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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan. 
And I cast Doom, so we all lose 

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is. 
It me next. 

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Oh hello, I'm Will. 
I wrote some things That's me. 

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Hello. 
And I'm jerk, I'm co-owner of 

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Space Penguin Inc with my 
wonderful partner Debbie, who's 

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in the other room right now 
packing up these Swivors. 

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Yes, ladies and gentlemen, US 
Swivors are being packed as you 

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watch this or as you listen to 
this later in the week. 

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Nice. 
Yes, Debbie. 

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Debbie is the best. 
Also, when you say things like 

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US Swivors, it sounds like Why 
does it sound to me like like 

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you know when Rick and Morty has
that episode where they talk 

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about like this is how you make 
plumbus? 

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Like I don't know why that's the
vibe I just got from that. 

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But anyway, yes, This Is Us. 
This is here. 

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This is not cat chats number. 
I don't fucking know. 

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Do we hit double digits yet? 
Are we on #9? 

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#10 #8 or 9. 
I believe it's #8. 8 #8 I'm 

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going to, I'm going to, I'm 
going to guess 9, but it's not 

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like I'm too much confidence. 
Yeah. 

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It's not like I'm the one that 
actually like puts these out or 

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anything and should know that, 
but I absolutely don't. 

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And today we have a returning 
guest. 

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Not just it's not, it's not just
dirt, our our regular not cat 

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chats chatter, my friend person 
on the show. 

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It's will is back as well as as 
they said, they make stuff which

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would be forbidden Psalms. 
I I usually pick up the giant 

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pile of forbidden Psalms, but 
it's starting to get very big. 

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So I'm, I'm, I'm I'll probably 
do that later, but, but how are 

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you both doing this weekend? 
Right. 

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Well. 
Yeah, I'm, I'm good. 

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I've done like nothing. 
I'd like literally woke up this 

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morning. 
I was like wait is it Sunday? 

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Shit I should do something on my
weekend and then I didn't so I'm

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good. 
I've done literally nothing for 

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like 2 days. 
I'm quite. 

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Excited. 
About that, it's been like the 

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first time in ages. 
That's my favorite thing to do. 

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This counts as doing something 
for your weekend. 

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True, it does. 
It does. 

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Absolutely. 
I'm doing, I'm doing all right. 

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I got up really early because 
time changed here and I still 

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woke up. 
So now instead of waking up at 

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dawn, I still wake up well 
before dawn. 

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But you know, instead of it 
being like closer to like 7:00 

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AM, it's closer to like 5:00 AM 
now or whatever the time. 

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I don't know, Everything's all 
screwed, screwy, messed up, 

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weird. 
The NFL decided to skip this 

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week playing in the UK, so 
that's all off or playing in 

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Germany or wherever. 
So there's, there was no like 

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9:00 AM game. 
There was no 9:00 AM game of 

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other football. 
Like I just, I, I, you know what

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I did today? 
I took a nap for time change. 

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I celebrated time change with a 
nap. 

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You know, that's, I mean, I like
I said, I got to work an extra 

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hour for mine, so I would rather
have taken a nap. 

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But maybe we could just abolish 
daylight savings time because 

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it's it's really dumb and. 
You would think, you would, you 

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would think, but then we would 
also have to fix a lot of other 

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things. 
And, you know, hopefully people 

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listening to this after Tuesday 
will have more joy in their 

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lives. 
We'll see. 

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But right now it's it's not 
looking like we're going to fix 

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much of anything, let alone 
daylight savings time. 

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God, I'm a sour puss today. 
You sure you guys won't be on 

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this show? 
No, you in fact, go ahead and 

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go. 
It'll just be the three of us. 

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OK, bye. 
All right, I'm going to go back 

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to fucking sleep. 
Let me switch. 

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We'll, we'll just switch to 
we'll switch to what, not Jerk 

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chats episode episode 1 and 
we'll talk about all the space 

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packing stuff, but without jerk.
Just get Debbie on here and then

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we'll be we'll be good to go. 
But but it's been a while. 

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I mean, for those that I guess 
regularly watch not cap chats, 

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we we've missed them. 
There was weather, there was 

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vacations, there was stuff going
on. 

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So we we, we had a good run for 
a while, missed a couple and 

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we're back now. 
I think it's been like almost 

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two months, I think maybe since 
the last one. 

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So I don't. 
Think it's been that long 

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because we did one pre 
hurricane. 

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Pre hurricane I think of I don't
know why my brain is just 

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working only in like. 
Several months ago, by the way, 

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this is episode 8. 
I said nine with too much 

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confidence. 
It was 8, but yeah, our last. 

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One. 
No, you said eight, You said 

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eight, you said 8. 
With a lot of confidence. 

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And I said that, Yeah, nice. 
You're right. 

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Look at you, buddy. 
Kill me. 

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There you go, killing it. 
But some releases, some Space 

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Penguin releases came out in all
of this time. 

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Plus, you did deal with the 
hurricane and luckily everything

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didn't float away. 
Yes. 

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What? 
So what? 

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I mean, have we even talked 
about this on here yet? 

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We haven't really talked about 
that because it came in and it 

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got, it came in so rapidly and 
then it got filled like it. 

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We we talked about the 
parthenogenesis of Hungry 

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Hollow. 
For those listening at home, 

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That's what Ryan just held up. 
He's holding it up right now. 

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It's got wonderful Amanda Lee 
Frank art on the on the cover. 

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Super proud of that book. 
So we actually took a bunch of 

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those to storage to put in the 
storage space the other day. 

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So that was good. 
Really excited to see how that 

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takes off this fall. 
Got that beautiful yellow 

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ribbon. 
The perfect choice. 

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Gorgeous it is. 
It is a gorgeous book. 

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The layout is fantastic. 
The adventure is fantastic. 

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This is really, really I wish we
would just play more. 

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It's so funny that we have Josh 
on the show regularly and we 

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never play this game but they 
are literally like a resident GM

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and have we even played Liminal 
Horror with him on the show? 

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Like maybe, maybe once? 
I say to Hunter as he stares off

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into nothingness. 
Yeah, we did play. 

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We did play it at least once. 
I was in a session on our show. 

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I don't think you were in 
session. 

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You were, were you? 
We just watching? 

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No, I think that's when we did 
the triangle in new city thing 

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and I did the triangle in new 
city part and then you did the 

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the the other part that was the 
I don't remember. 

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It's not working. 
The in the shelter would in. 

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Yeah, the one night the shelter 
would in right like that. 

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You can purchase from Space 
Penguin dot Inc. 

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So you guys, so you guys did a 
split show where 1/2 played 

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Triangle Agency and the other 
half played Liminal Horror? 

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We did. 
Wow. 

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How did that work out? 
Did you end up in a meeting for 

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like a group game at the at the 
end? 

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I wish. 
No, I think they just they had 

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written the adventure for the 
for both systems and then I me 

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and a group played in the 
triangle one and then Hunter 

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played in the liminal horror 
version and then the episode was

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just kind of like a a liminal 
horror triangle agency crossover

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episode. 
So I. 

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Need I need to make a note of 
Take Shelterwood 2 packs for 

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haunted table? 
They're going to have those for 

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sale at their booth at the PAX. 
You PAX. 

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I always want to call it PAX 
Unlimited. 

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Pax Ultimate. 
Pax Pax Ultimatum What were we 

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talking about? 
I. 

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Don't know the part The genesis 
of Hungry Hollow This. 

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Show rules. 
This show rules because it's 

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unbridled ADHD. 
Whereas Will's, Will's muted 

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right now because he's just 
like, no, no, no, no, no, 

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because he's, he's got his under
control. 

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No, I'm muted because there's 
like Guy Fawkes Night is like 2 

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days away in the UK which means 
it is fireworks central. 

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So there is a small sausage 
powering at my feet hiding under

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my desk. 
So that's that's why I'm muted, 

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because there's like constant 
sound of like explosions behind 

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me. 
I'm not a fan of fireworks. 

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I really think that we should 
just move past it because pets 

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and veterans don't have to deal 
with that bullshit, you know? 

155
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Yeah, UK, there's like three 
days a year where the UK just 

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goes like we aren't allowed 
fireworks the rest of the time. 

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We're literally not allowed to 
buy them. 

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Like it's a whole thing. 
And then for three days a year 

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they're just like, actually do 
you know what? 

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Fuck it. 
Brother, let me tell you about 

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the United States of America and
their obsession with blowing 

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shit up. 
There will be so Tuesday and 

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then in the states here will is 
Election Day and I'm sure you're

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quite aware and other listeners 
at home understand that there 

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will be fireworks going off 
starting probably tonight for to

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celebrate that like oh and the. 
The 4th of July is a week. 

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You know, it's in Florida. 
It's a full month, buddy. 

168
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Yeah, there were people setting 
off fireworks on Halloween. 

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Do we have enough gunpowder in 
this country? 

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I don't know. 
I I hear your, I hear your 

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elections super chill this time 
around, right? 

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Oh, it's always so cool. 
It's been so yeah since the 

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civilized past few years. 
You know you. 

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Know there's no problems. 
Yeah. 

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I mean, I guess we'll see. 
Yep. 

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Good times, woo America. 
So anyway, Zen's Will's here and

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that means as always, we have 
more forbidden Psalm. 

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I mean, I think there's just 
like it's just a perpetual like 

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river at this point of of 
content for forbidden psalms. 

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If you play this game, you are 
eating good for a very, very 

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00:10:30,680 --> 00:10:32,640
long time. 
But the most reason one that I 

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00:10:32,640 --> 00:10:39,960
have is Dead Festival 4. 
So so tell for those that maybe 

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don't play forbidden Psalm or 
have heard of it which means 

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they don't watch us at all. 
First of all, what is forbidden 

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Psalm and then what is Dead 
Festival one through 4? 

186
00:10:51,800 --> 00:10:57,400
Yeah, so for the Psalm is the 
miniatures agnostic spin on 

187
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Morkborg originally. 
It has grown into its own beast 

188
00:11:00,560 --> 00:11:02,440
since then. 
So it kind of takes the core 

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00:11:02,440 --> 00:11:06,040
rules of of Morkborg and, and 
adds miniatures rules and the 

190
00:11:06,040 --> 00:11:10,440
whole campaign and thing to it. 
And it's kind of grown from 

191
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there. 
And then every Halloween we do a

192
00:11:12,280 --> 00:11:15,200
little Halloween expansion, 
which adds some extra scenarios 

193
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for you to play through that are
very horrid movie themed 

194
00:11:18,760 --> 00:11:21,200
adjacent, as well as some other 
bits and bobs, some trick or 

195
00:11:21,200 --> 00:11:24,120
treat kind of madness, some 
extra beasties and monsters for 

196
00:11:24,120 --> 00:11:28,320
you to deal with. 
So that started the first year 

197
00:11:28,320 --> 00:11:31,640
that's been time to come out, so
four years ago now and then with

198
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a very small, tiny little thing.
And then every year we've done, 

199
00:11:34,800 --> 00:11:37,560
we've done an additional 1. 
And this year we've been doing 

200
00:11:37,680 --> 00:11:40,520
every month the new release with
a new Zine. 

201
00:11:40,520 --> 00:11:44,200
So it made sense for the October
one to be the next Dead 

202
00:11:44,200 --> 00:11:47,480
Festival. 
So yeah, more, more scenarios 

203
00:11:47,480 --> 00:11:49,480
for you to throw your war bands 
at. 

204
00:11:50,040 --> 00:11:52,600
The Dead Festival ones tend to 
be like the deadliest scenarios 

205
00:11:52,600 --> 00:11:54,560
that we create as well. 
They tend to be the ones where 

206
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everybody dies. 
As as one we should at a dead 

207
00:11:59,080 --> 00:12:04,280
festival. 
Yeah, pretty much, yeah. 

208
00:12:04,280 --> 00:12:07,760
They're just quite fun, silly 
little scenarios like if you're 

209
00:12:08,200 --> 00:12:11,600
they kind of like one shot ones 
to do less of like the 

210
00:12:11,600 --> 00:12:13,920
campaigning stuff that we tend 
to do in the other releases. 

