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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan and today we are
going to be doing something 

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special for those watching. 
You can see this is not our 

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normal setup. 
That is because we are doing a 

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special marching order special 
that James will talk about in a 

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second. 
And joining me today, we have a 

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bunch of also very special 
people. 

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We have Matt Morris of Mandodon 
Table Tops. 

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How are you doing, Matt? 
Doing well, doing well. 

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Great to be here. 
Thanks for thanks for inviting 

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me. 
Absolutely. 

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We have Janelle, who used to be 
a regular on the show, hope to 

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have her back more often, but 
she's here as well. 

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How's it going? 
I'm amazing. 

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It's gorgeous. 
You, you are amazing. 

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Janelle, thank you. 
You too. 

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And then then we have the main 
character for today that is 

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James of Crumbling Keep. 
How's it going, James? 

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It has been a day, but it's 
going well and it's going well 

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on the launch party, The launch 
party tonight, we have a reason 

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to celebrate. 
We funded. 

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This is great. 
Yeah, it funded, it funded and 

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more. 
And also for those on YouTube, 

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it doesn't matter to you in the 
future because you're not here 

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in chat with us. 
But in chat. 

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We also have Brad of Kremlin 
Keep. 

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They are going to be keeping all
of these rogues in check for us 

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in there. 
So thank you so much, Brad, for 

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being here as well. 
But but yeah, so, so I guess 

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first of all, what the heck? 
What the heck are we doing here,

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James? 
What? 

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What happened today? 
Why is today such a great day 

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for us? 
So today started about like 

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what, three years ago when we 
first launched Marching Order, 

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it was Zen Quest. 
It was like peak pandemic. 

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Everyone was getting in solo 
games. 

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I mean, I'm saying all this in 
retrospect, I didn't know this 

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at the time, but we released our
first solo game during Zen Quest

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and it was marching ordered the 
MUD and blood edition, which we 

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plan to be 1 little Zen. 
And then as we bit funded and we

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created it, it ended up being 
like 2 soft cover books in a box

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set and a bunch of cards. 
But in the back of that very 

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first book, we had an ad for the
sewers of Rock bottom because we

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were certain that was the second
thing we were going to release. 

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So many people were interested. 
For folks who aren't familiar 

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with Marching Order, it's a, 
it's a bit game bookie meets 

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like game like board gamey solo 
RPG. 

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It's like really, I'm having 
trouble knowing what to call it 

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now lately, honestly. 
But anyway, we wanted to make a 

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random dungeon generator, so 
once you got through the 

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adventures, you could keep 
playing. 

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So we had that ad in the back of
the book. 

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We're certain that it was going 
to be the next thing that we put

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out. 
And then through many, many 

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iterations later, we decided, 
wait, no, this isn't just an 

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expansion, it's a whole new 
addition. 

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So yeah, we launched that this 
morning. 

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The Marching Order Curse in coin
box set. 

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We launched it over on 
Kickstarter. 

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It was our was and is our most 
ambitious project yet and we 

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funded in the first like 2 1/2 
hours and that was great. 

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And so now we're here to 
celebrate play through a 

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completely never seen before and
actually never even play tested 

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delve yet of marching order. 
So it's not edited. 

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It's it might be a little rocky 
going, but I think it's going to

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be a lot of fun anyway. 
And the delve we're going to 

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play today is it's not even 
named, but it's going to be the 

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first one in the new campaign 
book in the Curse and Coin 

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edition, which takes place in 
the gallows, which is kind of 

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like the thieves quarter of rock
bottom. 

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But yeah, that's that's what 
happened today and what we're 

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doing here. 
Yeah, I am very excited. 

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Obviously, you know, you've been
on the show before. 

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We've talked about more, two 
more reviewed on the show 

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before. 
You've also, I mean guested on 

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our show for side quests and 
stuff like that become good 

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friends of here here at weekly 
Score, which we appreciate and 

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we're really glad to have you 
guys with us for for the launch 

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party. 
So thank you. 

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And we're doing so we're we're 
playing, but there's more going 

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on today too. 
I still need to set this up. 

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So remind me in just a second to
do that. 

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But there's going to be a lot of
stuff for chat today as well, 

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right? 
That is definitely true. 

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Gosh, there's something, Oh, I 
want to remind you about Subs 

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you want to just talk about real
quick. 

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Do you want to get into that 
before I talk about chat? 

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Don't, don't, don't sub to us. 
Do not sub to us. 

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We appreciate it. 
I I want to keep our affiliate 

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status because we get fun stuff,
but I don't want to make any 

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money off of you. 
So do us a favor, follow all you

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want, but please do not sub to 
our channel. 

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So on that note, yeah, what 
we're doing for the chat. 

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So thanks everybody for coming. 
I love that you're here to 

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celebrate. 
We're going to give a bunch of 

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free crap away. 
Well, not crap. 

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A bunch of our games and 
supplements and things like that

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for Marching, other Order and 
other RPGs. 

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And two of the two of the really
big things we're giving away is 

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going to be 1 and a copy of the 
box set for Marching Order, 

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Blood and Blood Edition. 
A good deal of time out of print

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at this point and really hard to
find. 

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There are not many left in the 
wild out there. 

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And when it prints a copy of the
Marching Order curse and coin 

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box set, but also a lot of other
like zenes pamphlet adventures 

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and other fun stuff along the 
way. 

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So that's it. 
Look at that, right? 

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There. 
Yeah, very excited. 

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I'm going to be setting up a 
couple of other things while we 

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go through all of this, 
including some of the giveaway 

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stuff. 
And then I will let chat know 

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what what to hit to put yourself
into the giveaway. 

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But why don't you just take it 
away? 

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And if I ask you to repeat 
yourself, I'm sorry my ADHD is 

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happening right now. 
You are doing great. 

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Should I start diving into a 
little bit of setup while you're

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doing that? 
Absolutely. 

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Please do. 
OK, so we're going to do it by 

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the numbers. 
We are. 

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So the idea of marching order is
it is a solo or Co-op game. 

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So you like you could and like I
think most people do kind of 

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play this all alone. 
And the only thing that changes 

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when you play with more people 
is how many rogues you control. 

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So if you're playing it by 
yourself, you're going to 

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control 4 rogues. 
Since there's four of us, we're 

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each going to control 1 when it 
comes to making decisions in the

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game. 
I'm not going to make those 

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because I kind of wrote it and I
kind of know some of the 

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outcomes. 
So I'm just there to provide 

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support and swing a sword on 
occasion. 

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But since there are four of us, 
we are each going to start with 

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150 coins. 
Now thing about those coins is 

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they are used to both buy your 
starting rogue and also outfit 

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them with gear. 
So the more they're like all 

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rogues do not cost the same 
amount of money. 

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Some are better than others, but
the more expensive rogue you buy

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the less gear you're probably 
going to be able to buy to 

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outfit them. 
OK, so we got 150 coins and our 

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next step is to buy our rogues 
or folks that are looking to do 

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that. 
Is this the right page? 

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Yes. 
OK, so unfortunately I didn't 

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open the PDF so I might be a 
little off with pages here. 

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I'm looking at my physical copy,
but in the physical copy they 

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start on page 62 with The 
Alchemist. 

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OK, so. 
Each one of us will be. 

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Looking to buy one of those? 
Go ahead. 

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Yeah. 
So let's, so for us in the 

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stream, we're actually, we're 
doing character creation right 

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now, right? 
So I'm going to go to page 62 

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and actually pay attention and 
write this stuff down. 

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So yeah, the only thing like it 
might have missed out on is the 

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150 coins you have and you are 
using part of that to buy a 

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Rogue. 
So you'll notice they kind of 

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vary in price from like 100 to 
200 and whatnot, and there are 

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some that are 150. 
We are playing this as a team, 

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at least somewhat. 
So The thing is, if you buy 150 

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coin rogue, you might not have 
enough left to buy gear, you 

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know? 
So you kind of want to balance 

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your options there. 
Anyone have any ideas? 

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Anything pulling out your 
heartstrings as to what you want

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to be I. 
Want to be a doctor? 

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Think you should be the doctor? 
I should be a doctor. 

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Be the doctor. 
I had a joking thought before I 

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even jumped on tonight and I was
like, I want to be the guy that 

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carries the torch and I'm seeing
the torch bearer and he's free. 

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I mean the cool thing about like
the torch bearer is not the best

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character but with 150 coins to 
just spend on gear, you know and

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you might be able to make up for
it. 

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It is a team game. 
What do you guys think? 

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Absolutely. 
I'm supportive. 

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Yeah, I'm the torch bear. 
I'm the torch bear. 

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OK, so I'm now with all of my. 
You can buy something expensive 

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now because I'll buy you all 
your gear. 

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Yeah, I want to almost be 
ridiculous and be the Cosmic 

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Marine just because I'm so 
deeply in mesh in Warhammer 

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right now. 
But we have what? 

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What? 
What are you going to go with, 

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James? 
You know, I was kind of kind of 

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waiting to see what what pulls 
your we'll pull that you there. 

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Like I think we we need someone 
that can. 

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I would say we probably still 
need someone that can stand up 

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to the blunt force trauma at the
front of the line. 

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And I felt like I kind of felt 
like I was going to be a tank. 

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I feel like I always end up 
being the tank because 

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everyone's like, I want to pick 
this cool, interesting 

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character. 
And since I go last, I'm like, 

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all right, I'll be the tank. 
Are you thinking, what do you 

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what do you think? 
Night or sell sword. 

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Well, so we got 150 coins and 
the knight is 200. 

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Oh, can I? 
Yeah. 

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So that was the idea, yeah. 
Can I give 50 of my unspent 

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coins? 
I don't know what do you think 

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in chat? 
Should we allow some rogues to 

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give each other coins or are 
they too greedy? 

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I think they're too greedy I. 
Think they're greedy fucks? 

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Let's go with sell sort and 
they've only got 1 less 1 less 

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defense and it's within my 
budget and we're we're doubling 

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on a budget friends. 
So I'm going to go with the Cell

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sword. 
OK, I'm going to go with maybe. 

200
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Let's see, what do we got? 
We got a cell sword, we got a 

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doctor, we got a torch bearer. 
I think I'm going to maybe bring

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up the rear with the Archer. 
Nice. 

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OK, great. 
So them's your characters, as 

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you can see looking at them, you
have actions, qualities and 

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flaws. 
I mean, you see your stop blocks

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there. 
Your stop blocks you don't need 

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to worry about. 
That's just what they are. 

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You don't need to roll anything.
Change them. 

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You bought this person, this is 
what they got, right? 

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So your actions, we all have our
basic action for free. 

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So whatever action is up top 
there in the description, we all

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have that. 
And when you're starting a new 

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character, you get to pick one 
more. 

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So that'll probably be first is 
what action do you want to pick 

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for your character? 
And while books are looking at 

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that, I do want to mention one 
of the things I'm excited about 

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in this new edition is, you 
know, Brad and I've played the 

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old edition a good amount by 
this point. 

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And we have figured out what we 
absolutely want to change about 

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it. 
And one of the biggest things 

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I'm excited about is the stats 
for the rogues and the monsters 

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are all going to be on their 
cards. 

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So no more flipping back and 
forth through the book a 

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million, a million times to, 
like, find out. 

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Oh, well, now the goblins turn 
to go. 

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I need to flip to the goblin 
page. 

227
00:12:39,440 --> 00:12:42,120
And now I need to flip back to 
my page to see what this ability

228
00:12:42,120 --> 00:12:44,120
does. 
So I'm. 

229
00:12:44,200 --> 00:12:46,080
Yeah, I'm pretty stoked about 
that. 

230
00:12:49,480 --> 00:12:53,720
Yeah, that'll be, you know, 
usability is always a plus, you 

231
00:12:53,720 --> 00:12:55,920
know, one that we care about 
deeply on the show. 

232
00:12:55,920 --> 00:13:00,880
So I'm very excited for that. 
Yeah, it wasn't something that 

233
00:13:00,880 --> 00:13:05,480
was as in my vocabulary when we 
first made this, and I feel it 

234
00:13:05,480 --> 00:13:16,120
now. 
Take your damn medicine, that's 

235
00:13:16,120 --> 00:13:18,440
my choice. 
What's that one do? 

236
00:13:19,320 --> 00:13:21,880
Target yourself or a creature 
adjacent to you. 

237
00:13:21,960 --> 00:13:24,080
You may remove one of their 
conditions. 

238
00:13:24,680 --> 00:13:27,080
Cool down 3. 
That's a good choice. 

239
00:13:27,680 --> 00:13:32,920
So cooldowns, powers generally 
like except for our basic powers

240
00:13:32,920 --> 00:13:36,480
are all going to have cooldowns.
And so when you use a power 

241
00:13:36,480 --> 00:13:39,120
usually like put a dice on it, 
if you're playing, you know, on 

242
00:13:39,120 --> 00:13:41,840
a table and every time it's your
turn, at the beginning, your 

243
00:13:41,840 --> 00:13:43,760
turn, you count that dice down 
by 1. 

244
00:13:44,280 --> 00:13:46,800
And when the dice goes away, you
can use that power again. 

245
00:13:50,200 --> 00:13:53,560
I'm going to go with Reign of 
Arrows, which lets me make an 

246
00:13:53,560 --> 00:13:56,720
attack roll versus every enemy. 
But it's got a cool down of 

247
00:13:56,720 --> 00:13:59,600
five, so it takes a while and it
only does half damage. 

248
00:13:59,600 --> 00:14:02,320
But still, that's a That's a lot
of arrows. 

249
00:14:04,400 --> 00:14:07,440
I'm going to go with No, no, not
me. 

250
00:14:07,760 --> 00:14:12,480
As a reaction, when an enemy 
attacks me, I can redirect it. 

251
00:14:12,760 --> 00:14:17,240
If I roll for or above, I can 
redirect it to an adjacent one 

252
00:14:17,240 --> 00:14:20,400
of y'all. 
Glad to see I'm seeing the love 

253
00:14:20,400 --> 00:14:22,000
and care here in this party 
already. 

254
00:14:22,280 --> 00:14:24,360
Hey, I'm holding that torch. 
I'm keeping it light in the 

255
00:14:24,360 --> 00:14:27,800
dark. 
I'm going to be the first 

256
00:14:27,800 --> 00:14:32,200
target. 
So, so I'm still doing stuff 

257
00:14:32,200 --> 00:14:34,640
here in the background. 
So you said we pick one of these

258
00:14:34,640 --> 00:14:37,960
actions at the top, correct? 
Yep, I'm going to go with. 

259
00:14:38,960 --> 00:14:41,360
You do have the basic one for 
free, but you get to pick one 

260
00:14:41,360 --> 00:14:45,760
other one. 
I jump off screen. 

261
00:14:46,120 --> 00:14:47,520
Always keep a knife in your 
boot. 

262
00:14:47,640 --> 00:14:50,640
Dirty trick and we don't have to
do this. 

263
00:14:52,160 --> 00:14:55,000
The one I have to pay coins for 
so I'm not doing that. 

264
00:14:55,000 --> 00:14:57,240
I feel like my cell sword is 
cheap AF. 

265
00:14:57,240 --> 00:15:01,640
I'm going to go with always keep
a knife in your boot. 

266
00:15:01,720 --> 00:15:04,960
It's got a pretty low cooldown. 
I target an adjacent enemy and 

267
00:15:04,960 --> 00:15:08,400
make a physical attack roll 
versus their defense, and the 

268
00:15:08,400 --> 00:15:11,920
creature suffers half damage. 
I'm gonna go with that and then 

269
00:15:11,920 --> 00:15:13,880
I can also take the pack and 
slash tape, so that's great. 

270
00:15:14,680 --> 00:15:17,360
Yeah, little second attack 
there, never hurt anybody with a

271
00:15:17,360 --> 00:15:19,640
little knife in the boot. 
Well, I mean, I guess, I guess I

272
00:15:19,720 --> 00:15:21,360
won't hurt some people, but you 
know, you know. 

273
00:15:21,600 --> 00:15:24,360
Oh yeah, yeah, yeah. 
And hopefully not anyone behind 

274
00:15:24,360 --> 00:15:25,640
you. 
Just keep the knife pointing 

275
00:15:25,640 --> 00:15:27,720
forward. 
That would be great for everyone

276
00:15:27,720 --> 00:15:33,840
involved. 
OK, so Next up on your character

277
00:15:33,840 --> 00:15:37,480
sheet, you see there's actions 
and rather not actions, I'm 

278
00:15:37,480 --> 00:15:42,040
sorry, qualities and flaws. 
So this gives your rogue a 

279
00:15:42,040 --> 00:15:45,960
little bit of like random color.
And at the end of your turn, 

280
00:15:46,080 --> 00:15:49,680
once everything else is done, 
you roll what we affectionately 

281
00:15:49,680 --> 00:15:53,560
call the bullshit dice. 
We were going to like it was 

282
00:15:53,560 --> 00:15:56,320
just a stand in name for the 
mechanic when we are making the 

283
00:15:56,320 --> 00:15:58,080
game. 
And we're like, no, this is the 

284
00:15:58,080 --> 00:15:59,480
stays. 
It's the bullshit dice. 

285
00:15:59,600 --> 00:16:02,040
We're not going to name this 
anything else because we roll it

286
00:16:02,040 --> 00:16:05,480
and bullshit happens. 
So when you do that, if you roll

287
00:16:05,480 --> 00:16:08,880
A6, you're going to have a 
quality happen. 

288
00:16:08,920 --> 00:16:11,160
If you roll 1A, flaw is going to
happen. 

289
00:16:11,200 --> 00:16:13,000
Anything in between, nothing 
happens. 

290
00:16:13,000 --> 00:16:15,200
But it's a little bit of spice 
at the end of your turn there. 

291
00:16:16,280 --> 00:16:18,720
So to figure out what your 
qualities and flaws are, you're 

292
00:16:18,720 --> 00:16:24,640
going to roll them randomly. 
A little 6 sided dice on your 

293
00:16:24,640 --> 00:16:26,560
quality or flaw table will tell 
you what you got. 

294
00:16:27,240 --> 00:16:32,760
We we have we have we we have a 
dice roller for that friendos. 

295
00:16:34,200 --> 00:16:38,400
Excellent. 
And that that gets generated 

296
00:16:38,400 --> 00:16:41,760
randomly at the end of our term 
when when we roll either A1 or 

297
00:16:41,760 --> 00:16:45,440
A6 or before the game starts. 
Before the game starts, Yeah, 

298
00:16:45,560 --> 00:16:48,440
whatever. 
You'll have the same quality and

299
00:16:48,440 --> 00:16:50,320
fly every time you roll that. 
Cool, cool. 

300
00:16:52,000 --> 00:16:57,480
So yeah, I'm going to roll for 
my quality and I got a three. 

301
00:17:09,920 --> 00:17:11,680
Same dice as everybody else 
because I can't figure out how 

302
00:17:11,680 --> 00:17:17,560
to change everybody's dice. 
So for bees. 

303
00:17:28,950 --> 00:17:31,470
Yeah, so I got that was a great 
shot. 

304
00:17:31,790 --> 00:17:36,510
My next action can target an 
adjacent enemy to the target 

305
00:17:36,510 --> 00:17:39,990
that I'm targeting, you know, 
say target about 20 more times 

306
00:17:39,990 --> 00:17:44,390
to explain that. 
So yeah, it's nice little kind 

307
00:17:44,390 --> 00:17:46,790
of second shot if I roll that on
my next turn. 

308
00:17:48,240 --> 00:17:57,560
So I either find a free torch or
I drop a torch and the. 

309
00:17:57,560 --> 00:18:00,080
Torch economy lives on. 
Yep, Yep. 

310
00:18:03,920 --> 00:18:07,920
I qualities I left an opening. 
I immediately take a second 

311
00:18:07,920 --> 00:18:13,480
action. 
An ounce of prevention is worth 

312
00:18:13,480 --> 00:18:15,880
a pound of cure. 
You gain the condition armored. 

313
00:18:16,760 --> 00:18:17,600
Oh, that's. 
A good one. 

314
00:18:18,000 --> 00:18:22,000
Nice. 
OK, now we get to do the same 

315
00:18:22,000 --> 00:18:40,830
thing for our flaws. 
After flaws, I'm going to start 

316
00:18:40,830 --> 00:18:42,870
the giveaways to remind me and 
yeah. 

317
00:18:44,670 --> 00:18:49,520
That'll be a perfect time for 
it, right? 

318
00:18:49,520 --> 00:18:52,480
So I rolled my dice and I got 
shit out of arrows. 

319
00:18:52,480 --> 00:18:55,880
I gained a condition stunned, 
which basically means I miss my 

320
00:18:55,880 --> 00:18:58,360
next turn as I figure my life 
out. 

321
00:18:58,360 --> 00:19:01,200
Which like, happens to me enough
in real life. 

322
00:19:06,460 --> 00:19:14,180
Yeah, so I got oh, Dang, I 
dropped the torch and yeah, but 

323
00:19:14,340 --> 00:19:17,740
it does say that I can drop a 
torch that's half used or so, 

324
00:19:17,860 --> 00:19:18,260
so. 
Oh. 

325
00:19:18,260 --> 00:19:22,240
That's good. 
Yes, be sure to keep a bunch of 

326
00:19:22,240 --> 00:19:27,560
half used torched everywhere. 
Doctor needs her medicine too. 

327
00:19:28,120 --> 00:19:32,640
You gain the condition weakened.
I'm going to be tough, but weak.

328
00:19:33,280 --> 00:19:38,800
Just watch. 
I've had my party years too. 

329
00:19:38,800 --> 00:19:46,480
I get it, Doctor. 
Let me pin the Kickstarter link 

330
00:19:46,480 --> 00:19:49,000
real quick so people will always
have access to that at the top 

331
00:19:49,000 --> 00:19:51,240
of chat. 
Make sure if you haven't packed 

332
00:19:51,240 --> 00:20:01,360
it to go back that Kickstarter. 
And my flaw bring this up again 

333
00:20:01,360 --> 00:20:04,800
is I thought you were the enemy.
Target a random ally, make a 

334
00:20:04,800 --> 00:20:06,520
physical attack role versus 
their defense. 

335
00:20:06,520 --> 00:20:09,240
I think that you're don't stab 
your party. 

336
00:20:09,240 --> 00:20:11,320
I think you cursed me in the 
curse incarnation here. 

337
00:20:11,840 --> 00:20:13,800
It's weird. 
Because I, I thought I said that

338
00:20:13,800 --> 00:20:15,720
pretty straightforwardly and 
you're kind of doing the 

339
00:20:15,720 --> 00:20:22,800
opposite there. 
OK, so that's pretty much 

340
00:20:22,800 --> 00:20:25,920
character building. 
We got our characters and our 

341
00:20:25,920 --> 00:20:31,960
next step is we bought a roast. 
OK, we're going shopping folks. 

342
00:20:32,560 --> 00:20:39,160
Who doesn't like shopping? 
So you can find on page. 

343
00:20:39,160 --> 00:20:42,160
And again, sorry, I'm using the 
physical version here. 

344
00:20:44,880 --> 00:20:49,000
Page 28 is where the little gear
list begins. 

345
00:20:54,250 --> 00:20:57,370
I feel like we should have the 
Torch Bearer buy a few torches, 

346
00:20:57,450 --> 00:21:03,290
because the torches the Torch 
Bearer uses last longer than 

347
00:21:03,290 --> 00:21:07,170
anyone else's. 
Torch Bearer curates those 

348
00:21:07,170 --> 00:21:09,890
things, you know, come. 
Out real quick, right? 

349
00:21:10,130 --> 00:21:12,890
We're going. 
To do the giveaway or at least 

350
00:21:12,890 --> 00:21:14,770
start it, we're going to start 
the giveaway. 

351
00:21:15,200 --> 00:21:17,920
I want to fix one thing on here 
real quick that somehow didn't 

352
00:21:17,920 --> 00:21:19,720
come through Boom curse and 
Quint edition. 

353
00:21:19,840 --> 00:21:21,680
That's that's should look better
for the people that are watching

354
00:21:21,680 --> 00:21:23,760
the stream. 
So we're going to start the 

355
00:21:23,760 --> 00:21:25,360
giveaway. 
It's been a while since we did 

356
00:21:25,360 --> 00:21:29,360
one of these on stream, so I 
want to make sure it works 

357
00:21:29,360 --> 00:21:33,400
correctly. 
I'm going to hit start giveaway.

358
00:21:35,760 --> 00:21:38,360
There shouldn't be a timer on 
it, even though it's reading as 

359
00:21:38,360 --> 00:21:40,880
a timer. 
So in order to join the 

360
00:21:40,880 --> 00:21:46,920
giveaway, you just want to do 
exclamation point curse and you 

361
00:21:46,920 --> 00:21:49,400
just, I think you might have to 
be following. 

362
00:21:49,400 --> 00:21:52,920
I don't know if I turn that off.
So if it doesn't say, hey, 

363
00:21:53,160 --> 00:21:55,440
thanks for joining, just hit 
that follow button and then do 

364
00:21:55,440 --> 00:21:58,640
exclamation point curse again. 
And and then you'll be able to 

365
00:21:58,640 --> 00:22:01,000
do the exclamation point curse. 
But you don't have to be a sob 

366
00:22:01,000 --> 00:22:03,200
or anything. 
You don't have to do any of 

367
00:22:03,200 --> 00:22:08,920
that. 
We have a lot of people not 

368
00:22:08,920 --> 00:22:12,200
following. 
Why don't I just end this, 

369
00:22:13,120 --> 00:22:16,720
change that and because I don't 
want people to come in not know 

370
00:22:16,720 --> 00:22:19,920
that they have to follow So, so 
everyone stop, hold up, wait a 

371
00:22:19,920 --> 00:22:21,720
second. 
I'm going to cancel that confirm

372
00:22:21,720 --> 00:22:23,720
or cancel that and I'm going to 
edit it real quick. 

373
00:22:23,720 --> 00:22:26,120
Make it where you don't have to 
be a follower because I don't 

374
00:22:26,120 --> 00:22:31,840
give a shit follow us or don't 
and let's start that up again. 

375
00:22:31,920 --> 00:22:36,200
All right, exclamation point 
curse and it should every time 

376
00:22:36,280 --> 00:22:39,080
you do exclamation point curse, 
it should say thank you for 

377
00:22:39,080 --> 00:22:59,480
joining and. 
So the first thing we'll be 

378
00:22:59,480 --> 00:23:06,600
giving away is a pamphlet 
adventure for Old School 

379
00:23:06,600 --> 00:23:14,200
Essentials Troll Hunter, but it 
looks like we're having maybe a 

380
00:23:14,200 --> 00:23:18,240
little tech difficulty on the 
the giveaway bot. 

381
00:23:19,240 --> 00:23:21,520
Yeah, it's. 
This is actually how we get away

382
00:23:21,520 --> 00:23:23,880
with not giving you anything and
trolling you here. 

383
00:23:27,600 --> 00:23:31,160
We've been talking about the 
Sewers Kickstarter for like so 

384
00:23:31,160 --> 00:23:32,240
long. 
So long. 

385
00:23:32,240 --> 00:23:34,320
We thought we were going to do 
it in January of this year and 

386
00:23:34,320 --> 00:23:37,680
obviously we did not do that and
didn't. 

387
00:23:38,360 --> 00:23:41,720
We just started making a joke 
like we are gas lining you all. 

388
00:23:41,720 --> 00:23:43,640
We're just going to keep talking
about this and it's never 

389
00:23:43,680 --> 00:23:44,680
actually. 
Going to happen. 

390
00:23:45,320 --> 00:23:47,200
And now that we launched it, we 
just got to do it with the 

391
00:23:47,200 --> 00:23:51,640
giveaway to get our Yeah, come 
on over. 

392
00:23:51,640 --> 00:23:53,400
We'll we'll give you free stuff.
Sure. 

393
00:23:55,840 --> 00:24:00,400
I'm going to just do a new one 
because for some reason people 

394
00:24:00,400 --> 00:24:12,250
weren't getting tickets. 
Marching order. 

395
00:24:12,250 --> 00:24:14,850
Don't use a timer. 
Advance do not have to be a 

396
00:24:14,850 --> 00:24:18,770
follower to win Max tickets, one
don't have to be subscriber 

397
00:24:19,250 --> 00:24:24,530
don't have to be whatever 
confirm start giveaway. 

398
00:24:26,760 --> 00:24:28,760
All right, so I'm gonna do 
estimation point curse again. 

399
00:24:28,760 --> 00:24:31,240
Yeah, Now, yeah. 
It's working OK everybody. 

400
00:24:31,240 --> 00:24:37,360
Estimation point curse again. 
Estimation point curse and then 

401
00:24:37,480 --> 00:24:39,760
I can close pick winner and 
reopen that. 

402
00:24:40,920 --> 00:24:43,560
So with the number of people in 
here, everyone should just be 

403
00:24:43,560 --> 00:24:46,520
able to win one time. 
I don't think the bot lets you 

404
00:24:46,520 --> 00:24:50,280
win multiple times. 
And if so, oh OK good job you 

405
00:24:50,280 --> 00:24:53,240
win multiple times but that 
should be it. 

406
00:24:53,360 --> 00:24:59,480
Exclamation point curse in the 
in there and there's we got 17 

407
00:24:59,480 --> 00:25:00,480
people in there. 
Damn. 

408
00:25:00,840 --> 00:25:03,080
OK, eight keep keep it going. 
So whenever they want to do a 

409
00:25:03,080 --> 00:25:05,920
giveaway, you guys let me know 
and I'll just hit the button. 

410
00:25:06,400 --> 00:25:09,080
So we were buying torches, 
right? 

411
00:25:11,280 --> 00:25:14,440
Yeah, we were buying torches and
whatever else we may need with 

412
00:25:14,440 --> 00:25:19,360
our remaining funds. 
So I thought since I have some 

413
00:25:19,960 --> 00:25:26,120
coins, if I buy a backpack as a 
torch bearer, I already have two

414
00:25:26,120 --> 00:25:28,160
additional slots. 
With a backpack that puts me up 

415
00:25:28,160 --> 00:25:32,240
to 9 slots. 
Is that correct? 

416
00:25:33,880 --> 00:25:37,080
You start with 10. 
Oh. 

417
00:25:37,080 --> 00:25:39,400
Oh, OK, OK. 
I think I think we got two 

418
00:25:39,400 --> 00:25:44,400
different things going on here. 
So you torches have slots too? 

419
00:25:45,000 --> 00:25:48,240
Like every time the text says 
mark off a slot for your torch 

420
00:25:48,240 --> 00:25:50,400
you do that and most people have
4. 

421
00:25:51,800 --> 00:25:54,440
So once you mock off your fourth
slot the torches burnout, you 

422
00:25:54,440 --> 00:25:56,560
need to start another torch. 
Gotcha. 

423
00:25:56,560 --> 00:25:59,600
Torch bearers got sick though. 
Oh, sick. 

424
00:25:59,600 --> 00:26:02,080
OK, I'm with you. 
So there's like torch slots and 

425
00:26:02,080 --> 00:26:08,440
then there's equipment slots, 
kind of like character level and

426
00:26:08,440 --> 00:26:11,360
spell level and how that will 
always be the bane of everyone's

427
00:26:11,360 --> 00:26:15,400
existence. 
Play a different game. 

428
00:26:19,080 --> 00:26:22,120
I'm still down to buy a backpack
though if folks want me to carry

429
00:26:22,120 --> 00:26:23,600
any of the gear they purchase 
all. 

430
00:26:25,880 --> 00:26:27,920
Right. 
I don't know if I can afford 

431
00:26:27,920 --> 00:26:30,000
more. 
Than how many slots do we? 

432
00:26:30,760 --> 00:26:33,360
Have 10 and your memory is doing
just fine, no? 

433
00:26:33,760 --> 00:26:38,600
No, no, on vacation. 
And slots, OK, I was doing a lot

434
00:26:38,600 --> 00:26:40,120
of giveaway stuff. 
So what page are we on right now

435
00:26:40,120 --> 00:26:46,720
for for buying stuff again? 
Physical page 28 might be 

436
00:26:46,720 --> 00:26:50,360
slightly different for the. 
Stop, Please don't subscribe. 

437
00:26:53,480 --> 00:27:04,830
We don't want your money. 
Does does buying 5 torches seem 

438
00:27:04,830 --> 00:27:08,910
a little like I'm buying too 
many? 

439
00:27:08,910 --> 00:27:13,670
Or is five good? 
So for you, buying 5 torches 

440
00:27:13,670 --> 00:27:17,750
would mean we could go through 
30 rooms. 

441
00:27:17,750 --> 00:27:21,720
You know what, I just remembered
that this particular Delve has a

442
00:27:21,720 --> 00:27:24,480
little stop point that says, 
hey, do any last minute shopping

443
00:27:24,480 --> 00:27:27,600
you want to do and then go on 
it. 

444
00:27:27,880 --> 00:27:31,120
So why don't I read out the 
intro text to it and see if it 

445
00:27:31,120 --> 00:27:34,920
flavors any of our like oh OK it
sounds like maybe I need this 

446
00:27:34,920 --> 00:27:37,520
type of bullshit. 
Love it. 

447
00:27:37,640 --> 00:27:44,080
Sound good for everybody? 
OK so marching order like is is 

448
00:27:44,080 --> 00:27:46,800
game bookie in the sense that 
you are reading through a story 

449
00:27:46,800 --> 00:27:51,840
and making decisions right? 
So on that note, I apologize for

450
00:27:51,920 --> 00:27:56,760
the intro I'm about to read and 
it's longer than any beginning 

451
00:27:56,760 --> 00:28:00,880
text I'd give when I'm running 
like a normal RPG ish adventure.

452
00:28:02,480 --> 00:28:05,880
And that's probably not the last
apology about it you'll get for 

453
00:28:05,880 --> 00:28:10,600
me anyway. 
This is, this is wild. 

454
00:28:10,600 --> 00:28:13,680
Like Brad hasn't even actually 
seen this and played this yet, 

455
00:28:13,680 --> 00:28:15,920
so this is, this is kind of 
exciting for me. 

456
00:28:17,360 --> 00:28:20,160
Sigurd stares hungrily at the 
barkeep across the room and 

457
00:28:20,160 --> 00:28:22,640
bites his bottom lip. 
You have to snap your fingers 

458
00:28:22,640 --> 00:28:24,880
multiple times to refocus his 
attention on you. 

459
00:28:25,480 --> 00:28:27,680
The man is a renowned 
whoremonger and you know the 

460
00:28:27,680 --> 00:28:29,920
coin you slipped him for this 
information is just going to 

461
00:28:29,920 --> 00:28:32,520
feed his habit. 
But that's hardly your problem. 

462
00:28:33,240 --> 00:28:37,440
Sorry, he says. 
I was distracted now, as I was 

463
00:28:37,440 --> 00:28:40,240
saying, I spoke to some 
travellers who came through the 

464
00:28:40,240 --> 00:28:43,080
red dirt wood. 
They were quite drunk on cheap 

465
00:28:43,080 --> 00:28:44,960
booze, and I'm certain they're 
reliable. 

466
00:28:45,520 --> 00:28:47,280
Who has ever known a drunkard to
lie? 

467
00:28:48,080 --> 00:28:51,560
Their faces also had the blush 
of honesty for reasons of post. 

468
00:28:51,880 --> 00:28:54,280
Never mind, that's more than you
care to know. 

469
00:28:55,200 --> 00:28:58,480
He gives you an exaggerated wink
and you forced and you're forced

470
00:28:58,480 --> 00:29:01,440
to choke down more ale to keep 
from making an annoyed groan. 

471
00:29:01,440 --> 00:29:03,360
Such as? 
One might give out a bad pun. 

472
00:29:03,360 --> 00:29:06,160
Yes, Siggard, everyone knows 
what you're getting at. 

473
00:29:07,200 --> 00:29:09,840
In any case, to Travelers say 
they have spotted but tear of 

474
00:29:09,840 --> 00:29:12,600
the ninth ring in the wood. 
He has set up camp in front of 

475
00:29:12,600 --> 00:29:15,400
some large standing stones and 
no one can recall seeing in the 

476
00:29:15,400 --> 00:29:18,240
wood before. 
He seems quite distracted, and I

477
00:29:18,240 --> 00:29:19,960
don't have to tell you what that
means. 

478
00:29:20,680 --> 00:29:25,000
No, he certainly does not. 
The Bent Staff of Pele. 

