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Hey everyone. 
Welcome to the weathering effect

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episode 81. 
Today's date is February 7 2021 

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and I am Duds or does versus 
known to the rest of the 

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interwebs and I'm Jimbo you may 
know me as Jimbo slice 23. 

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So what have you been up to this
week? 

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Dad's trying to figure out why I
get a stuffy nose. 

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Every time we start recording. 
So yeah, I woke up like two 

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hours ago. 
No stuffy, nose felt fine was 

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perfect and then the second I 
joined a call with you start 

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talking and going over the show 
notes. 

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I just felt my nose gets super 
runny and stuffy, start yawning,

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start yawning. 
It's like man, the morning voice

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comes out of me. 
Yeah. 

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For once a while, that just 
makes radio voices so much 

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better. 
Mmm, Yeah. 

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I need to figure that out. 
But, other than that, I 

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finished, my steak Farm episode 
finally not State Farm. 

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For those of you who have seen 
that commercial non-stop for the

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past couple weeks. 
But yeah, finish the steak fun. 

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It's all good. 
It's semi-automated which I 

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really like, and the fact that 
you can kind of see the process 

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over, it feels like it's a very 
industrial assembly. 

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Line Farm, which I think is 
really cool. 

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It's a little, it's a little 
tube Ricky and it's a little too

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late. 
Lantern e for my taste but it's 

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not a, it's not a room. 
You spend a lot of time in. 

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Yeah, it's like I literally walk
over bone meal, a couple seeds, 

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so I can get enough. 
Wheat feed the cows and walk 

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away. 
It's definitely good layout. 

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Like you got everything 
position. 

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Pretty good. 
Yeah. 

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Here you can see the state 
coming in and cooking and 

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everything even refilling. 
The dispensers with bone meal. 

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I just walk over to a minecart, 
put it in the minecart, hit the 

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button and I can walk away. 
That's what I love about. 

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A lot of my automated designs, 
they may not be fully automated 

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but for the most part I can walk
in do something hit a button and

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walk away. 
Hmm which is really nice. 

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Other than that I worked on my 
villager. 

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Trading Hall design, not 
building anything yet. 

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Not even dug a hole out for it 
yet. 

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Just pin on paper laying it out.
Figuring out what I want in 

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there. 
How many villagers I want in 

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there? 
And it's a little complicated. 

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I don't want a ton of villagers 
like I want less than 8 in this 

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villager trading halt. 
Hmm and I'm thinking one of them

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needs to be a Mason just so I 
can trade bloc's for bricks. 

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Yeah, it's like which 
enchantments do you really think

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you need and all that kind of 
stuff? 

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I don't think I want to do 
carrot potato farming villagers 

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for emeralds because I did that 
last season and I didn't really 

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take advantage of it and use it.
So it's like why bother doing it

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this year I have the big ugly 
that just produces a ton of 

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emeralds. 
Via to go point. 

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I got to double chests filled 
with emeralds overflowing that. 

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I'm not using right now. 
I'll take some have a full chest

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in my wandering Traders up also.
Wow. 

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Yeah, I just got emeralds for 
days, not to mention. 

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I've got for villagers. 
Who will trade iron for Emerald?

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At the same time because I'm 
overflowing an iron. 

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At the same time to begin. 
You feel like trading carrots, 

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potatoes, pumpkins and melons 
figure? 

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That's, that's your easiest go 
to item, right? 

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They get a bunch. 
Chin. 

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But it seems to overwhelm your 
trading activity, you know? 

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I mean you just way too many 
items that you're not going to 

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trade them all those. 
Yeah, it's definitely better to 

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have one of those big ugly's. 
Exactly. 

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I love that name. 
Yeah and I can't remember the 

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actual name of the farm and who 
actually made it but that's what

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I call it and the fact that 
we're not a server like 

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hermitcraft that just needs the 
maximum amount of items and 

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efficiency known to And we're 
not that, it's like I have 

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something that is maybe 25% 
efficient as that server, but 

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because I'm usually in the area 
and usually piddling around 

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doing stuff, it runs in the 
background and it's not lag 

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intensive because it's so small.
So I get my supplies at some 

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point. 
Villagers could only trade twice

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in a day. 
Anyways, yeah, as long as you 

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keep on top of it, don't go. 
I need 100 bucks today, it's 

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like it. 
Sorry it's a lot. 

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Yeah. 
Last thing I did this week was 

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worked on my stream setup. 
I'm trying to buy next weekend. 

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Have my new look stream, done. 
It's basically one day a week, I

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sit down and I go through and I 
tried to clean up and fix 

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something like this week, the 
Loyalty badges. 

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Just I got them done last week, 
but they look like actual 

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garbage in stream. 
So I was like, man, I gotta fix 

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that. 
I gotta figure out how to do 

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that. 
So I had to open up inkscape, 

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because inkscape takes advantage
of vectoring images. 

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So, I Turn my original badge 
size, which was like 800 by 800 

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and shrink it down to 18 by 18 
pixels and it not get blurry and

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all messed up. 
Nice. 

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So, all the Loyalty badges have 
been fixed. 

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Now, I'm working on the pre 
stream video and some music for 

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the background and stuff like 
that. 

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So hopefully, by next week I'll 
be all up and running. 

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It'll be nice. 
Getting all fancy. 

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I'm trying, I'm trying to make a
good attempt so people can have 

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it. 
An enjoyable experience. 

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When they're in my stream. 
I only stream once a week. 

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Anyways, so if you're there 
better, be enjoyable. 

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Right? 
Right. 

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But that was it for miweek. 
How about your week? 

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My week was pretty busy this 
week. 

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It had a busy Saturday. 
Yeah, we started with the stream

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day at our stream day Saturday. 
Hmm, that's yesterday actually 

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to us. 
Yeah. 

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But yeah, I noticed I I don't 
know not much of a streamer. 

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You know. 
I wanted to do. 

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More streaming. 
But I feel like I just, I can't 

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focus on the game and chat at 
the same time. 

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It's like my brain won't let me.
I don't know, sometimes I have 

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better days, but it felt like I 
had trouble. 

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Keeping up with the chat & 
Stream. 

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There's probably there's 
probably some videos I could 

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watch the probably help me out 
with that, but I stream like 

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once a month. 
Anyway, yeah, I had the same 

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problem when I suppose starting 
screaming. 

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Mmm, so the way I've done it, It
is when Chet's talking, I solely

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focus on chat and the game kind 
of takes a back seat, okay? 

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Because at some point chat will 
die, we're not very large 

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streamers, we don't have 
hundreds of people in our chats.

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We're lucky to hit the ten to 
Fifteen viewer, Mark. 

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So, at some point everyone will 
kind of go into a lurking state,

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which is completely fine. 
And I just found Linda when 

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people go into the lurking 
State, that's when I can 

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concentrate on the game and 
really get stuff done. 

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Because at some point, I'm going
to do something in the game that

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Interesting to them and they'll 
come back and they'll start 

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chatting again, that makes 
sense. 

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But if you got a super busy 
chat, you're never gonna get 

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anything. 
Yeah, it doesn't help that. 

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I only do it once a month 
either, you know, it's that to 

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you kind of need practice. 
I didn't shut up the whole time.

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I just kept talking to myself. 
No, real. 

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Then I realized I don't have 
talked to myself as people 

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chatting. 
Oh man, I missed 20 minutes of 

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the chat. 
And I'm always like, wait, let 

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me see what I what I miss and 
then I noticed I missed things 

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from 20 minutes ago that white 
like do I respond or yeah. 

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So I'm still trying to figure 
out the whole streaming thing. 

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I might I want to do enough 
streams to where I get 

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affiliate, it's not like on my 
priority list or anything but 

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it'd be nice to get there and 
establish myself there at least 

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for now but I don't know easiest
way to do it. 

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So weekly stream. 
Like I said yeah that's how I 

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got there. 
I think you already have like 

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the followers. 
You need anyone more? 

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I noticed. 
Okay guys, go to Jimbo's twitch.

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Yeah, the follow button, get him
there. 

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Follow me on Twitch. 
You'll see me once a month now. 

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Hopefully, we're often. 
Yeah, I think if you go once a 

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week, you'll get the time you 
need and you'll get the average 

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viewer is, you need easily? 
Yeah. 

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Average viewers decent shouldn't
have to worry about that. 

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Yeah, there's some other things 
I need hit that Mark, but 

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besides those streaming thing, I
did put out a video. 

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This Saturday, I finished my 
storage room. 

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It's a pretty storage room. 
Yes, you've been in and out of 

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there. 
Getting glass bottles. 

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I've noticed I've been on there 
so much that I'm getting a lot 

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of bottles glass bottles. 
Oh I know my bee farms almost 

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fully filled. 
It's very nice. 

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Yeah, yeah. 
A lot of the storage room. 

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I designed everything before I 
put in the red stone, which is 

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something I rarely ever do. 
The I just wanted to put 

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everything in place to make sure
my Redstone would fit and it 

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did. 
So I went through. 

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The Redstone in. 
Did it time lapse and went 

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really well. 
The longest part about doing a 

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Storage storage room is getting 
the items in the slots yo and 

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organizing everything and that 
took that took like three or 

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four days. 
I was pushing the eighth episode

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just because of me trying to 
gather items that I don't have 

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that would categorize in a 
certain chest so that was 

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annoying. 
But it's done. 

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I'm so happy, it's over with and
I can actually go in and out of 

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My storage room without a mess. 
I wish you would have told me 

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that earlier because I could 
have told you what I do for my 

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sorting system because I still 
have blank spots all over the 

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place and it's literally just 
made a bunch of light, gray, 

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glass panes. 
Hmm. 

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And rename them filter glass and
then whenever I go, I want to 

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put this item here but I don't 
have a, I don't have one to put 

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into the slot. 
I just filled it with Filter 

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glass. 
Yep. 

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So that way, the system thought 
there was an item there even 

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though I didn't really Have an 
item to put there. 

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Yeah, that's another way to do 
it. 

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I didn't want to mess with that 
though. 

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So I'll just kind of I have so 
many overflow chests. 

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Not everything's full. 
I do have bunch of overflow 

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chests. 
So just waiting on. 

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You know, when I gather up 
enough items, I can make it 

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another chest, organize, it all 
this organized and I'm doing is 

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driving me nuts. 
I was about to say, and do I 

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need to go back into my sorting 
system and reorganize a bit. 

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Now that I've gotten so many 
items basically. 

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Every time I run it, there's an 
overflow of an item somewhere. 

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So I need to reprioritize what 
items I want in those chests. 

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Right. 
How many of what item? 

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It's a paint. 
Yeah, because it varies build to

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build like, man. 
Like I need to, I don't know how

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many black stone brick walls to 
do, the weather affect tunnel or

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whatever. 
It's just like, I don't even 

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have that chest or you ever do 
it and have way too many brick 

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walls left over. 
Yeah. 

