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Welcome back to Finding the Edge
Podcast. 

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I'm Garrett Boyam, joined with 
Robert Frey. 

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And today we're going to talk 
about some of the anomalies with

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projections and some guys who 
outperformed them this past 

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season. 
And you know, just seeing like 

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what kind of what can we deduct 
or deduce, I should say, what 

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can we deduce from those guys 
and how they were able to 

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outperform those projections? 
And one of the guys that I 

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wanted to really look at or I 
think we're going to start the 

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conversation with is Cody 
Bellinger. 

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Because I've it's just been fun 
for me to watch him this year 

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because I've seen more 
adjustability from him that's 

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functional. 
And so that's that's kind of, I 

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guess where at least for me, he 
started my following him and 

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then it turns out he had a 
really great year. 

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I just remember seeing a couple 
of swings and I'm like, oh, 

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that's that kind of fits the 
Caleb Abney model of breaking 

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the rules, doing things. 
And so I guess today I wanted to

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kind of look at some of that 
because I wanted to see you know

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looking at stat cast what his, 
what some of his expected stats 

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were. 
You know, and it was kind of 

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interesting to me just looking 
at some of this stuff like 

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expected weighted on base, 
generally speaking, not for 

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everybody, but for a lot of guys
it ended up matching pretty 

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close to like their batting 
average in some ways. 

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I they they must be fairly 
correlated. 

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Yeah, to the, for the most part,
they seem correlated and then 

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obviously there's some things. 
So like in recent years as of 

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2019, Statcast decided to change
its ex global formula. 

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So from 2015 to 2018, it was 
just essentially exit velocity 

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and logical, those two 
variables. 

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However, from 2019 to present 
they also incorporated a bad or 

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seasonal Sprint speed, so that 
way they can adjust for 

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different speeds. 
Because if a topped or a weekly 

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hit ground ball is hit, you know
a runner like Corbin Carroll and

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a rookie of the year is more 
likely to get a hit on those 

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plays, whereas a bigger player 
like say Pablo Sandoval is not. 

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It might be where in a situation
where or we can think of a more 

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recent player because I'm not 
sure if Sandoval played this 

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past season. 
But we can think of a guy like 

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Franco Reyes somewhere along 
those lines are like a Miguel 

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Sano since we're, you know on 
that time like he's a bigger guy

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so he's comparing like Sano to 
Corbin Carroll. 

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You know, Sano is probably more 
likely to hit the ball harder, 

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but for those weekly hit balls 
or topped balls, per Statcas's 

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kind of barrel classification, 
Corbin Carroll's more likely to 

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beat those out. 
So they felt like that should 

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have been factored as well. 
So that's why I think in recent 

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years it's starting to get more 
and more detailed towards, you 

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know, a runner's speed rather 
than just hitting the ball hard.

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Well, and then for me, you know,
going back to Bellinger, that 

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was something that clearly came 
up when I was looking at the 

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dexterity of his hitting 
ability. 

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There were some balls that 
became hits because simply 

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because of his speed. 
For other guys, those would have

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been outs. 
The other element of it too, not

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that Bellinger is slow, but he's
also left-handed, right? 

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So the speed that he has gets a 
a little boost just to the sheer

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fact that he he's left-handed. 
So then again somebody a 

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right-hander with the same speed
might not end up being able to 

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be safe on some of those. 
There's other things that too 

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though, like because Luisa Rise 
is not that fast and there are a

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couple of hits that they gave 
him at least early in the 

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season, that there's a hard 
ground ball to 2nd or whatever. 

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Guy bobbled it, threw it, and he
was safe. 

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Oh, he threw it, it bounced and 
then the first baseman didn't 

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field it or catch it and he was 
safe, but it wasn't because the 

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ball had bounced and he caught 
it. 

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He would have been out. 
So to me that's an error. 

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And I don't know why they 
classified it as a hit because 

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he was going to be out if if the
if the first baseman have had 

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actually caught the ball instead
of missing it. 

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So there's small things like 
that, but there are other little

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things like Luisa rise again not
being. 

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I don't know where he ranks in 
the Sprint speed, but it's not 

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it's not elite by any means. 
As far as I can tell, he's not 

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known as being. 
Extremely fast baseball, so 

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Bonds leader sprints free 
leaderboard of of players 

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without at least 100 competitive
runs. 

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IE you know whether or not 
jogging things like that. 

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Competitive runs. 
Cody Bellinger is 72nd, Luisa 

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Rias is 200 and 35th. 
The average Sprint speed in the 

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MLB is 27 feet per second. 
Luis Soraas was slightly below 

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average at 26.1 feet per second 
and Cody Bellinger was above 

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average at 28.3 feet per second 
and. 

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That's, that's where I think 
it's kind of interesting to me 

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that A Rise is still able to 
beat out some of those, some of 

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those infield hits. 
But I think that like I remember

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reading a long time ago, I think
in one of the strength and 

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conditioning books that I found 
for baseball, that everybody is 

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fast. 
Like there's a minimum speed 

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that a guy needs to be able to 
play at in professional baseball

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in order to get enough hits, 
even the big guys. 

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So even the big guys are 
relatively fast because if not, 

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they would not be able to hit at
a high or get on base enough if 

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they were too slow. 
And so even the the slow guys 

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can get down the line fast 
enough to beat out certain 

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infield singles. 
And so I think that to me is how

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I explain well Luis Arise isn't 
that fast yet he hit some balls 

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in the infield that goes 
straight to fielders and then 

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he's somehow able to be safe. 
So to me that says he's not that

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slow. 
But I think that's just a A 

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we're talking about a relative 
right, when we're trying to 

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compare players, right. 
That's where this factors in. 

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But at the same point, I think 
we all have to recognize that, 

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you know every guy who plays in 
the in MLB baseball, like unless

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you're probably at the bottom of
the barrel, like you're probably

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you're probably fast enough. 
But to your point, because X 

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welba for Luisa, Luisa Rise is 
what came in at 5 or 353 and his

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batting average was 354. 
So I thought that was pretty, 

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pretty cool to see like how 
close those two things got to 

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each other. 
I mean his expecting batting 

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average, he outperformed his 
expecting batting average. 

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You know, going back to, you 
know, the expected stats. 

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I thought that was kind of 
interesting like I don't know 

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how accurate expected batting 
average actually is relative to 

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what guys usually end up at. 
And so I don't see this is kind 

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of the thing with like the 
expected stats like how much, 

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how much, how much do you sit 
there and go Oh well he actually

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he over performed and it's like 
well, I don't, I don't really 

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think so. 
Like if you look at if we're 

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just talking about a rise in 
what I watched, if you look at 

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the launch angle that he 
created, it gave him the 

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greatest opportunity to get a 
lot of those hits. 

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And then you know I was watching
too the IT said when they were 

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playing the twins, they tried to
pitch him up and in. 

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But you could see that this year
he, he hit a lot of those balls 

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that were up well, well enough 
for hits. 

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Like I want to say I saw 
multiple and I didn't get to 

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watch all of his hits, but I 
saw, you know, at least 5-5 

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balls up in the zone that he 
hit. 

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Well, fastballs too. 
So I mean nothing that was like 

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super high velocity, high spin. 
But still, the fact that he's 

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able to get to those pitches 
tells me that this dude is super

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hard to to pitch to because 
especially early in the year, I 

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didn't get to watch them later 
in the year, but early in the 

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year they were hitting him with 
a lot of fastballs. 

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Yeah. 
So anyways, I'm gonna repeat 

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that just for the 'cause I got a
stupid noise that popped up in 

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there early in the year. 
Luis Arise got a lot of 

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fastballs. 
He was hitting a lot of 

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fastballs. 
He did start to see more 

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breaking balls, I think later in
the year, but early in the year 

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he was seeing a lot of fastballs
and and hitting the fastballs. 

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So I thought that was kind of 
interesting to note when it came

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to to like how what what is he 
getting his hits on. 

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And I think that's another 
question to ask too. 

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If we're, especially if we're 
trying to look at, OK, how from,

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from an ecological perspective, 
how dexterous is a player How 

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how, how much. 
Yeah, I think dexterity is 

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probably how masterful. 
I'm trying to figure out another

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word for for people who aren't 
as familiar with like, what's 

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dexterity right. 
The ability to display. 

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I'm going to say it this way. 
The ability to display 

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functional solutions under a 
myriad of different conditions 

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so he's able to have success 
under a wide range of 

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conditions. 
Meaning, OK, so we can hit 

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handle the fastball, but OK, 
what type of fastball? 

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Right? 
Is it middle? 

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Middle. 
Is it away? 

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Is it up? 
Like, is there certain areas 

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that he struggles with? 
Arise seems to display that he 

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can handle a large range of 
fastballs, but not only 

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fastballs but breaking balls. 
This is the same thing too too 

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with with Bellinger. 
I saw it more with Bellinger 

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because he had he got more 
breaking balls a lot. 

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There were of the video clip 
that I put up. 

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I think it was about fourteen of
those or of like showing his 

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adjustability in his swing. 
He got fourteen hits and two K 

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counts and two straight counts 
and a lot of those were breaking

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balls. 
Not all of them, but a lot of 

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them were breaking balls and 
that to me says quite a bit as 

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far as your ability and what you
can do on the field. 

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And that makes you a a dangerous
and a potent hitter. 

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And then I think that's part of 
what allowed him to to be the 

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comeback player of the year. 
Absolutely. 

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And I mean another way to look 
at it too is like you said, you 

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know, 14 hits with two chart 
counts like and we go back to 

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like X Lobo versus Lobo. 
So, like, according to Baseball 

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Savon, his XO was 327, his Lobo 
was 370. 

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So like, he significantly 
outperformed his expected Wilba.

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And a lot of that was, you know,
middle pitches. 

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So again on Baseball Savant, his
ex Wilba on pitches middle, 

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away, 412 middle, middle, 379 
middle and 3:41. 

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However, he performed 475 middle
away, 520 middle, middle, 445 

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middle end. 
And a lot of that too is like 

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you said like he had so many two
strike hits. 

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I think part of it, like you 
said with with his dexterity for

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Rias but similar with Cody 
Bellinger is being able to be 

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you know adaptable and attuned 
to the specifying information of

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OK, I'm likely getting a 
breaking ball here. 

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I don't have to put a an 
aggressive swing. 

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I need I need to put a swing 
that is likely to result in a 

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hit, or a swing that allows me 
just to put the ball in play. 

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I think for me, you know, I'm 
gonna, I'm gonna bristle a 

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little bit at the whole 
anticipation. 

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Not that I think guys don't 
anticipate, but I think it's 

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hard unless, I mean there is 
enough at the professional level

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to to know guys tendencies to to
have a good idea what's going to

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be thrown here. 
But I think a lot of it can be 

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handled by simply changing your 
approach. 

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So you know if you shift your 
intention and you have an 

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approach of OK I'm in a two 
strike you know I'm going to 

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take a two strike approach 
meaning OK I'm not going to try 

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swing out of my shoes. 
I for me the way that I think of

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a two strike of approach is I 
liken it to a hit and run. 

