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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan and with me we 
have a wonderful guest and 

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regular here on the show that is
Stella Condrey. 

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How are you today, Stella? 
I'm doing very well on this 

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beautiful sunny morning. 
Yeah, you know what? 

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And like without doxing either 
of us, I realized a while ago 

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that you, I think you're the 
closest person to me in the 

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entire teach RPG like nationwide
space. 

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And we can, I think we've talked
about how close we are, but but 

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you're, you're within, you're, 
you're close, you're close. 

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I'm gonna say this is a cultural
victory for Northern California 

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over the wretches of Southern 
California. 

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I hate to get into my own 
personal biases, but I believe 

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that Southern California should 
be bulldozed. 

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Nothing of consequences ever 
happened there. 

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Starting off the the podcast 
with with a good I. 

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Mean. 
I mean, I will say I'm only here

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by happenstance, and if it were 
up to me, I'd probably still be 

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in Southern California. 
But you know what was even 

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better? 
Central Coast baby split the 

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difference. 
Yeah, the Central Coast is very 

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nice. 
I did used to live in San Luis 

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Obispo and it was like the most 
gorgeous place ever. 

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So we'll just go with that. 
We can, we can let the top and 

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bottom fall off and we'll just 
keep, we'll just keep the 

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central bit that's. 
Fine by me. 

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But yes, it's it's been chilly 
at night, but surprisingly warm 

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during the day, which is a 
wonderful. 

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It is also only November. 
We'll see what happens in 

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December. 
But aside from the weather, one 

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thing that I figured out, it was
like last week. 

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I just messaged you out of the 
blue and was like, Hey, have you

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ever been like a regular guest 
on our show and not just like a 

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player? 
It was like, no, you haven't. 

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And I don't. 
I don't know how that happened, 

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but it's I'm glad to have 
actually have you here on the 

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show as just a regular guest, 
not just a wonderful player. 

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Yeah, yeah, I'm, I'm glad to be 
here as well. 

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You know, it's a nice change of 
pace. 

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Typically I have to be funny and
now I can just be as unfunny as 

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I wanna be. 
I'm always as unfunny as I wanna

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be. 
Hunter is the funny 1, so you 

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will kind of have to pick up the
slack a little bit for that. 

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And one, one thing right before 
we started, I was like, I don't 

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remember the first time you were
on the show. 

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Do you remember the first? 
Time I I actually do remember 

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the first time I was on the 
show, it was to do, I believe, a

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Halloween special where we were 
doing Camp Cold Water where I 

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was playing some lady. 
And I know that we were talking 

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about making s'mores out of pot 
brownies. 

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And I got like so distracted by 
the concept of of S'mores pot 

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brownies that I didn't even mind
being horribly killed by the 

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beasts or whatever. 
That's so funny, that was side 

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quest episode 3 that came out. 
It doesn't even list when it 

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came out that was God. 
That was at least a year and a 

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half ago, if not longer at this.
Point, I think about two, two 

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years at this point because it 
was a, it was a Halloween thing.

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Yeah, yeah, damn. 
Damn. 

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Well, I apologize for not having
you out as a regular guest 

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sooner. 
I think it, it was just like, 

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oh, Stella's just always. 
Going to yeah, I mean, I, I 

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always, I show up regularly 
that's close enough to a regular

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guest. 
Well, I mean, at this point, you

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and Josh are kind of considered 
part. 

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You are considered part of the 
show. 

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You know what I mean? 
You're not on this office as me 

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and Hunter, but I think the four
part four people on the week 

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wish girl, are you or or us two?
You too. 

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And then Jerk rounded it out. 
Yeah. 

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But but anyway, we're here to 
talk I guess. 

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Tabletop stuff. 
Is that a thing that you do? 

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Yeah, Yeah, I do it from time to
time. 

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I guess we're kind of here to 
talk about like my recent 

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releases. 
Yeah, cuz I've actually. 

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Let let's before that. 
So Stella Condre. 

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Who the heck is Stella Contre? 
What might people know you for 

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here? 
And then teach RPG space? 

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So unite, You might know little 
old me from getting started with

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an RPG pamphlet, I guess mailing
list for Mothership called Rim 

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Bound Transmission. 
For about a year I published a 

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weekly, not a weekly, a monthly 
pamphlet for mothership with the

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gameable ship for you to use. 
And admittedly I've stopped 

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doing that because it's really 
really difficult for a one 

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person team to do monthly 
releases, even if it's just a 

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pamphlet. 
This is my advice to anyone 

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listening who is thinking, oh 
you know what, I should do 

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monthly releases. 
I have seen my friends get burnt

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time and time again. 
Week not week, month. 

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I have week on the mic. 
Is it the weekly scroll? 

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Damn it. 
Month 5 is a wall. 

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You don't think it's going to be
a wall? 

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It's a wall. 
It will get you and then you 

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have to do the remaining seven 
months and it is not going to be

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good. 
But I stuck to it because I am 

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insane and I did a lot of stuff 
that I'm proud of with that. 

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After that, I then went on to 
publish a I went on to publish a

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small adventure Zine for Dungeon
Ball Classics called Prison of 

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the Forsaken Bear God, I know 
Ryan currently has that in 

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print, however we cannot show 
the cover of it on Twitch due to

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misogynistic double standards. 
You know, surprisingly art is is

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OK sometimes. 
Art is OK sometimes, yeah. 

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Sometimes, but we're not going 
to risk it, yeah. 

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We're not going to risk it. 
Yeah, imagine. 

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Yeah, imagine if if Red Sonia 
got the Conan treatment and also

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she was built like a brick fuck 
house. 

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You can at least see the cool 
back art. 

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Boom. 
Yeah. 

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Cover them nips. 
There we go. 

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Yeah. 
Yeah. 

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We're we're very modest here. 
Yeah. 

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After that I ended up doing a 
little bit of other stuff and 

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I've kind of just been doing a 
bunch of stuff recently on blogs

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on other things. 
You can generally find me on 

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Blue Sky, not talking about RP 
GS, but I do talk about that 

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kind of stuff from time to time.
So yeah, if you know me, you 

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probably know me from mothership
and I am actually getting back 

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to mothership after a fairly big
hiatus. 

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So something in the works to to 
pay attention to I guess. 

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Yeah, I definitely had rim bound
transmissions before I ever 

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really knew you. 
And then now, now you're here, 

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part of the show, on the show, 
which is really, really cool. 

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I have the original like zip 
lock baggie one, like full of 

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all of those, yeah. 
The Ziploc baggie that smells 

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like phthalates. 
It does. 

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It does. 
Yeah. 

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Yeah. 
And then because I know you have

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the, it's all collected also at 
Space Penguin, where you can get

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all of those as the like, the 
thing that I don't know how 

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people don't do more often. 
Just like turning the book 

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sideways and having like a 
three, just a pamphlet folded 

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out in the book. 
It's so smart. 

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I mean originally it was going 
to be all relayed out in a book 

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format, but I realized that I 
had written for the pamphlet 

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format so seriously that it just
wouldn't work layout wise. 

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Just turning it into like 2 
typical spreads. 

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So that was, I think, I think it
worked fairly well while also 

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being out of necessity really. 
Yeah, I think, I think fairly is

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is missed. 
When I first saw it, I was like,

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it literally blew my mind where 
I I was like, if anyone that has

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put out a bunch of pamphlets 
doesn't collect all of their 

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things in pamphlet form just 
like full page in a book, like 

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going forward, they're missing 
out because it was such a clever

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thing to do. 
Yeah. 

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And then yeah, over the the past
year I've, oh, I guess another 

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thing you might know me for is I
was the lead editor for a 

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tabletop RPG Amateur Press 
Association called Red Solstice,

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which was released on the 
Solstices. 

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And yeah, recently issue six hit
storefronts. 

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If you were really a fan of Red 
Solstice, you would understand 

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that this came out December 
2024. 

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However, my life got really 
busy, which is also why there 

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has not been a Red Solstice for 
the past year. 

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So yeah, there's there's a bunch
of them. 

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A thing that I pride myself on, 
Red Solstice, is getting people 

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who don't typically do tabletop 
RPG art to do the cover. 

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Every time I've given them the 
prompt, hey, do something you 

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think is self indulgently cool. 
And every time I've had a really

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good result. 
Yeah, yeah. 

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This one's a dope cover. 
Well, who did the one for number

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six? 
I just popped that up on the 

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screen for people. 
To see, Yeah, that was Danny 

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Loon, which, yeah, absolutely 
lovely art. 

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Very, very proud to have that 
mailed out and all that kind of 

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stuff. 
But so, yeah, that's that's 

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probably where people know me 
from, if they know me from 

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anywhere besides here. 
Besides here and but then you 

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also have some other stuff 
cooking lately. 

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Oh yeah, yeah. 
This one here. 

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Yes, that is the door in Murex 
Canyon. 

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That is my take on a far future 
dying Earth science fantasy 

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role-playing game setting. 
It is. 

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It was recently released via 
Spink Space Penguin Inc, for 

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those unfamiliar. 
Basically it was just me 

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thinking about. 
Yeah, actually, we, you know, I 

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mentioned earlier that I like 
getting people who don't 

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typically do RPG art. 
This was actually someone's 

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first like time being 
commissioned who did the art for

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the Dorm Mirex Canyon, which is 
absolutely wild to me because 

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like. 
Because it's great, and it's 

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great on a book that really 
shocks me. 

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Actually, yeah, yeah. 
Like, look, look at this well. 

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I got it. 
It's right there. 

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It's right there on the screen. 
Yeah, yeah. 

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Just there's, there's so much 
like just look at this. 

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Look at now. 
Well, yeah, look at this. 

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I'll, I'll pull that. 
I'll pull that page up. 

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There you go. 
There it is there. 

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It is. 
It's just random ass pages. 

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It's dope. 
It's it's do they do comics? 

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Were they already doing 
illustrations or like? 

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What? 
Yeah, they do. 

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So I actually found them on. 
I found them on social media 

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because I was just like, hey, 
where's a place where I'll find 

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people posting art that's kind 
of weird post apocalyptic stuff.

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And I found someone who was 
doing arts of the video game 

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Hilux, which I've never played, 
but it looks cool. 

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And then I was looking through 
their account and then I saw 

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another account and just saw 
like out of the blue that they 

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had offered like a quick 
Commission in like someone 

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else's mentions. 
I was just like, hey, I know 

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this is a long shot. 
Would you be open to doing a 

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book? 
And G was obviously open to it 

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and was absolutely a delight to 
work with. 

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If you're ever on the hunt for 
RPG art and you can get in 

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contact with G Jill Rain, do it.
Absolutely, absolutely Love, 

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love, love, love what they did 
I'll. 

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I'll get I'll get the links to 
them from you and make sure it's

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down where. 
Oh yeah, yeah. 

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Yeah. 
But yeah, no, that was my take 

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on a far future kind of posts 
apocalyptic science fantasy 

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setting. 
If you're a fan of stuff like 

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Caves of Could or other such 
things. 

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00:13:01,640 --> 00:13:04,360
Dying Earth. 
It's very much in the vein of 

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that, although I always try to 
avoid being unnecessarily. 

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What's what's the word 
derivative? 

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So it's very much my own thing, 
drawing from a lot of sources. 

