1
00:00:11,500 --> 00:00:18,200
Hey everyone, welcome to the 
weathering effect. 

2
00:00:18,200 --> 00:00:22,400
Episode 130. 
Today's date is February 6, 2022

3
00:00:22,400 --> 00:00:24,900
and I am Duds or Duds versus 
known to the rest of the 

4
00:00:24,900 --> 00:00:28,500
interwebs and I'm Jimbo. 
You may know me as Jimbo slice 

5
00:00:28,500 --> 00:00:30,800
23. 
So what have you been up to this

6
00:00:30,800 --> 00:00:35,900
week Duds? 
Sore much sore, get a couple 

7
00:00:35,900 --> 00:00:40,000
accidents that. 
Yeah, so we'll start with the 

8
00:00:40,000 --> 00:00:43,000
the non. 
Life of Duds. 

9
00:00:43,700 --> 00:00:48,100
It started Tuesday morning. 
We removing one of those big 

10
00:00:48,100 --> 00:00:50,300
filing cabinets. 
That's fireproof. 

11
00:00:51,100 --> 00:00:54,900
And it got dropped on me, like, 
straight up. 

12
00:00:54,900 --> 00:00:56,600
Duds. 
Got squished. 

13
00:00:56,800 --> 00:01:01,200
They weigh about 700 pounds. 
As what we looked up to see, we 

14
00:01:01,200 --> 00:01:06,100
700 pounds empty and then this 
filing cabinet was full. 

15
00:01:06,300 --> 00:01:10,000
Mmm, so much pain, much pain, 
all week. 

16
00:01:10,400 --> 00:01:14,200
I started to feel better. 
Better Saturday, and then I go 

17
00:01:14,200 --> 00:01:18,900
to the hockey game and they had 
real tight bleacher style seats 

18
00:01:19,300 --> 00:01:23,000
and it had the seats with the 
Flappy seat. 

19
00:01:23,200 --> 00:01:25,000
As I call it. 
I call them baseball seats. 

20
00:01:25,400 --> 00:01:28,500
Yeah, they just flap up. 
Yeah, the real cheap plastic 

21
00:01:28,500 --> 00:01:30,700
seats. 
Well, me and my dad walked 

22
00:01:30,800 --> 00:01:33,200
around the back side where she's
worried because there's like 20 

23
00:01:33,200 --> 00:01:36,300
people in the row. 
We'd have to ask to move to get 

24
00:01:36,300 --> 00:01:38,300
to our seats. 
You know, you do the whole just 

25
00:01:38,300 --> 00:01:40,100
kind of like hop over the back 
of the seat. 

26
00:01:40,200 --> 00:01:43,400
Well, it was a little bit. 
They're down, then I realized, 

27
00:01:43,400 --> 00:01:46,000
and I'm not the tallest person 
running like five ten. 

28
00:01:46,300 --> 00:01:50,700
So, I put my left foot on the 
edge of the seat, to open it up.

29
00:01:50,700 --> 00:01:53,200
And then I put my right foot 
down on the seat. 

30
00:01:53,200 --> 00:01:56,100
And then when I did that lady 
have, it was walking by us 

31
00:01:56,100 --> 00:01:59,600
again, and she bumped me. 
And when she bumped me, I got 

32
00:01:59,600 --> 00:02:03,700
off balance in my right foot, 
went down between the seat and 

33
00:02:03,700 --> 00:02:06,600
the backrest. 
And then when that happened, the

34
00:02:06,600 --> 00:02:08,699
weight came off the back of the 
seat. 

35
00:02:09,000 --> 00:02:12,700
So all the weight on the front 
of the Seat pushed it back down 

36
00:02:12,700 --> 00:02:16,300
again, and I basically trapped 
my ankle in the seat. 

37
00:02:16,300 --> 00:02:19,300
Hmm. 
And I mean, it's all it's cut, 

38
00:02:19,400 --> 00:02:23,500
bruised swollen. 
He didn't fall down there didn't

39
00:02:23,500 --> 00:02:26,600
fall down. 
I was I stayed standing kind of 

40
00:02:26,600 --> 00:02:29,100
pindy up because yeah, because 
of the seat. 

41
00:02:29,300 --> 00:02:31,400
Yeah. 
I was basically stuck in my own.

42
00:02:31,400 --> 00:02:34,200
Bear trap, Mmm. 
Yeah. 

43
00:02:34,300 --> 00:02:36,100
That's a good reference. 
Yeah. 

44
00:02:36,100 --> 00:02:40,700
It's like, man. 
I just want to not hurt. 

45
00:02:40,700 --> 00:02:42,500
Cannot. 
For a little while. 

46
00:02:42,900 --> 00:02:47,000
Yeah, be nice. 
Yeah, but Minecraft, I built a 

47
00:02:47,008 --> 00:02:49,900
cactus farm that turned out 
pretty. 

48
00:02:50,000 --> 00:02:55,500
I think I brought over some 
storage silos from ripple effect

49
00:02:55,500 --> 00:02:58,200
season 3. 
I like to do this every year I 

50
00:02:58,200 --> 00:03:02,000
bring some aspect of an older 
build from the previous season 

51
00:03:02,000 --> 00:03:06,800
into the new season as a way to 
kind of connect and reflect as I

52
00:03:06,808 --> 00:03:09,900
call it. 
And so I brought over these 

53
00:03:09,900 --> 00:03:13,700
storage silo. 
Whoa, awnings that I used in my 

54
00:03:13,700 --> 00:03:19,600
storage Mountain last season and
use different kind of pallets. 

55
00:03:19,700 --> 00:03:23,200
So, it looks a bit different, 
not the exact same, but it's 

56
00:03:23,200 --> 00:03:26,200
clean and I like it, and it's 
going to give me room to store 

57
00:03:26,200 --> 00:03:30,800
sugarcane, carrots potatoes. 
The cactus farm is going to act 

58
00:03:30,800 --> 00:03:33,700
like a giant pool catching 
everything. 

59
00:03:33,700 --> 00:03:35,900
Hmm. 
So, all the other Farms are 

60
00:03:35,900 --> 00:03:38,300
going to be kind of Hidden Away 
in the mountain, like I did with

61
00:03:38,300 --> 00:03:40,400
the automatic version of the 
wheat farm. 

62
00:03:40,600 --> 00:03:44,200
And then all the Atoms are just 
going to dump into this pool of 

63
00:03:44,200 --> 00:03:48,300
cactus, and then we'll get 
filtered through the system. 

64
00:03:48,400 --> 00:03:52,100
Yeah, and then is going to get 
shipped all the way to the iron 

65
00:03:52,100 --> 00:03:54,400
farm. 
So the Overflow can get 

66
00:03:54,400 --> 00:03:56,600
converted into bone meal. 
Oh, nice. 

67
00:03:56,800 --> 00:03:59,200
It's going to be a crazy little 
system. 

68
00:03:59,400 --> 00:04:02,700
Those are I always enjoy making 
those, you know, item 

69
00:04:02,700 --> 00:04:05,600
Transportation. 
Yeah, areas, you know, it's 

70
00:04:05,600 --> 00:04:07,500
always have fun doing that. 
Yeah. 

71
00:04:07,500 --> 00:04:11,200
It's going to be pretty cool. 
Get your ice ice paths. 

72
00:04:11,800 --> 00:04:12,500
What? 
Exactly? 

73
00:04:12,500 --> 00:04:15,000
I'm not going to use that many 
Hoppers. 

74
00:04:15,200 --> 00:04:19,000
Yeah, I'm going to use the least
amount of Harper's possible. 

75
00:04:19,200 --> 00:04:21,800
Fun to use the ice to. 
Yeah, it is kind of a challenge 

76
00:04:21,800 --> 00:04:24,700
I set up for myself. 
It's like don't use more Hoppers

77
00:04:24,700 --> 00:04:27,500
than you need right? 
I'm going to do that. 

78
00:04:27,500 --> 00:04:28,700
But yeah, I think I'm calling 
it. 

79
00:04:28,700 --> 00:04:33,500
The farming storage could 
glommer it or whatever and then 

80
00:04:33,500 --> 00:04:39,600
on a more fun less technical 
note, winter gave me a new task.

81
00:04:39,600 --> 00:04:41,300
That's what I want to say topic 
yet. 

82
00:04:41,400 --> 00:04:44,600
Asked to do. 
So, I'm writing up a bit of a 

83
00:04:44,600 --> 00:04:46,600
cinematic for that. 
That will hopefully be in this 

84
00:04:46,600 --> 00:04:48,800
episode. 
Ooh, be cool. 

85
00:04:49,100 --> 00:04:51,800
Yeah, again, none of my 
cinematics going to be super 

86
00:04:51,800 --> 00:04:52,800
long. 
This is going to be less than 

87
00:04:52,800 --> 00:04:55,700
five minutes, but I think I 
think it'll be fun. 

88
00:04:55,900 --> 00:04:59,400
Yeah, I'm trying to aim more 
funny on this one than the 

89
00:04:59,400 --> 00:05:02,200
previous one. 
Yeah, there's always fun to do 

90
00:05:02,400 --> 00:05:05,600
the cinematics, especially when 
you get it in your head, you 

91
00:05:05,600 --> 00:05:07,900
know, you try to put it on 
screen. 

92
00:05:07,900 --> 00:05:12,200
Exactly, not always works, but 
sometimes Seems sometimes you 

93
00:05:12,200 --> 00:05:16,500
get it my week. 
Yeah, we well we did a live 

94
00:05:16,500 --> 00:05:19,500
stream yesterday. 
Still live streaming. 

95
00:05:19,700 --> 00:05:21,800
Ripple effect livestream day. 
Yep. 

96
00:05:21,800 --> 00:05:23,700
That's going on right now as 
we're talking. 

97
00:05:23,900 --> 00:05:26,800
Yes, but yo, show. 
Go do the show. 

98
00:05:27,000 --> 00:05:29,900
Yep, you'll be streaming later. 
I will be streaming this 

99
00:05:29,900 --> 00:05:33,300
afternoon. 
I built a moss Farm in my live 

100
00:05:33,300 --> 00:05:34,200
stream. 
Actually. 

101
00:05:34,200 --> 00:05:35,600
Two of them. 
Yeah. 

102
00:05:35,700 --> 00:05:38,600
I didn't get the second one to 
work towards the end. 

103
00:05:38,600 --> 00:05:41,200
But as soon as I got done 
streaming, I went back. 

104
00:05:41,400 --> 00:05:44,700
In found that the issue and it's
pretty simple fix. 

105
00:05:44,900 --> 00:05:48,500
But now I have two working Moss 
Farms back-to-back. 

106
00:05:48,600 --> 00:05:52,100
I can't remember the Creator who
made it. 

107
00:05:52,300 --> 00:05:54,500
It's a weird name. 
I haven't even heard it 

108
00:05:54,500 --> 00:05:57,800
pronounced yet. 
So I have to have to remember 

109
00:05:57,800 --> 00:05:59,200
that. 
Maybe we can get a link in 

110
00:05:59,200 --> 00:06:01,000
there. 
But yeah, I looked at last 

111
00:06:01,000 --> 00:06:02,300
night. 
It's definitely not the one me 

112
00:06:02,300 --> 00:06:05,700
and decoy have used. 
Yeah, it's very similar to the 

113
00:06:05,707 --> 00:06:08,300
one we used but it's not the 
same guy. 

114
00:06:08,500 --> 00:06:10,600
Yeah. 
I wanted a moss farm that had, 

115
00:06:10,600 --> 00:06:13,900
like all the Inner workings 
below it just so you can see 

116
00:06:13,900 --> 00:06:16,800
everything going on, you know, 
the some of them have like a 

117
00:06:16,800 --> 00:06:18,900
moss block that sits above. 
Yeah. 

118
00:06:18,900 --> 00:06:22,400
The Moss braking area and I 
didn't want that just because it

119
00:06:22,400 --> 00:06:24,600
looked like it distorted the 
view a little bit. 

120
00:06:25,000 --> 00:06:26,900
So I found one that worked 
great. 

121
00:06:26,900 --> 00:06:30,000
That would fit in there. 
Actually fit two in there where 

122
00:06:30,000 --> 00:06:33,200
I needed it and pretty happy 
with the way it went. 

123
00:06:33,400 --> 00:06:37,600
Now I have to design, you know, 
around this thing. 

124
00:06:37,800 --> 00:06:41,600
I have a pretty big open area 
and this is the Time. 

125
00:06:41,600 --> 00:06:44,800
I'm actually building walls up 
on this floor. 

126
00:06:44,900 --> 00:06:48,400
So in order to do those walls, I
got to figure out the walls on 

127
00:06:48,400 --> 00:06:51,400
my upper floor, which is a 
pretty big room. 

128
00:06:51,500 --> 00:06:55,100
It's a huge room actually. 
So that's the next part in 

129
00:06:55,100 --> 00:06:58,900
designing walls is not very easy
and we'll talk about that later.

130
00:06:59,100 --> 00:07:01,100
Yep. 
But uh, yeah, it's one of our 

131
00:07:01,200 --> 00:07:05,700
main topics actually, but I 
built these smallest Farms 

132
00:07:05,700 --> 00:07:09,000
because I have a big wood wood 
Farm. 

133
00:07:09,100 --> 00:07:14,300
We must you know, I get the all 
the One by one trees, all those 

134
00:07:14,300 --> 00:07:17,600
trees. 
Yeah, and I need a lot of bone 

135
00:07:17,600 --> 00:07:21,500
meal to use this farm. 
So I made these Mas farms in the

136
00:07:21,500 --> 00:07:24,900
back and I had to rewire 
everything. 

137
00:07:25,100 --> 00:07:28,300
The way the tutorial had it is 
pretty simple like the way they 

138
00:07:28,300 --> 00:07:30,900
did it, but I had to change a 
bunch of stuff. 

139
00:07:31,100 --> 00:07:34,700
You know, I had to put the lever
on my side to turn them on. 

140
00:07:34,800 --> 00:07:38,900
I had to filter out all the 
items in the bone meal and then 

141
00:07:38,900 --> 00:07:42,100
I could hit ass lever to where I
Stop that. 

142
00:07:42,100 --> 00:07:44,500
And then I'm collecting the Moss
products. 

143
00:07:45,200 --> 00:07:48,300
So that was a lot of fun to do. 
I've been having a lot of fun 

144
00:07:48,400 --> 00:07:52,500
using the Redstone, and it's my 
Redstone, which makes it makes 

145
00:07:52,500 --> 00:07:55,500
you even more proud. 
Yeah, I always like when your, 

146
00:07:55,800 --> 00:07:58,700
you feel like you've created 
something that functionally 

147
00:07:58,700 --> 00:08:02,100
works without using any other 
tutorials, right? 

