:18:49,800
saying that it wasn't released. 
It was just a video by Java. 

368
00:18:50,100 --> 00:18:51,100
Okay. 
Yep. 

369
00:18:51,100 --> 00:18:54,200
Okay, then I was wrong. 
So that's why I couldn't find it

370
00:18:54,200 --> 00:18:56,900
again because it wasn't in the 
news. 

371
00:18:57,100 --> 00:19:00,300
So get the same feelings with 
the mangrove Roots. 

372
00:19:00,500 --> 00:19:01,600
Looks like they didn't change 
him. 

373
00:19:01,800 --> 00:19:02,700
Yes. 
So far. 

374
00:19:02,700 --> 00:19:05,400
It doesn't look like a ton has 
changed. 

375
00:19:06,000 --> 00:19:06,900
It does. 
Look cool. 

376
00:19:07,000 --> 00:19:08,300
I mean it's different look and 
swamp. 

377
00:19:08,500 --> 00:19:10,900
Yeah, they do have a little bit 
of texture. 

378
00:19:11,100 --> 00:19:13,100
Differences. 
I'm still not a fan of the root 

379
00:19:13,100 --> 00:19:15,400
block. 
Like, it looks better. 

380
00:19:15,700 --> 00:19:16,400
Yeah. 
Yeah. 

381
00:19:16,400 --> 00:19:18,100
A little bit. 
The leaves. 

382
00:19:18,100 --> 00:19:20,400
The leaves are really do like 
those are really cool. 

383
00:19:21,500 --> 00:19:25,400
I can't tell if these are the 
same old vines, or if they're 

384
00:19:25,400 --> 00:19:27,800
newer Vines. 
They got to be the same Vines we

385
00:19:27,800 --> 00:19:31,300
already have in the game. 
The log itself is a decently 

386
00:19:31,300 --> 00:19:34,300
cool texture. 
I'm not a fan of the orangish 

387
00:19:34,600 --> 00:19:40,400
strip stripped version of it. 
We already have two oranges and 

388
00:19:40,400 --> 00:19:43,400
wood types. 
Yeah, some kind of film man. 

389
00:19:43,800 --> 00:19:48,500
I would have kind of hoped for a
more greyish stripped texture. 

390
00:19:48,800 --> 00:19:51,300
That's what I was thinking. 
It would be because it looks a 

391
00:19:51,300 --> 00:19:53,100
little, I don't know. 
Hail. 

392
00:19:53,600 --> 00:19:56,500
Yeah, but it's better than it 
was. 

393
00:19:56,500 --> 00:19:59,900
I will say that I'm still just 
not a fan of the, the route 

394
00:19:59,900 --> 00:20:02,200
lock. 
But then, again, I think once 

395
00:20:02,200 --> 00:20:04,500
vanilla tweaks gets their hand 
on that texture, as you'll see 

396
00:20:04,500 --> 00:20:08,500
what they do with the bushy 
leaves and I got a feeling, 

397
00:20:08,500 --> 00:20:10,400
we'll do that with the root 
block and then I'll make it ten 

398
00:20:10,400 --> 00:20:13,500
times better. 
Yeah, why bushy leaves are not 

399
00:20:13,500 --> 00:20:16,000
and vanilla Minecraft yet? 
I don't know. 

400
00:20:16,200 --> 00:20:20,200
It's like the best thing when it
comes to texture packs, right? 

401
00:20:20,200 --> 00:20:23,100
It's one of my favorites to move
into listener comments. 

402
00:20:23,500 --> 00:20:25,400
Yeah. 
All right, we've got one from 

403
00:20:25,400 --> 00:20:28,300
Omni last night. 
I was playing on the server, and

404
00:20:28,300 --> 00:20:30,700
I was like, hey, I'm gonna, we 
don't have any listener 

405
00:20:30,700 --> 00:20:31,900
comments. 
You got something for the show 

406
00:20:32,100 --> 00:20:34,200
or news was a little like this 
week. 

407
00:20:34,200 --> 00:20:37,600
You got something to show and he
made mention that, why doesn't 

408
00:20:37,600 --> 00:20:41,600
the pickaxe have a right click 
effect, and if it did Did, What 

409
00:20:41,600 --> 00:20:43,200
Would it be? 
Hmm. 

410
00:20:43,400 --> 00:20:47,000
And obviously talking about like
how you can use the shovel to 

411
00:20:47,000 --> 00:20:49,400
make pass? 
Well, you used to be able to 

412
00:20:49,400 --> 00:20:54,000
block with the sword. 
So a pickaxe, if I had a right 

413
00:20:54,000 --> 00:20:57,800
click effect, what would it be? 
And I was trying to think of 

414
00:20:58,000 --> 00:21:02,500
other ways to use a pickaxe that
might make sense and I thought 

415
00:21:02,500 --> 00:21:04,700
of tamping. 
Do you know what tamping is 

416
00:21:04,700 --> 00:21:08,100
Jimbo? 
Yeah, like compressing bright at

417
00:21:08,100 --> 00:21:09,600
first. 
I thought maybe you could make a

418
00:21:09,600 --> 00:21:13,000
path block using the Camping. 
Like if you don't want to break 

419
00:21:13,000 --> 00:21:15,700
out a shovel, you just Tamp with
your pickaxe. 

420
00:21:15,900 --> 00:21:19,600
It wouldn't be as fast as using 
the shovel but you'd still be 

421
00:21:19,600 --> 00:21:22,000
able to do it. 
But the big thing that I thought

422
00:21:22,000 --> 00:21:26,000
was really cool would be say 
you're standing on a block that 

423
00:21:26,000 --> 00:21:30,000
has an air gap below. 
It, you could Tamp that block 

424
00:21:30,000 --> 00:21:34,500
down one block or one place 
without having to break out a 

425
00:21:34,500 --> 00:21:38,500
piston. 
Kind of just move it in, huh? 

426
00:21:38,700 --> 00:21:41,100
Maybe you could also do the same
thing. 

427
00:21:41,200 --> 00:21:45,600
NG if it was in a wall, so it 
would give you the functionality

428
00:21:45,600 --> 00:21:49,700
of a piston but obviously, a 
piston would still be way more 

429
00:21:49,700 --> 00:21:53,100
useful in 90% of the situations.
Yeah. 

430
00:21:53,100 --> 00:21:56,800
It's kind of like a quick fix. 
Yeah, if you need a quick fix, 

431
00:21:56,800 --> 00:21:59,900
you don't want to have to break 
out a piston or go craft one. 

432
00:22:00,100 --> 00:22:04,100
You could use your pickaxe and 
Tamp it down or to the side and 

433
00:22:04,100 --> 00:22:06,800
it would move it one block. 
That's not bad. 

434
00:22:06,900 --> 00:22:09,000
Be useful. 
I thought that was really cool 

435
00:22:09,000 --> 00:22:11,500
idea. 
Yeah, when I think of pick X. 

436
00:22:11,500 --> 00:22:14,400
I think of, you know what, it 
could do for sit breaks blocks. 

437
00:22:14,400 --> 00:22:18,400
What if you could use it to get 
the cracked variant of each 

438
00:22:18,400 --> 00:22:20,900
brick? 
Yo, you just right-click all? 

439
00:22:21,100 --> 00:22:23,300
Oh, that's a really good idea 
to. 

440
00:22:23,600 --> 00:22:26,900
I mean, you've, as of right now,
you throw in the smelter and it 

441
00:22:26,900 --> 00:22:29,900
cracks it for you. 
Use a lot of resources in that 

442
00:22:29,900 --> 00:22:30,900
sense. 
You are gay. 

443
00:22:30,900 --> 00:22:35,200
I think you gain XP that way. 
Anytime the furnace uses it but,

444
00:22:35,200 --> 00:22:38,900
uh, yeah, I just feel like 
right-clicking with the pickaxe 

445
00:22:39,200 --> 00:22:41,100
would give it, you know, a 
little ding. 