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And then you got 117 coming out 
and that might have to go in the

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storage system. 
Yeah. 

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Ben's it on when we update. 
I'm sure we'll still be there. 

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Lady Agnes mentioned, I think it
was on a ask Mojang video that 

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this feature. 
This update is taking a bit 

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longer than previous updates 
because they're having to do a 

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lot of coding for terrain 
generation stuff. 

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Okay. 
Yeah, makes sense. 

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Yeah, might be a little bit okay
with that speaking of 117. 

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We've got a new snapshot, should
we go over the news? 

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Let's do it. 
All right, so this is Snapshot 

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21w 05. 
A there was an 05 be that came 

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out like a day after, and that's
to fix a couple critical bugs. 

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Nothing feature wise changed. 
If you want, you can go watch a 

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couple of YouTube videos like 
exumai. 

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00:11:52,600 --> 00:11:55,500
Does a good one. 
That shows the bug and process. 

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It's been fixed. 
Hmm. 

227
00:11:57,300 --> 00:11:58,600
We're not planning on going 
over. 

228
00:11:58,600 --> 00:12:01,500
It just know that it's fixed. 
We're just going to go over the 

229
00:12:01,500 --> 00:12:02,900
features because that's what we 
normally do. 

230
00:12:02,900 --> 00:12:04,700
We Usually go over a lot of 
bugs. 

231
00:12:04,800 --> 00:12:11,900
Yeah, so yes, new features and 
21 w5a is azalea bushes, as well

232
00:12:11,900 --> 00:12:15,500
as flowering. 
Azalea bushes, added K Vines and

233
00:12:15,500 --> 00:12:18,800
glowberries added. 
Drip leaves added decorative 

234
00:12:18,800 --> 00:12:22,400
blocks for the upcoming Lush 
caves, hanging roots and rooted 

235
00:12:22,400 --> 00:12:26,800
dirt added moss, and added Spore
Blossom where I was going to go 

236
00:12:26,800 --> 00:12:28,300
into these features a little bit
more. 

237
00:12:28,500 --> 00:12:31,500
But let's talk about azalea 
bushes and flowering azalea 

238
00:12:31,500 --> 00:12:34,400
bushes because that doesn't have
Its own section right now. 

239
00:12:34,500 --> 00:12:36,100
Do you like these new plants 
Jimbo? 

240
00:12:36,400 --> 00:12:38,400
I do. 
They're definitely different 

241
00:12:38,400 --> 00:12:42,100
from your regular Bush or Leaf 
block. 

242
00:12:42,200 --> 00:12:44,400
As you could say, those were 
your bushes. 

243
00:12:44,600 --> 00:12:48,600
These might take over that as a 
bush, but I think they will. 

244
00:12:48,800 --> 00:12:53,200
Yeah, so the azalea bushes and 
flowering is very bushes. 

245
00:12:53,400 --> 00:12:56,400
I've seen people use them to 
create tables with like 

246
00:12:56,400 --> 00:13:00,100
tablecloths hanging on it. 
Hmm, looks really cool. 

247
00:13:00,300 --> 00:13:04,300
I hope we get more flowering but
she's a And colors, that'd be 

248
00:13:04,300 --> 00:13:07,300
really nice. 
Yeah, but I really like to use, 

249
00:13:07,300 --> 00:13:10,200
and what they don't mention is 
the azalea leaves. 

250
00:13:10,200 --> 00:13:13,400
Like there's a full-on leaf 
block with azalea flowers on it.

251
00:13:13,500 --> 00:13:16,900
Yes. 
In the Minecon video, it looked 

252
00:13:16,900 --> 00:13:20,300
like it was on Oak Tree. 
Like they were just using an oak

253
00:13:20,300 --> 00:13:22,200
log. 
So I don't know if we'll get any

254
00:13:22,200 --> 00:13:25,900
kind of wood type from it, but, 
I mean, you've got a new leaf 

255
00:13:25,900 --> 00:13:29,200
type to, it's really going to be
nice for landscaping. 

256
00:13:29,300 --> 00:13:31,500
This update, I've mentioned it 
time and time again. 

257
00:13:31,500 --> 00:13:34,900
I'm not excited for the Cave 
Part except for maybe the deep 

258
00:13:34,900 --> 00:13:38,400
dark, that kind of intrigues me,
but all the different little 

259
00:13:38,400 --> 00:13:41,200
items were going to get to do 
some Landscaping with. 

260
00:13:41,400 --> 00:13:44,300
That has me excited, especially 
considering I'm bad at 

261
00:13:44,300 --> 00:13:47,200
Landscaping. 
So the more variation I can 

262
00:13:47,200 --> 00:13:49,100
throw in there, the better. 
Yeah. 

263
00:13:49,100 --> 00:13:52,000
What do you what you want? 
The most, or different, kind of 

264
00:13:52,000 --> 00:13:56,800
dirt, sand grasses, in there, 
giving you that the rooted dirt.

265
00:13:56,800 --> 00:14:01,200
It's just another variation of 
dirt, except a little different.

266
00:14:01,300 --> 00:14:04,700
Yeah, it's nice to have those. 
Different variations of dirts. 

267
00:14:04,800 --> 00:14:07,800
Yeah it looks like. 
What's the name of the dirt 

268
00:14:07,800 --> 00:14:10,800
you've mixed with? 
Gravel I'm blanking here course.

269
00:14:10,800 --> 00:14:13,500
Turd course dirt. 
It looks like course dirt. 

270
00:14:13,600 --> 00:14:17,300
But it has these little like 
veins in it that are supposed to

271
00:14:17,300 --> 00:14:19,700
be the root. 
So basically if you take a fine 

272
00:14:19,900 --> 00:14:23,700
and create it the same color as 
course dirt and put it on the 

273
00:14:23,700 --> 00:14:25,100
course dirt. 
That's what it looks like and 

274
00:14:25,100 --> 00:14:28,000
looks very cool. 
I like it yeah be nice to get a 

275
00:14:28,000 --> 00:14:31,500
slab dirt faryon if we can get 
one of those, that'd be nice. 

276
00:14:31,600 --> 00:14:34,100
It would be maybe a A rooted 
slap. 

277
00:14:34,100 --> 00:14:37,900
I'm were wondering if we're 
going to be able to craft rooted

278
00:14:37,900 --> 00:14:41,800
dirt, because they're just going
to be a lot of want to use that 

279
00:14:41,800 --> 00:14:43,900
in pass and Landscaping and 
stuff. 

280
00:14:44,000 --> 00:14:46,500
Mmm, I'm thinking about good 
times with scar. 

281
00:14:46,600 --> 00:14:50,100
I'm pretty sure he can use that 
block like nobody's business. 

282
00:14:50,300 --> 00:14:53,500
And if we can't craft it, that 
means that's a lot of hunting 

283
00:14:53,600 --> 00:14:56,200
and destroying terrain to get 
it. 

284
00:14:56,400 --> 00:14:59,400
Yeah, I mean, the only way I 
could see us crafting, it is 

285
00:14:59,400 --> 00:15:02,900
with the roots that hanging 
roots that come along with it. 

286
00:15:03,300 --> 00:15:06,800
Which means we would want to be 
able to farm hanging Roots. 

287
00:15:06,900 --> 00:15:09,100
Yeah. 
Or as I know you can't Farm 

288
00:15:09,100 --> 00:15:12,900
those or anything. 
What if you could take a rooted 

289
00:15:12,900 --> 00:15:17,100
dirt and hit it with bone meal 
and then hanging Roots would 

290
00:15:17,100 --> 00:15:20,400
appear and then you can Farm the
hanging roots and then crafts 

291
00:15:20,400 --> 00:15:22,700
that with dirt to get routed 
dirt. 

292
00:15:22,700 --> 00:15:28,400
And now you have a ecosystem of 
farmable items except for dirt, 

293
00:15:28,400 --> 00:15:31,800
which you still have to go 
destroy a biome for it's plenty 

294
00:15:31,800 --> 00:15:33,200
of it. 
Yeah, Yeah. 

295
00:15:33,300 --> 00:15:35,400
Yeah I guess that would be the 
way you do it. 

296
00:15:35,400 --> 00:15:39,000
You know, bone meal from because
it only only the roots, only 

297
00:15:39,000 --> 00:15:41,300
develop from the bottom of the 
block. 

298
00:15:41,900 --> 00:15:43,100
Yeah, I guess that would be the 
way. 

299
00:15:43,300 --> 00:15:44,500
We don't. 
Not sure yet. 

300
00:15:44,500 --> 00:15:46,600
You get some cool redstone. 
I that hmm. 

301
00:15:46,700 --> 00:15:47,900
Yeah. 
None of this is serious. 

302
00:15:47,900 --> 00:15:49,600
Don't take it with a grain of 
salt. 

303
00:15:49,600 --> 00:15:52,000
Don't say well Duds. 
And Jim both said this and it's 

304
00:15:52,000 --> 00:15:53,800
not in the game. 
It's like no. 

305
00:15:53,900 --> 00:15:55,300
Come on guys. 
You should know that by now. 

306
00:15:55,400 --> 00:15:58,000
We have no say we just have 
thoughts. 

307
00:15:59,100 --> 00:16:02,300
We think it's what's your 
thought on the glowberries? 

308
00:16:03,000 --> 00:16:07,200
There is get the thumb up. 
Yeah, I think they did it right.

309
00:16:08,000 --> 00:16:10,900
I mean Carl will talking and we 
were so scared. 

310
00:16:11,000 --> 00:16:15,400
The light level was going to be 
like for it's like oh no. 

311
00:16:15,400 --> 00:16:17,400
But the light level is the light
levels. 

312
00:16:17,400 --> 00:16:20,900
Not insanely bright actually. 
I think it's still like a 14. 

313
00:16:21,000 --> 00:16:23,400
Yeah it is. 
So it is bright. 

314
00:16:23,400 --> 00:16:26,400
It's not like Beacon bright 
where it's 15. 

315
00:16:26,500 --> 00:16:28,600
Hmm. 
But it's a very good light 

316
00:16:28,600 --> 00:16:30,600
source. 
So thumbs up the fact that you 

317
00:16:30,608 --> 00:16:33,300
can eat. 
It is also cool, doesn't Really 

318
00:16:33,300 --> 00:16:36,800
give you much hunger back or 
hunger hunches whatever you want

319
00:16:36,800 --> 00:16:39,000
to call it. 
So that's a little bit of a 

320
00:16:39,008 --> 00:16:42,000
downfall because I've been 
fighting, I want some more food 

321
00:16:42,000 --> 00:16:44,500
sources in the game, it'd be 
cool. 

322
00:16:44,900 --> 00:16:46,500
At least. 
It is a food source. 

