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Hey everybody. 
Welcome to the Wither effect. 

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Today is episode 4 on July 8 
2019. 

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I am Duds also known the Duds 
versus a most media circles and 

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I'm bunk out of apple or bank 
for sure. 

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And today we're off of special 
guests with us to talk about to 

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Minecraft. 
Welcome garl. 

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Nice to see you to get. 
Riddled with us. 

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But if you have been up to this 
week, I'll well this week. 

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I have been very very busy on 
the ripple effect server. 

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I've been sorting out the 
buildings and the Redstone over 

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our new Capture the Flag PVP 
area that East Road anchors cat 

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is beautifully landscaping for 
us as I speak. 

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And I've also been building up 
my for module iron farm that's 

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going to be in my next video and
you don't want to miss that 

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because I kill a lots of 
villages and a lot of zombies 

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trying to build up that farm and
that's what I've been working on

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this week. 
And from what I could tell from 

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the picture is trying to crash 
the server. 

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Oh, yeah, I literally logged in 
yesterday and there was just I 

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Golems everywhere and I don't 
understand why because my base 

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wasn't loaded. 
I'd literally logged off and 

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there was no golems and I logged
in and there was like 50 just 

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around the farm. 
It was it was mental. 

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Yeah this week. 
I've been doing a lot of bass 

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work. 
I don't think I've left the 

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Basin like two weeks or 
whatever, but it was actually 

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the beginning of my multiple 
streams a week and kind of 

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skipping and episode week and 
it's been working out pretty 

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well. 
I've enjoyed it. 

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I've been bouncing around from 
Project to project which is 

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something I don't normally do 
but I have enjoyed that plus I'm

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closing in on 500 followers. 
I'll make sure I think I like 

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eight away. 
That's really nice. 

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What about you bank? 
I have a quite a busy week in 

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real life yet again, like one 
work they of 12 hours, which was

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insane, but now I got the 
fication so I should have a lot 

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more time. 
I didn't work around my base a 

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little bit just a bit of 
decoration just like last week, 

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but now that is vacation. 
I'm I said upstream and get that

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going a little bit see how that 
works. 

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I q-- streams. 
No big promises yet, but you 

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know I should have the time so 
they could be fun. 

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That's Checkmate better stream. 
Yeah, I'll announce it on 

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Twitter and that kind of stuff 
when I get ready to it. 

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Do it Bank do it now not right 
now. alright, so let's go ahead 

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and just get into the Minecraft 
news because it's light news 

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technically compared to what 
we're used to so pretty really 

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is to for 114 for has come out 
this release the like we're just

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going to do the big heavy hitter
bug fixes and stuff villagers 

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now stock more items villagers 
will now remember their gossip 

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after becoming a zombie villager
improved performance for or of 

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villager pathfinding villagers 
can now Work without also 

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restocking at the same time 
gossip about players who 

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converted a zombie villager will
now last longer and player 

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activity button on realm screen 
has been removed thoughts. 

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Not particularly. 
Yeah improved performance of 

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villager pathfinding still one. 
I'm kind of like Yay because I 

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plan on building a better 
trading Hall in my base and I 

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saw that that that was giving a 
little bit of a pain to a lot of

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players. 
Oh, yes. 

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That is that's a big problem. 
What I said was a thing that 

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fixed. 
Yeah. 

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I'm kind of excited when I set 
up my Village a trading halt. 

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I find that the villagers will 
Li literally lock on to work 

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stations on the other side of 
the trading halt. 

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I had to go around and put 
double carpet in and let them 

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all out when it's work time to 
move about and stuff. 

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It was so annoying. 
So I'm glad Fix that one. 

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Yeah, we got it does sound like 
a nice fix indeed. 

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I don't think any of us your 
play realm so pens just another 

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are fix that we're not too 
worried about. 

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The gossip lasting longer will 
be nice, but I don't even really

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know the original and timeframe 
it last. 

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I haven't really played around 
with the Villagers yet and 1.14.

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So it's all haven't really 
looked into all that stuff yet. 

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So it's pretty pretty news to me
all together. 

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Yeah. 
What about you Carl? 

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You said something about 
villagers now stock more items. 

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Yeah, just just on that zombie 
villager thing for a minute. 

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I didn't realize there was a 
time limit on it. 

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So that's that's interesting 
that there is because I cured a 

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zombie villager and then got 
into talk to all my guys. 

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I wondered why some of them 
didn't you know, go down in 

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trade price. 
So it's good that it's now 

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longer on that one going back to
as you say the more store this 

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stock more items. 
I watched a video by doc M77 who

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showed that this current 
pre-release. 

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Anyway, it's only Villages that 
are created in 114 for that get 

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the bump trades if you have 
Villages that are from Teen free

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or 114 two or even one 13 then 
they don't actually get that 

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bump. 
They stay the same as they did 

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in the previous version. 
And I could see that I mean it's

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hard to was a back program a 
villager that's already been 

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created and had his trades 
locked and things like that. 

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I wouldn't expect that to be 
technically what fixed for 114 

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for I kind of assumed that just 
the way villagers will be moving

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forward. 
Yeah, most probably I would have

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thought it was like some on the 
underlying coding for the 

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villagers that it would do it. 
But it seems as you say that 

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it's / villager and I think that
goes back to when they added the

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114 Villages and they needed a 
way to separate them from the 

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113 villagers. 
I think. 

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Where that that code comes in 
and that's why it's separate 

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between the versions that you 
also we have a ask Mojang video 

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series. 
I know nothing of this. 

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What do you guys know? 
I also know nothing but it 

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sounds like they're gonna do a 
video series themselves for the 

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answer questions or something. 
Yeah. 

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I think Mojang has been 
criticized for not being very 

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transparent, especially with the
one 14 release and how badly 

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that went and the not really 
saying much about it. 

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And I think this is their kind 
of way of putting that right is 

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to ask for questions using the 
ask Mojang hashtag and taking 

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questions from the community and
actually answering themselves in

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a video series and I think 
that's kind of their way of 

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getting back with the community 
after one for teens main 

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release. 
Okay, hashtag. 

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Ask for Yang. 
Have you listen to episode 3 of 

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the podcast take anything from 
episode 3 to improve Minecraft 

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in just use it. 
You have our permission though. 

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I would like a Duds Easter egg 
in there somewhere. 

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That's a good one. 
Dude last podcast. 

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I thought we did a lot of great 
work again how we would improve.

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Yeah, we came up with a little 
fun stuff. 

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Especially those fireflies. 
They still stick their I know 

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right? 
I would love some fireflies. 

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There was some really good ideas
in that podcast. 

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It was it was brilliant the 
creativity you guys were coming 

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up with last week was just 
brilliant. 

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Tiny Minecraft Geniuses right 
here should do that more often. 

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I guess coming up with ideas for
Minecraft we should is there 

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should be like a monthly 
podcast. in itself and we just 

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steal ideas for a certain aspect
of the game. 

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Yeah. 
Oh trust me. 

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I I told bank one before we 
started the stream or this 

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podcast and I'm thinking about 
making it next week's podcast 

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title. 
Sure. 

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Let's do it. 
But we do have some listener 

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comments to move on to and Carl.
This is all you written all over

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it. 
I'ma let you take this one. 

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Yeah. 
It's a lot of my stuff in the 

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the first section here and 
welcome to Whether this past 

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Sunday the 7th of July was the 
Ripple effects birthday. 

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Well one well while the other 
day and as as a celebration of 

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that over the next 12 days from 
the date, we're recording this 

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there will be images on our 
social media channels which are 

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in the show notes showing off 
some of the great builds from 

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the server. 
So we've got our and Island 

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coming up. 
We've got the nether Hub coming 

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up. 
We have the which Farms which 

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are amazing. 
So make sure you follow us on 

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social media to see some of 
those pictures up there and 

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that's all leading to a stream 
day that we're looking to have 

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on the 20th of July. 
We haven't confirmed any times 

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yet, but I'm sure you guys will 
have some information on that in

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next week's podcast. 
Yes, I can't wait. 

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I love the stream days. 
Those are really fun. 

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We should definitely be doing a 
lot more of them. 

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Definitely. 
Yeah, maybe I'll be streaming 

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separate need this time as well.
Oh thanks videos. 

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Maybe we should get you on the 
20th Bank. 

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Yeah, that's the stream they 
right. 

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Yeah. 
Yeah. 

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Yeah. 
Okay. 

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That's Bank confirmed for the 
streamed a later date confirmed.

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Okay, but let's go ahead and 
start moving on to some of our 

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main topics of his final cast. 
So the way we've done it this 

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week is a little bit different 
each one of us has come up with 

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a topic we're going to talk 
about so my topic this week is 

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called so you want to play 
Minecraft Minecraft has Really 

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come around and become a huge 
world win again after being 

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basically dormant for I want to 
say three years kind of one of 

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those games that yeah, people 
are playing it, but it's not all

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over the place and then all of a
sudden now you have these really

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large YouTubers and twitch 
streamers coming back to 

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Minecraft. 
What started that I don't know 

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but I'm sitting here and I'm 
watching some of these guys and 

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they are struggling in the game.
mmmmm, and I mean like what I 

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would consider basic day one 
items like I don't know they 

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find a zombie spawner and they 
have no clue what to do with 

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this. 
So they just break it and you 

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know, I'm just sitting there 
staring at the screen going. 