446
00:22:41,200 --> 00:22:43,800
NG crack it. 
And then you, then you can mine 

447
00:22:43,800 --> 00:22:45,300
it. 
It's like a different. 

448
00:22:45,400 --> 00:22:47,400
You're not quite mining it. 
You just cracking it. 

449
00:22:47,600 --> 00:22:49,700
That's a really good idea. 
I like that. 

450
00:22:49,900 --> 00:22:52,500
But that would take the whole 
smelting away, which I'm okay 

451
00:22:52,500 --> 00:22:55,600
with usually I don't do that. 
Anyway. 

452
00:22:55,900 --> 00:22:57,800
Yeah. 
Well, especially now that Cole's

453
00:22:57,800 --> 00:23:00,500
10 times harder to come by. 
Yeah, that too. 

454
00:23:00,900 --> 00:23:03,400
I had this talk with Casey. 
It's like, red stone and coal 

455
00:23:03,400 --> 00:23:05,000
are some of the rarest blocks in
the game. 

456
00:23:05,000 --> 00:23:08,400
He actually confirmed. 
What I said earlier, he went 

457
00:23:08,400 --> 00:23:12,700
mining or whatever and he found 
More diamonds and Redstone. 

458
00:23:13,000 --> 00:23:15,900
Yeah, actually. 
When I made my storage, I had to

459
00:23:15,900 --> 00:23:18,300
go look for more Redstone 
because I ran out. 

460
00:23:18,300 --> 00:23:21,700
I never pass it up, now. 
None 26, blocks of redstone are 

461
00:23:21,700 --> 00:23:25,100
not six blocks, six stacks of 
redstone who I have a good bit 

462
00:23:25,100 --> 00:23:27,400
now because I never pass it up 
without mining it. 

463
00:23:27,408 --> 00:23:32,000
Now that in Coal, when I put out
there, we have we have the force

464
00:23:32,000 --> 00:23:34,600
of a shop that sells Redstone 
components, but they don't sell 

465
00:23:34,600 --> 00:23:35,900
Redstone. 
Mmm. 

466
00:23:36,000 --> 00:23:37,900
What? 
Yeah, what's that of a hotel 

467
00:23:37,900 --> 00:23:41,200
about was that about guys? 
God, you have to go make my I 

468
00:23:41,208 --> 00:23:44,300
own wish, thank you for that 
question. 

469
00:23:44,300 --> 00:23:47,100
Obvi that comment came from. 
Well, it came from the ripple 

470
00:23:47,100 --> 00:23:49,500
effect server. 
Not the Discord, but the Discord

471
00:23:49,500 --> 00:23:52,200
is the only place where you can 
talk to everyone who works on 

472
00:23:52,200 --> 00:23:55,100
the show easily. 
Just take Casey's word for it. 

473
00:23:59,700 --> 00:24:02,100
I know that craft is Casey plays
here. 

474
00:24:02,400 --> 00:24:05,400
The weathering effect Discord is
a big part of the show is the 

475
00:24:05,400 --> 00:24:06,900
first place. 
The team look for listener 

476
00:24:06,900 --> 00:24:10,100
comments and the only place to 
vote in mende Minecraft. 

477
00:24:10,300 --> 00:24:12,800
If you've been thinking about 
joining for a while, now is a 

478
00:24:12,800 --> 00:24:15,200
great time to get involved in 
our amazing Community. 

479
00:24:15,400 --> 00:24:17,300
Just follow the link in the show
notes. 

480
00:24:22,000 --> 00:24:24,500
Thank you for the Discord. 
Add Casey, speaking of the 

481
00:24:24,500 --> 00:24:25,900
discords. 
The only place you can get 

482
00:24:25,900 --> 00:24:28,700
involved in our mending 
Minecraft vote this week. 

483
00:24:28,700 --> 00:24:32,200
We asked you to choose between 
one of three items for us to 

484
00:24:32,200 --> 00:24:37,300
discuss and improve and your 
choices were nametag lead and 

485
00:24:37,300 --> 00:24:40,500
potions in the winner of many 
Minecraft. 

486
00:24:40,500 --> 00:24:48,900
This week is lead is good one 
here. 

487
00:24:49,200 --> 00:24:51,200
Yeah. 
I don't think that was a hard 

488
00:24:51,200 --> 00:24:54,800
choice. 
Yeah, yeah, you gotta go a good 

489
00:24:54,800 --> 00:24:56,600
bit to fix here. 
I know you've been wanting to 

490
00:24:56,600 --> 00:25:00,800
get your hands on it too. 
Mmm, but lead had 24 votes, 

491
00:25:01,000 --> 00:25:04,700
which was the most potions in 
second with 18 and would have 

492
00:25:04,700 --> 00:25:07,500
been bad and name tag with 11. 
Yeah. 

493
00:25:07,500 --> 00:25:11,500
So a few things on the lead 
leads our tools used to leash 

494
00:25:11,500 --> 00:25:15,300
and Lead, passive and neutral 
animals, golems and some 

495
00:25:15,300 --> 00:25:18,800
monsters using for string and a 
small. 

496
00:25:18,800 --> 00:25:21,600
A slimeball crafts to leads in 
The Craft. 

497
00:25:21,800 --> 00:25:25,200
In table 1 and Traders. 
Also spawn with two Trader. 

498
00:25:25,200 --> 00:25:28,800
Llamas each hell with the lead 
which can be dropped and 

499
00:25:28,800 --> 00:25:33,600
collected, multiple mobs. 
Can be held by leads at once but

500
00:25:33,600 --> 00:25:37,800
once mob held once. 
But each mob held requires its 

501
00:25:37,800 --> 00:25:39,900
own lead man. 
I can't read today. 

502
00:25:40,600 --> 00:25:42,500
I just read I just wrote These 
out. 

503
00:25:42,500 --> 00:25:44,300
Well blame it on the fact you 
aren't feeling. 

504
00:25:44,600 --> 00:25:45,700
Well. 
Yeah. 

505
00:25:45,700 --> 00:25:50,000
Well blame it on that with a mob
on a lead held by a player by 

506
00:25:50,000 --> 00:25:53,400
the player using the Eat on any 
type of fence. 

507
00:25:53,800 --> 00:25:55,500
Wait. 
Yeah, using cheese. 

508
00:25:55,500 --> 00:25:57,400
I can't do it. 
I can't read it. 

509
00:25:57,400 --> 00:26:01,500
All I guess using the lead on 
any type of fence or wall, which

510
00:26:01,500 --> 00:26:05,600
is a Bedrock thing. 
Know that or yeah, attaches the 

511
00:26:05,600 --> 00:26:09,600
lead to it with a visible, not 
tying them up to it. 

512
00:26:09,600 --> 00:26:13,000
Atlee can be stretched, a 
maximum of 10 blocks before 

513
00:26:13,000 --> 00:26:16,400
breaking. 
Okay, that's over wish for 

514
00:26:16,400 --> 00:26:18,500
future reference, Jimbo your 
notes. 

515
00:26:18,500 --> 00:26:21,300
If you put a space between each,
one of them might be easier if 

516
00:26:21,308 --> 00:26:23,200
you'd like. 
Like, you guys can't see his 

517
00:26:23,200 --> 00:26:26,200
notes, but it's just a giant 
paragraph of text. 

518
00:26:26,300 --> 00:26:28,600
He's having to read through its 
my notes. 

519
00:26:28,800 --> 00:26:33,800
That's, there's a dash in there,
res, like you go up to the news.

520
00:26:33,800 --> 00:26:37,700
And you see line of text space 
line of text space. 

521
00:26:37,700 --> 00:26:40,700
You can tell the difference in 
how we make our nodes. 