211
00:12:15,640 --> 00:12:17,680
Yeah, we've had some weird and 
wacky stuff of the years, but I 

212
00:12:17,680 --> 00:12:19,840
think this year's was quite fun 
to pull together. 

213
00:12:20,640 --> 00:12:23,520
I quite like the one we haven't 
deal with the kind of your 

214
00:12:23,520 --> 00:12:26,720
classic slasher movie killer who
just keeps getting back up and 

215
00:12:27,120 --> 00:12:28,560
just got to try and get away 
from them. 

216
00:12:29,760 --> 00:12:34,560
Yeah, it's probably my favorite.
This is this is great. 

217
00:12:34,560 --> 00:12:38,400
I love this. 
We all bleed red on the back 

218
00:12:38,400 --> 00:12:39,720
cover. 
First of all, the cover is 

219
00:12:39,720 --> 00:12:44,040
always slap, but this one in 
particular is really fantastic, 

220
00:12:44,680 --> 00:12:47,200
including just for just who 
doesn't love an upside down 

221
00:12:47,200 --> 00:12:49,880
cross? 
You know what I mean, just 

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00:12:49,880 --> 00:12:53,960
killing, killing the game with 
that forbidden Psalm is like, I 

223
00:12:53,960 --> 00:12:57,480
mean, it's fucking pretty big. 
I mean, we've talked about this 

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00:12:57,480 --> 00:12:58,560
numerous times. 
You've been on the show, like, I

225
00:12:58,560 --> 00:12:59,880
don't know, like 10 times at 
this point. 

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But like, like it's like you're 
known like everywhere all the 

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time about this, especially I 
mean, anyone that follows like 

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any skirmish game, 28 mag, like 
everything. 

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I feel like every time someone I
I see a Kickstarter this like, 

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hey, we have minis. 
It's like, oh, by the way, 

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here's the forbidden Psalm thing
for this like set of miniatures.

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So and and obviously jerk and 
space Penguin. 

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00:13:24,160 --> 00:13:27,320
It's a monthly release has been 
for for quite a long time. 

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00:13:28,200 --> 00:13:32,360
How and I know, I mean, I don't 
know if people, if you're in the

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discord, you know that other 
things are coming out too, but 

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where, what, where, what's the 
life of forbidden Psalm right 

237
00:13:39,000 --> 00:13:40,160
now? 
Do you feel like this is 

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something that are you going to 
continue with the month of 

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00:13:43,440 --> 00:13:45,000
recess? 
I think we talked about before. 

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00:13:45,240 --> 00:13:48,080
Is there other big things 
planned beyond that or like 

241
00:13:48,080 --> 00:13:50,080
between Space Penguin and you 
kind of like what's going, 

242
00:13:50,080 --> 00:13:54,160
what's going on? 
Yeah, but Joey to have this one,

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00:13:54,160 --> 00:13:56,880
Jeff? 
I can get it if you want. 

244
00:13:57,240 --> 00:14:00,440
Yeah, you go for. 
It OK, so next year there won't 

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be monthly forbidden Psalm 
releases. 

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00:14:04,040 --> 00:14:08,480
I think after after helping two 
different people now Stella 

247
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Condre with her monthly bound 
transmissions and will with the 

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00:14:15,320 --> 00:14:21,800
forbidden Psalm stuff we have it
kind of takes its toll on the 

249
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creator. 
Like all my job for these things

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00:14:24,680 --> 00:14:27,760
is just editing and you know, 
we're just looking over the 

251
00:14:27,760 --> 00:14:30,880
shoulder or just cheerleading or
encouragement or publishing and 

252
00:14:30,880 --> 00:14:34,720
whatnot. 
So the actual act of creation is

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is I do help out in that 
process, but I don't actually do

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00:14:38,000 --> 00:14:40,560
it. 
So I can't speak first hand to 

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00:14:40,560 --> 00:14:44,720
what that does to a creator. 
But I guarantee you like will 

256
00:14:44,720 --> 00:14:48,120
probably gets tired of me, man. 
Like, Hey, I need this now I 

257
00:14:48,120 --> 00:14:50,360
need this now. 
I need this cover now I need 

258
00:14:50,360 --> 00:14:52,720
this cover now. 
Hey, can you fix this cover? 

259
00:14:52,720 --> 00:14:54,440
Hey, can you change the spelling
on this cover? 

260
00:14:54,480 --> 00:14:57,600
Hey, can you change this cover? 
I think I probably said that a 

261
00:14:57,600 --> 00:15:02,080
lot of times just because I 
don't always make it clear or 

262
00:15:02,080 --> 00:15:04,320
what it what it is that I need 
and when it comes to 

263
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solicitations and stuff. 
But Long story short, we're not 

264
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going to do monthly releases 
next year. 

265
00:15:11,160 --> 00:15:15,600
There will be endless quarter 
from from endless quarters from 

266
00:15:15,600 --> 00:15:20,160
Between the Stars, which is also
part way through its fulfillment

267
00:15:20,160 --> 00:15:22,160
right now. 
I will talk more about that in 

268
00:15:22,160 --> 00:15:27,360
just a second. 
So that will be a soft cover 

269
00:15:27,800 --> 00:15:33,280
release and there will be 
probably a cult record release 

270
00:15:33,280 --> 00:15:36,080
to go with that, similar to the 
War Band book that we did. 

271
00:15:36,080 --> 00:15:38,360
It's pretty much just a little 
accessory book for you to keep 

272
00:15:38,360 --> 00:15:41,080
track of your characters and 
such inside. 

273
00:15:44,160 --> 00:15:47,440
But we're going to see there's 
still going to be plenty of 

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00:15:47,440 --> 00:15:52,080
weird games design, you know, 
weird designs coming out, stuff 

275
00:15:52,080 --> 00:15:56,360
coming out from Will, like now 
this when I segue over to Will. 

276
00:15:58,880 --> 00:16:01,560
Yeah. 
So we've got like a bunch of 

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stuff. 
It's funny actually you 

278
00:16:03,240 --> 00:16:05,680
mentioned like a lot of the 
Kickstarters with minis and 

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00:16:05,680 --> 00:16:08,600
stuff. 
So we've done tie in scenes and 

280
00:16:08,880 --> 00:16:10,360
things for a bunch of different 
Kickstarters. 

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00:16:10,360 --> 00:16:11,840
We've got a bunch coming up as 
well. 

282
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So those will come out to 
release in the new year as well,

283
00:16:17,520 --> 00:16:20,680
as well as other kind of silly 
little projects. 

284
00:16:20,680 --> 00:16:23,520
There's one called Horse War, 
which came off the back of, I 

285
00:16:23,520 --> 00:16:26,480
don't know if so we've, we've 
done a partnership with War 

286
00:16:26,480 --> 00:16:29,840
Games Atlantic, who did a last 
war box set that's coming 

287
00:16:29,840 --> 00:16:32,480
sometime soon. 
There's been some hiccups with 

288
00:16:32,520 --> 00:16:35,160
production stuff, but it's 
coming out hopefully in the next

289
00:16:35,160 --> 00:16:37,600
couple weeks. 
And they did a competition off 

290
00:16:37,600 --> 00:16:40,320
the back of that, which was 
basically right, a rule set for 

291
00:16:40,320 --> 00:16:43,000
one of their box of minis. 
And everyone was picking like, 

292
00:16:43,040 --> 00:16:45,840
you know, a box of like these 
soldiers or these troops. 

293
00:16:45,840 --> 00:16:48,640
And they do an expansion box, 
which is just horses. 

294
00:16:48,640 --> 00:16:50,680
So I've written a miniatures 
game where you just use their 

295
00:16:50,680 --> 00:16:53,320
horses and it's entirely based 
on horse puns. 

296
00:16:53,640 --> 00:17:00,440
So you get abilities like napalm
and it's just really fucking 

297
00:17:00,440 --> 00:17:04,319
dumb. 
And yeah, so that's that's going

298
00:17:04,319 --> 00:17:09,319
out of the new year because of 
course we've got a free version 

299
00:17:09,400 --> 00:17:11,920
of hidden Psalms. 
We've done one called 28 Psalms,

300
00:17:12,160 --> 00:17:15,880
which working with the 28 Mad 
guys, we've put together kind of

301
00:17:16,240 --> 00:17:18,680
a rule set that you can use for 
running games of like 

302
00:17:18,680 --> 00:17:23,720
Inquisition or running games of 
like if you've got a setting 

303
00:17:23,720 --> 00:17:26,640
that you love, but you don't 
like the rule set for and you 

304
00:17:26,640 --> 00:17:29,880
want like just a really simple, 
straightforward miniatures rule 

305
00:17:29,880 --> 00:17:32,080
set, That's kind of where 20 
Psalms is coming in. 

306
00:17:32,080 --> 00:17:33,640
So we're going to have that 
coming out. 

307
00:17:34,240 --> 00:17:36,600
And then in terms of other 
games, we've got legitimate 

308
00:17:36,600 --> 00:17:38,160
salvage is going to be coming 
out next year. 

309
00:17:38,160 --> 00:17:40,200
So I'm in the process of writing
and finishing that up at the 

310
00:17:40,200 --> 00:17:43,400
moment, which is the sci-fi 
version of 20 Forbidden Psalm. 

311
00:17:44,160 --> 00:17:48,240
We've got, I'm actually working 
on a role play game, which is 

312
00:17:48,760 --> 00:17:52,520
kind of the first TTRPG I've 
done called Run from the Dark, 

313
00:17:52,760 --> 00:17:56,280
which is folk like Welsh folk 
horror game. 

314
00:17:57,400 --> 00:18:00,760
And those are kind of the two 
probably big releases next year.

315
00:18:01,840 --> 00:18:03,480
And then there's a bunch of 
other mini projects. 

316
00:18:03,480 --> 00:18:06,800
And then we've also got the 
childhood, the kid friendly 

317
00:18:06,800 --> 00:18:09,880
version of them, which is coming
out, We're hoping February. 

318
00:18:09,880 --> 00:18:11,640
So we're on track. 
February actually put out on 

319
00:18:11,640 --> 00:18:17,920
Halloween a play test version, 
which was completely completely 

320
00:18:17,920 --> 00:18:20,280
different designed. 
That's the thing that's coming 

321
00:18:20,280 --> 00:18:22,040
out because it's all Halloween 
themed. 

322
00:18:23,360 --> 00:18:26,400
But it's a like play test 
version of the rules because it 

323
00:18:26,400 --> 00:18:29,320
takes the forbidden Psalm kind 
of rule set and makes a huge 

324
00:18:29,320 --> 00:18:31,760
spin on it. 
And in that you play as a bunch 

325
00:18:31,760 --> 00:18:35,200
of kids kind of having their 
like adventures in the mid 90s 

326
00:18:36,160 --> 00:18:38,680
as a miniatures game. 
So the play test version of that

327
00:18:38,680 --> 00:18:42,440
came out last week and the full 
version of that we're hoping to 

328
00:18:42,440 --> 00:18:45,360
come out in Feb. 
So it's so written, it's feature

329
00:18:45,360 --> 00:18:49,160
complete, we're just play 
testing it now and fingers 

330
00:18:49,160 --> 00:18:51,280
crossed it should all be on 
track for kind of a February, 

331
00:18:51,280 --> 00:18:53,320
March time coming out for that 
one. 

332
00:18:53,320 --> 00:18:56,360
So yeah, a bunch of different 
projects kind of on the go as 

333
00:18:56,360 --> 00:18:59,600
usual. 
And legitimate salvage is the 

334
00:18:59,600 --> 00:19:02,000
one I will keep saying I'm 
definitely doing and then it 

335
00:19:02,000 --> 00:19:03,080
will never happen. 
But now I will. 

336
00:19:03,280 --> 00:19:07,200
I promise someday. 
I can also add one more in 

337
00:19:07,200 --> 00:19:11,080
there. 
We've got Matt Hildebrand, who 

338
00:19:11,080 --> 00:19:13,680
some of your listeners might 
know is Big Bald Matt. 

339
00:19:13,920 --> 00:19:17,000
He is the art director at 
Goodman Games. 