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I made a few, made AI, made a 
small like appendix in thread 

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about it the day before it went 
live, and I ended up mentioning 

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00:13:30,080 --> 00:13:34,520
a scientific study about the 
refinement of copper from ions 

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via the use of specialized 
bacteria. 

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So if you just want weird shit, 
this is probably up your alley. 

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It is a level 5 adventure 
started up for both Cairn and 

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BX. 
So pretty much any like, you 

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know, OSR game, you can probably
make your own from it. 

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It's yeah, I don't know what to 
say that that's that's the 

226
00:14:04,560 --> 00:14:07,640
problem with having me. 
On what's the what's the core? 

227
00:14:07,640 --> 00:14:09,480
What's the thrust of the 
adventure Like? 

228
00:14:09,480 --> 00:14:11,240
What what? 
What gets you up and going in 

229
00:14:11,240 --> 00:14:14,200
it? 
Well here let me just read you 

230
00:14:14,200 --> 00:14:20,960
the the Backpage errors ago. 
A nameless empire needed more. 

231
00:14:21,160 --> 00:14:25,040
Soon their need forever more 
expansive and ever more resource

232
00:14:25,040 --> 00:14:28,480
hungry factories was butting a 
gun up against the monumental 

233
00:14:28,480 --> 00:14:32,480
problem geography itself. 
It was not worth it to level an 

234
00:14:32,480 --> 00:14:34,520
entire mountain range for a 
factory. 

235
00:14:34,760 --> 00:14:38,080
So the factories grew upward and
a Gordian knot until it was so 

236
00:14:38,080 --> 00:14:41,840
bad something had to be done. 
The Imperial Match Eyes had a 

237
00:14:41,840 --> 00:14:45,200
simply had a simple plan. 
If the world had outgrown its 

238
00:14:45,200 --> 00:14:48,320
usefulness, simply leave it 
behind and move their industry 

239
00:14:48,320 --> 00:14:52,000
to a pocket dimension fueled by 
hyperbolic space-time. 

240
00:14:53,760 --> 00:14:57,000
Once there, they could build out
as much as they wish, an entire 

241
00:14:57,000 --> 00:14:59,760
clean slate planned to 
perfection to create the 

242
00:14:59,760 --> 00:15:02,320
ultimate factory. 
And so they did. 

243
00:15:02,960 --> 00:15:06,960
That empire fell in one day in a
reign of Kayla Mutic fire. 

244
00:15:07,360 --> 00:15:10,520
The only remnants was a single 
bunker housing a portal to a 

245
00:15:10,520 --> 00:15:13,200
factory. 
With the rest of the Empire 

246
00:15:13,200 --> 00:15:16,360
destroyed and unable to provide 
power to the bunker, the pocket 

247
00:15:16,360 --> 00:15:19,200
dimension froze. 
No time is passed inside the 

248
00:15:19,200 --> 00:15:22,240
factory, even as the countless 
aeons have erased even the 

249
00:15:22,240 --> 00:15:28,320
faintless memory of the place. 
It is a relatively small hex 

250
00:15:28,320 --> 00:15:34,320
crawl, where in the center there
is a factory full of ancient 

251
00:15:34,320 --> 00:15:38,640
technology that is very strange 
and very valuable. 

252
00:15:40,720 --> 00:15:46,040
It is very much a knee joint, 
meaning I don't provide a lot of

253
00:15:46,040 --> 00:15:47,640
hooks. 
This is should probably be 

254
00:15:47,640 --> 00:15:50,760
incorporated into a larger 
thing. 

255
00:15:50,800 --> 00:15:54,640
However, you know, this is AII 
already say it on here. 

256
00:15:54,640 --> 00:15:59,680
It's a fifth level adventure, so
you can slot it into much of 

257
00:15:59,680 --> 00:16:02,400
anything. 
A lot of people are going to 

258
00:16:02,400 --> 00:16:07,080
want ancient technology. 
So that's that's kind of the 

259
00:16:07,080 --> 00:16:12,760
thrust of it. 
What is Kylie mutic fire? 

260
00:16:15,040 --> 00:16:20,120
Well, do you want the N universe
explanation or do you want my 

261
00:16:20,120 --> 00:16:22,800
explanation? 
I mean both is fine. 

262
00:16:24,560 --> 00:16:29,400
My explanation? 
Orbital laser bombardment. 

263
00:16:32,640 --> 00:16:33,600
Dope. 
OK. 

264
00:16:33,720 --> 00:16:39,760
Yeah, there's, there's a, 
there's a lot there. 

265
00:16:40,160 --> 00:16:46,560
The world was undone by massive 
orbital lasers scorched the 

266
00:16:46,640 --> 00:16:52,000
Earth. 
It's that's a not distant 

267
00:16:52,000 --> 00:16:54,280
possibility for us that they 
stopped crashing them into the 

268
00:16:54,280 --> 00:16:57,360
atmosphere. 
Well, no, that that requires 

269
00:16:57,360 --> 00:17:00,480
them to be competent enough to 
send something big up there. 

270
00:17:01,000 --> 00:17:02,960
Which way they're just going to.
Send from that. 

271
00:17:03,360 --> 00:17:05,800
They're just going to send so 
many that they start crashing 

272
00:17:05,800 --> 00:17:07,880
into each other and then 
slamming down into Earth. 

273
00:17:07,880 --> 00:17:08,240
That's. 
What? 

274
00:17:08,240 --> 00:17:10,319
Yeah, we're going to get Castler
syndrome. 

275
00:17:10,319 --> 00:17:13,119
Oh. 
God, but that sounds dope. 

276
00:17:13,119 --> 00:17:14,960
That sounds dope as hell. 
Like you said, like being able 

277
00:17:14,960 --> 00:17:19,119
to tuck that into basically any 
setting. 

278
00:17:19,119 --> 00:17:20,599
That's one of the things I 
really like about your 

279
00:17:20,599 --> 00:17:25,160
adventures and the way you write
in general is I'm a fan of 

280
00:17:26,119 --> 00:17:29,200
adventures that just give me the
things I need to run it, not 

281
00:17:29,200 --> 00:17:31,720
tell me how to run it. 
You know, like you're not trying

282
00:17:31,720 --> 00:17:34,520
to tell a story. 
You're just setting the scene 

283
00:17:34,520 --> 00:17:37,440
and giving the players and the 
locations and letting the 

284
00:17:37,440 --> 00:17:43,280
players tell the story, which is
a how I really enjoy. 

285
00:17:43,320 --> 00:17:44,800
Yeah. 
Same here. 

286
00:17:44,800 --> 00:17:50,080
I cannot stand boxed text. 
Yeah, I don't want to say it's 

287
00:17:50,080 --> 00:17:52,240
the right way because everyone 
can play their own way, but it's

288
00:17:52,240 --> 00:17:54,480
the way that I prefer. 
You know, yeah, it it's right 

289
00:17:54,480 --> 00:17:56,600
for me. 
And I am the only person who 

290
00:17:56,600 --> 00:18:00,560
matters. 
I mean, you are the writer, so. 

291
00:18:00,680 --> 00:18:02,440
Yeah, yeah. 
It matters for sure. 

292
00:18:04,200 --> 00:18:06,640
Yeah. 
So that is the door in Murex 

293
00:18:06,640 --> 00:18:09,320
Canyon, like you said. 
You you can grab that over at 

294
00:18:09,320 --> 00:18:11,560
Space Penguin, Inc. 
Space Penguin, Inc. 

295
00:18:12,440 --> 00:18:17,640
Yeah, we did talk about it on 
yesterday's episode with with 

296
00:18:17,640 --> 00:18:19,720
jerks or chatted about it a 
little bit more. 

297
00:18:19,720 --> 00:18:22,320
So if you want I guess even more
why it's probably about the same

298
00:18:22,320 --> 00:18:25,000
amount of detail. 
Check out that, but we'll make 

299
00:18:25,000 --> 00:18:26,600
sure. 
Obviously, you know, the links 

300
00:18:26,600 --> 00:18:28,600
are or below. 
Make sure you go snag that. 

301
00:18:30,000 --> 00:18:33,840
The other one that just my gosh,
the cover for the other thing 

302
00:18:33,840 --> 00:18:37,920
that recently came out on your 
itch goes so hard. 

303
00:18:38,800 --> 00:18:40,640
So I know you know what I'm 
talking about. 

304
00:18:40,640 --> 00:18:42,600
Tell me about this beautiful 
thing. 

305
00:18:42,600 --> 00:18:48,040
That is almost Von Hind Manor 
wherein is told a tale of 

306
00:18:48,040 --> 00:18:54,400
bloodshed and diableri. 
This is actually a remake or I 

307
00:18:54,400 --> 00:18:58,800
guess kind of remaster in a 
sense of a one of the earliest 

308
00:18:58,800 --> 00:19:02,440
things I ever did for RPGs, 
which was a little horror 

309
00:19:02,440 --> 00:19:06,040
pamphlet about a family of 
werewolves. 

310
00:19:06,760 --> 00:19:13,000
And it has been expanded out 
from a one page, well I guess 2 

311
00:19:13,000 --> 00:19:17,120
page pamphlet to a 20 page half 
letter Zine. 

312
00:19:19,120 --> 00:19:23,280
Which going to say I'm very 
proud of how it turned out. 

313
00:19:23,640 --> 00:19:28,360
This also was done by someone 
who doesn't do a lot of work in 

314
00:19:28,360 --> 00:19:32,000
RPG illustration specifically, 
but an old high school friend of

315
00:19:32,000 --> 00:19:33,960
mine. 
Actually, the person who did the

316
00:19:33,960 --> 00:19:40,120
cover art of Red Solstice issue 
1, because it's all connected. 

317
00:19:42,160 --> 00:19:47,160
Yeah, yeah, the with with the 
sick ass Unicorn and the, the, 

318
00:19:47,240 --> 00:19:51,880
the elf fighting, the fighting 
the robot that's emerging from 

319
00:19:51,880 --> 00:19:54,400
the ground. 
Yeah. 

320
00:19:54,400 --> 00:20:01,880
No, Von Hind Manor was my kind 
of it was me trying to do like a

321
00:20:01,880 --> 00:20:06,000
slight remix of Dracula. 
For anyone like familiar with 

322
00:20:06,000 --> 00:20:09,080
Dracula, I think you will see 
some stuff that is that is 

323
00:20:09,080 --> 00:20:16,440
lifted straight from there. 
But yeah, it is all about a very

324
00:20:16,440 --> 00:20:22,480
rich noble family that are 
tucked away in the fog shrouded 

325
00:20:22,480 --> 00:20:27,240
mountains of Bavaria, sometime 
between the invention of the 

326
00:20:27,240 --> 00:20:36,000
flush toilet and the unification
of Germany, which admittedly a 

327
00:20:36,000 --> 00:20:40,680
fairly wide range, not not the 
widest, but you know. 

328
00:20:41,920 --> 00:20:46,080
And it is entirely system 
neutral. 

329
00:20:46,320 --> 00:20:50,840
And currently it is itch funding
on my itch. 

330
00:20:51,960 --> 00:21:02,320
The way this works is if it gets
to 600 USD of money raised, I'm 

331
00:21:02,320 --> 00:21:05,240
basically saying, hey, I've 
broken even on this. 

