1
00:00:16,500 --> 00:00:19,900
Everyone welcome to weathering 
effect episode 91. 

2
00:00:19,900 --> 00:00:24,500
Today's date is April 18, 20 21 
and I am Duds or Duds versus 

3
00:00:24,500 --> 00:00:27,900
none to the rest of your webs. 
And I'm Jimbo, you may know me 

4
00:00:27,900 --> 00:00:32,900
as Jimbo slice, 23, we got some 
pretty big news today. 

5
00:00:33,300 --> 00:00:37,000
Hmm, you're getting it today but
before we do that, let's get 

6
00:00:37,000 --> 00:00:39,800
into what we've done this week. 
You want to know what I'd done 

7
00:00:39,800 --> 00:00:42,200
this week? 
Yeah would you do not own your 

8
00:00:42,200 --> 00:00:47,000
business? 
Now just past, I'm gonna 

9
00:00:47,000 --> 00:00:49,900
giggling mood, it's Sunday 
afternoon whatever we do the 

10
00:00:49,900 --> 00:00:52,700
Sunday afternoon recordings, I 
get giggly for some reason. 

11
00:00:53,000 --> 00:00:56,500
It's weird actually I know 
exactly what it is is because I 

12
00:00:56,500 --> 00:01:00,800
have a king-size re C cup. 
Oh, that'll do it sitting right 

13
00:01:00,800 --> 00:01:03,100
next to me and that's for 
whenever we're done recording 

14
00:01:03,100 --> 00:01:06,400
this, My little, like, treat for
doing a good episode. 

15
00:01:06,400 --> 00:01:09,000
Yay. 
And maybe some Milk Duds on the 

16
00:01:09,000 --> 00:01:11,400
side. 
I'll do, they were selling Milk 

17
00:01:11,400 --> 00:01:15,600
Duds at the grocery store and I 
almost bought a box just to 

18
00:01:15,600 --> 00:01:18,700
spite mr. 
Beast, that, that was a thing 

19
00:01:18,700 --> 00:01:21,800
going around our Discord. 
If you guys are unfamiliar with 

20
00:01:21,800 --> 00:01:24,800
that, should join our Discord. 
It's a fun place to hang out. 

21
00:01:24,900 --> 00:01:28,900
It is, I found a bunch of Milk 
Duds in my kids Easter candy. 

22
00:01:29,200 --> 00:01:31,300
Mmm. 
And I pretty much took them all.

23
00:01:31,500 --> 00:01:34,000
Hey, you go, they had plenty The
other Guinea. 

24
00:01:34,000 --> 00:01:36,800
But yeah, I loaded up on the 
Milk Duds this week. 

25
00:01:36,800 --> 00:01:39,400
I finished. 
My another tunnel not the nether

26
00:01:39,400 --> 00:01:44,300
Hub part that's coming next, I 
have the design for the another 

27
00:01:44,300 --> 00:01:47,200
Hub. 
It's going to be a large cave. 

28
00:01:47,200 --> 00:01:50,900
Okay. 
Which I'm like, why did I do 

29
00:01:50,900 --> 00:01:52,600
that? 
Because it's basically just 

30
00:01:52,600 --> 00:01:57,200
another Mountain. 
Yeah, and inside like I already 

31
00:01:57,200 --> 00:02:00,400
don't want to do the other 
Mountain yet. 

32
00:02:00,500 --> 00:02:03,000
The worst part is. 
So I spent stream. 

33
00:02:03,300 --> 00:02:07,600
Working on one of the final Rose
of the mountain and I was like I

34
00:02:07,600 --> 00:02:10,600
got halfway through this road. 
That's I only have half this 

35
00:02:10,600 --> 00:02:12,700
rope finished and then I can 
actually start building on the 

36
00:02:12,700 --> 00:02:15,100
mountain. 
I was like, I'm not going to bed

37
00:02:15,100 --> 00:02:17,500
tonight, till I finish this row 
and then I didn't get on 

38
00:02:17,500 --> 00:02:21,000
Minecraft the rest of the night.
Mmm, I just got caught up doing 

39
00:02:21,000 --> 00:02:22,900
so many other stuff like this 
weekend. 

40
00:02:23,000 --> 00:02:27,500
I was in the garage all weekend 
between cleaning my car and 

41
00:02:27,500 --> 00:02:31,400
detailing it and then I clean 
the garage and reorganize the 

42
00:02:31,400 --> 00:02:34,300
shelving in there. 
I was like, Like on top of 

43
00:02:34,300 --> 00:02:37,600
housework this weekend. 
Yeah, once you get like a rhythm

44
00:02:37,800 --> 00:02:40,100
of a house work, it's hard to 
stop. 

45
00:02:40,100 --> 00:02:42,800
Yeah it's just hard to get 
motivated sometimes but once you

46
00:02:42,800 --> 00:02:46,500
get going man, you feel like you
know, one thing leads to another

47
00:02:46,900 --> 00:02:50,300
well, the worst part is so I 
have one of the biggest garages 

48
00:02:50,300 --> 00:02:54,400
in the neighborhood and it's 
just a two-car garage and to say

49
00:02:54,400 --> 00:02:57,800
I have the biggest crush, you 
physically can't park a 

50
00:02:57,800 --> 00:03:00,900
full-size pickup truck in it 
because the garage is too small.

51
00:03:01,100 --> 00:03:04,600
Ah, that tells you about the 
size of Is in our neighborhood. 

52
00:03:04,700 --> 00:03:08,300
Yeah but I have a Mustang it 
fits in that garage. 

53
00:03:08,400 --> 00:03:12,000
The problem is if I get out of 
the driver side, I have to walk 

54
00:03:12,100 --> 00:03:17,500
back behind the car and then 
back up around the car because I

55
00:03:17,500 --> 00:03:19,800
have to pull in all the way up 
against the wall. 

56
00:03:20,000 --> 00:03:21,200
Yeah. 
Okay. 

57
00:03:21,300 --> 00:03:24,100
I can picture. 
And the problem is my roommate. 

58
00:03:24,100 --> 00:03:27,000
I have been stacking stuff up 
against the wall, near the door.

59
00:03:27,100 --> 00:03:30,400
So to walk around his car, I 
have to side step in like 

60
00:03:30,400 --> 00:03:33,100
Shuffle to get to the door and I
was like I'm sick. 

61
00:03:33,200 --> 00:03:35,700
And tired of doing that. 
Well, I went in there and I just

62
00:03:35,700 --> 00:03:39,000
clean the entire place. 
And now I can walk like a normal

63
00:03:39,000 --> 00:03:42,800
person to the door, for my car. 
Yeah, and I'm proud of it. 

64
00:03:43,600 --> 00:03:46,000
That's what we do. 
We have a one-car garage but 

65
00:03:46,000 --> 00:03:50,700
it's to get out of the garage 
and go inside is a longer walk 

66
00:03:50,900 --> 00:03:52,700
than us. 
Just park it right out front. 

67
00:03:53,400 --> 00:03:56,100
So I'm like we're too lazy to 
park in the garage. 

68
00:03:56,400 --> 00:04:00,100
Yeah. 
Now as I never have had a garage

69
00:04:00,200 --> 00:04:02,900
until two years ago. 
So every car I've owned and I 

70
00:04:02,908 --> 00:04:06,700
have a Some nice cars and 
they've just all sat outside and

71
00:04:06,700 --> 00:04:08,500
they're constantly getting dirty
in. 

72
00:04:08,500 --> 00:04:11,700
The paint is getting ruined from
Sun and stuff because I don't 

73
00:04:11,700 --> 00:04:14,400
use car covers anymore. 
I used to for the longest time 

74
00:04:14,400 --> 00:04:16,800
there's like I need to hurry up.
Get my car, go get something 

75
00:04:16,800 --> 00:04:20,000
won't let me spend 10 minutes 
taking this cover off the car 

76
00:04:20,200 --> 00:04:24,900
before I can go anywhere and no.
It's so when I got a garage, I 

77
00:04:24,900 --> 00:04:28,000
was like it's really small. 
I don't know if I'm gonna be 

78
00:04:28,000 --> 00:04:31,000
able to do no, I found a way to 
store everything in a way. 

79
00:04:31,000 --> 00:04:33,600
I could park the car in the 
garage because I have a Garage. 

80
00:04:33,600 --> 00:04:34,800
Dang it. 
I'm doing it. 

81
00:04:34,800 --> 00:04:38,500
Yeah, needless to say, my car is
in the garage. 

82
00:04:38,500 --> 00:04:43,900
We're all good didn't do much 
with Minecraft since my episode 

83
00:04:43,900 --> 00:04:45,800
went out on Friday. 
So basically if you want to know

84
00:04:45,800 --> 00:04:48,300
everything I did this week 
episode came out. 

85
00:04:48,300 --> 00:04:52,100
I did a trophy wall played with 
the Mini-Game a little bit 

86
00:04:52,300 --> 00:04:56,500
helped Karel out doing the north
tunnel but yeah, Minecraft kind 

87
00:04:56,500 --> 00:04:59,100
of has been put on the back 
burner last, two weeks for me 

88
00:04:59,100 --> 00:05:01,900
and it's not getting burned out 
in the game per se. 

89
00:05:01,900 --> 00:05:05,100
It's just I found The things 
that I really needed to focus on

90
00:05:05,100 --> 00:05:06,900
and I did that. 
Yeah. 

91
00:05:06,900 --> 00:05:09,600
Sometimes you need to how about 
you, what have you done this 

92
00:05:09,600 --> 00:05:11,000
week? 
I've done a good bit. 

93
00:05:11,500 --> 00:05:15,300
Well, not too much Minecraft, a 
little bit of Minecraft but a 

94
00:05:15,300 --> 00:05:18,300
lot of editing. 
Yeah, I had my eye surgery at 

95
00:05:18,300 --> 00:05:22,100
the beginning of the week and 
just kind of been taking it easy

96
00:05:22,100 --> 00:05:27,000
on the computer but too much 
recording, but I did do a little

97
00:05:27,000 --> 00:05:32,400
scene with Abdi where we'll save
it for the show, but I edited 

98
00:05:32,400 --> 00:05:35,000
the crap out of Of it, you know,
just got a bunch of different 

99
00:05:35,000 --> 00:05:38,100
angles, trying something 
different, and having a lot of 

100
00:05:38,100 --> 00:05:41,700
fun with it so far. 
I think I'm actually 12 minutes 

101
00:05:41,700 --> 00:05:44,200
into the episode from doing all 
that editing. 

102
00:05:44,500 --> 00:05:47,500
Nice. 
Yeah, so I should have it out by

103
00:05:47,500 --> 00:05:51,000
the end of this week, got one 
more project to do on the 

104
00:05:51,000 --> 00:05:54,400
episode and that that will be 
about it had to clean up the egg

105
00:05:54,400 --> 00:05:57,300
hunt. 
I did that yesterday, you know, 

106
00:05:57,300 --> 00:06:02,300
it's been a week today since or 
two weeks today from Easter, but

107
00:06:02,400 --> 00:06:06,400
every person, A prize except for
one, there's one box left. 

108
00:06:06,400 --> 00:06:10,900
So it's cool to have leftovers 
from the hunt just for like, 

109
00:06:11,100 --> 00:06:14,000
memory, I guess. 
Yeah, I notice you. 

110
00:06:14,200 --> 00:06:17,600
You made a trophy room. 
That's something I like to build

111
00:06:17,600 --> 00:06:20,200
and put those in. 
Yeah, when you have this perfect

112
00:06:20,200 --> 00:06:22,600
spot above your storage room. 
Yeah. 

113
00:06:22,800 --> 00:06:24,700
To do trophies and stuff. 
Yep. 

