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Hello and welcome to the weekly 
scroll podcast to I am Hunter 

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and with me today is Rhymes, you
could you have body on them. 

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Awesome. 
Today we are joined by the one, 

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the only W. 
Greetings salutations friend. 

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Hey, how's it going? 
How are we talking about Cloud 

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infrastructure? 
A, which is your upcoming 

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project that I think we're I 
think ryan'll are both pretty 

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stoked for Ryan. 
Yeah. 

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Absolutely. 
And I got so good job Hunter. 

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This is, this is our first 
episode. 

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Sewed back. 
So there's some things that were

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trying to get sorted on the 
technical end here. 

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So just just so I can get my 
Spiel out. 

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This is weekly. 
Scroll podcast brought to you, 

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by the adventure. 
Archive, I am Ryan, that is 

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Hunter blockaded a terrifies. 
You all. 

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There you go. 
And, and thank you all for being

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here for listening. 
So, as hundred you said, yeah, 

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we're super excited for cloud 
and press one. 

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Like like, we were all kind of 
chatting before got motherships 

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a little bit overdue. 
So it'll be really nice to do a 

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little bit of a hack of Lonnie 
but still, you know, do you want

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honored in all that? 
And you know, we also have we 

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have, we have this as well. 
This is not your first 

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Mothership project. 
We got hot stuff is Charlie. 

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And so for those that might not 
know you right now, could you 

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just introduce yourself a little
bit? 

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Just say something about, who 
Worlds by W is and everything. 

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Sure, so my name is w. 
I am an Indian. 

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Tabletop role-playing game 
creator primarily working in 

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Mothership although I have a 
couple smaller ziens out for I 

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think Troy correctly one. 
Yeah there's a did a mini module

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for lay on hands. 
Alfred valleys really cool solo 

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game but working in primarily 
Mothership now mostly published 

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my own work but I am publishing 
a couple pamphlets from some 

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other writers on the cloud, a 
project, but really focusing on 

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kind of weird and career games 
as the primary focus. 

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I talked about a lot of my work 
sort of centers around climate 

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Justice body horror try to make 
my work funny. 

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So it's not such a serious take 
on serious topics and yeah just 

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explore the space of Indie 
tabletop role-playing games. 

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It's a really fun group of folks
and so, yeah, I guess I've been 

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doing it about Two years more 
seriously released towards the 

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start of the pandemic, which I 
know is some other creators kind

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of got into things a little more
seriously during that period. 

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Yeah. 
Yeah. 

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I mean there was a huge boom. 
You know, I think with the 

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pandemic for a lot of reasons, 
you know, games especially games

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like, you know The Wretched 
really really blow up the during

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the pandemic, I think for a lot 
of reasons. 

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So I think within the in the 
industry it was very like I 

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don't call, I got a dark golden 
age, I guess like the world 

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sucked in a lot of like, you 
know, anxiety you know, and a 

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lot of creativity came out from 
it. 

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When starting With I guess a hot
stuff since it's in my hands. 

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When when did this come out and 
in relation to take and what 

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we're talking about? 
So that launched last February 

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and I guess is it? 
I don't know what the first 

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scene month. 
I don't know which scene using 

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Quest got canceled. 
So there's this whole Zine month

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things you month 2022. 
So it was planning to be as 

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inquest project but then became 
a Zine month project on 

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Kickstarter and it fulfilled. 
Two backers. 

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I want to say like July In 
August. 

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So about six months fulfillment 
time for that. 

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The idea, I don't know, maybe 
three to five months before that

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prior then. 
Nice. 

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And what, what made you decide 
to make a game about Hot Stuff, 

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hot sauce and hookups So what I 
was thinking it really is a 

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pandemic game in a lot of ways, 
I didn't realize how depressed I

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was when I was writing it and 
and I had other people read at 

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our my wife read and like, oh my
gosh, I thought this is going to

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be more fun. 
I think there is humor in that, 

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I think, I mean, I knew bread it
so maybe you're better take on 

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it but it really is, Imagining 
this this Shore bleep component 

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that I had seen talked about in 
the one a Mothership. 

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I knew that this expanded Shore 
leave experience was happening 

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and so I really thought about 
what would surely have look like

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in a Mothership alien kind of 
working-class sci-fi setting 

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look like and trying to explore 
both the horror and the humor of

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that experience and then also 
bringing in sort of a career 

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perspective in terms of of you 
know, if you're going through 

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space and trying to be killed by
an alien or The oxygen is going 

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to run out of your ship, your 
ship is going to explode. 

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I mean, you probably going to be
having more sex. 

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So that was the other piece, 
that's reasonable going to a 

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specific location and then the 
tie-in was, there were some 

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stuff coming out around some hot
sauce, manufacturer kind of 

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polluting, a nearby town, and 
everyone's eyes were burning 

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Sriracha so that the Sriracha 
factory was poisoning, the 

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around surrounding community. 
And people would come out in 

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their eyes As would burn and all
sorts of stuff. 

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And so maybe there's some 
climate peace in that. 

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The setting is Port, tack Sacco,
and it's sort of a hot sauce, 

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manufacturing Island. 
That that also tries to be this 

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vacation spot and so it's 
horribly polluted. 

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But it's creating these 
beautiful sunsets that people 

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are kind of seeking out for. 
I don't know all sorts of 

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Adventures but it is a solo 
compatible Mothership module for

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between sessions and Mothership,
which was sort of, I thought a 

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unique take on what you could 
do. 

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With a Mothership module. 
Yeah, I think I missed the Racha

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gate. 
I don't think I ever like put 

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together heard about. 
So let's be clear. 

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That was the there. 
It's the Sriracha factory is 

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next to like an upscale 
neighborhood and it was so 

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interesting. 
It was the homeowners 

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association from the upscale 
neighborhood that was 

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complaining but the actual 
workers inside of the factory, 

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weren't at least, that was the 
article, read the time, I'll 

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know where they ended up on it 
but it's just or seem like a 

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fancy neighborhood. 
That had a problem that there is

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a factory nearby. 
Why why I'm that I lived in 

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Chicago for a long time, there 
were a couple of venues really 

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cool, the news that folks would 
buy up and upscale Apartments 

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next to him and then make all 
these noise complaints and get 

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them so that I that's really 
just another another layer to. 

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That's one of the biggest draws 
for me is the pretty intentional

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critique of capitalism that this
sort of economic horror that 

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exists in Mothership. 
Yeah. 

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The things that first drew me to
it and what I tried to explore 

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and hot stuff on truly more 
specifically, the I do love that

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the like the dystopian core Pro 
like contract for it's like, 

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well, your contract sign and you
have to do this, and it's like, 

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new didn't need this to survive,
so yeah, very cool. 

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Very interesting. 
Yeah, those women act my next 

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question was like, why why 
Mothership, you know, between 

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hot stuff and Cloud impress, and
that kind of stuff? 

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Like, what kind of Drew you to? 
Is it more the system or was it 

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more? 
I kind of like the this kind of 

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almost like a lure aspect they 
were talking about like the the 

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capitalist, you know, aspects 
and stuff like that. 

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Or was it the like the game 
mechanics are kind of pull you 

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in more to it? 
I started my interest in always 

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Tsar type games. 
I was watching questing beast 

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and I was doing it. 
I did some board game design for

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a while so I really thought a 
lot about systems and the 

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importance of systems and 
mechanisms and I had some 

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fixation On those things and I 
would watch these 0s are reviews

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from questing beast and others. 
And just these really weird 

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ideas that were really neat, 
magical items that did all sorts

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of strange stuff. and started to
find out about rulesets, I had 

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played Pathfinder and 3.5 looked
through a lot of 3.5. 

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And so my experience was a lot 
of discomfort as a GM. 

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I'm sort of the forever GM when 
I play and a lot of discomfort 

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in Playing in spaces that didn't
have really clear rules and 

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mechanisms because I was, I 
think uncomfortable at The 

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Improv components or unable with
the, the friend dynamic or the 

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table Dynamic, which I feel very
differently now. 

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So I came into this osr space. 
With a real interest in 

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primarily electric Bastion land.
That was one of my first drill 

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Touchstone games where it kind 
of blew my mind. 

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And and it was at the same time 
that I was realizing that I 

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don't think my strength set 
really applied best to put more 

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game design. 
I had a game under contract for 

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several years and I was trying 
to make it this. 

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This multi-session solo Legacy 
game that that was really 

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narrative-based and had these 
evolving characters and had this

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Rich setting and world and it's 
a difficult project for anyone. 

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And as a first design without a 
lot of development support, it 

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was not something that That was 
successful. 

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And so, I was like, well, I 
think what people most resonated

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with these ideas were the, the 
world, the story, The Narrative,

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the writing people responded, 
well, I had about 50,000 words 

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written for the story book, so 
people are really responding to 

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that. 
And so I came into role-playing 

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saying I'm really interested in 
building world and World 

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building. 
That's kind of the publisher 

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name. 
I have is Worlds by W. 

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There's a real focus on creating
unique worlds in world-building 

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and so Realizing. 
Oh, I could do that in a way 

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that didn't involve a bunch of 
mechanisms. 

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Or moreover, I could do that in 
a way using other people's 

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systems the drawing Mothership. 
I don't think I was necessarily.

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Particularly drawn to a D100 
system. 

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One of my critiques of D100 is 
that I found a lot of new 

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Gamers. 
It takes like 5 to 10 minutes 

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for them to understand how to 
read a D100 which seems really 

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simple to more experienced 
Gamers. 

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I thought either was are serious
conversation. 

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I had it with myself and maybe 
some other people in the 

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community about making Cloud 
empress. 

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I like d-10 Panic system game 
and that that might be, I don't 

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know. 
I so we'll just see how things 

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develop but the D100 really 
threw me off for a while and I 

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think throws off some other 
people. 

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Once you do it a couple times, 
it's not that difficult and I 

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can get off people through a 
session after a couple. 

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The percentiles are pretty nice 
too. 

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So if you folks who aren't 
familiar, probably be most many 

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people are, but you roll, two, 
d-10 and then one is sort of the

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tens number. 
The others, the ones digit. 

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And then it's a roll under 
system where you rolling under 

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your target level character, 
stat. 

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But one thing I really found 
with Mothership that that really

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drew me in was a really positive
Community. 

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I joined a third-party 
Mothership Discord run by Ian. 

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Muesum and some other folks and 
that was a really positive 

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space. 
Folks are really open and honest

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they're about How to run a 
business, how to how to make a 

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game successfully, financially, 
how to write and hire folks. 

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So it's a really open 
environment and so that was a 

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real draw and the other piece 
from more of the publisher side 

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of things Mothership and tkg, 
Tuesday night games provides a 

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ton of support for small 
Publishers so they have a store 

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they'll buy like anywhere from 
25 to 200 copies of your Zine 

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which is really big for a small 
publisher and when your Excited 

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to sell 10 copies but there's 
this this community the other 

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piece I really like about it is 
there's some really intentional 

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Community moderation and we're 
talking there's this big talk 

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about licenses right now and 
obviously we don't need to get 

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into that all but one of the 
major is who's talking about 

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licenses one of the neat things 
about Mothership I think is that

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there is a level of moderation 
in the products that are put 

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out. 
So each month Mothership module 

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that sort of branded does need 
Tuesday night, games approval 

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and what they're specifically 
approving as some branding 

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elements. 
But primarily looking for, you 

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know, transphobia homophobia, 
racism like things that make the

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community unwelcoming for 
marginalized folks. 

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And so, that was something that,
hey, this publisher is really 

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intentionally engaging with 
creating safe, and inclusive 

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communities. 
So, that's been another big 

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draw. 
So, I knew I wanted to create in

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the mothership space. 
And so a lot of my game design 

226
00:13:39,000 --> 00:13:40,600
is come from. 
Well, what's new? 

227
00:13:40,600 --> 00:13:44,300
What could be new in that space?
What's unexplored and Mothership

228
00:13:44,600 --> 00:13:47,400
and how could I balance some of 
these like really interesting 

229
00:13:47,400 --> 00:13:50,400
horror elements the other piece 
I'll just mention going kind of 

230
00:13:50,400 --> 00:13:54,600
long in this question but I lost
honestly, real has died. 

231
00:13:54,800 --> 00:14:02,800
I And having played like 
Pathfinder and explored 3.5 and 

232
00:14:02,800 --> 00:14:05,100
read a lot of 5 e at a certain 
point. 

233
00:14:07,100 --> 00:14:11,300
I am really uncomfortable with 
violence in my life, I would say

234
00:14:11,300 --> 00:14:12,900
in general. 
I mean I take a pretty 

235
00:14:13,700 --> 00:14:16,300
practicing Buddhist. 
I take a pretty pacifist 

236
00:14:16,300 --> 00:14:19,800
approach to to life as I can. 
And so I think the thing about 

237
00:14:19,800 --> 00:14:22,500
mother ship, that was really 
interesting to me like some 

238
00:14:22,500 --> 00:14:25,700
other OS. 
Our games is You really are 

239
00:14:25,700 --> 00:14:30,000
fallible human beings in this 
system and the there are serious

240
00:14:30,000 --> 00:14:34,100
consequences for creating 
situations of violence, for 

241
00:14:34,700 --> 00:14:38,500
making mistakes for doing risky.
Stuff that I didn't find in a 

242
00:14:38,508 --> 00:14:43,300
more heroic fantasy setting and 
and that term like murder hobo, 

243
00:14:43,700 --> 00:14:46,700
it started to really rub on me 
that a lot of these heroic 

244
00:14:46,700 --> 00:14:51,500
systems are actually in this 
sort of superhero model where 

245
00:14:51,600 --> 00:14:53,600
there's sort of wanton 
destruction. 

246
00:14:54,700 --> 00:14:58,000
Constant murder without any real
consequence to the characters 

247
00:14:58,000 --> 00:14:59,800
involved in. 
So that's, that's made me more 

248
00:14:59,800 --> 00:15:03,200
and more uncomfortable as the 
marbleization of everything is 

249
00:15:03,200 --> 00:15:08,300
sort of happened over the last 
10 or so years, 15 years, Oh, 

250
00:15:08,300 --> 00:15:11,000
god really. 
Has it been that long since 

251
00:15:11,000 --> 00:15:12,200
2005? 
2006. 

252
00:15:13,800 --> 00:15:16,600
That's really interesting. 
We've heard, I guess. 

253
00:15:16,600 --> 00:15:19,100
That's, yeah, yeah, anyway, 
sorry. 

254
00:15:19,400 --> 00:15:20,700
No, you're dumb. 
Try to do that. 

255
00:15:20,700 --> 00:15:22,700
Trying to do the math on it, but
I'm terrible at math. 

256
00:15:22,700 --> 00:15:27,000
So I should just stop. 
I'm with herds as far as the 

257
00:15:27,000 --> 00:15:29,700
third party Discord in the the 
kind of Mothership Community. 

258
00:15:29,700 --> 00:15:31,600
We've heard that. 
I think spicy tuna said 

259
00:15:31,600 --> 00:15:34,200
something very similar as well. 
It's nice to know that it's like

260
00:15:34,200 --> 00:15:37,100
there's such a strong things 
like this Discord was just like 

261
00:15:37,300 --> 00:15:40,200
Like everyone back in each other
up for a Mothership. 

262
00:15:40,200 --> 00:15:42,400
It's like that's such a great 
community and I think it kind of

263
00:15:42,400 --> 00:15:45,100
shows because there's always 
this content coming out from 

264
00:15:45,100 --> 00:15:47,900
other ships from all these great
creators that work together or 

265
00:15:47,900 --> 00:15:50,900
work independently. 
But is of such a high quality, 

266
00:15:50,900 --> 00:15:53,300
I'm just like, well shit, man, I
guess I'm going to get in and I 

267
00:15:53,300 --> 00:15:55,900
still haven't run a Mothership 
game and I have so much. 

268
00:15:56,000 --> 00:15:58,700
I'm waiting for one even drunk 
so much content and I'm 

269
00:15:58,700 --> 00:16:03,100
including this and the kind of 
segueing to Cloud Empress. 

270
00:16:03,100 --> 00:16:07,800
I think when Ryan and I both saw
like the press kit, You will 

271
00:16:07,900 --> 00:16:11,500
immediately struck by like this 
stylized. 

272
00:16:11,500 --> 00:16:14,900
Like, you know, it's very, very 
much invokes like this nausicaa,

273
00:16:17,300 --> 00:16:22,100
like Vibe. 
And, you know, I think not 

274
00:16:22,100 --> 00:16:24,600
Scotts Valley is wind and all 
Studio Ghibli has a very like 

275
00:16:24,600 --> 00:16:28,300
environmental, like facet to it 
and you're saying that didn't. 

276
00:16:28,300 --> 00:16:33,900
Like, this is also like that 
kind of like ecological game as 

277
00:16:33,900 --> 00:16:38,400
well, right? 
Mmm, it is really The sort of 

278
00:16:38,400 --> 00:16:41,400
central question, that's not 
necessarily always the central 

279
00:16:41,400 --> 00:16:44,100
question of play. 
But the central question of the 

280
00:16:44,100 --> 00:16:51,400
world setting is What does life 
look like when human beings 

281
00:16:51,400 --> 00:16:55,800
aren't sort of the central 
agents of the world and that 

282
00:16:55,800 --> 00:16:58,900
particular, but that sort of 
centered and nausicaa in these 

283
00:16:58,900 --> 00:17:03,900
sort of toxic for us and 
insects, but also in Iraq, a 

284
00:17:03,900 --> 00:17:07,200
sand dune, it's a world that's 
really dominated by San worms 

285
00:17:07,200 --> 00:17:12,099
and sandstorms. 
And so, As we are continually 

286
00:17:12,099 --> 00:17:15,099
faced with climate disaster, 
after climate disaster, what 

287
00:17:15,099 --> 00:17:19,900
might it look like. 
As we have to bend and shape our

288
00:17:19,900 --> 00:17:24,400
lives around these things, 
rather than expecting the, the 

289
00:17:24,400 --> 00:17:26,400
world to accommodate our needs 
in. 

290
00:17:26,400 --> 00:17:30,300
And not just our basic needs, 
but our every want. 

291
00:17:30,600 --> 00:17:32,800
Yeah, the Western World or 
America. 

292
00:17:33,500 --> 00:17:35,500
So what was he like? 
Original driving. 

293
00:17:35,500 --> 00:17:37,700
Like creative Force for you 
creating Club. 

294
00:17:37,700 --> 00:17:39,800
A like this is something you've 
always He's going to have in the

295
00:17:39,808 --> 00:17:43,900
back of your mind or we watching
or reading, do nor reading you 

296
00:17:43,900 --> 00:17:45,600
also have the Earth's. 
He sees you have like some 

297
00:17:45,600 --> 00:17:48,700
strong heavy hitter series on 
your like creative Inspirations 

298
00:17:48,700 --> 00:17:52,700
by the way. 
I'm a huge Dune fan and Earthsea

299
00:17:52,800 --> 00:17:59,200
so The primary, but just a 
tional. 

300
00:17:59,200 --> 00:18:03,300
The the piece of sand and the 
oyster that sort of started the 

301
00:18:03,300 --> 00:18:08,700
fall was Wanting to have magic 
and Mothership, which sounds 

302
00:18:09,000 --> 00:18:11,800
pretty goofy. 
But I really wanted a magic 

303
00:18:11,800 --> 00:18:17,000
system in Mothership. 
And I was thinking about spaces 

304
00:18:17,000 --> 00:18:20,000
that haven't been explored. 
I think one of the challenges 

305
00:18:20,000 --> 00:18:24,200
with Mothership Because there's 
so much creative output in that 

306
00:18:24,200 --> 00:18:26,900
space. 
There is some overlap and ideas 

307
00:18:26,900 --> 00:18:33,900
and so it's not uncommon for 
Some Mothership modules to turn 

308
00:18:33,900 --> 00:18:37,200
a little bit into this, like, 
haunted house, what's in the 

309
00:18:37,200 --> 00:18:39,000
ship? 
And what's the white creepy 

310
00:18:39,000 --> 00:18:43,200
thing in the center of the ship?
And that's really fun. 

311
00:18:43,200 --> 00:18:46,600
And it can be written really 
well and executed, really well, 

312
00:18:46,600 --> 00:18:50,400
but I had seen so many people 
play in that space and do it 

313
00:18:50,400 --> 00:18:54,800
successfully. 
And so I thought well, You know,

314
00:18:54,800 --> 00:18:59,600
I don't need to go there but I 
hadn't seen much science, 

315
00:18:59,600 --> 00:19:03,900
fantasy and Mothership in and I 
hadn't seen a magic system. 

316
00:19:04,000 --> 00:19:07,700
There are some mutations in some
psychic abilities, psychic 

317
00:19:07,700 --> 00:19:13,600
abilities, and psionics, and 
things that I have seen but I I 

318
00:19:13,600 --> 00:19:18,200
like flying a spellcaster mean 
that to me is just so cool but 

319
00:19:18,800 --> 00:19:21,200
oh it's the coolest. 
It's always the best at any 

320
00:19:21,200 --> 00:19:25,400
point in time and I don't care 
what anyone says. and it feels 

321
00:19:25,400 --> 00:19:32,100
like at least from my 
perspective RPGs haven't done a 

322
00:19:32,108 --> 00:19:39,000
great job of Like a Warrior 
fighter class, they're just 

323
00:19:39,000 --> 00:19:44,600
getting like more muscular but 
the wizard is literally calling 

324
00:19:44,600 --> 00:19:49,000
Flames out of thin air. 
I mean the level of world 

325
00:19:49,000 --> 00:19:51,300
bending that's happening. 
And that's something I am trying

326
00:19:51,300 --> 00:19:56,900
to deal with in Cloud on for us 
in that if you are a sellsword, 

327
00:19:57,700 --> 00:20:01,900
you're still may be using magic 
or mutations or things that that

328
00:20:01,900 --> 00:20:05,500
do feel a little special and 
feel on par with them. 

329
00:20:05,600 --> 00:20:08,000
Magician class, but the other 
piece. 

330
00:20:09,200 --> 00:20:14,300
My experience of life is that 
power is very corrupting 

331
00:20:14,300 --> 00:20:18,700
addictive and damaging to 
people's lives and I think about

332
00:20:18,700 --> 00:20:20,100
something like I don't know if 
you all watch. 

333
00:20:20,100 --> 00:20:22,600
Nope. 
That wasn't it? 

334
00:20:22,900 --> 00:20:26,200
A pretty cool movie? 
Yeah, I'm a little behind them. 

335
00:20:26,200 --> 00:20:31,200
A movie watching right now. 
So but a lot of the things that 

336
00:20:32,500 --> 00:20:36,100
from an American perspective, 
people want we see very clearly 

337
00:20:36,200 --> 00:20:41,100
is not good for us but there's 
this attraction to it and I 

338
00:20:41,100 --> 00:20:44,500
thought what if magically like 
that and one of my favorite 

339
00:20:44,600 --> 00:20:47,900
animes and mangas it's Fullmetal
Alchemist and that's like 

340
00:20:49,400 --> 00:20:54,600
totally centered in this idea of
Equivalent Exchange and the 

341
00:20:54,600 --> 00:20:58,600
consequences of bending, the 
rules of the world. 

342
00:20:58,600 --> 00:21:03,500
And so, what if that had, what 
if magic had an Component to it.

343
00:21:04,600 --> 00:21:07,600
Some of the, the the magic in 
Cloud infrastructure really 

344
00:21:08,000 --> 00:21:10,800
functions off of this thing 
called chalk, which is this 

345
00:21:10,800 --> 00:21:13,800
physical residue Left Behind of 
the shells of these giant 

346
00:21:13,800 --> 00:21:16,000
psychic cicadas. 
And so there's a physical 

347
00:21:16,000 --> 00:21:19,300
component that people are 
ingesting and throwing and doing

348
00:21:19,300 --> 00:21:24,000
all sorts of stuff with as sort 
of a gameplay, limitation 

349
00:21:24,000 --> 00:21:30,000
primarily, but also another kind
of connection to the potential 

350
00:21:30,400 --> 00:21:35,200
addictions of different powers 
that We have in real life so 

351
00:21:35,200 --> 00:21:37,600
that was kind of the the start 
of it. 

352
00:21:38,000 --> 00:21:43,000
I am very nasik has played a 
really influential role in my 

353
00:21:43,000 --> 00:21:47,200
life and Studio Ghibli films and
I started to see some artwork 

354
00:21:47,200 --> 00:21:49,600
that I felt like I couldn't 
create by this group called 

355
00:21:49,600 --> 00:21:52,900
catapult. 
Gotta wear these two folks that 

356
00:21:52,900 --> 00:21:55,700
doing some really amazing 
artwork and they were open for 

357
00:21:55,700 --> 00:21:59,500
commissions and and I had this 
idea about magic and so it kind 

358
00:21:59,500 --> 00:22:02,200
of culminated with with finding 
the right artist for the right. 

359
00:22:02,300 --> 00:22:05,100
Right project. 
And we've been working together 

360
00:22:05,100 --> 00:22:10,500
since I want to say, like, Baby,
June, July, and putting together

361
00:22:10,500 --> 00:22:17,900
a lot of artwork for this. 
Like I'll say the everything 

362
00:22:17,900 --> 00:22:23,500
I've read sounds amazing but you
could not have found a better 

363
00:22:23,500 --> 00:22:30,100
artist or over a couple artist 
that encapsulates. 

364
00:22:30,300 --> 00:22:34,700
The vibe better like it. 
Yeah so that as soon as you see 

365
00:22:34,700 --> 00:22:37,300
the cover you're like I get it. 
Totally get it. 

366
00:22:37,300 --> 00:22:38,900
I got it. 
I mean you read it and just 

367
00:22:38,900 --> 00:22:41,500
reinforces and you're like I 
already knew it but this is even

368
00:22:41,500 --> 00:22:45,000
better. 
Like I mean, Great job by them 

369
00:22:45,000 --> 00:22:48,100
and awesome to be able to reach 
out and find someone who's so. 

370
00:22:50,300 --> 00:22:53,800
I guess accurately, like depicts
what you're going for, I hope 

371
00:22:53,800 --> 00:22:56,600
because it's stunning, it's 
absolutely gorgeous. 

372
00:22:57,700 --> 00:23:03,200
And one of the things I'll 
mention is the orange piece was 

373
00:23:03,200 --> 00:23:04,800
kind of my decision, I would 
say. 

374
00:23:04,800 --> 00:23:08,400
So, the all of the, what I saw 
their work was all black and 

375
00:23:08,400 --> 00:23:10,400
white line art. 
And I saw like this is 

376
00:23:10,400 --> 00:23:15,700
phenomenal. 
Same kind of reaction, I'm I did

377
00:23:15,700 --> 00:23:21,500
the artwork for hot stuff on 
Shore, leave, and, and I I have 

378
00:23:21,500 --> 00:23:23,900
a certain style and a certain 
approach to that. 

379
00:23:25,000 --> 00:23:27,600
I wouldn't say I'm the most like
confident artist, but I think I 

380
00:23:27,600 --> 00:23:30,800
can work within my limitations 
to create some neat stuff. 

381
00:23:31,900 --> 00:23:33,800
But when I saw some of the work 
they were putting out, I was 

382
00:23:33,800 --> 00:23:38,000
like, oh my gosh, this is 
amazing and The piece I think. 

383
00:23:38,000 --> 00:23:42,300
That's also really interesting 
about mothership is the success 

384
00:23:42,300 --> 00:23:47,700
that Mothership has with the 
punkish aesthetic of Mothership 

385
00:23:48,300 --> 00:23:51,500
with the Zero edition and even 
one he's Sean. 

386
00:23:52,100 --> 00:23:54,600
I mean there's still a lot of 
his own artwork that he's 

387
00:23:54,600 --> 00:23:59,200
created so it's all black and 
white to. 

388
00:23:59,200 --> 00:24:02,500
It's got a really unique style. 
I know scrap princess is doing 

389
00:24:02,500 --> 00:24:07,600
some stuff for the bestiary or 
Monsters were Aliens, whatever 

390
00:24:07,600 --> 00:24:10,800
41e. 
And so I think the other thing 

391
00:24:10,800 --> 00:24:15,800
that that mothership is created 
as a space for unique art styles

392
00:24:15,800 --> 00:24:21,700
that stand out but maybe would 
be overlooked in a more polished

393
00:24:21,700 --> 00:24:25,000
RPG space there is and I've 
heard Sean talked about this, 

394
00:24:25,900 --> 00:24:30,500
this really pervasive concept 
art style, that's very painterly

395
00:24:30,500 --> 00:24:32,600
and and a little muddy in my 
opinion. 

396
00:24:34,600 --> 00:24:37,300
That you see in a lot of board 
game projects and a lot of 

397
00:24:38,700 --> 00:24:42,400
concept art in particular, and 
that stuff is really cool but 

398
00:24:42,400 --> 00:24:46,500
it's like super freaking 
expensive to get one and two. 

399
00:24:46,500 --> 00:24:49,900
I think there is so much of it 
that it's hard to stand out. 

400
00:24:49,900 --> 00:24:52,800
And I think one of the big 
pieces I'm always thinking about

401
00:24:52,800 --> 00:24:56,500
what the projects I make first 
and foremost is, how is this 

402
00:24:56,500 --> 00:24:58,700
going to be different? 
How is this going to visually 

403
00:24:58,700 --> 00:25:00,600
look different? 
How is this going to stand out 

404
00:25:00,600 --> 00:25:05,600
from the other RPGs around it? 
Cuz like, when I was working in 

405
00:25:05,600 --> 00:25:09,600
the board game area, there must 
be a thousand to three thousand 

406
00:25:09,600 --> 00:25:11,600
games that come out every year 
and then there's, there's 

407
00:25:11,600 --> 00:25:13,100
hundreds it come out every 
month. 