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But a hit and run where where 
you don't have to swing but the 

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intention is is I'm going to try
stay on this ball and like 

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because to me that's what it 
looks like is he's staying on 

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the ball and he's being smooth 
and he's not trying to hit it as

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hard as he can. 
He's just trying to go bat or 

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bat the ball and just be really 
smooth and and move however he 

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has to to be able to hit the 
baseball. 

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And so that's where for me when 
I'm looking at it and just even 

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to this is where I like Luis, 
arise and I wanted to look and I

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haven't gotten there yet but at 
some point I want to get through

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you know all of Acunia and like 
all the guys that hit really 

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well this year at the top and 
just watch you know how they 

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went about it, 'cause I think 
every guy is different. 

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But anyways the conclusion that 
I've come to based upon these 

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two guys, Bellinger and Arise is
that and This is why I liked. 

222
00:14:01,880 --> 00:14:05,120
I really like Bellinger is that 
if you can hit a rising line 

223
00:14:05,120 --> 00:14:09,840
drive with it with within a good
within a good launch angle the 

224
00:14:09,920 --> 00:14:12,520
IT doesn't. 
And by a rising line drive I 

225
00:14:12,520 --> 00:14:14,480
mean one that clears the the 
infielders. 

226
00:14:14,480 --> 00:14:17,720
Like if they jump it's either 
really hard for them to catch it

227
00:14:17,720 --> 00:14:23,080
or they can't catch it at all. 
And so if you can do that then 

228
00:14:23,400 --> 00:14:25,840
you're going to give yourself a 
really good chance to get on 

229
00:14:25,840 --> 00:14:29,040
base as far as like hitting the 
ball and it. 

230
00:14:29,960 --> 00:14:32,880
And when I when I think about it
and as far as what was popular 

231
00:14:33,040 --> 00:14:34,880
and I don't, I don't know if 
it's still popular. 

232
00:14:34,880 --> 00:14:37,920
I think it's still there but 
it's not as popular of the whole

233
00:14:37,920 --> 00:14:40,840
notion of try to hit the ball in
the air and as far as you can 

234
00:14:41,840 --> 00:14:45,280
And and then we're kind of at at
one point. 

235
00:14:45,280 --> 00:14:47,320
Right. 
Because MLB is trying to change 

236
00:14:47,320 --> 00:14:50,520
this and not have the game be 
just three true outcomes of you 

237
00:14:50,520 --> 00:14:54,400
know hit the ball out of the 
park strikeout or I don't know 

238
00:14:54,400 --> 00:14:55,560
walk. 
I can't remember. 

239
00:14:55,560 --> 00:14:58,360
Is that what was the third one 
or the three true outcomes? 

240
00:14:59,160 --> 00:15:02,960
Is it basically like home run, 
strikeout or what was the what 

241
00:15:02,960 --> 00:15:05,320
was the 3rd? 
One slash hit by pitch. 

242
00:15:05,680 --> 00:15:11,240
Yeah, right. 
And so this is where, you know 

243
00:15:11,240 --> 00:15:14,120
and I've also heard this too of 
listening to some other guys 

244
00:15:14,120 --> 00:15:16,120
talk about like, OK, if we 
strike out at too high of a 

245
00:15:16,120 --> 00:15:18,840
clip, even though we're hitting 
a bunch of runs, we start to 

246
00:15:18,840 --> 00:15:22,600
hurt our run value, you know, 
and and so there is there's a 

247
00:15:22,600 --> 00:15:25,040
level of like there's value and 
This is why it was cool. 

248
00:15:25,480 --> 00:15:28,480
Arise was was very interesting 
because if you start looking at 

249
00:15:28,800 --> 00:15:34,880
his stat line now, I don't think
this year his yeah his runs were

250
00:15:34,880 --> 00:15:41,720
down relative to with the twins 
no it doesn't have RB is on here

251
00:15:42,120 --> 00:15:49,960
the one that I'm looking at do 
you have RB is on your your your

252
00:15:50,280 --> 00:15:55,000
expenses Yeah for what? 
He had 69 RB IS. 

253
00:15:55,320 --> 00:15:58,120
Nice. 
How much do you have for 2022? 

254
00:15:59,400 --> 00:16:03,280
He had 49. 
OK, so he had more RB is this 

255
00:16:03,280 --> 00:16:05,680
year than he did last year. 
OK. 

256
00:16:05,680 --> 00:16:10,160
Cuz to me part of the value of a
player now, yes, it all, it all 

257
00:16:10,160 --> 00:16:12,760
depends upon where you are in 
the lineup and who's on base. 

258
00:16:12,760 --> 00:16:15,520
But it's a question of during 
your the given the number of 

259
00:16:15,520 --> 00:16:19,000
opportunities that you have, 
how, how well are you able to 

260
00:16:19,000 --> 00:16:20,600
capitalize on those 
opportunities? 

261
00:16:20,600 --> 00:16:22,080
I don't know if there's a stat 
for that. 

262
00:16:22,320 --> 00:16:24,520
I mean, there's probably runners
in batting average and running 

263
00:16:24,520 --> 00:16:26,680
runners in scoring position, 
right, Because that would kind 

264
00:16:26,680 --> 00:16:30,880
of probably capture that. 
But, like to me, these are the 

265
00:16:30,880 --> 00:16:34,200
ways that matter. 
I want to say another way you 

266
00:16:34,200 --> 00:16:36,360
could capture is when 
probability added. 

267
00:16:37,200 --> 00:16:41,520
OK, because that's that's where 
it's like, you know, a guy like 

268
00:16:41,520 --> 00:16:45,520
Luis arise, I think would people
sleep on because of the fact 

269
00:16:45,520 --> 00:16:49,240
that he doesn't hit for for 
power, he doesn't really slug, 

270
00:16:49,800 --> 00:16:52,920
you know, And they're like, you 
know, singles aren't really that

271
00:16:52,920 --> 00:16:56,120
worth it. 
But it's like depends. 

272
00:16:56,200 --> 00:16:58,720
It depends, right. 
You know, everybody's big on 

273
00:16:58,720 --> 00:17:01,560
like on base. 
Well you know singles are the 

274
00:17:01,600 --> 00:17:05,040
like, yeah they're not that much
different than a walk but you 

275
00:17:05,040 --> 00:17:07,480
know on a walk is a sure thing 
but still at the same point 

276
00:17:07,800 --> 00:17:11,800
you're still on base. 
And if you got a guy in scoring 

277
00:17:11,800 --> 00:17:16,200
position and a base open at 
first, a walk ain't going to 

278
00:17:16,200 --> 00:17:20,560
score you that run, you know, or
even 2 bases open like you need,

279
00:17:20,680 --> 00:17:24,040
you need three walks in a row to
get you to get you a run. 

280
00:17:24,040 --> 00:17:29,360
So like a hit being able to put 
the ball in play and score the 

281
00:17:29,360 --> 00:17:34,120
run is is huge because I mean so
that's that's where I I look at.

282
00:17:35,600 --> 00:17:38,480
For me when I look at a guy like
arise who hits for average. 

283
00:17:38,480 --> 00:17:42,560
I want to look at his runs and 
his RB is because to me those 

284
00:17:42,560 --> 00:17:46,040
two things combined together 
tell me how much offensive 

285
00:17:46,040 --> 00:17:50,640
production like is it just you 
know he hits really well when 

286
00:17:50,640 --> 00:17:54,120
nobody's on base and you know 
like it's just you're not really

287
00:17:54,120 --> 00:17:56,360
contributing that much you only 
you only hit when there's no 

288
00:17:56,360 --> 00:17:59,680
pressure. 
But if you're if you're scoring,

289
00:18:00,600 --> 00:18:03,160
if you're scoring enough runs 
for the team then I think it's 

290
00:18:03,680 --> 00:18:08,440
it washes that whole you know I 
guess you know at one point the 

291
00:18:08,440 --> 00:18:12,840
the the new school analytics way
of looking at it of you know 

292
00:18:12,840 --> 00:18:16,440
average is kind of not not 
really that valuable and I just 

293
00:18:16,440 --> 00:18:20,800
I I think I think there's some 
level of truth to it to it but I

294
00:18:20,800 --> 00:18:23,920
don't I I don't I don't think 
you can completely dismiss 

295
00:18:24,120 --> 00:18:27,440
looking at batting average. 
Yeah. 

296
00:18:27,520 --> 00:18:32,000
But there's also that that side 
of, OK, if you want to look at 

297
00:18:32,000 --> 00:18:34,960
production in terms of runs and 
RBIs, those are both context 

298
00:18:34,960 --> 00:18:39,800
dependent because for you to 
score runs, you need that are 

299
00:18:39,800 --> 00:18:46,040
not home run related, right? 
You need guys behind you to be 

300
00:18:46,040 --> 00:18:49,240
able to put the ball in play and
move you around. 

301
00:18:50,200 --> 00:18:54,280
And then for you to have RBIs on
the same breath, you need the 

302
00:18:54,280 --> 00:18:56,000
guys in front of you to get on 
base. 

303
00:18:57,040 --> 00:19:00,880
So that's why there's kind of 
this this disconnect because it 

304
00:19:00,880 --> 00:19:06,360
is dependent whereas you know 
some analytics just say like we 

305
00:19:06,360 --> 00:19:09,880
can't rely on that dependency. 
Well, here's, here's, here's my 

306
00:19:09,880 --> 00:19:13,760
thought on how you kind of you 
do the analysis because I look 

307
00:19:13,760 --> 00:19:17,480
at the Twins, OK. 
And so the Twins last year, 

308
00:19:17,480 --> 00:19:20,840
their offense probably wasn't 
the highest scoring in baseball,

309
00:19:20,960 --> 00:19:23,400
right. 
But you look at it relative. 

310
00:19:23,600 --> 00:19:25,840
OK, so you. 
So when I looked at the team 

311
00:19:25,840 --> 00:19:30,080
last year, I looked at, OK, 
where were all our runs coming 

312
00:19:30,080 --> 00:19:33,600
from, right? 
Even though Luis arises numbers 

313
00:19:33,800 --> 00:19:38,440
and runs well, actually a little
bit higher in 2022. 

314
00:19:38,920 --> 00:19:41,080
And then his RBIs were a little 
bit lower, right? 

315
00:19:41,080 --> 00:19:43,880
So that says that when Arise was
hitting, there weren't as many 

316
00:19:43,880 --> 00:19:47,920
opportunities for him to hit hit
guys in, but he was, if he was 

317
00:19:47,920 --> 00:19:50,920
getting on base, he was scoring 
at a decent clip, higher at a 

318
00:19:50,920 --> 00:19:55,720
higher clip than he was in 2023.
You know. 

319
00:19:55,720 --> 00:20:01,440
And so this is where I I look at
it in the sense of relative he 

320
00:20:01,440 --> 00:20:04,800
was, he was the top, he was 
either the he was the one that 

321
00:20:04,800 --> 00:20:07,880
was scoring the most runs for 
the team and Korea was second or

322
00:20:07,880 --> 00:20:10,200
Korea was first and then Arise 
was right behind him. 