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What are you doing? 
Just little things like that. 

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And so this topic was like if 
you could talk to these guys and

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tell them how you learned to 
play What Would it be like for 

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me the way I learned to play 
Minecraft was watching a ton of 

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lets players. 
YouTube's and stream and you got

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to try the different platforms. 
Don't just do YouTube. 

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Don't just do twitch go to 
mixer. 

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Also, you got to have guys all 
over the place because everybody

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plays differently and you need 
to find out how you want to play

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and find someone who's playing a
lot like you and kind of I 

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wouldn't say copy, but let that 
be your inspiration. 

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The other thing is you also got 
to know who's a troll and who's 

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not a troll because I watched 
guys. 

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I don't know day after day 
donate $5 and say hey if you 

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have silk touch on pickaxe, you 
can silk touch that spawner. 

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And it's like no, he's playing 
vanilla, you know, he's playing 

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vanilla because it's in the 
title and you just tricked him 

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into breaking a spawner for five
dollars. 

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Not cool. 
What about you Bank? 

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How did you learn to play 
Minecraft? 

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Well those it's definitely an 
interesting experience skills. 

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Well, I play I played a lot of 
games and it took a while before

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I started on Minecraft. 
And and one thing I definitely 

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never did was look up on how to 
play a game. 

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I would just play it and I'd 
figure it out and usually get a 

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tutorial which you can do first,
but with Minecraft I was in the 

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game and it's like what? 
I don't know nothing. 

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They explain nothing at all. 
Yeah, it's a shove you in the 

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deep end. 
Yeah, so I just I had to Google 

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stuff which which then let me do
the Minecraft Wiki which was and

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still is an amazing resource. 
I think and that that they have 

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like little videos and stuff 
which then let me to YouTube 

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where I found obviously 
YouTubers who helped me along 

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and all that sort of sort of 
guided me, but it was it was a 

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strange sort of experience go. 
Because you basically had to 

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Google how to play the game 
which was interesting and they 

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came a long way from there 
because now they have like sort 

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of a tutorial and the crafting 
book that gives you just all the

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you know, crafting recipes. 
You don't have to Google those 

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which is nice. 
Yeah. 

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Yeah. 
Go back to seeing some of these 

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guys come back the fact that 
they see that little green book 

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in the crafting menu and they 
don't know to open it and then 

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when they do like the little 
light bulb Above their head and 

227
00:14:22,200 --> 00:14:24,800
saying oh, so that's what this 
does. 

228
00:14:24,800 --> 00:14:28,600
I can do all these things now 
and then they find out that the 

229
00:14:28,600 --> 00:14:32,000
red shaded Box means you can't 
do that right now. 

230
00:14:34,600 --> 00:14:37,900
Yeah, pretty much. 
I mean it's still not perfect. 

231
00:14:37,900 --> 00:14:40,600
Like you said they still have to
figure out how to open the 

232
00:14:40,608 --> 00:14:44,100
crafting book and stuff, but 
it's so much better than it used

233
00:14:44,100 --> 00:14:45,800
to be. 
It really is. 

234
00:14:46,500 --> 00:14:52,700
What about you Carl house? 
I was just for you when I first 

235
00:14:52,700 --> 00:14:55,400
got into Minecraft. 
He was kind of by accident. 

236
00:14:56,100 --> 00:15:02,500
I was so long ago now, but I was
on YouTube and I came across. 

237
00:15:03,500 --> 00:15:08,100
This videos on Stampy's Lovely 
World, if any of you Aviva 

238
00:15:08,100 --> 00:15:12,600
review of ever watched any of 
those and then from there, I 

239
00:15:12,600 --> 00:15:16,500
found Mumbo and the hermitcraft 
group and then came across this 

240
00:15:16,500 --> 00:15:19,200
in and that's how I got on to 
the ripple effect. 

241
00:15:19,200 --> 00:15:22,200
Well, it was late loud guy at 
the time and then we moved over 

242
00:15:22,200 --> 00:15:27,200
to the ripple effect. 
And in terms of how I went about

243
00:15:27,700 --> 00:15:31,800
finding out things as you say 
back then we didn't have the 

244
00:15:31,800 --> 00:15:36,400
crafting book and As someone who
played Minecraft without it when

245
00:15:36,400 --> 00:15:38,700
they added it. 
I was a little bit like I don't 

246
00:15:38,700 --> 00:15:42,700
know if I like this or not 
because I kind of enjoyed the 

247
00:15:43,100 --> 00:15:46,900
finding things out rather than 
looking it up, but when I did 

248
00:15:46,900 --> 00:15:51,100
need to look it up, obviously as
you say the wiki tutorials Let's

249
00:15:51,100 --> 00:15:54,600
Plays are definitely the way to 
go and that's where content 

250
00:15:54,600 --> 00:15:58,700
creators come in as you were 
saying and that's where you know

251
00:15:58,700 --> 00:16:02,200
People Like Us come in and the 
podcast and things like that as 

252
00:16:02,200 --> 00:16:05,600
well to kind of help. 
People long in that journey, and

253
00:16:05,600 --> 00:16:08,800
that's that's kind of how I got 
started in Minecraft. 

254
00:16:10,300 --> 00:16:15,200
I'm thinking for like a good 
podcast topic might be day 1 

255
00:16:15,200 --> 00:16:18,800
Minecraft. 
What do you do like that could 

256
00:16:18,800 --> 00:16:23,100
be a fun topic definitely to 
kind of cover a beginning 

257
00:16:23,100 --> 00:16:26,800
tutorial you listen to us for an
hour talk and we'll get you 

258
00:16:26,800 --> 00:16:28,000
through day one. 
No problem. 

259
00:16:29,900 --> 00:16:33,000
Little bad idea. 
Actually, we'll have to throw 

260
00:16:33,000 --> 00:16:35,800
that in our ideas list. 
Yeah. 

261
00:16:37,800 --> 00:16:41,300
All right by bank, I think your 
topics up next what you got. 

262
00:16:41,900 --> 00:16:47,000
So I'm quite a minimal going the
guy I guess a Minecraft. 

263
00:16:47,400 --> 00:16:51,100
Uh-huh. 
So my base doesn't doesn't have 

264
00:16:51,100 --> 00:16:57,400
that much Eugenie and that gave 
me an idea like what's what's in

265
00:16:57,400 --> 00:17:00,500
your essential Minecraft base 
goes from E. 

266
00:17:00,500 --> 00:17:04,200
It's pretty much an analogous 
and a bit and then they could be

267
00:17:04,200 --> 00:17:06,500
dumb. 
I mean, yes you chests would be 

268
00:17:06,500 --> 00:17:10,200
nice, but I don't That many 
because I met ender chest is 

269
00:17:10,200 --> 00:17:14,200
basically my storage usually and
then for the rest, I can go out 

270
00:17:14,200 --> 00:17:16,800
of things quite quickly. 
It's not too much work. 

271
00:17:16,800 --> 00:17:19,200
I think so. 
Basically you're saying you live

272
00:17:19,200 --> 00:17:23,700
in a tent pretty much. 
I mean, I I built bigger things 

273
00:17:23,700 --> 00:17:28,200
just to sort of for the fan of 
building it right and decoration

274
00:17:28,200 --> 00:17:32,200
and the kind of stuff but I 
don't need that much just actual

275
00:17:32,200 --> 00:17:37,100
essential stuff as well. 
Normally I play on the server so

276
00:17:37,100 --> 00:17:40,400
so We're going to spoiled for 
Farms right normally. 

277
00:17:40,400 --> 00:17:45,000
Yeah, well do do build and then 
I've built one or two, but you 

278
00:17:45,000 --> 00:17:47,100
know, you can share a lot which 
is awesome. 

279
00:17:47,600 --> 00:17:50,200
If I wouldn't play on the server
though, I definitely have some 

280
00:17:50,200 --> 00:17:53,100
kind of food farm and like an 
iron farm. 

281
00:17:53,100 --> 00:17:56,200
Those are definitely kind of 
essential things to have. 

282
00:17:57,600 --> 00:17:58,700
Yeah. 
I was curious. 

283
00:17:58,700 --> 00:18:01,500
What do you guys because I know 
you guys are a bit more 

284
00:18:01,900 --> 00:18:06,000
elaborate on that kind of stuff.
Yeah, I am. 

285
00:18:06,300 --> 00:18:08,600
I'm really a lover becomes that 
stuff. 

286
00:18:08,700 --> 00:18:12,500
So a storage room is basically 
the first room I build in a 

287
00:18:12,508 --> 00:18:15,500
base. 
Once I have the general shape of

288
00:18:15,500 --> 00:18:18,600
a base. 
I want to build which is usually

289
00:18:18,600 --> 00:18:21,300
inside of a mountain if 
anybody's watched any of my 

290
00:18:21,300 --> 00:18:24,700
videos for any amount of time. 
I'm inside a mountain. 

