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Hey everyone, welcome to The 
Withering Effect episode 177. 

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Today's date is January 14th, 
2024 and I am duds or duds 

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versus known to the rest of the 
interwebs. 

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And I'm Karl. 
You may know me as Karl writes. 

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So what have you been up to 
recently? 

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Duds, after our quite long break
between the like this and the 

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last episode Recording. 
Coughing. 

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Coughing. 
Yep, standard duds. 

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You know, the same thing I was 
doing before we took our break. 

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I've done a couple of things. 
I did some single player. 

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I was. 
I don't want to call it burnout,

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but I've definitely been 
suffering some creative drought 

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and it was pretty rough. 
I didn't want to make videos, I 

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didn't want to build anything. 
So the way Minecraft works for 

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me is I have to be inspired. 
I have to be able to visualize 

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something in my head before I 
can start building. 

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And that's really good and all. 
That's what allows me to be able

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to build in survival mode 
instead of like a lot of people 

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are building a creative mode and
they bring it over to survival 

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mode. 
I'm not that kind of player. 

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I'm very much a survival player.
If I do it that way, I kind of 

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feel like I'm building it twice 
and that just annoys me. 

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The the ability to envision how 
I want it to end up before I 

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even start usually helps, except
for when it doesn't. 

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When you can't envision 
anything, you can't build 

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anything. 
This is true. 

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This is true. 
I went through a lot of that, 

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especially right around 
Christmas time, The Christmas 

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episode, a lot of that is 
because of Live in Arrington. 

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They really helped out on that. 
They hadn't stepped up and Lucy 

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hadn't come up with such a great
poem. 

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My build would have been pretty 
bad, just putting it lightly. 

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So yeah, I did that. 
I played some single player a 

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lot of just kind of like caring 
from the homestead and making 

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sure the farms are working 
correctly, planting stuff and 

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all that. 
But doing stuff like that helps.

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Just placing blocks, even if 
it's kind of meaningless, helps 

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me. 
Yeah, it helps you get back into

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the vibe, done it, you know? 
Right. 

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Yeah. 
I didn't have any real 

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inspiration, but it got me 
wanting to play the game. 

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I didn't dread starting 
Minecraft anymore, so I went 

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into my creative world and like 
was looking at some designs. 

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Sometimes it can be just the way
I've built a pillar, and that 

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alone is enough for me to design
an entire base around. 

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I didn't have anything hitting 
me except for Ripple Season 

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four, my starter house. 
Do you remember it? 

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Oh yeah, yeah. 
I loved that house It. 

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Was a good one. 
Yeah, it felt like a home, which

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is something I don't get in a 
lot of my bases. 

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Like I, I build bases that I'm 
very happy with, but not all of 

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them feel like a home. 
Yeah, they're more sort of 

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industrial. 
Like this is the same for any 

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like massive base. 
It's more of a sort of an 

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industrial complex that's got 
like a bedroom somewhere within 

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it, right? 
It's it doesn't fit. 

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It's, it's not like it's got 
like a living room and a kitchen

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and a bathroom and a bedroom. 
It's like it's got farms and 

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storage and stuff. 
It's more like more like a 

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business premises than an actual
house most of the time. 

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My Ripple Season 2 felt like a 
home to me, even though it was 

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very industrial. 
Yeah, Ripple season three was 

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just, it was just out there with
how I built things. 

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And then Ripple Season four, 
that house felt like a home and 

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I was like, I just want to build
that house again. 

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I loved being in that house and 
me being me. 

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Obviously I can't just make the 
same build again. 

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So I started designing a more 
grown up version is what I'm 

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calling it. 
Like if this house was like 8 

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year old duds, this is what this
house would be at 18 year old 

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duds. 
And I show it in my video. 

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I do have a video coming up 
tomorrow which will have already

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come out by the time this airs. 
But I I show that house in 

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creative mode and then I I show 
it when I built it in survival 

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on channel 64 and you can see it
is the same house just upgraded,

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which I'm very happy with. 
I really like how it came out. 

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It was super exciting to be able
to envision something and I show

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like, hey, when I am in creative
and I am designing stuff, I'm 

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not designing the whole thing. 
I'm just doing a couple walls 

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and figuring out roof lines and 
then I just, I go, yeah, I feel 

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like a lot of Minecraft videos 
don't walk you through that 

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process anymore. 
They're just kind of like I did 

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a 2 minute time lapse and now 
we're going to go bug off for 

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like 18 more minutes doing 
random stuff. 

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I spent 10 hours building this 
is 20 seconds right? 

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Let's go play mini games or 
let's go and prank someone or 

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whatever. 
Yeah, and that's that's totally 

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fine if that's the way you want 
to do your content stuff. 

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But I'm not that kind of person 
and I really enjoy watching 

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someone build and hear why they 
made certain choices. 

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So I've been gearing my content 
towards that more so than the 

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normal stuff. 
Yeah, and I did a lot of that in

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this episode. 
Nice. 

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Looking forward to seeing it. 
Hopefully people enjoy it. 

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You definitely hear how sick 
I've gotten in that episode. 

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Was it recorded over quite a 
while then? 

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Yeah, it took two weeks to get 
the episode out. 

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Right. 
So it's sort of you getting 

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better over that time as well? 
Yeah, there were a couple days 

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where I just couldn't stop 
coughing to save my life. 

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Like, it'd be every 30 seconds I
would cough. 

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So it was really hard to record 
on those days. 

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Yeah. 
So I'd be like, well, I'm just 

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going to time lapse in these 
days. 

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And then I'm watching the 
footage back and I'm like, it's 

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too much time lapse. 
We don't need all this. 

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You get the gist in the first 
time lapse. 

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I shouldn't have three time 
lapses in here. 

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So I would just cut it out. 
And then I got really sick 

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Thursday of this week. 
I drove to work not feeling 

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right. 
About 30 minutes into the work 

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job, I got real dizzy and just 
like, cover your ears if you're 

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squeamish, Like just vomited 
majorly. 

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I was like, holy cow, what is 
it, 'cause I don't get sick 

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easily. 
Other than my allergy cough, 

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that's the only thing that 
really happens. 

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I was like, what is going on? 
And I ended up having my dad 

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come to my work and drive me in 
my car home, 'cause I couldn't 

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drive. 
I was so dizzy. 

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Turns out I have really bad 
Vertigo. 

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OK, that's heights though, isn't
it? 

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Well, no, It's just your 
equilibrium being off, OK? 

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The way I can equate it to 
people, if you're an adult, it's

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like being drunk and there's no 
sleeping it off. 

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So for like 2 days I was very 
dizzy. 

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Yeah, and nauseous there. 
There's no playing video games. 

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Can't do that. 
There's no watching TV, There's 

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no scrolling on your phone, 
there's no reading a book. 

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I can't do any of that. 
All that stuff made me nauseous.

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Jeez. 
So I just kind of sat there and 

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I looked out the window 
listening to the radio and the 

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TV. 
I've just got this picture of 

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you in my head in like a rocking
chair, just staring out the 

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window. 
You can't do rocking chair 

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because that's dizzying. 
Oh yeah. 

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True. 
Yeah. 

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Yeah, it was very sad. 
The good news is, yeah, I went 

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to the doctor. 
They couldn't get me in till 

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7:00 PM on Thursday. 
I go in and help me have 

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Vertigo. 
They give me some medicine, but 

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she goes try these exercises 1st
and see how they do. 

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And it turns out the exercises 
were great. 

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I haven't had to take any 
medication. 

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That's good. 
Well, when she told me like, 

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hey, when you take these you get
really sleepy, you're going to 

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pass out for a while. 
It's like I don't want to take 

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anything that does that. 
Yeah, anything drowsy? 

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Not good. 
Yeah, but I'm over that. 

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I'm going back to work tomorrow.
Saturday. 

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I felt like 98% fine. 
It's just if a light hits me in 

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the eye while I'm turning my 
head and flicking my eyebrow. 

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Not eyebrows, but your eyelids. 
That kind of still gives me a 

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little woo. 
Hold up. 

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Yeah, yeah, I'm good to go. 
Good to hear. 

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What about you? 
What have you been doing? 

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Looks like lots of stuff. 
That's not even all of it. 

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I've been continuing with my 
James Bond rewatch that I've 

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been doing over the last like 
year. 

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Hey, I do like 3 or 4 films and 
then I get bored and take like 6

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months and then do three or four
more. 

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Yeah, I'm up to License to Kill,
which is the last Timothy Dalton

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one, so I've got Pierce Brosnan 
and Daniel Craig to go. 

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So I've been doing those. 
The the reason I started this 

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was I wanted to get better at 
like writing and not the best 

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writer in the world. 
So writing like film synopsises 

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and reviews is really helping 
me. 

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Like, also fun to watch the 
films back from the days where 

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you kind of remember them, sort 
of bits of them, actually. 

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Like watch them all back and see
what you like and don't like 

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about them. 
So that's really fun. 

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I've got a few to go, but some 
of the ones that I've really 

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liked to kind of surprised me. 
They were the ones that I 

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remember being rubbish. 
So that's really fun. 

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So I've actually got like the 
poster with all of the posters 

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on the 25 films, so I'm going to
put like the the rankings on 

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there when I finish it. 
Nice. 

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I'll leave a link in the show 
notes to anyone who's interested

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to the link to it. 
Minecraft wise. 

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I've been playing a little bit 
of decked out too. 

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Now we wanted to try and put it 
on our Patreon server, but 

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there's a mirage of technical 
reasons why we can't. 

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Yes, that has nothing to do with
bisect, it's to do with how the 

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servers set up. 
There's no real demand from our 

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patrons for it, so we didn't 
want to completely re architect 

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the server to be able to do it. 
So I've been playing it in 

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single player with the voice mod
and everything so all the audio 

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call outs work and everything. 
That game is hard. 

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It looks so much easier on 
video. 

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Yep, just sliding around that 
first corridor area where 

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everything's made of ice. 
Like I have been killed so many 

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times in that area by ravages. 
I haven't played it OK, but as 

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I'm on a controller I already 
imagined, I was at a huge 

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disadvantage because I can't 
turn as quick as other people 

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can. 
Yeah, I I don't use a mouse 

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either. 
I use a big trackpad. 

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Yeah, yeah, you're a weird one 
too. 

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Because I don't like using my 
siper for using my fingers on a 

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trackpad because I'm used to 
Macbooks. 

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So when I got a desktop, I was 
just like, I'll just get the big

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trackpad because I'm used to, 
and that's what I've always 

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used. 
It's good for like in games 

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where you, like, have to turn 
quite quickly because you just 

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scrub your finger across it 
rather than like trying to meet 

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math. 
But Even so, like keyboard and 

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sort of mouse, like, it's really
hard, Just that opening area. 

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I didn't really kind of realize 
how difficult that game actually

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is. 
So GG to the Hermits, all of 

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them, for how well they did on 
there. 

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But I played a few games and got
Frost Embers and did the whole 

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cards and things, and I played 
it maybe about 10 or 15 times. 

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But I think the fact that I kind
of watched every single stream 

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of them playing and every single
video has kind of burnt me out 

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on it before I even played it. 
Same. 

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So I was wanting to get like a 
group of people together and do 

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like a decked out to season. 
We're actually going to play 

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decked out the way it was meant 
to be played like the Hermans 

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do, separate from all the all 
the S and PS and video content 

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thing. 
If you want to make content, 

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that's fine, but that's not the 
main focus. 

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But I'm like you. 
I've watched every stream, every

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video, and it's like, yeah, I 
think I'm good. 

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Yeah, it's kind of sad. 
Well, I think Tango ended 

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exactly when he should have. 
Yeah, completely agree. 

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There's not much about decked 
out two that he missed on down 

225
00:11:54,520 --> 00:11:57,320
to, like how the games play and 
everything like that and but 

226
00:11:57,320 --> 00:12:00,320
including the the start and 
finish date nailed. 

227
00:12:01,040 --> 00:12:04,120
Yeah, it's it's an incredible 
game that he built. 

228
00:12:04,720 --> 00:12:07,640
I even watched a lot of the 
streams through the design and 

229
00:12:07,640 --> 00:12:10,880
the planning and the and the 
building process as well, with 

230
00:12:10,880 --> 00:12:14,400
all like the bus lines and 
Redstone and all that kind of 

231
00:12:14,400 --> 00:12:16,440
stuff. 
I understand a lot of how the 

232
00:12:16,440 --> 00:12:19,360
Redstone works. 
Really cool, but. 

233
00:12:19,680 --> 00:12:23,280
I still remember the stream when
he was playing with wardens to 

234
00:12:23,280 --> 00:12:25,840
see if he could name them and 
they wouldn't disappear. 

235
00:12:26,040 --> 00:12:27,600
Yeah, the Warden Stream was 
awesome. 

236
00:12:28,000 --> 00:12:31,080
But yeah, I kind of like I say, 
I was kind of burnt out on it 

237
00:12:31,080 --> 00:12:33,840
before I even played it. 
And I played through it a good 

238
00:12:33,840 --> 00:12:37,200
10 or 15 times and I'm kind of, 
you know, I enjoyed it, I really

239
00:12:37,200 --> 00:12:39,040
did. 
But it's not something that's 

240
00:12:39,040 --> 00:12:41,960
kind of pulling me back to 
wanting to play it anymore. 

241
00:12:42,600 --> 00:12:46,080
Maybe in like 6 months a year, I
think, because I do this with 

242
00:12:46,080 --> 00:12:48,200
games and we'll get on to this 
in a second. 

243
00:12:48,200 --> 00:12:51,360
But I'm not like a a massive 
gamer to start with. 

244
00:12:52,040 --> 00:12:56,280
So I will pick up and drop 
games, games that I love, I'll 

245
00:12:56,280 --> 00:12:59,160
pick up and drop them randomly 
for like years. 

246
00:13:00,040 --> 00:13:02,920
That's just how I am. 
And I think decked out too might

247
00:13:02,920 --> 00:13:05,000
be like that. 
It's still on my computer, it's 

248
00:13:05,000 --> 00:13:09,480
still in my single player save 
folder, sat there ready for when

249
00:13:09,480 --> 00:13:12,200
I want to play it again. 
Well, even Tango's come out and 

250
00:13:12,200 --> 00:13:14,360
said decked out three, it's 
probably not gonna happen next 

251
00:13:14,360 --> 00:13:17,160
season. 
Yeah, so there's gonna be at 

252
00:13:17,160 --> 00:13:20,360
least a year before decked out 
three even gets started. 