408
00:25:13,200 --> 00:25:16,200
Ryan I'm looking at your shelf 
behind you, so it's what is 

409
00:25:16,200 --> 00:25:20,500
going to make this stand out 
both gameplay-wise visually and 

410
00:25:20,500 --> 00:25:28,900
narratively so that one I'm not 
wasting my time doing something 

411
00:25:28,900 --> 00:25:33,600
redundant but to like some 
people might want to take the 

412
00:25:33,600 --> 00:25:37,400
time to look into it whether 
that's downloading the free rule

413
00:25:37,400 --> 00:25:40,600
book online whether that's 
purchasing a copy of, if the 

414
00:25:40,600 --> 00:25:43,300
game goes in that direction 
which obviously Cloud a has with

415
00:25:43,300 --> 00:25:47,700
Kickstarter I think is you know,
K on Kickstarter soon right? 

416
00:25:48,300 --> 00:25:50,300
It's been a real pleasant 
surprise. 

417
00:25:50,300 --> 00:25:55,600
I I knew I knew we'd probably 
pass our funding goal pretty 

418
00:25:55,600 --> 00:25:58,300
quickly. 
One thing I hear from 

419
00:25:58,300 --> 00:26:02,500
Kickstarter creators is we set 
our goals a little low so that 

420
00:26:02,500 --> 00:26:04,800
they fund quickly. 
So that there is some some 

421
00:26:05,200 --> 00:26:09,600
positive momentum in the first 
day but I did. 

422
00:26:11,400 --> 00:26:15,800
I had I have a decent amount of 
money invested into this project

423
00:26:15,800 --> 00:26:19,800
and so I was like, you know, I 
need as long as I could print 

424
00:26:19,800 --> 00:26:22,200
these books, I'll probably get a
little bit of that money back, 

425
00:26:22,200 --> 00:26:27,700
but I was like 2,500, like I'll 
get to cover the Project's team 

426
00:26:27,700 --> 00:26:30,000
that already has made this 
commitment, but I some contracts

427
00:26:30,000 --> 00:26:33,800
with folks, so I was really 
like, okay, here's what I think 

428
00:26:33,800 --> 00:26:38,300
we could do at the low end. 
But to see I mean it was, it was

429
00:26:38,300 --> 00:26:40,500
something like 29,000 in the 
first day. 

430
00:26:40,500 --> 00:26:43,200
It was just incredible. 
I was my jaw dropped. 

431
00:26:44,600 --> 00:26:46,200
Easy. 
I mean, you know, we we've been 

432
00:26:46,200 --> 00:26:48,300
chat on Twitter for a while now 
trying to get this all set up 

433
00:26:48,300 --> 00:26:50,500
and I think, you know, I sent 
you a message the other day and 

434
00:26:50,500 --> 00:26:53,800
it was pretty much just like we 
talked about Kickstarter a lot, 

435
00:26:53,800 --> 00:26:57,300
you know? 
And the way I mean you've been 

436
00:26:57,300 --> 00:26:59,000
talking about this project for a
long time. 

437
00:26:59,000 --> 00:27:03,200
The pages is fantastic, the art,
you know and that's one thing is

438
00:27:03,200 --> 00:27:06,100
super important. 
You know people are incredibly 

439
00:27:06,100 --> 00:27:10,900
visual Kickstarter is incredibly
visual like, you know, I backed 

440
00:27:10,900 --> 00:27:14,800
a lot of games that look great 
and Get up there. 

441
00:27:14,800 --> 00:27:17,000
Okay. 
And they back, first huge 

442
00:27:17,000 --> 00:27:20,200
numbers and they're okay. 
And then I bat games at the 

443
00:27:20,208 --> 00:27:22,500
artists like Matt and the no 
back very big and I get him in 

444
00:27:22,508 --> 00:27:27,800
there, just absolutely amazing. 
So it's really you know art is 

445
00:27:27,800 --> 00:27:31,400
such an important part and 
that's one thing when you find a

446
00:27:31,400 --> 00:27:36,500
project that is fantastic and 
has amazing art is when 

447
00:27:36,500 --> 00:27:39,000
something is really really 
explodes and I really think 

448
00:27:39,000 --> 00:27:40,800
Latin priest has really got 
that. 

449
00:27:40,800 --> 00:27:44,500
You know, the idea is fantastic 
the art is absolutely Running. 

450
00:27:44,500 --> 00:27:50,000
And one of the things that I 
like, you know, I have all these

451
00:27:50,000 --> 00:27:52,100
notes because we've been talking
for a while now. 

452
00:27:52,100 --> 00:27:54,200
One of the things that I really 
enjoyed and I think we talked 

453
00:27:54,200 --> 00:27:56,800
about this too is just that 
there's a, there's a couple of 

454
00:27:56,800 --> 00:28:02,600
these games out that are kind of
in the Indie scene that are a 

455
00:28:02,600 --> 00:28:04,300
lot of people, write a lot of 
stuff for. 

456
00:28:04,300 --> 00:28:09,200
And one of the things I love 
about cloud in Paris, is that 

457
00:28:09,200 --> 00:28:13,900
it's not stuff for Mothership. 
It's a hack in a setting and 

458
00:28:13,900 --> 00:28:16,600
it's Different using the same 
system which is really, really 

459
00:28:16,600 --> 00:28:18,900
great. 
You know, a lot of games like 

460
00:28:18,900 --> 00:28:24,200
Nave and into the odd and Cairn,
get a lot of these kind of like 

461
00:28:24,200 --> 00:28:26,900
system hacks where you'll do 
something completely different, 

462
00:28:26,900 --> 00:28:29,500
but use like The Corrs. 
But you don't see a lot of that 

463
00:28:29,500 --> 00:28:32,000
with Mothership. 
And it was really, really 

464
00:28:32,100 --> 00:28:36,800
awesome to see a fantastic 
system used in a way. 

465
00:28:36,800 --> 00:28:40,500
That's not one of the things you
talked about, like it's kind of 

466
00:28:40,500 --> 00:28:44,900
like space like haunted house, 
like it's not Just like on a 

467
00:28:44,900 --> 00:28:47,600
ship doing this thing. 
And I don't want to say, there's

468
00:28:47,600 --> 00:28:51,700
necessarily like a redundancy to
it, but like there's really, 

469
00:28:51,700 --> 00:28:54,100
really good Mothership modules. 
But when you get a Mothership 

470
00:28:54,100 --> 00:28:55,700
module, there always is kind of 
that. 

471
00:28:55,700 --> 00:28:59,100
Like, where's the alien kind of 
aspect to it? 

472
00:28:59,300 --> 00:29:05,300
So getting to really embrace all
of these amazing Inspirations 

473
00:29:05,300 --> 00:29:08,800
you have like nausicaa like 
Fullmetal, you know, to see this

474
00:29:08,800 --> 00:29:11,500
different world for it is 
really, really fantastic. 

475
00:29:11,500 --> 00:29:15,400
And I hope that with the success
of this This project, it really 

476
00:29:15,400 --> 00:29:18,400
encourages people to take these 
different settings, or different

477
00:29:18,400 --> 00:29:21,600
games, and create more things 
like hell, cloud and press like,

478
00:29:21,600 --> 00:29:23,000
create something, that's new and
unique. 

479
00:29:23,000 --> 00:29:24,700
Exactly. 
Like you're talking about 

480
00:29:24,700 --> 00:29:27,600
something that's different, not 
just something to add on to the 

481
00:29:27,600 --> 00:29:31,200
Mothership shelf, but something 
that's like stands alone, you 

482
00:29:31,200 --> 00:29:34,800
know, just just kind of attached
to it as opposed to being 

483
00:29:34,800 --> 00:29:38,500
necessarily like they said on 
the same shelf over it. and I 

484
00:29:38,500 --> 00:29:42,300
would say, just to kind of echo 
that and to some extent, I think

485
00:29:42,300 --> 00:29:48,200
one of the challenges science 
fiction is always had as Getting

486
00:29:48,200 --> 00:29:50,800
caught and maybe some of the 
speculative pieces of science 

487
00:29:50,800 --> 00:29:55,400
fiction or how a ship works over
the for me. 

488
00:29:56,700 --> 00:30:01,800
Expression of Human Experience 
or future, Human Experience, or 

489
00:30:02,500 --> 00:30:06,600
animal experience or life. 
So I think that can happen with 

490
00:30:06,600 --> 00:30:13,000
fantasy as well, but I think 
It's interesting, we talked 

491
00:30:13,000 --> 00:30:14,800
about and I've talked to a 
couple people about this 

492
00:30:14,800 --> 00:30:17,500
recently. 
We talked about RPGs as a 

493
00:30:17,508 --> 00:30:21,900
community but it's really, you 
know, Indie tabletop where one 

494
00:30:21,900 --> 00:30:23,900
commute, you know, there's a 
Twitter there's all these, you 

495
00:30:23,900 --> 00:30:27,700
know what but there's so many 
different approaches and 

496
00:30:27,700 --> 00:30:31,200
experiences within that 
Community. 

497
00:30:31,200 --> 00:30:36,600
I mean, one of the big things is
I'm a publisher, right? 

498
00:30:36,600 --> 00:30:40,800
So I have very, I'm on Twitter 
to Market my games, and it's 

499
00:30:40,800 --> 00:30:43,400
also been a judge, people and 
support other people's work, but

500
00:30:43,400 --> 00:30:46,500
my, I don't know if I, you know,
I wouldn't, I wasn't on Twitter 

501
00:30:46,500 --> 00:30:48,300
before I needed to Market Cloud.
I'm for us. 

502
00:30:48,300 --> 00:30:52,100
And I've certainly developed 
relationships along the way that

503
00:30:52,100 --> 00:30:53,900
have been really awesome. 
And obviously, we're here now 

504
00:30:53,900 --> 00:30:56,200
because of that and having a fun
conversation at least in my 

505
00:30:56,200 --> 00:31:00,300
opinion. 
So, but there's folks that that 

506
00:31:00,300 --> 00:31:03,700
are more in a punk aesthetic 
that that it's not about there's

507
00:31:03,700 --> 00:31:08,300
no money to be had It's really 
for Creative expression. 

508
00:31:08,500 --> 00:31:13,200
I do think of myself more though
in an as an artist who has this 

509
00:31:13,200 --> 00:31:20,300
sort of I think about So, one of
the challenges of capitalism 

510
00:31:20,300 --> 00:31:24,100
that I really struggle with is 
that and I experienced this? 

511
00:31:26,000 --> 00:31:30,900
in some other settings in my 
life, but It feels like 

512
00:31:30,900 --> 00:31:33,900
sometimes people need to pay for
stuff for them to Value it. 

513
00:31:34,400 --> 00:31:37,800
So if I were to give you 
something for free, you'd say, 

514
00:31:37,800 --> 00:31:41,900
oh that's cool. 
And not look at it, my in my own

515
00:31:41,900 --> 00:31:44,300
life, I don't know if you all 
have like the epic game store. 

516
00:31:44,300 --> 00:31:46,800
Not are you do any gaming but 
epic game store which is the 

517
00:31:46,800 --> 00:31:49,700
competitor to steam? 
They give away games all the 

518
00:31:49,700 --> 00:31:52,100
time and I'm like 200 of their 
games. 

519
00:31:52,100 --> 00:31:58,000
Yeah, don't touch them and it's,
it's not right because I should 

520
00:31:58,000 --> 00:32:00,700
say, well this is a free. 
Free game and I wanted to play 

521
00:32:00,700 --> 00:32:04,000
this game, but the fact that it 
has become free means that I 

522
00:32:04,008 --> 00:32:07,000
have some kind of like less 
internal investment and it's 

523
00:32:07,000 --> 00:32:13,700
really not healthy. 
And so, The reason I have chosen

524
00:32:13,700 --> 00:32:16,400
to do more of a publishing 
approach to Kickstarter approach

525
00:32:16,400 --> 00:32:18,300
for cloud. 
A is primarily because I want 

526
00:32:18,300 --> 00:32:21,300
people to see this and I want 
people to engage with the 

527
00:32:21,300 --> 00:32:24,400
ecological ideas and the climate
justice, peace of it. 

528
00:32:26,600 --> 00:32:29,400
And just to play it and enjoy it
and create certain types of 

529
00:32:29,400 --> 00:32:33,200
play. 
So I am engaging with that, like

530
00:32:33,300 --> 00:32:37,800
marketing production, 
Kickstarter side of things to 

531
00:32:37,800 --> 00:32:40,200
try, it's all the necessary 
mechanism. 

532
00:32:40,200 --> 00:32:43,200
The you have to use is an artist
in a capitalist environment, you

533
00:32:43,200 --> 00:32:46,100
know. 
I think there's a lot of 

534
00:32:46,100 --> 00:32:47,900
legitimacy to what you just 
said. 

535
00:32:47,900 --> 00:32:50,300
Like yeah, I think people will 
value it more when they pay for 

536
00:32:50,300 --> 00:32:53,400
it and that's not maybe the best
mentality ever. 

537
00:32:53,900 --> 00:32:55,700
But the the piece I'm trying to 
sort. 

538
00:32:55,800 --> 00:33:00,100
Of challenge a little bit. 
As part of this could be the 

539
00:33:00,100 --> 00:33:05,200
third of business strategy, but 
the core rulebooks intended to 

540
00:33:05,200 --> 00:33:08,800
be sort of this forever free 
resource with, with all the 

541
00:33:08,800 --> 00:33:14,600
content in there, it's not just 
a cut down SRD that I see, some 

542
00:33:14,600 --> 00:33:17,700
s are standard rules, documents 
is that what they're called? 

543
00:33:17,700 --> 00:33:21,500
Rough reference documents that 
RPGs put out and they like cut 

544
00:33:21,500 --> 00:33:27,700
out all the artwork and Like 
that's a, that's one of that 

545
00:33:27,700 --> 00:33:31,000
that's telling the story that's 
making the game better. 

546
00:33:31,000 --> 00:33:34,500
And I get why people do that 
because it does incentivize 

547
00:33:34,500 --> 00:33:37,000
people to buy the other product,
but I'm like, you want you to 

548
00:33:37,000 --> 00:33:40,500
have this full experience. 
I don't want you to get the 

549
00:33:40,500 --> 00:33:45,100
ranch light version of cloud, 
Empress the heavy-duty a branch 

550
00:33:45,100 --> 00:33:47,100
that they don't tell you what 
the calories are in there, 

551
00:33:47,100 --> 00:33:52,000
whatever. 
But I mean, like, you said, like

552
00:33:52,000 --> 00:33:55,100
it is, I mean, this is 
unfortunately in, you know, late

553
00:33:55,100 --> 00:33:57,200
stage. 
Just open capitalism that we 

554
00:33:57,200 --> 00:34:01,000
live in. 
Now, you know, people will, you 

555
00:34:01,000 --> 00:34:04,100
know, pay fifty dollars for a 
t-shirt that has a label on it, 

556
00:34:04,100 --> 00:34:06,800
but if you take that same label 
off, you know, they'll be upset 

557
00:34:06,800 --> 00:34:09,699
to pay five dollars. 
So like it's just, you know, 

558
00:34:09,800 --> 00:34:17,800
people have become hoarders and 
whatnot of of stuff that's our 

559
00:34:17,800 --> 00:34:19,600
doesn't count. 
Yeah. 

560
00:34:19,600 --> 00:34:23,300
You know, it is it is one of the
things I did when I talk about a

561
00:34:23,300 --> 00:34:27,199
little bit um is this One of the
things you brought up with 

562
00:34:27,199 --> 00:34:32,100
science fantasy vs. 
Sci-fi in that I know you know 

563
00:34:32,100 --> 00:34:36,300
you a lot of things you say and 
everyone watching will see us 

564
00:34:36,300 --> 00:34:38,800
both make Expressions. 
When you say it sounds a lot 

565
00:34:38,800 --> 00:34:40,400
like what this guy talks about a
ton. 

566
00:34:41,199 --> 00:34:44,600
Both love Wizards. 
Both Le always play them like 

567
00:34:44,900 --> 00:34:49,500
huge into magic systems and a 
hunter is game is basically 

568
00:34:49,500 --> 00:34:51,400
revolving around the magic 
system itself. 

569
00:34:51,800 --> 00:34:57,400
Now it's interesting to me that 
you Shows Mothership to do 

570
00:34:57,400 --> 00:35:02,900
science fantasy. 
And why like what made you is it

571
00:35:02,900 --> 00:35:04,500
because you're already kind of 
involved in Mothership 

572
00:35:04,500 --> 00:35:06,100
Community. 
You chose the system as opposed 

573
00:35:06,100 --> 00:35:09,800
to something like Troika that's 
pretty already signed the 

574
00:35:09,800 --> 00:35:15,500
werewolves of Wall Street is a 
Troika they should be switched, 

575
00:35:15,500 --> 00:35:20,800
right? 
I would say, I'm fairly 

576
00:35:20,800 --> 00:35:24,800
opportunistic about which 
systems, I use the reason we're 

577
00:35:24,800 --> 00:35:27,900
Wolves of Wall. 
It is a Troika Zine is because 

578
00:35:28,100 --> 00:35:31,100
it was Troika Fest. 
And so I'm like yeah. 

579
00:35:31,100 --> 00:35:37,600
Like so I'm really I'm I'm going
with, I try to go with the flow 

580
00:35:38,600 --> 00:35:44,200
and see what's happening and and
I'm as I was saying earlier 

581
00:35:44,800 --> 00:35:47,800
being a person who's really 
mechanism focused. 

582
00:35:50,100 --> 00:35:52,100
Now, I'm kind of like, I don't 
really care. 

583
00:35:52,100 --> 00:35:55,700
I mean, there's I have some 
preferences around systems, but 

584
00:35:56,200 --> 00:36:00,300
I think the warden and the 
collective group experienced the

585
00:36:00,300 --> 00:36:04,000
community and that the table is 
such a bigger impact. 

586
00:36:04,000 --> 00:36:07,800
On what that play experience is 
going to look. 

587
00:36:07,800 --> 00:36:15,900
Like, I think the system piece 
is often a fantasy like anything

588
00:36:15,900 --> 00:36:18,200
else. 
It's like oh what this system 

589
00:36:18,200 --> 00:36:25,500
you're going to have this 
experience, but It's really down

590
00:36:25,500 --> 00:36:27,800
to the players there. 
How they engage with that 

591
00:36:27,800 --> 00:36:29,300
system, right? 
I mean there's certain 

592
00:36:29,300 --> 00:36:33,400
affordances that I think and 
incentives and punishments in 

593
00:36:33,400 --> 00:36:36,300
systems. 
I am generally like a systems 

594
00:36:36,300 --> 00:36:38,400
person. 
So I think about what does this 

595
00:36:38,400 --> 00:36:44,500
system incentivize and punish 
and reward and critique but I've

596
00:36:44,500 --> 00:36:49,400
learned the other piece. 
I'll just say is like I think 

597
00:36:49,400 --> 00:36:55,500
about Bringing in more, we're in
marginalized folks into the 

598
00:36:55,500 --> 00:36:59,500
Indie tabletop role-playing game
experience that were, you know, 

599
00:36:59,700 --> 00:37:01,800
that I like so much that. 
So impactful to me. 

600
00:37:01,800 --> 00:37:06,100
And so, I wouldn't work in a 
system that I didn't feel like 

601
00:37:06,100 --> 00:37:09,100
was pretty accessible for that. 
And one of the reasons 

602
00:37:09,100 --> 00:37:13,200
mothership is fantastic, is the 
if I have it on my table, but 

603
00:37:13,200 --> 00:37:15,400
the, this is a cloud a 
character. 

604
00:37:15,400 --> 00:37:18,600
She put the fact that you can 
take a character sheet and just 

605
00:37:18,600 --> 00:37:22,600
read this and create a character
and start in five minutes. 

606
00:37:22,600 --> 00:37:27,000
You don't need this session. 0 
can be like 20 minutes because 

607
00:37:27,600 --> 00:37:29,500
in many ways, you're not 
expecting your character to 

608
00:37:29,500 --> 00:37:31,000
live. 
I think the other piece about it

609
00:37:31,000 --> 00:37:36,100
is, I'm in my 30s. 
Now, I don't have the time I 

610
00:37:36,100 --> 00:37:40,200
did, and I think there's such a 
saturation of games. 

611
00:37:40,400 --> 00:37:42,600
It's pretty unreasonable to 
expect. 

612
00:37:42,600 --> 00:37:44,500
Even Cloud. 
A switch has all this fun 

613
00:37:44,500 --> 00:37:46,200
support and excitement right 
now. 

614
00:37:46,800 --> 00:37:51,300
I mean it's how many of you 
folks will even play it, right? 

615
00:37:51,300 --> 00:37:52,500
I mean there's just so much out 
there. 

616
00:37:52,500 --> 00:37:56,600
So part of the reason I have 
taken a specific design approach

617
00:37:56,600 --> 00:38:03,600
where Luke gearing's work, for 
example, who I I know and I'm 

618
00:38:04,300 --> 00:38:09,700
doing some writing stuff with 
Luke's work, is phenomenal to 

619
00:38:09,700 --> 00:38:12,500
read and it changes me when I 
read it. 

620
00:38:12,900 --> 00:38:16,200
And so I think I haven't, I 
don't think I've run any of 

621
00:38:16,200 --> 00:38:19,000
Luke's stuff. 
I don't run a lot of stuff that 

622
00:38:19,000 --> 00:38:23,000
isn't my own, except for other 
third-party, Mothership creators

623
00:38:23,000 --> 00:38:24,600
for playtesting and stuff like 
that. 

624
00:38:24,600 --> 00:38:28,800
I it's a creative outlet for me 
to do World building. 

625
00:38:28,800 --> 00:38:33,200
So I tried to take every 
opportunity but I wanted 

626
00:38:33,200 --> 00:38:35,600
something that if someone just 
read it, it would be this. 

627
00:38:36,800 --> 00:38:40,800
Enjoyable experience, but also 
create a game that had one shot 

628
00:38:40,800 --> 00:38:43,300
opportunities. 
So if people only sat down once 

629
00:38:43,300 --> 00:38:45,600
and plate it, they could have an
enjoyable experience. 

630
00:38:46,200 --> 00:38:48,400
But there is this world building
peace with there's this larger 

631
00:38:48,400 --> 00:38:52,900
hex map where I wanted to make 
the cloud empress. 

632
00:38:54,100 --> 00:38:57,900
Setting feel like a living world
and so even if players don't, 

633
00:38:57,900 --> 00:39:00,000
this is kind of a Dark Souls 
Alden ring thing. 

634
00:39:00,000 --> 00:39:03,700
But even if players don't touch 
these other parts, they have a 

635
00:39:03,707 --> 00:39:06,500
sense that it exists. 
Yes, I need. 

636
00:39:07,900 --> 00:39:10,300
Absolutely, it does a lot for a 
living world. 

637
00:39:10,300 --> 00:39:13,300
Yeah, absolutely. 
Yeah, but I mean, it's funny the

638
00:39:13,300 --> 00:39:15,200
couple of things you said, it's 
just, I mean, we're all in our 

639
00:39:15,200 --> 00:39:17,000
30s. 
So it just Echoes a lot of 

640
00:39:17,000 --> 00:39:18,700
stuff. 
Like I have all of these games 

641
00:39:18,700 --> 00:39:23,700
and I've I've read the majority 
of most of them, you know, like 

642
00:39:23,800 --> 00:39:26,700
60% of the time, you know of 
100%, I'm all that kind of stuff

643
00:39:26,700 --> 00:39:29,500
but you know me and Hunter talk 
about this. 

644
00:39:29,500 --> 00:39:31,600
A lot. 
What it sounds like a lot of 

645
00:39:31,600 --> 00:39:36,100
that was that Anchorman 
reference just roughing several 

646
00:39:36,100 --> 00:39:40,300
reference but um the older I get
the less I want to fucking read 

647
00:39:40,300 --> 00:39:43,200
and I don't want to read a 
600-page book to play a game. 

648
00:39:43,200 --> 00:39:46,700
And you know, one of the things 
that really pushed me away from 

649
00:39:46,700 --> 00:39:49,400
5 e sounds like something that 
kind of pushed you away from 

650
00:39:49,400 --> 00:39:52,300
Pathfinder to is like I don't 
want like the hero fantasy 

651
00:39:52,300 --> 00:39:55,000
murder-hobos mostvaluablepresea.
Stuff like the love, the 

652
00:39:55,000 --> 00:39:59,500
complete lack of consequences, 
really bugged me, like I can do 

653
00:39:59,500 --> 00:40:01,700
anything I want, and the game is
balanced so that I can 

654
00:40:01,700 --> 00:40:03,200
eventually fight a God and 
become a God. 

655
00:40:03,200 --> 00:40:05,500
And that's it. 
And I would much, rather like 

656
00:40:05,500 --> 00:40:08,800
open a door and I, you know, and
just be like, wow, that that's 

657
00:40:08,800 --> 00:40:10,200
awesome. 
I can just like make another 

658
00:40:10,200 --> 00:40:14,300
character and the what really 
pushed me towards osr was kind 

659
00:40:14,300 --> 00:40:18,600
of that drive to get away from 
here on fantasy and drive to get

660
00:40:18,600 --> 00:40:21,900
to systems. 
That were just a little bit more

661
00:40:21,900 --> 00:40:23,600
streamlined and little bit like 
better. 

662
00:40:23,800 --> 00:40:26,200
Were designed to kind of do what
you're talking about, like to 

663
00:40:26,200 --> 00:40:28,900
sit down and play just like one 
session or or get to the table 

664
00:40:28,900 --> 00:40:32,100
and like, you know, maybe like 
10, 15 minutes tops, and not 

665
00:40:32,100 --> 00:40:35,800
have to, you know, I used to run
a 5e meet up and I would teach 

666
00:40:35,800 --> 00:40:38,500
people how to play 5th edition 
and it's a three-hour. 

667
00:40:38,500 --> 00:40:40,600
It was a three-hour thing and 
took like an hour and a half to 

668
00:40:40,600 --> 00:40:43,500
teach about make a character 
like on paper, and I would deem 

669
00:40:43,500 --> 00:40:45,200
DB on and everything. 
And I'm like, I don't want, I 

670
00:40:45,200 --> 00:40:46,900
don't want that experience. 
I want to be able to give. 

671
00:40:46,900 --> 00:40:50,100
Yeah, that's him. 
That's pretty rough, on feel out

672
00:40:50,100 --> 00:40:51,900
of five minute, character sheet,
and get to play. 

673
00:40:51,900 --> 00:40:56,200
And, you know, and the old I get
the fewer rules II want to have 

674
00:40:56,200 --> 00:40:58,800
to use for it. 
So what? 

675
00:40:58,800 --> 00:41:01,300
And I you're reminding me. 
I played bass guitar, middle 

676
00:41:01,300 --> 00:41:03,900
school and we tried to start all
these bands. 

677
00:41:03,900 --> 00:41:07,700
And we would just sit and talk 
about band names or what song we

678
00:41:07,700 --> 00:41:10,100
were going to play. 
And then we I never played with 

679
00:41:10,100 --> 00:41:12,600
a band ever because we just sit 
and talk. 

680
00:41:13,100 --> 00:41:17,100
And so it's like, I wish maybe I
don't, I don't know, I didn't, I

681
00:41:17,100 --> 00:41:19,100
wasn't very good bass player. 
It wasn't a major interest of 

682
00:41:19,107 --> 00:41:22,400
mine, but just start doing it 
right. 

683
00:41:22,800 --> 00:41:25,500
Safely. 
I Think like session zero can be

684
00:41:25,900 --> 00:41:29,700
a foundational space, but a lot 
of these longer campaigns you 

685
00:41:29,700 --> 00:41:35,100
find out our I don't know or you
see online are paid performers 

686
00:41:35,200 --> 00:41:38,500
that that have an obligation to 
be there or a professional 

687
00:41:38,500 --> 00:41:41,400
interest to be. 
They're getting together with a 

688
00:41:41,408 --> 00:41:46,100
group of people is really 
difficult and We all have these 

689
00:41:46,400 --> 00:41:49,300
one of the reasons I think 
artwork is so important and and 

690
00:41:49,300 --> 00:41:52,600
marketing is so important. 
Weirdly enough is that, if we 

691
00:41:52,600 --> 00:41:57,000
all have shelves of games, how 
do we decide what we play? 

692
00:41:58,000 --> 00:42:05,200
And so, thinking about The sales
experience actually extends 

693
00:42:05,200 --> 00:42:08,200
Beyond someone's purchase in 
that, they need to now convinced

694
00:42:08,200 --> 00:42:11,300
several other people to do this 
thing with them, taking off the 

695
00:42:11,300 --> 00:42:12,100
shelf. 
Yeah. 

696
00:42:12,100 --> 00:42:17,000
So how do you do that? 
Well, there's a lot of ways but 

697
00:42:17,000 --> 00:42:21,900
I think artwork a strong 
narrative hook and simple rules.

698
00:42:21,900 --> 00:42:24,600
Those are the three probably 
best ways I can think of and a 

699
00:42:24,600 --> 00:42:27,200
familiar system or somewhat 
familiar system. 

700
00:42:28,300 --> 00:42:30,700
Well you know what we eat, what 
we did here. 

701
00:42:30,700 --> 00:42:34,100
Was we started Did a podcast and
then we convince people, we knew

702
00:42:34,100 --> 00:42:35,900
kind of what the fuck were 
talking about. 

703
00:42:35,900 --> 00:42:38,000
And then we get great people, 
like you to come on and talk 

704
00:42:38,000 --> 00:42:39,600
about it and then run the game 
for us. 

705
00:42:39,600 --> 00:42:45,400
So that's very solid to play. 
And I think I think I think we 

706
00:42:45,400 --> 00:42:47,500
should probably hop into that. 
I think with the time 

707
00:42:47,500 --> 00:42:50,600
constraints that we have coming 
up, it's about it's about giving

708
00:42:50,600 --> 00:42:54,000
on 815 my time I think 1015 your
time, I think that's good. 

709
00:42:54,000 --> 00:42:58,500
Segue into actually playing a 
game which is, which is the 

710
00:42:58,500 --> 00:43:00,700
other half of what we're doing 
today, so? 

711
00:43:00,700 --> 00:43:03,500
What? 
So we're going to play actually 

712
00:43:03,500 --> 00:43:05,500
some Cloud. 
A, do you want to give like a 

713
00:43:05,600 --> 00:43:08,300
quick little? 
I don't know. 