291
00:18:25,200 --> 00:18:29,400
Yep. 
And the way I do the storage 

292
00:18:29,400 --> 00:18:33,600
room is I like to have the 
blocks kind of laid out in front

293
00:18:33,600 --> 00:18:36,100
of me. 
So even if it's not every 

294
00:18:36,100 --> 00:18:40,800
individual block, I want to see 
the plank versions of the woods 

295
00:18:41,200 --> 00:18:45,600
so I can get color palettes and 
I'll put stone blocks in your 

296
00:18:45,600 --> 00:18:51,200
stone blocks or craftable blocks
near craftable blocks and dies 

297
00:18:51,200 --> 00:18:55,600
near like wolves and concrete 
stuff like that because there 

298
00:18:55,600 --> 00:18:57,300
are many times. 
I'll sit there like, okay. 

299
00:18:57,300 --> 00:19:00,100
I want to build this room. 
I need a pallet. 

300
00:19:00,800 --> 00:19:04,000
So I just go and stand and my 
storage section. 

301
00:19:04,400 --> 00:19:08,700
And stare and it's like 15 
minutes of my guy not moving, 

302
00:19:08,800 --> 00:19:12,500
but it's just looking at my 
storage room, but that's how I 

303
00:19:12,500 --> 00:19:16,900
create pallets. 
So the storage room is just a 

304
00:19:16,900 --> 00:19:20,600
super essential room for me. 
And I mean that's where you have

305
00:19:20,800 --> 00:19:23,700
the auto furnace. 
I've got trash cans built in 

306
00:19:23,700 --> 00:19:26,400
there. 
I usually have some kind of 

307
00:19:26,400 --> 00:19:30,500
overflow storage built in stuff 
like that. 

308
00:19:31,500 --> 00:19:36,600
Now when it goes on to building 
Farms, I love building Farms, 

309
00:19:37,400 --> 00:19:40,300
but I'm always super conscious 
of server lag. 

310
00:19:40,300 --> 00:19:44,400
So all my Farms are relatively 
on a small scale and that's 

311
00:19:44,400 --> 00:19:48,800
because I sit for 15 minutes in 
front of my storage room looking

312
00:19:48,800 --> 00:19:52,000
at my pallets. 
So the Farms are just kind of 

313
00:19:52,000 --> 00:19:53,400
always running in the 
background. 

314
00:19:53,400 --> 00:19:56,400
They're not really doing a lot 
of cause I'm not going to get a 

315
00:19:56,400 --> 00:20:01,100
double chest of items in an hour
not a single one of my farm. 

316
00:20:01,200 --> 00:20:04,700
I can do that. 
It's the way I don't I mean I 

317
00:20:04,700 --> 00:20:09,700
built a celt form that is I've 
already filled up three shoukry 

318
00:20:09,700 --> 00:20:14,600
boxes full of dried kelp blocks 
and it's like at this point. 

319
00:20:14,600 --> 00:20:16,700
I just go ahead and start 
throwing these things away 

320
00:20:16,700 --> 00:20:18,400
because obviously I don't need 
anymore. 

321
00:20:18,700 --> 00:20:23,200
I'm probably good all season 
same with my wolf are my boot a 

322
00:20:23,200 --> 00:20:25,000
wolf alarm a couple episodes 
ago. 

323
00:20:25,800 --> 00:20:28,000
Well, they're double chests are 
practically filled out. 

324
00:20:28,000 --> 00:20:30,700
So I'm going around and I'm 
shutting the wolf arms off. 

325
00:20:31,400 --> 00:20:36,500
It's just I don't believe in 
large-scale farms unless their 

326
00:20:36,500 --> 00:20:41,600
Community wise and so I'll 
design my base around tiny Farms

327
00:20:42,900 --> 00:20:46,200
heck I built a single cell iron 
farm for the first time at this 

328
00:20:46,200 --> 00:20:50,400
base because we weren't going to
have a large-scale iron farm for

329
00:20:50,400 --> 00:20:53,100
a while. 
But then Magoo and Carlock built

330
00:20:53,100 --> 00:20:57,200
a giant iron farm. 
We're giving it away, but that's

331
00:20:57,200 --> 00:20:58,400
different. 
Plus. 

332
00:20:58,400 --> 00:21:01,700
I just started building 
aesthetically in my It's usually

333
00:21:01,700 --> 00:21:05,000
if it wasn't functional I didn't
build it and this is kind of the

334
00:21:05,000 --> 00:21:07,600
first season. 
I'm pushing into the aesthetic 

335
00:21:07,600 --> 00:21:11,400
ideas of an essential Minecraft 
build. 

336
00:21:11,400 --> 00:21:16,100
What about you Carl? 
So in terms of storage most 

337
00:21:16,100 --> 00:21:20,300
things I keep in my Ender Chest 
a lot like bank, but I have like

338
00:21:20,300 --> 00:21:25,000
a color-coded and numbered 
system that's based on exhume 

339
00:21:25,000 --> 00:21:29,600
avoid system and I've kind of 
like improved it from my point 

340
00:21:29,600 --> 00:21:34,000
of view and there's a a video of
that on my YouTube channel and I

341
00:21:34,008 --> 00:21:37,300
basically keep everything in 
there from my diamonds right 

342
00:21:37,300 --> 00:21:41,600
through to every kind of wood 
every wool concrete terracotta 

343
00:21:41,600 --> 00:21:45,000
everything in there. 
And that's so if I go to an area

344
00:21:45,000 --> 00:21:48,900
and want to build something I 
can grab a few schalke boxes out

345
00:21:48,900 --> 00:21:52,300
of there. 
And as you say put up a color 

346
00:21:52,300 --> 00:21:55,600
palette of blocks open them up 
have a look through see what 

347
00:21:55,600 --> 00:21:59,200
goes with what and then if I 
need more resources. 

348
00:21:59,200 --> 00:22:04,000
I'll go back to my base. 
Where I usually use manual 

349
00:22:04,000 --> 00:22:12,600
storage systems, I get quite 
sort of a therapeutic feeling 

350
00:22:12,600 --> 00:22:17,500
from tidying and organizing 
things into chest just like I do

351
00:22:17,500 --> 00:22:21,900
in real life really kind of like
organizing stuff is really, you 

352
00:22:21,900 --> 00:22:25,500
know is really good for me and 
that's what I like to do in 

353
00:22:25,500 --> 00:22:28,600
Minecraft as well. 
So I'm not a massive fan 

354
00:22:28,600 --> 00:22:30,900
personally of automated storage 
systems. 

355
00:22:31,100 --> 00:22:36,300
And the good for like bulk 
blocks like the and Cobble and 

356
00:22:36,300 --> 00:22:39,300
stone and all that kind of 
stuff, but for every other item,

357
00:22:39,300 --> 00:22:41,900
I personally like to sort of do 
it manually. 

358
00:22:42,000 --> 00:22:45,300
It's kind of something. 
I like to do in terms of farms 

359
00:22:45,700 --> 00:22:49,500
again, like I like small farms 
as well, but run sort of all the

360
00:22:49,500 --> 00:22:53,100
time in my base rather than 
massive Farms that I run every 

361
00:22:53,100 --> 00:22:59,600
now and again and like the 
server to death and then in 

362
00:22:59,600 --> 00:23:06,100
terms of So that they give me a 
constant stream of items then 

363
00:23:06,400 --> 00:23:10,800
instead of having a big Harvest 
all at once right you are saying

364
00:23:10,800 --> 00:23:12,900
with your wolf arm. 
I'm having the exact same 

365
00:23:12,900 --> 00:23:16,600
problem with mine. 
I now have double chests and 

366
00:23:16,600 --> 00:23:20,800
shulker boxes full of purple 
wool and you don't what I don't 

367
00:23:20,800 --> 00:23:26,300
need any purple wall. 
Let's think about it going from 

368
00:23:26,300 --> 00:23:31,100
this kind of situation in 113 
wear wool was one of the hardest

369
00:23:31,100 --> 00:23:34,900
things to come across because it
was Emmanuel Farm. 

370
00:23:34,900 --> 00:23:38,200
Yes, you could set up some kind 
of a FK system for it. 

371
00:23:38,400 --> 00:23:42,100
But it was you know, it was a 
manual Farm in its Essence and 

372
00:23:42,100 --> 00:23:47,400
to come into 114 and having that
all automated now and just shows

373
00:23:47,400 --> 00:23:53,100
you kind of the kind of progress
that Minecraft is coming into 

374
00:23:53,100 --> 00:23:56,800
with Automation and it means 
that now we can build anything 

375
00:23:56,800 --> 00:24:00,100
out of wall where before it was 
really hard to get we've now got

376
00:24:00,100 --> 00:24:02,900
an abundance of it. 
That's kind of how I got into 

377
00:24:02,900 --> 00:24:04,700
Minecraft. 
What I like to do with my bass 

378
00:24:04,700 --> 00:24:08,200
and stuff. 
Yeah, I would love to see them 

379
00:24:08,200 --> 00:24:14,200
take more automation steps Like 
the Wolf arm was completely out 

380
00:24:14,200 --> 00:24:19,500
of left field when I saw 114 and
I want more of that and thanks 

381
00:24:19,500 --> 00:24:23,700
to my neighbor who decided to 
mow his yard at this random time

382
00:24:23,700 --> 00:24:26,300
of day and I don't have a big 
yard. 