148
00:08:02,200 --> 00:08:04,600
It's nice to know some circuits.
Yeah. 

149
00:08:04,800 --> 00:08:07,000
Yeah. 
I've been using a nice ice 

150
00:08:07,000 --> 00:08:10,500
streams to but I do have a I 
have a ton of Hoppers just 

151
00:08:10,500 --> 00:08:13,100
because they're So close 
together and have so much red 

152
00:08:13,100 --> 00:08:14,100
stone. 
Mmm. 

153
00:08:14,100 --> 00:08:17,000
I didn't want to use too much 
water in that little compact 

154
00:08:17,000 --> 00:08:19,000
area. 
I pretty much have operas to 

155
00:08:19,000 --> 00:08:20,900
move around the items. 
But once they get out of that 

156
00:08:20,900 --> 00:08:24,500
area there in a water stream. 
Yeah, that's how I had to do it.

157
00:08:24,500 --> 00:08:29,000
But quick tip before we get to 
our tips about building use 

158
00:08:29,000 --> 00:08:32,200
composters over your Hoppers. 
It reduces lag. 

159
00:08:32,299 --> 00:08:36,200
This, if you have open Hoppers, 
it was furnaces for the longest 

160
00:08:36,200 --> 00:08:39,100
time and then they found 
composters are actually more 

161
00:08:39,100 --> 00:08:43,500
functional and reducing the leg.
Yeah, made sure I did all that 

162
00:08:43,700 --> 00:08:46,200
but now I'm done. 
Like I said, I got a lot of 

163
00:08:46,208 --> 00:08:49,900
Designing to do which is, it 
could be a little frustrating 

164
00:08:50,000 --> 00:08:53,600
but what works works elaborate a
little bit more later. 

165
00:08:53,900 --> 00:08:57,300
Yeah, but first the news because
we actually have some news as 

166
00:08:57,300 --> 00:08:59,800
week. 
We do not a lot of java news 

167
00:09:00,000 --> 00:09:03,100
Java guys movement slow, but we 
got it, snapshot for Java, 

168
00:09:03,300 --> 00:09:09,900
snapshot 22, wo5 a, they're 
mainly focusing on more bugs and

169
00:09:09,900 --> 00:09:11,100
stuff. 
Hmm. 

170
00:09:11,300 --> 00:09:15,100
But the so they can make a 
change to the Badlands and a way

171
00:09:15,100 --> 00:09:19,300
to make it fit more. 
I shouldn't say more to fit 

172
00:09:19,300 --> 00:09:22,600
better between the biomes of 
surrounding it. 

173
00:09:22,800 --> 00:09:27,900
Hmm, and that was coming and I 
think the 118 to and turns out 

174
00:09:27,900 --> 00:09:30,100
it didn't. 
So they just kind of like 

175
00:09:30,100 --> 00:09:32,200
reverted all of everything right
back. 

176
00:09:33,100 --> 00:09:37,100
So the the chunk borders weren't
having fun from what the note 

177
00:09:37,100 --> 00:09:39,700
said. 
So yeah, some of the bugs that 

178
00:09:39,700 --> 00:09:43,700
they're fixing them. 
Visual water bug which I was 

179
00:09:43,700 --> 00:09:46,200
having tons of fun with 
yesterday. 

180
00:09:47,900 --> 00:09:50,800
Yeah, that was much needed for a
while. 

181
00:09:51,100 --> 00:09:52,100
Yeah. 
Yeah. 

182
00:09:52,100 --> 00:09:54,300
It was just a visual thing. 
The water still did. 

183
00:09:54,300 --> 00:09:56,100
What it did. 
But yeah. 

184
00:09:56,100 --> 00:10:01,200
Visually it wasn't very yeah. 
So if you had two strips of 

185
00:10:01,200 --> 00:10:04,400
water running in the same 
direction on two different y 

186
00:10:04,400 --> 00:10:08,000
levels, within a block of each 
other, the lower why level would

187
00:10:08,000 --> 00:10:11,100
curve up and touch the upper 
while. 

188
00:10:11,300 --> 00:10:14,300
Level and it shouldn't have done
that. 

189
00:10:14,300 --> 00:10:17,300
That's not the way. 
Water does not defy gravity in 

190
00:10:17,300 --> 00:10:19,900
Minecraft or it's not supposed 
to. 

191
00:10:20,100 --> 00:10:22,900
Yeah, they seem to connect, try 
to connect to each other. 

192
00:10:22,900 --> 00:10:25,000
Even if the like in adjacent 
blocks. 

193
00:10:25,300 --> 00:10:28,000
Hmm, not so much above each 
other, whatever. 

194
00:10:28,400 --> 00:10:31,800
Yeah, even in the adjacent 
blocks, anywhere close me and 

195
00:10:31,800 --> 00:10:36,000
they try to connect and that's 
one bug that they fixed. 

196
00:10:36,000 --> 00:10:38,100
So hopefully, we'll get that 
soon. 

197
00:10:38,400 --> 00:10:41,500
We have to change everything 
around again, know your Access 

198
00:10:41,500 --> 00:10:44,300
for okay. 
No, no, like I said, it's all 

199
00:10:44,300 --> 00:10:48,300
visual. 
Mmm, right and people are like 

200
00:10:48,500 --> 00:10:50,200
doesn't know how to make cakes 
for. 

201
00:10:50,200 --> 00:10:53,400
It's like, you know, the farm 
was functional before I started 

202
00:10:53,400 --> 00:10:57,000
playing with it yesterday. 
I wanted the water to look good.

203
00:10:57,600 --> 00:10:59,600
That's what was the problem. 
Yeah. 

204
00:10:59,600 --> 00:11:02,600
You got a pretty open. 
Yeah to see all that. 

205
00:11:02,900 --> 00:11:06,300
It's a rather large thing. 
Like, I think it's like 22 

206
00:11:06,300 --> 00:11:09,300
blocks long. 
So getting water to flow from 

207
00:11:09,300 --> 00:11:12,900
one side to the other without 
Out using them, massive amount 

208
00:11:12,900 --> 00:11:15,600
of signs and stuff. 
A lot of people are like you 

209
00:11:15,600 --> 00:11:18,500
slabs that we can't lose you 
slabs because the cactus will 

210
00:11:18,500 --> 00:11:21,500
fall on the slab and not get 
washed away. 

211
00:11:21,800 --> 00:11:24,900
So it's like yeah. 
Yeah, you had to think about it 

212
00:11:24,900 --> 00:11:29,900
a little bit and honestly, there
was a much better way to do it 

213
00:11:29,900 --> 00:11:32,100
than I did. 
The problem was, I didn't want 

214
00:11:32,100 --> 00:11:36,800
to move the water elevator, that
hooks up to the filters because 

215
00:11:36,800 --> 00:11:40,200
that was in a really, really 
good spot. 

216
00:11:40,200 --> 00:11:42,700
Hmm. 
I could have made it ten times 

217
00:11:42,700 --> 00:11:44,800
easier on myself. 
It just I just moved that 

218
00:11:44,800 --> 00:11:48,000
elevator couldn't do it. 
I couldn't physically. 

219
00:11:48,000 --> 00:11:49,500
I was just like no, I'm not 
doing this. 

220
00:11:50,800 --> 00:11:53,500
I'm not moving the water source 
and right next to all this 

221
00:11:53,500 --> 00:11:55,100
Redstone. 
Yeah. 

222
00:11:55,100 --> 00:11:58,100
I don't know how many times 
messing with that Moss Farm. 

223
00:11:58,200 --> 00:12:01,600
I broke into the water. 
Yep, and there comes. 

224
00:12:01,800 --> 00:12:04,000
It's go fix. 
Yeah, we'll fix the Redstone 

225
00:12:04,700 --> 00:12:07,400
another bug. 
That a lot of people are giving 

226
00:12:07,400 --> 00:12:10,300
a little visual. 
Notice too is campfires and 

227
00:12:10,300 --> 00:12:13,200
Hoppers, cause Chunk saving 
issues. 

228
00:12:14,200 --> 00:12:18,100
I guess I hear it called a 
performance bug fix. 

229
00:12:18,400 --> 00:12:21,500
So, hopefully that's it. 
I don't know if that means, like

230
00:12:21,500 --> 00:12:24,100
if you have a hopper or a 
campfire in a chunk. 

231
00:12:24,300 --> 00:12:27,900
It's just constantly, save, 
save, save save save save, save 

232
00:12:27,900 --> 00:12:29,700
save. 
Yeah, be chunk looter. 

233
00:12:30,100 --> 00:12:32,300
Yeah, that's what it feels like.
It's saying. 

234
00:12:32,700 --> 00:12:34,500
Hmm. 
Another reason I'm using as 

235
00:12:34,500 --> 00:12:38,200
little Hoppers as possible. 
Yeah, hopefully fake fix that, 

236
00:12:38,200 --> 00:12:41,100
you know, the hopper leg will be
even lesser. 

237
00:12:42,000 --> 00:12:45,600
But I want to jump into a tweet 
before we jump into our beta 

238
00:12:45,800 --> 00:12:48,700
update. 
Okay, there is a tweet from Cory

239
00:12:48,900 --> 00:12:51,000
Cory. 
We've had on the show and it was

240
00:12:51,000 --> 00:12:54,200
a treat of trapdoors and just 
says, just your average trapdoor

241
00:12:54,200 --> 00:12:55,900
picture. 
Now, this is Mojang. 

242
00:12:55,900 --> 00:12:58,000
And when they say stuff like 
that, they don't mean that 

243
00:12:58,000 --> 00:13:00,000
because they're a bunch of 
trolls. 

244
00:13:00,300 --> 00:13:02,700
They like to troll us. 
They know we're looking for 

245
00:13:02,700 --> 00:13:06,400
every pixel and sure enough. 
There's like five pixels in this

246
00:13:06,400 --> 00:13:08,800
image. 
That looks like a different 

247
00:13:08,800 --> 00:13:11,000
color trapdoor. 
Mmm. 

248
00:13:11,200 --> 00:13:12,600
At least that's what I'm 
guessing. 

249
00:13:12,900 --> 00:13:17,500
Honestly, it feels more like the
same color of a red stone lamp 

250
00:13:17,700 --> 00:13:21,200
to me. 
But okay, we know we're having 

251
00:13:21,200 --> 00:13:24,800
mangrove trees come, that's in 
the wild update. 

252
00:13:24,800 --> 00:13:28,200
So it could be that. 
It's just a mangrove trapdoor. 

253
00:13:28,500 --> 00:13:29,800
That's hidden behind there. 
Yeah. 

254
00:13:29,800 --> 00:13:31,900
I didn't get to see the that 
tweet. 

255
00:13:31,900 --> 00:13:34,200
Actually, I'll have to find it 
and show it to you. 

256
00:13:34,200 --> 00:13:36,800
It literally. 
It's just a strip of five pixels

257
00:13:37,000 --> 00:13:38,700
that show a different color 
shading. 

258
00:13:38,800 --> 00:13:41,000
Mmm, and it's, it's about the 
same. 

259
00:13:41,200 --> 00:13:45,400
The shading of the outline of a 
redstone lamp zip trap doors in 

260
00:13:45,400 --> 00:13:46,900
front of it. 
Oh, yeah, he's got all the 

261
00:13:46,900 --> 00:13:50,400
trapdoors lined up in a row. 
Okay, and you're basically 

262
00:13:50,400 --> 00:13:53,700
having to look through one of 
the trap doors to see the little

263
00:13:53,700 --> 00:13:55,900
pixelation. 
Okay, I see it. 

264
00:13:55,900 --> 00:14:02,400
Yeah, mid-show mid-show got it 
on meet you kind of curious. 

265
00:14:03,000 --> 00:14:05,600
They. 
Yeah, so we getting new. 

266
00:14:05,600 --> 00:14:09,000
Trapdoors, her nose at you, you 
questioning it. 

267
00:14:09,100 --> 00:14:11,000
I'd assume we're getting a new 
trap door. 

268
00:14:11,200 --> 00:14:13,900
Cause we're getting mangrove 
trees, so I'm assuming we're 

269
00:14:13,900 --> 00:14:15,600
getting Mangrove. 
Tree of trapdoors. 

270
00:14:15,800 --> 00:14:17,600
Yeah, of course. 
And doors. 

271
00:14:17,700 --> 00:14:19,400
Yeah. 
Along with it and doors. 

272
00:14:19,500 --> 00:14:21,300
Yeah. 
They know, they know, we're 

273
00:14:21,300 --> 00:14:23,000
getting them. 
They're just asking. 

274
00:14:23,000 --> 00:14:26,600
Yeah, there's there's nothing 
out of the region. 

275
00:14:26,800 --> 00:14:30,000
To me is just Mojang being 
trolls like they like to do. 

276
00:14:30,200 --> 00:14:33,200
So, I'm excited. 
The shade of color is a bit 

277
00:14:33,200 --> 00:14:36,300
different which is nice. 
The Crimson would was too 

278
00:14:36,300 --> 00:14:39,100
vibrant for me to be like an 
option. 

279
00:14:39,100 --> 00:14:42,500
So if the mangroves going to be 
A bit red. 

280
00:14:43,100 --> 00:14:45,300
I think that might be cool. 
I really like the color of 

281
00:14:45,300 --> 00:14:47,500
jungle. 
Would I know some people don't 

282
00:14:47,500 --> 00:14:50,400
but like jungle, trap doors. 
Are some of my favorite 

283
00:14:50,400 --> 00:14:53,600
trapdoors. 
Spruce is the most useful. 

284
00:14:53,800 --> 00:14:57,600
Like Spruce is the all-around 
can be used just about anywhere,

285
00:14:57,800 --> 00:15:00,500
mmm, but to me, it's a jungle 
trap door when you use it, 

286
00:15:00,500 --> 00:15:02,900
right? 
Oh, Chef kiss. 

287
00:15:03,200 --> 00:15:05,700
Yeah. 
I really like the trap doors 

288
00:15:05,900 --> 00:15:09,800
that you can have a little bit 
of transparency to yeah, you 

289
00:15:09,808 --> 00:15:12,300
could see behind them. 
I really like to use those in 

290
00:15:12,300 --> 00:15:17,400
builds Spruce doesn't have that.
But if you get the 3D Spruce 

291
00:15:17,400 --> 00:15:20,900
trapdoor from vanilla tweaks, 
right, it's really nice because 

292
00:15:20,900 --> 00:15:23,100
it does have a good 3d effect. 
Mmm. 

293
00:15:23,200 --> 00:15:25,000
That's true. 
My least favorite though. 

294
00:15:25,000 --> 00:15:27,100
Is the what? 
Is it? 

295
00:15:27,200 --> 00:15:28,800
Birch. 
The chocolate bar. 

296
00:15:28,900 --> 00:15:30,400
Dark oak. 
Yeah. 

