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Hey everyone. 
Welcome to the withering effect.

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Episode 107. 
Today's date is August 8, 20, 

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21, and I am Duds are duds 
versus known to the rest of the 

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interwebs and I'm Jimbo you may 
know me as Kimbo Slice 23. 

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So what have you been up to this
week Duds? 

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Well, I think I'm getting pretty
good at reading out the date and

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not trying to rely on 
remembering what you said in the

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pre-show because I forgot to 
look at the data. 

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I just look down and what? 
Oh, bam! 

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Yeah. 
You just got to know where it's 

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at, on your Computer. 
Exactly. 

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It's all you need to know. 
Yeah. 

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This week has been a busy but 
not busy week. 

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If that makes sense. 
So, I've been doing some home 

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renovations as we all know, I 
found a snake in my kitchen. 

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No bueno, don't do that, hate 
snakes, got that sucker out of 

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my house, but in doing so that 
meant I replaced. 

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All the weather stripping in 
threshold, seals on every door 

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in the house, so there No way. 
Anything else is getting in my 

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house anymore. 
That's hilarious. 

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You got it. 
I will all snake proofed. 

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I hate snakes snakes are my not 
cool. 

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Yeah. 
I'm not a huge. 

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I'm not scared of them but I'm 
not a huge fan of snakes. 

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I'm probably more scared of bees
that I am of snakes and no Bees 

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mice, all that stuff, and that 
bees snakes mice, that don't, I 

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don't do, I don't do critters. 
That being said, like, putting 

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stuff In the yard that would 
keep things from coming into the

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yard. 
I don't like doing. 

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So we have rabbits and deer and 
stuff that come into the yard. 

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And I like that. 
That's cool. 

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But snakes and rats. 
Hmm. 

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Yeah. 
I hear ya. 

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You don't want to get infested. 
Exactly. 

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It's nice to have a visitor, 
every once a while, but 

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infestation can get out of hand 
and see when we first moved in 

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the Attic was just covered in 
Mouse feces. 

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Like that's one of the things we
went where holy cow. 

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They've got a mouse problem. 
Yeah. 

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It was there since before you 
started before you moved it, 

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right? 
And well, as we're cleaning up, 

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the all the mouse extra mint. 
We found a bunch of snake skin 

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to. 
Oh my God. 

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So obviously the snakes, 
followed the mice into the 

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attic. 
And we realized we didn't have a

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mouse problem anymore because 
all the snakes had eaten them. 

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You got a snake problem. 
We didn't find any snakes up 

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there, and we ended up moving a 
dryer vent that we thought could

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have been the the access. 
Point into the side of the 

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house, we tore down a couple 
trees in the backyard, not 

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because of animals and stuff. 
We had to really dead trees that

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were just kind of standing in 
the home inspectors. 

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Like you had those things could 
fall like at any point. 

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So we were able to get a couple 
thousand dollars off the house 

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price to be like, hey we got to 
cut those trees out soon as we 

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move in. 
So all that helps. 

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Yeah. 
That helped, we got that done 

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and stuff. 
Maybe the snake never never left

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broke into your house. 
Maybe it's an offspring from 

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Snake that's been there forever.
It just got big enough to 

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Slither its way out into the 
open, I don't know, but it 

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freaked me out. 
Need to say. 

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My house is sealed up tight. 
I don't think a bug get in can 

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get inside this house right now.
Nice. 

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It's a lot of work so I'm pretty
happy with that but in some 

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Minecraft news I worked on my 
waterfall on my Mountain. 

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It's a little waterfall, little 
tiny waterfall but I think it's 

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pretty the worst part is so my 
storage room the 

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behind-the-scenes, Action to 
spawn perfect. 

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Because I didn't want to have a 
bunch of light back there. 

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I wanted a dark. 
I just like carpeted, everything

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behind all the machines while 
building this waterfall. 

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The amount of times I broke into
the storage room. 

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You just don't water on all of 
this carpet was. 

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Yeah, by the time I was done, I 
was like, oh, thank the Lord. 

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I don't have to do this anymore.
Yeah. 

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Trying to maneuver water. 
And once you get water in place,

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at least, it's it's good enough 
to kind of stay, but trying to 

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get it in the correct space or 
place. 

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In flow. 
You want was a little pain. 

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Yeah, but there are also been 
working on lighthouse on the 

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opposite side. 
I'm pretty sure I mentioned both

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the waterfall and Lighthouse 
last week, but both of them are 

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like, I don't know how to build 
that. 

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Well, this week I do, the 
lighthouse is complete. 

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All I need to do is the base 
structure. 

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It sits on and, and it turns on 
and off at night. 

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Yeah, on automatically, don't 
have to do anything. 

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Which I was pretty excited about
and it's rather large all the 

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lighthouses I built will call 
the quote unquote red stone. 

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Lamp screen was like a 3X3 on 
all four sides. 

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Yeah this one is a five by four 
on all four sides. 

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Okay it's a lot bigger than the 
other ones I've done before but 

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it works. 
It looks good. 

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I'm super excited about it. 
Do you think because it being 

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functioning? 
It's got to be a little Larger 

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fit that Redstone in there. 
Could you have done it with if 

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it was smaller? 
Yeah. 

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The Redstone I used was a bunch 
of observers. 

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Oh, so what's cool is I have a 
track of observers like I just a

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bit of a but it's a track of 
observers as did it again. 

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It's because it's early in the 
morning. 

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I literally just woke up 30 
minutes ago, you'll learn to 

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speak eventually. 
Yeah, so all of Of The Observers

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are, looking at each other in a 
circle pattern. 

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And then I have the same, the 
same observers looking down at 

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the track pointing up and into 
the Redstone lamps. 

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So, once the circle pattern 
starts going, the vertical ones 

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are powering to Redstone lamps 
at a time. 

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So I had to basically do the 
same track on the top and 

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bottom, and then I used a 
daylight sensor to push and pull

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3 Pistons. 
One piston for the top track one

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piston to activate. 
Another pulse first Observer 

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down, below to activate, another
piston, am basically just 

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pulling observers out of the 
track and it'll cycle through 

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and then it can't continue, so 
it just shuts off, okay? 

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And then Moonlight comes and it 
shoves those guys back in the 

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tracks and it starts again. 
That's neat. 

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Pretty neat. 
Super easy. 

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I was getting really scared of 
having to craft as many of Zuri 

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As I was going to get, I think I
needed a hundred and something I

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was like, this is gonna be 
expensive, but then I went to 

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duck chicken ducks, Redstone 
shop, but 18 Stacks were oh, 

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wow. 
It's like yeah, they're 18 for 

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diamond. 
Sure. 

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Here you go. 
Here's the steak. 

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Yeah, Yeah. 
Super happy with the waterfall. 

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Super happy with the lighthouse 
especially now that it's 

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functioning and I can look up, 
oh, and I did your little 

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texture fade like the bottom of 
the White House. 

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Die. 
Right? 

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The middle portion is calcite 
and then the top is smooth 

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chords. 
That's a good. 

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Yeah, that's a good fade right 
there. 

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Mmm. 
So it's a whitish. 

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Did you give it to the pirate 
theme? 

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It's not really a pirate themed.
Okay, I have thought about 

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sticking a ship on it, like just
like a ship fell on top of it. 

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During a storm wherever I see 
that was the problem. 

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I was trying to theme it with 
the base. 

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Yeah. 
And then trying to make it 

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functional at the same time. 
I said look just build a 

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lighthouse and then make 
everything else around it 

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themed, there you go. 
That's what I did or put some 

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some of your pirate banners up 
there. 

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I'm sure there's a little things
you could do. 

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Yeah. 
Make it look a little more 

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priority. 
Just right pirate lighthouse on 

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the side of it. 
Yeah. 

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But I'm gonna give a shout-out 
to object because he gave me 

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like 17 stacks of calcite 
because I only had about six. 

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I think man, I need a lot of 
calcite to do this. 

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Yeah. 
And then he was like, yeah. 

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Here you have it and I ended up 
tossing him some diamonds and 

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basically make the project 
happen. 

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The worst part is when it was 
all said and done the amount of 

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diorite in court. 
I used I only ended up using 

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like four stacks of calcite but 
because of the way I build, I 

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think I've discovered I'm not a 
quote unquote Builder. 

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I'm a sculptor. 
Okay? 

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Basically, build the entire 
thing out of one block and then 

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just go back and slowly chop 
pieces out and add detail. 

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Well and stuff. 
Yes. 

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Sometimes I find that the 
easiest way that I do that. 

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Sometimes it just get my walls 
in place and then we'll go back 

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and detail them. 
Yeah, I'm not good enough. 

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I don't know how these guys can 
add the detail as the go Bravo 

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to you. 
I can't do it. 

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It's definitely extra work going
back through the second or even 

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third time to detail something. 
Hmm, it does help. 

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If you got a mental block just 
just build it, you know, just 

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put it up there and then go 
back. 

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It yeah, just the best way for 
me if you guys want to see how I

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do it is my last episode where I
did the, I think it was called 

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palm tree plateaus I did a 
time-lapse of me doing a plateau

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in my storage room and you can 
see me carve out the wireframe, 

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build a big kind of flat surface
and then slowly go through and 

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chop and chop and chop until 
it's officially sculpted to how 

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I liked it. 
Mmm, that's probably an easier 

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way than you guys listening to 
me because I probably don't 

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explain it very well. 
So how was your week? 

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No, mine crap. 
Once again, you probably have an

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episode coming out soon, seems 
like with the all the stuff 

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you've been doing, it should be 
out before this episode comes 

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out. 
Ya know, episode for me. 

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I, you know, like I said with my
computer messing up, I lost all 

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the footage that I had, had me a
little unmotivated. 

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Hmm. 
But I have the episodes in my 

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head ready to go, but I need to 
figure out my intro because I 

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lost everything. 
So I have To somehow explain at 

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the beginning of my video of 
what happened, you know? 

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Yeah, all this stuff that I had 
recorded is now gone. 

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So I go be like, oh now we're 
here in. 

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This is why type of deal. 
But again, the idea I want to 

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make it a little more fun, put a
storyline behind it. 

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Not so much, tell you that I 
messed up in that sense. 

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Yeah, but besides that, I can't 
get on the server because I've 

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been working so much lately. 
I've been Working seven days a 

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week as of right now but we I 
got today off. 

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Thank goodness. 
We were going to record this 

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last night after I got done with
work. 

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So I was like, okay, Saturday 
night should be our slowest day.

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We should be able to get out at 
a decent time. 

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So Saturday night would be the 
best for recording and you 

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agreed, you know, Saturday would
be best for you. 

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Also know that was the longest 
day. 

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I've had this week. 
I didn't get off till like 

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10:15. 
Then I end up leaving the 

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worksite. 
Hmm. 

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And when I got home at 11, I was
like, dude, I'm so beat there's 

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no way I'm going to be able to 
function during this podcast. 

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We don't want to, we don't want 
to, you know, give out crappy 

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content where I'm mumbling 
stumbling through, even though I

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do it half the time, let's say, 
even though we already can't 

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read scripts, right? 
Yeah but yeah, yeah I did least 

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want to be semi focused during 
the show. 

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Show. 
Hmm, I got home last night from 

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working 16 hours. 
My feet had like blisters on 

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them. 
Hmm, because For one, when I got

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back to work, I had to get some 
new boots. 

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Other boots are kind of old. 
So I got some new boots and you 

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have to wear your boots in 
especially if you're running 

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around. 
Like I was doing. 

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And yeah just feet were so sore 
by the end of the day to wear, 

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when I got home, I like blisters
on them. 