383
00:24:26,300 --> 00:24:28,600
So he is literally like right 
outside my wall. 

384
00:24:29,000 --> 00:24:32,300
So if you guys can hear that in 
the background the podcast say 

385
00:24:32,300 --> 00:24:34,900
thanks Jerry. 
It's all his fault. 

386
00:24:34,900 --> 00:24:37,400
It's Jerry. 
Name is Jerry. 

387
00:24:37,700 --> 00:24:41,300
That's awesome David. 
So I immediately picture that 

388
00:24:41,300 --> 00:24:45,000
dude from my camera ready. 
Yeah, he doesn't look like that 

389
00:24:45,000 --> 00:24:49,300
but it kind of feels like that. 
That's amazing. 

390
00:24:50,400 --> 00:24:54,800
I'm pretty sure yeah pretty sure
he's doing it because I heard 

391
00:24:54,800 --> 00:24:57,000
his wife yelling at him when I 
pulled into the driveway this 

392
00:24:57,000 --> 00:25:01,100
afternoon. 
So it's one of those moments 

393
00:25:01,500 --> 00:25:02,200
where yeah. 
Yeah. 

394
00:25:02,208 --> 00:25:06,700
Yeah. 
Yeah going through the topic. 

395
00:25:07,200 --> 00:25:11,400
Yeah, I noticed something which 
hadn't really noticed before but

396
00:25:12,400 --> 00:25:15,600
we all seem to have sort of 
similar build style like you 

397
00:25:15,600 --> 00:25:19,900
like to look through the blocks 
to create sort of a palette and 

398
00:25:20,300 --> 00:25:22,800
you like to stand in your 
storage room and create a 

399
00:25:22,808 --> 00:25:24,700
palette and then start building 
I guess. 

400
00:25:25,200 --> 00:25:29,100
Yep and myself and I guess 
that's why I keep like my under 

401
00:25:29,100 --> 00:25:33,900
chest as a storage my I'd like 
to have to the surrounding and 

402
00:25:33,900 --> 00:25:36,000
the building. 
Self sort of create the pallets 

403
00:25:36,000 --> 00:25:39,000
of like to have all those blocks
around and being able to look at

404
00:25:39,000 --> 00:25:43,700
it just like Carl set and it's 
kind of interesting that the way

405
00:25:43,700 --> 00:25:48,900
you kind of build stuff makes 
how you do your storage because 

406
00:25:48,900 --> 00:25:53,000
storage as always and you know, 
it's always a big discussion in 

407
00:25:53,000 --> 00:25:56,100
Minecraft and how you do it. 
So many ideas on how you can do 

408
00:25:56,100 --> 00:26:01,100
it and this sort of gives it an 
extra interesting insight into 

409
00:26:01,100 --> 00:26:04,000
it. 
Like why people do certain types

410
00:26:04,000 --> 00:26:08,700
of storage Roaches. 
Yeah, I mean for this season, I 

411
00:26:08,700 --> 00:26:13,000
really thought about how I get 
ready for a project. 

412
00:26:13,100 --> 00:26:18,600
How do I go build something and 
I have found the way I normally 

413
00:26:18,600 --> 00:26:22,000
do things is I grab a bunch of 
random blocks Phil Show lockers 

414
00:26:22,000 --> 00:26:25,200
full of blocks go build 
something come back. 

415
00:26:25,400 --> 00:26:28,200
And now I have these shoulder 
boxes full of random blocks. 

416
00:26:28,600 --> 00:26:32,200
So the way this season is I was 
said, I'm having an automated 

417
00:26:32,200 --> 00:26:33,900
storage system. 
I don't care for breaks every 

418
00:26:33,900 --> 00:26:36,500
month. 
Which it basically does cuz I'm 

419
00:26:36,500 --> 00:26:39,900
stupid. 
I will not blame the automated 

420
00:26:39,900 --> 00:26:42,300
storage system. 
It works just fine when I'm not 

421
00:26:42,300 --> 00:26:45,800
stupid. 
But yeah, I can I could 

422
00:26:45,800 --> 00:26:50,300
literally just throw a bunch of 
soccer boxes into this shocker 

423
00:26:50,300 --> 00:26:52,600
Crusher thing. 
I came up with is Joker box 

424
00:26:52,600 --> 00:26:57,500
unloader per se and it just runs
automatically through the 

425
00:26:57,500 --> 00:26:59,400
system. 
It puts everything back nice and

426
00:26:59,400 --> 00:27:03,000
eat everything is exactly where 
I know it's going to be because 

427
00:27:03,000 --> 00:27:07,100
of automated machine does it now
the downfall is if I have two 

428
00:27:07,100 --> 00:27:09,600
full show Curb? 
Axes that I need to run through 

429
00:27:09,600 --> 00:27:12,500
this machine. 
I better be prepared to sit 

430
00:27:12,500 --> 00:27:19,000
there for 30 minutes to let it 
work and that sometimes stinks 

431
00:27:19,500 --> 00:27:23,500
but a lot of times I found at 
the end of a project and doing 

432
00:27:23,500 --> 00:27:25,600
it. 
I I'll just throw my choker 

433
00:27:25,600 --> 00:27:29,400
boxes into the machine and I 
start editing the clips and 

434
00:27:29,400 --> 00:27:32,700
stuff I have done and it really 
works out pretty well in the 

435
00:27:32,700 --> 00:27:36,100
lineup when I'm done editing. 
The machine is done. 

436
00:27:37,300 --> 00:27:41,300
So I've really enjoyed my setup.
I think every season from now on

437
00:27:41,700 --> 00:27:44,400
I will have some form of this 
setup going forward. 

438
00:27:48,000 --> 00:27:51,100
All right. 
Yeah, that's that's kind of so 

439
00:27:51,100 --> 00:27:52,700
you clean up your books. 
Yes. 

440
00:27:52,700 --> 00:27:56,400
I like to keep them around for a
bit of all the random stuff in 

441
00:27:56,400 --> 00:27:59,900
it as it were because if I want 
to continue building and that 

442
00:27:59,900 --> 00:28:03,000
same area on the same thing or 
when I just adore whatever I 

443
00:28:03,000 --> 00:28:08,100
still have the building blocks 
and usually a few you gonna 

444
00:28:08,100 --> 00:28:12,200
build near it you gonna use the 
same kind of stuff anyway, so I 

445
00:28:12,208 --> 00:28:18,100
always the more I sort of build 
that a place the more I get like

446
00:28:18,100 --> 00:28:21,600
a specified books for it. 
Yeah, and then when I'm really 

447
00:28:21,600 --> 00:28:25,100
don't know I'll clean it up or 
I'll put the box somewhere else 

448
00:28:25,100 --> 00:28:28,900
or whatever and I found I've 
done that a lot with outside my 

449
00:28:28,900 --> 00:28:33,500
castle exactly what you were 
saying is because out front of 

450
00:28:33,500 --> 00:28:38,000
the keep is just a constant. 
Well, I'm going to spend 30 

451
00:28:38,000 --> 00:28:41,600
minutes re doing some Landscapes
or I'm going to build a quick 

452
00:28:41,600 --> 00:28:45,500
little house or I'm going to do 
some lighting effects, maybe 

453
00:28:45,500 --> 00:28:49,400
build a custom tree. 
So I do have boxes spread out in

454
00:28:49,400 --> 00:28:53,500
that region. 
But that's right in front of the

455
00:28:53,500 --> 00:28:58,000
base and to me that's still kind
of inside area. 

456
00:28:58,900 --> 00:29:02,300
So I'm not really counting that.
Fair enough. 

457
00:29:02,500 --> 00:29:06,400
I mean, I guess the further you 
go the less of a storage you got

458
00:29:08,700 --> 00:29:10,500
you don't want to run up and 
down all the time. 

459
00:29:10,500 --> 00:29:14,800
Right but I do that and it keeps
in Marla's Rocket Shop in 

460
00:29:14,800 --> 00:29:17,800
business because I'm pretty sure
I buy him out of rockets all the

461
00:29:17,808 --> 00:29:19,300
time. 
Oh, yeah. 

462
00:29:19,400 --> 00:29:22,200
Yeah, that's I mean even though 
I got this system. 

463
00:29:22,200 --> 00:29:26,300
I still travel around a little 
bit in my base and I Do by my 

464
00:29:26,300 --> 00:29:28,900
fair share of rockets as well. 
Yeah. 

465
00:29:29,200 --> 00:29:32,900
Well did I think I went this. 
Last month without really buying

466
00:29:32,900 --> 00:29:36,600
any Rockets because you 
basically couldn't fly in the 

467
00:29:36,600 --> 00:29:40,800
nether know and yeah, it was 
awful mastic. 

468
00:29:41,100 --> 00:29:45,900
So hopeful just flying into 
unloaded chunks and just like 

469
00:29:45,900 --> 00:29:49,800
seeing pigment and lava or just 
being stuck there and wondering 

470
00:29:49,800 --> 00:29:52,700
whether you could have Plum it 
into the lava or whether it's 

471
00:29:52,700 --> 00:29:56,100
actually going to load was one 
of the most freaky things ever 

472
00:29:56,500 --> 00:29:59,100
and being able to fly now is 
really good. 