253
00:13:20,360 --> 00:13:23,440
So I very much think there's 
gonna be a spot where people 

254
00:13:23,440 --> 00:13:25,920
pick it back up and are planning
it again. 

255
00:13:26,000 --> 00:13:30,440
Yeah, I bet you there will be 
custom maps with data packs 

256
00:13:30,560 --> 00:13:34,520
ready to go to streamline how 
everything works. 

257
00:13:35,240 --> 00:13:38,400
Yeah, I know. 
Exuma on his. 

258
00:13:38,520 --> 00:13:41,720
I don't know if it's a Patreon 
server or a public server, I'm 

259
00:13:41,720 --> 00:13:44,480
not sure, but his server has 
decked out on it. 

260
00:13:45,080 --> 00:13:47,040
Kind of like a modified version 
of it. 

261
00:13:47,200 --> 00:13:49,800
His team put it together. 
I'm assuming you can play on 

262
00:13:49,800 --> 00:13:51,000
that. 
I haven't looked into it so I 

263
00:13:51,000 --> 00:13:53,320
don't really know. 
But yeah, looking forward to 

264
00:13:53,320 --> 00:13:56,200
decked out three. 
I think he's right to not jump 

265
00:13:56,200 --> 00:14:00,600
straight into it for his own 
kind of sanity and for everyone 

266
00:14:00,600 --> 00:14:04,120
else as well. 
Just play season 10 normally and

267
00:14:04,120 --> 00:14:07,080
come back to it. 
Season 12 even might give it a 

268
00:14:07,080 --> 00:14:09,760
couple of seasons, maybe, and 
then come back to it because 

269
00:14:09,760 --> 00:14:12,320
then everyone's fresh on it. 
Personally, that's what I'd be 

270
00:14:12,320 --> 00:14:14,200
doing, and that's the best way 
to do it. 

271
00:14:14,320 --> 00:14:17,360
Yeah. 
Speaking of gaming, I I came to 

272
00:14:17,360 --> 00:14:20,640
this realization, which is what 
I just said about me being a 

273
00:14:20,640 --> 00:14:24,240
casual gamer. 
And I pick up and drop games 

274
00:14:24,240 --> 00:14:28,760
quite a lot, very randomly. 
And Minecraft was always kind of

275
00:14:28,760 --> 00:14:32,360
the game that booked that trend 
because I played it for eight 

276
00:14:32,400 --> 00:14:34,160
years straight, Something like 
that. 

277
00:14:34,800 --> 00:14:38,000
Age of Empires I used to play 
back in the day, and I've only 

278
00:14:38,000 --> 00:14:41,720
picked up recently LA Noire I 
picked up when it came out and 

279
00:14:41,720 --> 00:14:43,840
kind of dropped it a few months 
later. 

280
00:14:44,040 --> 00:14:47,080
Hitman. 
I never played until like 2 

281
00:14:47,080 --> 00:14:50,840
weeks ago. 
I realized that these games are 

282
00:14:50,960 --> 00:14:55,360
sitting on my computer for no 
reason because they're taking up

283
00:14:55,360 --> 00:14:59,280
all this space because these 
games are like 3050 gig and I 

284
00:14:59,280 --> 00:15:02,600
have to play them through 
crossover most of the time. 

285
00:15:02,720 --> 00:15:04,240
That makes Windows games run on 
Mac. 

286
00:15:04,800 --> 00:15:08,040
That's has to be installed. 
The game has to be installed. 

287
00:15:08,120 --> 00:15:11,640
I'm taking up so much space on 
my computer, the games that I 

288
00:15:11,640 --> 00:15:16,040
play every now and again. 
So I started looking into cloud 

289
00:15:16,040 --> 00:15:21,640
gaming and obviously we had the 
we had Stadia close late last 

290
00:15:21,640 --> 00:15:24,400
year. 
Yeah, GeForce NOW became the 

291
00:15:24,400 --> 00:15:29,360
sort of default option, but 
GeForce NOW is sold out in the 

292
00:15:29,640 --> 00:15:32,720
US, Europe and I believe parts 
of Asia. 

293
00:15:33,400 --> 00:15:35,120
Too much demand, not enough 
capacity. 

294
00:15:35,240 --> 00:15:38,880
I went to another one, which is 
called Boosteroid. 

295
00:15:38,960 --> 00:15:41,760
I don't know if any of you guys 
at home have heard of it. 

296
00:15:41,840 --> 00:15:44,640
I have never heard of that. 
If you follow like the cloud 

297
00:15:44,640 --> 00:15:48,160
gaming channels on YouTube, they
talk about Boosteroid quite a 

298
00:15:48,160 --> 00:15:50,680
lot. 
It came out of sort of Eastern 

299
00:15:50,680 --> 00:15:54,320
Europe and kind of came to the 
West, where GeForce Now is sort 

300
00:15:54,320 --> 00:15:57,200
of the other way around. 
Both GeForce Now and Boosteroid 

301
00:15:57,200 --> 00:15:59,600
use your Steam library for the 
games. 

302
00:15:59,600 --> 00:16:03,200
So you buy the games on Steam 
and then they basically host 

303
00:16:03,200 --> 00:16:05,440
them on their servers. 
So that's what I've been doing 

304
00:16:05,440 --> 00:16:09,400
instead and it's like £9 a month
but it's like cancel at any 

305
00:16:09,400 --> 00:16:10,120
time. 
So I can. 

306
00:16:10,320 --> 00:16:13,320
So I've paid for January and I 
probably won't pay February and 

307
00:16:13,320 --> 00:16:15,680
I might pay for March and then I
probably won't do it till 

308
00:16:15,800 --> 00:16:18,160
August. 
Or because like I say, I'm the 

309
00:16:18,160 --> 00:16:21,080
kind of person who like plays 
games kind of sporadically. 

310
00:16:21,680 --> 00:16:25,600
It allowed me to play games that
I that don't work through 

311
00:16:25,600 --> 00:16:29,600
crossover, like Hitman for 
example, which I really got 

312
00:16:29,600 --> 00:16:30,640
into. 
Cool. 

313
00:16:30,840 --> 00:16:35,360
I'd heard of it and it seemed 
like it was sort of like a first

314
00:16:35,360 --> 00:16:38,560
person shooter at the time. 
But now I've realized that it's 

315
00:16:38,560 --> 00:16:41,880
more sort of like espionage 
space, kind of intelligence base

316
00:16:41,880 --> 00:16:44,960
and stuff like Bond. 
So I've really been enjoying it.

317
00:16:45,160 --> 00:16:46,880
Nice. 
I've been wanting to play City 

318
00:16:46,880 --> 00:16:48,960
Skylines too. 
Doesn't have a Mac version, 

319
00:16:49,040 --> 00:16:52,800
doesn't work on Crossover. 
Really having problems with 

320
00:16:52,800 --> 00:16:56,680
performance on PC anyway. 
Yup, that's all I've heard about

321
00:16:56,680 --> 00:16:59,440
that game. 
Yeah, so I'm kind of waiting on 

322
00:16:59,440 --> 00:17:02,280
that one to buy it because it's 
quite expensive and I don't want

323
00:17:02,280 --> 00:17:05,160
a rubbish experience. 
And even Boosteroid have got a 

324
00:17:05,160 --> 00:17:08,480
big message on it that says not 
optimize for cloud gaming. 

325
00:17:08,800 --> 00:17:12,040
So yeah, I'm not going to be 
doing that quite yet, but that 

326
00:17:12,040 --> 00:17:15,200
is a game that I want to play. 
They've got Age of Empires on 

327
00:17:15,200 --> 00:17:17,640
there, which is was already in 
my Steam library, so I don't 

328
00:17:17,640 --> 00:17:20,040
have to buy that. 
I've actually had a controller 

329
00:17:20,040 --> 00:17:23,200
for a long time, a steel series 
controller. 

330
00:17:24,240 --> 00:17:26,680
Yeah yeah, yeah. 
It works with like my Apple TV 

331
00:17:26,680 --> 00:17:30,000
and stuff, my iPhone, and it 
works with Boost Roid as well, 

332
00:17:30,080 --> 00:17:32,840
but it doesn't have as many 
buttons on it that you need for 

333
00:17:32,840 --> 00:17:35,520
these kind of games. 
So I got a cheap second hand 

334
00:17:35,520 --> 00:17:37,720
Stadia controller because 
obviously people are selling 

335
00:17:37,720 --> 00:17:40,560
them off dirt cheap because 
Stadia doesn't exist anymore. 

336
00:17:40,680 --> 00:17:43,640
Google released a sort of 
Bluetooth upgrade to them. 

337
00:17:43,680 --> 00:17:46,920
It was like a free download that
you could do to turn them into 

338
00:17:46,920 --> 00:17:49,640
just a Bluetooth controller, and
that works really, really well. 

339
00:17:50,240 --> 00:17:53,720
Don't know if you've ever, like,
tried any cloud gaming services 

340
00:17:53,720 --> 00:17:55,240
at all. 
I have not. 

341
00:17:55,360 --> 00:17:58,440
No, because I know you you're 
looking for a new GPU and I 

342
00:17:58,440 --> 00:18:01,440
thought that might be something 
you might have looked at as an 

343
00:18:01,440 --> 00:18:03,720
alternative until GPU prices 
come down. 

344
00:18:03,960 --> 00:18:07,240
Technically the ones I'm looking
at I can afford now, right? 

345
00:18:07,320 --> 00:18:10,600
It just comes with my monitors 
or older monitors. 

346
00:18:11,200 --> 00:18:17,080
I never got into the. 
I need 144 Hertz and 5000 pixels

347
00:18:17,080 --> 00:18:19,360
on the. 
I'm very much in the realm of my

348
00:18:19,360 --> 00:18:21,480
eyes can see 60 Hertz no 
problem. 

349
00:18:21,680 --> 00:18:23,680
That's where I'm at. 
So my monitors are actually an 

350
00:18:23,680 --> 00:18:27,400
older monitor. 
One of them still uses the white

351
00:18:27,600 --> 00:18:31,920
DVI component. 
If I upgrade, I then have to 

352
00:18:31,920 --> 00:18:34,480
upgrade my monitors. 
Yeah. 

353
00:18:34,640 --> 00:18:38,840
Or buy an adapter for them. 
Either way, it requires me to 

354
00:18:38,840 --> 00:18:41,280
take apart my computer and 
reassemble everything. 

355
00:18:41,280 --> 00:18:44,160
And Carl knows every time I do 
that I have to go through sound 

356
00:18:44,160 --> 00:18:46,120
checks for about 3 days. 
Oh God. 

357
00:18:46,520 --> 00:18:49,920
Because there's some kind of 
grounding problem every single 

358
00:18:49,920 --> 00:18:53,720
time I do that, and I it's 
honestly, I just play Minecraft 

359
00:18:53,720 --> 00:18:55,960
for the most part, so it's not 
worth it for me. 

360
00:18:56,280 --> 00:19:00,320
Yeah, every time he quote UN 
quote upgrades his computer, it 

361
00:19:00,320 --> 00:19:03,080
affects my life. 
It does. 

362
00:19:04,320 --> 00:19:06,160
Well. 
I've determined the next time I 

363
00:19:06,160 --> 00:19:09,440
do something like that, I'm I'm 
going to buy a rug for my room 

364
00:19:09,440 --> 00:19:11,800
because right now where my chair
sits, there's no rug. 

365
00:19:11,960 --> 00:19:14,600
My chair very much just rolls 
out from underneath me half the 

366
00:19:14,600 --> 00:19:17,120
time when I go to sit down and I
know that's going to break my 

367
00:19:17,120 --> 00:19:18,760
tailbone one day. 
Yeah. 

368
00:19:19,240 --> 00:19:21,880
I want to put some better paint 
on the walls and stuff. 

369
00:19:22,000 --> 00:19:25,040
The next time I go to upgrade, 
the computer will be a big kind 

370
00:19:25,040 --> 00:19:27,280
of like final. 
I'm doing a lot of projects at 

371
00:19:27,280 --> 00:19:30,280
once kind of thing, and I'm not 
going to do that till I I take a

372
00:19:30,280 --> 00:19:33,680
work a week off work that way. 
I'm not trying to do this in the

373
00:19:33,680 --> 00:19:35,440
evenings and fight through that 
and stuff. 

374
00:19:35,760 --> 00:19:38,760
Yeah, yeah, you need to take 
time and like, plan what you 

375
00:19:38,760 --> 00:19:42,160
want to do with it and make sure
you get all the right your ducks

376
00:19:42,160 --> 00:19:44,880
in a row and all that kind of. 
Yeah, I'm sure there's going to 

377
00:19:44,880 --> 00:19:47,680
be a AAA game at some point. 
That kind of pushes me to do 

378
00:19:47,680 --> 00:19:50,080
that. 
But yeah, cloud gaming is 

379
00:19:50,080 --> 00:19:54,880
actually like, surprisingly good
with, like, latency and video 

380
00:19:54,880 --> 00:19:57,680
performance. 
And it's it's surprising how 

381
00:19:57,680 --> 00:20:00,240
well it actually works. 
I'm happy with that for now. 

382
00:20:00,400 --> 00:20:04,520
If you're someone who like games
constantly and has the the 

383
00:20:04,520 --> 00:20:08,400
latest titles and plays you 
know, every day and stuff, it's 

384
00:20:08,400 --> 00:20:10,520
probably not for you. 
But if you're like a casual 

385
00:20:10,520 --> 00:20:14,240
gamer that, like, picks up and 
drops games all the time, right,

386
00:20:14,400 --> 00:20:17,080
right out cuz works surprisingly
well. 

387
00:20:17,240 --> 00:20:19,480
Should we move on to the news? 
Let's do it. 

388
00:20:24,920 --> 00:20:27,800
The first thing I have is, well,
actually really the only thing I

389
00:20:27,800 --> 00:20:29,080
have. 
No more Legends. 

