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Hey everyone. 
Welcome to the weathering effect

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episode 153. 
Today's date is August 7th, 

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2022. 
And I am Dutch or does versus 

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none to the rest of your webs. 
I'm Jimbo, you may know me as 

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Jimbo slice, 23. 
So, what have you been up to 

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this week Duds? 
Lots of little Things. 

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Nothing major. 
It seems to kind of be the theme

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of my Minecraft building 
experiences lately. 

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Go and small. 
Yep yep. 

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Yep. 
I worked on the entrance to the 

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spider farm, mmm kind of I saw 
that was confused when I saw it 

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and by that I mean I built the 
exterior and part of the 

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interior and then I covered it 
with black concrete. 

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It was mainly because I was I 
was tired of work. 

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I didn't want to do it anymore 
so instead of forcing myself to 

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work on something I just didn't 
want to do. 

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I made it presentable and moved 
on, right? 

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Yeah. 
I mean you know, it was go back 

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to it. 
Yeah. 

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And it would make a good stream 
project so there's that I have 

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really been wanting to scream 
lately. 

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I didn't stream Friday, because 
we had a massive amount of work 

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at work and I came home and I 
was just dead. 

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The worst part is, I came home 
and washed my car because I 

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figured it was be, it would be 
it. 

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It. 
And it was the only time this 

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weekend, I'd have a chance to 
because I've been running around

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all weekend and literally both 
days as we can, when I've taken 

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my car out of the garage, it's 
right? 

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And I was like, well, that was 
worth us almost to the same 

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thing. 
Yeah. 

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When wash my car because I park,
I parked under a tree and yeah 

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the birds got to it so it was 
pretty. 

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Oh yeah. 
Is littered but rain it rained 

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here. 
But yeah. 

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So anyways, Friday, I was 
wanting to scream but by the 

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time I got inside the house, it 
was 7:00. 

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I know. 
I start stream at 7:30 and I was

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exhausted. 
My little watch said I walked 

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eight and a half miles that day 
so and it was 95 degrees here. 

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So too much, eight and a half 
miles and didn't get anywhere 

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then get a single place. 
But yeah, I worked on a shop for

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the spider farm stuff. 
I really liked how it came out 

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again. 
We're are shopping. 

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District is technically 
temporary and we're having to 

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move it to the, the big Oasis 
which I think as of today, Is 

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open for people to start 
building on it. 

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Mmm, so there's that I don't 
have any plan for I'm going to. 

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There's a lot of people who have
larger builds already planned. 

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I'm gonna let those guy take 
those spots and I'll work my way

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in somewhere else. 
But the little shop I have now 

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for the spider farm drops, I 
basically looked over and I saw 

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Jesse's Gatehouse and was like 
I'm going to steal that stuff 

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and use that palette as my pet. 
I think I've talked about about 

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this last week, the way my 
episode landed. 

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It was in a weird spot. 
So I might have already built 

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this last week but I use just AS
Palette to build my shop and it 

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felt like it came out. 
Really, really well. 

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It Blended in good. 
Hmm. 

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The other thing I did though, 
that I know didn't make last 

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week's episode as I pranked 
Dave, that was good. 

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Dave's got this. 
Nice, big white Dome on top of 

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his structure. 
Hmm, ever since I saw it it 

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reminded me of a bowl of Scream.
So I pranked him by building a 

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big wooden Bowl around it and 
putting a spoon into it put 

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little chocolate chips on top 
with just carpet. 

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I was going to go more but I'm 
one of those people when I prank

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someone, I don't want to do big 
overly complex prank because I 

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want you to be able to clean it 
up quickly if you want it, if 

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you need to have it cleaned up, 
I don't want to waste people's 

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time and stuff like that. 
Dave said he's going to leave it

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up there all season. 
Dave, don't you? 

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Leave that bowl up there all 
season. 

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Like it's so ugly, just take it.
Down. 

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It's such a small little prank 
and finally, I played some more 

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single-player have you. 
I've been getting on a kick on 

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my single player world and it's 
just basically for fun, the same

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world you started with the, my 
own Survivor World. 

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Okay? 
I've been playing on there and 

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I'm, I was thinking about making
it a stream Series where maybe, 

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if I have time during the week 
and I'm not exhausted do a 

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stream through there, that's 
kind of it. 

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So my week. 
Yeah. 

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Well I done a little bit of work
on the server, actually, I've 

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finished my interior, well, I 
would say finished, but the 

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walls, the walls are up and 
finished and I have a cool 

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little what I like to call 
hieroglyphs on the walls, which 

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I've seen looks good. 
You saw, mm-hmm. 

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And I went to I went today and I
started adding things, I added 

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like the store. 
Ed system, adding a and chanting

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area, my bed area and you know, 
little stands that I need and 

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stuff like that. 
I'm going to start adding that 

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in now. 
I might even get to it after the

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show a little bit. 
Maybe we're actually starting a 

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little late today so it might 
not. 

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But I got a lot done to the 
interior. 

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Got some recording done. 
Yeah. 

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Move right along now. 
But yeah, I got big plans for 

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this place. 
I think I'm already mentioned it

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before. 
But actually save that don't 

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want to spoil too much but yeah,
but have having fun really 

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wasn't sure. 
What I was going to do with the 

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interior. 
I wanted to look up some 

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interior designs for like 
ancient architecture, especially

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for like, Egyptian style because
I wanted to use the hieroglyphs 

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and I know they have them in 
there. 

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Mmm, it was all the rooms are 
pretty tight and boring. 

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Yeah, so I had to go with 
something else, but also Also, 

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try to use the hieroglyphs that 
I wanted but there's things 

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behind the hieroglyphs. 
You know. 

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Spoiler alert. 
They're, you know, they're their

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hieroglyphs inside of this 
ancient structure for reason. 

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So yeah, that'll be on my 
episode probably not this 

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episode. 
But next one this episode is 

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pretty much me. 
Getting settled got to get 

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settled. 
You know, the what's a server 

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has been up for like, two, like,
two months already and I haven't

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even got settled. 
So that's what I'm trying to do.

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Yeah. 
You've all your work schedules? 

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Hard to? 
Yeah, yeah, not much time. 

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Besides that. 
Yeah, I've got no clue how you 

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do it, but I like your base, 
definitely like where it's going

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and stuff. 
It's going to be awesome. 

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Hmm, yeah, this is the starter 
area. 

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So, yeah, they know, moving out.
I do have plans already for the 

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big, the big construction. 
Hmm, I don't want to say mega 

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base, but it's going to be big 
dish. 

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Hmm. 
So, yeah, I don't want to say 

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mega Don't Mega. 
It depends what you think Mega 

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is but I'm excited for it. 
I've been working on my main 

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base plans for a little while 
now I have the storage room and 

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the main what I call Galley 
section, I know what it's going 

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to look like but connecting it 
to the exterior. 

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I'm not sure how to do that just
yet I don't know if I want it 

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like budding directly to the 
outside so that I was like glass

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windows. 
You can see or if It's just deep

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into the mountain because it is 
in a mountain and just kind of 

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faux window style. 
I haven't decided just yet. 

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I have plans for building stuff 
on the exterior and I have plans

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for building on the interior. 
I just don't know if I want them

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touching. 
Okay. 

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That's the thing. 
I might not have them touching 

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because I feel like that gives 
me more freedom to play with 

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stuff and that's how I go into 
every Every season, I do not 

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plan 95% of my block placements,
it just kind of happens in 

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survival mode and I do that by 
allowing myself to freedom of 

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space and allowing myself to fit
things in. 

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So if I try to constrict myself 
with doing this big window, it 

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might not work out as well. 
Yeah. 

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Who knows anyways. 
Remove onto the news. 

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Yeah. 
One 19.2 is out and I said to, 

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we had a pre-release and then 
they release it. 

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Like the next day, he has quick.
Basically I had to bugs it fix 

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an issue causing players to get 
disconnected with secure chat 

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and fix the crash on these 
Salter social interaction 

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screens. 
Those are the big bugs. 

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Those were the only bugs. 
I guess the crashes. 

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Aren't good, you know? 
I mean that's it. 

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Good. 
Yeah, you open a screen in a 

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crashes, your game reason to 
fix. 

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Ya needs fixed. 
Hmm, I haven't seen any of this.

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That's it for 119 to then. 
Yeah, I don't see us getting any

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other 119 updates unless they're
kind of feeling Freaky Deaky. 

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You want to add something else 
to the game? 

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I kind of doubt it, I assume 
it's full steam ahead to 120. 

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He ever starting to we're 
starting to get to the end of 

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summer, you know, Falls going. 
To be beginning in a month or so

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at least. 
I, I coordinate that with 

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football season. 
Yeah, that's coming up. 

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So I know Falls coming and I 
think what was it? 

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July early, July, the update 
happened. 

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So it's been six month time 
frames recently, so I'm thinking

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somewhere around the holidays. 
We'll get a look at 120. 

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I'm not saying it would be 
released but maybe some kind of 

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spoiler. 
Well, I mean buying con live 

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usually happens in just 
September. 