323
00:20:10,840 --> 00:20:15,280
So when you look at it relative 
to just your team because that's

324
00:20:15,280 --> 00:20:18,720
the context that matters and you
begin to see for that team are 

325
00:20:18,720 --> 00:20:22,280
you, who is the one for your 
team that's scoring all your 

326
00:20:22,280 --> 00:20:24,200
runs? 
Who's the one who's driving them

327
00:20:24,200 --> 00:20:26,320
all in? 
And that you can. 

328
00:20:26,400 --> 00:20:30,320
That to me is a fair enough 
analysis of it's you can't start

329
00:20:30,320 --> 00:20:33,360
comparing across the league or 
whatever because to your point, 

330
00:20:33,360 --> 00:20:35,640
it's context dependent. 
So therefore you have to look at

331
00:20:35,640 --> 00:20:40,120
it within the context that these
numbers actually occur and then 

332
00:20:40,120 --> 00:20:42,880
I think you can get a better 
sense of how much value can a 

333
00:20:42,880 --> 00:20:45,440
player provide in a team 
setting. 

334
00:20:46,080 --> 00:20:48,680
And so there's there's other 
stats we can look at too. 

335
00:20:48,680 --> 00:20:51,680
So like runs create is a good 
one that you mentioned. 

336
00:20:51,680 --> 00:20:55,840
So like and that does include, 
you know, scoring runs as well, 

337
00:20:55,840 --> 00:20:58,280
Not just creating runs by 
hitting, but scoring. 

338
00:20:58,760 --> 00:21:01,360
You want to you want to flesh 
that out a little bit more of 

339
00:21:01,360 --> 00:21:05,120
like what What goes into runs 
created what? 

340
00:21:05,120 --> 00:21:06,200
What makes up? 
How? 

341
00:21:06,400 --> 00:21:08,760
How do we come up with that 
number? 

342
00:21:09,400 --> 00:21:11,440
Yeah. 
So like, we can do it. 

343
00:21:12,360 --> 00:21:16,120
There's actually like a few 
different ways to calculate it. 

344
00:21:17,080 --> 00:21:21,440
And this was from Bill James. 
It's like the most simplest way 

345
00:21:21,440 --> 00:21:26,440
is hits plus walks multiplied by
total basis divided by at bats 

346
00:21:26,440 --> 00:21:29,920
plus walks. 
And that is the most simplest 

347
00:21:29,920 --> 00:21:35,400
way of calculating. 
Now if you want to get into more

348
00:21:36,880 --> 00:21:39,080
advanced stuff. 
So like there's a stolen base 

349
00:21:39,080 --> 00:21:42,800
version of it where it 
multiplies by a stolen base 

350
00:21:42,800 --> 00:21:46,960
factor, and then the technical 
one is multiplying by a factor 

351
00:21:46,960 --> 00:21:51,720
of walks plus hit by pitches 
plus the times you have SAC 

352
00:21:51,720 --> 00:21:56,440
buns, sacrifice flies, stolen 
bases, and then it also 

353
00:21:57,000 --> 00:22:03,240
negatively waits you for hitting
into double plays as well, 

354
00:22:03,880 --> 00:22:06,400
because you're. 
And it's like somebody like 

355
00:22:06,400 --> 00:22:10,240
Correa, because I felt like he 
hit into it a decent number of. 

356
00:22:10,640 --> 00:22:13,400
Yeah, so like that would 
negatively affect him on that on

357
00:22:13,400 --> 00:22:16,440
that version. 
Another way to look at it, and 

358
00:22:16,520 --> 00:22:18,760
you're going to like this 
because the two people were 

359
00:22:18,760 --> 00:22:23,960
talking about Araya's 14th in 
the MLB last year amongst 

360
00:22:23,960 --> 00:22:29,080
qualified hitters, Ballinger 
15th in the MLB last year 

361
00:22:29,080 --> 00:22:32,320
amongst qualified hitters and 
weighted runs above average. 

362
00:22:33,360 --> 00:22:38,880
And that is based on woba. 
So it's taking that player's 

363
00:22:38,880 --> 00:22:41,680
individual woba subtracting from
the league woba. 

364
00:22:42,280 --> 00:22:46,200
So Bellinger's was around 370, 
the league woba's around 3:20, 

365
00:22:46,320 --> 00:22:50,480
so he gets 50 points boost. 
And then the woba scale, which 

366
00:22:50,480 --> 00:22:55,640
just essentially is putting it 
on the same scale as OBP, so it 

367
00:22:55,640 --> 00:22:59,440
could be red like OBP and 
multiplying by the number of 

368
00:22:59,440 --> 00:23:01,960
PA's. 
And so it just basically just 

369
00:23:01,960 --> 00:23:05,600
measures the amount of offensive
runs a player contributes to 

370
00:23:05,600 --> 00:23:07,400
their team compared to the 
average player. 

371
00:23:08,920 --> 00:23:14,000
And with that being said, so 
Arias 25.9 weighted runs above 

372
00:23:14,000 --> 00:23:16,400
average. 
Cody Bellinger 23.9 weighted 

373
00:23:16,440 --> 00:23:20,760
Runs above average again 14th 
and 15th and. 

374
00:23:21,440 --> 00:23:25,160
OK, who is above them? 
Do you do you have, do you have 

375
00:23:25,160 --> 00:23:30,440
Can you shoot me a a thing a 
thing that has this list or just

376
00:23:30,440 --> 00:23:33,240
share it share screen it, 'cause
I I don't like part of me. 

377
00:23:33,240 --> 00:23:36,760
I'm curious who's who's up there
higher than that. 

378
00:23:36,760 --> 00:23:39,000
I mean. 
I mean, look, Ronald Lacuna 

379
00:23:39,000 --> 00:23:42,360
Junior. 
Like almost 100 and. 50 runs, 

380
00:23:42,400 --> 00:23:46,680
almost 150 runs all on his own. 
Oh my gosh, that's a lot. 

381
00:23:47,400 --> 00:23:49,160
Damn Zacunia. 
'S number one. 

382
00:23:49,800 --> 00:23:57,560
OK. 
As he should be at 66.7, Otani 

383
00:23:57,560 --> 00:24:04,000
is #2 at 57.3. 
And I I shared this with you. 

384
00:24:05,400 --> 00:24:09,480
That's his third Mookie. 
That's his 3rd 56.5. 

385
00:24:09,480 --> 00:24:14,240
But another way to think about 
this, too, that the top two 

386
00:24:14,320 --> 00:24:16,840
players in the, OR I should say 
the top players in their 

387
00:24:16,840 --> 00:24:22,040
respective leagues and WRAA, One
MVP, Acunia and the National 

388
00:24:22,040 --> 00:24:23,400
League of Tiny and the American 
League. 

389
00:24:24,960 --> 00:24:28,880
Mookie Betts was 56.5. 
Matt Olson 56.4. 

390
00:24:28,880 --> 00:24:34,080
Freddie Freeman, Juan Soto, 
Corey Seeger, Yandi Diaz, 

391
00:24:34,400 --> 00:24:38,600
Marcelo Zuno, Kyle Tucker, Bryce
Harper, Corbin Carroll and 

392
00:24:38,600 --> 00:24:41,880
Austin Riley are the 13 names 
above both Aryas and Ballinger. 

393
00:24:43,360 --> 00:24:46,200
I think what's? 
That's not a light list. 

394
00:24:46,920 --> 00:24:48,040
No. 
OK. 

395
00:24:48,040 --> 00:24:53,760
So let's let's talk about Juan 
Soto, I think yeah, Juan Soto 

396
00:24:53,840 --> 00:24:59,000
and I guess 2 Ozuna could be 
one, although the slug there 

397
00:24:59,000 --> 00:25:02,360
makes sense for because I'm one 
Yep slug there is decent. 

398
00:25:03,440 --> 00:25:06,600
So I'm trying to figure out 
where where is all this this run

399
00:25:06,600 --> 00:25:08,440
production coming from is some. 
OK. 

400
00:25:08,440 --> 00:25:14,400
So his OPS is 9/9/30, so that's 
part of it, right. 

401
00:25:14,400 --> 00:25:19,560
Getting on base, his OPS is 900 
or nine O 5. 

402
00:25:20,120 --> 00:25:24,400
So this is where I'm I'm trying 
to understand, OK, where, how 

403
00:25:24,400 --> 00:25:28,000
are they creating, how are they 
creating this, this, this run 

404
00:25:28,000 --> 00:25:29,840
value? 
Because to me, what's 

405
00:25:29,840 --> 00:25:32,760
interesting is that there's 
multiple different ways. 

406
00:25:32,760 --> 00:25:36,520
You see a lot of guys with 
higher averages, but you know 

407
00:25:36,520 --> 00:25:40,720
Azuna and Soto, they kind of are
on the lower end of the average 

408
00:25:40,720 --> 00:25:45,680
side, you know, because it it 
felt like Soto kind of struggled

409
00:25:45,680 --> 00:25:49,080
this year, like swinging the 
bat, you know, his walks were 

410
00:25:49,080 --> 00:25:52,880
always there, but swinging the 
bat, making contact was it was a

411
00:25:52,880 --> 00:25:57,480
down year for him or doing 
something hitting it well enough

412
00:25:57,480 --> 00:26:00,080
to get hits. 
And so I guess what, what is 

413
00:26:00,080 --> 00:26:04,200
your assessment as far as like 
OK, how are they still, despite 

414
00:26:04,200 --> 00:26:09,160
the fact of not doing as much 
with the BAT as in other years, 

415
00:26:09,160 --> 00:26:11,560
how are they still creating run 
value? 

416
00:26:12,480 --> 00:26:16,200
So in Soto's case, I feel like 
like you said, the walks are 

417
00:26:16,200 --> 00:26:19,600
always there, so he's still 
getting on base via walks and 

418
00:26:19,840 --> 00:26:22,200
also the. 
Speed ain't it Ain't super, 

419
00:26:22,800 --> 00:26:27,240
super crazy either. 
Yeah, so terribly slow, but so. 

420
00:26:27,240 --> 00:26:32,560
Like having guys like Machado 
and Kronenworth, I think behind 

421
00:26:32,560 --> 00:26:37,520
him, you know that helped with 
you know the the run production 

422
00:26:37,520 --> 00:26:39,720
for him. 
Just getting solely on base. 

423
00:26:39,800 --> 00:26:45,080
Ozuna in his case, I think he 
had and this is where like we 

424
00:26:45,080 --> 00:26:50,040
can maybe build on this stat and
say like how many opportunities 

425
00:26:50,040 --> 00:26:53,560
did Ozuna have compared to the 
average player of runners on 

426
00:26:53,560 --> 00:26:58,240
base. 
Because Ozuna was very likely to

427
00:26:58,240 --> 00:27:03,160
have guys like Acuna, Matt 
Olson, Austin Riley, guys in the

428
00:27:03,160 --> 00:27:09,120
top 13 of this list on base 
ahead of him to be able to drive

429
00:27:09,120 --> 00:27:14,280
in these runs. 
So now that to me it plays into 

430
00:27:15,280 --> 00:27:18,240
OK, if we're we're talking about
OK, all right. 