340
00:19:17,240 --> 00:19:20,880
He's a good buddy of mine and he
had in his free time, 

341
00:19:20,880 --> 00:19:24,920
legitimately 0 free time like 
the rest of us, has been working

342
00:19:24,920 --> 00:19:29,400
on a bare bones addition similar
to what more Borg did with the 

343
00:19:29,400 --> 00:19:32,160
bare bones. 
So it's just the text to the 

344
00:19:32,160 --> 00:19:34,520
rules like in black and white, 
no illustrations. 

345
00:19:35,160 --> 00:19:37,760
But he's been working on black 
and white. 

346
00:19:38,440 --> 00:19:40,720
We're not going to call it bare 
bones because we don't want to 

347
00:19:40,720 --> 00:19:42,960
be. 
I don't want to call it. 

348
00:19:43,160 --> 00:19:46,000
I'm going to come up with a 
synonyms that are going to 

349
00:19:46,000 --> 00:19:49,200
essentially mean bare bones, but
it's going to be a black and 

350
00:19:49,200 --> 00:19:55,320
white nicely laid out book that 
you can pick up on the cheap for

351
00:19:55,320 --> 00:19:58,840
with all of the text of the 
forbidden solemn end times rules

352
00:19:58,880 --> 00:20:01,280
and such like that. 
So that's going to be pretty 

353
00:20:01,280 --> 00:20:03,800
cool. 
I have come out to hoping to get

354
00:20:04,040 --> 00:20:07,920
a slightly low lower cost 
because we do offer like, you 

355
00:20:07,920 --> 00:20:12,280
know, hard covers for 5030 for 
the soft covers. 

356
00:20:12,280 --> 00:20:15,360
So we do try to price these 
things reason for the amount of 

357
00:20:15,360 --> 00:20:18,880
play that you get in one of 
these books, like it's like this

358
00:20:19,200 --> 00:20:22,360
$50 End Times edition like you 
got. 

359
00:20:23,160 --> 00:20:25,680
I I couldn't even tell you how 
many hours of play. 

360
00:20:26,000 --> 00:20:28,080
There's 21 total scenarios, 
right? 

361
00:20:28,080 --> 00:20:35,200
Will I think 2021222626 having 
having edited this books, 

362
00:20:35,200 --> 00:20:38,560
there's there's actually 26 
scenarios each of those 

363
00:20:38,560 --> 00:20:44,560
scenarios able to take take you 
with setup and breakdown. 

364
00:20:44,560 --> 00:20:48,120
You know, an hour and 15 to 4 
hours to play depending on how 

365
00:20:48,480 --> 00:20:50,600
cutthroat you get into these 
games. 

366
00:20:50,600 --> 00:20:55,160
Like there's just so much play 
in this book alone. 

367
00:20:55,440 --> 00:20:57,680
So we we definitely feel like 
it's worth it, but we want to 

368
00:20:57,680 --> 00:21:02,840
put out yet another iteration of
this at a slightly lesser price 

369
00:21:02,840 --> 00:21:04,920
point. 
And I want to see if not quite 

370
00:21:04,920 --> 00:21:07,200
sure on binding yet, if we're 
going to do softcover, if we're 

371
00:21:07,200 --> 00:21:10,640
going to do spiral binding, I'd 
love to do a spiral binding. 

372
00:21:10,640 --> 00:21:12,160
I think that would be pretty 
fun. 

373
00:21:12,240 --> 00:21:15,320
So we'll just have to see how 
that comes. 

374
00:21:15,320 --> 00:21:19,520
But you know, stuff like that, 
Will, that'll maybe be the one 

375
00:21:19,520 --> 00:21:22,480
that's like I can convince Will 
to put that one in perpetuity 

376
00:21:22,480 --> 00:21:26,200
for no charge. 
You know, on some websites, 

377
00:21:26,200 --> 00:21:29,160
maybe multiple websites that 
way, you know, just kind of a 

378
00:21:29,160 --> 00:21:31,920
thing like we're not letting 
forbidden Psalm die by any 

379
00:21:31,960 --> 00:21:34,920
means. 
It's going to stay in print like

380
00:21:34,920 --> 00:21:37,600
this is in times is the 
definitive edition. 

381
00:21:37,720 --> 00:21:41,440
Like I think if we went back to 
the well again for like yet 

382
00:21:41,440 --> 00:21:44,240
another definitive edition 
sometime in the next couple 

383
00:21:44,320 --> 00:21:48,200
three years or something, I 
would make will rewrite all 26 

384
00:21:48,200 --> 00:21:53,680
scenarios, you know, and as as 
his editor, I would be like, no,

385
00:21:53,880 --> 00:21:56,640
you already did that scenario. 
And I think that's the one of 

386
00:21:56,640 --> 00:22:00,480
the crazy things about this guy 
is the scenarios never, even 

387
00:22:00,480 --> 00:22:03,920
though they might be inspired by
similar things or they might 

388
00:22:04,560 --> 00:22:08,440
have similar when conditions or 
end goals, the stuff in the 

389
00:22:08,440 --> 00:22:14,040
scenarios is always different. 
So you might, yeah, like playing

390
00:22:14,040 --> 00:22:17,080
a skirmish game. 
You're either tag team in to 

391
00:22:17,080 --> 00:22:21,280
escape, your tag team in to 
kill, you know, an enemy, or 

392
00:22:21,280 --> 00:22:22,480
you're trying to kill each 
other. 

393
00:22:22,480 --> 00:22:24,600
There's not a whole lot of 
really different wind 

394
00:22:24,600 --> 00:22:26,800
conditions. 
And I know, like, war gamers 

395
00:22:26,800 --> 00:22:29,200
worldwide are now screaming at 
me that you don't know what 

396
00:22:29,200 --> 00:22:30,920
you're talking about. 
And you're right, I don't know 

397
00:22:30,920 --> 00:22:33,360
what I'm talking about. 
I'm making this shit up as I go 

398
00:22:33,360 --> 00:22:36,560
along, but I'm still saying 
there's not a whole lot of like,

399
00:22:36,560 --> 00:22:40,600
true outcomes that you can 
actually achieve with this other

400
00:22:40,600 --> 00:22:43,560
than just having fun. 
And the ways that you can have 

401
00:22:43,560 --> 00:22:45,560
fun with this thing are just 
myriad. 

402
00:22:45,840 --> 00:22:53,640
So, so many options. 
Yeah, it's it's crazy how it 

403
00:22:53,920 --> 00:22:58,080
kind of again just cascaded and 
and hasn't stopped. 

404
00:22:58,360 --> 00:23:01,400
I don't even remember we 
randomly keeping like, wow, we 

405
00:23:01,400 --> 00:23:03,440
talked about this on like 
episode 20 something. 

406
00:23:03,600 --> 00:23:05,920
I don't remember the first time 
that we talked about forbidden 

407
00:23:05,920 --> 00:23:11,320
Psalm, but it, it's been, I 
think years at this point. 

408
00:23:12,360 --> 00:23:16,400
The one thing though, childhood.
So I, I, I got to check out that

409
00:23:16,400 --> 00:23:18,360
Halloween version of childhood 
and stuff like that. 

410
00:23:18,360 --> 00:23:20,760
But for those that haven't, 
first of all, hop in the discord

411
00:23:20,760 --> 00:23:23,200
and and go to the Forbid Tom 
discord and check out all the 

412
00:23:23,200 --> 00:23:28,360
stuff going on there. 
But how do you make so Forbidden

413
00:23:28,360 --> 00:23:30,760
Psalm is started as a Merk Borg 
skirmish game. 

414
00:23:31,280 --> 00:23:34,160
It's it's gross, it's brutal and
all that kind of stuff. 

415
00:23:34,320 --> 00:23:39,120
How do you how do you make a kid
friendly version of Forbidden 

416
00:23:39,120 --> 00:23:42,960
Psalm? 
Yeah, I don't know. 

417
00:23:46,760 --> 00:23:50,120
We kind of like when we 
approached it, it was very much 

418
00:23:50,520 --> 00:23:52,840
thinking about South first. 
He was thinking about how do we 

419
00:23:53,080 --> 00:23:57,800
make the rules not simpler, but 
kind of clear and easy for you 

420
00:23:57,800 --> 00:23:59,680
to take like a 5 year old 
through it and get them to 

421
00:23:59,680 --> 00:24:04,080
understand like, hey, on your 
turn you can do certain things. 

422
00:24:04,080 --> 00:24:06,000
And part of that is like there's
literally a disclaimer on the 

423
00:24:06,000 --> 00:24:08,080
rule page, which is like make up
your own fucking rules. 

424
00:24:08,080 --> 00:24:10,800
Like don't if there's if there's
something that you want to do in

425
00:24:10,800 --> 00:24:13,720
the game and the game doesn't 
have a rule for it, just agree 

426
00:24:13,720 --> 00:24:15,240
with the people you're playing 
with about how you're going to 

427
00:24:15,240 --> 00:24:16,400
do it and how you're going to 
resolve it. 

428
00:24:16,400 --> 00:24:18,800
What dice roll you're going to 
make that thing and just do it. 

429
00:24:18,800 --> 00:24:20,440
Have fun. 
So that was a big elephant 

430
00:24:20,560 --> 00:24:23,240
element of it. 
There was also the thing around,

431
00:24:23,280 --> 00:24:24,960
OK, so this is the kids 
adventure. 

432
00:24:25,040 --> 00:24:28,520
So you are essentially playing 
the kids imagination, right? 

433
00:24:28,520 --> 00:24:31,440
So the settings are they're 
fighting goblins if they're 

434
00:24:31,440 --> 00:24:35,960
being chased by parents, if 
they're dealing with bad guys as

435
00:24:35,960 --> 00:24:38,080
they called in the game of 
various kinds. 

436
00:24:38,400 --> 00:24:40,960
It is their imagination. 
So it makes sense. 

437
00:24:41,000 --> 00:24:44,880
The weapons range from like 
super soakers to cardboard 

438
00:24:44,880 --> 00:24:48,520
swords to, you know, the kind of
stuff that kids might have. 

439
00:24:49,960 --> 00:24:53,840
We then wanted to obviously have
that almost Simpsons S thing 

440
00:24:53,840 --> 00:24:55,600
where it's like this appeals to 
kids, but there's also enough 

441
00:24:55,600 --> 00:24:56,960
references and jokes and that 
for adults. 

442
00:24:56,960 --> 00:25:00,680
So there are equipment and 
weapons that only like somebody 

443
00:25:00,680 --> 00:25:02,600
who grew up in the 90s is going 
to know what the hell we're on 

444
00:25:02,600 --> 00:25:05,040
about. 
There's like references to the 

445
00:25:05,040 --> 00:25:07,960
90s movies and things like that 
and jokes and jokes. 

446
00:25:08,200 --> 00:25:10,360
One of them is like the 
mysterious magazine you find in 

447
00:25:10,360 --> 00:25:13,080
a Bush, right? 
Like, so there is some real 

448
00:25:13,080 --> 00:25:16,160
dumb, dumb stuff in there for, 
for grown-ups to giggling 

449
00:25:16,160 --> 00:25:19,320
chocolate bar. 
And then a lot of it was like, 

450
00:25:19,320 --> 00:25:21,000
what happens when your people 
get injured? 

451
00:25:21,160 --> 00:25:23,720
That was like a huge thing about
like the consequences. 

452
00:25:23,720 --> 00:25:26,600
So, you know, in some game, you 
guys lose limbs, they get 

453
00:25:26,840 --> 00:25:30,280
destroyed, they get killed, they
get diseases and poisoned in 

454
00:25:30,280 --> 00:25:32,240
childhood. 
They run off home, they take 

455
00:25:32,240 --> 00:25:34,720
that ball and they go home. 
If they get tired, if they get 

456
00:25:34,720 --> 00:25:38,800
annoyed and then they get a 
yeah, they script their knee and

457
00:25:38,800 --> 00:25:40,840
then they get a condition. 
And some of the conditions are 

458
00:25:40,840 --> 00:25:42,000
actually good. 
One of them is that you get a 

459
00:25:42,000 --> 00:25:44,600
fart attack and then you can 
fart around other kids and 

460
00:25:44,600 --> 00:25:46,240
they'll get grossed out and run 
away from you. 