323
00:16:46,600 --> 00:16:49,000
It's a good emergency food 
source if you're caving in. 

324
00:16:49,000 --> 00:16:51,200
You run out of food. 
It'd be cool. 

325
00:16:51,200 --> 00:16:54,200
If you ate it and you gloat a 
little bit that vehicle featured

326
00:16:54,200 --> 00:16:58,100
just that night. 
I'm actually in the opposite 

327
00:16:58,100 --> 00:17:00,300
end. 
I think a lot of people have 

328
00:17:00,300 --> 00:17:02,600
been saying they want the 
Spectrum Arrow. 

329
00:17:03,200 --> 00:17:06,400
If you eat glowberries and I'm 
kind of against that, just 

330
00:17:06,400 --> 00:17:09,400
because I want a normal food 
source, I want more normal food 

331
00:17:09,400 --> 00:17:12,000
sources. 
I don't want another variation 

332
00:17:12,000 --> 00:17:14,900
of suspicious do or a food 
source if you're doing. 

333
00:17:14,900 --> 00:17:17,800
PVP glowberries. 
Would be the last thing you eat 

334
00:17:17,800 --> 00:17:19,900
that cake. 
Exactly. 

335
00:17:20,300 --> 00:17:23,800
But yeah, the globe, The Vines I
noticed you're not going to use 

336
00:17:23,800 --> 00:17:26,000
that lighting too much on the 
ground. 

337
00:17:26,000 --> 00:17:27,900
It's going to be on your walls 
or whatever. 

338
00:17:28,500 --> 00:17:32,600
So you definitely need a light 
level of 14 or so. 

339
00:17:33,000 --> 00:17:36,700
To be able to use these. 
Before we go any further, I want

340
00:17:36,700 --> 00:17:39,600
you to read the notes for K 
Vines, everything. 

341
00:17:39,600 --> 00:17:42,000
So everyone kind of understands 
what we're talking about. 

342
00:17:42,000 --> 00:17:44,000
Oh, we have it. 
Yeah, we have cave notes. 

343
00:17:44,100 --> 00:17:47,100
Yeah, we're supposed to talk 
about this first, okay. 

344
00:17:48,100 --> 00:17:50,800
Okay. 
Vines and glowberries K Vines 

345
00:17:50,800 --> 00:17:54,000
grow down from the ceiling like 
weeping binds when they grow. 

346
00:17:54,000 --> 00:17:57,100
They have a chance to produce. 
Glowberries glowberries are a 

347
00:17:57,100 --> 00:18:00,800
natural light source, as well as
a food source foxes eat 

348
00:18:00,800 --> 00:18:05,000
glowberries use glowberries to 
New cave Vines and Bone. 

349
00:18:05,000 --> 00:18:07,400
Milling a cave. 
Vine will create glowberries, 

350
00:18:07,500 --> 00:18:09,600
perfect. 
Don't know how I missed out all 

351
00:18:09,600 --> 00:18:12,000
that. 
I ask your thoughts of didn't 

352
00:18:12,000 --> 00:18:15,000
even bring up the note. 
Yeah, I was like, is she ever 

353
00:18:15,000 --> 00:18:17,700
gonna do the smooth transition 
right here and it's like, nope. 

354
00:18:17,700 --> 00:18:20,900
He just forgot to even though I 
just waited, oh, I should have 

355
00:18:20,900 --> 00:18:23,700
brought up drip leaves, tell 
your thought on triply. 

356
00:18:23,700 --> 00:18:26,900
Well, you have those notes. 
Okay, we have notes on drip 

357
00:18:26,900 --> 00:18:28,600
leaves. 
So, it should we talk about the 

358
00:18:28,600 --> 00:18:32,800
glowberries now? 
Fox is eating blueberries. 

359
00:18:32,900 --> 00:18:37,400
It is cute, it be even cuter. 
If I saw a fox jump into a vine 

360
00:18:37,500 --> 00:18:38,800
to snatch a glow. 
Barry? 

361
00:18:39,000 --> 00:18:41,100
Oh yeah. 
That'd be really cool. 

362
00:18:41,200 --> 00:18:45,500
You think they would think that 
be a thing, the farming Circle 

363
00:18:45,500 --> 00:18:48,100
of Life. 
The fact that you can use a bone

364
00:18:48,100 --> 00:18:51,200
meal on a vine to grow 
glowberries. 

365
00:18:51,400 --> 00:18:52,900
Perfect. 
It makes sense. 

366
00:18:52,900 --> 00:18:55,700
Good with that. 
It's a good light source, it's 

367
00:18:55,700 --> 00:18:59,500
as good as a torch and you don't
have to put it on the ground. 

368
00:18:59,600 --> 00:19:01,200
You can hang up there. 
Hmm. 

369
00:19:01,600 --> 00:19:05,500
I expect glowberries Later, not 
lanterns, but chandeliers to be 

370
00:19:05,500 --> 00:19:07,800
a thing. 
OK, very natural. 

371
00:19:07,800 --> 00:19:09,800
It's like, I'm thinking it might
be Farm room. 

372
00:19:09,800 --> 00:19:12,200
You know how I have the leaf 
ceiling. 

373
00:19:12,300 --> 00:19:13,900
Mmm. 
Well, I have leaves that hang 

374
00:19:13,900 --> 00:19:16,100
down. 
All kinds of finger like, yeah. 

375
00:19:16,100 --> 00:19:17,800
Hanging glow. 
Barry Vines from that. 

376
00:19:17,800 --> 00:19:20,400
Would be really cool. 
Yeah, a great use. 

377
00:19:20,600 --> 00:19:24,000
Now, the fox is that eat the 
glowberries. 

378
00:19:24,300 --> 00:19:29,400
I'm curious if that'll make it, 
farmable just like the berry 

379
00:19:29,400 --> 00:19:31,800
bushes, with the foxes. 
Whoo. 

380
00:19:32,000 --> 00:19:34,400
Well, it all depends. 
They can grab it from the bush. 

381
00:19:34,400 --> 00:19:37,900
Remember hmm if they can jump up
there and get it but if I mean 

382
00:19:37,900 --> 00:19:41,400
if you have it low enough yeah 
maybe they'll be able to farm 

383
00:19:41,400 --> 00:19:44,400
for you. 
Maybe possibly I never really 

384
00:19:44,400 --> 00:19:50,200
did the fox Berry Farm me. 
Neither I just don't think 

385
00:19:50,500 --> 00:19:54,800
Barry's have much of a use in 
the game really other than they 

386
00:19:54,800 --> 00:19:56,700
look pretty. 
So at that point, you don't need

387
00:19:56,700 --> 00:20:00,900
a farm, a massive amount unless 
your Landscaping a huge area, 

388
00:20:01,100 --> 00:20:02,800
right? 
They do cause damage. 

389
00:20:03,000 --> 00:20:05,900
But you never going to use those
in a farmer's better blocks. 

390
00:20:06,100 --> 00:20:08,500
Now, there's better. 
There's better ways to do that. 

391
00:20:08,600 --> 00:20:10,400
Let's go on to drip Leaf shall 
we? 

392
00:20:10,600 --> 00:20:13,100
Yes. 
All right, so a small drip Leaf 

393
00:20:13,100 --> 00:20:16,300
needs moisture. 
So it grows on clay or 

394
00:20:16,300 --> 00:20:19,300
underwater, small drift leaf, 
grow into big drip. 

395
00:20:19,300 --> 00:20:23,700
Leaf, When bonemeal big drip? 
Libros, taller wind bonemeal 

396
00:20:23,700 --> 00:20:25,500
told. 
If you stand on a big trip Leaf,

397
00:20:25,600 --> 00:20:27,900
it will tilt after a while and 
you will fall. 

398
00:20:28,000 --> 00:20:32,300
You can Crouch or jump to 
prevent a big drip Lee from 

399
00:20:32,300 --> 00:20:35,400
tilting. 
In a tilted, big leaf or big 

400
00:20:35,400 --> 00:20:39,800
drip Leaf, who will tilt of a 
can after a while, the big drip 

401
00:20:39,800 --> 00:20:43,400
Leaf will break, when hit by a 
projectile, the wandering Trader

402
00:20:43,400 --> 00:20:48,200
will sometimes sell small drip 
leaf plants as a lot of Tripoli.

403
00:20:49,100 --> 00:20:51,900
These that drip leave a lot. 
Yeah. 

404
00:20:52,200 --> 00:20:54,100
But now we all know what it's 
about. 

405
00:20:54,200 --> 00:20:57,000
What do you say? 
I think the drip Leaf was 

406
00:20:57,000 --> 00:21:00,500
created obviously for the park 
or fad that's going around 

407
00:21:00,500 --> 00:21:03,000
Minecraft. 
I think it's texture is really A

408
00:21:03,000 --> 00:21:05,000
nice. 
I like, I do like the texture. 

409
00:21:05,200 --> 00:21:09,400
I could see maybe an update 
where we get frogs and frogs on 

410
00:21:09,400 --> 00:21:11,600
drip leaf and lily pads. 
Would be really cool. 

411
00:21:12,000 --> 00:21:15,200
Yeah, it's going to be a 
decoration block for me. 

412
00:21:16,600 --> 00:21:19,700
I can definitely see many games 
being built around parkouring 

413
00:21:19,700 --> 00:21:24,200
trip lease. 
But yeah, I mean, it's a plant. 

414
00:21:24,600 --> 00:21:27,300
It's a plant with a cool 
feature, but it's a feature that

415
00:21:27,300 --> 00:21:30,200
I won't be using much. 
I like that the wandering Trader

416
00:21:30,200 --> 00:21:32,700
will sell it even though the 
wandering Trader to me. 

417
00:21:32,900 --> 00:21:36,700
He's kind of a math guy to see 
it. 

418
00:21:36,700 --> 00:21:39,900
Get an update in the fact that 
it's selling. 

419
00:21:39,900 --> 00:21:42,100
Some of the newer stuff is 
always cool. 

420
00:21:42,300 --> 00:21:45,400
Yeah, yeah, I mean what do you 
think about the drip Leaf? 

421
00:21:45,600 --> 00:21:49,000
I have the same thing. 
I probably just going to use it 

422
00:21:49,000 --> 00:21:52,100
for decoration. 
Again, you noticed you mentioned

423
00:21:52,100 --> 00:21:55,700
the park or aspect of it. 
That's pretty much all I could 

424
00:21:55,700 --> 00:21:59,300
see it being used for. 
I mean, there was a thought that

425
00:21:59,300 --> 00:22:03,300
if they were spawnable, these 
drip leaves, it would be Great 

426
00:22:03,300 --> 00:22:07,300
for Mob Farms, it would spawn 
the mob, and then just drop them

427
00:22:07,300 --> 00:22:10,600
off. 
Be a really easy, I doubt that 

428
00:22:10,700 --> 00:22:12,500
would be a thing if they're 
spawnable. 