714
00:43:08,300 --> 00:43:12,400
Like the hook or the the what am
I trying to say it like play for

715
00:43:12,400 --> 00:43:15,900
easily Andy also for the 
cooking, he's in chat, I've been

716
00:43:15,900 --> 00:43:18,000
messaging. 
Yeah. 

717
00:43:19,000 --> 00:43:20,700
But what are we doing today? 
In cloud in Paris. 

718
00:43:21,400 --> 00:43:25,200
So just for folks may be joining
on cloud. 

719
00:43:25,200 --> 00:43:28,400
A is an expansive nausicaa 
inspired science fantasy 

720
00:43:28,400 --> 00:43:31,100
campaign setting for Mothership.
I got that memorized the 

721
00:43:31,300 --> 00:43:37,600
Mothership RPG. 
But today, I'm excited because 

722
00:43:40,000 --> 00:43:44,800
About a explores some themes and
Inspirations from Studio, 

723
00:43:44,800 --> 00:43:47,400
Ghibli, films, and miyazaki's 
work in particular. 

724
00:43:47,400 --> 00:43:50,200
But the thing that I felt like 
was really missing was some of 

725
00:43:50,207 --> 00:43:54,800
the, like horror and and 
awfulness that often 

726
00:43:54,800 --> 00:43:58,400
incorporated into his work. 
There's both the the tenderness 

727
00:43:58,400 --> 00:44:02,000
and the violence in the tragedy.
And so, we're going to be 

728
00:44:02,000 --> 00:44:03,900
exploring that darker side of 
cloud Empress. 

729
00:44:03,900 --> 00:44:08,600
This is takes place in the rust 
bucket, which is an industrial 

730
00:44:08,600 --> 00:44:11,700
Wasteland of the Should people 
that lived thousands of years 

731
00:44:11,700 --> 00:44:17,400
before and you all will be 
delving into a deep and dark 

732
00:44:17,400 --> 00:44:22,000
tunnel. 
Nice for reasons, we'll find out

733
00:44:22,000 --> 00:44:26,800
pretty quickly but it's called 
the last proxy so we'll see what

734
00:44:26,800 --> 00:44:29,200
that all means. 
And who the last proxy is 

735
00:44:30,500 --> 00:44:32,000
Awesome. 
I am excited for it. 

736
00:44:32,000 --> 00:44:34,900
So um, if you're watching just 
stick with us real quick, if 

737
00:44:34,900 --> 00:44:37,600
you're listening it'll probably 
be the next episode. 

738
00:44:37,600 --> 00:44:41,700
So switch to that but we're 
going to switch to a BRB so I 

739
00:44:41,700 --> 00:44:44,800
can I can set some stuff up. 
Switch some stuff and bring and 

740
00:44:44,800 --> 00:44:47,300
Ian. 
So we'll be back in probably I 

741
00:44:47,300 --> 00:44:49,100
mean, I'm going to say five 
minutes but we'll see you at but

742
00:44:49,100 --> 00:44:52,000
happens and we'll get to play 
some Cloud impressed. 

743
00:44:52,000 --> 00:44:59,700
So see you in just a moment. 
Thank you for tuning in to the 

744
00:44:59,700 --> 00:45:01,300
weekly. 
Scroll podcast. 

745
00:45:01,300 --> 00:45:04,100
If you like what you're hearing,
do us a favor and give us a nice

746
00:45:04,100 --> 00:45:07,500
rating or review on what a 
podcast service you're listening

747
00:45:07,500 --> 00:45:09,800
on. 
Can check out all of our info on

748
00:45:09,800 --> 00:45:13,200
our website at the adventure. 
Archive dotnet, you can also 

749
00:45:13,200 --> 00:45:16,900
find us on Instagram at the dot 
weekly dot scroll or we post our

750
00:45:16,900 --> 00:45:20,200
game review scores kick start 
the podcast Recaps and info 

751
00:45:20,200 --> 00:45:23,700
about upcoming episodes are also
active on Twitter and weekly 

752
00:45:23,700 --> 00:45:26,300
underscore scroll. 
You can watch the vod's of all 

753
00:45:26,300 --> 00:45:28,800
our episodes as well. 
Was all of our actual play games

754
00:45:28,800 --> 00:45:31,300
on our YouTube at the adventure 
archive. 

755
00:45:31,400 --> 00:45:39,500
And now we get back to our 
episode Hello, and welcome to 

756
00:45:39,500 --> 00:45:41,700
the weekly. 
Scroll podcast brought to you by

757
00:45:41,700 --> 00:45:46,100
the adventure archive, my name 
is Ryan and I'm still a gigantic

758
00:45:46,100 --> 00:45:52,400
cicada W over here and I'm Andy.
Hi. 

759
00:45:54,100 --> 00:45:59,600
And now we are going to play 
cloud in Paris which we are all 

760
00:45:59,600 --> 00:46:02,100
very, very excited for. 
I mean, if you were just 

761
00:46:02,100 --> 00:46:05,700
listening live on stream, you 
got a little taste of something,

762
00:46:05,700 --> 00:46:07,200
that no one else is ever going 
to hear. 

763
00:46:07,200 --> 00:46:10,000
So you are You're welcome 
everyone out there and if you 

764
00:46:10,000 --> 00:46:14,200
missed it, listen, we're live on
twitch.tv slash. 

765
00:46:14,200 --> 00:46:15,600
See if in the archive come check
it out. 

766
00:46:15,600 --> 00:46:17,700
You'll get a little bit of that.
Make it sound like it was like, 

767
00:46:17,700 --> 00:46:21,100
some, like horrible moment. 
We were just talking about the 

768
00:46:21,100 --> 00:46:23,500
cells and they don't, they don't
get, they don't get, you know. 

769
00:46:37,900 --> 00:46:41,100
Some Cloud. 
A so if you listened to the last

770
00:46:41,100 --> 00:46:43,600
episode, you got a little 
preview of what we are going to 

771
00:46:43,600 --> 00:46:46,500
be doing today. 
But what what I should have done

772
00:46:46,500 --> 00:46:48,600
is ask you to do that here 
because I forgot we were 

773
00:46:48,607 --> 00:46:51,100
cutting. 
So not only are we going to play

774
00:46:51,100 --> 00:46:53,000
clad a one, you tell us real 
quick. 

775
00:46:53,000 --> 00:46:56,000
What cloud in purse is and what 
we're going to be doing today. 

776
00:46:56,900 --> 00:47:01,400
So Cloud Empress is an expansive
nausicaa inspired science 

777
00:47:01,400 --> 00:47:05,900
fantasy setting for Mothership 
the mothership RPG and 

778
00:47:05,900 --> 00:47:09,800
previously I shared an 
introductory Adventure that's 

779
00:47:09,800 --> 00:47:14,100
sort of an adventure e kind of 
Adventure if that makes sense. 

780
00:47:14,100 --> 00:47:17,200
But this one is more of an 
industrial horror body horror 

781
00:47:17,200 --> 00:47:18,700
one. 
So we'll talk a little bit about

782
00:47:18,700 --> 00:47:23,700
that but you all will be diving 
into this this access tunnel 

783
00:47:24,100 --> 00:47:26,200
with some strange beings inside 
it. 

784
00:47:27,700 --> 00:47:30,000
The nesic. 
So what we're going to do real 

785
00:47:30,000 --> 00:47:33,300
quick is I know that Hunter and 
Andy have already rolled up 

786
00:47:33,300 --> 00:47:35,000
characters because it is very 
quick. 

787
00:47:35,000 --> 00:47:37,200
It is Mother Ship. 
But I have not because I was, 

788
00:47:37,200 --> 00:47:39,100
you know, building the layout 
and you want to work and all 

789
00:47:39,107 --> 00:47:41,600
that kind of stuff. 
So we are going to work. 

790
00:47:42,500 --> 00:47:45,700
Yeah. 
Go through billing, a character 

791
00:47:45,700 --> 00:47:49,200
real quick which is real quick 
and then we're going to get 

792
00:47:49,200 --> 00:47:53,600
started. 
So do since I'm the one that's 

793
00:47:53,600 --> 00:47:55,700
behind you just want to walk me 
through building a cloud 

794
00:47:55,700 --> 00:47:57,800
infrastructure real quick. 
Sure. 

795
00:47:57,800 --> 00:48:00,500
So that the cloud a character 
process, there are some 

796
00:48:00,500 --> 00:48:04,500
instructions, in the, the rule 
book itself, but it's all on 

797
00:48:04,500 --> 00:48:06,100
this sheet similar to 
Mothership. 

798
00:48:06,100 --> 00:48:08,200
One of the great things about 
mothership is all you need, is a

799
00:48:08,200 --> 00:48:10,800
character sheet to give to 
somebody to start them playing. 

800
00:48:11,500 --> 00:48:14,300
So we're going to start by 
generating some stats. 

801
00:48:14,300 --> 00:48:16,200
These are the different 
attributes. 

802
00:48:16,200 --> 00:48:20,300
You have specifically when 
you're under pressure Mothership

803
00:48:20,300 --> 00:48:22,100
and Cloud. 
A spikes tension is not a game 

804
00:48:22,100 --> 00:48:24,400
where you'll be rolling a ton of
dice, it's really just when 

805
00:48:24,400 --> 00:48:27,400
you're in situations that are 
risky or dangerous, so, If you 

806
00:48:27,400 --> 00:48:30,900
want to go ahead and roll 3 D, 
10 + 20 and that was will be 

807
00:48:31,800 --> 00:48:34,000
each one of your stats. 
You're going to adjust these 

808
00:48:34,000 --> 00:48:36,000
stats at the other side of the 
character sheet. 

809
00:48:36,000 --> 00:48:38,500
So you can write the numbers may
be smaller in a corner with a 

810
00:48:38,508 --> 00:48:45,700
pencil or tighten a minute. 3D 
10. 

811
00:48:49,100 --> 00:48:53,400
Reidy 10 + 20 gives me third. 
Did I really? 

812
00:48:53,500 --> 00:48:55,100
Yeah, gives me 30. 
Exactly. 

813
00:48:57,700 --> 00:49:00,800
That's for your mind step. 
So we'll do that a bunch of 

814
00:49:00,808 --> 00:49:06,100
times, that's 30. 
So, there are four stats and 

815
00:49:06,100 --> 00:49:09,400
Cloud on press, therefore stats 
and Mother Ship, but cloud and 

816
00:49:09,400 --> 00:49:10,800
precipitates are a little 
different. 

817
00:49:10,800 --> 00:49:15,200
It's mind, heart strength and 
speed mind is going to be 

818
00:49:15,700 --> 00:49:21,700
learning spells different types 
of logic, puzzles fixing stuff, 

819
00:49:21,900 --> 00:49:23,800
different kinds of things, like 
that heart is going to be 

820
00:49:23,808 --> 00:49:28,300
casting spells your ability to 
Understand certain situations 

821
00:49:28,300 --> 00:49:31,500
empathize with other people 
strength is going to be your 

822
00:49:31,600 --> 00:49:34,500
physical strength through Brute 
Force, melee weapons, and then 

823
00:49:34,500 --> 00:49:39,700
speed as sort of dexterity, but 
ranged weapons and your agility,

824
00:49:39,700 --> 00:49:42,300
those kind of things. 
Testing. 

825
00:49:42,300 --> 00:49:47,000
So I got with adding my 20s like
at 30 mimes, 40 heart, 42, 

826
00:49:47,000 --> 00:49:50,900
strength, and 33 speed, awesome.
The other thing folks will 

827
00:49:50,900 --> 00:49:54,100
notice is maybe not, I don't 
know, but when we rolled the 

828
00:49:54,100 --> 00:49:56,400
stats, if they're slightly 
higher than those in Mother 

829
00:49:56,400 --> 00:49:58,500
Ship. 
So we've added, or I've added a 

830
00:49:58,500 --> 00:50:05,500
little bit more success rate for
the stats and saves for some 

831
00:50:05,500 --> 00:50:09,000
particular reasons. 
So next we'll go down and we'll 

832
00:50:09,000 --> 00:50:11,400
roll your saves, the three 
saves, our reality. 

833
00:50:11,500 --> 00:50:15,000
Fear and body and that's 2D 10 
plus 20 for each save. 

834
00:50:17,800 --> 00:50:20,900
While you're rolling reality is 
your ability to discern the real

835
00:50:20,900 --> 00:50:25,800
from the unreal beer, as your 
ability to keep calm under scary

836
00:50:25,800 --> 00:50:30,900
situations and body is your 
resistance to different effects.

837
00:50:30,900 --> 00:50:34,600
Like poisons, different damage, 
following those kind of things. 

838
00:50:42,500 --> 00:50:44,100
I know, I know how to math a 
little bit. 

839
00:50:44,500 --> 00:50:48,000
Got it. 
So I got 30 to 31 in the 39. 

840
00:50:48,600 --> 00:50:52,400
Awesome. 
So next well, there is no 

841
00:50:52,600 --> 00:50:55,900
starting stress or minimum 
stress for cloud Empress. 

842
00:50:55,900 --> 00:50:59,400
So it's slightly different than 
Mothership in that it has a max 

843
00:50:59,400 --> 00:51:03,600
of 10 and there's no start. 
So we'll go over to roll, one, 

844
00:51:03,600 --> 00:51:06,400
d-10 for your age, and that's 
going to impact your stats, 

845
00:51:06,400 --> 00:51:09,200
which we can talk about. 
Once you pick your age, or roll 

846
00:51:09,200 --> 00:51:16,000
your age, I should say. 
So I'm rolling all the music for

847
00:51:16,000 --> 00:51:18,300
a second. 
One d-10. 

848
00:51:23,100 --> 00:51:26,100
I got a three. 
All right, so you are grown, 

849
00:51:26,100 --> 00:51:32,900
this is sort of the adult age so
you will get 20 to your speed 

850
00:51:32,900 --> 00:51:46,400
and -10 to your heart. oh, 
that's so each age group has a 

851
00:51:46,500 --> 00:51:51,600
bonus and a subtraction that 
sort of is a generality about 

852
00:51:51,600 --> 00:51:58,000
what age might do to us. 
There are no old magician's, 

853
00:51:58,000 --> 00:52:01,800
there are no old magician's for 
the number of reasons. 

854
00:52:02,100 --> 00:52:07,900
The magic of Youth. 
And the the last there's three 

855
00:52:07,900 --> 00:52:09,300
ages. 
And then there's this fourth 

856
00:52:09,300 --> 00:52:15,000
category called body Hopper, 
where you are use some sort of 

857
00:52:15,000 --> 00:52:17,900
magic to transfer your body 
between corpses. 

858
00:52:17,900 --> 00:52:21,800
So that's kind of the extra 
special, one that you can maybe 

859
00:52:21,800 --> 00:52:30,300
roll on a nine terrifying, guess
base Lich space Lich, oh, my 

860
00:52:30,300 --> 00:52:33,400
gosh, does right off, right off 
the bat, you can be a space. 

861
00:52:33,400 --> 00:52:36,800
Let sure you go. 
So, I was cracked up to be 

862
00:52:36,800 --> 00:52:41,400
though. 
So, next, you'll actually pick 

863
00:52:41,400 --> 00:52:45,200
your job because you are grown, 
you can pick any of the four 

864
00:52:45,700 --> 00:52:49,800
jobs, there's sellsword lordling
magician and Courier, and that 

865
00:52:49,800 --> 00:52:54,800
will give you an increase to one
of your saves, or all of your 

866
00:52:54,800 --> 00:52:59,500
savings, depending on your class
or job, and then, you'll get two

867
00:52:59,500 --> 00:53:03,800
or three starting skills, think 
it's two for each and then 

868
00:53:03,800 --> 00:53:05,300
you'll get a certain number of 
bonus. 

869
00:53:05,400 --> 00:53:09,800
Girls that you pick from Below? 
Okay. 

870
00:53:09,900 --> 00:53:12,300
So what did you what are you 
guys? 

871
00:53:13,100 --> 00:53:16,400
I'm a courier. 
I am a lord Leng. 

872
00:53:17,400 --> 00:53:22,300
How did you not pick magician? 
I want to figure out magic was 

873
00:53:22,300 --> 00:53:25,800
an hour and a half to play. 
So, that's a good idea. 

874
00:53:25,800 --> 00:53:28,000
I was leaning sellsword. 
Anyway, so I'll just be the 

875
00:53:28,000 --> 00:53:30,900
standard this slashy, slashy 
bully. 

876
00:53:32,400 --> 00:53:36,700
So pick sellsword, sure. 
So you get 30 your body save and

877
00:53:36,700 --> 00:53:40,000
then you can actually sort of 
pick blades or Firearms. 

878
00:53:40,900 --> 00:53:44,100
I'll blades. 
Fuck, I'm not a yeah. 

879
00:53:44,800 --> 00:53:46,500
Are you still listening to 
podcasts at all? 

880
00:53:47,500 --> 00:53:49,500
Hold on. 
Can I make a recommendation? 

881
00:53:50,300 --> 00:53:53,200
I would say roll your equipment 
first before you select your 

882
00:53:53,200 --> 00:53:54,700
skills. 
Oh, that's smart. 

883
00:53:54,700 --> 00:53:59,500
Yeah. 
So why don't you could be a d-10

884
00:53:59,800 --> 00:54:03,000
for your Loadout? 
I did not run away. 

885
00:54:03,500 --> 00:54:07,900
So I might as well I get 69 and 
body of Miss am just throwing 

886
00:54:07,900 --> 00:54:11,000
that out there for everybody, 
really? 

887
00:54:11,800 --> 00:54:16,100
Yeah, there you go. 
Yeah, I rolled a 9 for my 

888
00:54:16,100 --> 00:54:18,000
Loadout. 
Oh. 

889
00:54:18,300 --> 00:54:19,600
So you don't have your load of 
either? 

890
00:54:19,700 --> 00:54:21,000
I don't. 
Yeah, that's the one thing I 

891
00:54:21,000 --> 00:54:22,500
didn't do. 
Actually your Courier. 

892
00:54:22,500 --> 00:54:27,200
So your Loadout is heavy. 
Lifting exocet Skeleton suit, 

893
00:54:27,200 --> 00:54:32,600
which is 10 armor points. 
You have a statue which is 

894
00:54:32,600 --> 00:54:39,900
actually a weapon. 
It's like a giant mace, nice. 

895
00:54:40,500 --> 00:54:45,500
The person on it, and you also 
have a companion. 

896
00:54:45,500 --> 00:54:49,900
That is a water Bearer. 
So it's a called tardigrades to,

897
00:54:49,900 --> 00:54:55,200
but it's sort of a floating 
little dog, like little 

898
00:54:55,600 --> 00:54:58,800
creature, that comes from an 
alternate Dimension sink. 

899
00:55:00,200 --> 00:55:05,400
And the the the stats for that 
stats for your weapon and your 

900
00:55:06,100 --> 00:55:08,700
companion, your water bear 
around the back page in the 

901
00:55:08,700 --> 00:55:10,600
equipment section. 
Dungeon. 

902
00:55:13,200 --> 00:55:15,200
And it sounds like you've rolled
for your equipment. 

903
00:55:15,200 --> 00:55:17,500
Ryan, would you like a to roll a
d-10? 

904
00:55:17,500 --> 00:55:20,400
I'll see what you got. 
Yes, I would love to do that. 

905
00:55:20,400 --> 00:55:25,400
I got a 2, so you get do list, 
robes. 

906
00:55:26,700 --> 00:55:29,000
You'll put these, you have a 
wearing, you have different 

907
00:55:29,000 --> 00:55:32,900
slots, so you just fill in your 
different slots for that, but 

908
00:55:33,000 --> 00:55:35,500
you're wearing some duelist 
robes, you have a dagger. 

909
00:55:36,600 --> 00:55:46,000
A blindfold and a wine jug. 
Interesting. 

910
00:55:46,300 --> 00:55:48,100
All right. 
Well that that mmmm. 

911
00:55:50,200 --> 00:55:53,100
Let me see if I can I see you. 
Yeah. 

912
00:55:55,000 --> 00:55:58,400
Okay. 
So am I put those into my 

913
00:55:58,400 --> 00:56:03,400
character sheet, right? 
So you have one Holdings holding

914
00:56:03,400 --> 00:56:06,100
item that could be your weapon 
or you could be holding your 

915
00:56:06,100 --> 00:56:10,700
wine jug. 
Wearing is the the larger 

916
00:56:10,700 --> 00:56:12,900
clothing piece, the armor piece 
that you have on and then 

917
00:56:12,900 --> 00:56:14,800
everything else goes into your 
carrying one. 

918
00:56:14,800 --> 00:56:19,400
One item per slot do or my Doula
strobes is at an armored thing, 

919
00:56:19,400 --> 00:56:20,900
or is that going to be something
a little bit different. 

920
00:56:20,900 --> 00:56:25,700
I could just carry that or my my
thought would be probably be 

921
00:56:25,700 --> 00:56:30,500
wearing that otherwise you'd be 
I think in your undergarments or

922
00:56:30,500 --> 00:56:33,300
something like that. 
That wasn't small clothes, 

923
00:56:33,800 --> 00:56:35,500
thinking, that money. 
It's all I'm saying. 

924
00:56:36,600 --> 00:56:39,000
Do you say duelist robes? 
Yes. 

925
00:56:39,200 --> 00:56:43,700
Okay, all right. 
And then my blind. 

926
00:56:43,800 --> 00:56:46,000
Okay. 
All right, so I got I'm holding 

927
00:56:46,000 --> 00:56:48,000
my dagger. 
I'm wearing my Doula strobes and

928
00:56:48,000 --> 00:56:50,900
I'm carrying my wine jug and 
blindfold and you still need to 

929
00:56:50,900 --> 00:56:52,200
pick your skills. 
I believe. 

930
00:56:52,200 --> 00:56:56,400
And then I get two bonus skills 
for being a sellsword. 

931
00:56:56,800 --> 00:56:59,000
Yeah, it sounds like you're 
probably gonna pick blades if 

932
00:56:59,000 --> 00:57:00,700
I'm not mistaken. 
Yes. 

933
00:57:01,300 --> 00:57:03,900
And then Street smarts and then 
you get to pick any two other 

934
00:57:03,900 --> 00:57:08,800
skills and just to make cotton 
purse, a little easier to start 

935
00:57:08,800 --> 00:57:11,400
than Mothership. 
All the skills are sort of the 

936
00:57:11,400 --> 00:57:14,800
same level so you just check off
the ones you want and then you 

937
00:57:14,800 --> 00:57:17,400
will roll Advantage which is 
roll twice. 

938
00:57:17,400 --> 00:57:21,200
Keep the better result when you 
are using that skill or in a 

939
00:57:21,200 --> 00:57:23,200
situation that that school would
be relevant. 

940
00:57:23,800 --> 00:57:25,700
So for those who can't see the 
character she right now. 

941
00:57:25,700 --> 00:57:29,700
Also on our, if you have the H 
page up, do you want to drop 

942
00:57:29,700 --> 00:57:32,400
that link into chat? 
As well, so people can actually 

943
00:57:32,400 --> 00:57:34,800
download. 
You can smoke a all that kind of

944
00:57:34,800 --> 00:57:36,300
stuff so you can follow along if
you'd like to. 

945
00:57:37,000 --> 00:57:38,800
But to just go through the 
scales real quick. 

946
00:57:38,800 --> 00:57:42,600
Actually acrobatics acting as 
has nation's big guns, biology 

947
00:57:42,600 --> 00:57:45,300
blades, bond with animals, 
chemistry chalk collecting 

948
00:57:45,300 --> 00:57:48,400
curses dancing, drinking dueling
etiquette farming, Firearms, 

949
00:57:48,400 --> 00:57:52,200
fireworks, history mathematics 
mechanical repair medicine, 

950
00:57:52,200 --> 00:57:54,700
military order, mysticism, 
negotiation need a work plan, 

951
00:57:54,700 --> 00:57:58,800
identification poisons, radical 
economics, writing scrounging 

952
00:57:58,800 --> 00:58:01,700
singing, spell-casting Sports, 
string, instruments, It's Mi 

953
00:58:01,700 --> 00:58:04,100
theology. 
Thopter piloting, Wilderness 

954
00:58:04,100 --> 00:58:06,800
survival, wind, instruments, 
wrestling and blank. 

955
00:58:06,900 --> 00:58:13,900
So man, and there is a we won't 
do it now. 

956
00:58:13,900 --> 00:58:16,600
I'll just explain it or just 
pick what sounds fun, but there 

957
00:58:16,600 --> 00:58:20,000
is sort of a larger definition 
sheet in me. 

958
00:58:21,700 --> 00:58:24,000
Will's document that explains 
each one in a little bit more 

959
00:58:24,000 --> 00:58:27,600
detail, cuckoo cuckoo cuckoo. 
So what just real quick, what is

960
00:58:27,600 --> 00:58:29,800
assassinations? 
Give me just like being better 

961
00:58:29,800 --> 00:58:34,800
at, I mean, clearly 
assassinating, but stalk and 

962
00:58:34,800 --> 00:58:37,900
kill humans through physical 
violence or subterfuge with an 

963
00:58:37,900 --> 00:58:39,800
uncanny ability. 
Yep. 

964
00:58:39,800 --> 00:58:41,000
All right. 
Got that one. 

965
00:58:41,000 --> 00:58:47,000
And I think I'm gonna go when I 
go, I already have a wine jug. 

966
00:58:47,000 --> 00:58:49,200
I'm just going to go drinking. 
All right? 

967
00:58:49,200 --> 00:58:53,700
And drinking as An alcohol 
ciders and water quickly, and 

968
00:58:53,700 --> 00:58:57,600
hold your composure better after
drinking. 

969
00:58:57,600 --> 00:58:59,900
Anything you can drink whatever 
you want really? 

970
00:58:59,900 --> 00:59:03,200
Well, you got a trapdoor there, 
man. 

971
00:59:03,200 --> 00:59:09,700
He's technically a liquid glass.
Anyway. 

972
00:59:09,800 --> 00:59:12,000
Sorry glass is technically a 
liquid. 

973
00:59:13,100 --> 00:59:15,500
So we'll roll you're traveling 
now. 

974
00:59:16,400 --> 00:59:18,700
So instead of a trinket, you're 
going to be traveling with 

975
00:59:18,700 --> 00:59:20,600
something. 
So why don't you give me a d 

976
00:59:20,600 --> 00:59:24,500
100? 
Just add to D town, and the 

977
00:59:24,500 --> 00:59:27,200
first die is the numerator and 
the no, not the denominator. 

978
00:59:27,200 --> 00:59:31,300
The first ones, the tens digit, 
the second zeros, You got a 77. 

979
00:59:31,800 --> 00:59:36,500
All right, so you're traveling 
with one mouths worth of golden 

980
00:59:36,500 --> 00:59:41,900
teeth. 
So are they my one now to work 

981
00:59:41,900 --> 00:59:44,600
hard? 
Do I just have the teeth? 

982
00:59:45,100 --> 00:59:50,500
All right, so one more 
distinction, this deep, I don't 

983
00:59:50,500 --> 00:59:53,800
I don't, I think I have like a 
pouch of a, my own source of 

984
00:59:53,800 --> 00:59:55,900
teeth. 
I don't think my mouth is full 

985
00:59:55,900 --> 00:59:57,100
of gold teeth. 
Are you go? 

986
00:59:57,800 --> 01:00:00,000
And then that's just an item 
that I'm carrying. 

987
01:00:00,000 --> 01:00:01,600
Could just be like a mouse with 
a gold teeth. 

988
01:00:01,700 --> 01:00:03,600
Okay. 
Yeah that's a single item. 

989
01:00:04,300 --> 01:00:08,100
Mouths words teeth dope. 
Okay. 

990
01:00:08,500 --> 01:00:13,300
All right, the final thing we'll
do is you'll get to pick a name 

991
01:00:13,300 --> 01:00:16,500
and an alias. 
These are things and pronouns 

992
01:00:16,500 --> 01:00:17,900
and a portrait. 
I mean you can do all that kind 

993
01:00:17,900 --> 01:00:27,700
of stuff but your name there is 
a name sheet in the document. 

994
01:00:29,600 --> 01:00:34,500
Her known as oh, here we go. 
Okay, so you can roll d-104 a 

995
01:00:34,508 --> 01:00:36,700
name if you'd like to just get 
one from the table. 

996
01:00:36,700 --> 01:00:39,300
It has some different name 
categories, because I know 

997
01:00:39,300 --> 01:00:42,000
that's, that's sometimes a 
difficult decision for folks and

998
01:00:42,000 --> 01:00:45,200
then you also get sort of a 
title or Alias. 

999
01:00:46,000 --> 01:00:49,000
So if you give me 2, D hundred 
D100, I can give you your name 

1000
01:00:49,000 --> 01:00:51,200
in your email list if you'd like
or you can pick some ways. 

1001
01:00:51,700 --> 01:00:58,400
So I got a 10 and a 95. 
So your name is gored G ORD like

1002
01:00:58,400 --> 01:01:01,700
the I don't know what is it 
gourd? 

1003
01:01:02,900 --> 01:01:05,600
G OU R d-- I think is like a 
squash, right? 

1004
01:01:05,800 --> 01:01:10,600
Yeah okay so bored I just didn't
know what type of vegetable is 

1005
01:01:10,600 --> 01:01:12,200
it a vegetable to Burr? 
I don't know. 

1006
01:01:12,300 --> 01:01:14,100
Anyway so tuber. 
Yep. 

1007
01:01:15,000 --> 01:01:23,400
What was your second roll 95? 
So you could either be Cowboy 

1008
01:01:23,400 --> 01:01:31,300
gourd or gourd the cowboy. 
I learned the cowboy baby, he's 

1009
01:01:31,300 --> 01:01:34,500
big fan of the thighs, a middle 
name, so I'm gonna go Gordon the

1010
01:01:34,500 --> 01:01:37,800
cowboy. 
Look at the cowboy who doesn't 

1011
01:01:37,800 --> 01:01:44,300
use guns, the Cowboys gourd and 
I'll go with Gord Gord cowboy? 