461
00:25:48,000 --> 00:25:50,440
So you can actually have 
conditions where getting injured

462
00:25:50,440 --> 00:25:52,160
doesn't always lead to like a 
negative outcome. 

463
00:25:52,160 --> 00:25:57,360
Sometimes it can lead to a +1 
when your kid has taken enough 

464
00:25:57,360 --> 00:26:00,760
conditions, they go away to 
summer camp and a new kid joins 

465
00:26:00,760 --> 00:26:05,160
your group. 
The So a lot of it was like in 

466
00:26:05,400 --> 00:26:08,480
in the design of what are the 
consequences of your people 

467
00:26:08,480 --> 00:26:12,000
getting injured and the wording 
around that and how you describe

468
00:26:12,000 --> 00:26:14,440
it. 
A lot of the mechanics are very 

469
00:26:14,440 --> 00:26:15,880
similar to a forbidden song 
game. 

470
00:26:15,880 --> 00:26:18,280
It's more just like that 
narrative around how you explain

471
00:26:18,280 --> 00:26:19,960
it, how you explain what's 
happening to the kids that 

472
00:26:19,960 --> 00:26:22,080
you're playing. 
You know, they don't kill a bad 

473
00:26:22,080 --> 00:26:23,600
guy. 
They make the bad guy run away. 

474
00:26:23,880 --> 00:26:27,160
It's that kind of thing. 
Which is really funny because we

475
00:26:27,160 --> 00:26:30,760
were doing a play test on a 
stream and I kept saying, oh, he

476
00:26:30,760 --> 00:26:32,880
killed it. 
The guy I've written here and 

477
00:26:32,880 --> 00:26:34,240
Alex was like, stop saying it's 
dead. 

478
00:26:34,240 --> 00:26:37,400
He's like, it's not dead. 
It's just run away. 

479
00:26:37,840 --> 00:26:39,800
This is 18 rules and no 
murderous. 

480
00:26:39,920 --> 00:26:42,760
Children. 
Yeah, yeah, I'm just like, we 

481
00:26:42,760 --> 00:26:44,560
fucked that cat up and he's 
like, stop saying that. 

482
00:26:44,560 --> 00:26:49,680
A lot of it's. 
Children of the Corn, Like 

483
00:26:49,680 --> 00:26:52,200
forbidden. 
Some childhood crossover, yeah. 

484
00:26:52,200 --> 00:26:53,720
The funny thing is, one of the 
first things you do swim 

485
00:26:53,720 --> 00:26:55,440
forbidden some, obviously you 
get feet on the floor. 

486
00:26:55,440 --> 00:26:57,680
We got rid of that mechanic for 
this and you just roll for a 

487
00:26:57,680 --> 00:27:00,920
background and there's 100 
backgrounds and some of them are

488
00:27:00,920 --> 00:27:04,360
really like innocent and sweet 
and then some of them are just 

489
00:27:04,960 --> 00:27:07,640
kind of really quite dark and 
twisted. 

490
00:27:08,520 --> 00:27:11,840
But we hope like in a way that a
kids going to find funny, not 

491
00:27:11,840 --> 00:27:14,800
scary. 
So that was a big like balance 

492
00:27:14,800 --> 00:27:15,960
tonight. 
We definitely had some in that 

493
00:27:15,960 --> 00:27:18,760
we've had to tone back. 
We had one that was like you 

494
00:27:18,760 --> 00:27:23,920
were the kid of a cult leader 
and the skill you got was mutual

495
00:27:23,920 --> 00:27:26,400
suicide and it was like we can't
call suicide and the kids 

496
00:27:26,400 --> 00:27:30,240
getting like that's not cool. 
So that's become like that's all

497
00:27:30,240 --> 00:27:32,800
changed. 
And some of the other like ones 

498
00:27:32,800 --> 00:27:35,240
and that we when we were 
originally we were thinking a 

499
00:27:35,240 --> 00:27:39,120
bit more aimed adults. 
And then we've re branded 

500
00:27:39,120 --> 00:27:42,560
rewritten a lot of like the 
abilities, the backgrounds, the 

501
00:27:42,560 --> 00:27:45,040
skills. 
You get to be a little bit more 

502
00:27:45,240 --> 00:27:48,440
kid friendly and just the 
language a bit more kid 

503
00:27:48,440 --> 00:27:49,600
friendly. 
But there's some really funny 

504
00:27:49,600 --> 00:27:51,720
ones in there. 
One of them is that you're pure 

505
00:27:52,000 --> 00:27:53,600
effing evil and it's bleeped 
out. 

506
00:27:54,040 --> 00:27:56,320
And in that one you get to take 
any skill from any other 

507
00:27:56,320 --> 00:27:57,680
forbidden Psalm game if you own 
1. 

508
00:27:58,520 --> 00:28:00,280
So you can have your kid running
around just being like a 

509
00:28:00,280 --> 00:28:03,920
complete murderer if you want. 
Nice. 

510
00:28:04,560 --> 00:28:08,280
I actually love the kids on bike
genre, so I think that this is 

511
00:28:08,280 --> 00:28:11,400
like a fantastic idea. 
I'm really excited to try it 

512
00:28:11,400 --> 00:28:13,160
out. 
I'm really actually excited for 

513
00:28:13,160 --> 00:28:16,720
like what kit bashing is going 
to look like for like that game.

514
00:28:18,040 --> 00:28:19,640
Yeah. 
So we've, we've actually had 

515
00:28:19,680 --> 00:28:23,920
some STLS designs of the kids 
based on the art from the book. 

516
00:28:23,920 --> 00:28:28,360
So Pierre, our artists, we've 
got their art kind of generated 

517
00:28:28,360 --> 00:28:30,600
into some some STL files and the
book. 

518
00:28:30,960 --> 00:28:32,880
The cool thing about those files
and they're going to be part of 

519
00:28:32,880 --> 00:28:35,680
the campaign we do for it is 
that modular. 

520
00:28:35,920 --> 00:28:38,000
So you've got different heads, 
different weapon options for the

521
00:28:38,000 --> 00:28:42,560
kids, but some of it is, again, 
it's the kids imagination, 

522
00:28:42,560 --> 00:28:44,120
right? 
So you can literally play with a

523
00:28:44,120 --> 00:28:46,440
space Marine because the kid can
just imagine that there being a 

524
00:28:46,440 --> 00:28:47,840
space marine and then you can 
play it. 

525
00:28:48,000 --> 00:28:50,000
That's kind of the whole point 
of the game is that you're 

526
00:28:50,000 --> 00:28:54,720
playing the kids imagination. 
We know setting up like a 1995 

527
00:28:55,000 --> 00:28:58,760
suburban environment for the for
the star isn't going to 

528
00:28:58,760 --> 00:29:00,440
necessarily be something that a 
lot of people can do on that 

529
00:29:00,440 --> 00:29:02,880
tabletop. 
So yeah, he was that like, yeah,

530
00:29:02,920 --> 00:29:04,320
you can just be playing the kids
imagination. 

531
00:29:04,360 --> 00:29:06,840
If they want to imagine they're 
in some sort of dungeon, then 

532
00:29:06,840 --> 00:29:08,120
they're in a dungeon. 
Cool. 

533
00:29:09,600 --> 00:29:13,320
Is this Space Marine kind of 
like those general guys? 

534
00:29:13,880 --> 00:29:16,120
Yep, you got it. 
Yeah, yeah, yeah. 

535
00:29:16,120 --> 00:29:20,800
That guy looks like that. 
Yeah, the day, he said. 

536
00:29:20,800 --> 00:29:23,040
Is it? 
Yeah, this is a reference to a 

537
00:29:23,040 --> 00:29:25,480
conversation we had before the 
stream started, y'all? 

538
00:29:25,480 --> 00:29:28,520
Yep. 
The long and the short of that 

539
00:29:28,520 --> 00:29:33,480
conversation is Jared does it, 
has never played GW games and 

540
00:29:33,480 --> 00:29:35,520
doesn't know what the proper 
terms are. 

541
00:29:35,920 --> 00:29:39,000
So when he sees people in 
costume at shows and conventions

542
00:29:39,000 --> 00:29:42,560
and things like that, doesn't 
really know how to respond to 

543
00:29:42,560 --> 00:29:44,840
those characters because just 
doesn't know. 

544
00:29:44,880 --> 00:29:47,440
I don't know. 
You just read the fiction. 

545
00:29:47,440 --> 00:29:54,840
That's what I do. 
But but so, so childhood is it's

546
00:29:54,840 --> 00:29:57,080
for kids. 
Like it's a game for kids that 

547
00:29:57,080 --> 00:29:59,600
adults can play. 
It's not kind of like the kids 

548
00:29:59,600 --> 00:30:01,840
on bikes thing where it's like 
an adult game, but you play as 

549
00:30:01,840 --> 00:30:05,280
kids, right? 
Like, like kids can like, it's 

550
00:30:05,280 --> 00:30:08,080
written for the younger 
audiences. 

551
00:30:08,920 --> 00:30:11,640
Yeah, it's also written for 
like, parents to play with their

552
00:30:11,640 --> 00:30:15,160
kids. 
We get a lot of people playing 

553
00:30:15,840 --> 00:30:17,720
forbidden song and saying like, 
oh, I'm playing this with my 

554
00:30:17,760 --> 00:30:19,480
younger kid. 
Like I've turned back a lot of 

555
00:30:19,480 --> 00:30:22,760
the content of it. 
So we wanted to write a game 

556
00:30:22,760 --> 00:30:24,560
where it's like, you can just 
play this with your kid. 

557
00:30:24,600 --> 00:30:26,720
We want it to be fun for adults.
So if you're just playing it 

558
00:30:27,200 --> 00:30:29,040
with, you know, your grown up 
buddies and stuff, like we 

559
00:30:29,040 --> 00:30:34,480
wanted that to be a game that 
would still be fun, but we also 

560
00:30:34,480 --> 00:30:38,200
wanted it to be kind of 
straightforward enough that you 

561
00:30:38,200 --> 00:30:39,720
could play with someone as young
as five. 

562
00:30:39,760 --> 00:30:43,040
So that was kind of some of the 
design philosophy behind that. 

563
00:30:44,720 --> 00:30:47,080
There's also kind of layers of 
complexity within the game, so 

564
00:30:47,080 --> 00:30:49,880
it's designed with that thing of
like if you want to play with 

565
00:30:49,880 --> 00:30:53,680
more, you can or you can play 
quite a straightforward stripped

566
00:30:53,680 --> 00:30:57,360
back version of the game that 
work for very young audiences 

567
00:30:57,360 --> 00:31:00,800
where you know, again, you're 
just kind of explaining based on

568
00:31:00,800 --> 00:31:02,320
mechanics. 
The other thing, the other big 

569
00:31:02,320 --> 00:31:05,560
difference between this and 
Forbidden Sam is Forbidden Sam, 

570
00:31:05,560 --> 00:31:07,520
every one of your characters 
gets 1 action per ten. 

571
00:31:07,960 --> 00:31:09,200
They can move and take an 
action. 

572
00:31:09,760 --> 00:31:12,360
In childhoods, you've got a 
thing called mood, which is like

573
00:31:12,360 --> 00:31:15,360
a resource that you can spend 
across your whole club. 

574
00:31:15,760 --> 00:31:20,000
So you have 4 kids in your club 
and you have between like 6 and 

575
00:31:20,000 --> 00:31:24,800
10 mood and you can essentially 
spend all the mood on one kid. 

576
00:31:25,000 --> 00:31:27,440
So if you're playing with a 
younger person and you're like, 

577
00:31:27,440 --> 00:31:29,160
Oh no, no, you can't do that 
thing because that person's 

578
00:31:29,160 --> 00:31:30,520
already activated. 
Like that's no funny. 

579
00:31:30,520 --> 00:31:33,040
Telling a kid you can't do a 
thing when they're playing a 

580
00:31:33,040 --> 00:31:36,640
game is like the way to get a 
kid to stop playing a game. 

