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Hey everyone. 
Welcome to the withering effect 

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episode 111. 
Today's date is September 5th 

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2021 and I am Duds or Duds 
versus known to the rest of the 

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interwebs. 
Yeah, no, I was trying to hold 

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back a cough. 
Oh, I'm Jimbo. 

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You may know me as Jimbo slice 
23. 

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So, besides that, cough Duds. 
What have you been up to this 

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week base work? 
Kirk base work base, for base 

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work, I have finished the front 
of the base - any boats or 

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ships. 
I would like to put in the water

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in. 
There are a few looking forward 

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to that worked on the interior 
of the lighthouse. 

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So it doesn't feel like a hollow
shell and I'm really happy with 

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how it how it turned out. 
Yeah, I noticed on your most 

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recent episode. 
So if you guys haven't seen the 

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interior of this thing, hmm, it 
looks great really impressed. 

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In there on my interior builds. 
If anyone's watching training, 

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length of time, you understand 
me building. 

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Something that doesn't have a 
functionality attached to. 

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It is hard and interior in 
general, just doing Interiors is

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yeah. 
I find it difficult. 

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Yeah. 
Oh, trust me it took me to the 

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last second to say I bet I could
fit a farm in here. 

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It's like no don't do that. 
Just finish the build. 

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That's got to be one of the more
rare. 

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R talents people that can do 
interior. 

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I feel like you don't see too 
many. 

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I don't know. 
I don't follow too many 

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YouTubers or content creators 
that do many Interiors. 

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There are quite a few but yeah 
I'm really stand out. 

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I've been you have your big 
known Builders like bi do bi oo 

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and Scar and stuff like that. 
Yep. 

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But when you get to our kind of 
level it's like Now 

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functionality kind of winds Over
everything, right? 

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Yeah, those two are definitely 
mentionable. 

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Yeah, I also started planning 
the back of the base, which is 

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kind of a, it's a huge area. 
So I'm hoping to kind of get a 

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lot in there and then it's onto 
ships. 

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I got to start building a ton of
ships. 

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I've never built any of that in 
Minecraft, so I don't really 

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know how that's going to go. 
Good jumping creative, get an 

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idea. 
Pretty much I have. 

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The feeling I'll be taking a lot
of inspiration from some people 

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and figuring out how to do it 
because yeah I don't want all my

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ship's to look identical. 
So right, like I know I want to 

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take one of the Shipwreck ships 
and rebuild it and complete it 

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as if it's floating on the 
surface, I think I'm going to 

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take the end City ship and 
rebuild it and have it sailing 

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around my base. 
Hmm but other than that it's 

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like yeah time to wing it just a
different variety. 

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That's it. 
Look cool. 

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Yeah, but I feel the light at 
the end of the tunnel coming for

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my base. 
For like I think I mentioned for

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the past month, I've already had
my eyes set on what's coming 

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next season and what I'm trying 
to do. 

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Yeah. 
So hopefully waiting come sooner

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than later. 
Yeah, I I got a lot of ideas for

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next season. 
Haven't yet. 

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Got into creative to start, you 
know, get my block palette. 

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Down. 
Yeah and what everything's going

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to look like. 
I got it in my head just gotta 

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put it on the screen. 
Yeah I'm definitely I'm going to

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tone back my scale but up my 
detail. 

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Yeah I kind of have that same 
idea. 

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It's just I don't know where the
scale is going to be you know I 

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have this built in mind. 
It's not going to be 300 by 300 

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blocks, that's for sure. 
I think you really hurt yourself

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to season with the scale of this
base because Just so huge and 

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massive and I still want to 
detail it, you know. 

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And that's what. 
Yeah, that's the tedious part 

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like yeah, place it down the 
blocks took a while, but it's 

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pretty much routine. 
You get in a routine of doing 

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it. 
When you detail things, the 

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routine becomes a little more TV
especially when you're fading 

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blocks and at that scale, it's a
headache for me. 

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I place a bunch of blocks and I 
got to go stand back and look at

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it. 
Then I go. 

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Go tweak, some more blocks and I
stand back and look at it. 

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That's what I do. 
Yep, that's make sure this is 

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looking okay for move on. 
Yeah, but you're going to have 

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to you have to do my method of 
sectioning off and be like, 

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okay, this section takes about 
10 minutes. 

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I'll do one section, every time 
I get on and then go about my 

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day. 
Yeah, yeah. 

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Usually I'm doing like a layer 
type of deal. 

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Now I'll do like six or seven 
blocks and I'll try to fade 

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those in go all Around fade in 
that layer. 

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And then I'll go up from there. 
Don't know how to work in yet, 

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because I haven't got really far
into it. 

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So we'll see how that goes. 
But other than, what have you 

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been up to this weekend? 
I tried to get dungeons again. 

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This morning. 
One of my addresses were from 

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like Germany. 
I think it's from my VPN so I 

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was like, okay let me let me try
to fix this and make my address 

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both of my addresses me. 
My wife's name And it's saved on

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here and I made them both you 
know, a u.s. address and I just 

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went to buy the game again. 
I was thinking maybe it thinks 

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I'm in Germany or something 
because the VPN turned off the 

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VPN did all that stuff. 
Put my card number in same 

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thing. 
My card numbers, right? 

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I know it's right. 
I can't mess it up that many 

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times but yeah, I put it in 
there still. 

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No, go, it's not letting me buy 
dungeons on the computer, but I 

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also, I noticed that when I 
migrated my account which was a 

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headache that was, it was 
pretty. 

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I don't know. 
It took a while for me to 

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migrate because when I migrated 
I migrated my Xbox account a 

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different Xbox account so then I
had migrated my other Xbox 

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account which correlated with my
Jimbo slice 23 on Java which 

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when I got that going everything
was fine. 

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It all worked out but I was 
Thinking, if I could buy 

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dungeons from the Xbox from my 
Xbox name tag, that is the same 

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as do. 
Most likes 23 on Java, I could 

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possibly get it that way. 
So I'm going to try to bite 

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through the Xbox. 
Couldn't find it at the stores. 

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They're really not on the 
shelves. 

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I can find the Minecraft game, 
but not the dungeons. 

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So my have to do it that way. 
Hopefully that works. 

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I think you could have just 
ordered it off Amazon. 

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Could I do do it that? 
We also a, you remember, you're 

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the one that said, last episode,
I will have it by the end of the

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day today. 
Yeah. 

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And I still couldn't manage. 
I was trying to use it another 

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card but I, you know, that's the
only one I got and I went to the

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store that day. 
Yeah, that was my two things. 

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Use a different card, good. 
The store. 

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Neither one of them worked out. 
Yeah. 

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If you just go to Amazon, you 
can buy the PC. 

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Online game code. 
You can do that on. 

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The Amazon. 
Yeah. 

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Oh my God. 
And I know you have an Amazon 

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account that works. 
Yeah. 

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And then I can just put the game
code in. 

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Yeah. 
Like it's really for Windows 10.

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Is it Windows 10 or my doing 
Windows? 

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Do your Windows 10 because you 
have a Windows 10 computer, 

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okay? 
I don't know what I was 

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thinking. 
I was thinking maybe, I don't 

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know what you're thinking, maybe
I put in the wrong Windows when 

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I went to buy it, I don't know. 
Some things are going to look 

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at. 
Now, what either way if you buy 

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it through Amazon, it's a 
digital code. 

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You'll have it in 20 seconds. 
Yeah, that's all I got to do. 

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Yep. 
I still go with. 

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I'm playing it on switch and I 
love it. 

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Yeah, there's two different 
options now, I got. 

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So hopefully those will work out
myself. 

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Try to grab it after the show. 
Again, I'm not going to say I'm 

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a have it after the show this 
time because it didn't work out 

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last time. 
So Philippe, fingers crossed it 

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all works out hopefully. 
Yep. 

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I also wanted to mention have. 
Have you ever heard of the new 

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egg Shuffle? 
Yeah. 

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That's where you. 
Like, you put in for a graphics 

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card on NewEgg. 
Right. 

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And have to pull your name out 
and you have a chance to buy it 

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from them. 
Yeah. 

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You win an opportunity to buy. 
Yeah. 

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I I've hated that. 
That's the stupidest thing in 

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the world. 
Well I've been doing it just to 

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see if I could win and I 
actually want I won on the new 

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aches Shuffle which is really 
rare. 

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There's a lot of people in it. 
But what I've won was really 

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expensive. 
It was r-tx 3080. 

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Hmm. 
Now again I didn't win this. 

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I won an opportunity to buy 
this. 

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So is yeah, very expensive and 
it was a water-cooled 0 R, TX 

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card. 
So I don't have a I would have 

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to buy all new parts to water. 
Cool. 

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It wasn't even an AI o graphics 
card that's water-cooled know it

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had the Waterblock on it. 
It even came with a combo. 

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It came with a motherboard that 
was water cooled. 

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So yeah, I'd have to switch 
everything around us thinking, 

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do I buy it and then sell it 
for, you know, the over price 

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value, but I didn't want to deal
with that headache. 

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You know, if trying to get my 
money back and I was I just 

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didn't get it. 
Yeah. 

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I mean that's such a niche 
product for people, right? 

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The average Gamers, not I want 
that. 

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Yeah. 
I mean I'll have one heck of a 

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PC but whenever you don't need a
lot of money. 

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Yeah I really don't need it. 
Yeah it's not like you're 

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00:10:21,500 --> 00:10:25,900
playing AAA titles and live 
streaming on the same PC. 

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Right? 
It's not really necessary. 

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It's pretty cool though. 
That I won. 

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I like get a text message and an
email saying I've won. 

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I'm like, hold on a second. 
Let me make sure this is legit. 

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You never know. 
Nowadays and yeah, took me to 

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the checkout. 
Out? 

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00:10:42,500 --> 00:10:45,300
What I go home, it's going to 
buy it till I saw the price. 

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00:10:45,900 --> 00:10:48,400
Yeah, I hate that. 
PC parts are where we're at 

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00:10:48,400 --> 00:10:51,900
right now because my PCS at the 
age where it could use an 

193
00:10:51,900 --> 00:10:56,800
upgrade and I've done everything
but upgrade the processor and 

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00:10:56,800 --> 00:10:59,400
graphics card. 
So I'm Still rocking the first 

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00:10:59,400 --> 00:11:05,400
gen Risin and then a GTX 1070. 
Now the CPU, I could upgrade 

196
00:11:05,400 --> 00:11:09,800
basically any point and it would
help me immensely but I don't 

197
00:11:09,800 --> 00:11:12,400
see wasting the money on the 
CPU, if I Go ahead and get the 

198
00:11:12,400 --> 00:11:14,300
GPU at the same time. 
Yeah. 

199
00:11:14,400 --> 00:11:17,200
Plus they both work. 
It just take my render times are

200
00:11:17,200 --> 00:11:22,600
getting up to about an hour now.
Yeah, it's a CPU thing, right? 

201
00:11:22,800 --> 00:11:25,900
Yeah, it's using. 
You can choose which encoder you

202
00:11:25,900 --> 00:11:30,800
want, and, yeah, but I found the
CPU encoder for my setup is 

203
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actually a little bit faster 
than the GPU. 