1012
01:01:49,200 --> 01:01:52,400
I'm gonna go with Gore Gore to 
the Cowboy is what I'm gonna go 

1013
01:01:52,400 --> 01:01:53,900
with. 
I'm gonna go with birthday, boy.

1014
01:01:55,700 --> 01:01:59,100
All right. 
And what protons will gourd the 

1015
01:01:59,100 --> 01:02:02,600
cowboy have all use. 
All you see him? 

1016
01:02:03,300 --> 01:02:06,500
All right. 
There are salts word. 

1017
01:02:08,300 --> 01:02:11,000
So maybe we'll pop it over 100 
year on my left. 

1018
01:02:11,000 --> 01:02:14,500
So maybe Hunter if you want to 
introduce your character their 

1019
01:02:14,500 --> 01:02:17,700
name and just their class and or
job and what halves? 

1020
01:02:18,000 --> 01:02:22,000
Yeah, I'm Cricket. 
The nine fingers. 

1021
01:02:22,500 --> 01:02:26,600
Even though Cricket has all ten 
of his fingers I'll go with, he 

1022
01:02:26,600 --> 01:02:30,300
him as well. 
He is a grown Courier. 

1023
01:02:32,200 --> 01:02:39,700
All right. 
Andy last but not least, Bryn 

1024
01:02:40,400 --> 01:02:49,800
mirror face and they are a green
Lord, Leng, pronouns. 

1025
01:02:49,800 --> 01:02:56,600
They them their faces actually 
like a almost Chrome like 

1026
01:02:56,600 --> 01:03:01,000
substance which is the reason 
why they have the mirror face 

1027
01:03:01,800 --> 01:03:14,200
wrapped in Royal battle casing. 
Its, they are carrying a 

1028
01:03:14,300 --> 01:03:16,800
military rifle over their 
shoulder. 

1029
01:03:18,100 --> 01:03:24,700
And a bag with a strange Stone 
ball with three holes in it. 

1030
01:03:27,000 --> 01:03:32,000
Then and what was cricket 
traveling with Cricut is 

1031
01:03:32,000 --> 01:03:37,500
traveling with What did I roll? 
Oh, I don't think I wrote it 

1032
01:03:37,500 --> 01:03:38,900
down. 
I'll re-roll. 

1033
01:03:39,100 --> 01:03:40,800
You give me a d 100. 
I can tell you. 

1034
01:03:40,900 --> 01:03:46,300
Or I got 58. 
I have the wrong table, open. 

1035
01:03:46,300 --> 01:03:49,600
Okay, a bag of red potatoes. 
There you go. 

1036
01:03:49,900 --> 01:03:56,200
Yum! 
Oh yeah. 

1037
01:03:56,500 --> 01:03:58,300
Hey, I'm just a bag of potatoes.
Yeah. 

1038
01:03:59,400 --> 01:04:03,900
Crickets hungry guy. 
Reckless, tend to be hungry. 

1039
01:04:04,200 --> 01:04:07,700
Well, at any other piece about 
Cloud up press is, there is sort

1040
01:04:07,700 --> 01:04:09,700
of an inventory. 
You know, there's there's 

1041
01:04:09,700 --> 01:04:13,400
different items listed in the 
rulebook, but it's up totally 

1042
01:04:13,400 --> 01:04:17,500
barter system and he's okay, 
this world red potatoes actually

1043
01:04:17,500 --> 01:04:21,500
are likely more valuable than 
gold because you can grow 

1044
01:04:21,500 --> 01:04:24,500
potatoes. 
You can eat potatoes gold. 

1045
01:04:25,400 --> 01:04:27,800
A lot of junk all over the 
place. 

1046
01:04:27,800 --> 01:04:31,300
There's a lot of medals 
everywhere so Gold's nice. 

1047
01:04:31,300 --> 01:04:33,800
But potatoes might even be 
better to the certain person 

1048
01:04:33,800 --> 01:04:35,700
who's hungry. 
Right? 

1049
01:04:36,000 --> 01:04:37,600
Awesome. 
Hell yeah. 

1050
01:04:38,500 --> 01:04:43,000
So where I got taken care of? 
I got potatoes, we're calm, take

1051
01:04:43,000 --> 01:04:46,400
those potatoes, and grown you 
all set to hop in. 

1052
01:04:46,400 --> 01:04:49,300
I guess the the piece that I'll 
just share is you know I'll be 

1053
01:04:49,300 --> 01:04:53,700
worn during the session. 
So, you know, some lines Against

1054
01:04:53,800 --> 01:04:57,700
Racism homophobia. 
Sexism other. 

1055
01:04:59,800 --> 01:05:02,200
Kicking down in marginalized 
identities, that kind of stuff. 

1056
01:05:02,500 --> 01:05:05,700
There won't be any sexual 
content that I'm planning and I 

1057
01:05:05,700 --> 01:05:09,400
generally like to leave most 
sexual content out of my games, 

1058
01:05:09,400 --> 01:05:12,000
just for the complexity, it 
takes time to do that. 

1059
01:05:12,000 --> 01:05:17,800
Well, anything else that you all
would like to me to keep in 

1060
01:05:17,800 --> 01:05:20,600
mind, I guess, for Content 
warnings, for both viewers and 

1061
01:05:20,600 --> 01:05:24,400
for you all this is planning to 
have some level of body horror. 

1062
01:05:24,400 --> 01:05:28,500
I can You know, keep a, I 
planted not overly describe 

1063
01:05:28,500 --> 01:05:33,800
that, but that will be present. 
Some may be claustrophobic 

1064
01:05:33,800 --> 01:05:37,300
situations some dolls. 
I don't know. 

1065
01:05:37,300 --> 01:05:38,900
People are freaked out by dolls 
or not. 

1066
01:05:40,400 --> 01:05:43,700
I think that's about it. 
And then there is like guns and 

1067
01:05:43,700 --> 01:05:49,100
violence in this game as well. 
Anything I should be aware of 

1068
01:05:49,100 --> 01:05:50,800
anything that you'd like me to 
leave off the table. 

1069
01:05:50,800 --> 01:05:52,400
There won't be. 
And I think, I think I'm 

1070
01:05:52,600 --> 01:05:54,000
personally, I'm good with all 
those. 

1071
01:05:54,100 --> 01:05:57,300
There are no children or 
violence to Children, either the

1072
01:05:57,300 --> 01:06:00,400
green class, I just, this will 
be specified in the rule book is

1073
01:06:00,400 --> 01:06:05,500
sort of like late team. 
So, even that group, the younger

1074
01:06:05,500 --> 01:06:10,100
Lord Leng, you're not a child, 
you're, you know, 17 to 19 

1075
01:06:10,100 --> 01:06:15,900
something like that. 
Probably, That works for the 

1076
01:06:15,900 --> 01:06:19,300
sake of just this one session, 
we'll just maybe assume that you

1077
01:06:19,300 --> 01:06:22,200
all have gone on, maybe one or 
two Adventures previously. 

1078
01:06:23,500 --> 01:06:26,200
Yeah. 
Well I have heard about this 

1079
01:06:27,500 --> 01:06:32,500
godhead. 
It's called the Disposable 

1080
01:06:32,500 --> 01:06:35,500
cybernetic robots in this area 
sort of Revere. 

1081
01:06:35,500 --> 01:06:39,200
This godhead, some of the other 
farmer lanes and people have 

1082
01:06:39,200 --> 01:06:44,200
told tales about this this large
God that lives under the 

1083
01:06:44,200 --> 01:06:46,500
rust-bucket this industrial 
Wasteland. 

1084
01:06:46,800 --> 01:06:51,400
And so you all are traveling 
down to gather some valuable 

1085
01:06:51,400 --> 01:06:56,300
information about the godhead. 
The cloud a has gone missing and

1086
01:06:56,300 --> 01:06:59,600
it said that the godhead is 
probably the best person or the 

1087
01:06:59,600 --> 01:07:02,500
best thing to locate the cloud 
Empress with it sort of 

1088
01:07:02,500 --> 01:07:05,500
omniscience and ability to do 
all sorts of things that have 

1089
01:07:05,500 --> 01:07:08,000
been promised. 
If you all find the clot, a, it 

1090
01:07:08,000 --> 01:07:11,300
said that you will get your 
hearts greatest wish granted. 

1091
01:07:11,300 --> 01:07:14,900
So it's for each one of you. 
So there's a heavy incentive to 

1092
01:07:14,900 --> 01:07:17,800
finding the cloud a, in this 
particular case, that's sort of 

1093
01:07:17,800 --> 01:07:19,900
the starting hook that that is 
sort of the default hook. 

1094
01:07:19,900 --> 01:07:23,200
But obviously, folks can explore
many different adventures and 

1095
01:07:23,300 --> 01:07:25,400
And different reasons why you 
might be here. 

1096
01:07:26,700 --> 01:07:32,200
You will all enter a sort of 
Subway opening, kind of train 

1097
01:07:32,200 --> 01:07:35,200
car area. 
It's a large tube and as you 

1098
01:07:35,200 --> 01:07:39,900
start walking in the darkness, 
you sense a presence behind you.

1099
01:07:40,500 --> 01:07:46,300
It is a large worm train, it's 
sort of a giant Stone, sir, a 

1100
01:07:46,300 --> 01:07:51,400
mite Giant worm, it's not living
but it's sort of just this giant

1101
01:07:51,400 --> 01:07:57,300
worm like shape mmm, it's slowly
pushes you forward, not 

1102
01:07:57,300 --> 01:07:59,500
physically. 
But as you start walking, it 

1103
01:07:59,500 --> 01:08:03,200
sort of moves behind you, and as
you start to try to go different

1104
01:08:03,200 --> 01:08:06,400
paths to avoid it. 
More worms, come in, close the 

1105
01:08:06,400 --> 01:08:09,400
path. 
And so, you're slowly LED over 

1106
01:08:09,400 --> 01:08:14,600
the course of maybe 20 minutes 
to an hour to a spot, that you 

1107
01:08:14,600 --> 01:08:18,600
get a sense that someone's 
leading you towards, and Now, so

1108
01:08:18,600 --> 01:08:24,000
these are, these are Stone esque
worms on the track right. 

1109
01:08:24,000 --> 01:08:27,000
There is no track that you can 
count, but there are sort of 

1110
01:08:27,008 --> 01:08:33,399
like, divots, it's sort of like 
a organic like, but metal 

1111
01:08:33,399 --> 01:08:36,500
gadgets loop system that that 
you believe is sort of a 

1112
01:08:36,500 --> 01:08:39,700
transport system for the ancient
people that still seems to be an

1113
01:08:39,700 --> 01:08:44,600
operation to this day, but these
large train cars seem to have a 

1114
01:08:44,600 --> 01:08:49,399
controlling force behind them 
and So large and dense and 

1115
01:08:49,399 --> 01:08:52,300
there's really no way through 
these tunnels, your sort of 

1116
01:08:52,300 --> 01:08:58,399
pushed into this terminal area 
where you see a single figure 

1117
01:08:58,399 --> 01:09:03,300
sitting in on a bench there, 
pretty far off, there may be a 

1118
01:09:03,308 --> 01:09:07,600
field or two away and so you all
have a moment to talk as you 

1119
01:09:08,100 --> 01:09:12,000
stand in this large sort of it's
like a wreck. 

1120
01:09:12,000 --> 01:09:17,300
Oh, Roman train station. 
Whoa, it is pretty nice. 

1121
01:09:17,300 --> 01:09:20,300
That everything's made out of 
this, sort of surround light, 

1122
01:09:20,300 --> 01:09:24,700
plastic Steel type material, but
you do notice that there's sort 

1123
01:09:24,700 --> 01:09:27,600
of bullet holes everywhere like 
the place has been shot up. 

1124
01:09:27,600 --> 01:09:30,500
Some of the columns have 
collapsed and it's relatively 

1125
01:09:30,500 --> 01:09:34,200
silent. 
Oh gosh. 

1126
01:09:34,200 --> 01:09:39,500
Darn y'all. 
Dream Warriors following us is 

1127
01:09:39,500 --> 01:09:40,899
guy over there. 
What do y'all want to do? 

1128
01:09:40,899 --> 01:09:43,700
You want to approach Him? 
Softly soft. 

1129
01:09:43,700 --> 01:09:46,399
Like do we see any weapons on 
this? 

1130
01:09:46,700 --> 01:09:51,600
This, this figure sitting, do 
they have any threatening 

1131
01:09:51,600 --> 01:09:54,200
implements with them? 
That we can see? 

1132
01:09:54,600 --> 01:09:57,900
Not that you can see an eight, 
they appear to be looking in a 

1133
01:09:57,900 --> 01:10:02,300
direction away from you almost 
contemplative lie or like, 

1134
01:10:02,300 --> 01:10:06,400
they're sleeping. 
You do see some movement, some 

1135
01:10:06,400 --> 01:10:09,700
shuffling around their body, but
they're pretty far off yet that 

1136
01:10:09,700 --> 01:10:11,600
you can't make out the 
individual. 

1137
01:10:11,700 --> 01:10:13,200
You know what? 
What's moving on them. 

1138
01:10:16,300 --> 01:10:22,800
Awesome blink forward. 
Let's approach non-hostile. 

1139
01:10:23,300 --> 01:10:34,000
Yeah Bryn will walk slowly 
towards the figure hands out to 

1140
01:10:34,000 --> 01:10:37,500
show that they're not holding 
any weapons. 

1141
01:10:39,700 --> 01:10:43,500
Getting closer. 
You the figure comes into more 

1142
01:10:43,500 --> 01:10:48,800
clear view, your eyes, focus on 
them and you see something 

1143
01:10:50,000 --> 01:10:57,600
rather Unholy rather disgusting.
It is a being that that doesn't 

1144
01:10:57,600 --> 01:10:59,700
look human. 
Or if it once was human is no 

1145
01:10:59,700 --> 01:11:06,400
longer human, It's wearing or is
sort of sort of this muscular 

1146
01:11:06,400 --> 01:11:11,600
like exoskeleton and bits of 
that exoskeleton or even the 

1147
01:11:11,600 --> 01:11:16,800
skin you're not sure which is 
which has been disintegrating 

1148
01:11:16,800 --> 01:11:22,600
and and you see these small 
robotic balls almost with with 

1149
01:11:22,600 --> 01:11:26,300
arms, like, like mites or fleas 
moving around on this this 

1150
01:11:26,300 --> 01:11:28,800
figures body. 
What? 

1151
01:11:28,800 --> 01:11:35,200
Looks like repairing stabbing 
And excising the different parts

1152
01:11:35,200 --> 01:11:38,800
of this figures body. 
While it sits waiting, what is a

1153
01:11:39,600 --> 01:11:44,300
setting appropriate exclamation 
like you know like like what in 

1154
01:11:44,300 --> 01:11:46,600
the nine Hells or whatever, you 
know would be the. 

1155
01:11:47,500 --> 01:11:52,100
So if folks are familiar with 
the Dark Tower series, I don't 

1156
01:11:52,100 --> 01:11:55,100
know if anyone's read that but 
there are things from other 

1157
01:11:55,100 --> 01:11:56,600
worlds that have made their way 
here. 

1158
01:11:56,600 --> 01:11:59,700
So you could say what anything 
would be. 

1159
01:12:01,100 --> 01:12:04,100
Appropriate because it might 
have come from a different world

1160
01:12:04,100 --> 01:12:07,300
or a different time. 
On this place is very slippery, 

1161
01:12:07,300 --> 01:12:12,000
it's sort of the psychic center 
of the the universe in many ways

1162
01:12:12,000 --> 01:12:15,600
for some reason or another. 
So it's not unfamiliar to see 

1163
01:12:15,600 --> 01:12:18,900
like a pink plastic lawn 
Flamingo, next to something 

1164
01:12:18,900 --> 01:12:22,400
quite alien and disturbing. 
Okay. 

1165
01:12:23,700 --> 01:12:25,500
Oh shit. 
Would be totally appropriate and

1166
01:12:28,800 --> 01:12:32,500
we did we just shot her Valley. 
Is that right? 

1167
01:12:32,600 --> 01:12:34,300
Did we decide? 
We were Southern is the thing? 

1168
01:12:34,300 --> 01:12:38,800
I mean I'm the cowboy some 
Cricket. 

1169
01:12:38,800 --> 01:12:41,800
If you start, I would not be 
able to do it. 

1170
01:12:41,800 --> 01:12:44,500
So I guess we're at least we two
are both other now. 

1171
01:12:44,500 --> 01:12:48,800
Get your own voice, man. 
I am literally gourd the cowboy 

1172
01:12:49,600 --> 01:12:52,300
well you should call it. 
That's okay. 

1173
01:12:52,300 --> 01:12:56,800
I am not gonna get this there. 
I'm the one who has been raised 

1174
01:12:56,800 --> 01:13:03,300
in the way of etiquette, I will 
do most of the talking, so the 

1175
01:13:03,300 --> 01:13:06,800
the figure is pretty disturbing.
I'll leave it up to you. 

1176
01:13:06,800 --> 01:13:09,500
Do you feel like any of your 
characters would make a fear 

1177
01:13:09,500 --> 01:13:13,300
save at this point? 
Is this how much nasty stuff 

1178
01:13:13,300 --> 01:13:16,100
have you seen? 
I, absolutely, I think that 

1179
01:13:16,100 --> 01:13:17,500
Cricket. 
It doesn't matter how much nasty

1180
01:13:17,500 --> 01:13:21,200
stuff he's seen, he's not 
stable. 

1181
01:13:21,300 --> 01:13:24,400
Able enough to just take this 
in, I'm gonna go make a fear 

1182
01:13:24,400 --> 01:13:27,900
save. 
My guess is maybe Gourgeist. 

1183
01:13:28,800 --> 01:13:31,500
Awesome. 
My guess is gored. 

1184
01:13:31,500 --> 01:13:34,300
You probably familiar with what 
some nasty stuff with your 

1185
01:13:34,300 --> 01:13:37,900
dagger and sell certain stuff. 
How about Bren any thoughts on 

1186
01:13:37,900 --> 01:13:40,200
whether you would be horrified 
by this or not? 

1187
01:13:40,200 --> 01:13:46,300
Well Brynn is inherently 
Fearless but also young. 

1188
01:13:46,300 --> 01:13:49,900
So why not? 
Let's let's let the stats beak. 

1189
01:13:52,600 --> 01:13:57,600
With a 77 beer. 
So one day still to be still 

1190
01:13:57,600 --> 01:14:04,900
managed to roll and 8600. 
Okay, you'll gain one stress 

1191
01:14:05,000 --> 01:14:09,900
from the failure. 
And why don't you describe what 

1192
01:14:09,900 --> 01:14:14,000
that fear reaction might look 
like Where I can give you some 

1193
01:14:14,000 --> 01:14:18,100
ideas to. 
I think Brendan's going to be a 

1194
01:14:18,100 --> 01:14:24,000
freezer, just tell just like 
full-on stops like as your dog 

1195
01:14:24,000 --> 01:14:28,300
looking away. 
The worst thing you could do in 

1196
01:14:28,300 --> 01:14:30,500
a moment of danger just 
completely freeze. 

1197
01:14:31,400 --> 01:14:35,500
Yeah, you hear a voice. 
Welcome. 

1198
01:14:37,900 --> 01:14:42,100
Oh God. 
Britain's Wayne come here. 

1199
01:14:42,100 --> 01:14:48,200
Me and the harm. 
Does my vignette disturb you? 

1200
01:14:49,500 --> 01:14:55,400
Yes significantly. 
Yeah, I've seen it before stop 

1201
01:14:55,400 --> 01:15:01,100
and Bryn says nothing such as 
the reality of small minds and 

1202
01:15:01,100 --> 01:15:08,500
short lives. 
Nah fret, are they threatening 

1203
01:15:08,500 --> 01:15:13,100
us? 
Why are you the person who led 

1204
01:15:13,100 --> 01:15:19,300
us here with these big worms? 
Yes, this station is under my 

1205
01:15:19,300 --> 01:15:22,700
care. 
All right. 

1206
01:15:23,100 --> 01:15:27,600
I've called you here. 
Yeah, because you have sought me

1207
01:15:27,600 --> 01:15:33,700
out. 
Oh are you the godhead? 

1208
01:15:34,900 --> 01:15:41,900
Of course, not. 
I am Vani the godheads custodian

1209
01:15:45,400 --> 01:15:47,300
boney's. 
Your phone either godheads 

1210
01:15:47,300 --> 01:15:59,200
custodian, go Vani VA and I 
enjoy phony your letters. 

1211
01:16:01,100 --> 01:16:04,600
So, can we can you lead us to 
the godhead? 

1212
01:16:05,400 --> 01:16:11,400
Then, of course not. 
I have much too serious work to 

1213
01:16:11,400 --> 01:16:18,200
Helen too, but I have need of 
your services and if you seek 

1214
01:16:18,200 --> 01:16:24,800
the godhead, you will be a 
perfect vessel for my mission. 

1215
01:16:26,100 --> 01:16:29,300
All right, I guess, we'll guess.
We'll play ball. 

1216
01:16:31,400 --> 01:16:36,900
Good, I'm much too important to 
do such tasks. 

1217
01:16:37,300 --> 01:16:38,900
All right. 
Well, seems a little. 

1218
01:16:40,900 --> 01:16:47,500
Okay. 
So this is one of them quid pro 

1219
01:16:47,500 --> 01:16:51,900
quos, huh? 
What what does it add to a being

1220
01:16:51,900 --> 01:16:58,300
of a thousand thousand years? 
I think there's still a hand, 

1221
01:16:58,800 --> 01:17:10,500
exactly. 
Okay, so anyway, I have much 

1222
01:17:10,500 --> 01:17:16,400
work to be done. 
What made you like us to do? 

1223
01:17:16,500 --> 01:17:23,100
I will make introductions to the
godhead, but currently the power

1224
01:17:23,100 --> 01:17:27,900
has gone out in the in the in 
the godheads tube. 

1225
01:17:28,700 --> 01:17:32,000
Also, the godhead is quite 
hungry. 

1226
01:17:32,600 --> 01:17:37,300
Okay. 
Vani points over to a giant. 

1227
01:17:37,600 --> 01:17:40,800
It's like the size of a small 
Boulder, but it's like a canvas 

1228
01:17:40,800 --> 01:17:45,400
sack that like is full of blood.
A giant haystack. 

1229
01:17:45,400 --> 01:17:52,500
It appears that's just sort of 
laying on the has it been there 

1230
01:17:52,500 --> 01:17:55,200
the whole time? 
Yes. 

1231
01:17:55,200 --> 01:17:57,000
But you were a little 
distracted. 

1232
01:17:57,000 --> 01:18:04,000
So he points to it and I'm like,
It's like that is the godheads 

1233
01:18:04,000 --> 01:18:07,500
appetites are quite since 
Essence. 

1234
01:18:08,400 --> 01:18:11,100
Is this real? 
Can I make a reality save to see

1235
01:18:11,100 --> 01:18:17,500
if this is real sure. 
Like my crickets like 

1236
01:18:17,500 --> 01:18:21,300
questioning reality right now. 
You never just seen a second 

1237
01:18:21,300 --> 01:18:26,000
blood before. 
I mean come on oversized sack of

1238
01:18:26,000 --> 01:18:28,800
blood. 
Yeah, I so I passed my reality. 

1239
01:18:28,800 --> 01:18:35,400
Save you, everything's real. 
You've actually seen some of the

1240
01:18:35,400 --> 01:18:41,100
they're called disposables. 
These rickety metal robots often

1241
01:18:41,100 --> 01:18:45,400
with trees and branches growing 
out from their chest and faces 

1242
01:18:45,500 --> 01:18:47,200
actually. 
Carrying around these bags and 

1243
01:18:47,200 --> 01:18:50,600
meet and actually killing small 
animals and putting them in 

1244
01:18:50,608 --> 01:18:53,400
these bags. 
So specifically to feed the 

1245
01:18:53,400 --> 01:18:55,300
godhead. 
Well, you didn't, you had no 

1246
01:18:55,300 --> 01:18:56,900
idea where these bags were 
going. 

1247
01:18:56,900 --> 01:19:00,400
They all the same they did 
before you, you knew that and 

1248
01:19:00,400 --> 01:19:01,600
there were reports of them 
hunting. 

1249
01:19:01,600 --> 01:19:04,600
But now all of a sudden, you 
see, one of these bags and maybe

1250
01:19:04,600 --> 01:19:08,100
you are making that connection. 
Oh God, that's what's been going

1251
01:19:08,100 --> 01:19:13,300
on. 
The God has Z hungry. 

1252
01:19:13,300 --> 01:19:14,900
God. 
Okay. 

1253
01:19:14,900 --> 01:19:21,700
So as all God's eye So we you 
want us to go get the flash. 

1254
01:19:24,200 --> 01:19:29,700
Yes. 
And and, and take this, and it 

1255
01:19:29,700 --> 01:19:34,500
reaches forward and holds up 
sort of like a large clock key, 

1256
01:19:34,800 --> 01:19:38,800
the size of an umbrella. 
I like, and leaning back as I'm 

1257
01:19:38,800 --> 01:19:39,800
leaning forward. 
You know? 

1258
01:19:39,800 --> 01:19:43,100
I mean, like my arms going like,
really hesitantly leaning 

1259
01:19:43,100 --> 01:19:48,500
forward to take the key. 
You can withstand the touch of 

1260
01:19:49,000 --> 01:19:54,000
true beauty. 
Lena's. 

1261
01:19:54,000 --> 01:19:59,800
That's yeah, I'm sure that that 
on some scale and some world. 

1262
01:19:59,800 --> 01:20:04,800
You are beautiful. 
I appreciate you for that one. 

1263
01:20:04,800 --> 01:20:07,300
More thing. 
Sure. 

1264
01:20:07,600 --> 01:20:10,800
I need two batteries while 
you're out. 

1265
01:20:12,800 --> 01:20:17,300
This should be about and the 
body moves, their arms are at 

1266
01:20:17,300 --> 01:20:20,700
our its arms and kind of, you 
know, sort of a large block 

1267
01:20:20,700 --> 01:20:24,600
size, okay, there should be two 
down there if you could bring 

1268
01:20:24,600 --> 01:20:26,700
them back up that the station 
needs them. 

1269
01:20:27,300 --> 01:20:29,100
Thank you. 
Sure. 

1270
01:20:29,600 --> 01:20:32,500
Yeah. 
Which is which direction which 

1271
01:20:32,500 --> 01:20:36,600
direction Bonnie points behind 
the column that they seem to be 

1272
01:20:36,600 --> 01:20:41,400
almost fused into their sort of 
cords going into this, this at 

1273
01:20:41,400 --> 01:20:44,900
all. 
There's not any noticeable like 

1274
01:20:44,900 --> 01:20:49,400
at all or any kind of technology
that you notice but it's sort of

1275
01:20:49,400 --> 01:20:52,700
like roots or IV clung to this 
turn. 

1276
01:20:52,700 --> 01:20:56,000
This column and Bonnie points 
over. 

1277
01:20:56,300 --> 01:21:02,800
And you see a massive pit. 
It looks like a access tunnel. 

1278
01:21:05,000 --> 01:21:09,900
This this large sort of drop, 
its maybe, you know, eight 

1279
01:21:09,900 --> 01:21:12,400
people laying down across. 
It's quite large. 

1280
01:21:12,400 --> 01:21:16,200
And there's a stairway leading 
down next to the pit. 

1281
01:21:16,200 --> 01:21:22,700
You do see a large turret. 
It looks like it has to sort of 

1282
01:21:23,500 --> 01:21:28,600
large caliber cannons on it, and
then a small door between those 

1283
01:21:28,600 --> 01:21:33,600
two cannons. 
All right. 

1284
01:21:35,200 --> 01:21:41,500
I feel like Brands, going first.
Hey, I'm fearless. 

1285
01:21:41,500 --> 01:21:44,000
You are your the de facto 
leader, right? 

1286
01:21:44,200 --> 01:21:46,600
I think you should go ahead and 
Lead there bud. 

1287
01:21:48,600 --> 01:21:52,400
Would you Curry the sack of 
blood? 

1288
01:21:53,500 --> 01:21:56,800
And I shall go and friend starts
walking down. 

1289
01:21:56,800 --> 01:22:02,100
This will ya the rifle out with 
rifle in hand? 

1290
01:22:02,300 --> 01:22:05,300
I guess I will. 
I love curry the sack of blood 

1291
01:22:05,300 --> 01:22:09,700
since I Am The Courier. 
So Brent When you take up your 

1292
01:22:09,700 --> 01:22:14,100
rifle, you take a stress. 
Oh, that's right. 

1293
01:22:14,100 --> 01:22:17,400
Okay, unless you'd like to not 
do that, let's not do that. 

1294
01:22:17,400 --> 01:22:22,700
Yeah, anytime you get a weapon 
out your, you know, that this 

1295
01:22:22,700 --> 01:22:24,800
danger present. 
So your body sort of 

1296
01:22:24,800 --> 01:22:27,900
automatically assumes that 
you're ready to shoot. 

1297
01:22:27,900 --> 01:22:37,800
You're ready to fight. 
No, no, no, no, no stress. 

1298
01:22:39,600 --> 01:22:43,000
Mechanically terms that. 
Do I subtract that from my 

1299
01:22:43,000 --> 01:22:44,600
roles? 
Is that house dress works? 

1300
01:22:44,600 --> 01:22:47,400
I haven't no stress. 
It's only relevant. 