114
00:06:24,700 --> 00:06:27,600
Ever since you mention that 
that's where I plan on putting 

115
00:06:27,600 --> 00:06:31,400
it, obviously had mentioned that
my trophy wall gives them the 

116
00:06:31,400 --> 00:06:33,000
idea of he needs to do more 
things. 

117
00:06:33,200 --> 00:06:34,700
That would cause us to get 
trophies. 

118
00:06:34,900 --> 00:06:38,400
Yeah, I was just like, yeah, 
yes, that's a good point. 

119
00:06:38,500 --> 00:06:42,200
Never really thought about that.
I'll besides Minecraft though, I

120
00:06:42,207 --> 00:06:48,600
did get an upgrade to my setup, 
I ended up purchasing the legs 

121
00:06:48,600 --> 00:06:52,400
for my desk, that go from 
sitting to standing like 

122
00:06:52,400 --> 00:06:55,600
motorized. 
Nice, think it was $200. 

123
00:06:56,200 --> 00:06:59,400
You just put it pretty much, 
screw it to the bottom of your 

124
00:06:59,400 --> 00:07:03,000
legs, or of your desk. 
Took the old ones off screwed it

125
00:07:03,000 --> 00:07:06,900
on Air and it works great. 
I always had back issues. 

126
00:07:07,000 --> 00:07:11,500
So now I could just stay and 
whenever sit whenever my even do

127
00:07:11,500 --> 00:07:14,500
it right now, I don't know if 
I'm feeling crazy enough. 

128
00:07:14,500 --> 00:07:17,800
I might just stand up and talk. 
I don't want to hear it Motors 

129
00:07:17,800 --> 00:07:21,700
going and already got connection
issues. 

130
00:07:23,300 --> 00:07:24,700
Yeah. 
You know what the great thing 

131
00:07:24,700 --> 00:07:28,200
about playing on a controller is
I can already just stand up. 

132
00:07:28,900 --> 00:07:34,100
You can you could stand, I can't
really take my Keyboard around 

133
00:07:34,300 --> 00:07:37,500
my 40 dollar controller was way 
cheaper than one. 

134
00:07:37,600 --> 00:07:40,900
Its Lakes. 
That's true, but you now you 

135
00:07:40,900 --> 00:07:45,100
gotta look down. 
Haha, I just take a step back. 

136
00:07:45,300 --> 00:07:49,600
Yeah, I can't see that far. 
I like you. 

137
00:07:49,600 --> 00:07:52,300
I like, I like my mother desktop
it. 

138
00:07:52,400 --> 00:07:55,000
No, no. 
The motorized desk for you to 

139
00:07:55,000 --> 00:07:58,100
stand up are really cool. 
We've been talking about those 

140
00:07:58,100 --> 00:08:00,900
at work because we have desks 
that are sitting on wooden 

141
00:08:00,900 --> 00:08:02,600
blocks. 
And then we have like these 

142
00:08:02,600 --> 00:08:05,800
stools Have to sit at so quite 
literally all day. 

143
00:08:05,800 --> 00:08:10,100
I am hunched over for 10 hours, 
just in a hunched position and 

144
00:08:10,100 --> 00:08:13,800
it hurts our backs. 
And we we've all talked about 

145
00:08:13,800 --> 00:08:17,300
just converting to straight-up 
standup desks to make it easier 

146
00:08:17,300 --> 00:08:18,400
on us. 
Yes. 

147
00:08:18,400 --> 00:08:20,500
Soon as that thing came in my 
wife laughed at me. 

148
00:08:20,500 --> 00:08:22,700
She's like you're never going to
use that. 

149
00:08:23,500 --> 00:08:25,900
You're always sitting down. 
You're not going to stand up. 

150
00:08:25,900 --> 00:08:28,200
I was like watch me. 
So every time she comes in a 

151
00:08:28,207 --> 00:08:32,299
room, I make sure I stand up. 
It's like a running joke, like 

152
00:08:32,299 --> 00:08:34,500
look-see. 
Saying and then my feet start to

153
00:08:34,508 --> 00:08:37,500
hurt and I just suffer because 
she's still in the room and I 

154
00:08:37,500 --> 00:08:40,799
have to prove a point. 
They have those padded mats. 

155
00:08:40,799 --> 00:08:43,000
You can put underneath the desk 
stand. 

156
00:08:43,100 --> 00:08:45,700
Yeah, it's what I need. 
I have a concrete floor 

157
00:08:45,800 --> 00:08:49,500
underneath me. 
So in order to utilize this'll 

158
00:08:49,500 --> 00:08:53,000
standing thing, I might want to 
softer ground to stand on. 

159
00:08:53,200 --> 00:08:56,500
Yeah but still cool nonetheless 
if I got my slippers on its soft

160
00:08:56,500 --> 00:08:58,200
anyway. 
Yeah, I got my house slippers. 

161
00:08:58,300 --> 00:09:00,600
They're comfy. 
Anyways, should we go ahead and 

162
00:09:00,600 --> 00:09:03,000
move into the news because we 
have a decent amount of news. 

163
00:09:03,400 --> 00:09:06,600
We need to cover. 
Yeah big news this week so we're

164
00:09:06,600 --> 00:09:10,000
going to start off with the big 
announcement that came last week

165
00:09:10,100 --> 00:09:13,400
and that's this updates going to
get split into two. 

166
00:09:13,800 --> 00:09:17,300
We weren't sure how they were 
going to name the updates but it

167
00:09:17,300 --> 00:09:20,100
turns out they release that 
information this afternoon. 

168
00:09:20,300 --> 00:09:22,200
We're finally head of the curve 
for once. 

169
00:09:22,400 --> 00:09:23,900
Yeah. 
That's right. 

170
00:09:23,900 --> 00:09:27,400
The summer release which Jimbo 
is going to go over what's 

171
00:09:27,400 --> 00:09:33,000
involved in that and the holiday
released are going to be 117 and

172
00:09:33,100 --> 00:09:36,700
118 respectively. 
Kind of think that numbering 

173
00:09:36,700 --> 00:09:39,500
stupid. 
Yeah, I would have been fine 

174
00:09:39,500 --> 00:09:42,200
with like a 117 and then a 117 
one. 

175
00:09:42,400 --> 00:09:45,700
Yeah, because to me, I'm still 
going to view them as the same 

176
00:09:45,700 --> 00:09:51,000
update, but if it helps Mojang, 
and their terminology and stuff,

177
00:09:51,300 --> 00:09:54,000
I mean, it's their game. 
They can do whatever they want. 

178
00:09:54,000 --> 00:09:57,700
So, yeah, whichever but before 
we talk too much about it, I'm 

179
00:09:57,700 --> 00:10:00,500
going to let you go over. 
What's going where the first 

180
00:10:00,500 --> 00:10:02,600
update, right? 
Yeah, this is 117. 

181
00:10:03,200 --> 00:10:07,000
World height has been switched 
back to 116 levels, none of that

182
00:10:07,000 --> 00:10:12,400
deep deep dark as of right now. 
No noise caves and aquifers have

183
00:10:12,400 --> 00:10:16,600
been switched off Cave and 
Ravine Carver's have been turned

184
00:10:16,600 --> 00:10:19,800
to their old settings. 
Crack, Carver's are have been 

185
00:10:19,800 --> 00:10:24,500
switched off or distribution has
been returned to the 1.16 set up

186
00:10:24,600 --> 00:10:27,300
copper now, generates between 
the bottom of the world and 

187
00:10:27,300 --> 00:10:32,100
height 192 being most common 
around height 96 tough. 

188
00:10:32,100 --> 00:10:37,000
Now generates In blobs between 
Heights 0 and 16 worlds, created

189
00:10:37,000 --> 00:10:41,800
and snapshot 21w, 05b, or any 
earlier version can. 

190
00:10:41,800 --> 00:10:45,400
Now, once again, be open and 
worlds, created in any version 

191
00:10:45,400 --> 00:10:51,300
between snapshots 21w, 6A and 
21, W 14, a can no longer be 

192
00:10:51,300 --> 00:10:55,400
opened now so you can see 
whether drawn the line at 

193
00:10:55,600 --> 00:10:59,000
basically when it comes to 
mountains and caves there. 

194
00:10:59,500 --> 00:11:03,000
Yeah, Tron why they're drawn the
line at caves and cliffs. 

195
00:11:03,200 --> 00:11:06,600
They did say that all the blocks
that we've been shown already 

196
00:11:06,800 --> 00:11:08,600
are going to be in the 117 
update. 

197
00:11:08,600 --> 00:11:13,000
We don't have to wait for the 
naturally generating stuff for 

198
00:11:13,000 --> 00:11:15,200
118, which I think is really 
cool. 

199
00:11:15,800 --> 00:11:17,900
I'm wondering how they're going 
to do that. 

200
00:11:18,200 --> 00:11:23,100
There is also a data pack. 
You can download and put in your

201
00:11:23,100 --> 00:11:27,800
world file, that will give you 
the height generation. 

202
00:11:28,100 --> 00:11:30,000
Mmm. 
So there's that. 

203
00:11:30,200 --> 00:11:33,700
Yeah, I was getting ready to 
have the best Bet of the Year 

204
00:11:33,700 --> 00:11:39,000
again, with you on when the next
update was going to come out and

205
00:11:39,100 --> 00:11:43,200
I was going to say, let me see, 
I had it marked on my little 

206
00:11:43,200 --> 00:11:46,800
calendar thing. 
I was going to say, October 8 

207
00:11:47,100 --> 00:11:49,900
was when they were going to 
release this one for the second 

208
00:11:49,900 --> 00:11:52,000
update. 
This was before I knew they were

209
00:11:52,000 --> 00:11:55,500
splitting it, okay? 
So my bet would have been that 

210
00:11:55,500 --> 00:12:00,000
117 came out October 8 which to 
me just so happens to be in the 

211
00:12:00,000 --> 00:12:04,000
middle of where I think they're 
going to release 17. 118. 

212
00:12:04,100 --> 00:12:07,600
So it's like I think I was going
to be kind of right again. 

213
00:12:07,800 --> 00:12:10,400
But obviously they're splitting 
everything now so it doesn't 

214
00:12:10,400 --> 00:12:11,400
matter. 
Yeah. 

215
00:12:11,400 --> 00:12:14,800
One of the things they mentioned
is they don't want they don't 

216
00:12:14,800 --> 00:12:16,400
want to be rushed. 
Yeah. 

217
00:12:16,400 --> 00:12:17,800
We don't want it to be rushed 
either. 

218
00:12:18,100 --> 00:12:20,300
Yeah. 
And I'm a completely. 

219
00:12:20,300 --> 00:12:22,300
Okay, with how they're doing it 
one. 

220
00:12:22,300 --> 00:12:25,000
See. 
This is the way they originally 

221
00:12:25,100 --> 00:12:26,300
were telling us. 
They were going to do it. 

222
00:12:26,300 --> 00:12:28,500
You remember years ago? 
We're like yeah, we're going to 

223
00:12:28,500 --> 00:12:31,500
have a smaller update in the 
early parts of the year and then

224
00:12:31,500 --> 00:12:34,300
we'll have a much bigger. 
Or update towards the end of the

225
00:12:34,308 --> 00:12:36,200
year. 
And so we were going to get to 

226
00:12:36,200 --> 00:12:38,600
updates a year. 
They said that and then they 

227
00:12:38,600 --> 00:12:40,700
immediately just didn't do it. 
Mmm. 

228
00:12:40,900 --> 00:12:44,100
They went back to doing one big 
update a year, right? 