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It's never happened to me before
and I was just, yeah. 

227
00:12:11,300 --> 00:12:15,200
Is no way or I could have 
recorded and there's just it's 

228
00:12:15,200 --> 00:12:18,200
hard to find time now because 
I'm back to work. 

229
00:12:18,300 --> 00:12:20,200
Hmm. 
And we're working so much. 

230
00:12:20,200 --> 00:12:24,300
This is like we're in the middle
of summer work is at its peak. 

231
00:12:24,500 --> 00:12:30,100
At this point it will slow down 
eventually and I plan on getting

232
00:12:30,100 --> 00:12:33,900
some kind of recording in today 
because I am off. 

233
00:12:34,000 --> 00:12:37,200
But then again you know because 
I've been working so much 

234
00:12:37,400 --> 00:12:39,200
haven't spent much time with the
family. 

235
00:12:39,200 --> 00:12:41,800
So I do want to take advantage 
of that as As well. 

236
00:12:41,800 --> 00:12:44,600
So kind of trying to prioritize 
myself. 

237
00:12:44,600 --> 00:12:48,200
Yeah get back on a schedule. 
I still go to the gym. 

238
00:12:48,200 --> 00:12:52,300
Still been working out, I went 
yesterday morning at 5 a.m. and 

239
00:12:52,300 --> 00:12:57,000
then did that 16-hour shift. 
So I probably should have just 

240
00:12:57,000 --> 00:12:59,300
took that day off but I don't 
know. 

241
00:12:59,300 --> 00:13:04,500
I'm Still Still maintaining the 
workout schedule GE GE. 

242
00:13:04,800 --> 00:13:08,000
Yeah. 
I mean people were like, are you

243
00:13:08,000 --> 00:13:11,100
went to the gym again? 
I'm like, yeah, I don't know. 

244
00:13:11,500 --> 00:13:14,900
I wake up early and I just 
that's my schedule. 

245
00:13:14,900 --> 00:13:20,400
Now, go to the gym when I go to 
the gym I'm kind of upbeat and 

246
00:13:20,400 --> 00:13:22,900
ready and I feel good to go to 
work. 

247
00:13:23,000 --> 00:13:26,500
Yeah. 
Eventually I don't know. 

248
00:13:26,500 --> 00:13:30,500
Probably around 3:00 or so we 
start work around 7:00. 

249
00:13:30,500 --> 00:13:33,700
But around 3:00, I'll start to 
like, crash a little bit, but 

250
00:13:33,700 --> 00:13:37,800
you get out of there at 5:00. 
So normally you get out of there

251
00:13:37,800 --> 00:13:40,400
five. 
Yeah, late nights though but 

252
00:13:40,400 --> 00:13:42,700
yeah. 
I'm feeling all right. 

253
00:13:42,800 --> 00:13:46,100
Besides the whole, you know, 
sore feet type of deal. 

254
00:13:46,200 --> 00:13:48,300
But yeah, that's about it for 
miweek. 

255
00:13:48,300 --> 00:13:50,200
Just a lot of work work. 
Work work. 

256
00:13:50,200 --> 00:13:52,000
A lot of work. 
Yeah. 

257
00:13:52,300 --> 00:13:54,100
All right. 
Well, let's move on to the news.

258
00:13:54,100 --> 00:13:56,000
We don't have a lot of news this
week. 

259
00:13:56,000 --> 00:13:59,200
We've got a little bit of news. 
This one comes from Heinrich on 

260
00:13:59,200 --> 00:14:02,100
Twitter and Minecraft developer.
He posted a tweet. 

261
00:14:02,100 --> 00:14:04,300
Talking about connected Water 
Systems. 

262
00:14:04,500 --> 00:14:09,600
So if you see like an aquifer on
the surface, that aquifer, you 

263
00:14:09,600 --> 00:14:13,500
can swim down it. 
And it should lead to 

264
00:14:13,500 --> 00:14:16,700
underground aquifers also, which
is really cool. 

265
00:14:16,900 --> 00:14:17,600
Hmm. 
Yeah. 

266
00:14:17,600 --> 00:14:20,900
To have everything kind of 
connected like that is one thing

267
00:14:20,900 --> 00:14:25,600
we talked about wanting having 
more surface level heading, one 

268
00:14:25,600 --> 00:14:29,600
called points of interests that 
can lead to underground once of 

269
00:14:29,600 --> 00:14:30,500
Interest. 
Yeah. 

270
00:14:30,500 --> 00:14:32,800
I think get to see that tweet am
actually looking at it right 

271
00:14:32,800 --> 00:14:34,400
now. 
He's got a video. 

272
00:14:34,600 --> 00:14:36,500
Yeah, it's a video. 
It's about it like a minute and 

273
00:14:36,508 --> 00:14:39,300
a half or something like that. 
That's pretty interesting. 

274
00:14:39,300 --> 00:14:43,400
Yeah, that's how out of the loop
I've been It looks really cool 

275
00:14:43,400 --> 00:14:47,700
and Mojang has slowly been 
pulling me into the getting 

276
00:14:47,700 --> 00:14:50,700
excited for the caves and cliffs
update. 

277
00:14:50,800 --> 00:14:54,100
We all remember when it first 
came out I was just like I 

278
00:14:54,100 --> 00:14:56,400
really didn't care at all for 
it. 

279
00:14:56,500 --> 00:14:59,200
Mmm seeing all the work they're 
putting into it. 

280
00:14:59,200 --> 00:15:01,500
I'm getting a little bit more 
excited. 

281
00:15:01,700 --> 00:15:06,000
I think the mob spawning light 
level change is the Big Fix for 

282
00:15:06,000 --> 00:15:08,300
me though? 
Yeah mainly because that was the

283
00:15:08,300 --> 00:15:11,100
thing I was most worried about 
I'm really excited. 

284
00:15:11,500 --> 00:15:15,900
For the whole generation, the 
New World Generation period. 

285
00:15:16,200 --> 00:15:18,900
Like, like we mentioned before, 
they have that experimental 

286
00:15:18,900 --> 00:15:23,900
snapshot out and it's to give a 
different generation to the 

287
00:15:23,900 --> 00:15:29,000
world and I'm really liking how 
it looks all the different, you 

288
00:15:29,000 --> 00:15:32,700
know, the different Hills and 
the mountains and how everything

289
00:15:32,700 --> 00:15:35,700
just goes together. 
It just, it looks more natural 

290
00:15:35,700 --> 00:15:37,600
but it looks different at the 
same time. 

291
00:15:37,800 --> 00:15:42,100
Yeah, that being said, I have no
interest in I'm building a house

292
00:15:42,100 --> 00:15:44,800
and a cave. 
I do that already and I feel my 

293
00:15:44,800 --> 00:15:47,600
calves are better but that's 
because they're not caves, 

294
00:15:47,600 --> 00:15:50,200
they're dead tolls, their house.
Yeah. 

295
00:15:52,900 --> 00:15:55,800
Maybe there are other people who
would enjoy kind of doing some 

296
00:15:55,800 --> 00:15:58,600
underground living, which is 
cool, because obviously, that's 

297
00:15:58,800 --> 00:16:01,400
mainly what I do is underground 
living. 

298
00:16:01,600 --> 00:16:05,000
But I always prefer the nice 
Solid Ground because I get a lot

299
00:16:05,000 --> 00:16:06,800
of materials when I dig out my 
base. 

300
00:16:07,400 --> 00:16:11,000
Yeah, other resources, but the 
underground water. 

301
00:16:11,600 --> 00:16:15,700
Water aquifers are definitely. 
The thing. 

302
00:16:15,700 --> 00:16:18,400
I'm looking forward to the most 
in the caves, probably even more

303
00:16:18,400 --> 00:16:20,700
than the deep dark right now 
because obviously, we don't know

304
00:16:20,700 --> 00:16:24,300
a lot about the deep dark so 
until we do underground water 

305
00:16:24,300 --> 00:16:27,100
aquifers, you're my favorite an 
underground. 

306
00:16:27,100 --> 00:16:29,200
Water. 
Aquifers is an easy to say. 

307
00:16:29,400 --> 00:16:32,400
I haven't got to watch this 
video yet. 

308
00:16:32,600 --> 00:16:35,100
It does sound interesting. 
I'm getting, you know, I have an

309
00:16:35,100 --> 00:16:39,600
idea of what it is, but yeah, I 
can't just watch it right now 

310
00:16:39,600 --> 00:16:43,600
mid show but look at Forward to 
seeing what they are and how 

311
00:16:43,600 --> 00:16:45,100
they generate. 
It's not. 

312
00:16:45,500 --> 00:16:49,500
Yeah, it's nothing crazy. 
It's just a water cave. 

313
00:16:49,500 --> 00:16:52,500
That happens to connect at the 
surface, and then connect to a 

314
00:16:52,500 --> 00:16:54,900
location underground. 
Okay? 

315
00:16:55,000 --> 00:16:58,100
So don't go into it. 
Thinking, Dutch hype to stop so 

316
00:16:58,100 --> 00:16:58,600
much. 
I know. 

317
00:16:58,900 --> 00:17:01,000
It's like, no, I get it. 
I get excited over little 

318
00:17:01,000 --> 00:17:02,300
details. 
Mmm. 

319
00:17:02,400 --> 00:17:04,500
Yeah. 
And that's a little detail that 

320
00:17:04,500 --> 00:17:07,099
makes a lot of sense that I am 
looking forward to. 

321
00:17:07,300 --> 00:17:10,099
Yeah, you mentioned. 
You liked it, you're more 

322
00:17:10,099 --> 00:17:12,200
excited. 
Distant a deep dark. 

323
00:17:12,200 --> 00:17:15,099
So I was like, whoa. 
Yeah, gotta check this out now. 

324
00:17:15,099 --> 00:17:17,900
It's because I get excited over 
details. 

325
00:17:18,000 --> 00:17:21,700
Yeah, okay. 
More so than flash gotcha. 

326
00:17:21,900 --> 00:17:23,400
But yep. 
That's kind of it for the news. 

327
00:17:23,400 --> 00:17:26,500
Short News segment this week. 
I think Mojang will slowly start

328
00:17:26,500 --> 00:17:29,300
to be coming back from vacation 
and putting more stuff out. 

329
00:17:29,400 --> 00:17:33,300
We have Minecon live coming soon
and then September, the don't 

330
00:17:33,300 --> 00:17:35,300
know what it is. 
It's like a month away I 

331
00:17:35,308 --> 00:17:38,300
thought. 
Yeah it's uh I think it was late

332
00:17:38,400 --> 00:17:42,800
August last year so it's either.
Late August, early September. 

333
00:17:43,000 --> 00:17:46,200
Don't know where it's let's move
into listener comments this 

334
00:17:46,200 --> 00:17:49,200
week. 
We got an email from Galaxy Fox.

335
00:17:49,400 --> 00:17:52,900
They say hello. 
If you could add any animal, not

336
00:17:52,900 --> 00:17:55,400
always an angry mob to 
Minecraft. 

337
00:17:55,400 --> 00:17:58,000
What would you add really like, 
listen to your podcast? 

338
00:17:58,000 --> 00:17:59,500
So I thought I'd make some 
fanart. 

339
00:17:59,500 --> 00:18:03,200
Hope you like it and they have 
sent a picture of a podcast 

340
00:18:03,200 --> 00:18:05,800
about Red Dragons with a dragon 
picture on it. 

341
00:18:06,100 --> 00:18:08,600
Very appreciative. 
I save all the fan art. 

342
00:18:08,600 --> 00:18:10,800
We get there is a folder on my 
phone. 