431
00:27:18,240 --> 00:27:22,440
Do I want a guy like Ozuna. 
You know how valuable will he be

432
00:27:25,120 --> 00:27:28,840
to this ballclub if I don't have
guys who can get on base in 

433
00:27:28,840 --> 00:27:30,440
front of him? 
Like, it's not that he won't be 

434
00:27:30,440 --> 00:27:34,440
valuable, but you're not going 
to see he's not going to create 

435
00:27:34,440 --> 00:27:37,200
as many runs for us because he's
there's not going to be as many 

436
00:27:37,200 --> 00:27:40,120
opportunities because I almost 
feel like and some of these 

437
00:27:40,120 --> 00:27:44,680
things, whereas like a guy like 
arise, he can create 

438
00:27:44,680 --> 00:27:47,920
opportunities because he's going
to get on base enough, right, 

439
00:27:48,280 --> 00:27:51,240
for for people to drive him in. 
Whereas you know, like you're 

440
00:27:51,240 --> 00:27:53,960
talking about like, I wonder if 
there's a way to parse through 

441
00:27:53,960 --> 00:27:58,400
the numbers of like, OK, this 
guy really his his big upside is

442
00:27:58,400 --> 00:28:01,480
if we have guys on, he's really 
good at driving them in. 

443
00:28:01,920 --> 00:28:06,000
But on the flip side, if he's 
not getting on base enough and 

444
00:28:06,000 --> 00:28:08,840
there's not enough people to get
on in front of him, his 

445
00:28:08,840 --> 00:28:12,120
offensive value isn't as strong 
for our team. 

446
00:28:12,120 --> 00:28:15,920
Like our team needs other pieces
in order to support what this 

447
00:28:15,920 --> 00:28:17,440
hitter actually brings to the 
table. 

448
00:28:20,160 --> 00:28:22,920
Right. 
And so another way to look at. 

449
00:28:22,920 --> 00:28:27,880
I know I was trying to pull it 
out, but like, I remember going 

450
00:28:27,880 --> 00:28:32,600
back to 2013 when the Cardinals 
made the World Series, someone 

451
00:28:32,600 --> 00:28:35,160
who wasn't really known as a 
great hitter on his own, Alan 

452
00:28:35,200 --> 00:28:39,760
Craig. 
That year he had. 

453
00:28:40,400 --> 00:28:43,160
I don't know the exact number, 
but I remember at some point in 

454
00:28:43,160 --> 00:28:47,160
the season he was hitting over 
400 with runners in scoring 

455
00:28:47,160 --> 00:28:51,640
position and it's like that. 
That alone can make him 

456
00:28:51,640 --> 00:28:55,440
valuable. 
But then again like OK after 

457
00:28:55,440 --> 00:29:01,080
after the season he was traded, 
went to Boston and like he 

458
00:29:01,080 --> 00:29:03,360
didn't have as many 
opportunities and that kind of 

459
00:29:03,520 --> 00:29:05,920
like led to his downfall so to 
speak. 

460
00:29:06,600 --> 00:29:11,200
But he, you know, took advantage
of opportunities when there were

461
00:29:11,200 --> 00:29:13,840
runners on and they specifically
in scoring position. 

462
00:29:15,600 --> 00:29:18,480
So he liked those affordances 
because there are different 

463
00:29:18,480 --> 00:29:21,920
affordances with runners on, on,
on base than when there aren't. 

464
00:29:23,800 --> 00:29:27,080
And maybe like, you know, the 
thought process could change. 

465
00:29:27,080 --> 00:29:32,520
It's like, hey, you know, like 
it's common, common knowledge. 

466
00:29:32,520 --> 00:29:36,480
I wouldn't say common knowledge,
but for the most part the 

467
00:29:36,480 --> 00:29:39,600
pitchers are less likely to 
throw breaking balls in the dirt

468
00:29:40,160 --> 00:29:46,400
with a runner on third base. 
So maybe in Craig's mind, you 

469
00:29:46,400 --> 00:29:49,560
know, with a runner on 30, he's 
like, I know I'm not getting a 

470
00:29:49,560 --> 00:29:53,240
breaking ball. 
What, are you going to hang it? 

471
00:29:53,800 --> 00:29:56,280
He's going to hang it. 
I'm getting better than breaking

472
00:29:56,280 --> 00:29:59,280
balls to hit. 
Hanging, yeah, Or better break 

473
00:29:59,280 --> 00:30:01,040
balls hit. 
And as like a Major League 

474
00:30:01,040 --> 00:30:03,840
player, like you know you're 
going to hit that and hit that 

475
00:30:03,840 --> 00:30:07,400
well. 
I mean two, there's some of it 

476
00:30:07,400 --> 00:30:10,560
too of like and this is where I 
think it's you can, you can kind

477
00:30:10,560 --> 00:30:13,040
of still find it in the 
analysis, right, just without 

478
00:30:13,040 --> 00:30:15,400
seeing video. 
But there are some guys, right, 

479
00:30:15,400 --> 00:30:18,560
that they just hit certain balls
better and it has to be in terms

480
00:30:18,560 --> 00:30:21,280
of location, right. 
Some guys the swings naturally 

481
00:30:21,280 --> 00:30:24,000
work better with breaking balls 
like it just the ball just seems

482
00:30:24,000 --> 00:30:27,640
to go right into their swing. 
And so usually though from my 

483
00:30:27,640 --> 00:30:29,960
experience of seeing those like 
that's those are balls that are 

484
00:30:29,960 --> 00:30:34,080
just like kind of in the middle 
of the zone you know and and so 

485
00:30:34,080 --> 00:30:38,040
whether it's like middle away or
whatever it's it's still those 

486
00:30:38,040 --> 00:30:40,240
balls just kind of fall right 
into their swing path. 

487
00:30:40,680 --> 00:30:44,040
And so to your point I think it 
there is something to be said 

488
00:30:44,040 --> 00:30:47,880
about it like if you got a guy 
on 3rd less than two outs or 

489
00:30:47,880 --> 00:30:52,600
whatever even with two outs like
getting a a breaking ball that's

490
00:30:52,600 --> 00:30:58,120
up is a is a much more hitable 
pitch that guys can do something

491
00:30:58,120 --> 00:31:00,160
with. 
So yeah. 

492
00:31:00,160 --> 00:31:02,640
Anyways, I think I think that's 
a good, good observation. 

493
00:31:03,840 --> 00:31:08,960
Yeah, I mean it just depends on 
how many opportunities to get 

494
00:31:08,960 --> 00:31:13,000
like with Craig, he had, 
especially in 2000, you know, 

495
00:31:13,000 --> 00:31:17,080
say 2011, he had the affordance 
of having a guy like Albert 

496
00:31:17,080 --> 00:31:22,280
Poulos ahead of him and a guy 
who would frequently be on base 

497
00:31:22,640 --> 00:31:28,360
or he would, you know, hit for 
extra bases quite a bit, not 

498
00:31:28,360 --> 00:31:31,600
including home runs obviously, 
but having guys like that. 

499
00:31:31,600 --> 00:31:37,040
And then you add in another guy 
like Matt Holiday, you know, 

500
00:31:37,600 --> 00:31:44,640
patching those together. 
So like in in Ozuna's case, you 

501
00:31:44,640 --> 00:31:48,360
know this is where we can kind 
of look at go dig deeper in the 

502
00:31:48,360 --> 00:31:52,120
day and say like OK, he might be
up here a lot, but how many 

503
00:31:52,120 --> 00:31:55,440
opportunities do you have where 
various runners on base slash in

504
00:31:55,440 --> 00:31:58,920
scoring position? 
Because again, he had guys like 

505
00:31:58,920 --> 00:32:02,360
Austin Riley and Cooney and Matt
Olson all in front of them, and 

506
00:32:02,360 --> 00:32:06,680
they all were wildly successful 
this season with the bat. 

507
00:32:13,320 --> 00:32:15,560
The other thing too. 
I'm just looking at some of the 

508
00:32:15,560 --> 00:32:18,120
other numbers here. 
What's interesting to me? 

509
00:32:18,280 --> 00:32:22,840
OK. 
Corbin Carroll, you know he he 

510
00:32:22,840 --> 00:32:28,040
was hitting over 300 at some 
points I think, but his walk 

511
00:32:28,200 --> 00:32:30,280
right, BB percentage, that's 
walk right. 

512
00:32:30,280 --> 00:32:32,200
Yeah. 
OK. 

513
00:32:32,200 --> 00:32:38,920
So his walk rate is is kind of 
on the lower end of of guys and 

514
00:32:39,560 --> 00:32:41,960
I think that's kind of 
interesting that he was still be

515
00:32:41,960 --> 00:32:47,240
able to create the run value 
that he was even though like he 

516
00:32:47,240 --> 00:32:53,000
seemed more like a a contact guy
like kind of like a, a, a Quan 

517
00:32:53,000 --> 00:32:54,520
and I don't know if I'm 
pronouncing his. 

518
00:32:54,760 --> 00:32:59,800
Name from Cleveland. 
Yeah, and but I mean, Quan did 

519
00:32:59,800 --> 00:33:02,360
not have the same year this year
that he didn't. 

520
00:33:02,680 --> 00:33:04,720
You know, the other year, I 
don't. 

521
00:33:05,120 --> 00:33:06,960
I don't know if it's because 
guys started figuring out how to

522
00:33:06,960 --> 00:33:09,440
pitch to him or there's 
something else going on, maybe 

523
00:33:09,440 --> 00:33:10,760
an injury or something like 
that. 

524
00:33:10,760 --> 00:33:13,880
But it's kind of interesting to 
me. 

525
00:33:13,880 --> 00:33:18,280
I think maybe he slugged at a 
decent percentage, so maybe he 

526
00:33:18,280 --> 00:33:23,280
actually has more pop than Quan,
you know, 'cause that was kind 

527
00:33:23,280 --> 00:33:24,240
of. 
The other thing that was kind of

528
00:33:24,240 --> 00:33:27,880
interesting to watch with with 
Carol is despite the kind of 

529
00:33:28,800 --> 00:33:31,880
interesting nature to his swing,
like there, it seemed a little 

530
00:33:32,080 --> 00:33:35,360
like the ball would kind of come
off his bat a little bit more 

531
00:33:35,360 --> 00:33:37,760
I'd have to look at. 
Like, I wonder if you have 

532
00:33:38,320 --> 00:33:39,800
another hard hit percentages in 
here. 

533
00:33:40,120 --> 00:33:43,080
I wonder what his average exit 
below was, 'cause it's got to be

534
00:33:43,080 --> 00:33:45,760
more than a rise, which is 
interesting to watch. 

535
00:33:45,760 --> 00:33:49,960
A lot of a rise's hits, though, 
are like in the 92 to 96 range. 

536
00:33:50,400 --> 00:33:52,280
So it's not like he's hitting it
super soft. 