429
00:22:13,100 --> 00:22:15,700
Don't know if we know yet. 
Don't know if it's been brought 

430
00:22:15,700 --> 00:22:20,500
up or test it, but I doubt it. 
And again, yeah, I see it as 

431
00:22:20,500 --> 00:22:23,200
something decorative. 
It's a pretty cool feature, it's

432
00:22:23,208 --> 00:22:26,200
definitely a cool feature. 
Well, I'm not that you said that

433
00:22:26,200 --> 00:22:28,900
I'm immediately thinking of 
Creeper Farms. 

434
00:22:29,000 --> 00:22:32,700
Like you would no longer need 
multiple floors and cats. 

435
00:22:32,900 --> 00:22:36,800
It's to get the creepers to run 
off because as soon as they 

436
00:22:36,800 --> 00:22:40,100
spawn the drip Leaf would just 
tilt and drop them off. 

437
00:22:40,200 --> 00:22:42,100
Yep. 
That's opening up this morning 

438
00:22:42,100 --> 00:22:43,000
in. 
Yep. 

439
00:22:43,000 --> 00:22:44,800
Just to trap doors above their 
head. 

440
00:22:44,800 --> 00:22:46,700
They don't really need to walk 
anywhere. 

441
00:22:46,800 --> 00:22:49,700
Correct. 
Unless they walk off the drip 

442
00:22:49,700 --> 00:22:51,800
leaf and that keeps its Ripley 
from tilting. 

443
00:22:52,000 --> 00:22:55,400
Yeah, there is that. 
But yeah, I don't think that 

444
00:22:55,400 --> 00:22:57,300
would be overpowered in a mob 
farm. 

445
00:22:57,700 --> 00:23:01,700
I don't know, could see many 
ways like a witch Farm. 

446
00:23:01,700 --> 00:23:04,600
There was some trip Leafs, and 
But if the mobs constantly 

447
00:23:04,600 --> 00:23:06,900
walking around, it wouldn't 
tilt. 

448
00:23:06,900 --> 00:23:08,600
The drip Leaf? 
Yeah. 

449
00:23:08,600 --> 00:23:11,300
You'd have to kind of spread 
them out to where they can't 

450
00:23:11,300 --> 00:23:13,700
walk off. 
Yeah, and that's the big thing 

451
00:23:13,700 --> 00:23:16,900
about Mom Farms is, you want the
moms out of the farm as quick as

452
00:23:16,900 --> 00:23:19,200
possible. 
So yeah, you're right. 

453
00:23:19,200 --> 00:23:23,000
You'd have to spread the 
tripoli's out which means not as

454
00:23:23,000 --> 00:23:27,200
many spawning places, right? 
So it would lower the rate of 

455
00:23:27,208 --> 00:23:29,900
the form as it is. 
Yeah, I guess it could even 

456
00:23:29,900 --> 00:23:32,700
itself out. 
Yeah, I would like to see it. 

457
00:23:32,800 --> 00:23:36,300
Just see how it work, though. 
Doing that, with take it away as

458
00:23:36,300 --> 00:23:38,300
a decoration block for me. 
Yeah. 

459
00:23:38,500 --> 00:23:40,400
Because now I have to put a 
light source near it to keep 

460
00:23:40,400 --> 00:23:42,800
stuff from spawning thought. 
That's true. 

461
00:23:43,100 --> 00:23:46,000
Really think about that. 
It's 50/50 up in the air. 

462
00:23:46,200 --> 00:23:49,600
Hmm, could be a useful block 
could just be nice decoration. 

463
00:23:49,800 --> 00:23:52,900
Cool block, nonetheless, let's 
move on to Moss. 

464
00:23:53,200 --> 00:23:56,000
Going going on Tomas, okay, 
couple things here. 

465
00:23:56,600 --> 00:23:59,900
There's the moths has two, new 
decorative box. 

466
00:24:00,000 --> 00:24:03,900
The Moss Block in the mosque 
carpet, the Can be crafted from 

467
00:24:03,900 --> 00:24:07,600
Moss blocks. 
Just like when the carpet. 

468
00:24:07,700 --> 00:24:10,400
Yeah similar to that. 
It's got a cool texture. 

469
00:24:10,500 --> 00:24:12,400
It's going to be nice for 
landscaping. 

470
00:24:12,700 --> 00:24:15,800
But can we craft Moss blocks? 
That's the question. 

471
00:24:16,000 --> 00:24:18,700
Yeah, I don't know. 
I mean you get the carpets From 

472
00:24:18,700 --> 00:24:20,700
the Block. 
How do you get the block 

473
00:24:21,400 --> 00:24:23,600
correct? 
That's a good question. 

474
00:24:23,800 --> 00:24:25,900
I do. 
Notice that the Moss block has 

475
00:24:26,200 --> 00:24:29,300
the greenery all around it all 
six sides. 

476
00:24:30,100 --> 00:24:32,700
You don't need to get a resource
pack together. 

477
00:24:32,800 --> 00:24:35,900
Get the, you know, the grass to 
grow on all sides. 

478
00:24:36,200 --> 00:24:37,800
Correct. 
So that's nice. 

479
00:24:38,200 --> 00:24:41,200
Usually, you have to go with 
like, a powder green concrete to

480
00:24:41,200 --> 00:24:44,100
get that look. 
Yeah, moss-covered I'm going to 

481
00:24:44,108 --> 00:24:46,000
assume is going to act like 
regular carpet. 

482
00:24:46,000 --> 00:24:48,000
Meaning mobs won't be able to 
spawn on it. 

483
00:24:48,400 --> 00:24:50,800
Meaning you could also put a 
light source under it. 

484
00:24:50,900 --> 00:24:51,900
Yeah, big question. 
There is. 

485
00:24:51,900 --> 00:24:55,800
Can we craft must blocks? 
Yeah, hope I would hope so too. 

486
00:24:56,000 --> 00:24:58,200
How would you? 
That's what I was trying to 

487
00:24:58,200 --> 00:25:01,200
figure out like grass, but grass
together. 

488
00:25:01,500 --> 00:25:03,700
I don't know. 
You would think The new thing 

489
00:25:03,700 --> 00:25:05,100
could make a grass block. 
Yeah. 

490
00:25:05,100 --> 00:25:08,200
Maybe like four grass, blocks, 
could make a moss block. 

491
00:25:08,500 --> 00:25:11,500
Mmm. 
I mean, the obvious answer is 

492
00:25:11,700 --> 00:25:14,500
moss carpet. 
Could craft a moss block, and I 

493
00:25:14,500 --> 00:25:18,900
must Block Craft - Cobra carpet,
but it's kind of like, snow, 

494
00:25:18,900 --> 00:25:21,500
right? 
You can use snow layers to craft

495
00:25:21,500 --> 00:25:24,600
a snow block. 
If you have silk touch and then 

496
00:25:24,800 --> 00:25:28,300
I don't know. 
Yeah, we know it's useful. 

497
00:25:28,300 --> 00:25:32,200
We just don't know how well, 
again, if you have a moss block 

498
00:25:32,300 --> 00:25:35,400
and you Bone meal Mas block will
mice carpet. 

499
00:25:35,400 --> 00:25:39,400
Show up on top, kind of the way 
a snow golem walking on a block,

500
00:25:39,400 --> 00:25:42,800
will create a snow layer. 
I didn't notice that you can 

501
00:25:42,800 --> 00:25:45,500
bonemeal the Moss block, 
actually. 

502
00:25:45,700 --> 00:25:49,900
I think it was Exuma on his 
video, he boned me, old grass, 

503
00:25:50,200 --> 00:25:53,000
or the Moss block, it turned the
grass into a moss block. 

504
00:25:53,100 --> 00:25:57,000
I want to say I saw that maybe I
didn't know, I can't remember. 

505
00:25:57,200 --> 00:25:59,300
It's been about a week since 
this update came out. 

506
00:25:59,300 --> 00:26:00,900
That's where I should have 
watched the video again before 

507
00:26:00,900 --> 00:26:03,300
we start talking about it. 
Yeah, so, Here. 

508
00:26:03,500 --> 00:26:05,800
Yeah, there's something like 
that because I mean, we're just 

509
00:26:05,800 --> 00:26:09,400
talking about it being renewable
and I think that's it, a leave. 

510
00:26:09,400 --> 00:26:11,900
I just now thought of that, 
okay, I could be wrong. 

511
00:26:12,000 --> 00:26:14,300
So it would be like the nine 
Liam in the nether. 

512
00:26:14,300 --> 00:26:17,800
If you put one of those next to 
Netherrack, you could bone 

513
00:26:17,800 --> 00:26:20,200
marrow the Netherrack and it 
would, it would grow. 

514
00:26:20,400 --> 00:26:22,900
I think that's how it works. 
If that's the case. 

515
00:26:23,000 --> 00:26:25,400
I'm okay with that, that's a 
good way to do it. 

516
00:26:25,400 --> 00:26:29,300
It keeps with the way they've 
been doing things, especially in

517
00:26:29,300 --> 00:26:30,900
another update, so I'm okay with
that. 

518
00:26:31,100 --> 00:26:32,600
Yeah. 
And you need another eye. 

519
00:26:32,800 --> 00:26:35,000
Item to get it with like bone 
meal. 

520
00:26:35,100 --> 00:26:37,500
Yeah shall we move on to Spore 
Blossom? 

521
00:26:37,700 --> 00:26:39,800
Sure. 
So a Spore Blossom is a 

522
00:26:39,800 --> 00:26:43,500
beautiful large flower placed on
ceilings and particles drip from

523
00:26:43,500 --> 00:26:46,000
it. 
That's essentially it is a big 

524
00:26:46,000 --> 00:26:49,700
pink or purple depending on how 
your eyes work flower. 

525
00:26:49,700 --> 00:26:53,400
That hangs upside down and 
little particle driplets. 

526
00:26:53,700 --> 00:26:58,300
Mmm, we'll follow it kind of 
more than crying obsidian. 

527
00:26:58,500 --> 00:27:02,000
Hmm, But Not obtrusive. 
If that makes sense. 

528
00:27:02,000 --> 00:27:03,900
It's a nice. 
Nice in between. 

529
00:27:04,100 --> 00:27:07,000
Yeah. 
It's pretty much for looks and 

530
00:27:07,000 --> 00:27:09,900
particle effects. 
Yeah, if that's what you want, 

531
00:27:10,000 --> 00:27:11,200
you only get. 
Did you say? 

532
00:27:11,200 --> 00:27:14,700
There's purple and pink eye. 
It depends on who you asked for 

533
00:27:14,700 --> 00:27:16,000
me. 
It's a pink flower. 