343
00:18:11,200 --> 00:18:14,200
Able to Fan Art and that has 
definitely gone into the stash. 

344
00:18:14,200 --> 00:18:16,900
So thank you very much. 
Yeah, really cool. 

345
00:18:17,200 --> 00:18:20,500
It's always nice to see people 
taking their time out. 

346
00:18:20,500 --> 00:18:21,000
Yeah. 
Carl. 

347
00:18:21,000 --> 00:18:22,700
Threw it up in the show notes 
for us. 

348
00:18:22,900 --> 00:18:23,800
Yeah. 
Yeah. 

349
00:18:23,900 --> 00:18:27,600
Have we shared it on Discord? 
I don't think we have, I'll wait

350
00:18:27,600 --> 00:18:29,400
to hear from if galaxies. 
Fox. 

351
00:18:29,400 --> 00:18:31,200
Send us another email. 
Something lets us know, we'll 

352
00:18:31,200 --> 00:18:34,300
throw it up on the Discord and 
maybe have Carl soda on the 

353
00:18:34,400 --> 00:18:37,000
Twitter account, but I don't 
want to do that, unless they say

354
00:18:37,000 --> 00:18:39,100
it's okay, right? 
Yeah. 

355
00:18:39,400 --> 00:18:40,500
All right. 
Question on hand, though. 

356
00:18:40,800 --> 00:18:43,100
Good. 
Add any mob or any animal? 

357
00:18:43,300 --> 00:18:45,700
Not a mob. 
Any animal doesn't have to be an

358
00:18:45,700 --> 00:18:47,400
angry one. 
What would you add? 

359
00:18:47,600 --> 00:18:49,500
Not gonna lie. 
I have this. 

360
00:18:49,800 --> 00:18:51,700
I don't know. 
Spirit animal. 

361
00:18:51,900 --> 00:18:58,100
Okay, a lot of a lot of my, at 
least my wife's side of the 

362
00:18:58,100 --> 00:19:00,900
family, they call me the sloth, 
right? 

363
00:19:00,900 --> 00:19:04,800
Hmm, because we play cards. 
Usually, when we have family, 

364
00:19:04,800 --> 00:19:09,900
dinners will have will play some
game of cards and I take forever

365
00:19:09,900 --> 00:19:13,800
to shuffle of Wait, I think I 
shuffle normally but they call 

366
00:19:13,800 --> 00:19:17,400
me the sloth and whenever they 
start calling me, the sauce, 

367
00:19:17,400 --> 00:19:23,200
they start calling me names. 
I slow down really, really slow.

368
00:19:23,400 --> 00:19:26,000
Hmm, because I have this spirit 
animal. 

369
00:19:26,100 --> 00:19:29,200
Technically I would like to see 
a sloth in the game. 

370
00:19:29,300 --> 00:19:33,000
I wonder how it would look or 
what it would do, I mean of 

371
00:19:33,000 --> 00:19:35,000
course it would be slow, you 
know. 

372
00:19:35,200 --> 00:19:38,800
Yeah, wouldn't be very fast. 
I don't know if it would have so

373
00:19:38,800 --> 00:19:41,700
much of a function though. 
I'm trying to think of If we had

374
00:19:41,700 --> 00:19:46,700
a sloth what kind of function it
would have maybe it can Farm 

375
00:19:46,700 --> 00:19:49,300
things for you. 
Maybe it can. 

376
00:19:49,500 --> 00:19:52,900
It's in trees. 
Maybe it can break leaves for 

377
00:19:52,900 --> 00:19:54,000
you. 
I don't know. 

378
00:19:54,000 --> 00:19:56,800
Something along those lines. 
Not too sure. 

379
00:19:57,500 --> 00:20:00,800
But I would like to see a sloth.
A sloth could be really cool. 

380
00:20:00,800 --> 00:20:03,100
I don't again I'm with you I 
don't know how they would do it 

381
00:20:03,200 --> 00:20:05,800
and how it would look because I 
think you'd have to detail it 

382
00:20:05,800 --> 00:20:09,000
too much for Minecraft. 
Yes lost. 

383
00:20:09,000 --> 00:20:11,000
They're like I don't know. 
They're on the board. 

384
00:20:11,100 --> 00:20:14,900
Of like animal you know I mean 
because they got well they got 

385
00:20:14,900 --> 00:20:17,600
Claws and stuff. 
Yeah they got their legs or 

386
00:20:17,700 --> 00:20:20,000
arms. 
Hmm, I don't know. 

387
00:20:20,200 --> 00:20:24,000
Usually you got animals. 
Most of them got like four legs.

388
00:20:24,200 --> 00:20:27,600
Let's monkeys, gorillas that 
type of deal. 

389
00:20:27,700 --> 00:20:29,900
But you don't see too many with 
arms. 

390
00:20:30,100 --> 00:20:33,000
And so also one of those, I'm 
kind of curious how it would 

391
00:20:33,000 --> 00:20:37,000
look as a Minecraft character. 
Yeah, my pick would be the 

392
00:20:37,000 --> 00:20:40,600
ostrich and I had wanted in the 
savanna biomes, mmm. 

393
00:20:41,100 --> 00:20:42,700
Only to bring some life. 
To Savannah. 

394
00:20:42,700 --> 00:20:47,100
Bynum's was originally thinking 
river otter but we've got so 

395
00:20:47,100 --> 00:20:50,000
many new water Critters as it 
is. 

396
00:20:50,200 --> 00:20:53,800
Let's add something to a biome 
that doesn't have a lot of life 

397
00:20:54,000 --> 00:20:58,900
so ostriches in Savannah's. 
Let you ride the ostriches. 

398
00:20:59,100 --> 00:21:00,500
Yes. 
All right. 

399
00:21:00,700 --> 00:21:03,000
I think that could be really 
cool, that we really fun. 

400
00:21:03,200 --> 00:21:04,200
Hmm. 
Oh yeah. 

401
00:21:04,200 --> 00:21:08,200
Another rideable mob. 
Mmm-hmm I was also thinking 

402
00:21:08,200 --> 00:21:12,100
maybe like like you mentioned. 
We got a lot of River mobs and 

403
00:21:12,100 --> 00:21:15,100
water mobs. 
Now, we don't have really any 

404
00:21:15,100 --> 00:21:17,100
flying mobs. 
You got the Phantom. 

405
00:21:17,800 --> 00:21:22,000
See it every once in a while. 
And yeah, that's it. 

406
00:21:22,300 --> 00:21:24,900
Chickens parrots. 
They don't really fly. 

407
00:21:25,100 --> 00:21:27,800
It'd be nice to see some life in
the sky. 

408
00:21:28,000 --> 00:21:31,200
Yeah, for sure. 
I think that's the only reason 

409
00:21:31,200 --> 00:21:35,100
the Phantom one, the mob vote 
was because it was a flying 

410
00:21:35,100 --> 00:21:37,300
love. 
You could be right there, we 

411
00:21:37,300 --> 00:21:40,400
keep forgetting bats. 
Technically are flying mobs to, 

412
00:21:40,400 --> 00:21:44,300
but Yeah, it should that mob 
even be in the game. 

413
00:21:44,300 --> 00:21:45,700
I'm just gonna throw it out 
there. 

414
00:21:46,300 --> 00:21:49,700
Yeah, I key I do forget about 
bats to be, you know, kind of 

415
00:21:49,700 --> 00:21:52,500
see him out in daylight out in 
the open. 

416
00:21:52,900 --> 00:21:54,800
No. 
And the kind of useless. 

417
00:21:55,100 --> 00:21:58,400
Yeah, they're just in the caves 
getting in your way being 

418
00:21:58,400 --> 00:22:00,300
annoying and squeaking 
everywhere. 

419
00:22:00,700 --> 00:22:04,200
Don't even give proper Batman 
heads now, right? 

420
00:22:04,800 --> 00:22:09,100
Team drop like it. 
Yeah, so I'm going ostrich in 

421
00:22:09,100 --> 00:22:12,400
the savannah. 
I think that Just way too cool, 

422
00:22:12,800 --> 00:22:16,300
but a flying mob would be great.
Where would the sloth go? 

423
00:22:16,600 --> 00:22:18,200
Sloth would have to be jungle, 
right? 

424
00:22:18,500 --> 00:22:21,900
Hey, you think jungle, I mean, 
I'm not too sure where they 

425
00:22:22,300 --> 00:22:25,200
populate. 
But, yeah, you think jungle a 

426
00:22:25,200 --> 00:22:28,100
hawk could be really cool. 
Aha, yeah. 

427
00:22:28,400 --> 00:22:30,900
Yeah. 
Some kind of doesn't even have 

428
00:22:30,900 --> 00:22:34,200
to be that big. 
But Hawks Hawks are good size. 

429
00:22:34,600 --> 00:22:38,300
Hmm. 
Maybe they could grab fish out 

430
00:22:38,300 --> 00:22:40,900
of the water. 
He's going to say and I can be a

431
00:22:41,500 --> 00:22:47,400
Multiple biome type mob? 
Yes, yeah they are pretty or 

432
00:22:47,400 --> 00:22:50,700
everywhere. 
Yeah, basically any forest biome

433
00:22:51,300 --> 00:22:54,900
rivers, lakes stuff like that. 
It'd be cool. 

434
00:22:54,900 --> 00:22:59,400
If like one of their features is
if you're on a horse and you're 

435
00:22:59,400 --> 00:23:03,000
riding a horse and there's a 
hawk It'll like ride beside you 

436
00:23:03,300 --> 00:23:07,500
fly beside you. 
Mmm you know just that hero type

437
00:23:07,500 --> 00:23:10,800
of picture. 
If you end up, getting attacked 

438
00:23:10,800 --> 00:23:14,300
it Swoop down and start pecking 
at whatever is attacking you. 

439
00:23:14,600 --> 00:23:17,100
Yeah maybe it could be your 
friend. 

440
00:23:17,400 --> 00:23:20,900
Be like the dog is or the wolf? 
Mmm. 

441
00:23:21,300 --> 00:23:24,600
Super cool down. 
Now I want to change my idea for

442
00:23:24,600 --> 00:23:27,100
a monstrous, the hawk. 
Yeah I would like to see some 

443
00:23:27,100 --> 00:23:29,100
fly mobs man. 
Yeah. 

444
00:23:29,400 --> 00:23:32,800
Because of what you could do 
maybe in an update coming soon? 

445
00:23:33,100 --> 00:23:35,900
Yeah, hopefully but yeah thanks 
you for that Galaxy. 

446
00:23:35,900 --> 00:23:39,000
Fox that comment wasn't from our
Discord. 

447
00:23:39,300 --> 00:23:42,900
Carl look at you But our 
discords, the only place where 

448
00:23:42,900 --> 00:23:45,800
you can talk to everyone who 
works on the show. 

449
00:23:46,100 --> 00:23:53,900
Just take y t YT, s word for it.
Hey everyone, I'm Whitey Whitey 

450
00:23:53,900 --> 00:23:56,000
and I'm a member of the 
weathering effect Discord. 

451
00:23:56,100 --> 00:23:58,800
It's a great place to hang out 
with fellow lister's like meat 

452
00:23:58,800 --> 00:24:01,500
and the people who work on the 
show strong today, and let's 

453
00:24:01,500 --> 00:24:03,600
discuss the game we love. 
There are links in the show 

454
00:24:03,600 --> 00:24:10,400
notes. 
Thank you for the disk or dad. 