1301
01:22:47,400 --> 01:22:52,600
When you make a panics check 
Panic, I'll ask or will decide 

1302
01:22:52,600 --> 01:22:55,400
to make a panic check when 
something like really scary 

1303
01:22:55,400 --> 01:22:59,300
happens and something really bad
happens, if you critically fail,

1304
01:22:59,300 --> 01:23:02,300
that's an example. 
To when you make a panic, check 

1305
01:23:02,300 --> 01:23:07,400
your Trade, It Roll above your 
stress number, and then if you 

1306
01:23:07,400 --> 01:23:11,200
roll a tour underneath, you'll 
take that result off the stress 

1307
01:23:11,200 --> 01:23:13,500
of the panic table. 
So, there's a table and that's 

1308
01:23:13,500 --> 01:23:18,400
such a bad stuff. 
There is one good result but it 

1309
01:23:18,400 --> 01:23:21,200
could be anything from like 
getting additional stress to 

1310
01:23:21,200 --> 01:23:25,300
firing on your friends. 
Just sort of depends so you 

1311
01:23:25,300 --> 01:23:27,600
don't want to panic. 
But the more stress you take, 

1312
01:23:27,600 --> 01:23:33,700
the more likely that is you can 
Remove stress by eating a good 

1313
01:23:33,700 --> 01:23:35,600
meal. 
Having a full night's sleep, 

1314
01:23:35,600 --> 01:23:38,500
sharing, good company, or good 
conversation, or spending a 

1315
01:23:38,500 --> 01:23:42,700
peaceful our nature. 
So, there are ways to do that if

1316
01:23:42,700 --> 01:23:46,100
you take things a little bit 
more slowly but you are going 

1317
01:23:46,100 --> 01:23:48,700
into a giant tunnel. 
So I'm not sure how likely some 

1318
01:23:48,700 --> 01:23:53,200
of those things aren't to do be 
possible brynn's. 

1319
01:23:53,200 --> 01:23:56,600
Going to handle the situation 
without pulling out their rifle 

1320
01:23:56,600 --> 01:24:04,100
and slink down the stairs. 
You know, if we had a good 

1321
01:24:04,100 --> 01:24:07,400
thought after, you know, we may 
be, we will be riding High. 

1322
01:24:07,400 --> 01:24:09,800
I like this whole being an 
underground thing. 

1323
01:24:09,800 --> 01:24:15,000
It's a good song Comfortable. 
I am proficient in operating 

1324
01:24:15,000 --> 01:24:19,000
thought doctors blown them. 
Most of my life that does not do

1325
01:24:19,000 --> 01:24:21,800
us any good in this. 
Again, this moment I'm just 

1326
01:24:21,800 --> 01:24:25,000
pointing out the fact that it's 
scary and dark here. 

1327
01:24:25,600 --> 01:24:28,200
It's what does this feel like an
oubliette? 

1328
01:24:30,300 --> 01:24:37,600
Why don't you blyat on Brands 
royal battle casing? 

1329
01:24:37,600 --> 01:24:41,700
They have a little light thing 
that pops up and starts 

1330
01:24:41,700 --> 01:24:46,400
generating light, I guess it's 
like the ultimate spelunking 

1331
01:24:46,400 --> 01:24:47,900
armor. 
Awesome. 

1332
01:24:48,800 --> 01:24:53,100
You see the stairs without? 
It's sort of this, this concrete

1333
01:24:53,100 --> 01:24:58,200
material and then it ends in a 
long, long ladder down. 

1334
01:24:59,300 --> 01:25:01,900
Looking in the tunnel. 
You can see that the walls of 

1335
01:25:01,900 --> 01:25:05,300
the tube are even walls 
themselves. 

1336
01:25:05,300 --> 01:25:07,900
They look like cabling 
industrial pipes. 

1337
01:25:07,900 --> 01:25:12,800
It looks like this was a space 
not meant for the public. 

1338
01:25:12,800 --> 01:25:17,500
It was sort of an access tunnel 
of some kind and you see, you 

1339
01:25:17,500 --> 01:25:21,900
know, far below some kind of 
maybe what would be the floor of

1340
01:25:21,900 --> 01:25:23,800
this tunnel if it were to be 
raised? 

1341
01:25:24,400 --> 01:25:31,000
Gosh. 
So I I work for a Industrial 

1342
01:25:31,700 --> 01:25:35,400
corporate machine and end up in 
actual like service, tunnels 

1343
01:25:35,400 --> 01:25:40,200
like this and it always creeps 
me out when I had some of these 

1344
01:25:40,200 --> 01:25:43,300
things. 
So I have been down this ladder 

1345
01:25:43,300 --> 01:25:46,800
and you can dip realize any 
notes on my, on my tunnel design

1346
01:25:47,600 --> 01:25:49,800
it's perfect. 
It sounds exactly. 

1347
01:25:49,800 --> 01:25:53,000
Perfect. 
You don't need to be end of the 

1348
01:25:53,000 --> 01:25:59,100
ladder either which indicates 
that it's it's several dozens of

1349
01:25:59,400 --> 01:26:02,400
Heads high like, you know, full 
people links down. 

1350
01:26:02,500 --> 01:26:09,300
Okay, Brynn, goes over the side,
being sure to use three points 

1351
01:26:09,300 --> 01:26:11,800
of contact, as they are climbing
down. 

1352
01:26:12,800 --> 01:26:15,100
Ladders are a killer in 
motherships a good for y'all. 

1353
01:26:15,500 --> 01:26:21,200
Yeah, yeah, absolutely gravity. 
Gravity does does do crazy stuff

1354
01:26:21,900 --> 01:26:26,900
and then when Brenda inevitably 
gets tired crawling down, wraps 

1355
01:26:26,900 --> 01:26:29,000
up arm around and kind of just 
like hangs out. 

1356
01:26:29,200 --> 01:26:33,000
For a second. 
Look, I'm so stressed out right 

1357
01:26:33,000 --> 01:26:39,800
now doing the whole, like, 
giving a little rest and then 

1358
01:26:40,100 --> 01:26:42,200
continues to climb if there's no
incidents. 

1359
01:26:42,200 --> 01:26:44,200
And I have like a, I have a 
water bear. 

1360
01:26:44,200 --> 01:26:46,600
I have a tardigrade. 
Yeah, close around me. 

1361
01:26:46,600 --> 01:26:49,600
We're doing his name is. 
Its name is Kimble. 

1362
01:26:50,200 --> 01:26:53,000
Couple the tardigrade. 
Yeah, give us just floating 

1363
01:26:53,000 --> 01:26:55,600
around me. 
Like, this is nothing and I 

1364
01:26:55,600 --> 01:26:59,500
assume it's like, hey, like kind
of like, gallops as its Slowly 

1365
01:26:59,500 --> 01:27:01,300
moves to the are you now? 
Oh yeah. 

1366
01:27:02,200 --> 01:27:04,600
I was looking. 
I looked up cute tardigrade to 

1367
01:27:04,600 --> 01:27:09,600
find pictures of for my brains 
and I'm like awesome and and 

1368
01:27:09,600 --> 01:27:11,500
Hunter you literally said this 
is so stressful. 

1369
01:27:11,500 --> 01:27:13,000
So why don't you go ahead and 
take a stress? 

1370
01:27:13,000 --> 01:27:17,500
Because it's, like, friend 
apparently has some composure 

1371
01:27:17,500 --> 01:27:21,700
and this armor and maybe a lack 
of lack of experience. 

1372
01:27:21,700 --> 01:27:24,100
It's a benefit here. 
I fail. 

1373
01:27:24,900 --> 01:27:27,000
Oh no, you just take a stress. 
Oh, I just takes her. 

1374
01:27:27,000 --> 01:27:28,800
Okay cool I wrote for you but 
that's fine words. 

1375
01:27:29,200 --> 01:27:34,300
Either way, the rules are really
only four when you're taking a 

1376
01:27:34,300 --> 01:27:38,100
risk or an uncertain outcome 
that has danger involved, so 

1377
01:27:38,100 --> 01:27:42,100
really encouraging word and is 
not to roll hardly at all unless

1378
01:27:42,100 --> 01:27:47,200
you're doing something that that
is challenging like perception 

1379
01:27:47,200 --> 01:27:49,100
rolls or anything like that and 
Mothership to which I really 

1380
01:27:49,100 --> 01:27:52,800
like yeah. 
How about gorg what is house 

1381
01:27:52,800 --> 01:27:55,200
gourd? 
Making his way down worried the 

1382
01:27:55,200 --> 01:28:01,200
cowboy. 
Um, II feel like I'm not quite 

1383
01:28:01,200 --> 01:28:04,800
as careful as brand, but I've 
been on a ladder. 

1384
01:28:05,000 --> 01:28:10,900
I mean, I'm just going down. 
I have, I feel like, I have 

1385
01:28:10,900 --> 01:28:12,900
taken a swig or two of this wine
jug though. 

1386
01:28:14,800 --> 01:28:18,800
So whatever I need to do for 
that, but I am proficient and 

1387
01:28:18,800 --> 01:28:21,400
drinking. 
I think you're fine. 

1388
01:28:21,500 --> 01:28:23,500
It sounds like you want to fall 
off this ladder but I'm not 

1389
01:28:23,500 --> 01:28:26,000
going to let you know. 
I don't want to I don't want to 

1390
01:28:26,000 --> 01:28:27,000
fall. 
I just want to look at this 

1391
01:28:27,000 --> 01:28:31,600
ridiculous. 
His friend has read you. 

1392
01:28:31,600 --> 01:28:34,200
You start to get towards the 
floor. 

1393
01:28:34,600 --> 01:28:37,600
I'm guessing you can't fully get
your like, all the way down. 

1394
01:28:37,600 --> 01:28:39,700
Although it is sort of 
Illuminating, the area. 

1395
01:28:40,100 --> 01:28:47,100
And as you touch the floor, you 
feel something slightly softer 

1396
01:28:47,100 --> 01:28:50,600
than what you're expecting. 
Hmm. 

1397
01:28:50,600 --> 01:28:56,500
How do you proceed immediately? 
Put back up on the rung and try 

1398
01:28:56,500 --> 01:28:58,700
to like, try my best. 
Earth to look around and make 

1399
01:28:58,700 --> 01:29:03,300
sure I'm not stepping into like 
some enormous creatures gullet. 

1400
01:29:04,800 --> 01:29:10,800
As you look down, you notice a, 
not fully skeletal eyes but a 

1401
01:29:10,800 --> 01:29:14,800
like corpse in what looks like 
farmer Ling. 

1402
01:29:14,800 --> 01:29:20,300
We're so kind of farm clothes 
and a backpack no other corpses 

1403
01:29:20,300 --> 01:29:23,500
around just that one just one 
that you can tell. 

1404
01:29:23,800 --> 01:29:32,100
Okay, at least from here I will 
step down aside the corpse and 

1405
01:29:32,100 --> 01:29:34,100
look around. 
Do it'll work. 

1406
01:29:34,500 --> 01:29:39,600
An order because you've got 
freaked out by the by the Vani 

1407
01:29:39,600 --> 01:29:41,000
situation. 
Why don't you make another fear 

1408
01:29:41,000 --> 01:29:44,100
safe? 
All right. 

1409
01:29:44,100 --> 01:29:46,500
Definitely going to pass this 
one. 

1410
01:29:46,600 --> 01:29:51,600
This one is missing bodies but 
not not bodies like Von he's 

1411
01:29:52,800 --> 01:29:54,300
weird. 
He's a hottie with her. 

1412
01:29:55,100 --> 01:30:00,700
Yeah, Craven melee start 
rummaging through that backpack 

1413
01:30:00,700 --> 01:30:03,700
and potentially even take the 
backpack for the islands. 

1414
01:30:03,700 --> 01:30:06,800
Think crickets seen the body 
yet, so he's not that far down, 

1415
01:30:06,800 --> 01:30:07,500
okay? 
Bryn. 

1416
01:30:07,600 --> 01:30:12,200
You haven't said anything, so 
why don't Cricket you? 

1417
01:30:12,200 --> 01:30:14,600
You come down and you make a 
fear save as well. 

1418
01:30:15,700 --> 01:30:18,300
Oh summer. 
Oh okay. 

1419
01:30:20,200 --> 01:30:22,800
Watch out. 
Looks like looks like somebody 

1420
01:30:22,800 --> 01:30:26,400
fell. 
And of course somebody there's a

1421
01:30:26,407 --> 01:30:29,300
body down here him. 
Exactly what I was worried about

1422
01:30:29,300 --> 01:30:31,000
their guard, you make your way 
down. 

1423
01:30:31,000 --> 01:30:34,600
Fine because this is Bryn 
finally called out, told you. 

1424
01:30:35,500 --> 01:30:41,000
Okay, thanks, there's body 
because it was like, yeah, I 

1425
01:30:41,008 --> 01:30:42,700
made one of those before. 
Hmm. 

1426
01:30:42,900 --> 01:30:47,400
Really brings less interested in
what is on the body and is more 

1427
01:30:48,000 --> 01:30:51,700
making sure that there isn't 
something waiting to pounce on 

1428
01:30:51,700 --> 01:30:54,900
them or whatever. 
Spinning around, you see more of

1429
01:30:54,900 --> 01:30:57,800
the access tunnel. 
There's sort of a quarter 

1430
01:30:59,300 --> 01:31:01,700
quarter of the access tunnel 
that you're on, is alleged with 

1431
01:31:01,700 --> 01:31:04,600
the railing move towards the 
middle of that. 

1432
01:31:04,600 --> 01:31:09,900
There's sort of this large 
machine terminal and more tunnel

1433
01:31:09,900 --> 01:31:11,600
down below. 
There's another ladder and you 

1434
01:31:11,600 --> 01:31:16,300
feel some warm air coming up and
yeah, that's about it. 

1435
01:31:16,300 --> 01:31:19,600
At this point you also see part 
of the wall has been ripped away

1436
01:31:19,600 --> 01:31:23,400
near that mechanical piece, but 
you're not sure what's going on 

1437
01:31:23,407 --> 01:31:24,900
with that. 
Hmm. 

1438
01:31:28,500 --> 01:31:31,900
So you say you said the wall 
near like which mechanical be 

1439
01:31:31,900 --> 01:31:36,200
sorry, when time with that. 
So there is a and if you look at

1440
01:31:36,200 --> 01:31:38,800
the mini-map I sent you there 
sort of these. 

1441
01:31:38,800 --> 01:31:43,800
These there's a level here and 
sort of hack a quarter of that 

1442
01:31:43,800 --> 01:31:47,300
level is alleged that you can be
on in the middle of that ledge 

1443
01:31:47,300 --> 01:31:49,400
on the the sort of pipes and 
walls. 

1444
01:31:49,400 --> 01:31:51,500
It was what looks like a breaker
terminal. 

1445
01:31:53,700 --> 01:31:58,500
Because I am potentially examine
it with my mechanical repair 

1446
01:31:58,500 --> 01:32:02,500
skill and see if I can get up 
and running or what it could be 

1447
01:32:02,500 --> 01:32:07,900
a breaker for sure. 
So I think this is just sort of 

1448
01:32:07,900 --> 01:32:10,600
an automatic, you figure it out.
Cool. 

1449
01:32:10,600 --> 01:32:15,000
This appears to be the breaker 
for the power that Vani 

1450
01:32:15,000 --> 01:32:19,600
mentioned and the key that you 
all are carrying that large sort

1451
01:32:19,600 --> 01:32:23,300
of umbrella size key, you 
suspect that it would fit. 

1452
01:32:23,500 --> 01:32:26,200
Mm-hmm. 
There's a large hole in the 

1453
01:32:26,200 --> 01:32:29,100
center. 
I find, I have the guy have the 

1454
01:32:29,100 --> 01:32:30,600
key, right? 
Only took the keys. 

1455
01:32:30,600 --> 01:32:34,400
So, hey guys, check this out. 
I just push the key in. 

1456
01:32:35,600 --> 01:32:37,800
Nothing happens. 
Huh. 

1457
01:32:38,200 --> 01:32:40,100
I guess he wasn't lying about 
the batteries, huh. 

1458
01:32:40,200 --> 01:32:48,200
The key has a Like handles on it
like in would indicate that it 

1459
01:32:48,200 --> 01:32:50,800
needed to be turned. 
Oh hi. 

1460
01:32:53,100 --> 01:32:55,600
Why don't you make a strengths 
strength? 

1461
01:32:55,600 --> 01:33:01,200
Check it is quite difficult to 
move and I can I help them do 

1462
01:33:01,200 --> 01:33:04,100
that. 
That's up to Cricket, I guess, 

1463
01:33:05,100 --> 01:33:09,800
no backup. 
I fail. 

1464
01:33:12,500 --> 01:33:15,500
So one of the things just for 
the audience you always want to 

1465
01:33:15,508 --> 01:33:20,300
feel for it and these games, so 
it goes and gets stuck and as 

1466
01:33:20,300 --> 01:33:24,000
you try to move it, it just 
jerks in place but no power is. 

1467
01:33:24,000 --> 01:33:26,400
Come on yet. 
I was close. 

1468
01:33:27,900 --> 01:33:30,700
That was really close. 
You'll take a stress for the 

1469
01:33:30,700 --> 01:33:32,600
fail as well. 
Perfect. 

1470
01:33:33,300 --> 01:33:38,600
All right, so I want to like, 
all right and this kind of like 

1471
01:33:38,700 --> 01:33:43,000
you know, your hands, you know, 
ones together a whole thing. 

1472
01:33:45,100 --> 01:33:50,900
All right, now the way now and I
would like to attempt to you 

1473
01:33:50,900 --> 01:33:54,400
know kind of actually get this 
thing going where Kirk it 

1474
01:33:54,400 --> 01:33:56,300
failed. 
Sounds like he's getting that 

1475
01:33:56,300 --> 01:34:03,900
same method style of Jerking at.
Okay why don't you roll a six a 

1476
01:34:03,900 --> 01:34:06,100
vat? 
I'm going to say disadvantage 

1477
01:34:06,200 --> 01:34:09,200
because you are trying the same 
way that it was Jam. 

1478
01:34:09,200 --> 01:34:12,500
So roll 2D, 2D 100 and take the 
worst result. 

1479
01:34:14,400 --> 01:34:22,000
He's my assassinations for this 
2D 100's I got a 25 and a 13-0 

1480
01:34:22,900 --> 01:34:26,400
nice. 
Yeah and my strength is a 42 

1481
01:34:27,100 --> 01:34:30,400
kick ass so why don't you 
describe how you get it? 

1482
01:34:30,500 --> 01:34:33,300
Get it working. 
I'll tell you in a second. 

1483
01:34:33,300 --> 01:34:36,000
What I really think it was a 
spit on the hands of did it. 

1484
01:34:36,000 --> 01:34:39,200
I really think that it really 
needed to get it kind of free 

1485
01:34:39,200 --> 01:34:43,500
stuff a bit. 
But I just I feel like I would 

1486
01:34:43,500 --> 01:34:46,200
start to like Like, do the 
thing, and it's not really going

1487
01:34:46,200 --> 01:34:48,100
anywhere. 
And I look back at Cricket and 

1488
01:34:48,100 --> 01:34:51,800
the disk gives me this like, 
well, I can't fail after, I just

1489
01:34:51,800 --> 01:34:55,100
gave him shit for it. 
And just kind of just give it 

1490
01:34:55,100 --> 01:34:59,000
like a big ol heave and see if 
it like pushes through whatever 

1491
01:34:59,000 --> 01:35:04,300
is stopping it. 
The lights start to Glow around 

1492
01:35:04,300 --> 01:35:10,900
you and a sort of circular piece
pops out of the front of the 

1493
01:35:10,900 --> 01:35:16,800
terminal and opens up. 
Go ahead. 

1494
01:35:17,500 --> 01:35:18,600
Oh God. 
What? 

1495
01:35:20,500 --> 01:35:22,700
It's me. 
Bobby. 

1496
01:35:24,300 --> 01:35:27,400
Why? 
You're one step closer to the 

1497
01:35:27,400 --> 01:35:32,800
godhead is he is he just yelling
down, he on the, the, the, it's 

1498
01:35:32,800 --> 01:35:34,700
like an eyeball with a speaker 
underneath. 

1499
01:35:34,700 --> 01:35:38,000
That's not a spinning around and
looking at you. 

1500
01:35:38,000 --> 01:35:41,200
It's pretty janky liking, but it
just sort of, like, spinning 

1501
01:35:41,200 --> 01:35:43,400
around looking and you hear 
about his voice. 

1502
01:35:45,700 --> 01:35:50,100
Yeah, this is. 
This is a new experience, I'm 

1503
01:35:50,100 --> 01:35:54,900
glad we're getting closer. 
So good. 

1504
01:35:55,000 --> 01:35:57,800
We go through here? 
Or do we go down? 

1505
01:35:59,100 --> 01:36:01,900
Head, straight down without 
diversion. 

1506
01:36:03,700 --> 01:36:06,700
Okay. 
Okay, the eyeball retracts or 

1507
01:36:06,700 --> 01:36:08,100
unless it were you going to say 
something cord? 

1508
01:36:08,600 --> 01:36:12,700
No, I just feel like this would 
be a really great like Hinson 

1509
01:36:12,700 --> 01:36:16,200
movie. 
Like I can picture like the The 

1510
01:36:16,200 --> 01:36:19,300
Muppets and like the the eye 
thing from like lab. 

1511
01:36:19,300 --> 01:36:22,900
Like I feel like a labyrinth 
live right now with the things 

1512
01:36:23,100 --> 01:36:26,100
are we going in the Dark Crystal
territory here because it feels 

1513
01:36:26,100 --> 01:36:29,000
really Dark Crystal to know you.
And I'm doing that what you call

1514
01:36:29,000 --> 01:36:30,800
them? 
A bird voice, aren't I? 

1515
01:36:33,800 --> 01:36:38,100
So in the the eyeball slides 
back and closes its lid, the 

1516
01:36:38,100 --> 01:36:42,400
lights have gone on you now. 
See, like more clearly the 

1517
01:36:42,400 --> 01:36:47,800
column that you're at, you see 
that you know it the the wedge 

1518
01:36:47,800 --> 01:36:51,000
that you're on, it does seem 
like it'll support you but it is

1519
01:36:51,000 --> 01:36:54,800
sort of, you know, wearing away 
and someplace and you see a 

1520
01:36:55,000 --> 01:37:00,000
another corpse that has sort of 
laying over the railing as if 

1521
01:37:00,000 --> 01:37:03,300
it's been, you know, fell or 
flow. 

1522
01:37:03,400 --> 01:37:05,400
I'm there or something. 
Mmm. 

1523
01:37:06,000 --> 01:37:10,000
And both of these corpses. 
They look as if again, there's 

1524
01:37:10,000 --> 01:37:14,300
sort of desiccated and dried but
they're not, you know, 

1525
01:37:14,300 --> 01:37:16,000
skeletons. 
There's something holding these 

1526
01:37:16,200 --> 01:37:20,200
skeletons together. 
Those again since like mummy 

1527
01:37:20,200 --> 01:37:24,000
skin still or other staring at 
like, middle the middle to late.

1528
01:37:25,500 --> 01:37:26,800
Something sort of drive them 
out. 

1529
01:37:26,800 --> 01:37:30,200
It looks like, in this time like
this, the skin pudding in the 

1530
01:37:30,200 --> 01:37:33,800
fridge, you know, there there is
that warm air coming up from 

1531
01:37:33,800 --> 01:37:36,200
below. 
It's a dry warm air. 

1532
01:37:38,400 --> 01:37:42,000
That's, that's important because
it will keep it from no mold. 

1533
01:37:42,000 --> 01:37:45,700
They're creating bacteria, is 
this one also dressed like a 

1534
01:37:45,800 --> 01:37:50,500
like a farmer laying or yes, 
it's like another roles and 

1535
01:37:50,500 --> 01:37:55,200
plaid or this one has sort of 
like a tunic. 

1536
01:37:55,400 --> 01:37:59,700
And like a bandolier and a 
backpack and a small pistol. 

1537
01:38:00,800 --> 01:38:02,500
Mmm. 
Good. 

1538
01:38:02,500 --> 01:38:06,600
We could all be rummage. 
Oh sure, yeah. 

1539
01:38:07,100 --> 01:38:10,700
Kick into of keys fell out. 
Yeah, I would like to rummage 

1540
01:38:10,700 --> 01:38:12,700
disability Robbins. 
The other one did. 

1541
01:38:13,000 --> 01:38:15,000
Oh yeah I was going to know. 
I think we guy. 

1542
01:38:15,000 --> 01:38:18,000
I forgot to back to that all 
rummage. 

1543
01:38:18,000 --> 01:38:19,700
The all rummage the other one as
well. 

1544
01:38:20,500 --> 01:38:24,600
You open the backpack of the 
other one and it's like sick. 

1545
01:38:24,600 --> 01:38:30,400
Mush, there's some kind of like 
nasty moly mush in there. 

1546
01:38:31,800 --> 01:38:35,500
And as your thing and some mushy
cloth, it's just like a hot mess

1547
01:38:35,500 --> 01:38:38,000
in the backpack. 
You think Salvage? 

1548
01:38:38,000 --> 01:38:44,500
The the like the the like 
leather ish backpack, you think 

1549
01:38:44,500 --> 01:38:48,000
you could save it if you wanted 
but it's kind of nasty on the 

1550
01:38:48,000 --> 01:38:52,100
inside. 
I don't think I want it with the

1551
01:38:52,100 --> 01:38:55,500
other body. 
You find out a pistol with three

1552
01:38:55,500 --> 01:38:59,600
rounds in it. 
And looks like there were some 

1553
01:38:59,600 --> 01:39:01,600
papers and other Things in the 
backpack. 

1554
01:39:01,600 --> 01:39:05,800
But again, everything's kind of,
I guess it. 

1555
01:39:06,700 --> 01:39:09,700
Yeah, it looks like there may 
have been food in these, these, 

1556
01:39:11,800 --> 01:39:16,800
your one because it's closer to.
This are, it's sort of like, 

1557
01:39:17,600 --> 01:39:21,500
dried up like, carrots and 
little like, vegetables and 

1558
01:39:21,500 --> 01:39:24,700
stuff, like really shrunken and 
dark, but they're, they're not 

1559
01:39:24,700 --> 01:39:27,300
molding as much. 
Gotcha, gotcha. 

1560
01:39:27,700 --> 01:39:34,300
So the kind of get like me. 
Has my channel systems and is 

1561
01:39:34,300 --> 01:39:36,300
that Craig more usable with with
this one? 

1562
01:39:36,800 --> 01:39:38,400
Yes. 
Okay. 

1563
01:39:38,600 --> 01:39:40,100
Can I go? 
I'm just want to shake all that 

1564
01:39:40,100 --> 01:39:42,600
stuff out and at least just have
the back, it does a backpack 

1565
01:39:42,600 --> 01:39:48,500
count as a carrying item. 
Um, I would think not, no 

1566
01:39:48,500 --> 01:39:51,400
problem. 
It would so attacks, put it on 

1567
01:39:51,400 --> 01:39:56,000
over, as you shake it off, like 
the things had falls off, and 

1568
01:39:56,000 --> 01:40:01,400
some of its arms fall down and 
you hear all, like and then 

1569
01:40:01,400 --> 01:40:07,900
here, like, do we hear drums in 
the Deep? 

1570
01:40:08,500 --> 01:40:15,100
No, you fool of a toque. 
I'm not 14. 

1571
01:40:15,300 --> 01:40:19,100
Or guns at. 
We have a gunner with us 

1572
01:40:19,100 --> 01:40:21,400
Brenner. 
You, are you a gun person? 

1573
01:40:23,200 --> 01:40:26,000
I am you already have one of 
those. 

1574
01:40:27,200 --> 01:40:31,300
This slung right over my 
shoulder, which is all this. 

1575
01:40:31,600 --> 01:40:32,800
I guess. 
I'll just hang on to this one 

1576
01:40:32,800 --> 01:40:36,400
for right now, but I'm not. 
Yes, my favorite. 

1577
01:40:36,400 --> 01:40:39,400
You should hold on to that one. 
The bandolier. 

1578
01:40:39,400 --> 01:40:44,700
No no ammo in the bandolier. 
No, is the Bad lyrics, decent 

1579
01:40:44,700 --> 01:40:47,500
shape, the rifle. 
The pistol was actually empty. 

1580
01:40:47,500 --> 01:40:49,900
And there are three rounds were 
in the bandolier so that it 

1581
01:40:49,900 --> 01:40:51,300
looks like the pistol had been 
fired. 

1582
01:40:54,300 --> 01:40:56,900
Brain will light rain will take 
the bandolier though. 

1583
01:40:57,600 --> 01:41:00,700
Yeah I might need to kylos and 
could I load the three rounds in

1584
01:41:00,700 --> 01:41:01,900
the pistol? 
Oh sure. 

1585
01:41:01,900 --> 01:41:02,800
Yeah. 
Is it like? 

1586
01:41:02,800 --> 01:41:06,000
This is like, you know, six 
shooter pistol. 

1587
01:41:06,600 --> 01:41:10,300
I think with this one it is that
we were doing that what that 

1588
01:41:10,300 --> 01:41:16,000
sound effect was Yeah, let me 
see what I'm giving you. 

1589
01:41:16,200 --> 01:41:19,900
Um, okay, so revolvers in this 
world. 

1590
01:41:20,000 --> 01:41:22,000
There's there. 
Three barrels. 

1591
01:41:23,200 --> 01:41:26,500
And each one can each one is 
loaded and you could fire them 

1592
01:41:26,500 --> 01:41:29,400
one at a time, or there's like a
double trigger that fires all 

1593
01:41:29,400 --> 01:41:33,400
three at once e. 
Gotcha. 

1594
01:41:33,700 --> 01:41:39,400
That's a ball. 
Barrel pistol. 

1595
01:41:40,200 --> 01:41:41,700
Say. 
Can you see that? 

1596
01:41:41,700 --> 01:41:45,400
Yeah, there we go. 
All right. 

1597
01:41:45,400 --> 01:41:47,900
That's still I'll take it. 
Yeah. 

1598
01:41:49,600 --> 01:41:52,600
You grab the pistol, you put it 
on your body and you start to 

1599
01:41:52,600 --> 01:42:00,600
hear God the typical hum of 
Machinery From Below. 

1600
01:42:00,600 --> 01:42:04,600
Is it deafening or is it just 
like like soft at this point? 

1601
01:42:04,700 --> 01:42:07,300
Soft and growing louder coming 
from the tunnel? 

1602
01:42:10,400 --> 01:42:18,300
I'm here we go. 
He turned it on. 

1603
01:42:18,700 --> 01:42:22,500
Let's descend down or gets too 
hot. 

1604
01:42:22,700 --> 01:42:23,800
What does it sound like? 
It's alright. 