537
00:33:52,960 --> 00:33:56,560
I mean, but at the same point 
you're not seeing as many 100 

538
00:33:56,960 --> 00:34:00,120
balls over a hit over 100 from a
rise. 

539
00:34:00,400 --> 00:34:04,880
And we we talked about in the 
past like if you go on Savant 

540
00:34:04,880 --> 00:34:10,120
and find like exit be the launch
angles, hit probabilities, a lot

541
00:34:10,120 --> 00:34:13,360
of them are in that kind of like
middle to hard range with that 

542
00:34:13,360 --> 00:34:16,840
launch angle that's slightly 
above the infield because you 

543
00:34:16,840 --> 00:34:19,679
hit it hard enough to hit over 
the infield at a high enough 

544
00:34:19,679 --> 00:34:23,920
angle, but not hard enough that 
it stays up long enough for the 

545
00:34:23,920 --> 00:34:27,280
outfield to come and catch it. 
But the other thing's that big 

546
00:34:27,280 --> 00:34:31,000
difference for Araya's compared 
to yes, compared to others. 

547
00:34:31,880 --> 00:34:35,280
The one thing to note on that 
that I've started to think about

548
00:34:35,280 --> 00:34:38,880
is that it's different at the 
young, at the lower levels, OK, 

549
00:34:39,080 --> 00:34:42,440
'cause the outfielders don't 
play at the same depth, even in 

550
00:34:42,440 --> 00:34:47,679
college, you know, if like, 
'cause I think sometimes you 

551
00:34:47,679 --> 00:34:51,040
know as guys from, you know, 
being at a junior college, it 

552
00:34:51,040 --> 00:34:56,600
depends what the the opposing 
team thinks you know or like the

553
00:34:56,600 --> 00:34:58,160
types of players that they play 
against. 

554
00:34:58,560 --> 00:35:01,640
Cause like, obviously if we're 
playing a a team that has more 

555
00:35:01,640 --> 00:35:03,120
powerful bats, we're going to 
play deeper. 

556
00:35:03,120 --> 00:35:07,440
But like when I was at the D1 
level, like a lot of us, a lot 

557
00:35:07,440 --> 00:35:11,000
of our guys, especially down the
in the corners, left field 

558
00:35:11,240 --> 00:35:13,400
especially, but I even think too
probably a little bit in right 

559
00:35:13,400 --> 00:35:15,560
field, like they're pretty 
standing pretty darn close to 

560
00:35:15,560 --> 00:35:17,320
the warning track, you know what
I mean? 

561
00:35:17,320 --> 00:35:19,400
And so if you're standing pretty
close to the warning track, 

562
00:35:19,600 --> 00:35:23,600
there's a lot more of like that 
low line drive even if you hit 

563
00:35:23,600 --> 00:35:27,760
hard, that's going to tend to 
fall in front of the the 

564
00:35:27,760 --> 00:35:29,920
outfielders. 
But if they're playing in more 

565
00:35:29,920 --> 00:35:32,880
at like a standard high school 
depth, like those are going to 

566
00:35:32,880 --> 00:35:35,440
get caught, you know. 
So that's where I think it's 

567
00:35:35,440 --> 00:35:40,880
really interesting that to me 
the ones are more like you, you 

568
00:35:40,880 --> 00:35:44,680
would say the flare burners, 
those ones tend to always be 

569
00:35:44,680 --> 00:35:46,440
safe. 
And that to me is where I think 

570
00:35:46,440 --> 00:35:49,000
it's actually interesting to 
start looking at launch angle 

571
00:35:49,000 --> 00:35:52,280
and exit Velo of like, OK, what 
do you got to get to 'cause I I 

572
00:35:52,280 --> 00:35:55,760
mean, I don't, I have to go back
and look for sure. 

573
00:35:55,760 --> 00:35:58,000
But I mean off of rap soda, 
it'll give you some interesting 

574
00:35:58,000 --> 00:36:01,040
numbers sometimes of like, hey, 
we think this is a hit, you 

575
00:36:01,040 --> 00:36:05,520
know, a ball hit at 66 with a 
launch angle of 36, like, OK, 

576
00:36:05,960 --> 00:36:07,880
that's not great. 
That's not a great exit feel and

577
00:36:07,880 --> 00:36:11,440
that's not a great launch angle,
but it somehow combines to drop 

578
00:36:11,440 --> 00:36:12,800
in there. 
And other times you're like, 

579
00:36:12,920 --> 00:36:18,480
man, how did that, that only 
went to to, I don't know, 56 or 

580
00:36:18,480 --> 00:36:20,520
274. 
And those are outs. 

581
00:36:20,880 --> 00:36:23,640
And that's where I think it's 
very interesting to start like 

582
00:36:23,920 --> 00:36:26,640
our ability to gauge distance. 
This is why, again, going back 

583
00:36:26,640 --> 00:36:29,920
to like the ecological approach,
the thing that I draw away from 

584
00:36:29,920 --> 00:36:32,200
that, that I think is really 
important that a lot of us 

585
00:36:32,200 --> 00:36:35,440
forget when we start talking 
about analytics is that the game

586
00:36:35,440 --> 00:36:38,040
is not played. 
The individual person does not 

587
00:36:38,040 --> 00:36:40,320
see the world in numbers. 
You know we're not walking 

588
00:36:40,320 --> 00:36:43,800
around with Google Glass on our 
eyes and like the you know with 

589
00:36:43,920 --> 00:36:47,040
with like the numbers always 
like on our eyes and we can see 

590
00:36:47,040 --> 00:36:50,960
them and like gauge this. 
You know it's not the the the 

591
00:36:50,960 --> 00:36:54,440
human we understand things in 
terms of how it relates to us in

592
00:36:54,440 --> 00:36:55,680
terms of distances. 
Right. 

593
00:36:55,680 --> 00:36:58,600
This whole the whole like you 
know why we're not on like the 

594
00:36:58,720 --> 00:37:03,280
the the imperial numbers right 
are are in feet right. 

595
00:37:03,280 --> 00:37:06,400
We understand things in terms of
how they relate to our body. 

596
00:37:06,440 --> 00:37:09,680
They're in feet and so like that
that that to me is like the. 

597
00:37:11,160 --> 00:37:13,800
I think we have to remember 
because that's for me, like you 

598
00:37:13,800 --> 00:37:15,320
know, I haven't. 
I haven't. 

599
00:37:15,640 --> 00:37:19,200
You can dial in to begin to 
understand, you know numbers, 

600
00:37:19,440 --> 00:37:22,560
but you know, this is where I 
think it'd be fun to begin to 

601
00:37:22,560 --> 00:37:24,120
dial in. 
OK OK. 

602
00:37:24,120 --> 00:37:26,920
How far is this distance? 
You know, when I see a ball hit 

603
00:37:26,920 --> 00:37:30,040
in the air, how far about did 
that actually go just by looking

604
00:37:30,040 --> 00:37:32,880
because most dimensions on the 
field are pretty consistent. 

605
00:37:33,480 --> 00:37:37,000
You know even if we're talking 
about the output like This is 

606
00:37:37,000 --> 00:37:40,880
why you know for example 
rhapsodo the average you know 

607
00:37:40,880 --> 00:37:47,840
they'll give you a home run if 
you hit it over 330 feet to to 

608
00:37:48,040 --> 00:37:50,520
to any of the corners because 
most of the corners on most 

609
00:37:50,520 --> 00:37:53,920
fields are about 330 feet, 
right. 

610
00:37:54,200 --> 00:37:59,000
And center field they have it. 
I think rhapsoda has it maybe no

611
00:37:59,000 --> 00:38:02,000
they have it further than that. 
But like you know 400 feet is 

612
00:38:02,000 --> 00:38:04,800
pretty standard to center field.
So if you hit it over 400 feet 

613
00:38:04,800 --> 00:38:08,320
to center, like you know so 
there's all this all this stuff 

614
00:38:08,320 --> 00:38:12,960
is fairly standardize and then 
you can begin to start judging 

615
00:38:14,320 --> 00:38:20,040
OK, how far is too far? 
You know like do I need to at 

616
00:38:20,040 --> 00:38:23,080
like change my launch angle? 
Do I need increase or decrease 

617
00:38:23,080 --> 00:38:25,800
my exit below. 
These things to me are more of 

618
00:38:25,800 --> 00:38:30,320
the this is the thing too. 
Hopefully at some point I can re

619
00:38:30,320 --> 00:38:33,640
talk to Bobby Tewksbury, 'cause 
this is the thing that I think 

620
00:38:33,640 --> 00:38:36,800
he, he really cares a lot about 
is like the strategy. 

621
00:38:37,120 --> 00:38:42,440
Like a lot of times we're going 
with this whole thing of like, 

622
00:38:42,440 --> 00:38:45,920
let's just take one element and 
like or one strategy. 

623
00:38:46,360 --> 00:38:48,960
Let's let's just go all in on 
this strategy. 

624
00:38:49,480 --> 00:38:53,080
You know like let's hit home 
runs all in on this strategy, 

625
00:38:53,400 --> 00:38:57,120
you know Whereas it's like yeah 
but this is, this is like this 

626
00:38:57,120 --> 00:39:02,560
is a game where why can't it be 
as intricate as far as strategy 

627
00:39:02,560 --> 00:39:04,200
goes as some of the other 
sports. 

628
00:39:04,920 --> 00:39:06,960
You know, which I think it is 
and it can be. 

629
00:39:07,440 --> 00:39:10,960
And we we have in some ways sold
some of the players short at 

630
00:39:10,960 --> 00:39:12,760
times. 
And maybe it's because like our 

631
00:39:12,760 --> 00:39:16,360
lack of coaching ability to be 
able to get more out of players 

632
00:39:16,880 --> 00:39:22,560
of like we we end up going for 
the simpler approaches and maybe

633
00:39:22,560 --> 00:39:26,080
they worked at one time. 
You know when the with the fly 

634
00:39:26,080 --> 00:39:29,440
ball revolution, you know I 
think that worked that was 

635
00:39:29,440 --> 00:39:31,360
really good for that moment in 
time. 

636
00:39:31,800 --> 00:39:35,600
And the way that I'm going to 
analogize it is to strength and 

637
00:39:35,600 --> 00:39:39,280
conditioning, right. 
If I want to help somebody like 

638
00:39:39,280 --> 00:39:44,120
peak in terms of speed, I can do
that really easily If they have,

639
00:39:44,440 --> 00:39:47,160
if they have been like their 
programming has been really 

640
00:39:47,160 --> 00:39:51,360
strength heavy focused and then 
if I switch it to more speed 

641
00:39:51,360 --> 00:39:54,800
strength, they're going to get a
really great response and feel 

642
00:39:54,800 --> 00:39:57,920
super fast and and like powerful
and quick. 

643
00:39:58,960 --> 00:40:01,480
But it's all because of the 
setup And I think that's kind of

644
00:40:01,480 --> 00:40:03,760
the same thing with like the Fly
Ball Revolution. 