534
00:27:16,200 --> 00:27:18,700
Yeah, I was thinking pink. 
Someone talk to me said it was 

535
00:27:18,700 --> 00:27:21,200
purple, huh? 
So I'm just putting out the, 

536
00:27:21,208 --> 00:27:23,900
depending on your eyes. 
It's either pink or purple. 

537
00:27:24,000 --> 00:27:26,400
The it'd be nice to get other 
colors, you know? 

538
00:27:26,500 --> 00:27:30,200
Not just that one and would be 
cool, but I could understand 

539
00:27:30,200 --> 00:27:32,700
why. 
There's one, I'd like to know if

540
00:27:32,800 --> 00:27:35,600
If I hung this flower from the 
ceiling and then I put a 

541
00:27:35,600 --> 00:27:38,500
trapdoor right underneath it 
with the particles. 

542
00:27:38,500 --> 00:27:40,600
Go through the trapdoor. 
I don't know. 

543
00:27:40,900 --> 00:27:43,600
My first thought is like if 
you're building a shower in 

544
00:27:43,600 --> 00:27:46,900
Minecraft, you can put this 
flower in the ceiling and 

545
00:27:46,900 --> 00:27:50,000
obviously it would look like a 
showerhead had particles falling

546
00:27:50,000 --> 00:27:53,000
from it. 
What's funny is we bring up the 

547
00:27:53,000 --> 00:27:56,600
scenarios in the show and I 
makes me want to test them like 

548
00:27:56,600 --> 00:28:00,200
right now and then after the 
show I don't test anything I'll 

549
00:28:00,200 --> 00:28:02,300
test nothing. 
Yeah just wait for someone to 

550
00:28:02,300 --> 00:28:04,400
test. 
All these questions we have. 

551
00:28:04,500 --> 00:28:07,600
That's a good one. 
I kind of wish you could place 

552
00:28:07,600 --> 00:28:10,900
this for blossom on the ground 
because it is a cool-looking 

553
00:28:10,900 --> 00:28:14,300
texture and it would really look
cool and like a really lush 

554
00:28:14,300 --> 00:28:17,200
jungle ish style. 
Build. 

555
00:28:17,200 --> 00:28:18,600
Yeah. 
Like overgrown. 

556
00:28:18,800 --> 00:28:21,600
Yeah, maybe have the particles 
float up so it looks more like 

557
00:28:21,600 --> 00:28:22,900
insects. 
Yeah. 

558
00:28:22,900 --> 00:28:26,100
You think it's only like useful 
in like a cave setting? 

559
00:28:26,200 --> 00:28:28,600
I mean, you're not going to put 
a flower on your ceiling in your

560
00:28:28,600 --> 00:28:32,000
house unless you're trying to 
hide it just for the particles. 

561
00:28:32,200 --> 00:28:34,200
Yeah. 
Which were you know the trap 

562
00:28:34,200 --> 00:28:37,300
doors would come into play? 
Yeah the trapdoor question is 

563
00:28:37,300 --> 00:28:40,100
pretty key here. 
Are we going to be able to use 

564
00:28:40,100 --> 00:28:43,700
these in hide it so it's not all
that noticeable or what? 

565
00:28:43,800 --> 00:28:47,200
How's it going to work? 
Yeah again can't test recording 

566
00:28:47,200 --> 00:28:50,800
a show here and again Can-Can we
craft this or is it just a 

567
00:28:50,808 --> 00:28:54,600
discoverable item? 
Yeah that's our question for 

568
00:28:54,600 --> 00:28:56,000
everything. 
Can we grab this? 

569
00:28:56,300 --> 00:28:58,300
Okay, we'll find it. 
What is this? 

570
00:28:58,400 --> 00:29:02,500
Spore Blossom can I farm this 
item does it blossom? 

571
00:29:02,900 --> 00:29:04,800
Is it a sport? 
What is this? 

572
00:29:05,000 --> 00:29:10,500
Oh, how cool would it be if? 
So if it got dark, the blossom 

573
00:29:10,500 --> 00:29:13,900
would close? 
Mmm and no particles would come 

574
00:29:13,900 --> 00:29:15,300
out of it. 
And then if you put a light 

575
00:29:15,300 --> 00:29:18,900
source next to it, it would 
actually Blossom and drop the 

576
00:29:18,900 --> 00:29:20,000
particles. 
Yeah. 

577
00:29:20,000 --> 00:29:21,600
I like that. 
Right. 

578
00:29:21,600 --> 00:29:24,700
And because idea, I was kind of 
thinking what you were thinking.

579
00:29:24,800 --> 00:29:27,100
As soon as I said it, you know. 
Uh-huh. 

580
00:29:27,200 --> 00:29:29,600
And I was like, oh well, there 
might be something there but you

581
00:29:29,600 --> 00:29:31,500
said it first might be something
there. 

582
00:29:31,700 --> 00:29:34,500
Mmm, Yeah. 
Opening closing vehicle effect 

583
00:29:34,500 --> 00:29:36,100
to. 
It's already got the particle so

584
00:29:36,100 --> 00:29:37,900
maybe they won't give us that. 
Yeah. 

585
00:29:38,300 --> 00:29:40,500
What about changes in the 
snapshot? 

586
00:29:40,900 --> 00:29:43,500
Yeah, quite a few changes, the 
stonecutter. 

587
00:29:43,500 --> 00:29:46,600
Can now be used to craft a 
different copper block variants.

588
00:29:46,900 --> 00:29:51,100
The stages of copper oxidization
are now called copper block 

589
00:29:51,200 --> 00:29:54,700
exposed, copper block weathered,
copper block, and oxidized 

590
00:29:54,700 --> 00:29:57,900
copper block and sequence. 
From least to most oxidized 

591
00:29:58,100 --> 00:29:59,800
drown. 
I have a chance of dropping a 

592
00:29:59,800 --> 00:30:02,700
copper Ingot. 
They no longer drop gold ingots.

593
00:30:03,100 --> 00:30:07,400
Add a new skulker skulker. 
Had a new skulk sensor events 

594
00:30:07,500 --> 00:30:11,300
and changes to powder snow, we 
will obviously talk about 

595
00:30:11,300 --> 00:30:13,200
changes to powder snow in a 
minute. 

596
00:30:13,600 --> 00:30:17,400
The skulk sensor events is a 
huge table that I didn't think 

597
00:30:17,400 --> 00:30:21,300
you want us reading out numbers.
So again, we've linked the 

598
00:30:21,300 --> 00:30:24,200
snapshot in the show notes if 
you want to go look at that can 

599
00:30:24,200 --> 00:30:26,200
go look at it. 
I think they're doing a lot of 

600
00:30:26,208 --> 00:30:29,000
cool stuff with the skulk sensor
and they're trying to 

601
00:30:29,000 --> 00:30:31,200
incorporate as much as I can 
into it. 

602
00:30:31,200 --> 00:30:34,400
So I think it functions. 
Fully Gigi's on that. 

603
00:30:34,400 --> 00:30:37,900
Mmm, the copper stuff first. 
The new names. 

604
00:30:38,000 --> 00:30:41,900
I like the new names. 
Yeah, I felt with Blackstone, 

605
00:30:42,100 --> 00:30:45,500
the naming, got a little out of 
hand in the way, you would say 

606
00:30:45,500 --> 00:30:48,700
something. 
So the way they've done copper, 

607
00:30:49,000 --> 00:30:52,900
I'm good with that. 
It feels a lot more natural and 

608
00:30:52,900 --> 00:30:55,400
stonecutter. 
Now being able to do copper, I 

609
00:30:55,400 --> 00:30:58,300
am completely fine with us 
because obviously, that saves 

610
00:30:58,400 --> 00:31:02,600
materials when making stairs but
I don't think we can call it a 

611
00:31:02,800 --> 00:31:06,700
In Qatar anymore, right? 
It's not technically Stone 

612
00:31:06,800 --> 00:31:09,100
right? 
Copper it's a metal which brings

613
00:31:09,100 --> 00:31:13,500
in why can't we use it for wood 
and save on stairs for? 

614
00:31:13,500 --> 00:31:18,100
Would you think a stonecutter be
more efficient against wood than

615
00:31:18,100 --> 00:31:22,000
it would be copper? 
You do switch out saw blades for

616
00:31:22,000 --> 00:31:24,100
wood, Stone and everything like 
that. 

617
00:31:24,200 --> 00:31:27,300
Yeah. 
Granted most Stone saw blades 

618
00:31:27,300 --> 00:31:31,000
has water being thrown on it at 
the same time to keep the blade 

619
00:31:31,000 --> 00:31:32,700
cool. 
But yeah, I do. 

620
00:31:32,800 --> 00:31:35,100
I think we need to change the 
name of stonecutter to like 

621
00:31:35,100 --> 00:31:36,900
table salt or something like 
that. 

622
00:31:36,900 --> 00:31:39,000
Okay. 
With that, or maybe just the 

623
00:31:39,000 --> 00:31:40,500
cutter. 
I'm good with that. 

624
00:31:40,500 --> 00:31:44,000
But I think it's also time. 
That would now gets used on it 

625
00:31:44,000 --> 00:31:48,000
too so we can save on stairs. 
Finally, mmm, to me, it doesn't 

626
00:31:48,000 --> 00:31:50,600
make it made sense when you 
called it the stonecutter that 

627
00:31:50,600 --> 00:31:54,800
you couldn't use wood on it. 
Sure, little difficult, but now 

628
00:31:54,800 --> 00:31:57,800
that we're using other materials
than Stone on it. 

629
00:31:57,900 --> 00:32:00,100
As finally, throw some wood in 
there, call it the cutter and be

630
00:32:00,100 --> 00:32:02,600
done with it. 
I'm glad coppers using the 

631
00:32:02,800 --> 00:32:04,200
Cutter. 
Because it makes sense. 

632
00:32:04,300 --> 00:32:07,200
But it also makes sense for wood
to be used there to now think we

633
00:32:07,208 --> 00:32:09,900
do it. 
And I also love the fact that 

634
00:32:09,900 --> 00:32:13,400
drowned or now dropping copper. 
Yes, that makes sense. 

635
00:32:13,600 --> 00:32:16,500
Yeah, it doesn't look like the 
copper veins are too big. 

636
00:32:16,600 --> 00:32:18,700
Every time I've seen one, you 
know, there's like three or 

637
00:32:18,700 --> 00:32:21,600
four. 
It's nice to have another way to

638
00:32:21,600 --> 00:32:26,800
gain, those and gold has become.
So abundant now that I'm glad 

639
00:32:26,800 --> 00:32:29,900
that's taken out of the drowned 
loot table as well. 