229
00:12:44,100 --> 00:12:48,700
So it's like, no Mojang. 
We're okay with you releasing 

230
00:12:48,800 --> 00:12:52,300
small little stuff whenever you 
feel they're comfortable and 

231
00:12:52,300 --> 00:12:54,700
ready to be released. 
We don't have to wait for giant 

232
00:12:54,700 --> 00:12:56,200
updates. 
It's nice. 

233
00:12:56,200 --> 00:12:59,600
They put the snapshots out there
for us to play with it. 

234
00:12:59,700 --> 00:13:04,100
Yeah and see you know if they 
needed Is split it up. 

235
00:13:04,400 --> 00:13:08,900
Most of the issues I'm seeing, 
you know, with the, the new 

236
00:13:08,900 --> 00:13:12,300
generation, the new why levels 
is the rendering, you know, how 

237
00:13:12,300 --> 00:13:15,400
are they going to keep 
everything, a smooth playing 

238
00:13:15,400 --> 00:13:17,500
performance with all the 
rendering. 

239
00:13:17,500 --> 00:13:21,000
It's got to do gives them more 
time to figure it out. 

240
00:13:21,000 --> 00:13:23,400
Let's not forget, they're 
bringing shaders and stuff and 

241
00:13:23,700 --> 00:13:27,700
to yeah there was no mention 
where those are going to fall. 

242
00:13:28,000 --> 00:13:29,500
Yeah. 
That wasn't really brought up. 

243
00:13:29,600 --> 00:13:32,200
I haven't failing. 
That'll probably be the 118 more

244
00:13:32,200 --> 00:13:33,900
than the 18. 
Yeah. 

245
00:13:34,000 --> 00:13:37,100
But some of them seem to think 
that the shaders weren't going 

246
00:13:37,100 --> 00:13:39,300
to be that big of a deal. 
So it may be. 

247
00:13:39,300 --> 00:13:41,300
It will be 117. 
Yeah. 

248
00:13:41,300 --> 00:13:42,900
Didn't hear about that? 
No. 

249
00:13:43,300 --> 00:13:45,200
But do we want to talk about the
snapshot that came out last 

250
00:13:45,200 --> 00:13:46,400
week? 
Yeah. 

251
00:13:46,900 --> 00:13:49,600
So I'm just kind of throwing 
everything together because it 

252
00:13:49,600 --> 00:13:53,200
wasn't a huge snapshot. 
The announcement was more of the

253
00:13:53,500 --> 00:13:56,700
big thing. 
Yeah, 21w. 15. 

254
00:13:56,700 --> 00:14:01,400
A goats will now Ram anything 
that moves including armor 

255
00:14:01,400 --> 00:14:03,400
stands, which I think. 
So, Is. 

256
00:14:04,000 --> 00:14:06,100
Yeah, like that. 
Here's the thing, we had that 

257
00:14:06,100 --> 00:14:09,100
with the zombie pig lens, 
remember, because you're using 

258
00:14:09,100 --> 00:14:11,000
those, in your which Farm? 
Yeah. 

259
00:14:11,200 --> 00:14:13,100
Pretty much a attack anymore. 
Yeah. 

260
00:14:13,100 --> 00:14:15,900
So, is that the armrest and 
things kind of funny? 

261
00:14:16,000 --> 00:14:19,200
I'm sure there will be a mini 
game based on goats in armor 

262
00:14:19,200 --> 00:14:20,900
stands. 
Oh yeah. 

263
00:14:21,100 --> 00:14:24,800
Now bone meal is going to give a
crinkly crunchy sound. 

264
00:14:24,900 --> 00:14:28,400
When used and more bone bone. 
Sounds bone. 

265
00:14:28,400 --> 00:14:30,900
Sounds are awesome in the game. 
By the way, I love the bone. 

266
00:14:30,900 --> 00:14:33,800
Sounds me too. 
They've Add some blocks in the 

267
00:14:33,808 --> 00:14:37,100
building blocks Tab and the 
creative menu, I didn't list 

268
00:14:37,100 --> 00:14:40,700
which ones but I'm sure it'll be
easy enough to find goats will 

269
00:14:40,700 --> 00:14:44,900
avoid walking on powdered snow. 
That works creepers won't dare 

270
00:14:44,900 --> 00:14:47,900
mess with goats. 
So creepers are now scared of 

271
00:14:47,900 --> 00:14:52,700
cats and goats yeah they say 
they're scared of them, it says 

272
00:14:52,700 --> 00:14:55,900
they won't dare mess with it. 
So I have to assume that 

273
00:14:55,900 --> 00:15:00,300
creepers would walk away or what
they're saying is if a goat head

274
00:15:00,300 --> 00:15:02,900
butts a creeper it won't explode
Maybe. 

275
00:15:03,300 --> 00:15:04,900
Which might be a different 
thing. 

276
00:15:05,600 --> 00:15:07,700
And I'm good with that because 
obviously, you don't want 

277
00:15:07,700 --> 00:15:10,300
something, you can't control a 
destroying a build. 

278
00:15:10,300 --> 00:15:12,500
Yeah. 
And if a goat spawns right next 

279
00:15:12,500 --> 00:15:15,000
to a creeper and they both spawn
together. 

280
00:15:15,000 --> 00:15:15,800
Yeah. 
That right? 

281
00:15:15,800 --> 00:15:18,900
That's something you can't 
control recipe for disaster. 

282
00:15:19,000 --> 00:15:20,500
Yeah. 
Kind of makes it sound like 

283
00:15:20,500 --> 00:15:25,000
other mobs, besides the creeper 
mess with goats because it says,

284
00:15:25,000 --> 00:15:27,700
don't dare mess with goats, but 
I think you're right. 

285
00:15:27,700 --> 00:15:31,200
I think it's just prevents them 
from exploding from when they 

286
00:15:31,200 --> 00:15:35,000
get hit because we Ino, Mojang 
stance on there. 

287
00:15:35,000 --> 00:15:39,100
They don't really like giving 
functionality to two different 

288
00:15:39,100 --> 00:15:41,700
things when it's already in the 
game, such as creepers being 

289
00:15:41,700 --> 00:15:44,500
scared of cats. 
Mmm, now I'm not saying this 

290
00:15:44,500 --> 00:15:46,900
isn't true. 
I didn't see anyone talk about 

291
00:15:46,900 --> 00:15:48,900
goats running away from 
creepers. 

292
00:15:49,000 --> 00:15:50,900
Mmm. 
So I'm assuming this is creepers

293
00:15:50,900 --> 00:15:54,400
art just aren't going to explode
when a goat head butts them 

294
00:15:54,500 --> 00:15:56,700
which yeah I'm good with that. 
Hmm. 

295
00:15:56,800 --> 00:15:59,400
Yeah, I'm okay with that. 
The main menu background has 

296
00:15:59,400 --> 00:16:01,800
been updated. 
I'm assuming this is to show the

297
00:16:01,800 --> 00:16:03,600
cave and cliffs update. 
All right. 

298
00:16:03,600 --> 00:16:05,600
Can it really be called the cave
and cliffs update? 

299
00:16:05,600 --> 00:16:08,600
Now if we're not getting any 
caves or cliffs in the update? 

300
00:16:08,700 --> 00:16:15,700
Yeah, blocks and mobs update. 
The Deep y0 now because you're 

301
00:16:15,700 --> 00:16:19,300
not getting the Deep y0 now, 
now, you don't even get 0, just 

302
00:16:19,300 --> 00:16:23,200
get one. 
Yeah, the Deep one, what we need

303
00:16:23,200 --> 00:16:26,100
are a new boat or something, 
something caught goats and 

304
00:16:26,100 --> 00:16:30,500
boats. 
I do, can we can we get like a 

305
00:16:31,100 --> 00:16:34,300
boat's guys and boats. 
Well, I was thinking, well, we 

306
00:16:34,300 --> 00:16:39,200
got raw, oars and immediately 
went oars and boars, but we 

307
00:16:39,200 --> 00:16:41,400
already have pigs. 
We got pigs last update. 

308
00:16:41,500 --> 00:16:44,300
Yeah, in the hog lens, so that 
doesn't work either. 

309
00:16:45,500 --> 00:16:49,000
Yeah, anyways, you guys, tell us
what you think would be a great 

310
00:16:49,000 --> 00:16:52,100
name for 117. 
Now, that is not going to be the

311
00:16:52,400 --> 00:16:55,000
caves and cliffs update. 
That's a good question. 

312
00:16:55,100 --> 00:16:58,300
It needs a new name. 
Yeah, let's see. 

313
00:16:58,400 --> 00:17:01,500
Tweet textures of raw or items. 
I did see that the new textures 

314
00:17:01,500 --> 00:17:04,900
do look pretty good. 
I didn't hate the old textures. 

315
00:17:05,000 --> 00:17:07,099
I just felt. 
They felt a little off. 

316
00:17:07,200 --> 00:17:09,300
The new textures feel more 
General. 

317
00:17:09,500 --> 00:17:12,000
Yeah. 
And just like other or 

318
00:17:12,000 --> 00:17:14,099
materials. 
You can now craft a compact 

319
00:17:14,099 --> 00:17:17,000
version of the raw or to save 
inventory space. 

320
00:17:17,200 --> 00:17:19,700
And this is where I want to go. 
Back to last week's, we had 

321
00:17:19,700 --> 00:17:23,000
several comments talking about 
the saving inventory, space was 

322
00:17:23,000 --> 00:17:26,700
meant for when you were digging 
in deep slate and then you were 

323
00:17:26,700 --> 00:17:30,200
digging in regular Stone. 
We would obviously if it was so 

324
00:17:30,200 --> 00:17:33,500
touched, you get two different 
or types the steak, Yup, two 

325
00:17:33,500 --> 00:17:36,800
different inventory spaces, but 
then I go with. 

326
00:17:36,900 --> 00:17:39,400
Well, I'm still fortunate in 
these things now, so I'm still 

327
00:17:39,400 --> 00:17:42,600
getting double the amount. 
I'm still using up inventory 

328
00:17:42,600 --> 00:17:44,400
space. 
The fact that I can now craft 

329
00:17:44,400 --> 00:17:47,400
this into a raw or block, I'm 
assuming you can. 

330
00:17:47,400 --> 00:17:49,700
Uncraft it from said block 
version. 

331
00:17:49,900 --> 00:17:52,900
Yeah, this makes more sense to 
save inventory space. 

332
00:17:53,100 --> 00:17:56,700
So this is this to me is the 
bigger inventory, space saver, 

333
00:17:57,500 --> 00:18:00,200
which I'm happy with. 
And they all look like beans 

334
00:18:00,300 --> 00:18:03,900
which is hilarious. 
I've never really Notice that. 

335
00:18:03,900 --> 00:18:07,400
Yeah the the raw form block. 
That's definitely going to save 

336
00:18:07,400 --> 00:18:09,900
inventory space. 
Yeah, the whole the whole idea 

337
00:18:09,900 --> 00:18:13,700
of there being all these 
different ores that, you know, 

338
00:18:14,000 --> 00:18:18,600
now that you can stack together.
It was going to be brutal on the

339
00:18:18,600 --> 00:18:21,400
inventory, if not. 
Yeah, but I really like this 

340
00:18:21,400 --> 00:18:24,200
change and I never noticed the 
beans texture. 

341
00:18:24,600 --> 00:18:26,700
You have to look at it will 
different, dude. 

342
00:18:26,700 --> 00:18:29,800
They look like beans, 100%. 
I don't know if the texture 

343
00:18:29,800 --> 00:18:34,100
update is now, including the or 
Rock version. 

344
00:18:34,300 --> 00:18:39,300
But yeah, it looks like beans 
and it's funny because I've 

345
00:18:39,300 --> 00:18:43,300
always called gold butter. 
Yeah, because a gold ingot. 