204
00:11:33,000 --> 00:11:36,900
So that's what I'm using. 
Ya gotta go that then it's not 

205
00:11:36,900 --> 00:11:39,500
easy. 
It's not easy to get these parts

206
00:11:39,500 --> 00:11:43,300
nowadays at a reasonable price. 
Yeah, at a reasonable price is 

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too big thing as log. 
I send me a picture of a 

208
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prebuilt he's like is this a 
good computer for the price and 

209
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the price was like three 
thousand dollars and no. 

210
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Yeah it's like it was an r-tx 
2060. 

211
00:11:55,100 --> 00:11:59,500
Was a graphics card not for 
three grand in a rise in five 

212
00:11:59,800 --> 00:12:03,200
and it's like, dunno. 
I think I built that computer 

213
00:12:03,200 --> 00:12:05,200
for a thousand dollars. 
Yeah. 

214
00:12:05,400 --> 00:12:07,700
Pretty similar. 
That's what that's what we got 

215
00:12:07,700 --> 00:12:11,000
to do with nowadays. 
So, all right, which we happen 

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00:12:11,000 --> 00:12:13,200
to the news. 
Yeah, that's about it for my 

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00:12:13,200 --> 00:12:15,800
weekend night. 
So the news is again a bunch of 

218
00:12:15,800 --> 00:12:16,900
stuff we're going to have 
trouble. 

219
00:12:16,900 --> 00:12:22,600
Describing the major things were
big biome tweaks to make 

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00:12:23,100 --> 00:12:25,600
temperature climates a bit 
smoother. 

221
00:12:25,600 --> 00:12:29,500
We saw this going into last week
this week they're working on it 

222
00:12:29,500 --> 00:12:33,300
again like giant tree Taiga and 
Spruce. 

223
00:12:33,300 --> 00:12:36,200
Tigers are no longer considered 
cold climate so you're not going

224
00:12:36,200 --> 00:12:38,400
to get a bunch of snow on the 
ground and you're more those 

225
00:12:38,400 --> 00:12:41,500
areas which I like tigers always
been one of my favorite but you 

226
00:12:41,600 --> 00:12:45,500
Constantly going to have to deal
with snow on trees and ground 

227
00:12:45,500 --> 00:12:48,100
and stuff like that. 
So the fact that that's been 

228
00:12:48,100 --> 00:12:51,300
changed is really cool. 
I'm I'm really hoping to get a 

229
00:12:51,300 --> 00:12:54,900
Taiga Biome next season. 
That's where my base plans are 

230
00:12:54,900 --> 00:12:59,100
kind of sitting at, okay, but I 
also don't want to be far away 

231
00:12:59,100 --> 00:13:01,100
from everyone either. 
So yeah. 

232
00:13:01,100 --> 00:13:04,900
The mega Taiga is probably my 
favorite by him. 

233
00:13:04,900 --> 00:13:08,700
I mentioned this before and the 
snow biomes are probably my 

234
00:13:08,700 --> 00:13:12,200
least favorite. 
So they're starting to Separate 

235
00:13:12,200 --> 00:13:16,400
those a little bit. 
I guess there is a snowy tiger, 

236
00:13:16,400 --> 00:13:18,900
though, is they're pretty sure. 
Sure. 

237
00:13:18,900 --> 00:13:22,700
I saw that somewhere. 
A lot of work was done on 

238
00:13:22,700 --> 00:13:25,500
underwater caves and Ravines. 
Mmm. 

239
00:13:25,800 --> 00:13:30,900
So I guess the old underwater 
caves and Ravines had like a 

240
00:13:30,900 --> 00:13:35,000
different generation coding. 
So they're trying to use the new

241
00:13:35,000 --> 00:13:38,100
stuff for that, and they're 
having to do some tweaking and 

242
00:13:38,100 --> 00:13:40,400
stuff because they really want 
to have it. 

243
00:13:40,400 --> 00:13:43,500
So, if you go Into a cave in a 
middle of an ocean. 

244
00:13:43,500 --> 00:13:46,900
You would come out into an 
aquifer inside the cave system, 

245
00:13:47,200 --> 00:13:49,500
which I think is awesome. 
And you look at the videos of 

246
00:13:49,500 --> 00:13:53,100
it, it's beautiful underground. 
Aquifers are probably my 

247
00:13:53,100 --> 00:13:55,800
favorite, especially, when 
they're near the Lush biomes. 

248
00:13:56,000 --> 00:14:01,100
Yeah, so good. 
Yeah, the aquifers like, I 

249
00:14:01,100 --> 00:14:03,800
wasn't sure what aquifer was 
when I heard as a guy. 

250
00:14:03,800 --> 00:14:06,800
Okay, aquifer, yeah, not sure 
what that means. 

251
00:14:06,800 --> 00:14:11,500
But looking at the pictures and 
the footage of it, yeah. 

252
00:14:11,900 --> 00:14:15,200
There's look, really, really 
cool coming out of the ocean and

253
00:14:15,200 --> 00:14:19,200
then to those, they did say one 
of the problems is basically 

254
00:14:19,200 --> 00:14:22,300
below zero those caves in the 
ocean. 

255
00:14:22,500 --> 00:14:24,300
They're just going to be flooded
flooded. 

256
00:14:24,300 --> 00:14:28,500
Yeah, which I'm dealing with 
that now and my base and they're

257
00:14:28,500 --> 00:14:32,600
flooding it like why 25 building
my slime farm. 

258
00:14:32,600 --> 00:14:35,000
I ended up building it right 
into an underwater cave. 

259
00:14:35,000 --> 00:14:39,400
So I had to drain that sucker. 
Yeah, in the ocean you are in 

260
00:14:39,400 --> 00:14:40,700
the ocean. 
Hmm. 

261
00:14:41,100 --> 00:14:43,200
One. 
Add that now if you could. 

262
00:14:43,600 --> 00:14:46,600
Yeah. 
And the final big thing we saw 

263
00:14:46,600 --> 00:14:50,400
is that horses mules and donkeys
will now follow golden carrots, 

264
00:14:50,400 --> 00:14:52,800
golden apples, and enchanted 
golden apples. 

265
00:14:53,500 --> 00:14:56,400
They were saying the main reason
for this is because now that the

266
00:14:56,400 --> 00:15:00,000
rivers are so wide that it's 
just easier to have them follow,

267
00:15:00,000 --> 00:15:04,400
something to get across the 
river, then the old thing of 

268
00:15:04,600 --> 00:15:09,000
jump as far as you can into the 
river, hop off and try to push 

269
00:15:09,000 --> 00:15:11,000
the horse across the rest of the
way. 

270
00:15:12,100 --> 00:15:15,500
Or lead it with the lead. 
Yeah, yeah. 

271
00:15:15,500 --> 00:15:19,300
I was surprised to hear this and
how it was never a thing. 

272
00:15:19,600 --> 00:15:23,600
Like I've never, I don't know, 
never really tried to lure any 

273
00:15:23,600 --> 00:15:27,800
of these animals, apparently? 
Because you had leads never had 

274
00:15:27,800 --> 00:15:30,300
to yeah. 
Yeah it leads or you jump on 

275
00:15:30,300 --> 00:15:32,800
them and control them. 
Exactly. 

276
00:15:33,000 --> 00:15:36,600
Yeah I noticed a lot of people 
in videos they would top in a 

277
00:15:36,600 --> 00:15:40,900
boat lead their horse and just 
kind of drag it across the 

278
00:15:40,900 --> 00:15:43,300
water. 
That's easiest way to get your 

279
00:15:43,500 --> 00:15:49,000
horse across any wide areas. 
But hey, golden care to work 

280
00:15:49,100 --> 00:15:50,800
now. 
Yeah. 

281
00:15:51,100 --> 00:15:53,900
One of the more common food 
types in the game now especially

282
00:15:54,100 --> 00:15:56,000
Farmers trading for it. 
Yeah. 

283
00:15:56,000 --> 00:15:58,400
Odds are you going to have cared
in your inventory? 

284
00:15:58,400 --> 00:16:00,900
Golden carrot. 
Yeah, I think it's I don't think

285
00:16:00,900 --> 00:16:02,600
I've ever had a golden carrot 
this season. 

286
00:16:03,000 --> 00:16:07,100
I've a time when I came across 
them like you can find them in 

287
00:16:07,100 --> 00:16:11,400
loot now but yeah. 
But cook pork chops for me. 

288
00:16:11,700 --> 00:16:14,600
I've been steak all season. 
I've liked my little cow farm, 

289
00:16:14,600 --> 00:16:16,700
and it's worked out. 
Well, not to mention. 

290
00:16:16,700 --> 00:16:18,800
I've never had to worry about 
having enough leather. 

291
00:16:19,100 --> 00:16:21,400
Yeah, that's right. 
You do have that hmm. 

292
00:16:21,600 --> 00:16:24,700
Also, llamas will follow. 
Hey, bells in the same way. 

293
00:16:25,000 --> 00:16:26,900
I didn't know if that was the 
thing before not. 

294
00:16:27,800 --> 00:16:29,700
There we go. 
Yeah, guess not. 

295
00:16:30,000 --> 00:16:32,200
And that's kind of infinite is 
like I said, it's a bunch of 

296
00:16:32,200 --> 00:16:35,200
little tweaks that we have a 
hard time describing to you guys

297
00:16:35,500 --> 00:16:38,000
without physically being able to
show you anything. 

298
00:16:38,500 --> 00:16:41,400
Yeah, it's been like that for 
most of the experimental. 

299
00:16:41,600 --> 00:16:44,400
Snapshots, you came out with an 
initial one and then a couple 

300
00:16:44,400 --> 00:16:49,100
spawning mechanics were changed 
but yeah, not much to elaborate 

301
00:16:49,100 --> 00:16:52,100
on lately. 
The only thing I can say is that

302
00:16:52,200 --> 00:16:55,900
watching every video about them.
The terrain looks great. 

303
00:16:55,900 --> 00:16:58,900
I'm super excited for it. 
Oh yeah, it looks awesome. 

304
00:16:59,200 --> 00:17:00,500
Let's hop into a listener 
comments. 

305
00:17:00,500 --> 00:17:04,099
We've got one from inder guy, 
they say hello, what would you 

306
00:17:04,099 --> 00:17:07,400
think about deer and butterflies
in the mob vote? 

307
00:17:07,800 --> 00:17:10,800
We have a little bit of a 
foreshadowing going for our main

308
00:17:10,800 --> 00:17:14,000
topic today. 
They say it would add more 

309
00:17:14,000 --> 00:17:17,400
environment to the game in my 
opinion, butterflies would spawn

310
00:17:17,400 --> 00:17:20,599
in flower forests and Meadows. 
They would spawn in groups of 

311
00:17:20,599 --> 00:17:23,000
three to five. 
They would be small not as big 

312
00:17:23,000 --> 00:17:26,700
as bees deer would be in forest.
And when spawn in groups of four

313
00:17:26,700 --> 00:17:31,800
to six think that would be they 
would be quick and be bred by 

314
00:17:31,800 --> 00:17:34,300
grass. 
Tell me what you think, enter 

315
00:17:34,300 --> 00:17:38,000
guy. 
I like the idea of some 

316
00:17:38,000 --> 00:17:43,200
environmental creatures. 
The only thing is Like how does 

317
00:17:43,600 --> 00:17:45,900
Mojang want to implement 
features? 