390
00:20:29,080 --> 00:20:32,080
The the game has one update it's
putting out, and then that's 

391
00:20:32,080 --> 00:20:33,840
kind of it. 
They're not going to update it 

392
00:20:33,840 --> 00:20:36,360
anymore. 
It's no DLCS, none of that. 

393
00:20:36,440 --> 00:20:40,240
Yeah, it's not going very well 
considering there was a lot of 

394
00:20:40,240 --> 00:20:44,440
hype around it originally. 
Yeah, I'm not going to be like 

395
00:20:44,640 --> 00:20:48,920
really pessimistic or anything, 
but I could definitely tell when

396
00:20:48,920 --> 00:20:50,880
I saw the first trailer for this
game. 

397
00:20:51,280 --> 00:20:55,560
It was not going to be a huge 
hit, and I can't tell tell what 

398
00:20:55,560 --> 00:20:58,800
exactly made me feel that way. 
All the videos I'm watching, 

399
00:20:58,800 --> 00:21:01,240
most people say it's the 
repetitive gameplay that really 

400
00:21:01,240 --> 00:21:04,200
turned them off. 
Yeah, for me personally, I 

401
00:21:04,200 --> 00:21:07,280
thought the game looked ugly, 
like that cell shading. 

402
00:21:08,160 --> 00:21:10,320
It hurt my eyes. 
It did not. 

403
00:21:10,320 --> 00:21:11,960
I did not want to play that 
game. 

404
00:21:11,960 --> 00:21:14,040
I didn't want to watch anyone 
play that game. 

405
00:21:14,080 --> 00:21:16,560
But everyone who does video say 
it's gorgeous. 

406
00:21:16,560 --> 00:21:20,440
It's beautiful. 
I was like, huh, Maybe I'm in 

407
00:21:20,440 --> 00:21:23,520
the minority. 
I didn't mind how it looked 

408
00:21:23,600 --> 00:21:25,760
personally. 
It was a bit sort of in your 

409
00:21:25,760 --> 00:21:27,840
face. 
I think that's just kind of the 

410
00:21:27,840 --> 00:21:32,080
style, yeah, of like those kind 
of games and where they've gone.

411
00:21:32,120 --> 00:21:35,960
But the fact it, you know it, it
sold 3 million copies in the 

412
00:21:35,960 --> 00:21:39,800
first two weeks and then sort of
by the end of like the next 

413
00:21:39,800 --> 00:21:43,960
month it was down to like 17 
players or something like that. 

414
00:21:43,960 --> 00:21:48,080
It was, it was like. 
After one month, 99% of players 

415
00:21:48,080 --> 00:21:51,120
left to never come back. 
Yeah, that's based on Steam 

416
00:21:51,120 --> 00:21:53,280
data. 
So we don't know about like this

417
00:21:53,280 --> 00:21:56,520
is true Xbox Game Pass or 
PlayStation or whatever. 

418
00:21:56,520 --> 00:22:00,680
But I feel like the same issues 
that the PC version had would 

419
00:22:00,680 --> 00:22:03,320
also apply to those. 
Which why he say is the 

420
00:22:03,320 --> 00:22:07,400
repetitiveness of go to a 
village, protect them from the 

421
00:22:07,400 --> 00:22:11,640
piglins, build up the defenses, 
go to a village, protect it from

422
00:22:11,640 --> 00:22:15,480
the piglets. 
Even like the online stuff, like

423
00:22:15,480 --> 00:22:19,120
there was no text chat, voice 
chat, there was no support for 

424
00:22:19,120 --> 00:22:22,680
local multiplayer. 
You know, you pay like $30.00 

425
00:22:22,680 --> 00:22:25,840
for Minecraft and you get this 
kind of info, infinite world, 

426
00:22:25,840 --> 00:22:28,880
this sort of ultimate 
replayability. 

427
00:22:28,880 --> 00:22:33,200
And for $10 more you get a game 
that has at best 15 hours of 

428
00:22:33,200 --> 00:22:37,000
gameplay. 
So you know, it's not the best. 

429
00:22:37,160 --> 00:22:41,280
I I just don't think it was the 
kind of game that Minecraft 

430
00:22:41,280 --> 00:22:44,160
players wanted. 
Yeah, I did see that. 

431
00:22:44,240 --> 00:22:48,160
Like someone say, like Mojang's.
Oh, for three on side projects. 

432
00:22:48,160 --> 00:22:50,600
Whatever. 
I still stand by Dungeons was a 

433
00:22:50,600 --> 00:22:52,840
hit. 
Oh yeah, it's nowhere near hit. 

434
00:22:52,880 --> 00:22:56,440
That Minecraft obviously is the 
biggest game of the world is 

435
00:22:56,440 --> 00:22:59,400
kind of hard to beat. 
None of them were ever going to 

436
00:22:59,400 --> 00:23:01,360
be, though. 
People are still playing 

437
00:23:01,360 --> 00:23:04,480
dungeons. 
It's all 25,000,000 copies. 

438
00:23:04,640 --> 00:23:09,080
Yeah, like that is amazing. 
I've bought DLC for Dungeons. 

439
00:23:09,080 --> 00:23:14,080
I think it's a pretty fun game. 
It's a shame, kind of I I just 

440
00:23:14,080 --> 00:23:18,080
think that Microsoft decided 
that they were going to use the 

441
00:23:18,080 --> 00:23:21,600
Minecraft name to try and sell 
other types of games. 

442
00:23:22,120 --> 00:23:25,200
And yes, they use, they use the 
IP and stuff, they use the 

443
00:23:25,200 --> 00:23:29,440
piglins and stuff like that, and
they use the the kind of broad 

444
00:23:29,440 --> 00:23:33,080
style of, you know, characters 
and things. 

445
00:23:33,080 --> 00:23:36,200
But at the end of the day, 
they're totally different games.

446
00:23:36,320 --> 00:23:39,720
They just try to use the 
Minecraft branding, in my 

447
00:23:39,720 --> 00:23:42,840
opinion. 
Dungeons I think was a big 

448
00:23:42,840 --> 00:23:44,920
success. 
Like it it looked awesome 

449
00:23:44,920 --> 00:23:46,760
though. 
Even the gameplay was like 

450
00:23:46,920 --> 00:23:50,120
really good and kind of fitted 
the Minecraft style a bit more 

451
00:23:50,120 --> 00:23:52,880
than Legends did. 
And I think Minecraft Earth, 

452
00:23:53,240 --> 00:23:56,400
which is the other one that 
quote UN quote failed, came out 

453
00:23:56,400 --> 00:24:00,640
in 2019. 
I want to say, yeah, obviously 

454
00:24:00,640 --> 00:24:04,360
that got hit by the Pandemic. 
It's a game where you go outside

455
00:24:04,360 --> 00:24:08,240
and you meet people and you 
build together using augmented 

456
00:24:08,240 --> 00:24:12,840
reality, and then everyone was 
told to stay inside for 12 to 18

457
00:24:12,840 --> 00:24:16,040
months. 
And I think also at that point 

458
00:24:16,440 --> 00:24:21,600
AR wasn't as mainstream. 
I would even say today it's not 

459
00:24:21,600 --> 00:24:24,560
very mainstream. 
The the phones that were most 

460
00:24:24,720 --> 00:24:27,840
able to take advantage of it was
iPhones. 

461
00:24:28,000 --> 00:24:30,960
The Android phones that were 
around at that time, although 

462
00:24:30,960 --> 00:24:34,760
they could do some of this, it 
wasn't as well optimized as it 

463
00:24:34,760 --> 00:24:38,080
was on iOS. 
And I think that kind of limited

464
00:24:38,080 --> 00:24:42,080
the market because Android is 
still a big part of the mobile 

465
00:24:42,120 --> 00:24:44,880
ecosystem. 
Yeah, take that apple for you. 

466
00:24:45,640 --> 00:24:50,400
Stop yourself, boy. 
Well, I have a Samsung S20 and I

467
00:24:50,400 --> 00:24:53,640
basically got this one because 
this is the one they offered for

468
00:24:53,640 --> 00:24:59,960
free when I when I upgraded and 
it it's definitely aged and 

469
00:24:59,960 --> 00:25:01,880
stuff. 
But at the time, it was like, 

470
00:25:01,880 --> 00:25:06,040
hey, this is a flagship phone. 
This is the comparable to the 

471
00:25:06,120 --> 00:25:08,720
iPhone. 
And it really was, but it it 

472
00:25:08,720 --> 00:25:12,800
didn't take advantage of AR. 
So Minecraft Earth came around. 

473
00:25:12,800 --> 00:25:14,960
I couldn't do that. 
And it's like, well, this is 

474
00:25:14,960 --> 00:25:17,800
still a pretty brand new phone. 
And granted, like I think the 

475
00:25:17,800 --> 00:25:21,000
very next model had a bunch of 
AR features on it, but by that 

476
00:25:21,000 --> 00:25:24,960
time AR had gone out of fad. 
Apple were definitely the 1st to

477
00:25:25,000 --> 00:25:27,760
it and their implementation of 
it was really good. 

478
00:25:27,880 --> 00:25:31,920
Like, I played a few AR games 
and they were very well, you 

479
00:25:31,920 --> 00:25:34,640
know, optimize and they work 
really well. 

480
00:25:34,720 --> 00:25:38,240
But it was just a handful of 
iPhone. 

481
00:25:38,240 --> 00:25:41,240
So at that point that had the 
ability to do it. 

482
00:25:41,360 --> 00:25:45,240
Yeah, I just, I just think 
Minecraft suffered from an 

483
00:25:45,240 --> 00:25:49,960
adoption issue with AR and 
obviously the social issue of 

484
00:25:50,040 --> 00:25:52,360
the pandemic. 
And I don't think that game was 

485
00:25:52,360 --> 00:25:56,800
fundamentally a bad idea. 
It was just the timing was way 

486
00:25:56,800 --> 00:26:00,800
off, which was unfortunate 
because I think on the kind of 

487
00:26:00,800 --> 00:26:04,800
like back of the success that 
was Pokémon Go and they had a 

488
00:26:04,800 --> 00:26:07,280
real chance to make it a big 
success. 

489
00:26:07,480 --> 00:26:11,720
Like I said, those factors ended
up with it being cancelled two 

490
00:26:11,720 --> 00:26:13,840
years later. 
I'm surprised it took that long 

491
00:26:13,840 --> 00:26:16,120
to be honest. 
I'm surprised it was only 

492
00:26:16,120 --> 00:26:19,080
discontinued in 2021. 
Maybe they thought they could 

493
00:26:19,080 --> 00:26:21,360
fight through the the closures 
and stuff. 

494
00:26:21,480 --> 00:26:24,400
But yeah, I don't know. 
They they don't seem to be able 

495
00:26:24,400 --> 00:26:27,960
to keep these side games going 
long term. 

496
00:26:28,600 --> 00:26:31,320
It always seems to be like a two
or three-year cycle on them. 

497
00:26:32,000 --> 00:26:34,560
Maybe they're fine with that. 
It depends whether it makes 

498
00:26:34,680 --> 00:26:36,520
money. 
If they put a certain amount of 

499
00:26:36,520 --> 00:26:39,480
money into it and it makes 
double that in profit, then 

500
00:26:39,480 --> 00:26:42,000
maybe they're OK with that. 
They know that. 

501
00:26:42,120 --> 00:26:44,200
Well, I hope that they know that
they're never going to be able 

502
00:26:44,200 --> 00:26:46,840
to make a game as successful as 
Minecraft ever again. 

503
00:26:47,040 --> 00:26:49,640
Correct. 
Maybe ever's a bit too much, but

504
00:26:49,640 --> 00:26:53,560
like those kind of games that do
those numbers and sell those 

505
00:26:53,560 --> 00:26:55,680
amount don't come along every 
day. 

506
00:26:56,000 --> 00:26:57,360
Maybe they're fine with it. 
We don't. 

507
00:26:57,360 --> 00:27:00,800
We don't know because they've 
never said to say Dungeons was a

508
00:27:00,800 --> 00:27:05,400
failure is not, is not true, had
its own issues, and I think 

509
00:27:05,400 --> 00:27:09,600
Legends is just the wrong kind 
of game for the audience. 

510
00:27:09,600 --> 00:27:13,840
And I think the repetitiveness 
of it was a big turn off for 

511
00:27:13,840 --> 00:27:16,560
people. 
Yeah, talking of Google killing 

512
00:27:16,560 --> 00:27:19,680
things as we were talking about 
with Stadia earlier, this is 

513
00:27:19,680 --> 00:27:21,800
something I kind of missed. 
Yeah. 

514
00:27:22,000 --> 00:27:25,560
Because this was announced late 
last year, kind of it kind of 

515
00:27:25,680 --> 00:27:28,800
didn't end up on my radar. 
Google Podcast is closing in 

516
00:27:28,800 --> 00:27:30,240
April. 
Which is crazy. 

517
00:27:30,240 --> 00:27:33,480
I use Google Podcast. 
They want to migrate everyone 

518
00:27:33,480 --> 00:27:36,520
over to YouTube Music. 
Yeah, I did see my YouTube Music

519
00:27:36,520 --> 00:27:39,040
get updated to include Podcast 
now. 

520
00:27:39,920 --> 00:27:42,360
I also use Podcast Addict. 
Yeah. 

521
00:27:42,520 --> 00:27:45,440
Because a couple of the ones I 
listened to, it was the easiest 

522
00:27:45,440 --> 00:27:47,640
one to set up the withering 
effect RSS. 

523
00:27:47,640 --> 00:27:52,160
Feed We have listings on every 
platform that we can. 

524
00:27:52,280 --> 00:27:54,040
You guys who use Google 
Podcasts. 

525
00:27:54,200 --> 00:27:58,760
I'll leave a link in the show 
notes to Google's migration 

526
00:27:58,920 --> 00:28:02,640
instructions of how to like take
your library out of Google 

527
00:28:02,640 --> 00:28:05,320
Podcast and into at least 
YouTube Music. 

528
00:28:05,320 --> 00:28:07,040
I don't know if there's other 
options on there. 

529
00:28:07,160 --> 00:28:11,920
I hope that there is like 
Spotify or Stitcher or whatever.

530
00:28:11,920 --> 00:28:13,920
Is Stitcher closed now? 
I don't remember. 