346
00:18:43,300 --> 00:18:48,500
Looks like a butter stick does. 
So now we have butter beans. 

347
00:18:48,800 --> 00:18:50,300
Oh, no. 
Yeah. 

348
00:18:50,300 --> 00:18:52,400
They're butter beans because 
it's cold. 

349
00:18:52,500 --> 00:18:57,400
Yeah, boy it's great. 
Other than inventory space, 

350
00:18:57,400 --> 00:19:00,100
which this now makes sense. 
I just like the fact we're 

351
00:19:00,100 --> 00:19:01,900
getting different blocks. 
I don't care. 

352
00:19:01,900 --> 00:19:04,200
I think I know there's People 
who are not liking the new 

353
00:19:04,200 --> 00:19:07,400
textures of these were all or 
stuff and I get it. 

354
00:19:07,700 --> 00:19:10,300
I was that way with glazed, 
terracotta command. 

355
00:19:10,300 --> 00:19:12,900
I was just like, I'm not going 
to use this in the game. 

356
00:19:12,900 --> 00:19:16,700
This is so ugly, but I still 
kind of do it with the / / and 

357
00:19:16,700 --> 00:19:20,700
stuff, but the more I kind of 
just start winging stuff and 

358
00:19:20,700 --> 00:19:24,200
just throwing blocks on walls. 
The more I'm finding even what I

359
00:19:24,200 --> 00:19:27,600
would consider an ugly block. 
Really can't look good in the 

360
00:19:27,600 --> 00:19:30,900
right build. 
It's just not as versatile as 

361
00:19:30,900 --> 00:19:32,800
other blocks. 
Yeah, yeah. 

362
00:19:32,900 --> 00:19:35,400
Bring the beans on. 
Let me build with some beans. 

363
00:19:35,400 --> 00:19:38,000
I'll figure something out. 
All right, I plans for these 

364
00:19:38,000 --> 00:19:40,800
beans. 
Yeah, I didn't know they were 

365
00:19:40,800 --> 00:19:44,300
beans when I made plans for him 
but I do have plans for the the 

366
00:19:44,300 --> 00:19:50,600
raw or gold Block in my design. 
So we could probably cover that 

367
00:19:50,600 --> 00:19:55,500
in the next topic which is a 
question but about you know us 

368
00:19:55,500 --> 00:19:57,900
updating, you know, when do you 
update? 

369
00:19:57,900 --> 00:20:00,200
It should be relatively easy to 
guess. 

370
00:20:00,500 --> 00:20:03,500
Yeah, it's or do we just want to
go ahead and jump into Comments.

371
00:20:04,000 --> 00:20:06,300
Yeah. 
Before we do that they did note 

372
00:20:06,300 --> 00:20:09,600
that they're not going to do the
archaea archaeology update. 

373
00:20:09,700 --> 00:20:12,600
Yes. 
They're going to hold that for a

374
00:20:12,600 --> 00:20:15,300
future update. 
So as of right now, it doesn't 

375
00:20:15,300 --> 00:20:18,200
look like it's going to be one. 
17 or 18 is 18. 

376
00:20:18,200 --> 00:20:20,100
Is the second part of the 
update. 

377
00:20:20,300 --> 00:20:22,500
Yeah. 
Um, what are your feelings on 

378
00:20:22,500 --> 00:20:25,000
that? 
I honestly don't mind, they 

379
00:20:25,000 --> 00:20:29,000
didn't really get into it too 
deep for us to really capture 

380
00:20:29,000 --> 00:20:31,800
what it was about. 
You know, I love the idea and 

381
00:20:31,800 --> 00:20:35,200
everything but Right? 
I didn't get enough of it to 

382
00:20:35,200 --> 00:20:37,700
really, you know, say no, we 
need that. 

383
00:20:38,100 --> 00:20:41,800
That's what I was saying, I 
don't mind the idea of it but I 

384
00:20:41,808 --> 00:20:44,800
felt that there wasn't enough 
information coming across from 

385
00:20:44,800 --> 00:20:48,500
me to going, I really want that.
So when they said well we're not

386
00:20:48,500 --> 00:20:51,200
going to have archaeology one 17
or 18. 

387
00:20:51,200 --> 00:20:52,800
I literally just went. 
Okay. 

388
00:20:52,900 --> 00:20:55,500
Yeah. 
Pretty much all right. 

389
00:20:55,800 --> 00:20:58,700
Which stinks because I will 
admit I was looking forward to 

390
00:20:58,700 --> 00:21:01,500
pots because I think that would 
have made a difference in the 

391
00:21:01,500 --> 00:21:02,800
game. 
I really didn't care. 

392
00:21:03,000 --> 00:21:08,200
Much about the shards to create 
your own story, telling pot. 

393
00:21:08,300 --> 00:21:11,300
That's something I would have 
been after the shards just for 

394
00:21:11,300 --> 00:21:12,400
collection. 
Yeah. 

395
00:21:12,400 --> 00:21:16,300
And see when we saw the shards 
are like, well don't worry about

396
00:21:16,300 --> 00:21:18,200
the way they look because 
they're going to look different 

397
00:21:18,200 --> 00:21:22,700
when texture guys get their 
hands on it and stuff and I was 

398
00:21:22,700 --> 00:21:25,200
like yeah but that's all I'm 
going off of is what they look 

399
00:21:25,200 --> 00:21:26,400
like. 
Right. 

400
00:21:26,500 --> 00:21:29,500
Everything else about this 
doesn't really stand out to me a

401
00:21:29,508 --> 00:21:32,700
little bit but yeah, this gives 
them more time. 

402
00:21:32,900 --> 00:21:37,300
To do more stuff with it that 
I'm 100% fine with that never 

403
00:21:37,300 --> 00:21:40,100
once have I complained about, 
they need to hurry up with an 

404
00:21:40,100 --> 00:21:42,600
update. 
It's you need more time. 

405
00:21:42,700 --> 00:21:44,600
Take more time. 
Get it right. 

406
00:21:44,800 --> 00:21:46,500
Take your time. 
That's how I am. 

407
00:21:46,800 --> 00:21:50,500
Now, some people were 
complaining that it doesn't feel

408
00:21:50,500 --> 00:21:53,000
mine crafty, and that, I think 
that's one thing. 

409
00:21:53,000 --> 00:21:56,500
I did want to look at to make it
feel more Minecraft because it 

410
00:21:56,500 --> 00:21:59,200
is a little bit out of the box. 
Yeah. 

411
00:21:59,200 --> 00:22:02,800
The whole archaeology, you know,
shaving down, blocks to find. 

412
00:22:02,900 --> 00:22:06,500
He's hidden shards. 
Like you said, they do want to 

413
00:22:06,500 --> 00:22:09,200
make it feel a little more 
Minecraft E2. 

414
00:22:09,500 --> 00:22:13,600
Yeah, I think what I would do so
I understand the whole brush and

415
00:22:13,600 --> 00:22:17,300
shaving down the block thing. 
Like to me, that makes sense, 

416
00:22:17,300 --> 00:22:20,700
obviously, because that's the 
way you do it in real life, but 

417
00:22:20,700 --> 00:22:22,500
to make it feel more Minecraft 
e. 

418
00:22:22,500 --> 00:22:27,700
What I would do is let the 
player use a shovel and click 

419
00:22:27,700 --> 00:22:32,100
the shovel kind of like you 
would do to make the pass block.

420
00:22:32,200 --> 00:22:34,600
But if you do, It on an 
archaeology block. 

421
00:22:34,700 --> 00:22:38,600
It would do a doing animation 
and like The Shard or the 

422
00:22:38,600 --> 00:22:41,300
treasure would pop out of the 
block and that block would 

423
00:22:41,300 --> 00:22:43,600
disappear. 
Yeah, to me, that would feel a 

424
00:22:43,608 --> 00:22:46,400
bit more Minecraft either. 
Because everyone when they saw 

425
00:22:46,700 --> 00:22:49,700
that block being shaved out 
immediately went, I have dirt 

426
00:22:49,700 --> 00:22:50,500
half. 
Slabs now. 

427
00:22:50,800 --> 00:22:52,000
Yep. 
Half slab everything. 

428
00:22:52,300 --> 00:22:53,800
Yeah. 
And that's not what they were 

429
00:22:53,800 --> 00:22:56,900
trying to do. 
Was once you start shaving a 

430
00:22:56,900 --> 00:23:00,900
block down that block has gone. 
Hmm, right. 

431
00:23:01,100 --> 00:23:02,700
Kind of speculated it. 
Yeah. 

432
00:23:02,900 --> 00:23:06,100
Maybe doing the shovel. 
I know it doesn't make a ton of 

433
00:23:06,100 --> 00:23:09,700
sense when compared to real 
archaeology but in Minecraft 

434
00:23:09,700 --> 00:23:13,500
that might it might come across 
a little easier and better. 

435
00:23:13,800 --> 00:23:15,700
Right? 
Plus how cool would it be if 

436
00:23:15,700 --> 00:23:18,300
you're just making a random path
and then all of a sudden you hit

437
00:23:18,300 --> 00:23:22,300
a block and then poop out. 
Comes a pottery Shard. 

438
00:23:22,600 --> 00:23:26,200
Yeah via another way to find 
those sites. 

439
00:23:26,600 --> 00:23:28,700
Yeah you be like oh this is an 
archaeologist site. 

440
00:23:28,700 --> 00:23:32,600
I need to start setting dig Camp
up and start getting my pots 

441
00:23:32,600 --> 00:23:33,200
ready? 
Ready. 

442
00:23:33,500 --> 00:23:34,600
Yep. 
Set up camp. 

443
00:23:34,800 --> 00:23:36,700
Yeah, we're not going to see 
that for a little while. 

444
00:23:36,700 --> 00:23:40,400
I mean, I think they wanted to 
release that in this update 

445
00:23:40,400 --> 00:23:41,800
because it's called the caves 
and cliffs. 

446
00:23:41,800 --> 00:23:44,100
It would make sense to put it in
this update. 

447
00:23:44,100 --> 00:23:46,800
So yeah, pretty sure they're 
disappointed. 

448
00:23:46,800 --> 00:23:50,200
They can't release it with this 
update but we know what their 

449
00:23:50,200 --> 00:23:52,700
plans are with it. 
So when it does come out, we 

450
00:23:52,700 --> 00:23:55,000
have an idea. 
Let's your comments. 

451
00:23:55,500 --> 00:23:59,000
Yes, we actually got three. 
We'll start with the one Jimbo 

452
00:23:59,000 --> 00:24:01,700
was already hitting at this 
one's from High Hopes, my you 

453
00:24:01,700 --> 00:24:03,800
all these comments. 
From our Discord. 

454
00:24:03,900 --> 00:24:06,100
That's the best way to get touch
with us and stuff. 

455
00:24:06,400 --> 00:24:09,500
I hopes, right, curious, what 
you guys would like to do 

456
00:24:09,500 --> 00:24:13,100
concerning the update split, 
continue the world you're in now

457
00:24:13,100 --> 00:24:15,900
and reset for the holidays or 
reset for the summer. 

458
00:24:15,900 --> 00:24:19,900
So basically reset for 117 or 
reset for 118, I'm pretty sure 

459
00:24:19,900 --> 00:24:23,500
ripple effect is unanimous at 
least from what I've seen in the

460
00:24:23,508 --> 00:24:26,200
Discord so far. 
Jimbo what was your take? 

461
00:24:26,200 --> 00:24:28,800
What would you rather do? 
Oh, I'm definitely going to wait

462
00:24:28,800 --> 00:24:32,600
for the full release that the 
end of the year. 

463
00:24:32,800 --> 00:24:37,200
No reason to set up a world and 
then reset it up again. 