318
00:17:45,900 --> 00:17:47,600
Mean you have both said we'd 
rather them. 

319
00:17:47,600 --> 00:17:49,800
Start implementing more fantasy 
creatures. 

320
00:17:49,900 --> 00:17:52,700
Yeah, then real live creatures 
butterflies. 

321
00:17:52,700 --> 00:17:55,800
I think can easily be done with 
particles instead of actually 

322
00:17:55,800 --> 00:17:58,200
having a creature. 
Yeah. 

323
00:17:58,200 --> 00:18:01,500
Like more of an ambient mob, 
right? 

324
00:18:01,500 --> 00:18:08,200
Like glow bugs would be a great 
ambient mob to have fireflies 

325
00:18:08,500 --> 00:18:10,900
fireflies. 
Yeah, that'd be cool. 

326
00:18:11,200 --> 00:18:13,400
See. 
Met night just lining up little 

327
00:18:13,400 --> 00:18:15,500
areas. 
I mean, how cool would it be for

328
00:18:15,500 --> 00:18:19,700
a light source to, to catch some
fireflies and a bottle that 

329
00:18:19,700 --> 00:18:21,600
bottle? 
Maybe produces three or four 

330
00:18:21,600 --> 00:18:24,000
light level? 
Yeah, I mean, that would be an 

331
00:18:24,000 --> 00:18:27,000
awesome light source. 
You'd have to have 3D bottles be

332
00:18:27,000 --> 00:18:31,500
a thing or possibly get the 
light mod. 

333
00:18:31,500 --> 00:18:34,600
What does that the light? 
Don't with the light block the 

334
00:18:34,600 --> 00:18:36,900
light block. 
Wow, yes, block. 

335
00:18:36,900 --> 00:18:39,800
That was the other word. 
I was thinking of, I know is 

336
00:18:39,800 --> 00:18:44,300
light something like block. 
Okay, yeah, well that was so 

337
00:18:44,300 --> 00:18:47,000
tricky. 
But yeah, maybe you have the 

338
00:18:47,000 --> 00:18:49,100
fireflies. 
Could help you craft one of 

339
00:18:49,100 --> 00:18:52,300
those. 
I'd like the butterfly idea. 

340
00:18:52,600 --> 00:18:56,200
Possibly ambient Birds would be 
really nice. 

341
00:18:56,600 --> 00:19:01,900
Anything, you know, to liven up 
the atmosphere and environment. 

342
00:19:02,000 --> 00:19:05,300
Dear, on the other hand, I 
wouldn't mind seeing it. 

343
00:19:05,500 --> 00:19:07,900
Like, it'd be cool to see but I 
don't know. 

344
00:19:07,900 --> 00:19:11,400
We have many passive mobs, 
right? 

345
00:19:11,500 --> 00:19:15,700
I don't know if, if I want dear,
as much as I want something 

346
00:19:15,900 --> 00:19:18,700
different. 
I'd much rather have something 

347
00:19:18,700 --> 00:19:21,400
fantasy style. 
Yes, that's of it. 

348
00:19:21,500 --> 00:19:24,000
That a deer would dear fit in 
the game. 

349
00:19:24,100 --> 00:19:27,300
Yeah, it probably would. 
And alternatively, that's 

350
00:19:27,300 --> 00:19:30,200
another food source. 
You can throw in there North 

351
00:19:30,200 --> 00:19:33,500
Carolina, dear meets, actually a
big thing, same here. 

352
00:19:34,400 --> 00:19:35,700
Yeah, I don't know what it's 
like there. 

353
00:19:35,700 --> 00:19:39,400
But if like, hunting is a big 
thing with deer here because 

354
00:19:39,400 --> 00:19:43,700
dear do kind of overrun Could 
bit of our areas, same thing? 

355
00:19:43,900 --> 00:19:46,100
Yes. 
Oh yeah, it's not one of those 

356
00:19:46,100 --> 00:19:47,800
mobs. 
Like you'd have to be worried 

357
00:19:47,800 --> 00:19:49,800
but for instance, Bear. 
Yeah. 

358
00:19:50,100 --> 00:19:52,300
You put a black bear or grizzly 
bear in the game. 

359
00:19:52,600 --> 00:19:56,000
You don't want the people 
playing the game to think that 

360
00:19:56,000 --> 00:19:59,200
they can just come upon a black 
bear or a grizzly bear. 

361
00:19:59,500 --> 00:20:02,800
All right, dear on the other 
hand odds, are they're going to 

362
00:20:02,800 --> 00:20:05,700
run away, but I guess you 
wouldn't really want to run up 

363
00:20:05,700 --> 00:20:08,900
on a deer either. 
But, no, I've seen a deer rear 

364
00:20:08,900 --> 00:20:10,800
back and suck some guy in the 
jaw. 

365
00:20:11,000 --> 00:20:14,900
Yeah, Exactly. 
They'll Ramya if they, if they 

366
00:20:14,900 --> 00:20:17,900
want. 
But, yeah, little more safer 

367
00:20:18,200 --> 00:20:20,000
than bear though. 
Mmm. 

368
00:20:20,500 --> 00:20:22,800
I mean, we kind of answered it. 
We all agree butterflies, would 

369
00:20:22,800 --> 00:20:28,200
be cool, but a fantasy creature,
would be way cooler? 

370
00:20:28,400 --> 00:20:32,400
That make sense. 
Yeah, but this is actually this 

371
00:20:32,400 --> 00:20:36,900
led to what was going to be our 
main topic is mobs. 

372
00:20:36,900 --> 00:20:40,500
We think will be in the mob. 
Vote will be hitting back on 

373
00:20:40,500 --> 00:20:42,800
this. 
I'm noticing where ended up like

374
00:20:42,800 --> 00:20:44,200
rushing through the show right 
now. 

375
00:20:44,400 --> 00:20:50,100
And it's, it's that lull before 
Minecon or everything slows down

376
00:20:50,100 --> 00:20:54,100
a bit to when we start to get 
the leaks of the new stuff, 

377
00:20:54,500 --> 00:20:56,700
right? 
Get a little more information 

378
00:20:56,700 --> 00:20:59,000
little by little. 
So is this quiet time? 

379
00:20:59,000 --> 00:21:01,900
If you guys want us to answer a 
lot more questions, now, it's 

380
00:21:01,900 --> 00:21:03,500
time to send them in. 
Mmm. 

381
00:21:03,800 --> 00:21:05,400
Yeah, thank you for that in your
guy. 

382
00:21:05,700 --> 00:21:08,000
That comment was from our 
Discord and it's the only place 

383
00:21:08,000 --> 00:21:10,700
you can talk to everyone who 
works on the show easily just 

384
00:21:10,700 --> 00:21:12,400
take Rebel. 
A c's word for it. 

385
00:21:16,800 --> 00:21:19,500
What's going on everybody? 
I'm Rebel JC and I'd love for 

386
00:21:19,500 --> 00:21:21,300
you to join our Discord 
Community. 

387
00:21:21,600 --> 00:21:24,700
Whether it's taking part in our 
mending Minecraft, vote sharing 

388
00:21:24,700 --> 00:21:27,800
your thoughts and opinions on 
Minecraft, or just chatting with

389
00:21:27,800 --> 00:21:30,200
like-minded listeners. 
The weathering effect Discord 

390
00:21:30,200 --> 00:21:33,800
has something for everyone 
joined today by following the 

391
00:21:33,800 --> 00:21:41,400
link, in the show notes. 
Thanks for the Discord. 

392
00:21:41,400 --> 00:21:44,700
A Dremel JC. 
Oh yeah, that's your line Jim 

393
00:21:44,700 --> 00:21:46,900
Bob. 
This is my life each week on the

394
00:21:46,900 --> 00:21:49,200
show. 
We mention the top three members

395
00:21:49,200 --> 00:21:53,200
who have been earning XP and 
leveling up by participating in 

396
00:21:53,200 --> 00:21:56,200
chat, excluding ourselves and 
our moderators. 

397
00:21:56,400 --> 00:21:59,700
But this week's top three 
Discord members are number 

398
00:21:59,700 --> 00:22:01,400
three. 
I was going to say, number 

399
00:22:01,400 --> 00:22:06,600
third, the third is the witness 
second Stone figure. 

400
00:22:06,800 --> 00:22:09,900
And in first place, we have ski 
3012. 

401
00:22:10,100 --> 00:22:13,100
Join in with chat on the Discord
and you could be mentioned next 

402
00:22:13,100 --> 00:22:15,900
week. 
Yeah, congrats guys, graduation.

403
00:22:16,200 --> 00:22:18,000
Speaking of Discord. 
It's the only place you can get 

404
00:22:18,000 --> 00:22:20,800
involved in our mending 
Minecraft vote this week, we 

405
00:22:20,800 --> 00:22:23,900
asked you to choose between one 
of three structures for us to 

406
00:22:23,900 --> 00:22:28,100
discuss and improve your choices
where your shipwreck amethyst 

407
00:22:28,100 --> 00:22:33,100
geode and internship and the 
winner of mending Minecraft. 

408
00:22:33,100 --> 00:22:42,800
This week is, And Chip easily 
easily easily. 

409
00:22:43,400 --> 00:22:49,300
We have 14 votes for shipwreck 
10, for amethyst, geode and 41, 

410
00:22:49,400 --> 00:22:52,300
for the end, chip few things on 
the end ship. 

411
00:22:52,300 --> 00:22:55,500
And N chip is a structure 
composed entirely out of purple 

412
00:22:55,500 --> 00:22:58,700
blocks and end stone bricks with
obsidian floors. 

413
00:22:58,900 --> 00:23:02,900
They can sometimes be find be 
found floating above and end 

414
00:23:02,900 --> 00:23:07,400
City contains two chests with 
valuable loot including Chain it

415
00:23:07,400 --> 00:23:11,700
armor, tools and diamonds. 
There's also three shulker boxes

416
00:23:12,100 --> 00:23:16,400
and item frame with the lighter 
inside brewing stand with two 

417
00:23:16,400 --> 00:23:21,500
potions of instant Health to 
inside and a dragon head at the 

418
00:23:21,500 --> 00:23:23,600
very front of the ship. 
The end ship is. 

419
00:23:23,600 --> 00:23:27,300
The only way you can obtain a 
dragon head or a lighter in 

420
00:23:27,300 --> 00:23:30,000
survival mode. 
Yeah, that's about it. 

421
00:23:30,800 --> 00:23:33,200
They may or may not be in the 
end City. 

422
00:23:33,500 --> 00:23:35,000
It's kind of random. 
Yeah. 

423
00:23:35,000 --> 00:23:36,800
And I was super excited for 
this. 

424
00:23:36,900 --> 00:23:38,400
Estimating. 
The last couple minting 

425
00:23:38,400 --> 00:23:41,900
Minecraft votes have been like, 
what am I going to do to fix 

426
00:23:41,900 --> 00:23:43,500
this? 
It doesn't make any sense to 

427
00:23:43,500 --> 00:23:46,200
change anything. 
Mojang is implemented, exactly? 