522
00:26:41,000 --> 00:26:43,400
Well, yeah, I got a limited 
space here. 

523
00:26:43,800 --> 00:26:48,600
We can increase the cell size 
and who I want to do all that. 

524
00:26:50,000 --> 00:26:54,200
All right, so, Fixing the lead 
or mending. 

525
00:26:54,200 --> 00:26:58,100
The lead. 
A lead in Minecraft is super 

526
00:26:58,100 --> 00:27:00,000
cool. 
It's a great idea. 

527
00:27:00,000 --> 00:27:04,300
It's a very useful tool but it's
10 times more. 

528
00:27:04,300 --> 00:27:05,500
Awesome. 
When you get to use it for 

529
00:27:05,500 --> 00:27:10,200
decoration some ideas. 
Let's change the texture to be 

530
00:27:10,200 --> 00:27:12,400
more rope. 
Like I keep wanting to bring 

531
00:27:12,400 --> 00:27:16,400
ropes into Minecraft and the 
easiest way for me to think to 

532
00:27:16,400 --> 00:27:20,600
do that, is to switch up the 
texture of the lead to be a bit 

533
00:27:20,600 --> 00:27:22,400
thicker. 
Be a rope. 

534
00:27:22,400 --> 00:27:24,900
I don't know how easy this is. 
I might be saying this and 

535
00:27:25,200 --> 00:27:27,300
merging does feel like he's 
nuts. 

536
00:27:27,300 --> 00:27:29,600
You don't know how hard that is 
to change that texture. 

537
00:27:30,000 --> 00:27:32,900
Maybe I'll be the lead is a 
rope. 

538
00:27:33,200 --> 00:27:38,500
So nice to have that texture. 
Yeah, but in the the realm of 

539
00:27:38,500 --> 00:27:41,700
it, it looks like string. 
Yeah, it doesn't look like a 

540
00:27:41,700 --> 00:27:45,100
rope like elastic string. 
Well, actually it looks more 

541
00:27:45,100 --> 00:27:48,600
like a rubber band. 
Yeah, but some of the fixes 

542
00:27:48,800 --> 00:27:52,900
allow me to click on a fence 
Drop one end of it. 

543
00:27:52,900 --> 00:27:56,000
So if I just want that not 
feature, apply it to the fence. 

544
00:27:56,000 --> 00:27:57,600
I can have it. 
Hmm. 

545
00:27:57,800 --> 00:28:00,300
Okay. 
The other thing is to, let me 

546
00:28:00,400 --> 00:28:04,100
tie the rope between two fences.
So I cannot at two ends and have

547
00:28:04,100 --> 00:28:07,000
the Rope stretched between them.
I think this is something 

548
00:28:07,000 --> 00:28:09,000
everybody wants. 
Mmm. 

549
00:28:09,300 --> 00:28:12,900
And then one of the one of the 
last fun things I kind of had 

550
00:28:12,900 --> 00:28:17,400
the idea is if you attach a rope
to a fence, I say fence because 

551
00:28:17,400 --> 00:28:20,000
Java can only do fence. 
I know Bedrock players can do 

552
00:28:20,000 --> 00:28:22,400
walls to think of I'm in there 
too. 

553
00:28:22,600 --> 00:28:26,200
But if you attach a rope to a 
fence or a lead to a fence, I 

554
00:28:26,208 --> 00:28:31,500
keep saying rope and you attach 
it to a second fence at the same

555
00:28:31,500 --> 00:28:36,600
x z coordinates, but different y
value, you're allowed to grab 

556
00:28:36,600 --> 00:28:40,300
onto the rope and slide down it.
Okay, so it would be like the 

557
00:28:40,700 --> 00:28:43,400
was it the Weeping Vine or 
whatever. 

558
00:28:43,400 --> 00:28:47,900
In another if you can make like 
a zip line out of it, that'd be 

559
00:28:47,900 --> 00:28:50,600
a lot of fun. 
That would be really cool, too. 

560
00:28:50,900 --> 00:28:53,800
But I A you would need an extra 
piece of gear. 

561
00:28:54,000 --> 00:28:57,300
Yeah, you would need another 
item or something along those 

562
00:28:57,300 --> 00:29:00,000
lines. 
Yeah, those zip lines would be 

563
00:29:00,000 --> 00:29:02,400
really cool in Minecraft. 
Mmm. 

564
00:29:02,700 --> 00:29:05,600
Yeah, there's no no. 
I feel like a lot of people been

565
00:29:05,600 --> 00:29:09,300
asking for the lead to do a 
little bit more than what it is.

566
00:29:09,700 --> 00:29:15,600
Yeah, leads are cool. 
And they can be useful, but most

567
00:29:15,600 --> 00:29:19,700
people use like food or crafting
tables and beds to move thing 

568
00:29:19,700 --> 00:29:21,100
because you can't lead a 
villager. 

569
00:29:21,700 --> 00:29:23,900
Right. 
Minecraft Minecarts. 

570
00:29:24,000 --> 00:29:24,800
Minecraft. 
Mine. 

571
00:29:24,800 --> 00:29:27,500
Carts are generally easier to 
move mobs around to. 

572
00:29:27,900 --> 00:29:30,800
Yeah, because if you're having 
to do the same path over and 

573
00:29:30,800 --> 00:29:34,700
over again, just make a mine. 
Mine cart path, send mobster 

574
00:29:34,700 --> 00:29:39,200
that way because leading them 
can be a hassle, the rope breaks

575
00:29:39,700 --> 00:29:42,200
alike. 
I know it says 10 block thing, 

576
00:29:42,200 --> 00:29:44,900
but like a mob will be 
distracted and they just 

577
00:29:44,900 --> 00:29:47,500
randomly stopped moving and like
come on. 

578
00:29:47,500 --> 00:29:49,100
Walk up. 
This one blocked. 

579
00:29:49,100 --> 00:29:52,500
All little ledge here man, and 
they won't Just breaks the lead.

580
00:29:52,500 --> 00:29:54,300
So you got to walk back and 
relieve them. 

581
00:29:54,700 --> 00:29:57,700
Hmm. 
Roaster hang in there in the 

582
00:29:57,708 --> 00:30:01,300
middle of the air and if there's
another fun fact, if they're 

583
00:30:01,300 --> 00:30:03,700
hanging there, they actually 
gather. 

584
00:30:04,000 --> 00:30:07,800
Yeah, gather fall damage as 
they're hanging their. 

585
00:30:07,800 --> 00:30:10,900
So wow. 
Soon as they like hit the ground

586
00:30:11,100 --> 00:30:12,100
Splats. 
Pretty much. 

587
00:30:12,200 --> 00:30:13,100
Yeah. 
It's a curtain. 

588
00:30:14,500 --> 00:30:16,200
Oh, man. 
Here's another thing. 

589
00:30:16,200 --> 00:30:19,800
I didn't see, Ali does not 
prevent Bob's from despawning. 

590
00:30:20,000 --> 00:30:25,400
If they normally would And so if
a model mob on a lead attached 

591
00:30:25,400 --> 00:30:27,900
to something, it might not be 
there and see that doesn't feel 

592
00:30:27,900 --> 00:30:30,600
right to me. 
If I tie a mob up with a lead, 

593
00:30:30,600 --> 00:30:32,700
it shouldn, t, spawn. 
Right. 

594
00:30:32,800 --> 00:30:35,700
Here's another one. 
And it see this, a lead can be 

595
00:30:35,700 --> 00:30:39,300
used to remove a mob from a 
boat, without needing to break 

596
00:30:39,300 --> 00:30:41,500
the boat. 
If a mob, can normally be 

597
00:30:41,500 --> 00:30:44,300
leashed. 
So you're telling me what? 

598
00:30:44,400 --> 00:30:46,100
Yeah, if there's a chicken in a 
boat. 