464
00:24:37,300 --> 00:24:41,900
Yeah, our world generates just 
find it says, even with the 

465
00:24:41,900 --> 00:24:45,900
notes, we've read off. 116 
levels are going to be in the 

466
00:24:45,900 --> 00:24:48,400
new update so you won't have to 
worry about any of that. 

467
00:24:48,900 --> 00:24:51,700
And if you update, you can 
always just get the new blocks 

468
00:24:51,700 --> 00:24:53,800
and mobs. 
So you don't have to really 

469
00:24:53,800 --> 00:24:57,100
change too much for the the 
first update. 

470
00:24:57,100 --> 00:25:01,000
But the second one's going to be
a game changer so might as well 

471
00:25:01,000 --> 00:25:02,800
wait till then. 
Yeah that's the other thing. 

472
00:25:02,900 --> 00:25:05,200
I see a lot of people going. 
Well I don't know if my words 

473
00:25:05,200 --> 00:25:08,200
going to be compatible when I 
update to the caves and cliffs. 

474
00:25:08,600 --> 00:25:13,300
It's like guys Mojang would 
never make you in De world to 

475
00:25:13,300 --> 00:25:16,800
upgrade to the next version. 
Yeah I don't know if there's 

476
00:25:16,800 --> 00:25:21,200
ever been that done in the past 
but with the team that's in 

477
00:25:21,400 --> 00:25:23,900
there now they won't let that 
happen. 

478
00:25:24,100 --> 00:25:26,000
They're going to make sure it's 
compatible and that's probably 

479
00:25:26,000 --> 00:25:29,000
one of the reasons that are 
having to split this update so 

480
00:25:29,000 --> 00:25:31,900
they can work out the Kinks and 
allowing that to happen. 

481
00:25:32,100 --> 00:25:34,700
But that's Another reason why 
I'm okay with the split. 

482
00:25:34,800 --> 00:25:38,600
Yeah, I have there's a lot of 
things on my base, where I 

483
00:25:38,600 --> 00:25:41,600
noticed in this snapshot, or in 
this update. 

484
00:25:42,100 --> 00:25:44,800
There's so many different blocks
that I could use on my base, to 

485
00:25:44,800 --> 00:25:47,800
make it better. 
I'm been complaining about using

486
00:25:47,800 --> 00:25:52,800
the Delta is that what what's 
that block you talking about 

487
00:25:52,800 --> 00:25:56,100
Basalt Basalt? 
It's PSI called it Delta just 

488
00:25:56,100 --> 00:25:58,500
now. 
Yeah, that Basalt would look so 

489
00:25:58,500 --> 00:26:02,900
much better as the Deep slate 
blocks and now I could use Is 

490
00:26:02,908 --> 00:26:07,000
that buy one an hour already? 
Put the basalt and place so it 

491
00:26:07,000 --> 00:26:08,800
would be a pain replacing all 
that. 

492
00:26:08,900 --> 00:26:10,800
Yeah. 
But like I said, I want to use 

493
00:26:10,800 --> 00:26:13,700
the gold or the raw gold or 
blocks. 

494
00:26:14,000 --> 00:26:15,100
Yeah. 
There's just there's so many 

495
00:26:15,100 --> 00:26:18,900
more possibilities to bring in 
the block sin mobs towards the 

496
00:26:18,900 --> 00:26:22,300
end of our season to really 
polish our bases up a little 

497
00:26:22,300 --> 00:26:24,100
bit. 
I think I'm one of the few, 

498
00:26:24,100 --> 00:26:28,600
that's really far ahead, and 
obviously, I was planning on, 

499
00:26:28,900 --> 00:26:33,200
being done with my base by 117. 
So, I'm, at the point Now where 

500
00:26:33,200 --> 00:26:37,000
I need to slow down because I 
still have almost an entire year

501
00:26:37,000 --> 00:26:41,300
left or I need to think of 
something more. 

502
00:26:41,400 --> 00:26:44,100
Now, I'm not, I'm not crazy Lee 
putting out videos. 

503
00:26:44,100 --> 00:26:47,500
I'm only on episode twenty 
seven, I released and we've been

504
00:26:47,500 --> 00:26:50,600
in this world for almost a year 
now, right? 

505
00:26:50,600 --> 00:26:52,400
No, no. 
It couldn't be a year. 

506
00:26:52,600 --> 00:26:55,600
Yeah. 
July, I think, because June was 

507
00:26:55,600 --> 00:26:58,600
the update and then July, we 
started this server. 

508
00:26:59,000 --> 00:27:02,200
Yeah, so my plan is I'm going to
continue on the pace. 

509
00:27:02,200 --> 00:27:05,200
I'm on now. 
And when I finish my base, I'm 

510
00:27:05,200 --> 00:27:07,700
either going to like dive 
headfirst into Community 

511
00:27:07,700 --> 00:27:13,700
projects or I'm going to become 
a Hermit and just move far away,

512
00:27:14,200 --> 00:27:17,100
build a small starter home or 
something with some of the new 

513
00:27:17,100 --> 00:27:21,500
blocks and live my life out with
very little Redstone as possible

514
00:27:21,900 --> 00:27:23,800
and see how that goes. 
Yeah it's good. 

515
00:27:23,800 --> 00:27:26,300
You see I have a I do have a 
story line. 

516
00:27:26,500 --> 00:27:29,800
I'm kind of working with huh. 
I need to throw into the 

517
00:27:29,800 --> 00:27:32,100
episode. 
It's towards the end of the 

518
00:27:32,100 --> 00:27:34,100
season. 
So it's good to know. 

519
00:27:34,100 --> 00:27:37,700
They give us that heads-up on 
the separate updates so we can 

520
00:27:37,700 --> 00:27:39,900
actually, like you said, you 
could take your time now. 

521
00:27:40,000 --> 00:27:42,500
Yeah, we have an idea of when 
this is coming out. 

522
00:27:42,600 --> 00:27:45,600
If you do the 117 you got you 
feel a little rushed. 

523
00:27:46,300 --> 00:27:50,700
But with the 118 holiday 
timeline, you can actually take 

524
00:27:50,700 --> 00:27:51,900
your time. 
It's nice. 

525
00:27:52,200 --> 00:27:55,200
Mmm. 
I got a lot to do to so much to 

526
00:27:55,200 --> 00:27:57,700
do. 
Do you want to read the second 

527
00:27:57,700 --> 00:27:59,900
comment? 
Sure, being man. 

528
00:28:00,000 --> 00:28:02,600
Six six four. 
Nine asks, what do you think? 

529
00:28:02,800 --> 00:28:06,300
The idea of changing the look of
older armor specifically the 

530
00:28:06,300 --> 00:28:10,100
chain mail and making it look 
more like Knights armor. 

531
00:28:10,600 --> 00:28:15,000
I'll go and answer that and 
changing it to make it look more

532
00:28:15,000 --> 00:28:17,700
like Knights armor. 
I'm not so sure about that 

533
00:28:17,700 --> 00:28:20,600
because I think the armor or 
iron armor. 

534
00:28:20,600 --> 00:28:22,600
I don't know why. 
It says, the term the iron armor

535
00:28:22,600 --> 00:28:26,300
would be more likely to 
represent traditional Knight's 

536
00:28:26,300 --> 00:28:29,500
armor. 
Yeah, but I am for changing the 

537
00:28:29,500 --> 00:28:32,600
way armor looks. 
I've always complained about the

538
00:28:32,600 --> 00:28:34,000
way. 
A armor looks my fact, I 

539
00:28:34,400 --> 00:28:37,600
complained about it and stream 
on Saturday about how boots were

540
00:28:37,600 --> 00:28:40,700
just cubes on our feet. 
And I think it was obvious, I 

541
00:28:40,708 --> 00:28:44,000
was chatting to about that. 
Like, there really isn't a great

542
00:28:44,000 --> 00:28:49,200
way to make Minecraft boot 
armor, differentiate other than 

543
00:28:49,200 --> 00:28:52,100
color. 
So, I would kind of, like, a way

544
00:28:52,100 --> 00:28:55,200
to figure that out, especially 
considering we just got all 

545
00:28:55,200 --> 00:28:58,100
these new villagers, one of 
them's, an armored. 

546
00:28:58,300 --> 00:29:02,300
It'd be cool to have a new way 
of making armor and tools and 

547
00:29:02,300 --> 00:29:03,800
stuff. 
Yeah, I don't know. 

548
00:29:04,000 --> 00:29:06,100
I don't know how it would 
implement it, and obviously 

549
00:29:06,100 --> 00:29:08,000
Mojang's on to bigger and better
things. 

550
00:29:08,100 --> 00:29:12,100
So yeah, maybe when they do the 
combat update, it would kind of 

551
00:29:12,108 --> 00:29:15,100
make sense to update armor a 
little bit, but until then, who 

552
00:29:15,100 --> 00:29:17,200
knows what about you would you 
change? 

553
00:29:17,300 --> 00:29:20,400
Old existing armor. 
I would definitely change old 

554
00:29:20,400 --> 00:29:25,100
existing armor, I'm with you 
with, you know, any any armor 

555
00:29:25,100 --> 00:29:27,700
head than Knight's armor. 
Look, it would be the iron 

556
00:29:27,700 --> 00:29:29,600
armor. 
Yeah, just switch. 

557
00:29:29,800 --> 00:29:32,300
Yeah, each armor up to look 
different. 

558
00:29:32,400 --> 00:29:34,900
They all All, look the same 
besides the nether, right? 

559
00:29:34,900 --> 00:29:37,400
You have that it stands out. 
It's got a little more detail. 

560
00:29:37,500 --> 00:29:39,100
Yeah. 
But like all the other ones, 

561
00:29:39,100 --> 00:29:41,800
look, exactly the same. 
It'd be cool to just get 

562
00:29:41,800 --> 00:29:45,500
different textures on those. 
I'd be okay with just that 

563
00:29:45,500 --> 00:29:49,300
change in general. 
Even if you know, didn't color 

564
00:29:49,300 --> 00:29:52,000
it, or make it look too 
different, just give it a 

565
00:29:52,000 --> 00:29:53,900
different texture from all the 
other ones. 

566
00:29:54,200 --> 00:29:56,000
For sure, that's pretty much all
I do. 

567
00:29:56,400 --> 00:29:58,800
Yeah, I think you would have to 
start looking at some of the 

568
00:29:58,800 --> 00:30:01,900
role playing games when it comes
to armor, but then in your 

569
00:30:01,900 --> 00:30:05,000
starting to make the I am a bit 
more complex than it needs to be

570
00:30:05,200 --> 00:30:07,400
because Minecraft kind of walks 
that fine line. 

571
00:30:07,700 --> 00:30:09,000
Yeah. 
It's hard. 

572
00:30:09,000 --> 00:30:11,900
I mean, obviously you have 
modded Minecraft that does all 

573
00:30:11,900 --> 00:30:14,900
this but that's why it's 
monitored and not vanilla. 

574
00:30:15,100 --> 00:30:17,900
Yeah, most things that come out,
that's new, like, even the 

575
00:30:17,900 --> 00:30:18,900
nether right? 
Armor. 

576
00:30:18,900 --> 00:30:20,700
People are like, that's a little
off. 

577
00:30:20,900 --> 00:30:23,600
It should look like the other 
armors because that feels to 

578
00:30:23,600 --> 00:30:26,000
modded. 
But once it's implemented in the

579
00:30:26,000 --> 00:30:29,500
game, yeah, it starts to feel a 
little more Minecraft e. 

580
00:30:29,600 --> 00:30:32,500
Yeah, I completely forgot that 
the net the right helmet does. 