428
00:23:46,200 --> 00:23:50,700
What probably would work in the 
game correctly and stuff but in 

429
00:23:50,700 --> 00:23:54,400
ships and ships are one of those
things that have always bugged 

430
00:23:54,400 --> 00:23:59,700
me and I felt they could be done
better first the in ship as part

431
00:23:59,700 --> 00:24:04,500
of an in City completely fine 
with whatever the problem is 

432
00:24:04,800 --> 00:24:07,700
their Rarity. 
It's great for Or a single 

433
00:24:07,700 --> 00:24:10,200
player world. 
But when you get into an SMP, 

434
00:24:10,200 --> 00:24:14,600
that's lasted over a year, and 
you have more than 10 15 players

435
00:24:14,600 --> 00:24:20,000
playing on that SP at a time in 
cities, get absolutely rated to 

436
00:24:20,000 --> 00:24:23,600
death, there is nothing left in 
those things. 

437
00:24:24,100 --> 00:24:25,500
So then you've got to worry 
about. 

438
00:24:25,500 --> 00:24:27,400
Well, if someone going to sell 
their light, right? 

439
00:24:27,400 --> 00:24:29,500
Because I like to have one not 
too much. 

440
00:24:29,500 --> 00:24:33,100
I'm like to have a backup in 
case I die and maybe another 

441
00:24:33,100 --> 00:24:37,300
backup just in case. 
And so now you're going to pay 

442
00:24:37,300 --> 00:24:40,000
diamonds to something. 
We had that problem with chokers

443
00:24:40,000 --> 00:24:44,000
but now shoulders can be farmed.
I don't think you should be able

444
00:24:44,000 --> 00:24:48,700
to necessarily farm and Elijah 
though I do have something to 

445
00:24:48,700 --> 00:24:50,800
kind of go along with that here 
in a bit. 

446
00:24:50,800 --> 00:24:56,000
But the big thing is locations. 
We have the main in Diamond, 

447
00:24:56,200 --> 00:24:59,500
then we have a huge, massive 
void and then we have the little

448
00:24:59,500 --> 00:25:01,900
Islands leading to in cities and
stuff, right? 

449
00:25:02,100 --> 00:25:04,000
Right. 
Have you explored that giant 

450
00:25:04,000 --> 00:25:06,200
massive void? 
No, it's not safe. 

451
00:25:06,400 --> 00:25:07,400
Yeah. 
Why would you? 

452
00:25:07,400 --> 00:25:10,500
There's nothing there right? 
It's a massive void. 

453
00:25:10,700 --> 00:25:15,300
What if there were random in 
cities in that void and cities 

454
00:25:15,300 --> 00:25:18,400
are ships or in ships in that 
void? 

455
00:25:18,700 --> 00:25:21,200
Okay? 
I mean, think about it, ships 

456
00:25:21,500 --> 00:25:25,100
back in the day we're traveling 
to the middle of nowhere in the 

457
00:25:25,100 --> 00:25:27,200
ocean. 
Wouldn't it make sense for them 

458
00:25:27,200 --> 00:25:30,300
to be traversing? 
This giant void structure? 

459
00:25:30,600 --> 00:25:34,600
Yeah, we see in the cities that 
The hover that they float. 

460
00:25:34,800 --> 00:25:36,900
Mmm. 
So you would figure that They 

461
00:25:36,900 --> 00:25:40,500
could fly. 
Why not fly outside the in City 

462
00:25:40,800 --> 00:25:44,300
every once in a while, right? 
So that increases, now, the 

463
00:25:44,300 --> 00:25:48,900
chance of more ships, more 
lighter has so that easily fixes

464
00:25:48,900 --> 00:25:53,200
the SMP aspect of it. 
Plus, if you find an internship 

465
00:25:53,200 --> 00:25:56,500
in a void, that's a bit 
difficult because there's 

466
00:25:56,500 --> 00:26:00,200
nothing there. 
Flying in the void alone gets 

467
00:26:00,400 --> 00:26:02,600
kind of hard if you don't have 
that F3 screen. 

468
00:26:02,600 --> 00:26:06,300
So to me, it's worth it. 
If you find an internship in the

469
00:26:06,300 --> 00:26:08,300
void. 
Between islands. 

470
00:26:08,600 --> 00:26:10,800
Gigi's you earned it. 
Mmm. 

471
00:26:11,000 --> 00:26:15,500
My next fix is there should be 
more than just the one standard 

472
00:26:15,500 --> 00:26:16,700
ship. 
Yeah. 

473
00:26:16,700 --> 00:26:19,400
They're all the same. 
I'm thinking three ships. 

474
00:26:19,600 --> 00:26:21,300
Yeah, we go three different 
shapes. 

475
00:26:21,300 --> 00:26:23,100
So you have the standard in ship
as it is. 

476
00:26:23,100 --> 00:26:26,900
Now one, Elijah. 
Every time three shoulders, 

477
00:26:27,100 --> 00:26:30,100
dragon head cool. 
Then you have what's called a 

478
00:26:30,100 --> 00:26:35,200
cruiser ship maybe it has five 
chokers on it but no light ra or

479
00:26:35,400 --> 00:26:39,200
analyte ra but only Joker. 
So again, it's not great for 

480
00:26:39,500 --> 00:26:43,000
farming but there's some give 
and take their fair to the other

481
00:26:43,000 --> 00:26:45,400
one. 
And then finally, you would have

482
00:26:45,400 --> 00:26:50,000
a galleon as I'm calling it. 
The big massive ship, it's like 

483
00:26:50,200 --> 00:26:52,500
Tinder shoulders and two, 
electrodes are already on it. 

484
00:26:52,600 --> 00:26:56,600
Mmm, bigger ship more difficult,
better reward smaller ship, 

485
00:26:56,700 --> 00:27:00,600
super easy, let's reward right 
ad think it wouldn't make that 

486
00:27:00,700 --> 00:27:04,100
area way more interesting. 
Yeah, it's up to difficulty. 

487
00:27:04,200 --> 00:27:05,800
Hmm. 
For the loot, you know, the 

488
00:27:05,800 --> 00:27:08,600
better loot. 
Little more difficult, right? 

489
00:27:08,700 --> 00:27:11,300
And it doesn't have to be done 
this way. 

490
00:27:11,300 --> 00:27:15,100
I just look at the best loot 
item in the game satellite. 

491
00:27:15,100 --> 00:27:18,400
Ra it changes the game so much. 
Oh yeah. 

492
00:27:18,600 --> 00:27:24,300
So I think getting one should be
more enjoyable than like when 

493
00:27:24,300 --> 00:27:25,700
you're going to get your first 
one. 

494
00:27:25,700 --> 00:27:29,200
It's a bunch of bridging between
islands until you find an inn 

495
00:27:29,200 --> 00:27:33,300
city with a ship. 
It's terribly grinding. 

496
00:27:33,300 --> 00:27:36,700
Work to the point where in every
single player world I play in. 

497
00:27:36,800 --> 00:27:38,500
In I have the drag-and-drop 
satellite. 

498
00:27:38,500 --> 00:27:40,600
Ra the just don't want to deal 
with it. 

499
00:27:41,000 --> 00:27:44,400
Hmm, I think this way would make
finding a lighter a little bit 

500
00:27:44,400 --> 00:27:48,400
more fun without taking away 
from how you get the Electra. 

501
00:27:48,700 --> 00:27:54,500
Yeah, that being said, I did see
a quote in our discussions about

502
00:27:54,500 --> 00:27:57,200
having a crafting pattern for an
Electra. 

503
00:27:57,500 --> 00:27:59,600
Mmm. 
So you would have to go to these

504
00:27:59,700 --> 00:28:02,800
in cities, find an internship 
whatever, and you wouldn't get 

505
00:28:02,800 --> 00:28:06,500
the Electra, you would get the 
crafting pattern for the elytra.

506
00:28:06,900 --> 00:28:10,400
Okay, you do banners. 
Okay, so yeah, you can now craft

507
00:28:10,500 --> 00:28:15,300
unlimited a light ra, if you can
find the correct supplies which 

508
00:28:15,300 --> 00:28:19,000
I'm assuming Phantom membrane, 
would need to be one, so it 

509
00:28:19,000 --> 00:28:22,700
would give Phantoms an actual 
purpose drop again. 

510
00:28:22,900 --> 00:28:25,700
Yeah, because let's face it, I 
don't know many people who use 

511
00:28:25,700 --> 00:28:28,200
slow falling potions. 
It's really good for the dragon 

512
00:28:28,200 --> 00:28:32,600
fight and it's fun to play with 
but potions and channel needs 

513
00:28:32,800 --> 00:28:36,400
needs some tweaking, but yeah, 
now we now we can give purpose 

514
00:28:36,400 --> 00:28:38,200
for Phantoms and Phantom 
farming. 

515
00:28:38,400 --> 00:28:40,900
Now, we don't have to worry 
about constantly running out of 

516
00:28:40,900 --> 00:28:44,400
in cities and having to reset 
the end for giant smps who are 

517
00:28:44,500 --> 00:28:48,500
low on that kind of stuff. 
Seems like a win-win to me. 

518
00:28:48,800 --> 00:28:52,100
Yeah, I like that. 
You definitely get your should 

519
00:28:52,100 --> 00:28:53,900
be able to get your wings a 
little earlier. 

520
00:28:54,000 --> 00:28:57,600
Maybe there's something it would
have to craft that involves the 

521
00:28:57,600 --> 00:28:58,700
end. 
Yeah. 

522
00:28:58,700 --> 00:29:01,800
Maybe you need a piece of course
for tie it all together or 

523
00:29:01,808 --> 00:29:03,600
something. 
Yeah something off. 

524
00:29:03,700 --> 00:29:05,600
Like you still got to leave that
main island. 

525
00:29:05,900 --> 00:29:09,100
Well, I mean I just Just say the
in ship, would hold the crafting

526
00:29:09,100 --> 00:29:10,400
pattern. 
You still have to go get the 

527
00:29:10,400 --> 00:29:12,500
crafting pattern before you 
could craft. 

528
00:29:12,600 --> 00:29:13,500
Okay? 
Okay. 

529
00:29:13,700 --> 00:29:16,400
An Electra. 
Yeah, I was looking at the 

530
00:29:16,400 --> 00:29:19,800
Discord for the different 
crafting patterns, just can't 

531
00:29:19,800 --> 00:29:22,500
seem to find it. 
But what did I see on here? 

532
00:29:23,100 --> 00:29:25,000
I would pass it now, I can't 
find it again. 

533
00:29:25,500 --> 00:29:30,400
Ah MJ man, he mentions how I 
like to just come from insects 

534
00:29:31,500 --> 00:29:36,600
and what if there's like I don't
know what that's kind of off 

535
00:29:36,600 --> 00:29:37,200
topic. 
Topic. 

536
00:29:37,200 --> 00:29:42,700
But like an insect mob in the 
end you see these ships and you 

537
00:29:42,700 --> 00:29:48,700
have n cities and it's it's 
populated by these shulker boxes

538
00:29:48,900 --> 00:29:52,400
and we know these shulker boxes 
didn't build these cities or 

539
00:29:52,600 --> 00:29:55,600
their boxes. 
They just you know, they can't 

540
00:29:55,600 --> 00:29:59,200
build maybe they can, you know, 
maybe it's the Enderman building

541
00:29:59,200 --> 00:30:03,800
the city's, it doesn't seem like
an Enderman friendly City, but 

542
00:30:03,800 --> 00:30:08,800
yeah, insects in the end, like 
Humanoid insects. 