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There you go. 
So I think that's when we'll see

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something. 
Mmm, Yeah we might get it by the

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end of the year, we might not, 
but oh, we will not get it by 

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the end of the year. 
You don't think unless it's some

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kind of tiny update, there's no 
way we're going to be talking 

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about some kind of update here 
later on in the show, might be 

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something similar. 
Yeah it's something we hinted at

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before but more and more people 
are talking about it so we 

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figured we dive into it a bit 
more. 

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Hmm. 
But first, we have some list, 

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your comments. 
Both comments are from Jesse W 

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and they would like everyone to 
know. 

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They are dino fanatic. 
It's in the name. 

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I have to, I have to do that. 
Mmm, anyways, to say, hey 

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question, I am really listening 
to episode 148 podcast and got 

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an idea for the Trident trouble.
You had armored boats. 

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Go to the same way in the 
crafting table, but with three 

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iron on the bottom of the five 
planks, it would be just a 

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little slower. 
Normal. 

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And it can take a few hits, 
where you think, or how do you 

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think this would affect the 
game? 

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00:11:05,600 --> 00:11:09,300
I think this is great. 
I like this idea especially 

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because you're not using the 
armor boats to get around, you 

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know, lava, they're still going 
to burn and lava. 

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So you can't make a lava boat, 
like, everyone was trying to do 

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another, right? 
All you're doing is putting a 

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little bit of armor with drowned
early game that kind of is an 

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issue. 
Now, when you get to mid to late

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game, drowns aren't a problem at
all, but at the same time, 

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you're not using A boat to get 
around either. 

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Mmm. 
So it would make sense, early 

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game to sacrifice 3 of your iron
ingots to make an armored boat. 

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That's a good risk versus 
reward. 

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Early game and the balance of it
going slower, you could even 

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make it the same speed. 
You're sacrificing 3, Iron 

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Ingots. 
I mean the yeah, it'll be a 

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little heavier. 
So possibly it could be a little

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slower. 
But yeah. 

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Not I think that's a good idea, 
maybe? 

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It when you place one of these 
boats on land, you straight-up 

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can't move it. 
Yeah. 

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00:12:04,800 --> 00:12:06,900
Yeah. 
You can jump in a boat on land 

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now and you still order around 
maybe once that gets placed on 

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land, that's it ain't moving. 
Yeah. 

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That might be your balance right
there. 

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You make the same speed just on 
land. 

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It doesn't move. 
Yep. 

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Can't put villagers in and Wilma
round which also has its 

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advantages that way because 
sometimes you put boats in areas

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00:12:24,900 --> 00:12:28,500
like if you have an animal and 
you can nudge it, yeah, there's 

227
00:12:28,500 --> 00:12:30,500
don't nudge, you know they're 
stationary. 

228
00:12:30,600 --> 00:12:35,300
Three which could be beneficial 
possibly be pushed by Pistons, 

229
00:12:35,600 --> 00:12:38,500
but not by player. 
There's a lot to think there's a

230
00:12:38,500 --> 00:12:41,000
lot more to think about than you
would think actually. 

231
00:12:42,200 --> 00:12:44,500
But at the same time I think 
it's a great fix. 

232
00:12:44,600 --> 00:12:45,300
Yeah. 
Yeah. 

233
00:12:45,300 --> 00:12:48,100
Like it that would actually be 
the way to do it. 

234
00:12:48,100 --> 00:12:48,600
Yeah. 
Yeah. 

235
00:12:48,600 --> 00:12:51,400
I don't see any other way to 
make it armored boat. 

236
00:12:51,700 --> 00:12:53,800
I mean, the next would be 
Diamond another. 

237
00:12:53,800 --> 00:12:56,000
I and I think that pushes it too
far. 

238
00:12:56,200 --> 00:13:00,000
Yeah, that's not practical. 
That makes it not worthy. 

239
00:13:00,200 --> 00:13:02,200
Yeah. 
There's people out there who 

240
00:13:02,200 --> 00:13:04,700
would give up, never right to 
have lava boats. 

241
00:13:05,000 --> 00:13:08,300
Yeah, I'm not one of them 
Strider does just fine. 

242
00:13:08,700 --> 00:13:12,400
I thought the Netherwood because
it doesn't burn a lava would be 

243
00:13:12,700 --> 00:13:16,900
a lava boat, you know, just it 
makes sense, but whatever we do 

244
00:13:16,900 --> 00:13:19,200
have Striders, we do have 
Striders. 

245
00:13:19,700 --> 00:13:21,500
Striders are cool. 
They're so ugly. 

246
00:13:21,500 --> 00:13:24,900
They're cute. 
I'm still not on there. 

247
00:13:24,900 --> 00:13:29,500
They're not all that cute side 
there, Derpy. 

248
00:13:29,500 --> 00:13:32,700
Yes, got that. 
That they got their penis but 

249
00:13:32,700 --> 00:13:35,400
the cuteness. 
I just haven't come around to 

250
00:13:35,400 --> 00:13:36,800
it, I guess. 
Yeah. 

251
00:13:37,000 --> 00:13:41,300
Anyways we have another question
here from Jesse w, a s. 

252
00:13:41,500 --> 00:13:44,600
Hey y'all question. 
We all know Minecraft won't add 

253
00:13:44,600 --> 00:13:50,100
things from our world to be 100%
hostile example, shark Gators 

254
00:13:50,100 --> 00:13:53,500
and and the tax people, right 
wandering Trader. 

255
00:13:53,500 --> 00:13:57,800
Speak up, please stand up. 
But do you think they would 

256
00:13:57,800 --> 00:14:01,500
possibly add beast at Beast? 
On the past. 

257
00:14:01,600 --> 00:14:03,900
Hmm. 
Like maybe creeper version of 

258
00:14:03,900 --> 00:14:07,800
the dodo bird, or perhaps a, 
and, and Enderman Triceratops 

259
00:14:07,800 --> 00:14:10,500
sort of thing. 
I think that would be neat. 

260
00:14:10,500 --> 00:14:16,300
Jesse was slain due to being 
fossilized, I don't see them 

261
00:14:16,300 --> 00:14:21,000
bringing anything from our world
that's hostile anymore. 

262
00:14:21,200 --> 00:14:25,600
Period, unless they're really 
trying to theme and update kind 

263
00:14:25,600 --> 00:14:29,200
of like polar bears aren't 
naturally hostile unless they 

264
00:14:29,200 --> 00:14:31,300
have Cubs. 
I think if they're going to 

265
00:14:31,300 --> 00:14:34,500
bring in Hostile Mobs or 
planning on making more fantasy 

266
00:14:34,500 --> 00:14:36,000
style. 
A style mobs? 

267
00:14:36,400 --> 00:14:40,300
Yeah, which honestly I love I 
love the creativity that way. 

268
00:14:40,600 --> 00:14:42,900
Yeah. 
When was the last would it be 

269
00:14:42,900 --> 00:14:45,900
the polar bear the last hostile 
mob? 

270
00:14:45,900 --> 00:14:50,100
That is in like our real world 
in our world? 

271
00:14:50,100 --> 00:14:52,900
Yeah. 
Bees I guess could get hostile 

272
00:14:53,100 --> 00:14:56,700
yabbies. 
Trying to think all the mobs 

273
00:14:56,700 --> 00:15:01,500
from 116 or another I guess you 
could count hog lens Yeah, 

274
00:15:01,800 --> 00:15:03,900
because I mean, they're based 
off real Hogs. 

275
00:15:04,100 --> 00:15:06,100
Yeah, yeah. 
It pretty much pigs. 

276
00:15:06,300 --> 00:15:09,400
Yeah, just oversized but we have
pigs. 

277
00:15:09,800 --> 00:15:14,200
Well, maybe you have wild hogs 
like warthog and wild hogs will 

278
00:15:14,200 --> 00:15:15,800
run you over. 
Mmm. 

279
00:15:16,000 --> 00:15:18,000
Yeah. 
They're not all the same goats 

280
00:15:18,000 --> 00:15:20,500
kind of good idea. 
Fragile rock fried Rock and 

281
00:15:20,500 --> 00:15:22,100
Romney listening live in the 
chat? 

282
00:15:22,300 --> 00:15:25,100
Yeah, goats can get hostile. 
They'll do much damage. 

283
00:15:25,300 --> 00:15:28,700
Yeah, yeah, I think you're right
with the haugland says, might be

284
00:15:28,900 --> 00:15:32,300
the most recent there. 
In the nether but technically I 

285
00:15:32,300 --> 00:15:35,300
would consider them a lot like 
wild hogs in real life. 

286
00:15:35,300 --> 00:15:38,900
Anyways, so I don't know, I 
don't know, I could see like 

287
00:15:39,100 --> 00:15:44,000
sharks onesie in sharks aren't 
naturally hostile. 

288
00:15:44,100 --> 00:15:47,100
Yeah, not really. 
I think they've mistaken people.