531
00:28:14,040 --> 00:28:16,600
I think so. 
Yeah, the the the closing left, 

532
00:28:16,600 --> 00:28:20,120
right and centre, so it's hard 
to keep up with, but we've set 

533
00:28:20,120 --> 00:28:25,320
the YouTube version of the show 
as a podcast, so it will show up

534
00:28:25,320 --> 00:28:28,280
on YouTube Music. 
You guys who want to transfer 

535
00:28:28,280 --> 00:28:31,560
from Google Podcast to YouTube 
Music, you can you can do that 

536
00:28:31,560 --> 00:28:35,320
and it will be there for you. 
I will say you can sign up for 

537
00:28:35,320 --> 00:28:39,680
YouTube Premium for like $13 and
you get YouTube Music for free. 

538
00:28:40,000 --> 00:28:42,320
Yeah, YouTube Music by itself is
like $10.00. 

539
00:28:42,960 --> 00:28:45,480
So for like an extra $3 you can 
sign up for premium. 

540
00:28:45,640 --> 00:28:49,920
I just did that in December. 
I had YouTube Music and I was 

541
00:28:49,920 --> 00:28:52,280
paying for it and then I 
realized Premium was like 2-3 

542
00:28:52,280 --> 00:28:54,520
dollars more. 
Yeah, so I switched over to 

543
00:28:54,520 --> 00:28:57,080
YouTube Premium. 
But I think the the podcast 

544
00:28:57,080 --> 00:29:00,040
section of it's free anyway. 
Yes, yeah. 

545
00:29:00,040 --> 00:29:02,120
But I think you might have ads. 
I don't know. 

546
00:29:02,360 --> 00:29:05,400
No idea. 
I just literally found out about

547
00:29:05,400 --> 00:29:07,160
this an hour before we started 
recording. 

548
00:29:07,560 --> 00:29:10,120
Wow. 
This was the news to me. 

549
00:29:10,360 --> 00:29:13,480
So you guys who use that pick 
where you want to go next and 

550
00:29:13,480 --> 00:29:16,280
hopefully your library can be 
moved there pretty easily. 

551
00:29:16,560 --> 00:29:20,040
I think Google Podcast is like 
our third biggest. 

552
00:29:20,680 --> 00:29:23,560
I know that was a good bit. 
Yeah, because it goes Spotify, 

553
00:29:23,600 --> 00:29:27,720
Apple Podcasts, and then I think
it's Google Podcasts and then 

554
00:29:27,920 --> 00:29:31,080
Audible and Amazon after that, 
there's options out there. 

555
00:29:32,040 --> 00:29:35,000
Should we move into our polls? 
Well, let's do it. 

556
00:29:40,280 --> 00:29:44,680
I was super excited when I saw 
the results of these polls this 

557
00:29:44,680 --> 00:29:47,080
these polls were asking what 
kind of Minecraft player you 

558
00:29:47,080 --> 00:29:49,080
are. 
We had stuff like Adventure 

559
00:29:49,200 --> 00:29:53,240
Zookeeper, Hoarder, PvP or 
Redstone or Home Buddy base 

560
00:29:53,240 --> 00:29:57,440
Builder and the majority of 
everyone is a Home buddy slash 

561
00:29:57,440 --> 00:30:00,400
base builder just like me. 
Yeah, I was kind of surprised. 

562
00:30:00,920 --> 00:30:04,440
I was too, because everything 
Mojang puts out is Explorer 

563
00:30:04,440 --> 00:30:07,480
adventure, Explorer adventure. 
They like, shove that down your 

564
00:30:07,480 --> 00:30:10,760
throat and I'm like, but I just 
want to stay at home and build. 

565
00:30:10,960 --> 00:30:14,920
And we will say that came second
in both our Spotify and YouTube 

566
00:30:14,920 --> 00:30:17,000
poles, however. 
It wasn't close. 

567
00:30:17,040 --> 00:30:21,800
It was a distant second. 
Yeah, no, I I think because we 

568
00:30:21,800 --> 00:30:25,400
have an older audience, and by 
that I don't mean our audience 

569
00:30:25,400 --> 00:30:28,040
is old. 
I mean, they are not younger and

570
00:30:28,040 --> 00:30:30,960
they're not kids or whatever. 
They're very mature when it 

571
00:30:30,960 --> 00:30:34,440
comes to the games and stuff. 
You don't look for adventure in 

572
00:30:34,440 --> 00:30:37,320
exploring other stuff. 
You like the aspect of design 

573
00:30:37,320 --> 00:30:39,440
and building and stuff like 
that. 

574
00:30:39,520 --> 00:30:42,960
I even would put Redstoner in 
with Home Buddy Base Builder, 

575
00:30:43,520 --> 00:30:46,280
because when you're building a 
base, you put Redstone in the 

576
00:30:46,280 --> 00:30:51,560
base, but I think there's a lot 
more of that. 52% of our 

577
00:30:51,560 --> 00:30:55,400
audience are between 35 and 44 
on Spotify. 

578
00:30:55,400 --> 00:30:58,560
Now whether that kids using the 
parents accounts or whatever 

579
00:30:58,560 --> 00:31:01,280
skewing that data, I don't know,
but that's the that's the data 

580
00:31:01,320 --> 00:31:03,680
I've got. 
Kind of surprised I'd thought 

581
00:31:03,680 --> 00:31:05,960
more people. 
I thought it'd be more spread 

582
00:31:05,960 --> 00:31:08,800
than it was. 
I thought they'd be more PvP 

583
00:31:08,800 --> 00:31:12,240
mini games. 
Everyone likes to say that PvP 

584
00:31:12,240 --> 00:31:15,040
is dead important and the combat
changes were awful. 

585
00:31:15,040 --> 00:31:19,560
And you know, Redstone are being
that low 7% on Spotify, free 

586
00:31:19,680 --> 00:31:21,360
percent on YouTube. 
It's kind of. 

587
00:31:21,640 --> 00:31:24,440
There's a lot of people who 
still like, they don't touch 

588
00:31:24,440 --> 00:31:26,960
Redstone. 
Yeah, just like there's a ton of

589
00:31:26,960 --> 00:31:28,280
people who have never been to 
the end. 

590
00:31:28,280 --> 00:31:31,240
It's like 50% of all Minecraft 
players haven't been to the end.

591
00:31:31,360 --> 00:31:33,760
Yeah, it was crazy. 
It's an insane stat, I. 

592
00:31:33,760 --> 00:31:36,320
Can't remember who told us that.
It was a Mojang dev. 

593
00:31:36,320 --> 00:31:38,040
I think it was Oroff. 
Could have been. 

594
00:31:38,160 --> 00:31:41,480
Don't quote us on that. 
It's kind of crazy Adventure 

595
00:31:41,480 --> 00:31:49,360
Explorer being like 17% to 65% 
for homebody and 27% to 50% on 

596
00:31:49,360 --> 00:31:51,960
YouTube. 
That's not close on either of 

597
00:31:51,960 --> 00:31:54,400
them. 
Yeah, like you say, all the 

598
00:31:54,400 --> 00:31:57,720
updates seem to be. 
Yeah, they they push a gameplay 

599
00:31:57,720 --> 00:32:01,720
experience that at least the 
majority of our listeners don't 

600
00:32:01,720 --> 00:32:04,560
care about. 
Yeah, I don't know what data 

601
00:32:04,560 --> 00:32:06,320
they've got. 
I'm assuming they have. 

602
00:32:06,440 --> 00:32:08,760
I don't know whether there is 
any analytics built into 

603
00:32:08,760 --> 00:32:11,160
Minecraft actually. 
Even if you're just watching 

604
00:32:11,160 --> 00:32:15,000
YouTube videos, like, I think 
the data there still leans our 

605
00:32:15,000 --> 00:32:16,480
way. 
I don't know. 

606
00:32:16,520 --> 00:32:19,600
Yeah, you don't really have. 
At least I haven't seen many 

607
00:32:19,680 --> 00:32:21,840
videos with people just 
exploring. 

608
00:32:22,040 --> 00:32:25,840
You get the the initial 
exploration in a new world, and 

609
00:32:25,840 --> 00:32:28,520
then you start building a base, 
and then you get a little bit of

610
00:32:28,520 --> 00:32:31,520
exploration when you have to go 
to an ancient city or when 

611
00:32:31,520 --> 00:32:33,960
you're looking for the end 
portal and stuff like that. 

612
00:32:33,960 --> 00:32:35,880
But this is just traveling to 
me. 

613
00:32:35,960 --> 00:32:38,840
Yeah, There's no real adventure 
happening along the way. 

614
00:32:38,840 --> 00:32:41,240
You're just traveling. 
I mean, an ancient city. 

615
00:32:41,280 --> 00:32:43,840
It's to the point now where you 
just look for a tall mountain. 

616
00:32:44,160 --> 00:32:47,280
There's an ancient city 
underneath it, Like 90% of the 

617
00:32:47,280 --> 00:32:48,800
time there's an ancient city 
under there. 

618
00:32:49,360 --> 00:32:52,360
It's it literally made me not 
build in mountain biomes. 

619
00:32:52,480 --> 00:32:53,960
Yeah. 
Way to go. 

620
00:32:54,600 --> 00:32:56,600
Way to go. 
Should we get into listener 

621
00:32:56,600 --> 00:33:04,040
comments? 
The first question comes from 

622
00:33:04,080 --> 00:33:07,640
Jesse W They ask if there's a 
combat update, do you think the 

623
00:33:07,640 --> 00:33:09,240
fletching table would get 
updated? 

624
00:33:09,320 --> 00:33:12,720
Short answer, yes, hope so. 
And do you think some of the 

625
00:33:12,720 --> 00:33:16,160
mobs will act differently? 
Maybe zombies having a horde 

626
00:33:16,160 --> 00:33:18,560
mindset? 
Zombies already have a horde 

627
00:33:18,560 --> 00:33:20,720
mindset. 
If you attack a zombie, other 

628
00:33:20,720 --> 00:33:22,320
zombies start spawning. 
Yeah. 

629
00:33:22,320 --> 00:33:26,120
Or, you know, if your base is on
a mushroom island and you turn 

630
00:33:26,120 --> 00:33:29,600
around and there's like 20 
zombies coming at you, that's 

631
00:33:29,600 --> 00:33:31,240
scary. 
Especially at night. 

632
00:33:31,240 --> 00:33:32,520
I know because this happened to 
me. 

633
00:33:33,400 --> 00:33:37,040
This was a few days into, yeah, 
Ripple season three. 

634
00:33:37,160 --> 00:33:39,120
It was a few days into that 
server. 

635
00:33:39,120 --> 00:33:41,520
So I didn't. 
I wasn't exactly packing. 

636
00:33:41,600 --> 00:33:44,360
You know, diamond. 
Yeah, swords and stuff at that 

637
00:33:44,360 --> 00:33:46,360
point. 
And also, if I'm right, zombies 

638
00:33:46,360 --> 00:33:49,160
can see players from a further 
distance than other mobs. 

639
00:33:49,200 --> 00:33:51,600
Yeah, I believe so. 
Which gives them that horde 

640
00:33:51,600 --> 00:33:54,560
mindset. 
Already creepers can flank you 

641
00:33:54,560 --> 00:33:57,040
as a small group. 
I think that's true, Opie. 

642
00:33:57,360 --> 00:34:00,040
Yeah, Creepers. 
Exploding is already extremely 

643
00:34:00,040 --> 00:34:02,920
dangerous, but having multiple 
creepers that can explode and 

644
00:34:02,920 --> 00:34:06,640
destroy items really sets the 
player back into a position 

645
00:34:06,640 --> 00:34:09,880
where they may not want to come 
replay the game, which I think 

646
00:34:09,880 --> 00:34:11,679
Mojang would really want to 
avoid. 

647
00:34:11,880 --> 00:34:16,199
Yeah, I don't think multiple 
creepers is a good idea. 

648
00:34:16,440 --> 00:34:20,480
And finally, this was a question
from Jesse W The Dino fanatic 

649
00:34:20,480 --> 00:34:22,639
finally had a peaceful 
afternoon, I tell you. 

650
00:34:22,639 --> 00:34:26,600
The slain by an anvil with legs.
Sassy anvil with legs. 

651
00:34:26,920 --> 00:34:28,960
Yeah, there's an emphasis on 
sassy. 

652
00:34:30,080 --> 00:34:32,159
Very sassy. 
And your question, Carl, is by 

653
00:34:32,159 --> 00:34:36,199
Warrior Queen Caitlin. 
Yeah, the crafter gives off a 

654
00:34:36,199 --> 00:34:39,800
very steampunk vibe. 
Whatever steampunk like 

655
00:34:39,800 --> 00:34:43,159
contraptions do you want to see 
in 1.21? 

656
00:34:43,320 --> 00:34:47,760
See, I think the Create mod does
a very good job with steampunk. 

657
00:34:48,000 --> 00:34:52,400
So my first initial thought is 
none, because I think the Create

658
00:34:52,400 --> 00:34:55,679
MoD's a very good thing on its 
own and I don't want moeing 

659
00:34:55,679 --> 00:34:58,240
copying it, I'd like it to be 
more original. 

660
00:34:58,400 --> 00:35:00,960
I think it's because the way the
door opens and spits out the 

661
00:35:00,960 --> 00:35:03,120
item and then closes back. 
Yeah. 

662
00:35:03,280 --> 00:35:06,480
Is what gives off that vibe. 
Yeah, just trying to think if 

663
00:35:06,480 --> 00:35:11,920
there's any kind of steampunk 
locations they could add, you 

664
00:35:11,920 --> 00:35:14,680
know, like you've got like the 
bastions and stuff like that. 

665
00:35:14,680 --> 00:35:17,640
Like, is there anything like 
that they could add to the 

666
00:35:17,640 --> 00:35:20,280
world? 
But would it look out of place 

667
00:35:20,280 --> 00:35:21,160
though? 
Right. 

668
00:35:21,160 --> 00:35:23,640
Like if you add first thing I 
think of when I think of 

669
00:35:23,640 --> 00:35:26,960
steampunk, it's like a hot air 
balloon or an airship that would

670
00:35:26,960 --> 00:35:29,560
look really out of place in a 
Minecraft world, just spotting 

671
00:35:29,560 --> 00:35:31,520
in. 
Yeah, I'm just looking at some 

672
00:35:31,520 --> 00:35:34,480
pictures of some different 
steampunk things and it just 

673
00:35:34,480 --> 00:35:36,440
feels like a totally different 
game. 