479
00:29:25,440 --> 00:29:28,800
You don't know its origin, but 
you do know it has a big honk 

480
00:29:28,800 --> 00:29:31,960
and blue gem. 
You also know that any nerd ass 

481
00:29:31,960 --> 00:29:35,240
wizard would pay good money for 
it, and barring that, the gem 

482
00:29:35,240 --> 00:29:37,520
would fetch you enough coin to 
last you to the rest of your 

483
00:29:37,520 --> 00:29:40,120
days. 
And if Bartera is distracted, 

484
00:29:40,120 --> 00:29:42,760
maybe an enterprising Rd. could 
slip in and make off with that 

485
00:29:42,760 --> 00:29:45,720
fortune. 
Sigurd might be a pervy weirdo, 

486
00:29:45,720 --> 00:29:49,240
but he's your pervy weirdo. 
His information is good more 

487
00:29:49,240 --> 00:29:51,400
than half the time, and that's 
more than you can hope for. 

488
00:29:51,840 --> 00:29:55,880
Time to gather your crew and set
out in the woods, do any last 

489
00:29:55,880 --> 00:29:58,360
minute shopping and go to the 
next passage. 

490
00:29:58,360 --> 00:29:59,960
So it sounds like we're going 
through the. 

491
00:29:59,960 --> 00:30:04,800
Woods, right? 
That was great, by the way. 

492
00:30:05,800 --> 00:30:11,680
Thank you, thank you. 
I'm it's the yeah, I'm I'm kind 

493
00:30:11,680 --> 00:30:13,640
of excited about this edition 
too, because I feel like I've 

494
00:30:13,640 --> 00:30:16,040
kind of hit my stride with the 
writing a little bit too since 

495
00:30:16,040 --> 00:30:18,360
the first one and like the flow 
is a little better. 

496
00:30:18,400 --> 00:30:23,200
I'm I'm excited to continue to 
what I'm really glad the 

497
00:30:23,200 --> 00:30:25,560
Kickstarter has launched because
now I can get back to working on

498
00:30:25,560 --> 00:30:27,560
the actual game and that's 
exciting to me. 

499
00:30:28,000 --> 00:30:30,520
Oh, wait, there's a Kickstarter.
If you haven't gone back to 

500
00:30:30,520 --> 00:30:32,240
Kickstarter yet, there's a link 
at the top of your chat. 

501
00:30:32,240 --> 00:30:33,440
Go ahead and back to that 
Kickstarter. 

502
00:30:34,160 --> 00:30:36,520
I'm very excited. 
I mean, when we reviewed this 

503
00:30:36,520 --> 00:30:40,240
the first time, the voice used 
in the game writing was one of 

504
00:30:40,240 --> 00:30:42,120
the things I think we 
highlighted a bunch that just 

505
00:30:42,120 --> 00:30:45,400
kind of like snarky, shitty, 
funny. 

506
00:30:45,400 --> 00:30:47,440
It was, it was so great. 
It's so great. 

507
00:30:47,440 --> 00:30:50,160
And I mean, if you if you've 
just hit your stride, I'm very 

508
00:30:50,160 --> 00:30:52,160
excited because it was it was 
great with the first one. 

509
00:30:52,160 --> 00:30:56,240
So I'm very excited to see that.
So 50 coins left. 

510
00:30:56,240 --> 00:30:59,800
We have 10 slots. 
I have, I personally have 50 

511
00:30:59,800 --> 00:31:01,720
coins because sell sword cost a 
hundo. 

512
00:31:02,040 --> 00:31:04,120
What did you decide to go with? 
A backpack? 

513
00:31:04,960 --> 00:31:12,000
Yeah, so I'm, I'm going to snag 
a backpack and five torches and 

514
00:31:12,000 --> 00:31:16,600
then I, I kind of thought 
leaning into the torchbearer, 

515
00:31:16,600 --> 00:31:19,400
but also want to be able to help
our Group A little bit. 

516
00:31:19,640 --> 00:31:21,800
I thought about picking up a 
couple of things of alchemist 

517
00:31:21,800 --> 00:31:25,400
fire. 
Always nice. 

518
00:31:25,400 --> 00:31:28,280
It's also flamy. 
Like the torchbearer who thinks 

519
00:31:28,280 --> 00:31:29,760
he's a wizard who casts 
fireball. 

520
00:31:29,760 --> 00:31:33,240
Like I I want to be that wizard 
someday. 

521
00:31:35,520 --> 00:31:37,040
I really want to support this 
dream. 

522
00:31:39,160 --> 00:31:41,640
Definitely like alchemist fire 
for the torch bearer. 

523
00:31:41,640 --> 00:31:42,800
Just like you. 
Just you. 

524
00:31:42,840 --> 00:31:46,000
You'd live in flames. 
I imagine you like all scarred 

525
00:31:46,000 --> 00:31:48,320
and burnt up from like just 
playing too much. 

526
00:31:48,600 --> 00:31:51,720
I have no eyebrows, like 
everything is just burned off. 

527
00:31:51,720 --> 00:31:53,720
Yeah. 
You turn this arsenic compulsion

528
00:31:53,720 --> 00:31:57,240
into something like helpful and 
you're just, like I said, stuff 

529
00:31:57,240 --> 00:31:58,800
on fire. 
But it's for you, you know? 

530
00:32:01,360 --> 00:32:03,360
That's great. 
OK. 

531
00:32:05,360 --> 00:32:07,560
I love that this is the person 
that we're like, yeah, we want 

532
00:32:07,560 --> 00:32:09,040
him to come along and hold our 
torches. 

533
00:32:09,040 --> 00:32:10,240
This will be great. 
Yes. 

534
00:32:13,960 --> 00:32:17,840
Gosh what it look I'm looking at
the big money items to see if we

535
00:32:18,080 --> 00:32:22,160
so backpack cost the most. 
The healing potion is huge at 

536
00:32:22,160 --> 00:32:23,760
30. 
Yeah, I'm grabbing. 

537
00:32:23,800 --> 00:32:25,960
One of those OK doctor with the 
healing. 

538
00:32:26,200 --> 00:32:28,640
Make. 
Sense yeah, thematic. 

539
00:32:30,000 --> 00:32:32,720
I'm trying to what is the most 
thematic for a cell sword? 

540
00:32:38,400 --> 00:32:40,520
I think caltrops would be good. 
If we're going to be escaping 

541
00:32:40,520 --> 00:32:42,160
people, I think caltrops would 
be good. 

542
00:32:42,720 --> 00:32:46,120
So I did. 
I did think maybe I'd take 

543
00:32:46,240 --> 00:32:49,680
caltrops, but if I'm in front 
with a torch, I ain't dropping 

544
00:32:49,680 --> 00:32:51,400
them behind me because I'm going
to be hurting you guys. 

545
00:32:51,800 --> 00:32:53,040
Well, no. 
But here's the problem. 

546
00:32:53,040 --> 00:32:55,800
If we turn to run, you're in the
back. 

547
00:32:56,600 --> 00:32:59,640
This is true. 
I've got cash for two of them. 

548
00:33:00,760 --> 00:33:05,160
So the current, the current 
escaping rules, which is is one 

549
00:33:05,160 --> 00:33:06,800
of the things I'm going to 
change with the new addition. 

550
00:33:06,800 --> 00:33:09,240
There aren't too many rules. 
I from the first one that I'm 

551
00:33:09,240 --> 00:33:12,160
like, wow, I fucked that up. 
But the escape rules I am. 

552
00:33:12,160 --> 00:33:15,800
But anyway, the current escape 
rules, the person at the back of

553
00:33:15,800 --> 00:33:19,240
the marching order has to escape
1st and then the person in front

554
00:33:19,240 --> 00:33:20,960
of them can run, etcetera, 
etcetera. 

555
00:33:20,960 --> 00:33:23,400
So it takes a long. 
Time for the whole party to get 

556
00:33:23,400 --> 00:33:24,600
away. 
If that's what you want to do, 

557
00:33:25,200 --> 00:33:27,760
so in the current mode of the 
game, if we have to escape, we 

558
00:33:27,760 --> 00:33:31,320
can expect some people at the 
front to at the very least take 

559
00:33:31,320 --> 00:33:36,080
some hits. 
OK, let's throw. 

560
00:33:36,120 --> 00:33:37,720
I'll throw. 
I'll throw fire at him. 

561
00:33:38,640 --> 00:33:39,960
You throw fire. 
Yeah. 

562
00:33:40,920 --> 00:33:48,000
So yeah, I definitely think 
bandages. 

563
00:33:48,000 --> 00:33:51,800
He'll have a roll. 
They're 15. 

564
00:33:52,800 --> 00:33:55,120
Yeah, I'm grabbing one thing of 
bandages. 

565
00:33:57,760 --> 00:33:59,880
Yeah, I think I'm at least get 
some bandages. 

566
00:34:00,640 --> 00:34:04,120
That's 15. 
My math is bad, but that's one 

567
00:34:04,200 --> 00:34:09,280
bandage. 
So that leaves me at 35, I 

568
00:34:09,280 --> 00:34:13,239
think. 
Is the rope and grapple 

569
00:34:13,239 --> 00:34:14,880
something that you generally 
find useful? 

570
00:34:15,360 --> 00:34:17,400
That's what I I took it. 
OK. 

571
00:34:17,400 --> 00:34:18,800
Well, then you have that. 
That's good. 

572
00:34:22,440 --> 00:34:25,080
Yeah, like any of the things 
that say it might have use on a 

573
00:34:25,080 --> 00:34:27,360
delve, it's kind of like a quest
item, right? 

574
00:34:27,440 --> 00:34:31,719
Like think the the candle in the
first Legend of Zelda type of 

575
00:34:31,719 --> 00:34:33,480
thing. 
Everybody needs rope. 

576
00:34:35,159 --> 00:34:37,320
Well if Brad says anti venom, 
I'm taking anti venom. 

577
00:34:38,880 --> 00:34:42,000
Yeah, I'm taking one too. 
But like having, just having 

578
00:34:42,000 --> 00:34:44,560
more than one is not a terrible 
idea for sure. 

579
00:34:46,719 --> 00:34:50,199
And it's it's cool because Brad 
doesn't actually know what is 

580
00:34:50,199 --> 00:34:54,480
needed for this Delve, but he 
has played enough marching 

581
00:34:54,480 --> 00:34:56,400
order. 
And I was like, Oh yeah, things 

582
00:34:56,400 --> 00:35:01,880
be nasty. 
Things be nasty. 

583
00:35:02,360 --> 00:35:04,640
That is the sub subtitle for 
marching order. 

584
00:35:04,640 --> 00:35:07,360
Things be nasty. 
Marching order, curse and coin 

585
00:35:07,360 --> 00:35:09,800
edition things be nasty. 
There we go. 

586
00:35:10,600 --> 00:35:14,200
OK, so I have bandages, I've 
antiband, and I have 25 coin 

587
00:35:14,200 --> 00:35:15,640
left. 
Gosh. 

588
00:35:15,680 --> 00:35:17,680
OK, so this has become a 
shopping episode, everybody. 

589
00:35:21,880 --> 00:35:25,480
I'm not going to get a pickaxe. 
I'm not going to get Tinker 

590
00:35:25,480 --> 00:35:27,760
stools. 
I mean, is it good for us to 

591
00:35:27,760 --> 00:35:29,640
have a couple torches too, just 
in case? 

592
00:35:30,120 --> 00:35:35,440
I got one just, you know, in 
case he falls behind, not the. 

593
00:35:35,440 --> 00:35:37,600
Worst, you know. 
Case I die. 

594
00:35:38,320 --> 00:35:40,680
Yeah, like what if we have to 
run away and leave you to die? 

595
00:35:40,680 --> 00:35:44,800
You know, like if you die and we
kill what killed you, we get to.

596
00:35:45,640 --> 00:35:47,320
I'll go down in a blaze of 
glory. 

597
00:35:47,960 --> 00:35:49,280
Literally. 
Literally. 

598
00:35:49,440 --> 00:35:51,240
At least a blaze. 
You know, Yeah, Yeah. 

599
00:35:52,400 --> 00:35:55,360
Hey, it's glorious to me. 
I'm gonna. 

600
00:35:55,360 --> 00:36:01,520
Take a holy water. 
I'm gonna go ahead and I'm gonna

601
00:36:01,520 --> 00:36:04,480
take some cow trips just because
I feel like it's the matter for 

602
00:36:04,480 --> 00:36:05,600
my character. 
He's a cell sword. 

603
00:36:05,600 --> 00:36:09,920
He ain't dying for you. 
So if he needs to escape, he 

604
00:36:09,920 --> 00:36:13,280
will. 
And I think that's it. 

605
00:36:13,560 --> 00:36:16,560
I think that's it. 
I got bandages, anti venom, a 

606
00:36:16,560 --> 00:36:18,680
torch, some holy water and some 
cow trips. 

607
00:36:20,840 --> 00:36:23,360
Does anyone need me to carry any
of their stuff? 

608
00:36:24,920 --> 00:36:28,760
I ran out and I have 10 slots 
and I only spent five, so I'm 

609
00:36:28,760 --> 00:36:32,560
good. 
All right, so you, you're our, 

610
00:36:32,560 --> 00:36:34,880
our rogue, but you're basically 
our hireling, right? 

611
00:36:34,880 --> 00:36:37,440
You're our torch bearer and and,
and stuff bearer. 

612
00:36:37,440 --> 00:36:40,120
You are God, I'm going to I'm 
I'm a bad nerd. 

613
00:36:40,120 --> 00:36:45,640
What is the name of of the guy 
from from Monty Python at the 

614
00:36:45,640 --> 00:36:48,040
beginning? 
The whole time, yeah. 

615
00:36:48,160 --> 00:36:49,560
Yeah. 
At the beginning, the whole 

616
00:36:49,560 --> 00:36:52,200
time, ah. 
Starts to chat. 

617
00:36:53,200 --> 00:36:56,840
Chat, Chat. 
What is the name of Patsy? 

618
00:36:57,120 --> 00:36:58,920
My hat was like Pansy. 
No, that's not right. 

619
00:36:58,920 --> 00:37:00,880
Patsy, Yeah. 
So you are you. 

620
00:37:00,880 --> 00:37:02,200
Are Patsy? 
Yeah. 

621
00:37:03,280 --> 00:37:06,240
Patsy the Pyro. 
Patsy the pyro that's so 

622
00:37:06,240 --> 00:37:07,240
perfect. 
If you haven't joined the 

623
00:37:07,240 --> 00:37:09,600
giveaway, make sure you do 
exclamation point curse. 

624
00:37:09,920 --> 00:37:11,640
There's going to be a bunch of 
those. 

625
00:37:11,640 --> 00:37:12,720
When do you want to do the first
one? 

626
00:37:12,720 --> 00:37:14,920
Because you got a, you got it. 
You got a bunch of stuff to give

627
00:37:14,920 --> 00:37:15,240
away. 
Yeah. 

628
00:37:15,400 --> 00:37:17,960
Yeah, I was going to say now's 
probably a great time for that. 

629
00:37:18,360 --> 00:37:22,280
I have to set up the characters 
here, so that would be great. 

630
00:37:22,280 --> 00:37:26,280
So, so for the first giveaway of
of a bunch. 

631
00:37:26,280 --> 00:37:28,920
So if you don't get this one, 
there's still more options and 

632
00:37:28,920 --> 00:37:32,160
you can join throughout. 
Hey, Brad, if you could just 

633
00:37:32,160 --> 00:37:34,640
occasionally, I know the chat 
does it automatically. 

634
00:37:35,480 --> 00:37:37,840
I don't know how often, but just
just remind people to do 

635
00:37:37,840 --> 00:37:41,040
estimation point curse. 
That would be dope because I'm 

636
00:37:41,040 --> 00:37:44,960
going to eventually zone in and 
forget. 

637
00:37:45,120 --> 00:37:48,800
So we're going to do our first, 
our first giveaway here. 

638
00:37:48,800 --> 00:37:51,880
And what is this one for? 
So this is for our old school 

639
00:37:51,880 --> 00:37:54,040
essentials adventure, Troll 
hunter. 

640
00:37:55,560 --> 00:37:58,840
I I think we had a really good 
time when we play tested this 

641
00:37:58,840 --> 00:38:02,400
one. 
It has a lot of there's a lot of

642
00:38:02,400 --> 00:38:05,880
random tables involved. 
So it really, I feel like it's 

643
00:38:05,880 --> 00:38:08,480
the type of thing I could play 
multiple times and depending on 

644
00:38:08,480 --> 00:38:10,440
the group and what was rolled, 
it's going to turn out 

645
00:38:10,440 --> 00:38:14,440
differently every single time. 
The time we played it, the 

646
00:38:14,440 --> 00:38:17,760
characters perhaps main goal was
to, yes, liberate the swamp, but

647
00:38:17,760 --> 00:38:24,680
also reconnect one of the trolls
with their lost love interest 

648
00:38:25,360 --> 00:38:28,640
who was a halfling from town. 
They died before they could do 

649
00:38:28,640 --> 00:38:30,240
that, but they had really good 
intentions. 

650
00:38:32,160 --> 00:38:34,680
And I think one of my favorite 
parts of this adventure is that 

651
00:38:34,680 --> 00:38:40,200
there is a troll generator. 
So it I went through like a 

652
00:38:40,200 --> 00:38:43,800
bunch of like, Hey, what is what
are the Norse myths say trolls 

653
00:38:43,800 --> 00:38:45,200
can do? 
And tried to give him a little 

654
00:38:45,200 --> 00:38:47,840
more flavor than just like they 
can only be killed by fiver 

655
00:38:47,880 --> 00:38:50,480
fire. 
So for each troll, you get to 

656
00:38:50,480 --> 00:38:53,560
roll on a table to see like, oh,
what's their special power? 

657
00:38:53,560 --> 00:38:55,480
What do they want? 
And I think that's where a lot 

658
00:38:55,480 --> 00:38:57,840
of the like adventure direction 
comes from. 

659
00:38:57,840 --> 00:39:00,480
But anyway, it's Troll Hunter, 
our old school essentials 

660
00:39:00,480 --> 00:39:05,400
pamphlet adventure. 
I I'm sure I have that. 

661
00:39:07,480 --> 00:39:09,000
If you don't, definitely let me 
know. 

662
00:39:09,000 --> 00:39:09,960
I'll get it. 
I'll get it to you. 

663
00:39:10,280 --> 00:39:10,840
Well, actually. 
I'll. 

664
00:39:11,080 --> 00:39:12,400
Ask Brad to get it to you. 
He ships now. 

665
00:39:12,400 --> 00:39:16,400
All of my stacked stuff here for
I have everything you guys have 

666
00:39:16,400 --> 00:39:18,160
made. 
So I know I have it. 

667
00:39:18,160 --> 00:39:20,520
It's just a matter of like being
able to find it to show it off. 

668
00:39:22,120 --> 00:39:25,280
But because you actually at one 
point sent me an extra box just 

669
00:39:25,280 --> 00:39:26,680
so I could hold more marching 
order stuff. 

670
00:39:26,680 --> 00:39:28,560
So I have two boxes full of 
marching order. 

671
00:39:30,240 --> 00:39:33,240
But so, so the other thing to 
the giveaway is do we want, do 

672
00:39:33,240 --> 00:39:37,040
we want people to just like 
whisper Brad with, with details?

673
00:39:37,040 --> 00:39:40,840
So I think people should like, 
are you need to be present? 

674
00:39:40,840 --> 00:39:43,280
So, so say something in chat 
after the giveaway happens so I 

675
00:39:43,280 --> 00:39:45,600
can see it pop up. 
It pops up over here or I can 

676
00:39:45,600 --> 00:39:46,160
see it. 
Not you do. 

677
00:39:46,400 --> 00:39:48,720
We just want to have them 
whisper Brad and Brad can keep 

678
00:39:48,720 --> 00:39:50,640
track of the winners and get 
their addresses and everything. 

679
00:39:51,040 --> 00:39:52,840
Yeah, that would be absolutely 
perfect. 

680
00:39:53,200 --> 00:40:00,280
OK, great, fantastic. 
So if if it says that you won, 

681
00:40:00,400 --> 00:40:02,400
make sure you say something and 
then whisper Brad. 

682
00:40:02,400 --> 00:40:04,640
If you're not normal, if you're 
not normally on Twitch, just 

683
00:40:04,640 --> 00:40:07,880
click the rad Brad Kish 
username. 

684
00:40:07,880 --> 00:40:11,400
It'll say whisper and then you 
can talk from there to make sure

685
00:40:11,400 --> 00:40:12,600
that they have all your 
information. 

686
00:40:12,600 --> 00:40:14,200
So I'm going to close the 
entries for right now. 

687
00:40:14,200 --> 00:40:17,120
We're going to pick our first 
winner for the pamphlet that is 

688
00:40:17,120 --> 00:40:20,600
going to be the Ancient 
Albatross. 

689
00:40:24,240 --> 00:40:28,000
Ancient Alpatraz. 
I saw they just posted. 

690
00:40:28,240 --> 00:40:29,440
You hear? 
Emote. 

691
00:40:31,120 --> 00:40:34,720
Yeah, just got here. 
Great timing. 

692
00:40:34,880 --> 00:40:36,520
Perfect timing. 
Yeah, I see. 

693
00:40:36,600 --> 00:40:37,960
I see. 
Yeah, literally right up there. 

694
00:40:37,960 --> 00:40:40,680
I can see that the entry so 
fantastic. 

695
00:40:40,680 --> 00:40:43,000
So that is our first winner for 
tonight. 

696
00:40:43,000 --> 00:40:47,000
That is for the pamphlet. 
I'm going to resume entries. 

697
00:40:48,120 --> 00:40:50,680
That means people as we go can 
still continue to exclamation 

698
00:40:50,680 --> 00:40:52,800
point curse. 
If you already did exclamation 

699
00:40:52,800 --> 00:40:54,400
point curse, you are already in 
here. 

700
00:40:54,400 --> 00:40:57,160
But you know, if you want to 
keep hitting it, I'm not going 

701
00:40:57,160 --> 00:41:01,080
to stop you. 
So we will open this up for. 

702
00:41:01,080 --> 00:41:04,560
The next one. 
So just remind us at some point 

703
00:41:04,560 --> 00:41:07,360
to keep doing those giveaways 
and we'll just stop and and do 

704
00:41:07,360 --> 00:41:08,640
them. 
So boom, it works. 

705
00:41:08,640 --> 00:41:10,760
Look at us. 
Yeah, I think we have a little 

706
00:41:10,760 --> 00:41:13,920
catch up to do on them, so we'll
probably do the first one or the

707
00:41:13,920 --> 00:41:15,480
next one rather sooner rather 
than later. 

708
00:41:15,480 --> 00:41:17,400
So yeah, if you have an 
exclamation point curse to get 

709
00:41:17,400 --> 00:41:20,200
involved in that, type that into
the chat and you'll be 

710
00:41:20,200 --> 00:41:21,520
registered for the next 
giveaway. 

711
00:41:22,400 --> 00:41:24,320
Oh yeah, I guess let's let's 
talk about what that's going to 

712
00:41:24,320 --> 00:41:29,640
be real quick before we move on.
Here's my list. 

713
00:41:30,000 --> 00:41:31,720
Oh yeah. 
OK, so we're sticking with the 

714
00:41:31,720 --> 00:41:34,800
old school essentials. 
We'll be going to mercs and 

715
00:41:34,800 --> 00:41:37,880
masters. 
This is our hireling deck for 

716
00:41:37,880 --> 00:41:41,120
old school essentials for the 
specialists and hirelings. 

717
00:41:42,040 --> 00:41:45,200
Each one has like stats on one 
side and also on the other side 

718
00:41:45,200 --> 00:41:49,040
it has a little bit of like 
flavor like who is this person 

719
00:41:49,040 --> 00:41:51,840
so that you can. 
It's also like pretty decent 

720
00:41:51,840 --> 00:41:55,040
thing for solo players who just 
need a quick NPC as well. 

721
00:41:55,560 --> 00:41:57,520
But it was a really fun project 
to work on. 

722
00:41:58,080 --> 00:42:03,640
But anyway, back to the game. 
So the next thing we have to do,

723
00:42:03,640 --> 00:42:07,280
so the game is called marching 
order. 

724
00:42:07,680 --> 00:42:10,880
The reason for that is because 
as rogues, we're going through 

725
00:42:11,360 --> 00:42:16,080
the tight, small little 
corridors and there's not enough

726
00:42:16,080 --> 00:42:19,600
room to spread out like you 
would on like a 3D grid. 

727
00:42:19,600 --> 00:42:22,680
So we are all getting in a line 
to do this. 

728
00:42:24,000 --> 00:42:26,200
So we have to decide what our 
marching order is. 

729
00:42:26,280 --> 00:42:27,840
Who's first, Who's in the 
middle? 

730
00:42:27,840 --> 00:42:31,160
Who's last? 
What do you all think? 

731
00:42:31,560 --> 00:42:35,120
Well, we know who's first. 
Yeah, I feel like we know that, 

732
00:42:35,120 --> 00:42:37,400
right? 
Patsy, Patsy, the pyro's got to 

733
00:42:37,400 --> 00:42:39,280
be up top. 
OK, so I'm going to put that 

734
00:42:39,280 --> 00:42:42,000
person who's first, although Oh 
yeah, yeah, yeah, definitely put

735
00:42:42,000 --> 00:42:43,800
the torch bearer in front. 
Yeah. 

736
00:42:45,320 --> 00:42:49,000
No, I feel like I should go 
third probably. 

737
00:42:49,000 --> 00:42:51,200
Yeah, nice. 
Middle, the dock in the middle. 

738
00:42:51,200 --> 00:42:53,360
Yeah, away from the damage. 
What? 

739
00:42:53,360 --> 00:42:56,440
What did you pick again, James? 
I'm the Archer so I feel like I 

740
00:42:56,440 --> 00:42:59,280
should bring up the rear. 
Yeah, so I'll take second. 

741
00:42:59,280 --> 00:43:02,120
So because I'm the cell sword, 
so I'm kind of the tank, so I 

742
00:43:02,120 --> 00:43:03,480
have a little bit better 
defense. 

743
00:43:03,760 --> 00:43:09,320
I got a doctor right behind me 
to heal me, and I think that 

744
00:43:09,320 --> 00:43:11,200
that sounds like a good fucking 
marching order to me. 

745
00:43:11,200 --> 00:43:13,720
Yeah. 
And you got like a, you got a 

746
00:43:13,840 --> 00:43:17,120
weapon that can go to spaces, 
you know? 

747
00:43:18,000 --> 00:43:21,840
I just have to occasionally stab
people as my flaw. 

748
00:43:23,160 --> 00:43:25,800
The the the the wrong and or 
right people depending on how 

749
00:43:25,800 --> 00:43:27,080
you look at it. 
I have to occasionally stab an 

750
00:43:27,080 --> 00:43:36,400
ally so be wary I guess. 
So before we we're we're like on

751
00:43:36,400 --> 00:43:38,240
the precipice of actually diving
into this. 

752
00:43:38,240 --> 00:43:40,480
But I do want to say one last 
thing before we go because I 

753
00:43:40,480 --> 00:43:42,840
feel like this is the most 
overlooked rule of marching 

754
00:43:42,840 --> 00:43:46,280
order and the thing that will 
like save your ass or one of 

755
00:43:46,280 --> 00:43:51,320
your allies luck points. 
Every rogue has a luck score and

756
00:43:51,320 --> 00:43:55,240
those are there's like the 
permanent score and you also 

757
00:43:55,240 --> 00:43:58,320
have that many points. 
You can spend one of those 

758
00:43:58,320 --> 00:44:02,360
points at any time to have 
anybody, including yourself, re 

759
00:44:02,360 --> 00:44:05,360
roll any dice. 
So if you don't like who gets 

760
00:44:05,360 --> 00:44:09,600
targeted or you don't like your 
attack roll or a monster wallops

761
00:44:09,600 --> 00:44:12,840
you for way too much damage, 
those luck points can save your 

762
00:44:12,840 --> 00:44:15,760
life. 
So when it gets to be our 

763
00:44:15,760 --> 00:44:20,000
enemies turns, if we get into 
combat, all of their actions are

764
00:44:20,600 --> 00:44:23,840
generated by the dice. 
So if we don't like what they're

765
00:44:23,840 --> 00:44:26,360
going to do, we can always 
change it. 

766
00:44:26,360 --> 00:44:27,760
Until we run out of luck, of 
course. 

767
00:44:27,760 --> 00:44:31,360
So it's your most important 
currency in this game, right 

768
00:44:31,360 --> 00:44:34,000
next to coins, because we're all
here for the coins, right? 

769
00:44:34,080 --> 00:44:37,400
Yeah, I mean, I don't sell this 
sword for nothing, you know what

770
00:44:37,400 --> 00:44:39,680
I mean? 
I'm here for the curses. 

771
00:44:39,800 --> 00:44:40,960
I I mean the coins. 
The coins. 

772
00:44:41,840 --> 00:44:46,040
Yeah, for the, the, the the 
desire to fire, Brad asked in 

773
00:44:46,040 --> 00:44:48,920
the chat. 
To be clear, if you have already

774
00:44:48,920 --> 00:44:52,920
done exclamation point curse, 
the giveaway itself will always 

775
00:44:52,920 --> 00:44:54,560
be open. 
I just close it, pick one and 

776
00:44:54,560 --> 00:44:56,120
reopen it. 
So if you've already done 

777
00:44:56,120 --> 00:44:59,440
exclamation point curse, you are
already entered in the giveaway.

778
00:44:59,680 --> 00:45:02,760
But if you just want to triple 
check and make sure doing it 

779
00:45:02,760 --> 00:45:05,120
more times does not give you 
more, but it doesn't take you 

780
00:45:05,120 --> 00:45:07,040
away. 
So if you're not sure if your 

781
00:45:07,040 --> 00:45:09,040
entry is in there or not, just 
do it anyway. 

782
00:45:09,320 --> 00:45:12,320
But you only have to do it once.
You don't have to do it for 

783
00:45:12,320 --> 00:45:15,120
every every giveaway. 
If you've entered, you've 

784
00:45:15,120 --> 00:45:18,760
entered for all of them. 
Ancient Albatross mentioned that

785
00:45:18,760 --> 00:45:20,520
they could not whisper due to 
settings. 

786
00:45:20,520 --> 00:45:22,320
Is that something in here or 
settings that oh. 

787
00:45:22,320 --> 00:45:25,080
It's probably a Brad setting. 
It might be he might have 

788
00:45:25,160 --> 00:45:29,360
whispers turned off in Twitch. 
Brad. 

789
00:45:29,400 --> 00:45:31,760
Do you want to try and fix that 
or do you would you rather 

790
00:45:31,760 --> 00:45:34,720
people just e-mail us? 
Because that's pretty 

791
00:45:34,720 --> 00:45:40,720
straightforward. 
We can't whisper strangers. 

792
00:45:40,960 --> 00:45:43,800
He is pretty strange. 
OK, we're we'll Brad's working 

793
00:45:43,800 --> 00:45:44,800
on it. 
We'll figure out when we're. 

794
00:45:44,880 --> 00:45:47,320
We're told since we were little 
not to talk to strangers and 

795
00:45:47,320 --> 00:45:51,040
then we now live in a world 
where we call strangers to come 

796
00:45:51,040 --> 00:45:54,120
pick us up and take us to places
in in vulnerable position. 

797
00:45:54,120 --> 00:45:55,200
So. 
It is. 

798
00:45:55,480 --> 00:45:56,880
Let me get in the back of your 
car. 

799
00:45:58,280 --> 00:46:01,920
Hi stranger, take me to this 
dark, this dark alley. 

800
00:46:01,920 --> 00:46:09,680
Please also bring me my food. 
That sticker definitely stops 

801
00:46:09,680 --> 00:46:15,440
you from opening it, you know, 
so we'll we'll figure that out. 

802
00:46:15,800 --> 00:46:18,720
Brightness you to message. 
Let me yeah, we'll figure that 

803
00:46:20,160 --> 00:46:21,520
out. 
But I have regardless, at the 

804
00:46:21,520 --> 00:46:26,280
end of the time, I do have the 
list of giveaways in in here, so

805
00:46:26,280 --> 00:46:28,800
we'll at least be able to 
contact people afterwards and 

806
00:46:28,800 --> 00:46:31,360
worst case scenario, just 
message me and I'll just copy 

807
00:46:31,360 --> 00:46:36,200
that into a Discord zone. 
All right. 

808
00:46:36,200 --> 00:46:40,160
Hey so everyone, everyone 
feeling good about their life 

809
00:46:40,160 --> 00:46:42,480
choices right now. 
No. 

810
00:46:42,920 --> 00:46:45,320
Always. 
Then you're perfect for rock 

811
00:46:45,320 --> 00:46:46,720
bottom. 
We're we're doing great. 

812
00:46:47,960 --> 00:46:51,360
So the core mechanic of the 
game, whenever you're called to 

813
00:46:51,360 --> 00:46:53,880
do anything, you're going to 
roll the D6, you're going to add

814
00:46:53,880 --> 00:46:56,880
the relevant stat and if it 
beats the target meets or beats 

815
00:46:56,880 --> 00:47:00,520
the target number, you succeed. 
If you're attacking something 

816
00:47:00,520 --> 00:47:03,240
and it meets it, or if it beats 
the target number, you subtract 

817
00:47:03,240 --> 00:47:04,920
the target number from what you 
rolled and that's how much 

818
00:47:04,920 --> 00:47:07,160
damage you do. 
Everything else we can deal with

819
00:47:07,160 --> 00:47:10,560
them when we get there. 
But yeah, in the interest of 

820
00:47:10,560 --> 00:47:14,080
getting the game moving, I'm 
going to drag my first 

821
00:47:14,360 --> 00:47:20,880
completely unfinished stand in 
map piece to the screen. 

822
00:47:20,880 --> 00:47:24,960
So the way of the law of the 
game works is these map pieces 

823
00:47:24,960 --> 00:47:28,840
will be labeled with directions,
and going in those directions 

824
00:47:28,840 --> 00:47:30,880
takes you to a different passage
in the book. 

825
00:47:32,760 --> 00:47:37,600
So we're going through the tight
forest pass so far in this 

826
00:47:37,880 --> 00:47:42,040
adventure. 
So to get back to that text as 

827
00:47:42,040 --> 00:47:46,920
we start on passage #2 and also 
because it's not labeled, to be 

828
00:47:46,920 --> 00:47:49,080
clear, N takes us back to rock 
bottom. 

829
00:47:49,080 --> 00:47:50,400
So we just want to quit now, 
guys. 

830
00:47:50,400 --> 00:47:53,520
We can just call it a night. 
S will take us farther into the 

831
00:47:53,520 --> 00:47:57,120
woods. 
But moving on, your feet sink 

832
00:47:57,120 --> 00:47:59,760
into the rich dirt on this float
forest floor. 

833
00:47:59,920 --> 00:48:02,480
Centuries of decayed pine 
needles, leaves, and probably a 

834
00:48:02,480 --> 00:48:04,440
corpse or two have made it quite
fertile. 

835
00:48:05,320 --> 00:48:07,760
The trees loom on either side, 
giving you shade from an 

836
00:48:07,760 --> 00:48:10,040
overbearing sun, which is 
actually quite nice. 

837
00:48:10,440 --> 00:48:12,760
You had one too many drinks last
night while you're discussing 

838
00:48:12,760 --> 00:48:15,200
plans, and the hangover sweats 
have been near unbearable. 

839
00:48:15,560 --> 00:48:18,400
Hey, it'll all be worth it when 
you find the tip the tear. 

840
00:48:18,400 --> 00:48:23,600
And it's expensive little staff,
So it seems like the answer from

841
00:48:23,600 --> 00:48:26,920
here is pretty straightforward. 
We probably want to go South, 

842
00:48:26,920 --> 00:48:31,600
farther into the woods, huh? 
We know it's that way, so we 

843
00:48:31,600 --> 00:48:34,520
should go that way. 
That seems very reasonable. 

844
00:48:34,520 --> 00:48:37,920
I mean, you're a doctor. 
You got that learning. 

845
00:48:38,440 --> 00:48:40,040
Do you think these trees are 
flammable? 

846
00:48:41,720 --> 00:48:43,720
I wish you wouldn't ask that 
about every individual. 