297
00:15:30,400 --> 00:15:33,800
I've been wanting to use it too.
And I'm like, I want to buy. 

298
00:15:33,800 --> 00:15:37,200
Yeah, I want the color but ya 
can't use. 

299
00:15:37,400 --> 00:15:40,000
Can't use that chocolate. 
It just looks like a chocolate 

300
00:15:40,000 --> 00:15:41,000
bar. 
Mmm. 

301
00:15:41,400 --> 00:15:45,100
I'm sure this ways to use it. 
So Casey's listening live, one 

302
00:15:45,100 --> 00:15:48,600
of the perks of being a patron 
is you to listen live in comment

303
00:15:48,600 --> 00:15:51,400
while we're talking and he 
mentions looks like we could be 

304
00:15:51,400 --> 00:15:55,100
having a recipe change as well. 
Looking at the comment from Jim 

305
00:15:55,100 --> 00:15:56,900
and itay on. 
That tweet the well-being they 

306
00:15:56,900 --> 00:16:00,300
showed for the trap door. 
Yeah, because think about it 

307
00:16:00,400 --> 00:16:03,700
six. 
Would can make three doors and 

308
00:16:03,700 --> 00:16:07,700
then it's six wood to make to 
trap doors, right? 

309
00:16:07,800 --> 00:16:09,200
Yeah. 
Does it make sense? 

310
00:16:09,500 --> 00:16:11,000
Doesn't make sense. 
I mention that. 

311
00:16:11,100 --> 00:16:15,200
A while ago, how expensive they 
are and all this can be changed.

312
00:16:15,200 --> 00:16:18,200
If we had a wood saw, like we 
have the stonecutter. 

313
00:16:18,400 --> 00:16:21,000
Yeah, I wouldn't even worry 
about changing the recipe. 

314
00:16:21,000 --> 00:16:24,100
As long as it does. 
With the stonecutter, does give 

315
00:16:24,100 --> 00:16:28,100
me a one for one, right? 
Or a two-for-one in the case of 

316
00:16:28,100 --> 00:16:32,800
slabs should get many trapdoors 
out of one piece of wood, right?

317
00:16:32,900 --> 00:16:36,500
At least two, at least one plank
should give me two tractors 

318
00:16:36,800 --> 00:16:39,700
similar to a slab because it's 
even smaller than its Labs. 

319
00:16:39,700 --> 00:16:43,700
Just got some Exactly. 
They're going to put Redstone in

320
00:16:43,700 --> 00:16:47,400
to watch. 
The rest of it is in the red 

321
00:16:47,400 --> 00:16:49,600
stone section of the creative 
inventory. 

322
00:16:49,800 --> 00:16:51,600
It's going to be even more 
blocks. 

323
00:16:51,600 --> 00:16:55,500
You had six piece of wood and 
Redstone you can complain and 

324
00:16:55,500 --> 00:16:58,400
guys will throw another those 
amazes in there. 

325
00:16:58,500 --> 00:17:00,300
Oh, you guys want to keep 
complaining? 

326
00:17:00,400 --> 00:17:02,000
Guess what? 
Courts hinges. 

327
00:17:03,400 --> 00:17:07,800
Another right hinges to make 
Jack doors, another right trap 

328
00:17:07,800 --> 00:17:09,300
door. 
Could you imagine how heavy that

329
00:17:09,300 --> 00:17:11,000
would be? 
Yeah, I would make out. 

330
00:17:11,099 --> 00:17:12,800
I wouldn't want it to make a 
thunk. 

331
00:17:12,900 --> 00:17:15,900
Every time I closed like the 
screen shakes, just a little 

332
00:17:15,900 --> 00:17:17,500
bit. 
You know you think about it. 

333
00:17:17,500 --> 00:17:21,700
Only iron has the door and trap 
door out of the all the metals. 

334
00:17:21,800 --> 00:17:25,099
Yeah only iron. 
Well a copper and gold door. 

335
00:17:25,300 --> 00:17:28,800
Did that such a soft metal? 
Yeah, that kind of what makes 

336
00:17:28,800 --> 00:17:30,900
sense. 
Yeah, you could punch a hole in 

337
00:17:30,900 --> 00:17:32,200
it. 
Mmm. 

338
00:17:32,400 --> 00:17:34,800
I'm just thinking new blocks. 
But yeah. 

339
00:17:34,900 --> 00:17:36,700
Doors. 
No trapdoors would be cool to 

340
00:17:36,700 --> 00:17:39,900
see but yeah, functionality. 
Okay, so wouldn't make sense. 

341
00:17:40,200 --> 00:17:42,800
I would love. 
Like another eight door and trap

342
00:17:42,800 --> 00:17:47,400
door, but if they want to keep 
it as rare, it is it doesn't 

343
00:17:47,400 --> 00:17:51,300
really make sense to do that. 
So right, one of the other we're

344
00:17:51,300 --> 00:17:54,800
kind of moving into the Bedrock 
realm of updates now, but 

345
00:17:54,800 --> 00:17:57,800
Bedrock is filing getting 
something like snapshots. 

346
00:17:57,900 --> 00:18:01,200
They've had beta for forever. 
The problem is if you load a 

347
00:18:01,200 --> 00:18:05,700
beta on your world, there's a 
good chance it could corrupt and

348
00:18:05,700 --> 00:18:07,500
you lose your world. 
Mmm. 

349
00:18:07,600 --> 00:18:12,100
So it's not the smartest thing 
to do and Some people just can't

350
00:18:12,100 --> 00:18:15,800
even do betas. 
I don't know if it's the the 

351
00:18:15,800 --> 00:18:18,600
program's. 
I'm not fully into the Bedrock 

352
00:18:18,600 --> 00:18:21,900
realm so I don't know if like, 
well I'm using my phone so I 

353
00:18:21,900 --> 00:18:24,600
can't load a beta on my phone or
something like that. 

354
00:18:24,700 --> 00:18:26,500
Yeah. 
I'm not sure what it entails. 

355
00:18:26,700 --> 00:18:29,100
They're getting like a whole new
launcher called Minecraft 

356
00:18:29,100 --> 00:18:33,100
preview. 
That'll allow them to try out 

357
00:18:33,100 --> 00:18:35,700
the beta's without worrying 
about ruin the world. 

358
00:18:35,700 --> 00:18:38,000
Now. 
I think they can take World 

359
00:18:38,000 --> 00:18:40,800
saves and put it in the preview.
Hmm. 

360
00:18:41,200 --> 00:18:43,700
Casey's also saying. 
So betas are Windows and Android

361
00:18:43,700 --> 00:18:46,000
only at the moment. 
Yeah, so that's what I was 

362
00:18:46,000 --> 00:18:48,400
reading up on. 
It wasn't understanding, but as 

363
00:18:48,400 --> 00:18:52,100
far as I can tell, preview is 
everything everyone can now 

364
00:18:52,100 --> 00:18:55,500
access the preview and it's a 
whole another program or 

365
00:18:55,500 --> 00:18:57,100
launcher. 
Geez. 

366
00:18:57,400 --> 00:19:02,100
Yeah already got so many 
Minecraft launchers dude, we got

367
00:19:02,100 --> 00:19:04,000
that new launcher and I still 
don't use it. 

368
00:19:04,200 --> 00:19:06,400
I don't I don't use it either. 
Yeah. 

369
00:19:06,600 --> 00:19:10,900
I don't even know if I know how 
if I've tried it for me. 

370
00:19:11,100 --> 00:19:14,300
It's it takes two and a half 
minutes to load Minecraft. 

371
00:19:14,300 --> 00:19:16,500
But that launcher, does it. 
Yeah. 

372
00:19:16,700 --> 00:19:17,700
Yeah. 
I haven't tried it. 

373
00:19:17,900 --> 00:19:21,200
I think I did it on streem one 
day like the game crashed or 

374
00:19:21,200 --> 00:19:23,200
something. 
And I'm like, hey guys, watch 

375
00:19:23,200 --> 00:19:25,100
this. 
I'm going to close Minecraft all

376
00:19:25,100 --> 00:19:27,200
the way and we're going to open 
it and I'll show you how long it

377
00:19:27,200 --> 00:19:30,700
takes like two and a half 
minutes just to get up to the 

378
00:19:30,700 --> 00:19:32,900
point where I can choose the 
ripple effect server. 

379
00:19:33,200 --> 00:19:35,300
Yeah, go make a cup of coffee in
that time. 

380
00:19:35,600 --> 00:19:37,900
Yeah, so I went back to the old 
launcher. 

381
00:19:39,100 --> 00:19:43,100
Let's get into the Bedrock beta.
Because they're the ones getting

382
00:19:43,100 --> 00:19:45,500
all the new stuff. 
Yeah, we got a little bit there,

383
00:19:45,700 --> 00:19:49,700
but eventually will get it. 
But yeah, this is what's that 

384
00:19:49,700 --> 00:19:52,500
forward to lots of update to 
frogs. 

385
00:19:52,700 --> 00:19:56,600
Lots of big frog animations. 
They're increasing tadpole 

386
00:19:56,600 --> 00:20:01,200
Health, stuff like that. 
Oh, you can breed frogs with 

387
00:20:01,200 --> 00:20:05,200
slime balls now, right? 
I saw that it's a weird. 

388
00:20:05,300 --> 00:20:07,400
It's a weird. 
Yeah. 

389
00:20:07,400 --> 00:20:09,900
That's a weird thing. 
I mean I yeah you get it. 

390
00:20:09,900 --> 00:20:12,500
You at the frog leg. 
It's coming and that's with 

391
00:20:12,500 --> 00:20:16,600
Magma, cubes. 
Hmm, and they mention before you

392
00:20:16,600 --> 00:20:19,200
can Farm slimes with these 
frogs. 

393
00:20:19,200 --> 00:20:21,800
They do devour. 
I think the small ones, right? 

394
00:20:21,900 --> 00:20:24,900
Lots of big ones. 
Yeah, but yeah, they eat the 

395
00:20:24,900 --> 00:20:27,700
small one. 
So I guess that would be it 

396
00:20:27,800 --> 00:20:31,200
slime balls. 
Yeah, but I always thought we 

397
00:20:31,200 --> 00:20:36,000
were feeding frogs with 
fireflies fire foot. 

398
00:20:36,000 --> 00:20:39,400
Yeah, so are fireflies. 
Just not going to be in the game

399
00:20:39,400 --> 00:20:40,800
now. 
I don't know. 

400
00:20:40,800 --> 00:20:45,300
I have Theory with fireflies. 
Yeah, did they didn't give us a 

401
00:20:45,300 --> 00:20:48,400
light block with those, right? 
We got the fog light. 

402
00:20:48,500 --> 00:20:52,800
Yeah, I was talking about the 
fireflies know the fireflies. 

403
00:20:52,800 --> 00:20:54,700
Yeah. 
Stick and maybe you can make 

404
00:20:54,900 --> 00:20:57,900
lanterns with those but they 
like pulse, you know, so you 

405
00:20:57,900 --> 00:21:01,900
have a light like kind of 
pulsing not so much of a flicker

406
00:21:02,200 --> 00:21:06,100
like a firefly kind of light. 
I got you. 

407
00:21:06,100 --> 00:21:09,000
So it like let's say produces 
light. 

408
00:21:09,000 --> 00:21:10,500
Level 6. 
Mmm. 

409
00:21:11,000 --> 00:21:14,200
Like light level 6 for two 
seconds and then light level 0 

410
00:21:14,200 --> 00:21:17,500
for 1 second. 
Then light level 6. 42 seconds, 

411
00:21:17,700 --> 00:21:21,600
maybe down to one now. 
Yeah, just like yeah, well maybe

412
00:21:21,600 --> 00:21:24,700
go off because that's 
firefighters fireflies, are do 

413
00:21:25,100 --> 00:21:27,900
mmm, but it would also give you 
a chance to use that in a mob 

414
00:21:27,900 --> 00:21:30,400
farm. 
Yeah, as a way to regulate. 

415
00:21:31,900 --> 00:21:33,900
I never thought about that. 
I was just thinking of a pulsing

416
00:21:33,900 --> 00:21:37,800
light, don't have a pulsing 
light unless you manually do it 

417
00:21:37,800 --> 00:21:41,900
with a redstone lamp. 
Anyways, we got It brought beta 

418
00:21:41,900 --> 00:21:44,100
news. 
Just thought, I'd bring that up 

419
00:21:44,200 --> 00:21:45,900
to Theory ahead. 
Mmm. 

420
00:21:46,200 --> 00:21:49,500
Yeah, it was supposedly frogs 
only use the jump animation. 

421
00:21:49,500 --> 00:21:53,400
Now, when they hit a jump gold 
sequins. 

422
00:21:53,600 --> 00:21:58,500
It's just written in a code and 
it double jump on things like 

423
00:21:58,500 --> 00:22:01,100
lily pads and stuff like that, 
but they're going to do that. 

424
00:22:01,100 --> 00:22:05,300
Weird walking animation, most of
the time they don't move too 

425
00:22:05,300 --> 00:22:07,700
fast. 
Now, let's open the jumping 

426
00:22:07,700 --> 00:22:09,200
would have move a little 
quicker. 

427
00:22:09,600 --> 00:22:12,300
Yeah, maybe if you have I'm you 
can attract them. 

428
00:22:12,300 --> 00:22:14,900
That is a thing, you know, you 
have slime in your hand. 

429
00:22:15,000 --> 00:22:16,900
It does attract them because 
they breed with them. 

430
00:22:16,900 --> 00:22:19,000
Now, maybe a move a little 
quicker. 

431
00:22:19,200 --> 00:22:23,000
If you have something to lure 
them with maybe but talking 

432
00:22:23,000 --> 00:22:26,000
about breeding. 
We have frog spawn Updates. 

433
00:22:26,000 --> 00:22:32,200
This these are the frog eggs 
that we were just like the 

434
00:22:32,200 --> 00:22:36,300
talking about the spawn egg. 
Are they talking about eggs or 

435
00:22:36,300 --> 00:22:40,100
the talking about? 
So frogspawn is the physical 

436
00:22:40,400 --> 00:22:43,500
birth? 
Frogs in the game tadpoles. 

437
00:22:43,700 --> 00:22:46,900
Yeah. 
Tadpoles and they look like glow

438
00:22:46,900 --> 00:22:49,700
lichen but round. 
Yeah, little bit. 

439
00:22:49,700 --> 00:22:52,200
They don't glow. 
But yeah, right. 

440
00:22:52,300 --> 00:22:55,500
So they can get their talking 
about how many different ways 

441
00:22:55,500 --> 00:22:57,100
you can destroy these things 
down. 

442
00:22:57,100 --> 00:22:59,000
Like you can break it with a 
piston. 