581
00:31:37,480 --> 00:31:39,240
So it's that thing like, well, 
we built that into the 

582
00:31:39,240 --> 00:31:40,200
mechanics. 
Actually. 

583
00:31:40,240 --> 00:31:42,480
If the kid wants like that one 
super kid to run around and just

584
00:31:42,480 --> 00:31:46,400
hit everyone with his cardboard 
sword, then he totally can. 

585
00:31:46,720 --> 00:31:47,760
Excellent. 
Let's have that. 

586
00:31:47,760 --> 00:31:49,360
Let's build that in as a 
mechanic in the game. 

587
00:31:50,840 --> 00:31:54,800
So yeah, it's that kind of idea 
and philosophy behind the whole 

588
00:31:54,800 --> 00:31:57,280
game was how do we make this fun
for like a 5 year old? 

589
00:31:57,320 --> 00:32:00,160
Also, how do we then make it fun
for like a 30 year old? 

590
00:32:00,160 --> 00:32:02,640
Like if you're the grown up 
teaching the kid this game, we 

591
00:32:02,640 --> 00:32:04,200
wanted to make sure it was fun 
for you too. 

592
00:32:05,400 --> 00:32:06,600
Yeah. 
Were. 

593
00:32:06,640 --> 00:32:10,520
There any games? 
Were there any games that you 

594
00:32:10,560 --> 00:32:15,160
like that are more kid friendly 
that you referenced when trying 

595
00:32:15,160 --> 00:32:20,920
to put this together? 
Honestly, it was, there was some

596
00:32:20,920 --> 00:32:24,080
mechanics from like board games 
more than miniatures games. 

597
00:32:25,920 --> 00:32:30,880
Some of it was like play testing
forbidden, some with my own kids

598
00:32:30,880 --> 00:32:33,400
in the past in terms of like, 
you know, playing games with my 

599
00:32:33,400 --> 00:32:36,360
own kids and knowing what's 
worked well with them or what 

600
00:32:36,360 --> 00:32:39,560
hasn't. 
Same for Alex, the other writer 

601
00:32:39,680 --> 00:32:40,720
on the game. 
This is the first one I've 

602
00:32:40,720 --> 00:32:43,800
written with someone else. 
It was the kind of same kind of 

603
00:32:43,800 --> 00:32:44,880
thing. 
It was like bringing in what we 

604
00:32:44,880 --> 00:32:49,000
think, you know, our own kids 
experience has been. 

605
00:32:50,640 --> 00:32:54,240
Some of it was I've worked with 
children and young people 

606
00:32:54,320 --> 00:32:56,640
throughout my career doing youth
work stuff in the past. 

607
00:32:56,640 --> 00:32:58,320
So some of it was bringing in 
that experience. 

608
00:32:58,800 --> 00:33:01,480
In terms of actual like 
miniatures games, they're mostly

609
00:33:01,480 --> 00:33:04,080
aimed at 20 to four year old 
dudes. 

610
00:33:04,200 --> 00:33:06,520
Yeah, like that's the primary 
audience and has been for so 

611
00:33:06,520 --> 00:33:10,280
long. 
So yeah, trying to find one that

612
00:33:10,280 --> 00:33:13,000
was like, like, it's really 
funny because 40K gets marketed 

613
00:33:13,000 --> 00:33:15,600
to kids, like really heavily 
marketed kids, but that is not a

614
00:33:15,600 --> 00:33:18,160
kid friendly game. 
Like you go look at the rules 

615
00:33:18,160 --> 00:33:20,880
and how complex it is and 
they're putting out updates to 

616
00:33:20,880 --> 00:33:21,960
the rules every couple of 
months. 

617
00:33:21,960 --> 00:33:23,800
Like if you're a kid, you're not
following along with that 

618
00:33:23,800 --> 00:33:26,880
necessarily. 
So yeah, we wanted something 

619
00:33:26,880 --> 00:33:30,520
that was like a bit more 
stripped back in that sense. 

620
00:33:30,520 --> 00:33:33,320
So it was kind of like that 
state what is already quite a 

621
00:33:33,320 --> 00:33:36,200
straightforward miniature game, 
Forbidden song and let's make it

622
00:33:36,200 --> 00:33:39,600
as straightforward as we can. 
You know, one of the kind of 

623
00:33:39,720 --> 00:33:44,680
other philosophies around it is 
like have your players role as 

624
00:33:44,680 --> 00:33:47,240
least amount as possible. 
Because if they're having to 

625
00:33:47,240 --> 00:33:49,920
roll and compare it to charts 
and look up data and look up 

626
00:33:49,920 --> 00:33:52,240
stats and all this kind of 
stuff, it slows the game down. 

627
00:33:52,240 --> 00:33:54,280
But it's also, you know, kids 
not going to necessarily follow 

628
00:33:54,280 --> 00:33:57,560
along with that. 
So it's how do you make a game 

629
00:33:57,560 --> 00:34:00,520
that's really straightforward 
and understandable, not simple. 

630
00:34:00,520 --> 00:34:03,400
Just like if you've got a 
character sheet and your stats 

631
00:34:03,400 --> 00:34:06,360
are on the character sheet, you 
know what those do, you know how

632
00:34:06,360 --> 00:34:09,239
it all behaves, you know, having
to look up rules constantly. 

633
00:34:10,480 --> 00:34:12,840
Yeah. 
So a lot of it was that kind of 

634
00:34:13,360 --> 00:34:17,239
thing in terms of how do we 
design A game that a kids going 

635
00:34:17,239 --> 00:34:18,639
to actually want to play and 
enjoy. 

636
00:34:19,920 --> 00:34:21,960
Yeah. 
That's really interesting. 

637
00:34:22,080 --> 00:34:24,400
A little bit reminds you this is
like a much different game. 

638
00:34:24,440 --> 00:34:27,639
But are you, are you all 
familiar with Necro molds? 

639
00:34:28,280 --> 00:34:30,320
Yeah, Clint's actually a buddy 
of mine. 

640
00:34:30,679 --> 00:34:33,440
Yeah, it has a system where it's
like there is a very stripped 

641
00:34:33,440 --> 00:34:37,360
down like family friendly 
version that is not very in 

642
00:34:37,360 --> 00:34:39,120
depth. 
And then there's also expanded 

643
00:34:39,120 --> 00:34:41,840
rules that like add depth to it 
for whoever you're playing with.

644
00:34:42,040 --> 00:34:44,239
Not that it's exactly the same 
thing, but it is very like it 

645
00:34:44,239 --> 00:34:45,840
does remind me of. 
I think it's a really great 

646
00:34:45,840 --> 00:34:51,760
idea. 
Yeah, a lot of like the 

647
00:34:51,760 --> 00:34:54,000
complexity in the game and it's 
not really complexity, more like

648
00:34:54,520 --> 00:34:57,320
the the nuance the game comes in
like when you roll for your kids

649
00:34:57,320 --> 00:35:01,000
backgrounds, right, Because each
kid has its own backgrounds. 

650
00:35:01,080 --> 00:35:02,600
You have to have a different 
background for each kid. 

651
00:35:02,600 --> 00:35:05,440
There's a hundred that you can 
possibly roll from. 

652
00:35:06,880 --> 00:35:09,680
A lot, yeah. 
It's a lot, but they they only 

653
00:35:09,680 --> 00:35:13,120
give your kid like one thing. 
So once you've rolled for it and

654
00:35:13,120 --> 00:35:14,840
you've written that one thing 
down on your sheet. 

655
00:35:15,440 --> 00:35:17,960
You're good. 
Like if they're asthmatic, they 

656
00:35:17,960 --> 00:35:21,960
get an inhaler. 
Like that's the thing they can 

657
00:35:21,960 --> 00:35:24,120
get. 
If they're a mascot kid, they 

658
00:35:24,120 --> 00:35:26,720
get a mascot suit. 
So they've they've now got armor

659
00:35:26,720 --> 00:35:30,800
basically, which is like sport 
mascot suit. 

660
00:35:31,800 --> 00:35:35,280
I think my favorite 1 was 
undiagnosed ADHD as one of the 

661
00:35:35,280 --> 00:35:38,560
backgrounds, which is you get 
one free move action per turn. 

662
00:35:39,280 --> 00:35:43,520
But when you take it, you have 
to like move the full movement 

663
00:35:43,800 --> 00:35:47,680
in a random direction. 
So the kids just like, I don't 

664
00:35:47,680 --> 00:35:50,840
know what I'm doing. 
And as someone with ADHD, I was 

665
00:35:50,840 --> 00:35:53,040
like, yeah, that's that's. 
Funny, Yeah, You're saying 

666
00:35:53,400 --> 00:35:54,720
you're preaching the choir right
now. 

667
00:35:55,280 --> 00:35:58,880
Yeah, this is, this is the 
target audience for, for, for, 

668
00:35:58,880 --> 00:36:02,640
for that right there. 
Yeah, yeah, some of them are 

669
00:36:02,640 --> 00:36:05,000
just like there's, like I said, 
there's a hundred of them and 

670
00:36:05,000 --> 00:36:08,720
they were so much fun to write. 
Some of them are just like 

671
00:36:08,720 --> 00:36:11,360
references to movies like this, 
the Brundle look where your kid 

672
00:36:11,360 --> 00:36:16,560
is slowly becoming the fly, of 
course, which, again, most kids 

673
00:36:16,560 --> 00:36:18,480
aren't going to know what that 
is. 

674
00:36:20,040 --> 00:36:21,920
One of them is that you're a 
Dino expert, so you've just got 

675
00:36:21,920 --> 00:36:24,760
a cool dinosaur toy that just 
makes your kids slightly cooler.

676
00:36:25,400 --> 00:36:28,640
As a kid who had a lot of 
dinosaur toys is I do still 

677
00:36:28,640 --> 00:36:30,520
consider myself a dinosaur 
expert. 

678
00:36:31,000 --> 00:36:32,600
Just. 
Not out there. 

679
00:36:32,840 --> 00:36:35,800
Of the four of us here, I 
probably know a lot about 

680
00:36:35,800 --> 00:36:40,720
dinosaurs. 
One of the backgrounds is that 

681
00:36:40,720 --> 00:36:43,760
you're a fisherman's friend, so 
you get a fishing pole and 

682
00:36:43,760 --> 00:36:47,240
there's a whole mini game in the
book that you can only play if 

683
00:36:47,240 --> 00:36:49,000
you've got a fishing pole and 
that's the only way to get one. 

684
00:36:49,560 --> 00:36:52,560
So we've like written this like 
mini game in that you can only 

685
00:36:52,560 --> 00:36:55,680
get if you roll like one 
specific number on AD 100. 

686
00:36:56,120 --> 00:36:58,840
That's the kind of like must be 
added to the game. 

687
00:36:59,360 --> 00:37:01,040
No, that's Fanta. 
I mean, there's so much stuff 

688
00:37:01,040 --> 00:37:05,160
that channels the 90s like you 
said in this, like and a fishing

689
00:37:05,160 --> 00:37:09,240
mini game in a game couldn't 
possibly be more 90s. 

690
00:37:09,240 --> 00:37:12,400
But also like a bunch of adult 
stuff that kids don't get. 

691
00:37:12,400 --> 00:37:14,960
But it's fun for kids is 
literally like the premise of 

692
00:37:14,960 --> 00:37:17,160
every 90s show in cartoon 
possible. 

693
00:37:17,160 --> 00:37:21,160
Like written Stimpy was a thing 
that we all watched and like 

694
00:37:21,160 --> 00:37:23,840
Rocco's modern life and Rocco 
was like a phone sex operator in

695
00:37:23,840 --> 00:37:27,800
the first episode. 
So like there's so much 90s 

696
00:37:27,800 --> 00:37:29,440
stuff and I like that it's it's 
dark. 

697
00:37:29,440 --> 00:37:31,600
And so I literally just had this
conversation the other day with 

698
00:37:31,600 --> 00:37:33,600
people where I was like, why is 
everything on TV for kids? 

699
00:37:33,600 --> 00:37:36,360
Like completely bubble wrapped. 
Like I watched red wall as a 

700
00:37:36,360 --> 00:37:40,160
child, you know what I mean? 
Like like things are so 

701
00:37:40,160 --> 00:37:41,840
sanitized. 
I'm like, kids are allowed to be

702
00:37:41,840 --> 00:37:43,120
scared. 
Like it's OK. 