847
00:48:43,720 --> 00:48:46,720
Tree, I'm sorry, I'm sorry. 
I'll do my job. 

848
00:48:47,720 --> 00:48:49,760
It's all think all trees are 
flammable. 

849
00:48:54,440 --> 00:48:57,400
So, heading South? 
I mean, sure, you heard the 

850
00:48:57,400 --> 00:49:00,000
stories of his stealing men's 
souls and selling them the 

851
00:49:00,000 --> 00:49:03,200
horrible demons to torture for 
all eternity, but you can't make

852
00:49:03,200 --> 00:49:06,080
an omelette without pissing off 
a few Wizards or something. 

853
00:49:06,600 --> 00:49:08,760
Besides, if it all goes well, 
you'll never even see the 

854
00:49:08,760 --> 00:49:10,600
geezer. 
Just pop into his tent, grab the

855
00:49:10,600 --> 00:49:12,600
staff, and get out before he 
ever notices. 

856
00:49:12,880 --> 00:49:14,880
Now, which way do we go from 
here? 

857
00:49:15,600 --> 00:49:20,120
Dragging in the new map piece? 
OK, so we came from the north. 

858
00:49:20,120 --> 00:49:24,240
Do we want to continue South or 
we went head off to the east? 

859
00:49:35,520 --> 00:49:38,360
Oh, there it comes in. 
It takes just a a minute to 

860
00:49:38,360 --> 00:49:42,440
load, so we came. 
Do I see anything that might 

861
00:49:42,440 --> 00:49:46,440
give me a hint? 
Nothing. 

862
00:49:46,520 --> 00:49:49,560
Yeah, pretty much What's in the 
text is is what you get to know.

863
00:49:52,440 --> 00:49:54,200
East. 
So you're saying we came from 

864
00:49:54,200 --> 00:49:55,880
the north, so we're up, We're up
top. 

865
00:49:56,240 --> 00:50:02,520
OK. 
So we would continue S, So S, at

866
00:50:02,520 --> 00:50:05,640
least as far as this map goes, 
looks like a wider area. 

867
00:50:05,680 --> 00:50:12,200
E is pretty narrow, but it all 
is relatively trees, so. 

868
00:50:12,800 --> 00:50:18,160
I grew up with never eat soggy 
waffles and eat sounds better 

869
00:50:18,160 --> 00:50:22,560
than soggy for the compass rose.
Yep. 

870
00:50:22,560 --> 00:50:25,880
So let's not get soggy and let's
eat. 

871
00:50:26,000 --> 00:50:28,800
Let's go east. 
So I grew up with never eat 

872
00:50:28,800 --> 00:50:31,400
shredded wheat, which is 
terrible because I actually 

873
00:50:31,400 --> 00:50:33,160
enjoy shredded wheat. 
Yeah, Shredded Wheat's great, 

874
00:50:33,160 --> 00:50:34,320
but soggy waffles. 
Soggy. 

875
00:50:34,680 --> 00:50:36,320
Waffles. 
All right, all right, all right.

876
00:50:36,320 --> 00:50:38,080
Quick, quick, quick in chat, did
you? 

877
00:50:38,560 --> 00:50:40,360
Never. 
Eat shredded wheat or did you 

878
00:50:40,360 --> 00:50:41,960
grow up with Never eat soggy 
waffles? 

879
00:50:41,960 --> 00:50:44,120
Drop it in chat. 
I've literally never heard 

880
00:50:44,160 --> 00:50:45,280
either of these. 
If you never. 

881
00:50:45,400 --> 00:50:47,240
Eat traded. 
Wow, never eat shredded wheat. 

882
00:50:47,240 --> 00:50:48,200
That's. 
How soggy waffles. 

883
00:50:48,200 --> 00:50:49,240
I'm just. 
Not. 

884
00:50:50,440 --> 00:50:53,800
Weed. 
Am I the only one who is soggy? 

885
00:50:53,840 --> 00:50:55,320
OK, no, there's someone else. 
Thank you. 

886
00:50:55,680 --> 00:50:57,800
OK, yeah, so we got soggy 
waffles in the chat. 

887
00:50:57,800 --> 00:50:59,200
I definitely had the shredded 
wheat. 

888
00:51:00,000 --> 00:51:02,520
All the little things you have 
to remember like the the, the, 

889
00:51:03,040 --> 00:51:06,440
the less than and greater sign, 
the the the less than is an L 

890
00:51:06,440 --> 00:51:09,240
You just turn it a little bit. 
So it's always less than like. 

891
00:51:09,240 --> 00:51:11,560
No, it's an alligator mouth. 
It's an alligator mouth eating 

892
00:51:11,560 --> 00:51:12,920
M&S. 
The little fish eating the big 

893
00:51:12,920 --> 00:51:15,960
fish, yeah, but I, I the one 
that helped me more was that the

894
00:51:15,960 --> 00:51:18,120
IT kind of if you just turn it 
up a little bit, it looks like 

895
00:51:18,120 --> 00:51:20,440
an L so it's less than. 
So yeah, that makes a little 

896
00:51:20,440 --> 00:51:22,680
fish eat the big fish is what is
what I learned. 

897
00:51:22,680 --> 00:51:25,000
And then but then I got off to 
be like, how does the little bit

898
00:51:25,000 --> 00:51:26,680
eat the big fish? 
That makes no fucking sense. 

899
00:51:26,680 --> 00:51:28,640
But yeah, alligator, real 
friends. 

900
00:51:28,640 --> 00:51:30,760
Realized we'd have like an 
educational section this. 

901
00:51:31,720 --> 00:51:32,800
Is good. 
This is good. 

902
00:51:33,040 --> 00:51:35,760
Yeah, so, so we're going towards
eat not the Shredded Wheat. 

903
00:51:36,000 --> 00:51:39,560
Thank you, Roma Feather, for the
Shredded Wheat affirmation. 

904
00:51:40,080 --> 00:51:47,640
All right, East. 
East it is OK, so that is bring 

905
00:51:47,640 --> 00:51:52,080
a new map section here. 
Frosty beets are delicious. 

906
00:51:54,440 --> 00:51:56,480
Man, I could go for some frosted
weeds right now. 

907
00:51:56,760 --> 00:52:00,600
Raising brain though? 
I had a salad before stream 

908
00:52:00,600 --> 00:52:06,800
started. 
But it's officially soup season 

909
00:52:06,800 --> 00:52:11,480
in Vermont. 
Oh God, it was still where I'm 

910
00:52:11,480 --> 00:52:14,880
at, which I'm not going to tell 
all of you strangers, you 

911
00:52:14,880 --> 00:52:18,440
strange weirdos. 
It was a high of like 95 today, 

912
00:52:18,440 --> 00:52:20,800
so it's not quite soup season. 
That is wild. 

913
00:52:21,880 --> 00:52:23,000
Supposed to be about that 
tomorrow. 

914
00:52:25,000 --> 00:52:28,160
Moving to the east, you can hear
a trickling of water to the 

915
00:52:28,160 --> 00:52:29,800
east, much like a babbling 
brook. 

916
00:52:29,880 --> 00:52:33,520
The sound of croaking frogs 
accompanies it to the health You

917
00:52:33,800 --> 00:52:35,520
excuse me. 
To the South, you hear someone 

918
00:52:35,520 --> 00:52:37,800
shout in a squeaky voice, 
followed by an immediate. 

919
00:52:38,000 --> 00:52:40,280
Whack. 
It's probably nothing to worry 

920
00:52:40,280 --> 00:52:44,200
about. 
Probably. 

921
00:52:45,960 --> 00:52:48,000
And that's what we got to go off
on. 

922
00:52:50,520 --> 00:52:52,440
And so we came from the West 
also. 

923
00:52:53,600 --> 00:52:57,680
We got the trickling water and 
frogs to the east and squeaky 

924
00:52:57,680 --> 00:53:02,400
voices and thwack to the South. 
It does take, yeah it does take 

925
00:53:02,400 --> 00:53:04,360
a minute for the the map to 
upload. 

926
00:53:04,360 --> 00:53:08,440
Did you drop another one? 
Oh, maybe I got to unselect it 

927
00:53:08,440 --> 00:53:11,360
before it'll upload. 
Yeah, maybe that's the thing. 

928
00:53:19,600 --> 00:53:23,080
Anything. 
Yes, yes. 

929
00:53:23,360 --> 00:53:26,880
Excellent. 
OK, yeah, I'll try. 

930
00:53:26,880 --> 00:53:29,160
I'll make sure I'm unselected 
and see if that fixes the 

931
00:53:29,160 --> 00:53:33,880
situation in the future. 
I'm pretty sure that Wizards 

932
00:53:33,880 --> 00:53:37,080
like frog legs, so he's 
definitely looking for frogs. 

933
00:53:38,800 --> 00:53:40,720
Have you ever seen a wizard eat 
frog legs? 

934
00:53:41,880 --> 00:53:45,120
All the time. 
Well. 

935
00:53:48,120 --> 00:53:51,640
All the time. 
I once saw a frog with wizard 

936
00:53:51,640 --> 00:53:54,320
legs. 
I believe that. 

937
00:53:54,800 --> 00:53:57,720
Were you sober? 
Don't ask. 

938
00:54:00,960 --> 00:54:06,120
So it sounds like we want to 
move toward the the toward the 

939
00:54:06,120 --> 00:54:09,240
east there, but the frogs are 
chirping. 

940
00:54:09,920 --> 00:54:11,960
Still, we're still on that 
Shredded Wheat, you know? 

941
00:54:14,560 --> 00:54:17,000
I mean, I didn't, but I do now 
for sure. 

942
00:54:17,760 --> 00:54:20,520
I believe you guys listen. 
I stole. 

943
00:54:20,520 --> 00:54:22,840
I will never not tie my shoes 
with Bunny ears. 

944
00:54:23,200 --> 00:54:25,960
Don't care, it's easier. 
I mean, that's. 

945
00:54:26,040 --> 00:54:28,480
That's around the tree and in 
the hole and all that. 

946
00:54:28,840 --> 00:54:30,760
House do you tie shoes you. 
Make a loop, you make a loop you

947
00:54:30,760 --> 00:54:31,960
tie together. 
I don't understand. 

948
00:54:34,840 --> 00:54:37,720
A stream cuts through the wood, 
ending in a small lake. 

949
00:54:37,880 --> 00:54:39,880
The course of frog sounds is 
louder now. 

950
00:54:40,480 --> 00:54:42,440
You're not sure what they have 
to be so happy about, but 

951
00:54:42,440 --> 00:54:43,760
they're croaking their lives 
away. 

952
00:54:44,360 --> 00:54:47,000
Do you want to explore the lake?
So we can either explore the 

953
00:54:47,000 --> 00:54:49,200
lake or turn back around and go 
the way we came. 

954
00:54:50,520 --> 00:54:52,480
We're looking for his tent, 
right? 

955
00:54:53,480 --> 00:54:55,880
That's what that's what Sigurd 
said. 

956
00:54:56,560 --> 00:55:00,560
I I think I'd put my tent next 
to water usually. 

957
00:55:02,720 --> 00:55:06,840
He did mention standing stones, 
I don't see them but I mean who 

958
00:55:06,840 --> 00:55:09,040
knows wizard shit you know? 
That's true. 

959
00:55:09,040 --> 00:55:10,680
Maybe he made he. 
Maybe he hid the stones. 

960
00:55:11,600 --> 00:55:13,720
How's everyone doing on drinking
water? 

961
00:55:15,720 --> 00:55:17,000
I'm supposed to be drinking 
water. 

962
00:55:21,400 --> 00:55:24,280
Sometimes. 
I don't see standing stones 

963
00:55:24,360 --> 00:55:27,920
either, no. 
All right, back we go. 

964
00:55:30,360 --> 00:55:33,040
OK. 
So we're ignoring the lake and 

965
00:55:33,040 --> 00:55:37,600
going back to the east. 
We're just not doing nothing 

966
00:55:37,600 --> 00:55:39,440
with the fucking lake. 
That's it, That's it. 

967
00:55:39,440 --> 00:55:40,240
That's how we're. 
Doing I mean. 

968
00:55:41,040 --> 00:55:43,160
You want to go back to the lake?
We can go back to the lake. 

969
00:55:43,760 --> 00:55:46,120
I took a bath a week ago. 
I'm good. 

970
00:55:47,640 --> 00:55:50,200
We can sound word. 
All. 

971
00:55:50,560 --> 00:55:53,520
Right. 
All right. 

972
00:55:53,520 --> 00:55:55,760
So do we want to go back West or
do we want to go South from 

973
00:55:55,760 --> 00:55:58,360
here? 
South. 

974
00:55:59,040 --> 00:56:03,120
South S do it. 
We're going to get soggy now. 

975
00:56:03,520 --> 00:56:06,000
I was going to say let's get 
shredded, but yeah, soggy, yeah.

976
00:56:07,880 --> 00:56:10,480
Redded. 
We just walked away from the 

977
00:56:10,480 --> 00:56:11,640
lake. 
Yep, Yep. 

978
00:56:16,040 --> 00:56:21,200
OK, OK, so we're coming from the
north on this map, and what's 

979
00:56:21,200 --> 00:56:24,440
the text have to say? 
The squeaky voice rings out 

980
00:56:24,440 --> 00:56:26,520
again, seemingly from the 
southeast. 

981
00:56:26,960 --> 00:56:30,680
Was that a battle cry? 
Wherever it was, you hear the 

982
00:56:30,680 --> 00:56:33,240
same thwacket sound again right 
afterwards. 

983
00:56:35,920 --> 00:56:38,720
We got the Southeast and the 
Southwest with Wizards. 

984
00:56:41,800 --> 00:56:44,040
I mean. 
I mean, we all thwack, don't we?

985
00:56:44,480 --> 00:56:45,960
I think. 
We all thwacked every now and 

986
00:56:45,960 --> 00:56:47,120
then. 
You know what I also just forgot

987
00:56:47,120 --> 00:56:48,560
real quick before we make our 
decision? 

988
00:56:48,760 --> 00:56:52,440
Our names. 
Are. 

989
00:56:52,680 --> 00:56:53,680
Still. 
Oh yeah, we. 

990
00:56:53,680 --> 00:56:57,600
Never people, you never listen. 
You, you are creating the 

991
00:56:57,600 --> 00:57:06,320
characters. 
All right, So hoot, if you you 

992
00:57:06,320 --> 00:57:09,840
want your name to be hoot, just 
just message me in our secret 

993
00:57:09,840 --> 00:57:19,000
messaging system on Discord and 
we will OK and I will update 

994
00:57:19,000 --> 00:57:25,200
this. 
Thank you for doing that. 

995
00:57:27,040 --> 00:57:29,520
Well, while that's updating, oh.
That's right, Patsy. 

996
00:57:30,640 --> 00:57:34,560
Do you folks have thoughts on if
you want to go to the Southwest 

997
00:57:34,560 --> 00:57:37,400
or the southeast do? 
You have thoughts on my? 

998
00:57:37,640 --> 00:57:39,920
Voice sound like. 
You have thoughts on if you want

999
00:57:39,920 --> 00:57:42,760
to do another giveaway before we
do that or are we good on? 

1000
00:57:43,120 --> 00:57:45,000
You know what? 
You're right, we should do that 

1001
00:57:45,000 --> 00:57:50,360
all. 
Right, let me do that real 

1002
00:57:50,360 --> 00:57:52,000
quick. 
I got to pick a road name. 

1003
00:57:54,560 --> 00:57:55,640
God, I don't even know first 
name. 

1004
00:57:55,960 --> 00:57:58,240
Picking names usually take me an
hour or so. 

1005
00:57:58,240 --> 00:58:00,080
We're just going to go with what
pops into my head. 

1006
00:58:03,000 --> 00:58:04,760
I mean, they may not live long 
enough to make the name 

1007
00:58:04,760 --> 00:58:06,440
worthwhile, so. 
Yeah. 

1008
00:58:07,120 --> 00:58:11,160
OK, so while I'm doing this, 
let's do another giveaway. 

1009
00:58:11,160 --> 00:58:15,400
So just in case you haven't done
it in the next 30 seconds, type 

1010
00:58:15,400 --> 00:58:20,440
estimation point curse and you 
will be entered into a giveaway 

1011
00:58:21,280 --> 00:58:23,240
and we are giving away. 
What are we giving away again 

1012
00:58:23,240 --> 00:58:27,280
while I do this? 
We are giving away our OSE deck.

1013
00:58:27,280 --> 00:58:30,040
I mean good for any kind of like
old schoolish DND thing or 

1014
00:58:30,040 --> 00:58:32,400
anyone who just needs that like 
random NPCS. 

1015
00:58:32,400 --> 00:58:36,160
But our OSC deck of mercs and 
masters? 

1016
00:58:36,160 --> 00:58:41,640
Our hireling deck full of 
specialists and well hirelings. 

1017
00:58:42,800 --> 00:58:48,280
So that's going to go to Ozrig. 
I mean, they got the, they got 

1018
00:58:48,280 --> 00:58:50,520
the OSR right in the name. 
I have a feeling they'll put 

1019
00:58:50,520 --> 00:58:53,280
that to good use I believe. 
So. 

1020
00:58:54,920 --> 00:58:59,440
Excellent. 
Brad, did we figure out the how 

1021
00:58:59,440 --> 00:59:03,800
to tell people or how people get
information that you think yet? 

1022
00:59:12,280 --> 00:59:14,480
Excellent. 
So, yeah, just whisper to Brad 

1023
00:59:14,480 --> 00:59:18,040
your address information and 
we'll get that out to you. 

1024
00:59:19,400 --> 00:59:21,680
Yeah. 
All right, so our next giveaway 

1025
00:59:21,680 --> 00:59:29,560
is going to be the last of our 
Old School Essential giveaways, 

1026
00:59:29,960 --> 00:59:33,640
Strange House, a whimsical 
adventure for Old School 

1027
00:59:33,640 --> 00:59:38,840
Essentials, which happened 
because I am part of Evelyn 

1028
00:59:38,840 --> 00:59:44,800
Murrow's Patreon and it's all 
just an adventure and it's a 

1029
00:59:44,800 --> 00:59:48,520
cottage crawl inspired by her 
art, which is fantastic. 

1030
00:59:48,520 --> 00:59:53,400
And her Patreon is like the 
world's best deal ever. 

1031
00:59:53,400 --> 00:59:59,480
So any creators out there like I
did, I, I, I don't want to say 

1032
00:59:59,480 --> 01:00:03,080
this and be wrong, but I, if I 
remember, I'm like, it's, it's 

1033
01:00:03,080 --> 01:00:04,720
insanely cheap for what you get 
out of it. 

1034
01:00:04,800 --> 01:00:07,640
And her art is amazing. 
So go support that. 

1035
01:00:07,640 --> 01:00:09,600
It's so good and her art is so 
good. 

1036
01:00:09,720 --> 01:00:13,080
But anyway, it was also our 
first hardcover book. 

1037
01:00:13,080 --> 01:00:16,640
It was beautiful. 
Brad actually just said too like

1038
01:00:16,640 --> 01:00:19,480
we both have that kind of like a
benchmark for it. 

1039
01:00:21,480 --> 01:00:26,080
Fantastic love the foiling on 
the red is is the the shines and

1040
01:00:26,080 --> 01:00:28,000
it's it's deep lost. 
It's beautiful book. 

1041
01:00:28,880 --> 01:00:32,200
Yeah, it just, it feels that 
cover like it's, it's a touchy 

1042
01:00:32,200 --> 01:00:33,760
cover. 
You know you want to touch that 

1043
01:00:33,760 --> 01:00:36,040
cover. 
It's touchy. 

1044
01:00:37,680 --> 01:00:40,960
As the kids say or something. 
They do know. 

1045
01:00:45,040 --> 01:00:48,920
All right, folks, so the 
Southeast is slack noises and 

1046
01:00:48,920 --> 01:00:51,240
the southwest is the unknown. 
How we feeling I. 

1047
01:00:53,840 --> 01:00:58,160
Think wizard Slack, apparently. 
What if we What if we wheel 

1048
01:00:58,160 --> 01:01:01,280
around the southwest to get a 
line of sight in? 

1049
01:01:01,280 --> 01:01:02,440
Maybe. 
Who knows? 

1050
01:01:04,880 --> 01:01:07,040
I've heard of this thing called 
flanking before. 

1051
01:01:09,600 --> 01:01:13,840
Ain't that a kind of meat? 
It is tastes really good when 

1052
01:01:13,840 --> 01:01:18,440
flame grilled. 
Yeah, I think you can do it with

1053
01:01:18,440 --> 01:01:21,680
a rat. 
Never tried. 

1054
01:01:22,440 --> 01:01:27,200
We should find out. 
I don't know, do we want to go 

1055
01:01:27,200 --> 01:01:30,280
to the direct route toward the 
toward the thwacking or do we 

1056
01:01:30,280 --> 01:01:36,240
want to try and circle around? 
Let's just get direct to 

1057
01:01:36,240 --> 01:01:40,360
Thwackin because I mean that's 
that's. 

1058
01:01:40,360 --> 01:01:42,960
Really hard to argue with right 
there. 

1059
01:01:44,600 --> 01:01:50,720
I agree. 
SE we go to flag it as the kids 

1060
01:01:50,720 --> 01:02:06,970
say for our next stand in map. 
Or goblins huddle around the 

1061
01:02:07,170 --> 01:02:09,970
dead body of a giant rat. 
I ain't hungrily. 

1062
01:02:10,010 --> 01:02:12,690
It looks pretty fresh, but you 
don't find it nearly as 

1063
01:02:12,690 --> 01:02:16,130
appetizing as they do. 
It's unfortunate that they don't

1064
01:02:16,130 --> 01:02:19,000
realize that big folks want our 
lunch. 

1065
01:02:19,160 --> 01:02:23,200
We grabs them and we stabs them.
Then we feast giant rats and 

1066
01:02:23,200 --> 01:02:27,880
peoples and we are going into 
our first combat. 

1067
01:02:30,120 --> 01:02:34,480
OK, so when you go into a combat
in marching order, I'm going to 

1068
01:02:34,480 --> 01:02:40,080
move the map aside for that. 
Again, everything is in a line. 

1069
01:02:40,080 --> 01:02:46,320
So because of the nature of our 
screens here, your line faces 

1070
01:02:46,320 --> 01:02:48,880
the enemy's line, right? 
So normally you have it all laid

1071
01:02:48,880 --> 01:02:51,400
out in a straight line. 
You got four of your people and 

1072
01:02:51,400 --> 01:02:54,640
four of their people. 
The way our line is going to 

1073
01:02:54,640 --> 01:02:57,640
work is our torch bearers in the
front, and the way their line is

1074
01:02:57,640 --> 01:03:00,280
going to work is this goblin 
with the shield known as a 

1075
01:03:00,280 --> 01:03:02,320
goblin wall boy is going to be 
in front. 

1076
01:03:02,320 --> 01:03:09,000
So this goblin wall boy is right
next to the torch bearer. 

1077
01:03:09,400 --> 01:03:11,360
And there are some more too. 
I just want to explain that 

1078
01:03:11,360 --> 01:03:17,800
before I finish setting up. 
So we got a. 

1079
01:03:17,920 --> 01:03:26,240
Smasher, a Slinger and a sneak 
thief. 

1080
01:03:29,880 --> 01:03:36,960
OK, so yeah, I figure since I, I
know the run of the game, I'm 

1081
01:03:36,960 --> 01:03:41,560
going to take care of rolling 
and dealing with the monsters 

1082
01:03:41,560 --> 01:03:44,760
and whatnot just to kind of 
expediate that process. 

1083
01:03:45,360 --> 01:03:49,920
So initiative is a really simple
ordeal with this game. 

1084
01:03:50,560 --> 01:03:54,800
One of us will have to roll a 
dice for our side just in any 

1085
01:03:54,800 --> 01:03:56,560
time it's a dice, it's a six 
sided dice. 

1086
01:03:56,560 --> 01:03:59,160
It's all six siders as far as 
the eye can see. 

1087
01:03:59,760 --> 01:04:03,040
So one of us will roll 6 sided 
dice for our side and I will 

1088
01:04:03,040 --> 01:04:06,480
roll A6 sided dice for the 
monsters and whoever gets the 

1089
01:04:06,480 --> 01:04:09,560
highest is the side that goes 
first. 

1090
01:04:11,400 --> 01:04:16,280
So any volunteers to to do the 
role for our rogues? 

1091
01:04:20,240 --> 01:04:22,440
Someone else doing because I'm 
doing stuff, I'm doing, I'm 

1092
01:04:22,440 --> 01:04:24,800
doing stream stuff. 
I'll do it. 

1093
01:04:24,840 --> 01:04:27,480
I'll do it. 
I believe the torch bearers in 

1094
01:04:27,480 --> 01:04:29,040
front so he should do it this 
time. 

1095
01:04:29,280 --> 01:04:31,320
OK, there we. 
Is A2. 

1096
01:04:31,880 --> 01:04:33,280
A roll of three. 
And a three. 

1097
01:04:33,280 --> 01:04:35,720
Is going to beat A2 you. 
You may have just saved our 

1098
01:04:35,720 --> 01:04:37,960
lives. 
With that, we will see. 

1099
01:04:38,440 --> 01:04:41,520
Thanks. 
OK, so now we know our side is 

1100
01:04:41,520 --> 01:04:44,200
first, right? 
How do you figure out who goes 

1101
01:04:44,200 --> 01:04:44,880
when? 
Simple. 

1102
01:04:44,880 --> 01:04:47,640
You start at the front of the 
line, you work your way back. 

1103
01:04:47,880 --> 01:04:51,640
So our torch bearer is going to 
be first. 

1104
01:04:52,000 --> 01:04:56,280
So let's talk about what happens
on your turn. 

1105
01:04:58,240 --> 01:05:00,360
This is not that copy doesn't 
need to be anyway. 

1106
01:05:00,800 --> 01:05:03,480
So first thing that you would 
normally do is if you had any 

1107
01:05:03,480 --> 01:05:07,440
conditions or cool down dice 
that would be on you right now, 

1108
01:05:08,560 --> 01:05:11,840
the conditions would take effect
and you would countdown all your

1109
01:05:11,840 --> 01:05:13,400
dice. 
You don't have any of those. 

1110
01:05:13,400 --> 01:05:15,680
We're at a nice fresh start. 
We're good to go. 

1111
01:05:16,600 --> 01:05:19,680
After that, you get to choose 
one of your actions to do. 

1112
01:05:20,080 --> 01:05:22,440
So your basic action you can do 
every single turn. 

1113
01:05:22,440 --> 01:05:25,040
You don't need to worry about 
cool down dice or anything. 

1114
01:05:25,600 --> 01:05:31,400
But if you use your, your 
special action, well, I think 

1115
01:05:31,400 --> 01:05:33,880
for you this is not the case. 
But for most of us there's cool 

1116
01:05:33,880 --> 01:05:37,480
downs and it will take time to 
be able to use it again. 

1117
01:05:38,240 --> 01:05:42,640
So also for an action other than
the things listed there, it's 

1118
01:05:42,640 --> 01:05:45,640
also worth mentioning that you 
can change spaces with someone 

1119
01:05:45,640 --> 01:05:49,800
next to you in a marching order 
and when it's your turn you get 

1120
01:05:49,800 --> 01:05:52,200
to make that call. 
Like they can't stop you from 

1121
01:05:52,200 --> 01:05:54,280
moving and putting them in front
or anything like that. 

1122
01:05:54,800 --> 01:05:59,640
Or you can choose to do nothing 
and just take all your cool down

1123
01:05:59,640 --> 01:06:02,960
dice down by an extra number. 
Oh, very cool. 

1124
01:06:03,560 --> 01:06:07,480
So what does our Torch Bear, 
intrepid torch bearer want to 

1125
01:06:07,480 --> 01:06:14,240
start us off with? 
Is is the rat that is large and 

1126
01:06:14,240 --> 01:06:17,760
dead in range of me throwing an 
alchemist fire at it and 

1127
01:06:17,760 --> 01:06:21,000
starting the barbecue and 
inviting them to eat with us? 

1128
01:06:21,480 --> 01:06:27,280
So so marching order is game 
bookish in nature, meaning like 

1129
01:06:28,280 --> 01:06:30,160
you don't get as much 
flexibility as you do. 

1130
01:06:30,320 --> 01:06:33,200
Fair enough. 
A standard RPG, which like 

1131
01:06:33,360 --> 01:06:35,400
honestly, for myself was 
partially by design. 

1132
01:06:35,400 --> 01:06:38,160
Like I enjoy that in a group 
game, but when I'm playing solo,

1133
01:06:38,160 --> 01:06:41,960
like I don't like having to feel
like I'm D Ming myself, you know

1134
01:06:41,960 --> 01:06:43,920
what I mean? 
I know that's like some people 

1135
01:06:43,920 --> 01:06:47,720
love that, but but yeah, so 
pretty much you got you got your

1136
01:06:47,720 --> 01:06:50,360
actions on your sheet and that's
it when it breaks down into 

1137
01:06:50,360 --> 01:06:53,880
combat like this. 
Perfect, I am going to throw a 

1138
01:06:53,920 --> 01:06:59,520
stone at this. 
You said it was called a wall 

1139
01:06:59,520 --> 01:07:01,280
boy. 
Yeah, the guy up front with the 

1140
01:07:01,280 --> 01:07:06,200
shield. 
Yes, I am going to throw a stone

1141
01:07:06,200 --> 01:07:10,760
at him. 
OK, so I'm guessing it probably 

1142
01:07:10,760 --> 01:07:14,000
says to like roll your physical 
or something along those lines. 

1143
01:07:14,440 --> 01:07:20,320
And I roll, yeah, I rolled 
target a creature 3 spaces away 

1144
01:07:20,320 --> 01:07:22,880
and make a physical roll versus 
their defense. 

1145
01:07:23,400 --> 01:07:29,280
So I rolled a 5 -, 2 is 3. 
OK, and you're targeting so it 

1146
01:07:29,280 --> 01:07:34,400
says 30 you know it's also my 
apologies. 

1147
01:07:34,400 --> 01:07:37,360
It's been actually a hot sex 
since I've sex since I've done 

1148
01:07:37,360 --> 01:07:40,720
this. 
It is worth mentioning that the 

1149
01:07:41,960 --> 01:07:49,400
Wall Boy has a special power 
that will affect how this battle

1150
01:07:49,400 --> 01:07:51,640
goes a lot. 
And this is another reason why 

1151
01:07:51,640 --> 01:07:55,240
I'm really stoked about the new 
addition having all of this 

1152
01:07:55,240 --> 01:07:57,600
right on the cards. 
It's like don't have to find it 

1153
01:07:57,600 --> 01:08:00,880
in the book. 
So there's there's special 

1154
01:08:00,880 --> 01:08:03,200
ability. 
If an enemy behind a Wall Boy is

1155
01:08:03,200 --> 01:08:06,360
targeted by attack, the target 
hits the Wall Boy instead, IE 

1156
01:08:06,360 --> 01:08:11,440
just redirects toward them. 
So you got a three after all 

1157
01:08:11,440 --> 01:08:13,360
that was said and done. 
Is that true? 

1158
01:08:14,040 --> 01:08:16,600
So the Wall Boy's defense is a 
four. 

1159
01:08:16,720 --> 01:08:21,240
He's a little bit of a tough one
to tag, so you can either spend 

1160
01:08:21,240 --> 01:08:25,359
luck, which is finite, or roll 
your bullshit for the end of 

1161
01:08:25,359 --> 01:08:27,960
your turn. 
I think I'm going to I think I'm

1162
01:08:27,960 --> 01:08:35,240
going to move to the that role. 
So let me just see here I roll 

1163
01:08:35,240 --> 01:08:37,319
the six. 
How wonderful is that? 

1164
01:08:37,359 --> 01:08:40,160
Excellent. 
So your positive quality takes 

1165
01:08:40,160 --> 01:08:41,880
effect. 
Remind us what that was again? 

1166
01:08:41,880 --> 01:08:45,720
Oh, my positive quality. 
Oh good, yes, my positive 

1167
01:08:45,720 --> 01:08:48,600
quality is oh look, another 
torch. 

1168
01:08:51,240 --> 01:08:52,600
Great. 
So you you could have been 

1169
01:08:52,600 --> 01:08:54,200
attacking him, but you're 
finding torches. 

1170
01:08:54,200 --> 01:08:56,279
This is Yeah, this is good. 
This is good. 

1171
01:08:58,160 --> 01:09:02,840
Go go Patsy, find torches all 
over and that's me. 

1172
01:09:03,200 --> 01:09:05,600
I mean, you're following your 
passion and I respect that, you 

1173
01:09:05,600 --> 01:09:05,920
know? 
Yeah. 

1174
01:09:06,680 --> 01:09:14,279
Fire. 
OK, so that's the end of your 

1175
01:09:14,279 --> 01:09:16,439
turn. 
It moves us on to the cell 

1176
01:09:16,439 --> 01:09:23,000
sword, who it is next in line. 
So Barnes, Yeah. 

1177
01:09:23,000 --> 01:09:24,920
What's Barnes gonna do for us 
here? 

1178
01:09:25,000 --> 01:09:28,920
Barnes is going to. 
So I was, I was, I was playing 

1179
01:09:28,920 --> 01:09:30,680
myself. 
So how many spaces are we away 

1180
01:09:30,680 --> 01:09:34,960
from these guys? 
So you personally are two away 

1181
01:09:34,960 --> 01:09:38,040
from the Wall Boy because the 
torch bearer would be one spot 

1182
01:09:38,040 --> 01:09:41,080
away because he's right in front
of you, and then in front of him

1183
01:09:41,080 --> 01:09:43,720
would be the Wall Boy. 
So that would be two spots. 

1184
01:09:43,880 --> 01:09:47,399
And then the guy behind him is 
3, the Smasher, and the guy 

1185
01:09:47,399 --> 01:09:49,479
behind him is 4, etcetera, 
etcetera, if that makes sense. 

1186
01:09:50,040 --> 01:09:54,040
Got to turn on the got to turn 
on that combat music chat 

1187
01:09:54,040 --> 01:09:55,280
volume. 
OK, if you're chat. 

1188
01:09:55,280 --> 01:10:01,520
So I'm going to not adjacent, so
I'm just going to do my hack and

1189
01:10:01,520 --> 01:10:04,040
slash basic attack. 
I target a creature up to two 

1190
01:10:04,040 --> 01:10:06,440
spaces away, make a physical 
attack role versus their 

1191
01:10:06,440 --> 01:10:10,440
defense. 
So you say D6 is our basic for 

1192
01:10:10,440 --> 01:10:13,400
everything and then I get to add
my physical to my attack, right?

1193
01:10:14,040 --> 01:10:20,480
Correct. 
So I get to roll AD 6 + 1. 

1194
01:10:23,320 --> 01:10:25,680
Dope. 
So I got a total of 2. 

1195
01:10:26,800 --> 01:10:29,640
OK, so this defense is a four. 
Unfortunately, we're all just 

1196
01:10:29,640 --> 01:10:32,200
hitting this guy's huge shield 
and not doing much. 

1197
01:10:33,600 --> 01:10:36,480
You can change luck to try, or 
spend luck to try that again, or

1198
01:10:36,480 --> 01:10:41,200
move on to your bullshit roll. 
I'm going to do my bullshit roll

1199
01:10:41,200 --> 01:10:42,720
and that's just another D6, 
right? 

1200
01:10:44,000 --> 01:10:48,240
D6 is as far as the eye can see.
These, you know, the best dice, 

1201
01:10:48,240 --> 01:10:50,240
Not even going to lie, my 
favorite. 

1202
01:10:51,280 --> 01:10:52,760
I know I sound like, I mean, 
sarcastic. 

1203
01:10:52,760 --> 01:10:55,920
Now that's just my normal voice.
It is my favorite TTRPG dice. 

1204
01:10:55,920 --> 01:10:57,560
There's no such thing better 
than AD 6. 

1205
01:10:58,360 --> 01:11:00,200
So I get to roll that, and I 
roll the two. 

1206
01:11:01,480 --> 01:11:05,000
All right, so that's no bullshit
since it's not a one or six and 

1207
01:11:05,720 --> 01:11:09,720
that's so then we will move on 
to hoot. 

1208
01:11:10,560 --> 01:11:15,120
OK, Hoot is gonna realize she's 
a little bit further back and 

1209
01:11:15,120 --> 01:11:19,000
she's gonna swap side swap, swap
spaces with Barnes. 