599
00:30:46,200 --> 00:30:49,500
I can lead the chicken and just 
pull him out without breaking 

600
00:30:49,500 --> 00:30:50,800
the boat. 
I don't know. 

601
00:30:51,000 --> 00:30:52,500
That sounds like a Bedrock 
thing. 

602
00:30:52,600 --> 00:30:54,600
Yeah, it didn't sound like a 
Java thing. 

603
00:30:54,600 --> 00:30:57,400
But then again, I've never 
tried, and I've never seen it. 

604
00:30:57,400 --> 00:31:00,500
So maybe it is up to give a 
shot. 

605
00:31:00,600 --> 00:31:04,100
Kind of weird that I saw. 
That science must be done. 

606
00:31:04,300 --> 00:31:06,300
Mmm. 
Yeah, there's some flaws with 

607
00:31:06,300 --> 00:31:08,800
the with the lead and like I 
said, I don't want to put it 

608
00:31:08,800 --> 00:31:11,200
down because I think it is a 
useful tool. 

609
00:31:11,400 --> 00:31:15,700
I just see so many other 
purposes that could make it way 

610
00:31:15,700 --> 00:31:17,700
more. 
It wouldn't I want to say useful

611
00:31:17,700 --> 00:31:21,500
more cooler to use like the 
decoration side of the lead. 

612
00:31:21,700 --> 00:31:25,800
Lead can be like exponential 
whereas the tool side of the 

613
00:31:25,808 --> 00:31:30,600
lead is very small, even if we 
just got the ability to not a 

614
00:31:30,600 --> 00:31:33,800
lead around a fence post just 
that I don't have to hook them 

615
00:31:33,800 --> 00:31:36,400
up to it or anything. 
Just I can grab a lead and not 

616
00:31:36,400 --> 00:31:37,600
it to a fence. 
Post. 

617
00:31:37,600 --> 00:31:40,500
That alone is a great decoration
feature. 

618
00:31:40,700 --> 00:31:44,000
Yeah, those are bad fixes. 
I don't really have a fix and 

619
00:31:44,100 --> 00:31:46,000
neither does the Discord in 
through there. 

620
00:31:46,600 --> 00:31:49,600
Well, I think the fixes for 
leave were kind of obvious. 

621
00:31:49,800 --> 00:31:51,500
Yeah. 
Yeah, we brought up what if 

622
00:31:51,700 --> 00:31:56,300
Times different ways that lead 
need some help but hey, at least

623
00:31:56,300 --> 00:32:00,100
they're they're free from your 
local wandering Trader. 

624
00:32:00,300 --> 00:32:03,600
Right? 
Some people like, oh no, go get 

625
00:32:03,600 --> 00:32:06,100
your hands dirty. 
No, not at all. 

626
00:32:06,200 --> 00:32:10,100
Sometimes they just break. 
So yeah, that's the problem with

627
00:32:10,100 --> 00:32:11,100
leads. 
Yeah. 

628
00:32:11,100 --> 00:32:13,800
I've seen a lot more. 
Walk off the cliff break his 

629
00:32:13,800 --> 00:32:18,800
lead and it's like, yo, main 
topic time kind of moving 

630
00:32:18,800 --> 00:32:20,300
through the show rather quickly 
your day. 

631
00:32:21,100 --> 00:32:22,700
Yeah. 
Yeah, it's all I got for the 

632
00:32:22,700 --> 00:32:25,300
lead. 
All right, so I wanted to talk 

633
00:32:25,300 --> 00:32:29,000
about how far is too far in 
vanilla Minecraft? 

634
00:32:29,100 --> 00:32:32,600
So, ripple effect. 
The season is pushing 

635
00:32:32,700 --> 00:32:34,500
boundaries. 
I should say. 

636
00:32:35,500 --> 00:32:38,400
In the fact that we're doing a 
lot of stuff. 

637
00:32:38,400 --> 00:32:42,500
We normally don't do bringing it
in custom currencies, bringing 

638
00:32:42,500 --> 00:32:45,300
in custom mobs to carry custom 
currencies. 

639
00:32:45,600 --> 00:32:49,900
A lots of custom textures being 
made, a lot of custom items 

640
00:32:49,900 --> 00:32:54,900
being made and Some of these are
to help with the content 

641
00:32:54,900 --> 00:32:57,500
creation side of it. 
Like we have the weather Rod 

642
00:32:57,500 --> 00:33:01,600
now. 
Mmm, and what that does is so 

643
00:33:01,600 --> 00:33:05,500
Mojang, and their Infinite 
Wisdom decided to let it rain 

644
00:33:05,500 --> 00:33:09,100
more, which, honestly, when I 
first heard it, I went that's 

645
00:33:09,100 --> 00:33:11,000
fine. 
It can be a pain in the butt 

646
00:33:11,000 --> 00:33:16,400
playing on an SP waiting for the
rain, but it rained every other 

647
00:33:16,400 --> 00:33:19,700
day on the server and as someone
who's trying to record and I 

648
00:33:19,708 --> 00:33:23,900
have a limited time to record. 
I Aunt wait, 10 to 15 minutes 

649
00:33:24,100 --> 00:33:27,500
for the rain to pass, because I 
can't sleep because it decided 

650
00:33:27,500 --> 00:33:30,700
to start raining in the 
beginning of the day, when he 

651
00:33:30,700 --> 00:33:34,600
can always sleep through, 
thunderstorms not rain, right? 

652
00:33:34,600 --> 00:33:37,700
And I'm just like, uh, so what 
winner is done, is, he's created

653
00:33:37,700 --> 00:33:39,500
the weather Rod. 
Basically, we've turned the 

654
00:33:39,500 --> 00:33:42,300
weather cycle off on ripple 
effect. 

655
00:33:42,600 --> 00:33:45,900
It's going to be bright and 
sunny all the time now, but if a

656
00:33:45,900 --> 00:33:49,000
player needs the cycle to 
change, for some reason, say you

657
00:33:49,000 --> 00:33:53,400
want to do a shot in the rain. 
Maybe you need some snow effects

658
00:33:53,400 --> 00:33:55,800
or something like that. 
You can use the weather Rod, ask

659
00:33:55,800 --> 00:33:58,000
the players who are on like, 
hey, do you mind if I turn the 

660
00:33:58,000 --> 00:34:00,800
rain on for a second? 
Turn it on, get your shot or 

661
00:34:01,100 --> 00:34:03,700
maybe you want to Charged 
Creeper farm and you're trying 

662
00:34:03,700 --> 00:34:08,300
to AFK that no one's on. 
So you can turn the farm on with

663
00:34:08,300 --> 00:34:11,100
whether rod and go at it. 
Yeah. 

664
00:34:11,300 --> 00:34:14,300
These are all quick fixes for 
something. 

665
00:34:14,300 --> 00:34:17,500
I felt was broken this season on
ripple effect. 

666
00:34:17,600 --> 00:34:19,199
Like we don't need that much 
rain. 

667
00:34:19,500 --> 00:34:21,400
Yeah. 
The only thing is like a kid. 

668
00:34:21,600 --> 00:34:26,300
And get taken advantage of. 
Yeah, if not careful people can 

669
00:34:26,300 --> 00:34:30,400
use this thing, anytime. 
It's nice to, I don't know, 

670
00:34:30,400 --> 00:34:32,400
communicate with all the other 
members. 

671
00:34:32,699 --> 00:34:37,800
Yes, let them know when you want
to use it or if you can use it 

672
00:34:37,900 --> 00:34:40,400
because some some people might 
be recording and, you know, 

673
00:34:40,400 --> 00:34:43,800
someone's using that whether raw
to disrupt your video. 

674
00:34:44,100 --> 00:34:46,300
Yeah. 
Instead of, you know, yeah, it's

675
00:34:46,300 --> 00:34:50,100
nice because it's the weather's.
Nice, all the time, but if 

676
00:34:50,100 --> 00:34:53,199
someone uses it And you're not 
ready for it. 