455
00:24:10,400 --> 00:24:12,600
Why do you watching? 
And speaking of the Discord is, 

456
00:24:12,600 --> 00:24:14,700
the only place you can get 
involved in our mending 

457
00:24:14,700 --> 00:24:18,000
Minecraft vote this week, we 
asked you to choose between one 

458
00:24:18,000 --> 00:24:21,800
of three structures for us to 
discuss in improve your choices,

459
00:24:21,800 --> 00:24:23,700
were the Pillager Outpost 
desert. 

460
00:24:23,700 --> 00:24:28,800
Well, and in fountain in the 
winner of many Minecraft, this 

461
00:24:28,800 --> 00:24:37,700
week is Desert. 
Well like there was any other 

462
00:24:37,700 --> 00:24:40,200
choice. 
Yeah, there's two other choices 

463
00:24:40,300 --> 00:24:46,500
but desert well came out like 
very strong with 41 votes. 

464
00:24:46,500 --> 00:24:50,100
I don't think any other, I don't
think any other option has had 

465
00:24:50,100 --> 00:24:52,400
that many votes. 
Probably not. 

466
00:24:52,600 --> 00:24:56,200
Yeah, the Pillager outputs only 
had nine and twelve for the end 

467
00:24:56,200 --> 00:25:00,000
Fountain, which I completely 
forgot about the end found being

468
00:25:00,000 --> 00:25:02,300
like a structure, just because 
you see it all the time. 

469
00:25:02,400 --> 00:25:03,300
Time. 
Mmm. 

470
00:25:03,500 --> 00:25:07,900
So I was in the same spot I 
guess but few things on the 

471
00:25:07,900 --> 00:25:12,100
desert. 
Well in a very only a few things

472
00:25:12,400 --> 00:25:15,600
desert Wells are sand stone 
structures that don't generate 

473
00:25:15,600 --> 00:25:19,600
in the desert biomes the well is
considered a natural feature 

474
00:25:19,600 --> 00:25:22,800
rather than a structure and 
therefore is generates with the 

475
00:25:22,800 --> 00:25:27,500
generate structures option 
disabled, no desert well can 

476
00:25:27,500 --> 00:25:32,200
generate on terrain higher than 
y 128 and that's it. 

477
00:25:32,400 --> 00:25:37,100
That's all I got like I was 
looking for stuff to add to 

478
00:25:37,100 --> 00:25:39,600
these notes but that's about it.
That's how you're going to get 

479
00:25:39,700 --> 00:25:42,100
with the. 
Well, not really my you kind of 

480
00:25:42,100 --> 00:25:45,900
got a blank slate here. 
Yeah, the, so I've talked about 

481
00:25:45,900 --> 00:25:47,700
the desert. 
Well, before, I talked about 

482
00:25:47,700 --> 00:25:51,800
changing it into an oasis 
instead of a well, because to 

483
00:25:51,800 --> 00:25:55,300
me, that makes way more sense 
than a, well, in the desert 

484
00:25:55,400 --> 00:25:58,500
think more. 
People would connect water in 

485
00:25:58,500 --> 00:26:02,100
the desert with an oasis. 
So, mmm, go with that. 

486
00:26:02,100 --> 00:26:07,300
But But our job isn't to create 
something new, it's to fix the 

487
00:26:07,300 --> 00:26:09,100
thing. 
We have in front of us. 

488
00:26:09,500 --> 00:26:13,500
So fixing the well like you said
is kind of a blank slate. 

489
00:26:13,500 --> 00:26:17,400
There's not much to these things
other than a single thing of 

490
00:26:17,400 --> 00:26:19,900
watch her. 
That's it, that's it. 

491
00:26:20,200 --> 00:26:24,400
Some sandstone and water. 
I always thought there should be

492
00:26:24,400 --> 00:26:27,000
treasure at a desert. 
Well like you should be able to 

493
00:26:27,000 --> 00:26:31,500
look into the will find a chest.
Open it up and get goodies. 

494
00:26:31,800 --> 00:26:34,900
Yes! 
Of very few structures, that 

495
00:26:34,900 --> 00:26:39,300
don't have treasure. 
Mmm, so that's my first pick up 

496
00:26:39,300 --> 00:26:44,900
and it doesn't have to be every 
well, just randomized Wells and 

497
00:26:44,900 --> 00:26:47,800
thinking, like, that brought me 
to the igloo. 

498
00:26:47,900 --> 00:26:50,900
What if the well was like the 
igloo. 

499
00:26:50,900 --> 00:26:53,900
But, for deserts, where you can 
have an empty? 

500
00:26:53,900 --> 00:26:57,200
Well, mmm. 
And if you climb down the well, 

501
00:26:57,400 --> 00:27:01,800
you have the Villager laboratory
as I call it. 

502
00:27:02,300 --> 00:27:06,200
It up underneath the well, like 
you do the igloo so that could 

503
00:27:06,200 --> 00:27:08,700
be cool or it could be something
totally different doesn't have 

504
00:27:08,700 --> 00:27:11,300
to necessarily be the village or
lab. 

505
00:27:11,300 --> 00:27:15,200
It could be potion brewing lab 
or something like that. 

506
00:27:15,300 --> 00:27:17,100
Yeah. 
I think they give you that, with

507
00:27:17,100 --> 00:27:21,100
the igloo just to show you. 
Kind of give you an idea how to 

508
00:27:21,100 --> 00:27:23,600
convert, right? 
Zombie villagers. 

509
00:27:23,600 --> 00:27:27,000
But if they did, like something 
different, like, I don't know. 

510
00:27:27,000 --> 00:27:30,600
Something to give you an example
of how to use another mechanic, 

511
00:27:31,500 --> 00:27:32,800
but I'm not. 
Too sure. 

512
00:27:32,800 --> 00:27:36,000
What mechanic it could be. 
Yeah, Mojang does a pretty good 

513
00:27:36,000 --> 00:27:40,200
job of trying to set the game up
in a way that the game explains 

514
00:27:40,500 --> 00:27:43,700
to you itself. 
Mmm, what it wants you to do 

515
00:27:44,300 --> 00:27:45,400
that? 
Because I don't think the only 

516
00:27:45,400 --> 00:27:47,200
thing we've come across that we 
felt. 

517
00:27:47,200 --> 00:27:50,700
They didn't do a very good job. 
Explaining was the nether 

518
00:27:50,700 --> 00:27:53,300
portals with the ruined portals?
Yeah. 

519
00:27:53,400 --> 00:27:55,900
And that's mainly because crying
obsidian gets put in there. 

520
00:27:55,900 --> 00:27:58,400
Some, for some reason. 
Crying obsidian doesn't activate

521
00:27:58,400 --> 00:28:00,600
portals. 
Yeah, that wasn't there. 

522
00:28:00,600 --> 00:28:03,500
Like, I don't know. 
People mention that there's 

523
00:28:03,500 --> 00:28:04,900
something at the bottom of 
Wells. 

524
00:28:04,900 --> 00:28:07,300
I think it was a troll. 
You know, people are trolling 

525
00:28:07,300 --> 00:28:11,500
like hey at the bottom of a well
Wells, there's this, I don't 

526
00:28:11,500 --> 00:28:14,400
know if they mentioned 
Treasures, I just felt like it's

527
00:28:14,400 --> 00:28:17,900
something that was brought up a 
long time ago because every time

528
00:28:17,900 --> 00:28:21,700
I was at least at the beginning,
I'd see it as a realm like I 

529
00:28:21,700 --> 00:28:24,200
heard there's something 
underneath that these things. 

530
00:28:24,500 --> 00:28:28,500
And I also heard that there's 
something underneath igloos so I

531
00:28:28,500 --> 00:28:32,200
think because of the igloo thing
you kind of get curious. 

532
00:28:32,600 --> 00:28:34,500
If there is something under the 
well. 

533
00:28:34,700 --> 00:28:38,700
So why not add just to be fully 
lit down when you go digging? 

534
00:28:39,000 --> 00:28:44,900
Yeah yeah if you don't want to 
do the Villager Revival thing me

535
00:28:44,900 --> 00:28:49,600
and you talked about we need 
more above-ground structures to 

536
00:28:49,600 --> 00:28:52,000
be markers for underground 
structures. 

537
00:28:52,300 --> 00:28:55,300
We kind of have that with the 
azalea tree marking. 

538
00:28:55,300 --> 00:28:58,500
Lush caves underneath. 
Hmm, maybe the desert. 

539
00:28:58,500 --> 00:29:02,100
Well, could signify a lush caves
under it. 

540
00:29:02,300 --> 00:29:05,100
It because, you know, it's a 
desert it would make sense. 

541
00:29:05,100 --> 00:29:08,400
That if there's water 
underground then somebody's 

542
00:29:08,400 --> 00:29:11,800
going to be building a well to 
get water from there to the 

543
00:29:11,800 --> 00:29:13,100
surface. 
Yeah. 

544
00:29:13,400 --> 00:29:15,700
Funny. 
You say that a couple couple 

545
00:29:15,700 --> 00:29:18,700
people in the Discord mention 
that pretty good idea. 

546
00:29:18,700 --> 00:29:21,600
I like that. 
There needs to be more 

547
00:29:22,000 --> 00:29:24,700
signifiers between the Surface 
and underground. 

548
00:29:25,000 --> 00:29:29,700
It's a lot of hope and pray 
while digging to hit something. 

549
00:29:30,000 --> 00:29:35,000
Mmm and I think marker. 
There's like structural markers.

550
00:29:35,000 --> 00:29:37,500
Could be really good, 
especially, like we have 

551
00:29:37,500 --> 00:29:42,100
archaeology coming up if I go to
an area and I'm finding signs of

552
00:29:42,100 --> 00:29:45,400
civilization, I need to see 
other signs of civilization of 

553
00:29:45,400 --> 00:29:48,100
that civilizations. 
In a desert, obviously they're 

554
00:29:48,100 --> 00:29:49,700
going to be living near a water 
source. 

555
00:29:50,100 --> 00:29:53,600
There needs to be a well or a 
river nearby stuff like that. 

556
00:29:53,900 --> 00:29:58,500
Hmm, and I get Minecraft is a a 
randomized game of chance. 

557
00:29:59,300 --> 00:30:02,500
That's not always the easiest 
thing to do but it's just Just a

558
00:30:02,500 --> 00:30:04,800
thought, that's what mending 
Minecraft's about was just 

559
00:30:05,100 --> 00:30:09,000
talking about things. 
We'd like to see not knowing if 

560
00:30:09,000 --> 00:30:12,900
it was ever possible. 
Yeah, it does say the desert 

561
00:30:12,900 --> 00:30:15,300
will can't generate higher that 
y28. 

562
00:30:15,300 --> 00:30:20,800
So because of that fact, you 
think it would be above some 

563
00:30:20,800 --> 00:30:24,000
kind of cave, you know, capes 
aren't going to generate too 

564
00:30:24,000 --> 00:30:27,600
often above that level. 
So it's kind of at the spot 

565
00:30:27,600 --> 00:30:30,200
where you could see a cave 
underneath of it. 

566
00:30:30,500 --> 00:30:31,700
Hmm. 
It's not going to be high 

567
00:30:31,700 --> 00:30:34,700
elevated. 
That even the marking dripstone 

568
00:30:34,700 --> 00:30:36,800
case would be a good idea or 
well. 

569
00:30:36,800 --> 00:30:40,100
I'm actually the aquifers would 
make the most sense, wouldn't 

570
00:30:40,100 --> 00:30:40,900
it? 
Yeah. 

571
00:30:41,000 --> 00:30:45,300
Can't believe I didn't think 
that but yeah honestly the 

572
00:30:45,300 --> 00:30:48,700
structure is super boring that's
kind of the way it is and I'm 

573
00:30:48,700 --> 00:30:53,600
not even suggesting changing the
structure really just give it 

574
00:30:53,600 --> 00:30:59,200
more than just, here's something
that took 5 minutes throw 

575
00:30:59,200 --> 00:31:02,100
together and that was okay, 
early game. 