581
00:30:32,700 --> 00:30:35,900
Does not look like the other 
helmets at all the it's 

582
00:30:35,900 --> 00:30:38,100
completely different. 
Yeah, I change armor up. 

583
00:30:38,100 --> 00:30:41,300
I don't, I wouldn't know how to 
do it, but I would change it up.

584
00:30:41,400 --> 00:30:43,600
Mmm. 
Finally, our last listener 

585
00:30:43,600 --> 00:30:47,800
comment was from dirty blond 
655, and they asked if you own 

586
00:30:47,800 --> 00:30:50,700
Minecraft for one day, what 
would you do me? 

587
00:30:50,700 --> 00:30:54,600
I would, I would start with a 
brand-new world and play 

588
00:30:54,600 --> 00:30:57,500
survive. 
That's what I like to do. 

589
00:30:57,700 --> 00:31:00,700
Just play some survival 
Minecraft or 24. 

590
00:31:00,700 --> 00:31:03,500
If I had one whole day, And 
that's it. 

591
00:31:03,500 --> 00:31:06,000
No more Minecraft. 
I'd stay on all day and play 

592
00:31:06,000 --> 00:31:08,100
Survivor. 
I think they were more talking 

593
00:31:08,100 --> 00:31:10,100
about. 
If you physically owned the 

594
00:31:10,100 --> 00:31:13,400
company that makes Minecraft 
mmm. 

595
00:31:13,800 --> 00:31:17,400
Well, that's different that's 
very different. 

596
00:31:17,600 --> 00:31:20,400
I read it different. 
I'm with you if I own Minecraft 

597
00:31:20,400 --> 00:31:23,000
for day I jump in survival in 
place rival. 

598
00:31:23,200 --> 00:31:24,600
Yeah. 
It's my favorite part. 

599
00:31:24,700 --> 00:31:27,200
Yeah. 
See how far I can get mmm before

600
00:31:27,200 --> 00:31:29,900
I die. 
Probably not too far. 

601
00:31:30,300 --> 00:31:32,400
Yeah. 
But now if you had the company, 

602
00:31:32,800 --> 00:31:35,000
what would you do? 
What would I do? 

603
00:31:35,300 --> 00:31:39,800
Oh man, I don't know. 
I obviously had messed something

604
00:31:39,800 --> 00:31:43,000
up if they let me own the 
company. 

605
00:31:43,100 --> 00:31:45,700
Something would go, you know, 
stocks would go down. 

606
00:31:45,900 --> 00:31:48,400
It wouldn't be a good idea for 
me to own it. 

607
00:31:48,400 --> 00:31:50,300
I don't know what I would do to 
be honest. 

608
00:31:50,300 --> 00:31:52,100
I was thinking of a different 
question. 

609
00:31:52,300 --> 00:31:57,400
Threw me off. 
Yeah honestly I wouldn't change 

610
00:31:57,400 --> 00:32:00,700
a lot because I do think the 
people who are running the game 

611
00:32:00,700 --> 00:32:05,000
right now are very capable. 
And very smart and no way more 

612
00:32:05,000 --> 00:32:08,200
than I do. 
So I'd let them do their thing. 

613
00:32:08,500 --> 00:32:14,100
But I would do an emphasis on 
Inventory management right now. 

614
00:32:14,300 --> 00:32:16,400
Yeah. 
I know they're in the cave and 

615
00:32:16,400 --> 00:32:19,800
cliffs and stuff like that and 
there's their stuff looked 

616
00:32:19,800 --> 00:32:24,300
really good but with it being 
split up into two inventory 

617
00:32:24,300 --> 00:32:26,300
update. 
Yeah, that be. 

618
00:32:26,500 --> 00:32:28,700
We need it. 
There's there's been a lot of 

619
00:32:28,708 --> 00:32:32,300
great suggestions. 
I still stand by my suggestion 

620
00:32:32,300 --> 00:32:35,400
of Of every Row in your 
inventory. 

621
00:32:35,400 --> 00:32:38,100
Would be a hot bar. 
You could rotate through to me. 

622
00:32:38,100 --> 00:32:41,400
That's the easiest inventory. 
Fix ya. 

623
00:32:41,400 --> 00:32:45,200
See I wasn't thinking about 
changing something in the game 

624
00:32:45,500 --> 00:32:47,200
with this question. 
Yes. 

625
00:32:47,200 --> 00:32:50,900
And I you you just want to play 
like I want to play Minecraft. 

626
00:32:51,200 --> 00:32:53,400
I softly My Graph. 
Yeah. 

627
00:32:53,700 --> 00:32:56,400
Yeah, I could. 
I could always, you know, say 

628
00:32:56,600 --> 00:33:00,900
add stairs and slabs. 
Yeah, but realistically, I don't

629
00:33:00,900 --> 00:33:05,200
know if I would really Don't 
know, I know I'd fight for 

630
00:33:05,200 --> 00:33:08,000
concrete stairs and slaps and 
those would be the only stairs 

631
00:33:08,000 --> 00:33:09,200
and slabs. 
I would fight for. 

632
00:33:09,200 --> 00:33:13,400
I know there's a lot of people 
who are going twice for me and 

633
00:33:13,400 --> 00:33:17,000
I'm no to me concrete, stairs, 
and slabs make sense because you

634
00:33:17,000 --> 00:33:19,200
can really have concrete stairs 
in real life. 

635
00:33:19,500 --> 00:33:21,800
You can't have dirt stairs and 
slabs. 

636
00:33:22,100 --> 00:33:25,000
Yeah, I'm with you there. 
Yeah I guess arguing it 

637
00:33:25,300 --> 00:33:27,400
something I could do, I would 
do. 

638
00:33:27,700 --> 00:33:30,600
Yeah, I don't know. 
I would not leave myself to any 

639
00:33:30,600 --> 00:33:34,100
final decisions Yeah, that's 
where I'm at. 

640
00:33:34,800 --> 00:33:37,300
You hate me, the company. 
I'll hand it to the guy right 

641
00:33:37,300 --> 00:33:40,600
behind me, probably. 
All right. 

642
00:33:40,600 --> 00:33:42,400
Well, thank you guys for those 
comments. 

643
00:33:42,400 --> 00:33:44,600
It's awesome. 
Like I said, those comments were

644
00:33:44,600 --> 00:33:46,300
as from our Discord and are 
discords. 

645
00:33:46,300 --> 00:33:48,800
The only place you can talk to 
everyone who works on the show, 

646
00:33:48,800 --> 00:33:51,300
easily, just take C-3PO as word 
for it. 

647
00:33:55,900 --> 00:33:59,400
Hello interwebs. 
I'm C-3PO a member of the 

648
00:33:59,400 --> 00:34:02,800
withering effect Discord, a 
great place to talk to fellow 

649
00:34:02,800 --> 00:34:06,200
like-minded Minecrafters and to 
get to know the people from the 

650
00:34:06,200 --> 00:34:09,500
show. 
Sometimes there are even puppy 

651
00:34:09,500 --> 00:34:13,800
pictures, don't delay. 
Join the Discord today. 

652
00:34:14,000 --> 00:34:19,199
Link is in the show notes. 
Tolu Duds made me say that 

653
00:34:24,600 --> 00:34:28,100
Thanks again for the Discord, 
add C-3PO, like I said, you guys

654
00:34:28,100 --> 00:34:32,400
can check us out on the Discord,
it really is a good place to ask

655
00:34:32,400 --> 00:34:34,699
questions stuff. 
Literally, every time I write up

656
00:34:34,699 --> 00:34:38,500
the show, I throw something in 
Discord saying hey anyone have 

657
00:34:38,500 --> 00:34:41,500
any listener comments this week 
and literally all three listener

658
00:34:41,500 --> 00:34:43,800
comments that came through ended
up on the show. 

659
00:34:44,000 --> 00:34:46,699
Yeah, but speaking of the 
Discord is the only place where 

660
00:34:46,699 --> 00:34:49,400
you can get involved in our 
mending Minecraft out. 

661
00:34:49,400 --> 00:34:52,100
This week, we asked you to 
choose between three structures 

662
00:34:52,300 --> 00:34:56,100
for us to discuss and improve. 
Your choices were dungeon, 

663
00:34:56,199 --> 00:35:00,700
nether fortress and igloo and 
the winner of mending Minecraft.

664
00:35:00,700 --> 00:35:09,500
This week is The dungeon 
congratulations. 

665
00:35:09,500 --> 00:35:14,500
Dungeon we have 33 votes for the
dungeon 13 for the nether 

666
00:35:14,500 --> 00:35:17,600
fortress, and 13 for the igloo. 
Lot of Threes. 

667
00:35:17,900 --> 00:35:21,400
Yeah, man. 
But I kind of, I kind of figured

668
00:35:21,400 --> 00:35:25,200
dungeons was going to win. 
We aren't seeing an update with 

669
00:35:25,200 --> 00:35:29,400
the new cave release. 
So people were kind of in a 

670
00:35:29,400 --> 00:35:30,900
tizzy. 
Yeah. 

671
00:35:31,000 --> 00:35:33,400
Yeah. 
A few things on the dungeon 

672
00:35:33,600 --> 00:35:36,300
dungeons. 
Also referred as Monster rooms 

673
00:35:36,300 --> 00:35:39,500
in their Are structures that 
appear in the Overworld. 

674
00:35:39,500 --> 00:35:42,600
That contains spawners, dungeons
are small rooms made of 

675
00:35:42,600 --> 00:35:46,200
cobblestone and mossy 
cobblestone Cobblestone and 

676
00:35:46,200 --> 00:35:48,700
contain the spawners and up to 
two chests. 

677
00:35:48,900 --> 00:35:52,700
I love me some mossy cobblestone
you here. 

678
00:35:52,700 --> 00:35:55,900
Is that how it came out? 
Oh, that's came out almost 

679
00:35:56,500 --> 00:35:59,100
responders in the dungeons 
contain the skeleton. 

680
00:35:59,100 --> 00:36:03,400
Zombie spider / cave spider. 
We weren't too sure if that was 

681
00:36:03,400 --> 00:36:05,300
a dungeon. 
I'm not too sure. 

682
00:36:05,400 --> 00:36:06,800
Yeah. 
Even though it's in a mind. 

683
00:36:07,000 --> 00:36:08,800
Shaft. 
I'd can still, I'd still 

684
00:36:08,800 --> 00:36:12,000
consider it a dungeon. 
Yeah, it's just a mineshaft 

685
00:36:12,000 --> 00:36:14,400
dungeon. 
The spawner is always in the 

686
00:36:14,400 --> 00:36:17,500
center of the dungeon room with 
chess located around the walls 

687
00:36:17,500 --> 00:36:21,500
of the room with each room, 
varying from 7 to 11 blocks 

688
00:36:21,500 --> 00:36:24,200
length, / width, and height of 
6. 

689
00:36:24,400 --> 00:36:28,500
If the Spawner in the dungeon is
broken any tool or item? 

690
00:36:28,600 --> 00:36:32,100
It will be destroyed forever. 
Try not to break this. 

691
00:36:32,300 --> 00:36:35,100
It's cardinal sin. 
Yeah, can't do it. 

692
00:36:35,200 --> 00:36:37,800
I have high, I've done that with
the A spawners. 

693
00:36:38,000 --> 00:36:41,400
I had a creeper blow up a 
skeleton spawner, right? 

694
00:36:41,400 --> 00:36:44,400
Under my, which Farm could a 
double that. 

695
00:36:45,300 --> 00:36:48,400
Yeah. 
And proving a dungeon was a lot 

696
00:36:48,400 --> 00:36:50,700
harder than it sounds. 
Everyone's like well they're 

697
00:36:50,700 --> 00:36:53,700
such plain rooms. 
This should be really easy to 

698
00:36:53,900 --> 00:36:56,200
upgrade and make better blink 
famous. 