677
00:34:53,300 --> 00:34:56,400
They could be it's like a 
double-edged sword. 

678
00:34:56,699 --> 00:35:00,700
Well, it should be obvious. 
Like if you're playing on an SP 

679
00:35:00,700 --> 00:35:03,100
and you're getting ready to 
change something for every 

680
00:35:03,100 --> 00:35:06,600
person on the SMP. 
You should ask before doing it. 

681
00:35:06,600 --> 00:35:08,500
Yeah, because you're right. 
You don't know if someone's 

682
00:35:08,500 --> 00:35:11,300
recording or not. 
You don't want to ruin their 

683
00:35:11,300 --> 00:35:16,000
take because you, you wanted to 
charge a creeper real quick. 

684
00:35:16,200 --> 00:35:20,200
Yeah, that being said, it looks 
like Winters adding something 

685
00:35:20,200 --> 00:35:23,200
else to the server. 
Where The channeling Trident. 

686
00:35:23,200 --> 00:35:26,100
No longer needs a thunderstorm 
to be in use. 

687
00:35:26,200 --> 00:35:28,600
Whoo. 
So every time you throw it and 

688
00:35:28,600 --> 00:35:30,400
hit him off. 
It'll hit them with lightning. 

689
00:35:30,400 --> 00:35:32,300
Now. 
I think what it does is it 

690
00:35:32,300 --> 00:35:38,200
activates, the, the thunderstorm
for the like, single tick of it,

691
00:35:38,200 --> 00:35:41,000
hitting the mob? 
Okay, to activate the lightning.

692
00:35:41,200 --> 00:35:45,600
No, would you say the whole, 
whether rod and the channeling 

693
00:35:45,600 --> 00:35:48,100
would know lightning. 
Would that be too far and 

694
00:35:48,100 --> 00:35:49,700
vanilla? 
The weather Rod? 

695
00:35:49,700 --> 00:35:54,600
I understand, because It's a 
hotfix or something. 

696
00:35:54,600 --> 00:35:57,800
We can't control. 
And a lot of people would not 

697
00:35:57,800 --> 00:36:00,100
just may have been kind of 
complaining about the rain on 

698
00:36:00,100 --> 00:36:03,100
the server. 
The channeling on the Trident 

699
00:36:03,100 --> 00:36:07,000
might be too far, but it's one 
of those things where I'm just 

700
00:36:07,000 --> 00:36:09,300
not going to use it. 
It's not like one of those where

701
00:36:09,500 --> 00:36:11,300
you should start complaining, 
but I don't know. 

702
00:36:11,300 --> 00:36:15,000
It's like, no, we're already 
pushing how far ripple effect is

703
00:36:15,000 --> 00:36:17,300
from vanilla. 
It's like if you don't like it, 

704
00:36:17,300 --> 00:36:20,300
just don't use it. 
I still think the tritons kind 

705
00:36:20,300 --> 00:36:23,300
of a Wimpy weapon anyway, Ways 
the fact that channeling can be 

706
00:36:23,300 --> 00:36:25,400
no active. 
All the time is something I felt

707
00:36:25,400 --> 00:36:28,600
should have been in the game. 
Anyways, yeah, but it's not 

708
00:36:28,600 --> 00:36:31,100
something I'm going to take 
advantage of it's just not it's 

709
00:36:31,107 --> 00:36:34,400
not part of my playstyle. 
You have a couple tridents. 

710
00:36:34,400 --> 00:36:37,800
It actually do one or the other 
channeling and Riptide. 

711
00:36:37,800 --> 00:36:41,300
It's nice to use the riptide in 
the rain, but I've never. 

712
00:36:41,500 --> 00:36:44,600
Well, first off. 
I think the whether we're odd 

713
00:36:44,600 --> 00:36:48,100
thing is like cross the line. 
We kind of crossed the line 

714
00:36:48,100 --> 00:36:51,400
right there, if we're able to 
manipulate the weather. 

715
00:36:51,900 --> 00:36:54,300
Takes you out of vanilla. 
Having said that though. 

716
00:36:54,300 --> 00:36:57,300
It doesn't really you don't have
to use it. 

717
00:36:57,300 --> 00:37:01,300
Yeah, and it doesn't really take
away from your gameplay or your 

718
00:37:01,300 --> 00:37:05,000
Minecraft experience. 
Besides, you know, the the 

719
00:37:05,000 --> 00:37:08,700
thunderstorms, you know, waiting
for the thunderstorm getting 

720
00:37:09,200 --> 00:37:13,300
that challenge of getting the 
Charged Creeper with the 

721
00:37:13,700 --> 00:37:16,900
channeling. 
So, I don't know, you you're 

722
00:37:16,900 --> 00:37:20,200
jumping over the line right 
there in my in that sense. 

723
00:37:20,600 --> 00:37:24,700
And this is I also come in like 
we're not full-time YouTubers. 

724
00:37:24,800 --> 00:37:28,100
We can't do, we can't sit down 
and say I'm recording all day 

725
00:37:28,100 --> 00:37:30,800
today. 
If I sit down the record, I have

726
00:37:30,800 --> 00:37:34,200
maybe two hours to get in some 
recording time. 

727
00:37:34,400 --> 00:37:37,700
And that's it. 
So if I needed a thunderstorm 

728
00:37:37,900 --> 00:37:41,100
that I need thunderstorm within 
a two-hour window, that's that's

729
00:37:41,100 --> 00:37:43,400
rare. 
That's hard, right? 

730
00:37:43,400 --> 00:37:46,300
Even with the new weather cycle.
It's true. 

731
00:37:46,600 --> 00:37:48,400
There's the opposite of that 
coin. 

732
00:37:48,600 --> 00:37:52,000
It's also the fact that a lot of
not a lot but some Some of these

733
00:37:52,000 --> 00:37:56,300
features that come from the 
model Community, make it to the 

734
00:37:56,300 --> 00:37:59,100
game. 
So you have that all, this is 

735
00:37:59,100 --> 00:38:01,200
modded. 
This isn't like Minecraft. 

736
00:38:01,200 --> 00:38:03,700
I don't like it and then it 
becomes part of the game. 

737
00:38:03,700 --> 00:38:06,400
Well, now what? 
This is a thing. 

738
00:38:06,400 --> 00:38:10,300
Now, you have to like it. 
It's in vanilla Minecraft. 

739
00:38:10,300 --> 00:38:13,000
Felt like the one player sleep 
type of deal. 

740
00:38:13,000 --> 00:38:15,300
It's in there now, like we can 
use that. 

741
00:38:15,300 --> 00:38:18,700
It's not considered cheating. 
If anyone consider that 

742
00:38:18,700 --> 00:38:21,500
cheating, I never did. 
But yeah, some of these things. 

743
00:38:21,600 --> 00:38:24,300
Under the game and make your 
experience a lot better. 

744
00:38:24,300 --> 00:38:26,400
So why not use a little bit? 
Now? 

745
00:38:27,100 --> 00:38:31,400
It's definitely it helps out 
with content and multiplayer 

746
00:38:31,600 --> 00:38:34,900
servers for sure. 
Just that little bit of modded, 

747
00:38:34,900 --> 00:38:38,400
not a big fan of like, you know,
every items like a different 

748
00:38:38,400 --> 00:38:40,400
item. 
You've never messed with before.

749
00:38:40,600 --> 00:38:43,300
It's fun, you know, to 
experience them for a little 

750
00:38:43,300 --> 00:38:45,600
while but I feel like, yeah, 
exactly. 

751
00:38:45,800 --> 00:38:47,400
Yeah. 
Feel like the Mahdi just gets 

752
00:38:47,400 --> 00:38:50,800
old after a while you move on to
another modded modpacks. 