443
00:22:59,000 --> 00:23:01,300
You can break it with a water 
source. 

444
00:23:01,600 --> 00:23:05,300
Well if there's no water source 
under it when you remove the 

445
00:23:05,300 --> 00:23:08,200
Water Source, yeah. 
Got to be on water. 

446
00:23:08,800 --> 00:23:10,700
Kind of curious. 
If like you can put it on a 

447
00:23:10,700 --> 00:23:12,600
half. 
Slab, that's waterlog. 

448
00:23:13,200 --> 00:23:15,500
Wonder if that's a thing. 
Yes. 

449
00:23:15,800 --> 00:23:20,200
It is a thing frog spawn can now
be placed on waterlogged blocks.

450
00:23:20,400 --> 00:23:22,600
Okay. 
It's right there in the notes. 

451
00:23:22,600 --> 00:23:25,900
Here. 
It is is right there in the, I 

452
00:23:25,900 --> 00:23:26,900
see it. 
Hmm. 

453
00:23:27,000 --> 00:23:28,400
Yeah, so that's that's pretty 
cool. 

454
00:23:28,400 --> 00:23:30,600
If you don't want to use them in
the water you want them in some 

455
00:23:30,600 --> 00:23:33,200
other kind of build. 
Yeah, if you could figure out a 

456
00:23:33,208 --> 00:23:35,400
way to use it in other build. 
There you go. 

457
00:23:35,800 --> 00:23:36,600
Yep. 
Frog. 

458
00:23:36,600 --> 00:23:40,700
Spawn can now be destroyed by 
Falling blocks, who has a lot of

459
00:23:40,700 --> 00:23:42,700
ways. 
Destroy the stuff now, very 

460
00:23:42,700 --> 00:23:45,200
fragile. 
Nothing about zombies. 

461
00:23:45,200 --> 00:23:47,600
Walking on it or anything like 
that though, right? 

462
00:23:47,600 --> 00:23:49,300
Yeah. 
It's going to mention that you 

463
00:23:49,300 --> 00:23:52,900
figure, you know, sees the egg. 
Well, that means it's already so

464
00:23:52,900 --> 00:23:56,400
fragile, maybe like there's 
enough ways to break these. 

465
00:23:57,600 --> 00:23:59,600
Yeah, these things going to die 
naturally. 

466
00:23:59,600 --> 00:24:05,200
Anyways, the final bit of news, 
we have is the goat horn, which 

467
00:24:05,200 --> 00:24:06,600
I think we're still waiting on 
Java. 

468
00:24:06,600 --> 00:24:09,300
Like, I don't even think you can
get the goat horn and creative 

469
00:24:09,300 --> 00:24:12,400
mode. 
No, I've never got to mess with 

470
00:24:12,400 --> 00:24:14,400
it. 
Yeah, so the goat horn. 

471
00:24:14,400 --> 00:24:16,600
Now has a cool down and the 
beta. 

472
00:24:16,900 --> 00:24:19,200
So you can't just constantly 
blow it over and over and over 

473
00:24:19,200 --> 00:24:22,200
again. 
Hmm, not really sure the purpose

474
00:24:22,200 --> 00:24:23,800
yet. 
I have a feeling it has 

475
00:24:23,800 --> 00:24:27,000
something to do with the warden.
Yeah, because let's face it the 

476
00:24:27,000 --> 00:24:29,200
wardens attracted by sound and 
stuff. 

477
00:24:29,500 --> 00:24:32,900
So yeah, you think blowing it 
would have? 

478
00:24:32,900 --> 00:24:36,800
It may be paralyzed them. 
Yeah, maybe it's too loud for 

479
00:24:36,800 --> 00:24:39,400
the warden. 
Yeah, so freaks out a bit. 

480
00:24:39,600 --> 00:24:42,900
I could see that being a thing. 
Yeah, so maybe if you're trying 

481
00:24:42,900 --> 00:24:44,900
to escape the warden, you can 
blow the horn and it'll 

482
00:24:44,900 --> 00:24:46,700
paralyze. 
It like three seconds. 

483
00:24:46,700 --> 00:24:49,900
So you have a chance to get away
but instantly aggro. 

484
00:24:50,100 --> 00:24:51,300
Oh, yeah. 
Yeah. 

485
00:24:51,500 --> 00:24:53,100
Yeah. 
That Warden knows exactly where 

486
00:24:53,100 --> 00:24:56,300
you are. 
And once it gets its senses 

487
00:24:56,300 --> 00:24:58,100
back. 
It's going to chase you down and

488
00:24:58,100 --> 00:25:00,900
you better hope that cool down 
because it's cool down between 

489
00:25:01,700 --> 00:25:03,100
Warren. 
Yep, blows. 

490
00:25:03,500 --> 00:25:07,000
So hopefully we can get it but 
again to get away for you. 

491
00:25:07,008 --> 00:25:09,800
Get you see Miss pretty quick. 
Yes. 

492
00:25:10,000 --> 00:25:12,000
I mean, that's that's it. 
If that's what you use for, 

493
00:25:12,100 --> 00:25:14,000
we're just assuming. 
It's a good thought though. 

494
00:25:14,400 --> 00:25:17,400
Hmm, and then let's hop into 
listener comments. 

495
00:25:17,500 --> 00:25:20,600
Because we had a few one. 
We're going to end up using for 

496
00:25:20,900 --> 00:25:24,800
the show topic, but I want to 
start off with you guys. 

497
00:25:24,800 --> 00:25:29,900
Filled out the thread of hotbars
in the Discord and some of you 

498
00:25:29,900 --> 00:25:34,600
guys and your hot bars are nuts.
Like there's no organization of 

499
00:25:34,600 --> 00:25:36,500
that. 
It's just random block after 

500
00:25:36,500 --> 00:25:40,800
random block just like, don't 
even have pickaxes in your car. 

501
00:25:41,000 --> 00:25:45,800
Bar, what are you guys doing? 
I didn't get to see any of the 

502
00:25:45,800 --> 00:25:48,000
Hotbar pictures. 
What? 

503
00:25:48,300 --> 00:25:51,600
Yeah, there's a straight-up 
thread Carl create a thread. 

504
00:25:52,300 --> 00:25:55,300
Okay, and you got click the 
thread, these, all these 

505
00:25:55,300 --> 00:25:57,800
threads. 
I don't know, thread. 

506
00:25:58,100 --> 00:25:59,800
Yeah. 
Karl's all about some threads. 

507
00:26:00,100 --> 00:26:02,400
Yeah, there it is. 
Some of you guys rock and 

508
00:26:02,400 --> 00:26:05,700
tridents in your Hotbar. 
What is that? 

509
00:26:06,000 --> 00:26:07,700
Oh, this one's a troll right 
here. 

510
00:26:08,000 --> 00:26:11,700
He's got a, some lapis creeper. 
A boat. 

511
00:26:11,900 --> 00:26:13,700
Yeah. 
Creeper you troll. 

512
00:26:14,600 --> 00:26:19,000
Nuts is a pretty good dive. 
Clops. 

513
00:26:19,000 --> 00:26:20,800
You got a fishing rod in your 
Hotbar. 

514
00:26:20,800 --> 00:26:22,900
There's no way. 
You carry around a fishing rod 

515
00:26:22,900 --> 00:26:25,600
and your hot bar all the time. 
Crazy. 

516
00:26:25,900 --> 00:26:29,400
Let's see. 
Used pretty often on like pvp's,

517
00:26:29,400 --> 00:26:31,100
but that's true. 
That's true. 

518
00:26:31,300 --> 00:26:35,400
Brick. 
It has a very close Hotbar. 

519
00:26:35,700 --> 00:26:39,200
Now, they're using a texture 
pack. 

520
00:26:39,500 --> 00:26:44,300
So I'm assuming The one next to 
the sword is a ho but it's 

521
00:26:44,300 --> 00:26:47,100
relatively close to what both me
and you have except there's no 

522
00:26:47,100 --> 00:26:50,700
bow in their hot bar. 
So there are close combat, kind 

523
00:26:50,700 --> 00:26:52,100
of people. 
Hmm. 

524
00:26:52,300 --> 00:26:54,000
And why are guy running around 
with it? 

525
00:26:54,000 --> 00:26:58,500
A light RA in his hot bar 
because I guess in Bedrock, you 

526
00:26:58,500 --> 00:27:03,900
could hot swap from the hot bar 
and you can't do that in Java. 

527
00:27:04,300 --> 00:27:09,100
Okay, if the slots empty, you 
can just click and put it on. 

528
00:27:09,400 --> 00:27:12,600
Yeah, that's what you mean. 
But if there's something already

529
00:27:12,600 --> 00:27:14,700
in that inventory, spot, it 
won't work. 

530
00:27:15,000 --> 00:27:16,200
Yeah. 
Yeah. 

531
00:27:16,500 --> 00:27:17,800
Yeah. 
I didn't know they could do that

532
00:27:18,000 --> 00:27:21,900
guy's got some crazy, crazy 
inventory setups. 

533
00:27:22,100 --> 00:27:26,400
But if that's how you like it, I
should have asked a video of you

534
00:27:26,400 --> 00:27:28,900
guys. 
Carry a clock in your inventory 

535
00:27:28,900 --> 00:27:30,600
for a watch. 
Nobody. 

536
00:27:30,800 --> 00:27:32,900
Nobody's got any watches. 
No! 

537
00:27:32,900 --> 00:27:35,200
Don't look like it. 
There's a compass but not a 

538
00:27:35,200 --> 00:27:37,100
watch. 
There were compasses. 

539
00:27:37,100 --> 00:27:40,300
You guys had an enchanted 
Compass has in your inventories.

540
00:27:40,300 --> 00:27:41,900
Well, I guess. 
Makes sense, because most of our

541
00:27:41,900 --> 00:27:45,400
viewers are Bedrock players and 
they don't have the F3 screen. 

542
00:27:45,600 --> 00:27:47,900
Mmm. 
So having an enchanted Compass, 

543
00:27:47,900 --> 00:27:50,800
to tell you, where home is make 
sense. 

544
00:27:51,100 --> 00:27:53,100
Yeah. 
Let's hop into a comment from 

545
00:27:53,200 --> 00:27:56,200
MK, dog, man. 
They asked a dozen Jimbo. 

546
00:27:56,200 --> 00:27:59,000
I was wondering if you guys 
wanted Frost Walker on nether. 

547
00:27:59,000 --> 00:28:03,100
I boots to walk over powdered 
snow because not from 

548
00:28:03,100 --> 00:28:06,000
experience, but I've heard 
around that, it can be quite 

549
00:28:06,000 --> 00:28:07,500
annoying. 
Love the show. 

550
00:28:07,500 --> 00:28:09,900
Hope to hear your thoughts in 
K-Dog man. 

551
00:28:09,900 --> 00:28:12,300
Fell into powder snow. 
On froze to death, but I thought

552
00:28:12,300 --> 00:28:14,200
you said you just have 
experienced. 

553
00:28:14,500 --> 00:28:18,700
This isn't a bad question. 
No, I had a frost Walker last 

554
00:28:18,700 --> 00:28:23,700
season I think on my gold boots 
because you can walk freely 

555
00:28:23,700 --> 00:28:29,300
across magma magma Q's mamak. 
Yeah, or magma blocks with frost

556
00:28:29,300 --> 00:28:31,200
Walker. 
Kind of makes it convenient. 

557
00:28:31,200 --> 00:28:35,200
The only reason I don't use them
in my everyday boot is because 

558
00:28:35,200 --> 00:28:39,000
it could mess up as John water 
streams and Redstone. 

559
00:28:39,000 --> 00:28:41,300
Yeah. 
Yep, depending on It is. 

560
00:28:41,300 --> 00:28:45,000
Now, my place has water streams 
in certain areas below the floor

561
00:28:45,200 --> 00:28:48,200
where I could never. 
I could never go to my base. 

562
00:28:48,300 --> 00:28:52,900
If I go to my Moss farm and peek
in the window, my my boots might

563
00:28:52,900 --> 00:28:57,600
freeze the collection stream on 
my Moss farms. 

564
00:28:57,600 --> 00:28:58,700
And that was those would be 
Saul. 

565
00:28:58,700 --> 00:29:01,200
I have to get it fixed. 
Oh, so if you're dealing with 

566
00:29:01,200 --> 00:29:04,500
redstone Frost Walker's not your
friend. 

567
00:29:04,700 --> 00:29:08,100
Yeah, if you're in the nether 
can be more useful, but he's 

568
00:29:08,100 --> 00:29:10,800
saying you could walk on Powder.
Snow was falling. 

569
00:29:10,900 --> 00:29:13,800
Crosswalker know, you can walk 
on powdered snow with leather 

570
00:29:13,800 --> 00:29:17,600
boots and he's saying this as an
option not to have the leather 

571
00:29:17,600 --> 00:29:21,100
boots, but to make it where you 
can have it on another eight 

572
00:29:21,100 --> 00:29:23,600
boots and not have to worry 
about the leather boots. 

573
00:29:23,800 --> 00:29:27,400
Okay, and my response is that I 
were gold boots all the time. 

574
00:29:27,600 --> 00:29:31,100
So it wouldn't help me out much 
there either, and I agree with 

575
00:29:31,100 --> 00:29:33,600
Jimbo Frost Walker's annoying, 
when you have Redstone. 

576
00:29:33,800 --> 00:29:35,800
Mmm. 
It was just it's just constantly

577
00:29:35,800 --> 00:29:38,400
breaks things. 
Yeah. 

578
00:29:38,600 --> 00:29:42,500
I mean, I don't use it. 
As of right now and honestly, I 

579
00:29:42,500 --> 00:29:46,400
don't know. 
I don't walk around those snowy 

580
00:29:46,400 --> 00:29:50,600
areas as much anyway, so maybe 
I'll get a nice pair of leather 

581
00:29:50,600 --> 00:29:51,800
boots. 
Yeah. 

582
00:29:51,900 --> 00:29:55,800
Yeah, I probably not often. 
Do I use Frost Walker? 

583
00:29:56,000 --> 00:29:57,900
Hmm. 
I'm considering putting them in 

584
00:29:57,900 --> 00:30:00,300
my nether boots, but I really 
don't need them, you know, as 

585
00:30:00,300 --> 00:30:03,300
long as you shift, it's not a 
yeah on the magma blocks. 

586
00:30:03,300 --> 00:30:05,900
It's not a big deal. 
Well, and if you're all decked 

587
00:30:05,900 --> 00:30:09,500
out and fully Enchanted and 
editor, I going into another is 

588
00:30:09,500 --> 00:30:12,400
not that big of a deal you Can 
basically murder anything that 

589
00:30:12,400 --> 00:30:15,300
comes at you. 
Mmm, but for me, I wear the 

590
00:30:15,300 --> 00:30:18,500
golden boots just because I, I 
can't be bothered to PVP. 