543
00:30:09,100 --> 00:30:12,700
I mean I think that the thought 
is the lower that Enderman built

544
00:30:12,700 --> 00:30:14,100
in cities. 
Yeah. 

545
00:30:14,300 --> 00:30:17,800
It's shoulders are like 
Barnacles on a ship and just 

546
00:30:17,800 --> 00:30:21,500
kind of got there like a past 
right yet? 

547
00:30:21,600 --> 00:30:26,400
No one thinks the Box our 
lunchbox that spits at you built

548
00:30:26,400 --> 00:30:28,700
the built a city. 
I did. 

549
00:30:31,100 --> 00:30:34,800
You also did think Lush caves 
came in 117 for the longest 

550
00:30:34,800 --> 00:30:36,500
time. 
That's another one. 

551
00:30:37,500 --> 00:30:40,300
Yeah, the interment doesn't seem
to fit in some of these rooms 

552
00:30:40,300 --> 00:30:43,700
either so the way they're built 
is weird too. 

553
00:30:44,000 --> 00:30:48,500
Yeah, I know we can talk a lure 
on the end cities another time, 

554
00:30:48,500 --> 00:30:50,300
I guess. 
But the N Chips. 

555
00:30:50,300 --> 00:30:55,700
I agree with your fixes. 
I did like I really like how you

556
00:30:55,700 --> 00:30:58,400
put them in the void. 
That's probably my favorite, 

557
00:30:58,500 --> 00:31:01,000
right? 
That's a giant area of nothing. 

558
00:31:01,400 --> 00:31:02,300
Mmm. 
Yeah. 

559
00:31:02,300 --> 00:31:04,100
Really like that one. 
Besides that. 

560
00:31:04,100 --> 00:31:08,200
I don't have much to add. 
Yeah, I couldn't find who 

561
00:31:08,200 --> 00:31:10,100
mentioned the crafting pattern 
either. 

562
00:31:10,100 --> 00:31:12,300
I know I saw it from the 
Discord. 

563
00:31:12,500 --> 00:31:16,700
I thought I had written it down,
but if I'm reading over there, 

564
00:31:16,800 --> 00:31:19,800
remember, I don't read the 
Discord until I've started 

565
00:31:19,800 --> 00:31:23,100
recording the show because I 
don't want to just mention 

566
00:31:23,100 --> 00:31:25,100
everything from there, but it 
looks like some of you guys 

567
00:31:25,100 --> 00:31:28,300
actually had the same ideas I 
did with the different ships and

568
00:31:28,300 --> 00:31:30,300
stuff. 
So that was cool as cool to see 

569
00:31:30,300 --> 00:31:33,200
that. 
Yeah, but I'm pretty sure 

570
00:31:33,200 --> 00:31:36,000
there's going to be an Engaged 
in update. 

571
00:31:36,000 --> 00:31:38,900
Coming at some A point. 
I really hope it's not the next 

572
00:31:38,900 --> 00:31:40,400
one. 
I know there's a lot of people 

573
00:31:40,400 --> 00:31:42,200
now pushing for it to be the 
next one. 

574
00:31:42,600 --> 00:31:45,600
And I mean there's too many 
other things that need fixing 

575
00:31:45,600 --> 00:31:48,800
before we get into an end 
update, I wouldn't mind seeing 

576
00:31:48,800 --> 00:31:54,600
an end update just to see what 
their idea is inventory. 

577
00:31:54,800 --> 00:31:57,700
It's fixed, we got these bundles
coming, I'll don't you. 

578
00:31:57,700 --> 00:32:01,600
Start with me and plunder crazy.
Winter keeps paying for 

579
00:32:01,600 --> 00:32:05,000
everything using bundles now and
the weathering effects shop, 

580
00:32:05,300 --> 00:32:06,600
really? 
Yeah. 

581
00:32:07,200 --> 00:32:09,600
I've got so many bundles. 
I don't know what to do with. 

582
00:32:09,900 --> 00:32:14,700
I don't know if only I could 
just wear them on my head that 

583
00:32:14,700 --> 00:32:16,700
that would that would be a 
better purpose. 

584
00:32:17,200 --> 00:32:18,300
Yeah. 
Bag on your head. 

585
00:32:18,700 --> 00:32:22,000
Heck yeah. 
Football season starting. 

586
00:32:22,000 --> 00:32:23,600
We got to get the bag heads 
going right? 

587
00:32:23,700 --> 00:32:26,900
Yeah I guess there's a lot of 
people who didn't understand 

588
00:32:26,900 --> 00:32:31,700
that reference at all but uh, 
Bucks fans and ain't fans. 

589
00:32:32,000 --> 00:32:35,000
They know the trouble. 
Let's go ahead and hop into our 

590
00:32:35,000 --> 00:32:39,800
main topic today. 
We hinted at and last year's 

591
00:32:39,800 --> 00:32:43,400
mob, vote was three, Minecraft 
Earth mobs right? 

592
00:32:43,800 --> 00:32:46,600
Well was it one from dungeons? 
Nice knowledge. 

593
00:32:46,600 --> 00:32:49,900
ER yeah maybe the children was 
from dungeons but two of the 

594
00:32:49,900 --> 00:32:53,600
three major. 
Yeah I won't ever call it. 

595
00:32:53,600 --> 00:32:55,900
The I Solider. 
It's just such a weird name, 

596
00:32:55,900 --> 00:32:59,400
chillage, Ur so much better 
fits. 

597
00:32:59,700 --> 00:33:03,700
It really does. 
So we decided, let's pick three.

598
00:33:03,700 --> 00:33:06,600
Minecraft Earth, mobs and talk 
about. 

599
00:33:06,800 --> 00:33:09,500
Stuff they could drive what they
can do, why they would be good 

600
00:33:09,500 --> 00:33:12,300
for the game, why they wouldn't 
be good for the game and what's 

601
00:33:12,300 --> 00:33:16,300
I think really is going to upset
some people and we're not trying

602
00:33:16,300 --> 00:33:18,700
to do this on purpose. 
It a lot of these are going to 

603
00:33:18,700 --> 00:33:22,000
be re skins and I know there's a
ton of people saying we don't 

604
00:33:22,000 --> 00:33:23,700
want re scans. 
We want something new. 

605
00:33:23,800 --> 00:33:26,000
I agree. 
I don't want reskinned either 

606
00:33:26,400 --> 00:33:29,100
but this is kind of been the 
pattern with the mob votes. 

607
00:33:29,100 --> 00:33:32,500
So we're going with it for now. 
Yeah, Minecraft Earth. 

608
00:33:32,800 --> 00:33:36,000
I was excited to look into all 
these different mobs. 

609
00:33:36,000 --> 00:33:40,100
They had 95% of them are re 
skins. 

610
00:33:40,300 --> 00:33:44,100
Yeah like yeah that's that's 
pretty much what they are so 

611
00:33:44,200 --> 00:33:48,600
that I wouldn't mind having all 
of these re skins to be 

612
00:33:48,600 --> 00:33:51,200
implemented. 
A lot of these passive mobs 

613
00:33:51,200 --> 00:33:54,000
because yeah, we see the same 
passive mob. 

614
00:33:54,000 --> 00:33:58,900
There's only one type of skin. 
So it'd be nice besides a cat. 

615
00:33:58,900 --> 00:34:01,700
I guess there's only one. 
Yeah, you can say, why does the 

616
00:34:01,700 --> 00:34:03,400
dog? 
Oh still only have one skin. 

617
00:34:03,700 --> 00:34:04,700
Mmm. 
Sure. 

618
00:34:04,700 --> 00:34:08,699
They've heard that before. 
Mojang doesn't Dogs proof not 

619
00:34:08,699 --> 00:34:14,300
messing, but I really wanted to 
do 3 dungeon mobs to go in 

620
00:34:14,308 --> 00:34:15,600
there. 
But Jim behind and got in the 

621
00:34:15,600 --> 00:34:17,400
game yet, guys. 
Yeah. 

622
00:34:17,400 --> 00:34:19,300
Someone hasn't gotten the game 
yet. 

623
00:34:19,400 --> 00:34:22,300
Hopefully, we can get this 
figured out today. 

624
00:34:22,500 --> 00:34:26,400
And before the Minecon live 
comes out, we'll do a three 

625
00:34:26,400 --> 00:34:28,800
mobs. 
We want to see from dungeons in 

626
00:34:28,800 --> 00:34:30,699
the game, because there are some
cool ones. 

627
00:34:30,699 --> 00:34:34,000
I finally got to fight the red 
stone Golem this week. 

628
00:34:35,000 --> 00:34:38,600
That was a fun fight. 
Okay, but let's start with your 

629
00:34:38,600 --> 00:34:43,199
first one Jimbo, what's your 
first passive mob that you think

630
00:34:43,199 --> 00:34:46,300
would come from Earth? 
One of the coolest passive mobs,

631
00:34:46,300 --> 00:34:51,300
I saw was the jumbo rabbit, 
okay, it looks similar to the 

632
00:34:51,300 --> 00:34:54,100
regular rabbit. 
It's probably three times the 

633
00:34:54,100 --> 00:34:58,900
size of a regular rabbit and it 
has giant ears now. 

634
00:34:58,900 --> 00:35:04,000
Okay, it's, it's kind of 
reskinned, but it's also it's 

635
00:35:04,000 --> 00:35:06,500
bigger, and it looks a little 
different. 

636
00:35:06,800 --> 00:35:10,200
I figured I could have it 
standing out from the other one,

637
00:35:10,700 --> 00:35:12,500
right? 
Yeah, I could have a little fun 

638
00:35:12,500 --> 00:35:16,200
with this first first thing 
comes to mind, you know, is 

639
00:35:16,200 --> 00:35:18,100
dropping more hide. 
Hmm. 

640
00:35:18,200 --> 00:35:22,900
So you got a bigger rabbit, but 
because it's bigger eye, I could

641
00:35:22,900 --> 00:35:25,500
see it being a little bit 
faster, right? 

642
00:35:25,500 --> 00:35:28,900
But then again, I don't know. 
You think the bigger the slower 

643
00:35:28,900 --> 00:35:31,500
it would be. 
But anyways this one we're in 

644
00:35:31,500 --> 00:35:34,700
Minecraft were not real life. 
It's faster faster. 

645
00:35:34,700 --> 00:35:36,500
It's got more health and it 
jumps. 

646
00:35:36,600 --> 00:35:41,900
Higher and further right than 
the other rabbits but every time

647
00:35:41,900 --> 00:35:45,300
you kill it you get a rabbit's 
foot every single time at least 

648
00:35:45,300 --> 00:35:49,300
100 percent chance drop. 
Yes, you get your rabbit's foot.

649
00:35:49,300 --> 00:35:52,300
I could see it being rare, you 
know, the jumbo rabbit. 