753
00:38:50,800 --> 00:38:53,500
Oh, yeah. 
Yeah, and I want to reiterate 

754
00:38:53,500 --> 00:38:56,100
this everything we've been doing
on Ripple, feels like an 

755
00:38:56,100 --> 00:38:59,000
addition to the game. 
Yeah, it doesn't feel like we're

756
00:38:59,000 --> 00:39:01,500
changing. 
The core of the game is just 

757
00:39:01,700 --> 00:39:04,600
helping content creators, do 
their thing so far. 

758
00:39:04,800 --> 00:39:08,200
Mmm, it's nice to experiment a 
little bit with SMP. 

759
00:39:08,400 --> 00:39:09,700
Yeah. 
Yeah, we've done. 

760
00:39:09,800 --> 00:39:12,700
We've done vanilla for the past.
So many years. 

761
00:39:12,900 --> 00:39:15,800
Yeah, four years. 
Well, over four years. 

762
00:39:16,000 --> 00:39:17,800
Yeah, why not switch it up a 
little bit. 

763
00:39:18,000 --> 00:39:20,800
Yeah. 
And like you look a trick coin. 

764
00:39:21,000 --> 00:39:25,100
Our Currency, I've felt that 
that's been a huge improvement 

765
00:39:25,100 --> 00:39:27,700
over diamonds. 
Yeah, diamonds are essentially 

766
00:39:27,700 --> 00:39:29,900
worthless on the ripple effect 
server right now. 

767
00:39:30,000 --> 00:39:33,400
Everyone has villagers, you can 
trade for, I can trade for an 

768
00:39:33,400 --> 00:39:37,600
entire Diamond set of armor and 
tools with just three villagers 

769
00:39:37,700 --> 00:39:41,600
my base. 
Okay, they all trade iron 2, so 

770
00:39:41,600 --> 00:39:43,500
I have them linked to my iron 
farm. 

771
00:39:43,700 --> 00:39:48,400
So I literally just grab five 
stacks of iron. 

772
00:39:48,700 --> 00:39:51,400
I go through and I trade all the
iron with the three villagers 

773
00:39:51,400 --> 00:39:55,300
that It gives me a stack plus 32
emeralds and then I just trade 

774
00:39:55,300 --> 00:39:57,400
those same emeralds for all the 
tools in armor. 

775
00:39:57,600 --> 00:40:02,300
Yeah, like that's how easy it is
for me to create replacement 

776
00:40:02,400 --> 00:40:05,300
gear. 
You got the grindstone, if that,

777
00:40:05,400 --> 00:40:07,700
you know, what you're trading 
for has a Chapman's on it. 

778
00:40:07,707 --> 00:40:09,900
You can always take it down to 
nothing. 

779
00:40:10,100 --> 00:40:11,900
Yeah, the enchantments aren't 
great. 

780
00:40:12,000 --> 00:40:14,900
I don't have Library villagers 
yet. 

781
00:40:14,900 --> 00:40:16,400
Librarians. 
Mmm. 

782
00:40:16,600 --> 00:40:20,100
That will hopefully be coming 
soon, but it's one of those 

783
00:40:20,100 --> 00:40:24,100
where I gotta build a structure.
Above the ground and they just I

784
00:40:24,100 --> 00:40:27,100
don't I know how the interior of
the building needs to look. 

785
00:40:27,100 --> 00:40:28,200
I just don't know how the 
exterior. 

786
00:40:28,200 --> 00:40:31,600
I might just build the interior,
get it in place and then go. 

787
00:40:31,600 --> 00:40:32,900
Okay. 
I need to put a shell on this 

788
00:40:32,900 --> 00:40:34,100
somehow. 
Yeah. 

789
00:40:34,300 --> 00:40:36,900
Feel like, I don't know. 
I feel like villagers are more 

790
00:40:36,900 --> 00:40:40,900
modded than most of the game. 
Yeah, there's a lot there's a 

791
00:40:40,908 --> 00:40:43,900
lot to do with the Villagers. 
You can get pretty much 

792
00:40:43,900 --> 00:40:46,500
anything. 
You can trade anything to 

793
00:40:46,500 --> 00:40:51,100
villagers nowadays and the ad 
that that feels modded right 

794
00:40:51,100 --> 00:40:53,700
there. 
Just because it's such a Dopey 

795
00:40:54,000 --> 00:40:57,100
mob with the Villagers. 
Oh, yeah, for sure. 

796
00:40:57,200 --> 00:41:01,000
But hey, it's illegal. 
This is Minecraft as it's legal 

797
00:41:01,000 --> 00:41:02,200
in Minecraft. 
Yeah. 

798
00:41:02,300 --> 00:41:05,500
Your work with what you get, you
know, if the mechanics work like

799
00:41:05,500 --> 00:41:08,300
this, then that's the way it's 
intended, though. 

800
00:41:08,500 --> 00:41:13,200
I did notice some tweets lately 
that have been expressing. 

801
00:41:13,200 --> 00:41:18,000
How the mods or the. 
Yeah, the mods of the game. 

802
00:41:18,400 --> 00:41:21,400
Am I saying that right people, 
the creators of the game. 

803
00:41:21,600 --> 00:41:25,000
Developers the devs. 
There you go, the devs. 

804
00:41:25,000 --> 00:41:29,200
Yeah, they have a certain way. 
They want the game to be played,

805
00:41:29,200 --> 00:41:32,600
and that's why they Implement 
these mechanics. 

806
00:41:32,700 --> 00:41:37,300
And like, for instance, the 
warden you go down there as of 

807
00:41:37,300 --> 00:41:40,200
right now, like, like the Tweet 
said, there's no reason to go 

808
00:41:40,200 --> 00:41:43,500
down here and fight the warden. 
Yep, and there's no reason to 

809
00:41:43,500 --> 00:41:45,200
really kill him. 
He has, he has what? 

810
00:41:45,200 --> 00:41:47,000
Over 200 hearts or something 
like that. 

811
00:41:47,000 --> 00:41:49,600
Something ridiculous hundred and
fifty. 

812
00:41:49,700 --> 00:41:52,500
Yeah, so why? 
No reason to kill him. 

813
00:41:52,500 --> 00:41:57,300
I think the developers intend 
the gameplay to, you know, just 

814
00:41:57,300 --> 00:42:00,200
work around him. 
So he had that they set these 

815
00:42:00,200 --> 00:42:05,100
mechanics to challenge you in 
certain ways that make the game 

816
00:42:05,100 --> 00:42:08,100
a certain way. 
If I explain that right and see 

817
00:42:08,100 --> 00:42:11,500
in the big thing is, the warden 
doesn't drop any XP. 

818
00:42:11,800 --> 00:42:16,000
Yeah, and you would think a mob 
with that kind of Health would 

819
00:42:16,000 --> 00:42:18,400
drop an absolute ton of XP, 
like, look at the dragon. 

820
00:42:18,400 --> 00:42:21,400
I think the dragon has maybe 
2/3. 

821
00:42:21,700 --> 00:42:25,400
Of the hip points the warden 
does and it drops massive 

822
00:42:25,400 --> 00:42:28,100
amounts of XP. 
Now, imagine the amount of XP 

823
00:42:28,100 --> 00:42:29,700
awarding would drop. 
Now. 

824
00:42:29,700 --> 00:42:33,800
Imagine how easy it would be to 
farm said, Warden, right? 

825
00:42:34,000 --> 00:42:38,200
You build a block or a platform 
up in the sky, surround it with 

826
00:42:38,200 --> 00:42:40,500
skulk sensors. 
And what's the screaming? 