703
00:37:43,120 --> 00:37:45,440
Like the Dark Cauldron was a 
thing for us. 

704
00:37:46,280 --> 00:37:50,960
So I like, I'm a big fan of this
like 90s but slightly for adults

705
00:37:50,960 --> 00:37:53,520
and a little bit dark. 
And kids should play this more. 

706
00:37:57,040 --> 00:38:00,040
One of the goals on because 
we're going to, we're going to 

707
00:38:00,080 --> 00:38:02,400
probably do it on back a cat. 
One of the stretch goals is 

708
00:38:02,400 --> 00:38:03,880
going to be that we're going to 
design Pogs. 

709
00:38:05,640 --> 00:38:08,520
So they'll be like print at home
Pogs. 

710
00:38:08,520 --> 00:38:11,400
We we're probably not going to 
find someone to make us actual 

711
00:38:11,400 --> 00:38:13,080
Pogs, but we're going to design 
something. 

712
00:38:13,080 --> 00:38:15,640
Not doing that again, Not. 
No, no, we're not doing die 

713
00:38:15,640 --> 00:38:17,200
cuts. 
We can do one. 

714
00:38:17,200 --> 00:38:18,920
We can cut our own pogs out at 
home. 

715
00:38:19,080 --> 00:38:21,120
Yeah, you can cut your own pogs 
out and there'll be some like 

716
00:38:21,120 --> 00:38:22,800
childhood pogs. 
So yeah. 

717
00:38:22,960 --> 00:38:25,120
You got to be slammers though, 
like how can you know pogs 

718
00:38:25,120 --> 00:38:26,680
without slammers? 
If I could have a forbidden 

719
00:38:26,680 --> 00:38:31,160
Psalm or like space Penguin 
slammer with with the cat on it 

720
00:38:31,440 --> 00:38:33,120
like that would be that would be
dope. 

721
00:38:35,600 --> 00:38:38,240
Yeah, I'll make one. 
I'll make one for you, Ryan. 

722
00:38:38,240 --> 00:38:40,360
I'll take it. 
I'll I will take it. 

723
00:38:41,000 --> 00:38:42,520
But that that was going to be my
next question. 

724
00:38:42,520 --> 00:38:45,000
Just like what's the plan with 
childhood with with space 

725
00:38:45,000 --> 00:38:45,920
Penguin? 
Are you are you? 

726
00:38:46,280 --> 00:38:47,760
Is it going to be like a space 
Penguin? 

727
00:38:47,760 --> 00:38:50,200
Run it on backer kit? 
Is it is it forbidden Psalm? 

728
00:38:50,200 --> 00:38:52,680
Like how how is that going to 
go? 

729
00:38:52,680 --> 00:38:57,360
So I believe have you guys run 
dirt campaign on backer kit for 

730
00:38:57,360 --> 00:38:59,720
space Penguin yet? 
Or has everything been Oh hungry

731
00:38:59,720 --> 00:39:05,360
how it was on backer kit? 
Are you mostly going to do back 

732
00:39:05,360 --> 00:39:08,080
or get from now on and and with 
childhood there are you are you 

733
00:39:08,080 --> 00:39:10,480
going to kind of bounce back and
forth between the various? 

734
00:39:11,200 --> 00:39:15,200
Charles is fairly much Will's 
baby, so it's wherever it goes. 

735
00:39:15,200 --> 00:39:17,960
Like the majority of the 
following, the build up for 

736
00:39:17,960 --> 00:39:21,440
Forbidden Psalm has been on 
Kickstarter. 

737
00:39:22,080 --> 00:39:25,520
But since Childhood isn't 
technically a Forbidden Psalm 

738
00:39:25,520 --> 00:39:27,000
game. 
Like it's not going to have the 

739
00:39:27,000 --> 00:39:29,560
branding it's got. 
It's it's its own thing. 

740
00:39:29,840 --> 00:39:32,360
It can kind of go on either 
platform and we can see where it

741
00:39:32,360 --> 00:39:34,000
goes from there and it might fit
better. 

742
00:39:34,480 --> 00:39:39,040
No run under us and run on ours.
We don't, we don't know yet. 

743
00:39:39,040 --> 00:39:43,200
So if you asked us in 5 minutes,
we could probably put our heads 

744
00:39:43,200 --> 00:39:45,360
together and decide. 
But we're not going to do that 

745
00:39:45,720 --> 00:39:47,920
on the live show. 
Good idea, yeah. 

746
00:39:49,240 --> 00:39:51,920
We're also just testing out 
different platforms and seeing 

747
00:39:52,320 --> 00:39:55,880
what stakes basically we're 
still in that kind of work out 

748
00:39:56,520 --> 00:40:00,160
where things work best. 
Like, what do we need to run 

749
00:40:00,160 --> 00:40:01,600
advertisement on projects or 
not? 

750
00:40:01,600 --> 00:40:04,760
Do we need to run them on back 
again Kickstarter? 

751
00:40:04,760 --> 00:40:06,920
Like, is that other platforms we
can use? 

752
00:40:06,920 --> 00:40:08,560
Do we just print a book and put 
it out? 

753
00:40:08,560 --> 00:40:11,200
Like, we've been testing lots of
different ideas and seeing which

754
00:40:11,200 --> 00:40:14,120
one is like the most effective 
at getting the most eyes on a 

755
00:40:14,120 --> 00:40:16,400
project. 
It's not even about the most 

756
00:40:16,400 --> 00:40:17,880
sales. 
It's like, how do we get the 

757
00:40:17,880 --> 00:40:19,400
most people interested in 
nothing? 

758
00:40:19,840 --> 00:40:24,920
Yeah. 
Segue into are we running 

759
00:40:24,920 --> 00:40:27,360
campaigns on Backer Kit? 
You're actually going to be, 

760
00:40:27,600 --> 00:40:29,160
we're actually going to be 
running two. 

761
00:40:30,240 --> 00:40:32,600
It's not necessarily 
simultaneously, because they're 

762
00:40:32,600 --> 00:40:34,560
not starting on the same day, 
but we're going to be running 

763
00:40:34,560 --> 00:40:37,040
two different ones. 
We're going to be running The 

764
00:40:37,040 --> 00:40:39,920
Ghost of Zoe's on a Mountain, 
which starts Tuesday the 5th, 

765
00:40:39,920 --> 00:40:45,320
starts on Election Day, and 
that's an OSE adventure. 

766
00:40:46,080 --> 00:40:51,160
It's going to be 80 plus pages. 
It's going to be hardcover and 

767
00:40:51,160 --> 00:40:54,280
it's going to have, there's 
going to be like some, there's 

768
00:40:54,280 --> 00:40:59,000
like a, a mouse Ritter tie in 
pamphlet as a stretch goal and 

769
00:40:59,000 --> 00:41:02,440
some other neat kind of stuff. 
So that's where that's going to 

770
00:41:02,440 --> 00:41:06,960
be our first foray into OSE, 
which I have previously worked 

771
00:41:06,960 --> 00:41:10,760
on the OSE line proper with 
Gavin and stuff like that. 

772
00:41:11,040 --> 00:41:13,080
So I'm pretty well versed with 
that. 

773
00:41:13,080 --> 00:41:16,520
But that one was written and 
designed by Thomas Vachnen and 

774
00:41:16,520 --> 00:41:21,360
then edited by Hemsa Kerp, who 
runs Night Owl Publishing, 

775
00:41:23,160 --> 00:41:24,440
right? 
Or Owl Night. 

776
00:41:25,200 --> 00:41:26,680
I get that. 
I always get that confused 

777
00:41:26,680 --> 00:41:28,880
because Thor and my other friend
is the other one. 

778
00:41:28,880 --> 00:41:32,680
Damn it, I'm so bad about that. 
Anyway, that one's going to be 

779
00:41:32,680 --> 00:41:36,440
coming out on the 5th and then 
on the 12th for part of 

780
00:41:36,440 --> 00:41:40,640
Mothership Month, we're going to
be debuting our deck of cards 

781
00:41:40,640 --> 00:41:42,720
called Survivors of the Core 
Wars. 

782
00:41:43,040 --> 00:41:46,680
And they're going to be these 
BIG4 inch by 6 inch, like nicely

783
00:41:46,680 --> 00:41:50,360
sized cards with full color art 
on one side and mothership stats

784
00:41:50,360 --> 00:41:53,240
on the backside for you to use 
this NPCS they've got. 

785
00:41:53,240 --> 00:41:56,400
There's this whole intricate 
back story where the cards 

786
00:41:56,400 --> 00:41:58,800
reference each other in 
different cards in the deck and 

787
00:41:58,800 --> 00:42:02,320
stuff like that. 
And this system called the core 

788
00:42:03,240 --> 00:42:09,760
and, but you can also use these 
cards as PCs for your, for your 

789
00:42:09,760 --> 00:42:11,800
games. 
Like if, if you run into, if you

790
00:42:12,080 --> 00:42:14,760
run into a TPK, you can just 
quickly deal out a bunch of 

791
00:42:14,760 --> 00:42:16,440
these. 
And they're all almost 

792
00:42:16,440 --> 00:42:19,400
completely fully stated up. 
Like you can re roll stats if 

793
00:42:19,400 --> 00:42:22,160
you want to, but they'll have 
stats and everything on the 

794
00:42:22,160 --> 00:42:24,160
back. 
So they'll be like ready to go. 

795
00:42:25,320 --> 00:42:28,680
We're even going to do a tier 
called Convention All Star for 

796
00:42:28,680 --> 00:42:31,160
people who like run a lot of 
mothership at conventions where 

797
00:42:31,160 --> 00:42:34,760
you can get like 5 decks for the
20% discount. 

798
00:42:35,080 --> 00:42:36,920
So they're going to be pricey 
decks. 

799
00:42:36,920 --> 00:42:38,880
They're going to be 40 bucks a 
deck, but they're going to be 

800
00:42:38,880 --> 00:42:42,480
worth it, I think, because 
they're going to come in handy 

801
00:42:42,480 --> 00:42:46,680
for people who have the 
Mothership box set and who are 

802
00:42:46,680 --> 00:42:50,880
looking to have a little bit 
less prep and their day, you 

803
00:42:50,880 --> 00:42:53,040
know? 
And it, it works essentially 

804
00:42:53,040 --> 00:42:56,480
like a module, but it works for 
NPCS because what makes a great 

805
00:42:56,480 --> 00:42:59,960
space horror game except for 
some really cool NPCS, am I 

806
00:42:59,960 --> 00:43:02,560
right? 
That's what makes Star Wars work

807
00:43:02,560 --> 00:43:04,520
the way it does. 
That's what makes Star Trek work

808
00:43:04,520 --> 00:43:08,720
the way it does. 
You know that that's what makes 

809
00:43:08,720 --> 00:43:10,880
Games Workshop stuff work the 
way it does. 

810
00:43:10,880 --> 00:43:14,640
They've got all these random 
NPCS that just can kind of pop 

811
00:43:14,640 --> 00:43:19,480
in and pop out. 
Speaking of the fiction, so, so 

812
00:43:19,480 --> 00:43:22,880
we're hoping that doing those 
two at the same time doesn't 

813
00:43:22,880 --> 00:43:24,600
perturb anybody. 
They're for two separate 

814
00:43:24,600 --> 00:43:28,480
projects and they're both of 
those projects are damn near 

815
00:43:28,480 --> 00:43:30,240
completion. 
Like I've got a print copy of 

816
00:43:30,240 --> 00:43:33,320
Zoezana on my desk here and like
that one's like ready to go. 

817
00:43:33,600 --> 00:43:35,080
So we've already got to the 
print proof. 

818
00:43:35,080 --> 00:43:37,840
We're going to do another print 
proof because there's going to 

819
00:43:37,840 --> 00:43:40,320
be some nice end sheets on it 
and stuff, stuff like that. 