1210
01:11:20,000 --> 01:11:21,920
OK, so who? 
Excuse me, Pardon me coming 

1211
01:11:21,920 --> 01:11:25,000
through. 
Coming up, swapping spaces with 

1212
01:11:25,000 --> 01:11:27,640
Barnes. 
She's gonna, she's gonna attempt

1213
01:11:27,640 --> 01:11:32,400
to bonk this dude on hopefully 
his head not on the shield. 

1214
01:11:33,000 --> 01:11:35,400
I can target a creature one to 
two spaces away. 

1215
01:11:35,400 --> 01:11:39,400
So I can just now make it I have
to take a physical attack roll, 

1216
01:11:39,640 --> 01:11:43,600
which is AD six a -, 1 because I
ain't strong. 

1217
01:11:44,840 --> 01:11:46,520
I you have. 
Other fine qualities, you know, 

1218
01:11:46,520 --> 01:11:48,640
Yeah. 
It's true, however I did roll 

1219
01:11:48,640 --> 01:11:52,000
A4. 
OK, A4. 

1220
01:11:52,120 --> 01:11:54,760
But not very well. 
You did bonk him, not hard 

1221
01:11:54,760 --> 01:11:58,920
enough to do damage. 
Unfortunately, but a gentle 

1222
01:11:58,920 --> 01:12:01,480
caress. 
A gentle caress upon the goblin 

1223
01:12:01,480 --> 01:12:02,480
noble with. 
My staff. 

1224
01:12:04,040 --> 01:12:06,520
So some attacks do apply 
conditions as well. 

1225
01:12:06,520 --> 01:12:08,000
Unfortunately this isn't one of 
them. 

1226
01:12:08,000 --> 01:12:10,680
But you know, just for the 
audience at home, sometimes if 

1227
01:12:10,680 --> 01:12:13,560
you tie, you may not do damage, 
but you might apply a condition 

1228
01:12:13,560 --> 01:12:16,840
or get a condition applied to 
you if it is the enemy. 

1229
01:12:17,800 --> 01:12:22,160
All right, so you're on your on 
your bullshit. 

1230
01:12:22,360 --> 01:12:27,200
Yeah, I'm on the bullshit now. 
I'm going to roll my bullshit. 4

1231
01:12:27,200 --> 01:12:30,520
or nothing. 
All right, which you know, is. 

1232
01:12:30,600 --> 01:12:34,280
Is better than A1. 
It's, it's OK, I'll take it. 

1233
01:12:35,040 --> 01:12:39,840
OK, so the Archer, the Archer is
going to take a shot at this 

1234
01:12:39,840 --> 01:12:47,000
wall boy and hope we can do any 
amount of damage to it. 

1235
01:12:48,240 --> 01:12:51,880
And I'm going to roll A3. 
What is my plus? 

1236
01:12:51,960 --> 01:12:54,280
Well, that's a great question 
everybody plus one. 

1237
01:12:54,280 --> 01:12:57,840
So I after you gently caress it 
with the staff, I'm going to 

1238
01:12:57,840 --> 01:13:01,480
gently caress them with an arrow
just the the slightest whisper 

1239
01:13:02,960 --> 01:13:05,440
and unfortunately not do any 
damage. 

1240
01:13:05,440 --> 01:13:08,360
This was not a great first round
for our rogues and rolling my 

1241
01:13:08,360 --> 01:13:13,520
bullshit rolling a 2. 
So at least there's no bullshit.

1242
01:13:14,360 --> 01:13:17,280
OK, so now that we've all gone 
in the first round of 

1243
01:13:17,280 --> 01:13:20,000
initiative, well, why don't we 
pause for just a SEC to do 

1244
01:13:20,000 --> 01:13:25,240
another giveaway since we got a 
good few of those to do. 

1245
01:13:26,280 --> 01:13:29,880
Just a reminder to everyone, we 
are giving away a strange house,

1246
01:13:29,880 --> 01:13:34,600
a hardcover cottage crawl, 
archive MRO for old school 

1247
01:13:34,600 --> 01:13:37,200
essentials. 
So if you haven't done it yet, 

1248
01:13:38,240 --> 01:13:41,960
type exclamation point curse in 
the chat and that will enter you

1249
01:13:41,960 --> 01:13:45,520
into the giveaway. 
If you do it once, you're in the

1250
01:13:46,400 --> 01:13:50,800
giveaway forever. 
You are. 

1251
01:13:50,800 --> 01:13:55,160
Just let me drag that over here.
Oh, oh, someone. 

1252
01:13:55,360 --> 01:13:57,200
We got, we got, we got, we got 
late entries. 

1253
01:13:57,200 --> 01:13:58,400
Let's see what. 
We got. 

1254
01:13:59,160 --> 01:14:01,520
We got last time someone did 
that, they won. 

1255
01:14:03,360 --> 01:14:05,680
So let's let's pick a winner 
here. 

1256
01:14:05,680 --> 01:14:08,920
Boom, we got Hail the horror. 
Woo, I know. 

1257
01:14:08,960 --> 01:14:18,440
There, hail the horror, give a 
whisper to Brad, give him your 

1258
01:14:18,440 --> 01:14:23,000
info as to where the ship it and
we will get that book out to 

1259
01:14:23,000 --> 01:14:25,640
you. 
Thanks so much for being here 

1260
01:14:25,640 --> 01:14:28,920
and doing a thing. 
All right, so before we get to 

1261
01:14:28,920 --> 01:14:31,560
the monster's turn, the next 
giveaway is going to be we are 

1262
01:14:31,560 --> 01:14:35,640
moving on from Old School 
Essentials and we are going into

1263
01:14:35,760 --> 01:14:39,680
our system agnostic collection, 
a deep dark bundle. 

1264
01:14:40,040 --> 01:14:43,440
This is a collection of three 
system agnostic zenes full of 

1265
01:14:43,440 --> 01:14:49,040
dungeons, encounters, and hexes.
It's going to be deep dark, Deep

1266
01:14:49,040 --> 01:14:51,680
dark wood, which was the 
original deep dark encounters 

1267
01:14:51,680 --> 01:14:58,760
and deep dark dungeons. 
These were little pet projects 

1268
01:14:58,760 --> 01:15:02,280
of mine that I laid out and 
really enjoyed and everything. 

1269
01:15:03,040 --> 01:15:04,800
So those will be the next 
giveaways. 

1270
01:15:05,680 --> 01:15:08,320
So moving on to the monster's 
turn. 

1271
01:15:08,760 --> 01:15:11,880
So once you get to the monster's
turn, you start with the one 

1272
01:15:11,880 --> 01:15:14,800
that is upfront and work your 
way back, just like we did for 

1273
01:15:14,800 --> 01:15:19,240
the rogues, except their actions
are all done by random dice 

1274
01:15:19,240 --> 01:15:20,960
rolls. 
So the first thing you do is you

1275
01:15:20,960 --> 01:15:22,960
roll to see what action they're 
going to take. 

1276
01:15:22,960 --> 01:15:25,280
And again, D sixes, it's all D 
sixes. 

1277
01:15:26,040 --> 01:15:29,120
So the goblin wall boy is going 
to toss a rock, it's going to 

1278
01:15:29,120 --> 01:15:34,520
target a random rogue and it is 
going to target if I roll 5 or 

1279
01:15:34,520 --> 01:15:36,520
6, I'll re roll. 
Of course I did. 

1280
01:15:40,000 --> 01:15:44,240
We got a three and 3rd in the 
marching order is. 

1281
01:15:44,520 --> 01:15:47,120
Oh, that was our doctor. 
Thankfully it's our cell sword 

1282
01:15:47,120 --> 01:15:48,680
right now because the Doctor 
moved up. 

1283
01:15:49,720 --> 01:15:52,440
That's right. 
And you got a little more beef 

1284
01:15:52,440 --> 01:15:53,960
to you. 
So that's this isn't the worst 

1285
01:15:53,960 --> 01:15:55,200
thing. 
I've been. 

1286
01:15:56,320 --> 01:15:59,120
Told that before. 
No, not that. 

1287
01:15:59,120 --> 01:16:02,760
Not that. 
So it's a physical attack role 

1288
01:16:02,760 --> 01:16:05,240
versus your defense? 
Oh fuck off. 

1289
01:16:05,680 --> 01:16:10,120
Oh, and he rolls a 5 + 1 is 6. 
Yeah, what's your that gives? 

1290
01:16:10,120 --> 01:16:13,360
Me that my defense is 4. 
So that would be two damage 

1291
01:16:14,080 --> 01:16:17,040
which isn't the worst or we can 
luck point that. 

1292
01:16:20,320 --> 01:16:21,760
Sorry, I needed to close that 
real quick. 

1293
01:16:21,760 --> 01:16:27,560
So what's my? 
My total health is 10 and I only

1294
01:16:27,560 --> 01:16:30,400
get one luck point. 
I'm not, I'm not, I'm not. 

1295
01:16:31,200 --> 01:16:33,920
Yeah, like, I mean, that's, 
that's what you have health for,

1296
01:16:33,920 --> 01:16:35,640
right? 
That's what I got. 

1297
01:16:36,840 --> 01:16:39,440
That's why that's why I got, 
that's why I got health. 

1298
01:16:39,440 --> 01:16:40,840
That's why I got more beef, you 
know? 

1299
01:16:40,840 --> 01:16:42,640
Yeah, you specifically where, 
where's the? 

1300
01:16:42,640 --> 01:16:52,760
Beef, you know, where is it? 
So my, my HP is 10, so I take 2.

1301
01:16:52,760 --> 01:16:55,160
So I'm down to 8. 
That's how it works. 

1302
01:16:56,160 --> 01:16:58,440
I'll take it. 
I'll take, I'll take the hit. 

1303
01:16:59,360 --> 01:17:03,200
OK, so then we're going to roll 
the bullshit for the Smasher and

1304
01:17:03,200 --> 01:17:06,680
not roll anything. 
And so then we'll go or not the 

1305
01:17:06,680 --> 01:17:09,560
Smasher at the wall boy, but the
Smasher is up next. 

1306
01:17:09,560 --> 01:17:12,440
So we'll go to the Smasher next 
and we'll roll dice to see what 

1307
01:17:12,440 --> 01:17:18,520
the Smasher does, and we are 
going to roll a A2 Haxes and 

1308
01:17:18,520 --> 01:17:20,640
Slashes target and adjacent 
rogue. 

1309
01:17:20,920 --> 01:17:24,520
There is none, so I'm going to 
skip the rest of that 

1310
01:17:24,680 --> 01:17:26,840
explanation. 
If no rogues are adjacent to 

1311
01:17:26,840 --> 01:17:30,320
Goblin, Smasher switches places 
with the ally in front of it. 

1312
01:17:30,880 --> 01:17:33,600
So it's so excited to get up 
next to you that it's going to 

1313
01:17:33,600 --> 01:17:37,320
spend its entire turn switching 
places with the Wall Boy and is 

1314
01:17:37,320 --> 01:17:40,880
no longer protected by the Wall 
Boy, which is kind of good for 

1315
01:17:40,880 --> 01:17:42,840
us because now we can get 
something that maybe isn't 

1316
01:17:42,840 --> 01:17:45,760
behind a shield, right? 
Can fuck up a gobbo. 

1317
01:17:46,280 --> 01:17:50,800
I'm saying, so rolling the 
bullshit for that goblin, we are

1318
01:17:50,800 --> 01:17:54,240
going to roll A2 no bullshit for
that goblin and we will move on 

1319
01:17:54,240 --> 01:17:56,600
to the goblin Slinger with that 
sling. 

1320
01:17:57,200 --> 01:17:59,120
So we're going to roll to see 
what action he takes. 

1321
01:17:59,120 --> 01:18:02,040
It's going to be a three stone 
the giants. 

1322
01:18:02,720 --> 01:18:05,280
The goblin targets a random 
rogue in the middle of the 

1323
01:18:05,280 --> 01:18:09,280
marching order. 
So that is going to all right. 

1324
01:18:09,280 --> 01:18:15,840
We got our doctor and cell sword
hoot and barn. 

1325
01:18:15,840 --> 01:18:19,720
So one to three is going to be 
hoot, 4 to 6 is going to be 

1326
01:18:19,720 --> 01:18:25,200
barns, and we rolled 6. 
So it is going after barns. 

1327
01:18:25,760 --> 01:18:28,080
They like you, man. 
I'm not complaining. 

1328
01:18:30,800 --> 01:18:35,520
So yeah, versus your defense. 
Your USDA choice or. 

1329
01:18:35,520 --> 01:18:37,880
Prime, Prime beef. 
Prime beef. 

1330
01:18:37,920 --> 01:18:38,960
Yeah, Yeah. 
Got that? 

1331
01:18:39,040 --> 01:18:46,920
Got that Wag you in the bridge? 
So a 4 + 0, your defense is 4, 

1332
01:18:46,920 --> 01:18:48,640
right? 
My defense is 4. 

1333
01:18:48,640 --> 01:18:52,720
So we're we're at like a like 
not a meter beat, right? 

1334
01:18:52,720 --> 01:18:54,640
Tie goes to the tie goes to the 
rogue. 

1335
01:18:56,160 --> 01:18:59,680
Well, it's basically it means 
they hit you, but they subtract 

1336
01:18:59,680 --> 01:19:02,080
your defense to see how much 
damage they did, and that's 

1337
01:19:02,080 --> 01:19:05,360
zero. 
So again, might matter if 

1338
01:19:05,360 --> 01:19:07,000
there's a condition attached to 
the attack. 

1339
01:19:07,000 --> 01:19:10,920
But for our purposes now, yet 
another gentle caress and a long

1340
01:19:10,920 --> 01:19:14,680
line of gentle caresses. 
He doesn't like a long line of 

1341
01:19:14,680 --> 01:19:16,080
gentle caresses. 
You know what I mean? 

1342
01:19:16,080 --> 01:19:17,720
I'm. 
Saying I mean marching. 

1343
01:19:17,720 --> 01:19:19,280
Order a long line of gentle 
caresses. 

1344
01:19:21,600 --> 01:19:23,880
Marching Order Cursing Coin 
edition. 

1345
01:19:23,880 --> 01:19:29,400
What was What was the previous 
sub subtitle on our bullshit 

1346
01:19:29,400 --> 01:19:31,520
something? 
Colon. 

1347
01:19:32,080 --> 01:19:34,280
A long line of dumb caresses. 
Colon. 

1348
01:19:35,120 --> 01:19:36,800
Yeah. 
Colon. 

1349
01:19:37,680 --> 01:19:40,120
Soggy wheat, apparently. 
Colon. 

1350
01:19:42,200 --> 01:19:43,920
Yeah, you're. 
Gonna have to add some more 

1351
01:19:43,920 --> 01:19:46,160
space to the box on the outside 
now just. 

1352
01:19:46,200 --> 01:19:49,480
Oh man, you just it'll just have
like a fold out. 

1353
01:19:54,400 --> 01:19:56,680
It's like, you know, just like 
old, like when someone has like 

1354
01:19:56,680 --> 01:19:59,880
20 titles. 
Breaker of Change, River of 

1355
01:19:59,880 --> 01:20:02,920
Souls, long line of gentle 
caresses. 

1356
01:20:03,360 --> 01:20:04,560
Yes. 
Back. 

1357
01:20:04,600 --> 01:20:10,400
On our bullshit. 
So finally on the goblins, 

1358
01:20:10,400 --> 01:20:17,560
Wizards, Wizards be whacken. 
Yo Wizards, be Thacken, yo. 

1359
01:20:18,280 --> 01:20:21,720
The goblin sneak thief is going 
to go and roll A6 for their 

1360
01:20:21,720 --> 01:20:24,960
action, which is I stabs. 
I stabs target the enemy 

1361
01:20:24,960 --> 01:20:28,760
farthest back in the marching 
order, which is unfortunately me

1362
01:20:29,480 --> 01:20:33,680
make a physical attack roll 
versus their defense, which is 

1363
01:20:33,720 --> 01:20:38,920
oh Gee, that's that's not going 
to be the greatest. 5 + 1 in my 

1364
01:20:38,920 --> 01:20:45,480
defense is 3, so that is 6. 
I'm going to take 3 damage. 

1365
01:20:46,800 --> 01:20:49,160
How much am I starting with 
there? 

1366
01:20:49,160 --> 01:20:55,080
I'm starting with 10, so I am 
down to seven. 

1367
01:20:55,080 --> 01:20:58,520
OK, this isn't the worst, it's 
not the best, but it's not the 

1368
01:20:58,520 --> 01:21:01,240
worst. 
So that's our first round. 

1369
01:21:01,440 --> 01:21:09,520
We have made it this far and so 
now we go back to our intrepid 

1370
01:21:09,880 --> 01:21:12,920
rogues. 
So let's see here. 

1371
01:21:13,400 --> 01:21:19,920
So may I use one of my alchemist
fires as my throwing the stone? 

1372
01:21:20,120 --> 01:21:23,520
Can I can I throw that and do 
the +2 to the attack rule? 

1373
01:21:24,320 --> 01:21:29,160
So The Alchemist fire works like
it's, it pretty much takes your 

1374
01:21:29,160 --> 01:21:32,680
action. 
And so yeah, you would just make

1375
01:21:32,680 --> 01:21:36,520
a +2, you would use that and 
spend or make a + 2 attack 

1376
01:21:36,520 --> 01:21:42,080
against each enemy, which you 
can just roll once for. 

1377
01:21:42,520 --> 01:21:43,920
Well, you know, I don't 
actually. 

1378
01:21:43,920 --> 01:21:46,200
Honestly, I think in the 1st 
edition it wasn't clear. 

1379
01:21:46,200 --> 01:21:50,200
Do you roll once for each enemy 
or do you roll once period? 

1380
01:21:51,040 --> 01:21:53,560
So I'll let you make that call. 
And that's something we'll clean

1381
01:21:53,560 --> 01:21:59,520
up when Kirsten Coin comes out. 
OK so if I'm throwing it at the 

1382
01:21:59,680 --> 01:22:05,560
the wall boy who's 2 spaces away
from me, will it also hit the 

1383
01:22:06,640 --> 01:22:10,680
smasher? 
Oh OK, so The Alchemist fire 

1384
01:22:10,680 --> 01:22:13,120
will just it'll just target 
everyone? 

1385
01:22:13,440 --> 01:22:15,800
Oh, oh, I got you. 
Yeah, yeah. 

1386
01:22:16,160 --> 01:22:18,600
We got some special rules with 
the Wall Boy here, right? 

1387
01:22:18,600 --> 01:22:22,320
Because everyone behind him is 
protected, so every attack that 

1388
01:22:22,320 --> 01:22:24,920
goes behind the Wall Boy 
redirects toward him. 

1389
01:22:24,920 --> 01:22:27,040
So that means you're going to 
make one attack on the Smasher 

1390
01:22:27,040 --> 01:22:31,600
in the front and three on the 
Wall Boy, or at least one at a 

1391
01:22:31,600 --> 01:22:34,320
time to see if it like, you 
know, moves back. 

1392
01:22:34,320 --> 01:22:36,760
But I think this is going to be 
good to get rid of that 

1393
01:22:37,000 --> 01:22:41,720
stumbling block there. 
So first roll coming in for the 

1394
01:22:41,720 --> 01:22:47,240
Smasher and that is going to be 
a 5 minus by two. 

1395
01:22:47,240 --> 01:22:49,600
So three it neutralized out of 
three. 

1396
01:22:50,800 --> 01:22:53,800
You rolled A5. 
No, I rolled A3. 

1397
01:22:54,000 --> 01:22:57,760
Oh, OK, you rolled a three so 
you don't have to figure your 

1398
01:22:57,760 --> 01:23:00,240
physical skill into The 
Alchemist fire because it's not 

1399
01:23:00,360 --> 01:23:01,680
like a precise thing. 
So you just. 

1400
01:23:01,680 --> 01:23:04,320
Got you. 
Roll that that 5. 

1401
01:23:04,320 --> 01:23:09,080
Cool. 5. 
And his defense is a 2, so that 

1402
01:23:09,080 --> 01:23:13,760
is 3 damage. 
And that leaves him with two hit

1403
01:23:13,760 --> 01:23:15,840
points left. 
Sweet. 

1404
01:23:16,120 --> 01:23:18,280
Which is not nothing by any 
means. 

1405
01:23:19,040 --> 01:23:23,880
So here comes, here comes the 
fire at Wall boy #1 which is 

1406
01:23:23,880 --> 01:23:26,440
also 5. 
OK. 

1407
01:23:26,440 --> 01:23:29,280
So that's going to be one point 
of damage to that wall boy 

1408
01:23:29,280 --> 01:23:32,800
because they have a defense of 
four and a health of five. 

1409
01:23:32,800 --> 01:23:35,960
So that's going to bring them 
down to four health. 

1410
01:23:35,960 --> 01:23:38,400
So that next attack will go at 
him as well. 

1411
01:23:38,400 --> 01:23:44,200
So that's going to go for one as
I, as I rolled another three, 

1412
01:23:45,280 --> 01:23:47,240
+2, so five, yeah. 
I got you. 

1413
01:23:47,240 --> 01:23:48,440
I got you. 
It's going to do one. 

1414
01:23:48,440 --> 01:23:50,240
OK, OK. 
So we got them down to three. 

1415
01:23:50,240 --> 01:23:54,400
We're getting there. 
And then the last is a four, so 

1416
01:23:54,400 --> 01:23:59,120
just tie some up. 
OK, I mean, not bad. 

1417
01:23:59,320 --> 01:24:04,280
Hey, that works. 
Good job Torch Bearer. 

1418
01:24:04,320 --> 01:24:05,720
You definitely did some damage 
there. 

1419
01:24:05,720 --> 01:24:08,320
I think we can maybe finish some
of these folks off this round. 

1420
01:24:10,280 --> 01:24:12,320
OK, now you're ready for your 
bullshit. 

1421
01:24:12,800 --> 01:24:14,840
Oh yes, this is the exciting 
part. 

1422
01:24:15,840 --> 01:24:18,360
I love how much people love the 
bullshit when. 

1423
01:24:18,480 --> 01:24:21,800
Oh, I did it again. 
I got another torch wrapped on 

1424
01:24:21,840 --> 01:24:24,280
your bullshit. 
I'd like to think that's just 

1425
01:24:24,280 --> 01:24:26,400
like a flaming piece of goblin 
that you pick up and you're 

1426
01:24:26,400 --> 01:24:28,520
like, hey, new torch. 
Yeah, it's a femur. 

1427
01:24:28,520 --> 01:24:34,600
I got it. 
All right, so then we're moving 

1428
01:24:34,600 --> 01:24:41,360
back in the marching order, 
going to our doctor, so it is up

1429
01:24:41,360 --> 01:24:43,800
to hoot. 
I'm going to, I'm going to bonk 

1430
01:24:43,800 --> 01:24:45,520
him real good. 
No more caressing. 

1431
01:24:45,520 --> 01:24:48,760
I figured out how to hold the 
staff correctly and 

1432
01:24:48,760 --> 01:24:50,760
theoretically I'm going to get 
this right. 

1433
01:24:52,760 --> 01:25:01,960
The one D 6 -, 1 four A2. 
His defense is one, right? 

1434
01:25:02,200 --> 01:25:04,400
The Smashers defense is A2. 
Gosh. 

1435
01:25:04,720 --> 01:25:07,480
Darn it. 
You know, you said no more 

1436
01:25:07,480 --> 01:25:10,440
gentle caresses, but caressing. 
Continues. 

1437
01:25:10,440 --> 01:25:15,560
The other side of the face. 
I think we need to talk about 

1438
01:25:15,560 --> 01:25:17,800
your propensity for goblins 
here. 

1439
01:25:21,360 --> 01:25:22,920
And then you got your bullshit. 
Not. 

1440
01:25:24,240 --> 01:25:28,400
Bullshit 3 nada. 
All right. 

1441
01:25:29,760 --> 01:25:33,000
And so we are going back to 
Barnes. 

1442
01:25:34,040 --> 01:25:35,360
Everything is a torch. 
Retired. 

1443
01:25:35,800 --> 01:25:38,120
Lol all. 
Right. 

1444
01:25:38,120 --> 01:25:41,400
So I'm gonna, I'm gonna, I'm 
still gonna just be hacking the 

1445
01:25:41,400 --> 01:25:48,920
slash. 
So let's do that plus one 

1446
01:25:48,920 --> 01:25:51,680
modifier. 
Roll the beautiful beam footage.

1447
01:25:52,840 --> 01:25:58,400
Oh, so I got a total of 3. 
Hey, and the guy up front is the

1448
01:25:58,640 --> 01:26:01,480
Smasher defensive 2. 
That's going to do one. 

1449
01:26:01,640 --> 01:26:04,480
Got him down to one hit point. 
That's right, yeah. 

1450
01:26:06,440 --> 01:26:08,880
We are getting somewhere. 
Take that beef. 

1451
01:26:09,960 --> 01:26:11,680
It is your bullshit. 
Time it. 

1452
01:26:11,920 --> 01:26:21,760
Is my bullshit God damn it? 
Uh oh. 

1453
01:26:22,480 --> 01:26:24,560
This is the first flaw that's 
activating. 

1454
01:26:25,400 --> 01:26:26,320
I'm in danger. 
Who? 

1455
01:26:26,640 --> 01:26:29,160
Stabs us, aren't you? 
I do. 

1456
01:26:29,160 --> 01:26:31,680
I listen. 
I got so excited I hit somebody 

1457
01:26:31,960 --> 01:26:39,240
that I just keep swinging 
apparently real quick and chat. 

1458
01:26:39,240 --> 01:26:41,120
Ancient Albatross Whisperer Brad
again. 

1459
01:26:41,120 --> 01:26:44,120
I think you originally tried to 
and were unable to. 

1460
01:26:44,120 --> 01:26:46,440
We should be able to now. 
So do that. 

1461
01:26:47,120 --> 01:26:49,160
And then I thought you were the 
enemy. 

1462
01:26:49,160 --> 01:26:53,200
I target a random ally. 
So how do I pick like evens odds

1463
01:26:53,400 --> 01:26:56,680
plus minus? 
So we got three random allies, 

1464
01:26:56,680 --> 01:27:04,160
so we'll say Torchbearer is 1-2.
Yeah, let's go with Patsy's 1-2,

1465
01:27:04,160 --> 01:27:11,120
Hoots 3-4 and I'm 5-6. 
Great, Patsy, my boy, Sorry I 

1466
01:27:11,120 --> 01:27:13,480
give you a little poke. 
A little pokey poke. 

1467
01:27:13,680 --> 01:27:15,760
It's bending over to Freaky's 
Torch app, you could think. 

1468
01:27:17,160 --> 01:27:19,320
It has to be the torch barrier. 
You know, so I got to do a full 

1469
01:27:19,320 --> 01:27:21,800
attack, so that's another D6 
plus one. 

1470
01:27:22,520 --> 01:27:23,720
Come on, roll low. 
Oh good. 

1471
01:27:25,200 --> 01:27:28,320
My defense is one, My defense is
1, so yeah. 

1472
01:27:29,160 --> 01:27:31,280
Fine, this isn't the worst, it's
just a little prick. 

1473
01:27:31,880 --> 01:27:34,320
You're you're you're stocking 
the fire, Yeah. 

1474
01:27:34,320 --> 01:27:37,000
Stocking the I'm I'm stroking 
the fire here. 

1475
01:27:38,200 --> 01:27:41,120
So, so one for you, one for you 
is kind of how it worked out 

1476
01:27:41,120 --> 01:27:42,920
like. 
Marching off. 

1477
01:27:42,920 --> 01:27:43,880
Maybe I just do. 
Maybe I. 

1478
01:27:43,880 --> 01:27:47,200
Just do like a wide swing and it
kind of clips both of them, you 

1479
01:27:47,200 --> 01:27:50,160
know? 
Yeah. 

1480
01:27:50,160 --> 01:27:52,840
I mean, I guess I'm just kind 
of, I was going to say I'm glad 

1481
01:27:52,840 --> 01:27:54,960
I'm not staying in too close to 
you, but that doesn't seem to 

1482
01:27:54,960 --> 01:27:56,040
matter with you. 
So yeah. 

1483
01:27:56,840 --> 01:28:00,200
It's not any ally which is which
is cool I guess. 

1484
01:28:01,520 --> 01:28:05,640
Super cool. 
All right, so that leaves on me.

1485
01:28:05,720 --> 01:28:09,560
I am going to target the Smasher
with an arrow and see, you know 

1486
01:28:09,560 --> 01:28:12,800
what? 
No, at this point I am going to 

1487
01:28:12,800 --> 01:28:19,160
do the reign of arrows and 
target all of them and see if I 

1488
01:28:19,160 --> 01:28:22,280
can't pull out some damage. 
I has a cooldown of five. 

1489
01:28:22,280 --> 01:28:25,320
It's not going to happen again 
for a while, but man. 

1490
01:28:26,360 --> 01:28:28,880
OK, so I'm making an attack roll
against every single one of 

1491
01:28:28,880 --> 01:28:32,720
them. 
My fiscal score is plus one. 

1492
01:28:33,280 --> 01:28:37,280
So first we'll start with my 
attack against the Smasher, 

1493
01:28:38,200 --> 01:28:42,160
which is going to be a four 
defensive 2 that is going to 

1494
01:28:42,160 --> 01:28:44,520
kill the Smasher. 
Nice. 

1495
01:28:45,840 --> 01:28:47,920
So we got that going for us at 
least. 

1496
01:28:48,440 --> 01:28:52,160
And then there's never any empty
spaces in the marching order. 

1497
01:28:52,160 --> 01:28:56,160
They just all move up. 
And then my second attack is 

1498
01:28:56,160 --> 01:28:59,440
going to go against the wall 
boy. 

1499
01:28:59,440 --> 01:29:04,400
That's another D 6 + 1, and 
that's a 2. 

1500
01:29:04,400 --> 01:29:06,520
Not going to do anything. 
But that means my next attack is

1501
01:29:06,520 --> 01:29:08,720
also going to go against the 
Wall Boy, and that's going to be

1502
01:29:08,720 --> 01:29:15,720
a 7A6 plus one is A7, so that is
three points of damage, which is

1503
01:29:15,720 --> 01:29:18,640
exactly what he's got left. 
So that's going to do in the 

1504
01:29:18,640 --> 01:29:20,600
Wall, Boy. 
Die Wall Boy. 

1505
01:29:21,320 --> 01:29:26,680
And I had one attack left from 
that because two of them 

1506
01:29:26,680 --> 01:29:31,000
redirected to there. 
So we will do one at the Slinger

1507
01:29:33,680 --> 01:29:37,520
and that's only going to be two.
And I think the slingers got a 

1508
01:29:37,520 --> 01:29:40,000
defensive 2, but let me check 
that out. 

1509
01:29:40,000 --> 01:29:41,920
Yep. 
All right, so General Crest of 

1510
01:29:41,920 --> 01:29:45,280
the Slinger, but that was 
something at least. 

1511
01:29:46,160 --> 01:29:51,160
And then I will roll my bullshit
and I'm going to roll my flaw 

1512
01:29:51,760 --> 01:29:57,520
though, you know, big turn for 
me there, I guess I am out of 

1513
01:29:57,560 --> 01:30:02,320
arrow. 
So I am stunned for one round. 

1514
01:30:03,320 --> 01:30:14,640
OK, so I need to make some notes
here for my Archer to keep track

1515
01:30:14,640 --> 01:30:25,360
of some of those conditions and 
then we will get into the 

1516
01:30:29,480 --> 01:30:31,800
enemy's turn. 
Boom boom. 

1517
01:30:32,760 --> 01:30:38,440
So yeah, if you have not yet 
back to Kickstarter or even 

1518
01:30:38,440 --> 01:30:42,520
checked it out, the link for 
that is pinned at the top of the

1519
01:30:42,520 --> 01:30:45,680
chat. 
We are, you know, I've been like

1520
01:30:45,680 --> 01:30:47,360
hitting the refresh button 
every. 

1521
01:30:47,360 --> 01:30:50,320
Oh no, You know, I think it 
that's my bad. 

1522
01:30:51,480 --> 01:30:52,800
It is. 
Not pinned at the top of the 

1523
01:30:52,800 --> 01:30:55,080
chat. 
I lied to you and I will do it 

1524
01:30:55,080 --> 01:31:00,880
again. 
I think I accidentally left the 

1525
01:31:00,880 --> 01:31:03,920
20 minute timer instead of the 
full time timer. 

1526
01:31:04,680 --> 01:31:08,120
So let me find, let me go to 
Kickstarter pit again and I'll 

1527
01:31:08,120 --> 01:31:13,720
put that back up there. 
But yeah, we are, you know, 

1528
01:31:13,720 --> 01:31:17,640
honestly, I did not really 
expect it to fund today. 

1529
01:31:17,640 --> 01:31:19,080
I expect it to fund, don't get 
me wrong. 

1530
01:31:19,080 --> 01:31:20,360
But I was like, oh, it'll take a
little bit. 

1531
01:31:20,360 --> 01:31:25,000
At least it funded relatively 
quickly and we have gone through

1532
01:31:25,040 --> 01:31:29,600
a few stretch goals already. 
I mean, you're only at 182% 

1533
01:31:29,600 --> 01:31:34,520
funded in close to $28,000. 
So I think you're doing OK for 

1534
01:31:34,520 --> 01:31:37,960
day one. 
Truth, truth and thank you. 

1535
01:31:37,960 --> 01:31:40,240
If that was someone who's 
watching this, I just backed as 

1536
01:31:40,240 --> 01:31:41,560
I watched a number roll. 
Thank you. 

1537
01:31:41,560 --> 01:31:43,000
But yeah, check it out if you 
haven't. 

1538
01:31:43,000 --> 01:31:46,600
It's it's going to be a good 
time anyway. 

1539
01:31:46,800 --> 01:31:50,880
Thank you for waiting while I 
did that shameless self plug 

1540
01:31:50,880 --> 01:31:53,440
here. 
The whole listen today is a 

1541
01:31:53,760 --> 01:31:56,880
shameless self plugged day so. 
Oh yeah, I don't want shame 

1542
01:31:56,880 --> 01:32:00,400
about being shameless. 
I waited for the the the the the

1543
01:32:00,400 --> 01:32:05,440
shameless self plug to to press 
confirm and so the the number 

1544
01:32:05,440 --> 01:32:10,840
you saw, that was me. 
I because because Kickstarter 

1545
01:32:10,840 --> 01:32:14,200
was being slow this morning, I 
think it was backer 4, and that 

1546
01:32:14,200 --> 01:32:17,120
made me very upset. 
But yeah, it's there. 

1547
01:32:17,120 --> 01:32:20,480
Kickstarter was being really, 
really janky this morning. 

1548
01:32:20,480 --> 01:32:23,000
Everyone of their goddamn mom 
and the teach RBG space dropped 

1549
01:32:23,000 --> 01:32:27,920
a project today, so you know. 
Yeah, Yeah. 

1550
01:32:27,960 --> 01:32:29,520
I didn't realize I'd be in such 
good company. 

1551
01:32:29,520 --> 01:32:33,280
Yeah. 
All right, so we are moving on 

1552
01:32:33,280 --> 01:32:36,440
to our enemies and so we are 
going to the goblin Slinger. 

1553
01:32:37,240 --> 01:32:39,520
Who is? 
Going to, I don't know, let's 

1554
01:32:40,320 --> 01:32:41,800
find out what they're going to 
do. 

1555
01:32:41,800 --> 01:32:45,040
They're going to roll A6 retreat
to treat the goblin Slinger 

1556
01:32:45,040 --> 01:32:47,800
changes position with the 
creature behind them. 

1557
01:32:47,800 --> 01:32:50,880
If there is no creature behind 
them, they leave the marching 

1558
01:32:50,880 --> 01:32:53,080
order. 
Well, unfortunately they're not 

1559
01:32:53,080 --> 01:32:55,400
all the way in the back because 
otherwise they'd be gone. 

1560
01:32:55,480 --> 01:32:58,000
But that doesn't mean they're 
not trying to hurt us this turn.

1561
01:32:58,000 --> 01:33:01,760
So that is something and then 
rolling for their bullshit, 

1562
01:33:01,760 --> 01:33:06,800
rolling A6 protect me, the ally 
in front of the goblin Slinger 

1563
01:33:06,800 --> 01:33:11,760
immediately takes an action. 
So that isn't the greatest. 