289
00:15:47,100 --> 00:15:50,800
As you know, if a shark bikes 
bites down on you and you 

290
00:15:50,800 --> 00:15:54,800
realize his or sheet, whatever 
the shark is realizes, you're 

291
00:15:54,800 --> 00:15:57,800
not food, they tend to let go 
immediately. 

292
00:15:58,000 --> 00:16:00,900
Yeah. 
But you still have people Get 

293
00:16:00,900 --> 00:16:02,500
attacked by sharks. 
Yeah, I guess it. 

294
00:16:02,508 --> 00:16:05,800
Depends on how hungry it is. 
Yeah, that's really hungry. 

295
00:16:05,800 --> 00:16:09,100
You know, might just eat you. 
But yeah, as far as I know, they

296
00:16:09,100 --> 00:16:12,400
don't like hunt people, you 
know, they don't just go out and

297
00:16:12,400 --> 00:16:15,900
Hunt people, I'm trying to think
if it was the nurse shark, or 

298
00:16:15,900 --> 00:16:20,700
the tiger shark that like, 
straight-up just doesn't care 

299
00:16:20,700 --> 00:16:23,500
about people. 
Like I heard the tiger shark is 

300
00:16:23,500 --> 00:16:26,600
pretty aggressive and then it's 
probably the nurse shark like 

301
00:16:26,800 --> 00:16:28,900
they straight up swim right up 
to you and then they don't 

302
00:16:28,900 --> 00:16:30,400
bother you, huh? 
I think. 

303
00:16:30,500 --> 00:16:33,100
Your, I think the tiger shark is
aggressive, but it's a nurse 

304
00:16:33,100 --> 00:16:34,500
shark. 
I mean, you could have one of 

305
00:16:34,500 --> 00:16:36,800
those in Minecraft. 
It'd be great for the coral reef

306
00:16:36,800 --> 00:16:38,200
areas. 
Hmm. 

307
00:16:38,500 --> 00:16:41,300
Or even make don't know. 
Fantasy-type. 

308
00:16:41,300 --> 00:16:46,100
Oh yeah, fantasy fish shark mob.
Yeah, like kind of like a 

309
00:16:46,100 --> 00:16:50,100
barracuda looking, you know, 
shark Barracuda shark. 

310
00:16:50,100 --> 00:16:52,400
I don't know. 
Just throw stuff out there. 

311
00:16:52,500 --> 00:16:54,000
Something out of than a 
guardian. 

312
00:16:54,300 --> 00:16:55,200
Yeah. 
All the are. 

313
00:16:55,200 --> 00:16:58,200
There were Guardians. 
Those are fun questions. 

314
00:16:58,200 --> 00:17:00,400
I like to ask questions. 
Yeah, dolphins. 

315
00:17:00,600 --> 00:17:04,500
Also attack you Frederick says 
I've never seen a dolphin attack

316
00:17:04,500 --> 00:17:06,000
someone. 
I know in real life. 

317
00:17:06,000 --> 00:17:07,599
They can attack you. 
Mmm. 

318
00:17:07,800 --> 00:17:09,900
Like you're not supposed to swim
up to a dolphin. 

319
00:17:10,099 --> 00:17:13,099
I don't know how much damage 
they do but they'll yeah, they 

320
00:17:13,099 --> 00:17:16,400
will if you hit them or yeah, 
hit him. 

321
00:17:16,599 --> 00:17:18,599
I remember hearing that. 
I've never done it. 

322
00:17:18,700 --> 00:17:21,700
I've ever had a reason to. 
Yeah, never had a reason to kill

323
00:17:21,700 --> 00:17:23,000
dolphin. 
Anytime I've killed it. 

324
00:17:23,000 --> 00:17:24,900
Often has been by accident. 
Hmm. 

325
00:17:25,099 --> 00:17:27,400
Or the dolphin was being dumb 
and jumped up on land. 

326
00:17:27,500 --> 00:17:29,900
That's happened. 
Multiple times never seen that 

327
00:17:29,900 --> 00:17:31,700
before. 
Can never seen it. 

328
00:17:31,800 --> 00:17:33,400
Hmm. 
Big old wide ocean. 

329
00:17:33,500 --> 00:17:36,200
This is happened on my single 
player world a lot because I 

330
00:17:36,200 --> 00:17:40,300
live right on the ocean. 
Next to deep ocean and dolphins 

331
00:17:40,300 --> 00:17:44,500
will swim up and jump onto my 
Island, and it's just too high. 

332
00:17:44,800 --> 00:17:46,200
Hmm. 
Yeah, it's weird. 

333
00:17:46,400 --> 00:17:48,500
All that ocean. 
All that ocean. 

334
00:17:48,800 --> 00:17:50,300
Anyways, thanks for those 
questions. 

335
00:17:50,300 --> 00:17:52,700
Jesse W. 
Those questions came from our 

336
00:17:52,700 --> 00:17:55,300
Discord and is the only place 
where you talk to everyone who 

337
00:17:55,308 --> 00:17:57,900
works in the show. 
Easily, just take cast as word 

338
00:17:57,900 --> 00:18:04,500
for it. 
Is this thing on? 

339
00:18:04,900 --> 00:18:08,500
I'm cast and I'm here to figure 
out why you have yet to join the

340
00:18:08,500 --> 00:18:11,400
withering effect Discord. 
It's a great place to hang out 

341
00:18:11,400 --> 00:18:14,200
with other Minecraft enthusiasts
and the creators of the show. 

342
00:18:14,500 --> 00:18:16,800
The link to join the Discord is 
in the show notes. 

343
00:18:21,700 --> 00:18:24,600
Thanks for the Discord adcast. 
And speaking of the Discord, to 

344
00:18:24,600 --> 00:18:26,900
see, only place you can get 
involved in our mending 

345
00:18:26,900 --> 00:18:30,100
Minecraft vote this week, we 
asked you to choose between one 

346
00:18:30,100 --> 00:18:32,200
of three structures. 
Wait, nope, no. 

347
00:18:32,200 --> 00:18:35,000
We didn't know. 
I didn't change that part. 

348
00:18:35,200 --> 00:18:37,600
Jimbo Jimbo clean, the notes for
us this week. 

349
00:18:37,700 --> 00:18:42,900
Hmm, But you guys had the choice
of one of three items, mmm, for 

350
00:18:42,900 --> 00:18:47,200
us to discuss and improve your 
choices, were item frame pickaxe

351
00:18:47,300 --> 00:18:51,400
and the compass and the winner 
of mending Minecraft this week. 

352
00:18:51,500 --> 00:18:57,800
Is. 
Item frame. 

353
00:18:58,100 --> 00:18:59,400
Yeah. 
I would it be good for him too. 

354
00:18:59,600 --> 00:19:02,000
Mmm. 
Which technically isn't an item?

355
00:19:03,000 --> 00:19:06,900
Yeah it's technically an entity.
Yeah that's explain one of my 

356
00:19:06,900 --> 00:19:12,900
first notes but the votes votes 
votes words we have 18 for the 

357
00:19:12,900 --> 00:19:17,000
item frame. 16 for the compass 
and only 74 pickaxe. 

358
00:19:17,200 --> 00:19:19,000
Pickaxe Canada's? 
What a pickaxe duh? 

359
00:19:20,000 --> 00:19:22,900
Yeah it's got so many different 
uses. 

360
00:19:23,100 --> 00:19:26,400
Hmm, with a champ It's got to 
Chairman CEO. 

361
00:19:26,400 --> 00:19:30,400
So yeah, before we get started 
on the item frame, an item frame

362
00:19:30,400 --> 00:19:35,200
is an entity that displays the 
item or block its that's inside 

363
00:19:35,200 --> 00:19:36,900
of it. 
Yeah, it's an entity. 

364
00:19:37,000 --> 00:19:41,200
Just so, you know, not an item 
on item of the week for mending 

365
00:19:41,200 --> 00:19:44,400
Minecraft, but it can be crafted
with eight sticks. 

366
00:19:44,400 --> 00:19:47,600
And one leather, they can be 
found naturally inside of N 

367
00:19:47,600 --> 00:19:49,800
Chips, which display the 
lighter. 

368
00:19:50,300 --> 00:19:53,400
And empty item frame can be 
broken simply by punching it. 

369
00:19:53,500 --> 00:19:56,500
If the item Frame contains an 
item punching it. 

370
00:19:56,500 --> 00:19:58,600
Drops. 
The item leaving the frame on 

371
00:19:58,600 --> 00:20:01,900
the wall item frame can be 
placed on the side of cactus 

372
00:20:01,900 --> 00:20:06,900
blocks, pressure plates, fences 
trees slabs walls, chest doors 

373
00:20:07,000 --> 00:20:09,900
and all solid blocks. 
I didn't know about the cactus 

374
00:20:09,900 --> 00:20:11,500
thing. 
Did you know about the cactus 

375
00:20:11,700 --> 00:20:14,100
know? 
Yeah and I guess you can place 

376
00:20:14,100 --> 00:20:17,800
them Underneath It All these two
also yeah well those strange and

377
00:20:18,100 --> 00:20:22,000
expert-level cartographer 
villagers have a chance to sell 

378
00:20:22,000 --> 00:20:26,400
an item frame for seven emeralds
as Time frames are an entity 

379
00:20:26,400 --> 00:20:30,300
multiple item frames can be, 
can't occupy the same block, 

380
00:20:30,400 --> 00:20:34,200
although on different faces. 
That's helpful in storage rooms 

381
00:20:34,400 --> 00:20:36,400
items. 
Displayed in the item frame can 

382
00:20:36,400 --> 00:20:40,800
turn 45 degree, diagonally with 
the what right click. 