576
00:31:02,200 --> 00:31:05,500
Mmmmm but it's definitely a, 
it's a forgotten structure. 

577
00:31:05,600 --> 00:31:07,700
Yeah. 
Doesn't serve a purpose. 

578
00:31:07,700 --> 00:31:11,300
It's kind of just thrown around 
randomly you run, right? 

579
00:31:11,300 --> 00:31:13,500
Past it. 
Now there's never a time where 

580
00:31:13,500 --> 00:31:15,100
you're like, oh there's a 
desert. 

581
00:31:15,100 --> 00:31:19,500
Well, no, you don't say that. 
No one cares, no one cares. 

582
00:31:19,600 --> 00:31:22,200
Especially considering the way 
biomes are in Minecraft. 

583
00:31:22,200 --> 00:31:25,400
Unless you're playing on, really
large biomes, you're probably 

584
00:31:25,400 --> 00:31:27,000
going to find a river in the 
desert. 

585
00:31:27,100 --> 00:31:31,600
Anyways, yeah, we're next to an 
ocean or next to an ocean view 

586
00:31:31,600 --> 00:31:32,800
pundit. 
Yeah. 

587
00:31:32,900 --> 00:31:36,200
I was thinking like Wells 
naturally or pretty deep. 

588
00:31:36,300 --> 00:31:37,200
Mmm. 
Yeah. 

589
00:31:37,200 --> 00:31:39,400
And this thing's got one water 
source in it. 

590
00:31:40,100 --> 00:31:42,700
Yep. 
So it's like, is it even a well?

591
00:31:43,800 --> 00:31:48,100
Is it just like a little Pond or
not a pawn but I don't know what

592
00:31:48,100 --> 00:31:51,600
you would call it as a bucket. 
Yeah, it's a bucket of water 

593
00:31:51,800 --> 00:31:54,700
sitting in there so it's not 
even that deep. 

594
00:31:54,700 --> 00:31:58,300
How cool would it be? 
If like you said, Wells were way

595
00:31:58,300 --> 00:32:00,700
deeper? 
And if you jumped in a well with

596
00:32:00,700 --> 00:32:04,800
no armor and you sunk to the 
bottom, you would start to drown

597
00:32:04,800 --> 00:32:08,800
before being thrown into a cave 
system or something like that. 

598
00:32:09,000 --> 00:32:11,600
So, like you had to take the 
chance, can you get to the 

599
00:32:11,600 --> 00:32:13,500
bottom fast enough before 
drowning? 

600
00:32:13,800 --> 00:32:16,300
Yeah. 
Give a little bit of a challenge

601
00:32:16,300 --> 00:32:17,700
to it. 
Hmm. 

602
00:32:17,700 --> 00:32:21,500
Even though to Desert well, it 
could possibly have some 

603
00:32:21,500 --> 00:32:23,600
challenge to it. 
Yeah, makes sense. 

604
00:32:23,600 --> 00:32:26,800
I mean, it Course once you get 
any kind of water breathing on a

605
00:32:26,800 --> 00:32:30,900
helmet, that's out the window 
but early game. 

606
00:32:31,000 --> 00:32:33,800
Yeah, the swimming McKay. 
It could get you down there 

607
00:32:33,800 --> 00:32:36,500
quicker to before you a drought 
but still you're taking a 

608
00:32:36,508 --> 00:32:38,800
chance. 
I don't think you can swim 

609
00:32:38,900 --> 00:32:43,000
downwards in a one-by-one space.
You can't Maybe. 

610
00:32:43,000 --> 00:32:46,400
Not maybe I never tried. 
Yeah, I've never tried either. 

611
00:32:46,400 --> 00:32:47,800
There might be something to look
at. 

612
00:32:48,000 --> 00:32:49,700
Yeah, it's out. 
See, why you couldn't? 

613
00:32:49,700 --> 00:32:52,900
I know there's times where I'm 
in, like a little water source 

614
00:32:52,900 --> 00:32:56,200
and not get in this swimming 
mechanic. 

615
00:32:56,200 --> 00:32:58,300
And I'm like, why am I swimming 
right now? 

616
00:32:58,300 --> 00:33:00,200
I'm in this. 
We little bit of water. 

617
00:33:00,500 --> 00:33:03,900
Yeah, but I think your head Has 
to be underwater underwater 

618
00:33:03,900 --> 00:33:06,800
already to get into the swim 
mechanic, right? 

619
00:33:06,900 --> 00:33:09,900
And you were talking about 
standing in one thing of water? 

620
00:33:10,100 --> 00:33:13,200
Yeah, I don't know, unless it's 
deeper. 

621
00:33:13,400 --> 00:33:16,500
So I'm saying, if it would go 
deeper, yeah, you could submerge

622
00:33:16,500 --> 00:33:21,500
yourself to hit the swimming 
mechanic might be swimming 

623
00:33:21,500 --> 00:33:23,300
feature. 
I keep calling mechanics 

624
00:33:23,300 --> 00:33:25,900
feature. 
I sat there and I was working on

625
00:33:25,900 --> 00:33:28,400
this Lighthouse and I keep going
back and forth to this island to

626
00:33:28,408 --> 00:33:31,300
decide and I've been flying. 
And then at one point, I just 

627
00:33:31,300 --> 00:33:34,400
get tired of flying and Jump in 
the water and I swim over like I

628
00:33:34,400 --> 00:33:39,200
haven't swam in like once keep 
forgetting about that. 

629
00:33:39,200 --> 00:33:42,900
It's so much easier just to turn
the lights are on and swim 

630
00:33:42,900 --> 00:33:45,500
around with Rockets. 
Oh yeah that too. 

631
00:33:45,700 --> 00:33:49,100
That's kind of it for mending. 
My I'm looking at the show we're

632
00:33:49,100 --> 00:33:52,200
going by relatively quick today.
Hmm. 

633
00:33:52,500 --> 00:33:55,100
Mainly because there's not a lot
of news going on. 

634
00:33:55,300 --> 00:34:00,000
You guys pick desert? 
Well from ending Minecraft. 

635
00:34:00,700 --> 00:34:03,000
Sure there's a lot more to Gus 
about it. 

636
00:34:03,000 --> 00:34:06,800
We've had, you know, some 
opinions inside the Discord 

637
00:34:06,800 --> 00:34:10,000
about it, but not much not much 
elaboration. 

638
00:34:10,300 --> 00:34:13,000
Want to be the best, the best 
fix for the desert, well is to 

639
00:34:13,000 --> 00:34:16,199
get rid of it and put an oasis, 
but that's not necessarily what 

640
00:34:16,199 --> 00:34:18,199
mending Minecraft supposed to be
about. 

641
00:34:18,300 --> 00:34:19,800
Yeah, you've mentioned that a 
couple times. 

642
00:34:19,800 --> 00:34:23,500
You'd like a Desert Oasis. 
I would be so cool. 

643
00:34:23,699 --> 00:34:25,500
You want more useful? 
Uh-huh. 

644
00:34:25,800 --> 00:34:29,699
I would I am not going to ever 
set up a base in the desert. 

645
00:34:29,699 --> 00:34:32,000
I would set up a base in a 
Desert Oasis. 

646
00:34:32,300 --> 00:34:34,199
Mmm. 
Okay, there's that. 

647
00:34:34,600 --> 00:34:37,300
But let's get into the topic 
this week and this is one. 

648
00:34:37,300 --> 00:34:40,800
You came up with and that's is 
Minecraft getting too easy. 

649
00:34:41,100 --> 00:34:45,600
Mmm I have a Layman's answer. 
I think that's what it's going 

650
00:34:45,600 --> 00:34:48,100
to be called. 
I just smacked my Mike I'm so 

651
00:34:48,100 --> 00:34:54,199
sorry but I'm going to say 
Minecraft is not getting easy. 

652
00:34:54,400 --> 00:34:57,400
It's just removing the grind and
I know there's gonna be a lot of

653
00:34:57,400 --> 00:34:59,700
people saying, well that's what 
makes it easy. 

654
00:35:00,000 --> 00:35:03,400
And I'm going to go with someone
who never Enjoyed the grind. 

655
00:35:03,800 --> 00:35:05,700
No that just makes it more 
enjoyable. 

656
00:35:05,900 --> 00:35:09,400
Not necessarily easier. 
Yeah, obviously things nowadays 

657
00:35:09,400 --> 00:35:11,200
are getting easier to build 
compared to the way they 

658
00:35:11,200 --> 00:35:15,900
previously were right? 
Yeah, my kind of take on it is I

659
00:35:15,900 --> 00:35:19,000
don't feel like Mojang in 
Minecraft. 

660
00:35:19,000 --> 00:35:22,500
In general is focused on 
difficulty. 

661
00:35:22,800 --> 00:35:28,900
It's more of a venture / 
creativity type of game more 

662
00:35:28,900 --> 00:35:31,900
than a difficulty. 
Yeah, type of deal. 

663
00:35:32,300 --> 00:35:34,100
Exactly. 
I think that's the road they 

664
00:35:34,100 --> 00:35:36,900
want to take. 
Yeah, and I don't think they're 

665
00:35:36,900 --> 00:35:39,700
focusing on. 
This is too easy. 

666
00:35:40,400 --> 00:35:43,900
We need to make the level. 
I mean you can have there's 

667
00:35:43,900 --> 00:35:46,600
already so many difficulty 
levels built in the game. 

668
00:35:46,600 --> 00:35:50,100
You get easy medium hard and 
then hardcore. 

669
00:35:51,000 --> 00:35:54,800
So it's like, yeah, I mean, 
there are examples of your iron 

670
00:35:54,800 --> 00:35:57,900
Farms used to be so pain in the 
butt to build. 

671
00:35:58,100 --> 00:36:01,100
Now, they're not anymore. 
But when you look at why they're

672
00:36:01,100 --> 00:36:03,800
easier. 
It's not because getting 

673
00:36:03,800 --> 00:36:06,900
villagers are easier. 
It's not because getting the 

674
00:36:06,900 --> 00:36:10,100
zombies and mobs in place are 
any easier. 

675
00:36:10,600 --> 00:36:14,800
It's because you don't have to 
grind stacking Villages anymore.

676
00:36:14,800 --> 00:36:19,400
If you built a single-cell iron 
farm, which is what I did last 

677
00:36:19,400 --> 00:36:22,900
season and just kind of had it 
in an area where it was always 

678
00:36:22,900 --> 00:36:26,100
running. 
And wasn't that much of a pain? 

679
00:36:26,100 --> 00:36:30,600
It's whenever you would build a 
Tango tech level iron farm that 

680
00:36:30,600 --> 00:36:33,800
people who built that would In 
about the iron Farms nowadays, I

681
00:36:33,800 --> 00:36:37,100
think they're just getting rid 
of the grind for the most part 

682
00:36:37,100 --> 00:36:41,700
and for someone like me who gets
an hour or two after work and 

683
00:36:41,700 --> 00:36:45,500
kind of relies on that to make 
content whenever it has opened 

684
00:36:45,500 --> 00:36:50,200
up me being able to do more in 
the game that anything. 

685
00:36:50,200 --> 00:36:55,500
So, yeah, I feel like removing 
that grind helps keep interest. 