1564
01:33:13,200 --> 01:33:16,240
So that is our sneak thief. 
So now we roll for the sneak 

1565
01:33:16,280 --> 01:33:19,400
thieves action and that is going
to be a six. 

1566
01:33:19,400 --> 01:33:22,960
I stabs. 
I stabs trying to stab me again.

1567
01:33:22,960 --> 01:33:29,640
This is this is great for me and
roll the 4 + 1 is 5 minus my 

1568
01:33:29,640 --> 01:33:34,080
defense of what is it 3 right? 
All right, so I am taking an 

1569
01:33:34,080 --> 01:33:39,920
extra 2. 
So that has me down to five and 

1570
01:33:39,920 --> 01:33:45,080
my beef is quickly dissipating. 
So now we move on to the sneak 

1571
01:33:45,080 --> 01:33:47,280
thieves turn because we haven't 
had that yet. 

1572
01:33:47,280 --> 01:33:49,360
We've only had that extra action
due to the bullshit. 

1573
01:33:50,000 --> 01:33:53,760
And again, the sneak thieces are
all nothing but fives and sixes 

1574
01:33:53,760 --> 01:33:57,160
when it chooses its actions. 
And those are all stabs toward 

1575
01:33:57,160 --> 01:34:00,320
me. 
I don't know. 

1576
01:34:00,600 --> 01:34:03,360
Like I don't remember shitting 
in his Cheerios, but apparently.

1577
01:34:03,360 --> 01:34:05,400
I did it couldn't happen to a 
better rogue. 

1578
01:34:05,520 --> 01:34:09,600
As long as it's not, I'm good. 
You say as I'm. 

1579
01:34:09,960 --> 01:34:12,840
You just murked half their crew 
and are upset that they're 

1580
01:34:13,040 --> 01:34:14,080
hitting. 
Yeah, it's like. 

1581
01:34:15,520 --> 01:34:17,760
If there's beef on the field, 
it's definitely with them. 

1582
01:34:17,760 --> 01:34:20,520
Exactly. 
I mean, yes, I'm upset, but 

1583
01:34:21,120 --> 01:34:23,600
maybe unreasonably so. 
So thankfully he didn't roll 

1584
01:34:23,600 --> 01:34:26,360
high enough to hit me and didn't
roll any bullshit. 

1585
01:34:26,360 --> 01:34:32,000
So we are safe for now and let's
take it back to Patsy. 

1586
01:34:32,960 --> 01:34:45,520
I am going to throw a stone and 
my physical roll is I rolled a 

1587
01:34:45,520 --> 01:34:52,960
zero thanks to my -2 physical. 
It's OK you maybe you'll find 

1588
01:34:52,960 --> 01:34:56,120
another torch. 
I'm trying to skip that stone at

1589
01:34:56,120 --> 01:35:00,760
the lake we just left. 
It's the opposite direction all.

1590
01:35:03,560 --> 01:35:05,640
Right, roll some bullshit. 
Oh, yes. 

1591
01:35:05,680 --> 01:35:10,960
Yeah, yeah. 
Oh, nothing. 

1592
01:35:11,160 --> 01:35:13,920
Nothing this time. 
No bullshit, thought he saw one,

1593
01:35:14,080 --> 01:35:17,560
but it was not the torch. 
All right, going on the hoot. 

1594
01:35:18,520 --> 01:35:23,000
All right Hoot is doesn't have 
any and Jason people with 

1595
01:35:23,000 --> 01:35:27,000
conditions so who's just gonna 
Yeah it's. 

1596
01:35:27,320 --> 01:35:29,360
A shame I have the condition, 
I'm too far away. 

1597
01:35:29,400 --> 01:35:30,560
Sorry to interrupt. 
Right. 

1598
01:35:30,560 --> 01:35:34,160
No, you're fine. 
Wait, you have a condition? 

1599
01:35:34,920 --> 01:35:38,640
I'm stunned right now because I 
ran out of I rolled my bullshit 

1600
01:35:38,640 --> 01:35:40,200
last turn. 
I'm a swap spot. 

1601
01:35:40,320 --> 01:35:43,360
I'm gonna swap spots with our 
spells or cells. 

1602
01:35:43,360 --> 01:35:46,920
Sword again and make it take you
there. 

1603
01:35:46,920 --> 01:35:50,080
Medicine. 
Yeah, this is great. 

1604
01:35:50,080 --> 01:35:51,440
I get to make an attack this 
round. 

1605
01:35:51,440 --> 01:35:53,400
I'm so excited. 
I have removed your stunned 

1606
01:35:53,400 --> 01:35:55,440
condition and now I have a 
cooldown of three on that. 

1607
01:35:55,440 --> 01:35:59,920
I'm going to use one of my D 
sixes 3 done. 

1608
01:36:00,840 --> 01:36:03,680
Thank you, Hoot. 
And now I'm going to roll AD 6 

1609
01:36:03,840 --> 01:36:10,400
for my bullshit 4, nada. 
OK. 

1610
01:36:10,400 --> 01:36:14,720
And then that is going to take 
us to. 

1611
01:36:16,400 --> 01:36:19,080
Sorry, typing and talking at the
same time. 

1612
01:36:20,520 --> 01:36:27,040
That is gonna take us to. 
Barnes, I'm just gonna keep 

1613
01:36:27,040 --> 01:36:29,040
hacking the slashing. 
I'm just gonna apparently close 

1614
01:36:29,040 --> 01:36:34,360
my eyes and swing away as one 
does, just in case I hit people,

1615
01:36:34,920 --> 01:36:36,120
I mean. 
It's worked this far. 

1616
01:36:36,840 --> 01:36:39,560
Hey, listen, I've done 2 damage,
right? 

1617
01:36:41,040 --> 01:36:46,320
Just not all of the goblins. 
Yeah All right, so roll D6 plus 

1618
01:36:46,320 --> 01:36:47,600
one. 
Fuck off. 

1619
01:36:51,400 --> 01:36:53,440
I think I've rolled 3 ones in my
last. 

1620
01:36:53,440 --> 01:36:55,360
Like I don't know how many of 
you guys. 

1621
01:36:55,920 --> 01:36:57,800
I'm going to spend a luck on 
that. 

1622
01:36:58,040 --> 01:37:02,760
No, What's his defense You're. 
You're going for the Slinger or 

1623
01:37:02,760 --> 01:37:03,960
no? 
You're going for the Sneak Thief

1624
01:37:03,960 --> 01:37:06,080
Defense 2. 
God damn it. 

1625
01:37:06,360 --> 01:37:09,240
Do it. 
No, it's fine math. 

1626
01:37:09,920 --> 01:37:11,560
I told you my eyes were closed, 
you know. 

1627
01:37:11,960 --> 01:37:14,920
OK, OK, I'm saving my luck. 
Yeah, yeah. 

1628
01:37:14,920 --> 01:37:15,280
How many? 
Luck. 

1629
01:37:15,280 --> 01:37:18,160
Do you have my luck on you? 
How often do we get luck back 

1630
01:37:18,160 --> 01:37:20,360
again? 
Between. 

1631
01:37:20,360 --> 01:37:24,760
Dells Oh so no, no, don't waste 
your luck on my bad roll. 

1632
01:37:25,120 --> 01:37:28,080
No, no, I refuse your luck, good
Sir. 

1633
01:37:30,200 --> 01:37:33,360
Again, I'm just like. 
You know what? 

1634
01:37:34,200 --> 01:37:35,480
He gets queasy when he sees 
blood. 

1635
01:37:35,480 --> 01:37:37,240
It's fine. 
Yeah, and as much blood is 

1636
01:37:37,240 --> 01:37:39,240
coming out of me right now, 
maybe I don't need to be 

1637
01:37:39,240 --> 01:37:40,840
spending my luck on second 
thought, right? 

1638
01:37:41,080 --> 01:37:44,960
Right, right. 
We got arterial spurt over here 

1639
01:37:44,960 --> 01:37:49,880
and he's like no swing again. 
Well, roll your bullshit, maybe 

1640
01:37:49,880 --> 01:37:51,680
it'll help. 
Oh yeah, hey, listen, my 

1641
01:37:51,680 --> 01:37:57,960
quality, my good quality. 
If I roll A6, I get to I get to 

1642
01:37:57,960 --> 01:37:59,680
hit again. 
So let's let me do. 

1643
01:37:59,800 --> 01:38:05,360
One soon, right? 
I literally rolled the Middle 

1644
01:38:05,360 --> 01:38:11,200
East number you could roll the 
farthest from as close, as close

1645
01:38:11,200 --> 01:38:13,200
as I could get to neither. 
So great. 

1646
01:38:15,440 --> 01:38:16,120
Cool. 
That's it. 

1647
01:38:16,160 --> 01:38:18,560
That's me. 
I don't even get bullshit. 

1648
01:38:18,880 --> 01:38:21,000
Yeah. 
So going to me, the first thing 

1649
01:38:21,000 --> 01:38:23,560
that's going to happen is my 
countdown goes down on my reign 

1650
01:38:23,560 --> 01:38:25,920
of arrows. 
Thanks to Hoot. 

1651
01:38:25,920 --> 01:38:29,200
I actually do get to shot shoot 
because I am not stunned. 

1652
01:38:31,120 --> 01:38:32,760
So yeah, I'll go for the sneak 
thief. 

1653
01:38:32,840 --> 01:38:37,560
Sure, let's shoot there. 
So we're going to roll AD 6 plus

1654
01:38:37,560 --> 01:38:42,280
my Oh, that's I swear. 
I I know like I'm, I'm kind of 

1655
01:38:42,280 --> 01:38:45,480
running this here, but I swear I
I have no control over the dice.

1656
01:38:46,080 --> 01:38:49,680
So physical plus one is a six 
versus the sneak thiefs 

1657
01:38:49,680 --> 01:38:55,600
defensive 2 that is for damage 
and a sneak thief has five 

1658
01:38:55,720 --> 01:38:57,360
health. 
Nice. 

1659
01:38:57,840 --> 01:38:59,920
At least one of us is hitting. 
Right. 

1660
01:39:02,360 --> 01:39:09,760
Math has to math eventually. 
One left there and then I cannot

1661
01:39:09,760 --> 01:39:11,400
move that number for the life of
me. 

1662
01:39:11,760 --> 01:39:15,040
That's fine. 
Rolling for my bullshit. 

1663
01:39:16,880 --> 01:39:20,040
That is a 2. 
So no bullshit and we will move 

1664
01:39:20,120 --> 01:39:26,560
on to the sneak thief. 
But maybe before we do this 

1665
01:39:26,560 --> 01:39:29,160
seems like a good time to maybe 
do another giveaway it sounds. 

1666
01:39:29,880 --> 01:39:32,640
Like a great time to do a great.
Thing to do a giveaway. 

1667
01:39:33,240 --> 01:39:37,080
So I'm thinking, you know, we'll
move on to one of the big, big 

1668
01:39:37,080 --> 01:39:41,280
UNS here. 
And this can be our core set of 

1669
01:39:41,280 --> 01:39:44,760
marching order Mud and Blood 
edition. 

1670
01:39:45,280 --> 01:39:48,280
And not only is it going to be 
the Mud and Blood edition, it's 

1671
01:39:48,280 --> 01:39:52,440
going to come with one of every 
quick and dirty adventure that 

1672
01:39:52,440 --> 01:39:56,880
we have published it. 
So far, that is a big one. 

1673
01:39:57,400 --> 01:39:59,640
So, yeah, this is, I mean, it's 
not the, it's not the current 

1674
01:39:59,640 --> 01:40:03,000
Kickstarter one, but it is the, 
the older edition that is out of

1675
01:40:03,000 --> 01:40:05,800
print and hard to find. 
Oh. 

1676
01:40:06,840 --> 01:40:08,760
Is it hard to find? 
It is hard to find. 

1677
01:40:09,840 --> 01:40:13,760
Is it hard to find? 
So if you haven't entered into 

1678
01:40:14,000 --> 01:40:20,240
the giveaway yet, type 
exclamation point curse and 

1679
01:40:20,240 --> 01:40:22,440
it'll enter you in. 
If you've done that already, you

1680
01:40:22,440 --> 01:40:25,720
are already added. 
You're good to go, and let's see

1681
01:40:25,920 --> 01:40:28,160
who's getting a good. 
Subs Subs do nothing. 

1682
01:40:28,160 --> 01:40:30,520
Bonus for you. 
Actually please don't sub if you

1683
01:40:30,520 --> 01:40:33,680
use your prime. 
You're spending Bezos money so 

1684
01:40:33,680 --> 01:40:35,520
that's fine. 
We try not to monetize the 

1685
01:40:35,520 --> 01:40:38,960
channel. 
We donate all ad revenue. 

1686
01:40:38,960 --> 01:40:40,920
I have no ads turned down as far
as possible. 

1687
01:40:41,080 --> 01:40:44,040
I just like the affiliate stuff 
because I get bonus shit to do 

1688
01:40:44,040 --> 01:40:46,560
for the stream. 
So please don't sub to us. 

1689
01:40:46,560 --> 01:40:51,400
In fact, if you have to use your
prime, but feel free to follow. 

1690
01:40:52,240 --> 01:40:55,160
I actually I think someone 
subbed without so I'm going to 

1691
01:40:55,160 --> 01:40:57,960
give away. 
I'm going to give a sub to 

1692
01:40:57,960 --> 01:41:00,800
somebody at some point too, so 
that we make no money off of you

1693
01:41:01,800 --> 01:41:10,600
and let me do the giveaway. 
The big boy here, we're closing 

1694
01:41:10,600 --> 01:41:16,440
entries and we're going to pick 
a winner that is 8 by 10 RPG. 

1695
01:41:18,160 --> 01:41:19,840
I know they're here. 
They have been very active. 

1696
01:41:20,320 --> 01:41:22,920
Yeah, 8 by 10 you're going to 
have a mud and blood and a bunch

1697
01:41:22,920 --> 01:41:24,600
of quick and dirty is coming to 
you. 

1698
01:41:26,360 --> 01:41:30,280
So whisper to Brad and we will 
get that figured out. 

1699
01:41:30,280 --> 01:41:32,280
Yeah, whisper Brad your address 
and everything and we'll get 

1700
01:41:32,280 --> 01:41:34,720
that out to you. 
Congratulations. 

1701
01:41:35,320 --> 01:41:37,360
For those of you that's hoping 
to get some cool marching order 

1702
01:41:37,360 --> 01:41:41,360
swag, the big one is still here,
and that is a copy of the Curse 

1703
01:41:41,360 --> 01:41:44,200
and Coin edition. 
When it prints of course, which 

1704
01:41:44,200 --> 01:41:48,080
is not going to be for a hot 
SEC, but you could win one of 

1705
01:41:48,080 --> 01:41:50,240
those yet. 
You will get it. 

1706
01:41:51,120 --> 01:41:54,000
Great, great. 
And again, if you are already 

1707
01:41:54,000 --> 01:41:56,800
entered, you are still entered. 
I know it says to hit, curse 

1708
01:41:56,800 --> 01:41:59,680
again, hit exclamation point, 
curse all you want, but you're 

1709
01:41:59,680 --> 01:42:01,760
already in and you're still 
available. 

1710
01:42:02,280 --> 01:42:03,960
How many more giveaways we have 
going tonight? 

1711
01:42:04,680 --> 01:42:10,600
Let's see, we have the potential
to do, did we do the deep dark? 

1712
01:42:11,080 --> 01:42:12,600
We did not do the deep dark 
bundle. 

1713
01:42:12,600 --> 01:42:14,560
I said, oh, I think that's. 
The one you said was gonna be 

1714
01:42:14,560 --> 01:42:16,440
next, and then we we jumped 
ahead. 

1715
01:42:17,240 --> 01:42:19,120
So I got excited. 
So that's still. 

1716
01:42:19,240 --> 01:42:21,800
We're we're at the peak of 
combat, so you know it's a good 

1717
01:42:21,800 --> 01:42:25,400
time to do it. 
We have 1236. 

1718
01:42:26,040 --> 01:42:29,000
We have more giveaways left than
we have done so far. 

1719
01:42:29,280 --> 01:42:31,960
So why don't we give away that 
deep dark bundle right now too? 

1720
01:42:31,960 --> 01:42:34,080
Let's. 
Let's do a double We're we're, 

1721
01:42:34,080 --> 01:42:36,720
we're, we're, we're doubling it 
up, all right. 

1722
01:42:37,480 --> 01:42:40,480
We'd have to be crazy to be 
given this much stuff away. 

1723
01:42:43,080 --> 01:42:51,280
Let's pick another winner. 
That is going to be Rhino 1981. 

1724
01:42:52,280 --> 01:42:56,360
You are getting the Deep Dark 
Zine bundle system agnostic, 

1725
01:42:56,360 --> 01:42:59,080
good for any Dragon game you 
might want to slap it onto. 

1726
01:43:00,680 --> 01:43:04,880
And yeah, message Brad with your
address, Rad Brad Kish, and 

1727
01:43:04,880 --> 01:43:07,080
we'll get that to you. 
Someone needs to. 

1728
01:43:07,080 --> 01:43:12,280
You just need to be here. 
So say something in Chat Rhino, 

1729
01:43:13,320 --> 01:43:16,640
or else we're going to have to 
pick somebody else. 

1730
01:43:17,240 --> 01:43:18,880
Good call, I forgot about that 
part of it. 

1731
01:43:18,880 --> 01:43:21,720
Yeah, so I haven't. 
So as soon as they talk, it says

1732
01:43:21,720 --> 01:43:25,680
something in here. 
So Rhino, if you are here, Rhino

1733
01:43:25,680 --> 01:43:31,480
1981, say say some stuff or we 
have to move on to the next 

1734
01:43:31,480 --> 01:43:33,680
person. 
Let me see if they're still even

1735
01:43:33,680 --> 01:43:35,760
in the chat list here. 
Bueller. 

1736
01:43:37,440 --> 01:43:41,920
Bueller. 
Oh, I don't see them in the list

1737
01:43:41,920 --> 01:43:45,480
of people in the chat. 
So we'll give them just a little

1738
01:43:45,480 --> 01:43:49,720
bit longer and then we're going 
to move on to the next person 

1739
01:43:50,320 --> 01:43:52,880
maybe. 
We'll go through The Sneak Thief

1740
01:43:52,880 --> 01:43:54,920
and the Slinger and check it 
after that. 

1741
01:43:57,760 --> 01:44:01,600
Yeah, yeah, yeah. 
But like I said, I can see who's

1742
01:44:01,600 --> 01:44:06,200
all here and they are not. 
So why don't we just let's just 

1743
01:44:07,520 --> 01:44:09,920
you want to just do you want to 
just pick the next one? 

1744
01:44:10,280 --> 01:44:11,760
Yeah, yeah, yeah. 
We'll move it on. 

1745
01:44:11,760 --> 01:44:14,560
Sorry Rhino, we'll always miss 
you. 

1746
01:44:15,440 --> 01:44:17,480
Bryce. 
I know they're just here because

1747
01:44:17,480 --> 01:44:20,240
they just subbed and followed 
and interned and everything. 

1748
01:44:20,240 --> 01:44:27,640
So Bryce, say some stuff in chat
and you will win. 

1749
01:44:30,920 --> 01:44:33,040
Yeah, there's a Bryce giving us 
woohoo. 

1750
01:44:34,120 --> 01:44:37,520
OK, Ancient albatross. 
If you're if you're still having

1751
01:44:37,520 --> 01:44:40,360
trouble with the DM ING, feel 
free to e-mail us at 

1752
01:44:40,440 --> 01:44:44,680
info@crumblingkeep.com 
info@crumblingkeep.com and that 

1753
01:44:44,680 --> 01:44:48,720
will get to us as well. 
Here, let me I'm going to, I'm 

1754
01:44:48,720 --> 01:44:50,520
going to shoot them a message 
and get their details too. 

1755
01:44:51,120 --> 01:44:51,920
Dope. 
So I can handle it. 

1756
01:44:51,920 --> 01:44:54,040
Appreciate that. 
Where are you? 

1757
01:44:54,040 --> 01:44:57,800
Here you go. 
Oh, Brad started. 

1758
01:44:57,800 --> 01:45:01,280
A whisper dialogue. 
God, that sounds so, so sensual.

1759
01:45:01,280 --> 01:45:14,210
A whisper dialogue ASMR says rat
rat kish. 

1760
01:45:14,210 --> 01:45:18,770
We have this joke, Brad and I 
about doing marching order ASMR 

1761
01:45:18,770 --> 01:45:20,770
sometime. 
It's just going to be like the 

1762
01:45:20,770 --> 01:45:24,650
sound of rogues dying, rats 
chittering and other terrible 

1763
01:45:24,650 --> 01:45:28,170
things that we're not a nice. 
Ambience for the background. 

1764
01:45:29,650 --> 01:45:32,210
We should make it a stretch goal
little playlist of. 

1765
01:45:32,370 --> 01:45:33,810
Just. 
Terrible noises. 

1766
01:45:34,690 --> 01:45:36,840
Yeah. 
OK. 

1767
01:45:37,080 --> 01:45:38,200
Back into it. 
Let's do it. 

1768
01:45:38,800 --> 01:45:44,640
Let's go all right, so moving on
to the sneak thief. 

1769
01:45:45,320 --> 01:45:48,000
Let's roll some dice. 
All right so sneak thief is 

1770
01:45:48,000 --> 01:45:51,160
gonna get us a four. 
So that means hey, I'm not 

1771
01:45:51,160 --> 01:45:56,120
getting stabbed for once my 
pretties the goblin steals 1D6 

1772
01:45:56,120 --> 01:46:02,640
coins from a random rogue. 
So 5 or 6 we'll re roll SO4 so 

1773
01:46:02,880 --> 01:46:04,680
gonna steal for me instead of 
stab me. 

1774
01:46:04,680 --> 01:46:11,960
So hey, this is this is fun for 
me and it's going to steal one 

1775
01:46:11,960 --> 01:46:14,160
of my coins. 
OK, that's not the. 

1776
01:46:14,280 --> 01:46:18,080
Worst could be I have no coins, 
what happens if they steal from 

1777
01:46:18,080 --> 01:46:20,320
me? 
They get nothing. 

1778
01:46:20,920 --> 01:46:23,160
Oh yeah. 
Yet another gentle caress. 

1779
01:46:23,800 --> 01:46:28,520
The curse of being broke, Yes. 
A hand slithers into your 

1780
01:46:28,520 --> 01:46:31,800
pocket. 
Finds nothing like win win 

1781
01:46:31,880 --> 01:46:34,120
really. 
Except, yes, that gentle caress.

1782
01:46:40,840 --> 01:46:45,040
So no bullshit on the sneak 
thief moving on to the Slinger. 

1783
01:46:47,160 --> 01:46:50,880
Slinger is going to retreat. 
Retreat. 

1784
01:46:50,880 --> 01:46:53,640
And since they're at the back of
the marching order, they run 

1785
01:46:53,640 --> 01:46:54,720
off. 
They're gone. 

1786
01:46:55,160 --> 01:46:57,440
We're trying to murder Hub a lot
here and they're running away, 

1787
01:46:57,440 --> 01:47:00,640
you know what I mean? 
How do they have a sense of 

1788
01:47:01,440 --> 01:47:03,560
life? 
It's it's great that you're all 

1789
01:47:03,560 --> 01:47:06,920
saying that, I say as I'm just 
bleeding profusely as you. 

1790
01:47:07,120 --> 01:47:08,280
Want the? 
Monsters to keep. 

1791
01:47:08,280 --> 01:47:11,880
Coming. 
I'm ignoring it, my eyes still 

1792
01:47:11,880 --> 01:47:15,760
closed, flailing wildly. 
I. 

1793
01:47:16,880 --> 01:47:20,720
I'm going to throw a rock at 
this guy, put him out of his 

1794
01:47:20,720 --> 01:47:23,360
misery. 
No, I'm not, but. 

1795
01:47:25,240 --> 01:47:26,880
You're going to try and that's 
something going. 

1796
01:47:27,040 --> 01:47:30,520
To try. 
Look for a torch. 

1797
01:47:31,520 --> 01:47:34,480
Oh yes yes, why do I keep 
forgetting this? 

1798
01:47:34,480 --> 01:47:38,360
This is the best part bro so. 
Close to another torch. 

1799
01:47:38,520 --> 01:47:40,640
So close to another torch. 
Wait, is that a torch? 

1800
01:47:40,680 --> 01:47:42,040
Wait, Nope. 
No, Yeah, it's not. 

1801
01:47:42,040 --> 01:47:43,000
No, I thought. 
It was. 

1802
01:47:43,000 --> 01:47:45,280
This is another femur. 
Wetty finger. 

1803
01:47:46,160 --> 01:47:48,920
Yeah. 
Wait a second, there are more 

1804
01:47:48,920 --> 01:47:50,960
femurs than bodies here. 
What is happening? 

1805
01:47:51,080 --> 01:47:51,960
Yeah, too. 
Wet. 

1806
01:47:52,120 --> 01:47:54,080
Too wet to burn for that one, I 
guess. 

1807
01:47:55,880 --> 01:47:59,600
All right. 
You. 

1808
01:48:00,400 --> 01:48:01,240
Oh, me. 
Let's do it. 

1809
01:48:02,000 --> 01:48:03,920
Me again already. 
Could you just keep jumping 

1810
01:48:03,920 --> 01:48:07,960
around the order? 
OK, All right, I'm going to 

1811
01:48:08,200 --> 01:48:12,400
listen. 
If it didn't work yet, might as 

1812
01:48:12,400 --> 01:48:14,560
well keep trying it. 
I'm going to keep hacking and 

1813
01:48:14,560 --> 01:48:18,960
slashing. 
Three baby. 

1814
01:48:21,960 --> 01:48:23,840
Three all together is it? 
Yes. 

1815
01:48:24,440 --> 01:48:27,880
Sneak thief has a defensive 2 so
that is going to ping them for 

1816
01:48:27,880 --> 01:48:31,560
their last hit point. 
Yeah, I did. 

1817
01:48:31,560 --> 01:48:32,600
Murder. 
Woo. 

1818
01:48:33,560 --> 01:48:36,480
And now the sad thing is that 
you get to roll your bullshit 

1819
01:48:36,480 --> 01:48:37,760
still. 
And I was gonna say I still get 

1820
01:48:37,760 --> 01:48:39,440
to roll it. 
Stab one of us, yes. 

1821
01:48:40,480 --> 01:48:44,760
I think that's only oh man, I 
was so close to I was so close 

1822
01:48:44,760 --> 01:48:46,760
to stabbing. 
I literally just like spinning 

1823
01:48:46,760 --> 01:48:48,160
around in circles with my eyes 
closed. 

1824
01:48:48,160 --> 01:48:51,320
I nicked that guy and just like 
whoosh like right in front of 

1825
01:48:51,320 --> 01:48:53,080
Patsy again. 
Just barely miss this time. 

1826
01:48:57,800 --> 01:48:59,680
We're going to have to work on 
that in the future. 

1827
01:49:02,720 --> 01:49:07,880
OK, so that takes us out of 
combat and leaves us in. 

1828
01:49:08,320 --> 01:49:10,560
Well, let me let me see. 
Let me bring them. 

1829
01:49:10,560 --> 01:49:12,880
Out of we'll get out of combat 
music. 

1830
01:49:16,400 --> 01:49:21,120
So we came from the West and we 
got the South available to us 

1831
01:49:21,200 --> 01:49:26,280
unexplored and we we've managed 
to live through our first 

1832
01:49:26,280 --> 01:49:27,840
combat. 
Congratulations, Rogues. 

1833
01:49:29,120 --> 01:49:33,680
Woo woo, most of us didn't even 
take any damage. 

1834
01:49:36,360 --> 01:49:39,280
And some of us dealt damage to 
each other. 

1835
01:49:39,320 --> 01:49:41,640
Thanks. 
Hey, damage is damage. 

1836
01:49:41,640 --> 01:49:45,440
I sell my sword. 
I do damage, you know. 

1837
01:49:45,440 --> 01:49:48,280
Quick, quick, quick rules 
question. 

1838
01:49:48,480 --> 01:49:54,320
So with my special action of no,
no, not me when I'm targeted by 

1839
01:49:54,320 --> 01:49:59,000
an enemy, is that only enemies? 
Or is that if a ally targets me 

1840
01:49:59,000 --> 01:50:01,520
as well? 
Huh, huh. 

1841
01:50:01,920 --> 01:50:03,920
Well, with the current. 
Wording is still. 

1842
01:50:03,920 --> 01:50:05,920
An ally. 
If they're trying to hit you, 

1843
01:50:05,920 --> 01:50:07,280
you. 
Know that's what I'm saying, 

1844
01:50:07,800 --> 01:50:10,200
yeah. 
Yeah, I mean, I think it is 

1845
01:50:10,200 --> 01:50:13,120
currently like with with the 
strict wording of the game, it 

1846
01:50:13,120 --> 01:50:15,920
would only be people on the 
other side of the marketing 

1847
01:50:15,920 --> 01:50:18,200
order enemies. 
However, I think it's 

1848
01:50:18,200 --> 01:50:21,040
interesting enough that I want 
to consider tweaking the wording

1849
01:50:21,040 --> 01:50:24,480
on that ability for those rare 
occasions. 

1850
01:50:25,160 --> 01:50:27,800
You know, it's weird. 
Like you design A game and then 

1851
01:50:27,800 --> 01:50:30,400
you play it with people and 
you're like, wow, they're using 

1852
01:50:30,400 --> 01:50:32,440
this in ways I would have never 
imagined. 

1853
01:50:32,480 --> 01:50:34,960
Amazing. 
Listen, we get to. 

1854
01:50:34,960 --> 01:50:38,840
Be play testers, you know as we 
do this as well so. 

1855
01:50:39,280 --> 01:50:41,040
Oh, totally. 
And you also get to realize 

1856
01:50:41,040 --> 01:50:43,440
like, wow, other people are 
better at this game than I am, 

1857
01:50:43,480 --> 01:50:48,960
you know? 
So do we want to head to the 

1858
01:50:49,680 --> 01:50:51,840
South? 
I wager after that encounter? 

1859
01:50:52,560 --> 01:50:57,600
To the soggy shreds. 
To the soggy shreds. 

1860
01:50:57,600 --> 01:51:02,760
Soggy shreds, yes. 
OK, bringing in a new map 

1861
01:51:02,760 --> 01:51:08,320
fragment here. 
This one's, this one's farther 

1862
01:51:08,320 --> 01:51:10,000
down the list. 
Got to find it here. 

1863
01:51:17,400 --> 01:51:20,880
Get rid of the old one. 
OK so we are coming from the 

1864
01:51:20,880 --> 01:51:25,280
north on this map fragment. 
The brush at the side of the 

1865
01:51:25,280 --> 01:51:28,440
trail rustles for just a moment 
before giant rats rush out. 

1866
01:51:28,680 --> 01:51:30,880
The goblins could have eaten 
really good tonight had they not

1867
01:51:30,880 --> 01:51:32,480
wasted their time messing with 
you. 

1868
01:51:33,000 --> 01:51:35,960
You have to wonder about these 
rats self preservation instincts

1869
01:51:35,960 --> 01:51:38,160
as they rush a creature at least
twice their size. 

1870
01:51:39,400 --> 01:51:44,720
So out of the frying pan into 
the fryer, we have 3 giant rats 

1871
01:51:44,720 --> 01:51:47,920
and a disease rat that we have 
treated. 

1872
01:51:48,640 --> 01:51:57,360
OK. 
For all right, And then we need 

1873
01:51:57,360 --> 01:52:00,160
a diseased rat. 
Very MO curly. 

1874
01:52:01,880 --> 01:52:03,880
And Shemp is the diseased one, 
obviously. 

1875
01:52:04,480 --> 01:52:05,280
There you go. 
There you go. 

1876
01:52:07,000 --> 01:52:10,520
OK, so you might notice some of 
us still have our like cooldown 

1877
01:52:10,520 --> 01:52:16,480
dice attached to us. 
Those do stay throughout combat,

1878
01:52:16,480 --> 01:52:20,640
so unfortunately we still have 
to deal with that. 

1879
01:52:23,200 --> 01:52:27,640
Say la vie, am I right? 
OK, so we're back at the 

1880
01:52:27,640 --> 01:52:30,360
beginning of combat. 
That means we need to roll for 

1881
01:52:30,360 --> 01:52:35,160
initiative. 
I am going to make Patsy roll 

1882
01:52:35,160 --> 01:52:37,680
for our side again, the intrepid
torch bearer. 

1883
01:52:37,680 --> 01:52:46,880
I will roll for the monsters and
it is AD 6 so monsters got a 

1884
01:52:46,880 --> 01:52:50,000
four, we got a 2. 
So it looks like the rats got 

1885
01:52:50,000 --> 01:52:53,520
the jump on us. 
And I don't see a Wall Boy in 

1886
01:52:53,520 --> 01:52:58,600
there, so maybe we'll. 
And rats are a lot more smushy 

1887
01:52:58,600 --> 01:53:00,880
than that wall boy. 
So we got and I'm. 

1888
01:53:00,880 --> 01:53:06,920
Seeing 3 healthy flanks and one 
that's diseased but we'll have a

1889
01:53:06,920 --> 01:53:09,880
BBQ. 
It took it long enough. 

1890
01:53:09,880 --> 01:53:11,120
It's edible, right? 
Right. 

1891
01:53:11,320 --> 01:53:12,400
Right. 
Got to get it on. 

1892
01:53:12,400 --> 01:53:16,960
If you cook anything long 
enough, it's not doing a thing 

1893
01:53:16,960 --> 01:53:21,560
but like. 
Which I feel like our torch 

1894
01:53:21,560 --> 01:53:24,280
bearer knows more than. 
Yes, yes. 

1895
01:53:26,320 --> 01:53:31,080
OK, so this this encounter 
Harkins back to the very first 

1896
01:53:31,080 --> 01:53:33,680
encounter in Mud and Blood, 
which is a great kind of 

1897
01:53:33,680 --> 01:53:36,880
training encounter and chaotic 
and fun. 

1898
01:53:38,120 --> 01:53:42,080
So let me get to the rat page. 
OK, so rat #1 is going to go 

1899
01:53:42,080 --> 01:53:47,080
first. 
Rat #1 is going to toothy boy 

1900
01:53:47,080 --> 01:53:49,800
targeting adjacent rogue make a 
physical attack roll versus 

1901
01:53:49,800 --> 01:53:53,320
their defense. 
So it is targeting our rat, our 

1902
01:53:53,320 --> 01:53:58,240
torch bearer and is going to 
roll a 5 -, 1 is 4 versus the 

1903
01:53:58,240 --> 01:54:01,600
torch bearers defense. 
One defense. 

1904
01:54:02,520 --> 01:54:05,000
That is 3 How are you doing with
three damage? 

1905
01:54:05,320 --> 01:54:08,600
I am down to one health points. 
Oh. 

1906
01:54:08,720 --> 01:54:15,000
OK. 
This may be the end of Oh Pyro 

1907
01:54:15,000 --> 01:54:17,720
Patsy. 
We can be a doctor. 

1908
01:54:19,680 --> 01:54:21,600
That's. 
True, we go health pot. 

1909
01:54:23,360 --> 01:54:25,000
I didn't have any bandages 
though. 

1910
01:54:25,480 --> 01:54:27,720
Oh shit, what do bandages do? 
Is it half a health point? 

1911
01:54:27,720 --> 01:54:30,600
Is that what you said? 
1D basically a 1D3. 

1912
01:54:32,760 --> 01:54:34,920
Not a half a health point, half 
a health potion. 

1913
01:54:34,920 --> 01:54:36,720
Which would be AD 3 instead of 
AD six. 

1914
01:54:36,720 --> 01:54:38,600
Yeah. 
Like makes sense we use we do 

1915
01:54:38,600 --> 01:54:41,080
use some weird terminology in 
the game and maybe folks have 

1916
01:54:41,080 --> 01:54:44,600
thoughts on this. 
Like I tried not to use one like

1917
01:54:44,600 --> 01:54:47,400
I wanted to write it for people 
who have never played in RPG 

1918
01:54:47,400 --> 01:54:50,040
before and maybe aren't familiar
with the 1D whatever 

1919
01:54:50,200 --> 01:54:52,720
terminology. 
So normally I just say like roll

1920
01:54:52,720 --> 01:54:57,200
a dice because it's always AD 6.
But then I also use a 

1921
01:54:57,200 --> 01:55:01,480
terminology half roll for like 
1D3 and I don't know. 