1605
01:42:23,800 --> 01:42:25,500
Good. 
Is the sound like a mechanical 

1606
01:42:25,500 --> 01:42:28,900
sound or like a growling growl. 
It sounds like an elevator. 

1607
01:42:29,800 --> 01:42:35,100
Okay. 
Just and so it's you're going to

1608
01:42:35,108 --> 01:42:37,500
move forward on that. 
The ledge is that what crickets 

1609
01:42:37,500 --> 01:42:41,600
doing? 
Yeah, as you start to move 

1610
01:42:41,600 --> 01:42:44,600
towards, there's a ladder down 
another letter down to, the 

1611
01:42:44,600 --> 01:42:46,900
right. 
There is what looks like an 

1612
01:42:46,900 --> 01:42:50,600
exploded opening in the cabling 
and you can peek through a 

1613
01:42:50,608 --> 01:42:52,800
little bit and you see it 
exposed room. 

1614
01:42:53,200 --> 01:42:55,200
That's, that's got some lights 
on on it. 

1615
01:42:56,100 --> 01:42:57,500
Nice to see anything in the 
room. 

1616
01:42:59,400 --> 01:43:07,000
You see like shadows and you 
know mounds of something or 

1617
01:43:07,000 --> 01:43:09,600
other but you're not sure what 
those Mounds are I do. 

1618
01:43:09,600 --> 01:43:12,600
Good. 
Hey Come check her out. 

1619
01:43:12,600 --> 01:43:19,900
Yo, an opening Brands, going to 
head down the exploded cabling 

1620
01:43:19,900 --> 01:43:23,700
towards the exposed room. 
Walking, through the cabling. 

1621
01:43:24,600 --> 01:43:30,400
You step on some mechanical 
parts of some of the Disposable 

1622
01:43:30,400 --> 01:43:35,400
robots that UNC in the city. 
So, there are dead robots 

1623
01:43:35,400 --> 01:43:39,400
throughout this tunnel. 
And it looks as though their 

1624
01:43:39,400 --> 01:43:42,200
pieces are mostly okay, but 
they're Chest have been like 

1625
01:43:42,200 --> 01:43:45,100
exploded. 
Hmm, interesting. 

1626
01:43:46,100 --> 01:43:52,000
Okay, this is not bode well for 
old cricket. 

1627
01:43:53,300 --> 01:43:56,400
You have to duck a little bit as
you go through and you enter in 

1628
01:43:56,400 --> 01:44:00,600
a larger rope. 
It's fairly silent. 

1629
01:44:00,700 --> 01:44:04,300
Except you hear a flushing noise
and some water so it should be 

1630
01:44:06,100 --> 01:44:07,600
hitting on. 
Maybe a peanut glass or 

1631
01:44:07,600 --> 01:44:11,700
something and you here in the 
darkness. 

1632
01:44:12,200 --> 01:44:26,500
Oh, hey, what is this? 
Can I like I have biology as one

1633
01:44:26,500 --> 01:44:29,300
of my skills? 
Can I like try to puzzle out? 

1634
01:44:29,300 --> 01:44:32,600
What creature would be making 
that sound or type of creature? 

1635
01:44:33,100 --> 01:44:36,100
You can tell that it is a 
mechanical noise. 

1636
01:44:36,100 --> 01:44:39,700
Oh, it's a mechanic like, but 
it's a sound meant to imitate 

1637
01:44:39,700 --> 01:44:45,800
organic life until it sounds 
almost like a human voice, but 

1638
01:44:45,800 --> 01:44:48,400
there is a mechanical tinge to 
it and it's higher much higher 

1639
01:44:48,400 --> 01:44:52,600
pitch than than what, you know. 
Anything but a small child would

1640
01:44:52,600 --> 01:44:55,900
make. 
Oh, I think it's I feel is nice.

1641
01:44:56,700 --> 01:45:05,400
Maybe it's a robot child. 
Okay, friends going to enter the

1642
01:45:05,400 --> 01:45:09,000
room cautiously and if you are 
under the slide deck, that's 

1643
01:45:09,500 --> 01:45:11,200
slide 3 as what we're looking 
at. 

1644
01:45:11,200 --> 01:45:16,900
Now, the cracked sort of 
opening, is towards the bottom 

1645
01:45:17,000 --> 01:45:18,800
of the page, if that makes 
sense. 

1646
01:45:18,800 --> 01:45:22,200
And you look out. 
And you see several shelves, if 

1647
01:45:22,200 --> 01:45:25,500
there is some flickering lights 
and some dust in the air, 

1648
01:45:25,500 --> 01:45:29,800
there's some sort of like 
ambient light and you see Rows 

1649
01:45:29,800 --> 01:45:39,600
and rows and rows of dolls. 
These dolls though are all 

1650
01:45:40,600 --> 01:45:45,600
missing their skin. 
They are exposed Metal Frames 

1651
01:45:45,600 --> 01:45:50,300
and like plastic tubing tissue 
and they don't appear to be 

1652
01:45:50,700 --> 01:45:53,500
human dolls. 
They appear to be some of them 

1653
01:45:53,500 --> 01:45:57,400
are quadrupeds sort of animal 
like dolls and other them sit 

1654
01:45:57,400 --> 01:45:59,100
sort of square but their heads 
are much too. 

1655
01:45:59,200 --> 01:46:05,000
Large to be that of a human's 
and they start to like Syd's 

1656
01:46:05,000 --> 01:46:07,600
room from Toy Story. 
They all start to, they all 

1657
01:46:07,600 --> 01:46:15,600
start to turn and they go friend
friend, what and you hear a lot 

1658
01:46:15,600 --> 01:46:20,600
of like From the ones that can't
talk, they just go. 

1659
01:46:25,200 --> 01:46:29,300
All right, well, you're gonna 
say we proceed in whatever 

1660
01:46:29,300 --> 01:46:32,000
Direction takes us away from 
this. 

1661
01:46:32,000 --> 01:46:35,400
Fucking nightmare Fest. 
Please. 

1662
01:46:35,600 --> 01:46:41,900
Dear God, you hear the splash 
again, of all the loser in the 

1663
01:46:41,900 --> 01:46:44,300
distance. 
One. 

1664
01:46:44,300 --> 01:46:47,900
Which direction is The Water 
Somewhere deeper in the room? 

1665
01:46:50,400 --> 01:46:53,800
Oh God in the room that where 
they in the room with the dolls?

1666
01:46:53,900 --> 01:46:56,400
Are you looking around? 
You see that. 

1667
01:46:56,400 --> 01:47:00,300
There are four different 
openings in the room and then a 

1668
01:47:00,300 --> 01:47:03,900
larger opening that's been 
collapsed like by some beams and

1669
01:47:03,900 --> 01:47:05,300
stuff. 
That looks like it sort of leads

1670
01:47:05,300 --> 01:47:06,700
out into a different area of the
space. 

1671
01:47:07,100 --> 01:47:11,800
I kind of leaned forward and I 
look like so on this, like 

1672
01:47:11,800 --> 01:47:14,300
little map, the wall, the 
hallways are kind of an angle 

1673
01:47:14,300 --> 01:47:17,400
because I like P4 and look 
right, look left and like here, 

1674
01:47:17,400 --> 01:47:18,800
what's in there? 
Sure. 

1675
01:47:18,800 --> 01:47:22,700
Yeah. 
So it's still quite dark the 

1676
01:47:23,000 --> 01:47:26,700
room to your left, as you peek 
in, you see a table and a ton of

1677
01:47:26,700 --> 01:47:32,300
trash and, and sort of some kind
of wall with capsules on it. 

1678
01:47:32,300 --> 01:47:34,700
I'm human sized capsules. 
And then towards the right, you 

1679
01:47:34,700 --> 01:47:40,300
see a ton of fur everywhere like
like neon pink and blue fur, 

1680
01:47:40,500 --> 01:47:42,900
sort of cold balls everywhere. 
Okay. 

1681
01:47:43,900 --> 01:47:49,400
I'll answer that question then, 
what crusted I was I mean, I 

1682
01:47:49,400 --> 01:47:51,900
assume that's where they came 
from, some of the Dolls, you 

1683
01:47:51,900 --> 01:47:55,300
know? 
Free. 

1684
01:47:55,300 --> 01:48:00,700
Let's go Ben's going to turn to 
some how far away are the dolls 

1685
01:48:00,700 --> 01:48:06,800
from us. 
They are all around us like one 

1686
01:48:07,500 --> 01:48:10,000
one person. 
Length like four or five 

1687
01:48:10,000 --> 01:48:12,300
arms-length. 
I'm using the arms as a length 

1688
01:48:12,300 --> 01:48:13,900
of measurement. 
Sure, why not? 

1689
01:48:13,900 --> 01:48:17,100
Yeah, it's four or five arms 
away so they're quite you know 

1690
01:48:17,100 --> 01:48:20,400
you could get to them quickly 
but you have some distance 

1691
01:48:20,400 --> 01:48:23,100
between you two and do, they 
look like their mobile or do 

1692
01:48:23,100 --> 01:48:25,000
they just look like they're 
turning their heads and 

1693
01:48:25,000 --> 01:48:27,800
speaking? 
They all sort of fidget but none

1694
01:48:27,800 --> 01:48:30,900
of them seem to be one sort of 
spins on its side. 

1695
01:48:30,900 --> 01:48:34,100
But none seem To be able to walk
or at least not have chosen A 

1696
01:48:34,100 --> 01:48:42,000
Clockwork toys kind of doing 
their Grim, boughs elegantly and

1697
01:48:42,000 --> 01:48:46,700
speaks to the dolls. 
Hello friends. 

1698
01:48:47,300 --> 01:48:52,600
We are in search of batteries, 
do any of, you know, if there 

1699
01:48:52,600 --> 01:49:03,100
are batteries nearby Anyone 
anyone else? 

1700
01:49:05,200 --> 01:49:08,400
So it seems like the only three 
noises they can make our, like, 

1701
01:49:08,400 --> 01:49:11,000
some gotta roll mechanical 
noise. 

1702
01:49:11,000 --> 01:49:16,400
Wheezing or friend. 
Nice, hell yeah, perfect. 

1703
01:49:16,400 --> 01:49:19,100
All right, let's rise glow and 
continue to watch you though. 

1704
01:49:19,900 --> 01:49:22,900
I'm gonna go ahead and check 
this room to the left and start 

1705
01:49:22,900 --> 01:49:24,900
looking around. 
See if II know I, you said there

1706
01:49:24,900 --> 01:49:28,700
was no, I saw it trash and stuff
but I get closer it's going to 

1707
01:49:28,700 --> 01:49:30,600
make a difference by sea. 
Our chart. 

1708
01:49:30,600 --> 01:49:33,300
Yeah, a lot of difference. 
I've never gaven move into that 

1709
01:49:33,300 --> 01:49:36,500
room on the left. 
You enter the room and you see 

1710
01:49:37,700 --> 01:49:42,100
like candy wrappers everywhere 
like prepackaged food, wrappers,

1711
01:49:42,400 --> 01:49:46,200
like hundreds of uncovering the 
room on one wall. 

1712
01:49:46,200 --> 01:49:51,300
You see what appears to be some 
kind of machine that these 

1713
01:49:51,300 --> 01:49:54,700
rappers would have come from 
vending machine. 

1714
01:49:54,700 --> 01:49:57,300
I'm not sure necessarily, you 
know what that is or not but a 

1715
01:49:57,300 --> 01:50:00,800
vending machine. 
There are two Two like sleeper, 

1716
01:50:00,800 --> 01:50:04,800
capsules. 
One is open and empty, and there

1717
01:50:04,800 --> 01:50:09,200
is a one of the robotic 
mechanical disposables that 

1718
01:50:09,200 --> 01:50:12,700
you've seen, with some vines 
coming out of it side and moss 

1719
01:50:12,700 --> 01:50:16,500
growing out of it. 
And it's sitting totally Frozen 

1720
01:50:17,100 --> 01:50:21,200
with its hands up towards one of
the capsules that it's like bunk

1721
01:50:21,200 --> 01:50:24,400
beds almost and it's sort of 
holding its head up towards the 

1722
01:50:24,400 --> 01:50:27,600
higher bunk bed but there was 
the unopened capsule. 

1723
01:50:27,700 --> 01:50:32,100
Yeah. 
All right, so I want to open the

1724
01:50:32,100 --> 01:50:38,100
capsule. 
As you get closer, it starts to 

1725
01:50:38,600 --> 01:50:44,900
move its arms and and and got a 
mutter things in a robotic 

1726
01:50:44,900 --> 01:50:46,500
language that you're not sure 
about it. 

1727
01:50:49,100 --> 01:50:53,400
All right, I am not dissuaded 
for my course of action. 

1728
01:50:54,100 --> 01:50:59,600
You open the capsule easily and 
inside you find a skeleton. 

1729
01:51:00,100 --> 01:51:04,800
But the the skeleton, does it 
look entirely human? 

1730
01:51:05,400 --> 01:51:08,000
The skull appears to have some 
growths on it. 

1731
01:51:08,100 --> 01:51:10,600
Other than that though it does 
seem to be human sized. 

1732
01:51:11,400 --> 01:51:13,900
Okay. 
They seem like they're maybe 

1733
01:51:13,900 --> 01:51:16,400
wears clothes in there at one 
point but that guy, it's 

1734
01:51:16,700 --> 01:51:19,000
everything sort of been No way 
by time. 

1735
01:51:19,200 --> 01:51:23,200
Gotcha, India any any any gold 
teeth in there? 

1736
01:51:27,100 --> 01:51:27,500
Ready. 
Yes. 

1737
01:51:27,500 --> 01:51:30,000
Kick very as your tricks now. 
Okay, I'm sorry. 

1738
01:51:35,500 --> 01:51:40,900
No no I don't think so. 
I don't think this is the spot. 

1739
01:51:41,100 --> 01:51:46,200
There is a little robot praying 
though and that's off-putting as

1740
01:51:46,200 --> 01:51:48,700
well though. 
Not as much as the the room of 

1741
01:51:48,700 --> 01:51:52,800
dolls. 
So Brendan's. 

1742
01:51:52,800 --> 01:51:55,300
Going to examine the praying 
robot. 

1743
01:51:55,300 --> 01:51:58,200
It seems to have power. 
It's like human-sized. 

1744
01:51:58,700 --> 01:51:59,900
Yes. 
Yeah, it is. 

1745
01:51:59,900 --> 01:52:03,000
It's sort of a spindly almost 
skeletal like robot, 

1746
01:52:05,100 --> 01:52:09,100
interesting. 
It is made out of rice metal, 

1747
01:52:10,000 --> 01:52:15,700
which is a metal that that tends
to degrade much more quickly and

1748
01:52:15,700 --> 01:52:19,900
also fuel plant life, you know, 
from from your studies. 

1749
01:52:19,900 --> 01:52:22,600
So it actually, Actually, the 
metal itself is sort of a 

1750
01:52:22,608 --> 01:52:24,500
roading and plants are coming 
out of it. 

1751
01:52:25,300 --> 01:52:29,700
Oh, that is a cool robot. 
You can plant in the ground and 

1752
01:52:29,700 --> 01:52:31,500
half that a having gross stuff, 
huh? 

1753
01:52:31,700 --> 01:52:34,800
But and you know that that's 
where the name like disposables 

1754
01:52:34,800 --> 01:52:38,100
kind of comes from is that they 
were sort of maybe design that 

1755
01:52:38,100 --> 01:52:40,900
to last as long as they 
currently, have I gotcha? 

1756
01:52:42,000 --> 01:52:46,400
Interesting. 
Does it have a battery in you? 

1757
01:52:48,500 --> 01:52:50,300
You believe that they are solar 
powered. 

1758
01:52:50,300 --> 01:52:54,500
So there might be some small 
batteries but not the size that 

1759
01:52:54,600 --> 01:52:57,900
Bonnie was describing like a 
butt exercise, their, you know, 

1760
01:52:57,907 --> 01:53:00,500
take out the so I say we 
continue to move through this 

1761
01:53:00,500 --> 01:53:03,400
multi-chambered facility and 
fine, we're looking for and get 

1762
01:53:03,400 --> 01:53:07,100
the fuck out of here. 
Uh agree. 

1763
01:53:07,300 --> 01:53:11,000
Let's check out some other rooms
then so I'm done. 

1764
01:53:11,000 --> 01:53:12,300
Check out that room. 
I was across. 

1765
01:53:12,300 --> 01:53:17,300
That was covered in the fur. 
You make your way through and, 

1766
01:53:17,300 --> 01:53:20,300
and the dolls continue to watch 
you and Screech. 

1767
01:53:20,300 --> 01:53:26,200
They're quiet songs, the room is
ceramic and tiled. 

1768
01:53:26,200 --> 01:53:30,400
There, it looks a lot like a 
shower towards one wall. 

1769
01:53:30,400 --> 01:53:35,600
There is a ton of sprayed fur 
again, neon pink red, some 

1770
01:53:35,600 --> 01:53:39,200
mixtures green and none of it 
seems to have biodegraded in any

1771
01:53:39,200 --> 01:53:44,700
way. 
And there are one, there's a 

1772
01:53:44,700 --> 01:53:48,500
backpack With a handle on it. 
And then there's two other 

1773
01:53:48,500 --> 01:53:52,200
backpacks that are sort of 
laying on the ground, that look 

1774
01:53:52,200 --> 01:53:56,100
like they've exploded a lot of 
fur, like, out of them, 

1775
01:53:56,100 --> 01:53:59,000
something happened and there's 
just like for everywhere as if 

1776
01:53:59,000 --> 01:54:00,800
there was an unintentional 
explosion. 

1777
01:54:01,100 --> 01:54:04,200
I'm Gonna Leave the backpack, 
the handle alone. 

1778
01:54:04,800 --> 01:54:11,300
So, Yeah, I guess is the room 
that I just entered? 

1779
01:54:11,300 --> 01:54:13,100
Am I like looking this 
correctly? 

1780
01:54:13,100 --> 01:54:15,500
There seems to be a doorway to 
another room in it. 

1781
01:54:15,600 --> 01:54:18,700
Yeah it's sort of an L shape and
there's another room. 

1782
01:54:19,600 --> 01:54:22,000
Okay. 
If I say would have any interest

1783
01:54:22,000 --> 01:54:26,400
in checking out that backpack 
that has not exploded instead 

1784
01:54:27,900 --> 01:54:30,800
Sure, why not? 
There we can be friends. 

1785
01:54:30,800 --> 01:54:32,100
We'll take a look at this 
backpack. 

1786
01:54:32,100 --> 01:54:35,700
Examine it to see this is this 
backpack bomb. 

1787
01:54:36,200 --> 01:54:38,800
It's a bomb. 
It's fairly simple in its 

1788
01:54:38,800 --> 01:54:41,000
design. 
It has a single trigger and a 

1789
01:54:41,000 --> 01:54:43,500
switch on the top. 
And there are some colors on the

1790
01:54:43,500 --> 01:54:46,600
switch, which you believe to be 
the colors of fur, that that 

1791
01:54:46,600 --> 01:54:50,500
might be indicated based on its 
size and weight. 

1792
01:54:50,500 --> 01:54:53,300
You believe that it could have 
been operated by a human child. 

1793
01:54:54,700 --> 01:54:58,900
It's like a party favor. 
Is that what I'm looking at? 

1794
01:54:58,900 --> 01:55:00,500
I'm looking at like a party 
favor. 

1795
01:55:00,500 --> 01:55:03,500
It's definitely. 
It's definitely like, you know, 

1796
01:55:03,500 --> 01:55:08,400
a backpack gun without with a 
backpack, but I mean, it does 

1797
01:55:08,400 --> 01:55:11,400
appear to be a front for a gun 
of some kind of Forgotten. 

1798
01:55:11,500 --> 01:55:16,700
It's like a fur flamethrower. 
Okay, that's interesting. 

1799
01:55:16,700 --> 01:55:23,400
I'm going to take this for 
flamethrower and we like a 

1800
01:55:23,400 --> 01:55:27,200
gorgeous, you looking for some, 
it could this be this good. 

1801
01:55:27,400 --> 01:55:31,400
You button eyes or is this just 
like like shoot. 

1802
01:55:31,700 --> 01:55:33,900
Yeah fun. 
Yeah, exactly. 

1803
01:55:34,300 --> 01:55:39,000
Um, you don't your I don't think
you believe that it poses. 

1804
01:55:39,100 --> 01:55:44,200
Most things much danger hold on.
You also don't know how it fires

1805
01:55:44,200 --> 01:55:46,700
at this point. 
You suspect that it sprays in a 

1806
01:55:46,708 --> 01:55:48,900
certain way but you're not 
exactly sure how it works. 

1807
01:55:49,500 --> 01:55:52,100
Um, pulling the trigger, the fur
that's there. 

1808
01:55:53,200 --> 01:55:55,500
I'm going to pick up a little 
bit of the fur that's there. 

1809
01:55:55,600 --> 01:55:59,200
And turn to Does anyone have 
fire? 

1810
01:55:59,500 --> 01:56:04,600
It has a sticky coating to it. 
As you pick it up like it, like 

1811
01:56:04,600 --> 01:56:06,600
it is sort of adhesive on one 
side. 

1812
01:56:06,700 --> 01:56:09,500
Mmm. 
Okay. 

1813
01:56:10,200 --> 01:56:12,700
Interesting. 
Interesting. 

1814
01:56:12,700 --> 01:56:18,800
Okay, gonna take, gonna take 
the, the backpack with me then. 

1815
01:56:19,400 --> 01:56:24,600
Cool. 
Use start to see movement down 

1816
01:56:24,600 --> 01:56:27,200
the hall in the room that you 
had not explored yet. 

1817
01:56:27,300 --> 01:56:31,600
Yet there is a what appears to 
be another disposable in a 

1818
01:56:32,500 --> 01:56:36,400
longer sort of shawl or coat. 
That's covered in Weeds and 

1819
01:56:36,400 --> 01:56:40,200
twigs and stuff and it's 
reaching up into a machine, 

1820
01:56:41,500 --> 01:56:46,800
trying to get something. 
But that's all you can see from 

1821
01:56:46,800 --> 01:56:48,500
that sort of opening in the 
room. 

1822
01:56:48,500 --> 01:56:54,400
This is all sort of like very 
smooth and circular and sort of 

1823
01:56:55,200 --> 01:56:59,900
organic, but very very kind of 
pristine and clean at least in 

1824
01:56:59,900 --> 01:57:03,500
this area besides the fur. 
So this is functioning. 

1825
01:57:03,500 --> 01:57:06,000
Sorry, gopher? 
Yeah, no, sorry it's so is it? 

1826
01:57:06,000 --> 01:57:08,700
Yeah, same question basically. 
Is it look like it's like stuck 

1827
01:57:08,700 --> 01:57:11,900
in a position, or is it actively
like doing an activity? 

1828
01:57:12,000 --> 01:57:13,900
It looks like it's actively 
doing. 

1829
01:57:14,100 --> 01:57:17,700
It's changing its position and 
trying different things but not 

1830
01:57:17,700 --> 01:57:20,300
very quickly. 
But it is there's a looks like 

1831
01:57:20,300 --> 01:57:24,200
that a robot trying to get into 
reach up into some kind of 

1832
01:57:24,200 --> 01:57:33,500
dispenser of some kind. 
Oh, and 100, Maybe. 

1833
01:57:35,800 --> 01:57:38,200
There's a disaster. 
There's a disposable. 

1834
01:57:38,200 --> 01:57:41,600
There's a disposable that still 
functioning is reaching into a 

1835
01:57:42,500 --> 01:57:45,100
like a conduit or something. 
Trying to get something. 

1836
01:57:46,600 --> 01:57:52,100
I'll help you out the 
Disposable. 

1837
01:57:52,100 --> 01:57:55,000
Here's your first and goes. 
Hi. 

1838
01:57:55,000 --> 01:57:58,500
Hi hi. 
Hi ho, hi, ho. 

1839
01:57:58,900 --> 01:58:02,700
Hi and waves. 
Tio Hello. 

1840
01:58:02,900 --> 01:58:05,200
Hello. 
Hit him with the fur gun. 

1841
01:58:06,600 --> 01:58:08,100
No. 
Why? 

1842
01:58:08,300 --> 01:58:11,100
Why would I do such a thing? 
He's naked. 

1843
01:58:11,400 --> 01:58:12,500
Yeah. 
Be fashionable. 

1844
01:58:13,500 --> 01:58:18,600
He they have plants growing off 
of them. 

1845
01:58:18,600 --> 01:58:20,800
Correct? 
Yeah. 

1846
01:58:20,800 --> 01:58:22,700
Yeah. 
Weeds and stick since up their 

1847
01:58:22,800 --> 01:58:26,800
image, number five. 
Ah you look in your oh so 

1848
01:58:26,800 --> 01:58:30,500
they're well covered. 
There are there. 

1849
01:58:30,500 --> 01:58:33,900
Confound their coat is 
interesting in that it has sort 

1850
01:58:33,900 --> 01:58:36,600
of a zebra pattern to it 
underneath a lot of this Stuff 

1851
01:58:36,600 --> 01:58:41,800
that that looks shiny and quite 
fancy but also covered in crap. 

1852
01:58:44,100 --> 01:58:46,500
I do you want help reaching the 
thing? 

1853
01:58:50,000 --> 01:58:51,300
Work. 
We go work. 

1854
01:58:51,300 --> 01:58:53,800
We go. 
Heigh-Ho Heigh-Ho. 

1855
01:58:55,400 --> 01:59:01,300
I see. 
And the Disposable points to the

1856
01:59:01,600 --> 01:59:07,300
machine and tries to put its arm
up again and then Taps its 

1857
01:59:08,000 --> 01:59:11,200
throat, I reach into the 
machine. 

1858
01:59:11,200 --> 01:59:12,500
Yeah. 
Grab that grab leverage, 

1859
01:59:12,500 --> 01:59:19,200
grabbing you feel like a 
mechanism, but there's nothing 

1860
01:59:19,200 --> 01:59:20,400
like it. 
It feels like some kind of 

1861
01:59:20,400 --> 01:59:23,900
vending machine, but you feel 
like you can in the vent sort of

1862
01:59:23,900 --> 01:59:26,500
comes up and stops you from 
getting too far there's sort of 

1863
01:59:26,500 --> 01:59:31,200
a flap door that They have. 
So can I use my mechanical 

1864
01:59:31,200 --> 01:59:34,200
repair skill to try to get it to
release if there's anything 

1865
01:59:34,200 --> 01:59:35,200
still inside of it? 
Yeah. 

1866
01:59:35,200 --> 01:59:39,200
Why don't you make a stat check 
out of damage for that and why 

1867
01:59:39,200 --> 01:59:40,600
don't you use? 
I guess. 

1868
01:59:40,600 --> 01:59:42,700
Tell me how you plan on doing 
that. 

1869
01:59:43,100 --> 01:59:44,300
Okay good. 
A brute force. 

1870
01:59:44,300 --> 01:59:47,400
It like what, you know, I think 
I'm gonna try to like search 

1871
01:59:47,400 --> 01:59:50,400
around and find a release 
mechanism. 

1872
01:59:51,200 --> 01:59:52,600
So why don't you make up my 
mind? 

1873
01:59:53,100 --> 01:59:55,300
A mind. 
Step check at advantage. 

1874
01:59:58,600 --> 02:00:03,400
I pass. 
So only with Advance though, you

1875
02:00:03,400 --> 02:00:07,900
notice that there's a latch that
you think you can pry open that,

1876
02:00:08,000 --> 02:00:10,400
that is sort of a mechanical 
apps that you're familiar with 

1877
02:00:10,400 --> 02:00:12,000
that. 
That also has may be rusted a 

1878
02:00:12,008 --> 02:00:15,500
little bit over time and you 
open it up and you find that 

1879
02:00:15,500 --> 02:00:20,000
there are, there is a single 
voice box left. 

1880
02:00:20,000 --> 02:00:24,500
It sort of looks like a 
mechanism, and it has like a 

1881
02:00:24,500 --> 02:00:27,300
cute bear on it with a like a 
smile on it. 

1882
02:00:27,300 --> 02:00:30,900
And Some errands? 
Yeah, it's in an ancient 

1883
02:00:30,900 --> 02:00:32,800
language. 
You can't necessarily recognize,

1884
02:00:32,800 --> 02:00:35,200
but you see sort of a speech 
bubble and you sort of put two 

1885
02:00:35,200 --> 02:00:37,700
and two together that it would 
be sort of speech-related. 

1886
02:00:38,500 --> 02:00:40,200
Okay. 
It does. 

1887
02:00:40,200 --> 02:00:42,000
The little guy seemed like he 
still wants it. 

1888
02:00:43,600 --> 02:00:47,400
Yeah. 
What would that say? 

1889
02:00:47,400 --> 02:00:48,600
I would say. 
Yeah. 

1890
02:00:48,700 --> 02:00:49,900
Ho ho ho ho ho. 
Ho. 

1891
02:00:49,907 --> 02:00:54,900
And it waves at you some more 
and tries to like it doesn't 

1892
02:00:54,900 --> 02:00:57,100
come at you but it just sort of 
waves that you and tries to 

1893
02:00:57,108 --> 02:01:01,900
encourage you to Commit to it. 
I give it to it and it does like

1894
02:01:01,900 --> 02:01:06,400
a slow bow as it takes it. 
I'm gonna back and then turns 

1895
02:01:06,400 --> 02:01:12,400
over to a a machine with some 
claws on it and stuff and like 

1896
02:01:13,100 --> 02:01:16,000
takes its robe off. 
And you see that it is sort of 

1897
02:01:16,000 --> 02:01:19,400
covered in Moss and it looks 
pretty similar except for this 

1898
02:01:19,400 --> 02:01:22,600
large row and then it like 
stands in the machine and it 

1899
02:01:22,600 --> 02:01:24,800
like points to the the Go 
Button. 

1900
02:01:24,800 --> 02:01:27,600
There's like a big button for a 
child's hand. 

1901
02:01:27,800 --> 02:01:30,600
And this green button and it 
keeps pointing at it. 

1902
02:01:30,600 --> 02:01:32,500
I hate it. 
I had the button. 