820
00:43:41,400 --> 00:43:45,160
But and then we're getting ready
to order up the deck of cards in

821
00:43:45,160 --> 00:43:47,600
the next couple of weeks. 
Because one of the big things 

822
00:43:47,600 --> 00:43:50,280
that we like to do around here 
at Space Penguin is have 

823
00:43:50,280 --> 00:43:54,080
everything as damn close to 
possible done before we go live 

824
00:43:54,080 --> 00:43:59,200
with our crowdfunding because we
don't like to wait ourselves. 

825
00:43:59,200 --> 00:44:02,160
You know, like I know that 
backers especially don't want to

826
00:44:02,160 --> 00:44:03,800
wait after they paid for 
something then had to 

827
00:44:03,800 --> 00:44:07,520
concentrate, you know, for 6:00 
or 8:00 or 9 or 10 or 18 or 22 

828
00:44:07,520 --> 00:44:12,160
months or whatever it is. 
But we really are trying to make

829
00:44:12,160 --> 00:44:14,840
that 1. 
The hallmarks of us as a company

830
00:44:15,160 --> 00:44:19,440
is, is sticking that landing. 
You know, we haven't missed 1 

831
00:44:19,440 --> 00:44:21,800
yet. 
We've only done two big ones 

832
00:44:22,760 --> 00:44:26,800
aside from all the other 37 or 
40 kick starters that have been,

833
00:44:26,840 --> 00:44:29,840
you know, I've been in parts of 
all except for the original 

834
00:44:30,680 --> 00:44:33,600
forbidden Psalm. 
I've done all kinds of ones when

835
00:44:33,600 --> 00:44:38,440
I worked at Exalted Funeral, you
know, Python, the Herbalist 

836
00:44:38,440 --> 00:44:41,560
Primer, all kinds of other 
stuff, you know, Ark, all of 

837
00:44:41,560 --> 00:44:43,520
those, some of the OSC ones 
there. 

838
00:44:43,840 --> 00:44:48,480
So I've been inside the 
crowdfunding world for a long 

839
00:44:48,480 --> 00:44:50,800
time and I know originally when 
I started this company I was 

840
00:44:50,800 --> 00:44:52,400
just like, no, we're not going 
to do that. 

841
00:44:52,400 --> 00:44:56,800
Well, it's a part of the 
business that where we're at 

842
00:44:56,800 --> 00:44:59,760
with this late stage capitalism 
thing that we're all working 

843
00:44:59,760 --> 00:45:03,040
under. 
It's great for us because it 

844
00:45:03,040 --> 00:45:08,840
helps us judge our audience and 
get a lot of extra money so we 

845
00:45:08,840 --> 00:45:12,360
can do larger print runs. 
You know, we're not like taking 

846
00:45:12,360 --> 00:45:15,440
this cash home and like lining 
our beds with it or swimming in 

847
00:45:15,440 --> 00:45:20,120
at bathtubs like Scrooge Mcduck.
We're just literally making 

848
00:45:20,120 --> 00:45:22,760
larger print runs so that we can
keep these things in sale. 

849
00:45:22,760 --> 00:45:26,160
Because there's nothing worse 
than finding out about something

850
00:45:26,680 --> 00:45:29,360
six months down the line, 8 
months down the line, a year 

851
00:45:29,360 --> 00:45:32,400
down the line, or whatever. 
And you're like, how can I get a

852
00:45:32,400 --> 00:45:34,560
hold of that? 
And you can't get a hold of that

853
00:45:34,560 --> 00:45:36,600
because it doesn't exist. 
And then immediately you've got 

854
00:45:36,600 --> 00:45:38,800
to go to the collector's market.
And again, nothing against 

855
00:45:38,800 --> 00:45:43,840
collectors, as a collector 
myself, you just, it's just, you

856
00:45:43,840 --> 00:45:47,320
just run into where you can't 
get the thing that you want 

857
00:45:47,520 --> 00:45:48,840
because you actually want to 
play it. 

858
00:45:48,840 --> 00:45:52,840
And we don't want to be a 
company that that that does that

859
00:45:52,840 --> 00:45:55,440
that creates like an artificial 
scarcity of our stuff. 

860
00:45:55,440 --> 00:45:58,800
We're constantly trying to 
figure out new ways to get our 

861
00:45:58,800 --> 00:46:01,440
stuff in front of people. 
And we're looking at to our our 

862
00:46:01,440 --> 00:46:05,600
peers in the business and other 
places who have done things 

863
00:46:05,600 --> 00:46:08,840
certain ways and asking them, 
you know, what works for them 

864
00:46:08,840 --> 00:46:10,760
and what doesn't work for them 
and stuff like that. 

865
00:46:10,760 --> 00:46:12,800
And trying to trying to just 
improve. 

866
00:46:12,800 --> 00:46:15,160
Nothing's perfect. 
It's always a work in progress, 

867
00:46:15,640 --> 00:46:19,760
but we're not just sitting on, 
you know, resting on the laurels

868
00:46:19,760 --> 00:46:22,280
and doing like one thing. 
We're going to do multiple 

869
00:46:22,280 --> 00:46:24,560
things. 
So hopefully we'll see how it 

870
00:46:24,560 --> 00:46:25,680
goes. 
You have a cat. 

871
00:46:27,720 --> 00:46:29,600
I do. 
I do have a cat. 

872
00:46:30,160 --> 00:46:32,680
What's the name of this show 
Hunter? 

873
00:46:33,640 --> 00:46:37,160
This show is called Cat Chats 
Ryan Cat Chats, Cat chats. 

874
00:46:39,120 --> 00:46:42,240
So is it owl night or is it 
night owl because I have things 

875
00:46:42,240 --> 00:46:46,640
from both of them because like 
Sky of Crimson flame is owl 

876
00:46:46,640 --> 00:46:50,120
night and then all of the 
Midlandia and old school and 

877
00:46:50,120 --> 00:46:53,400
cool is night owl. 
And that's night owl, and that's

878
00:46:53,400 --> 00:46:56,640
a hemsa and wind. 
Yes, yes. 

879
00:46:57,480 --> 00:47:00,080
So who? 
So I forget even why that came, 

880
00:47:00,120 --> 00:47:03,400
but who this is? 
What is night owl for? 

881
00:47:03,400 --> 00:47:05,240
Or is it owl night? 
And what are we doing it for? 

882
00:47:05,400 --> 00:47:09,840
Night at night owl a hemsa curve
part of night owl did the 

883
00:47:10,000 --> 00:47:14,360
editing and majority of the in 
the big proofreading pass on 

884
00:47:14,920 --> 00:47:17,320
Zozana. 
So I did a mild proofreading 

885
00:47:17,320 --> 00:47:19,520
pass on there. 
So I'm going to get my name in 

886
00:47:19,520 --> 00:47:23,920
the book I'm. 
Listen, I don't think we've ever

887
00:47:23,920 --> 00:47:26,440
talked about anything from Night
Owl on the show, but I think I 

888
00:47:26,440 --> 00:47:28,800
own almost everything. 
All the old school and cool 

889
00:47:28,800 --> 00:47:31,280
scenes are fantastic. 
I love the Meet Lay India 

890
00:47:31,280 --> 00:47:32,880
trilogy. 
They've done a lot of really, 

891
00:47:32,880 --> 00:47:35,000
really cool stuff with like 
Scorn lands and whatnot. 

892
00:47:35,000 --> 00:47:39,200
So if, if, if you, if those 
listening have not checked out 

893
00:47:39,200 --> 00:47:40,960
anything from Night Owl 
Publishing, definitely go check 

894
00:47:40,960 --> 00:47:43,600
out all of their stuff. 
Really, really fabulous stuff 

895
00:47:43,600 --> 00:47:45,680
and all of the Rizzo graph 
printed old school and cool 

896
00:47:45,680 --> 00:47:47,000
scenes that they drop on 
Kickstarter. 

897
00:47:47,000 --> 00:47:56,000
Really fantastic as well. 
I have no Segway into what I was

898
00:47:56,000 --> 00:47:58,000
going to say next. 
I guess we we did all that. 

899
00:47:58,000 --> 00:48:00,240
But the last thing I have on a 
pile next to me is this 

900
00:48:00,240 --> 00:48:03,920
beautiful, this beautiful thing 
right here which. 

901
00:48:04,080 --> 00:48:05,960
Is the. 
Yeah. 

902
00:48:06,160 --> 00:48:09,080
So can you for those in for 
those in pocket slang that can't

903
00:48:09,080 --> 00:48:11,480
see this, I'm holding up this 
large. 

904
00:48:11,480 --> 00:48:13,280
Well, it's sideways, but it's 8 
1/2 by 11. 

905
00:48:13,280 --> 00:48:16,200
But it has RBT written on it, 
rim bound transmissions. 

906
00:48:16,200 --> 00:48:19,080
This is from Stella Condre, who 
is just a member of the Weekly 

907
00:48:19,080 --> 00:48:21,040
Scroll at this point. 
They are they are always on our 

908
00:48:21,040 --> 00:48:25,360
side quest with us. 
But but talk, talk, talk to us a

909
00:48:25,360 --> 00:48:27,680
little bit about what what this 
specifically is so. 

910
00:48:28,320 --> 00:48:32,600
Open it up and hold it up for 
those viewing at home. 

911
00:48:33,280 --> 00:48:36,200
So it's essentially Stella's 
pamphlets that she did over the 

912
00:48:36,200 --> 00:48:39,240
course of a year. 
She would put out a monthly 

913
00:48:39,240 --> 00:48:42,960
pamphlet for her Patreon 
subscribers and you would get 

914
00:48:42,960 --> 00:48:46,720
all this really great mothership
goodness that ranges from some 

915
00:48:46,720 --> 00:48:52,520
bounties to take down to some 
weapons and armor and stuff like

916
00:48:52,520 --> 00:48:54,920
that to like full on like 
locations. 

917
00:48:56,040 --> 00:48:59,120
One of them is a hex crawl. 
There's all kinds of great stuff

918
00:48:59,120 --> 00:49:06,320
in there and we had previously 
done when I was at EF, we had 

919
00:49:06,320 --> 00:49:10,120
done a collection and put it the
first six issues into a pouch, 

920
00:49:10,480 --> 00:49:14,880
which was pretty cool. 
But then the issues 7 through 12

921
00:49:14,880 --> 00:49:19,600
had never been collected. 
So when it fell out of contract,

922
00:49:19,920 --> 00:49:25,840
we put them all together. 
And you have the originals 

923
00:49:25,840 --> 00:49:29,640
there. 
Yeah, of course I did the 

924
00:49:29,640 --> 00:49:32,360
original and a clear and a clear
data pouch. 

925
00:49:32,760 --> 00:49:34,320
That's how you hand your data 
around. 

926
00:49:35,680 --> 00:49:39,400
And then so this is a 
replication of those. 

927
00:49:40,320 --> 00:49:44,840
And in order to get it to be 
really cool and neat and super 

928
00:49:44,840 --> 00:49:48,640
usable as a book, she 
reformatted everything to 

929
00:49:48,640 --> 00:49:50,880
actually fit. 
So you could read the six panels

930
00:49:50,880 --> 00:49:54,600
of the pamphlet across if if you
open up the spread. 

931
00:49:55,040 --> 00:50:01,000
So it's really super handy, like
I said, for the ones that are 

932
00:50:01,000 --> 00:50:07,000
like adventure locations or that
are the hex crawl one, that it 

933
00:50:07,000 --> 00:50:10,640
makes those really easy to read 
and run and understand all of 

934
00:50:10,640 --> 00:50:15,400
the information all at once as 
opposed to, you know, having to 

935
00:50:15,400 --> 00:50:18,120
flip back and forth between the 
pages or maybe folding it a 

936
00:50:18,120 --> 00:50:20,200
certain way. 
And the pamphlets, pamphlets are

937
00:50:20,200 --> 00:50:22,760
cool and they're awesome. 
And I'm glad that we do those as

938
00:50:22,760 --> 00:50:26,040
a scene, like a, you know, 
helped get a bunch of those made

939
00:50:26,080 --> 00:50:28,600
and, you know, we'll continue to
make those for certain projects 

940
00:50:28,600 --> 00:50:35,040
in the future, but replicating 
them on a bifold like that with 

941
00:50:35,040 --> 00:50:38,760
that, with that, that large 
scale, it's, you know, 

942
00:50:38,800 --> 00:50:42,680
essentially it's 11 by 17 then, 
which makes it just really cool 

943
00:50:42,680 --> 00:50:45,360
and super neat and useful. 
And in a pinch, you can use it 

944
00:50:45,360 --> 00:50:47,280
as a Warden screen if you really
wanted to. 