332
00:21:05,920 --> 00:21:08,320
It's pay what you want. 
Now I'm, I'm a very firm 

333
00:21:08,320 --> 00:21:11,480
believer in having things be pay
what you want because I wouldn't

334
00:21:11,480 --> 00:21:13,680
have been able to get into this 
hobby if it wasn't for free 

335
00:21:13,680 --> 00:21:17,680
things. 
So I'm a big believer in that. 

336
00:21:17,880 --> 00:21:21,720
But I did also spend $600.00 
between the editing and the 

337
00:21:21,720 --> 00:21:27,640
illustration. 
So, you know, so I don't want to

338
00:21:27,640 --> 00:21:31,080
be $600 in the hole. 
So I am it's funding to have it 

339
00:21:31,080 --> 00:21:35,400
free. 
But if it does get to $1000 

340
00:21:35,400 --> 00:21:39,680
total raised, I am going to do a
print run of this and hopefully 

341
00:21:39,680 --> 00:21:44,240
get it out to storefront so 
people can have it for, you 

342
00:21:44,240 --> 00:21:48,480
know, themselves so they can see
this beautiful art in person. 

343
00:21:50,680 --> 00:21:54,040
Yeah, that that's kind of what 
I've been doing with that. 

344
00:21:54,040 --> 00:21:57,240
And I think it's I think it's 
good. 

345
00:21:57,240 --> 00:21:59,480
I wouldn't have released it if I
didn't think it was good. 

346
00:22:00,560 --> 00:22:05,560
But I've had a bunch of friends 
run it actually, which is, which

347
00:22:05,560 --> 00:22:07,520
is very rare. 
I typically don't get a lot of 

348
00:22:07,520 --> 00:22:11,560
play reports right as things 
come out, but I like release 

349
00:22:11,560 --> 00:22:14,840
this on Halloween. 
So a bunch of people were just 

350
00:22:14,840 --> 00:22:17,520
like, oh, you released a horror 
thing on Halloween. 

351
00:22:17,840 --> 00:22:23,480
I know what I'm doing tonight. 
And every, every playthrough 

352
00:22:23,480 --> 00:22:26,200
I've heard of this has been like
radically different and I find 

353
00:22:26,200 --> 00:22:30,640
that so interesting. 
Well, I mean, again, part of it 

354
00:22:30,640 --> 00:22:34,960
is because you, you really you 
set the scene, you give us a 

355
00:22:34,960 --> 00:22:38,800
players, you give us a location 
and then that and then you play 

356
00:22:38,800 --> 00:22:41,440
the adventure. 
You know, the way that it 

357
00:22:41,440 --> 00:22:45,880
strikes you, which again is that
is the way that we I really like

358
00:22:45,880 --> 00:22:50,200
to play games versus, like you 
said, box text. 

359
00:22:50,240 --> 00:22:52,240
I mean, if the adventure already
has an ending written at the 

360
00:22:52,280 --> 00:22:54,600
end, it's not something I want 
to play, you know what I mean? 

361
00:22:54,600 --> 00:22:56,520
Like I want to discover what 
that is. 

362
00:22:56,960 --> 00:22:59,920
And you this does it, it it goes
hard. 

363
00:23:01,760 --> 00:23:05,160
I actually you actually. 
I had no, no, you first, you 

364
00:23:05,160 --> 00:23:06,960
first and all. 
Oh, I love the character. 

365
00:23:06,960 --> 00:23:09,040
I was going to say I love the 
character portraits, they're 

366
00:23:09,040 --> 00:23:13,520
incredible. 
But for some reason, the Von 

367
00:23:13,520 --> 00:23:19,120
Hein Manor map with just like 
the way it, I don't even know 

368
00:23:19,160 --> 00:23:21,960
it's, it's it's like, how would 
you describe this little this 

369
00:23:21,960 --> 00:23:26,800
style? 
This is hastily sketched by 

370
00:23:26,800 --> 00:23:30,120
yours truly. 
Yeah, I, I don't know why I love

371
00:23:30,120 --> 00:23:32,520
it so much, but something about 
it just tickles me in a way 

372
00:23:32,520 --> 00:23:35,960
where I'm like, this is like 
abstract that makes so much 

373
00:23:35,960 --> 00:23:39,800
sense at the same time in the 
way that like you can lay out a 

374
00:23:39,800 --> 00:23:43,000
three story building or at least
2 with like a side part for the 

375
00:23:43,000 --> 00:23:45,560
servant quarters and it makes 
total fucking sense. 

376
00:23:46,040 --> 00:23:48,480
Yeah, it's great. 
I I really. 

377
00:23:48,480 --> 00:23:51,160
Like the Connect, it's, it's 
just a big old graph. 

378
00:23:52,160 --> 00:23:55,520
It's, it's how, it's how a lot 
of my home game dungeons 

379
00:23:55,520 --> 00:23:59,120
actually, because when I need to
just make something where like 

380
00:23:59,120 --> 00:24:01,640
the exact dimensions aren't that
important. 

381
00:24:03,640 --> 00:24:07,360
You know, in a lot of cases I 
just I just go and start like 

382
00:24:07,360 --> 00:24:13,360
making a little graph. 
Yeah, the all of the portraits 

383
00:24:13,360 --> 00:24:18,600
were specifically designed to be
in the universe artifacts. 

384
00:24:20,400 --> 00:24:26,040
If you pull up the like spread 
that is that is for family 

385
00:24:26,040 --> 00:24:29,680
members the the two sons, 
daughter and grandma. 

386
00:24:29,680 --> 00:24:34,320
That spread, like it is said 
within the module that there is 

387
00:24:34,320 --> 00:24:41,640
an empty frame for a portrait 
because you know, this, this kid

388
00:24:42,360 --> 00:24:45,000
is too young to have gotten a 
portrait painted yet. 

389
00:24:48,240 --> 00:24:52,520
So we had, we had a lot of fun 
with that to, to tell you a 

390
00:24:52,520 --> 00:24:54,400
little bit of how the sausage is
made. 

391
00:24:55,040 --> 00:24:59,000
This actually was supposed to be
released on Halloween and we 

392
00:24:59,000 --> 00:25:01,040
were trying to get it released 
on Halloween for three 

393
00:25:01,040 --> 00:25:07,360
Halloweens in a row, but the 
editor got very busy, which 

394
00:25:07,520 --> 00:25:10,120
happens sometimes. 
So this is, this has been like a

395
00:25:10,120 --> 00:25:13,480
great weight off of my shoulders
creatively because I have just 

396
00:25:13,480 --> 00:25:19,200
been sitting on this, you know, 
mostly, mostly complete document

397
00:25:19,480 --> 00:25:24,320
for a long time. 
So I'm very happy to get this 

398
00:25:24,320 --> 00:25:30,640
out and see people playing it. 
It is rather horrific, as my 

399
00:25:30,640 --> 00:25:36,160
stuff tends to be. 
There's a there's a lot of dark 

400
00:25:36,160 --> 00:25:43,400
stuff, so yeah. 
Yeah, one of my I mean go buy, 

401
00:25:43,400 --> 00:25:48,400
go download it, but one of my 
favorite things also is the the 

402
00:25:48,440 --> 00:25:52,640
option for or is it am I missing
like a very first page? 

403
00:25:54,160 --> 00:25:56,600
Is it the different lycanthropic
natures? 

404
00:25:56,600 --> 00:25:59,560
The different lycanthropic 
natures that like that. 

405
00:25:59,880 --> 00:26:03,160
It's so interesting when I first
read it and really thought about

406
00:26:03,160 --> 00:26:07,640
playing through something and 
how vastly different the game 

407
00:26:07,640 --> 00:26:12,960
can be just based on like those 
three options where it's like 

408
00:26:12,960 --> 00:26:16,760
just the moon or like the like 
the either human skin or 

409
00:26:16,760 --> 00:26:19,720
wolfskin part. 
Like it's crazy how you could 

410
00:26:19,720 --> 00:26:22,720
approach kind of like, I don't 
know if you're trying to defeat 

411
00:26:22,720 --> 00:26:25,200
the Wolves quote, UN quote kind 
of thing, how you'd have to 

412
00:26:25,200 --> 00:26:27,920
approach things so much 
differently based on like the 

413
00:26:27,920 --> 00:26:29,920
weather chart and and everything
like that. 

414
00:26:29,920 --> 00:26:31,280
And and they never come to like 
in Derby. 

415
00:26:31,520 --> 00:26:35,240
Yeah, yeah, I, I did like a, I'm
not going to say a deep dive, 

416
00:26:35,240 --> 00:26:38,680
but I did like a dive into like 
various historical, like 

417
00:26:38,920 --> 00:26:41,840
European Wolfman tales for like 
a lot of these. 

418
00:26:41,840 --> 00:26:44,960
And all that. 
Stuff Yeah, yeah, the the 

419
00:26:44,960 --> 00:26:49,240
Wolfskin 1 was like specifically
from my admittedly it's been 

420
00:26:49,240 --> 00:26:52,720
like 2 1/2 years since I did 
that deep dive, probably yeah, 

421
00:26:52,720 --> 00:26:54,560
more than that. 
So I, I can't quite recall off 

422
00:26:54,560 --> 00:26:57,720
the top of my head, but I'm but 
like, yeah, I'm pretty sure it 

423
00:26:57,720 --> 00:27:02,680
was a Norse myth about like a a 
man who had like the wolf pelt 

424
00:27:02,680 --> 00:27:06,560
that he could, you know, go back
and forth between there's like a

425
00:27:06,560 --> 00:27:09,960
lot, there's a lot of 
interesting stuff with in like 

426
00:27:09,960 --> 00:27:13,520
werewolf mythology. 
I think like a very famous 1 

427
00:27:13,640 --> 00:27:16,520
specifically within southern 
Slavic mythology. 

428
00:27:16,800 --> 00:27:21,320
There isn't really a distinction
drawn between like a vampire 

429
00:27:21,320 --> 00:27:26,200
blood sucker esque creature and 
a werewolf, which was also kind 

430
00:27:26,200 --> 00:27:31,800
of part of the inspiration for 
me taking Dracula and making it 

431
00:27:31,800 --> 00:27:35,280
about a pack of werewolves. 
Because I feel like, you know, 

432
00:27:35,280 --> 00:27:40,520
you still have this, this very 
obvious metaphor of the nobility

433
00:27:40,520 --> 00:27:44,200
praying upon the people you know
that they rule over. 

434
00:27:44,840 --> 00:27:49,880
But I feel like, you know, 
there's a lot less sensuality in

435
00:27:49,880 --> 00:27:53,560
having your intestines ripped 
out by a wolf than there is like

436
00:27:53,560 --> 00:27:56,280
your neck bitten, which I feel 
like is important. 

437
00:27:56,280 --> 00:27:58,800
We need, we need a less sensual 
world. 

438
00:28:01,560 --> 00:28:04,080
We need a less sensual world, 
guys. 

439
00:28:05,320 --> 00:28:07,120
Stop. 
Stop biting necks, people. 

440
00:28:07,120 --> 00:28:10,400
Yeah, everything needs to get 
more unpleasant. 

441
00:28:12,080 --> 00:28:14,720
Yeah, gruesome. 
That's what we really need is 

442
00:28:14,720 --> 00:28:18,320
more gruesomeness. 
In 2025, we'll leave the neck 

443
00:28:18,320 --> 00:28:22,880
in, leave the neck in in 2025 
and we hit 2026 people. 