674
00:35:36,440 --> 00:35:41,320
If that was and it looks so out 
of place, I think big kind of 

675
00:35:41,400 --> 00:35:44,840
things wouldn't work, but I'm 
sure that there could be a few 

676
00:35:44,840 --> 00:35:47,280
little things. 
Yeah, like maybe a chimney 

677
00:35:47,280 --> 00:35:49,600
block. 
Yeah, so people wouldn't have to

678
00:35:49,600 --> 00:35:52,840
keep using campfires surrounded 
by trapdoors and stuff. 

679
00:35:53,240 --> 00:35:55,040
Oh yeah, yeah, that kind of 
thing. 

680
00:35:55,160 --> 00:35:58,080
I guess you could kind of make 
the Cauldron a bit more steam 

681
00:35:58,080 --> 00:35:59,440
punky. 
Yeah, that's true. 

682
00:35:59,560 --> 00:36:02,320
Yeah, you do that. 
I just think it's a totally 

683
00:36:02,320 --> 00:36:06,320
different style, and I think you
can add bits of it in here and 

684
00:36:06,320 --> 00:36:09,720
there, like subtly. 
But I don't think anything big 

685
00:36:09,920 --> 00:36:13,560
would work at all in Minecraft. 
Shall we move on? 

686
00:36:13,720 --> 00:36:15,600
Yeah, I don't have anything else
on there. 

687
00:36:16,040 --> 00:36:18,800
Before we move to Creator Clash,
here's Jimbo with a reminder of 

688
00:36:18,800 --> 00:36:21,720
how you can get a discount on 
your own Minecraft server from 

689
00:36:21,720 --> 00:36:28,200
Bisect Hosting. 
You can get a discount on your 

690
00:36:28,200 --> 00:36:31,440
own Minecraft server through our
partnership with Bisect Hosting,

691
00:36:31,600 --> 00:36:35,800
offering our community 25% off 
any game server for their first 

692
00:36:35,800 --> 00:36:37,840
month. 
This is for new clients only. 

693
00:36:37,880 --> 00:36:44,640
Visit bisecthosting.com TWE and 
use the code TWE Checkout to 

694
00:36:44,640 --> 00:36:51,720
receive the discount. 
Thanks Jimbo, we're going to do 

695
00:36:51,720 --> 00:36:53,280
Creator Clash a little 
differently. 

696
00:36:53,440 --> 00:36:56,920
So normally this is when I would
be like hey here's three data 

697
00:36:56,920 --> 00:36:59,720
packs or three resource packs to
have everyone vote on. 

698
00:36:59,880 --> 00:37:03,880
This time I would like to hear 
from you guys what is what is 

699
00:37:03,880 --> 00:37:06,560
something you would like us to 
check out instead of me 

700
00:37:06,560 --> 00:37:08,200
guessing. 
It feels like Creator Clash 

701
00:37:08,360 --> 00:37:12,480
isn't getting as much 
interaction as maybe Block of 

702
00:37:12,480 --> 00:37:14,160
the Week did and stuff like 
that. 

703
00:37:14,160 --> 00:37:18,960
So I would like to kind of turn 
it on its head for a vote and 

704
00:37:19,000 --> 00:37:20,680
see what everyone else would 
like. 

705
00:37:21,000 --> 00:37:23,040
So if you would like to be a 
part of that, post a link in the

706
00:37:23,040 --> 00:37:27,680
Discord or reply to our Spotify 
Q&A with a data pack or resource

707
00:37:27,680 --> 00:37:29,480
pack you want us to try out. 
Definitely. 

708
00:37:29,600 --> 00:37:33,920
We'll never be able to recreate 
the success of mending Minecraft

709
00:37:33,920 --> 00:37:35,920
that was. 
No. 

710
00:37:36,040 --> 00:37:40,400
That was a wonderful thing on 
its own, and maybe Mojang had 

711
00:37:40,400 --> 00:37:44,320
some more stuff we could do. 
Some more mending Minecraft. 

712
00:37:44,640 --> 00:37:46,840
Yeah, which? 
Would be nice because there was 

713
00:37:46,840 --> 00:37:51,160
good stuff there. 
But last month you guys voted 

714
00:37:51,160 --> 00:37:56,880
and the winner was Piglins in 
Balloons and I believe you did 

715
00:37:56,880 --> 00:38:00,280
take a look at that. 
That's not on stream, but in 

716
00:38:00,280 --> 00:38:02,360
your own time. 
What did you think of it? 

717
00:38:02,680 --> 00:38:06,120
So yeah, I got it to work. 
It was an easy Optifine resource

718
00:38:06,120 --> 00:38:08,240
pack. 
It does exactly what you think 

719
00:38:08,240 --> 00:38:11,200
it does. 
It puts a a piglin in a hot air 

720
00:38:11,200 --> 00:38:14,600
balloon, shoots a cannon at you.
The sounds were very 

721
00:38:14,600 --> 00:38:17,600
disconcerning. 
They're very scary. 

722
00:38:17,960 --> 00:38:20,160
But The thing is, it wasn't very
big. 

723
00:38:20,360 --> 00:38:23,000
It actually felt smaller than 
aghast. 

724
00:38:23,160 --> 00:38:25,800
Really. 
Right, Yeah. 

725
00:38:25,960 --> 00:38:29,640
The picture looked really big. 
It wasn't as intimidating, 

726
00:38:30,200 --> 00:38:32,000
exactly. 
That's what I expected. 

727
00:38:32,440 --> 00:38:35,680
Yeah, that's interesting. 
Right, there's that. 

728
00:38:35,880 --> 00:38:40,720
Theme wise, I feel it fits 
better than the Gas does. 

729
00:38:40,840 --> 00:38:44,080
Now people will argue with me 
over that because the Gas is 

730
00:38:44,080 --> 00:38:46,440
classic. 
But it's only classic because 

731
00:38:46,440 --> 00:38:48,960
it's been there for so long. 
Exactly. 

732
00:38:49,080 --> 00:38:52,120
It doesn't mean that it's like 
the right thing for it to be. 

733
00:38:52,120 --> 00:38:55,680
It's just it feels right because
that's all we've ever had, 

734
00:38:55,920 --> 00:38:58,800
correct. 
But thematically, this does feel

735
00:38:58,800 --> 00:39:01,920
like it fits better. 
You'd obviously have to rework 

736
00:39:01,920 --> 00:39:04,320
the AI because it still moves 
around like a ghast. 

737
00:39:04,520 --> 00:39:07,400
Yeah. 
Which is strange, but. 

738
00:39:07,600 --> 00:39:09,480
Hey, we were talking about 
steampunk. 

739
00:39:09,600 --> 00:39:12,520
There's your hot air balloon. 
This this is true. 

740
00:39:12,920 --> 00:39:16,440
This would fit in there. 
Yeah, I haven't checked it out, 

741
00:39:16,520 --> 00:39:18,640
but it seemed like a really cool
idea. 

742
00:39:19,280 --> 00:39:21,840
It fits in the never because 
like, you've got piglings 

743
00:39:21,840 --> 00:39:25,760
already and it's not too far of 
a stretch to think that they 

744
00:39:25,760 --> 00:39:29,120
could hop in a hot air balloon. 
You know they're running after 

745
00:39:29,120 --> 00:39:32,680
you, you haven't got your gold 
on, They see you run off in the 

746
00:39:32,680 --> 00:39:34,840
distance and they go, right, 
I'll go get my hot air balloon 

747
00:39:34,840 --> 00:39:36,600
and I'll follow them across the 
lava. 

748
00:39:36,680 --> 00:39:40,160
That makes a lot of sense. 
So I think it fits really well 

749
00:39:40,160 --> 00:39:43,080
within the kind of law of the 
never. 

750
00:39:43,200 --> 00:39:45,960
Obviously they're not going to 
take the gas down now, right? 

751
00:39:46,080 --> 00:39:50,000
Never going to happen. 
And I wouldn't ask them to, but 

752
00:39:50,000 --> 00:39:55,640
if they wanted to dress the gas 
into this in certain biomes. 

753
00:39:55,840 --> 00:39:57,360
Yeah. 
Kind of like how they do with 

754
00:39:57,360 --> 00:40:01,280
strays and husks and stuff. 
I wouldn't be against it. 

755
00:40:01,280 --> 00:40:03,400
It would work. 
I I'd have no fault. 

756
00:40:03,520 --> 00:40:06,840
Maybe just in the Crimson Biome 
they do that or because they 

757
00:40:06,840 --> 00:40:09,240
they spawning never wastes gas, 
don't they? 

758
00:40:09,240 --> 00:40:13,840
More so, you could keep the gas 
there and then have these maybe 

759
00:40:13,840 --> 00:40:17,160
around the bastions even. 
Yeah, you know, within like 50 

760
00:40:17,160 --> 00:40:20,480
blocks of the bastions, there's 
always a hot air balloon up 

761
00:40:20,480 --> 00:40:23,680
there as sort of security. 
Yeah, that could work really 

762
00:40:23,680 --> 00:40:26,200
well. 
But yeah, I'd love to see it in 

763
00:40:26,200 --> 00:40:29,040
the game, I think. 
I think it's a great idea and 

764
00:40:29,040 --> 00:40:33,120
props to the developer of that 
resource, but it really fits the

765
00:40:33,120 --> 00:40:36,160
game. 
Is it time for our main topic? 

766
00:40:37,680 --> 00:40:41,640
Yes, an hour into the show. 
So expect it in April. 

767
00:40:42,080 --> 00:40:52,320
Dear no please no. 
I came up with this topic while 

768
00:40:52,320 --> 00:40:56,880
scrolling through Twitter. 
So the Minecraft oh I'm sorry, X

769
00:40:58,040 --> 00:41:03,000
The Minecraft page itself posted
a caption that says What 

770
00:41:03,000 --> 00:41:05,320
Minecraft opinion will have you 
like this? 

771
00:41:05,320 --> 00:41:07,760
And it's Steve leaning up 
against the wall with a bunch of

772
00:41:07,760 --> 00:41:10,760
swords pointed at him. 
So basically, it's your version 

773
00:41:10,760 --> 00:41:13,200
of a hot tank. 
It's time for hot tanks. 

774
00:41:13,640 --> 00:41:16,440
I took a couple of them. 
I was giving credit to them, and

775
00:41:16,440 --> 00:41:19,040
then there were like several. 
What are they? 

776
00:41:19,040 --> 00:41:21,840
They're not tweets now. 
The posts now. 

777
00:41:22,240 --> 00:41:26,040
There were several posts that 
were basically the exact same 

778
00:41:26,040 --> 00:41:28,480
thing. 
I stopped doing credit for every

779
00:41:28,480 --> 00:41:31,320
single one of them, but some of 
them I agreed with, some of them

780
00:41:31,320 --> 00:41:33,560
I didn't agree with, and I 
wanted to make sure to kind of 

781
00:41:33,560 --> 00:41:36,520
get both in there. 
The first one was the new cave 

782
00:41:36,520 --> 00:41:40,520
system sucks. 
This was for ramp mania, and I 

783
00:41:40,520 --> 00:41:42,240
agree. 
I don't like the new cave system

784
00:41:42,240 --> 00:41:44,040
at all. 
I definitely think it sucks. 

785
00:41:44,400 --> 00:41:48,640
Shocking, now I agree. 
It cuts to the terrain too much.

786
00:41:48,680 --> 00:41:51,960
There are holes in the ground 
everywhere which is super 

787
00:41:51,960 --> 00:41:54,560
annoying. 
The spaghetti caves give so many

788
00:41:54,560 --> 00:41:57,280
areas for mobs to spawn, so it's
extremely hard to get underneath

789
00:41:57,280 --> 00:42:00,080
there and light everything up. 
It's just not good. 

790
00:42:00,080 --> 00:42:05,280
I still go down and cave like 
I've been caving since 1/8, so 

791
00:42:05,280 --> 00:42:07,760
it really didn't bring anything 
new other than some new blocks. 

792
00:42:07,960 --> 00:42:10,040
Yeah, the blocks were really 
good, but. 

793
00:42:10,160 --> 00:42:12,680
Moss is awesome. 
I like how easy it is to get 

794
00:42:12,680 --> 00:42:15,040
clay now. 
Glow berries is a sweet 

795
00:42:15,120 --> 00:42:16,240
generation. 
Sucks. 

796
00:42:16,480 --> 00:42:18,280
I'm not sugar coating that one. 
Sorry. 

797
00:42:19,680 --> 00:42:23,280
Yeah, it's not the best and they
they spent so long on it as 

798
00:42:23,600 --> 00:42:26,520
well, right when they could have
been doing other things in my 

799
00:42:26,520 --> 00:42:30,040
opinion, but. 
This next one's a tweet by Toxic

800
00:42:30,040 --> 00:42:32,440
Plays. 
I'm sorry, post by Toxic Plays 

801
00:42:32,520 --> 00:42:35,280
and they say the progression to 
get Netherrite tools in armor 

802
00:42:35,280 --> 00:42:38,280
was good before the addition of 
the upgrade template. 

803
00:42:38,320 --> 00:42:41,800
The upgrade template just adds 
another layer of difficulty to 

804
00:42:41,800 --> 00:42:44,680
obtaining Netherrite Tools in 
armor that is unnecessary. 

805
00:42:44,840 --> 00:42:46,720
Agreed. 
I get why they added it. 

806
00:42:46,920 --> 00:42:50,000
Yeah. 
It's a continuation thing with 

807
00:42:50,000 --> 00:42:53,240
the Smithing Templates and all 
that stuff, but the fact that 

808
00:42:53,240 --> 00:42:54,960
you now have to travel to a 
Bastion. 

809
00:42:55,080 --> 00:42:58,200
Moyang's very much in this mood 
lately where they're forcing you

810
00:42:58,200 --> 00:43:02,120
to go places to progress in the 
game, and to me that's not real 

811
00:43:02,120 --> 00:43:04,640
progression. 
You're hiding progression behind

812
00:43:04,640 --> 00:43:06,760
a travel wall. 
I'm not getting better at the 

813
00:43:06,760 --> 00:43:08,400
game, I'm just traveling 
further. 