827
00:42:40,500 --> 00:42:46,100
One Streaker trigger and you 
just run around spawning Warden 

828
00:42:46,100 --> 00:42:48,000
afterward. 
And after Warden, I don't know 

829
00:42:48,000 --> 00:42:51,000
if they take fall damage, that'd
be nice to know but you can get 

830
00:42:51,000 --> 00:42:53,100
them. 
Drop down a drop Chute to wear 

831
00:42:53,100 --> 00:42:55,900
their one hit, and it took a 
couple times with sword in the 

832
00:42:55,900 --> 00:42:58,600
ankles. 
And now you have a massive XP 

833
00:42:58,600 --> 00:43:01,000
farm 0 p. 0. 
P x. 

834
00:43:01,000 --> 00:43:04,600
From like it would make injure 
endures look like Child's Play. 

835
00:43:04,900 --> 00:43:07,200
Yeah. 
Developers definitely balance 

836
00:43:07,200 --> 00:43:09,400
these things out to where you 
can't do that. 

837
00:43:09,600 --> 00:43:11,900
They say most of the time. 
Yeah, I'm gonna say and I think 

838
00:43:11,900 --> 00:43:14,100
the Mojang dad's realize that 
and that's why the warden 

839
00:43:14,100 --> 00:43:16,700
doesn't drop anything including 
XP right now. 

840
00:43:17,000 --> 00:43:19,600
Yeah. 
Now the snapshot we got is the 

841
00:43:19,800 --> 00:43:23,000
experimental. 
So, Is subject to change, 

842
00:43:23,000 --> 00:43:25,900
especially the loot? 
Yeah, not even close to being 

843
00:43:25,900 --> 00:43:27,800
done. 
No, but it's nice. 

844
00:43:27,800 --> 00:43:29,700
We got to have a little look at 
it. 

845
00:43:29,700 --> 00:43:32,800
That's another thing, you know, 
is the whole deep dark and 

846
00:43:32,800 --> 00:43:34,700
Warden spawning out of the 
ground. 

847
00:43:34,900 --> 00:43:38,400
This is different than any 
vanilla game that we played. 

848
00:43:38,400 --> 00:43:40,300
It feels modded. 
Also. 

849
00:43:40,600 --> 00:43:43,400
Yeah, you know just the 
different animations and stuff. 

850
00:43:44,400 --> 00:43:47,900
Yeah for sure. 
Like you have two I don't know 

851
00:43:47,900 --> 00:43:52,200
how to say is there's a fine 
line because if you To go back, 

852
00:43:52,300 --> 00:43:54,900
five years and show a Minecraft 
player. 

853
00:43:54,900 --> 00:43:57,600
A lot of the stuff that's in 
vanilla Minecraft. 

854
00:43:57,600 --> 00:43:59,300
Today. 
They would assume it was a 

855
00:43:59,308 --> 00:44:02,200
modded version of the game. 
Oh, yeah, it's changed so much. 

856
00:44:02,400 --> 00:44:05,100
It's changed so much. 
I mean, just looking at the 

857
00:44:05,100 --> 00:44:07,900
nether alone. 
Everyone talked earlier that the

858
00:44:07,900 --> 00:44:11,500
nether was supposed to be this 
Wasteland Barren area. 

859
00:44:11,700 --> 00:44:17,100
And then all of a sudden, One 
update full of life, so you go 

860
00:44:17,100 --> 00:44:20,200
to new Mobs been implemented, 
hmm? 

861
00:44:20,400 --> 00:44:23,200
Firstly in five years. 
Yeah, five years ago. 

862
00:44:23,200 --> 00:44:24,600
You look at the warden in the 
deep. 

863
00:44:24,600 --> 00:44:26,600
Dark Rubicon. 
What kind of mod is this? 

864
00:44:26,900 --> 00:44:28,500
Hmm. 
Well, in the game. 

865
00:44:28,500 --> 00:44:32,600
Now, everyone would assume you 
could dig into the ground like 

866
00:44:32,600 --> 00:44:36,400
the word. 
Yeah, it's nice to have in King 

867
00:44:36,400 --> 00:44:40,400
be dogs there because, you know,
he is the creator of The Ether. 

868
00:44:40,700 --> 00:44:43,700
Hmm, which is another dimension 
in the game. 

869
00:44:43,900 --> 00:44:46,800
But yeah, that's modded. 
But what if he is to bring it to

870
00:44:46,800 --> 00:44:48,700
Minecraft? 
Then it was no law. 

871
00:44:48,700 --> 00:44:51,000
It's no longer mock. 
That's what I'm getting at here,

872
00:44:51,000 --> 00:44:53,200
you know. 
Things are modded to it's not 

873
00:44:53,200 --> 00:44:54,700
modded. 
Simple enough. 

874
00:44:54,800 --> 00:44:56,700
Do you are exactly correct on 
that? 

875
00:44:56,900 --> 00:44:59,100
Hmm. 
Remember when the electric came 

876
00:44:59,100 --> 00:45:01,700
out? 
Yep, some people were upset. 

877
00:45:01,700 --> 00:45:04,300
This is, this is, this isn't 
Minecraft anymore. 

878
00:45:04,500 --> 00:45:07,500
Everyone said, hmm. 
This doesn't feel like Minecraft

879
00:45:07,500 --> 00:45:09,800
and Grant it when you got the 
wings at first. 

880
00:45:09,800 --> 00:45:12,000
It wasn't all that useful until 
the Rockets came. 

881
00:45:12,000 --> 00:45:15,000
But yeah, the wings were 
essentially just a parachute. 

882
00:45:15,000 --> 00:45:17,600
Mmm. 
Yeah, but well, and then people 

883
00:45:17,600 --> 00:45:21,700
started realizing you could 
punch to Bow yourself to Pull 

884
00:45:21,700 --> 00:45:24,500
yourself forward. 
Mmm and then everyone became 

885
00:45:24,500 --> 00:45:25,600
pin. 
Cushions. 

886
00:45:25,800 --> 00:45:27,300
Yep. 
I remember that. 

887
00:45:27,400 --> 00:45:29,800
And then we finally got Rockets 
pretty nice. 

888
00:45:30,000 --> 00:45:31,900
Mmm. 
Yeah, but all that would be 

889
00:45:32,100 --> 00:45:34,500
considered modded. 
Every every update that comes 

890
00:45:34,500 --> 00:45:38,400
out gets a little more modded, 
but it's not mounted to the 

891
00:45:38,400 --> 00:45:40,200
game. 
I just want to bring that 

892
00:45:40,200 --> 00:45:43,500
because I felt there were some 
people talking about how far 

893
00:45:43,500 --> 00:45:45,500
snp's are pushing it. 
Now, like especially 

894
00:45:45,500 --> 00:45:48,100
hermitcraft. 
They brought the custom textures

895
00:45:48,100 --> 00:45:51,900
into the world and then the 
whole Moon story, it was Really 

896
00:45:51,900 --> 00:45:55,500
modded and stuff. 
It's like sometimes like I think

897
00:45:55,500 --> 00:45:57,800
winter said it. 
Best last time I was recording 

898
00:45:57,800 --> 00:45:59,800
with it. 
We've been building the same 

899
00:45:59,800 --> 00:46:04,100
farms for years now. 
It's nice to change it up a bit.

900
00:46:04,300 --> 00:46:07,400
Yeah, we're not changing the 
game up in this massive 

901
00:46:07,400 --> 00:46:09,700
direction. 
We're changing the game up to 

902
00:46:09,700 --> 00:46:11,500
tell stories better. 
Yeah. 

903
00:46:11,500 --> 00:46:13,800
We're kind of given Minecraft 
its own update. 

904
00:46:13,900 --> 00:46:15,700
Yeah. 
It's not the Wild update, its 

905
00:46:15,700 --> 00:46:18,800
the drop Lama update. 
Yeah. 

906
00:46:19,100 --> 00:46:21,400
Airdrop llamas in rip coin. 
So far or death. 