444
00:28:23,240 --> 00:28:26,000
Yeah. 
I mean, I don't disagree with 

445
00:28:26,000 --> 00:28:27,960
you in in the case of the 
adventure, right? 

446
00:28:27,960 --> 00:28:29,800
Because Dracula. 
I love vampires. 

447
00:28:30,720 --> 00:28:33,040
I love them so much. 
If I if I had one wish, I would 

448
00:28:33,040 --> 00:28:34,080
just wish to be a fucking 
vampire. 

449
00:28:34,080 --> 00:28:39,280
But but I will say it's it's it,
it's been done and then done and

450
00:28:39,280 --> 00:28:41,880
then killed and then done and 
then much like a vampire like 

451
00:28:41,880 --> 00:28:44,080
comes back and and keeps fucking
going. 

452
00:28:44,080 --> 00:28:46,880
Right. 
But I feel like werewolf hasn't 

453
00:28:46,880 --> 00:28:50,760
really been done nearly as much 
and I'm glad we'll see. 

454
00:28:50,760 --> 00:28:54,280
We'll see how Wolfman is with 
with Eggers coming out, maybe a 

455
00:28:54,280 --> 00:28:56,520
lot of. 
Giggle boom Is. 

456
00:28:56,520 --> 00:28:58,880
Is that the one that's going to 
be in Middle English? 

457
00:29:00,120 --> 00:29:03,640
I think so. 
I'm, I'm not really like an 

458
00:29:03,640 --> 00:29:07,040
Edgar's guy, but I'm a really 
big fan of historical 

459
00:29:07,040 --> 00:29:11,400
linguistics and I've watched so 
many short films that are just 

460
00:29:11,400 --> 00:29:14,960
like, hey, here's like a casual 
conversation and like Old 

461
00:29:14,960 --> 00:29:18,160
English and I eat that shit up. 
So when I heard that there was 

462
00:29:18,160 --> 00:29:21,560
like a big movie that is coming 
out in Middle English, I got 

463
00:29:21,560 --> 00:29:24,440
really excited. 
We'll have to look into that. 

464
00:29:24,440 --> 00:29:25,960
Yeah. 
I mean, because they put out, 

465
00:29:25,960 --> 00:29:30,560
they put out like probably the 
best Disney movie The past 10 

466
00:29:30,560 --> 00:29:34,400
years and the best, I think it's
a Marvel movie, even the black 

467
00:29:34,400 --> 00:29:36,720
and white Wolfman movie that no 
one's really heard of or seen, 

468
00:29:36,720 --> 00:29:40,560
which was crazy thinking that 
was going to get some some wolf 

469
00:29:40,560 --> 00:29:42,640
stuff back. 
But again, like nobody's even 

470
00:29:42,640 --> 00:29:44,680
heard of or seen freaking 
Wolfman. 

471
00:29:45,640 --> 00:29:49,720
I certainly haven't. 
Oh yeah, Disney released like a 

472
00:29:49,720 --> 00:29:55,720
Wolfman Marvel movie and then 
just didn't promote it at all. 

473
00:29:55,720 --> 00:29:58,800
Kind of like Blue Beetle just 
threw it out there without 

474
00:29:58,800 --> 00:30:00,560
telling me it was a blue. 
Beetle Movie. 

475
00:30:00,720 --> 00:30:06,240
Exactly my point. 
So yeah, But yeah, there's a 

476
00:30:06,240 --> 00:30:09,280
black and white Disney Wolfman 
movie that actually goes kind of

477
00:30:09,280 --> 00:30:10,520
hard. 
You should check it out. 

478
00:30:10,640 --> 00:30:14,640
But yeah, I'm excited anyway. 
Excited for a werewolf movie. 

479
00:30:14,760 --> 00:30:19,520
But I really like the way that 
you did did push it out of 

480
00:30:19,520 --> 00:30:25,360
sensuality into like the the 
gruesomeness especially. 

481
00:30:26,600 --> 00:30:29,280
It just fits so well with having
an entire like rich family, 

482
00:30:29,280 --> 00:30:32,000
obviously as like the pack of 
wolves, Like it's just a clever 

483
00:30:32,000 --> 00:30:33,880
way to really mix and match all 
of it. 

484
00:30:33,880 --> 00:30:35,640
And then even the color 
something entire adventure. 

485
00:30:35,640 --> 00:30:38,160
Obviously it's got to be red. 
Obviously it's got to be red, 

486
00:30:38,400 --> 00:30:42,600
but the portraits, the way that 
they're done and it it they're, 

487
00:30:43,560 --> 00:30:45,840
it looks like it's painted in 
blood, which is super dope. 

488
00:30:47,520 --> 00:30:51,800
Yeah, they're honestly like 
talking to, I mean, the the the 

489
00:30:51,840 --> 00:30:56,400
illustrator, she's a good high 
school friend of mine, so 

490
00:30:56,400 --> 00:30:58,200
obviously I'm going to have nice
things to say about her. 

491
00:30:58,200 --> 00:31:02,320
But like, there was a lot of 
stuff that like, she was like 

492
00:31:02,320 --> 00:31:06,080
going into a bunch of stuff. 
If you have the illustration of 

493
00:31:06,080 --> 00:31:10,040
Heidi up specifically, I told 
her that it was like. 

494
00:31:11,040 --> 00:31:14,400
So I told her that was very 
clever the way that like her 

495
00:31:14,400 --> 00:31:18,800
neck is kind of weird and wonky 
because like, you know, human 

496
00:31:18,800 --> 00:31:22,800
necks, the the whole straight 
down wolf necks, the whole it's,

497
00:31:22,840 --> 00:31:26,240
it's to the back because, you 
know, quadrupeds versus bipeds. 

498
00:31:26,240 --> 00:31:30,800
But hers is kind of just like a 
weird wonky halfway space. 

499
00:31:30,800 --> 00:31:33,400
And I was just like, that's like
a really good detail. 

500
00:31:33,880 --> 00:31:38,080
And a lot of these are actually 
like edited from public domain 

501
00:31:38,080 --> 00:31:42,640
illustrations and like, you 
know, bashed together, painted 

502
00:31:42,640 --> 00:31:44,440
over to create like a bunch of 
stuff. 

503
00:31:44,480 --> 00:31:47,760
I'm sure if you look at the 
picture of Dora, you might be 

504
00:31:47,760 --> 00:31:53,040
familiar with that skull use 
quite often in NDRP GS because 

505
00:31:53,280 --> 00:31:55,880
it's a pretty sick skull, you 
got to admit. 

506
00:31:58,440 --> 00:32:04,800
But yeah, I know just all of 
this stuff kind of put together 

507
00:32:04,800 --> 00:32:07,560
and she showed me like the 
original illustration. 

508
00:32:07,560 --> 00:32:10,200
She's just like, yeah, the neck 
was kind of weird on this to 

509
00:32:10,200 --> 00:32:13,160
begin with. 
So I knew that like, that had to

510
00:32:13,160 --> 00:32:17,360
be the base for someone with 
weird kind of wolfish anatomy. 

511
00:32:17,360 --> 00:32:20,480
And there's just, there's just a
lot of great details. 

512
00:32:20,480 --> 00:32:23,760
I I love the way all of these 
turned out and seeing them come 

513
00:32:23,760 --> 00:32:28,120
from very basic sketches where 
it's very roughly like photo 

514
00:32:28,120 --> 00:32:31,800
bashed together into like the 
full illustrations was was 

515
00:32:31,800 --> 00:32:37,640
absolutely wonderful. 
So, so for the people that are 

516
00:32:37,640 --> 00:32:41,040
going to go download this after 
they hear all about this, what 

517
00:32:41,040 --> 00:32:44,720
is the thrust or what is like 
the core kind of beginning bit 

518
00:32:44,720 --> 00:32:47,440
of of von Heineman or what gets 
the players kind of up and 

519
00:32:47,440 --> 00:32:50,200
running into this area? 
Like, who are the Von Heines? 

520
00:32:50,200 --> 00:32:52,120
Like, yeah, what's their 
situation like? 

521
00:32:52,560 --> 00:33:00,200
So the von Heines are simply a 
family of specifically Bavarian 

522
00:33:00,200 --> 00:33:05,320
nobility in the late 17, early 
1800s. 

523
00:33:06,520 --> 00:33:10,720
It is a situation rather similar
to Dracula, just like a place 

524
00:33:10,720 --> 00:33:13,680
that's a backwater. 
Hardly anyone ever thinks about 

525
00:33:13,680 --> 00:33:18,040
it. 
However, the mother of the 

526
00:33:18,040 --> 00:33:23,480
family, Dora von Hind, is a 
powerful sorceress on top of 

527
00:33:23,480 --> 00:33:31,000
being a werewolf, and she is 
able to tell the future and 

528
00:33:31,280 --> 00:33:32,680
every. 
I believe. 

529
00:33:33,120 --> 00:33:37,040
I believe it's every. 
I think it might be every 

530
00:33:37,040 --> 00:33:41,920
solstice or every equinox, I 
cannot recall off the top of my 

531
00:33:41,920 --> 00:33:43,160
head. 
One of the two. 

532
00:33:44,000 --> 00:33:54,080
She can tell people their future
and as such, there is just a lot

533
00:33:54,160 --> 00:34:00,720
of very rich people who go to 
the von Hines to see what the 

534
00:34:00,720 --> 00:34:05,280
future holds for them. 
On top of that, there is just 

535
00:34:05,280 --> 00:34:11,639
like a small town nearby, just 
a, you know, typical Bavarian 

536
00:34:11,639 --> 00:34:16,840
village. 
And it's just like a little hex 

537
00:34:16,840 --> 00:34:22,400
that you can drop into your 
world with just a small little 

538
00:34:22,400 --> 00:34:26,000
point crawl in it. 
If you spend enough money in the

539
00:34:26,000 --> 00:34:30,600
town, the Von Hines will notice 
and they will invite you because

540
00:34:30,600 --> 00:34:33,000
they do want rich people to give
them money. 

541
00:34:35,000 --> 00:34:37,639
Yeah, there's, there's just like
a lot. 

542
00:34:37,639 --> 00:34:40,520
There's not really like a 
traditional hook because I don't

543
00:34:40,520 --> 00:34:45,280
tend to do those because it's 
just, it's just like a weird 

544
00:34:45,280 --> 00:34:48,719
location that you can get in 
over your head very quickly. 

545
00:34:50,840 --> 00:34:52,960
I love that though, and it's so 
it's interesting the way you 

546
00:34:52,960 --> 00:34:56,719
wrote it to be. 
Like if things were slightly 

547
00:34:56,719 --> 00:34:59,680
different in a couple places 
this wouldn't exist, but the 

548
00:34:59,680 --> 00:35:02,160
town is far enough away from 
everything else and no one 

549
00:35:02,160 --> 00:35:05,800
really messes with it. 
The von Hines aren't really rich

550
00:35:05,800 --> 00:35:10,880
enough to because I, I love the 
description of the of Werner, 

551
00:35:11,120 --> 00:35:13,520
who he's basically like, I just 
want to be left alone in the 

552
00:35:13,520 --> 00:35:16,480
hunt, but we need the money. 
So she has to do these readings.

553
00:35:16,480 --> 00:35:18,840
So they're not quite rich enough
to not have to do it. 