473
00:30:00,400 --> 00:30:04,000
I Was pretty sure they were 
supposed to fix chunk loading 

474
00:30:04,600 --> 00:30:08,000
and I'm pretty sure I remember 
them saying Oh, yeah, Chuck one 

475
00:30:08,000 --> 00:30:12,200
is fixed. 
And that's why we updated and 

476
00:30:12,200 --> 00:30:17,500
it's just as bad as it was. 
I think it's 114 phrase slightly

477
00:30:17,500 --> 00:30:22,200
better in the never for me 
anyway, but yeah, the chunk 

478
00:30:22,200 --> 00:30:26,800
loading in the Overworld 
sometimes is really bad still 

479
00:30:26,900 --> 00:30:30,400
and it's something that they I'm
sure they're still working on it

480
00:30:30,400 --> 00:30:33,900
now with In for these updates 
are coming thick and fast now, I

481
00:30:33,908 --> 00:30:37,200
think they realize that they've 
got a lot of issues with the new

482
00:30:37,200 --> 00:30:39,600
rendering engines and the new 
light in engines that they 

483
00:30:39,600 --> 00:30:43,900
implemented in 114 and I think 
all of these kind of problems 

484
00:30:43,900 --> 00:30:49,100
will be fixed properly 
eventually and I think that's 

485
00:30:49,100 --> 00:30:52,800
why it helps that a lot of these
big name YouTubers and streamers

486
00:30:52,800 --> 00:30:57,200
are coming back to Minecraft 
because the light is on Mojang. 

487
00:30:57,300 --> 00:31:01,700
It's like hey fixture stuff. 
There's a lot of people looking 

488
00:31:01,700 --> 00:31:04,300
at your game right now. 
They don't want to see a bugged 

489
00:31:04,300 --> 00:31:07,400
out version of it. 
Yeah, the amount of bad PR they 

490
00:31:07,400 --> 00:31:11,300
got from hermitcraft Over. 
The initial release of 114 was 

491
00:31:11,300 --> 00:31:15,200
just astronomical the amount of 
videos that were coming out from

492
00:31:15,600 --> 00:31:20,700
that group and you know millions
of people watch hermitcraft and 

493
00:31:21,200 --> 00:31:25,600
you know, seeing the game from 
that point of view cannot be 

494
00:31:25,600 --> 00:31:29,500
good for sales and for people 
wanting to try Minecraft again, 

495
00:31:29,500 --> 00:31:32,300
so I think they really know that
they Need to get on it with 

496
00:31:32,300 --> 00:31:35,400
this. 
Yeah, for sure and let's not 

497
00:31:35,400 --> 00:31:40,600
forget that what was it at? 
113 Minecon are the first 

498
00:31:40,600 --> 00:31:43,900
Minecraft Earth. 
That's now not Minecraft Earth. 

499
00:31:43,900 --> 00:31:49,200
That's not mine con live who 
knows they promised to releases 

500
00:31:49,300 --> 00:31:52,500
every year. 
Did you really believe that 

501
00:31:52,500 --> 00:31:56,100
thoughts did you really believe?
No, I didn't believe it at all. 

502
00:31:56,100 --> 00:31:58,200
But that's what they promised 
and I went. 

503
00:31:58,200 --> 00:32:03,600
Yeah, right and here we are. 
We get one release a year and 

504
00:32:03,600 --> 00:32:07,400
it's extremely buggy and mowing 
used to step it up. 

505
00:32:09,700 --> 00:32:12,700
I mean going on the on the thing
of State they got they got a lot

506
00:32:12,700 --> 00:32:16,000
of light on them. 
And even though the bad 

507
00:32:16,000 --> 00:32:20,000
negativity I heard on the radio 
the other pay that apparently 

508
00:32:20,000 --> 00:32:22,800
Minecraft past Fortnight again. 
Yep. 

509
00:32:22,800 --> 00:32:24,700
Sure. 
There's definitely a big 

510
00:32:24,700 --> 00:32:30,100
increase in players on Minecraft
again trying to cool. 

511
00:32:30,100 --> 00:32:31,700
But yeah, they got to fix that 
stuff. 

512
00:32:32,200 --> 00:32:34,100
Yeah. 
I love that Minecraft's getting 

513
00:32:34,100 --> 00:32:38,700
all this publicity because I 
still think it's the best game 

514
00:32:38,700 --> 00:32:42,700
out there. 
Granted there's games that do 

515
00:32:42,700 --> 00:32:47,700
stuff better but in an 
all-around package, you can't do

516
00:32:47,700 --> 00:32:50,300
as much in other games as you 
can do in Minecraft. 

517
00:32:50,300 --> 00:32:54,000
Definitely. 
Yeah and kind of the community 

518
00:32:54,000 --> 00:32:59,600
aspects of Minecraft, you know, 
we as a group The ripple effect,

519
00:32:59,900 --> 00:33:05,400
we could be playing any game, 
but we choose to play Minecraft 

520
00:33:05,400 --> 00:33:09,100
and we all get on so well and 
it's brought us all together for

521
00:33:09,600 --> 00:33:13,500
Right across the world from the 
USA to Europe to Australia. 

522
00:33:13,800 --> 00:33:17,100
It's brought all of us together 
and we're all great friends and 

523
00:33:17,500 --> 00:33:20,800
that has happened because of 
Minecraft and that's something 

524
00:33:20,800 --> 00:33:24,000
very powerful that not a lot of 
games can claim. 

525
00:33:27,000 --> 00:33:31,300
Yeah, well put I think this 
perfectly is going to lead us 

526
00:33:31,300 --> 00:33:35,200
into the next topic and that is 
the future of Minecraft Java 

527
00:33:35,400 --> 00:33:36,900
Carl. 
This is all yours. 

528
00:33:37,200 --> 00:33:40,500
Take it away. 
Yeah, I kind of was thinking 

529
00:33:40,500 --> 00:33:46,100
about this when Bedrock came out
and since Minecraft was bought 

530
00:33:46,100 --> 00:33:51,000
by Microsoft in 2014. 
With the introduction of the 

531
00:33:51,008 --> 00:33:54,900
Bedrock Edition for Windows 10 
mobile and console and they've 

532
00:33:54,900 --> 00:33:58,700
kind of gone to this kind of 
area now where they're starting 

533
00:33:58,700 --> 00:34:03,700
to sell things and with mashup 
parks and resource packs and 

534
00:34:03,700 --> 00:34:08,800
it's all tied to Xbox and 
Microsoft platforms and we've 

535
00:34:08,800 --> 00:34:12,400
Bedrock not being available on 
Mac not been available in Linux.

536
00:34:12,699 --> 00:34:17,100
Oh kind of wanted to get your 
guy's opinion on the future of 

537
00:34:17,100 --> 00:34:20,400
java and where You see that 
coming. 

538
00:34:20,400 --> 00:34:24,300
I'm not talking about 115 or 
even 116 but kind of like where 

539
00:34:24,300 --> 00:34:28,400
it goes in the future. 
Do you think that Microsoft will

540
00:34:29,100 --> 00:34:32,400
keep Java around long-term. 
Do you think that they'll bring 

541
00:34:32,400 --> 00:34:35,699
these stores to Java or do you 
think they're going to treat 

542
00:34:35,699 --> 00:34:38,600
them as separate entities 
forever? 

543
00:34:40,100 --> 00:34:44,100
I went over because that lines 
up perfectly with my thought so 

544
00:34:44,100 --> 00:34:49,300
about keeping Java round. 
I think it's a race right now. 

545
00:34:49,699 --> 00:34:53,900
I think it's a race between Java
and Bedrock which I think is C 

546
00:34:53,900 --> 00:35:01,700
plus plus on which one can 
include all the features and run

547
00:35:01,700 --> 00:35:06,400
at the highest performance 
possible C++ runs right now edit

548
00:35:06,400 --> 00:35:11,100
way better performance, but it 
can't do the Gently huge worlds 

549
00:35:11,100 --> 00:35:14,600
Java can it doesn't have all the
features. 

550
00:35:14,600 --> 00:35:18,700
Like the left hand isn't fully 
there for them. 

551
00:35:19,500 --> 00:35:24,100
They can't even do shields 
because this and I think Java as

552
00:35:24,100 --> 00:35:27,200
long as you can keep ahead in 
the features and keep its 

553
00:35:27,200 --> 00:35:32,900
performance increasing its going
to stay around but the second 

554
00:35:32,900 --> 00:35:37,900
the Bedrock version takes over 
java and performance and 

555
00:35:37,900 --> 00:35:40,100
features. 
I think you'll see see the main 

556
00:35:40,100 --> 00:35:43,800
version of Minecraft switch to 
the C++ version which I will be 

557
00:35:43,800 --> 00:35:49,200
okay with if they keep to the 
heart of the way the Java works 

558
00:35:49,500 --> 00:35:51,800
as its kind of the experimental 
ground. 

559
00:35:51,800 --> 00:35:54,500
It's letting people do mods 
themselves. 