640
00:32:30,100 --> 00:32:33,900
Yeah, when I first saw this, I 
went well, You can't Farm drown 

641
00:32:33,900 --> 00:32:36,000
to get copper ingots. 
This is not going to be very 

642
00:32:36,000 --> 00:32:40,200
efficient, and then I forgot. 
You could drop a zombie spawner 

643
00:32:40,300 --> 00:32:42,700
and water and they will turn to 
drowned. 

644
00:32:42,800 --> 00:32:45,500
The question is, do they go 
ahead and get the drowned loot 

645
00:32:45,500 --> 00:32:47,400
table? 
We know that they won't drop 

646
00:32:47,400 --> 00:32:50,600
tridents that way, right? 
Will they drop copper that way, 

647
00:32:50,600 --> 00:32:53,100
though? 
That's the big question that is,

648
00:32:53,300 --> 00:32:55,500
that's interesting. 
Never thought about like it. 

649
00:32:55,600 --> 00:32:58,900
Yeah, you can always convert the
zombie, but does the loot table 

650
00:32:58,900 --> 00:33:01,600
convert and I'm for that 
happening. 

651
00:33:01,800 --> 00:33:04,600
Yeah, I don't think It's Opie. 
I think it. 

652
00:33:04,600 --> 00:33:06,900
So P. 
If you're a player that can play

653
00:33:06,900 --> 00:33:10,500
all day and you can do the grind
and stuff, but for guys like me 

654
00:33:10,500 --> 00:33:15,700
and you work full time who have 
an hour a day to play who have a

655
00:33:15,700 --> 00:33:18,200
family at home to take care of 
and stuff like that. 

656
00:33:18,200 --> 00:33:21,400
It's nice to be able to fully 
automate stuff and not have to 

657
00:33:21,400 --> 00:33:25,200
put in 9 hours to get a copper 
ring it. 

658
00:33:25,600 --> 00:33:28,300
Yeah. 
They only drop like one at a 

659
00:33:28,308 --> 00:33:29,800
time. 
Anyway. 

660
00:33:29,800 --> 00:33:32,600
So right I don't think it'd be 
2:00 p.m. 

661
00:33:32,700 --> 00:33:35,100
Yeah, I don't think so 
especially because zombie 

662
00:33:35,100 --> 00:33:37,100
Grinders. 
Aren't the most efficient Farm 

663
00:33:37,100 --> 00:33:40,100
to start with anyways. 
They're kind of a slow farm 

664
00:33:40,200 --> 00:33:42,600
right? 
But you think about all the 

665
00:33:42,600 --> 00:33:46,700
stuff you can do with copper? 
It's a very early game Block in 

666
00:33:46,700 --> 00:33:49,000
the fact that what you're going 
to want to Lighting Rod because 

667
00:33:49,000 --> 00:33:51,300
you're using wool for your 
starter house roof. 

668
00:33:51,900 --> 00:33:55,900
So now you've got to get one of 
those and more than likely the 

669
00:33:55,900 --> 00:33:58,800
first XP Farms. 
Most people have our zombie 

670
00:33:58,800 --> 00:34:00,900
Grinders so's. 
I got you. 

671
00:34:00,900 --> 00:34:04,500
Oh, she's started going nuts. 
So yeah, it works out. 

672
00:34:04,500 --> 00:34:05,200
Yeah. 
Shall we? 

673
00:34:05,200 --> 00:34:07,400
Move on to powdered snow? 
Yeah. 

674
00:34:07,400 --> 00:34:10,400
What are these changes? 
So changes to powder, snow 

675
00:34:10,400 --> 00:34:13,699
include flaming arrows. 
Now get extinguished when they 

676
00:34:13,699 --> 00:34:16,000
collide with powder snow 
skeletons. 

677
00:34:16,000 --> 00:34:19,900
Now, convert to Strays when 
Frozen in powdered snow powder. 

678
00:34:19,900 --> 00:34:24,100
Snow is now pushable by piston 
and sticky pistons boxes can now

679
00:34:24,100 --> 00:34:26,900
walk on top of powder snow 
without falling in, try to 

680
00:34:27,699 --> 00:34:30,199
sounds good. 
Yeah, the thing with the 

681
00:34:30,500 --> 00:34:35,100
skeletons converting industry. 
Ray's really like that but if 

682
00:34:35,100 --> 00:34:38,300
the Stray is still in that 
frozen snow it will take damage.

683
00:34:38,400 --> 00:34:40,500
Yes. 
Which doesn't make much sense. 

684
00:34:40,699 --> 00:34:42,600
Yeah. 
But they say it's not a bug. 

685
00:34:42,699 --> 00:34:45,600
Yeah I don't know. 
It's supposed to happen. 

686
00:34:45,600 --> 00:34:48,400
Dude. 
The Strays drop anything other 

687
00:34:48,400 --> 00:34:52,800
than the slowness Arrow special 
Arrow. 

688
00:34:52,800 --> 00:34:56,000
Yeah that's all I know of and I 
don't have any special drop same

689
00:34:56,000 --> 00:35:00,700
with husks to me those are two 
mobs that I felt we didn't need 

690
00:35:00,700 --> 00:35:05,900
but now that we have them Let's 
revisit like Mojang's been 

691
00:35:05,900 --> 00:35:08,400
doing. 
Maybe adding a little bit such 

692
00:35:08,400 --> 00:35:13,500
as dropping sand or clay balls 
for a husk would be great this 

693
00:35:13,500 --> 00:35:15,900
tray. 
I mean, I don't really know what

694
00:35:15,900 --> 00:35:18,100
a stray could drop. 
That might be cool. 

695
00:35:18,300 --> 00:35:21,000
The Stray. 
There should be many different 

696
00:35:21,000 --> 00:35:24,300
kinds of Strays that have all 
the different arrows. 

697
00:35:24,300 --> 00:35:26,200
Like you just never know what's 
Dre. 

698
00:35:26,400 --> 00:35:28,500
You're going to run up on. 
You might have a stray that 

699
00:35:28,500 --> 00:35:32,600
shoot you with like a healing 
arrow that does no damage. 

700
00:35:32,700 --> 00:35:34,500
Image. 
That would be kind of cool. 

701
00:35:34,700 --> 00:35:37,300
Yeah you just don't know what 
kind of stray you're going to 

702
00:35:37,308 --> 00:35:39,900
run into. 
That could be a good mending, 

703
00:35:39,900 --> 00:35:41,800
Minecraft discussion. 
Yeah. 

704
00:35:42,400 --> 00:35:45,700
The powder snow being pushable 
by pistons and stuff. 

705
00:35:46,000 --> 00:35:49,900
I don't know what exactly effect
that's going to have just yet. 

706
00:35:49,900 --> 00:35:52,900
I am sure there will be some use
for it, in a redstone farm. 

707
00:35:52,900 --> 00:35:55,800
At some point. 
Yeah, just don't know what it is

708
00:35:55,800 --> 00:35:57,100
yet. 
Oh, I'm sure. 

709
00:35:57,300 --> 00:35:59,600
And foxes are now getting more 
things. 

710
00:35:59,600 --> 00:36:02,100
They can play with their, the 
ultimate troll. 

711
00:36:03,000 --> 00:36:06,100
They'll steal your sword and run
around with it and now they're 

712
00:36:06,100 --> 00:36:08,500
we're going to walk over 
powdered snow and not fall in 

713
00:36:08,500 --> 00:36:10,700
and you going to chase them down
to get your sword back and 

714
00:36:10,700 --> 00:36:12,100
you're going to fall through 
powdered snow. 

715
00:36:12,300 --> 00:36:15,100
Mmm. 
Yeah, you heard it here foxes. 

716
00:36:15,100 --> 00:36:18,000
Are the ultimate troll in 
Minecraft especially the snow 

717
00:36:18,000 --> 00:36:20,400
foxes. 
Yeah, they're cute. 

718
00:36:20,400 --> 00:36:23,000
Stay away from yeah, exactly. 
But that's it. 

719
00:36:23,000 --> 00:36:24,900
That's it for the news. 
We've covered all of it. 

720
00:36:25,000 --> 00:36:28,900
Yeah, a lot of news, get some 
good details in there, but let's

721
00:36:28,900 --> 00:36:32,200
go ahead and jump in to listener
comments, right from the get-go.

722
00:36:32,200 --> 00:36:34,600
So we Can get going cause I'm 
sure it's some people are 

723
00:36:34,600 --> 00:36:36,700
waiting for some mending 
Minecraft, right? 

724
00:36:37,100 --> 00:36:39,900
This listener. 
Comment for this week is from 

725
00:36:39,900 --> 00:36:42,200
fragile. 
Rock friend of the server Duds, 

726
00:36:42,200 --> 00:36:45,100
and Jimbo you've spoken about 
mods a bit, but I'd be 

727
00:36:45,100 --> 00:36:47,000
interested in hearing about what
mods? 

728
00:36:47,000 --> 00:36:48,100
You think. 
Should be. 

729
00:36:48,200 --> 00:36:50,800
Should just be a part of vanilla
Minecraft? 

730
00:36:51,100 --> 00:36:53,800
Yeah. 
When you aren't modded players 

731
00:36:53,800 --> 00:36:55,100
for sure. 
Yeah. 

732
00:36:55,300 --> 00:36:59,100
We've dabbled in some stuff. 
Never really liked it to me. 

733
00:36:59,400 --> 00:37:03,000
Mods in general. 
Just feel like a hey All the 

734
00:37:03,000 --> 00:37:06,100
items. 
Yeah, I'm not a fan of that. 

735
00:37:06,400 --> 00:37:10,000
I like the fact that there's 
more like mobs involved. 

736
00:37:10,100 --> 00:37:12,100
Yeah. 
Uncertain mods. 

737
00:37:12,600 --> 00:37:15,500
I'm all right. 
I'm all for more mobs in the 

738
00:37:15,500 --> 00:37:19,400
game whether passive or hostile.
Hmm. 

739
00:37:19,700 --> 00:37:23,200
So that's one thing I do like we
play with a lot of resource 

740
00:37:23,200 --> 00:37:25,600
packs though. 
Yeah, Resort facts and data 

741
00:37:25,600 --> 00:37:29,200
packs data packs. 
Yeah, one day to pack that I 

742
00:37:29,207 --> 00:37:34,000
think should be in the game 
already is the Drop their heads.

743
00:37:34,100 --> 00:37:35,900
Yes, that's what I was going to 
say. 

744
00:37:36,100 --> 00:37:37,600
I forget that. 
That's not vanilla. 

745
00:37:37,800 --> 00:37:41,600
Mmm, so yeah. 
You see it so often and videos 

746
00:37:41,600 --> 00:37:44,000
and stuff. 
It's a very popular data back. 

747
00:37:44,200 --> 00:37:48,000
Yeah. 
Or the stick guide armorstand 

748
00:37:48,100 --> 00:37:49,300
book. 
Hmm. 