554
00:35:19,080 --> 00:35:21,720
The other noble families aren't 
like so rich or powerful that 

555
00:35:21,720 --> 00:35:25,000
they could really wipe them out.
There's this just really cool 

556
00:35:25,160 --> 00:35:27,920
coming together of these very 
specific set of circumstances to

557
00:35:27,920 --> 00:35:32,160
put you in like this exact tiny 
little hex for it to work out 

558
00:35:32,160 --> 00:35:34,360
where like if it even if the 
town was a little bit bigger, 

559
00:35:34,640 --> 00:35:37,120
because there's even a part 
where it talks about, you know, 

560
00:35:37,120 --> 00:35:39,120
generation. 
Maybe a couple of generations 

561
00:35:39,120 --> 00:35:42,400
ago, the town could have got 
together and wiped out the Von 

562
00:35:42,400 --> 00:35:43,880
Hines. 
But like there's not enough of 

563
00:35:43,880 --> 00:35:46,040
the people now. 
So everything is kind of in this

564
00:35:46,040 --> 00:35:50,960
perfect mix and, and stuff where
all of this like makes sense in 

565
00:35:50,960 --> 00:35:53,840
a really interesting way where 
again, if any, any of those 

566
00:35:53,840 --> 00:35:55,480
factors are going to push in 
different direction, the whole 

567
00:35:55,480 --> 00:35:57,960
thing would kind of fall apart 
or, or not the adventure. 

568
00:35:57,960 --> 00:36:00,800
But just like the situation, 
someone would move or something 

569
00:36:00,800 --> 00:36:03,200
would, would trigger something. 
But it's there's almost this 

570
00:36:03,200 --> 00:36:07,320
like stasis that this little hex
is in and it's just in this 

571
00:36:07,320 --> 00:36:11,520
constant loop because everyone 
is like just not quite able to 

572
00:36:11,520 --> 00:36:14,120
kind of break out of it. 
It it, I don't know, it feels 

573
00:36:14,120 --> 00:36:17,160
really cool. 
What can I say it, it's gothic 

574
00:36:17,160 --> 00:36:19,960
baby. 
Yeah, I know. 

575
00:36:20,000 --> 00:36:25,920
I yeah, yeah. 
The, the thing that I, the, I 

576
00:36:25,920 --> 00:36:30,360
think the part of The thing is 
like, because this was kind of 

577
00:36:30,360 --> 00:36:36,080
sitting mostly finished for like
2 years, I ended up like 

578
00:36:36,320 --> 00:36:38,960
rereading it, having forgotten 
most of it. 

579
00:36:39,480 --> 00:36:45,240
And it made me realize what kind
of stuff I put in a module that 

580
00:36:45,240 --> 00:36:50,280
makes it a me module. 
And I think part of that is 

581
00:36:50,520 --> 00:36:54,160
there's just a lot of random 
events that can entirely change 

582
00:36:54,160 --> 00:36:57,120
the course of this that are just
totally outside the players 

583
00:36:57,120 --> 00:37:00,520
control. 
And it's not just like, Oh yeah,

584
00:37:00,520 --> 00:37:04,720
rocks fall, everyone dies. 
But there's like a, there's 

585
00:37:04,720 --> 00:37:07,640
there's like holding cells for 
people who are going to be 

586
00:37:07,640 --> 00:37:11,920
butchered and eaten. 
And there's just a chance that 

587
00:37:11,920 --> 00:37:16,520
there is someone in there. 
Not there's not always going to 

588
00:37:16,520 --> 00:37:18,840
be someone in there, but there 
is a chance. 

589
00:37:18,840 --> 00:37:21,640
And there's like AD 4 list of 
like the different people who 

590
00:37:21,640 --> 00:37:28,040
can be there. 
And you know, there's, I mean, I

591
00:37:28,040 --> 00:37:31,160
guess it's all about maximizing 
the chaos. 

592
00:37:31,680 --> 00:37:35,600
You know, you're never sure what
exactly a playthrough is going 

593
00:37:35,600 --> 00:37:38,840
to be like. 
Well, because once again, you 

594
00:37:38,840 --> 00:37:41,800
know, going through the 
adventure, you really, you know,

595
00:37:41,840 --> 00:37:46,360
the we got, we got John Davis in
the chat and like the location 

596
00:37:46,360 --> 00:37:49,200
is the hook. 
Like you really give this the, 

597
00:37:49,320 --> 00:37:52,240
the, the little hex part with 
the little point crawl in it. 

598
00:37:52,560 --> 00:37:54,720
And it really is just here's a 
list of random encounters. 

599
00:37:54,960 --> 00:37:57,640
Here's a list of all of the 
people, including like all 20 

600
00:37:57,640 --> 00:38:00,720
servants. 
And then every, you know, kind 

601
00:38:00,720 --> 00:38:02,720
of space that they could go with
the stuff that's there. 

602
00:38:03,240 --> 00:38:06,480
And then you hit the back cover 
and you go, OK, I have all of 

603
00:38:06,480 --> 00:38:09,440
the things to do it, and now I 
just have to go do it again. 

604
00:38:09,440 --> 00:38:11,200
There's no direction. 
There's no ending. 

605
00:38:11,560 --> 00:38:14,840
Like, I don't know, I love it. 
The the only way for it to end 

606
00:38:14,840 --> 00:38:19,520
is someone important to die. 
Much like real life. 

607
00:38:19,800 --> 00:38:24,760
Yeah, yeah, Actually, John Davis
in the chat, you know, I already

608
00:38:24,760 --> 00:38:28,680
mentioned it, but I, but I think
hammers would be like a great 

609
00:38:28,680 --> 00:38:31,360
way to to do this. 
You know, there's a lot of 

610
00:38:31,360 --> 00:38:34,760
Catholicism going on in this. 
I mean, it's a mountain, it's a 

611
00:38:34,920 --> 00:38:38,200
small Bavarian village. 
I guess there's got to be some 

612
00:38:38,200 --> 00:38:43,000
amount of Catholicism. 
Yeah, John said probably about 

613
00:38:43,000 --> 00:38:45,280
10 minutes ago, want to run this
with hammers. 

614
00:38:45,800 --> 00:38:47,440
So I think you guys are on the 
same page. 

615
00:38:47,680 --> 00:38:50,360
That means I think maybe one of 
the next APS we get to on the 

616
00:38:50,360 --> 00:38:53,280
channel should be bomb Hind with
hammers. 

617
00:38:53,280 --> 00:38:57,160
And yeah. 
You, me and well, I guess you 

618
00:38:57,160 --> 00:39:00,640
would have to run it and then 
me, John and Hunter can play in 

619
00:39:00,640 --> 00:39:03,120
it and there we go. 
Yeah, I'd love that. 

620
00:39:04,800 --> 00:39:08,640
But yeah, I know those have been
the two kind of commercial 

621
00:39:08,640 --> 00:39:12,640
releases of October. 
Of October, yeah. 

622
00:39:13,160 --> 00:39:17,880
Because because I, you know, I'm
not releasing everything. 

623
00:39:18,360 --> 00:39:20,800
I'm not releasing one thing a 
month anymore. 

624
00:39:20,800 --> 00:39:25,040
But I, I still think I'm fairly 
prolific because I've done some 

625
00:39:25,040 --> 00:39:28,960
other stuff this year on my, 
like, blog. 

626
00:39:29,400 --> 00:39:31,880
I actually released two 
different spell Jammer 

627
00:39:31,880 --> 00:39:37,080
adventures, you know, because 
I'm a, I'm a big fan of Spell 

628
00:39:37,080 --> 00:39:40,640
jammer. 
One of them is heavy on the 

629
00:39:40,640 --> 00:39:45,280
horror, because of course it is.
Horror. 

630
00:39:46,240 --> 00:39:49,920
The dialect stuff, you know how 
it is. 

631
00:39:50,440 --> 00:39:52,560
No, that was a, it was a 
question mark. 

632
00:39:52,640 --> 00:39:56,560
I was like, I wasn't sure if you
were saying one syllable or two 

633
00:39:56,560 --> 00:39:59,080
there. 
Yeah, no, no, it's a, it's a 

634
00:39:59,080 --> 00:40:01,600
it's like how I say pillow 
instead of pillow. 

635
00:40:02,080 --> 00:40:03,960
Oh, gotcha. 
How do you say? 

636
00:40:04,200 --> 00:40:07,160
How do you say BUTTON? 
Button. 

637
00:40:07,600 --> 00:40:09,600
Button. 
That's right, it's not baton 

638
00:40:10,680 --> 00:40:15,320
anyway, but so what's what's 
what's your blog? 

639
00:40:15,320 --> 00:40:21,400
Where can people find Yeah? 
Yeah, no, my, my my blog is let 

640
00:40:21,400 --> 00:40:23,560
me find the the URL actually 
exactly. 

641
00:40:24,200 --> 00:40:34,080
It is pounds of nothing POUNDSOV
no OF sorry NOTHIN 

642
00:40:34,080 --> 00:40:40,080
g.blogspot.com. 
I post there on the regular. 

643
00:40:40,480 --> 00:40:44,560
Unlike a lot of other blogs, I 
don't tend to do like theory 

644
00:40:44,560 --> 00:40:47,000
posting or like mechanic 
posting. 

645
00:40:47,520 --> 00:40:50,280
It tends to just be a stuff that
is. 

646
00:40:51,640 --> 00:40:55,000
I definitely think it's posting.
Oh no, no, I was talking about 

647
00:40:55,000 --> 00:40:55,920
something else. 
Never mind. 

648
00:40:56,360 --> 00:41:03,160
Yeah, yeah, I just tend to post 
shit that is eminently usable. 

649
00:41:05,280 --> 00:41:09,600
For example, my most recent 
thing was AD 66 random potion 

650
00:41:09,600 --> 00:41:12,640
generator. 
Nothing with like any of the 

651
00:41:12,640 --> 00:41:16,000
actual like potions there in, 
but instead it is like trying to

652
00:41:16,000 --> 00:41:20,280
figure out the properties of it.
All sorts of stuff. 

653
00:41:21,640 --> 00:41:25,360
Had fun with that. 
I post monsters, massive hex 

654
00:41:25,360 --> 00:41:30,960
maps, hacks for games. 
I've actually currently been 

655
00:41:30,960 --> 00:41:36,640
running a small little community
blogging project called the 

656
00:41:36,640 --> 00:41:43,400
Magic Mask Relay, where the way 
it works is you write up one 

657
00:41:43,400 --> 00:41:49,520
magic mask and then you tag 
someone else to write a magic 

658
00:41:49,520 --> 00:41:52,880
mask and they tag someone else. 
And then eventually when we've 

659
00:41:52,880 --> 00:41:55,040
gotten 100 magic masks, then 
it's over. 

660
00:41:55,040 --> 00:41:58,800
We've done the relay. 
It has been a little bit slow 

661
00:41:58,800 --> 00:42:01,600
going, but I've still been 
having fun with it. 

662
00:42:03,000 --> 00:42:06,120
I don't know, I just, I just do 
a lot of stuff, I guess. 

663
00:42:06,360 --> 00:42:12,240
Yeah, yeah, yeah. 
You also, I don't know if we 

664
00:42:12,240 --> 00:42:14,040
talked about this or maybe I'm 
making this up. 