383
00:20:40,800 --> 00:20:42,600
Yeah. 
The right click with the total 

384
00:20:42,600 --> 00:20:45,800
of eight possible, eight 
possibilities, and the frame 

385
00:20:45,900 --> 00:20:49,400
outputs a redstone signal 
depending on the rotation phase 

386
00:20:49,400 --> 00:20:53,500
that it can be interpreted by 
the Redstone comparator. 

387
00:20:53,600 --> 00:20:56,300
So yeah. 
A derp can pick up a redstone 

388
00:20:56,300 --> 00:20:58,400
signal from the item frame. 
Pretty neat. 

389
00:20:58,800 --> 00:21:02,200
I've always thought the biggest 
and best thing that happened to 

390
00:21:02,200 --> 00:21:06,500
the item frame was the allowing 
to item frames to interact in 

391
00:21:06,500 --> 00:21:09,600
the same air block. 
I remember having to design 

392
00:21:09,600 --> 00:21:12,400
storage rooms around how? 
I want my item frames to lay 

393
00:21:12,400 --> 00:21:14,400
out. 
It was super annoying. 

394
00:21:14,500 --> 00:21:18,600
Yeah, whenever I got, I like 
u-shaped storage rooms. 

395
00:21:18,800 --> 00:21:22,000
It allows you to kind of like 
walk in there and scan for your 

396
00:21:22,000 --> 00:21:24,300
block. 
Yep, which I've always found it.

397
00:21:24,500 --> 00:21:27,100
In the creative process. 
If you have everything laid out 

398
00:21:27,100 --> 00:21:30,500
and Visually shown with item 
frames, it can help kick-start 

399
00:21:30,500 --> 00:21:33,800
the creativity and then doing a 
u-shape whenever you got to the 

400
00:21:33,800 --> 00:21:38,400
back two corners, I you'd always
have to judge it out because you

401
00:21:38,400 --> 00:21:41,500
couldn't have two item frames in
the same place, so it kind of 

402
00:21:41,500 --> 00:21:44,200
made for some weird, some weird 
interaction. 

403
00:21:44,200 --> 00:21:47,800
But that fixes always been one 
of my favorite fixes, I didn't 

404
00:21:47,800 --> 00:21:49,900
know about the cactus like that,
that's kind of cool. 

405
00:21:50,200 --> 00:21:54,000
Yeah, I'm wondering if like if 
something walks into the cactus 

406
00:21:54,400 --> 00:21:57,300
Will the item frame pop off? 
You would think? 

407
00:21:57,500 --> 00:21:59,400
I don't know. 
Yeah, normally it's not allowed 

408
00:21:59,400 --> 00:22:03,500
touching anything else Cactus or
else pops off, but the item 

409
00:22:03,500 --> 00:22:07,000
frame didn't know. 
It did that never really tried. 

410
00:22:07,000 --> 00:22:11,400
It never really had a reason but
now I'm going to definitely my 

411
00:22:11,400 --> 00:22:14,200
first fix goes along with the 
rotation. 

412
00:22:14,600 --> 00:22:19,200
I've found some items, don't sit
right in the iron frame, like an

413
00:22:19,200 --> 00:22:22,400
enchanting table, sit sideways 
in the item frame. 

414
00:22:22,800 --> 00:22:25,000
Hmm. 
And I think it would Better top 

415
00:22:25,000 --> 00:22:28,200
down. 
So allowing you to cycle through

416
00:22:28,200 --> 00:22:32,000
the rotation you have now but 
then allow it to flip and do the

417
00:22:32,000 --> 00:22:35,000
other side of rotation would be 
really nice. 

418
00:22:35,200 --> 00:22:37,900
Yeah. 
So a 90 degree rotation instead 

419
00:22:37,900 --> 00:22:41,300
of all 45s. 
Yeah, I think that'd be really 

420
00:22:41,300 --> 00:22:44,400
cool for some of the 
miscellaneous items, sometimes I

421
00:22:44,400 --> 00:22:47,200
just end up using our. 
Yeah, armor stands with the 

422
00:22:47,200 --> 00:22:50,200
book, but, you know, that could 
be really cool. 

423
00:22:50,600 --> 00:22:54,300
The invisible item frame should 
automatically. 

424
00:22:54,400 --> 00:22:56,000
Be in survival mode. 
Yeah. 

425
00:22:56,200 --> 00:22:58,200
Very useful. 
You'd probably have to create 

426
00:22:58,200 --> 00:23:01,700
some kind of invisible ink 
potion or whatever. 

427
00:23:01,700 --> 00:23:04,900
Use the invisibility potion. 
Mix it with glow ink. 

428
00:23:05,000 --> 00:23:07,300
I think you're onto something 
with invisible ink because 

429
00:23:07,300 --> 00:23:08,700
that's a real thing. 
Yeah. 

430
00:23:08,800 --> 00:23:12,000
And you can add glowing to 
change the item frame to make it

431
00:23:12,000 --> 00:23:13,900
Glow. 
So yeah, invisible ink. 

432
00:23:14,200 --> 00:23:15,400
I think you're onto something 
there. 

433
00:23:15,500 --> 00:23:19,300
The only problem with the whole 
invisible item frame is when I 

434
00:23:19,300 --> 00:23:23,200
use them on chest like you were 
saying for storage systems. 

435
00:23:23,500 --> 00:23:26,600
Yeah yeah. 
I would I remember putting, you 

436
00:23:26,600 --> 00:23:30,300
know, I put an item frame, make 
it visible, put my item on the 

437
00:23:30,300 --> 00:23:33,600
chest, then you would know 
what's in that chest, right? 

438
00:23:33,600 --> 00:23:34,900
And then you got to click around
that. 

439
00:23:35,100 --> 00:23:38,700
I don't frame you, you can't 
click where the item frame is or

440
00:23:38,700 --> 00:23:41,200
else you just going to rotate 
the item that's in there and it 

441
00:23:41,200 --> 00:23:43,100
gets so annoying. 
Hmm. 

442
00:23:43,200 --> 00:23:47,000
So you know perfectly try to 
click on this chest but yeah 

443
00:23:47,000 --> 00:23:49,900
that's the only thing I don't 
like the about the invisible 

444
00:23:49,900 --> 00:23:53,200
thing is sometimes you click on 
it because you don't realize 

445
00:23:53,200 --> 00:23:57,100
it's there but Yeah it's useful 
in all kind of different ways 

446
00:23:57,100 --> 00:23:58,700
though. 
Especially if your name tag 

447
00:23:58,700 --> 00:24:01,100
something and put it in item 
frame. 

448
00:24:01,200 --> 00:24:04,400
Yeah, you get the get the name 
shows on the screen. 

449
00:24:04,400 --> 00:24:08,100
It's pretty cool. 
And my last fix, which I think 

450
00:24:08,100 --> 00:24:15,500
is the cooler fix is, we should 
be allowed to die item frames, 

451
00:24:15,800 --> 00:24:18,600
we're allowed to die. 
Leather armor leather horse 

452
00:24:18,600 --> 00:24:21,100
armor, basically leather in 
general. 

453
00:24:21,400 --> 00:24:25,100
And since an item frame is We 
leather. 

454
00:24:25,400 --> 00:24:29,800
Why can we not die it? 
Mmm, that's a good point. 

455
00:24:29,800 --> 00:24:33,600
I think it would be really nice.
They're all the same color. 

456
00:24:33,900 --> 00:24:37,500
It is could make it be useful 
when different designs, not just

457
00:24:37,600 --> 00:24:39,800
for holding items. 
Exactly. 

458
00:24:40,000 --> 00:24:45,100
Practically getting a new block.
Mmm, I think that's a huge huge 

459
00:24:45,100 --> 00:24:48,200
fix. 
That would create longevity to 

460
00:24:48,200 --> 00:24:51,100
the game. 
Mmm, instead of changing the 

461
00:24:51,100 --> 00:24:54,600
color by making a huge map, a 
certain Eller. 

462
00:24:54,800 --> 00:24:56,400
Yeah. 
I mean, you're going to get the 

463
00:24:56,700 --> 00:24:58,700
outline of the frame. 
But yeah. 

464
00:24:58,700 --> 00:25:00,700
It just be cool to have new 
colors. 