686
00:36:55,700 --> 00:37:00,600
Mmm, you don't want people to 
get burnout because of yeah, 

687
00:37:00,600 --> 00:37:03,800
this this block can be be 
obtainable, but you'd have to 

688
00:37:03,800 --> 00:37:07,100
grind a lot for it. 
So they're trying to make things

689
00:37:07,400 --> 00:37:12,500
a little more obtainable with 
farming more and more things. 

690
00:37:12,500 --> 00:37:18,500
Nowadays can be farmed and that 
gives you more resources than, 

691
00:37:18,900 --> 00:37:21,700
you know, than you going out to 
have to grind for them. 

692
00:37:21,900 --> 00:37:24,400
Like you said, this keeps your 
interest. 

693
00:37:24,400 --> 00:37:26,300
Keeps you coming back? 
Yeah, fried Rock. 

694
00:37:26,300 --> 00:37:29,100
Just benjin, amethyst, get ready
for the Quran and that is one of

695
00:37:29,100 --> 00:37:31,800
the few things that is still 
super grinding. 

696
00:37:32,400 --> 00:37:36,500
Question why it was done like 
that all the time. 

697
00:37:36,800 --> 00:37:39,500
But if we're talking about 
something definitely getting 

698
00:37:39,500 --> 00:37:43,400
easier, it's villager breeding 
and trading because no more do 

699
00:37:43,400 --> 00:37:45,700
you have to cycle through 
thousands of villagers to find 

700
00:37:45,700 --> 00:37:48,700
that one villager who has a 
mending trade, you can get it. 

701
00:37:48,700 --> 00:37:51,800
Whenever you want it as long as 
you're willing to place down a 

702
00:37:51,800 --> 00:37:54,300
lectern over and over and over 
and over and over and over and 

703
00:37:54,300 --> 00:37:55,500
over again. 
Yeah. 

704
00:37:55,700 --> 00:37:57,800
So yeah. 
You're not breeding tons of 

705
00:37:57,808 --> 00:38:01,100
villagers but you still gotta 
grind to get that lectern in the

706
00:38:01,100 --> 00:38:03,300
right configuration. 
And I guess to get The Mending 

707
00:38:03,300 --> 00:38:07,500
book and even then you're not 
unlocking the other trades yet. 

708
00:38:07,500 --> 00:38:09,400
So you're not sure what you can 
get there. 

709
00:38:09,700 --> 00:38:13,100
And later on, you might get a 
villager because it has an 

710
00:38:13,100 --> 00:38:14,800
Unbreaking book just to find 
out. 

711
00:38:14,800 --> 00:38:17,700
It had a cheaper mending book 
the entire time and it's loot 

712
00:38:17,700 --> 00:38:20,100
table again. 
There are still things you got 

713
00:38:20,100 --> 00:38:23,700
to work around, like is this 
workstation too far away from 

714
00:38:23,700 --> 00:38:26,500
them? 
You know, is this other villager

715
00:38:26,500 --> 00:38:28,900
going to connect to this 
workstation? 

716
00:38:29,100 --> 00:38:32,000
There's still some things. 
You got to figure out too. 

717
00:38:32,200 --> 00:38:34,700
You're trading. 
It's not just, you know, you put

718
00:38:34,700 --> 00:38:38,900
the lectern down or whatever 
their profession, maybe there's 

719
00:38:38,900 --> 00:38:41,800
still some thinking and 
mechanics behind, it's all like 

720
00:38:42,100 --> 00:38:45,000
that easy but it's definitely a 
lot easier. 

721
00:38:45,100 --> 00:38:47,900
Yeah, that's for sure. 
And I've looked at yesterday, I 

722
00:38:47,908 --> 00:38:51,200
needed the smooth Courts for my 
lighthouse and like, all right, 

723
00:38:51,200 --> 00:38:53,400
I can go Fortune the quartz I 
have in this chest. 

724
00:38:53,400 --> 00:38:56,900
I could go digging to the 
nether, to grab some more, or I 

725
00:38:56,900 --> 00:38:59,400
could just trade with villagers 
and I just traded with 

726
00:38:59,400 --> 00:39:02,000
villagers, because that was a 
lot simpler. 

727
00:39:02,100 --> 00:39:06,000
Fleur safer less of a grind. 
It still took the same amount of

728
00:39:06,000 --> 00:39:08,900
time if not longer because I had
to wait for villagers to 

729
00:39:09,100 --> 00:39:12,600
villager trades to come back, 
but I was able to do stuff at 

730
00:39:12,600 --> 00:39:15,800
the same time, like I didn't 
have to just focus on fortunate 

731
00:39:16,100 --> 00:39:19,100
chords and then putting it 
together to turn into a block 

732
00:39:19,100 --> 00:39:22,000
and putting in the smelter and 
stuff I could just go through do

733
00:39:22,000 --> 00:39:24,900
my trades go back. 
Work on the light has a little 

734
00:39:24,900 --> 00:39:26,200
bit. 
Come back when I knew this is a 

735
00:39:26,207 --> 00:39:29,400
new day, do my trades and 
everything like that and I 

736
00:39:29,400 --> 00:39:33,600
prefer that kind of work more. 
That makes sense because you're 

737
00:39:33,600 --> 00:39:37,700
not burning yourself out doing 
one thing you're moving around 

738
00:39:37,700 --> 00:39:39,600
and doing other things. 
I don't know. 

739
00:39:39,600 --> 00:39:42,600
Maybe I'm just weird and 
everyone's listening to this 

740
00:39:42,600 --> 00:39:46,400
thing going. 
Nah does know the old ways 

741
00:39:46,400 --> 00:39:48,100
better. 
That mean people yell at me 

742
00:39:48,200 --> 00:39:49,700
about combat like that and I'm 
sorry. 

743
00:39:49,700 --> 00:39:52,000
The old combat system is not 
better than the new combat 

744
00:39:52,000 --> 00:39:53,900
system. 
I know, I'm going to grind a lot

745
00:39:53,900 --> 00:39:57,600
of Gears saying that. 
Yeah, I kind of enjoyed the 

746
00:39:57,600 --> 00:39:58,900
changes. 
I don't think they're going to 

747
00:39:59,100 --> 00:40:01,100
change the game to make things 
worse. 

748
00:40:01,100 --> 00:40:03,000
I think they're just Expanding 
it. 

749
00:40:03,000 --> 00:40:05,200
Hmm. 
More and people just can't, you 

750
00:40:05,207 --> 00:40:08,900
know, relate or cope with the 
that much change. 

751
00:40:09,000 --> 00:40:14,700
They do change some things, but 
I don't see it as too drastic. 

752
00:40:14,800 --> 00:40:19,100
I don't know villager trading as
a pretty big change and it's why

753
00:40:19,100 --> 00:40:22,000
it's so much easier. 
Well, let's not forget, this is 

754
00:40:22,000 --> 00:40:24,400
Minecraft. 
If you don't like the way 

755
00:40:24,400 --> 00:40:27,800
something works for the most 
part you can generally do it 

756
00:40:27,800 --> 00:40:30,100
another way and still get the 
same result. 

757
00:40:30,100 --> 00:40:31,900
Yeah, that's the best part about
mine. 

758
00:40:32,600 --> 00:40:35,200
Right? 
A, you don't have to do it a set

759
00:40:35,200 --> 00:40:38,400
way. 
Now, the reason I came up with 

760
00:40:38,400 --> 00:40:42,200
this, you know, is Minecraft 
Covenant becoming easier as 

761
00:40:42,200 --> 00:40:46,600
watching Mumbo Jumbo's episode 
recently and he's been 

762
00:40:46,600 --> 00:40:50,400
landscaping? 
And I noticed he mentioned, you 

763
00:40:50,408 --> 00:40:54,700
know, is it becoming easier? 
Because he's putting down Moss 

764
00:40:54,700 --> 00:40:59,900
blocks and he's Landscaping with
these Moss blocks and it just, 

765
00:41:00,100 --> 00:41:03,400
it looks great. 
It's becoming And I don't know a

766
00:41:03,400 --> 00:41:07,800
lot easier to landscape in my 
opinion which isn't a bad thing.

767
00:41:07,900 --> 00:41:10,900
That's not a bad thing at all 
it, you know, it actually at 

768
00:41:10,900 --> 00:41:13,900
that. 
Also saves you some grind, it's 

769
00:41:13,900 --> 00:41:17,300
actually some quality of life, 
you don't have to place every 

770
00:41:17,300 --> 00:41:20,800
single block, 1 by V. 1 by 1, 
you can just do some bone meal 

771
00:41:20,800 --> 00:41:23,800
down and you have some beautiful
landscaping. 

772
00:41:23,900 --> 00:41:27,100
Actually turns out really great.
I have a counter argument. 

773
00:41:27,200 --> 00:41:30,800
Okay, not saying mumbos wrong 
because I do the exact same 

774
00:41:30,800 --> 00:41:32,500
thing. 
Landscaping now, and I watched 

775
00:41:32,500 --> 00:41:35,600
my shopping district Landscaping
thing. 

776
00:41:35,600 --> 00:41:38,200
That's basically what I did was 
throw the Moss blocked out of 

777
00:41:38,200 --> 00:41:41,400
bone meal it and move on. 
Hmm, and you're right, it is an 

778
00:41:41,400 --> 00:41:45,100
improvement in landscaping. 
But remember, when all you had 

779
00:41:45,100 --> 00:41:48,200
to do to landscape was just 
bonemeal the ground, but a tree,

780
00:41:48,200 --> 00:41:50,500
sapling down, bone meal and then
bone marrow the ground. 

781
00:41:50,500 --> 00:41:52,900
Now, you have grass and flowers 
and you're good, you move on and

782
00:41:52,900 --> 00:41:56,300
then Landscaping became more of 
a, what you need to throw in. 

783
00:41:56,300 --> 00:41:58,800
Some course dirt. 
Then it became oh you need to 

784
00:41:58,800 --> 00:42:00,400
throw in a path block here 
there. 

785
00:42:00,400 --> 00:42:03,600
Oh you need to throw in a crop. 
Up here there and it just 

786
00:42:03,600 --> 00:42:06,000
gradually evolved and evolved it
evolved. 

787
00:42:06,000 --> 00:42:10,100
Now we have Moss which is a 
simpler version of that first 

788
00:42:10,100 --> 00:42:13,400
evolution and I'm going to go 
into years, just putting Mas 

789
00:42:13,400 --> 00:42:17,200
block down and bone meal in it. 
Is going to look like the easy 

790
00:42:17,200 --> 00:42:20,200
landscaping and not good 
Landscaping anymore because the 

791
00:42:20,200 --> 00:42:22,000
Landscaping is going to evolve 
again. 

792
00:42:22,200 --> 00:42:23,700
Yeah. 
Yeah that's my thought. 

793
00:42:23,900 --> 00:42:28,200
It may be easy right now but and
two years it's going to be the 

794
00:42:28,500 --> 00:42:31,400
equivalent of just bone mailing,
dirt and grass. 

795
00:42:31,600 --> 00:42:35,400
And On the and Landscaping, 
doesn't technically mean, you 

796
00:42:35,400 --> 00:42:39,400
know, just putting down grass, 
you know, and make it look good.

797
00:42:39,400 --> 00:42:41,800
There's a lot more involved in 
landscaping. 

798
00:42:41,800 --> 00:42:44,400
You know, your height, your 
depth Leah, what it's going to 

799
00:42:44,400 --> 00:42:47,900
look like how the terrain you 
know, you shape the terrain and 

800
00:42:47,900 --> 00:42:50,800
everything. 
It's not just, you know, play 

801
00:42:50,800 --> 00:42:55,200
CMOS box and Bone Milling them. 
It does look nice. 

802
00:42:55,400 --> 00:42:59,700
Yes, there's definitely 
situations where it's ideal. 