665
00:42:14,040 --> 00:42:16,120
You already have Eastlake 
Village outright like. 

666
00:42:16,440 --> 00:42:19,600
The oh, Oh yeah, yeah. 
So there is, yeah, The Song of 

667
00:42:19,600 --> 00:42:26,120
Eastlake, which was a massive 
multiversal hex crawl that I did

668
00:42:26,120 --> 00:42:31,000
not end up mailing you a copy. 
I was planning on it, but life 

669
00:42:31,000 --> 00:42:34,880
got crazy. 
Would you believe that Actually 

670
00:42:34,880 --> 00:42:41,440
Red Solstice Issue 6 was the 
reason why I ended up mailing 

671
00:42:41,440 --> 00:42:44,960
out the international copies of 
Eastlake? 

672
00:42:44,960 --> 00:42:47,120
It was. 
It was a Well, the reason I was 

673
00:42:47,120 --> 00:42:52,240
delaying it is because it would 
cost like $400 to mail out all 

674
00:42:52,240 --> 00:42:55,000
the international copies. 
Oh, wow. 

675
00:42:55,000 --> 00:42:56,840
Yeah. 
And admittedly, part part of 

676
00:42:56,840 --> 00:42:59,800
that was the fact that I waited 
so long, but like, I was waiting

677
00:42:59,800 --> 00:43:03,040
so long because I didn't know 
how international shipping was 

678
00:43:03,040 --> 00:43:07,480
going to go down because, you 
know. 

679
00:43:08,560 --> 00:43:10,440
The world and all the things in 
it, yeah. 

680
00:43:10,480 --> 00:43:16,160
Yeah, all all the problems 
they're in, but all. 

681
00:43:16,160 --> 00:43:17,560
Problems in the world. 
Great shopping. 

682
00:43:17,600 --> 00:43:19,280
I think it's Germany. 
Yeah, it is. 

683
00:43:19,280 --> 00:43:22,000
It is German. 
If you if you want to pick up 

684
00:43:22,360 --> 00:43:25,760
some of my RPG zines, you can 
actually do that at all the 

685
00:43:25,760 --> 00:43:27,440
problems in the world in 
Germany. 

686
00:43:29,880 --> 00:43:36,320
So yeah, if. 
But you said but but you said 

687
00:43:36,320 --> 00:43:38,720
there's another, your work. 
Is there going to be another 

688
00:43:38,720 --> 00:43:43,200
Eastlake? 
Yes, there is actually a work on

689
00:43:43,200 --> 00:43:47,120
Eastlake 2. 
This is not being ran by me this

690
00:43:47,120 --> 00:43:50,720
time, but is instead being ran 
by someone who contributed to 

691
00:43:50,720 --> 00:43:53,440
Eastlake. 
One Hags shout hags. 

692
00:43:53,840 --> 00:43:57,640
Love her. 
I am still going to be doing the

693
00:43:57,640 --> 00:43:59,880
layout on this. 
And if you've seen the layout 

694
00:43:59,880 --> 00:44:03,400
for The Song of Eastlake, you 
will know that means I'm in for 

695
00:44:03,400 --> 00:44:07,040
way more work than I reasonably 
should be because I cannot help 

696
00:44:07,040 --> 00:44:13,800
myself and go all out. 
For any people unfamiliar with 

697
00:44:14,160 --> 00:44:18,640
The Song of Eastlake and that is
a project it started off by, 

698
00:44:19,400 --> 00:44:22,200
well, it started off with two 
basic ideas. 

699
00:44:24,440 --> 00:44:31,560
One of them was kind of cemented
during the time that I played a 

700
00:44:31,560 --> 00:44:37,480
game of Morc Borg, that lovely 
Swedish game, which I was taught

701
00:44:37,480 --> 00:44:40,200
how to pronounce it by a Danish 
person. 

702
00:44:40,560 --> 00:44:43,840
So whenever I go to pronounce it
how I was taught by a Danish 

703
00:44:43,840 --> 00:44:46,840
person, all the Swedes look at 
me like I'm insane. 

704
00:44:47,040 --> 00:44:50,000
Which, you know, fair enough. 
That is the appropriate reaction

705
00:44:50,000 --> 00:44:52,520
to Danish. 
You know, like Mork Bori or 

706
00:44:52,520 --> 00:44:53,920
something like that. 
Some. 

707
00:44:53,960 --> 00:44:57,120
Yeah, well, part of The thing is
it's actually cognate with 

708
00:44:57,120 --> 00:45:01,880
English Mercbury, which I 
imagine there's probably a Mork 

709
00:45:01,880 --> 00:45:06,040
Borg hack about playing like the
world's worst pensioner called 

710
00:45:06,040 --> 00:45:07,920
that. 
Mercbury it's. 

711
00:45:08,200 --> 00:45:08,560
Nice. 
Yeah. 

712
00:45:08,560 --> 00:45:12,640
Mercbury. 
Where was that? 

713
00:45:12,680 --> 00:45:18,040
Oh yeah, yeah, we played Goblin.
I think it's Goblin Gulch by 

714
00:45:18,280 --> 00:45:24,120
Dyson Logos, and we played it in
Mark Borg, and the thing about 

715
00:45:24,120 --> 00:45:29,120
the goblins there is that if a 
goblin attacks you, you have to 

716
00:45:29,120 --> 00:45:33,000
kill the goblin within a day or 
you become a goblin. 

717
00:45:33,680 --> 00:45:37,480
And that radically changed the 
dynamic of this fairly standard 

718
00:45:37,480 --> 00:45:42,640
adventure. 
So between that and me doing 

719
00:45:42,640 --> 00:45:46,600
like a playthrough of the 
Wilderlands of High Fantasy as a

720
00:45:46,600 --> 00:45:50,080
solo hex crawl where I was like 
bringing my own things just 

721
00:45:50,080 --> 00:45:53,360
like, OK, so like they say, 
there's goblins here, but like, 

722
00:45:53,360 --> 00:45:55,920
what's the deal with these 
goblins? 

723
00:45:57,600 --> 00:46:02,600
It made me work on a project 
where I made a very small 

724
00:46:02,600 --> 00:46:08,480
bestiary and then a very small, 
very bare bones hex crawl. 

725
00:46:08,960 --> 00:46:14,160
And I had people fill out this 
bestiary like, hey, what is an 

726
00:46:14,160 --> 00:46:16,240
orc? 
Like, sure, we can all say like,

727
00:46:16,440 --> 00:46:21,080
yeah, they're like green pig 
nose guy, you know, but like, 

728
00:46:21,080 --> 00:46:24,440
no, no, tell me, tell me what 
exactly an orc is. 

729
00:46:25,360 --> 00:46:28,480
And they fill out this bestiary.
They create the setting just 

730
00:46:28,480 --> 00:46:31,840
from these monsters. 
And then they have to fill out 

731
00:46:32,320 --> 00:46:37,320
the hex crawl, which is just, 
you know, it's very bare bones, 

732
00:46:37,320 --> 00:46:41,480
but it's just like 13 goblins, 5
works conflict. 

733
00:46:41,960 --> 00:46:45,480
And you have to make sense of 
that with what you ended up 

734
00:46:45,480 --> 00:46:49,240
writing with the bestiary. 
So you end up getting like these

735
00:46:49,240 --> 00:46:55,200
same like variations on, you 
know, the same idea just 

736
00:46:55,200 --> 00:46:59,680
repeated over and over again. 
And we're currently working on a

737
00:46:59,680 --> 00:47:02,960
version of that, but with a 
dungeon instead of a hex crawl. 

738
00:47:04,480 --> 00:47:08,920
So that's that's fun. 
If you want to pick up the song 

739
00:47:08,920 --> 00:47:15,160
of Eastlake. 
It is currently unlisted on, 

740
00:47:15,160 --> 00:47:20,200
well, unindexed on Itch and has 
been since its start. 

741
00:47:20,200 --> 00:47:22,040
I don't think it's ever getting 
indexed. 

742
00:47:22,240 --> 00:47:28,040
No idea why, it's just not. 
You can ask, they say you can 

743
00:47:28,040 --> 00:47:32,520
like it's after like 3 days. 
You're supposed to be able to to

744
00:47:34,600 --> 00:47:36,120
like e-mail them and be like hey
why the heck? 

745
00:47:36,120 --> 00:47:43,160
And it's indexed. 
Well, that at this point, who 

746
00:47:43,160 --> 00:47:46,800
knows, maybe when we publish 
Eastlake too, they'll index both

747
00:47:46,800 --> 00:47:48,320
of them. 
Or maybe not. 

748
00:47:48,760 --> 00:47:51,880
But if you want to find it on 
Itch, if you go to my Itch page 

749
00:47:51,880 --> 00:47:55,440
and go down to projects I have 
contributed to, it will be 

750
00:47:55,440 --> 00:47:58,600
there. 
Yeah. 

751
00:47:58,600 --> 00:48:01,240
The The Song of Eastlake by the 
Eastlake Choir. 

752
00:48:03,600 --> 00:48:09,720
It's it's good and it's free 
because it would be way too much

753
00:48:09,720 --> 00:48:12,560
of A hassle to actually split 
royalties with that many 

754
00:48:12,560 --> 00:48:19,720
contributors. 
So if you want a / 200 page RPG 

755
00:48:19,720 --> 00:48:24,440
setting book that is eminently 
playable and really easy to like

756
00:48:24,800 --> 00:48:30,240
slot into like weird multiverse 
travel stuff, Song of Eastlake's

757
00:48:30,240 --> 00:48:33,200
probably for you. 
I've probably talked about this 

758
00:48:33,200 --> 00:48:36,240
on the show before, but I think.
I think you you you might have, 

759
00:48:36,240 --> 00:48:39,360
but still, I mean, it's dope. 
I have I have the hex map and 

760
00:48:39,360 --> 00:48:41,800
table of contents pulled up 
right now and just the list of 

761
00:48:41,800 --> 00:48:45,320
people on there is crazy. 
You know, like Brandon, you 

762
00:48:45,320 --> 00:48:50,680
Christian Kessler, Christian 
Sorrell Kirsch, I mean Luke. 

763
00:48:51,000 --> 00:48:53,040
Gearing. 
Still like, still like Andre. 

764
00:48:53,040 --> 00:48:55,360
I mean, look at this crazy. 
Yeah. 

765
00:48:55,360 --> 00:48:57,200
Pretty Luke. 
Gearing, yeah. 

766
00:48:57,600 --> 00:49:00,480
It's, you know, Reese Carter, 
the IT, it, it's, it's a, it's 

767
00:49:00,520 --> 00:49:06,560
a, it's a who's who of like 
dope, like indie OSR people that

768
00:49:06,560 --> 00:49:08,840
should all be more famous than 
they are if we were in a 

769
00:49:08,840 --> 00:49:14,080
different, you know. 
Scene Yeah yeah that there's 

770
00:49:14,080 --> 00:49:17,280
there's some amazing stuff and 
there's the the thing that's 

771
00:49:17,280 --> 00:49:20,640
most surprising to me is that 
there's two different mech 

772
00:49:20,680 --> 00:49:26,160
warfare submissions and also two
different Midwestern horror 

773
00:49:26,160 --> 00:49:33,960
submissions which that I'm I'm 
going to say that it's it's 

774
00:49:34,000 --> 00:49:37,360
interesting even seeing people 
like tackle the same genre, 

775
00:49:37,680 --> 00:49:41,440
seeing how that differs person 
to person based on their 

776
00:49:41,440 --> 00:49:48,480
artistic kind of thing. 
For for example, the the two Max

777
00:49:48,480 --> 00:49:52,920
one of them is very much like 
about like alien exploration and

778
00:49:52,920 --> 00:49:58,080
weird cool powers and the other 
one I'm going to say that was 

779
00:49:58,080 --> 00:50:00,440
done by nuclear obelisk shout 
out. 