465
00:25:01,100 --> 00:25:05,900
Yeah, I I thought about being 
able to do different borders, 

466
00:25:06,100 --> 00:25:09,300
but the borders are made with 
sticks and six only come in one 

467
00:25:09,300 --> 00:25:12,400
flavor right now. 
And I didn't want to create 

468
00:25:12,400 --> 00:25:15,900
Something New by saying, well 
now, every log type has a stick 

469
00:25:15,900 --> 00:25:17,100
type. 
Yeah. 

470
00:25:17,200 --> 00:25:22,000
And now, every sick type can be 
used and too much just allowing 

471
00:25:22,000 --> 00:25:24,100
us to dye the leather good 
enough. 

472
00:25:24,400 --> 00:25:27,500
Only coming out flavor. 
Exactly. 

473
00:25:27,900 --> 00:25:29,600
Mmm. 
Oh, that's kind of it. 

474
00:25:29,800 --> 00:25:32,400
Well, I thought I was just 
supposed to see how cool it is. 

475
00:25:32,400 --> 00:25:36,600
That you can place a map and 
item frame and get the full 

476
00:25:36,600 --> 00:25:38,600
block like item frames on the 
cover. 

477
00:25:38,600 --> 00:25:41,000
So much of the block. 
But when you put a map in there,

478
00:25:41,200 --> 00:25:44,700
it's pretty cool that you could 
actually yeah, get a full 

479
00:25:44,700 --> 00:25:47,200
picture there. 
Mmm just wanted to throw that 

480
00:25:47,200 --> 00:25:48,700
out there. 
Another cool feature. 

481
00:25:49,000 --> 00:25:51,900
And the fact that it's a 
seamless, you put two of them 

482
00:25:51,900 --> 00:25:54,200
next to each other. 
Yeah, so good. 

483
00:25:54,300 --> 00:25:56,100
Good. 
Mmm, should we move on to our 

484
00:25:56,100 --> 00:25:58,800
main topic? 
Yeah, should be fun one. 

485
00:26:04,500 --> 00:26:08,100
So, we actually had a different 
topic ready for this week, but 

486
00:26:08,300 --> 00:26:13,400
Exuma put out a video that both 
me and Jimbo could relate with, 

487
00:26:13,400 --> 00:26:15,500
and we thought it might be a 
good time to go ahead and talk 

488
00:26:15,500 --> 00:26:20,400
about it and we'll do our main 
topic next week that we've got 

489
00:26:20,400 --> 00:26:22,600
hmm. 
Anyways, exhume is video this 

490
00:26:22,600 --> 00:26:25,300
week was talking about a storage
update. 

491
00:26:25,300 --> 00:26:29,500
Now, I agree with a Zuma in the 
fact that 120 will probably not 

492
00:26:29,500 --> 00:26:34,100
be a Update inventory update our
yeah, an inventory update even 

493
00:26:34,100 --> 00:26:37,700
though a lot of people are 
coming around and clamoring for 

494
00:26:37,700 --> 00:26:41,300
the inventory update, just 
because I think Mojang has 

495
00:26:41,500 --> 00:26:45,700
updates planned in advance like 
they already know what's 120. 

496
00:26:45,800 --> 00:26:48,400
Well obviously, because Mike on 
lines are in the corner but they

497
00:26:48,400 --> 00:26:51,700
have a good idea. 
What 121 is going to be also. 

498
00:26:52,000 --> 00:26:55,100
Mmm. 
Yeah, I don't think inventory 

499
00:26:55,500 --> 00:26:59,200
will be it. 
If it is, I will be super 

500
00:26:59,200 --> 00:27:01,700
excited. 
It'll be the first microphone. 

501
00:27:01,700 --> 00:27:03,800
I'll be that excited for it a 
long time. 

502
00:27:04,200 --> 00:27:08,000
Yeah you've been asking for this
for a while like past couple 

503
00:27:08,000 --> 00:27:11,800
updates and what's funny is 
exhumed just put out a video. 

504
00:27:12,100 --> 00:27:16,200
It was only what two days ago 
from today about an inventory 

505
00:27:16,200 --> 00:27:18,600
update and I was like this is 
pretty interesting and he's got 

506
00:27:18,600 --> 00:27:23,300
a lot of cool things on 
inventory help. 

507
00:27:23,300 --> 00:27:27,600
So, yeah, some of them I don't 
think would help I think it 

508
00:27:27,600 --> 00:27:29,200
would hurt the game. 
Mmm. 

509
00:27:30,100 --> 00:27:33,000
Mobile. 
I think would work great for 

510
00:27:33,000 --> 00:27:36,500
Java but not for Bedrock. 
Right? 

511
00:27:36,700 --> 00:27:39,100
So there's there's that going 
on. 

512
00:27:39,100 --> 00:27:41,000
I picked out a couple that I 
liked. 

513
00:27:41,100 --> 00:27:44,800
I'm kind of pull in the video. 
Open on the other screen. 

514
00:27:45,300 --> 00:27:49,200
Yeah I got it out there for 
reference he has he has them set

515
00:27:49,200 --> 00:27:55,000
at like simple ideas, moderate 
ideas, Advanced ideas and 

516
00:27:55,000 --> 00:28:01,100
expansion ideas, so desserts 
categories and I I have picked a

517
00:28:01,100 --> 00:28:05,200
couple from will basically, one 
from each for the most part. 

518
00:28:05,200 --> 00:28:08,700
I think some of them are out of,
yeah, some of them are out of 

519
00:28:08,700 --> 00:28:11,400
order, that's fun. 
But yeah. 

520
00:28:11,400 --> 00:28:16,900
Is there any that stand out in 
your mind that you're like, got 

521
00:28:16,900 --> 00:28:20,500
to have this one on? 
The simple ideas, I noticed he 

522
00:28:20,500 --> 00:28:25,700
had one where he was placing a 
certain block and because he had

523
00:28:25,700 --> 00:28:29,500
that block in his inventory, it 
kept replenishing. 

524
00:28:30,300 --> 00:28:34,000
The block that he was placing in
that in the inventory slot. 

525
00:28:34,100 --> 00:28:38,100
I like that idea. 
I mean, it kind of it doesn't it

526
00:28:38,100 --> 00:28:41,200
kind of cleans up your inventory
and that's its it doesn't so 

527
00:28:41,200 --> 00:28:44,500
much. 
Yeah, you know, help expand your

528
00:28:44,500 --> 00:28:46,700
inventory, but it makes it more 
clean. 

529
00:28:46,700 --> 00:28:49,500
Like, if you have died, right, 
you're placing. 

530
00:28:49,700 --> 00:28:51,700
All they died, right? 
In your inventory is going to go

531
00:28:51,700 --> 00:28:55,300
to that one inventory slot that 
you're placing it from, so I 

532
00:28:55,300 --> 00:28:58,300
feel like that will be helpful. 
Not just with inventory just 

533
00:28:58,300 --> 00:29:00,400
with, you know, building in 
Neural. 

534
00:29:00,700 --> 00:29:04,400
Yeah, I'm not sure how that one 
would work. 

535
00:29:04,600 --> 00:29:07,200
Like practically. 
I think it's a good idea 

536
00:29:07,200 --> 00:29:10,600
especially if you have the, the 
sort inventory, though. 

537
00:29:10,600 --> 00:29:13,200
This is a client-side mod. 
You can get. 

538
00:29:13,300 --> 00:29:15,200
That's real nice. 
You just place a button and it 

539
00:29:15,200 --> 00:29:17,200
automatically sorts your 
inventory for you. 

540
00:29:17,400 --> 00:29:19,800
If you've got a chest open, you 
can hit the button and it will 

541
00:29:19,800 --> 00:29:23,000
sort that chest for you. 
You like that one, too? 

542
00:29:23,200 --> 00:29:29,800
Hmm, it's real nice Time Saver. 
Unless you're doing a red stone 

543
00:29:29,800 --> 00:29:32,300
sword. 
System that that might mess 

544
00:29:32,300 --> 00:29:35,400
things up a bit but it's a great
thing to have. 

545
00:29:35,400 --> 00:29:40,300
So using that in conjunction 
with the auto-refill might be 

546
00:29:40,300 --> 00:29:43,000
really nice. 
Yeah, I think I mentioned a 

547
00:29:43,000 --> 00:29:47,600
while ago about a sort button on
another game, I play house it 

548
00:29:47,600 --> 00:29:49,400
made, why isn't this in 
Minecraft? 

549
00:29:49,400 --> 00:29:53,400
Be so helpful with inventory 
but, yeah, don't don't have 

550
00:29:53,400 --> 00:29:55,100
that, that's something that's 
something. 

551
00:29:55,100 --> 00:29:59,900
I'll so like, yeah, I think for 
a simple fixes I had the middle 

552
00:30:00,000 --> 00:30:05,100
Click from distance. 
The fact that looking at it just

553
00:30:05,400 --> 00:30:09,800
if I'm so close to a block, it's
like when you're detailing. 

554
00:30:10,000 --> 00:30:13,000
I'm trying to think of words, 
words are very hard for me right

555
00:30:13,000 --> 00:30:16,500
now, but when you're detailing 
of building, you're not going to

556
00:30:16,500 --> 00:30:22,000
be trying to texture a block 
that you can look at if that 

557
00:30:22,000 --> 00:30:25,300
makes sense. 
It's very rare that you're like.