907
00:46:21,600 --> 00:46:24,400
At least some of my favorite 
things that we put into the 

908
00:46:24,500 --> 00:46:28,200
server. 
And it's proved a point to be 

909
00:46:28,200 --> 00:46:30,000
useful and stuff. 
Hmm. 

910
00:46:30,300 --> 00:46:34,000
I absolutely adore it. 
I, I love the fact that I don't 

911
00:46:34,000 --> 00:46:36,800
have to waste time, mining for 
diamonds. 

912
00:46:36,800 --> 00:46:39,700
If I really need an item, as 
long as I'm being active on the 

913
00:46:39,700 --> 00:46:43,800
server and playing, I'll have a 
currency to go spend and other 

914
00:46:43,800 --> 00:46:47,900
players shops to interact with 
other players with. 

915
00:46:48,700 --> 00:46:51,200
I mean, the amount of times I 
run to the shopping district by 

916
00:46:51,200 --> 00:46:53,600
something. 
Quick, you run across somebody 

917
00:46:53,600 --> 00:46:55,700
and there's always a chance for 
content right there. 

918
00:46:56,000 --> 00:46:57,800
Yea though. 
I do have more rip coin than I 

919
00:46:57,808 --> 00:46:59,000
do diamonds. 
Now. 

920
00:46:59,300 --> 00:47:02,700
I have an entire show, core box,
full of Rippling right now. 

921
00:47:02,900 --> 00:47:06,900
Boo doing good at the guardian 
Choppa. 

922
00:47:07,200 --> 00:47:12,900
No, honestly, after that, very 
first wave of people buying most

923
00:47:12,900 --> 00:47:15,000
of it's just been playing 
because I've been consistently 

924
00:47:15,000 --> 00:47:17,600
active for the last week and a 
half, two weeks. 

925
00:47:17,900 --> 00:47:20,600
Okay, so I've been able to get a
lot of llamas. 

926
00:47:20,600 --> 00:47:22,900
I went. 
That being said, early in the 

927
00:47:22,908 --> 00:47:25,500
season. 
I went almost a week and a half 

928
00:47:25,500 --> 00:47:29,100
of not getting an airdrop Lama 
who I was starting to think it 

929
00:47:29,100 --> 00:47:31,600
was bugged and I just wasn't 
getting them anymore. 

930
00:47:31,900 --> 00:47:34,200
But then it all came around and 
I'm just getting them 

931
00:47:34,200 --> 00:47:36,500
constantly. 
Yeah, if there's only so many 

932
00:47:36,500 --> 00:47:39,600
people on your odds are better. 
Yeah. 

933
00:47:39,600 --> 00:47:42,000
I mean, it makes sense, you 
know, with the mechanics if 

934
00:47:42,000 --> 00:47:44,900
you're not playing, then why 
should you be rewarded? 

935
00:47:44,900 --> 00:47:46,700
The rip coin? 
Exactly? 

936
00:47:46,700 --> 00:47:50,300
I do like the fact that winter 
also put it in lieu chest. 

937
00:47:50,500 --> 00:47:53,000
Hmm, so it's nice. 
Find some elsewhere. 

938
00:47:53,000 --> 00:47:56,800
Not just the Llama, exactly. 
But if you need some good find 

939
00:47:56,800 --> 00:47:59,800
some are wondering Trader. 
Doesn't trade with emeralds. 

940
00:47:59,800 --> 00:48:01,400
It trades with Bitcoin. 
Mmm. 

941
00:48:01,400 --> 00:48:03,200
So there's another way to spend 
them. 

942
00:48:03,400 --> 00:48:06,000
Yep. 
The many blocks we have with the

943
00:48:06,000 --> 00:48:07,300
wandering Traders. 
Awesome. 

944
00:48:07,300 --> 00:48:09,100
I love it. 
Yeah, they're nice. 

945
00:48:09,100 --> 00:48:12,100
Easy decorations. 
You see that a lot of snp's 

946
00:48:12,100 --> 00:48:17,600
though many blocks being used 
and who knows maybe Minecraft 

947
00:48:17,600 --> 00:48:19,700
will give it to us in vanilla 
one day. 

948
00:48:20,000 --> 00:48:21,800
Yeah. 
I feel many blocks or Something 

949
00:48:21,800 --> 00:48:24,000
that should definitely be in the
game. 

950
00:48:24,300 --> 00:48:26,400
Mmm. 
We're seeing where, like you can

951
00:48:26,400 --> 00:48:29,200
get a skeleton skull in the 
ancient city is now. 

952
00:48:29,200 --> 00:48:31,300
So they're playing gamma stuff 
like that. 

953
00:48:31,300 --> 00:48:33,800
Granted, a skeleton skull is 
very vanilla. 

954
00:48:33,900 --> 00:48:36,600
That's been in the game for 
forever, but maybe we will maybe

955
00:48:36,600 --> 00:48:38,100
we'll start to get more. 
Mmm. 

956
00:48:38,200 --> 00:48:40,300
Yeah. 
I'm hoping after seeing that we 

957
00:48:40,300 --> 00:48:44,000
could maybe a little bit more 
attainable, but I think that's 

958
00:48:44,000 --> 00:48:47,200
going to do it for today's show.
Before I have Jimbo Reedus out. 

959
00:48:47,200 --> 00:48:49,600
I want to say a huge thank you 
to all of our patrons who are 

960
00:48:49,607 --> 00:48:51,400
supporting the show. 
Our milk level. 

961
00:48:51,600 --> 00:48:55,100
Patrons are Omni Croc Bedrock. 
Casey, plays games. 

962
00:48:55,100 --> 00:48:56,400
Oh beep, vipers. 
Tuna. 

963
00:48:56,400 --> 00:48:58,600
And wire guy. 
If you two would like to get 

964
00:48:58,600 --> 00:49:02,400
access to exclusive benefits and
hours of extra content eats each

965
00:49:02,400 --> 00:49:04,000
month. 
Please consider joining at, 

966
00:49:04,000 --> 00:49:06,100
patreon.com slash the weathering
effect. 

967
00:49:06,100 --> 00:49:08,500
If you like the show, you can 
share with all of your friends 

968
00:49:08,500 --> 00:49:11,700
and on social media. 
If you listen on Spotify rate 

969
00:49:11,700 --> 00:49:14,100
and follow us, you never miss a 
future episode. 

970
00:49:14,200 --> 00:49:17,200
If you listen on a podcast leave
us a nice review. 

971
00:49:17,300 --> 00:49:20,000
Doing any of these really helps 
to show reach more listeners. 

972
00:49:20,200 --> 00:49:23,700
You like to get in contact. 
With a send an email to podcast 

973
00:49:23,700 --> 00:49:26,800
at the withering effect are 
calm, tweet us, leave a voice 

974
00:49:26,800 --> 00:49:29,700
message or join our Discord, or 
you can have a chat with 

975
00:49:29,700 --> 00:49:32,100
everyone who works on the show 
and fellow listeners. 

976
00:49:32,300 --> 00:49:33,700
All the links are in the show 
notes. 

977
00:49:34,000 --> 00:49:35,900
This shows been brought to you 
by Jimbo to myself. 

978
00:49:35,900 --> 00:49:37,800
But also our jigeon, producer 
Carl. 

979
00:49:38,000 --> 00:49:40,300
He helps make sure the show ends
up where it should be. 

980
00:49:40,400 --> 00:49:43,100
The Amazing Music you hear in 
the intro nacho is created by 

981
00:49:43,100 --> 00:49:45,800
the one and only decoy everyone 
social media. 

982
00:49:45,800 --> 00:49:47,200
Info can be found in the show 
notes. 

983
00:49:47,200 --> 00:49:49,200
You guys have an awesome. 
Thank you so much for getting 

984
00:49:49,200 --> 00:49:51,100
weird with us. 
Should probably go drink your 

985
00:49:51,100 --> 00:49:53,400
milk now. 
Now, by see you guys.