591
00:30:18,500 --> 00:30:21,600
Something mom, trying to work 
just like leave me alone. 

592
00:30:21,700 --> 00:30:25,800
Feel like nether right boots. 
You should get the freedom to 

593
00:30:25,800 --> 00:30:28,600
walk across magma blocks because
it's nether, right? 

594
00:30:28,600 --> 00:30:30,800
You know, it's yeah, they can 
burn fire right? 

595
00:30:30,900 --> 00:30:34,200
I feel like if you have those 
regardless of frost Walker, you 

596
00:30:34,200 --> 00:30:36,600
should be able to do that. 
But, yeah, you need for us 

597
00:30:36,600 --> 00:30:40,300
Walker for that. 
Hey, I've already talked about 

598
00:30:40,300 --> 00:30:42,700
the Mojang. 
Sometimes it doesn't make much 

599
00:30:42,700 --> 00:30:46,900
sense such as, with the, the 
bubble Vader's. 

600
00:30:47,200 --> 00:30:50,800
Why does the Soul Sand, you 
know, the block you sink into 

601
00:30:51,000 --> 00:30:56,100
push, water up, but the magma 
block where heat rises pulls you

602
00:30:56,100 --> 00:30:57,900
down. 
That's a good point. 

603
00:30:58,000 --> 00:31:02,000
It's got to be a damaged thing. 
But yeah, you take damage on the

604
00:31:02,008 --> 00:31:05,800
magma block when it's pulled and
makes more danger, I guess. 

605
00:31:06,100 --> 00:31:09,700
But it would make sense. 
If a magma block, is underwater 

606
00:31:09,800 --> 00:31:12,300
that it can't hurt you. 
Cuz it's being cool down from 

607
00:31:12,300 --> 00:31:13,400
the water. 
Yeah. 

608
00:31:13,600 --> 00:31:16,000
Yeah, they should probably 
switch has just the thing. 

609
00:31:16,100 --> 00:31:18,300
Well, I can't switch over now. 
It would break so many things. 

610
00:31:19,300 --> 00:31:22,200
Oh, yeah, at least, they made it
where you can place kelp on 

611
00:31:22,200 --> 00:31:24,600
soulsand. 
Now, you remember, when we used 

612
00:31:24,600 --> 00:31:27,300
to be able to not do that. 
You probably don't remember 

613
00:31:27,300 --> 00:31:30,300
that. 
What is it used to not be able 

614
00:31:30,300 --> 00:31:33,500
to place kelp on Soul Sand. 
So when you're making a bubble 

615
00:31:33,500 --> 00:31:35,900
Vader, you had to place like a 
random block down. 

616
00:31:36,100 --> 00:31:37,300
Yep. 
I remember that. 

617
00:31:37,300 --> 00:31:39,400
Do your kelp then? 
Yeah, break it. 

618
00:31:39,400 --> 00:31:41,700
And then place a soul said you 
will now You can just go ahead 

619
00:31:41,700 --> 00:31:43,700
and just put it right on the 
Soul Sand, you don't have to 

620
00:31:43,708 --> 00:31:45,200
worry about that. 
Mmm. 

621
00:31:45,400 --> 00:31:47,500
Yeah. 
Did a couple days last night. 

622
00:31:47,800 --> 00:31:50,800
It was annoying. 
But yep, that was the rules. 

623
00:31:51,600 --> 00:31:53,100
I'll let you read the next 
question we have. 

624
00:31:53,400 --> 00:31:55,500
Okay. 
Next question is from lock on 

625
00:31:55,500 --> 00:31:59,100
for they ask. 
So does Jimbo big question here?

626
00:31:59,300 --> 00:32:02,500
So what if for some reason? 
Mojang decides to shut down 

627
00:32:02,500 --> 00:32:06,000
Minecraft Java dish, but they 
will allow you to bring one 

628
00:32:06,200 --> 00:32:09,900
bring anything from java to 
bedrock that includes offhand 

629
00:32:09,900 --> 00:32:13,100
mob spawn. 
And Redstone and combat. 

630
00:32:13,100 --> 00:32:16,200
What would it be? 
Just so, you know, Duds Trident 

631
00:32:16,400 --> 00:32:19,800
deal more damage than diamond 
swords for Bedrock only. 

632
00:32:19,800 --> 00:32:22,200
I think you're not gonna like my
answer. 

633
00:32:22,400 --> 00:32:24,400
What is it? 
Dad would play a new game. 

634
00:32:24,900 --> 00:32:28,900
Ooh, it's like that. 
The only way I would go to 

635
00:32:28,900 --> 00:32:31,900
bedrock is if it was one 
complete. 

636
00:32:31,900 --> 00:32:34,200
Parity. 
That means everything I can do 

637
00:32:34,200 --> 00:32:36,300
in Java. 
I have to be able to do in 

638
00:32:36,300 --> 00:32:37,500
Bedrock. 
Yeah. 

639
00:32:37,500 --> 00:32:40,100
I know a lot of really Trident. 
Killers are awesome and stuff 

640
00:32:40,500 --> 00:32:43,600
there. 
Really not that like I don't 

641
00:32:43,600 --> 00:32:45,400
want to say good because they 
are very good. 

642
00:32:45,400 --> 00:32:51,200
It's it's not a big enough draw 
for someone who's on Java to 

643
00:32:51,200 --> 00:32:53,800
drop everything. 
They know one Java and go play 

644
00:32:54,100 --> 00:32:56,300
Bedrock. 
There's so many bugs and Bedrock

645
00:32:56,300 --> 00:32:59,400
you guys call it bug Rock for a 
reason. 

646
00:32:59,800 --> 00:33:03,700
Iron Farms are completely 
unreliable and complicated 

647
00:33:03,700 --> 00:33:07,300
villagers or black. 
Yeah, you got beautiful render 

648
00:33:07,300 --> 00:33:10,700
distance or TX. 
Yeah, fragile rock. 

649
00:33:10,800 --> 00:33:12,900
Who's another patient? 
Listen, live mentioned that 

650
00:33:12,900 --> 00:33:16,800
trident killers are just AFK 
clickers, which is exactly 

651
00:33:16,800 --> 00:33:20,400
correct, you know, without the 
clicking exactly. 

652
00:33:20,500 --> 00:33:23,300
But it's really cool to try to 
kill her. 

653
00:33:23,500 --> 00:33:26,800
But yeah, I mean, it's it's 
something that we don't have and

654
00:33:26,800 --> 00:33:28,800
I feel like that's what's drawn 
us. 

655
00:33:28,900 --> 00:33:31,400
Yeah, so much to the Trident 
killer. 

656
00:33:31,700 --> 00:33:35,300
They're very cool, but they're 
not a big enough draw for me to 

657
00:33:35,300 --> 00:33:37,800
drop everything yet. 
They are super cool. 

658
00:33:38,100 --> 00:33:39,700
Yeah, it's different than 
anything. 

659
00:33:39,700 --> 00:33:43,400
We got a job. 
But is there, what's I think 

660
00:33:43,400 --> 00:33:47,000
what he's asking is, what's the 
one thing that Java has? 

661
00:33:47,800 --> 00:33:51,000
How do I reword what he's 
saying? 

662
00:33:51,300 --> 00:33:54,500
It's probably not good to reword
a comment because he brought to 

663
00:33:54,500 --> 00:33:56,800
comment. 
Yeah, I'm thinking what's the 

664
00:33:56,800 --> 00:34:01,700
most useful thing in Java that 
Bedrock doesn't have iron 

665
00:34:01,700 --> 00:34:04,400
barmes. 
So you would bring the iron farm

666
00:34:04,400 --> 00:34:08,300
mechanic and Java is 100 times 
better than the one in Bedrock 

667
00:34:08,300 --> 00:34:11,100
and I think even Bedrock players
and know that and they They want

668
00:34:11,100 --> 00:34:13,900
that. 
Yeah, but the offhand abilities 

669
00:34:14,100 --> 00:34:16,100
we take those for granted so 
much. 

670
00:34:16,199 --> 00:34:20,000
Yeah, like you know how when 
we're mending items. 

671
00:34:20,000 --> 00:34:23,300
We just throw it on our offhand 
and the game knows to mend that 

672
00:34:23,300 --> 00:34:26,000
item first, right? 
They don't have that in Bedrock.

673
00:34:26,199 --> 00:34:29,100
A lot of, I mean, I use torches 
in my off hand more than 

674
00:34:29,100 --> 00:34:31,800
anything. 
If I am mending things, I will 

675
00:34:31,800 --> 00:34:34,300
do that. 
Occasionally, will specially 

676
00:34:34,300 --> 00:34:36,900
many things. 
But yeah, torches are. 

677
00:34:36,900 --> 00:34:39,100
The only thing I really have. 
Can you do that in Bedrock, 

678
00:34:39,100 --> 00:34:40,400
gold. 
Torches in your offhand? 

679
00:34:40,800 --> 00:34:42,199
It's one thing. 
No. 

680
00:34:42,500 --> 00:34:44,100
Nope. 
They don't have any offhand 

681
00:34:44,400 --> 00:34:47,900
besides like the totem. 
I think they can carry a shield 

682
00:34:48,000 --> 00:34:50,100
shield and totem, only few 
things. 

683
00:34:50,100 --> 00:34:52,199
Uh, yeah. 
Yeah, that's one thing. 

684
00:34:52,199 --> 00:34:56,300
You guys need my thing, will 
probably the most useful thing I

685
00:34:56,300 --> 00:35:01,400
use is the F3 screen. 
Mmm, if bedrock had the F3 

686
00:35:01,400 --> 00:35:03,800
screen, you know, it'd be very 
useful. 

687
00:35:04,100 --> 00:35:06,100
Yep. 
I know some people find it 

688
00:35:06,100 --> 00:35:10,600
chiti, but, you know Java came 
out way before all this. 

689
00:35:10,800 --> 00:35:12,900
Bedrock stuff. 
So there's this is just how you 

690
00:35:12,900 --> 00:35:15,800
play the game in my exact. 
This is how you play. 

691
00:35:15,800 --> 00:35:19,600
The game Bedrock is just another
way to play the real game, which

692
00:35:19,600 --> 00:35:23,400
is Java or and that's why I 
would love in game like to get 

693
00:35:23,400 --> 00:35:25,200
me to stop. 
Using the F3 screen. 

694
00:35:25,400 --> 00:35:29,100
Give me a physical Journal that 
will constantly update with my 

695
00:35:29,100 --> 00:35:33,400
coordinates with a compass with 
a map and stuff like that, that 

696
00:35:33,400 --> 00:35:36,100
without I would use it. 
I would physically have a spot 

697
00:35:36,100 --> 00:35:39,000
in my inventory. 
I would waste an inventory spot 

698
00:35:39,000 --> 00:35:41,800
for this journal. 
That would just F3 screen 

699
00:35:41,800 --> 00:35:44,300
information to keep from using 
the F3 screen. 

700
00:35:44,400 --> 00:35:47,300
Yeah, and I think they're trying
to shy away from that the F3 

701
00:35:47,300 --> 00:35:48,900
screen, China. 
Hmm. 

702
00:35:48,900 --> 00:35:51,800
Have some kind of parody there. 
So we'll see what they come up 

703
00:35:51,800 --> 00:35:53,600
with. 
How to do that, to give one like

704
00:35:53,600 --> 00:35:59,400
in game items or tools to use to
find the things you find on the 

705
00:35:59,400 --> 00:36:02,100
F3 screen. 
Like maybe there's a tool to see

706
00:36:02,100 --> 00:36:04,500
how many entities are in this 
certain block. 

707
00:36:04,700 --> 00:36:07,600
Yeah, but it's nice to know 
these things but they have three

708
00:36:07,600 --> 00:36:08,700
screen. 
Hmm. 

709
00:36:08,800 --> 00:36:10,600
That's probably what I would 
bring it over. 

710
00:36:10,900 --> 00:36:14,900
Yeah, but ya know unless it's 
complete parity Duds gum. 

711
00:36:15,100 --> 00:36:17,700
Yeah, but I don't think I ever 
going to shut down the Javed 

712
00:36:17,800 --> 00:36:18,600
version. 
Me. 

713
00:36:18,600 --> 00:36:22,100
Neither to me. 
The Java version is I don't want

714
00:36:22,100 --> 00:36:24,200
to say their money maker because
let's face it. 

715
00:36:24,200 --> 00:36:27,600
The Bedrock version outsells. 
They have a Marketplace, but the

716
00:36:27,600 --> 00:36:31,900
Java version is free 
advertisement for money-making 

717
00:36:32,000 --> 00:36:35,300
with all the YouTubers. 
You don't want to lose that free

718
00:36:35,300 --> 00:36:37,900
advertisement. 
Yeah, a lot of the bigger 

719
00:36:37,900 --> 00:36:40,600
Minecraft players do play job 
anyways. 

720
00:36:40,800 --> 00:36:42,200
Thank you guys, for those 
questions. 

721
00:36:42,400 --> 00:36:44,900
They were from our Discord and 
it's the only place where you 

722
00:36:44,900 --> 00:36:46,600
can talk to everyone who works 
on the show. 

723
00:36:46,600 --> 00:36:48,600
Easily. 
Just take paragraph eights word 

724
00:36:48,600 --> 00:36:55,200
for it. 
Hey there, I'm para and if you 

725
00:36:55,200 --> 00:36:57,300
enjoying the show and wish to 
get involved in the 

726
00:36:57,300 --> 00:37:00,600
conversation, head over to the 
withering effect Discord, it's 

727
00:37:00,600 --> 00:37:03,300
the best place to give your 
opinions on the topics discussed

728
00:37:03,300 --> 00:37:05,300
on the show. 
And who knows you could even be 

729
00:37:05,300 --> 00:37:08,200
mentioned on a future episode? 
Follow the link in the show 

730
00:37:08,200 --> 00:37:15,100
notes and join today. 
Thanks for the Discord, add 

731
00:37:15,100 --> 00:37:17,400
paragraph, 8. 
Speaking of the Discord. 

732
00:37:17,400 --> 00:37:19,700
It's the only place you can get 
involved in The Mending 

733
00:37:19,700 --> 00:37:22,600
Minecraft vote this week. 
We asked you to choose between 

734
00:37:22,600 --> 00:37:26,000
one of three mobs for us to 
discuss and improve your choices

735
00:37:26,000 --> 00:37:31,900
were the squid Pillager, or 
which, and the winner of bending

736
00:37:31,900 --> 00:37:40,500
Minecraft. 
This week is Though, which, with

737
00:37:40,500 --> 00:37:45,400
30 votes squid, had 16 votes and
Pillager was seven. 