558
00:30:25,300 --> 00:30:27,900
If you run out then it's perfect
to Middle click now your 

559
00:30:27,900 --> 00:30:33,900
refilled but the Ready to change
items in texturing would be a 

560
00:30:33,908 --> 00:30:37,800
lot better if I could click for 
more than five blocks away 

561
00:30:38,100 --> 00:30:41,600
because I'm doing a patch of 
andesite and then a patch of 

562
00:30:41,608 --> 00:30:44,000
cobblestone and Apache regular 
Stone. 

563
00:30:44,000 --> 00:30:47,500
It this is one of those things 
where I wish I had a visual to 

564
00:30:47,500 --> 00:30:52,200
show you instead it because that
yeah I like I can't tell you 

565
00:30:52,208 --> 00:30:54,000
anymore. 
I'm just going to be rambling 

566
00:30:54,000 --> 00:30:55,300
like an idiot. 
Yeah. 

567
00:30:55,600 --> 00:30:59,700
I mean I get the idea. 
I wasn't big into that one. 

568
00:31:00,000 --> 00:31:03,600
I feel like you can mistakenly 
just pick block things. 

569
00:31:03,600 --> 00:31:07,000
I mean, it is a button that I 
don't use a lot, unless I'm 

570
00:31:07,000 --> 00:31:10,200
trying to pick block things. 
So, it probably wouldn't 

571
00:31:10,200 --> 00:31:13,800
mistakenly happen a lot but 
yeah, I don't know. 

572
00:31:13,800 --> 00:31:17,100
I feel like I mean five blocks 
away might be too short. 

573
00:31:17,100 --> 00:31:19,900
You know, maybe give a little 
bit more distance, nothing too 

574
00:31:19,900 --> 00:31:23,000
crazy, you know, like all the 
way out there in the distance 

575
00:31:23,000 --> 00:31:25,800
you want to pick block of per 
per block, you know? 

576
00:31:25,800 --> 00:31:29,500
Maybe it's I know you just can't
quite get on it or something, I 

577
00:31:29,508 --> 00:31:32,000
don't know. 
It seems like it's way too far 

578
00:31:32,000 --> 00:31:36,100
in that case, one see as a 
controller player. 

579
00:31:36,300 --> 00:31:40,100
I pick block everything. 
I am constantly pick blocking. 

580
00:31:40,300 --> 00:31:43,700
Because for me to open my 
inventory and move, my items 

581
00:31:43,700 --> 00:31:47,300
around is a lot slower than 
keyboard and mouse. 

582
00:31:47,500 --> 00:31:51,600
Yeah, because I have my cursor 
at a slower Pace, because I hit.

583
00:31:51,800 --> 00:31:56,200
If I had the sensitivity all the
way up, like I would on a mouse,

584
00:31:56,300 --> 00:31:59,700
I'd be getting motion sick left 
and right, that makes sense. 

585
00:32:00,000 --> 00:32:02,300
I have to slow that down. 
This would be a great thing, 

586
00:32:02,300 --> 00:32:05,600
especially for Bedrock players 
who are either on a console 

587
00:32:05,600 --> 00:32:09,000
using troller or an iPad or 
something like that. 

588
00:32:09,100 --> 00:32:12,100
You could be really nice. 
Now, what do, what do you pick 

589
00:32:12,100 --> 00:32:14,100
block with? 
Just the control stick. 

590
00:32:14,100 --> 00:32:16,800
Click it in. 
Yeah, I click my right control 

591
00:32:16,800 --> 00:32:17,900
stick. 
Okay. 

592
00:32:18,000 --> 00:32:21,400
Yeah, feel like see in that 
case, I probably be pick 

593
00:32:21,400 --> 00:32:23,700
blocking a lock with blocks that
are near me. 

594
00:32:23,900 --> 00:32:27,100
I go always click in. 
Yeah, by accident, one of the 

595
00:32:27,108 --> 00:32:29,800
ones I thought was really cool. 
That would be great. 

596
00:32:30,000 --> 00:32:32,400
Java. 
But I can see no way in the 

597
00:32:32,400 --> 00:32:37,500
world it working for Bedrock is 
extra offhand slots. 

598
00:32:37,500 --> 00:32:40,800
Mmm, so you'd be able to cycle 
through offhand slots, right 

599
00:32:40,800 --> 00:32:43,300
now, Bedrock to don't even have 
the off. 

600
00:32:43,300 --> 00:32:47,800
And I don't think, and if they 
do, it's for like, very few 

601
00:32:47,800 --> 00:32:49,400
things. 
Like, I don't even think they 

602
00:32:49,400 --> 00:32:51,000
can place. 
Torches offhand. 

603
00:32:51,100 --> 00:32:55,000
Mmm, which is crazy. 
Yeah, it's not. 

604
00:32:55,100 --> 00:32:58,000
I heard that. 
It's basically having to deal 

605
00:32:58,000 --> 00:33:02,400
with the touch controls on on 
like iPads and cell phones and 

606
00:33:02,400 --> 00:33:04,900
stuff like that. 
Which honestly, if you're 

607
00:33:04,900 --> 00:33:08,800
playing Minecraft on the cell 
phone and a touchpad, hey, I 

608
00:33:08,800 --> 00:33:12,500
mean, if you have to, I guess, I
guess. 

609
00:33:12,600 --> 00:33:15,100
But yeah, that's not the way I 
do it. 

610
00:33:15,300 --> 00:33:19,200
No, so the ways to do it. 
But anyways, I think that's 

611
00:33:19,400 --> 00:33:21,500
crazy. 
Cool idea to be able to have 

612
00:33:21,500 --> 00:33:24,000
your torches food and maybe 
ender pearls. 

613
00:33:24,200 --> 00:33:27,000
All in that offhand, maybe 
switch out with the totem of and

614
00:33:27,000 --> 00:33:29,400
dying instead of torches. 
Hmm. 

615
00:33:30,000 --> 00:33:33,700
As cool as crazy and to be able 
to cycle through would be an 

616
00:33:33,700 --> 00:33:35,400
awesome thing. 
I just don't see it. 

617
00:33:35,400 --> 00:33:38,900
Happening / Bedrock. 
Yeah, you almost have to add 

618
00:33:38,900 --> 00:33:42,500
buttons right to be able to 
access these things. 

619
00:33:43,200 --> 00:33:47,200
What it is, the look of it is 
when you're in your inventory, 

620
00:33:47,300 --> 00:33:50,300
you'll see on the left side of 
your character, there's your 

621
00:33:50,300 --> 00:33:53,100
armor on the right side of your 
are your character. 

622
00:33:53,100 --> 00:33:56,100
You have the one offhand 
inventory slot but instead of 

623
00:33:56,100 --> 00:33:58,700
one there's four. 
So yeah, that's how you would 

624
00:33:58,700 --> 00:34:01,600
access these Hmm, it looks like 
it would go. 

625
00:34:01,600 --> 00:34:03,600
Perfect. 
Yeah, but again Bedrock. 

626
00:34:04,000 --> 00:34:07,200
Yeah, assign any key to it? 
Mmm. 

627
00:34:07,500 --> 00:34:10,100
Well, even with me as a 
controller player on PC, I'm 

628
00:34:10,100 --> 00:34:14,699
limited by the amount of buttons
on that are on a controller. 

629
00:34:14,900 --> 00:34:17,500
Hmm. 
Now, my program, I can reprogram

630
00:34:17,500 --> 00:34:21,199
an entire keyboard on to my 
controller by the controller, 

631
00:34:21,199 --> 00:34:24,500
only has so many buttons, which 
is why I have a tiny keyboard 

632
00:34:24,500 --> 00:34:29,300
attached to my controller. 
So, like, free cam mode that I'm

633
00:34:29,300 --> 00:34:31,300
using a lot. 
To take screenshots for my 

634
00:34:31,300 --> 00:34:34,900
thumbnails and stuff is the Z 
button because it's a quick easy

635
00:34:34,900 --> 00:34:36,800
to reach button on my tiny 
keyboard. 

636
00:34:37,000 --> 00:34:43,699
I can click my x button on the 
controller is actually shift and

637
00:34:43,699 --> 00:34:47,100
ALT combined through a special 
key. 

638
00:34:47,400 --> 00:34:51,400
Special key stroke in my 
program, a lot of extra things 

639
00:34:51,400 --> 00:34:53,600
that too. 
If I just play keyboard and 

640
00:34:53,600 --> 00:34:56,500
mouse is wouldn't be an issue. 
What's another one? 

641
00:34:56,500 --> 00:34:59,300
You like my favorite and tell 
you my favorite. 

642
00:34:59,400 --> 00:35:01,800
Yeah, go ahead. 
The show core box, enchantments.

643
00:35:02,100 --> 00:35:05,500
Yeah, I was there too. 
Hmm, there's two enchantments. 

644
00:35:05,500 --> 00:35:08,200
They that he mentioned one is 
siphon. 