803
00:42:59,900 --> 00:43:04,000
I guess mountain building would 
be Be one of those just so many 

804
00:43:04,000 --> 00:43:06,400
blocks to try to wall. 
Yes. 

805
00:43:06,400 --> 00:43:10,600
And no I can I can stay because 
I tried this earlier this week 

806
00:43:10,900 --> 00:43:14,400
putting a mouse Mas Block in the
mountain and Bone mailing. 

807
00:43:14,400 --> 00:43:18,500
It does not go vertically. 
Yeah, so okay. 

808
00:43:18,600 --> 00:43:20,800
Yeah. 
So if they're different levels. 

809
00:43:21,000 --> 00:43:22,400
Yeah. 
If you have a relatively flat 

810
00:43:22,400 --> 00:43:25,700
surface, it works out great. 
You have a relatively steep 

811
00:43:25,700 --> 00:43:27,300
surface? 
No bueno. 

812
00:43:27,500 --> 00:43:28,800
Right? 
Yeah, it's true. 

813
00:43:29,000 --> 00:43:31,900
So there's that, but I wouldn't 
bring up a couple things. 

814
00:43:32,100 --> 00:43:36,800
That I'd noticed Bojangles 
specifically made harder, okay? 

815
00:43:37,000 --> 00:43:40,200
We talked about how most 
everything they do, while it 

816
00:43:40,200 --> 00:43:44,900
looks like it's being easier, 
it's just making it less of a 

817
00:43:44,908 --> 00:43:48,900
grind, but I feel there are two 
things that stick out my head. 

818
00:43:48,900 --> 00:43:52,500
When I go, well, have they tried
to make things harder for us and

819
00:43:52,500 --> 00:43:55,000
the two things were Fish Farms, 
obviously. 

820
00:43:55,300 --> 00:43:58,900
Yeah, and again, I'm not sure 
why, it's one of those things 

821
00:43:58,900 --> 00:44:01,300
where it's like, if you don't 
like fish farms, don't use fish 

822
00:44:01,300 --> 00:44:03,000
farms. 
I'm over here going. 

823
00:44:03,000 --> 00:44:07,200
I don't have a conduit at my 
base because I can't get 

824
00:44:07,200 --> 00:44:09,500
Nautilus shells because I used 
to get knowledge held by fish 

825
00:44:09,500 --> 00:44:13,800
farming and now I don't have the
time to grind out a drowned farm

826
00:44:14,000 --> 00:44:16,200
and drown Nautilus shells from 
ground. 

827
00:44:16,400 --> 00:44:20,100
So, no conduit. 
Yeah, which you think would make

828
00:44:20,100 --> 00:44:22,500
sense at CERN half? 
My base is under water. 

829
00:44:22,700 --> 00:44:25,100
So, really, it would be nautilus
shell for me. 

830
00:44:25,700 --> 00:44:27,700
Yeah. 
For the most part. 

831
00:44:27,700 --> 00:44:31,900
Yeah, usually Fish Farms. 
I would use those early game. 

832
00:44:32,000 --> 00:44:35,000
Day one. 
Yeah, you know, if I had the red

833
00:44:35,000 --> 00:44:38,400
stone, which is easily that you 
can obtain pretty easily. 

834
00:44:38,600 --> 00:44:41,100
Yeah. 
For to get like books, you know,

835
00:44:41,100 --> 00:44:45,100
and upgrade your gear and your 
armor and you want better tools 

836
00:44:45,300 --> 00:44:48,700
a law, that's easier with the 
villager trading that you 

837
00:44:48,700 --> 00:44:52,100
mentioned. 
So the fish forms, really the 

838
00:44:52,100 --> 00:44:56,300
item that's so hard to obtain. 
Now, is that Nautilus shells? 

839
00:44:57,200 --> 00:44:59,800
That could be a lot. 
More useful was Fish Farms. 

840
00:45:00,100 --> 00:45:02,900
I'm okay with them taking the 
fish farms. 

841
00:45:03,100 --> 00:45:06,000
You know, I've been playing 
without them and I'm okay with 

842
00:45:06,000 --> 00:45:08,200
it. 
You know, it's actually gives it

843
00:45:08,200 --> 00:45:11,900
a little more challenge, but 
it's not like it broke the game.

844
00:45:12,000 --> 00:45:15,900
I don't think it broke it now. 
Wanted it just kind of proves 

845
00:45:15,900 --> 00:45:17,700
the point of. 
It's one of those things. 

846
00:45:17,700 --> 00:45:20,600
If you don't like it, you just 
not use it and still get the 

847
00:45:20,600 --> 00:45:23,300
same solution. 
Except now there's really no 

848
00:45:23,300 --> 00:45:26,700
point using it anyways, right. 
The other thing was the nether 

849
00:45:26,700 --> 00:45:31,600
update, the nether used to be 
hard because it was almost a 

850
00:45:31,600 --> 00:45:32,500
mess. 
Memorizing. 

851
00:45:32,500 --> 00:45:35,400
You got lost in the nether a 
lot. 

852
00:45:35,700 --> 00:45:40,400
Now, the new biomes and stuff, 
make it less hard to get lost 

853
00:45:40,500 --> 00:45:43,300
but everything in the nether 
wants to kill you now. 

854
00:45:43,600 --> 00:45:45,400
Mmm. 
And I feel like it's a lot 

855
00:45:45,400 --> 00:45:47,100
thicker. 
Yeah. 

856
00:45:47,300 --> 00:45:51,300
So traversing another expecially
if you build another portal and 

857
00:45:51,300 --> 00:45:55,900
you walk in and you're stuck in 
the what's it called Basalt 

858
00:45:55,900 --> 00:45:57,700
Deltas? 
Yeah. 

859
00:45:57,800 --> 00:45:59,900
You just like what the heck? 
Yeah. 

860
00:45:59,900 --> 00:46:02,300
That's the hardest one to get. 
Round. 

861
00:46:02,500 --> 00:46:06,100
I mean, it's I would almost 
prefer being spawned up in the 

862
00:46:06,100 --> 00:46:08,900
air above a lava lake over 
spawning in a Basalt. 

863
00:46:08,900 --> 00:46:13,600
Delta, it's pretty close. 
Mmm, there's where the magma 

864
00:46:13,600 --> 00:46:16,800
cubes the pretty dangerous and 
basalt Delta's. 

865
00:46:17,000 --> 00:46:20,100
There's so many. 
Yeah, and the squishiness really

866
00:46:20,100 --> 00:46:21,500
hurts. 
Mmm. 

867
00:46:21,700 --> 00:46:24,000
Yeah, they hurt pretty bad. 
Yeah. 

868
00:46:24,400 --> 00:46:27,400
Another thing I want to mention 
about Minecraft getting so much 

869
00:46:27,400 --> 00:46:32,300
easier, especially with this 
update is the oars now That you 

870
00:46:32,300 --> 00:46:36,900
can get when you mine oars and 
they're raw, this gives you one 

871
00:46:36,900 --> 00:46:41,800
Ingot poor / raw or so. 
Now that you can Fortune these 

872
00:46:42,200 --> 00:46:47,500
there's so much more resources 
to where you don't have to. 

873
00:46:47,600 --> 00:46:50,600
Mine is often. 
Yeah, this year, another thing 

874
00:46:50,600 --> 00:46:55,100
I've been doing is ocean mining.
If I'm in the ocean, I was 

875
00:46:55,100 --> 00:46:59,700
looking for the amethyst geodes,
and the shipwrecks, when the new

876
00:46:59,700 --> 00:47:01,800
update hit and I'm swimming 
around. 

877
00:47:01,900 --> 00:47:05,700
And for those, and a lot of 
times, you'll see these Ravines 

878
00:47:05,700 --> 00:47:08,800
in the ocean where you see the 
magma, blocks at the bottom, 

879
00:47:09,100 --> 00:47:12,100
giving the bubbles and you swim 
down there. 

880
00:47:12,100 --> 00:47:16,600
That's why level 11, I think it 
is. 

881
00:47:16,700 --> 00:47:19,500
That's it, that's lava level 
that's going to be gone 

882
00:47:19,600 --> 00:47:22,700
eventually, but down there is 
Diamond level. 

883
00:47:22,700 --> 00:47:26,800
Also so if you swim around these
Ravines in the ocean there's 

884
00:47:26,800 --> 00:47:29,500
diamonds they're easily 
obtainable that way. 

885
00:47:29,500 --> 00:47:31,800
I think I found more diamonds 
doing that. 

886
00:47:32,200 --> 00:47:34,400
Looking for these shipwrecks and
Amethyst GE. 

887
00:47:34,400 --> 00:47:37,200
It's and I do strip mining. 
Hmm. 

888
00:47:37,400 --> 00:47:42,700
So resources is actually become 
a lot easier, nowadays, or maybe

889
00:47:42,700 --> 00:47:44,200
I'm just finding different 
techniques. 

890
00:47:44,600 --> 00:47:47,000
Yeah, I mean, that's kind of, 
the whole game of Minecraft, 

891
00:47:47,000 --> 00:47:49,500
right? 
Is, it's constantly changing and

892
00:47:49,500 --> 00:47:53,100
evolving and it's your job to 
find the new technique. 

893
00:47:53,400 --> 00:47:57,800
I mean, remember the whole clay 
in the water, Diamond hunting 

894
00:47:58,100 --> 00:48:00,500
trick, that caught on ver, like 
all of two months. 

895
00:48:00,800 --> 00:48:02,400
Yeah. 
Now I think I think there's a 

896
00:48:02,400 --> 00:48:05,000
Lapis trick. 
You could do to find diamonds 

897
00:48:06,100 --> 00:48:07,600
that. 
Yeah, yeah. 

898
00:48:07,600 --> 00:48:09,800
The clay thing only work for me 
a couple times. 

899
00:48:09,800 --> 00:48:11,600
I was probably doing it wrong. 
Probably. 

900
00:48:11,600 --> 00:48:14,600
Operator are there. 
Probably didn't do it the right 

901
00:48:14,600 --> 00:48:17,100
way. 
Hmm, I do have a couple things 

902
00:48:17,100 --> 00:48:19,400
here to try to make things 
harder. 

903
00:48:19,600 --> 00:48:22,100
One might be a little overboard.
Okay. 

904
00:48:22,400 --> 00:48:26,000
And that is no more, infinite 
water sources. 

905
00:48:26,300 --> 00:48:28,100
How dare you? 
Yes. 

906
00:48:28,100 --> 00:48:31,100
What if you could not make an 
infinite water source? 

907
00:48:32,000 --> 00:48:37,000
No, making pools making if you 
wanted to make a lake, that 

908
00:48:37,000 --> 00:48:40,500
would take a lot of time. 
Then again, you do have the ice 

909
00:48:40,500 --> 00:48:45,300
block, you know, you could place
all that in with ice blocks and 

910
00:48:45,300 --> 00:48:48,300
then, eventually melt it on 
trips done. 

911
00:48:48,500 --> 00:48:53,000
Yeah, you can put dripstone 
down, but yeah, it's it's 

912
00:48:53,000 --> 00:48:56,600
farmable now with dripstone in 
the cauldrons. 

913
00:48:56,600 --> 00:49:01,000
So because it's farmable. 
What if they took that feature 

914
00:49:01,000 --> 00:49:04,600
away, Which is a great feature. 
I use it all the time. 

915
00:49:04,800 --> 00:49:07,700
It's funny how at the beginning 
when you could not get the 

916
00:49:07,700 --> 00:49:09,900
infinite water source to work. 
Yes. 