738
00:37:45,700 --> 00:37:48,200
Mhm. 
So yeah, pretty good win for the

739
00:37:48,200 --> 00:37:51,700
which few things I have here on 
the, which a, which is an 

740
00:37:51,700 --> 00:37:56,200
uncommon hostile mob that uses 
harmful splash potions as range 

741
00:37:56,200 --> 00:38:00,200
weapons and beneficial positive 
potions on itself. 

742
00:38:00,400 --> 00:38:04,300
They spawn in the darkness in 
swamp, Hut's during raids and 

743
00:38:04,300 --> 00:38:07,100
wind lightning strikes. 
Villagers villagers. 

744
00:38:07,200 --> 00:38:10,700
You transformed into witches 
when hit with lightning, which 

745
00:38:10,700 --> 00:38:13,800
is drop a variety of items, 
including glass bottles, 

746
00:38:13,800 --> 00:38:18,500
glowstone gunpowder. 
Redstone spider eyes, sugar, and

747
00:38:18,500 --> 00:38:21,200
sticks. 
Also a chance of healing 

748
00:38:21,400 --> 00:38:24,800
fire-resistant, swiftness and 
water breathing potions. 

749
00:38:25,000 --> 00:38:28,400
Not sure if I ever got a 
swiftness potion from that maybe

750
00:38:28,700 --> 00:38:32,100
I think I have long time ago. 
He hadn't have a which Farm too 

751
00:38:32,100 --> 00:38:34,800
long ago either. 
Oh, I think it's with looting. 

752
00:38:34,900 --> 00:38:39,300
You can get these if It's just 
the wished which drops you're 

753
00:38:39,300 --> 00:38:42,200
not going to get any potion. 
So yeah, which is through 

754
00:38:42,300 --> 00:38:46,200
slowness, weakness, harming, and
poisoned splash potions. 

755
00:38:46,500 --> 00:38:51,100
It's further offense, which is 
can also take healing water 

756
00:38:51,100 --> 00:38:54,300
breathing, fire resistance, and 
swiftness potions. 

757
00:38:54,600 --> 00:38:57,200
They have, they can speed 
themselves up if they wanted. 

758
00:38:57,500 --> 00:39:02,400
Yeah, didn't realize that. 
So fixing which has this is 

759
00:39:02,400 --> 00:39:05,800
another one guys that I don't 
feel needs a lot of work. 

760
00:39:05,800 --> 00:39:09,700
I think there are one of the 
More interesting mobs in the 

761
00:39:09,707 --> 00:39:11,300
game. 
A lot of people were talking 

762
00:39:11,300 --> 00:39:15,400
about well, which is shouldn't 
attack villagers and the day and

763
00:39:15,400 --> 00:39:17,500
stuff like that, which is don't 
attack villagers. 

764
00:39:17,800 --> 00:39:21,300
Like they're all neutral, right?
Because technically a which is 

765
00:39:21,300 --> 00:39:23,900
considered a villager if that 
makes sense. 

766
00:39:24,200 --> 00:39:28,000
Hmm. 
It's not put similar it is but 

767
00:39:28,000 --> 00:39:31,300
it's not they can't open doors 
like villagers. 

768
00:39:31,700 --> 00:39:35,100
Yeah, the fact that they 
transform into, which has pretty

769
00:39:35,100 --> 00:39:38,400
much means they were Village. 
Hers, right? 

770
00:39:38,600 --> 00:39:41,000
But yeah, which is don't see 
villagers as a threat. 

771
00:39:41,000 --> 00:39:43,500
They don't throw bottles or 
anything at them. 

772
00:39:43,700 --> 00:39:47,300
But trying to improve the which 
I thought there's a lot of this 

773
00:39:47,300 --> 00:39:51,200
new scared mechanic that were 
saying pop up, especially with 

774
00:39:51,200 --> 00:39:53,100
another mobs. 
Is when we really saw that. 

775
00:39:53,100 --> 00:39:55,600
How some don't like warped 
fungus. 

776
00:39:56,000 --> 00:39:59,000
We know creepers don't like cats
skeletons. 

777
00:39:59,000 --> 00:40:02,900
Don't like dogs and I thought 
like what would a which be 

778
00:40:02,900 --> 00:40:07,000
scared of and then I then it 
came to me, fire. 

779
00:40:07,800 --> 00:40:10,300
You hear all the lore of witches
and they get burned at the 

780
00:40:10,300 --> 00:40:14,500
stake, which turns out not many 
witches in real life were burned

781
00:40:14,500 --> 00:40:18,200
at the stake guys, but that you 
here, which is being burned at 

782
00:40:18,200 --> 00:40:21,100
the stake all the time and 
movies and books and stuff. 

783
00:40:21,300 --> 00:40:24,400
So what if witches were scared 
of fire and I don't mean like a 

784
00:40:24,400 --> 00:40:30,300
torch or a lantern or a candle, 
but like straight of fire like 

785
00:40:30,300 --> 00:40:32,400
you flint and steel the ground, 
right? 

786
00:40:32,500 --> 00:40:34,900
And that would prevent a witch 
from chasing you through there. 

787
00:40:35,200 --> 00:40:38,200
Yeah. 
There's also well Because Wizard

788
00:40:38,200 --> 00:40:42,000
of Oz where the witch died 
because had water on them. 

789
00:40:42,200 --> 00:40:44,500
Yeah, she melted from the water.
Yeah. 

790
00:40:44,500 --> 00:40:46,000
From the water. 
So water. 

791
00:40:46,000 --> 00:40:49,300
Could be another fragile rock. 
Just threw that in the live 

792
00:40:49,300 --> 00:40:50,400
chat. 
Mmm. 

793
00:40:50,600 --> 00:40:52,000
Yeah. 
The fire is a little hard 

794
00:40:52,000 --> 00:40:53,700
because they have fire-resistant
potions. 

795
00:40:54,000 --> 00:40:55,200
Why would they be scared of 
fire? 

796
00:40:55,200 --> 00:40:59,000
If they have fires is to potion,
but maybe they don't have fire 

797
00:40:59,000 --> 00:41:02,800
resistant potion now. 
Yeah, they do have that potion. 

798
00:41:03,100 --> 00:41:07,300
Mmm heating up water breathing. 
So they seem to be their tanks. 

799
00:41:07,500 --> 00:41:10,200
It's and get around five. 
Yeah, they get around fine. 

800
00:41:10,200 --> 00:41:14,300
They can buff themselves. 
They can, we can you exactly get

801
00:41:14,300 --> 00:41:16,700
their advantage. 
They can't be little difficult 

802
00:41:16,700 --> 00:41:19,400
to deal with sometimes. 
Yeah, and they have some of the 

803
00:41:19,408 --> 00:41:21,700
most interesting drops in the 
game. 

804
00:41:21,800 --> 00:41:25,300
Redstone Glowstone stick spider 
eyes. 

805
00:41:25,600 --> 00:41:30,600
I mean bottles crazy amount of 
drops, which is our awesome in 

806
00:41:30,600 --> 00:41:33,400
Minecraft, curious where the 
sticks come from. 

807
00:41:33,700 --> 00:41:35,300
Well, they got to stir the 
cauldron. 

808
00:41:35,600 --> 00:41:37,400
Okay. 
Yeah, I guess. 

809
00:41:38,800 --> 00:41:42,000
Jim is a guy, didn't think about
that one, dang, but they can't. 

810
00:41:42,000 --> 00:41:49,100
And so I was trying to think of 
what could be a fun drop from a 

811
00:41:49,100 --> 00:41:54,600
witch and I really want to see 
some more customization falling 

812
00:41:54,600 --> 00:41:56,100
into Minecraft. 
It's like one of the most 

813
00:41:56,100 --> 00:42:02,500
customized game out there, but 
armor and tools are so Bland and

814
00:42:02,500 --> 00:42:05,400
I know they're relying on us to 
use our own texture packs. 

815
00:42:05,400 --> 00:42:07,000
Come up with some that 
creativity. 

816
00:42:07,400 --> 00:42:11,300
How cool would it be if you kill
the Witch and it had the chance 

817
00:42:11,300 --> 00:42:15,400
to drop a witch's hat and maybe 
that gave you a little bit of a 

818
00:42:15,400 --> 00:42:18,900
potion buff. 
So whenever you took a potion, 

819
00:42:19,100 --> 00:42:20,800
the potions last a little bit 
longer. 

820
00:42:20,900 --> 00:42:23,300
And I know this kind of goes 
against mending, Minecraft where

821
00:42:23,300 --> 00:42:27,800
I tried not to add new things to
the game, but which is are so 

822
00:42:27,800 --> 00:42:31,900
cool already with their drops 
and their mechanics and stuff. 

823
00:42:31,900 --> 00:42:34,400
This was one of the only ways I 
thought to make, which is 

824
00:42:34,400 --> 00:42:36,000
better. 
Yeah, that'd be cool. 

825
00:42:36,200 --> 00:42:38,900
Have a witch's hat. 
I know how cool would that be to

826
00:42:38,900 --> 00:42:40,300
be able to run around with the 
witch's hat? 

827
00:42:40,500 --> 00:42:44,400
I would like to see maybe a 
different reskin of the witch. 

828
00:42:44,600 --> 00:42:46,400
Okay. 
So like depending on the biome 

829
00:42:47,300 --> 00:42:50,600
could be I was just thinking, 
you know, when I when I think of

830
00:42:50,600 --> 00:42:56,300
a which I think yo, there's 
hair, you know, long hair and 

831
00:42:56,300 --> 00:42:59,900
the which seems to be bald. 
And with the hat on top. 

832
00:43:00,000 --> 00:43:03,800
I feel like if you added hair, 
it would make it look more. 

833
00:43:03,800 --> 00:43:07,300
Which like, okay. 
I know, maybe it's just my 

834
00:43:07,400 --> 00:43:09,700
Opinion. 
But yeah, you I mean when you 

835
00:43:09,700 --> 00:43:12,300
look at it yet. 
I never think which if anything,

836
00:43:12,300 --> 00:43:15,300
it's more Warlock and fragile 
rock. 

837
00:43:15,300 --> 00:43:16,700
Yes. 
There are witches hat and 

838
00:43:16,700 --> 00:43:20,300
dungeons. 
They are that's another area 

839
00:43:20,300 --> 00:43:22,500
where I get my ideas. 
I need to pick dungeons back up 

840
00:43:22,500 --> 00:43:24,000
and keep playing some more of 
it. 

841
00:43:24,100 --> 00:43:26,800
Is there any other potions? 
You give the which think it's 

842
00:43:26,800 --> 00:43:28,700
got plenty. 
Hmm. 

843
00:43:28,700 --> 00:43:32,800
Actually, I actually had thought
about levitation as opposed to. 

844
00:43:32,800 --> 00:43:35,700
Mm. 
Okay as being because I don't 

845
00:43:35,700 --> 00:43:39,900
think you can, you have it love.
Ancient potion know right now. 

846
00:43:40,100 --> 00:43:41,700
Just slow falling. 
Yeah. 

847
00:43:41,700 --> 00:43:43,300
They're right. 
It's only the shoulders. 

848
00:43:43,600 --> 00:43:47,300
Yeah, you can get slow falling. 
But what if a witch could now, 

849
00:43:47,700 --> 00:43:49,600
throw a levitation potion at 
you? 

850
00:43:50,000 --> 00:43:52,800
Yeah, maybe find a way to 
collect them as she's throwing 

851
00:43:52,800 --> 00:43:54,600
them. 
Yeah, exactly. 

852
00:43:54,600 --> 00:43:57,500
And I decided against that 
because it would be giving the 

853
00:43:57,500 --> 00:44:01,100
same fighting properties as a 
choker, right? 

854
00:44:01,100 --> 00:44:03,200
So, it didn't really make sense 
to have two things in the game 

855
00:44:03,200 --> 00:44:06,700
that could do the same thing. 
Yeah, but it was this kind of 

856
00:44:06,700 --> 00:44:08,200
form. 
I'm ending my Minecraft, which 

857
00:44:08,200 --> 00:44:10,100
is ROP. 
Yeah, which is are pretty 

858
00:44:10,100 --> 00:44:11,900
unique. 
I like the fact that they're 

859
00:44:11,900 --> 00:44:14,800
spawning in with the raids now 
and they help you. 

860
00:44:14,800 --> 00:44:17,200
Happy fellow Raiders. 
Always thought that was really 

861
00:44:17,200 --> 00:44:19,000
cool. 
Is a nice touch. 

862
00:44:19,300 --> 00:44:22,800
I always wished like the 
wandering Trader might act like 

863
00:44:22,800 --> 00:44:25,600
a good witch. 
So if a Wandering Traders near 

864
00:44:25,600 --> 00:44:28,700
you while you're in battle, they
rush over and throw a potion of 

865
00:44:28,700 --> 00:44:30,800
healing on you or something. 
Hmm. 

866
00:44:31,100 --> 00:44:34,000
Yeah, that'd be cool. 
Yeah, they're not always around 

867
00:44:34,000 --> 00:44:36,800
to so be like not much of a 
chance of it. 

868
00:44:37,500 --> 00:44:40,000
Exactly, even if he had him 
there to help, he's not going to

869
00:44:40,008 --> 00:44:42,100
be there long because they 
always despawn. 

870
00:44:42,500 --> 00:44:46,500
Yeah, that'd be cool mechanic 
and you're probably already got 

871
00:44:46,500 --> 00:44:48,300
your free leads out of them. 
Anyways. 

872
00:44:48,700 --> 00:44:50,200
Mmm. 
Probably already salty. 

873
00:44:50,200 --> 00:44:53,100
About the llamas. 
Nice could help you in battle. 

874
00:44:54,600 --> 00:44:58,400
Yeah, but let's happen to our 
main topic which is a listener 

875
00:44:58,400 --> 00:45:01,100
comment that we thought would 
make a pretty good topic. 

876
00:45:01,700 --> 00:45:06,500
And this one's from ol 2808. 
They mention their names. 

877
00:45:06,500 --> 00:45:08,700
Oscar. 
Oscar as hey does. 

878
00:45:08,700 --> 00:45:12,500
And Jimbo my biggest obstacle 
when it comes to Minecraft is 

879
00:45:12,500 --> 00:45:15,800
building and more specifically 
how things look within my world.

880
00:45:15,900 --> 00:45:19,000
I was wondering if you have any 
tips on how to stop my walls 

881
00:45:19,000 --> 00:45:21,800
looking so flat. 
As this really frustrates me to 

882
00:45:21,800 --> 00:45:24,400
the point where I just quit the 
game, your help would be 

883
00:45:24,400 --> 00:45:27,200
appreciated Oscar. 
It's a good topic. 