1922
01:55:01,760 --> 01:55:04,120
Is that confusing, folks? 
Yeah, I think it's confusing. 

1923
01:55:04,480 --> 01:55:06,840
I think it's it's almost easier 
in the beginning to just say 

1924
01:55:07,360 --> 01:55:10,320
like if, if it's for people that
have never played a game before,

1925
01:55:10,320 --> 01:55:12,880
if you think it's for that to 
just at the beginning say these 

1926
01:55:12,880 --> 01:55:15,360
are common notations, 1D blah, 
1D blah, 1D blah. 

1927
01:55:15,360 --> 01:55:16,960
And then you can just say 
whatever you want throughout. 

1928
01:55:18,000 --> 01:55:20,520
Yeah, I guess it's it's kind of 
the equivalent of the like this 

1929
01:55:20,520 --> 01:55:23,880
is what an RPG game is. 
It depends. 

1930
01:55:24,080 --> 01:55:27,960
Basically that's what I'll. 
Say yeah, yeah, I am curious 

1931
01:55:27,960 --> 01:55:34,680
about more thoughts about that, 
but OK anyway, yes, that is what

1932
01:55:34,680 --> 01:55:39,560
a bandage would do. 
It would do 1D3 health back. 

1933
01:55:40,600 --> 01:55:43,880
So that giant rat did do the 
biting. 

1934
01:55:43,880 --> 01:55:48,400
We will roll first bullshit. 
It will roll a three, so no 

1935
01:55:48,400 --> 01:55:50,360
bullshit for that one. 
And then we move to the giant 

1936
01:55:50,360 --> 01:55:57,240
rat behind it, which is going to
roll A6 skin or scatter. 

1937
01:55:57,240 --> 01:56:02,160
The giant rat switches positions
with a random ally and it's 

1938
01:56:02,160 --> 01:56:07,920
going to roll a RE. 
So that is going to be that ally

1939
01:56:07,920 --> 01:56:10,240
right behind it, which I'm not 
going to bother switching the 

1940
01:56:10,240 --> 01:56:12,600
images because that literally 
does nothing right now. 

1941
01:56:13,680 --> 01:56:16,360
And then we roll. 
It's bullshit. 

1942
01:56:16,360 --> 01:56:21,480
Is that dice cock eyed? 
No, it is a two. 

1943
01:56:21,480 --> 01:56:24,400
OK, great. 
It's like did this digital, is 

1944
01:56:24,440 --> 01:56:30,320
that possible for the digital? 
Guys, it's just like. 

1945
01:56:30,400 --> 01:56:34,440
Blinking on the screen. 
They're it's spinning forever. 

1946
01:56:34,440 --> 01:56:36,000
Yeah, I was. 
I was kind of shocked and 

1947
01:56:36,000 --> 01:56:40,400
appalled there. 
OK, so no bullshit for that one.

1948
01:56:41,000 --> 01:56:44,480
So now we are rolling for the 
next Giant rat, which is 

1949
01:56:44,480 --> 01:56:46,400
actually the second one right 
now because they switched 

1950
01:56:46,400 --> 01:56:50,400
positions. 
It rolls the toothy boy attack 

1951
01:56:50,400 --> 01:56:55,120
as well, but since there are no 
rogues next to it, it just 

1952
01:56:55,120 --> 01:56:57,640
advances and switches places 
with the one in front of it. 

1953
01:56:57,640 --> 01:56:59,760
Again, they all have the same 
stats right now so I'm not going

1954
01:56:59,760 --> 01:57:03,080
to physically do that, but it 
does waste its turn trying to 

1955
01:57:03,080 --> 01:57:05,440
get up close enough to bite 
somebody and doesn't roll 

1956
01:57:05,440 --> 01:57:08,200
bullshit. 
We will move to the disease 

1957
01:57:08,200 --> 01:57:16,000
Strat which rolls a six and it 
is also a poisoned bite attack. 

1958
01:57:16,000 --> 01:57:21,840
But since nothing is next to it,
it will also move up one space 

1959
01:57:21,880 --> 01:57:26,200
in the marching order and get a 
little closest to us and then 

1960
01:57:26,200 --> 01:57:30,640
roll its own bullshit. 
And it is a nothing, no 

1961
01:57:30,640 --> 01:57:33,880
bullshit. 
So real big turn for the giant 

1962
01:57:33,880 --> 01:57:37,480
rats there. 
They mostly ran around and tried

1963
01:57:37,480 --> 01:57:40,560
to bite us. 
And so that will that's so. 

1964
01:57:40,600 --> 01:57:43,520
Crazy unusual for rats. 
It's weird that they did. 

1965
01:57:44,160 --> 01:57:44,920
Literally. 
Exactly. 

1966
01:57:45,040 --> 01:57:47,000
Yeah. 
What rats might do. 

1967
01:57:47,320 --> 01:57:50,240
What rats might do Crazy. 
They didn't even find a femur or

1968
01:57:50,240 --> 01:57:53,080
anything, which is just unusual.
In this game, there's. 

1969
01:57:53,760 --> 01:57:55,760
No femur here. 
Suspicious. 

1970
01:57:55,760 --> 01:57:59,920
Yeah. 
Yeah, that's the spirit. 

1971
01:58:03,000 --> 01:58:06,520
I think I am going to swap 
places with barns. 

1972
01:58:10,280 --> 01:58:12,480
So so that you're almost dying 
in arm in the front of the 

1973
01:58:12,480 --> 01:58:14,040
marching order, That might be a 
great idea. 

1974
01:58:14,040 --> 01:58:17,560
Now is it possible to do that 
after I make my action? 

1975
01:58:17,560 --> 01:58:19,560
Or is is the moving itself the 
action? 

1976
01:58:19,960 --> 01:58:22,480
Yeah, sure. 
Yeah, yeah. 

1977
01:58:22,520 --> 01:58:27,560
Take a swing first. 
Yeah, alchemist fire at the Army

1978
01:58:27,560 --> 01:58:30,600
of rats. 
You are taking a swing and a. 

1979
01:58:31,040 --> 01:58:34,840
Half rat number one in the 
marching order 7 then. 

1980
01:58:36,000 --> 01:58:38,080
Seven. 
OK, that is barbecued rat. 

1981
01:58:39,320 --> 01:58:47,360
Barbecued Rat Rat number 24. 
Versus their defensive one is 3,

1982
01:58:47,600 --> 01:58:49,720
which is how much else they have
barbecued rat. 

1983
01:58:50,360 --> 01:58:58,560
And nasty rat is A5. 
Defensive 2 is also three 

1984
01:58:58,600 --> 01:59:00,560
barbecued rat. 
Sweet. 

1985
01:59:03,440 --> 01:59:10,480
And that's a four. 4 defensive 2
is 2 ended or that's the full 

1986
01:59:10,480 --> 01:59:13,520
one? 
OK, so this rat has one health 

1987
01:59:13,520 --> 01:59:17,040
left. 
All right, and then I will move 

1988
01:59:17,040 --> 01:59:23,240
behind my compadre barns. 
You know, it's almost like good 

1989
01:59:23,240 --> 01:59:27,280
that you didn't kill it because 
now you maybe have a chance to 

1990
01:59:27,280 --> 01:59:29,360
get healed before that next 
encounter, you know? 

1991
01:59:29,760 --> 01:59:32,000
This is true. 
Or Barnes you could kill. 

1992
01:59:32,000 --> 01:59:34,200
Between encounters. 
Barnes could. 

1993
01:59:34,480 --> 01:59:36,320
Kill Barnes could just kill me 
right here. 

1994
01:59:36,320 --> 01:59:38,720
Could theoretically kill you, 
yeah. 

1995
01:59:40,440 --> 01:59:43,960
I mean, that is also a really 
good all right. 

1996
01:59:43,960 --> 01:59:48,400
Speaking of Barnes, turn to some
friendly fire. 

1997
01:59:48,640 --> 01:59:50,840
Yeah, I'm gonna try to kill 
Patsy. 

1998
01:59:50,840 --> 01:59:53,760
Let's see if I hit him with the 
no. 

1999
01:59:53,760 --> 01:59:55,160
Obviously I didn't go for that 
rat boy. 

2000
01:59:55,560 --> 01:59:58,640
I got a six total. 
That is a dead rat. 

2001
01:59:59,240 --> 02:00:01,480
That rat is so dead but. 
I sought to roll my bullshit 

2002
02:00:01,600 --> 02:00:02,480
You. 
Do. 

2003
02:00:02,800 --> 02:00:04,680
I didn't. 
I didn't roll mine either. 

2004
02:00:05,120 --> 02:00:06,920
Yeah, roll your bullshit so I 
can roll my bullshit. 

2005
02:00:08,160 --> 02:00:09,200
I got nothing. 
Yeah, nothing. 

2006
02:00:09,440 --> 02:00:10,120
All right. 
Murder. 

2007
02:00:10,120 --> 02:00:10,800
Murder. 
Murder. 

2008
02:00:10,800 --> 02:00:12,880
Murder. 
Murder. 02 you. 

2009
02:00:13,280 --> 02:00:16,200
Know it's the murder again. 
Whiff right past you. 

2010
02:00:16,440 --> 02:00:19,120
You're at this point, you're 
just like, it's like cartoon 

2011
02:00:19,120 --> 02:00:20,480
news. 
You're just like 222. 

2012
02:00:20,960 --> 02:00:22,360
Like just like dodging on the 
way. 

2013
02:00:22,960 --> 02:00:25,480
And I'm 5050, every time I dodge
I grab a torch. 

2014
02:00:25,480 --> 02:00:26,200
Yeah. 
You're. 

2015
02:00:27,640 --> 02:00:29,160
Like a duck down. 
I was like, oh, a torch. 

2016
02:00:32,680 --> 02:00:34,840
OK, well that went better than 
our first one. 

2017
02:00:34,840 --> 02:00:38,160
Not too shabby. 
I think we should celebrate with

2018
02:00:38,160 --> 02:00:40,240
a giveaway I. 
Think I think that sounds 

2019
02:00:40,240 --> 02:00:42,320
fucking great. 
Let me get off this combat 

2020
02:00:42,320 --> 02:00:45,400
music. 
So probably most of you are 

2021
02:00:45,400 --> 02:00:48,120
already in the giveaway. 
If anyone has joined late and 

2022
02:00:48,120 --> 02:00:52,240
wants to get into the giveaway, 
type exclamation point curse 

2023
02:00:52,240 --> 02:00:54,920
into the chat and that will 
enter you into the giveaway. 

2024
02:00:55,320 --> 02:00:57,920
Also, if you're late and haven't
checked out the Kickstarter yet,

2025
02:00:57,920 --> 02:01:00,560
we are approaching yet another 
stretch goal which I was really 

2026
02:01:00,560 --> 02:01:02,800
hoping to go to bed before it 
happened, but hey, SE la vie. 

2027
02:01:03,640 --> 02:01:07,480
The link is posted at the top of
the chat. 

2028
02:01:08,920 --> 02:01:12,040
And it actually is now. 
So here we go. 

2029
02:01:12,040 --> 02:01:19,000
We are closing the entries. 
close, Oop, close, oop, close. 

2030
02:01:19,000 --> 02:01:23,320
All right, pick a winner. 
That is going to be Caddy Bree. 

2031
02:01:23,320 --> 02:01:24,960
I know they're here. 
They have been very active. 

2032
02:01:24,960 --> 02:01:31,240
Caddy Woo, say words was four. 
There you go. 

2033
02:01:32,480 --> 02:01:34,680
You didn't, so give her whatever
you want. 

2034
02:01:34,960 --> 02:01:37,440
Excellent, So we'll go first 
thing on the list. 

2035
02:01:37,440 --> 02:01:40,320
That seems fair. 
This is the pamphlet adventure, 

2036
02:01:40,480 --> 02:01:42,680
or I'm sorry, no. 
The Zen Adventure for Morkboard.

2037
02:01:43,240 --> 02:01:47,880
Tower of the Devil Born Magister
with art by Mustafa Bakir Tower.

2038
02:01:47,880 --> 02:01:50,000
Devil born Magister for 
Morkboard. 

2039
02:01:51,320 --> 02:01:57,200
A wacky little trip through a 
countryside besieged by a 

2040
02:01:57,320 --> 02:02:01,040
sadistic, soulless succubus from
their faraway tower. 

2041
02:02:01,400 --> 02:02:06,240
So good luck surviving that. 
Give Brad a rad Brad Kish a 

2042
02:02:06,240 --> 02:02:10,880
message whisper, and we will get
that to you. 

2043
02:02:12,920 --> 02:02:15,040
Excellent. 
Thank you so much, everybody. 

2044
02:02:15,040 --> 02:02:18,280
All right. 
So what's our current situation?

2045
02:02:18,840 --> 02:02:22,040
We were coming down through this
passageway. 

2046
02:02:22,040 --> 02:02:25,040
We came in from the north. 
So I doubt we want to turn 

2047
02:02:25,040 --> 02:02:26,480
around, right? 
We're probably going to the 

2048
02:02:26,480 --> 02:02:33,240
southwest there. 
Yep, can't now can we, even if 

2049
02:02:33,240 --> 02:02:37,600
it's just an RP, have some of 
these rat chunks? 

2050
02:02:39,160 --> 02:02:41,560
Oh 100%. 
I mean, they're already cooked, 

2051
02:02:41,560 --> 02:02:43,080
what else are we going to? 
Do I was going to say it's 

2052
02:02:43,080 --> 02:02:45,080
literally Rd. rations at this 
point. 

2053
02:02:47,040 --> 02:02:50,320
Yeah, I don't know that I like 
the way that Patsy keeps staring

2054
02:02:50,320 --> 02:02:53,720
at him as to flame flickers, you
know, kind of kind of unsettles 

2055
02:02:53,720 --> 02:02:56,320
me Got. 
To watch his work. 

2056
02:02:56,320 --> 02:03:01,120
Work, yeah. 
Listen, listen, if if my old job

2057
02:03:01,120 --> 02:03:04,000
is setting stuff on fire, you 
know. 

2058
02:03:04,480 --> 02:03:05,560
I'm a good at it. 
Too. 

2059
02:03:05,960 --> 02:03:08,480
Yeah, listen, my job is to hit 
stuff. 

2060
02:03:09,040 --> 02:03:11,080
With a sword. 
And I do. 

2061
02:03:11,080 --> 02:03:12,920
I've hit multiple things with 
swords. 

2062
02:03:13,480 --> 02:03:17,640
I would like to maybe try and 
zone in on what's to hit and 

2063
02:03:17,640 --> 02:03:19,280
what's not to hit with the 
sword. 

2064
02:03:19,480 --> 02:03:22,480
Listen, I sell the sword, not 
the target, all right? 

2065
02:03:22,480 --> 02:03:26,720
Do you have? 
Any sedatives on you or? 

2066
02:03:27,520 --> 02:03:34,840
Oh hey, so Pepsi actually could 
we can I give him a health 

2067
02:03:34,840 --> 02:03:38,840
potion outside of combat? 
So that's actually something 

2068
02:03:38,840 --> 02:03:41,200
we've really been debating. 
In the first Mud and Blood 

2069
02:03:41,200 --> 02:03:46,760
edition, you cannot use items or
rearrange your marching order 

2070
02:03:46,760 --> 02:03:49,320
outside of combat. 
But I have been thinking about 

2071
02:03:49,320 --> 02:03:51,880
maybe introducing like a if you 
want to play hardcore mode. 

2072
02:03:51,880 --> 02:03:54,000
That is still true, but we 
haven't really decided yet. 

2073
02:03:55,160 --> 02:03:56,560
So it's interesting that you'd 
ask that. 

2074
02:03:56,560 --> 02:03:58,680
I'd say in the spirit of a new 
edition coming. 

2075
02:03:59,240 --> 02:04:02,720
Yeah, why not? 
Hands over 30 coins worth of 

2076
02:04:02,880 --> 02:04:05,120
health potion blood. 
Blood. 

2077
02:04:05,400 --> 02:04:09,000
Blood. 26 my dude, please be 
higher. 

2078
02:04:10,200 --> 02:04:11,920
It rolls A1. 
Please, please be hot. 

2079
02:04:12,160 --> 02:04:18,840
Fuck you, sorry. 
Yes, I forgot that this is 

2080
02:04:18,840 --> 02:04:19,640
going. 
To be a podcast. 

2081
02:04:19,640 --> 02:04:21,560
Episode 2 for those that are 
unaware. 

2082
02:04:21,560 --> 02:04:24,520
Definitely roll the one. 
You're welcome for cursing you 

2083
02:04:25,400 --> 02:04:29,200
and coining you hashtag back on 
your bullshit. 

2084
02:04:31,520 --> 02:04:33,960
Oh God I only have one luck 
point because I almost want to 

2085
02:04:33,960 --> 02:04:37,240
spend a luck to like redo that. 
I do have one luck. 

2086
02:04:37,240 --> 02:04:39,760
I'm going to spend it now. 
I'm going to spend it now. 

2087
02:04:39,760 --> 02:04:41,520
Yeah. 
Yeah, another. 1. 

2088
02:04:43,000 --> 02:04:48,320
Don't say it. 
Yes, yes, yes, that's. 

2089
02:04:50,640 --> 02:04:51,560
Another one. 
Shut your mouth. 

2090
02:04:52,520 --> 02:04:53,760
Oh, this is crazy. 
I'm done. 

2091
02:04:53,760 --> 02:04:57,320
This is crazy. 
I'm done. 30 coin and luck point

2092
02:04:57,600 --> 02:05:00,040
gets you one point of healing. 
Nothing. 

2093
02:05:01,440 --> 02:05:03,520
I will die next combat. 
Yeah. 

2094
02:05:04,120 --> 02:05:05,360
Just imagine there's like some 
like. 

2095
02:05:05,520 --> 02:05:11,320
Nothing a good hey Sir. 
Twigs and leaves floating in it.

2096
02:05:14,080 --> 02:05:16,720
I think he sold me a defective 
1. 

2097
02:05:16,960 --> 02:05:20,240
Yeah. 
Are you feeling better there, 

2098
02:05:20,240 --> 02:05:22,360
Patsy? 
I'm. 

2099
02:05:22,560 --> 02:05:25,560
Good now. 
Yeah, it burned a little going 

2100
02:05:25,560 --> 02:05:27,760
down. 
That's good. 

2101
02:05:27,760 --> 02:05:36,640
You like to burn. 
Well, you know, like to sell my 

2102
02:05:36,640 --> 02:05:38,840
own game there. 
I really think part of the fun 

2103
02:05:38,840 --> 02:05:41,920
is the chaoticness of there. 
And it's like, it really is 

2104
02:05:41,920 --> 02:05:45,120
almost as fun when you lose, 
then when you win, you know for 

2105
02:05:45,120 --> 02:05:48,800
sure that nonsense because that 
that was a good time right there

2106
02:05:48,800 --> 02:05:50,960
watching you get one hit point. 
Yeah, exactly. 

2107
02:05:51,200 --> 02:05:56,280
Exactly. 
The. 

2108
02:05:56,920 --> 02:06:02,400
Deadpool All right, OK, so 
onward to the southwest after 

2109
02:06:02,400 --> 02:06:09,960
chomping on some dead rats. 
OK, give me a SEC to set up the.

2110
02:06:11,760 --> 02:06:16,040
Actually he got 6 hit points, 
but the dead rats gave us 

2111
02:06:16,040 --> 02:06:20,960
dysentery and he lost 5 again. 
That's just the way the 

2112
02:06:21,200 --> 02:06:25,240
outgoing. 
Ain't that just the way it is. 

2113
02:06:27,080 --> 02:06:30,320
OK, so we come upon something 
here. 

2114
02:06:31,280 --> 02:06:35,000
Yeah, we do. 
You come upon a small cabin 

2115
02:06:35,000 --> 02:06:37,840
tucked away in the woods. 
Vines crawl up the wotting. 

2116
02:06:37,920 --> 02:06:40,240
Excuse me? 
Vines crawl up the rotting wood.

2117
02:06:40,880 --> 02:06:43,400
Nothing has lived here in a long
time. 

2118
02:06:44,320 --> 02:06:47,680
Do you want to explore the cabin
or do we want to turn back the 

2119
02:06:47,680 --> 02:06:52,400
way we came? 
Explore the cabin. 

2120
02:06:52,560 --> 02:06:54,800
Cabin sounds like a good place 
to hide for a wizard. 

2121
02:06:55,560 --> 02:06:56,960
You're right. 
Especially from the earth 

2122
02:06:56,960 --> 02:06:59,520
whacking. 
That's. 

2123
02:06:59,640 --> 02:07:05,080
That's my Thwacken cabin. 
All right, Yes. 

2124
02:07:06,440 --> 02:07:09,040
The door comes off the hinges 
when you try to open it, sending

2125
02:07:09,040 --> 02:07:11,280
a billowing cloud of dust 
blowing outwards. 

2126
02:07:11,360 --> 02:07:13,800
You cough and sneeze for a 
moment and then blink your eyes 

2127
02:07:13,800 --> 02:07:17,400
to clear them from the detrius. 
Wow, I used the word detrius. 

2128
02:07:17,680 --> 02:07:18,840
Go me. 
Detritus. 

2129
02:07:19,240 --> 02:07:21,880
Detritus, yes, so thing you 
should know about me. 

2130
02:07:21,880 --> 02:07:23,840
And Brad laughs at me at this 
all the time. 

2131
02:07:23,840 --> 02:07:27,000
There are many words that I have
read before I've ever heard and 

2132
02:07:27,000 --> 02:07:30,720
will slaughter the pronunciation
pronunciation of them. 

2133
02:07:31,480 --> 02:07:35,360
In in your defense, I had always
just read it in my mind as 

2134
02:07:35,360 --> 02:07:38,160
Ditrius as well and literally 3 
weeks ago I learned it was 

2135
02:07:38,160 --> 02:07:41,440
detritus. 
And so in your defense, this. 

2136
02:07:41,560 --> 02:07:42,280
Is good. 
We're all there. 

2137
02:07:42,640 --> 02:07:45,400
Together, yeah. 
This is this is like the 

2138
02:07:45,400 --> 02:07:47,200
beginning of the show when we 
were talking about our future 

2139
02:07:47,200 --> 02:07:48,720
plans. 
So like you 2 first time. 

2140
02:07:49,040 --> 02:07:49,680
Yeah. 
Yeah, exactly. 

2141
02:07:51,000 --> 02:07:54,000
Looking at the inside of this 
one roof cabin, you can see the 

2142
02:07:54,000 --> 02:07:56,880
roof slant severely downward. 
It makes you question how safe 

2143
02:07:56,880 --> 02:07:59,800
it is to actually go inside. 
There are things of interest 

2144
02:07:59,800 --> 02:08:01,040
though. 
A cupboards. 

2145
02:08:01,120 --> 02:08:04,800
A cupboard. 
Cupboard sits still closed. 

2146
02:08:05,280 --> 02:08:09,160
A large cook pot is on the cold 
hearth, it's lid close, closed 

2147
02:08:09,160 --> 02:08:12,880
securely on top of it. 
Most curious is the rope that 

2148
02:08:12,880 --> 02:08:16,200
winds around some pulleys before
disappearing into rafters. 

2149
02:08:16,200 --> 02:08:19,840
What's that about? 
So we can open the cupboard, we 

2150
02:08:19,840 --> 02:08:22,840
can open the cook pot, we can 
inspect the rope, or we can get 

2151
02:08:22,840 --> 02:08:29,000
out of here. 
Divide and conquer, yeah? 

2152
02:08:29,840 --> 02:08:36,040
The either or on all options. 
I mean so. 

2153
02:08:37,320 --> 02:08:39,400
It's a marching order. 
We have to have an order for how

2154
02:08:39,400 --> 02:08:41,640
we March to these things, guys. 
Yeah, we say. 

2155
02:08:41,800 --> 02:08:44,640
Pot first. 
Yeah, I was going to say I I 

2156
02:08:44,640 --> 02:08:46,480
definitely want to go. 
To you know what, you know what?

2157
02:08:46,480 --> 02:08:51,080
Let's ask chat, chat. 
What are one of the options, 

2158
02:08:51,120 --> 02:08:52,320
right. 
I know Romo Feather said. 

2159
02:08:52,320 --> 02:08:53,600
Pot. 
What's everyone not saying in 

2160
02:08:53,600 --> 02:08:54,840
there? 
Cupboard pot. 

2161
02:08:55,040 --> 02:08:57,120
Pot we got. 
We got a couple of pots here, 

2162
02:08:57,120 --> 02:08:57,480
Yeah. 
Yeah, yeah. 

2163
02:08:58,520 --> 02:09:00,120
Yeah. 
OK, we got 2 pots. 

2164
02:09:00,840 --> 02:09:05,040
We got 2 pots I think. 
I think we're getting to go. 

2165
02:09:05,120 --> 02:09:05,920
Pot. 
That's another pot. 

2166
02:09:05,920 --> 02:09:08,680
Listen, another pot we got. 
Some we got. 

2167
02:09:08,680 --> 02:09:09,840
Some readings we got. 
Two we got. 

2168
02:09:10,040 --> 02:09:11,840
Some put another pot. 
Another pot. 

2169
02:09:12,000 --> 02:09:13,560
Not a pot A. 
Couple of Potters. 

2170
02:09:13,600 --> 02:09:15,120
Yeah, a pot. 
Let's go pot it's. 

2171
02:09:15,160 --> 02:09:17,000
A pot, yeah. 
OK, we're going pot. 

2172
02:09:17,000 --> 02:09:18,960
We're going pot. 
I could set up a pole, but I'm 

2173
02:09:18,960 --> 02:09:20,840
not going to, so we're just 
going to go pot. 

2174
02:09:23,080 --> 02:09:24,960
I mean, that was the scientific 
as it gets there. 

2175
02:09:25,680 --> 02:09:28,760
You jump back as the mother of 
all giant rats jumps out of the 

2176
02:09:28,760 --> 02:09:31,320
pot, covered in lard. 
It must have been in that pot 

2177
02:09:31,320 --> 02:09:34,240
for a long time, eating grease. 
Now it's bigger and meaner than 

2178
02:09:34,240 --> 02:09:37,760
any other you've ever seen. 
We're going to fight a giant rat

2179
02:09:38,120 --> 02:09:41,200
with a special. 
It has some special things to 

2180
02:09:41,200 --> 02:09:43,480
it. 
It has the condition boss, which

2181
02:09:43,480 --> 02:09:46,320
means it takes up every spot in 
the marching order, IE it 

2182
02:09:46,320 --> 02:09:48,960
doesn't matter what distance you
can normally target, we can all 

2183
02:09:48,960 --> 02:09:53,160
target this giant rat. 
It rolls 2 dice for initiative 

2184
02:09:53,160 --> 02:09:58,680
and uses the higher roll. 
It has 13 health and additional 

2185
02:09:58,680 --> 02:10:04,200
qualities for its bullshit role,
so if it rolls A-125 or six, it 

2186
02:10:04,200 --> 02:10:11,600
has bullshit that operates OK. 
That's a big fucking rat. 

2187
02:10:11,680 --> 02:10:17,280
That was a big pot. 
It looks like a crock pot. 

2188
02:10:17,280 --> 02:10:19,080
Maybe I should rewrite it as 
Cauldron. 

2189
02:10:19,200 --> 02:10:20,920
Well, let's let's make it. 
A little cauldron. 

2190
02:10:21,120 --> 02:10:23,000
There we go, giant rat. 
Somebody take? 

2191
02:10:23,080 --> 02:10:23,960
Your giant. 
Rat. 

2192
02:10:24,400 --> 02:10:27,280
Yeah, Giant rat. 
A rat of extremely unusual. 

2193
02:10:29,320 --> 02:10:34,920
Yeah, I'm gonna die. 
Just. 

2194
02:10:35,160 --> 02:10:35,760
Get. 
Just get. 

2195
02:10:35,760 --> 02:10:36,480
Just get. 
Points. 

2196
02:10:36,480 --> 02:10:37,920
You're great. 
This is true. 

2197
02:10:38,040 --> 02:10:41,240
And no alchemist fight. 
One more than you need. 

2198
02:10:43,560 --> 02:10:45,680
Did you say it was covered in 
lard? 

2199
02:10:46,720 --> 02:10:49,760
There was word that it it was a 
lardy rat. 

2200
02:10:50,880 --> 02:10:56,120
It does have so it's it's extra 
bullshit is if it rolls A5 that 

2201
02:10:56,120 --> 02:10:58,240
sucker is greasy. 
It gains the conditions 

2202
02:10:58,240 --> 02:11:00,760
protected and speedy for being 
so greased. 

2203
02:11:01,520 --> 02:11:03,760
Listen, if it's Greece that 
means it's flammable AF. 

2204
02:11:03,760 --> 02:11:06,560
That's what I was thinking, I 
just want to light it up. 

2205
02:11:07,080 --> 02:11:09,280
How many alchemists fire do you 
have I mean. 

2206
02:11:09,280 --> 02:11:11,040
No more. 
He's got a billion. 

2207
02:11:11,080 --> 02:11:14,280
Torches. 
I've got 7 torches. 

2208
02:11:14,840 --> 02:11:22,120
Just whips flaming torches. 
All right, let's do a giveaway 

2209
02:11:22,120 --> 02:11:23,600
before we roll. 
Initially tell you that. 

2210
02:11:23,600 --> 02:11:25,560
All right, What? 
Are we, what are we giving away 

2211
02:11:25,560 --> 02:11:27,600
for? 
We can say before we before we 

2212
02:11:27,600 --> 02:11:28,160
say. 
That. 

2213
02:11:28,720 --> 02:11:31,480
Yeah, so we are. 
We're sticking on the Mork Borg 

2214
02:11:31,480 --> 02:11:34,480
train here. 
And the next is going to be Den 

2215
02:11:34,480 --> 02:11:38,760
of the Degenerate Ditch Diggers,
affectionately known as DD, 

2216
02:11:40,080 --> 02:11:43,200
which is like two extra DS in 
most people's favorite dragon 

2217
02:11:43,200 --> 02:11:44,640
game. 
So it's kind of better, right? 

2218
02:11:45,440 --> 02:11:48,080
And that is a pamphlet. 
I love venture for Mark Borg. 

2219
02:11:48,360 --> 02:11:52,040
You gotta love the D. 
So yeah, that is what we are 

2220
02:11:52,040 --> 02:11:55,680
giving away with this one. 
So if you haven't yet, again, I 

2221
02:11:55,680 --> 02:11:59,120
bet everyone here has. 
But just in case, exclamation 

2222
02:11:59,200 --> 02:12:03,000
point curse to get involved in 
the giveaway. 

2223
02:12:06,360 --> 02:12:11,040
OK, I think we're good to go. 
Right. 

2224
02:12:11,040 --> 02:12:15,360
So we're going to close those 
entries and we're going to pick 

2225
02:12:15,360 --> 02:12:18,280
a winner and that is going to be
Avery Thorn. 

2226
02:12:18,320 --> 02:12:21,720
Avery Thorn, if you are here in 
chat, say words and you will win

2227
02:12:21,720 --> 02:12:26,720
a lot of DS. 
It's 4DS Avery Thorn. 

2228
02:12:26,720 --> 02:12:29,520
Let us know if you're here for 
the 4DS. 

2229
02:12:30,160 --> 02:12:32,080
Is Avery Thorn still in the 
viewer list? 

2230
02:12:32,080 --> 02:12:33,480
There's no. 
Good way to say that. 

2231
02:12:34,960 --> 02:12:37,600
Well, I mean, I feel like. 
Yeah, Avery Thorn. 

2232
02:12:37,600 --> 02:12:39,920
There we go. 
All right, Avery Thorn. 

2233
02:12:40,480 --> 02:12:43,720
Yeah. 
Yep, drop Brad, Brad Kish a 

2234
02:12:43,720 --> 02:12:46,440
message and we will take care of
you. 

2235
02:12:49,080 --> 02:12:51,440
Awesome. 
All right, giveaways are going 

2236
02:12:51,440 --> 02:12:53,520
great. 
So we have how many more do we 

2237
02:12:53,520 --> 02:12:55,000
got? 
That's a great question. 

2238
02:12:55,000 --> 02:12:58,320
That was DDD. 
We got three more giveaways and 

2239
02:12:58,320 --> 02:13:01,640
the last one will be, of course,
the big end. 

2240
02:13:01,640 --> 02:13:08,000
We'll have to the big one. 
OK, we're fighting a giant rat 

2241
02:13:08,000 --> 02:13:15,480
so we need to roll initiative. 
Well we've had we've had our 

2242
02:13:15,480 --> 02:13:18,000
intrepid torch bearer there roll
for a few times. 

2243
02:13:18,000 --> 02:13:20,560
And Patsy you've done great. 
But let's make Hoot do some 

2244
02:13:20,560 --> 02:13:27,040
rolling for that one and I'm 
gonna roll twice for the the 

2245
02:13:27,040 --> 02:13:31,480
rat. 
Oh nice, so the rat rolled 2 

2246
02:13:31,480 --> 02:13:35,680
fives but Hoot rolled A6. 
So we are getting to drop on 

2247
02:13:35,680 --> 02:13:39,520
this greasy ass rat. 
Yes, Rat. 

2248
02:13:40,560 --> 02:13:43,040
Oh no, please don't give it 
bonuses. 

2249
02:13:46,560 --> 02:13:51,160
OK, so we're going to start with
Barnes for the ass rat. 

2250
02:13:51,640 --> 02:13:53,560
Fuck yeah, we are the greasy ass
rat. 

2251
02:13:55,560 --> 02:14:02,440
All right? 
So, so adjacent because we're in

2252
02:14:02,440 --> 02:14:04,720
a room. 
So marching order originally was

2253
02:14:04,720 --> 02:14:06,840
like you're in a marching order 
because you're in like tight 

2254
02:14:06,840 --> 02:14:08,760
little dunge and stuff like 
that, but we're in forests and 

2255
02:14:08,760 --> 02:14:11,320
cabins and things like that now.
As far as adjacent, does that 

2256
02:14:11,320 --> 02:14:12,840
mean I just need to be 1 space 
away? 

2257
02:14:14,800 --> 02:14:17,320
So adjacent means you pretty 
much need to be like. 

2258
02:14:18,520 --> 02:14:20,280
Up in the business. 
Yeah, yeah. 

2259
02:14:20,280 --> 02:14:23,680
And despite the fact that like, 
it doesn't actually make sense, 

2260
02:14:23,680 --> 02:14:25,600
like we're in a room, we could 
probably spread out. 

2261
02:14:25,600 --> 02:14:27,960
A game gaming. 
Yeah, yeah, it's definitely like

2262
02:14:28,000 --> 02:14:31,080
everything is always in line. 
You know, rogues get used to 

2263
02:14:31,080 --> 02:14:32,640
fighting in a line. 
They're not smart enough to 

2264
02:14:32,640 --> 02:14:35,520
revise their battle tactics. 
They just gotta line up one 

2265
02:14:35,520 --> 02:14:36,760
after the other and do the 
thing. 

2266
02:14:40,200 --> 02:14:44,280
So because here's the thing. 
So so I can all I always keep a 

2267
02:14:44,280 --> 02:14:49,160
knife in my boot, right? 
Much like a snake and. 

2268
02:14:49,520 --> 02:14:51,480
Thank you. 
That means that I and it says I 

2269
02:14:51,480 --> 02:14:52,800
can also take the hack and 
flash. 

2270
02:14:52,800 --> 02:14:57,360
That means I can do both, right?
Hell yeah. 

2271
02:14:57,840 --> 02:14:59,240
But I just have to be up in 
their business. 

2272
02:14:59,240 --> 02:15:03,680
And as far as movement goes, how
explain to me and and everyone 

2273
02:15:03,840 --> 02:15:07,200
if if we're in this situation, 
me being first, does that make 

2274
02:15:07,200 --> 02:15:09,840
me adjacent to them or do I need
to physically move closer to 

2275
02:15:09,840 --> 02:15:11,360
them? 
Yeah, yeah. 

2276
02:15:11,360 --> 02:15:14,040
So you being first means you're 
adjacent to them. 