699
00:36:56,600 --> 00:37:02,000
Yeah you back to Minecraft and 
Mojang want the game to be a 

700
00:37:02,100 --> 00:37:06,000
relative Blank Slate. 
So you can use your creativity 

701
00:37:06,000 --> 00:37:08,200
to upgrade these. 
Things and we do that with 

702
00:37:08,200 --> 00:37:10,400
spawner Grinders and everything 
like that. 

703
00:37:10,400 --> 00:37:13,600
So, if you went into a dungeon 
in the grinder, was pre built 

704
00:37:13,600 --> 00:37:15,200
for you. 
I mean, that's not fun. 

705
00:37:15,400 --> 00:37:18,400
Hmm. 
So how could I make dungeons 

706
00:37:18,500 --> 00:37:22,700
interesting while still making 
them a blank slate and obviously

707
00:37:22,700 --> 00:37:26,200
different nowadays? 
And my first thought is instead 

708
00:37:26,200 --> 00:37:31,700
of a quote-unquote monster room 
or a quotient rule dungeon, we 

709
00:37:31,700 --> 00:37:35,600
now have dungeon caves so it's a
new cave type. 

710
00:37:35,800 --> 00:37:39,500
Okay, so that Adding some of the
new decorations of the caves and

711
00:37:39,500 --> 00:37:44,100
stuff into this dungeon room, 
which means the terrain can very

712
00:37:44,200 --> 00:37:47,100
obviously. 
Now it's just a, it's a flat 

713
00:37:47,200 --> 00:37:49,700
room, you know, exactly where 
it's going to be. 

714
00:37:50,000 --> 00:37:53,000
You can fire arrows in the dark 
and guarantee, you're going to 

715
00:37:53,000 --> 00:37:57,400
hit something because a, how 
often we've seen the same shape 

716
00:37:57,400 --> 00:38:01,900
structure of a dungeon, right? 
It's a box relatively easy, 

717
00:38:02,100 --> 00:38:05,500
these cave types, with all these
new caves and stuff. 

718
00:38:05,500 --> 00:38:10,700
You might get a Concave at the 
dead end of a cave tunnel, you 

719
00:38:10,700 --> 00:38:14,200
might get a dungeon cave that 
connects to another cave. 

720
00:38:14,200 --> 00:38:17,000
So now it's a pass-through. 
So, not only do you have to 

721
00:38:17,000 --> 00:38:19,300
worry about the monsters 
spawning from the spawner. 

722
00:38:19,500 --> 00:38:22,800
Now, you have the monsters that 
are behind the spawner coming 

723
00:38:22,800 --> 00:38:26,700
from the other cave to attack 
you to worry about, I would like

724
00:38:26,700 --> 00:38:31,900
a new block and this area, it's 
kind of a lot to ask for, but 

725
00:38:31,900 --> 00:38:36,300
Mossy Cobble, such a 
recognizable dungeon cave or in 

726
00:38:36,300 --> 00:38:39,800
a dungeon. 
Dungeon block that when you hit 

727
00:38:39,800 --> 00:38:41,800
one of those underground, you 
know, that's a dungeon. 

728
00:38:41,900 --> 00:38:45,600
So I would like some kind of 
Telltale block for the caves 

729
00:38:45,900 --> 00:38:49,200
doesn't have to necessarily be 
Mossy Cobble even though that's 

730
00:38:49,200 --> 00:38:53,700
kind of a good one to use its 
things out, it stands out and 

731
00:38:53,700 --> 00:38:57,000
we're used to seeing that 
immediately thinking spawner. 

732
00:38:57,500 --> 00:39:00,900
So that might be a good idea. 
I was toying with the ideas of 

733
00:39:00,900 --> 00:39:05,700
having more types of spawners 
but no I think this Partners we 

734
00:39:05,700 --> 00:39:07,800
have now are good. 
Everyone's gonna be a creeper 

735
00:39:07,800 --> 00:39:09,700
spawner. 
No, that's Opie. 

736
00:39:09,700 --> 00:39:11,900
And plus they're just going to 
blow up their own spot or 

737
00:39:11,900 --> 00:39:14,800
anyways. 
Yeah, most likely you're gonna 

738
00:39:14,800 --> 00:39:17,600
go and you're going to try to 
deactivate it with torches and 

739
00:39:17,600 --> 00:39:20,000
stuff and you're not going to 
pay attention and creepers going

740
00:39:20,000 --> 00:39:24,000
to spawn on it and and pal, it's
gonna blow up, not fun. 

741
00:39:24,200 --> 00:39:27,300
Yeah, odds are good. 
That happened odds are really 

742
00:39:27,300 --> 00:39:29,400
good, aren't you? 
Could you might, you might get 

743
00:39:29,400 --> 00:39:33,100
lucky once in a while but got 
like five percent chance that 

744
00:39:33,100 --> 00:39:35,900
spawners going to survive. 
Yeah, especially if we're 

745
00:39:35,900 --> 00:39:38,600
thinking about this. 
Jin cave idea have where I want.

746
00:39:38,600 --> 00:39:41,500
Varying terrain. 
I want you fighting monsters in 

747
00:39:41,500 --> 00:39:45,500
a cave. 
The best way I can put it into 

748
00:39:45,500 --> 00:39:48,700
terms is in common Craft season 
2. 

749
00:39:49,000 --> 00:39:53,000
Freddy Bush boy built a mini 
game that requires you to travel

750
00:39:53,000 --> 00:39:57,500
down to this cave. 
And we had soap touch, spotters 

751
00:39:57,500 --> 00:40:01,400
in and he set up spawners inside
this cave. 

752
00:40:01,600 --> 00:40:04,100
So as you were going deeper and 
deeper into those caves, you 

753
00:40:04,100 --> 00:40:06,400
were fighting monsters left and 
right. 

754
00:40:06,500 --> 00:40:08,300
Yeah. 
Let's have some of that maybe 

755
00:40:08,300 --> 00:40:12,000
have the chance to have more 
spawner spawn inside these 

756
00:40:12,000 --> 00:40:16,000
dungeon areas because right now 
you're it's always like oh 

757
00:40:16,000 --> 00:40:18,200
here's one spawner and you might
get lucky that. 

758
00:40:18,200 --> 00:40:22,100
There's a second dungeon near. 
Yeah that you can activate both 

759
00:40:22,100 --> 00:40:24,500
of the same time. 
I'm saying what if we have two 

760
00:40:24,500 --> 00:40:27,200
spotters on top of each other in
the same cave? 

761
00:40:28,000 --> 00:40:29,300
Yeah. 
More challenging. 

762
00:40:29,300 --> 00:40:33,400
But worth the reward, right? 
That was my big dungeon fix. 

763
00:40:33,400 --> 00:40:35,400
I didn't want to push it too 
far. 

764
00:40:36,000 --> 00:40:37,400
My other worry. 
What is that? 

765
00:40:37,400 --> 00:40:39,700
If you put like it and 
glowberries around this area. 

766
00:40:39,700 --> 00:40:43,000
Now, you have spawned a dungeon 
that automatically deactivated 

767
00:40:43,000 --> 00:40:44,700
itself. 
So I didn't want that. 

768
00:40:44,900 --> 00:40:50,000
I want these areas to stand out.
So, like, moss, blocks Mossy 

769
00:40:50,000 --> 00:40:57,300
Cobble Vines stuff like that. 
I want it to feel like a gloomy 

770
00:40:57,500 --> 00:40:59,300
Lush caves. 
Okay. 

771
00:40:59,500 --> 00:41:02,500
That makes sense. 
Now, what if these dungeons, you

772
00:41:02,500 --> 00:41:05,600
took the spawner out altogether.
Like, there's no spawner. 

773
00:41:05,600 --> 00:41:08,000
It's just like a natural. 
Ali spawned. 

774
00:41:08,100 --> 00:41:12,400
Hmm caves or dungeons that form 
you know small caves like you're

775
00:41:12,400 --> 00:41:16,300
talking about, not so much a box
sets, they're pretty boxing now.

776
00:41:16,500 --> 00:41:19,100
You know, you walk into the 
room, you know, separated by a 

777
00:41:19,107 --> 00:41:23,100
certain Stone like you've 
mentioned that really makes it 

778
00:41:23,100 --> 00:41:26,100
stand out. 
Something that that says there's

779
00:41:26,100 --> 00:41:28,300
is a dungeon but there's no 
spawner. 

780
00:41:28,300 --> 00:41:31,400
They just naturally spawn in 
that cave. 

781
00:41:32,200 --> 00:41:35,400
Maybe there'd be some mechanic 
behind it to where you can 

782
00:41:35,700 --> 00:41:38,500
measure out. 
So you're talking like a 

783
00:41:38,500 --> 00:41:41,400
bounding box. 
It's kind of like a witch hut, 

784
00:41:41,600 --> 00:41:43,600
right? 
Exactly like a woodchip, except 

785
00:41:43,600 --> 00:41:46,200
no Spawner in the middle of. 
Now, the only thing about that 

786
00:41:46,200 --> 00:41:49,700
is you might have you might 
build a base and skeletons are 

787
00:41:49,707 --> 00:41:52,200
spawned in midair, you know, 
right. 

788
00:41:52,200 --> 00:41:55,500
That's the only thing that would
have to be lit up in that area. 

789
00:41:55,700 --> 00:41:59,800
Yeah, I got really excited for 
that until I realized there's 

790
00:41:59,800 --> 00:42:02,500
not a way to permanently 
deactivate it, like there is 

791
00:42:02,500 --> 00:42:05,100
now. 
Yeah, you can't deactivate. 

792
00:42:05,100 --> 00:42:07,500
That's the only thing that sits 
at Depart. 

793
00:42:07,500 --> 00:42:10,600
Yeah, everyone jumps on top of 
people who break spawners, but 

794
00:42:10,600 --> 00:42:13,200
if you're just casually wanting 
to build an area and you didn't 

795
00:42:13,200 --> 00:42:16,800
want to build a grinder. 
Now this spawners in your way, 

796
00:42:16,800 --> 00:42:19,100
you can just break it, get rid 
of it, it's your game. 

797
00:42:19,100 --> 00:42:20,600
You can do what you want. 
Yeah. 

798
00:42:20,900 --> 00:42:24,900
If you had a bounding box to a 
cave type that just basically 

799
00:42:24,900 --> 00:42:29,100
meant that area is off-limits to
build and I can't tell you how 

800
00:42:29,100 --> 00:42:32,700
many times I ran into a zombie 
spawner that I'm like, I'm not 

801
00:42:32,700 --> 00:42:34,900
using this one. 
I have a Skelly spawner over 

802
00:42:34,900 --> 00:42:36,500
there. 
This thing's just in the way. 

803
00:42:37,000 --> 00:42:38,400
Break. 
Yeah. 

804
00:42:38,400 --> 00:42:41,100
Sometimes they need broken and 
moved. 

805
00:42:41,100 --> 00:42:44,300
Yeah, we can't really move them.
Just removed, I guess. 

806
00:42:45,000 --> 00:42:50,200
Yeah, really moved by. 
Yeah, I was just thinking I love

807
00:42:50,200 --> 00:42:53,100
the cave idea. 
Hear you walking into anything, 

808
00:42:53,100 --> 00:42:55,500
but a box. 
Yeah, anything but a box. 

809
00:42:55,800 --> 00:42:58,600
Yeah, but I was just thinking, 
you know, the spawner 

810
00:42:58,800 --> 00:43:01,600
altogether. 
I love the idea of the, which, 

811
00:43:01,600 --> 00:43:05,800
at the, which idea is one of my 
favorites and like, the what is 

812
00:43:05,800 --> 00:43:06,700
it? 
The ocean. 