1903
02:01:33,700 --> 02:01:40,300
Let's see. 
Okay on a Seven or eight or nine

1904
02:01:40,300 --> 02:01:42,600
or well? 
Okay, so seven, eight or nine 

1905
02:01:42,600 --> 02:01:44,300
things are not going to go well,
for this robot. 

1906
02:01:45,000 --> 02:01:48,700
So we'll see what we get. 
Oh no. 

1907
02:01:49,800 --> 02:01:55,100
Okay, I got a nine. 
So as the arms start to move 

1908
02:01:55,100 --> 02:01:57,500
they start to rip apart this 
robot. 

1909
02:01:58,200 --> 02:02:02,300
Instead of like putting the 
thing into its its neck, it 

1910
02:02:02,300 --> 02:02:05,200
starts to put it in its chest 
and just starts to like tear 

1911
02:02:05,200 --> 02:02:07,300
open. 
Its just as it struggles. 

1912
02:02:08,500 --> 02:02:10,100
Huh. 
Okay. 

1913
02:02:11,100 --> 02:02:13,000
See you later. 
Hi. 

1914
02:02:13,000 --> 02:02:14,200
Hello. 
How are you? 

1915
02:02:17,700 --> 02:02:20,100
It's sort of emotions to you 
like this. 

1916
02:02:21,200 --> 02:02:24,000
Can I save it? 
You could try. 

1917
02:02:24,300 --> 02:02:26,700
I would like to try to save it. 
How are you gonna try to save 

1918
02:02:26,700 --> 02:02:30,100
it? 
I'm gonna try to again use my 

1919
02:02:30,100 --> 02:02:34,500
mechanic skill to figure out how
to shut down the machine or 

1920
02:02:34,500 --> 02:02:36,200
reset it to do what it's meant 
to do. 

1921
02:02:36,700 --> 02:02:39,100
Okay, why don't you make a 
another mind? 

1922
02:02:40,300 --> 02:02:50,700
Check out advantage. 
So you could stress from 

1923
02:02:50,700 --> 02:02:53,300
failing, you didn't critically 
hell did you know? 

1924
02:02:53,500 --> 02:02:57,300
Okay, so you exit, you think 
you're going to turn it down, 

1925
02:02:57,300 --> 02:03:00,500
but you actually increase the 
power, and this thing is just 

1926
02:03:00,500 --> 02:03:07,500
like, very quickly ripped apart,
but unfortunately, it explodes. 

1927
02:03:07,500 --> 02:03:10,100
So something or has been ripped 
open. 

1928
02:03:10,400 --> 02:03:14,700
So why don't you all take d11 
d-10 of damage? 

1929
02:03:14,800 --> 02:03:18,000
So, I'll roll for. 
Well, you can Who should? 

1930
02:03:18,000 --> 02:03:20,500
Well, I'll roll for each one of 
you. 

1931
02:03:23,000 --> 02:03:26,800
Unless anyone has a good reason 
why they wouldn't, I guess is 

1932
02:03:26,800 --> 02:03:29,000
anyone not super close to this 
happening? 

1933
02:03:29,500 --> 02:03:31,200
I guess that would be my 
position. 

1934
02:03:31,300 --> 02:03:34,600
No, I think I'm pretty close by 
and I would live with. 

1935
02:03:34,700 --> 02:03:36,400
I would be sitting next to next 
to them. 

1936
02:03:36,400 --> 02:03:39,200
Okay? 
So we'll start from top to 

1937
02:03:39,200 --> 02:03:44,500
bottom chord. 
You're going to take 8 damage, 

1938
02:03:45,500 --> 02:03:48,100
it's 10 damage per wounds, so 
Are still good at you don't need

1939
02:03:48,100 --> 02:03:53,200
to take a wound all damage in 
Cotton persist uses exploding 

1940
02:03:53,200 --> 02:03:54,400
dye. 
So if you've got a nine I'm 

1941
02:03:54,407 --> 02:03:56,400
going to re-roll it and adding 
to that total. 

1942
02:03:57,800 --> 02:04:06,800
So that is a that's yeah that's 
a 94 Cricket, which makes sense.

1943
02:04:10,700 --> 02:04:15,300
So you took fifteen damage know,
is that another nine? 

1944
02:04:15,300 --> 02:04:22,400
That's another 90 know. 
Okay, so you took 1821 damage, 

1945
02:04:22,600 --> 02:04:26,100
but who didn't ask you Cricket? 
Oh man. 

1946
02:04:26,600 --> 02:04:29,500
So you're going to roll two 
wounds on the wound table and 

1947
02:04:29,500 --> 02:04:32,500
you going to want to try to roll
low on those wounds, okay? 

1948
02:04:32,500 --> 02:04:35,300
Let me pull up the winch cable, 
and then I'll roll for Bryn. 

1949
02:04:37,700 --> 02:04:42,600
Here's the bring. 
You took three attract actually 

1950
02:04:43,000 --> 02:04:44,700
Cricket. 
If you have any armor, I don't 

1951
02:04:44,700 --> 02:04:47,500
remember 10 points of armor. 
Yeah, awesome. 

1952
02:04:47,500 --> 02:04:51,300
So you subtract 10 from that, so
you take 11 damage so you just 

1953
02:04:51,300 --> 02:04:53,500
roll a single wound but your 
armor is going to be totaled. 

1954
02:04:56,100 --> 02:05:02,300
That okay, Moto my armor, you 
still like you could still carry

1955
02:05:02,300 --> 02:05:04,400
it with you if you want to get 
that but it's not going to 

1956
02:05:04,400 --> 02:05:06,100
provide any. 
You could get it repaired later,

1957
02:05:06,100 --> 02:05:09,200
but it's not going to provide 
any benefits until it's 

1958
02:05:09,200 --> 02:05:18,300
repaired. 
And then I Cool, I rolled an 

1959
02:05:18,300 --> 02:05:21,300
eight on the wound, so I have a 
wound that ends you're 

1960
02:05:21,300 --> 02:05:23,800
traveling. 
You're no longer play this 

1961
02:05:23,800 --> 02:05:27,400
character for until the next 
adventure. 

1962
02:05:27,400 --> 02:05:36,000
So what this might be as that 
like you get blasted backwards 

1963
02:05:36,700 --> 02:05:39,800
in this, this fiery wreck, I get
concussed. 

1964
02:05:40,000 --> 02:05:44,300
Yeah and you just like our 
you're out of it like to move. 

1965
02:05:44,300 --> 02:05:46,500
You feels like it would be too 
much Danger. 

1966
02:05:46,600 --> 02:05:52,100
ER and so I guess it's up to 
gourd and Brynn. 

1967
02:05:52,100 --> 02:05:54,100
What you're going to do about 
that like are you going to head 

1968
02:05:54,100 --> 02:05:55,500
down? 
Are you going to head back? 

1969
02:05:55,500 --> 02:05:58,500
And you know and the adventure 
it's sort of up to you at this 

1970
02:05:58,500 --> 02:06:02,000
point Hunter will give you a new
character or you know, or will 

1971
02:06:02,300 --> 02:06:05,200
will will certainly get it. 
Get you up that ladder man. 

1972
02:06:05,300 --> 02:06:09,400
Yours, I think we have like 10 
minutes off the tee. 

1973
02:06:09,400 --> 02:06:12,300
You should keep going. 
I'm down to just hang and enjoy 

1974
02:06:12,300 --> 02:06:14,300
this. 
So I'll be here. 

1975
02:06:15,000 --> 02:06:17,300
We are kejriwal when your 
character takes 3 seconds, 

1976
02:06:17,600 --> 02:06:24,600
you're gonna Hunter the the 
praying disposable robot that I 

1977
02:06:25,000 --> 02:06:29,000
watched this all happen. 
Sort of start spraying next to 

1978
02:06:29,000 --> 02:06:34,300
you and as it spraying it 
decides that it's going to join 

1979
02:06:35,800 --> 02:06:37,700
the other players. 
And now you're going to be this 

1980
02:06:38,600 --> 02:06:43,400
sort of reverent other 
disposable, but your stats are 

1981
02:06:43,407 --> 02:06:46,800
going to be like 20. 
You're going to have like really

1982
02:06:46,800 --> 02:06:48,100
bad stats. 
This perfect. 

1983
02:06:48,100 --> 02:06:50,600
That's amazing. 
I'm cheaper down, you don't? 

1984
02:06:50,600 --> 02:06:55,200
You have like no chance of 
failing a reality, fear save. 

1985
02:06:55,400 --> 02:06:57,500
But you have like, 24 all 
Shropshire stats. 

1986
02:06:57,700 --> 02:07:01,400
Okay, perfect. 
And like maybe one moon or 

1987
02:07:01,407 --> 02:07:02,200
something. 
I don't know. 

1988
02:07:03,600 --> 02:07:05,300
Okay. 
Do we have any other rooms to 

1989
02:07:05,300 --> 02:07:09,800
explore in this area? 
Or is that the there is there's 

1990
02:07:09,800 --> 02:07:13,300
one more cross, right? 
Oh, and you should all I think 

1991
02:07:13,300 --> 02:07:14,600
you should all. 
Make a panic Chuck. 

1992
02:07:14,700 --> 02:07:20,300
Yeah, that's a good idea because
that this I think the fire and 

1993
02:07:20,300 --> 02:07:23,800
stuff like probably really 
messed Cricket, huh? 

1994
02:07:25,200 --> 02:07:27,600
So why don't you both make a 
panic and just will take a 

1995
02:07:27,600 --> 02:07:29,900
stress first and then make a 
panic roll and you're trying to 

1996
02:07:29,900 --> 02:07:34,700
roll above your Panic number. 
All right. 

1997
02:07:34,700 --> 02:07:40,100
So let's find one stress, plus 
the, additional stress forever. 

1998
02:07:40,100 --> 02:07:42,700
You taken any stress yet? 
I, this is my first dress. 

1999
02:07:42,800 --> 02:07:43,600
Okay, perfect. 
Yeah. 

2000
02:07:43,600 --> 02:07:45,600
So you're okay. 
Chill. 

2001
02:07:45,600 --> 02:07:49,400
Dude, I have to stress. 
I rolled a four. 

2002
02:07:49,400 --> 02:07:53,100
So I believe that. 
Good damp the Cowboys. 

2003
02:07:53,100 --> 02:07:55,900
Fine Gore. 
Did you pass this wall? 

2004
02:07:56,800 --> 02:08:02,100
I did it. 
So you're pretty early in the 

2005
02:08:02,100 --> 02:08:03,800
Venture. 
I guess you're kind of comes 

2006
02:08:03,800 --> 02:08:05,600
with the territory of going. 
In this tunnel, maybe. 

2007
02:08:06,200 --> 02:08:10,100
I feel like I always have like a
little bit of a buzz to so it 

2008
02:08:10,100 --> 02:08:15,100
kind of takes the edge off some 
of like some of the fear and 

2009
02:08:15,100 --> 02:08:18,400
been Panic just a little bit and
I just I just want to go over to

2010
02:08:18,400 --> 02:08:21,800
Cricket who's like clearly days.
Oh yeah, I are. 

2011
02:08:21,800 --> 02:08:26,500
All right, well buddy will will 
will grab you on the way. 

2012
02:08:26,600 --> 02:08:28,100
We back. 
All right. 

2013
02:08:28,100 --> 02:08:34,400
Yeah, but before before brand 
goes about exploring more, they 

2014
02:08:34,400 --> 02:08:38,200
take a little time to just make 
sure that that crickets not in a

2015
02:08:38,200 --> 02:08:42,300
position where they're going to 
like bleed out and die and like,

2016
02:08:42,700 --> 02:08:47,000
can basically get them like, in 
the, like recovery position, you

2017
02:08:47,000 --> 02:08:49,900
know, not going to use the just,
let's just check me out. 

2018
02:08:50,300 --> 02:08:54,500
On them, sleep pods, we can like
shut it and like oh, that's a 

2019
02:08:54,508 --> 02:08:56,000
brilliant idea. 
Let's do that. 

2020
02:08:56,700 --> 02:08:58,800
I will praying robots. 
Just like I'm just like 

2021
02:08:58,800 --> 02:09:07,000
following you guys around. 
Um, so you are load Cricket into

2022
02:09:07,000 --> 02:09:09,600
the sleep pod and I guess, shut 
the door. 

2023
02:09:11,100 --> 02:09:13,700
Do you do anything else? 
Not all the way? 

2024
02:09:13,700 --> 02:09:16,100
We'll make sure it's like, it's 
like mostly close. 

2025
02:09:16,100 --> 02:09:17,700
But not. 
Yes, correct. 

2026
02:09:17,700 --> 02:09:20,100
Yes, is exactly where it's gonna
die. 

2027
02:09:20,500 --> 02:09:25,200
We all such a also. 
Register homage his body real 

2028
02:09:25,200 --> 02:09:27,700
quick for something I can help 
while he he doesn't need to use 

2029
02:09:27,700 --> 02:09:29,400
of it, I guess. 
Yeah. 

2030
02:09:29,400 --> 02:09:31,500
You can take whatever you want 
or I guess that'd be uptight 

2031
02:09:31,500 --> 02:09:32,800
Cricket. 
What did you have on you? 

2032
02:09:33,400 --> 02:09:38,600
I had a broken egg substitute 
suit and my statue and a bag of 

2033
02:09:38,600 --> 02:09:40,600
red potatoes. 
Oh, my water bears. 

2034
02:09:40,600 --> 02:09:45,300
So yeah, a little tardigrade you
know something I'm just gonna 

2035
02:09:46,200 --> 02:09:48,900
snatch that and it's like 
stuffing in the sleeping pod to 

2036
02:09:48,900 --> 02:09:51,300
and he can just keep the. 
I don't think I think the 

2037
02:09:51,300 --> 02:09:53,800
charter grade would like, kind 
of stay behind with Cricket. 

2038
02:09:54,100 --> 02:09:56,400
Yeah. 
Because they're pretty. 

2039
02:09:56,600 --> 02:09:58,500
Like two couriers, I would say 
yes. 

2040
02:09:59,100 --> 02:10:02,100
So I rummage and there's it's 
not much. 

2041
02:10:02,100 --> 02:10:03,800
There's not a rummage humble 
stuff. 

2042
02:10:03,800 --> 02:10:06,000
So I'll just leave him with his 
things. 

2043
02:10:07,400 --> 02:10:12,700
You don't want my statue nice 
statue weapon, blood blood to be

2044
02:10:12,700 --> 02:10:20,800
exactly what his armor so you 
know mmm-hmm how about mouthing 

2045
02:10:20,800 --> 02:10:23,000
blades? 
You know okay I got it. 

2046
02:10:23,800 --> 02:10:28,800
I do sellswords I technically a 
man Edge Lord really in this one

2047
02:10:28,800 --> 02:10:34,700
because I am a master of both 
lazy and assassinations anyway 

2048
02:10:34,700 --> 02:10:37,400
so off we go you have fun there 
Cricket will be back Back. 

2049
02:10:39,200 --> 02:10:42,200
Oh boy, okay so totally not 
responsive. 

2050
02:10:43,800 --> 02:10:47,800
If we go into, we go into the 
other room, there is a 

2051
02:10:47,800 --> 02:10:52,500
disposable is a greenhouse. 
So there is a glass window. 

2052
02:10:52,500 --> 02:10:55,900
There's it seems like a log long
tunnel up and there's some 

2053
02:10:55,900 --> 02:10:59,800
actual natural light or what you
perceive to be natural light and

2054
02:11:00,800 --> 02:11:04,700
every 5 to 10 minutes or so, 
there's a flush somewhere maybe 

2055
02:11:04,800 --> 02:11:07,700
or some kind of liquid motion 
and it hits stuff. 

2056
02:11:08,800 --> 02:11:10,400
Start. 
It's like every 15 minutes but 

2057
02:11:10,400 --> 02:11:13,500
you've seen it happen. 
Maybe once now the water flushes

2058
02:11:13,500 --> 02:11:16,900
down and goes on the greenhouse 
and there's cracks in it that 

2059
02:11:16,900 --> 02:11:21,500
the water drips down into 
buckets and disposable that has 

2060
02:11:21,500 --> 02:11:26,000
a small, you know, several 
flowers growing from it stands 

2061
02:11:26,000 --> 02:11:30,400
up, slowly grabs the water and 
then starts to pour it on what 

2062
02:11:30,400 --> 02:11:34,000
look like some, some orchids in 
the room and then puts the 

2063
02:11:34,000 --> 02:11:37,000
bucket back and then goes back 
to sleep. 

2064
02:11:38,900 --> 02:11:40,100
Yeah. 
So that's that's kind of what's 

2065
02:11:40,100 --> 02:11:42,700
happening in this room. 
There's sort of what looked like

2066
02:11:42,900 --> 02:11:46,200
in Tech planners that have been 
broken open but flowers and sort

2067
02:11:46,200 --> 02:11:50,400
of dirt piles around the floor 
and on the shelves and flowers 

2068
02:11:50,400 --> 02:11:53,500
that you've probably never seen 
before, bit of a testament to 

2069
02:11:53,500 --> 02:11:58,700
the Ancients that this, that 
these disposables continue to 

2070
02:11:59,900 --> 02:12:04,600
Function like this. 
Yeah, quite spectacular flowers.

2071
02:12:04,600 --> 02:12:11,100
We haven't seen before. 
Yeah, is this is this where 

2072
02:12:11,100 --> 02:12:14,600
you've been getting the solar to
continue to function? 

2073
02:12:17,700 --> 02:12:20,000
He's just, he's just going to 
the entire time. 

2074
02:12:24,700 --> 02:12:28,100
I just appraised. 
Robot does anything look like a 

2075
02:12:28,400 --> 02:12:30,200
battery? 
I mean this what we're looking 

2076
02:12:30,200 --> 02:12:31,600
for, right? 
Was there anything else that we 

2077
02:12:31,600 --> 02:12:36,600
were looking for bread? 
It's just battery and feminine 

2078
02:12:36,600 --> 02:12:41,100
the lion, feeding the gods head.
We got the we got the second, 

2079
02:12:41,100 --> 02:12:44,100
another sack of me and we got 
the lights on so we just need 

2080
02:12:44,100 --> 02:12:46,600
batteries, right? 
Well we didn't get anything. 

2081
02:12:46,600 --> 02:12:48,900
We have the sack. 
We didn't get anything for the 

2082
02:12:48,900 --> 02:12:52,200
godhead to eat. 
I thought that stuff that was in

2083
02:12:52,200 --> 02:12:53,400
the sack. 
I thought the whole point of 

2084
02:12:53,400 --> 02:12:58,900
sack Hmm, might need more. 
You're here Cricket. 

2085
02:12:59,300 --> 02:13:01,800
All right, sorry. 
Yeah, just keep praying. 

2086
02:13:01,900 --> 02:13:08,000
Just I just not tall. 
How tall is my little, it's 

2087
02:13:08,000 --> 02:13:10,600
probably like 6 foot tall, but 
it's really skinny. 

2088
02:13:10,600 --> 02:13:15,600
It's sort of like a like pipes 
almost with some of that Rice 

2089
02:13:15,600 --> 02:13:18,600
metal casing, that sort of 
dissolving away. 

2090
02:13:19,200 --> 02:13:23,700
We'll come back to this room 
later if we figure out a need I 

2091
02:13:23,708 --> 02:13:26,000
guess. 
Emmys party. 

2092
02:13:26,700 --> 02:13:28,900
Yeah, so that was everything, 
right? 

2093
02:13:30,500 --> 02:13:32,600
What would happen? 
Do you think if I plucked one of

2094
02:13:32,608 --> 02:13:34,700
these, I think it would get mad 
at me. 

2095
02:13:38,900 --> 02:13:43,200
Give it a try and I pluck a 
little one Turf. 

2096
02:13:43,800 --> 02:13:45,600
Yeah, I want to pluck. 
What not like? 

2097
02:13:45,700 --> 02:13:49,300
I mean I don't like one that 
seems pluggable not one. 

2098
02:13:49,300 --> 02:13:50,800
That's like man I should leave 
that one alone. 

2099
02:13:50,800 --> 02:13:52,200
It's and he you know what I 
mean? 

2100
02:13:53,600 --> 02:13:57,100
Yeah, so you pluck a small 
flower, maybe put it in your 

2101
02:13:57,100 --> 02:14:01,100
jacket or hold it and look at 
it, you got it seems like a 

2102
02:14:01,100 --> 02:14:04,700
very, you know, flowers don't 
grow like this anymore. 

2103
02:14:04,700 --> 02:14:07,100
It seems pretty fragile in a 
difficult world. 

2104
02:14:11,100 --> 02:14:14,900
And so far, nothing kind of 
makes you think a lot owner. 

2105
02:14:16,500 --> 02:14:21,800
Really does. 
Who said that? 

2106
02:14:24,000 --> 02:14:26,000
But let's head back out to the 
ledge. 

2107
02:14:26,500 --> 02:14:32,200
Yeah, yeah actually start to 
leave the room, spraying 

2108
02:14:32,500 --> 02:14:37,900
disposable and watering 
disposable both starts to walk 

2109
02:14:37,900 --> 02:14:45,100
towards you sort of trying to 
grab you essentially this way. 

2110
02:14:45,100 --> 02:14:50,400
Does from leaving Yeah, but they
are pretty slow moving. 

2111
02:14:52,000 --> 02:14:55,700
And they're specifically going 
for you gourd, I got damn it. 

2112
02:14:55,700 --> 02:14:57,500
So I'm just gonna put the fire 
back. 

2113
02:14:58,500 --> 02:15:04,100
And then the water and robot 
stops and the other robot stops.

2114
02:15:05,000 --> 02:15:09,700
Well, I mean I of course it's 
fine. 

2115
02:15:10,900 --> 02:15:20,500
I'll leave it my My elders told 
me once that flowers used to be 

2116
02:15:20,500 --> 02:15:24,700
used for medicinal purposes, 
perhaps those flowers are 

2117
02:15:24,700 --> 02:15:30,000
valuable. 
Well, I don't want to be slowly 

2118
02:15:30,000 --> 02:15:34,300
chased around so we can just 
leave it Knocking. 

2119
02:15:34,300 --> 02:15:37,300
I can snag it as we leave. 
If I really want it, but I feel 

2120
02:15:37,300 --> 02:15:39,900
like, oh, don't live that 
moving. 

2121
02:15:39,900 --> 02:15:42,000
That slowly. 
There's no way they could catch 

2122
02:15:42,000 --> 02:15:43,400
us. 
Climbing up that ladder. 

2123
02:15:43,400 --> 02:15:48,500
So, on the way out, See the leg.
It'll be like one of those like 

2124
02:15:48,500 --> 02:15:52,200
snails, that chases you forever 
situations, not prefer not to do

2125
02:15:52,200 --> 02:15:56,100
with that sounds good. 
Okay, we go back to the ledge 

2126
02:15:56,100 --> 02:16:01,500
and look down so as you get to 
the ledge there is a large face 

2127
02:16:01,500 --> 02:16:06,800
looking at you. 
It is sort of a what looks like 

2128
02:16:06,900 --> 02:16:12,400
metal skeleton face with a 
single red eye facing you, and 

2129
02:16:12,400 --> 02:16:15,600
it looks to be attached to the 
large. 

2130
02:16:15,700 --> 02:16:21,400
Elevator platform that has gone 
to this level to meet you. 

2131
02:16:23,000 --> 02:16:30,300
Oh, Howdy hello Rin. 
Boughs, graciously to the giant 

2132
02:16:30,300 --> 02:16:34,000
metal head. 
Are you the godhead? 

2133
02:16:35,799 --> 02:16:41,400
God had. 
Bony are you are you talking 

2134
02:16:41,400 --> 02:16:45,200
about big oregano? 
God, everyone's always coming to

2135
02:16:45,200 --> 02:16:48,900
see big oregano over here. 
I'm doing a southern exit, 24. 

2136
02:16:49,100 --> 02:16:50,299
Not going to do a Southern 
accent. 

2137
02:16:50,500 --> 02:16:55,700
Listen, it is contagious. 
Everyone only fun to see big 

2138
02:16:55,700 --> 02:16:58,400
oregano, no one's ever wants to 
see little oregano. 

2139
02:16:59,700 --> 02:17:05,700
Ours, different little oregano 
course, and can. 

2140
02:17:05,700 --> 02:17:09,200
You introduce who you are beyond
your name? 

2141
02:17:09,500 --> 02:17:14,000
What what, what do you serve? 
I like playing games. 

2142
02:17:14,000 --> 02:17:19,500
I like making friends. 
Do you want to be my friend? 

2143
02:17:20,100 --> 02:17:23,100
She awful only in this tunnel? 
Yep. 

2144
02:17:23,600 --> 02:17:29,299
Do you also eat sacks of meat? 
I could try. 

2145
02:17:30,299 --> 02:17:34,799
No, I'm an asshole, right? 
Nina, listen. 

2146
02:17:35,700 --> 02:17:41,100
Um, but what is your current? 
So so so we we look at is this 

2147
02:17:41,100 --> 02:17:45,100
some like robotic thing on the 
elevator elevator itself? 

2148
02:17:45,100 --> 02:17:52,400
Like, or it is the elevator as 
to Like, rails on the sides. 

2149
02:17:52,900 --> 02:17:56,700
It's a flat circle and that in 
the middle, it's sort of a mound

2150
02:17:56,700 --> 02:18:00,100
that is like a spinning skull, 
like, that's sort of built it, 

2151
02:18:00,100 --> 02:18:02,100
does it? 
It's not like exactly like a 

2152
02:18:02,100 --> 02:18:04,000
skull that looks like a robot 
face. 

2153
02:18:04,000 --> 02:18:07,500
That's kind of creepy, like a 
skull with a single red eye on 

2154
02:18:07,500 --> 02:18:09,500
the side of it. 
There's no railing and on the 

2155
02:18:09,500 --> 02:18:13,100
side of it, you see what looks 
like Von. 

2156
02:18:13,100 --> 02:18:19,299
He's corpse laying sideways. 
Oh hey. 

2157
02:18:19,299 --> 02:18:24,000
So um who what's that? 
Right there. 

2158
02:18:24,100 --> 02:18:27,900
Oh, that was Bonnie's, not a 
good friend. 

2159
02:18:28,600 --> 02:18:32,500
I don't like vodka. 
Oh, you know, I wasn't as much 

2160
02:18:32,500 --> 02:18:34,799
of a fan either. 
Yeah, he's always coming down 

2161
02:18:34,799 --> 02:18:36,200
here. 
I hate Vani. 

2162
02:18:36,200 --> 02:18:39,100
He's always messing with me. 
I was asking me to do stuff. 

2163
02:18:39,100 --> 02:18:41,600
Never wants to play any games, 
right? 

2164
02:18:41,600 --> 02:18:45,299
Okay, what kind of games do you 
like to play a little oregano, 

2165
02:18:45,799 --> 02:18:48,200
fun games you ask? 
I'll take you down too. 

2166
02:18:48,400 --> 02:18:49,700
Reagan. 
A little be fun. 

2167
02:18:54,600 --> 02:18:56,200
I think that's where we need to 
go. 

2168
02:18:56,200 --> 02:18:57,600
I have no voice in this 
situation. 

2169
02:18:57,600 --> 02:18:59,299
I'm just a little praying, 
Robotboy. 

2170
02:18:59,299 --> 02:19:01,500
So a little looks. 
But what do you think? 

2171
02:19:01,500 --> 02:19:02,500
Print? 
What do you think? 

2172
02:19:02,500 --> 02:19:10,100
Giant praying robot? 
That, that seemed like a yes, to

2173
02:19:10,100 --> 02:19:11,200
me. 
So I guess. 

2174
02:19:11,200 --> 02:19:16,400
Let's go on to the elevator with
the dead creature and the God 

2175
02:19:16,500 --> 02:19:21,400
had thing. 
You get on and it slowly starts 

2176
02:19:21,400 --> 02:19:28,600
to lower, be on the ledge and 
then little oregano says, I'm so

2177
02:19:28,600 --> 02:19:32,299
glad you like to play games. 
So, let's see what game you're 

2178
02:19:32,299 --> 02:19:34,600
going to play. 
Oh God. 

2179
02:19:36,400 --> 02:19:40,100
So I'm gonna play bounce house. 
So it's all of a sudden goes 

2180
02:19:40,400 --> 02:19:43,799
with me and it starts bouncing 
up and down button. 

2181
02:19:45,100 --> 02:19:48,100
Like so you jerk and then all 
down and then jerk again and 

2182
02:19:48,100 --> 02:19:50,300
fall down. 
So why don't you both make a 

2183
02:19:51,000 --> 02:20:02,500
body save wonderful. 
We need to or I feel Smart Tim 

2184
02:20:02,500 --> 02:20:05,500
is I thought, yeah, I feel as 
well. 

2185
02:20:08,300 --> 02:20:11,300
How about the cord? 
I succeed, I succeed. 

2186
02:20:13,100 --> 02:20:19,200
So Gord I don't know what you're
thinking, but you probably just 

2187
02:20:19,200 --> 02:20:22,300
Klingon and maybe hold on, or 
hold on to the little Reagan. 

2188
02:20:22,300 --> 02:20:28,100
Oh, head itself. 
I think praying disposable. 

2189
02:20:28,100 --> 02:20:33,200
You're just flung off. 
So, why don't you take a wound? 

2190
02:20:34,600 --> 02:20:39,100
And Brent, I think you have a 
chance to catch on to the side. 

2191
02:20:39,800 --> 02:20:43,300
So take a stress for failing and
then why don't you make a tell 

2192
02:20:43,300 --> 02:20:45,500
me how you're going to try to to
not fall off. 

2193
02:20:45,500 --> 02:20:48,300
Essentially, you're like flung 
up in the air and and sort of 

2194
02:20:48,300 --> 02:20:50,400
falling sideways. 
I think you're going to, for 

2195
02:20:50,400 --> 02:20:54,600
sure, take one D 10 damage and 
then we'll see if you can 

2196
02:20:54,700 --> 02:20:59,000
continue to hold on. 
Okay, so you got I'm not, you 

2197
02:20:59,000 --> 02:21:06,600
got nine know, I knit for. 
So you took on 14 damage, okay, 

2198
02:21:06,800 --> 02:21:10,200
13 damage and I have to roll on 
the weight. 