645
00:40:04,280 --> 00:40:06,880
Was everybody was focused on 
hitting like ground balls to the

646
00:40:06,880 --> 00:40:10,800
backside and low line drives and
had really pushy swings and the 

647
00:40:10,800 --> 00:40:14,360
fly ball was demonized. 
And then the way that pitchers 

648
00:40:15,480 --> 00:40:18,440
you know, attacked hitters was a
lot simpler too. 

649
00:40:18,800 --> 00:40:23,880
And so all these things allowed 
for that to like that to be a 

650
00:40:23,880 --> 00:40:28,600
really great strategy for that 
period of time and like its 

651
00:40:28,600 --> 00:40:30,800
effectiveness. 
I think because it's older now 

652
00:40:30,800 --> 00:40:34,400
people are developing counter 
strategies to that you know and 

653
00:40:34,400 --> 00:40:38,400
some of it is just also the 
advancements in pitching too and

654
00:40:38,400 --> 00:40:42,000
pitching development, you know, 
velocity and now pitch design, 

655
00:40:42,000 --> 00:40:44,800
all these things have come about
during that period of time. 

656
00:40:44,800 --> 00:40:51,280
And so I think I think we need 
to be looking for you know 

657
00:40:51,320 --> 00:40:53,400
trying to find that edge, you 
know, so to speak. 

658
00:40:53,400 --> 00:40:57,000
And I think that's that's where 
I don't know this is this is 

659
00:40:57,000 --> 00:41:00,440
just my rant right of like why I
going to encourage people like 

660
00:41:00,640 --> 00:41:04,600
Eco D and now hopefully this 
this helps for the transition 

661
00:41:04,600 --> 00:41:05,840
for what you're about to say 
too. 

662
00:41:06,440 --> 00:41:10,720
And this came up in the Sport 
movement skill conference, 

663
00:41:11,520 --> 00:41:14,240
listening to some of the talks 
and and whatnot is how do we 

664
00:41:14,240 --> 00:41:20,800
combine the analytics with like 
these ideas and so like that. 

665
00:41:20,800 --> 00:41:23,800
Hopefully that gives you a a 
good door to add what you're 

666
00:41:23,800 --> 00:41:27,080
going to say I. 
Mean, I think now we can just 

667
00:41:27,080 --> 00:41:32,920
say like I think it's a lot of 
conversation of OK, you know 

668
00:41:32,920 --> 00:41:38,400
when we take a look at this 
movement solution or this type 

669
00:41:38,520 --> 00:41:41,320
of style like what are the 
results. 

670
00:41:41,320 --> 00:41:46,720
So you asked earlier about 
Araya's and Corbin Peril's 

671
00:41:46,960 --> 00:41:50,720
average launching or average 
exit velocity and then I also 

672
00:41:51,080 --> 00:41:55,160
look at average launching. 
So, Carol, this policy was 90 

673
00:41:55,160 --> 00:41:59,520
miles an hour. 
Araya's 88 miles an hour. 

674
00:42:00,160 --> 00:42:03,360
But what stood out for them 
compared to most everyone else 

675
00:42:03,360 --> 00:42:06,320
is they had a slightly higher 
launch angle at 11°. 

676
00:42:07,920 --> 00:42:09,600
And so now. 
Who's everybody else? 

677
00:42:09,600 --> 00:42:12,440
Like who are you classifying? 
Just the the rest of the league 

678
00:42:12,440 --> 00:42:13,280
average. 
Like, what's? 

679
00:42:14,120 --> 00:42:16,160
Yeah, the rest of the league 
average. 

680
00:42:17,320 --> 00:42:20,320
So what's the league average 
launch angle? 

681
00:42:22,360 --> 00:42:25,800
It's right around 7:00. 
OK, OK. 

682
00:42:25,960 --> 00:42:29,440
So that's that's that's fairly 
significant, it's like what 4 

683
00:42:29,440 --> 00:42:32,480
four points higher. 
Yeah, 4° higher. 

684
00:42:32,840 --> 00:42:38,960
Now the difference between that 
is OK, if you just took, let's 

685
00:42:38,960 --> 00:42:45,120
say Araya's hit the ball every 
single time 88° with a or 88 

686
00:42:45,480 --> 00:42:47,520
exit. 
Yeah, 11. 

687
00:42:47,520 --> 00:42:51,240
Degree line of shamble. 
He is ex. 

688
00:42:52,560 --> 00:42:57,120
His Wobe is expected to be 612. 
Oh, wow. 

689
00:42:58,440 --> 00:43:07,480
Yeah, so with a same thing with 
a 7° launch angle, it's 522, so 

690
00:43:07,480 --> 00:43:12,520
it's a hundred point difference.
Now we boosted up to 90 what 

691
00:43:12,640 --> 00:43:19,520
Corbin Carroll's at 11 degrees 
641, so slightly better, but 

692
00:43:19,520 --> 00:43:23,080
then if you drop it down to 7° 
it's five O 3. 

693
00:43:24,520 --> 00:43:28,560
So they're they're still 
relatively good, but having that

694
00:43:28,560 --> 00:43:31,760
slightly higher launch angle and
being able to hit in those exit 

695
00:43:31,760 --> 00:43:36,920
V low ranges because then once 
you get to the harder ones like 

696
00:43:36,920 --> 00:43:43,160
we'll look at 100 hundred is 
881, but it's still the average 

697
00:43:43,160 --> 00:43:49,560
being 7630 at 100°. 
So it's a lot. 

698
00:43:49,600 --> 00:43:52,880
You know, it's one thing to be 
able to hit the ball hard, but 

699
00:43:52,880 --> 00:43:58,080
it's another thing to be able to
hit it in a I guess I should 

700
00:43:58,080 --> 00:44:03,720
say, range that allows you to 
enhance your opportunities of a 

701
00:44:03,720 --> 00:44:06,240
hit. 
Well, and this is, this is kind 

702
00:44:06,240 --> 00:44:09,680
of the thing that I want to kind
of ask you about is like this is

703
00:44:09,680 --> 00:44:14,080
to me is this is the part of 
like OK, expected stats versus 

704
00:44:14,080 --> 00:44:18,680
reality, OK. 
So the expected stat for Corbin 

705
00:44:18,680 --> 00:44:21,760
Carroll is better on on the 
launch angle, the average launch

706
00:44:21,760 --> 00:44:26,720
angle and exit velocity than a 
rise. 

707
00:44:27,680 --> 00:44:31,280
But they're averages. 
The reality is vastly different.

708
00:44:31,560 --> 00:44:38,160
You have a guy where where? 
Why don't I see a rise here? 

709
00:44:38,400 --> 00:44:42,200
Oh, there he is at 14. 
OK, you have a rise hitting 354,

710
00:44:42,720 --> 00:44:43,960
right? 
So because you're talking about 

711
00:44:43,960 --> 00:44:48,800
expected batting average, well, 
his rise is expecting batting 

712
00:44:48,800 --> 00:44:51,720
average. 
Not batting average. 

713
00:44:52,280 --> 00:44:55,080
Oh, wobba wobba. 
OK. 

714
00:44:55,400 --> 00:44:58,440
Now woba that's weighted on 
base, right? 

715
00:44:58,440 --> 00:44:59,360
So. 
Yes. 

716
00:44:59,800 --> 00:45:04,440
So that would include walks. 
Well, it would technically be. 

717
00:45:05,080 --> 00:45:07,280
Technically it would be woba on 
contact. 

718
00:45:09,680 --> 00:45:13,880
So that's that's like we're 
talking like double S triples. 

719
00:45:13,880 --> 00:45:16,360
So you're looking at something 
that looks like the stat is more

720
00:45:16,360 --> 00:45:20,920
of a like a slugging like OPS 
type slat stat. 

721
00:45:21,400 --> 00:45:27,080
So I should analogize this 
closer to OPS than I should like

722
00:45:27,080 --> 00:45:28,680
what? 
What is this comparing to like 

723
00:45:29,080 --> 00:45:32,680
like give me a real stat, you 
know what I'm saying, like like 

724
00:45:32,680 --> 00:45:34,720
actual production, real 
production Like what? 

725
00:45:34,720 --> 00:45:38,440
What do you, what do you compare
woba against like expected woba 

726
00:45:38,440 --> 00:45:40,680
versus actual woba? 
Is there a woba stat? 

727
00:45:43,480 --> 00:45:50,360
Yeah, I guess, yeah, it's, it's 
next to Wade runs above average,

728
00:45:50,360 --> 00:45:51,920
but. 
Oh, there we go. 

729
00:45:53,320 --> 00:45:56,160
OK. 
So you had because this is to me

730
00:45:56,160 --> 00:46:03,240
the the OK 370 and I mean 
they're basically the same 369. 

731
00:46:06,520 --> 00:46:08,920
Yeah. 
And so like looking at it that 

732
00:46:08,920 --> 00:46:20,600
way, but you you start to see 
that they kind of got their in 

733
00:46:20,600 --> 00:46:22,720
different ways. 
And this is like the important 

734
00:46:23,640 --> 00:46:30,600
what the importance of standard 
deviation because Corbin Carroll

735
00:46:30,960 --> 00:46:34,840
is more likely to hit balls 
harder and further therefore 

736
00:46:35,280 --> 00:46:37,880
improving his well. 
But by hitting, you know 

737
00:46:38,200 --> 00:46:41,840
especially in that ballpark in 
in Phoenix, hitting triples 

738
00:46:41,840 --> 00:46:44,840
round runs, especially when you 
hit it to right center or even 

739
00:46:44,840 --> 00:46:47,880
left center there like you are 
very likely to be able and with 

740
00:46:47,880 --> 00:46:53,400
his speed hit get the third. 
Whereas Araya's, I guess Miami 

741
00:46:53,400 --> 00:46:56,920
is a pretty good ballpark too 
but he doesn't quite have the 

742
00:46:56,920 --> 00:47:03,280
speed that Carroll does. 
But is still able to get more 

743
00:47:03,280 --> 00:47:09,400
frequent hits with that more 
lower I guess with that launch 

744
00:47:09,400 --> 00:47:14,280
angle and that exit velocity 
because he's more. 

745
00:47:16,640 --> 00:47:19,360
I guess another way to look at 
this is accuracy versus 

746
00:47:19,360 --> 00:47:24,600
precision, right? 
A rise is more precise with that

747
00:47:25,240 --> 00:47:27,840
average exit velocity and 
average launch angle. 

748
00:47:28,040 --> 00:47:32,760
Whereas Corbin Carroll, he might
be more accurate in the sense 

749
00:47:32,760 --> 00:47:36,480
that he's hit basically. 
Like he might have some that are

750
00:47:36,480 --> 00:47:38,400
weakly hit. 
He might some have some that are

751
00:47:38,400 --> 00:47:40,760
harder hit. 
Well, I almost wonder too. 

752
00:47:40,760 --> 00:47:42,440
I just think about it in terms 
of launch angle. 