650
00:35:52,300 --> 00:35:56,700
Maybe you can find it, and only 
one type of model or one biome. 

651
00:35:56,900 --> 00:36:00,700
Okay. 
I'd probably say flower Forest. 

652
00:36:00,900 --> 00:36:02,800
I was going to go Meadows. 
Yeah. 

653
00:36:03,000 --> 00:36:07,200
Mmm, I'd go Meadows planes. 
Well, they The new Mountain 

654
00:36:07,200 --> 00:36:09,000
Meadows. 
Like that's a bio now. 

655
00:36:09,000 --> 00:36:10,600
I'm pretty sure. 
Hmm. 

656
00:36:10,600 --> 00:36:14,200
Okay, so it would be worth it to
New biome new mom. 

657
00:36:14,500 --> 00:36:16,300
Hmm. 
Of course that, you know, it'd 

658
00:36:16,300 --> 00:36:18,100
be cool to have like a newer 
drop. 

659
00:36:18,300 --> 00:36:22,600
Like maybe it was going to say, 
drops a jump posted potion but 

660
00:36:22,600 --> 00:36:25,800
that's what the rabbit foot is 
made for, right? 

661
00:36:26,000 --> 00:36:29,300
Yeah, I was just thinking of, 
you know, the original drops and

662
00:36:29,300 --> 00:36:31,300
just make it make it a little 
bit more. 

663
00:36:31,600 --> 00:36:34,300
Whoo. 
What if you had the chance to 

664
00:36:34,300 --> 00:36:36,800
get a enchanted rabbit's foot? 
Foot. 

665
00:36:36,800 --> 00:36:40,300
So like a lucky rabbit's foot 
and it would increase your 

666
00:36:40,300 --> 00:36:43,200
fortune from Fortune three-d-- 
like Fortune six while holding 

667
00:36:43,200 --> 00:36:44,300
it. 
Yeah. 

668
00:36:44,300 --> 00:36:47,900
Like a lucky spell. 
Yeah, of course, that would 

669
00:36:47,900 --> 00:36:50,300
increase the chance of younger 
people thinking. 

670
00:36:50,300 --> 00:36:51,700
They can go chop off rabbit's 
feet. 

671
00:36:51,700 --> 00:36:55,400
Don't chop off rabbit's feet. 
Yeah it's kind of gross one. 

672
00:36:55,400 --> 00:36:57,000
It's way more lucky to let the 
rabbit. 

673
00:36:57,000 --> 00:36:58,600
Keep the foot. 
Yeah. 

674
00:36:58,700 --> 00:37:01,100
Yeah. 
So very lucky for the rabbit 

675
00:37:01,700 --> 00:37:03,400
foot missing. 
Right? 

676
00:37:03,500 --> 00:37:05,900
Yeah I do. 
I like that idea and change the 

677
00:37:05,900 --> 00:37:08,900
rabbit's foot. 
You can allow you to have more 

678
00:37:08,900 --> 00:37:12,000
luck. 
Bring luck into the game that 

679
00:37:12,000 --> 00:37:14,800
has to be a new feature. 
Yeah, that's all I got for my 

680
00:37:14,800 --> 00:37:20,200
passive mob, jumbo rabbit. 
My passive mob is my favorite 

681
00:37:20,200 --> 00:37:24,200
Mob of the entire list from 
Minecraft Earth, and it's the 

682
00:37:24,200 --> 00:37:28,000
Jolly llama great name. 
Now, in the game, it was a 

683
00:37:28,400 --> 00:37:32,300
limited time, festive mob, that 
came out around the Christmas 

684
00:37:32,300 --> 00:37:38,000
time and I thought, what could 
be cool is Again, if it only 

685
00:37:38,000 --> 00:37:41,400
spawned during Christmas time, 
but if you name tagged, you 

686
00:37:41,400 --> 00:37:43,600
could keep it. 
It would be around all the time 

687
00:37:43,900 --> 00:37:47,300
but it has no drops. 
So don't kill the Jolly llama. 

688
00:37:47,500 --> 00:37:49,200
It does not make sense to kill 
the Jolly llama. 

689
00:37:49,500 --> 00:37:52,400
Hmm, what the pert? 
The reason you would want to 

690
00:37:52,400 --> 00:37:57,500
keep the Jolly Lama is that all 
Hostile Mobs within a radius of 

691
00:37:57,500 --> 00:38:03,000
the Jolly llama become passive. 
Yeah, they become Jolly. 

692
00:38:03,100 --> 00:38:06,500
They become Jolly. 
Okay, so it can be it. 

693
00:38:06,700 --> 00:38:09,300
Be a small radius so you still 
have to worry about some 

694
00:38:09,300 --> 00:38:12,700
dangerous stuff, but you walk in
your jolly lime around creeper 

695
00:38:12,700 --> 00:38:15,500
seizure starts to move in on you
to blow up. 

696
00:38:15,500 --> 00:38:17,800
It gets in range of the Jolly 
llama and then it just kind of 

697
00:38:17,800 --> 00:38:21,300
shows up. 
I could see people having Jolly 

698
00:38:21,300 --> 00:38:25,200
llamas hidden everywhere among 
prove. 

699
00:38:26,100 --> 00:38:29,500
I could see that too. 
It was really hard to make it 

700
00:38:29,600 --> 00:38:33,000
were it wouldn't drop like 
antlers because that's the big 

701
00:38:33,000 --> 00:38:34,900
design feature own and just they
have antlers. 

702
00:38:34,900 --> 00:38:36,500
But I don't want anyone killing 
a jolly lat. 

703
00:38:36,600 --> 00:38:38,600
Emma makes no sense. 
Don't kill the Jolly llama. 

704
00:38:38,900 --> 00:38:41,400
Yeah, bird. 
Not give it drops in that case. 

705
00:38:41,700 --> 00:38:44,400
Yeah, for the function, you want
to give it. 

706
00:38:44,600 --> 00:38:47,700
Yeah, it's power may be a bit o 
p, but the fact that it would 

707
00:38:47,700 --> 00:38:52,000
only spawn one time a year would
make me seem to like even it out

708
00:38:52,000 --> 00:38:53,200
a bit. 
Hmm. 

709
00:38:53,500 --> 00:38:54,600
I don't know. 
Yeah. 

710
00:38:54,600 --> 00:38:56,000
That's kind of it for my passive
mom. 

711
00:38:56,300 --> 00:38:59,200
That was my favorite one to do. 
It is a cool looking one. 

712
00:38:59,400 --> 00:39:00,300
Yeah. 
What about you? 

713
00:39:00,300 --> 00:39:03,300
What's a neutral mob? 
You'd like to have in the vote. 

714
00:39:03,400 --> 00:39:06,300
I think this is a neutral mob. 
I like to call a neutral mob. 

715
00:39:06,600 --> 00:39:08,500
See it is. 
Furnace goal. 

716
00:39:08,500 --> 00:39:13,800
Mm-hmm, really cool-looking mob.
And first thing you notice is 

717
00:39:13,800 --> 00:39:15,500
you know the furnace on the 
chest. 

718
00:39:15,600 --> 00:39:18,300
Yeah. 
And it's it's lit up on the 

719
00:39:18,300 --> 00:39:23,700
chest and I think that should be
a feature of it for it to Glow. 

720
00:39:24,000 --> 00:39:27,500
You know at night and you see it
you know they're more noticeable

721
00:39:27,500 --> 00:39:31,900
because of that glowing furnace 
on the inside and maybe a 

722
00:39:31,900 --> 00:39:35,400
produces light you know I know 
that's kind of hard to do but 

723
00:39:35,700 --> 00:39:38,100
this is my fixed. 
X and I'm going to, I wanted to 

724
00:39:38,100 --> 00:39:41,500
produce light. 
Yeah, it would also drop 

725
00:39:41,600 --> 00:39:45,600
charcoal. 
Not regular coal charcoal and 

726
00:39:45,900 --> 00:39:49,800
iron ingots like for it to keep 
dropping iron ingots. 

727
00:39:50,100 --> 00:39:53,000
It is a furnace though. 
Yeah, I was going to say 

728
00:39:53,300 --> 00:39:55,200
furnace. 
I don't think you need any iron 

729
00:39:55,200 --> 00:39:56,900
to craft you. 
I mean, you did the blast 

730
00:39:56,900 --> 00:40:01,600
furnace, but, yeah, I mean, is 
it Gault was gonna iron goal, 

731
00:40:01,900 --> 00:40:04,000
right? 
It's a furnace Golem, so 

732
00:40:04,000 --> 00:40:06,400
dropping, charcoal makes 
complete sense. 

733
00:40:06,700 --> 00:40:08,800
Mmm. 
But dropping anything else kind 

734
00:40:08,800 --> 00:40:13,900
of doesn't maybe clay balls. 
Know if it would be furnace 

735
00:40:13,900 --> 00:40:16,600
related. 
Maybe sure if I've ever. 

736
00:40:16,600 --> 00:40:17,700
Yeah. 
I'm thinking. 

737
00:40:17,700 --> 00:40:19,200
Did I burn? 
Build a furnace? 

738
00:40:19,200 --> 00:40:22,000
Yeah, of course for you built 
it. 

739
00:40:22,000 --> 00:40:25,600
I built 60 form. 
Yeah, it's all Cobblestone for a

740
00:40:25,600 --> 00:40:26,800
furnace. 
Yeah. 

741
00:40:26,900 --> 00:40:29,700
So you could have it, drop, 
charcoal and Cobblestone, but 

742
00:40:29,700 --> 00:40:31,800
there's so many better ways to 
get cobblestone. 

743
00:40:31,800 --> 00:40:35,300
You wouldn't want to farm that 
mob for that. 

744
00:40:35,600 --> 00:40:38,700
Yeah, the charcoal Cause the 
only thing unique that it could 

745
00:40:38,700 --> 00:40:42,100
drop and honestly, I would be 
okay with setting up a goal in 

746
00:40:42,100 --> 00:40:44,600
front because right now, the 
best way to farm. 

747
00:40:44,600 --> 00:40:50,900
Coal is a wither skeleton farm 
and while that's a decent Farm, 

748
00:40:50,900 --> 00:40:52,300
it produces a lot of cold in 
there. 

749
00:40:52,300 --> 00:40:55,200
Still people who just don't like
being in the nether even with 

750
00:40:55,200 --> 00:40:57,600
another update. 
So to be able to give them a way

751
00:40:57,600 --> 00:41:02,100
to farm some fuel without having
to go in there. 

752
00:41:02,300 --> 00:41:04,600
I know people going to say, you 
can do the dripstone lava bucket

753
00:41:04,600 --> 00:41:06,300
saying. 
I've always hated having to pull

754
00:41:06,300 --> 00:41:09,500
the Our buckets out and stuff 
and have to refill them up and 

755
00:41:09,500 --> 00:41:10,900
then put them back in the 
system. 