884
00:45:27,400 --> 00:45:30,400
Yeah, building tips. 
And tricks, I think is something

885
00:45:30,400 --> 00:45:33,500
everyone is looking for 
especially if you're relatively 

886
00:45:33,500 --> 00:45:35,400
new in the game. 
I think we're still looking 

887
00:45:35,400 --> 00:45:39,000
form. 
If we We'll do that, didn't see?

888
00:45:39,000 --> 00:45:41,600
That's one thing. 
That's kind of frustrated me in 

889
00:45:41,600 --> 00:45:45,000
the Minecraft. 
YouTube Community lately is a 

890
00:45:45,008 --> 00:45:48,600
lot of the bigger YouTubers are 
not focusing on building. 

891
00:45:48,600 --> 00:45:52,600
They're focusing on Shenanigans 
and hanging out and stuff which 

892
00:45:52,600 --> 00:45:55,400
can make for fun content, but 
it's not content. 

893
00:45:55,400 --> 00:45:58,100
I'm interested in. 
So it's probably great for their

894
00:45:58,100 --> 00:45:59,900
views and stuff, but it's not 
great for me. 

895
00:46:00,100 --> 00:46:01,900
Hmm. 
Because I'm there for the 

896
00:46:01,900 --> 00:46:03,300
builds. 
Yeah. 

897
00:46:03,300 --> 00:46:05,100
And a place you want to call 
home. 

898
00:46:05,200 --> 00:46:07,300
There's nothing better than 
having that. 

899
00:46:07,400 --> 00:46:08,900
Perfect. 
Look, you know to mean. 

900
00:46:09,200 --> 00:46:11,300
Hmm. 
Like man, I nailed the walls. 

901
00:46:11,300 --> 00:46:15,600
I love being here. 
This is My Sanctuary, something 

902
00:46:15,600 --> 00:46:17,800
I built, and there's nothing 
better than that. 

903
00:46:18,000 --> 00:46:21,400
And see, I have that problem 
with my spawn house right now. 

904
00:46:21,600 --> 00:46:24,400
The interior my spawn house. 
I love it. 

905
00:46:24,500 --> 00:46:28,200
I think it worked out perfectly 
the exterior. 

906
00:46:28,400 --> 00:46:31,900
I felt like I rushed. 
Hmm and it doesn't feel. 

907
00:46:31,900 --> 00:46:34,100
Complete usually goes the 
opposite. 

908
00:46:34,200 --> 00:46:35,600
Yeah. 
It doesn't feel complete to the 

909
00:46:35,600 --> 00:46:37,300
point where I'm constantly 
fighting. 

910
00:46:37,400 --> 00:46:40,400
Urge to rip part of it down and 
rebuild it. 

911
00:46:40,700 --> 00:46:42,900
Wow. 
Yeah, but let's start with flat 

912
00:46:42,900 --> 00:46:45,900
walls because that specifically 
what the question asked me and I

913
00:46:45,900 --> 00:46:51,100
have a great what I call rule. 
Okay to stop flat walls, and 

914
00:46:51,100 --> 00:46:54,300
it's a rule of three and 
obviously rules can be bent and 

915
00:46:54,300 --> 00:46:56,900
mended and two ways to get to 
fit the build. 

916
00:46:56,900 --> 00:46:59,900
But I've got a rule of three 
you're either going to use three

917
00:46:59,900 --> 00:47:03,300
different textures on the wall, 
or you're going to use two 

918
00:47:03,300 --> 00:47:08,600
textures and one depth, meaning 
you put a A block in front of 

919
00:47:08,600 --> 00:47:10,900
the wall. 
So the wall feels like it's got 

920
00:47:10,900 --> 00:47:13,400
a deeper thing. 
If you're using too deep, you 

921
00:47:13,400 --> 00:47:15,500
only need one texture. 
Mmm. 

922
00:47:15,700 --> 00:47:19,900
If you have no deep, you need 
three textures, if you're doing 

923
00:47:19,900 --> 00:47:21,400
three deep, I don't know what 
you're doing. 

924
00:47:21,400 --> 00:47:25,400
You can't have any textures and 
the rule says yeah, I think it 

925
00:47:25,400 --> 00:47:28,200
depends on size. 
You know, the bigger it is. 

926
00:47:28,200 --> 00:47:30,000
The more depth. 
You want to give it? 

927
00:47:30,100 --> 00:47:35,200
Yes that to smaller walls, like 
trap doors are good for these, 

928
00:47:35,200 --> 00:47:37,100
you know, given it just a little
bit more. 

929
00:47:37,700 --> 00:47:42,400
On smaller surfaces, I use that 
in the interior of my house. 

930
00:47:42,600 --> 00:47:45,300
Mmm. 
I picked up your checkerboard 

931
00:47:45,300 --> 00:47:49,400
pattern for my walls. 
Different blocks, of course, but

932
00:47:49,700 --> 00:47:52,800
I really like the checkerboard, 
look, it doesn't. 

933
00:47:52,900 --> 00:47:56,600
It's kind of flat, but with two 
different details, it gives it a

934
00:47:56,607 --> 00:47:58,700
little bit more depth, even 
though it's flat. 

935
00:47:58,800 --> 00:48:01,100
It's still looks good. 
But your walls. 

936
00:48:01,200 --> 00:48:03,700
Your walls are a perfect example
of the rule 3. 

937
00:48:03,800 --> 00:48:05,500
Yep. 
You have a checkerboard pattern 

938
00:48:05,500 --> 00:48:09,100
which is two different. 
Texture variations, but then you

939
00:48:09,100 --> 00:48:12,900
have dark roots, married, the 
dark prismarine, which gives you

940
00:48:12,900 --> 00:48:14,400
one depth. 
Mmm. 

941
00:48:14,600 --> 00:48:17,500
So you're following the rule of 
three to the tee. 

942
00:48:17,800 --> 00:48:19,800
Mmm. 
And works really? 

943
00:48:19,800 --> 00:48:22,200
Well. 
Yeah, it's nice to at least on 

944
00:48:22,200 --> 00:48:25,800
the exterior if you have a wall 
and it's too flat. 

945
00:48:25,800 --> 00:48:28,500
It's nice to put some kind of 
pillars, right? 

946
00:48:28,500 --> 00:48:31,900
Beyond those. 
Yeah, if a wall looks flat, 

947
00:48:32,000 --> 00:48:34,700
throw a pillar up Jimbo's, 
exactly correct. 

948
00:48:34,700 --> 00:48:37,200
Mmm. 
Mainly on like, on the ends. 

949
00:48:37,600 --> 00:48:39,500
The pillars Go real well on the 
ends. 

950
00:48:40,700 --> 00:48:43,700
It's not, it's not bad idea to 
throw them up in between though.

951
00:48:43,700 --> 00:48:46,400
Also. 
Yeah, block pallets are another 

952
00:48:46,400 --> 00:48:49,500
thing you should work with block
textures that have depth. 

953
00:48:49,600 --> 00:48:53,300
Brick is one stone brick, deep 
slate brick. 

954
00:48:53,700 --> 00:48:58,100
It was those three bricks tiles,
all have depth built into them. 

955
00:48:58,400 --> 00:49:00,900
Always mix them up with a 
cracked variant. 

956
00:49:01,000 --> 00:49:03,900
If you're using the red brick. 
Granite, yeah. 

957
00:49:04,100 --> 00:49:07,200
Is a great one to mix in there 
because you don't have cracked. 

958
00:49:07,300 --> 00:49:09,900
Red brick, right? 
Yeah, and that goes with any 

959
00:49:09,900 --> 00:49:12,300
block really? 
Yeah, there's some different 

960
00:49:12,300 --> 00:49:14,700
variations in there. 
You know, if you have too much 

961
00:49:14,700 --> 00:49:18,300
brick those some cracked in 
there, throw some regular Stone.

962
00:49:18,400 --> 00:49:21,400
I think Stone. 
Just regular smooth stone and 

963
00:49:21,400 --> 00:49:23,200
brick. 
Yeah, look great together. 

964
00:49:23,400 --> 00:49:27,000
Regular Stone andesite. 
The non polished kind works 

965
00:49:27,000 --> 00:49:27,600
really? 
Well. 

966
00:49:27,800 --> 00:49:30,700
Yeah, we've been using for our 
paths. 

967
00:49:31,200 --> 00:49:33,800
What does it gravel an andesite?
Those two together. 

968
00:49:33,900 --> 00:49:36,600
Grab one end site for pass or 
really nice? 

969
00:49:36,800 --> 00:49:38,500
Yeah. 
It's just two different 

970
00:49:38,500 --> 00:49:42,600
variations, you know. 
Yeah, but it's nice to when you 

971
00:49:42,600 --> 00:49:47,300
do make these variation blocks 
to make it. 

972
00:49:47,400 --> 00:49:51,500
Sometimes people get to random 
when they place these you wanted

973
00:49:51,500 --> 00:49:54,700
to kind of make sense. 
You know mean maybe yeah, 

974
00:49:54,700 --> 00:49:57,700
there's a crack somewhere. 
So you want you know, you're 

975
00:49:57,900 --> 00:50:01,600
you're cracked variations in a 
certain area kind of together. 

976
00:50:01,800 --> 00:50:05,200
Yeah, but yeah try to think 
about where it goes a little. 

977
00:50:05,500 --> 00:50:08,700
Yeah if you want to use a bit of
Of the mossy stone brick or 

978
00:50:08,700 --> 00:50:11,000
Mossy Cobble. 
The thing about that Moss is 

979
00:50:11,008 --> 00:50:14,600
going to tend to be more towards
the ground level of the build. 

980
00:50:14,600 --> 00:50:18,200
You won't have Massey versions 
always on a roof. 

981
00:50:18,800 --> 00:50:22,100
Now, there are, if you're 
putting a lot of leaf, on your 

982
00:50:22,100 --> 00:50:26,600
roof leaves on your roof, then a
mossy cobblestone or a Mossy 

983
00:50:26,600 --> 00:50:30,200
brick, would make sense there. 
But if you have a clean pristine

984
00:50:30,200 --> 00:50:32,800
roof, it doesn't make sense for 
a Mossy block to be there. 

985
00:50:33,000 --> 00:50:35,700
Right? 
And you had an interesting take 

986
00:50:35,700 --> 00:50:39,100
on leaves, that actually. 
Used on my build. 

987
00:50:39,400 --> 00:50:43,500
Yeah, there are a couple kinds 
of leaves that work really well 

988
00:50:43,500 --> 00:50:46,800
together. 
I found oak leaves, and jungle 

989
00:50:46,800 --> 00:50:51,100
leaves, are relatively close 
texture-wise to each other, 

990
00:50:51,400 --> 00:50:55,400
except jungle leaves have these 
little bulbs in them that I call

991
00:50:55,400 --> 00:50:59,000
like their little fruits inside 
their leaf picture. 

992
00:50:59,200 --> 00:51:01,900
Yeah, looks like it. 
So when you mix an oak leaf and 

993
00:51:01,900 --> 00:51:05,800
a jungle leave sparingly, it 
looks really good together. 

994
00:51:06,100 --> 00:51:10,000
Also a Leaves which is what 
Jimbo's using on his Woodshop. 

995
00:51:10,000 --> 00:51:13,500
Do the same thing. 
If you're working with the Zoe 

996
00:51:13,500 --> 00:51:15,800
leaves throw in a flowering as a
leaf. 

997
00:51:15,800 --> 00:51:17,900
Every once in a while, you don't
need to overwhelm. 

998
00:51:17,900 --> 00:51:21,500
It Jimbo did a really good job, 
but that on his shop and then a 

999
00:51:21,500 --> 00:51:24,600
jungle Leaf could make it seem. 
Like there's some, there's a 

1000
00:51:24,607 --> 00:51:27,800
little bit of life and the tree 
too, right? 

1001
00:51:27,800 --> 00:51:29,700
Yeah. 
Put my leaves down on my shop 

1002
00:51:29,800 --> 00:51:32,900
and it looked good. 
But when as soon as I added the 

1003
00:51:32,900 --> 00:51:36,500
jungle and a few of the 
flowering is a leaves with it. 

1004
00:51:37,300 --> 00:51:40,600
It took it, you know, definitely
better make it look better. 

1005
00:51:40,900 --> 00:51:44,100
Just a tiny detail. 
That makes a huge impact. 

1006
00:51:44,100 --> 00:51:47,900
Mmm, Birch, and Spruce leaves. 
Those two leads work really well

1007
00:51:47,900 --> 00:51:49,000
together. 
Yeah. 

1008
00:51:49,200 --> 00:51:51,600
Use those before crimson. 
And never wore. 

1009
00:51:51,600 --> 00:51:56,700
Another Wharton board would now.
Mmm-hmm, though, stripped warped

1010
00:51:56,700 --> 00:52:00,600
wood and Sandstone, very good 
together, Jimbo show that off 

1011
00:52:00,600 --> 00:52:03,800
last season. 
Yes instant seems to go with a 

1012
00:52:03,800 --> 00:52:07,100
variety of colors, sandstone and
Birch. 

1013
00:52:07,300 --> 00:52:11,300
Ouch, yeah, look really good. 
Not birch, logs, birch, logs. 

1014
00:52:11,300 --> 00:52:14,500
Just don't go with anything. 
Yeah, that's a good variation of

1015
00:52:14,500 --> 00:52:15,900
blocks. 
Yeah. 

1016
00:52:16,200 --> 00:52:18,000
And talking about things that 
don't go with it and glazed 

1017
00:52:18,000 --> 00:52:20,700
terracotta. 
Yeah, to me. 

1018
00:52:20,700 --> 00:52:23,200
I've only find glazed 
terracotta. 

1019
00:52:23,500 --> 00:52:27,000
The only way it works together. 
Is if you're doing a 2x2 section

1020
00:52:27,000 --> 00:52:30,400
where you can align the pattern 
and then put blocks in front of 

1021
00:52:30,408 --> 00:52:32,900
it. 
So it's not the overwhelming 

1022
00:52:33,000 --> 00:52:37,100
front or if you're using, I 
think it's the black glaze. 

1023
00:52:37,300 --> 00:52:41,000
Ricotta and gray concrete 
because they have relatively the

1024
00:52:41,000 --> 00:52:43,600
same shade of color next to 
them. 

1025
00:52:44,400 --> 00:52:48,000
So they kind of work together. 
Yeah, those are never easy to 

1026
00:52:48,000 --> 00:52:50,100
use glazed terracotta. 
Yeah. 

1027
00:52:50,200 --> 00:52:53,700
I don't recommend them in walls.
No. 

1028
00:52:53,800 --> 00:52:56,200
Yeah. 
And even amount would help. 

1029
00:52:56,300 --> 00:52:57,400
Yeah. 
Use blocks. 

1030
00:52:57,400 --> 00:52:59,800
You wouldn't necessarily think 
to use them. 