2277
02:15:14,040 --> 02:15:18,000
So at the front of the line of 
Rogues, and this will be. 

2278
02:15:18,000 --> 02:15:21,200
So we have a, we have a great 
dry erase game board that's 

2279
02:15:21,200 --> 02:15:23,320
actually coming with a new 
edition that I'm super excited 

2280
02:15:23,320 --> 02:15:24,720
about. 
So all of these notes and things

2281
02:15:24,720 --> 02:15:26,880
that we have scattered about 
here, there's actually places to

2282
02:15:26,880 --> 02:15:30,400
put them on the board. 
Super stoked. 

2283
02:15:30,680 --> 02:15:36,320
Anyway, at the front of the 
Rogue line, there is a, we call 

2284
02:15:36,320 --> 02:15:38,520
it the battle line. 
It's what separates the Rogues 

2285
02:15:38,520 --> 02:15:44,800
from the monsters. 
And so, you know, honestly, I in

2286
02:15:44,800 --> 02:15:49,320
the style tribe, I forgot what I
was originally explaining, but 

2287
02:15:49,440 --> 02:15:52,720
the rogue that's at the front of
their marching order, whatever's

2288
02:15:52,720 --> 02:15:55,800
across that battle line is 
adjacent to them, which maybe is

2289
02:15:55,800 --> 02:15:59,360
what we are getting at. 
Dope. 

2290
02:15:59,440 --> 02:16:02,160
So I can do both of these 
attacks on this person, this 

2291
02:16:02,160 --> 02:16:03,880
thing. 
This creature long story. 

2292
02:16:03,880 --> 02:16:07,800
Theoretically get 3 attacks, 
except that I'm going to roll 

2293
02:16:07,800 --> 02:16:12,840
terribly kill my quality. 
Yeah, I'm going to murder. 

2294
02:16:12,840 --> 02:16:15,640
I can attack all three times and
hit my allies all three times. 

2295
02:16:15,880 --> 02:16:18,280
So I'm going to do that. 
I'm going to roll. 

2296
02:16:18,280 --> 02:16:20,360
So this will just be my hack and
slash first? 

2297
02:16:20,840 --> 02:16:22,760
No, I'll do the the knife in my 
boot first. 

2298
02:16:22,760 --> 02:16:25,360
Wait so the creature suffers 
half damage. 

2299
02:16:25,360 --> 02:16:26,720
All right. 
So yeah, I'll, I'll knife them 

2300
02:16:26,720 --> 02:16:35,280
first just to make sure. 
That's a 5 total. 

2301
02:16:37,200 --> 02:16:41,400
Hey, that is pretty good. 
The giant rat has no extra 

2302
02:16:41,400 --> 02:16:44,000
defense, so it's 5 versus this 
defensive one. 

2303
02:16:45,360 --> 02:16:46,719
That's kind. 
Of So it's half, right? 

2304
02:16:46,719 --> 02:16:49,559
So it's 4 so 2 though, right? 
Because yeah, the knife in my 

2305
02:16:49,559 --> 02:16:50,760
boot does half damage. 
That's two. 

2306
02:16:50,760 --> 02:16:53,559
OK, so then I should have just 
used that for my regular attack.

2307
02:16:54,200 --> 02:16:57,360
That would have been great. 
But maybe a regular? 

2308
02:16:57,360 --> 02:17:00,920
Attack will be 4-5, same shit. 
It does look cocked on the 

2309
02:17:00,920 --> 02:17:05,040
screen though. 
I will say in the stream it does

2310
02:17:05,040 --> 02:17:10,200
look like a cock to dice, but it
is a four so that's 5 total so 

2311
02:17:10,200 --> 02:17:11,400
it should be another 4 damage 
right? 

2312
02:17:11,520 --> 02:17:12,639
Yeah. 
So that's going to take you down

2313
02:17:12,639 --> 02:17:14,000
to seven. 
Not bad on this. 

2314
02:17:14,200 --> 02:17:16,480
Ass rat. 
Listen, someone told me that I 

2315
02:17:16,480 --> 02:17:23,240
need to focus, so I kept one eye
open this time and then and then

2316
02:17:23,240 --> 02:17:27,200
I'm going to Roma bullshit and 
see if I can get a six so I can 

2317
02:17:27,200 --> 02:17:31,240
hit again. 
That would be so great right 

2318
02:17:31,240 --> 02:17:32,719
now. 
Damn it, it's a three. 

2319
02:17:34,559 --> 02:17:37,440
I disappoint. 
I'm doing this in twice. 

2320
02:17:38,000 --> 02:17:41,600
Hey listen, I just did 8 damage 
on this, on this giant ass rat, 

2321
02:17:41,840 --> 02:17:43,520
this greasy ass rat. 
So. 

2322
02:17:43,559 --> 02:17:47,520
Far we're cooking look. 
Lord. 

2323
02:17:47,840 --> 02:17:51,040
I throw it. 
I was gonna say I throw a rock 

2324
02:17:51,040 --> 02:17:56,520
at it, but that's another zero 
for your trepid torch bear and. 

2325
02:17:56,879 --> 02:17:59,440
That is, the only number you 
could roll that wouldn't hit him

2326
02:17:59,600 --> 02:18:04,559
is 0 or lower. 
Patsy's bullshit. 

2327
02:18:05,559 --> 02:18:08,000
Oh yes. 
Yeah, your your dice rolls have 

2328
02:18:08,000 --> 02:18:10,959
not been kind to you. 
Oh, there's another 5. 

2329
02:18:11,040 --> 02:18:14,639
Almost found a torch. 
No, you keep looking and that's 

2330
02:18:14,639 --> 02:18:15,840
what counts. 
Really. 

2331
02:18:15,840 --> 02:18:16,480
Yep. 
Yep. 

2332
02:18:17,680 --> 02:18:18,799
All right, who? 
What do you got? 

2333
02:18:19,120 --> 02:18:21,000
I'm a swap with our sales ward 
here. 

2334
02:18:21,680 --> 02:18:25,680
Wait with our torch bearer. 
Swapping with the torch bearer. 

2335
02:18:25,920 --> 02:18:29,480
Oh and your your medicine count 
will go down by 1 as well. 

2336
02:18:29,520 --> 02:18:31,200
We'll swap you and take care of 
that. 

2337
02:18:31,680 --> 02:18:32,920
Goes down to two. 
Oh, I. 

2338
02:18:32,920 --> 02:18:37,200
Have a countdown now too though.
Oh yeah, yeah, yours is what? 

2339
02:18:37,760 --> 02:18:39,240
2 mine's, it's pretty. 
It's pretty. 

2340
02:18:39,240 --> 02:18:42,879
It's pretty low. 
It's called keep a knife in my 

2341
02:18:42,879 --> 02:18:44,000
boot. 
So you just call it like boot 

2342
02:18:44,000 --> 02:18:45,200
knife or knife or whatever, 
Yeah. 

2343
02:18:45,480 --> 02:18:47,280
Yeah, well, knife, yeah, 2 easy.
Boot. 

2344
02:18:47,920 --> 02:18:55,879
Yeah, yeah, yeah, yeah. 
OK, and now I use my staff to 

2345
02:18:56,440 --> 02:18:58,879
theoretically make a fierce 
physical attack. 

2346
02:18:59,440 --> 02:19:02,639
We'll see whether or not it 
actually happened with a -1. 

2347
02:19:02,639 --> 02:19:08,440
Physical 4/03. 
Three, excellent. 

2348
02:19:08,440 --> 02:19:11,719
It has a defensive 1, so that is
going to do 2. 

2349
02:19:12,600 --> 02:19:17,400
Nice, thank. 
You So we got the greasy ass rat

2350
02:19:17,520 --> 02:19:21,080
down to 5. 
Damn, damn, look at us. 

2351
02:19:21,680 --> 02:19:23,320
You got your bullshit role 
profession. 

2352
02:19:24,240 --> 02:19:26,680
Listen, I'm just saying for all 
you and Chad that wanted to TPK 

2353
02:19:26,680 --> 02:19:28,879
you. 
Know it's not happening. 

2354
02:19:29,040 --> 02:19:30,959
You're messing with the wrong 
part of your pro. 

2355
02:19:31,360 --> 02:19:36,000
We are professionals. 
OK, my reign of arrows is going 

2356
02:19:36,000 --> 02:19:40,760
to go down by 1 and I am just 
going to take a pot shot. 

2357
02:19:40,760 --> 02:19:43,799
At this guy. 
I feel like have you missed some

2358
02:19:43,799 --> 02:19:46,040
reign of arrows mark turning 
downturns? 

2359
02:19:46,040 --> 02:19:48,200
Because that still feels like it
feels like it rained arrows 

2360
02:19:48,200 --> 02:19:52,080
forever ago. 
I very well might. 

2361
02:19:52,080 --> 02:19:55,920
Have anyone been paying really 
super close attention? 

2362
02:19:55,920 --> 02:19:56,840
I feel like maybe I think he 
was. 

2363
02:19:56,840 --> 02:19:58,400
Probably, I think he missed 
turns ago. 

2364
02:19:59,080 --> 02:20:02,560
I think he missed one. 
OK, let me. 

2365
02:20:02,800 --> 02:20:04,520
Because it's 5, right? 
It's 5. 

2366
02:20:05,000 --> 02:20:06,600
Yeah, yeah, because you did 
that. 

2367
02:20:06,600 --> 02:20:08,600
Like the very first contact 
against the goblins, right? 

2368
02:20:08,600 --> 02:20:10,960
We fought the rats. 
We fought always. 

2369
02:20:10,960 --> 02:20:13,960
Like the entire rats second. 
Round with the goblins when they

2370
02:20:14,000 --> 02:20:15,720
were starting to be more 
problematic. 

2371
02:20:15,880 --> 02:20:17,400
We'll take it there, We'll take 
it there. 

2372
02:20:17,400 --> 02:20:18,840
That's good. 
We all got twos across the 

2373
02:20:18,840 --> 02:20:19,880
board. 
Looks good to me. 

2374
02:20:22,440 --> 02:20:25,680
Gosh, and what did I just roll? 
Does anyone remember? 

2375
02:20:27,320 --> 02:20:29,080
Well, why did the I can look up 
chat history. 

2376
02:20:29,080 --> 02:20:32,680
Let's see. 
Except it it it it it went. 

2377
02:20:32,680 --> 02:20:36,280
Away, but did. 
The chat history go away I 

2378
02:20:36,320 --> 02:20:37,160
guess. 
Not I guess. 

2379
02:20:37,160 --> 02:20:38,160
I can't. 
All right. 

2380
02:20:38,160 --> 02:20:42,280
Yeah, I think it was a six out. 
Well, it certainly isn't now. 

2381
02:20:42,280 --> 02:20:45,240
So you're the one. 
Oh, wait, Chat said it was a 5. 

2382
02:20:45,240 --> 02:20:46,560
Chat said it was a 5. 
We got people. 

2383
02:20:46,560 --> 02:20:48,320
Thank you. 
Chat, chat, look at that. 

2384
02:20:49,120 --> 02:20:53,960
That's three fives we'll take. 
It that is a 5 + 1 is 6. 

2385
02:20:53,960 --> 02:20:55,440
So yeah, you're right with the 
six. 

2386
02:20:56,520 --> 02:21:00,800
So that's actually 6 minus its 
defensive. 1 is five that's 

2387
02:21:00,800 --> 02:21:06,560
going to kill the greasy ass rat
before it gets chance to to do 

2388
02:21:06,560 --> 02:21:09,120
its. 
Noise. 

2389
02:21:09,240 --> 02:21:12,200
Now the question is, is it A and
I'm kind of half talking to 

2390
02:21:12,200 --> 02:21:14,880
chat, is it, is it a dry erase 
marker or a wet erase marker? 

2391
02:21:14,880 --> 02:21:17,600
Because wetter. 
I will say this, wet erase 

2392
02:21:17,600 --> 02:21:19,480
markers are extremely 
underrated. 

2393
02:21:29,480 --> 02:21:31,920
DRY it is. 
Dry, it's all dry. 

2394
02:21:32,000 --> 02:21:34,560
That's all we we, we dry. 
We dry here. 

2395
02:21:34,760 --> 02:21:37,040
All right, we dry, as you guys 
know, watching water Chris and 

2396
02:21:37,040 --> 02:21:49,520
Coin Edition Colon dry. 
All right, so I know I was 

2397
02:21:49,520 --> 02:21:51,680
focused on wet and dry. 
So what do we kill it? 

2398
02:21:51,680 --> 02:21:53,240
It's gone. 
I see The thing is gone. 

2399
02:21:53,920 --> 02:21:56,200
We killed it. 
I rolled no bullshit, so we are 

2400
02:21:56,200 --> 02:22:00,880
good there. 
We killed the dead and being my 

2401
02:22:00,880 --> 02:22:03,520
goal is to get out at least, at 
the very least get out all these

2402
02:22:03,520 --> 02:22:06,920
giveaways before midnight on the
East Coast, yes. 

2403
02:22:07,480 --> 02:22:09,960
We got another one. 
Two versions, yeah. 

2404
02:22:10,000 --> 02:22:14,440
Yeah, OK, We got two versions of
Tecromancer, our pamphlet 

2405
02:22:14,440 --> 02:22:17,240
adventure for Mothership. 
We got the pamphlet version and 

2406
02:22:17,240 --> 02:22:20,960
the deluxe box set, which comes 
with standees and a soundtrack 

2407
02:22:20,960 --> 02:22:23,720
CD and bunch of other cool dope 
stuff. 

2408
02:22:24,080 --> 02:22:26,360
But we're going to start with 
just a regular pamphlet 

2409
02:22:26,360 --> 02:22:31,040
adventure for Mothership. 
I'm not even going to tell. 

2410
02:22:31,040 --> 02:22:33,280
Anyone how to oh you know what I
did see someone new one new 

2411
02:22:33,280 --> 02:22:34,920
person came in. 
If you would like to join the 

2412
02:22:34,920 --> 02:22:38,240
giveaway exclamation point 
curse, type it in a chat, hit 

2413
02:22:38,240 --> 02:22:41,320
enter, you'll be entered. 
Yeah, you got 3 seconds, or at 

2414
02:22:41,320 --> 02:22:43,360
least until I maximize the 
window and hit close. 

2415
02:22:43,360 --> 02:22:53,480
All right, it's closed and we 
are picking a winner. 

2416
02:22:54,880 --> 02:22:58,480
Azazel. 
Azazel, say some stuff. 

2417
02:22:58,480 --> 02:23:03,480
Say words and and you win. 
Yeah, just let us know you're 

2418
02:23:03,480 --> 02:23:15,670
here. 
Let me check the Let me check 

2419
02:23:16,150 --> 02:23:19,590
the. 
Check the list of viewers. 

2420
02:23:19,590 --> 02:23:22,030
I see them in the viewer list. 
So is Hazel. 

2421
02:23:22,630 --> 02:23:28,270
OK, OK. 
What Arizona. 

2422
02:23:28,270 --> 02:23:31,430
Arizona. 
That made me giggle. 

2423
02:23:37,000 --> 02:23:40,200
I mean, they, maybe they, maybe 
they went to the bathroom, you 

2424
02:23:40,200 --> 02:23:41,080
know? 
Yeah, yeah, yeah. 

2425
02:23:41,080 --> 02:23:42,920
Maybe we check again in a little
bit while they. 

2426
02:23:42,960 --> 02:23:46,600
Go get that dry erase marker. 
Yeah, someone's pinging. 

2427
02:23:46,600 --> 02:23:49,120
They're pinging Zazel. 
We'll give them. 

2428
02:23:49,120 --> 02:23:54,960
Like I said, at least they're 
still in the viewer list, so we 

2429
02:23:54,960 --> 02:23:56,440
know that they're not gone. 
Gone. 

2430
02:23:57,960 --> 02:23:59,960
All that talk of ass rats might 
have been too much for them. 

2431
02:23:59,960 --> 02:24:04,120
The mom needed to step away for 
a SEC, which understandable, 

2432
02:24:04,480 --> 02:24:05,920
frankly. 
And then how many? 

2433
02:24:05,960 --> 02:24:08,640
So this is there's one more. 
And then the big, the big, the 

2434
02:24:08,640 --> 02:24:13,680
big giveaway, right? 
Yeah, we have our Tech Romancer 

2435
02:24:13,960 --> 02:24:19,200
box set for mothership and then 
the big end, the corset of Curse

2436
02:24:19,240 --> 02:24:21,520
and. 
So you you guys out here doing 

2437
02:24:21,920 --> 02:24:26,720
marching order, doing Mark Borg,
doing OSC, doing mothership, 

2438
02:24:26,720 --> 02:24:28,920
just doing a little bit of the 
everything there come like keep 

2439
02:24:28,920 --> 02:24:32,440
huh? 
Yeah, you know, it's, it's 

2440
02:24:33,160 --> 02:24:36,760
Marching Order is our only full 
game that we have written at 

2441
02:24:36,760 --> 02:24:39,160
this point. 
I I really enjoy writing 

2442
02:24:39,160 --> 02:24:40,680
adventures, something I really 
enjoy. 

2443
02:24:41,960 --> 02:24:45,880
There are some other games, full
games in the works, some of 

2444
02:24:45,880 --> 02:24:48,120
which in the Marching Order 
universe, some of them not so 

2445
02:24:48,120 --> 02:24:51,400
much. 
But yeah, a lot of lot of 

2446
02:24:51,400 --> 02:24:53,440
adventures. 
I like writing adventures. 

2447
02:24:56,160 --> 02:24:59,800
Can someone put in a plug and 
say when we'll crumbling keep? 

2448
02:25:00,160 --> 02:25:01,880
Maybe write a mouse rider 
adventure? 

2449
02:25:03,360 --> 02:25:07,680
Well, I do have 1 little freebie
Mouse Rider Adventure floating 

2450
02:25:07,680 --> 02:25:12,120
around somewhere. 
What was it? 

2451
02:25:12,120 --> 02:25:16,360
Something Bartleby's Cashew 
Vegan Cashew Creamery or 

2452
02:25:16,360 --> 02:25:18,000
something like that. 
And it's a trip through 

2453
02:25:18,000 --> 02:25:22,040
somebody's attic. 
But you know, it's yeah. 

2454
02:25:22,040 --> 02:25:24,120
I've. 
I really enjoy Mouse Ritter. 

2455
02:25:24,120 --> 02:25:30,960
It is by far my favorite game to
teach new folks when I'm getting

2456
02:25:30,960 --> 02:25:32,400
into it. 
And it's just like because it's 

2457
02:25:32,400 --> 02:25:35,320
like A, it's easy to learn, but 
B, it's like outside of that, 

2458
02:25:35,320 --> 02:25:40,480
it's just super solid and fun. 
So it's possible, you know, 

2459
02:25:40,480 --> 02:25:42,320
like, is it something I want to 
do? 

2460
02:25:42,360 --> 02:25:47,080
Absolutely. 
So if I ever catch up on 

2461
02:25:47,080 --> 02:25:52,960
everything else I'm working on. 
All right. 

2462
02:25:53,520 --> 02:25:56,480
I think we're gonna, we've not 
heard from Azazel. 

2463
02:25:56,480 --> 02:25:59,360
So we are unfortunately gonna 
have to move on to the next 

2464
02:25:59,360 --> 02:26:04,520
winner for the Technominter. 
Sorry. 

2465
02:26:04,600 --> 02:26:08,800
Or Basil passed out face down at
their laptop, not knowing what 

2466
02:26:08,800 --> 02:26:11,600
they just missed. 
Eater of Worlds. 

2467
02:26:11,600 --> 02:26:13,200
They have been here since the 
beginning. 

2468
02:26:13,200 --> 02:26:16,800
If they're still here. 
You still eating worlds out 

2469
02:26:16,800 --> 02:26:17,720
there? 
Eater of Worlds. 

2470
02:26:18,040 --> 02:26:22,280
Oh no, I don't see them in the 
viewer list. 

2471
02:26:22,320 --> 02:26:26,600
Oh no, I know it's getting late 
for some people. 

2472
02:26:26,600 --> 02:26:29,760
Some people leave in. 
I mean, we got, yeah, Eater of 

2473
02:26:29,760 --> 02:26:31,640
Worlds. 
I mean, again, I'm very, I'm 

2474
02:26:31,640 --> 02:26:37,640
very deep in my Warhammer, my 
Warhammer bullshit. 

2475
02:26:37,640 --> 02:26:46,600
So Sons of Angran, gosh, you're 
a worlds again. 

2476
02:26:46,640 --> 02:26:49,000
So I again, I don't see them in 
the viewer list. 

2477
02:26:49,000 --> 02:26:51,120
So if they don't say something 
soonish, we're just going to 

2478
02:26:51,120 --> 02:26:54,480
pick a third one. 
You just can't give this away. 

2479
02:26:54,840 --> 02:26:57,080
Can't just get you just can't 
give this giveaway away. 

2480
02:27:02,120 --> 02:27:04,080
Do people know are some of these
like normal? 

2481
02:27:04,080 --> 02:27:07,640
Like do you like in the in the 
marching order community, are we

2482
02:27:07,640 --> 02:27:13,240
aware of or is this Nah, we said
you have to be here. 

2483
02:27:13,320 --> 02:27:16,480
So I don't know. 
Unfortunately these sucks to 

2484
02:27:16,480 --> 02:27:18,280
suck. 
I guess I don't I mean, and the 

2485
02:27:18,280 --> 02:27:21,560
nicest way possible, a couple 
people missing out on some cool 

2486
02:27:21,560 --> 02:27:23,400
stuff. 
So we are going to go ahead and 

2487
02:27:23,520 --> 02:27:28,080
pick the next person new to 
Reno. 

2488
02:27:28,080 --> 02:27:31,200
You did not win yet, so let's 
do. 

2489
02:27:32,600 --> 02:27:35,440
This might be your lucky chance.
Yeah. 

2490
02:27:37,960 --> 02:27:49,930
All right, survey says. 
Oh, that is gonna be engage 

2491
02:27:49,930 --> 02:27:53,050
phasers. 
I know that they've been here 

2492
02:27:53,050 --> 02:27:55,600
for. 
Are you still here? 

2493
02:27:55,720 --> 02:27:57,200
Yeah, they they just posted. 
Yeah. 

2494
02:27:58,600 --> 02:28:01,040
Yeah, woo, I can move. 
I can remove some of these other

2495
02:28:01,040 --> 02:28:06,920
people too, Azazel, because it's
only let me pick 10 winners, so 

2496
02:28:07,240 --> 02:28:09,200
I'll have to, but it doesn't 
matter because I'll have the 

2497
02:28:09,200 --> 02:28:11,760
list. 
All right, engage. 

2498
02:28:11,960 --> 02:28:16,720
Basers, you got that. 
All right, message Rad Brad Kish

2499
02:28:18,800 --> 02:28:24,000
and we got you. 
Boom. 

2500
02:28:24,200 --> 02:28:29,240
All right, what's next? 
Do you so, so, so you, you had 

2501
02:28:29,240 --> 02:28:31,760
said for us that it was going to
end around 9:00-ish o'clock. 

2502
02:28:31,760 --> 02:28:33,960
We just finished a combat. 
Do you want to just kind of wrap

2503
02:28:33,960 --> 02:28:36,200
up talking about a little bit 
and give these last two 

2504
02:28:36,200 --> 02:28:37,920
giveaways away or did you want 
to keep playing a little bit? 

2505
02:28:37,920 --> 02:28:40,480
What it's, it's, it's up to you.
We're also on the West Coast. 

2506
02:28:40,640 --> 02:28:42,360
I mean, I guess 9:00 PM is late 
for something else too. 

2507
02:28:42,360 --> 02:28:43,680
I've only been awake for four 
hours. 

2508
02:28:44,840 --> 02:28:46,200
What do you what do you want to 
do? 

2509
02:28:48,720 --> 02:28:56,520
And for the for the record, also
like as far as like we have 

2510
02:28:56,520 --> 02:29:00,720
stopping points, what not the 
the shack here I don't think has

2511
02:29:00,720 --> 02:29:03,320
another combat in it, if I 
remember correctly. 

2512
02:29:04,600 --> 02:29:07,400
So if you wanted to go through 
that like it wouldn't it, you 

2513
02:29:07,400 --> 02:29:10,000
know, generally moves quicker 
outside of combat, but also that

2514
02:29:10,600 --> 02:29:13,320
game for whatever, Yeah. 
Let's let's finish, let's finish

2515
02:29:13,320 --> 02:29:19,520
with the thwack Jack and the 
thwack and and then we'll and 

2516
02:29:19,520 --> 02:29:22,920
then we can do the last, the 
last couple and and then do some

2517
02:29:22,920 --> 02:29:26,880
more shameless plugs. 
OK, excellent. 

2518
02:29:26,880 --> 02:29:28,280
So I do look forward to more 
Shameless. 

2519
02:29:28,280 --> 02:29:29,880
Plugs. 
What did what did we have left? 

2520
02:29:29,880 --> 02:29:33,680
We have the rope and the what? 
Let's see here. 

2521
02:29:33,880 --> 02:29:36,240
Sorry, getting back to it got a.
Few the coverage. 

2522
02:29:36,360 --> 02:29:37,640
The coverage? 
Yep. 

2523
02:29:37,640 --> 02:29:40,120
The cupboard, yeah. 
Yeah, we've been covered. 

2524
02:29:40,520 --> 02:29:44,680
I think, I think rope was the 
next, the next thing that chat 

2525
02:29:44,680 --> 02:29:46,240
wanted. 
So we'll go rope. 

2526
02:29:46,280 --> 02:29:48,560
Yep. 
OK, so and just a reminder for 

2527
02:29:48,560 --> 02:29:51,960
everyone, what that is, is a 
rope going through the pulleys 

2528
02:29:51,960 --> 02:29:55,720
in the rafters. 
So we go to the rope entry. 

2529
02:29:55,720 --> 02:29:58,600
This is much more complex 
mechanism than you expected. 

2530
02:29:59,360 --> 02:30:01,200
Do you? 
There's a few choices here. 

2531
02:30:01,200 --> 02:30:04,960
Want to try and figure it out? 
Want to just pull it or want to 

2532
02:30:04,960 --> 02:30:08,880
leave it the hell alone? 
Pull, pull. 

2533
02:30:09,480 --> 02:30:11,400
Yeah, yeah, yeah. 
We we pull, push. 

2534
02:30:11,520 --> 02:30:13,440
The chaos button. 
Yeah. 

2535
02:30:13,840 --> 02:30:15,520
OK. 
Yeah, this is great. 

2536
02:30:17,120 --> 02:30:21,480
I just stand there like this. 
When they do, and when the 

2537
02:30:21,480 --> 02:30:23,320
torches falls from the ceiling, 
yeah. 

2538
02:30:24,840 --> 02:30:28,640
OK, we are just going to pull 
it, which will take us to entry 

2539
02:30:28,640 --> 02:30:32,080
#55 You pull the rope and it 
goes slack, the end of it 

2540
02:30:32,080 --> 02:30:33,640
falling to the ground in front 
of you. 

2541
02:30:33,800 --> 02:30:36,000
You only have a moment to 
question why, when a panel in 

2542
02:30:36,000 --> 02:30:39,000
the floor swings open beneath 
your feet, your hand scrubbed 

2543
02:30:39,000 --> 02:30:41,560
futilely at the edge of the 
newly open pit before you fall 

2544
02:30:41,560 --> 02:30:44,120
into the bottom of it. 
You'll crawl out of it. 

2545
02:30:44,120 --> 02:30:45,920
This. 
You'll crawl out of it in a 

2546
02:30:45,920 --> 02:30:47,320
second once you get your wind 
back. 

2547
02:30:47,320 --> 02:30:49,880
So one of the things I forgot 
that it did mention a text where

2548
02:30:49,880 --> 02:30:53,680
I didn't read is that we are 
supposed to pick which rogue was

2549
02:30:53,680 --> 02:30:57,120
pulling the rope. 
Yeah, Patsy. 

2550
02:30:59,880 --> 02:31:02,080
Oh it. 
Feels like something Patsy would

2551
02:31:02,080 --> 02:31:03,680
be doing. 
Roll off, roll off. 

2552
02:31:04,120 --> 02:31:06,160
Lowest roll is in the pit. 
Do it. 

2553
02:31:06,160 --> 02:31:07,520
D6 is go. 
Yeah. 

2554
02:31:08,760 --> 02:31:12,920
Lowest rolls in the pit. 
I don't know why I rolled 2D6, 

2555
02:31:12,920 --> 02:31:16,120
but you roll the one. 
Yeah, who in? 

2556
02:31:16,240 --> 02:31:20,840
The Pit. 
OK, who is losing 1D3 health? 

2557
02:31:21,080 --> 02:31:21,640
Oh. 
Shit. 

2558
02:31:21,760 --> 02:31:23,040
Oh. 
That would have killed. 

2559
02:31:23,160 --> 02:31:25,480
Me that would have we should. 
Have been terrible. 

2560
02:31:25,600 --> 02:31:27,680
In the pit. 
I lost one all. 

2561
02:31:28,680 --> 02:31:31,040
Right. 
I finally lost health. 

2562
02:31:32,400 --> 02:31:34,520
I do. 
I do want Patsy to roll just to 

2563
02:31:34,520 --> 02:31:37,520
see if he want to die. 
Roll the D6 just to see or D3 to

2564
02:31:37,520 --> 02:31:40,880
see if he would have died. 
You have like two help. 

2565
02:31:40,880 --> 02:31:41,720
Oh, I would. 
Have. 

2566
02:31:41,920 --> 02:31:43,960
Yeah, yeah, that's a three. 
I would have died. 

2567
02:31:44,560 --> 02:31:48,880
You saved Patsy's life by by by 
being the one that that yanked 

2568
02:31:48,880 --> 02:31:50,000
on the rope. 
You might. 

2569
02:31:50,080 --> 02:31:51,840
Have been safer that way? 
I'm not sure. 

2570
02:31:53,320 --> 02:31:55,160
I've killed a lot of things 
today. 

2571
02:31:56,240 --> 02:31:58,640
So that returns us back to the 
main room. 

2572
02:31:58,640 --> 02:32:02,320
Apparently, whatever the rope 
did, as far as we know, that's 

2573
02:32:02,320 --> 02:32:05,640
it. 
And then the weather. 

2574
02:32:06,160 --> 02:32:09,080
Cover like of course it's just 
randomly trapped. 

2575
02:32:11,040 --> 02:32:13,560
I think you have David Carradine
and that's all I'm going to say.

2576
02:32:13,560 --> 02:32:17,040
Oh my gosh, of course you went. 
Yeah, sorry, sorry. 

2577
02:32:17,520 --> 02:32:22,200
Anyway. 
So Patsy, you want to go check 

2578
02:32:22,560 --> 02:32:24,880
that? 
Cupboard. 

2579
02:32:24,880 --> 02:32:26,720
I'm on it. 
I'm checking the cupboard. 

2580
02:32:27,080 --> 02:32:30,600
OK going to the cupboard, 
nothing major but these effects 

2581
02:32:30,600 --> 02:32:33,360
could be useful. 
You find 2 bandages, 2 anti 

2582
02:32:33,360 --> 02:32:36,760
venoms and one holy water. 
Wow. 

2583
02:32:37,160 --> 02:32:39,840
And I can carry all of it 
because I bought a backpack. 

2584
02:32:40,400 --> 02:32:47,320
There you go. 
And my friends is the the end of

2585
02:32:47,320 --> 02:32:51,280
that shack. 
There is a good deal more in 

2586
02:32:51,280 --> 02:32:57,320
this first in this first delve 
in the the gallows. 

2587
02:32:57,320 --> 02:32:59,720
So. 
Oh no, yeah, I'll explain more 

2588
02:32:59,720 --> 02:33:04,080
about that in a SEC, but why 
don't we do the tech romancer 

2589
02:33:04,080 --> 02:33:09,400
box set giveaway and then we'll 
do a little hype up, talk about 

2590
02:33:09,400 --> 02:33:14,400
marching order a bit and then. 
We'll do the the big in so Eater

2591
02:33:14,400 --> 02:33:16,840
worlds. 
Is back, yes. 

2592
02:33:18,280 --> 02:33:22,200
So yeah, I guess to fix this, 
we're just going to send out two

2593
02:33:24,560 --> 02:33:28,960
2 mothership, 2 mothership. 
So the Technomancer pamphlets, 

2594
02:33:28,960 --> 02:33:29,960
Yeah. 
Two, thank you. 

2595
02:33:29,960 --> 02:33:33,400
Yes. 
Look, the the crumbling keep is 

2596
02:33:33,400 --> 02:33:36,080
is nothing but generous. 
So eater worlds. 

2597
02:33:36,280 --> 02:33:39,960
So you as you were having twitch
issues because listen, hey, 

2598
02:33:41,240 --> 02:33:44,000
twitch, twitch has been twitch 
has been twitching. 

2599
02:33:45,200 --> 02:33:49,720
You won and we're going to go 
ahead and do another, another 

2600
02:33:49,720 --> 02:33:51,760
winner for that. 
So I believe it was the tech 

2601
02:33:51,760 --> 02:33:55,960
manager pamphlet. 
So message Brad Rad, Brad 

2602
02:33:55,960 --> 02:33:59,480
Kitsch, send them a whisper and 
they will send you out one of 

2603
02:33:59,480 --> 02:34:02,240
those as well. 
And then this giveaway is for 

2604
02:34:02,240 --> 02:34:03,480
the whole box set, right? 
The next one. 

2605
02:34:03,880 --> 02:34:06,240
Yeah, this is for the Tech 
Romancer box set, which comes in

2606
02:34:06,240 --> 02:34:10,280
a sweet ass box, comes with a 
pamphlet, comes with two sheets 

2607
02:34:10,280 --> 02:34:14,720
of standees, a sheet of room 
tiles, and a CD of the 

2608
02:34:14,720 --> 02:34:19,920
soundtrack. 
And Brad has lovingly shrink 

2609
02:34:19,920 --> 02:34:23,640
wrapped every single one of them
because he convinced me we 

2610
02:34:23,640 --> 02:34:25,600
should get a shrink wrapper. 
And you know, I'm going to be 

2611
02:34:25,600 --> 02:34:27,600
honest, I was like, yeah, OK, 
whatever makes you happy. 

2612
02:34:27,600 --> 02:34:30,280
But now that I've seen it, it 
looks like so like I can't 

2613
02:34:30,280 --> 02:34:31,720
complain. 
There you go. 

2614
02:34:32,440 --> 02:34:37,000
So, so it you have just a couple
of seconds before I close 

2615
02:34:37,000 --> 02:34:39,240
entries. 
If you have not hit exclamation 

2616
02:34:39,240 --> 02:34:41,960
point curse to do that right now
and we're going to give away the

2617
02:34:41,960 --> 02:34:48,320
penultimate giveaway. 
That's a, that's a reminder for 

2618
02:34:48,320 --> 02:34:50,040
everyone out there that 
penultimate means next last, not

2619
02:34:50,040 --> 02:34:51,960
last. 
It's a cooler word, but sorry. 

2620
02:34:52,720 --> 02:34:56,880
And penultimate giveaway, the 
Technomancer box set. 

2621
02:34:58,400 --> 02:35:00,240
We have a couple, we have a 
couple late entries. 

2622
02:35:00,240 --> 02:35:03,640
I'll get, I'll give five more 
seconds for any, any, any late 

2623
02:35:03,640 --> 02:35:05,360
entries here. 
Exclamation point curse. 

2624
02:35:05,680 --> 02:35:07,440
I think we got like two or three
there in the last second. 

2625
02:35:08,000 --> 02:35:10,520
And for folks that backed. 
The exclamation point curse. 

2626
02:35:10,520 --> 02:35:11,680
Jim. 
James Jimothy. 

2627
02:35:12,560 --> 02:35:16,640
The Tekromancer Kickstarter you 
did you know that we had 

2628
02:35:16,640 --> 02:35:19,360
misprints on the pamphlet and 
are sending the right ones out 

2629
02:35:19,360 --> 02:35:21,760
soon? 
We're going to be. 

2630
02:35:21,760 --> 02:35:22,920
We just had to get this 
launched. 

2631
02:35:22,920 --> 02:35:25,520
We'll be getting to that in the 
very near future. 