814
00:43:08,520 --> 00:43:12,880
You're turning an open world 
game into an objectives game. 

815
00:43:13,040 --> 00:43:17,000
Yes, that's exactly it. 
You're this is kind of takes me 

816
00:43:17,000 --> 00:43:19,600
back to Hitman. 
It's like you've got these 

817
00:43:19,720 --> 00:43:22,120
objectives that you've got to 
hit before you can leave the 

818
00:43:22,120 --> 00:43:24,440
mission, but you've got to take 
this person out. 

819
00:43:24,440 --> 00:43:26,880
You've got to collect this flash
drive, you know, you've got to 

820
00:43:26,960 --> 00:43:29,600
make it look like an accident or
you've got to poison them or 

821
00:43:29,600 --> 00:43:32,520
whatever, and to progress within
the level, and that's what it 

822
00:43:32,520 --> 00:43:35,800
feels like Minecraft's doing. 
To be able to upgrade this 

823
00:43:35,800 --> 00:43:39,080
armour, your first objective, 
you've got to go to this place, 

824
00:43:39,080 --> 00:43:41,080
Your second objective, you've 
got to acquire this. 

825
00:43:41,200 --> 00:43:45,080
It's an open world game. 
It's not supposed to have 

826
00:43:45,080 --> 00:43:49,000
objectives. 
It's supposed to lay everything 

827
00:43:49,000 --> 00:43:51,520
out and go. 
You play this game how you wish,

828
00:43:51,760 --> 00:43:55,040
where I feel like they're trying
to structure a path through the 

829
00:43:55,040 --> 00:43:57,640
game more and more with these 
things. 

830
00:43:57,760 --> 00:44:01,880
Well, I definitely feel players 
have lost the abilities to 

831
00:44:01,960 --> 00:44:05,680
structure themselves and they 
really need stuff spoon fed to 

832
00:44:05,680 --> 00:44:08,520
them to enjoy the content. 
And I'm not trying to be like 

833
00:44:08,600 --> 00:44:11,920
disrespectful in that way. 
I'm thinking a lot of games have

834
00:44:11,920 --> 00:44:16,600
been made where it's a linear 
story progression and everyone's

835
00:44:16,600 --> 00:44:19,960
just gotten so used to that when
they go back to a Minecraft, 

836
00:44:19,960 --> 00:44:23,840
which again has been out for 
forever and is very free and 

837
00:44:23,840 --> 00:44:27,160
open world, it it takes you back
a little bit like, oh hold on, 

838
00:44:27,200 --> 00:44:29,160
what do I do here? 
What do I do now? 

839
00:44:29,160 --> 00:44:30,520
Yeah, but that's the kind of 
thing. 

840
00:44:30,520 --> 00:44:33,040
It's like there's you go on 
YouTube and there's loads of 

841
00:44:33,040 --> 00:44:36,080
videos that say, what do I do 
next in Minecraft? 

842
00:44:36,480 --> 00:44:39,280
What's the top 10 things you 
should do when you're bored in 

843
00:44:39,280 --> 00:44:40,840
Minecraft? 
You know, all those kind of 

844
00:44:40,840 --> 00:44:43,960
videos. 
So it's kind of like, in a way, 

845
00:44:44,000 --> 00:44:47,240
like you say, because of the way
games have been structured, a 

846
00:44:47,240 --> 00:44:50,880
lot of them anyway. 
We've kind of lost the ability 

847
00:44:50,880 --> 00:44:55,560
to think for ourselves in a way,
when it comes to games. 

848
00:44:55,680 --> 00:44:58,880
I mean I've, I've had it where 
I've been playing mine craft and

849
00:44:58,880 --> 00:45:02,920
I kind of log in one day onto 
Ripple or whatever and think I 

850
00:45:02,920 --> 00:45:04,560
don't actually know what to do 
today. 

851
00:45:05,080 --> 00:45:08,360
Maybe they had an objective, 
maybe that would help. 

852
00:45:08,360 --> 00:45:10,520
I don't know. 
It's kind of a double, double 

853
00:45:10,520 --> 00:45:13,120
edged kind of thing. 
Like you you kind of want a 

854
00:45:13,120 --> 00:45:16,320
little bit of structure just to 
sort of give you a push in the 

855
00:45:16,320 --> 00:45:19,120
right direction. 
But at the same time it's it's 

856
00:45:19,120 --> 00:45:21,200
not really what the game is 
about. 

857
00:45:21,480 --> 00:45:23,400
Yeah, it's kind of kind of 
strange. 

858
00:45:23,440 --> 00:45:26,560
I get why they're doing it, but 
there should be multiple ways of

859
00:45:26,560 --> 00:45:29,080
doing things. 
You should be able to even put 

860
00:45:29,080 --> 00:45:33,080
resources into something that 
you can do at home. 

861
00:45:33,080 --> 00:45:36,040
Or you can go out and get 
something which saves your 

862
00:45:36,040 --> 00:45:37,240
resources. 
Maybe. 

863
00:45:37,240 --> 00:45:41,440
Maybe something like that? 
Yeah, for me, as a player, my 

864
00:45:41,440 --> 00:45:45,360
game doesn't start until most 
players game have ended. 

865
00:45:45,440 --> 00:45:47,920
By the time they beat the dragon
and they get nether and stuff, 

866
00:45:47,920 --> 00:45:50,520
like their game's over. 
They're done with Minecraft at 

867
00:45:50,520 --> 00:45:52,480
that point. 
For me, my game's just now 

868
00:45:52,480 --> 00:45:54,600
beginning, like I'm just now 
getting to work. 

869
00:45:54,600 --> 00:45:59,400
Yeah, the fact that I'm now 
hiding more useful items for 

870
00:45:59,400 --> 00:46:03,360
myself behind more work does not
make me enjoy the game anymore, 

871
00:46:03,400 --> 00:46:06,000
Does not make me like going 
exploring even more. 

872
00:46:06,000 --> 00:46:08,320
It hates me. 
Regret having to go out and do 

873
00:46:08,320 --> 00:46:10,560
this stuff. 
I think we're kind of used to 

874
00:46:10,560 --> 00:46:13,440
the way Minecraft has been, 
though, correct? 

875
00:46:13,480 --> 00:46:17,080
We're looking at this from the 
point where the game was a lot 

876
00:46:17,080 --> 00:46:20,160
simpler. 
I feel like people coming to the

877
00:46:20,160 --> 00:46:24,080
game now or in the last five 
years would probably have a 

878
00:46:24,080 --> 00:46:27,040
different opinion on it all. 
For sure, yeah. 

879
00:46:27,080 --> 00:46:31,560
Yeah, I think we're kind of we. 
We kind of log for the days when

880
00:46:31,560 --> 00:46:34,960
it was simpler to do everything 
and there wasn't, you know, Take

881
00:46:34,960 --> 00:46:38,560
the villager update, for 
example, with the biomes being 

882
00:46:38,560 --> 00:46:42,400
locked books. 
That is a hot take that we will 

883
00:46:42,400 --> 00:46:43,560
have later. 
I bet. 

884
00:46:43,600 --> 00:46:46,080
I bet it is, but. 
Here, here's one that works with

885
00:46:46,080 --> 00:46:47,840
that. 
A lot of people do not like the 

886
00:46:47,880 --> 00:46:49,880
way how Elitra has changed the 
game. 

887
00:46:49,920 --> 00:46:51,960
They prefer Elitra to be removed
from the game. 

888
00:46:52,040 --> 00:46:55,840
Whereas someone who joined the 
game just as the Elitra was 

889
00:46:55,880 --> 00:46:57,720
added. 
I completely disagree. 

890
00:46:57,800 --> 00:46:58,960
Correct. 
Same here. 

891
00:46:58,960 --> 00:47:01,600
I remember what it was like 
moving around the world without 

892
00:47:01,600 --> 00:47:03,480
Elitra. 
Yeah, I remember what it was 

893
00:47:03,480 --> 00:47:07,040
like building without Elitra. 
Everyone had a jump pad, so when

894
00:47:07,040 --> 00:47:09,440
you fell off your tall structure
you would land safely. 

895
00:47:10,080 --> 00:47:13,680
Yeah, I remember having an 
Elitra and having to use the. 

896
00:47:13,880 --> 00:47:16,360
The punch bow. 
The punch bow technique. 

897
00:47:16,480 --> 00:47:18,680
Yeah, you look like a porcupine 
every time. 

898
00:47:18,800 --> 00:47:20,640
Yeah. 
And then when they added the 

899
00:47:20,640 --> 00:47:24,040
firework rockets to it, I was 
like, yes, come on. 

900
00:47:24,040 --> 00:47:28,360
And you could actually like 
properly fly places, I remember,

901
00:47:28,480 --> 00:47:32,400
but having to like go through 
deserts and forests and that to 

902
00:47:32,400 --> 00:47:36,840
find a particular type of wood 
and get some saplings or yeah, 

903
00:47:37,120 --> 00:47:40,520
doing that in the very early 
days of me playing the game. 

904
00:47:40,720 --> 00:47:42,680
There were minecart rails 
everywhere. 

905
00:47:42,760 --> 00:47:47,240
Yeah, every plains by home just 
had this big Minecraft minecart 

906
00:47:47,240 --> 00:47:50,000
track all the way across it, 
yeah. 

907
00:47:50,120 --> 00:47:53,440
My next one is from Flip. 
They're saying survival 

908
00:47:53,440 --> 00:47:56,600
Minecraft wouldn't be as popular
without mending and netherite 

909
00:47:56,600 --> 00:47:59,440
tools not breaking as fast. 
Agreed. 

910
00:48:00,040 --> 00:48:03,960
This comes back to the grind. 
A lot of players begin their 

911
00:48:03,960 --> 00:48:06,640
gameplay when a lot of other 
players are ending their 

912
00:48:06,640 --> 00:48:10,400
gameplay and the grind does not 
count as gameplay. 

913
00:48:10,560 --> 00:48:15,120
Yeah, making me work more and 
harder to get back to doing what

914
00:48:15,120 --> 00:48:17,520
I like just should not equal 
gameplay. 

915
00:48:17,640 --> 00:48:21,400
And making me constantly repair 
a tool or constantly grind for 

916
00:48:21,400 --> 00:48:24,480
material so I can repair a tool 
is not fun. 

917
00:48:24,520 --> 00:48:28,120
Mending is an amazing 
enchantment and allows me to be 

918
00:48:28,120 --> 00:48:30,280
able to play the game how I 
like. 

919
00:48:30,440 --> 00:48:34,080
I I said many times in my last 
episode, I only get like an hour

920
00:48:34,080 --> 00:48:37,400
and a half, two hours, three if 
I'm pushing it after work to 

921
00:48:37,400 --> 00:48:39,120
play. 
And that's not every day after 

922
00:48:39,120 --> 00:48:41,360
work. 
So that's a little bit of time, 

923
00:48:41,360 --> 00:48:46,120
and if I had to spend an entire 
night repairing tools, it's not 

924
00:48:46,120 --> 00:48:47,680
worth it anymore. 
I wouldn't play Minecraft 

925
00:48:47,680 --> 00:48:51,920
anymore. 
And plus, mending gave a reason 

926
00:48:52,000 --> 00:48:55,160
for the levels, because the 
levels aren't really that useful

927
00:48:55,680 --> 00:49:00,280
unless you're enchanting mending
or like renaming something. 

928
00:49:00,360 --> 00:49:05,400
So it gave them a big purpose to
get levels, which meant you 

929
00:49:05,400 --> 00:49:09,200
would come up with Redstone 
contraptions to take mobs, crush

930
00:49:09,200 --> 00:49:12,640
them and then take them down to 
half a heart and then installed 

931
00:49:12,640 --> 00:49:16,840
them and you get the resources 
from them and the XP to repair 

932
00:49:16,840 --> 00:49:18,880
your picks and tools and 
everything like that. 

933
00:49:19,480 --> 00:49:23,360
So it kind of led to more 
gameplay, Mending Mean added. 

934
00:49:23,600 --> 00:49:27,120
Right, Rather than just I've now
got to go and mine for diamonds 

935
00:49:27,120 --> 00:49:29,560
again. 
Well, you remember there was 

936
00:49:29,560 --> 00:49:33,560
only ever an Ender Ender. 
There really weren't spawner 

937
00:49:33,560 --> 00:49:36,720
grinders as often. 
Yeah, you had one early game, 

938
00:49:36,720 --> 00:49:39,520
but the second the Ender Ender 
got made, everyone used the 

939
00:49:39,520 --> 00:49:41,480
Ender Ender. 
Yeah, there was no need to go 

940
00:49:41,480 --> 00:49:44,000
anywhere else. 
The second you got mending, the 

941
00:49:44,000 --> 00:49:47,360
grinders became just as 
important as the Ender Ender 

942
00:49:47,440 --> 00:49:50,120
'cause if you had a grinder at 
your base, you didn't have to 

943
00:49:50,120 --> 00:49:54,040
travel all the way to the end to
repair a tool or enchant a new 

944
00:49:54,040 --> 00:49:55,760
one. 
You could spend 5 minutes at 

945
00:49:55,760 --> 00:49:59,000
home repairing something quick. 
Heck, if you had villagers, you 

946
00:49:59,000 --> 00:50:01,560
can just trade with villagers 
and usually repair tool at that 

947
00:50:01,560 --> 00:50:03,960
point. 
Yeah, but I remember many times 

948
00:50:03,960 --> 00:50:07,800
having to go build a new 
pickaxe, go to the end render, 

949
00:50:07,880 --> 00:50:11,200
get 30 levels, enchant it, 
realize it's not the 

950
00:50:11,200 --> 00:50:14,960
enchantments I want unenchanted.
Or actually we did have one 

951
00:50:14,960 --> 00:50:17,720
enchanting at that time, so you 
had to build a new pickaxe and 

952
00:50:18,000 --> 00:50:20,880
enchant it again. 
No, it's not fun. 

953
00:50:21,160 --> 00:50:24,480
No, I think that's just a lot of
nostalgia getting to people. 