753
00:47:42,440 --> 00:47:48,040
Like I want to say that, OK, 
just from watching a rise, he's 

754
00:47:48,040 --> 00:47:51,840
so consistent in his in his 
launch angle, whereas I think 

755
00:47:52,280 --> 00:47:58,120
like the the standard deviation 
or the the maybe that's not the 

756
00:47:58,120 --> 00:48:03,080
right word, but like the the 
deviate or the variability, 

757
00:48:03,200 --> 00:48:06,040
there's the word I'm looking for
the variability within Corbin 

758
00:48:06,040 --> 00:48:09,400
Carroll's launch angle is 
greater than the variability 

759
00:48:09,400 --> 00:48:13,360
within arise. 
Arise is fairly consistent in 

760
00:48:13,360 --> 00:48:19,360
his launch angle, whereas I 
think Carol is either way, up is

761
00:48:19,360 --> 00:48:22,600
more up here and like, you know 
what I mean, Cause an average, 

762
00:48:22,840 --> 00:48:25,280
right? 
Carol might have a ton of ground

763
00:48:25,280 --> 00:48:28,760
balls that that bring his 
average down, and his launch 

764
00:48:28,760 --> 00:48:32,040
angle might actually be higher, 
you know, balls in the air, 

765
00:48:32,160 --> 00:48:33,320
'cause that might be also what 
you. 

766
00:48:33,320 --> 00:48:37,480
I don't know, because part of it
too of like a rise hits enough 

767
00:48:37,480 --> 00:48:40,360
ground balls where they're not. 
I think that's the other 

768
00:48:40,360 --> 00:48:44,680
important thing too, 'cause even
looking at Bellinger, some of 

769
00:48:44,680 --> 00:48:48,480
his ground balls would have been
where a typical second baseman 

770
00:48:48,480 --> 00:48:51,960
or shortstop would be playing. 
But because they still, this is 

771
00:48:51,960 --> 00:48:53,600
where I like it. 
I like it a lot. 

772
00:48:53,600 --> 00:48:56,240
The guys still shift. 
They still shift in the infield.

773
00:48:56,240 --> 00:48:57,880
They just can't have it as 
extreme shifts. 

774
00:48:58,200 --> 00:49:00,920
And those shifts open up holes 
that create, because this is the

775
00:49:00,920 --> 00:49:04,040
thing I think, you know, I 
didn't like banning the the idea

776
00:49:04,040 --> 00:49:07,680
of banning the shift, but they 
didn't completely ban the shift.

777
00:49:07,680 --> 00:49:11,240
And I think that's it's it's 
about modifying the shift to 

778
00:49:11,240 --> 00:49:13,400
create the most opportunities 
for hitters to hit. 

779
00:49:13,760 --> 00:49:17,160
And I think what they did and 
how it's played out, I would say

780
00:49:17,160 --> 00:49:19,360
they did it correctly. 
They didn't over constrain it. 

781
00:49:19,440 --> 00:49:21,720
They constrained it enough to 
afford more hits. 

782
00:49:22,160 --> 00:49:28,280
And so that I think is a is a 
positive there. 

783
00:49:28,280 --> 00:49:31,520
And so anyways the so we're kind
of where I'm going with that is 

784
00:49:31,520 --> 00:49:36,080
that sometimes some of these 
these balls on the ground, when 

785
00:49:36,080 --> 00:49:40,040
they're they're they're hitting 
it where they're not and that is

786
00:49:40,040 --> 00:49:43,560
somewhat a skill and that is 
somewhat a byproduct of how the 

787
00:49:43,560 --> 00:49:51,200
opposing team is shifting. 
And so anyways the to me that's 

788
00:49:51,200 --> 00:49:55,240
where I think it's it's 
interesting to look at some of 

789
00:49:55,240 --> 00:49:58,920
the ground balls because some of
them are hit hard enough that 

790
00:49:58,920 --> 00:50:02,600
affords them to be hits. 
And I've always wondered kind of

791
00:50:02,600 --> 00:50:04,200
about that like what's the 
minimum right. 

792
00:50:04,200 --> 00:50:08,800
If I want to, if I want to shoot
a ball through the the four hole

793
00:50:09,160 --> 00:50:13,800
or into the four hole, how hard 
do I have to hit it for the 

794
00:50:13,800 --> 00:50:16,000
second baseman or the first 
baseman not to be able to go get

795
00:50:16,000 --> 00:50:19,960
that ball? 
And from what I've seen if you 

796
00:50:19,960 --> 00:50:22,840
really, truly get it in that 
hole correctly, I think you can 

797
00:50:22,840 --> 00:50:25,840
get it as low you can hit it as 
low as like in the 60s like 

798
00:50:25,840 --> 00:50:29,120
6465. 
But I think on average, to be 

799
00:50:29,120 --> 00:50:33,000
safe, 75 miles an hour is about 
minimum. 

800
00:50:33,000 --> 00:50:37,240
Now this is, this is on an MLB 
field with short grass. 

801
00:50:37,360 --> 00:50:40,480
I think that's the caveat, you 
know if you you're hitting a low

802
00:50:40,720 --> 00:50:45,000
EV ground ball to the four hole 
and you got longer grass, that 

803
00:50:45,000 --> 00:50:48,120
means that the the fielders have
more time to get to that ball 

804
00:50:48,120 --> 00:50:49,840
because it's moving slower, 
right. 

805
00:50:49,840 --> 00:50:54,240
So I don't I don't know that 
this transfers to a high school 

806
00:50:54,240 --> 00:50:58,800
player or like a college player 
that is playing on a field with 

807
00:50:58,800 --> 00:51:01,120
longer grass in the in the early
spring like I. 

808
00:51:01,200 --> 00:51:05,000
And so like I want to put that 
caveat in there of like you know

809
00:51:05,400 --> 00:51:09,320
it it exa veal still matters and
probably matters a little bit 

810
00:51:09,320 --> 00:51:13,120
more at the lower ages because 
of the fact that the the grass, 

811
00:51:13,240 --> 00:51:16,280
the grass or your surface type 
is going to be more variable 

812
00:51:16,600 --> 00:51:19,560
than it is in a professional. 
Like, I think you have to put 

813
00:51:19,560 --> 00:51:22,760
that caveat like there's so much
more consistency in a playing 

814
00:51:22,760 --> 00:51:27,000
surface at the pro level. 
Right. 

815
00:51:27,120 --> 00:51:32,680
And if you, you know, you have a
greater affordance of lower exit

816
00:51:32,680 --> 00:51:35,960
velocities. 
If you play on a turf field, say

817
00:51:36,280 --> 00:51:41,800
yeah, Toronto, yeah, Toronto, 
you can basically bury the ball 

818
00:51:41,800 --> 00:51:43,680
on the ground with a very soft 
hit. 

819
00:51:43,680 --> 00:51:48,840
And you are having a greater 
likelihood of getting a hit, you

820
00:51:48,840 --> 00:51:53,160
know, based on the parameters 
that you have stated because of 

821
00:51:53,440 --> 00:51:58,280
that fast turf infield. 
And so that's where at least you

822
00:51:58,280 --> 00:52:02,960
know, I I'm not like somewhere. 
I think ground balls are evil. 

823
00:52:03,400 --> 00:52:06,720
I think they are. 
They're they're part of the 

824
00:52:06,720 --> 00:52:10,960
repertoire, but you can't rely 
on them enough because the 

825
00:52:10,960 --> 00:52:13,720
probabilities of them turning 
into hits, I think are lower 

826
00:52:13,720 --> 00:52:17,320
than than, say, for example, a 
rising line drive that the 

827
00:52:17,320 --> 00:52:20,400
infielders can't catch. 
I mean, it just makes sense to 

828
00:52:20,400 --> 00:52:24,120
me, you know, unless the 
outfielders are playing super 

829
00:52:24,120 --> 00:52:25,520
shallow. 
But that's kind of the thing of 

830
00:52:25,520 --> 00:52:29,240
like it was super cool. 
I thought that which made also 

831
00:52:29,240 --> 00:52:32,120
no sense. 
But at one point they tried to 

832
00:52:32,120 --> 00:52:36,000
play the odds with a rise and 
shifted either brought guys 

833
00:52:36,480 --> 00:52:37,760
brought a guy into the 
infielder. 

834
00:52:37,760 --> 00:52:41,320
Shifted the outfielders all to 
one side and left right field 

835
00:52:41,320 --> 00:52:43,680
open. 
You know when when they had like

836
00:52:44,440 --> 00:52:48,360
the winning run on, I don't know
second or third and arise just 

837
00:52:48,720 --> 00:52:52,800
slaps, just hits his typical 
prototypical line drive that 

838
00:52:52,800 --> 00:52:56,080
probably would have went right 
to the right fielder and boom, 

839
00:52:56,080 --> 00:53:00,680
game over, you know. 
So I think it's it's kind of one

840
00:53:00,680 --> 00:53:03,920
of those things though too like 
to go back to you know so 

841
00:53:03,920 --> 00:53:07,080
everybody knows I'm not anti hit
the ball hard because if you 

842
00:53:07,080 --> 00:53:10,520
look at Arise a lot of his 
ground balls are like 90 plus 

843
00:53:11,800 --> 00:53:14,520
and those are hard for 
infielders to handle even though

844
00:53:14,520 --> 00:53:18,160
it's not like the the top end 
you know of Velo. 

845
00:53:18,160 --> 00:53:22,560
It's still they're firm and 
those firm ones, like, there's 

846
00:53:22,560 --> 00:53:25,840
something about it just even in 
my head of like, from a 

847
00:53:25,840 --> 00:53:28,680
psychological standpoint, being 
on the receiving end of a ball 

848
00:53:28,680 --> 00:53:30,840
that looks like it's coming at 
you hard makes it hard. 

849
00:53:30,840 --> 00:53:34,200
Like you're just your motor 
skills tend to freeze up a 

850
00:53:34,200 --> 00:53:35,920
little bit more. 
Your degrees of freedom tend to 

851
00:53:35,920 --> 00:53:37,760
freeze a little bit more as a 
result. 

852
00:53:37,760 --> 00:53:41,360
So even though you dove for it 
and you probably could have 

853
00:53:41,360 --> 00:53:44,720
actually have got it, often 
times you don't get it because 

854
00:53:45,240 --> 00:53:48,520
you're you're not as fluid 
enough to be able to actually 

855
00:53:48,800 --> 00:53:50,160
move the glove where it should 
be. 

856
00:53:50,160 --> 00:53:52,160
You're just moving because 
you're like, oh gosh. 

857
00:53:52,600 --> 00:53:56,320
And so anyways, that's why I 
think hard hit balls in general 

858
00:53:56,320 --> 00:54:00,160
are are always still going to 
be, you know, relatively good. 

859
00:54:00,160 --> 00:54:03,680
Not to say that I I don't think 
there's sometimes it makes sense

860
00:54:03,680 --> 00:54:07,080
to hit weakly to an infielder 
because that is also a hard 

861
00:54:07,080 --> 00:54:10,440
play. 
But the infielders also at times

862
00:54:10,440 --> 00:54:13,480
tend to also be fluid enough to 
make make up for those. 