749
00:37:49,600 --> 00:37:51,700
That's when I would love to see 
and I mean these are just data 

750
00:37:51,700 --> 00:37:56,900
packs are not actual mods, but a
any mod that basically boost 

751
00:37:57,000 --> 00:38:01,500
food in the game, gives you more
options there, I am for what was

752
00:38:01,500 --> 00:38:04,700
it? 
The Low-tech, mod, that would 

753
00:38:04,700 --> 00:38:08,900
give you more furniture allow 
actual shelvings and stuff. 

754
00:38:09,200 --> 00:38:12,200
I kind of like that, but not so 
much. 

755
00:38:12,200 --> 00:38:16,500
We're going to give you shelves 
but allow me to make what I 

756
00:38:16,500 --> 00:38:21,000
already have their a shelf. 
Like if you watch any scrap man 

757
00:38:21,200 --> 00:38:25,000
or scrap man, but scrap mechanic
videos, you can just take random

758
00:38:25,000 --> 00:38:28,100
items in place it on the ground.
It's like, oh I have all these 

759
00:38:28,100 --> 00:38:31,800
extra seeds but just set it on 
the ground and it's not going to

760
00:38:31,800 --> 00:38:33,400
despawn. 
It's not going to sit there and 

761
00:38:33,400 --> 00:38:35,600
bounce and spin like it does in 
Minecraft. 

762
00:38:35,600 --> 00:38:39,300
Just having that ability alone 
would be perfect because you 

763
00:38:39,300 --> 00:38:43,400
still have to use your 
creativity to build a shelf but 

764
00:38:43,400 --> 00:38:46,300
now that you've built a show if 
you can actually make it look 

765
00:38:46,300 --> 00:38:48,600
like a shelf because you can set
items on it. 

766
00:38:48,800 --> 00:38:51,600
Yeah yeah that'd be nice. 
Let's put something down. 

767
00:38:51,800 --> 00:38:53,700
Not everything just like 
disappears. 

768
00:38:53,700 --> 00:38:58,000
When you place it down, we don't
really play with bods, you know?

769
00:38:58,000 --> 00:38:59,900
There's not many. 
I could really think of. 

770
00:39:00,100 --> 00:39:04,600
Yeah, I did mention before the 
And I would like to I would like

771
00:39:04,600 --> 00:39:07,200
Seasons but then again that's 
something I would definitely 

772
00:39:07,200 --> 00:39:10,700
have to play with before 
deciding on putting that into 

773
00:39:10,700 --> 00:39:13,400
the vanilla Minecraft game. 
Yeah. 

774
00:39:13,500 --> 00:39:15,800
Would like to see it would like 
to play with it but I'm really 

775
00:39:15,800 --> 00:39:19,200
not sure if it needs brought in 
or not. 

776
00:39:19,400 --> 00:39:22,200
That's my problem. 
I've never seen a mod where I've

777
00:39:22,500 --> 00:39:25,500
watched so many play with it and
go, man, I really want to play 

778
00:39:25,500 --> 00:39:29,000
with that right now. 
Yeah, I haven't ever found one 

779
00:39:29,000 --> 00:39:32,200
that does that for me. 
So basically anything in the 

780
00:39:32,200 --> 00:39:36,000
game I just I just want to plus 
vanilla a little bit fill in the

781
00:39:36,000 --> 00:39:37,200
Gap. 
Yeah. 

782
00:39:37,300 --> 00:39:42,000
And mods tend to fill in the Gap
and then sit on it. 

783
00:39:42,400 --> 00:39:45,600
It's like, here's a bunch of 
other stuff that I don't find 

784
00:39:45,600 --> 00:39:48,100
useful. 
The, I did, I did get into the 

785
00:39:48,200 --> 00:39:52,600
tech topi 0 mod mod before, 
actually made a couple videos 

786
00:39:52,600 --> 00:39:55,500
with it. 
It's a fun mod, but it would 

787
00:39:55,700 --> 00:39:58,200
definitely be. 
It's like it's a whole other 

788
00:39:58,200 --> 00:40:00,500
game though. 
It's not so much a Minecraft. 

789
00:40:00,500 --> 00:40:04,800
It's a whole other game object. 
Is to build the village, you 

790
00:40:04,800 --> 00:40:06,700
know, some people don't build 
Villages. 

791
00:40:06,700 --> 00:40:09,200
So this is, it's a game inside 
the game. 

792
00:40:09,200 --> 00:40:13,200
It's not so much of a mod you 
can Implement in regular 

793
00:40:13,200 --> 00:40:15,900
vanilla. 
Yeah, I think that's kind of I'm

794
00:40:15,900 --> 00:40:18,200
sorry if we didn't answer the 
question Fred Rock. 

795
00:40:18,400 --> 00:40:21,000
Like I said, we're not big 
modern players but there are 

796
00:40:21,000 --> 00:40:23,200
aspects. 
We would like from mods. 

797
00:40:23,200 --> 00:40:25,600
Being the game, what a, my 
biggest problem with matzos. 

798
00:40:25,600 --> 00:40:29,000
Every Modpack seems to have the 
player immediately learn how to 

799
00:40:29,000 --> 00:40:32,500
fly and not like a light drag 
lighting flying. 

800
00:40:32,600 --> 00:40:34,300
Like I can hover off the ground 
now. 

801
00:40:34,500 --> 00:40:36,800
Yeah, it's like that kind of 
takes away. 

802
00:40:37,100 --> 00:40:39,600
Any kind of worried about being 
attacked. 

803
00:40:39,600 --> 00:40:43,000
It's like, oh, I can just hover 
out of your hit range and watch 

804
00:40:43,000 --> 00:40:47,800
me do this like yeah, okay, 
anyways, thanks for the comment 

805
00:40:47,800 --> 00:40:51,000
Bedrock that comment was from 
our Discord and our discourse is

806
00:40:51,000 --> 00:40:53,000
the only place where you can 
talk to everyone who works on 

807
00:40:53,000 --> 00:40:55,100
the show. 
Easily, just take links word for

808
00:40:55,100 --> 00:41:01,200
it. 
How are they - and crafts is, 

809
00:41:01,500 --> 00:41:04,900
this is link, come and join me 
on the withering effect Discord.

810
00:41:05,000 --> 00:41:07,500
It's a great place to hang out 
with the people that work on the

811
00:41:07,500 --> 00:41:10,300
show and other fellow listeners,
like, yourselves. 

812
00:41:10,600 --> 00:41:14,000
The link is in the show notes. 
Join today, and let's discuss 

813
00:41:14,100 --> 00:41:21,000
the game we love. 
Thanks for the Discord. 

814
00:41:21,000 --> 00:41:23,100
Add link. 
Speaking of the Discord, it's 

815
00:41:23,100 --> 00:41:25,600
the only place you can get 
involved in mending Minecraft 

816
00:41:25,600 --> 00:41:30,300
vote this week, we asked you to 
choose between one of three mobs

817
00:41:30,300 --> 00:41:34,100
for us to discuss and approve 
your choices were polar bear 

818
00:41:34,200 --> 00:41:37,600
dolphin and the leather worker 
in the winter of mending 

819
00:41:37,600 --> 00:41:45,900
Minecraft. 
This week is Polar bear. 

820
00:41:47,100 --> 00:41:49,600
Congratulations polar bear. 
So cuddly. 

821
00:41:49,900 --> 00:41:54,200
Yes, the polar bear had 43 votes
dolphin. 

822
00:41:54,200 --> 00:41:56,700
With 19, leather, worker was 
six. 

823
00:41:57,000 --> 00:42:00,300
He needs a new profession and 
need a new commissioner. 

824
00:42:01,000 --> 00:42:03,600
Yeah, a few things on the polar 
bear. 

825
00:42:04,100 --> 00:42:06,400
Polar bear. 
Spawn above grass and icy and 

826
00:42:06,400 --> 00:42:10,600
snowy Tundra, Snowy Mountains, 
ice spikes, regular and deep. 

827
00:42:10,600 --> 00:42:14,200
Frozen ocean biomes in groups of
up to to add a light. 

828
00:42:14,300 --> 00:42:17,100
Ville of 7 or higher. 
If there is a group, the second 

829
00:42:17,100 --> 00:42:21,500
polar, bear is a cub drops raw, 
Cod and Rod salmon along with 

830
00:42:21,500 --> 00:42:24,400
XP. 
No drops or XP from killing 

831
00:42:24,400 --> 00:42:28,400
baby, polar bears. 
No reason to kill the baby, 

832
00:42:28,400 --> 00:42:30,400
polar bears, don't you kill a 
baby? 

833
00:42:30,400 --> 00:42:32,900
Polar bear. 
Don't don't even think about it.

834
00:42:33,100 --> 00:42:36,700
Polar bears can exist in a 
passive or hostile State. 

835
00:42:36,700 --> 00:42:41,800
The Cubs are passive, adults are
hostile with Cubs or provoked, 

836
00:42:41,800 --> 00:42:44,100
polar bears attack foxes, and 
polar bear. 

837
00:42:44,300 --> 00:42:47,100
Cannot breed and cubs growth 
cannot be sped up. 

838
00:42:47,300 --> 00:42:51,600
Yeah, polar bears was a fun one 
to try to improve because it 

839
00:42:51,600 --> 00:42:55,500
felt like it just kind of got 
thrown in and not really get 

840
00:42:55,500 --> 00:42:59,700
fully fleshed out mmm, but much 
to it, there's not much to polar

841
00:42:59,700 --> 00:43:02,100
bears which kind of stinks 
because polar bears are really 

842
00:43:02,100 --> 00:43:05,000
cool. 
Mmm, I would like polar bears to

843
00:43:05,000 --> 00:43:08,600
have a bit of Personality like, 
pandas, they don't need to 

844
00:43:08,600 --> 00:43:11,900
obviously be exactly like 
pandas, but a little personality

845
00:43:12,100 --> 00:43:14,600
would be nice. 
Like I know if you go visit, A 

846
00:43:14,600 --> 00:43:19,100
polar bear in the zoo where I 
live that polar bear loves his 

847
00:43:19,100 --> 00:43:21,700
ball. 
He chases that ball around a 

848
00:43:21,700 --> 00:43:24,500
throws himself, the ball all the
time. 

849
00:43:24,600 --> 00:43:29,400
It's awesome and durable to see 
this huge 600-pound animal chase

850
00:43:29,400 --> 00:43:34,000
a basketball, but it loves the 
basketball, so it's awesome. 

851
00:43:34,400 --> 00:43:36,600
Another thing is polar bears are
great. 

852
00:43:36,600 --> 00:43:39,300
Swimmers like they can swim 
forever. 