756
00:41:11,100 --> 00:41:13,200
Yeah. 
So if you could make a farm that

757
00:41:13,200 --> 00:41:16,400
drops charcoal and I would 
probably set up a goal and farm 

758
00:41:16,500 --> 00:41:20,700
that drop struggle. 
Yeah, possibly you can make it 

759
00:41:20,700 --> 00:41:23,500
in that Dimension. 
Yeah, maybe they only spawned as

760
00:41:23,500 --> 00:41:26,200
of right now I put down that it 
would they would only spawn at 

761
00:41:26,200 --> 00:41:28,600
night? 
Ooh, same spawning mechanics 

762
00:41:28,600 --> 00:41:30,500
with the Villagers. 
The villagers would have to 

763
00:41:30,500 --> 00:41:33,900
spawn a Min but at nighttime I 
don't think you're going to get 

764
00:41:33,900 --> 00:41:35,200
anyone building that farm. 
Now. 

765
00:41:35,400 --> 00:41:37,500
How often do you go through? 
Through the entire night on 

766
00:41:37,500 --> 00:41:41,100
Minecraft world, right? 
But then I was also thinking 

767
00:41:41,100 --> 00:41:44,600
maybe they could spawn in the 
nether instead of an iron golem.

768
00:41:44,900 --> 00:41:46,700
Yeah. 
Because the heat and their 

769
00:41:46,700 --> 00:41:48,100
furnace. 
Hmm. 

770
00:41:48,300 --> 00:41:51,700
Maybe they could spawn there but
you could also do the end 

771
00:41:51,700 --> 00:41:53,200
because it's internal night 
there. 

772
00:41:53,500 --> 00:41:55,900
Yeah, yeah. 
That's who you're writing. 

773
00:41:55,900 --> 00:41:58,600
Another makes sense because the 
now there's a giant furnace with

774
00:41:58,600 --> 00:42:01,400
all the lava and stuff but yeah,
that's one thing. 

775
00:42:01,400 --> 00:42:03,900
I've had trouble with. 
How are these things going to 

776
00:42:03,900 --> 00:42:05,900
spawn? 
You will respond and like, 

777
00:42:05,900 --> 00:42:07,200
regular go. 
Um, sir. 

778
00:42:07,500 --> 00:42:10,400
Yeah, I had the same problem 
with my neutral mom. 

779
00:42:10,600 --> 00:42:13,600
So don't worry. 
Yeah, that's, that's pretty much

780
00:42:13,600 --> 00:42:18,000
all I got to be probably good 
with your neutral, Rob, my 

781
00:42:18,000 --> 00:42:22,900
neutral mob to my giddiness with
something we mentioned on the 

782
00:42:22,900 --> 00:42:27,200
show earlier, and it's the 
tropical slime, which is 

783
00:42:27,200 --> 00:42:29,100
essentially a blue slime, 
granted. 

784
00:42:29,100 --> 00:42:33,500
It has fish swimming in it, but 
to me that acted, as if it was 

785
00:42:33,500 --> 00:42:38,000
picking up items, in absorbing 
them, I went Oh man, this is 

786
00:42:38,000 --> 00:42:40,600
exactly what I had in my mind 
when I was talking about 

787
00:42:40,600 --> 00:42:43,900
different slimes either last 
episode or the episode before 

788
00:42:43,900 --> 00:42:47,300
that Seuss day she is snore 
loud. 

789
00:42:47,500 --> 00:42:49,100
Yeah I remember you mentioning 
that? 

790
00:42:49,300 --> 00:42:52,600
Yeah how they could hop over 
items and gather them. 

791
00:42:52,900 --> 00:42:55,500
Right. 
Well this one has tropical fish 

792
00:42:55,500 --> 00:42:59,400
swimming around in it tropical 
fish on their own really, aren't

793
00:42:59,400 --> 00:43:01,300
that useful unless you've got 
them in a bucket and you're 

794
00:43:01,308 --> 00:43:04,900
feeding them to Ox a lot oils. 
Which I still don't know why you

795
00:43:04,900 --> 00:43:08,000
can't just feed them. 
A tropical fish item. 

796
00:43:08,200 --> 00:43:09,700
Yeah. 
Why does it have to be in a 

797
00:43:09,700 --> 00:43:10,800
bucket? 
I get they want. 

798
00:43:10,800 --> 00:43:12,700
Fresh fish, I guess. 
Yeah. 

799
00:43:13,000 --> 00:43:14,600
That'd be the only thing I could
think of. 

800
00:43:14,800 --> 00:43:18,700
Yeah. 
But what if like slime 

801
00:43:19,000 --> 00:43:22,000
essentially spawning in water 
biomes? 

802
00:43:22,200 --> 00:43:25,700
So, let's say if it's, if you 
have a spawn Chunk in a river 

803
00:43:25,700 --> 00:43:29,000
biome, the main fish that would 
spawn with, it would be like, 

804
00:43:29,600 --> 00:43:33,000
was it caught and salmon the 
same as a good food choice in 

805
00:43:33,000 --> 00:43:35,300
Minecraft? 
It really is. 

806
00:43:35,300 --> 00:43:38,400
The problem is, it's a Pain to 
get with AFK fishing, not being 

807
00:43:38,400 --> 00:43:39,800
around anymore. 
Yeah. 

808
00:43:39,900 --> 00:43:44,000
So if you have a slime farm 
built in an area that's under a 

809
00:43:44,008 --> 00:43:48,300
river, then you have slime now, 
also dropping salmon and cod 

810
00:43:48,600 --> 00:43:51,500
instead of slime balls. 
Yeah. 

811
00:43:51,700 --> 00:43:54,800
Now you have another food form, 
which could be really cool. 

812
00:43:55,100 --> 00:43:59,100
Yeah, depending on that slime, 
chunk location, right? 

813
00:43:59,400 --> 00:44:02,600
Yell, this lime chunks at the 
same but if you movement a 

814
00:44:02,607 --> 00:44:05,300
certain volume, get some fish 
out of the deal. 

815
00:44:05,600 --> 00:44:08,600
Exactly. 
You You'll get a different slime

816
00:44:08,600 --> 00:44:11,200
mob out of it. 
And I think that's that's really

817
00:44:11,200 --> 00:44:15,500
fun and it's a way to update 
slime without changing them 

818
00:44:15,500 --> 00:44:20,000
drastically. 
Now would these slimes drop any 

819
00:44:20,200 --> 00:44:22,800
anything? 
No slime balls, besides the 

820
00:44:22,800 --> 00:44:26,700
fish, no slime balls, it's 
whatever they've absorbed, okay?

821
00:44:26,900 --> 00:44:30,200
So it would be fish and I would 
probably put it like, on a 

822
00:44:30,200 --> 00:44:34,600
random chance type thing. 
So, like the, if it's in a river

823
00:44:34,600 --> 00:44:40,000
biome, you're most likely, Going
to get the fish slime, but you'd

824
00:44:40,000 --> 00:44:43,400
have, like 125 chance of getting
a normal slime to same thing. 

825
00:44:43,400 --> 00:44:47,800
If you have a slime chunk in the
middle of land mass, you're 

826
00:44:47,800 --> 00:44:51,500
going to have a 95% chance of a 
regular slime, but then you 

827
00:44:51,500 --> 00:44:54,400
might have a small chance of 
another slime. 

828
00:44:54,400 --> 00:44:55,800
Dropping something else, I don't
know. 

829
00:44:56,000 --> 00:44:59,600
Okay, imagine it's same like 
killing mechanism. 

830
00:44:59,700 --> 00:45:04,000
You kill one and then it turns 
into for right different sizes. 

831
00:45:04,100 --> 00:45:06,400
Always like that. 
Mmm, it's exactly. 

832
00:45:06,500 --> 00:45:08,000
It. 
All right, I like it. 

833
00:45:08,000 --> 00:45:09,900
It's a really cool-looking mob. 
I'm really is. 

834
00:45:09,900 --> 00:45:14,000
It's fun. 
My hostile mob that I chose. 

835
00:45:14,100 --> 00:45:19,100
It's a re textured, which called
the viler, which I love this 

836
00:45:19,100 --> 00:45:22,100
texture. 
Over the current one we have if 

837
00:45:22,100 --> 00:45:26,200
we can change our which has 
texture to this one, I'd be okay

838
00:45:26,200 --> 00:45:28,300
with that. 
Okay? 

839
00:45:28,400 --> 00:45:32,000
But because it is a different, 
which we can give it different 

840
00:45:32,000 --> 00:45:36,300
mechanics, this which the violin
which would spawn a loo loo loo 

841
00:45:36,400 --> 00:45:40,000
Light levels and would 
eventually join other Hostile 

842
00:45:40,000 --> 00:45:45,200
Mobs as a reinforcement. 
Now, we have the Pillager raids 

843
00:45:45,300 --> 00:45:50,700
where witches spawn in and they 
heal the mobs at there with this

844
00:45:50,700 --> 00:45:55,000
which would throw strength and 
speed potions at the Hostile 

845
00:45:55,000 --> 00:45:58,300
Mobs. 
So you're getting a faster 

846
00:45:58,300 --> 00:46:04,200
stronger mob coming at you when 
the viler which is with them and

847
00:46:04,200 --> 00:46:06,300
they would also drop random 
potions. 

848
00:46:06,600 --> 00:46:10,000
Any random potion, okay, up to 
level 2. 

849
00:46:10,300 --> 00:46:13,800
So, and also Nether wart, we 
don't have a way to farm. 

850
00:46:13,800 --> 00:46:18,000
Nether wart there is a way but 
not, you know, AFK wise. 

851
00:46:18,300 --> 00:46:20,700
Yeah, there's an AFK with 
another word Farm. 

852
00:46:20,900 --> 00:46:23,400
Yeah. 
Other than holding the mouse 

853
00:46:23,400 --> 00:46:26,800
button down while your AFK. 
Yeah, I hear you saying. 

854
00:46:26,800 --> 00:46:29,500
You don't mean AFK. 
You mean it fully automatic way?

855
00:46:29,500 --> 00:46:32,600
Where I don't have to? 
Yes be sitting there doing 

856
00:46:32,600 --> 00:46:36,300
something right fully automated.
Yeah but then again. 

857
00:46:36,400 --> 00:46:40,400
Get ya. 
These witches wouldn't spawn as 

858
00:46:40,400 --> 00:46:41,800
often. 
I don't know. 

859
00:46:42,000 --> 00:46:44,600
I never thought of like a 
certain spawning place it would 

860
00:46:44,600 --> 00:46:48,600
spawn in at either. 
Like maybe it's only in a swamp,

861
00:46:48,600 --> 00:46:53,300
maybe it's everywhere. 
Maybe it's the same as the which

862
00:46:53,300 --> 00:46:55,300
is now. 
So you would want a witch hut 

863
00:46:55,500 --> 00:46:57,500
but they only respond under a 
full moon or something. 

864
00:46:57,700 --> 00:47:00,000
Yeah, that could work. 
We already see that kind of 

865
00:47:00,000 --> 00:47:02,200
spawning mechanism with slimes. 
Mmm. 

866
00:47:02,400 --> 00:47:06,300
So it's already a thing, it's 
already thing with the full moon

867
00:47:06,500 --> 00:47:08,500
Giving you a different new 
spawn? 

868
00:47:09,300 --> 00:47:11,800
Yeah, I like that. 
It may be the swamps are a 

869
00:47:11,808 --> 00:47:16,500
little more dangerous than 
others with the viler which I 

870
00:47:16,500 --> 00:47:20,400
like for them to randomly spawn 
anywhere sit for like, you know,

871
00:47:20,500 --> 00:47:22,400
other dimensions. 
Yeah, yeah. 