780
00:50:00,920 --> 00:50:06,080
The other one was done by Sam 
Sorensen and that one is I mean 

781
00:50:06,080 --> 00:50:07,920
it's very much a Sam Sorensen 
joint. 

782
00:50:07,920 --> 00:50:14,040
So it's like very much about 
logistics, you know, and the the

783
00:50:14,040 --> 00:50:20,880
two Midwestern horror, one done 
by Eva Klein, the other by Jason

784
00:50:20,880 --> 00:50:24,120
Wardell. 
I would say Eva Klein's horror 

785
00:50:24,120 --> 00:50:28,120
is very wet, while Jason 
Wardell's one is very dry. 

786
00:50:28,120 --> 00:50:30,320
And I will not elaborate beyond 
that. 

787
00:50:33,840 --> 00:50:38,240
Wet horror is, yeah, it's 
interesting. 

788
00:50:38,680 --> 00:50:40,760
That could just be like a thing 
to ask people, are you a wet 

789
00:50:40,760 --> 00:50:42,720
whore or a dry whore person you 
know? 

790
00:50:42,720 --> 00:50:44,400
Yeah. 
Yeah, exactly. 

791
00:50:48,240 --> 00:50:51,640
And there is also for talking 
about stuff I've released 

792
00:50:51,800 --> 00:51:01,480
digitally recently, there is the
Forbidden module, which yes, I 

793
00:51:01,480 --> 00:51:03,720
did release something. 
Let's see when I'll. 

794
00:51:03,720 --> 00:51:09,600
I'll check the date on that. 
If I scroll up and then down. 

795
00:51:10,280 --> 00:51:15,560
Yeah, I I released this in March
2025. 

796
00:51:17,040 --> 00:51:23,360
It is called Escape from the Eve
Compound and it is a modern day 

797
00:51:23,360 --> 00:51:30,640
mythos horror adventure that I 
cannot talk about the contents 

798
00:51:30,640 --> 00:51:33,160
of on Twitch. 
I just genuinely cannot. 

799
00:51:36,360 --> 00:51:41,680
So yeah, I think this is like 
one of the only things in recent

800
00:51:41,680 --> 00:51:45,480
memory I have like started out 
the Itch page with a content 

801
00:51:45,480 --> 00:51:49,960
warning because it's a lot. 
It is a lot. 

802
00:51:50,600 --> 00:51:57,000
But if you want to start one of 
the most insane paranormal 

803
00:51:57,000 --> 00:52:00,960
investigation tabletop 
role-playing game campaigns, I 

804
00:52:00,960 --> 00:52:05,440
guess you could. 
It's a lot. 

805
00:52:05,440 --> 00:52:09,920
I'll say even just reading the 
intro, because most of your 

806
00:52:09,920 --> 00:52:12,600
adventures have like a solid 
this is what the fuck, you know,

807
00:52:12,680 --> 00:52:15,600
at the beginning. 
And it's quite a lot. 

808
00:52:17,240 --> 00:52:18,600
Yeah. 
I would definitely say it's 

809
00:52:18,600 --> 00:52:23,400
there's a content warning on it,
but my goodness, it sounds, it 

810
00:52:23,400 --> 00:52:27,160
sounds great. 
It's a lot though, yeah. 

811
00:52:27,240 --> 00:52:31,320
It's, it's a lot. 
What, what can I say when I when

812
00:52:31,320 --> 00:52:35,880
I write mythos horror, I don't 
fuck around. 

813
00:52:37,120 --> 00:52:38,120
Obviously not. 
No. 

814
00:52:38,120 --> 00:52:42,360
If you read this you will know. 
Yeah, yeah, I this is, this is 

815
00:52:42,360 --> 00:52:48,520
the problem with being annoying 
about cosmic horror generally is

816
00:52:48,520 --> 00:52:54,920
that I think everyone else is 
doing it wrong because, because 

817
00:52:54,920 --> 00:52:57,000
too many people expect to 
survive. 

818
00:52:59,200 --> 00:53:02,600
Oh, maybe that's, that's what's 
great about gothic horror is 

819
00:53:02,600 --> 00:53:04,160
that like there is no happy 
ending. 

820
00:53:04,160 --> 00:53:06,280
Everyone dies. 
And if you if you happen to 

821
00:53:06,280 --> 00:53:09,680
live, it's usually like in 
squalor and depression until you

822
00:53:09,680 --> 00:53:11,480
just die anyway. 
Yeah, yeah. 

823
00:53:11,640 --> 00:53:15,560
And, and I really like, I, I 
lean into that when I do like 

824
00:53:15,560 --> 00:53:21,440
cosmic horror stuff. 
So, yeah, if you, if you want a 

825
00:53:21,440 --> 00:53:30,560
very fucked up, you know, module
about libertarians in West TX, I

826
00:53:30,560 --> 00:53:35,960
I can say that with I can say 
that with impunity that is about

827
00:53:35,960 --> 00:53:39,000
is about tech libertarians in 
West TX. 

828
00:53:41,360 --> 00:53:44,240
Isn't it kind of funny how in 
2025 there are no libertarians? 

829
00:53:48,360 --> 00:53:50,720
A. 
Random, random political mess 

830
00:53:50,720 --> 00:53:52,480
here, Yeah. 
Yeah, no. 

831
00:53:52,520 --> 00:53:55,320
But yeah, this module is also 
very political. 

832
00:53:56,720 --> 00:53:58,880
Oh, really? 
Yeah, escape from the Eve 

833
00:53:58,880 --> 00:54:01,040
compound. 
I was, I was being sarcastic. 

834
00:54:01,040 --> 00:54:03,720
Yeah, a little bit just touches 
on some things that are that are

835
00:54:03,720 --> 00:54:06,800
hot button, I'll say. 
Yeah, very hot button. 

836
00:54:07,280 --> 00:54:12,040
And I don't name drop. 
I don't name drop Donald Trump. 

837
00:54:12,680 --> 00:54:17,200
I just say the current president
because it's set in July 2025. 

838
00:54:17,720 --> 00:54:19,520
I'm sure you can figure that out
yourself. 

839
00:54:20,080 --> 00:54:23,040
Yeah. 
Yeah, it was in the in the in 

840
00:54:23,040 --> 00:54:27,680
the far future of July 2025 when
it was released March 2025 

841
00:54:27,680 --> 00:54:31,160
there. 
You go wait, wait, wait in the 

842
00:54:31,400 --> 00:54:34,320
hey, listen, who knows what's 
going to happen month to month 

843
00:54:34,320 --> 00:54:38,280
anymore. 
So it's it's it's you know, the 

844
00:54:38,320 --> 00:54:40,480
difference could be could be 
quite a lot. 

845
00:54:40,480 --> 00:54:44,720
So are you got anything else 
that's cooking right now besides

846
00:54:44,720 --> 00:54:46,920
apparently this AP that we got 
to plan at? 

847
00:54:47,600 --> 00:54:51,400
Some point? 
Well, for stuff cooking, this 

848
00:54:51,400 --> 00:54:58,560
was actually I am, I mentioned 
earlier that I am working on 

849
00:54:58,840 --> 00:55:02,360
some more mothership stuff after
a fairly long hiatus of like 

850
00:55:02,360 --> 00:55:07,840
doing mothership stuff. 
And part of that actually is 

851
00:55:07,840 --> 00:55:11,480
that I'm working on a the hex 
crawl for mothership. 

852
00:55:12,280 --> 00:55:19,160
I will not give a lot of details
now, but it is in the works 

853
00:55:19,280 --> 00:55:23,880
entirely because a bunch of 
redditors really pissed me off. 

854
00:55:28,160 --> 00:55:30,320
Like Reddit does, yeah. 
I'm not a. 

855
00:55:30,320 --> 00:55:32,440
Reddit person. 
Yeah, yeah, yeah, I'm. 

856
00:55:32,480 --> 00:55:34,520
I'm not typically a Reddit 
person either. 

857
00:55:34,520 --> 00:55:47,400
However one of my things got 
posted in R/DND memes and ended 

858
00:55:47,400 --> 00:55:50,240
up getting like a lot of 
attention like an absurd. 

859
00:55:50,240 --> 00:55:54,720
I was just like where the fuck 
am I getting like 1000 views on 

860
00:55:54,720 --> 00:56:02,360
this from in like 1 day And I I 
find the Reddit thread and it is

861
00:56:02,360 --> 00:56:05,040
people discussing my rim bound 
transmission. 

862
00:56:06,440 --> 00:56:09,720
The pamphlet called Deep Space 
Marines, which is a collection 

863
00:56:09,720 --> 00:56:13,120
of five private military 
companies that you could work 

864
00:56:13,120 --> 00:56:18,200
for. 
And one of them is called Yes 

865
00:56:18,200 --> 00:56:24,160
Girls Private Security, which 
the basic premise of it is that 

866
00:56:24,840 --> 00:56:28,880
the people there have to undergo
extensive plastic surgery in 

867
00:56:28,880 --> 00:56:33,640
order to look like real life 
anime women and in the process 

868
00:56:33,640 --> 00:56:38,360
have their identity entirely 
destroyed in order to appeal to 

869
00:56:38,360 --> 00:56:41,560
rich men. 
And a bunch of Redditors tried 

870
00:56:41,560 --> 00:56:44,520
to argue with me that I actually
have a fetish for undergoing 

871
00:56:44,520 --> 00:56:47,600
extensive plastic surgery to 
look like an anime woman. 

872
00:56:48,320 --> 00:56:51,520
And I told them, no, I don't. 
I actually hate anime. 

873
00:56:51,520 --> 00:56:57,240
And they're just like, prove it.
And then I posted proof and 

874
00:56:57,240 --> 00:56:59,760
they're just like, wow, why do 
you hate anime so much? 

875
00:56:59,760 --> 00:57:04,440
I'm just like, OK, well, I can't
win with you people, but there 

876
00:57:04,440 --> 00:57:07,640
is a bunch of people in the 
Commons talking about how bad it

877
00:57:07,640 --> 00:57:11,440
was for the mothership brand 
that Tuesday night games allowed

878
00:57:11,440 --> 00:57:15,240
me to publish that with a third 
party license. 

879
00:57:15,880 --> 00:57:19,960
So I, I told, you know, I, I 
added Sean McCoy and I was just 

880
00:57:19,960 --> 00:57:22,480
like, hey, we have a, we have 
APR crisis. 

881
00:57:22,720 --> 00:57:28,080
A bunch of Redditors think I got
a boner and Sean was just like, 

882
00:57:28,080 --> 00:57:33,080
fuck no, this can't be happening
to us or good publicity. 

883
00:57:36,360 --> 00:57:38,680
So it was the kick in the butt I
need. 