1031
00:53:00,100 --> 00:53:04,200
Like I've used furnaces, right? 
The back of a furnace has kind 

1032
00:53:04,200 --> 00:53:08,800
of a cool texture when you're 
building a Library type of look 

1033
00:53:09,100 --> 00:53:11,400
the back of a loom. 
It's like an empty show. 

1034
00:53:11,700 --> 00:53:14,600
There's a there's a lot of 
blocks you can use that, you 

1035
00:53:14,607 --> 00:53:16,900
know, you wouldn't necessarily 
build with that. 

1036
00:53:16,900 --> 00:53:21,200
Could just set a room off like 
you use the was it the bees nest

1037
00:53:21,500 --> 00:53:22,900
in the floor? 
Yeah. 

1038
00:53:23,100 --> 00:53:25,200
It looks like parquet flooring, 
right. 

1039
00:53:25,500 --> 00:53:28,000
And I think a smithing table in 
the floor, makes it look like 

1040
00:53:28,000 --> 00:53:30,700
it's, you know, mmm, I don't 
know. 

1041
00:53:30,800 --> 00:53:32,200
The it's got a different look to
that. 

1042
00:53:32,200 --> 00:53:34,800
It's like a slate floor. 
It looks like a metal plated 

1043
00:53:34,800 --> 00:53:37,100
floor. 
Yeah, but yeah, there's other 

1044
00:53:37,200 --> 00:53:41,500
Box, you could use the bottom of
a smithing table though can make

1045
00:53:41,500 --> 00:53:43,300
for a really interesting 
ceiling. 

1046
00:53:43,600 --> 00:53:47,200
I noticed that? 
Yeah, it's a gorgeous texture. 

1047
00:53:47,200 --> 00:53:49,700
Underneath the smithing table 
and you just never see it. 

1048
00:53:49,900 --> 00:53:52,400
Mmm. 
Yeah, there's stuff like that. 

1049
00:53:52,400 --> 00:53:55,700
All kind of blocks, you know, 
just if you're having trouble 

1050
00:53:55,700 --> 00:53:57,500
with this flat walls, try a 
block. 

1051
00:53:57,500 --> 00:54:02,100
You'd never think up a different
side of that block like come up 

1052
00:54:02,100 --> 00:54:06,300
with something really cool. 
Pistons extended Pistons, work 

1053
00:54:06,300 --> 00:54:07,800
really well as pillow. 
There's two. 

1054
00:54:08,000 --> 00:54:12,000
Yeah, you got to hide the power 
source, but an extended piston. 

1055
00:54:12,400 --> 00:54:16,400
I use that in was a common Craft
season 2. 

1056
00:54:16,700 --> 00:54:20,400
Yeah, I don't think we did a 
little bit of floors help with 

1057
00:54:20,400 --> 00:54:23,800
floors won't like if you're 
putting together, block pallets.

1058
00:54:23,800 --> 00:54:26,600
You're not really sure if it's a
good enough block palette, 

1059
00:54:26,700 --> 00:54:30,300
there's tons of websites 
dedicated to block pallets out 

1060
00:54:30,300 --> 00:54:32,500
there for Minecraft. 
I didn't even know that. 

1061
00:54:32,700 --> 00:54:34,900
Yeah, you can just Google 
Minecraft block pallets and 

1062
00:54:34,900 --> 00:54:36,200
you'll get picture over picture 
over. 

1063
00:54:36,200 --> 00:54:39,300
Picture of just People said, 
hey, these all these blocks look

1064
00:54:39,300 --> 00:54:41,600
really good together. 
Can you configure them in a way 

1065
00:54:41,600 --> 00:54:43,300
to make your build look good? 
Mmm. 

1066
00:54:43,500 --> 00:54:47,600
I'm actually using n Stone this 
season trying to make it fit. 

1067
00:54:47,600 --> 00:54:49,400
Hmm. 
I got it to where it fits, it 

1068
00:54:49,408 --> 00:54:53,700
just now I have to kind of go 
round that go with that. 

1069
00:54:53,700 --> 00:54:56,100
And you know, I already got that
in there and it seems to go with

1070
00:54:56,100 --> 00:54:58,700
a lot of different blocks in 
stone. 

1071
00:54:58,800 --> 00:55:02,300
Yeah, the fact that it has 
stairs slabs in walls, is what 

1072
00:55:02,300 --> 00:55:06,700
drew me in and it's not a block,
I usually use, but I can get a 

1073
00:55:06,707 --> 00:55:08,700
lot. 
Of so, I figured I'd go with 

1074
00:55:08,700 --> 00:55:09,600
that. 
Mmm. 

1075
00:55:09,600 --> 00:55:12,500
Yeah, make sure it's something 
when you you know, when you're 

1076
00:55:12,500 --> 00:55:16,200
building your design, something 
a block that isn't hard to get. 

1077
00:55:16,300 --> 00:55:18,500
I guess, you know, it definitely
helps. 

1078
00:55:18,700 --> 00:55:22,500
Yeah, your main block should 
generally be a block that has 

1079
00:55:22,500 --> 00:55:25,200
multiple variants, like, Jimbo 
Subway stairs and slabs. 

1080
00:55:26,000 --> 00:55:29,400
That's why deep slate is kind of
the new king because there's so 

1081
00:55:29,400 --> 00:55:31,200
many versions of deep slate out 
there. 

1082
00:55:31,400 --> 00:55:34,900
Yeah, but what about ceilings? 
You have any tips for ceilings? 

1083
00:55:35,100 --> 00:55:37,100
I thought pretty sure we're both
bad at this. 

1084
00:55:37,800 --> 00:55:40,000
Yeah, ceilings are one of the 
hardest things. 

1085
00:55:40,000 --> 00:55:42,700
I struggle with. 
I generally will try to design a

1086
00:55:42,700 --> 00:55:46,200
roof around the ceiling. 
So I don't have to do too. 

1087
00:55:46,400 --> 00:55:48,300
Like, you don't want to, you 
don't want to shoot yourself 

1088
00:55:48,300 --> 00:55:50,600
twice. 
Mmm and making a project. 

1089
00:55:50,600 --> 00:55:53,500
So, like my starter house. 
I struggled with the roofline so

1090
00:55:53,500 --> 00:55:57,400
badly, because I needed it to 
also function as a ceiling and 

1091
00:55:57,400 --> 00:56:01,100
Omni was able to help me come up
with a great slope that I could 

1092
00:56:01,100 --> 00:56:03,400
work with. 
Sealing my eyes. 

1093
00:56:04,200 --> 00:56:07,000
There's that, thinking about 
your roofline. 

1094
00:56:07,400 --> 00:56:10,200
When doing ceilings can also 
help. 

1095
00:56:10,400 --> 00:56:14,300
Yeah, I mentioned it in my last 
episode when doing my nether 

1096
00:56:14,300 --> 00:56:19,000
portal room that I started out 
with a ceiling in one shape and 

1097
00:56:19,000 --> 00:56:21,900
then I just kept sculpting it. 
Like, I was like, okay, this 

1098
00:56:21,900 --> 00:56:23,500
feels flat. 
Let's add a block here. 

1099
00:56:23,500 --> 00:56:25,300
Let's raise a block half a slab 
here. 

1100
00:56:25,300 --> 00:56:29,400
Let's lower it here. 
And I just basically kind of 

1101
00:56:29,400 --> 00:56:34,500
sculpted the roof in a, and a 
different kind of pattern and I 

1102
00:56:34,500 --> 00:56:37,000
can't describe it better than 
that. 

1103
00:56:37,400 --> 00:56:39,700
Because of how my mind works. 
I just kind of look at stuff, I 

1104
00:56:39,707 --> 00:56:42,600
go, that's too flat. 
I want a peak there. 

1105
00:56:42,700 --> 00:56:45,200
So I put a peak there and to 
make a peak. 

1106
00:56:45,200 --> 00:56:49,000
You just kind of gently raised 
it half a slab until you got 

1107
00:56:49,000 --> 00:56:50,600
what you liked. 
Mmm. 

1108
00:56:51,000 --> 00:56:54,000
Yeah, things with roofs. 
That I noticed that needs 

1109
00:56:54,300 --> 00:56:57,900
attention is when you do your 
roofs, make sure to have some 

1110
00:56:57,900 --> 00:57:00,300
overhang. 
Yes, it helps. 

1111
00:57:00,300 --> 00:57:05,400
Give the walls depth and make 
sure you use those upside down 

1112
00:57:05,800 --> 00:57:08,700
stairs. 
On your Roofs, when you bring 

1113
00:57:08,700 --> 00:57:12,500
your, when you bring your roof 
out for the overhang you throw 

1114
00:57:12,500 --> 00:57:14,000
some upside down stairs in 
there. 

1115
00:57:14,000 --> 00:57:17,400
It just, it makes it look more 
on a complete. 

1116
00:57:17,400 --> 00:57:19,500
I guess. 
You could say my new favorite 

1117
00:57:19,500 --> 00:57:23,700
thing to do is to bring the 
over, hang out two blocks and 

1118
00:57:23,700 --> 00:57:27,100
then the block closest to the 
wall of the house, put trap 

1119
00:57:27,100 --> 00:57:30,000
doors down there. 
So the trapdoors hang a little 

1120
00:57:30,000 --> 00:57:33,000
bit lower than the roof. 
So if you don't want to do the 

1121
00:57:33,000 --> 00:57:36,500
upside down stair because if you
have a smaller bill D upside 

1122
00:57:36,500 --> 00:57:39,500
down stairs, Takes up a lot of 
room and takes up an entire full

1123
00:57:39,500 --> 00:57:40,700
block. 
Mmm. 

1124
00:57:40,900 --> 00:57:44,900
You can do trap doors or a slab.
If you go out to blocks and then

1125
00:57:44,900 --> 00:57:47,300
put that closest to the wall. 
Yeah. 

1126
00:57:47,500 --> 00:57:48,200
Yeah. 
Trapdoors. 

1127
00:57:48,200 --> 00:57:53,500
Our big friend in yeah, super 
Universal anything you build. 

1128
00:57:53,700 --> 00:57:57,000
They could really set stuff off.
I think we've reached. 

1129
00:57:57,000 --> 00:58:01,800
I'm even with the Mad craziness 
of Jimbo's internet dying 

1130
00:58:01,800 --> 00:58:04,400
halfway through the street. 
Yeah, we didn't get to mention 

1131
00:58:04,400 --> 00:58:06,700
that. 
Well, unless Carl put some of it

1132
00:58:06,700 --> 00:58:10,000
in there. 
R right after right. 

1133
00:58:10,000 --> 00:58:12,800
After the disk or dad, I lost 
connection. 

1134
00:58:12,800 --> 00:58:15,400
It was gone for good. 
Almost 10 minutes. 

1135
00:58:15,800 --> 00:58:18,500
Yeah, but yeah, we found a way 
to come through. 

1136
00:58:19,300 --> 00:58:23,100
I hope I hope those helped you 
Oscar some of those tips that we

1137
00:58:23,100 --> 00:58:25,600
have. 
Yeah, I don't want you to rage 

1138
00:58:25,600 --> 00:58:28,500
quitting over a flat wall. 
Yeah, there's different ways to 

1139
00:58:28,800 --> 00:58:31,000
make it work. 
Think that's going to do it for 

1140
00:58:31,000 --> 00:58:33,600
today's show before I have Jimbo
Treatise out. 

1141
00:58:33,600 --> 00:58:35,800
I want to say a huge. 
Thank you to all of our patrons 

1142
00:58:35,800 --> 00:58:39,300
who are supporting the show. 
Our milk level patrons are Omni 

1143
00:58:39,300 --> 00:58:42,600
Chief Big Bear, Croc, fragile, 
rock, Casey plays games. 

1144
00:58:42,600 --> 00:58:45,000
Oh, be Pipers. 
Tuna, and water guy. 

1145
00:58:45,200 --> 00:58:47,700
If you two would like to get 
access to exclusive benefits and

1146
00:58:47,800 --> 00:58:51,300
hours of extra content inch, but
please consider joining at, 

1147
00:58:51,300 --> 00:58:54,400
patreon.com slash the weather. 
In fact, if you like to show, 

1148
00:58:54,400 --> 00:58:56,600
you can share it with all of 
your friends and also shoot 

1149
00:58:56,600 --> 00:58:59,800
media feel, this it on Spotify 
rate and follow us. 

1150
00:58:59,800 --> 00:59:02,800
So you never miss a future 
episode or if you listen to a 

1151
00:59:02,800 --> 00:59:06,600
podcast, leave us a nice review.
Doing any of these really helps 

1152
00:59:06,600 --> 00:59:09,400
to show Each more listeners, if 
you'd like to get in contact 

1153
00:59:09,400 --> 00:59:12,400
with a, send an email to podcast
at the withering. 

1154
00:59:12,400 --> 00:59:15,700
Effect.com. 
Tweet us, leave a voice message 

1155
00:59:15,800 --> 00:59:18,300
or join a Discord where you can 
have a chat with everyone who 

1156
00:59:18,300 --> 00:59:20,200
works on the show and fellow 
listeners. 

1157
00:59:20,400 --> 00:59:22,000
All the links will be in the 
show notes. 

1158
00:59:22,400 --> 00:59:25,000
This show has been brought to 
you by Jimbo myself, but also, 

1159
00:59:25,000 --> 00:59:27,700
our digital producer, Carl. 
He helps make sure the show ends

1160
00:59:27,700 --> 00:59:30,200
up, where it should be. 
And the Amazing Music you hear 

1161
00:59:30,200 --> 00:59:32,100
in the intro and outro is 
created by the one. 

1162
00:59:32,100 --> 00:59:34,400
And only decoy everyone social 
media. 

1163
00:59:34,400 --> 00:59:36,000
Info can be found in the show 
notes. 

1164
00:59:36,000 --> 00:59:38,100
You guys have an awesome. 
You so much for getting 

1165
00:59:38,100 --> 00:59:41,200
weathered with us. 
Probably drink your milk now by,

1166
00:59:41,600 --> 00:59:59,300
do you guys? 
And the winner, can you hear me?

1167
00:59:59,800 --> 01:00:01,300
Can you hear me? 
Hello? 

1168
01:00:01,800 --> 01:00:06,100
Oh, my internet would happen to 
my internet connection. 

1169
01:00:06,500 --> 01:00:09,500
Oh my connection problems. 
You got to be kidding me. 

1170
01:00:09,800 --> 01:00:13,200
Keep rolling Duds. 
I'll be back, dude. 

1171
01:00:13,500 --> 01:00:16,700
Come on Comcast. 
They don't do me like that. 

1172
01:00:17,500 --> 01:00:19,400
Why don't I have internet right 
now? 

1173
01:00:20,000 --> 01:00:22,100
Bills paid? 
I paid my bill.