560
00:35:54,900 --> 00:35:58,100
It's letting the community push 
the game forward because its 

561
00:35:58,107 --> 00:36:01,700
face it Mojang really does pay 
attention to the modded 

562
00:36:01,700 --> 00:36:04,900
Community to get their next 
newest features. 

563
00:36:05,500 --> 00:36:08,700
I don't know how many times I 
saw villager trading and 

564
00:36:08,700 --> 00:36:13,600
villager. 
It's the year leading up to 114.

565
00:36:14,000 --> 00:36:18,200
And then bam. 
There's 114 heck Tango Tech was 

566
00:36:18,200 --> 00:36:23,600
designing new villagers the like
months leading up to 114 and 

567
00:36:23,600 --> 00:36:25,900
sure enough. 
It felt like at one point 

568
00:36:25,900 --> 00:36:28,000
million was just copying his 
mind. 

569
00:36:28,500 --> 00:36:33,200
So I want to know like just how 
far our is the community pushing

570
00:36:33,200 --> 00:36:37,900
my yang or are they sneakily 
smarter than all of us and 

571
00:36:37,900 --> 00:36:42,900
playing these things here in 
Ants but as long as Java can 

572
00:36:42,900 --> 00:36:46,100
continue to push forward and 
they really just need to focus 

573
00:36:46,100 --> 00:36:48,700
on their performance. 
The community will show them 

574
00:36:48,700 --> 00:36:53,700
where they need to go creatively
they will stick with Java but II

575
00:36:53,900 --> 00:36:58,200
Bedrock overtakes him and 
features Bedrock will take over 

576
00:36:58,600 --> 00:37:05,400
they'll ditch Java which will be
a problem for you know C++. 

577
00:37:05,500 --> 00:37:13,200
Well, yeah C++ runs on Windows 
fine, but the in Java was I 

578
00:37:13,200 --> 00:37:16,100
don't know this for sure, but I 
would guess the reason Java was 

579
00:37:17,100 --> 00:37:23,700
chosen originally was because it
was cross platform and yes to 

580
00:37:25,100 --> 00:37:30,900
limit it to Windows as at fault.
Yeah, you guys know this but the

581
00:37:30,900 --> 00:37:36,200
audience probably don't I'm a 
Mac User and then trying to keep

582
00:37:36,200 --> 00:37:42,700
it Windows only concerns me. 
There's rumors that mine. 

583
00:37:43,000 --> 00:37:47,200
Dungeons will be Bedrock 
powered. 

584
00:37:47,200 --> 00:37:51,300
So it will be Windows only it 
won't be Mac or Linux. 

585
00:37:51,900 --> 00:37:54,300
And that that kind of rubs me up
the wrong way a little bit. 

586
00:37:54,300 --> 00:37:56,400
We'll have to see whether they 
actually do that or whether they

587
00:37:56,400 --> 00:37:59,500
do make it cross platform. 
But I think to kind of the 

588
00:37:59,500 --> 00:38:03,000
community aspect of Minecraft of
including everyone I think is 

589
00:38:03,000 --> 00:38:08,300
very important and I think to 
limit the platforms that 

590
00:38:08,300 --> 00:38:11,500
Minecraft can be played on is 
heading in the wrong direction, 

591
00:38:11,900 --> 00:38:14,700
you know in a way Oh, yeah, I 
don't think that's something 

592
00:38:14,700 --> 00:38:18,100
they'll let happen. 
I think for Bedrock to take over

593
00:38:18,100 --> 00:38:20,200
java. 
It's got to be able to do Max 

594
00:38:20,200 --> 00:38:23,400
it's got to be able to do Linux 
because there are still people 

595
00:38:23,400 --> 00:38:26,800
who play with Linux and 
dungeons. 

596
00:38:26,900 --> 00:38:32,300
It's running like the unreal 4 
engine which is a huge gaming 

597
00:38:32,300 --> 00:38:34,500
platform. 
So I'm sure it's going to be 

598
00:38:34,500 --> 00:38:37,500
able to do Mac. 
Even if it's just a port over. 

599
00:38:37,500 --> 00:38:39,600
Yeah. 
Yeah, but I think they're just 

600
00:38:39,600 --> 00:38:42,700
slow on announcing it because 
porting something over to Mac. 

601
00:38:42,900 --> 00:38:46,400
Probably the last step for them 
to do it. 

602
00:38:46,400 --> 00:38:49,100
It might be like a month after 
it's released or something. 

603
00:38:49,100 --> 00:38:51,100
But I'm sure it's going to be 
coming to Mac. 

604
00:38:51,500 --> 00:38:54,500
I hope so because I hope there's
going to be some multiplayer 

605
00:38:54,500 --> 00:38:57,900
involved in dungeons as well 
because I think our group 

606
00:38:57,900 --> 00:39:01,100
playing in dungeons together 
would be really cool as well. 

607
00:39:03,300 --> 00:39:10,900
Yeah, I gotta get my Ninja on. 
So there's a lot of interesting 

608
00:39:10,900 --> 00:39:20,900
things being being set as far as
Java and C++ and my neck. 

609
00:39:21,200 --> 00:39:24,600
I'm not actually sure all now 
Mac is programmed and all that 

610
00:39:24,600 --> 00:39:25,900
which is weird. 
I kind of shoot. 

611
00:39:25,900 --> 00:39:32,800
No, but Java and C++ are like 
eagles Java is ones created to 

612
00:39:32,800 --> 00:39:36,900
replace see it works slightly 
differently. 

613
00:39:37,000 --> 00:39:41,400
From there are equal in quality,
which might be the reason why 

614
00:39:41,400 --> 00:39:45,600
they want started making it in 
Java cause I probably could go 

615
00:39:45,600 --> 00:39:54,300
either way for the PC industry. 
I guess when it comes to bedrock

616
00:39:54,300 --> 00:39:57,800
and a Java version. 
I remember us having a me and 

617
00:39:57,800 --> 00:40:02,500
that's having a conversation 
about this bike long time ago. 

618
00:40:04,300 --> 00:40:06,800
And I remember saying that one 
thing I think. 

619
00:40:06,900 --> 00:40:12,100
It makes Java works. 
So well, I mean a big big part 

620
00:40:12,100 --> 00:40:14,800
of the community is like the red
stone or something technical 

621
00:40:14,800 --> 00:40:18,100
guys, right? 
Yep, and Java does sort of 

622
00:40:18,100 --> 00:40:22,900
create the real kind of books 
that aren't books that we like 

623
00:40:22,900 --> 00:40:26,900
to use within Redstone take the 
book powered. 

624
00:40:26,900 --> 00:40:29,900
For example, it's it's, you 
know, it's a bug it's not 

625
00:40:29,900 --> 00:40:33,600
supposed to happen, but it's 
something that happens and now 

626
00:40:33,600 --> 00:40:38,000
we're happy to work with we be 
kinda use But a lot of the Farms

627
00:40:38,000 --> 00:40:40,800
are sort of based on those kind 
of little glitches and stuff 

628
00:40:42,800 --> 00:40:46,100
better or goal is seemed to 
streamlined to have those kind 

629
00:40:46,100 --> 00:40:51,600
of things. 
So unless they sort of lose 

630
00:40:51,600 --> 00:40:57,200
their perfection. 
I guess it's going to be hard 

631
00:40:57,200 --> 00:41:02,900
for them to surpass the Java 
version of Minecraft also, like 

632
00:41:02,900 --> 00:41:06,900
you said modded is such an 
important part of Minecraft and 

633
00:41:06,900 --> 00:41:13,200
a lot of games actually a nice 
example Skyrim lasts, really 

634
00:41:13,200 --> 00:41:17,400
long already, maybe because of 
their like modded. 

635
00:41:17,600 --> 00:41:21,000
Yes. 
Well, I don't think Minecraft 

636
00:41:21,000 --> 00:41:23,700
will or Mojang will step aside 
from that. 

637
00:41:23,700 --> 00:41:27,900
I will be they would really rub 
against their Community, I 

638
00:41:27,900 --> 00:41:29,400
guess. 
Yeah. 

639
00:41:29,400 --> 00:41:34,100
So for that, I think the Java 
version is at least safe for a 

640
00:41:34,100 --> 00:41:40,300
long time. 
You said that when when Bedrock 

641
00:41:40,300 --> 00:41:43,200
Edition is going to get more 
features than Java they they 

642
00:41:43,200 --> 00:41:45,400
might run risk. 
Yeah. 

643
00:41:46,100 --> 00:41:47,400
Yeah, I guess you could be 
right. 

644
00:41:47,500 --> 00:41:49,700
Right. 
I'm not sure it's really tricky 

645
00:41:49,700 --> 00:41:52,700
because they got a stick through
to to Java Minecraft. 

646
00:41:52,700 --> 00:41:54,900
I guess. 
That's the Minecraft probably 

647
00:41:54,900 --> 00:41:59,200
most people know. 
I'm like, yeah, and I theory is 

648
00:41:59,200 --> 00:42:01,200
that this isn't going to happen 
for a long time. 

649
00:42:01,200 --> 00:42:06,100
I still think the Bedrock 
version is a ways behind but 

650
00:42:06,100 --> 00:42:08,900
when I started playing Bedrock 
was like three years ago when 

651
00:42:08,900 --> 00:42:12,000
1.8 Minecraft for Java just come
out. 