884
00:57:38,680 --> 00:57:41,400
I'm just like, I've been 
thinking about doing a 

885
00:57:41,400 --> 00:57:44,440
mothership hex crawl for a while
and originally I was going to do

886
00:57:44,440 --> 00:57:48,760
like a big mothership mech hex 
crawl and then I realized I 

887
00:57:48,760 --> 00:57:53,560
didn't want to write a mech 
system, which happens. 

888
00:57:54,680 --> 00:58:00,720
So this is going to be a weird, 
weird hex crawl about biological

889
00:58:00,720 --> 00:58:04,800
horror. 
We're going to see the the Yes 

890
00:58:04,840 --> 00:58:07,720
Girl security squad or. 
Probably not. 

891
00:58:09,080 --> 00:58:10,880
But then it's not really like a 
a you. 

892
00:58:11,600 --> 00:58:16,080
Know I don't don't worry, I'll 
I'll include something that 

893
00:58:16,080 --> 00:58:20,240
someone will think is a fetish. 
Yeah, I mean like a random table

894
00:58:20,240 --> 00:58:22,800
encounter or something is then 
like you want to buy or 

895
00:58:22,800 --> 00:58:27,200
something and like, you know. 
A lady with boobs so big it 

896
00:58:27,200 --> 00:58:33,240
kills you instantly. 
Yeah, yeah, or some other shit, 

897
00:58:33,240 --> 00:58:35,240
I don't know. 
Got to be something, but I mean,

898
00:58:35,240 --> 00:58:37,320
if it's you, it's going to be, 
it's going to be weird and 

899
00:58:37,320 --> 00:58:39,240
gruesome and crazy anyway, so 
we'll see. 

900
00:58:39,240 --> 00:58:45,600
We'll see what comes from it. 
But but so, so we talked about 

901
00:58:45,600 --> 00:58:48,360
your blog, We talked everything.
Where can people find the rest 

902
00:58:48,360 --> 00:58:51,240
of your stuff? 
Where is all of Stella on the 

903
00:58:51,240 --> 00:58:54,160
Internet? 
If you want to find me on the 

904
00:58:54,200 --> 00:58:58,440
Internet, probably the best 
place to do that is Blue Sky. 

905
00:58:58,560 --> 00:59:02,440
I use it quite regularly on 
there. 

906
00:59:02,440 --> 00:59:06,520
You can find me at Evil Goblin 
dot Wedding. 

907
00:59:08,840 --> 00:59:13,400
I additionally have a Mastodon 
account where I do a lot of like

908
00:59:13,400 --> 00:59:19,640
RPG blogging related stuff. 
However, that account is 

909
00:59:19,640 --> 00:59:26,640
actually is mirrored onto Blue 
Sky automatically and same is 

910
00:59:26,640 --> 00:59:29,440
actually true for my Blue Sky 
account. 

911
00:59:30,440 --> 00:59:34,280
So you can find my Blue Sky 
account on Mastodon and follow 

912
00:59:34,280 --> 00:59:38,240
me there and you can find my 
Mastodon account on Blue Sky and

913
00:59:38,240 --> 00:59:42,480
that would be at 500 lbs of 
nothing. 

914
00:59:43,360 --> 00:59:45,880
If you just search on Blue Sky, 
you will probably find that 

915
00:59:45,880 --> 00:59:52,960
Mastodon account. 
So, yeah, that's kind of where 

916
00:59:52,960 --> 00:59:58,440
you can find most of my stuff if
you want, like specifically the 

917
00:59:58,440 --> 01:00:01,920
RPG stuff, you should probably 
follow that Mastodon account 

918
01:00:01,920 --> 01:00:04,040
either on Blue Sky or Mastodon 
itself. 

919
01:00:06,400 --> 01:00:09,720
And yeah, that's that's kind of 
where you can find me. 

920
01:00:09,720 --> 01:00:12,160
That's where I will be posting 
links to my blog. 

921
01:00:12,240 --> 01:00:17,600
That is where, you know, I will 
admitly, actually I do, I do 

922
01:00:17,600 --> 01:00:22,000
post like my main, like it 
releases to my blue Sky. 

923
01:00:22,000 --> 01:00:23,600
So I guess follow me there as 
well, but. 

924
01:00:24,920 --> 01:00:28,960
Either way, you can find me on 
on on either of your Twitter 

925
01:00:28,960 --> 01:00:34,600
clones of choice. 
And then obviously your itch has

926
01:00:34,600 --> 01:00:37,720
been underneath you the whole 
time 500 times nothing dot H dot

927
01:00:37,720 --> 01:00:41,320
IO and all of this stuff will be
in, in the links where you can 

928
01:00:41,320 --> 01:00:45,720
click it either on, on on the 
podcast or, or it's 2025. 

929
01:00:45,880 --> 01:00:47,680
You know how to find people. 
Just go to the notes of the 

930
01:00:47,680 --> 01:00:50,360
show, right? 
There's another thing that you 

931
01:00:50,360 --> 01:00:52,000
were talking about before the 
show started, though. 

932
01:00:52,320 --> 01:00:54,440
Yes, yes, there is one thing I 
want to advertise. 

933
01:00:54,440 --> 01:00:57,840
This is something that I am 
doing as a favor for a friend, 

934
01:00:57,840 --> 01:01:01,320
but honestly, it is something 
that I believe in anyways, if 

935
01:01:01,320 --> 01:01:07,440
you go to the website 
www.momgenesfightppd.org. 

936
01:01:07,440 --> 01:01:10,840
And the thing about genes, it's 
not like the pants, it's like 

937
01:01:10,840 --> 01:01:18,840
genetics. 
MOMGENESFIGHTPP d.org. 

938
01:01:19,160 --> 01:01:24,240
If you are over 18 or over 21 in
Puerto Rico and have given 

939
01:01:24,240 --> 01:01:30,320
birth, if you were willing to 
donate some genetic material in 

940
01:01:30,320 --> 01:01:36,040
the form of blood, you would be 
able to work on this project 

941
01:01:36,040 --> 01:01:40,040
that is trying to find a 
possible genetic link between 

942
01:01:40,040 --> 01:01:43,360
postpartum depression and, well,
your genes. 

943
01:01:44,560 --> 01:01:49,800
This is, you know, I'm going to 
say a fairly good thing if you 

944
01:01:49,800 --> 01:01:52,680
can, you know, if you're willing
to part with some blood. 

945
01:01:54,200 --> 01:01:57,360
I know that's that's kind of 
ironic of me after I was talking

946
01:01:57,360 --> 01:02:00,600
about preferring werewolves over
over vampires. 

947
01:02:00,600 --> 01:02:03,720
But still you should you ought 
to part with some blood if you 

948
01:02:03,720 --> 01:02:05,960
can and have given birth and 
this is something you would be 

949
01:02:05,960 --> 01:02:08,280
interested in. 
A lot of people suffer from 

950
01:02:08,280 --> 01:02:12,800
postpartum depression and you 
know, anything to help out. 

951
01:02:13,800 --> 01:02:17,480
You know, this is you know, this
isn't entirely out the goodness 

952
01:02:17,480 --> 01:02:20,160
of my heart. 
My friend works at the lab that 

953
01:02:20,160 --> 01:02:24,960
is doing this, but I think that 
this is still a good thing to 

954
01:02:24,960 --> 01:02:28,680
do. 
And it has been kind of crazy 

955
01:02:28,680 --> 01:02:33,400
for them because of funding 
stuff because like a lot of 

956
01:02:33,520 --> 01:02:38,640
funding got cut. 
If, like you mentioned, women in

957
01:02:38,640 --> 01:02:42,360
like your study, which is which 
did make like studying 

958
01:02:42,360 --> 01:02:45,880
postpartum depression harder 
because they were no longer 

959
01:02:45,880 --> 01:02:54,720
allowed to use the word woman 
due to do the stuff which, yeah,

960
01:02:54,760 --> 01:02:57,640
it's it's just insane. 
Everything is insane right now. 

961
01:02:57,640 --> 01:03:02,240
But yeah, again, if you are over
18 or 21 in Puerto Rico and you 

962
01:03:02,240 --> 01:03:07,480
have given birth and you want 
to, you know, do something good 

963
01:03:07,480 --> 01:03:12,920
for people and for science 
everywhere, go to WWW. 

964
01:03:13,280 --> 01:03:18,440
Mom jeans, fightppd.org. 
The link of that will probably 

965
01:03:18,440 --> 01:03:22,760
be in the description, but it 
you know, if not, just just go 

966
01:03:22,760 --> 01:03:29,160
to Internet Explorer or your 
other favorite browsers and and 

967
01:03:29,160 --> 01:03:34,800
go in there and yeah, there. 
You go yeah, we'll make sure 

968
01:03:34,800 --> 01:03:37,400
that that's down there. 
Yeah, I think Internet Explorer 

969
01:03:37,400 --> 01:03:42,360
doesn't exist anymore, but I'm 
definitely an edge guy, so we'll

970
01:03:43,400 --> 01:03:45,480
will excuse me for for that 
mistake. 

971
01:03:46,800 --> 01:03:48,320
Sell it. 
Listen, it has been wonderful to

972
01:03:48,320 --> 01:03:49,800
talk to you. 
We got to have you on the show 

973
01:03:49,800 --> 01:03:51,200
again soon. 
We haven't done APS in quite a 

974
01:03:51,200 --> 01:03:53,840
while because both Honor and my 
schedules have kind of been a 

975
01:03:53,840 --> 01:03:56,000
little bit crazy. 
We got packs coming next week, 

976
01:03:56,640 --> 01:03:58,680
but starting with the new year, 
I think because December's 

977
01:03:58,680 --> 01:04:02,320
always kind of slow for us, we 
got to get back to APS, maybe 

978
01:04:02,320 --> 01:04:06,160
Von Hein with Hammers and John 
Davis, and then get Josh back on

979
01:04:06,160 --> 01:04:07,920
the show as well and get the 
gang back together. 

980
01:04:07,920 --> 01:04:09,360
But it was a pleasure to talk to
you. 

981
01:04:09,360 --> 01:04:11,960
Thank you so much for coming on 
as a regular guest this time. 

982
01:04:13,080 --> 01:04:17,840
Glad to, glad to be here. 
Yeah, if anyone wants to, you 

983
01:04:17,840 --> 01:04:21,400
know, talk, if anyone's run any 
of my modules and like wants to 

984
01:04:21,400 --> 01:04:24,560
talk to me about it, I am 
genuinely always down for that. 

985
01:04:24,920 --> 01:04:26,400
And just hit me up on social 
media. 

986
01:04:26,400 --> 01:04:31,720
I'd love to hear about whatever 
insane shit you get up to with 

987
01:04:32,000 --> 01:04:34,480
my stuff. 
Most of it's available on Itch. 

988
01:04:34,880 --> 01:04:38,000
Currently the Doran Murex 
Canyon, only available via 

989
01:04:38,000 --> 01:04:41,960
Spink, but you know, there's 
good stuff. 

990
01:04:43,840 --> 01:04:45,520
Hope all you all have a great 
day. 

991
01:04:46,240 --> 01:04:47,680
Yeah. 
Thank you so much, everyone that

992
01:04:47,680 --> 01:04:50,800
was here in chat and you have a 
great day as well, Stella. 

993
01:04:50,800 --> 01:04:52,080
We'll see everybody later. 
Bye. 

994
01:04:52,480 --> 01:04:53,120
Bye.