2199
02:21:10,200 --> 02:21:12,400
Well, how much did little 
robotic? 

2200
02:21:13,100 --> 02:21:16,000
Why don't you run the one table?
It's just a straight-up wound. 

2201
02:21:16,000 --> 02:21:17,900
I think you have to wounds. 
You just took a window down, 

2202
02:21:17,900 --> 02:21:18,500
right? 
Okay. 

2203
02:21:20,100 --> 02:21:25,100
Okay, flung off the thing and I 
was like, let's do character 

2204
02:21:25,100 --> 02:21:26,900
sound. 
What's it gonna be this up 

2205
02:21:28,500 --> 02:21:31,300
wound? 
That rattles my beliefs. 

2206
02:21:33,100 --> 02:21:36,900
Excellence. 
I actually find it very funny if

2207
02:21:36,900 --> 02:21:39,000
the pregnancy by got that it 
stopped. 

2208
02:21:40,300 --> 02:21:44,100
I have a I have a wound that 
knocks me on my ass. 

2209
02:21:44,400 --> 02:21:46,700
I cannot act during next round 
of combat. 

2210
02:21:46,800 --> 02:21:50,000
So I think you've actually been 
flung to the level below and 

2211
02:21:50,100 --> 02:21:53,200
you're you're, you know, did 
worse for wear but you're like 

2212
02:21:53,300 --> 02:21:55,400
you know, you're kind of waved 
down there. 

2213
02:21:55,400 --> 02:22:00,200
So I start praying, Brent, I 
think I think you because you 

2214
02:22:00,200 --> 02:22:02,700
took the damage I think you just
landed on your side. 

2215
02:22:02,900 --> 02:22:07,600
But if he still bouncing, so you
all have another round of 

2216
02:22:07,600 --> 02:22:09,700
Bounce. 
You have, like, you all both 

2217
02:22:09,700 --> 02:22:13,400
have a second to act now or a 
couple moments to act before 

2218
02:22:15,100 --> 02:22:16,900
little oregano is like, let's go
again. 

2219
02:22:18,500 --> 02:22:22,800
Bryn is going to find the 
nearest thing that is like 

2220
02:22:22,800 --> 02:22:29,100
structurally attached to the 
elevator, mrap the rifle strap 

2221
02:22:29,500 --> 02:22:34,900
around it, to hold breath. 
In place I don't think there is 

2222
02:22:34,900 --> 02:22:37,800
anything. 
I think it's totally flat and 

2223
02:22:37,800 --> 02:22:41,100
there's no railing. 
You can try something else but I

2224
02:22:41,100 --> 02:22:45,800
don't think there is any kind of
at least from where you are in 

2225
02:22:45,800 --> 02:22:47,500
the middle. 
All right. 

2226
02:22:47,500 --> 02:22:51,500
Then brings going to lay flat on
their stomach. 

2227
02:22:51,600 --> 02:22:56,100
In the middle to try and make 
themselves less as less bouncy 

2228
02:22:56,100 --> 02:22:58,400
as possible. 
How about you both? 

2229
02:22:59,200 --> 02:23:01,700
I'm gonna take a swig from my 
wine jug. 

2230
02:23:02,900 --> 02:23:07,700
In the hope that much like man, 
I'm not gonna make it so. 

2231
02:23:07,700 --> 02:23:10,400
Oftentimes you know, if people 
get an accident, if they've been

2232
02:23:10,400 --> 02:23:15,400
drinking they are loose and take
less damage than people that are

2233
02:23:15,400 --> 02:23:17,700
all tensed up and stuff. 
So obviously, I'm really going 

2234
02:23:17,700 --> 02:23:20,300
to try to go with the flow. 
I'm just gonna, I'm just gonna, 

2235
02:23:20,400 --> 02:23:22,500
I'm just gonna go with the flow,
is what I'm gonna do. 

2236
02:23:22,500 --> 02:23:23,800
And that's what that's what I'm 
doing. 

2237
02:23:24,300 --> 02:23:27,700
So we're going to see what if 
little oregano wants to keep 

2238
02:23:27,700 --> 02:23:30,500
bounce house or doing. 
Okay. 

2239
02:23:30,500 --> 02:23:32,800
Yeah. 
So I'm little oregano. 

2240
02:23:32,900 --> 02:23:35,800
I'm game. 
Yeah, it didn't spin spin, and 

2241
02:23:35,800 --> 02:23:47,300
start spinning and he let me 
know which I think he's just fly

2242
02:23:47,300 --> 02:23:50,000
off. 
I don't think well, maybe you 

2243
02:23:50,000 --> 02:23:51,800
could hold on the edge. 
Why don't you make a spits? 

2244
02:23:52,000 --> 02:23:54,700
Well, no, I went to the center, 
so I do, you didn't. 

2245
02:23:54,700 --> 02:23:56,800
Okay, I think I would have a 
chance to find that at the 

2246
02:23:56,800 --> 02:23:59,500
center, but if I laid down at 
the edge, I have mine. 

2247
02:24:03,700 --> 02:24:05,200
Hold on to something with 
either. 

2248
02:24:05,200 --> 02:24:09,900
You could do yeah. 
A body or speed save and I'll if

2249
02:24:09,900 --> 02:24:10,900
I didn't know you were at the 
center. 

2250
02:24:10,900 --> 02:24:14,200
So I think you would you get 
Advantage for the strap? 

2251
02:24:14,200 --> 02:24:16,900
I think you could attach it to a
little Reagan has had. 

2252
02:24:17,100 --> 02:24:18,800
Okay. 
Yes, perfect. 

2253
02:24:21,600 --> 02:24:25,600
I'm going to pass either body or
speed, whatever, whatever I 

2254
02:24:25,600 --> 02:24:29,400
take. 
Well, so you you like your strap

2255
02:24:29,500 --> 02:24:31,200
pulls tight but you're still 
holding on. 

2256
02:24:31,200 --> 02:24:32,700
It sounds like gourd. 
How about yours? 

2257
02:24:33,000 --> 02:24:36,800
It's kind of right? 
I avoided the fair, I think. 

2258
02:24:37,100 --> 02:24:40,300
So you picked you picked an 
interesting approach of going 

2259
02:24:40,300 --> 02:24:44,000
limp. 
I think you're just going to fly

2260
02:24:44,000 --> 02:24:55,500
off cord clamp as much as I went
with the flow. 

2261
02:24:56,100 --> 02:24:59,100
Like but you decided to bring 
out a wine jar. 

2262
02:25:00,200 --> 02:25:03,600
And Swig a big Swig but is your 
mid-weight good like done 

2263
02:25:03,600 --> 02:25:09,400
drinking and you just like get 
out into the area so why don't 

2264
02:25:09,400 --> 02:25:11,900
you take that word? 
Yeah. 

2265
02:25:12,400 --> 02:25:16,100
A whole whole whole wound. 
I'll take one of your great. 

2266
02:25:16,100 --> 02:25:18,700
What am I rolling for what? 
Wound 2010. 

2267
02:25:19,300 --> 02:25:20,000
One day. 
Ten. 

2268
02:25:20,000 --> 02:25:21,700
Wonderful. 
Let's see what we got here. 

2269
02:25:23,200 --> 02:25:29,000
I'm gonna get on the one table. 
It's a wound that rattles my 

2270
02:25:29,000 --> 02:25:30,100
belief. 
Oops. 

2271
02:25:32,300 --> 02:25:36,400
Yeah, so welcome to the club. 
So Brendan gourd like how have 

2272
02:25:36,400 --> 02:25:38,900
these like experience has 
changed you? 

2273
02:25:38,900 --> 02:25:41,700
I think little Reagan is like, 
where'd you go? 

2274
02:25:41,900 --> 02:25:45,500
We're going to friend go. 
And starts to spin around to 

2275
02:25:45,500 --> 02:25:48,100
look for you. 
You land next to praying 

2276
02:25:48,100 --> 02:25:52,500
disposable and you see, like 
there are a number of other 

2277
02:25:52,500 --> 02:25:58,100
skeletons and Bonnie's Force, 
like in this area that have all 

2278
02:25:58,100 --> 02:26:00,800
been kind of flung down here 
now. 

2279
02:26:01,200 --> 02:26:04,400
Kill. 
Don't, you killed them little 

2280
02:26:04,400 --> 02:26:08,800
oregano? 
It's not my fault. 

2281
02:26:09,100 --> 02:26:11,600
They should have. 
They should have played better 

2282
02:26:12,900 --> 02:26:15,800
your games. 
Are terrible. 

2283
02:26:16,200 --> 02:26:18,800
Every single one of them is 
terrible game. 

2284
02:26:19,500 --> 02:26:23,900
You don't want to play anymore. 
I would love to play a game with

2285
02:26:23,900 --> 02:26:25,900
you. 
That wasn't about killing 

2286
02:26:25,900 --> 02:26:28,100
people. 
I'm not killing people. 

2287
02:26:28,100 --> 02:26:31,900
I'm having fun. 
It's not my fault. 

2288
02:26:31,900 --> 02:26:35,300
You can't hold on. 
There is no difference, little 

2289
02:26:35,300 --> 02:26:37,900
oregano. 
Find well, I'll let you off, 

2290
02:26:37,900 --> 02:26:39,800
then you don't want to play 
anyway. 

2291
02:26:41,200 --> 02:26:45,800
And a little oregano, like, 
scoots down, and to the level 

2292
02:26:45,800 --> 02:26:51,600
that the other two characters 
are at Bryn like walks off. 

2293
02:26:51,600 --> 02:26:54,300
Just like, completely just 
drained. 

2294
02:26:54,600 --> 02:27:00,100
And walks over to gourd to check
to see if Corte still alive and 

2295
02:27:00,100 --> 02:27:06,500
sits down and And looks at 
praying robot and says, I hate. 

2296
02:27:07,700 --> 02:27:11,000
Mechanical constructions, I will
never be. 

2297
02:27:11,400 --> 02:27:14,300
I will never be able to. 
I will never be able to think of

2298
02:27:14,300 --> 02:27:17,500
it, the same. 
They just want to kill me. 

2299
02:27:18,500 --> 02:27:21,500
They just want to figure out 
like, light breaks, his psycho 

2300
02:27:21,500 --> 02:27:24,300
and lightly Pat, your face. 
Yeah, breaks in cycle. 

2301
02:27:27,100 --> 02:27:30,400
He's now his he is now afraid or
excuse me. 

2302
02:27:30,700 --> 02:27:34,300
Prin. 
They are now afraid of 

2303
02:27:34,300 --> 02:27:38,600
mechanical constructions. 
So, yeah, they have a fear of 

2304
02:27:38,600 --> 02:27:42,900
mechanical construction drawing 
away from this little. 

2305
02:27:42,900 --> 02:27:47,300
Touching, you still screeching 
gourd? 

2306
02:27:47,300 --> 02:27:49,500
How have you been changed by 
this experience? 

2307
02:27:50,200 --> 02:27:52,900
Well, I'm trying to think of 
what gourd believes him and I 

2308
02:27:52,908 --> 02:27:55,300
feel like it's just the blade in
the Bottle. 

2309
02:27:55,500 --> 02:27:58,400
Um maybe maybe you don't trust 
the bot, maybe you're like more 

2310
02:27:58,400 --> 02:28:00,000
skeptical of the alcohol. 
Now. 

2311
02:28:00,000 --> 02:28:02,700
You're like, that's why. 
I mean I feel like I would just 

2312
02:28:02,700 --> 02:28:07,000
be laying there in a heap of 
skeletons and Varney. 

2313
02:28:09,200 --> 02:28:13,000
Avani like I think I want to say
balls. 

2314
02:28:13,000 --> 02:28:16,400
He had like giant like some type
of balls attached to him, right?

2315
02:28:17,000 --> 02:28:20,100
The time, you do not see those 
mites, they're like, little Mike

2316
02:28:20,100 --> 02:28:22,200
Balls. 
You do not see him here, right? 

2317
02:28:22,200 --> 02:28:25,500
So not not volleyballs, I feel 
like yeah, that I like I feel 

2318
02:28:25,500 --> 02:28:29,300
like if so it's a wine jug, so 
how about it broke? 

2319
02:28:29,900 --> 02:28:35,300
Um, and I feel like maybe get 
some sleep somewhere down the 

2320
02:28:35,300 --> 02:28:38,800
hall and I feel like maybe being
tipsy for that situation. 

2321
02:28:38,900 --> 02:28:40,700
She was probably not the best 
move. 

2322
02:28:40,800 --> 02:28:43,600
Um and maybe being tipsy for 
future situations. 

2323
02:28:43,700 --> 02:28:46,900
Might not be the best movie 
there and I feel like that's a 

2324
02:28:46,900 --> 02:28:50,400
the wrong way. 
Yeah, I know. 

2325
02:28:50,400 --> 02:28:55,100
But yeah yeah. 
So you're kind of like like that

2326
02:28:55,100 --> 02:28:57,500
was a bad decision. 
Yeah. 

2327
02:28:59,500 --> 02:29:03,000
So we'll probably call it there 
just to loosen Exposition, you 

2328
02:29:03,000 --> 02:29:06,600
know, you are on this dual Edge.
There's another breaker, there's

2329
02:29:06,600 --> 02:29:10,800
another hole on the wall and you
start, To see Candlelight and 

2330
02:29:10,800 --> 02:29:15,000
here chanting from below. 
And as you look down, you see a 

2331
02:29:15,000 --> 02:29:20,900
score of mechanical bodies 
covered in candle wax and you 

2332
02:29:20,900 --> 02:29:24,900
know, glowing lights of them 
moving around as we sort of, you

2333
02:29:24,900 --> 02:29:29,100
know, as you sort of figure out 
your next moves we pan up and 

2334
02:29:29,900 --> 02:29:34,200
you know just for good measure 
Cricket starts to come to and we

2335
02:29:34,200 --> 02:29:38,800
see several of the skinless 
dolls slowly walking. 

2336
02:29:38,900 --> 02:29:42,600
And the corner and looking into 
the room and then we cut away 

2337
02:29:42,600 --> 02:29:45,200
and that's sort of the end of 
our time together. 

2338
02:29:53,100 --> 02:29:59,000
That was that was great. 
Yeah that was awesome. 

2339
02:29:59,800 --> 02:30:03,000
I the science fantasy aspect 
really shines through that and 

2340
02:30:03,000 --> 02:30:06,800
ways that like a lot of like the
mothership Adventures, I have 

2341
02:30:06,800 --> 02:30:10,700
read don't and I really feel 
like that's like a strength with

2342
02:30:10,700 --> 02:30:13,700
Cloud impressed that I'm really 
excited to see his this weird 

2343
02:30:15,900 --> 02:30:19,500
like Environmental Like science 
thing. 

2344
02:30:19,500 --> 02:30:22,200
That like just really is is 
interesting. 

2345
02:30:22,200 --> 02:30:24,400
I haven't played a game that 
really like billions into it 

2346
02:30:24,400 --> 02:30:26,600
like so those. 
Awesome cool. 

2347
02:30:26,700 --> 02:30:29,600
Yeah, that was great. 
Thank you so much Lush with 

2348
02:30:29,600 --> 02:30:35,800
curiosity everywhere. 
Like I'm so fascinated by every 

2349
02:30:35,800 --> 02:30:40,200
little thing going on and I'll 
just like spoil one thing. 

2350
02:30:40,200 --> 02:30:42,700
This is the first time, you 
know, this is pretty recently 

2351
02:30:42,700 --> 02:30:46,900
developed, but you will find 
additional bodies avani 

2352
02:30:46,900 --> 02:30:49,500
throughout. 
Tunnels back that way. 

2353
02:30:50,400 --> 02:30:53,700
Yeah, that's so they're just 
another kind of mystery for 

2354
02:30:53,700 --> 02:30:57,100
that, but I'll just see two for 
folks that maybe haven't played 

2355
02:30:57,100 --> 02:31:00,900
Mother Ship before. 
If we were not closer to the end

2356
02:31:00,900 --> 02:31:03,600
of the session Hunter we would 
have just rolled up a new 

2357
02:31:03,600 --> 02:31:06,900
character and been like, no, we 
found a traveler who was like 

2358
02:31:07,200 --> 02:31:08,900
scared of the, the elevator, you
know. 

2359
02:31:08,900 --> 02:31:12,300
So it really especially getting 
players back into the game. 

2360
02:31:12,300 --> 02:31:14,400
If there is an MPC that they're 
comfortable thing, it seemed 

2361
02:31:14,400 --> 02:31:15,900
like Connor. 
You were kind of having fun with

2362
02:31:15,900 --> 02:31:17,600
that. 
Yeah, that's just bottom in. 

2363
02:31:17,800 --> 02:31:19,600
To an NPC. 
But if it is going to take a 

2364
02:31:19,608 --> 02:31:23,700
little bit longer, just throw 
in, you know, hey, there's you 

2365
02:31:23,700 --> 02:31:26,200
know, and you probably seen this
in some other games that have 

2366
02:31:26,200 --> 02:31:28,500
sort of a high fatality rate, 
but, you know, you just throw 

2367
02:31:28,500 --> 02:31:31,300
that character in anywhere. 
You can find a spot so they can 

2368
02:31:31,300 --> 02:31:34,600
continue. 
Yeah, just getting back in the 

2369
02:31:34,600 --> 02:31:37,500
action is more important than 
like necessarily like being 

2370
02:31:37,500 --> 02:31:40,000
perfect for the like fitting 
into the story and stuff like 

2371
02:31:40,000 --> 02:31:41,500
that. 
Just because think I'm going the

2372
02:31:41,500 --> 02:31:42,700
other piece. 
I'll just mention. 

2373
02:31:42,700 --> 02:31:44,800
Is like what? 
No one died technically. 

2374
02:31:44,800 --> 02:31:47,600
But when a character does sty, 
there's this first table. 

2375
02:31:48,100 --> 02:31:52,200
And so, you roll on the curse 
table and that is a second 

2376
02:31:52,200 --> 02:31:56,700
chance for your character where 
your absence is scattered 

2377
02:31:56,700 --> 02:31:58,800
through the universe. 
And there might be voices, or 

2378
02:31:58,800 --> 02:32:01,100
alternate versions of yourself 
that come back. 

2379
02:32:01,200 --> 02:32:04,500
And so, there's everything from 
like your soul is bonded to a 

2380
02:32:04,508 --> 02:32:07,100
nearby object to your body as 
much older. 

2381
02:32:07,100 --> 02:32:10,200
Much younger. 
Your changed into a chimera you 

2382
02:32:10,200 --> 02:32:14,000
become a ghost. 
You could be animated object, 

2383
02:32:14,000 --> 02:32:15,800
which I haven't seen yet. 
But I'm really looking forward 

2384
02:32:15,800 --> 02:32:19,100
to someone becoming a bitch. 
I like a dresser. 

2385
02:32:20,700 --> 02:32:23,200
So those are, those are some of 
the goofier aspects of the game,

2386
02:32:23,200 --> 02:32:25,600
but, yeah, I'm glad, I'm glad 
you liked it. 

2387
02:32:25,600 --> 02:32:28,400
And yeah, I think hopefully that
showcased a little bit of the 

2388
02:32:28,408 --> 02:32:29,900
horror elements for folks that 
yeah. 

2389
02:32:29,900 --> 02:32:32,600
Yeah, absolutely. 
Oh yeah. 

2390
02:32:33,300 --> 02:32:37,900
So um, do me a favor. 
The cloud and Bruce is still 

2391
02:32:37,900 --> 02:32:42,900
going on Kickstarter for cuz 
today is January 21st. 

2392
02:32:43,500 --> 02:32:44,600
Yes, that's correct. 
Yes. 

2393
02:32:44,600 --> 02:32:45,800
So you're right. 
It does. 

2394
02:32:45,800 --> 02:32:48,600
So if you're listening and we'll
get this up I guess on YouTube 

2395
02:32:48,600 --> 02:32:51,900
sooner than later, when does The
Campaign actually end the 

2396
02:32:51,900 --> 02:32:54,600
campaign ends, Thursday, 
February 9th, so really 

2397
02:32:54,600 --> 02:32:57,900
encourage people to back it on 
Kickstarter. 

2398
02:32:57,900 --> 02:33:00,400
We're still doing stretch goals.
So there's a number of like, 

2399
02:33:00,400 --> 02:33:05,100
both physical and digital stuff.
It's shipping friendly to the UK

2400
02:33:05,100 --> 02:33:09,000
Canada and the US. 
But also we do ship to the EU. 

2401
02:33:09,000 --> 02:33:12,000
Although there are some 
complications with that and 

2402
02:33:12,200 --> 02:33:14,900
there will be some like 
pre-order and Retail options if 

2403
02:33:14,900 --> 02:33:17,200
folks don't want to use 
Kickstarter or don't have them, 

2404
02:33:17,200 --> 02:33:20,000
you know. 
Money on them right now, the two

2405
02:33:20,000 --> 02:33:24,700
pieces of it is the rule book. 
There is a setting book which 

2406
02:33:24,700 --> 02:33:28,200
would include this adventure. 
There's sort of five biomes, one

2407
02:33:28,200 --> 02:33:31,500
of these being this industrial 
biome with an adventure, in each

2408
02:33:31,500 --> 02:33:33,500
one of the biomes. 
And then a larger hex map. 

2409
02:33:33,500 --> 02:33:37,800
That that also covers these 
biomes Mason, I had five 

2410
02:33:37,800 --> 02:33:40,800
different authors that I really 
love some. 

2411
02:33:40,800 --> 02:33:43,600
Some Mothership regulars in a 
lot of new folks to the 

2412
02:33:43,608 --> 02:33:46,800
Mothership space. 
They each wrote a pamphlet 

2413
02:33:46,800 --> 02:33:49,300
Adventure that takes One of 
these biomes and sort of 

2414
02:33:49,300 --> 02:33:53,100
reimagines the world up to up to
them and in a specific location.

2415
02:33:53,100 --> 02:33:55,600
So pretty neat. 
What they're coming up with two.

2416
02:33:56,900 --> 02:34:01,800
That's one of those can you are?
They are their names available. 

2417
02:34:02,000 --> 02:34:04,000
We even that's not exactly 
Kickstarter. 

2418
02:34:04,000 --> 02:34:08,200
Let me make sure I get them all 
right, but I should know this by

2419
02:34:08,200 --> 02:34:13,100
heart but I do but Alfred Valley
who has done some really awesome

2420
02:34:13,100 --> 02:34:17,900
Mothership and solo work. 
Joel Hines, it is Sebastian. 

2421
02:34:17,900 --> 02:34:23,500
You Kiana shot and Sam Lee Lee. 
So, that's the sort of Team five

2422
02:34:23,500 --> 02:34:27,200
writers that bring some really 
unique perspectives to the And 

2423
02:34:27,200 --> 02:34:30,400
part of the real idea, this is, 
it will have its own kind of 

2424
02:34:30,400 --> 02:34:33,200
open license. 
So people can create work within

2425
02:34:33,200 --> 02:34:36,100
the cloud a setting if they so 
choose, that'll sort of also be 

2426
02:34:36,100 --> 02:34:40,500
compatible with Mothership, but 
the idea is like, creating a 

2427
02:34:40,500 --> 02:34:42,600
world. 
I think I mentioned earlier that

2428
02:34:42,600 --> 02:34:45,100
it's sort of between realities 
or it's sort of this, this 

2429
02:34:45,500 --> 02:34:49,200
slippery space. 
So you could put in other 

2430
02:34:49,200 --> 02:34:51,600
Mothership modules, you could 
put fantasy. 

2431
02:34:51,600 --> 02:34:54,400
Like, anything would really work
in it in this sort of dreamlike 

2432
02:34:54,400 --> 02:34:56,500
state, and you could bring in 
some cloud of person. 

2433
02:34:56,700 --> 02:35:00,200
Perfect tones or ideas, but 
there's not a lot of wrong 

2434
02:35:00,200 --> 02:35:02,900
answers that I really want to 
encourage people playing the 

2435
02:35:02,900 --> 02:35:06,000
game and people think about 
writing for the game, like a lot

2436
02:35:06,000 --> 02:35:09,500
goes for this this world and you
can be really creative and, you 

2437
02:35:09,500 --> 02:35:13,600
know, there's a, some Tears for 
Fears lines that we didn't get 

2438
02:35:13,600 --> 02:35:16,400
to in this particular Venture. 
So there's just like all sorts 

2439
02:35:16,400 --> 02:35:19,300
of goofy stuff that can happen 
in the something very 

2440
02:35:20,500 --> 02:35:23,900
interesting in and where can I 
think the John feeling earlier 

2441
02:35:23,900 --> 02:35:26,500
but where can people find any of
your other? 

2442
02:35:26,600 --> 02:35:29,100
Tough right now. 
You is a primal your page? 

2443
02:35:29,600 --> 02:35:32,200
Yeah. 
So Cloud a.com is more 

2444
02:35:32,200 --> 02:35:35,800
impressive about Claude impress 
Worlds by W. 

2445
02:35:36,100 --> 02:35:38,800
It's dot h. 
Dot IO is where I have my other 

2446
02:35:38,800 --> 02:35:43,200
games and then I'm at Worlds by 
w at Twitter to I do some stuff 

2447
02:35:43,200 --> 02:35:45,900
over there and then I have a 
messed up an account and Discord

2448
02:35:45,900 --> 02:35:48,700
and all that kind of stuff too. 
It doesn't. 

2449
02:35:48,900 --> 02:35:50,800
Yeah, so listen. 
Thank you so much again for 

2450
02:35:50,800 --> 02:35:54,500
coming on, really appreciate you
being our first guest of the 

2451
02:35:54,500 --> 02:35:58,200
year and helping us get through 
some of the, some of the, some 

2452
02:35:58,200 --> 02:36:01,400
of the technological stuff that 
we had to reset here. 

2453
02:36:01,400 --> 02:36:06,500
So, really appreciate that is 
just really excited for for 

2454
02:36:06,500 --> 02:36:07,600
cloudburst. 
I can't. 

2455
02:36:07,600 --> 02:36:10,400
So what what is the? 
What's Target fulfillment? 

2456
02:36:10,400 --> 02:36:13,200
Actually, get this in our hands 
so we can start playing it on 

2457
02:36:13,200 --> 02:36:15,600
ourselves when we see what I 
said on the kick. 

2458
02:36:15,600 --> 02:36:19,900
I mean, I do tend to try to Use 
pretty conservative timelines. 

2459
02:36:19,900 --> 02:36:24,700
So ideally it's around August to
October. 

2460
02:36:25,100 --> 02:36:27,800
So it's about six months is the 
plan. 

2461
02:36:28,100 --> 02:36:32,300
We'll just see the one challenge
about the pride project doing 

2462
02:36:32,300 --> 02:36:35,500
so. 
Well, as there's just like, more

2463
02:36:35,500 --> 02:36:38,900
happening in it more times than 
to deal with and distribution 

2464
02:36:38,900 --> 02:36:42,200
gets a little slower. 
All of this stretch goals are 

2465
02:36:42,200 --> 02:36:45,200
really meant to not be more 
content. 

2466
02:36:45,200 --> 02:36:47,900
In terms of like stuff that's 
going to delay the project Fact,

2467
02:36:47,900 --> 02:36:51,100
that's one of my obviously pet 
peeves of kickstarter's as like.

2468
02:36:51,400 --> 02:36:54,900
Yeah, 100% more content but it 
comes out two years later. 

2469
02:36:55,200 --> 02:36:58,000
So I do want to get this to 
backers within a reasonable time

2470
02:36:58,000 --> 02:37:01,900
line. 
So I think I said you luck. 

2471
02:37:02,100 --> 02:37:04,500
I think, I think yeah. 
Somewhere between August and 

2472
02:37:04,500 --> 02:37:08,900
October but the, the digital 
files will be out probably two 

2473
02:37:08,900 --> 02:37:11,000
or three months before that, so 
people can start playing with 

2474
02:37:11,000 --> 02:37:13,800
those. 
Obviously the rule book is, 

2475
02:37:13,900 --> 02:37:17,100
well, maybe not obviously the 
current work in progress rule 

2476
02:37:17,100 --> 02:37:18,900
book that we use. 
Is online right now. 

2477
02:37:18,900 --> 02:37:21,500
The introductory Ventures 
online, the character sheets and

2478
02:37:21,500 --> 02:37:24,700
I'll buy post free monthly 
content on my newsletter. 

2479
02:37:25,300 --> 02:37:29,500
My Worlds by W dotsub stack.com,
is that how subset works? 

2480
02:37:29,500 --> 02:37:32,000
So you can follow me over there 
too if you want some content in 

2481
02:37:32,000 --> 02:37:35,000
the meantime, fantastic, super 
excited. 

2482
02:37:35,100 --> 02:37:37,200
Yeah, and again, thank you so 
much for being here. 

2483
02:37:37,800 --> 02:37:40,700
We are. 
We are the weekly scroll event 

2484
02:37:40,700 --> 02:37:42,500
archive. 
You can find this the weekly 

2485
02:37:42,500 --> 02:37:45,000
scroll on pretty much everything
or the adventure, archive, 

2486
02:37:45,300 --> 02:37:48,600
Twitter, weekly underscore 
scroll, Our links are on the 

2487
02:37:48,600 --> 02:37:50,400
stuff if you're listening or 
watching this probably isn't 

2488
02:37:50,400 --> 02:37:54,600
your first time. 
So definitely if you're watching

2489
02:37:54,600 --> 02:37:56,700
this and you need to watch the 
previous episode, that is 

2490
02:37:56,700 --> 02:37:58,900
interview. 
We did with what so definitely 

2491
02:37:58,900 --> 02:38:01,900
go to the kickstarter. 
Check out there which page do 

2492
02:38:01,900 --> 02:38:03,700
all that kind of stuff. 
Fantastic Creator again. 

2493
02:38:03,700 --> 02:38:07,600
Thank you so much. 
And That's it. 

2494
02:38:07,700 --> 02:38:08,600
Thank you so much. 
That's it. 

2495
02:38:09,400 --> 02:38:10,000
Whoa.