2632
02:35:25,520 --> 02:35:29,160
So never fear, you will be 
getting the properly printed 

2633
02:35:29,160 --> 02:35:34,120
Tekromancer pamphlet. 
Once again, showing that you 

2634
02:35:34,120 --> 02:35:37,640
guys do it, do it right. 
We we you don't get 1, you get 

2635
02:35:37,640 --> 02:35:40,720
2. 
And one of them is correct. 

2636
02:35:40,720 --> 02:35:42,880
Even that's amazing. 
One of them even right. 

2637
02:35:46,840 --> 02:35:48,040
There we go. 
All right. 

2638
02:35:48,040 --> 02:35:50,640
I saw Jim James did it wrong. 
I want to make sure they did it 

2639
02:35:50,640 --> 02:35:53,920
right before I close the entry. 
So for the penultimate giveaway,

2640
02:35:53,920 --> 02:35:57,280
the the entries are not closed 
and we are going to pick a 

2641
02:35:57,280 --> 02:35:59,360
winner that is going to be all 
right. 

2642
02:36:00,080 --> 02:36:02,200
That's. 
Better mana Mana don't someone. 

2643
02:36:02,200 --> 02:36:08,920
Else give it to someone else. 
Hey, listen, you're you're 

2644
02:36:08,920 --> 02:36:13,280
allowed to win. 
James, do. 

2645
02:36:13,280 --> 02:36:15,080
What do you think of a 
participant winning? 

2646
02:36:16,080 --> 02:36:18,800
I mean, Patsy's in the chat 
there. 

2647
02:36:18,800 --> 02:36:20,480
It's up to you, Matt. 
You want to? 

2648
02:36:20,480 --> 02:36:21,440
No. 
Give it to someone else. 

2649
02:36:21,800 --> 02:36:23,240
All right, all right, give it to
someone. 

2650
02:36:23,240 --> 02:36:25,240
Else give it to someone else. 
Getting rid of you. 

2651
02:36:27,360 --> 02:36:31,000
I own everything you guys have 
ever made, so I I'm not going to

2652
02:36:31,280 --> 02:36:37,480
so this is brand, bro, this 
person brand. 

2653
02:36:38,680 --> 02:36:42,280
Brand dub Brand dub her own 
tree, Brent. 

2654
02:36:43,360 --> 02:36:45,360
Brand that person. 
Prone. 

2655
02:36:45,360 --> 02:36:48,800
Let us know if you're here. 
Yeah, please say. 

2656
02:36:48,920 --> 02:36:54,160
How do you say your name like? 
How do you say give? 

2657
02:36:54,200 --> 02:36:55,760
Us a phonetic. 
I've been again. 

2658
02:36:59,080 --> 02:37:03,880
Brand brown tree. 
All right, so message rad Brad 

2659
02:37:03,880 --> 02:37:07,800
Kish, whisper him with your 
address information. 

2660
02:37:07,800 --> 02:37:11,840
We'll get that sent out to you. 
And that leaves only one 

2661
02:37:11,840 --> 02:37:13,840
giveaway to do. 
But before we do that, let's 

2662
02:37:14,960 --> 02:37:20,280
let's talk about marching order.
So yeah, this was so as part of 

2663
02:37:20,280 --> 02:37:22,040
this box set, there are three 
books in it. 

2664
02:37:22,040 --> 02:37:24,920
There is a new core book which 
details all their cool core 

2665
02:37:24,920 --> 02:37:27,040
rules, has things to buy and 
whatnot. 

2666
02:37:27,520 --> 02:37:30,080
There's actually going to be 
different rogues available in it

2667
02:37:30,080 --> 02:37:33,240
than there were in the Mud and 
Blood edition, and they are all 

2668
02:37:33,240 --> 02:37:35,480
compatible. 
So if you have both, you can use

2669
02:37:35,840 --> 02:37:40,760
all the rogues. 
There's also going to be the 

2670
02:37:40,880 --> 02:37:44,000
Neck Deep, the Sewers of Rock 
Bottom, which is going to be a 

2671
02:37:44,000 --> 02:37:47,880
random dungeon generator so that
even when you were through the 

2672
02:37:47,880 --> 02:37:50,720
published adventures, you can 
continue crawling around in the 

2673
02:37:50,720 --> 02:37:54,000
muck and the crap forever. 
Because who doesn't want to do 

2674
02:37:54,000 --> 02:37:56,840
that? 
And finally there is this is 

2675
02:37:56,840 --> 02:37:59,400
what this adventure was part of 
the Gallows. 

2676
02:37:59,800 --> 02:38:03,160
It is A at this point I imagine 
we hit the stretch goal to make 

2677
02:38:03,160 --> 02:38:09,520
it a 5 delve campaign book that 
is going to go through the 

2678
02:38:09,520 --> 02:38:13,480
thieves quarter of rock bottom, 
which is lovingly called the 

2679
02:38:13,480 --> 02:38:17,600
Gallows. 
We didn't get to the actual 

2680
02:38:17,600 --> 02:38:20,680
thieves quarter today. 
This is kind of the introductory

2681
02:38:20,680 --> 02:38:26,800
set up for getting there. 
We did not find Bataire and his 

2682
02:38:26,800 --> 02:38:30,320
bent staff of Pali and figure 
out what the story is with that.

2683
02:38:32,240 --> 02:38:34,080
But yeah, it's a good thing 
it's. 

2684
02:38:34,160 --> 02:38:37,040
A good time. 
Yeah, it's a it's a fun 

2685
02:38:37,040 --> 02:38:38,920
campaign. 
I've been having a blast writing

2686
02:38:38,920 --> 02:38:41,920
it. 
And with the new components and 

2687
02:38:41,920 --> 02:38:45,320
rules in the new Corset of 
Marching Order, it can do things

2688
02:38:45,320 --> 02:38:47,880
that the other Dells have not 
done before. 

2689
02:38:48,720 --> 02:38:52,240
One of my favorite little things
in there is on the game board, 

2690
02:38:52,240 --> 02:38:56,160
there is an escalation track. 
So every time you go into a new 

2691
02:38:56,160 --> 02:38:58,440
room when you're doing the 
random dungeon generation, you 

2692
02:38:58,440 --> 02:39:01,760
move up the coin in the 
escalation track and that gets 

2693
02:39:01,840 --> 02:39:05,760
added to your dice rolls so that
the sewers become increasingly 

2694
02:39:05,760 --> 02:39:08,720
more dangerous. 
But since it was there, I get to

2695
02:39:08,720 --> 02:39:11,720
use it for adventures now. 
And so a little spoiler. 

2696
02:39:11,720 --> 02:39:13,920
Stick your fingers in your ears 
if you don't want to hear this. 

2697
02:39:14,800 --> 02:39:18,960
In this campaign, the one that 
we are playing just now, there 

2698
02:39:18,960 --> 02:39:22,480
is a chase scene that makes use 
of that escalation track. 

2699
02:39:22,480 --> 02:39:25,800
And when you fail rules or go 
the wrong way or what not, you 

2700
02:39:25,800 --> 02:39:27,600
get to advance that. 
And if it gets to a certain 

2701
02:39:27,600 --> 02:39:33,560
point, you lose your query. 
So it was just a lot of fun. 

2702
02:39:33,560 --> 02:39:35,040
New mechanics in the new 
edition. 

2703
02:39:35,040 --> 02:39:40,200
Things that like when you use a 
game book format, it's usually 

2704
02:39:40,200 --> 02:39:42,680
like pick A or B and that's what
you do. 

2705
02:39:45,320 --> 02:39:47,920
I forgot I had this graphic all 
made forever and I forgot what 

2706
02:39:47,920 --> 02:39:49,240
we did. 
A giveaway to keep throwing this

2707
02:39:49,240 --> 02:39:51,200
up. 
That is awesome. 

2708
02:39:52,320 --> 02:39:55,480
Brad will send that graphic to 
me randomly when we do things 

2709
02:39:55,480 --> 02:39:57,680
like you will be like, hey, 
how's this and I'll check it 

2710
02:39:57,680 --> 02:39:59,200
out. 
And it's me in this gnome 

2711
02:39:59,200 --> 02:40:02,040
costume. 
It has been ongoing for a long 

2712
02:40:02,040 --> 02:40:04,160
time. 
So when I saw that pop up, I 

2713
02:40:04,160 --> 02:40:06,800
immediately was like, how did he
get access to the board? 

2714
02:40:06,840 --> 02:40:09,360
I did not send him that. 
Well, you sent me all of those 

2715
02:40:09,400 --> 02:40:11,120
marching orders having as soon 
as I saw that I was like, oh, I 

2716
02:40:11,120 --> 02:40:13,160
have to put this in here. 
This has been the second 

2717
02:40:13,200 --> 02:40:15,520
giveaway and I keep forgetting 
to to pop it set up. 

2718
02:40:15,520 --> 02:40:19,240
So if you're in podcast land, no
spoiler, just go check out the 

2719
02:40:19,240 --> 02:40:21,400
YouTube. 
Gosh I wish I'd put that up for 

2720
02:40:21,400 --> 02:40:22,920
every time. 
Anyway, keep going. 

2721
02:40:23,040 --> 02:40:24,720
Sorry. 
And it was a great finale, 

2722
02:40:24,720 --> 02:40:27,720
whatever the case. 
But yeah, so a lot of new 

2723
02:40:27,720 --> 02:40:30,360
mechanics, a lot of new books, a
lot of new components, lots of 

2724
02:40:30,360 --> 02:40:34,440
standees stats on the cards. 
We really tried to make the game

2725
02:40:35,160 --> 02:40:37,760
flow a lot better than the 
original edition did. 

2726
02:40:37,760 --> 02:40:41,360
And the components I think do a 
great job of that and like I'm 

2727
02:40:41,360 --> 02:40:43,080
excited to make it for a lot of 
reasons. 

2728
02:40:43,080 --> 02:40:45,800
And one of the reasons is when I
play it, I want to use them. 

2729
02:40:45,880 --> 02:40:48,840
You know, I think it just makes 
it a easier, better flow 

2730
02:40:48,840 --> 02:40:53,240
experience. 
You can still find the link to 

2731
02:40:53,240 --> 02:40:59,040
back it at the top of the page. 
It has been a banner day one. 

2732
02:40:59,040 --> 02:41:03,880
Here we are. 
Gosh, we are at our funding goal

2733
02:41:03,880 --> 02:41:07,880
was 15,000. 
We're at 28,500 right now and 

2734
02:41:07,880 --> 02:41:11,960
has gone up considerably during 
this stream, so thank you for 

2735
02:41:11,960 --> 02:41:14,200
everyone in here that's 
contributed to that. 

2736
02:41:14,960 --> 02:41:18,680
You're all great. 
Matt, Chanel, Ryan, thank you so

2737
02:41:18,680 --> 02:41:20,160
much for playing tonight as 
well. 

2738
02:41:20,160 --> 02:41:24,120
This has been fun, awesome, and 
I look forward to getting to see

2739
02:41:24,120 --> 02:41:26,800
some of you all in the next few 
months in person. 

2740
02:41:27,800 --> 02:41:33,680
Oh yeah, very excited. 
I I kind of wanted to throw a 

2741
02:41:33,680 --> 02:41:36,240
picture of the box up, but just 
go to the Kickstarter thing and 

2742
02:41:36,240 --> 02:41:38,840
check it out because there's not
one, but two different box sets.

2743
02:41:38,840 --> 02:41:41,320
And of course I had to back for 
the fancy the fan or got to get 

2744
02:41:41,320 --> 02:41:42,640
the fancy one. 
I'll probably end up getting a 

2745
02:41:42,640 --> 02:41:46,640
regular one too, just because 
it's because. 

2746
02:41:47,040 --> 02:41:49,720
You know what, I do want to talk
about the fancy one for a SEC 

2747
02:41:49,720 --> 02:41:52,520
too, because I kind of love it a
bit. 

2748
02:41:52,800 --> 02:41:56,560
So, you know, it's it's a slip 
case that goes over the slip 

2749
02:41:56,560 --> 02:42:01,280
case, but it's covered in art by
Mustafa Bakir, who does all the 

2750
02:42:01,280 --> 02:42:04,720
art from Marching Order. 
He's the reason it looks as cool

2751
02:42:04,720 --> 02:42:09,720
as it does. 
But yeah, so he's covered the 

2752
02:42:09,720 --> 02:42:11,720
whole thing in art. 
And the inside of it is like 

2753
02:42:11,720 --> 02:42:14,480
kind of like a diorama of the 
sewers and there's going to be 

2754
02:42:14,480 --> 02:42:19,040
space for the standees in there.
So you can actually like kind of

2755
02:42:19,040 --> 02:42:22,360
play in the sewers and use it as
your game board. 

2756
02:42:22,400 --> 02:42:25,520
And yeah, I'm super stoked about
it. 

2757
02:42:25,920 --> 02:42:28,520
It was one of those things where
I was like, oh, we have an idea 

2758
02:42:28,520 --> 02:42:31,720
and this is going to be awesome.
The other idea like that we've 

2759
02:42:31,720 --> 02:42:35,960
had during this campaign is the 
freaking treasure chest. 

2760
02:42:36,200 --> 02:42:39,640
So we are making there's a 
version of the game, it's our 

2761
02:42:39,640 --> 02:42:44,200
top tier there that comes in an 
actual wooden branded treasure 

2762
02:42:44,200 --> 02:42:46,560
chest with everything we've ever
made. 

2763
02:42:46,560 --> 02:42:49,760
Hardcover copies of the 
passbooks. 

2764
02:42:50,040 --> 02:42:56,360
Well, the passbooks being master
of the Onyx Tower and the 

2765
02:42:56,480 --> 02:43:00,200
original adventures from Mud and
Blood, the only place currently 

2766
02:43:00,200 --> 02:43:02,840
you can get them, and probably 
always, I don't know, we haven't

2767
02:43:02,840 --> 02:43:05,480
really decided on that. 
In hardcover is going to be in 

2768
02:43:05,480 --> 02:43:08,400
this chest. 
And, you know, it's one of those

2769
02:43:08,400 --> 02:43:10,880
things and it's full of like 
upgraded components in the sense

2770
02:43:10,880 --> 02:43:15,280
of like, yeah, that's the one. 
The deck boxes are leather. 

2771
02:43:15,280 --> 02:43:17,840
There's a deck like leather 
pouch for the dice. 

2772
02:43:17,840 --> 02:43:21,320
It is full of sweet ass stuff. 
And this was one of those things

2773
02:43:21,320 --> 02:43:23,720
that we're like, we want to make
this because we want to own it. 

2774
02:43:23,760 --> 02:43:26,960
You know what I mean? 
Like Brad and I both totally 

2775
02:43:26,960 --> 02:43:29,320
want one of these because holy 
shit. 

2776
02:43:29,320 --> 02:43:34,720
Ass stuff. 
So yeah, Marching order, curse 

2777
02:43:34,720 --> 02:43:38,520
and coin edition I'm. 
Stoked, very excited for this 

2778
02:43:38,680 --> 02:43:40,800
again. 
We gosh, how long ago did we 

2779
02:43:40,800 --> 02:43:45,200
even look at marching order? 
I want to it's that was like, I 

2780
02:43:45,200 --> 02:43:49,000
feel like that was like early on
in our in our podcast. 

2781
02:43:49,000 --> 02:43:51,160
I don't even know. 
Yeah, it was. 

2782
02:43:51,320 --> 02:43:53,320
It was the first time we ever 
met. 

2783
02:43:55,280 --> 02:43:58,640
Cuz cuz we did, we did, we did 
we talk after that or before 

2784
02:43:58,640 --> 02:44:02,800
that or I don't even remember. 
My brain is so gone I don't even

2785
02:44:02,800 --> 02:44:05,680
know. 
Oh so yeah. 

2786
02:44:05,680 --> 02:44:10,520
So we we chatted with you girls 
on episode 54 and then reviewed 

2787
02:44:10,640 --> 02:44:14,840
on episode 55. 
So that was 120, almost 120 

2788
02:44:14,840 --> 02:44:16,200
episodes ago. 
Wow. 

2789
02:44:16,440 --> 02:44:18,120
That way. 
That was over a year ago. 

2790
02:44:18,240 --> 02:44:22,000
Yeah, it says one year ago, but 
that could be like a year, 11 

2791
02:44:22,000 --> 02:44:24,760
months. 
It's November 10th, 2022. 

2792
02:44:26,080 --> 02:44:28,520
It's almost 2, four years. 
Two years ago. 

2793
02:44:29,760 --> 02:44:31,640
Damn. 
We were probably talking about 

2794
02:44:31,640 --> 02:44:33,880
the sewers then, I bet. 
Have you listened? 

2795
02:44:33,880 --> 02:44:36,000
To that episode, I'm almost 
positive that we had a 

2796
02:44:36,000 --> 02:44:37,920
conversation. 
So hey, listen, if you want to 

2797
02:44:37,920 --> 02:44:41,800
at least hear about the, the old
marching order stuff, you can go

2798
02:44:41,800 --> 02:44:46,640
check out our the weekly scroll 
over on YouTube, episodes 54 and

2799
02:44:46,640 --> 02:44:50,400
55 to, to, to see our, our 
review of the original marching 

2800
02:44:50,400 --> 02:44:54,120
order and to hear a, a a chat. 
I think it was it just me. 

2801
02:44:54,120 --> 02:44:55,120
I don't know if it was on that 
episode. 

2802
02:44:55,120 --> 02:44:56,640
I think it might have just been 
you, me and Brad. 

2803
02:44:57,160 --> 02:44:59,240
I think Conor was right. 
Maybe I am making that up? 

2804
02:44:59,240 --> 02:45:03,120
Though honestly I don't remember
the last episode we did much 

2805
02:45:03,120 --> 02:45:05,200
less than one we did two years 
ago so. 

2806
02:45:05,560 --> 02:45:07,000
So go check all of that stuff 
out. 

2807
02:45:07,360 --> 02:45:10,840
And I will say about that one, 
like we talked about upcoming 

2808
02:45:10,840 --> 02:45:13,800
releases in there that got 
pushed back because of the 

2809
02:45:13,800 --> 02:45:15,240
sewers. 
Those are still coming. 

2810
02:45:15,240 --> 02:45:18,760
So if you're like what happens 
after Kirsten Coin Edition gets 

2811
02:45:18,760 --> 02:45:21,400
released, we talked about that 
there. 

2812
02:45:21,400 --> 02:45:23,120
There are some big Dells in the 
future. 

2813
02:45:23,120 --> 02:45:28,320
There is a miniature skirmish 
game that is in it's play 

2814
02:45:28,320 --> 02:45:32,560
testing phase and written up so 
there is a lot more rock bottom 

2815
02:45:32,560 --> 02:45:36,920
marching order goodness to come.
No, it's. 

2816
02:45:36,960 --> 02:45:40,240
Just us 3 and it's the longest 
interview we ever did because I 

2817
02:45:40,240 --> 02:45:42,840
think that we just like forgot 
the time and it's two hours 

2818
02:45:42,840 --> 02:45:47,200
long. 
So we just we just kind of kept 

2819
02:45:47,200 --> 02:45:48,960
chatting and then we had all 
day. 

2820
02:45:48,960 --> 02:45:50,920
So we did. 
So it's you, me and Brad. 

2821
02:45:51,240 --> 02:45:52,600
They're on on that. 
You know what? 

2822
02:45:52,600 --> 02:45:53,920
I'm going to drop the link in 
chat. 

2823
02:45:55,400 --> 02:45:59,200
Boom. 
Yeah, something to listen to 

2824
02:45:59,200 --> 02:46:03,080
tomorrow when you're missing us 
from the party tonight. 

2825
02:46:03,840 --> 02:46:06,160
And thanks to everyone in chat 
too for coming out for this 

2826
02:46:06,160 --> 02:46:09,280
launch party. 
Yeah, you showed up in numbers 

2827
02:46:09,280 --> 02:46:15,920
and I appreciate that are. 
We yet is that is that it we 

2828
02:46:15,960 --> 02:46:16,720
doing? 
The big thing? 

2829
02:46:16,920 --> 02:46:20,120
Everyone, we're doing the big 
thing, yeah, to make sure you do

2830
02:46:20,280 --> 02:46:21,960
estimation point chat or 
estimation. 

2831
02:46:22,160 --> 02:46:24,800
Point curse one person just get 
here. 

2832
02:46:24,800 --> 02:46:26,400
That said, I'm late but I 
finally made it. 

2833
02:46:26,680 --> 02:46:29,800
If you want to be involved in 
the giveaway for the Marching 

2834
02:46:29,800 --> 02:46:33,720
Order curse and Coin edition, 
type exclamation point curse in 

2835
02:46:33,720 --> 02:46:40,280
a chat now because we are going 
to give it away. 

2836
02:46:41,960 --> 02:46:44,440
Yes, if you've already won, you 
can't win again. 

2837
02:46:44,440 --> 02:46:47,720
So either of worlds, I removed 
you, but you did win once 

2838
02:46:47,720 --> 02:46:53,120
already. 
So you can't want to get all 

2839
02:46:53,120 --> 02:46:55,520
this delete again. 
I think that's it. 

2840
02:46:55,560 --> 02:46:57,440
I think that's that's that's all
we got. 

2841
02:46:57,440 --> 02:47:00,840
We got. 
So we're going to close this for

2842
02:47:00,840 --> 02:47:04,120
the final time and we are going 
to pick the the the ultimate 

2843
02:47:04,120 --> 02:47:07,120
winner, the the final person. 
Who will have to wait the 

2844
02:47:07,120 --> 02:47:14,200
longest? 
And that is going to be Triad 

2845
02:47:14,200 --> 02:47:17,200
forever. 
I know they've been here quite a

2846
02:47:17,200 --> 02:47:21,400
while. 
Triad, are you here? 

2847
02:47:25,760 --> 02:47:26,560
Triad's here. 
Oh damn. 

2848
02:47:27,400 --> 02:47:30,640
Oh damn, Triad. 
Yeah, it's triad. 

2849
02:47:31,360 --> 02:47:34,600
Woo woo. 
Make sure you message Rad Brad, 

2850
02:47:34,920 --> 02:47:37,560
they're in the chat. 
Whisper them all of your info. 

2851
02:47:37,800 --> 02:47:41,320
I would just I just want to 
double check with Brad before we

2852
02:47:41,320 --> 02:47:44,640
we wrap up that they got all of 
the winners names and all the 

2853
02:47:44,640 --> 02:47:46,800
stuff because they still have 
those names if we need to. 

2854
02:47:47,600 --> 02:47:50,640
But if, if they got everybody, 
then we should be good as far as

2855
02:47:50,640 --> 02:47:52,440
the giveaways go. 
I'm so sad that I didn't have 

2856
02:47:52,440 --> 02:47:53,960
that gnome giveaway the entire 
time. 

2857
02:47:54,160 --> 02:47:56,440
I even made it right at the 
beginning so I could pop it up 

2858
02:47:56,440 --> 02:47:59,120
every time and I knew I knew I 
was going to forget. 

2859
02:47:59,200 --> 02:48:00,640
I even told myself you got to 
forget. 

2860
02:48:00,760 --> 02:48:03,560
You should make a post it note. 
And then I forgot to make a post

2861
02:48:03,560 --> 02:48:07,160
it note to forgot to do the 
thing because my entire life 

2862
02:48:07,160 --> 02:48:10,040
runs on post it notes. 
If you could see my setup then 

2863
02:48:10,040 --> 02:48:10,960
I'm sad that I. 
Forgot. 

2864
02:48:11,320 --> 02:48:13,560
It's beautiful, really. 
Yeah. 

2865
02:48:13,720 --> 02:48:16,880
We'll have to do this again 
sometime just for an excuse to, 

2866
02:48:16,880 --> 02:48:18,520
yeah. 
Yeah, yeah, you'll have to make 

2867
02:48:18,880 --> 02:48:21,800
another new ultimate edition or 
something and then we can we can

2868
02:48:21,800 --> 02:48:23,160
play the game. 
This has been fantastic though. 

2869
02:48:23,160 --> 02:48:24,840
It's been such a long time 
honestly, since I played 

2870
02:48:24,840 --> 02:48:28,840
Marching Order and it was really
great to get back in to play it 

2871
02:48:28,840 --> 02:48:29,840
again. 
It's so fun. 

2872
02:48:29,840 --> 02:48:32,880
It's so clean. 
Like you said, the voice is that

2873
02:48:32,880 --> 02:48:34,720
it's written in and everything 
that you the way that you write 

2874
02:48:34,720 --> 02:48:36,440
it makes it so much, so fun and 
engaging. 

2875
02:48:36,720 --> 02:48:39,880
And this was a really fun time 
because I know it's a solo war 

2876
02:48:39,880 --> 02:48:42,160
Co-op game. 
It's fun to play it either way. 

2877
02:48:42,160 --> 02:48:44,720
This is definitely the first 
time I've got to play Co-op, and

2878
02:48:44,720 --> 02:48:47,480
it was it was a great time. 
Yeah, it is. 

2879
02:48:47,560 --> 02:48:51,520
It is a lot of fun with the 
Co-op like it Brian and I play 

2880
02:48:51,520 --> 02:48:53,920
test most of the adventures 
Co-op just because there's two 

2881
02:48:53,920 --> 02:48:56,600
brains at it. 
But like I think that's one of 

2882
02:48:56,600 --> 02:48:59,280
the things I like about it is 
like, do you have less than four

2883
02:48:59,280 --> 02:49:00,320
people? 
It works. 

2884
02:49:00,320 --> 02:49:04,280
And it's not like a game where 
like, well, you can play a solo,

2885
02:49:04,280 --> 02:49:06,320
but you're going to be sad about
it or vice versa. 

2886
02:49:08,280 --> 02:49:09,920
Yeah. 
And thanks again for mentioning 

2887
02:49:10,000 --> 02:49:11,680
like talking about the voice 
that's written in. 

2888
02:49:11,680 --> 02:49:17,840
And I think that combined with 
like, it's, I think Mustafa's 

2889
02:49:17,840 --> 02:49:21,000
art and Brad's like, layout, 
like those wonders to bring that

2890
02:49:21,000 --> 02:49:23,440
all to life. 
It's I can't imagine it without 

2891
02:49:23,440 --> 02:49:27,960
like any of those elements. 
And yeah, it's, it's gonna be a 

2892
02:49:27,960 --> 02:49:29,600
good one. 
I'm, it's been great. 

2893
02:49:29,600 --> 02:49:31,040
Thanks y'all. 
This has been really good. 

2894
02:49:31,120 --> 02:49:32,760
Three of you guys together 
between the layout, between the 

2895
02:49:32,760 --> 02:49:34,840
arm, between the voice, it 
created such a perfect like 

2896
02:49:34,840 --> 02:49:38,080
amalgamation of like, I think 
all three of you like elevate 

2897
02:49:38,080 --> 02:49:42,160
each other's like Ness into 
something that's so fantastic. 

2898
02:49:42,160 --> 02:49:46,520
So triad is asking which which 
version which set is is it? 

2899
02:49:46,520 --> 02:49:48,960
Is it the the basic set is the 
night set? 

2900
02:49:48,960 --> 02:49:51,080
Like I don't think you're giving
away the treasure chest. 

2901
02:49:51,080 --> 02:49:53,240
So what? 
What exactly is the ultimate 

2902
02:49:53,240 --> 02:49:54,960
version Giveaway here at the 
end? 

2903
02:49:55,360 --> 02:49:59,680
Yeah, it is. 
It is the base set, the cell 

2904
02:49:59,680 --> 02:50:01,600
sword tier if you're looking at 
that there. 

2905
02:50:02,400 --> 02:50:05,800
You go. 
So thank you to all the winners 

2906
02:50:05,800 --> 02:50:11,160
giving away the entire plethora 
of marching of of crumbling keep

2907
02:50:11,600 --> 02:50:16,360
swag, all of the things, all the
box sets, all the pamphlets and 

2908
02:50:17,040 --> 02:50:19,160
original marching order, new 
marching order. 

2909
02:50:19,360 --> 02:50:23,040
First of all, thank a, thank you
for coming on and B, like thank 

2910
02:50:23,040 --> 02:50:26,560
you for being such a generous 
creator of stuff to not only 

2911
02:50:26,560 --> 02:50:28,600
give away everything but have it
even another giveaway for 

2912
02:50:28,600 --> 02:50:30,920
someone who had to step away 
from chat for a little bit. 

2913
02:50:30,920 --> 02:50:34,720
So thank you for being awesome. 
Yeah, I mean, technical issues 

2914
02:50:34,720 --> 02:50:37,440
have been plaguing us all day, 
so I get it. 

2915
02:50:38,720 --> 02:50:42,320
I mean, some of it's user error 
in the sense of I sent the, hey,

2916
02:50:42,320 --> 02:50:45,000
the Kickstarter's launched 
e-mail at midnight instead of 

2917
02:50:45,000 --> 02:50:46,920
noon today. 
And so I woke up to a bunch of 

2918
02:50:46,920 --> 02:50:49,760
emails of people being like, 
hey, is this actually launched? 

2919
02:50:49,760 --> 02:50:51,280
And so that was, that was fun 
and. 

2920
02:50:51,480 --> 02:50:54,840
Then I was sending to work and I
got the e-mail and I was like, 

2921
02:50:54,880 --> 02:50:57,000
this is really early. 
I know they're East Coast, but 

2922
02:50:57,000 --> 02:50:58,720
that's crazy, you know, It 
wasn't so. 

2923
02:51:00,560 --> 02:51:02,720
Yeah, it was not supposed to be 
that early. 

2924
02:51:02,760 --> 02:51:05,400
And then Kickstarter was super 
glitchy today. 

2925
02:51:05,400 --> 02:51:06,960
People were having trouble 
posting. 

2926
02:51:06,960 --> 02:51:10,480
But we have, we have gone 
through it all and here we are. 

2927
02:51:10,560 --> 02:51:13,040
And thanks for everybody for 
coming along for the ride. 

2928
02:51:13,600 --> 02:51:15,720
Yeah, it's been a super fun 
stream. 

2929
02:51:15,720 --> 02:51:21,720
We definitely need to do more of
these for those I don't even 

2930
02:51:21,720 --> 02:51:23,840
know. 
Like, I guess I mean, are we is 

2931
02:51:23,840 --> 02:51:28,160
that is that us? 
Is that us for for day one of 

2932
02:51:28,160 --> 02:51:31,280
the marching order coin and 
curse edition or curse and coin 

2933
02:51:31,280 --> 02:51:34,240
edition stream? 
I think, I think, I think, I 

2934
02:51:34,240 --> 02:51:38,120
think we did this. 
Yeah, it's been up for the 

2935
02:51:38,120 --> 02:51:40,440
Kickstarter's been up for 12 
hours, I think we can call it. 

2936
02:51:41,480 --> 02:51:43,880
Brad, do you need to talk to 
anyone? 

2937
02:51:43,880 --> 02:51:46,400
Because do you need to talk to 
anyone before we close this out,

2938
02:51:46,400 --> 02:51:48,920
or is chat still up? 
I forget how the world works. 

2939
02:51:48,920 --> 02:51:50,480
Yeah, everything, everything is 
still up. 

2940
02:51:51,200 --> 02:51:54,200
I believe that they should have 
the full list of winners. 

2941
02:51:54,680 --> 02:51:56,400
We're all set, yeah. 
So we're good. 

2942
02:51:57,280 --> 02:51:58,680
We're good, everyone's got all 
their stuff. 

2943
02:51:58,680 --> 02:52:02,600
So again, I want to say thank 
you to participants here, 

2944
02:52:02,600 --> 02:52:04,280
Janelle and Matt. 
First of all, Janelle, it's been

2945
02:52:04,280 --> 02:52:05,880
way too long. 
Please come play with us more. 

2946
02:52:06,360 --> 02:52:07,920
Matt. 
I'll talk to you regularly, but 

2947
02:52:07,920 --> 02:52:09,240
you're great. 
Big fan. 

2948
02:52:09,360 --> 02:52:12,200
For those that don't know, 
quick, quick, quick plug for 

2949
02:52:12,200 --> 02:52:14,320
Mana. 
Don, throw some throw some links

2950
02:52:14,320 --> 02:52:18,400
out there, Matt. 
Yeah, so currently right now 

2951
02:52:18,400 --> 02:52:22,360
running a huge mouse Ritter game
jam on itch. 

2952
02:52:22,360 --> 02:52:29,160
So come check us out mana Don 
TTG dot itch dot IO and yeah, 

2953
02:52:29,360 --> 02:52:31,760
come check us out make mouse for
adventures. 

2954
02:52:32,720 --> 02:52:36,880
Yeah, those don't know Matt is 
kind of the I don't know, are 

2955
02:52:36,880 --> 02:52:41,280
you officially like the number 
one Mouse Rider fan slash maker 

2956
02:52:41,280 --> 02:52:42,520
outside of like Isaac, 
obviously. 

2957
02:52:42,960 --> 02:52:45,680
Yeah, yeah, I am. 
I run the Mouse Rider library 

2958
02:52:45,680 --> 02:52:49,560
with Hugh Lashbrook and one of 
the mods on the Mouse Rider 

2959
02:52:49,560 --> 02:52:51,400
discord. 
Yeah. 

2960
02:52:51,960 --> 02:52:54,440
So this is Mr. Mouse writer 
again, outside of Isaac. 

2961
02:52:55,200 --> 02:52:57,240
It's really funny. 
I'll tell you something, remind 

2962
02:52:57,240 --> 02:53:00,520
me to say something funny after.
But so definitely go check out 

2963
02:53:00,520 --> 02:53:01,840
all that stuff if you haven't 
played mouse writer. 

2964
02:53:01,840 --> 02:53:04,880
Mouse writer is fantastic. 
Definitely as as James said, 

2965
02:53:04,880 --> 02:53:08,480
it's it's easily one of my top 
two or three intro to new player

2966
02:53:08,480 --> 02:53:11,880
games, but also just awesome, 
even if you're not a new player 

2967
02:53:11,880 --> 02:53:14,840
game. 
So having someone who is 

2968
02:53:14,840 --> 02:53:17,720
awesome, like Matt making so 
much awesome stuff and 

2969
02:53:17,720 --> 02:53:19,920
encouraging other people to is 
is great. 

2970
02:53:20,160 --> 02:53:23,760
And then obviously, James again,
gosh, you've been on the show 

2971
02:53:23,760 --> 02:53:26,400
now maybe one of the most, I 
think that between the 

2972
02:53:26,400 --> 02:53:29,360
interview, the review, guessing 
as a player coming on and 

2973
02:53:29,360 --> 02:53:32,520
running this like 5 or 6 times 
on the show, always a fan, 

2974
02:53:32,520 --> 02:53:34,840
always appreciate the work you 
do, always appreciate the stuff 

2975
02:53:34,840 --> 02:53:36,360
that you're making and the voice
that you write it in. 

2976
02:53:36,640 --> 02:53:40,360
And thank you so much for I 
guess like asking us to to host 

2977
02:53:40,480 --> 02:53:42,680
this launch party. 
I'm so glad you're into it. 

2978
02:53:42,680 --> 02:53:46,120
I've had a great time every 
single time I've been on the 

2979
02:53:46,120 --> 02:53:49,440
show. 
Crumbling Keep has a definite 

2980
02:53:49,440 --> 02:53:54,680
crush on the weekly scroll. 
Well, we are, we are mutual 

2981
02:53:54,680 --> 02:53:59,120
mutually crushing here here at 
the the weekly show as well. 

2982
02:53:59,120 --> 02:54:02,320
So that is us. 
We will make sure for those that

2983
02:54:02,320 --> 02:54:04,160
didn't get to watch this live 
and you're watching later, all 

2984
02:54:04,160 --> 02:54:07,520
of the links to everything, both
to to Matt to James to the 

2985
02:54:07,520 --> 02:54:11,480
Kickstarter, everything will be 
down below, including the links 

2986
02:54:11,480 --> 02:54:13,360
to the music you've been 
listening tonight, which is by 

2987
02:54:13,360 --> 02:54:16,560
Noel from Hi Matt. 
Dirk had to Strofa. 

2988
02:54:17,160 --> 02:54:19,480
So again, thank you everyone and
chat for being here. 

2989
02:54:19,480 --> 02:54:21,320
You guys have made it wonderful.
Thank you, James for coming on 

2990
02:54:21,320 --> 02:54:23,240
and thank you everyone for 
participating. 

2991
02:54:23,640 --> 02:54:26,440
And that will be us tonight. 
Bye everybody, Bye.