863
00:54:14,760 --> 00:54:17,400
Or that's a different element of
of that problem. 

864
00:54:17,400 --> 00:54:23,080
But anyways, I digress. 
All right, Robert, is there 

865
00:54:23,080 --> 00:54:30,200
anything else in particular that
you want to cover that I haven't

866
00:54:30,320 --> 00:54:31,920
haven't thrown out or fed to 
you? 

867
00:54:32,240 --> 00:54:35,640
You know, as a create an 
affordance for you? 

868
00:54:35,640 --> 00:54:38,080
There's a better, better way of 
saying, is there any affordance 

869
00:54:38,080 --> 00:54:39,480
I haven't created for you for 
something? 

870
00:54:39,480 --> 00:54:42,360
That you wanted to talk about E 
ecological dynamics? 

871
00:54:42,360 --> 00:54:46,600
No, I think we we covered a lot 
of kind of blending. 

872
00:54:47,280 --> 00:54:52,080
You know, how can we have 
analytics help explain kind of 

873
00:54:52,080 --> 00:54:56,400
some of the approaches within 
ecological dynamics and ask 

874
00:54:56,400 --> 00:54:59,120
those kinds of questions? 
Because yeah, like not all 

875
00:54:59,120 --> 00:55:04,600
hitters are created equal here. 
And like Arias consistently is 

876
00:55:04,600 --> 00:55:07,840
that that type of person where 
he's kind of the outlier if you 

877
00:55:07,840 --> 00:55:13,960
will, where like based on he 
doesn't hit the ball that hard 

878
00:55:13,960 --> 00:55:18,280
compared to the other people and
you know within 5 or 10 spots of

879
00:55:18,280 --> 00:55:23,480
him, but he's still up here and 
and in successful you know type 

880
00:55:23,520 --> 00:55:26,160
of hitters. 
And so being able to discuss 

881
00:55:26,160 --> 00:55:30,720
this and say like you know you 
can have different blends of 

882
00:55:30,720 --> 00:55:34,840
hitters and still be successful 
And I think the the most 

883
00:55:34,840 --> 00:55:40,560
successful teams have that they 
have guys who can do both. 

884
00:55:41,960 --> 00:55:45,000
You know the guys who can hit 
for, who are mostly hitting for 

885
00:55:45,000 --> 00:55:46,520
power. 
You know mostly the three true 

886
00:55:46,520 --> 00:55:48,520
outcome guys. 
They have some guys in the 

887
00:55:48,520 --> 00:55:51,520
Araya's category. 
They have some guys who are a 

888
00:55:51,520 --> 00:55:58,160
little bit above, but you know, 
you should have like you 

889
00:55:58,160 --> 00:56:02,000
shouldn't be a one trick pony, 
if you will, on that and so. 

890
00:56:02,880 --> 00:56:06,120
I think, you know, to kind of 
talk about, OK, how does 

891
00:56:06,120 --> 00:56:09,360
ecological dynamics to be, be 
very specific and explicit here 

892
00:56:10,000 --> 00:56:14,880
of my thoughts on how to utilize
analytics from an ecological 

893
00:56:14,880 --> 00:56:18,360
approach or how to bring those 
two together is it's all about 

894
00:56:18,360 --> 00:56:21,160
context. 
OK, so you want to be asking the

895
00:56:21,160 --> 00:56:25,920
questions of, OK, use analytics 
to dig into. 

896
00:56:26,080 --> 00:56:30,880
I mean, obviously this is what 
people already do, but I think 

897
00:56:30,880 --> 00:56:35,280
we have to remember this of, OK,
let's find out what this guy 

898
00:56:35,640 --> 00:56:37,200
does. 
Well, let's see if we can dig 

899
00:56:37,240 --> 00:56:41,080
through the numbers to find out 
like, OK, how are they doing 

900
00:56:41,080 --> 00:56:44,720
this 'cause they 'cause I think 
a lot of times we try to use 

901
00:56:44,720 --> 00:56:48,600
these analytical models of a 
certain type of player. 

902
00:56:49,160 --> 00:56:53,200
We try to shove everybody else 
into that model and compare them

903
00:56:53,200 --> 00:56:56,800
to this model. 
Whereas I think there's we need 

904
00:56:56,800 --> 00:57:01,280
to also and if not more so 
you're looking at and asking the

905
00:57:01,280 --> 00:57:05,080
questions especially of the 
anomalies like arise and I'm 

906
00:57:05,080 --> 00:57:07,840
sure there's other ones that we 
can point to but like 

907
00:57:08,080 --> 00:57:10,920
understanding of these other 
anomalies of like hey, this 

908
00:57:10,920 --> 00:57:16,720
person also who breaks the model
can still have success and how 

909
00:57:16,720 --> 00:57:18,840
can we find out can they have 
success. 

910
00:57:19,040 --> 00:57:22,560
Because to me that's where I'm 
like, you know I want to know 

911
00:57:22,560 --> 00:57:25,760
different things of like OK with
the rise and these other guys, 

912
00:57:25,760 --> 00:57:26,960
OK, what pitches are they 
hitting? 

913
00:57:26,960 --> 00:57:28,600
Well where where are they 
hitting them? 

914
00:57:28,600 --> 00:57:30,120
Right. 
These are all ecological 

915
00:57:30,120 --> 00:57:34,840
questions in a way of like the 
context, you know if you want to

916
00:57:34,840 --> 00:57:38,880
begin to understand a player's 
skill because to me that's what 

917
00:57:38,880 --> 00:57:40,200
ecological dynamics is all 
about. 

918
00:57:40,200 --> 00:57:42,080
Is understanding skilled 
behavior. 

919
00:57:42,480 --> 00:57:46,080
OK. 
How do we begin to utilize the 

920
00:57:46,080 --> 00:57:51,920
analytics to understand the 
skill of a player and not in 

921
00:57:51,920 --> 00:57:55,160
terms of like how do they do on 
this model of like swing 

922
00:57:55,160 --> 00:58:00,240
decisions or you know, like I 
don't know, like you know what's

923
00:58:00,240 --> 00:58:04,480
their OPS, whatever the whatever
sort of model, you know that I 

924
00:58:04,480 --> 00:58:08,880
think some, some a lot of people
sometimes will have and then 

925
00:58:09,200 --> 00:58:12,480
certain guys get left out. 
Because I mean I think right. 

926
00:58:12,480 --> 00:58:14,680
If you're looking at again 
finding an edge, right and 

927
00:58:14,680 --> 00:58:17,600
finding, you know, kind of in a 
way that like I like listening 

928
00:58:17,600 --> 00:58:21,520
to Kyle Bode talk about like 
them finding undervalued 

929
00:58:21,520 --> 00:58:24,440
players, OK. 
If you want to be able to find 

930
00:58:24,440 --> 00:58:30,360
undervalued players and have 
them come and be as successful 

931
00:58:30,360 --> 00:58:37,200
in contributing to your team, I 
think you have to be able to 

932
00:58:37,200 --> 00:58:39,640
look outside your model for 
other things. 

933
00:58:40,600 --> 00:58:45,480
You know, other things of like, 
you know, again, like other 

934
00:58:45,480 --> 00:58:47,280
adaptable players. 
Because to me, to me, 

935
00:58:47,280 --> 00:58:50,280
adaptability is the is the whole
thing of like, yeah, some guys 

936
00:58:50,280 --> 00:58:52,800
might say, for example, not 
everybody is going to do things 

937
00:58:52,800 --> 00:58:54,520
the way that Cody Bellinger was 
able to do. 

938
00:58:55,000 --> 00:59:00,400
But we don't have to have this 
rigid, like everybody needs to 

939
00:59:00,400 --> 00:59:03,760
fit into this model of hitting, 
you know, of, you know, 

940
00:59:03,800 --> 00:59:06,720
completely balanced, you know, 
stay back, whatever. 

941
00:59:06,720 --> 00:59:08,640
Like every swing looks exactly 
the same. 

942
00:59:09,320 --> 00:59:11,400
You can have this model of like 
you can have both. 

943
00:59:11,440 --> 00:59:13,800
And that's that's I think the 
the big thing for me, like what 

944
00:59:13,800 --> 00:59:17,920
ecological dynamics does in that
in that framework, in that 

945
00:59:17,920 --> 00:59:21,360
perspective, in that worldview, 
is it frees me up to say that I 

946
00:59:21,360 --> 00:59:24,880
don't have to ever have every 
guy look exactly the same and I 

947
00:59:24,880 --> 00:59:29,200
don't have to, you could say, 
have a cookie cutter program 

948
00:59:29,200 --> 00:59:32,400
that everybody's trying to fit 
into that we can individualize 

949
00:59:32,400 --> 00:59:34,720
it to the person. 
And then how I look at it as far

950
00:59:34,720 --> 00:59:39,240
as my role as a coach is, it's 
like how can I find and look at 

951
00:59:39,240 --> 00:59:44,480
the vast, you could say, library
of players throughout history 

952
00:59:44,800 --> 00:59:47,400
and how they've done things. 
And how can I find those 

953
00:59:47,400 --> 00:59:50,840
different pieces of of how they 
found success and take those 

954
00:59:50,840 --> 00:59:54,800
pieces and apply it to the 
player and find the right fit. 

955
00:59:54,880 --> 00:59:58,440
You know, finding that, that 
that element that another 

956
00:59:58,440 --> 01:00:01,280
player's done well that fits 
with this current player that's 

957
01:00:01,280 --> 01:00:03,480
in front of me so they can find 
success. 

958
01:00:03,960 --> 01:00:06,600
And so for me the the ecological
approaches. 

959
01:00:07,080 --> 01:00:11,120
Such a powerful tool in a lens 
by which in a filter you could 

960
01:00:11,120 --> 01:00:15,000
say to help me look through the 
history, the vast history of the

961
01:00:15,000 --> 01:00:20,520
game, you know, from the past to
the present to help whatever 

962
01:00:20,520 --> 01:00:21,920
player is sitting in front of me
right now. 

963
01:00:22,640 --> 01:00:25,840
So I hopefully that helps people
kind of begin to see a little 

964
01:00:25,840 --> 01:00:30,240
bit how these things come 
together and how like the power 

965
01:00:30,240 --> 01:00:32,360
of the ecological approach. 
And obviously we need to get in 

966
01:00:32,480 --> 01:00:35,600
to more in the future of like 
what is the ecological approach,

967
01:00:35,600 --> 01:00:37,360
where are all these little 
principles and all that sort of 

968
01:00:37,360 --> 01:00:39,600
stuff. 
But hopefully that's a good way 

969
01:00:39,600 --> 01:00:42,840
to kind of wrap and help tie 
this all together. 

970
01:00:43,760 --> 01:00:47,000
Anything you want to close with?
No, I think you close it very, 

971
01:00:47,000 --> 01:00:51,120
very well. 
All right, well, hope you guys 

972
01:00:51,120 --> 01:00:53,040
enjoyed today's podcast and got 
something out of it. 

973
01:00:53,160 --> 01:00:55,560
Until next time. 
Until next time.