813
00:43:06,800 --> 00:43:10,900
Ruins. 
They have naturally generated. 

814
00:43:11,400 --> 00:43:14,100
What are they drown that spot in
there just once? 

815
00:43:14,100 --> 00:43:17,200
But like, have something like 
that instead of a spawner. 

816
00:43:17,500 --> 00:43:18,700
Yeah. 
Fragile Mark. 

817
00:43:18,700 --> 00:43:20,900
Mentioned votes. 
Lime chunks and stuff. 

818
00:43:21,200 --> 00:43:22,800
Yes, I'm chunk. 
Same difference. 

819
00:43:23,100 --> 00:43:25,500
Yeah, that mean that's been 
annoying for me all season 

820
00:43:25,500 --> 00:43:27,900
because I built under why level 
50. 

821
00:43:28,100 --> 00:43:30,600
So, I've got slime constant 
spawning a base which means 

822
00:43:30,600 --> 00:43:32,500
nothing, I build can be full 
block. 

823
00:43:32,700 --> 00:43:34,900
Yeah, everything's a half, cyber
stare. 

824
00:43:35,100 --> 00:43:37,700
Now, if you redo the It's on a 
spawner. 

825
00:43:37,700 --> 00:43:41,300
You can make it to where they 
don't just spawn in a dark spot 

826
00:43:41,300 --> 00:43:43,600
because they don't need a block 
under them to spawn. 

827
00:43:43,600 --> 00:43:47,200
It just needs to be dark. 
Maybe it needs a spawnable spot 

828
00:43:47,300 --> 00:43:51,400
instead of its spawning and are.
Yeah, that's the only thing that

829
00:43:51,400 --> 00:43:55,600
you could change to make it work
for you not having to have to 

830
00:43:55,600 --> 00:43:59,100
break it, but just avoid it by 
their own carpet down. 

831
00:43:59,600 --> 00:44:02,800
Well, now that fragile rocks, 
mentioned this in the live chat,

832
00:44:02,900 --> 00:44:06,100
I can't get out of my head. 
I would much rather have a slime

833
00:44:06,100 --> 00:44:08,100
spawner. 
ER, than a slime chunk. 

834
00:44:08,300 --> 00:44:10,800
I get that. 
That's way less efficient, but 

835
00:44:10,800 --> 00:44:16,200
we have Magma Cube spotters now.
Yeah, so the lure is in place 

836
00:44:16,200 --> 00:44:18,500
for this. 
Now again there are probably a 

837
00:44:18,500 --> 00:44:21,500
lot of people who will complain 
that it makes them less 

838
00:44:21,500 --> 00:44:24,900
efficient but it's like, do you 
really need 12 double chests of 

839
00:44:24,900 --> 00:44:31,000
slime like really real mango? 
Maybe I get the argument of. 

840
00:44:31,000 --> 00:44:34,700
Well I only have two AFK this 
for an hour and then I'm done 

841
00:44:34,900 --> 00:44:39,900
it's like yeah but If I had like
the idea of Grinders and stuff 

842
00:44:40,100 --> 00:44:42,800
and making a slime grinder, 
that's cool. 

843
00:44:42,900 --> 00:44:44,600
Yeah, very different. 
Yeah. 

844
00:44:44,700 --> 00:44:46,600
Usually, they just work on them 
owned. 

845
00:44:47,000 --> 00:44:51,000
Owned them owned on their own. 
Jesus like it. 

846
00:44:51,000 --> 00:44:54,500
But word hard. 
I can't talk today. 

847
00:44:54,700 --> 00:45:00,700
This is getting insane. 
I know work hard Jimbo words but

848
00:45:00,700 --> 00:45:02,800
I think that's kind of it. 
Do you have anything you want to

849
00:45:02,808 --> 00:45:05,100
add to it? 
No I mean there's there's a 

850
00:45:05,107 --> 00:45:09,300
bunch of suggestions. 
In the Discord, most of them 

851
00:45:09,300 --> 00:45:13,600
are, you know, changing the 
dungeon from like a small area 

852
00:45:13,600 --> 00:45:18,100
to like a whole cave system, 
like a big No-No. 

853
00:45:18,100 --> 00:45:21,100
Almost like a fortress type of 
deal. 

854
00:45:21,600 --> 00:45:23,200
Oh, okay. 
Yeah. 

855
00:45:23,400 --> 00:45:26,400
So taking my idea just like 
amplifying it. 

856
00:45:26,600 --> 00:45:27,800
Yeah. 
Making them huge. 

857
00:45:27,800 --> 00:45:30,900
So we're, you know, there can be
rooms with different multiple 

858
00:45:30,900 --> 00:45:33,500
sponsors. 
There's there's something there 

859
00:45:33,700 --> 00:45:36,900
but I felt like, you know that 
dungeon is supposed to be You 

860
00:45:36,900 --> 00:45:41,500
know, tightly compact, you know,
not so much square, but smaller 

861
00:45:41,500 --> 00:45:44,000
area. 
We already have the nether 

862
00:45:44,000 --> 00:45:47,500
fortress idea in the Overworld 
with the stronghold. 

863
00:45:48,200 --> 00:45:51,900
So I don't see a point in doing 
it with dungeons. 

864
00:45:52,200 --> 00:45:56,400
I could see adding spotters to 
the stronghold that would make 

865
00:45:56,400 --> 00:45:58,700
sense. 
Yeah, I'm yeah, I'm sticking 

866
00:45:58,700 --> 00:46:03,700
with my dungeon cave idea. 
Yeah, like a smaller kind of 

867
00:46:03,700 --> 00:46:06,200
cave. 
Yeah, I'm not blowing it up to 

868
00:46:06,200 --> 00:46:08,200
massive. 
My sense I just want varying 

869
00:46:08,200 --> 00:46:13,200
levels of train so you can't 
blindly look into this box and 

870
00:46:13,200 --> 00:46:15,900
solve it. 
Yeah you need some actual 

871
00:46:15,900 --> 00:46:17,800
thought process behind it. 
Mmm. 

872
00:46:18,000 --> 00:46:24,100
Or maybe 11 dungeon has four 
separate rooms like every 

873
00:46:24,100 --> 00:46:28,200
dungeon does and there's just 
you know that random chance that

874
00:46:28,200 --> 00:46:31,000
you could have one spawner, 
which is a good chance or for 

875
00:46:31,000 --> 00:46:34,100
spawners to get your multiple 
spawners. 

876
00:46:34,200 --> 00:46:37,600
With just one dungeon that could
be a Oop. 

877
00:46:37,800 --> 00:46:41,800
So that was one thought I had. 
Now, it kind of goes with what 

878
00:46:41,800 --> 00:46:45,400
some of the disk or members were
talking about make it a little 

879
00:46:45,400 --> 00:46:47,600
bit bigger. 
A little more spawners, which 

880
00:46:47,600 --> 00:46:51,300
could make it a little little 
more challenging, but I like it.

881
00:46:51,500 --> 00:46:52,500
I don't know. 
I kind of like it. 

882
00:46:52,700 --> 00:46:55,500
The smaller compact size. 
Yeah, I do too. 

883
00:46:55,900 --> 00:46:59,200
Spiders are great early game for
Grinders and expertise up for 

884
00:46:59,200 --> 00:47:02,600
the psyche heaven in urban farm.
Lot of them. 

885
00:47:02,600 --> 00:47:03,900
Don't get used. 
Really? 

886
00:47:03,900 --> 00:47:08,400
The skeleton one and spiders. 
Are the only one worth anything 

887
00:47:08,600 --> 00:47:13,100
just because of string and bone 
meal, mmm, but at the same time 

888
00:47:13,400 --> 00:47:16,600
you have a which Farm which 
produces lots of string, right? 

889
00:47:16,700 --> 00:47:19,200
Not string which is Farms, don't
produce string? 

890
00:47:19,400 --> 00:47:24,700
No, get sugar sugar. 
That's the substance of second 

891
00:47:24,700 --> 00:47:27,700
of, what else? 
Produces string, nothing else 

892
00:47:27,700 --> 00:47:32,300
other than spiders, spiders cave
spiders, that just points. 

893
00:47:32,300 --> 00:47:37,000
Okay, skeletons, and spider 
Farms are still kind of you Cool

894
00:47:37,300 --> 00:47:40,800
cats and making a cat forms kind
of mean though, right? 

895
00:47:41,000 --> 00:47:43,700
Yeah, it is we'd have C all over
us. 

896
00:47:44,000 --> 00:47:46,300
Yeah. 
Breathing down our neck and it 

897
00:47:46,300 --> 00:47:50,100
will safety. 
All right, but I think that's 

898
00:47:50,100 --> 00:47:53,800
going to do it. 
Do it for us back to Carl. 

899
00:47:53,800 --> 00:47:56,500
Did you change the script? 
Yes stop chains are strip. 

900
00:47:57,700 --> 00:48:02,000
Think that's gonna do it for us 
on today's show before dribble 

901
00:48:02,000 --> 00:48:03,800
reads us out. 
I want to say a huge thank you 

902
00:48:03,800 --> 00:48:06,600
to all of our patrons who are 
supporting the show our milk. 

903
00:48:06,700 --> 00:48:10,400
Evil patrons are Omni Chief, Big
Bear, Croc Firestar fragile 

904
00:48:10,400 --> 00:48:12,300
rock. 
Oh beep, Stone figure vipers 

905
00:48:12,300 --> 00:48:15,200
tuna, and YT YT. 
If you two would like to get 

906
00:48:15,200 --> 00:48:18,200
access to exclusive benefits and
hours of extra content each 

907
00:48:18,200 --> 00:48:19,900
month. 
Please consider joining at 

908
00:48:19,900 --> 00:48:23,500
patreon.com slash the weathering
effect, and if you like to so 

909
00:48:23,500 --> 00:48:25,900
show, you can share it with all 
of your friends and on social 

910
00:48:25,900 --> 00:48:29,000
media. 
If you listen on Spotify, follow

911
00:48:29,000 --> 00:48:32,300
us, or if you listen on Apple 
podcast, leave us a nice review.

912
00:48:32,400 --> 00:48:35,500
Doing any of these really helps 
to show reach more listeners if 

913
00:48:35,500 --> 00:48:39,300
you'd like to get in contact. 
To this send an email to podcast

914
00:48:39,300 --> 00:48:41,900
at the withering effect.com 
tweet us. 

915
00:48:41,900 --> 00:48:44,600
Leave a voice message, or join 
our disk, or where you can have 

916
00:48:44,600 --> 00:48:47,000
a chat with everyone who works 
on the show and fellow 

917
00:48:47,000 --> 00:48:49,000
listeners. 
All the links are in the show 

918
00:48:49,000 --> 00:48:50,900
notes. 
This shows been brought to you 

919
00:48:50,900 --> 00:48:53,800
by Jimbo and myself, but also 
our digital producer, Carl. 

920
00:48:53,800 --> 00:48:56,500
He helps make sure the show ends
up where it should be, an 

921
00:48:56,500 --> 00:48:58,400
amazing music. 
You hear in the intro and outro 

922
00:48:58,400 --> 00:49:01,500
is created by the one. 
And only decoy everyone social 

923
00:49:01,500 --> 00:49:03,000
media. 
Info can be found down in the 

924
00:49:03,000 --> 00:49:04,600
show notes. 
You guys have been awesome. 

925
00:49:04,600 --> 00:49:06,300
As always, thank you so much for
getting where. 

926
00:49:06,300 --> 00:49:07,000
There's what? 
Us. 

927
00:49:07,100 --> 00:49:10,300
Probably go drink your milk now.
By see you guys.