917
00:49:09,900 --> 00:49:13,000
And you finally figure out how 
to make it infinite. 

918
00:49:13,000 --> 00:49:17,200
You figure out the water 
mechanics and it's, it's so nice

919
00:49:17,200 --> 00:49:20,800
to use. 
But hmm, yeah, if they took that

920
00:49:20,800 --> 00:49:24,800
away from us, it would make 
things a lot, a lot more 

921
00:49:24,800 --> 00:49:28,000
challenging. 
It might be, might not be worth 

922
00:49:28,300 --> 00:49:31,400
playing with water. 
Yeah, I was going to say it 

923
00:49:31,400 --> 00:49:33,800
would fall. 
Under the making it harder just 

924
00:49:33,800 --> 00:49:37,400
to make it harder, not expand on
the game. 

925
00:49:37,600 --> 00:49:41,300
Yeah, that's my only gripe is, I
don't want to make things harder

926
00:49:41,300 --> 00:49:45,100
just to make it harder, or you 
can take out the infinite, water

927
00:49:45,100 --> 00:49:50,000
source, and give you something 
else to place up a lot of water 

928
00:49:50,000 --> 00:49:52,300
at once. 
Like, maybe the sponge, a wet 

929
00:49:52,300 --> 00:49:57,400
sponge can be squeezed and it 
could drop a ton of water just 

930
00:49:57,400 --> 00:50:00,700
as much water as it gathers, 
like maybe there's a limit on 

931
00:50:00,700 --> 00:50:03,800
how much water. 
Water can fit in a sponge, you 

932
00:50:03,800 --> 00:50:07,900
know, maybe you can squeeze 10 
of them and fill up like a lake.

933
00:50:08,100 --> 00:50:11,500
Well, what if the exactly what 
you said, a sponge sucks up so 

934
00:50:11,500 --> 00:50:14,900
much water? 
You could then break said sponge

935
00:50:15,200 --> 00:50:19,200
and it would drop the amount of 
water, it sucked of but then 

936
00:50:19,200 --> 00:50:21,300
obviously you've now lost your 
sponge which means you would 

937
00:50:21,300 --> 00:50:22,800
need to be able to craft 
sponges. 

938
00:50:23,200 --> 00:50:26,700
Let's it dropped. 
Maybe feel like there's some 

939
00:50:26,700 --> 00:50:30,700
thinking it's got to be some. 
Yeah, the easiest way I can take

940
00:50:30,700 --> 00:50:31,700
this as like again. 
Look. 

941
00:50:31,900 --> 00:50:34,900
Fish farm another update Fish 
Farms, taking those away with 

942
00:50:34,900 --> 00:50:37,500
some, make it harder just to 
make it harder and I don't think

943
00:50:37,500 --> 00:50:41,100
it really came across correctly.
The nether update, May the 

944
00:50:41,100 --> 00:50:45,100
nether harder harder, but it 
gets expanded the game. 

945
00:50:45,300 --> 00:50:50,100
Mmm, he brought more to the game
than just it was hard. 

946
00:50:50,400 --> 00:50:53,100
So I think taking away an 
infinite water source falls 

947
00:50:53,100 --> 00:50:55,500
under their, we're going to make
it hard just to be hard. 

948
00:50:55,800 --> 00:50:58,200
I don't think there's a good way
right now. 

949
00:50:58,500 --> 00:51:01,600
Replace it like you said, 
sponges are an idea, but I think

950
00:51:01,600 --> 00:51:03,700
you just Just find people going.
I'm just not going to work with 

951
00:51:03,700 --> 00:51:05,000
water anymore. 
Yeah. 

952
00:51:05,200 --> 00:51:06,700
Yeah. 
It could be true that happened. 

953
00:51:06,700 --> 00:51:09,700
A lot with lava remembered, lava
used to have infinite sources 

954
00:51:09,900 --> 00:51:12,200
and then they took that away and
people just stopped working with

955
00:51:12,200 --> 00:51:14,800
lava. 
I didn't knows ever infinite. 

956
00:51:15,000 --> 00:51:16,900
Mmm. 
That's pretty neat. 

957
00:51:17,000 --> 00:51:19,400
Yeah, it's just a thought. 
I had them like, man, this would

958
00:51:19,400 --> 00:51:22,500
make things a lot harder, just 
because of the new cauldron 

959
00:51:22,500 --> 00:51:25,100
thing. 
I'm like, maybe it could be a 

960
00:51:25,100 --> 00:51:29,800
thing, but it's probably 
probably a little overboard. 

961
00:51:29,800 --> 00:51:35,400
Like I said, another, Thing is, 
I've noticed every mob hostile 

962
00:51:35,400 --> 00:51:38,300
mob that comes to kill you. 
You can outrun every single one 

963
00:51:38,300 --> 00:51:42,900
of them dis if you're ever in 
trouble you can run away like no

964
00:51:42,900 --> 00:51:45,200
problem. 
Your lot faster than any of them

965
00:51:45,200 --> 00:51:49,700
even the baby zombies, which are
probably the quickest, you can 

966
00:51:49,800 --> 00:51:52,800
outrun them. 
So what if they gave Hostile 

967
00:51:52,800 --> 00:51:54,800
Mobs? 
A little more speed, you know, 

968
00:51:54,800 --> 00:51:59,100
to where you can still outrun 
them, but you're not gonna get 

969
00:51:59,100 --> 00:52:02,400
away too fast. 
That was also a another thought 

970
00:52:02,400 --> 00:52:06,300
I had, I can see that more. 
Especially if it's certain mobs,

971
00:52:06,700 --> 00:52:10,500
baby zombies already feel a bit 
fast so I wouldn't want them to 

972
00:52:10,500 --> 00:52:14,500
go any faster. 
But yeah, skeleton being quicker

973
00:52:14,500 --> 00:52:16,500
than a zombie makes sense 
because it's lighter. 

974
00:52:16,800 --> 00:52:19,200
Yeah. 
Or maybe it's actually slower 

975
00:52:19,400 --> 00:52:22,100
because it doesn't have the 
muscles to move quickly. 

976
00:52:22,100 --> 00:52:24,100
I don't know what sucks about 
them. 

977
00:52:24,100 --> 00:52:27,700
Getting faster is they can shoot
you from a distance, so if they 

978
00:52:27,700 --> 00:52:31,400
can run up on you so fast, 
they're still in range. 

979
00:52:31,900 --> 00:52:34,500
You remember the bug from a 
couple years ago with the, had 

980
00:52:34,500 --> 00:52:38,100
the Superfast strafing skeletons
they can move side to side super

981
00:52:38,100 --> 00:52:41,700
quick. 
Yeah, those things are deadly. 

982
00:52:41,900 --> 00:52:46,100
I don't know if it's still a bug
but I remember every time, like,

983
00:52:46,100 --> 00:52:50,000
I like to work with half slabs 
on my floors, a lot of people do

984
00:52:50,000 --> 00:52:53,200
it, spawned proofs it. 
Mmm, if a skeleton would ever 

985
00:52:53,200 --> 00:52:57,000
come on this half slabs, they 
would move like five times 

986
00:52:57,000 --> 00:52:59,700
faster. 
Like they could outrun you at 

987
00:52:59,700 --> 00:53:01,600
that point, you know? 
I don't know. 

988
00:53:01,800 --> 00:53:04,900
If you've ever came across that,
but it's happened to me many 

989
00:53:04,900 --> 00:53:07,300
times. 
I'm like, why are they so fast? 

990
00:53:07,300 --> 00:53:10,500
Is there a glitch? 
And I've noticed every time 

991
00:53:10,600 --> 00:53:15,200
they're on these half slabs, I 
built this Dock and they would 

992
00:53:15,200 --> 00:53:20,500
wander onto my Dar doc from the 
darkness and I couldn't hit him 

993
00:53:20,500 --> 00:53:23,200
because they're just so fast 
there strafing across and 

994
00:53:23,200 --> 00:53:26,400
they're moving around. 
You'd have to do hand-to-hand 

995
00:53:26,400 --> 00:53:29,500
combat to take him out. 
But yeah, I don't know if that 

996
00:53:29,500 --> 00:53:31,500
was a bug. 
I'm not talking that kind of 

997
00:53:31,500 --> 00:53:34,400
speed Don't give him that kind 
of speed, it'd be a little 

998
00:53:34,600 --> 00:53:38,100
overwhelming and it had to have 
been a bug and it had to have 

999
00:53:38,100 --> 00:53:40,400
been fixed by now. 
Because obviously my entire base

1000
00:53:40,400 --> 00:53:42,900
is Seasons, half slab. 
And the amount of skeletons I've

1001
00:53:42,900 --> 00:53:46,200
killed on that mountain, they'll
fall on my Dock and walk around 

1002
00:53:46,200 --> 00:53:50,100
and they're not super fast. 
You two came came across that 

1003
00:53:50,100 --> 00:53:51,400
already. 
Hmm. 

1004
00:53:51,600 --> 00:53:53,300
Yeah, I just had this to 
thoughts. 

1005
00:53:53,300 --> 00:53:55,400
That could make things a little 
bit harder. 

1006
00:53:55,400 --> 00:53:57,800
I'm sure. 
There's more things to be said 

1007
00:53:57,800 --> 00:54:00,300
about it. 
I would definitely like to hear 

1008
00:54:00,300 --> 00:54:03,400
everyone's opinions. 
Yeah but we're at a time. 

1009
00:54:03,400 --> 00:54:06,100
I think that's going to do it 
for today's show for I have 

1010
00:54:06,100 --> 00:54:08,200
Jimbo reaches out. 
I want to say a huge thank you 

1011
00:54:08,200 --> 00:54:10,000
to all of our patrons who are 
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1012
00:54:10,200 --> 00:54:13,000
Our milk level patrons are Omni 
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1013
00:54:13,000 --> 00:54:16,400
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1014
00:54:16,600 --> 00:54:19,000
If you two would like to get 
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1015
00:54:19,000 --> 00:54:21,900
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1016
00:54:21,900 --> 00:54:24,900
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1017
00:54:24,900 --> 00:54:27,000
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1018
00:54:27,000 --> 00:54:30,500
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1019
00:54:30,500 --> 00:54:32,600
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1020
00:54:32,600 --> 00:54:35,300
Leave us a nice review. 
Doing any of these really helps 

1021
00:54:35,300 --> 00:54:38,200
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1022
00:54:38,200 --> 00:54:41,500
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1023
00:54:41,500 --> 00:54:44,900
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Leave a voice message or join, 

1024
00:54:44,900 --> 00:54:47,600
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1025
00:54:47,600 --> 00:54:49,700
works on the show and fellow 
listeners. 

1026
00:54:49,800 --> 00:54:51,400
All the links will be in the 
show notes. 

1027
00:54:51,600 --> 00:54:54,100
This show has been brought to 
you by Jimbo myself, but also 

1028
00:54:54,100 --> 00:54:56,600
our digital creature Carl. 
He helps make sure the show ends

1029
00:54:56,600 --> 00:54:58,600
up where it should be amazing 
music. 

1030
00:54:58,600 --> 00:55:01,000
You hear in the intro and outro 
is created by the one and only 

1031
00:55:01,000 --> 00:55:03,400
decoy. 
Everyone social media info can 

1032
00:55:03,400 --> 00:55:05,400
be found in the show notes. 
You guys have an awesome. 

1033
00:55:05,400 --> 00:55:07,000
Thank you so much for getting 
Withers with us. 

1034
00:55:07,200 --> 00:55:09,000
You probably drink your milk 
now, bye. 

1035
00:55:09,300 --> 00:55:10,000
See you guys.