645
00:35:08,500 --> 00:35:13,300
Mmm, to where if you have your 
Enchanted shocker box in your 

646
00:35:13,300 --> 00:35:19,100
inventory, whatever items are in
that box and your your let's say

647
00:35:19,100 --> 00:35:21,000
you're Gathering saying this is 
the example. 

648
00:35:21,000 --> 00:35:23,900
They give you Gathering saying 
they're saying in your box when 

649
00:35:23,900 --> 00:35:26,800
you gather that sand. 
It doesn't go in your inventory,

650
00:35:26,900 --> 00:35:29,600
it goes straight into the 
shoulder box, which I thought 

651
00:35:29,600 --> 00:35:34,300
that Would be brilliant for, you
know, for your inventory or 

652
00:35:34,300 --> 00:35:37,000
storage? 
That's honestly my favorite fix.

653
00:35:37,300 --> 00:35:40,000
Yeah, the the other side of the 
enchantment. 

654
00:35:40,000 --> 00:35:42,800
I am not a huge fan of see, I 
don't mind that. 

655
00:35:42,800 --> 00:35:45,000
I can't remember what it was 
called. 

656
00:35:45,100 --> 00:35:48,100
I can't remember the, but it's, 
it takes items out of a stroker,

657
00:35:48,100 --> 00:35:50,200
and puts it in your inventory, 
like a refill. 

658
00:35:50,500 --> 00:35:52,000
Yeah, yeah. 
That's what it is. 

659
00:35:52,300 --> 00:35:55,700
You needed a refill instead of 
getting into your box. 

660
00:35:55,700 --> 00:35:59,200
It just automatically refills 
that slot that you're using. 

661
00:35:59,600 --> 00:36:01,300
Yeah. 
Yeah, they had we talked about 

662
00:36:01,300 --> 00:36:04,000
this earlier but could you 
imagine gold mining? 

663
00:36:04,200 --> 00:36:07,300
Mining is where I run into a lot
of inventory issues. 

664
00:36:07,400 --> 00:36:09,600
Yeah. 
And you have a shocker box with 

665
00:36:09,600 --> 00:36:12,400
stone in it and it doesn't even 
touch your inventory. 

666
00:36:12,400 --> 00:36:14,700
It's going straight into the 
Shocker box, you know, long with

667
00:36:14,700 --> 00:36:16,700
all the oars and all the other 
kind of stones. 

668
00:36:16,700 --> 00:36:17,900
You dig up. 
Hmm. 

669
00:36:18,000 --> 00:36:20,100
Man. 
It just sounds so convenient. 

670
00:36:20,200 --> 00:36:24,600
Something I want it's not my one
really bad Enchanted to shulker 

671
00:36:24,600 --> 00:36:27,700
seem to be the way to go 
forward. 

672
00:36:27,800 --> 00:36:31,700
Whether that be in chance 
chokers to make, Backpacks or 

673
00:36:31,900 --> 00:36:37,100
these fill in siphons. 
That seems to be a good middle 

674
00:36:37,100 --> 00:36:38,900
ground fix. 
Hmm. 

675
00:36:39,200 --> 00:36:42,000
And then you won't need to 
Infinity because you're with the

676
00:36:42,000 --> 00:36:43,700
refill. 
This is true. 

677
00:36:43,700 --> 00:36:46,900
You wouldn't need Infinity. 
It would break Infinity. 

678
00:36:47,000 --> 00:36:49,300
Yeah. 
I didn't even think about that. 

679
00:36:49,300 --> 00:36:52,700
But you also have to take a 
chance of carrying your silk, a 

680
00:36:52,707 --> 00:36:55,700
box around in your inventory if 
you were to die. 

681
00:36:56,000 --> 00:36:57,500
Yeah, this is. 
This is true. 

682
00:36:57,800 --> 00:36:59,700
There it goes. 
So there. 

683
00:36:59,900 --> 00:37:01,900
Is a, but that gives it some 
balance. 

684
00:37:02,200 --> 00:37:05,700
Yeah, I've got two more. 
I really liked the first one. 

685
00:37:05,800 --> 00:37:08,500
I think breaks the game. 
Mmm. 

686
00:37:08,700 --> 00:37:11,400
So I'll I'll cover that one 
first. 

687
00:37:11,400 --> 00:37:13,800
And then, the last one is a mod 
that's already out there right 

688
00:37:13,800 --> 00:37:16,300
now that I think is the way to 
fix it, okay? 

689
00:37:16,400 --> 00:37:19,700
Actually, not I'll start with. 
Remember, I used to be all about

690
00:37:19,700 --> 00:37:22,900
the heart Hotbar cycle, as the 
way to fix inventory. 

691
00:37:23,100 --> 00:37:26,200
I've recently decided, that's 
not the way I tested it. 

692
00:37:26,200 --> 00:37:29,300
I tried it. 
I took way too long to find the 

693
00:37:29,300 --> 00:37:33,200
item is We wanted to place. 
So mixing that. 

694
00:37:33,700 --> 00:37:38,000
Okay, but this will be like a 
backpack. 

695
00:37:38,100 --> 00:37:41,500
This is the closest backpack 
like mod I've seen. 

696
00:37:41,600 --> 00:37:44,400
So this one is called inventory 
tabs. 

697
00:37:44,600 --> 00:37:47,700
So you can play soccer boxes, 
you can place chest, you can 

698
00:37:47,700 --> 00:37:51,100
place barrels. 
Walk near this, open your 

699
00:37:51,100 --> 00:37:57,100
inventory and every container 
will have its own specific tab. 

700
00:37:57,100 --> 00:38:00,500
You can click on and pull items 
out of and Put in your 

701
00:38:00,500 --> 00:38:01,600
inventory. 
Yeah. 

702
00:38:01,600 --> 00:38:02,800
So all that. 
Yeah. 

703
00:38:02,800 --> 00:38:07,400
So you can have a big, big 
storage monster and just kind of

704
00:38:07,400 --> 00:38:10,000
walk up to it and be able to 
access every block. 

705
00:38:10,200 --> 00:38:12,300
You don't have to go from each 
one. 

706
00:38:12,400 --> 00:38:14,500
Each one. 
Yeah, that could take a lot of 

707
00:38:14,500 --> 00:38:18,700
time but you can actually scroll
in the GUI. 

708
00:38:19,000 --> 00:38:21,700
Well, each container would have 
its own specific tab. 

709
00:38:21,700 --> 00:38:24,000
Yeah. 
So you would click the tab for 

710
00:38:24,000 --> 00:38:25,500
the container, you're trying to 
get into. 

711
00:38:25,700 --> 00:38:28,900
I think it would get really 
confusing with barrels and 

712
00:38:28,900 --> 00:38:31,700
chess. 
Is all the barrels and chest. 

713
00:38:31,700 --> 00:38:33,800
Look, the same at least shocker 
boxes. 

714
00:38:33,800 --> 00:38:36,000
You can color coordinate and 
name special. 

715
00:38:36,200 --> 00:38:38,400
Right? 
But it also works with like 

716
00:38:38,400 --> 00:38:42,100
crafting tables. 
Yeah, looms stuff like that. 

717
00:38:42,300 --> 00:38:45,600
And that's that's the part. 
I thought it would kind of break

718
00:38:45,600 --> 00:38:49,600
the game more so on. 
Will you still need them to make

719
00:38:49,600 --> 00:38:52,900
those things? 
But yeah, yeah, you kind of you 

720
00:38:52,900 --> 00:38:55,400
make a station. 
Once you made a station, you 

721
00:38:55,400 --> 00:38:57,300
have everything at your 
fingertips. 

722
00:38:57,900 --> 00:38:59,500
You don't have to click on them 
either. 

723
00:38:59,800 --> 00:39:03,900
Just you go into your inventory 
or inside that step one station.

724
00:39:03,900 --> 00:39:06,000
You can access all of them. 
Yeah. 

725
00:39:06,100 --> 00:39:11,000
Yeah that one wasn't bad but my 
fix that I'm leading with is 

726
00:39:11,100 --> 00:39:16,400
infinite or e or infant or e as 
it in Finn Tori. 

727
00:39:16,500 --> 00:39:18,200
That's the name of it. 
Basically. 

728
00:39:18,500 --> 00:39:22,100
I think there's goes on for kind
of like forever but it's just 

729
00:39:22,100 --> 00:39:25,900
the expanded inventory slots and
it would give you a scroll down.

730
00:39:25,900 --> 00:39:28,300
Instead of making the chiyu. 
I pick you. 

731
00:39:28,300 --> 00:39:30,900
Just be able to scroll through 
Your inventory. 

732
00:39:31,100 --> 00:39:33,000
Yeah. 
Kind of the way you do in the 

733
00:39:33,000 --> 00:39:36,300
creative menu and I think that's
a really good fix. 

734
00:39:36,400 --> 00:39:37,500
Yeah. 
Do you like that one? 