954
00:50:25,240 --> 00:50:27,240
Definitely. 
In other ways, we're kind of 

955
00:50:27,320 --> 00:50:29,960
guilty of that as well. 
This is this is true. 

956
00:50:30,040 --> 00:50:34,240
I I'm not afraid to admit that 
that that's 100% next hot take. 

957
00:50:34,360 --> 00:50:36,760
Lego Fortnite is better than 
Minecraft. 

958
00:50:36,840 --> 00:50:40,040
I'm going to disagree. 
I've never played Fortnite, so I

959
00:50:40,040 --> 00:50:41,320
have no idea. 
Well, Lego. 

960
00:50:41,320 --> 00:50:45,320
Fortnite isn't really Fortnite. 
It's Fortnite brand, but it's 

961
00:50:45,320 --> 00:50:47,560
Lego. 
A bit like Minecraft Dungeons. 

962
00:50:47,920 --> 00:50:52,000
It's not really the same game, 
it's just branded that way. 

963
00:50:52,160 --> 00:50:53,640
Kind of, yeah. 
Yeah. 

964
00:50:53,800 --> 00:50:56,560
Lego. 
Fortnite is not as integrated 

965
00:50:56,560 --> 00:51:00,240
with certain mechanics as 
Minecraft is, but Lego Fortnite 

966
00:51:00,240 --> 00:51:03,400
puts out updates like that. 
They don't have to wait an 

967
00:51:03,400 --> 00:51:07,320
entire year for an update, They 
don't wait weeks for an update. 

968
00:51:07,400 --> 00:51:10,000
They notice something's wrong 
with the game fix the next day. 

969
00:51:10,120 --> 00:51:12,760
Players are asking for certain 
things next day. 

970
00:51:12,920 --> 00:51:16,800
So it's like, yeah, these 
changes can be made fast. 

971
00:51:16,880 --> 00:51:20,600
And that's where Lego Fortnite 
demolishes Minecraft. 

972
00:51:20,760 --> 00:51:23,920
Not even close, but Minecraft is
still the better game, at least 

973
00:51:23,920 --> 00:51:26,400
in my person opinion. 
Here's a hot take. 

974
00:51:26,520 --> 00:51:30,600
OK, coming in hot. 
If it would, if it would improve

975
00:51:30,800 --> 00:51:34,600
updates dramatically, I would be
prepared to pay for them. 

976
00:51:34,920 --> 00:51:38,640
Yeah, I've already said that I'd
be willing to pay for DLCS if we

977
00:51:38,640 --> 00:51:40,280
got more content and they came 
out quicker. 

978
00:51:40,920 --> 00:51:44,400
I'm not going to pay $40.00 for 
ADLC every two months. 

979
00:51:44,400 --> 00:51:46,480
No. 
So there there is that. 

980
00:51:46,520 --> 00:51:49,080
We always hear that, like the 
updates are getting smaller. 

981
00:51:49,080 --> 00:51:51,920
I don't think anyone could deny 
that, including Mojo. 

982
00:51:52,040 --> 00:51:54,400
And a lot of people go, well, 
they are free. 

983
00:51:55,040 --> 00:51:58,000
OK, then charge for them. 
Yeah, I I hate that argument 

984
00:51:58,000 --> 00:51:59,360
too. 
Well, it's free. 

985
00:51:59,360 --> 00:52:01,320
And it's like, well, it's always
been free. 

986
00:52:01,320 --> 00:52:03,160
So I get it. 
But that's not saying I'm not 

987
00:52:03,160 --> 00:52:06,400
willing. 
I'm willing to pay $15.00 for a 

988
00:52:06,400 --> 00:52:08,960
very good DLC. 
If you want to bring out a a 

989
00:52:09,240 --> 00:52:14,040
Nether overhaul DLC style for 
$15, I'm going to buy it. 

990
00:52:14,320 --> 00:52:16,400
Yeah, that's where your money 
is, Microsoft. 

991
00:52:16,560 --> 00:52:19,720
But The thing is, if you're 
going to charge me $15.00 for 

992
00:52:19,720 --> 00:52:23,920
121, I'm not buying it. 
Yeah, definitely not. 121 is not

993
00:52:23,920 --> 00:52:26,800
a very good update right now. 
I know that might get a lot of 

994
00:52:26,800 --> 00:52:30,320
backlash, whatever, but the the 
whole trial chambers does not 

995
00:52:30,320 --> 00:52:33,800
interest me at all. 
The Deep Dark did not interest 

996
00:52:33,800 --> 00:52:34,840
me at all. 
No. 

997
00:52:35,160 --> 00:52:37,640
And see, those are the kinds of 
things that like, well, now 

998
00:52:37,640 --> 00:52:39,800
where are we at? 
Some people are buying updates 

999
00:52:39,800 --> 00:52:43,720
and DLCS, some people aren't. 
Yeah, it gets to the point where

1000
00:52:43,720 --> 00:52:47,040
you kind of like talking about 
stuff that a percentage of 

1001
00:52:47,040 --> 00:52:51,120
people haven't got access to. 
I kind of think that's how we 

1002
00:52:51,120 --> 00:52:54,800
are anyway, because there is a 
lot of servers that are still on

1003
00:52:54,800 --> 00:52:57,480
older versions of Minecraft. 
There's there's people that 

1004
00:52:57,480 --> 00:52:59,880
still play older versions of 
Minecraft, right? 

1005
00:53:00,080 --> 00:53:03,240
I I don't actually know. 
I don't think Mojang has ever, 

1006
00:53:03,240 --> 00:53:06,280
like, disclosed this 
information, but I would love to

1007
00:53:06,280 --> 00:53:10,720
know what percentage of active 
players are on the latest 

1008
00:53:10,720 --> 00:53:12,880
version. 
Right, Channel 64 isn't. 

1009
00:53:12,920 --> 00:53:16,440
What percentage of people are on
1.8 still? 

1010
00:53:16,720 --> 00:53:17,640
Yeah, right. 
Yeah. 

1011
00:53:17,640 --> 00:53:20,400
Because I bet it's a lot higher 
than we'd imagine. 

1012
00:53:20,920 --> 00:53:24,920
That argument kind of works and 
doesn't saying, well, if you 

1013
00:53:24,920 --> 00:53:27,320
charge for it, it's a barrier to
entry. 

1014
00:53:27,920 --> 00:53:32,040
And yes, maybe it is, but what 
we're getting is not that great.

1015
00:53:32,120 --> 00:53:34,320
You know, I would have stopped 
paying for updates. 

1016
00:53:34,920 --> 00:53:37,680
AVEs and Cliffs Part One. 
After that, I wouldn't have paid

1017
00:53:37,680 --> 00:53:39,440
for any of them. 
That's where I'd still be. 

1018
00:53:39,440 --> 00:53:42,800
Now if they went, you know what,
it takes money to develop these 

1019
00:53:42,800 --> 00:53:45,000
updates, and we've only got a 
certain budget. 

1020
00:53:45,120 --> 00:53:49,480
If we charge for them and we 
get, you know, 5% of the player 

1021
00:53:49,480 --> 00:53:52,120
base to pay for it, then we'll 
earn this amount of money. 

1022
00:53:52,240 --> 00:53:56,880
And that allows us to put more 
time and effort, more wow, into 

1023
00:53:56,880 --> 00:53:59,240
these updates because we've 
actually got to sell it. 

1024
00:53:59,800 --> 00:54:02,880
They're making these updates 
knowing that they're free. 

1025
00:54:02,960 --> 00:54:06,920
If they treated it more like 
they've got to sell this update 

1026
00:54:06,920 --> 00:54:09,880
to people, they've got to 
convince people that this is 

1027
00:54:09,880 --> 00:54:14,440
worth $15 or $10 or whatever it 
ends up being, then I think you 

1028
00:54:14,440 --> 00:54:17,640
would see a lot more in them 
than there is right now. 

1029
00:54:17,840 --> 00:54:21,520
I think you would see a lot more
feature updates instead of 

1030
00:54:21,520 --> 00:54:24,440
things update. 
Yep, let's keep going. 

1031
00:54:24,560 --> 00:54:26,360
I've got three more left. 
This one. 

1032
00:54:26,440 --> 00:54:29,680
Locking trade items on villager 
location is a good thing. 

1033
00:54:29,760 --> 00:54:31,440
No it is not. 
No, it's not. 

1034
00:54:32,000 --> 00:54:36,800
That adds a lot of unnecessary 
grind to the game and would be a

1035
00:54:36,800 --> 00:54:39,880
deterrent and I think that's 
that's the whole point is they 

1036
00:54:39,880 --> 00:54:42,960
want it to be a deterrent. 
They want enchanting to be the 

1037
00:54:42,960 --> 00:54:44,960
main thing, not villager 
trading. 

1038
00:54:45,640 --> 00:54:48,800
Let me just say, playing on 
Channel 64, there are players 

1039
00:54:48,800 --> 00:54:50,720
who are not afraid of that grind
at all. 

1040
00:54:50,800 --> 00:54:53,800
Like that grind would be over 
within a day or two, no problem.

1041
00:54:53,840 --> 00:54:57,040
Me personally, I do not look 
forward to that kind of grind in

1042
00:54:57,040 --> 00:55:00,080
my single player world. 
I still have a fortune to pick. 

1043
00:55:00,280 --> 00:55:04,200
That's my biggest, best 
enchantment pick because it's 

1044
00:55:04,200 --> 00:55:08,760
not worth going for the crime. 
I don't want to have to go to 

1045
00:55:08,760 --> 00:55:10,920
every Biome and build a village 
of Rita. 

1046
00:55:11,400 --> 00:55:14,120
And then transport villagers to 
the villager breeder. 

1047
00:55:14,240 --> 00:55:16,480
Oh. 
Just to breed them, please. 

1048
00:55:17,000 --> 00:55:19,640
Especially when some of them 
don't have villages. 

1049
00:55:19,840 --> 00:55:21,240
Right. 
You're going to do this. 

1050
00:55:21,320 --> 00:55:23,960
You better make swamp villages. 
Period. 

1051
00:55:24,040 --> 00:55:26,400
Yeah, it does seem like they 
want it to be a deterrent. 

1052
00:55:26,600 --> 00:55:29,200
Yes, it's a deterrent. 
You want that enchantment? 

1053
00:55:29,200 --> 00:55:30,880
You got to travel all this way 
to get it now. 

1054
00:55:31,040 --> 00:55:33,280
It's a deterrent. 
It's not a fix. 

1055
00:55:34,000 --> 00:55:36,280
I personally don't think there's
anything wrong with the villager

1056
00:55:36,280 --> 00:55:39,440
system, like I think the 
enchantment table needs work. 

1057
00:55:39,760 --> 00:55:42,480
Right, yes. 
But I don't actually think since

1058
00:55:42,480 --> 00:55:44,000
they made the changes with the 
POI. 

1059
00:55:44,040 --> 00:55:47,960
I think it's fine. 
Yeah, I don't see what the the 

1060
00:55:47,960 --> 00:55:50,680
issue is. 
So many people are like it's two

1061
00:55:50,720 --> 00:55:54,840
OP and don't use it. 
I remember for the longest time 

1062
00:55:54,920 --> 00:55:57,400
people were giving that 
complaint or whatever, like 

1063
00:55:57,400 --> 00:55:59,880
don't use it then and then now 
that it's come to villager 

1064
00:55:59,880 --> 00:56:03,240
trading, no one's saying that 
everyone's like no, it needs to 

1065
00:56:03,240 --> 00:56:05,200
be fixed. 
It's like if you think villager 

1066
00:56:05,200 --> 00:56:08,120
trading is too easy, then don't 
do villager trading like this 

1067
00:56:08,120 --> 00:56:10,880
comes back to the players 
sometimes find it hard to 

1068
00:56:10,880 --> 00:56:13,400
regulate themselves. 
Yeah, it's like I know players 

1069
00:56:13,400 --> 00:56:17,120
who don't ever get out of iron 
armor just because it it makes 

1070
00:56:17,120 --> 00:56:19,600
it harder for themselves which 
makes the game more enjoyable 

1071
00:56:19,600 --> 00:56:21,920
for themselves. 
It's like, yeah, it's not the 

1072
00:56:21,920 --> 00:56:24,080
best stuff, but that's how they 
like to play the game. 

1073
00:56:24,240 --> 00:56:28,600
I think a lot of players see the
higher tier stuff as a target 

1074
00:56:29,160 --> 00:56:31,920
rather than a choice, right? 
Exactly. 

1075
00:56:32,040 --> 00:56:33,840
That's the wrong mindset to 
have. 

1076
00:56:34,080 --> 00:56:38,200
It's like when everyone on your 
server has never right armour 

1077
00:56:38,440 --> 00:56:40,680
and you're the guy in diamond. 
I wear diamond. 

1078
00:56:40,680 --> 00:56:42,640
I don't wear never right because
I don't see the value in it. 

1079
00:56:42,800 --> 00:56:45,720
Yeah, and they go, boy, you've 
got diamond. 

1080
00:56:45,720 --> 00:56:48,840
It's like 3 years ago this was 
the top tier mate. 

1081
00:56:49,240 --> 00:56:51,760
It's like. 
All of last season on Channel 

1082
00:56:51,760 --> 00:56:55,640
64, I used an iron sword. 
I died so many times because I 

1083
00:56:55,640 --> 00:56:58,560
used an iron stupid sword and I 
needed to get in an extra hit 

1084
00:56:58,560 --> 00:57:01,480
and I didn't. 
But it makes combat fun. 

1085
00:57:01,920 --> 00:57:03,320
Not for me. 
Not for. 

1086
00:57:03,320 --> 00:57:05,160
You, but it was very much a 
different. 

1087
00:57:06,400 --> 00:57:09,360
Makes combat different. 
Exactly. 

1088
00:57:09,520 --> 00:57:13,160
You know, if you have a sword 
that's all singing, all dancing,

1089
00:57:13,160 --> 00:57:16,200
and you can take out any mob 
with one swipe, you're just 

1090
00:57:16,200 --> 00:57:18,960
taking the fun away from the 
game for yourself, right? 