853
00:43:39,500 --> 00:43:42,100
Yeah. 
And I don't think I've ever seen

854
00:43:42,100 --> 00:43:45,700
a polar bear, really swim Seen 
some kind of get stuck in the 

855
00:43:45,700 --> 00:43:48,500
water and they just kind of 
float their damn bob up and 

856
00:43:48,500 --> 00:43:50,600
down. 
Yeah, giving polar bears, the 

857
00:43:50,600 --> 00:43:52,900
ability to swim would be really 
cool. 

858
00:43:53,800 --> 00:43:57,400
They have really good senses of 
smell like they can straight up 

859
00:43:57,400 --> 00:44:00,600
smell over a mile away. 
Wow, which is insane. 

860
00:44:00,800 --> 00:44:07,100
So I thought it would be cool, 
maybe a player, can drop a fish 

861
00:44:07,300 --> 00:44:11,600
and walk away so it's just a 
random item on the ground and if

862
00:44:11,600 --> 00:44:14,600
a polar bears near he'll walk up
to the Fish. 

863
00:44:14,700 --> 00:44:19,100
So you could technically Louver 
polar bears without doing the 

864
00:44:19,400 --> 00:44:21,200
normal. 
I have an item you want to eat 

865
00:44:21,200 --> 00:44:25,600
my hand, it or leading an item. 
It seems like a more humane way 

866
00:44:25,600 --> 00:44:28,700
to kind of luer polar bears at 
that make sense. 

867
00:44:28,800 --> 00:44:33,800
Yeah I like it one of the final 
thing is they also eat kelp as a

868
00:44:33,900 --> 00:44:36,900
supplemental mule. 
So polar bears main source of 

869
00:44:36,900 --> 00:44:40,900
food wherever is like SEALS or 
seal carcasses and stuff, but 

870
00:44:41,000 --> 00:44:44,100
turns out so they hunt for maybe
half of their life. 

871
00:44:44,600 --> 00:44:47,900
But they're only successful on 
the hunt to percent, which means

872
00:44:47,900 --> 00:44:49,900
her really bad at hunting. 
Yeah. 

873
00:44:50,000 --> 00:44:52,600
But it also means they need to 
find other stuff to eat and it 

874
00:44:52,600 --> 00:44:55,700
turns out kelp is one of those 
things that they actually eat at

875
00:44:55,700 --> 00:44:59,900
least from what the world animal
foundation website thing. 

876
00:44:59,900 --> 00:45:04,000
I found, so it would kind of 
cool to see a polar bear swim in

877
00:45:04,000 --> 00:45:06,800
the water and break a kelp. 
Hmm. 

878
00:45:06,800 --> 00:45:09,200
And eat it. 
Yeah, that would be cool. 

879
00:45:09,400 --> 00:45:11,700
Just give more life, especially 
swimming. 

880
00:45:11,900 --> 00:45:14,700
You'd think they could swim. 
I do like Like that. 

881
00:45:14,800 --> 00:45:17,700
Yeah, I kind of have a problem 
with you not being able to 

882
00:45:17,700 --> 00:45:21,400
breathe them, right. 
There's really I guess there 

883
00:45:21,400 --> 00:45:24,200
wouldn't be really a reason to 
breathe unless you want a bunch 

884
00:45:24,200 --> 00:45:27,000
of polar bears. 
There's not much function to 

885
00:45:27,000 --> 00:45:31,300
them, right, which I would 
argue, I would love to ride a 

886
00:45:31,300 --> 00:45:33,900
polar bear. 
I love to ride one now. 

887
00:45:33,900 --> 00:45:37,000
There could be you know just 
issues with that. 

888
00:45:37,000 --> 00:45:39,900
You know getting kids to think 
that they can ride polar bears 

889
00:45:39,900 --> 00:45:43,000
and stuff from playing the game.
There could be issues on that 

890
00:45:43,500 --> 00:45:46,100
but it would be Ice. 
It'd be nice to have a polar 

891
00:45:46,100 --> 00:45:47,700
bear pet. 
A companion. 

892
00:45:47,800 --> 00:45:49,800
That's a freaking Bear. 
Yeah. 

893
00:45:49,900 --> 00:45:52,500
And that's another thing. 
Like, we have polar bears, we 

894
00:45:52,500 --> 00:45:54,200
have panda bears. 
It'd be nice to get, like, a 

895
00:45:54,200 --> 00:45:57,500
black bear or a grizzly bear 
that room, the forest. 

896
00:45:58,000 --> 00:46:03,000
And then and then, uh, oh, they 
go after bees. 

897
00:46:03,200 --> 00:46:04,900
Yes. 
No. 

898
00:46:04,900 --> 00:46:09,400
And then, maybe, maybe they can 
harvest the Honey Combs for you.

899
00:46:09,400 --> 00:46:13,100
Grizzly, bears. 
Grizzly bears in honeycomb and 

900
00:46:13,100 --> 00:46:15,300
be his nest. 
Would be awesome. 

901
00:46:15,900 --> 00:46:18,900
I will admit that just for the 
cartoony fact of it. 

902
00:46:18,900 --> 00:46:22,600
All, yeah, we should definitely 
have more bears in the game. 

903
00:46:22,800 --> 00:46:24,900
Maybe give polar bears a little 
bit more function because right 

904
00:46:24,900 --> 00:46:27,100
now they're just there to look 
at right? 

905
00:46:27,200 --> 00:46:28,700
We can't really do much with 
them. 

906
00:46:29,300 --> 00:46:33,000
And honestly, I'm okay with them
just being there to look at if 

907
00:46:33,000 --> 00:46:36,200
they were a bit like pandas and 
had some more personalities or 

908
00:46:36,200 --> 00:46:40,300
they did stuff and moved around 
and such so. 

909
00:46:40,400 --> 00:46:43,300
Oh I would love to see him 
swimming and you know but when 

910
00:46:43,300 --> 00:46:46,500
after kelp Maybe they can hold 
kelp in their mouth or 

911
00:46:46,500 --> 00:46:47,600
something. 
Hmm. 

912
00:46:47,800 --> 00:46:50,600
Yeah some kind of Animation 
gives them a little more 

913
00:46:50,600 --> 00:46:52,900
function, I think. 
Yeah, you're not going to, 

914
00:46:52,900 --> 00:46:56,000
you're not going to kill the 
bear for fish, there's way too 

915
00:46:56,000 --> 00:47:00,500
many ways to get fish. 
Then exactly killing a polar 

916
00:47:00,500 --> 00:47:01,400
bear. 
Yeah. 

917
00:47:01,500 --> 00:47:05,100
Or if she could. 
Okay, again this runs into the, 

918
00:47:05,300 --> 00:47:08,100
you don't want kids doing this 
in real life, but at some point,

919
00:47:08,100 --> 00:47:10,800
kids need to understand what's a
game and what's not a game, 

920
00:47:10,900 --> 00:47:13,600
right? 
If you could tame a polar bear 

921
00:47:13,600 --> 00:47:15,300
and it brings Rings. 
You fish? 

922
00:47:15,400 --> 00:47:17,900
Mmm. 
Yeah that could be really cool. 

923
00:47:18,200 --> 00:47:22,600
Now you can't you can't kill of 
polar bear with like fire aspect

924
00:47:22,600 --> 00:47:25,500
and expect to cook fish. 
It's going to be raw every time.

925
00:47:25,500 --> 00:47:26,800
That's one thing. 
Yeah. 

926
00:47:26,900 --> 00:47:30,300
They mentioned on the wiki feel 
like I should mention that 

927
00:47:30,500 --> 00:47:33,500
mention that also, I don't think
you should be killing polar 

928
00:47:33,500 --> 00:47:35,900
bears. 
Anyways, you see a polar bear. 

929
00:47:35,900 --> 00:47:40,300
Cub, keep your distance. 
Hmm, if if there's not a cub 

930
00:47:40,300 --> 00:47:43,300
then you can get a little closer
and mess around with it, just 

931
00:47:43,300 --> 00:47:45,500
don't punch. 
Polar bear because it will eat 

932
00:47:45,500 --> 00:47:47,600
you. 
There's like I said there's no 

933
00:47:47,600 --> 00:47:50,400
reason to kill it. 
Just I wish there's more 

934
00:47:50,400 --> 00:47:52,900
function so you can interact 
with it a little bit more. 

935
00:47:53,100 --> 00:47:54,400
That's all. 
Yes, Sam. 

936
00:47:54,700 --> 00:47:58,300
We have a quick topic, but I 
think we should say that for the

937
00:47:58,300 --> 00:48:00,800
post-show is, we are running a 
little bit long right now. 

938
00:48:01,000 --> 00:48:04,200
Okay, that's fine. 
So before I have Jimbo reaches 

939
00:48:04,200 --> 00:48:06,800
out, I want to say a huge. 
Thank you to all of our patrons 

940
00:48:06,800 --> 00:48:09,800
are supporting the show. 
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941
00:48:09,800 --> 00:48:12,200
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942
00:48:12,300 --> 00:48:16,300
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If Official CCL vipers tuna and 

943
00:48:16,300 --> 00:48:18,200
YT YT. 
If you two would like to get 

944
00:48:18,200 --> 00:48:21,400
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945
00:48:21,400 --> 00:48:22,900
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Please consider joining at, 

946
00:48:22,900 --> 00:48:25,300
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947
00:48:25,400 --> 00:48:28,100
If you'd like to show you can 
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948
00:48:28,100 --> 00:48:31,300
and on social media. 
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949
00:48:31,300 --> 00:48:35,000
us, if you listen on a podcast, 
leave us a nice review. 

950
00:48:35,100 --> 00:48:38,200
Doing any of these really helps 
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951
00:48:38,200 --> 00:48:41,900
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952
00:48:41,900 --> 00:48:45,900
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953
00:48:45,900 --> 00:48:48,600
join, our Discord, where you can
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954
00:48:48,600 --> 00:48:50,700
works on the show and fellow 
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955
00:48:50,900 --> 00:48:52,600
All the links will be in the 
show notes. 

956
00:48:53,000 --> 00:48:55,700
This shows been brought to you 
by Jimbo and myself but also our

957
00:48:55,700 --> 00:48:58,300
digital Priester Carl. 
He helps make sure the show ends

958
00:48:58,300 --> 00:49:00,600
up where it should be. 
The Amazing Music you hear in 

959
00:49:00,600 --> 00:49:02,700
the intro and outro was created 
by the one. 

960
00:49:02,700 --> 00:49:05,000
And only decoy. 
Everyone is social media. 

961
00:49:05,000 --> 00:49:06,900
Info can be found down in the 
show notes. 

962
00:49:06,900 --> 00:49:08,800
You guys have an awesome. 
Thanks so much for getting 

963
00:49:08,800 --> 00:49:10,400
weathered with us. 
Should probably go drink your 

964
00:49:10,400 --> 00:49:12,600
milk now. 
I see you guys.