872
00:47:22,400 --> 00:47:27,400
I figured giving them any any 
potion to drop instead of what 

873
00:47:27,400 --> 00:47:29,700
would they drop normally? 
Is it just health? 

874
00:47:30,100 --> 00:47:33,800
I think depending on like, how 
you kill them, they can drop 

875
00:47:33,800 --> 00:47:38,700
fire region or fire. 
Resistance resistance and I 

876
00:47:38,707 --> 00:47:41,400
think it's region and health, 
but I'm not sure. 

877
00:47:41,600 --> 00:47:44,200
Yeah, I'm not too positive. 
It's been a while since I've set

878
00:47:44,200 --> 00:47:47,000
up which Farm up to take 
advantage of the potions. 

879
00:47:47,100 --> 00:47:49,600
Hmm. 
Yeah, me neither usually don't 

880
00:47:49,600 --> 00:47:52,000
keep the potions. 
Yeah, right. 

881
00:47:52,000 --> 00:47:53,200
Potions. 
Need a tweak. 

882
00:47:53,200 --> 00:47:55,900
It's not that potions are 
necessarily bad. 

883
00:47:55,900 --> 00:47:59,100
It's a after a while everyone 
kind of forgets to use them 

884
00:47:59,300 --> 00:48:01,800
unless it's underwater breathing
in night vision. 

885
00:48:02,000 --> 00:48:05,000
I think those are still the most
used potions in the game. 

886
00:48:05,200 --> 00:48:09,700
Yeah, yeah that's That's what I 
got for the viral, which my 

887
00:48:09,700 --> 00:48:14,100
hostile mob is the bone spider 
and dad. 

888
00:48:14,200 --> 00:48:16,500
A lot of people it's just a 
reskin spider. 

889
00:48:16,500 --> 00:48:21,700
We know we know but imagine a 
bone spider that instead of 

890
00:48:21,700 --> 00:48:24,000
running and biting you like the 
ones do know. 

891
00:48:24,100 --> 00:48:27,000
It shoots bone shards at you. 
Yeah. 

892
00:48:27,100 --> 00:48:29,500
Now and playing dungeons. 
This is why I wanted it. 

893
00:48:29,500 --> 00:48:33,200
The worst mob that I have to 
come across in dungeons, is the 

894
00:48:33,200 --> 00:48:35,200
spider because it shoots the web
at you. 

895
00:48:35,200 --> 00:48:37,500
You get stuck in it. 
And then tries to attack you. 

896
00:48:37,500 --> 00:48:40,900
And so it's annoying. 
So, having a version of that in 

897
00:48:40,900 --> 00:48:44,300
Java would definitely increase 
the difficulty. 

898
00:48:44,400 --> 00:48:48,500
And how cool would it be, like, 
if it dropped this bone Shard, 

899
00:48:48,500 --> 00:48:51,900
and use the bone Shard instead 
of Flint to craft arrows. 

900
00:48:52,100 --> 00:48:55,400
So now you have an arrow that 
does maybe two times damage. 

901
00:48:55,500 --> 00:48:58,300
So now we've got new Arrow 
types, to go along with the 

902
00:48:58,300 --> 00:49:00,000
combat update. 
That might be coming at some 

903
00:49:00,000 --> 00:49:00,800
point. 
Yeah. 

904
00:49:00,800 --> 00:49:05,500
Really like the idea of it being
a projectile from the spider, 

905
00:49:05,600 --> 00:49:08,100
not so much it. 
And you know use it jumps at 

906
00:49:08,100 --> 00:49:10,800
you, right but yet the hits you 
from a distance. 

907
00:49:10,900 --> 00:49:13,000
I like that. 
I mean as of right now and what 

908
00:49:13,000 --> 00:49:16,000
isn't it just skeletons? 
That can shoot. 

909
00:49:16,000 --> 00:49:20,400
Well I guess gas and Dragons 
Blaze Blaze. 

910
00:49:20,400 --> 00:49:26,200
Yeah I think those are all the 
projectile which is but yeah to 

911
00:49:26,200 --> 00:49:28,900
me those are just kind of 
tossing potions and yeah you can

912
00:49:28,900 --> 00:49:31,900
do the crossbows with the 
Villagers stuff like that. 

913
00:49:31,900 --> 00:49:34,900
Yeah yeah yeah there's a lot 
more that I was thinking. 

914
00:49:35,500 --> 00:49:38,500
Okay so there's There's a lot of
yeah there's more projectile 

915
00:49:38,500 --> 00:49:43,500
mobs and there are the other one
I guess but I really would like 

916
00:49:43,600 --> 00:49:47,700
the combat update to address 
some of the staleness with the 

917
00:49:47,700 --> 00:49:51,000
weapons and items. 
I think it's every season I 

918
00:49:51,000 --> 00:49:54,500
craft the same items but the 
same enchantments on it and I'm 

919
00:49:54,500 --> 00:49:58,100
good to go and it's been like 
that for years now. 

920
00:49:58,200 --> 00:50:02,100
Yeah we're getting do uses like 
the hose become one of the most 

921
00:50:02,100 --> 00:50:06,800
useful tools in the game now but
I'd like to see some more I've 

922
00:50:06,800 --> 00:50:09,200
been saying this for a while, 
I'd like to be able to walk 

923
00:50:09,200 --> 00:50:13,700
across the sword in a dungeon or
something that has sharpness 9 

924
00:50:13,900 --> 00:50:16,900
on it. 
So okay I can't get that 

925
00:50:16,900 --> 00:50:18,200
enchantment. 
That's awesome. 

926
00:50:18,400 --> 00:50:21,600
Now this sorts beastly I really 
need to be careful and not lose 

927
00:50:21,600 --> 00:50:23,500
it. 
Yeah, it won't be dropped by the

928
00:50:23,500 --> 00:50:25,900
bun spider though. 
It won't be trapped by the bone 

929
00:50:25,900 --> 00:50:27,500
spider. 
The bone Shard looked like a 

930
00:50:27,508 --> 00:50:31,200
really cool item and I was like,
do you want a way to craft it? 

931
00:50:31,207 --> 00:50:33,600
Do you want to be able to take 
bones putting a crafting table 

932
00:50:33,600 --> 00:50:36,200
and try to make the bone Shard? 
I was like, no. 

933
00:50:36,400 --> 00:50:39,900
No, for me, if they ever put a 
hammer in the game, it would 

934
00:50:39,900 --> 00:50:44,600
make sense to hammer a bone 
chart or a bone in to get a bone

935
00:50:44,600 --> 00:50:46,900
Shard. 
But yeah, as of right now, the 

936
00:50:46,900 --> 00:50:49,100
only way to get bone Shard would
be bone spider. 

937
00:50:49,300 --> 00:50:52,900
Maybe they can drop bones to 
with the shards could be. 

938
00:50:53,100 --> 00:50:57,000
I just keep thinking about how 
valuable bone meal has become. 

939
00:50:57,900 --> 00:51:00,400
Yeah, it seemed to need it all 
the time. 

940
00:51:00,600 --> 00:51:03,400
Yeah, I've got an entire room 
dedicated to making bone meal 

941
00:51:03,400 --> 00:51:04,500
for me. 
Hmm. 

942
00:51:04,700 --> 00:51:06,700
Needham nowadays, Britain. 
Yeah. 

943
00:51:06,800 --> 00:51:09,200
That's kind of it for what I've 
got you good? 

944
00:51:09,900 --> 00:51:11,100
Yeah. 
All right. 

945
00:51:11,100 --> 00:51:12,700
We'd like to see all these 
bulbs. 

946
00:51:12,800 --> 00:51:15,200
Make it to the game. 
Yeah, I'm excited for the vote, 

947
00:51:15,300 --> 00:51:17,000
but yeah. 
Hopefully, we can get Jimbo on 

948
00:51:17,000 --> 00:51:19,200
dungeons, fine. 
Like, and then we'll do 3. 

949
00:51:19,200 --> 00:51:20,900
Dungeon mobs. 
We want to see in the game. 

950
00:51:21,000 --> 00:51:23,800
This was a lot of fun sitting 
there, researching these guys 

951
00:51:23,800 --> 00:51:25,700
and seeing how they might work 
in the game. 

952
00:51:25,800 --> 00:51:29,800
Yeah, I mean if I have to 
research dungeon mobs I will but

953
00:51:29,900 --> 00:51:33,000
nice to play against them right.
That's going to do it for 

954
00:51:33,000 --> 00:51:35,400
today's show. 
Before I have Jimbo reaches out,

955
00:51:35,400 --> 00:51:37,700
I want to say a huge thank you 
to all of our patrons who are 

956
00:51:37,700 --> 00:51:40,400
supporting their show. 
Our milk level patrons are Omni 

957
00:51:40,400 --> 00:51:44,600
Chief, Big Bear Croc deadwalker,
fragile rock, OB Stone figure 

958
00:51:44,600 --> 00:51:47,000
and Vipers tuna. 
If you two would like to get 

959
00:51:47,000 --> 00:51:50,500
access to exclusive benefits and
hours of extra content each 

960
00:51:50,500 --> 00:51:52,900
month, please consider joining 
at patreon.com. 

961
00:51:52,900 --> 00:51:54,900
Slash to. 
Whether in fact, if you like the

962
00:51:54,900 --> 00:51:57,500
show, you can share with all of 
your friends and on social 

963
00:51:57,500 --> 00:52:00,100
media. 
If you listen on Spotify, follow

964
00:52:00,100 --> 00:52:03,500
us or if you listen on Apple 
podcast, leave us a nice review.

965
00:52:03,500 --> 00:52:06,200
Doing any of these really helps 
to show reach more listeners. 

966
00:52:06,400 --> 00:52:09,400
If you like to get in contact 
with us, send an email to 

967
00:52:09,400 --> 00:52:13,000
podcast at the withering 
effect.com tweet us. 

968
00:52:13,000 --> 00:52:16,000
Leave a voice message or join, 
our Discord, where you can have 

969
00:52:16,000 --> 00:52:18,500
a chat with everyone who works 
on the show and fellow 

970
00:52:18,500 --> 00:52:20,400
listeners. 
All of the links are in the show

971
00:52:20,400 --> 00:52:22,000
notes. 
This show has been brought to 

972
00:52:22,000 --> 00:52:25,300
you by Jimbo and myself, but 
also, our Jitter producer, Carl.

973
00:52:25,300 --> 00:52:28,300
He helps make sure the show ends
up for it should be the Amazing 

974
00:52:28,300 --> 00:52:29,700
Music. 
You hear in the intro and outro 

975
00:52:29,700 --> 00:52:32,400
is created by the one. 
And only decoy everyone social 

976
00:52:32,400 --> 00:52:34,300
media. 
Info can be found in the show 

977
00:52:34,300 --> 00:52:35,800
notes. 
You guys have been awesome. 

978
00:52:35,800 --> 00:52:37,300
As always. 
Thank you so much for getting 

979
00:52:37,300 --> 00:52:39,400
weird with us. 
Probably go drink your milk now 

980
00:52:39,500 --> 00:52:40,700
by see guys,