1091
00:57:19,040 --> 00:57:21,640
I hate to take it back to Hitman
once again, but I've been 

1092
00:57:21,640 --> 00:57:24,760
watching a lot of videos on 
Hitman recently and the kind of 

1093
00:57:24,760 --> 00:57:28,040
correlations between what we're 
talking about here and that kind

1094
00:57:28,040 --> 00:57:30,600
of work. 
Yeah, I could just snipe them 

1095
00:57:30,600 --> 00:57:34,360
right now, but then I admit, out
on all the story behind it, I'd 

1096
00:57:34,360 --> 00:57:38,240
miss out on finding a a 
staircase where they're coming 

1097
00:57:38,240 --> 00:57:42,560
down and I can drop a chandelier
on them, or I can put poison in 

1098
00:57:42,560 --> 00:57:45,400
their drink and make them go to 
a toilet and then drown them. 

1099
00:57:45,480 --> 00:57:48,520
Like every single mission you 
could just snipe someone and 

1100
00:57:48,520 --> 00:57:51,000
walk out. 
That's the easy way to do stuff 

1101
00:57:51,000 --> 00:57:54,960
where what we're talking about 
here is making the game more fun

1102
00:57:54,960 --> 00:57:58,880
for yourself by not taking the 
easy option right, And those 

1103
00:57:58,880 --> 00:58:01,760
games can correlate together in 
that kind of respect. 

1104
00:58:01,880 --> 00:58:04,360
Well, and this goes back to what
we said earlier, that there 

1105
00:58:04,360 --> 00:58:07,600
should also be the easier option
like getting that nether right 

1106
00:58:07,600 --> 00:58:10,200
Smithing template. 
I shouldn't be forced to go 

1107
00:58:10,200 --> 00:58:13,280
somewhere, just like players 
shouldn't be forced to play a 

1108
00:58:13,280 --> 00:58:15,120
certain way like the choices are
there. 

1109
00:58:15,240 --> 00:58:18,640
You can either do villagers opie
wise or make a little bit harder

1110
00:58:18,640 --> 00:58:20,400
yourself and only use the 
enchantment table. 

1111
00:58:20,480 --> 00:58:23,280
I've done that. 
I think this season on Channel 

1112
00:58:23,280 --> 00:58:27,240
64, we're all enchanting table 
till about a month ago. 

1113
00:58:27,320 --> 00:58:30,920
I finally started adding books 
to things like just get like 

1114
00:58:30,920 --> 00:58:34,000
mending and stuff. 
You kind of see where you walk 

1115
00:58:34,000 --> 00:58:36,600
into people's bases and they 
have the same thing. 

1116
00:58:36,840 --> 00:58:39,600
Yes. 
The same farms, the same village

1117
00:58:39,600 --> 00:58:41,840
of trading halls, the same 
everything. 

1118
00:58:42,440 --> 00:58:46,240
I was noticing this when I was 
doing the gallery for Ripple 

1119
00:58:46,240 --> 00:58:49,520
Season four. 
And you go into certain members 

1120
00:58:49,520 --> 00:58:52,640
bases and like I said, the same 
village of trading halls, the 

1121
00:58:52,640 --> 00:58:55,320
same farms, the same this, the 
same that. 

1122
00:58:55,680 --> 00:58:59,040
And I will say if that's the way
a person wants to play, they 

1123
00:58:59,040 --> 00:59:01,720
should be allowed to play that 
way. 100% But I feel like the 

1124
00:59:01,720 --> 00:59:06,200
game is designed to push you in 
a certain direction these days. 

1125
00:59:06,840 --> 00:59:09,560
There should be options. 
Everything should have two ways 

1126
00:59:09,560 --> 00:59:13,000
of doing it right. 
An easy way where you pay a 

1127
00:59:13,000 --> 00:59:16,640
little more for it or. 
Game knowledge helps you get to 

1128
00:59:16,640 --> 00:59:19,600
the easy way. 
Yeah, if I could stop using 

1129
00:59:19,600 --> 00:59:25,760
Lapis in the Enchanting table by
going and finding a Lapis Shard 

1130
00:59:25,880 --> 00:59:28,960
in this faraway place, I'd 
probably do it. 

1131
00:59:29,000 --> 00:59:31,400
Because I I don't collect a lot 
of Lapis. 

1132
00:59:31,840 --> 00:59:34,640
Like, I've never had big 
stockpiles of Lapis, so when I'm

1133
00:59:34,640 --> 00:59:38,640
trying to use the enchantment 
table, it's like going to spend 

1134
00:59:38,640 --> 00:59:40,400
lapis again. 
But that's what I'm saying two 

1135
00:59:40,400 --> 00:59:43,640
different ways of doing it. 
The easy way is shoving some 

1136
00:59:43,640 --> 00:59:48,320
lapis and it'll eat through it. 
Or you go on this mission to get

1137
00:59:48,400 --> 00:59:51,160
a special key to not have to use
lapis anymore. 

1138
00:59:51,240 --> 00:59:53,240
Two different ways of doing it. 
That's what everything should 

1139
00:59:53,240 --> 00:59:55,800
have because it's an open world 
game. 

1140
00:59:55,880 --> 00:59:59,960
I get there has to be a 
progression kind of tier system,

1141
01:00:00,000 --> 01:00:03,600
but the way you go about 
implementing that, you can 

1142
01:00:03,640 --> 01:00:06,400
either do it in a way that they 
seem to be going down, which is 

1143
01:00:06,480 --> 01:00:08,120
a this is the path through the 
game. 

1144
01:00:08,280 --> 01:00:11,960
Or you give people options to 
kind of split out in different 

1145
01:00:11,960 --> 01:00:14,960
directions, and then from those 
they split out in other 

1146
01:00:14,960 --> 01:00:17,640
directions and everything's got 
a choice to it. 

1147
01:00:17,720 --> 01:00:21,560
Rather than feeling forced to do
something, you have the choice 

1148
01:00:21,600 --> 01:00:24,280
of A or B. 
Which one do I want to do based 

1149
01:00:24,280 --> 01:00:28,280
on where I am within the game, 
what level I'm at, how much time

1150
01:00:28,280 --> 01:00:31,120
I've got to invest in it, and 
all those kind of things? 

1151
01:00:31,960 --> 01:00:34,960
Next one, Mojang should stop 
with spinoffs. 

1152
01:00:35,080 --> 01:00:37,000
I kind of agree with this and I 
kind of don't. 

1153
01:00:37,000 --> 01:00:39,680
It's not Mojang that's doing the
spinoffs. 

1154
01:00:39,800 --> 01:00:43,880
It's usually another company and
Mojang just assists with the 

1155
01:00:43,880 --> 01:00:48,080
spinoffs in like when it comes 
to design aspects and things 

1156
01:00:48,080 --> 01:00:50,760
like that. 
Like we we know the piglins were

1157
01:00:50,880 --> 01:00:54,360
introduced from a game. 
Produce them together. 

1158
01:00:54,440 --> 01:00:56,720
Yep. 
So like stuff like, that's very 

1159
01:00:56,720 --> 01:00:59,000
cool and I do not want that to 
stop. 

1160
01:00:59,080 --> 01:01:03,000
The only reason I would want the
spin offs to stop is if Mojang's

1161
01:01:03,000 --> 01:01:06,200
doing more than just helping 
with a design aspect. 

1162
01:01:06,200 --> 01:01:09,280
If they're pulling resources to 
help with spin offs and that's 

1163
01:01:09,280 --> 01:01:13,040
the reason we're getting such 
lackluster updates, then yes, 

1164
01:01:13,040 --> 01:01:16,160
please stop the spin offs. 
Yeah, I don't think that's 

1165
01:01:16,240 --> 01:01:17,200
what's going. 
On. 

1166
01:01:17,440 --> 01:01:19,640
Doesn't seem to be gins was 
made. 

1167
01:01:19,640 --> 01:01:23,640
By Blackbird Interactive, right 
alongside Mojang. 

1168
01:01:23,840 --> 01:01:25,960
I don't want Mojang to stop 
swinging. 

1169
01:01:26,120 --> 01:01:28,560
Because we got dungeons, which 
was a hit. 

1170
01:01:28,640 --> 01:01:32,520
Yeah, I love dungeons. 
So there might be another game 

1171
01:01:32,640 --> 01:01:34,280
right around the corner that's 
another hit. 

1172
01:01:34,280 --> 01:01:36,000
So they should definitely keep 
swinging. 

1173
01:01:36,160 --> 01:01:39,920
Unless it's taking more 
resources than we think away 

1174
01:01:39,920 --> 01:01:43,920
from the Minecraft game, then 
yes, please, for dear Lord, 

1175
01:01:43,920 --> 01:01:45,520
stop. 
But I don't. 

1176
01:01:45,520 --> 01:01:48,280
I don't think it is. 
So keep swinging last one. 

1177
01:01:48,440 --> 01:01:50,960
The final one is vanilla. 
Cannot beat modded. 

1178
01:01:51,080 --> 01:01:53,040
Under any circumstance. 
True. 

1179
01:01:53,280 --> 01:01:55,640
I've never played any modded 
Minecraft. 

1180
01:01:55,640 --> 01:01:58,480
So I haven't either, but I've 
watched a good bit of. 

1181
01:01:58,480 --> 01:02:03,120
Modded in itself, Modded is just
an add on to the vanilla game so

1182
01:02:03,120 --> 01:02:06,480
therefore it will always have 
more and allow you to do more 

1183
01:02:06,560 --> 01:02:10,360
than the vanilla game so 
therefore it can't beat modded. 

1184
01:02:11,040 --> 01:02:13,840
That being said, if you really 
want to get down to it, it's a 

1185
01:02:13,840 --> 01:02:17,160
personal opinion. 
I prefer vanilla over modded. 

1186
01:02:17,200 --> 01:02:19,920
That being said, I've been 
really wanting to play Create 

1187
01:02:19,920 --> 01:02:22,560
mod. 
I have the create mod set up on 

1188
01:02:22,560 --> 01:02:25,400
my system, I just have to get 
around to like hey do I want to 

1189
01:02:25,400 --> 01:02:27,480
make a video out of this or do I
just want to play? 

1190
01:02:27,560 --> 01:02:30,040
I like that modded is an option,
yes. 

1191
01:02:30,120 --> 01:02:32,040
I like games that support 
modded. 

1192
01:02:32,200 --> 01:02:34,720
Prison Architect has a great 
modding system. 

1193
01:02:34,880 --> 01:02:38,440
They can add things in that a 
little developer like 

1194
01:02:38,480 --> 01:02:41,840
Introversion Software can't. 
Like there was one where they 

1195
01:02:41,840 --> 01:02:46,920
turned the delivery trucks into 
helipads and they had like 

1196
01:02:47,000 --> 01:02:50,360
military helicopters landing 
with supplies and stuff. 

1197
01:02:50,440 --> 01:02:52,880
That's the fun things you kind 
of get with Modern. 

1198
01:02:52,880 --> 01:02:55,280
There was another one where 
someone had made an entire 

1199
01:02:55,280 --> 01:02:58,840
basketball game with counters 
and everything and proper ball 

1200
01:02:58,840 --> 01:03:03,080
physics and put that in prison. 
Architect Modern's really cool. 

1201
01:03:03,160 --> 01:03:06,160
I'm glad it's supported, at 
least in Java. 

1202
01:03:06,280 --> 01:03:10,920
But yeah, the the vanilla game 
is your king and modern is the 

1203
01:03:11,160 --> 01:03:15,880
sprinkles on top of the cake for
people who want to go in a in a 

1204
01:03:15,960 --> 01:03:19,160
different direction, either 
because they're bored or and 

1205
01:03:19,160 --> 01:03:22,000
they want something different or
you know, they they see 

1206
01:03:22,000 --> 01:03:25,160
something they that they really 
want to play with someone else 

1207
01:03:25,160 --> 01:03:28,240
and that's the way to do it. 
I think moderns great, totally 

1208
01:03:28,240 --> 01:03:30,720
support it in as many games as 
possible. 

1209
01:03:30,840 --> 01:03:33,920
But yeah, vanilla is king. 
But I think that's going to do 

1210
01:03:33,920 --> 01:03:36,160
it for today's show. 
Before I have Carl read us out, 

1211
01:03:36,240 --> 01:03:38,760
I want to say a huge thank you 
to all of our patrons who are 

1212
01:03:38,760 --> 01:03:41,120
supporting the show. 
Our milk level patrons are 

1213
01:03:41,200 --> 01:03:45,240
Arrington, Omni, Fragile Rock J 
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1214
01:03:45,360 --> 01:03:48,120
If you two would like to get 
access to extra content and 

1215
01:03:48,120 --> 01:03:51,640
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1216
01:03:51,640 --> 01:03:54,120
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1217
01:03:54,120 --> 01:03:57,840
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If you like this show, you can 

1218
01:03:57,840 --> 01:04:00,480
share it with your. 
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1219
01:04:00,480 --> 01:04:03,120
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1220
01:04:03,120 --> 01:04:05,160
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1221
01:04:05,160 --> 01:04:08,680
Podcast, leave us a nice review.
Doing any of these helps the 

1222
01:04:08,680 --> 01:04:11,200
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If you'd like to get in contact 

1223
01:04:11,200 --> 01:04:13,920
with us, send an e-mail to 
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1224
01:04:13,920 --> 01:04:18,360
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Leave a voice message or join 

1225
01:04:18,360 --> 01:04:21,440
our Discord where you can get a 
chat with anyone who works on 

1226
01:04:21,440 --> 01:04:25,520
the show and fellow listeners. 
All the links are in the show 

1227
01:04:25,520 --> 01:04:27,280
notes. 
This show has been brought to 

1228
01:04:27,280 --> 01:04:30,480
you by our digital producer. 
Carl and myself, The amazing 

1229
01:04:30,480 --> 01:04:32,920
music you hear throughout the 
show is created by the one and 

1230
01:04:32,920 --> 01:04:35,080
only decoy. 
Everyone's social media info can

1231
01:04:35,080 --> 01:04:37,200
be found in the show notes. 
You guys have been awesome. 

1232
01:04:37,200 --> 01:04:38,920
Thank you so much for getting 
Withers with us. 

1233
01:04:38,920 --> 01:04:40,240
Should probably go drink your 
milk now. 

1234
01:04:40,440 --> 01:04:41,960
Bye. 
See you guys.