652
00:42:12,100 --> 00:42:16,200
I remember I had one door. 
I could have a wooden door and 

653
00:42:16,200 --> 00:42:18,900
that was it. 
I remember looking over in Java 

654
00:42:18,900 --> 00:42:22,700
going wait, you can have like 
six different doors and I 

655
00:42:22,700 --> 00:42:29,600
literally bought a $450 PC to 
build built my PC just so I can 

656
00:42:29,600 --> 00:42:34,900
play Java Minecraft and have six
stores compared to the one and 

657
00:42:34,900 --> 00:42:39,900
now you look at bedrock and is 
it's almost neck and neck with 

658
00:42:39,900 --> 00:42:45,600
the Java Edition, but they're 
still just especially the not 

659
00:42:45,600 --> 00:42:48,400
infinite world to me. 
That's what's going to hold 

660
00:42:48,400 --> 00:42:52,000
Bedrock back is the fact that 
they can't have the world sizes.

661
00:42:52,000 --> 00:42:56,400
Java has and Java is made to 
just keep going and going and 

662
00:42:56,400 --> 00:43:01,400
going and going. 
I'm I don't see it happening for

663
00:43:01,400 --> 00:43:04,500
a long long time. 
But that's one of the big 

664
00:43:04,500 --> 00:43:07,500
features Bedrock would have to 
fix for it to even have the 

665
00:43:07,500 --> 00:43:09,300
slightest chance of dethroning. 
Java. 

666
00:43:10,500 --> 00:43:13,300
I think that's kind of be a 
problem for Mojang this over. 

667
00:43:13,300 --> 00:43:17,500
So I'm think they're fully aware
of that issue like that broke 

668
00:43:17,500 --> 00:43:21,100
and Java aren't the same they're
getting closer and closer to 

669
00:43:21,100 --> 00:43:24,300
each other and it seems like 
they're working towards emerging

670
00:43:24,800 --> 00:43:29,500
but I think Mojang knows very 
well that they can't they come 

671
00:43:29,500 --> 00:43:32,800
get rid of one of the two they 
gotta keep. 

672
00:43:33,500 --> 00:43:38,900
Yeah, but you can't merge it and
keep both parties happy and both

673
00:43:38,900 --> 00:43:42,500
parties are so big You can lose 
one. 

674
00:43:42,600 --> 00:43:47,200
They yeah, they have they have 
something to work out, but I'm 

675
00:43:47,200 --> 00:43:52,400
not too afraid that they'll mess
things up too badly because 

676
00:43:52,400 --> 00:43:55,000
still lose such a big player 
base if they do. 

677
00:43:55,900 --> 00:43:59,700
Yeah, because even when I was 
talking earlier Minecraft was 

678
00:43:59,700 --> 00:44:04,400
kind of in the bottom-dwelling 
popular games list for a while. 

679
00:44:04,400 --> 00:44:09,100
It still was a huge game. 
Like it wasn't like there was 

680
00:44:09,100 --> 00:44:11,500
maybe a thousand People playing 
online at a time. 

681
00:44:11,500 --> 00:44:14,400
There were still millions of 
people playing this game on a 

682
00:44:14,400 --> 00:44:17,900
daily basis. 
That's a really accessible get 

683
00:44:17,900 --> 00:44:20,900
accessible game, right? 
It's quite a cheap game. 

684
00:44:20,900 --> 00:44:23,500
It's like what 20 20 dollars or 
20? 

685
00:44:23,500 --> 00:44:28,100
Euros that that kind of it's 
fairly cheap. 

686
00:44:30,200 --> 00:44:34,100
You don't need a really strong 
be see-through run it like you 

687
00:44:34,100 --> 00:44:37,000
can run this final Micah 10 year
old laptop. 

688
00:44:37,300 --> 00:44:40,700
Well finding this may be a big 
word, but you can you can I mean

689
00:44:40,700 --> 00:44:44,700
you can play the game if you 
want to yeah, you know, it's 

690
00:44:45,400 --> 00:44:50,300
it's so accessible which is 
great for like kids obviously, 

691
00:44:50,300 --> 00:44:56,400
but I think also for adults 
anyone really Yeah, I think I'll

692
00:44:56,400 --> 00:44:59,100
be good for the for the future 
of Java for now. 

693
00:44:59,200 --> 00:45:00,100
Definitely. 
Yeah. 

694
00:45:00,100 --> 00:45:02,600
Yeah. 
Yeah, and I think hang on crime 

695
00:45:02,600 --> 00:45:04,600
going to jump in. 
Imma let you finish out your 

696
00:45:04,600 --> 00:45:10,300
topic, but I think the Microsoft
purchase could only have helped 

697
00:45:10,900 --> 00:45:16,400
logging and just by the fact 
that gave them a bigger was 

698
00:45:16,400 --> 00:45:20,000
ladder to stand on because I 
think Microsoft understands 

699
00:45:20,000 --> 00:45:24,000
Mojang's and full control and 
they're letting mugging have the

700
00:45:24,000 --> 00:45:26,600
Rings. 
They're just like hey, here's a 

701
00:45:26,600 --> 00:45:28,500
bar. 
Can you hit that bar and 

702
00:45:28,500 --> 00:45:31,700
millions? 
Like well we can do this and 

703
00:45:32,200 --> 00:45:35,600
Microsoft just goes here's some 
money find a way to get there. 

704
00:45:36,200 --> 00:45:38,800
Well not to forget that 
experience and knowledge 

705
00:45:38,800 --> 00:45:44,300
Minecraft or yeah Microsoft has 
an S can share with Mojang like 

706
00:45:44,300 --> 00:45:49,300
they could manage Mojang a lot 
about well the technology, 

707
00:45:49,300 --> 00:45:52,200
right? 
I mean Microsoft still a giant 

708
00:45:52,200 --> 00:45:54,800
company and they're going to 
find ways to make money such as 

709
00:45:55,400 --> 00:45:58,200
What Carla's saying the Xbox 
store where they're charging for

710
00:45:58,200 --> 00:46:01,600
skins and maps and stuff like 
that to me. 

711
00:46:01,600 --> 00:46:04,400
That's all well and good because
those are optional things. 

712
00:46:04,600 --> 00:46:07,500
If you don't want them, you 
don't have to buy them and 

713
00:46:07,500 --> 00:46:11,000
Minecraft is such a you want it.
You can build it game. 

714
00:46:11,600 --> 00:46:15,200
So as long as they don't put 
important things behind pay 

715
00:46:15,200 --> 00:46:17,400
walls. 
I'm okay with stuff like that. 

716
00:46:19,800 --> 00:46:22,000
Yeah, really at the end of the 
day there are company and they 

717
00:46:22,000 --> 00:46:25,000
need to make money. 
And as you say as long as it's 

718
00:46:25,000 --> 00:46:29,400
optional that's perfectly fine. 
And I think Microsoft are smart 

719
00:46:29,400 --> 00:46:34,300
enough to know that they need to
keep the player base happy and 

720
00:46:34,300 --> 00:46:37,400
if that means keeping Java 
around and that's probably what 

721
00:46:37,400 --> 00:46:40,700
they'll do and you know, they 
might add a few stores to it. 

722
00:46:40,700 --> 00:46:43,400
They might add these mashup 
packs that are optional that 

723
00:46:43,400 --> 00:46:47,100
they have in Bedrock and bring 
those over to Java and do that 

724
00:46:47,100 --> 00:46:48,800
kind of thing. 
But yeah, like you say as long 

725
00:46:48,800 --> 00:46:52,400
as As long as they're optional I
think that's that's perfectly 

726
00:46:52,400 --> 00:46:54,200
fine. 
And they need to make money on 

727
00:46:54,200 --> 00:46:56,800
the two billion per billion 
dollars. 

728
00:46:56,800 --> 00:47:00,000
They spent on on Minecraft. 
So yeah, they need to recoup 

729
00:47:00,000 --> 00:47:02,700
some of that somewhere like you 
were saying it's it's a very 

730
00:47:02,700 --> 00:47:06,500
cheap game to start with, you 
know, it's 20 pounds 20 dollars 

731
00:47:06,900 --> 00:47:11,200
and for what you get for that is
amazing, you know, you can see 

732
00:47:11,200 --> 00:47:16,100
games that aren't half as you 
know, the longevity of them 

733
00:47:16,100 --> 00:47:19,200
isn't as much as mine craft and 
their 50 60 dollars. 

734
00:47:19,400 --> 00:47:24,700
You know 50 60 pounds and you 
just get so much for the price. 

735
00:47:24,700 --> 00:47:27,000
It's awesome. 
And when you were saying about 

736
00:47:28,100 --> 00:47:33,700
being able to roll it on 
anything, I have a server my own

737
00:47:33,900 --> 00:47:37,500
personal Minecraft server that I
play on with some of my friends 

738
00:47:37,700 --> 00:47:41,700
and that's actually hosted on a 
Raspberry Pi in my room and it 

739
00:47:41,700 --> 00:47:44,600
worked perfectly fine. 
So running on that little 

740
00:47:44,600 --> 00:47:47,800
processor and that little amount
of ram it is quite astonishing 

741
00:47:47,800 --> 00:47:52,200
that the game can run on some 
Vince oh so underpowered. 