735
00:39:37,700 --> 00:39:40,700
Just more inventory. 
It doesn't change the game up 

736
00:39:40,700 --> 00:39:44,700
incredibly like you said, it 
doesn't it adds more slots 

737
00:39:44,700 --> 00:39:50,300
without making the GUI interface
huge, which is nice. 

738
00:39:50,500 --> 00:39:54,700
You just scroll through them. 
What about the, the item slots 

739
00:39:54,800 --> 00:39:59,400
instead of it being 64, a stack,
you make it like a thousand 

740
00:39:59,400 --> 00:40:01,400
verse. 
Step, I liked it. 

741
00:40:01,500 --> 00:40:05,600
I've thought that it would 
again, it's a coding issue so it

742
00:40:05,600 --> 00:40:07,200
wouldn't happen. 
Hmm. 

743
00:40:07,300 --> 00:40:09,400
Maybe it's not. 
We've seen them go. 

744
00:40:09,400 --> 00:40:12,300
Although it's just a button, 
didn't he? 

745
00:40:12,400 --> 00:40:14,200
I don't know. 
I thought he used a mod but 

746
00:40:14,200 --> 00:40:16,300
there's a mod that should maybe 
not. 

747
00:40:16,400 --> 00:40:19,100
I don't know if it was a mod or 
if it was just a day to pack. 

748
00:40:19,100 --> 00:40:21,600
Who's using to change the 
numbers could be. 

749
00:40:21,800 --> 00:40:24,400
I felt whenever you got above 99
though, it got a little too 

750
00:40:24,400 --> 00:40:25,700
crazy. 
Yeah. 

751
00:40:26,000 --> 00:40:30,000
Like a thousand maybe at the 
most but yeah, like you get So 

752
00:40:30,000 --> 00:40:33,300
what 100,000 let's say you want 
to take three out of there, then

753
00:40:33,300 --> 00:40:37,200
you got nine to ninety nine 
thousand nine hundred and ninety

754
00:40:37,200 --> 00:40:39,200
seven, which is just, I don't 
know. 

755
00:40:39,300 --> 00:40:42,500
I like it somewhat even, you 
know 64. 

756
00:40:42,600 --> 00:40:43,800
Yeah. 
You're kind of used to. 

757
00:40:43,800 --> 00:40:45,700
It's kind of like an iconic 
number. 

758
00:40:45,700 --> 00:40:50,900
Now, especially our SMP. 
We play is named after we'd have

759
00:40:50,900 --> 00:40:57,100
to change it to channel 999 or 
something but true. 

760
00:40:57,200 --> 00:40:59,900
I like the idea, you know, of 
course you would say Of 

761
00:40:59,900 --> 00:41:03,100
inventory spots with it. 
But yeah, I don't know. 

762
00:41:03,100 --> 00:41:08,000
I feel like the the stack number
64 is just a it's an iconic type

763
00:41:08,000 --> 00:41:09,400
of deal. 
Exactly. 

764
00:41:09,500 --> 00:41:11,800
But of course it'd be helpful. 
So there are two. 

765
00:41:11,800 --> 00:41:14,800
There are two things on here, 
that I noticed that, I hate it. 

766
00:41:14,800 --> 00:41:18,200
Okay, one is the all-in-one 
tool. 

767
00:41:18,400 --> 00:41:21,500
Did you see that? 
Yes and it's I mean it's not I 

768
00:41:21,500 --> 00:41:23,100
don't know, it doesn't really 
help your inventory. 

769
00:41:23,100 --> 00:41:26,100
Set for like five slots, what 
I'm talking about is there is a 

770
00:41:26,100 --> 00:41:29,400
tool that is useful as a 
pickaxe. 

771
00:41:30,200 --> 00:41:35,300
Axe sword and a ho all-in-one. 
It's all use for one thing, it 

772
00:41:35,300 --> 00:41:41,700
looks strange and I guess it 
could be useful but I don't 

773
00:41:41,700 --> 00:41:43,000
know. 
It's just too weird. 

774
00:41:43,100 --> 00:41:46,100
Not something that I thought 
would be that interesting. 

775
00:41:46,300 --> 00:41:50,300
Yeah I was not a fan of that 
either and I think the other one

776
00:41:50,500 --> 00:41:53,900
was where you could have a, 
let's say you have a type of 

777
00:41:53,900 --> 00:41:57,700
wood, you can place it as a 
stair, a slab. 

778
00:41:57,800 --> 00:42:01,100
Yes. 
Fence or whatever. 

779
00:42:01,100 --> 00:42:03,900
I just thought that was strange,
that was done fan of that one 

780
00:42:03,900 --> 00:42:05,900
either. 
I think it would be great for a 

781
00:42:05,900 --> 00:42:10,400
creative menu, but it kind of 
would hurt the survival 

782
00:42:10,400 --> 00:42:13,400
experience too much. 
Like it, it would be such a 

783
00:42:13,408 --> 00:42:15,800
drastic change. 
It would take a bit to get used 

784
00:42:15,800 --> 00:42:17,100
to. 
And that's what I'm trying to 

785
00:42:17,100 --> 00:42:19,800
kind of stay away from even, 
maybe that's what the game 

786
00:42:19,800 --> 00:42:21,400
needs. 
Maybe it needs big drastic 

787
00:42:21,400 --> 00:42:24,500
change when it comes to 
inventory management, but I was 

788
00:42:24,500 --> 00:42:27,900
trying to be gentle with what I 
thought was work. 

789
00:42:28,100 --> 00:42:30,700
And there's the fact that like 
let's Say you want to place a 

790
00:42:30,700 --> 00:42:33,000
fence? 
You have bunch of Oak planks and

791
00:42:33,000 --> 00:42:36,600
you want to place a fence well 
that takes sticks you know like 

792
00:42:36,600 --> 00:42:39,300
how is that going to work? 
You know you're like you're 

793
00:42:39,300 --> 00:42:43,600
skipping this recipe to put down
the fence and I'm like that I 

794
00:42:43,600 --> 00:42:45,600
don't know. 
Not a big fan of that one, it 

795
00:42:45,600 --> 00:42:48,500
would help inventory. 
You just have to take wood 

796
00:42:48,500 --> 00:42:50,500
around or stone around. 
Yeah. 

797
00:42:50,500 --> 00:42:52,800
Instead of the individual 
blocks. 

798
00:42:52,800 --> 00:42:56,600
But yeah, I didn't like how it 
work taking crafting out of the 

799
00:42:56,600 --> 00:42:57,800
game. 
It's not a good thing. 

800
00:42:57,900 --> 00:42:59,200
Yeah, it's pretty much what's 
doing? 

801
00:42:59,300 --> 00:43:00,700
That's all. 
All I got, how are you Jim? 

802
00:43:00,800 --> 00:43:04,400
Yeah that's that's everything 
that I remember covering. 

803
00:43:04,600 --> 00:43:06,400
All right. 
You guys have any good fixes? 

804
00:43:06,400 --> 00:43:08,700
Let us know. 
Always looking for some cool 

805
00:43:08,700 --> 00:43:11,500
inventory fixes. 
Oh yeah, a lot of them out there

806
00:43:11,700 --> 00:43:13,800
but I think that's going to do 
it for today's show. 

807
00:43:13,900 --> 00:43:16,800
Before I have Jimbo reaches out,
I want to say a huge thank you 

808
00:43:16,800 --> 00:43:18,800
to all of our patrons who are 
supporting the show. 

809
00:43:18,800 --> 00:43:21,900
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810
00:43:21,900 --> 00:43:25,800
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811
00:43:25,800 --> 00:43:27,900
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812
00:43:27,900 --> 00:43:31,400
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813
00:43:31,400 --> 00:43:33,800
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814
00:43:33,800 --> 00:43:36,500
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815
00:43:36,500 --> 00:43:40,100
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816
00:43:40,100 --> 00:43:41,700
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817
00:43:41,700 --> 00:43:44,900
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818
00:43:44,900 --> 00:43:46,800
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819
00:43:46,800 --> 00:43:49,500
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820
00:43:49,500 --> 00:43:52,400
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821
00:43:52,400 --> 00:43:55,600
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822
00:43:55,600 --> 00:43:57,400
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823
00:43:57,400 --> 00:43:59,600
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824
00:43:59,700 --> 00:44:01,700
Hours, all the links are in the 
show notes. 

825
00:44:01,800 --> 00:44:05,100
This shows been brought to you 
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826
00:44:05,100 --> 00:44:08,300
our digital producer, Carl. 
He helps make sure the show ends

827
00:44:08,300 --> 00:44:10,100
up where it should be in the 
Amazing Music. 

828
00:44:10,100 --> 00:44:12,600
You hear throughout the show was
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829
00:44:12,600 --> 00:44:15,400
decoy everyone social media. 
Info can be found in the show 

830
00:44:15,400 --> 00:44:16,800
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831
00:44:16,800 --> 00:44:18,100
Thank you so much for getting 
weathered. 

832
00:44:18,100 --> 00:44:19,900
What's us? 
Should I go drink some milk now 

833
00:44:20,100 --> 00:44:21,500
by see you guys.