742
00:47:52,200 --> 00:47:55,900
I think you'd probably say but 
yeah, it's an amazing amazing 

743
00:47:55,900 --> 00:47:59,800
game. 
Yeah, it is. 

744
00:47:59,800 --> 00:48:04,700
It's I bought this game for 20 
$25 three years ago. 

745
00:48:05,200 --> 00:48:09,300
I haven't had to put a dime into
the game since then and it's 

746
00:48:09,300 --> 00:48:12,800
been my daily driver game for 3 
years. 

747
00:48:13,800 --> 00:48:17,700
Like I think at most I've maybe 
not played it for a month or two

748
00:48:18,000 --> 00:48:21,900
in three years. 
So the fact that I had not 

749
00:48:21,900 --> 00:48:26,800
having to constantly pay I 
remember buying NFL Madden every

750
00:48:26,800 --> 00:48:31,200
year and it got to the point 
where it was just a roster 

751
00:48:31,200 --> 00:48:35,300
update and now I'm over here 
playing Minecraft where I spent 

752
00:48:35,300 --> 00:48:41,100
$20 and I'm getting free updates
on a yearly basis that just are 

753
00:48:41,100 --> 00:48:44,100
constantly expanding the game 
massively. 

754
00:48:44,200 --> 00:48:47,200
Yeah it you can't find that 
anywhere else in mother's AAA 

755
00:48:47,200 --> 00:48:49,500
games. 
Well not to mention. 

756
00:48:49,500 --> 00:48:52,800
They don't really have a steady 
stream of income. 

757
00:48:52,900 --> 00:48:55,700
Well, they're starting to get it
now, which is I guess why all 

758
00:48:55,700 --> 00:49:00,300
the little transactions get in 
there but up until now they did 

759
00:49:00,300 --> 00:49:03,700
it by people just buying a copy 
of the game and that's it. 

760
00:49:03,800 --> 00:49:06,700
They've been able to update it 
really a lot. 

761
00:49:07,300 --> 00:49:13,200
I mean if I compare this to well
other games, the only one I can 

762
00:49:13,200 --> 00:49:17,500
think of is Skyrim and for the 
rest you had things like World 

763
00:49:17,500 --> 00:49:21,200
of Warcraft. 
That lost s long maybe a bit 

764
00:49:21,200 --> 00:49:24,900
longer, but they need like a 
monthly payment, right you get 

765
00:49:24,900 --> 00:49:29,200
all the surfaces running and to 
keep it running and all that. 

766
00:49:29,800 --> 00:49:31,400
Yeah, of course off didn't need 
it. 

767
00:49:31,800 --> 00:49:36,600
Well until now and I guess 
that's another thing the the 

768
00:49:36,600 --> 00:49:39,900
little transactions they do in 
the Bedrock addiction, which is 

769
00:49:39,900 --> 00:49:43,800
legally away from me. 
They obviously there to help 

770
00:49:44,500 --> 00:49:47,000
improve all aspects of the rest 
of the game. 

771
00:49:47,500 --> 00:49:50,600
Yes sort of Of a bonus for us 
that they do it. 

772
00:49:50,700 --> 00:49:55,700
Although it's it looks a bit 
terrifying maybe woman you look 

773
00:49:55,700 --> 00:49:59,400
at a new younger kids. 
Let's say a middle school kids 

774
00:49:59,400 --> 00:50:02,300
picked up Minecraft. 
He wants to play Minecraft with 

775
00:50:02,300 --> 00:50:04,500
his friends. 
So his friends bought Minecraft.

776
00:50:04,600 --> 00:50:08,300
Well now they need a server to 
play on the server's aren't easy

777
00:50:08,300 --> 00:50:11,600
to set up on your own. 
So Minecraft gives you the 

778
00:50:11,600 --> 00:50:16,600
option for a realm, which is 
straight up Mojang saying here. 

779
00:50:16,700 --> 00:50:20,700
Here's what you need to play. 
Minecraft just play don't worry 

780
00:50:20,700 --> 00:50:24,500
about anything else and stuff. 
Like that is awesome. 

781
00:50:24,600 --> 00:50:28,900
Not to mention loading custom 
skins on Java addition while 

782
00:50:28,900 --> 00:50:32,200
it's not super hard but someone 
who doesn't know how to work 

783
00:50:32,200 --> 00:50:36,200
that system might just go wait. 
I have to go to some random 

784
00:50:36,200 --> 00:50:40,300
third-party website to create my
own skin, but I really want a 

785
00:50:40,300 --> 00:50:43,400
skin that just looks like this. 
Well, the Bedrock version has a 

786
00:50:43,408 --> 00:50:46,800
skin that looks just like this 
in a store and I can pay two 

787
00:50:46,800 --> 00:50:51,700
dollars or whatever it is. 
Is for the skin and now I get to

788
00:50:51,700 --> 00:50:54,600
play as my favorite movie 
character so stuff like that is 

789
00:50:54,600 --> 00:51:01,100
really cool to me. yeah, kind of
making it more accessible and 

790
00:51:01,100 --> 00:51:05,400
making it so new players can 
jump straight in and get the 

791
00:51:05,400 --> 00:51:11,200
skin and get a mod pack or get a
mash-up Mac mashup pack like the

792
00:51:11,200 --> 00:51:15,900
new Toy Story for one that they 
just did and kind of having that

793
00:51:15,900 --> 00:51:20,000
kind of ability without acting 
to mess around with server files

794
00:51:20,000 --> 00:51:23,300
and you know, all these 
different skin designers and 

795
00:51:23,300 --> 00:51:27,600
things like that for a group 
like us setting up servers and 

796
00:51:27,600 --> 00:51:30,600
doing all Kind of add many stuff
in the background, which is a 

797
00:51:30,600 --> 00:51:34,300
lot more work than people would 
imagine I've been doing a lot of

798
00:51:34,300 --> 00:51:40,000
it last few days. 
And yeah just taking all that 

799
00:51:40,000 --> 00:51:44,300
burden away from people and 
putting it onto Mojang and 

800
00:51:44,300 --> 00:51:47,900
saying for this amount of money 
a month will sort all that for 

801
00:51:47,900 --> 00:51:50,400
you. 
I think has really helped them 

802
00:51:50,400 --> 00:51:53,800
to get to the position that they
are now as the world's best 

803
00:51:53,800 --> 00:51:58,500
selling game for sure. 
But I think we're going to wrap 

804
00:51:58,500 --> 00:52:00,300
it up their Banks. 
You want to go ahead and leave 

805
00:52:00,300 --> 00:52:01,700
this out. 
Yeah. 

806
00:52:01,800 --> 00:52:03,900
Yeah, I'd like usual. 
If you like the show. 

807
00:52:03,900 --> 00:52:08,700
Please leave us a rating and 
review we did it helps us out a 

808
00:52:08,700 --> 00:52:11,700
little obviously you got a lot 
of listeners we get ideas from 

809
00:52:11,700 --> 00:52:14,400
that too. 
So, you know, send some emails. 

810
00:52:15,300 --> 00:52:19,200
We got an email a podcast that 
ripple effect as some p.com 

811
00:52:19,900 --> 00:52:22,400
Swedish. 
We're reachable over there. 

812
00:52:22,800 --> 00:52:26,200
We got a disc our Channel. 
We got a few people joining yet 

813
00:52:26,200 --> 00:52:30,300
you'd like to Some are people 
there was a direct Q&A Channel 

814
00:52:30,300 --> 00:52:33,500
we can hang out and you can just
get get into contact with this 

815
00:52:33,500 --> 00:52:40,000
person if you like that. 
Yeah, that's said this shows 

816
00:52:40,000 --> 00:52:42,700
been brought to you by Bank 
myself and also our digital 

817
00:52:42,700 --> 00:52:45,400
producer Carl Carl. 
Thanks for coming on and getting

818
00:52:45,400 --> 00:52:47,800
withered with us. 
It's been an absolute pleasure 

819
00:52:47,800 --> 00:52:49,000
guys. 
Yep. 

820
00:52:49,000 --> 00:52:51,600
Carl also helps make sure the 
show ends up where it's supposed

821
00:52:51,600 --> 00:52:54,500
to be and not some random 
section of the internet where 

822
00:52:54,500 --> 00:52:56,600
maybe you can buy body parts. 
We won't bring that up. 

823
00:52:56,700 --> 00:53:01,500
Up, and the show is also use 
some amazing music from our 

824
00:53:01,500 --> 00:53:04,200
friend decoy. 
He does the intro and outro give

825
00:53:04,200 --> 00:53:07,600
decoy a lot of love both coral 
and decoys links can be found 

826
00:53:07,600 --> 00:53:11,400
down in the show notes with 
banks and mine also and like 

827
00:53:11,400 --> 00:53:12,800
always guys. 
Thank you so much for getting 

828
00:53:12,800 --> 00:53:14,700
withered with us. 
We'll talk to you later. 

829
00:53:14,700 --> 00:53:16,200
Bye. 
See you later. 

830
00:53:16,500 --> 00:53:17,000
Hi.