945
00:50:47,280 --> 00:50:53,320
And then she added a bunch of a 
bunch of patches and trinkets 

946
00:50:54,200 --> 00:50:57,600
and some other stuff to it to to
kind of round out for those 

947
00:50:57,600 --> 00:51:00,280
people who had previously been 
backers of her Patreon. 

948
00:51:00,280 --> 00:51:04,320
So we're hoping to see that when
that one is out on shelves now 

949
00:51:04,680 --> 00:51:07,840
in your friendly local game 
stores and stuff like that and 

950
00:51:07,880 --> 00:51:15,240
other online retailers. 
Yes, I so it's such a great 

951
00:51:15,240 --> 00:51:16,840
idea. 
Is this a thing that people have

952
00:51:16,840 --> 00:51:18,960
done before? 
And if not, why not? 

953
00:51:18,960 --> 00:51:22,880
Because a pamphlet is just 8 1/2
by 11 folded 3 times. 

954
00:51:22,880 --> 00:51:26,600
So why not just do exactly that 
and just make a book of them? 

955
00:51:26,600 --> 00:51:29,840
It's extremely clever. 
Yeah, I haven't seen it. 

956
00:51:30,640 --> 00:51:34,200
So I mean, this should be like 
every single, every mother shit 

957
00:51:34,200 --> 00:51:36,560
person I know has like a million
pamphlets that they've written. 

958
00:51:36,800 --> 00:51:39,040
So they should really think 
about just like format and get 

959
00:51:39,040 --> 00:51:43,640
into a book because this is so 
clever. 

960
00:51:44,800 --> 00:51:47,560
I don't know why it randomly. 
Have you ever, I mean, I'm sure 

961
00:51:47,560 --> 00:51:49,880
you have, have you seen those 
like Traveller ones where they 

962
00:51:49,880 --> 00:51:52,640
take the Traveller book and just
like put the entire book 

963
00:51:52,640 --> 00:51:56,120
sideways into like a big thing? 
This reminds me of that. 

964
00:51:56,720 --> 00:52:00,120
And it's extremely, extremely 
useful, like you said, to be 

965
00:52:00,120 --> 00:52:04,360
able to just have the entire 
trifold across 2 pages right in 

966
00:52:04,360 --> 00:52:06,440
front of you for everything. 
It's, it's, it's it's very 

967
00:52:06,440 --> 00:52:11,840
clever. 
So I'll Stella's idea, she's the

968
00:52:11,920 --> 00:52:15,920
mad wizard behind all that shit.
Stella is Kilnet. 

969
00:52:16,200 --> 00:52:19,320
They have some stuff on itch 
right now we're going to talk 

970
00:52:19,320 --> 00:52:24,800
about at some point this week. 
But if you haven't checked out 

971
00:52:24,800 --> 00:52:27,840
both well, all of run bound 
transmissions plus red Solstice 

972
00:52:27,840 --> 00:52:29,240
plus 500 lbs. 
Nothing on it. 

973
00:52:29,240 --> 00:52:31,480
You definitely want to make sure
that you go do that and I'll 

974
00:52:31,480 --> 00:52:33,680
make sure the links are to that 
below as well. 

975
00:52:35,720 --> 00:52:41,160
What I mean, so weird Sunday 
episode and so it's also like 

976
00:52:41,160 --> 00:52:43,120
November 2nd. 
Most of our episodes are usually

977
00:52:43,120 --> 00:52:45,720
middle of the month. 
And I think I was on a different

978
00:52:45,720 --> 00:52:48,720
screen when I talked about, is 
there another release that we're

979
00:52:48,720 --> 00:52:51,760
talking about this time or are 
we waiting for December for 

980
00:52:51,760 --> 00:52:54,400
anything? 
So the November release for 

981
00:52:54,400 --> 00:52:57,080
Forbidden Zomb Monthly to segue 
back to Forbidden Zombie is 

982
00:52:57,080 --> 00:52:59,040
Trench 71. 
It's for The Last War, and The 

983
00:52:59,040 --> 00:53:02,200
Last War has recently seen 
reprint from us. 

984
00:53:02,840 --> 00:53:06,520
It's the same and there's 
actually a Choose Your Own 

985
00:53:06,520 --> 00:53:11,360
Adventure adventure in the back 
that you can play solo. 

986
00:53:11,840 --> 00:53:14,800
Not choose your adventure. 
That's we can't say choose your 

987
00:53:14,800 --> 00:53:16,840
that's copy. 
Yeah, it's a choose your own 

988
00:53:16,840 --> 00:53:17,920
path. 
Distinct. 

989
00:53:17,920 --> 00:53:19,960
There you go. 
It's. 

990
00:53:20,160 --> 00:53:23,040
A Choose your own adventure. 
There's a actually There's 

991
00:53:23,040 --> 00:53:27,480
actually a choose your own path 
that in the back that you can do

992
00:53:29,600 --> 00:53:36,600
that you can actually play out 
the combat scenarios with your 

993
00:53:36,600 --> 00:53:38,200
miniature. 
So while you're reading it, 

994
00:53:38,200 --> 00:53:42,600
which is a nice little edition. 
That was that was a very cool 

995
00:53:42,600 --> 00:53:45,600
surprise to get. 
When I was in the editing pass. 

996
00:53:45,600 --> 00:53:47,600
I was just like, because I 
remember you saying something 

997
00:53:47,600 --> 00:53:51,240
about it will, but then, but it 
was just when it when it came 

998
00:53:51,240 --> 00:53:52,560
up, I was like, Oh, it's this 
thing. 

999
00:53:52,600 --> 00:53:54,800
Oh, this is really cool. 
So it was really super fun. 

1000
00:53:55,120 --> 00:53:58,920
I love game books like that. 
I have quite a few up there on 

1001
00:53:58,960 --> 00:54:03,280
the top shelf, some saved. 
I'd love to claim that was me. 

1002
00:54:03,560 --> 00:54:08,000
So I'm working with Matt 
Bennington, who writes choose 

1003
00:54:08,000 --> 00:54:11,680
your own path books. 
Like that's his like whole bang,

1004
00:54:11,680 --> 00:54:13,800
his old job. 
He's got a bunch of them out 

1005
00:54:13,800 --> 00:54:14,600
there. 
They're really great. 

1006
00:54:15,400 --> 00:54:18,120
And he happened to be a fan of 
have been some and actually met 

1007
00:54:18,120 --> 00:54:22,200
him at Games Expo this year and 
we got chatting after it. 

1008
00:54:22,520 --> 00:54:26,600
So we're actually working on a 
full length choose your own path

1009
00:54:26,680 --> 00:54:30,760
book for last War. 
So it's going to be a full 

1010
00:54:30,760 --> 00:54:34,680
complete book that will be 
something you can play like 

1011
00:54:34,680 --> 00:54:38,440
you're, you know, your own 
school House of horrors and kind

1012
00:54:38,440 --> 00:54:42,280
of choose your own path books, 
but set in the world of last 

1013
00:54:42,280 --> 00:54:45,280
war. 
So it's very grim, very 

1014
00:54:45,280 --> 00:54:47,480
horrible. 
Your characters will die. 

1015
00:54:47,480 --> 00:54:49,280
It's really fun because he 
writes mostly for kids and he's 

1016
00:54:49,280 --> 00:54:52,200
getting to write one for adults 
and he's like being like, it's 

1017
00:54:52,200 --> 00:54:53,520
great. 
I can kill people. 

1018
00:54:53,520 --> 00:54:56,760
Listen. 
They don't die, they just run 

1019
00:54:56,760 --> 00:55:01,400
home, OK? 
Yeah, so that's that's coming 

1020
00:55:01,400 --> 00:55:03,400
out hopefully next year. 
So he's in the middle of writing

1021
00:55:03,400 --> 00:55:05,440
it and I feel really bad. 
He's like, oh, we're working on 

1022
00:55:05,440 --> 00:55:06,560
it together. 
I'm like, no, you're doing all 

1023
00:55:06,560 --> 00:55:08,800
the writing and you just send me
stuff and then I giggle like 

1024
00:55:08,800 --> 00:55:12,160
it's not. 
I am definitely the target 

1025
00:55:12,160 --> 00:55:15,240
audience for that project. 
Let me tell you, I will be, I 

1026
00:55:15,240 --> 00:55:19,720
will be on top of that one That 
sounds so unbelievably cool. 

1027
00:55:20,160 --> 00:55:20,600
Funny. 
Because. 

1028
00:55:21,240 --> 00:55:26,120
I I have been looking at the 
like series, one of the choose 

1029
00:55:26,120 --> 00:55:29,840
your own adventure books, like 
the ones for kids because you 

1030
00:55:29,840 --> 00:55:31,040
can find them on like thrift 
books. 

1031
00:55:31,040 --> 00:55:34,760
I always think those are like, 
it's like an amazing fun time. 

1032
00:55:34,760 --> 00:55:39,120
So I love the last war. 
So we're doing the the one we're

1033
00:55:39,120 --> 00:55:41,880
doing for last was really cool 
as well because it's got in his 

1034
00:55:41,880 --> 00:55:43,800
books. 
He has like a combat combat 

1035
00:55:43,800 --> 00:55:46,200
resolution mechanic, right? 
But we are actually giving 

1036
00:55:46,200 --> 00:55:49,920
people the option to either use 
the his mechanic or just to then

1037
00:55:49,920 --> 00:55:55,720
play a mini last war scenario. 
So once you hit combat in your 

1038
00:55:55,720 --> 00:55:59,040
path is avoid you're picking you
can then set up like a little 

1039
00:55:59,760 --> 00:56:03,240
kind of 12 inch by 12 inch grids
and play a last war combat 

1040
00:56:03,240 --> 00:56:05,200
scenario, right, because you're 
playing as a single character in

1041
00:56:05,200 --> 00:56:06,000
it. 
You know, you're playing through

1042
00:56:06,000 --> 00:56:09,280
making these choices, and the 
whole narrative of it is you've 

1043
00:56:09,280 --> 00:56:15,440
essentially woken up in this 
nightshades kind of Infirmary, 

1044
00:56:15,760 --> 00:56:19,080
your crew has been killed, You 
have no memory how, and you're 

1045
00:56:19,080 --> 00:56:21,480
going out to try and, like, 
rediscover what happened to your

1046
00:56:21,480 --> 00:56:25,040
crew into the trenches so you 
can play through it. 

1047
00:56:25,040 --> 00:56:26,680
And then, yeah, you hit these 
combat scenarios where you're 

1048
00:56:26,680 --> 00:56:28,840
dealing with like the trench 
maggots as well as some new 

1049
00:56:29,160 --> 00:56:30,960
beasties and monsters that we're
adding in. 

1050
00:56:31,440 --> 00:56:34,720
So you can use it as like a 
essentially a solo play version 

1051
00:56:34,720 --> 00:56:37,640
of Last War if you want, or you 
can just run it as a game book. 

1052
00:56:37,640 --> 00:56:39,440
So like we're doing it kind of 
as both. 

1053
00:56:40,440 --> 00:56:42,000
Yeah. 
So super excite for that 

1054
00:56:42,000 --> 00:56:43,640
project. 
That's going to be so cool. 

1055
00:56:44,240 --> 00:56:45,720
Yeah, it's going to be super 
exciting. 

1056
00:56:45,720 --> 00:56:49,480
We're hoping to have it for 
Games Expo UK, so yeah. 

1057
00:56:49,520 --> 00:56:50,720
Well, I won't be there, she also
told me. 

1058
00:56:50,720 --> 00:56:51,080
Hug. 
Yeah. 

1059
00:56:53,160 --> 00:56:54,800
Well, we're definitely like 
we're going to have it out as 

1060
00:56:54,800 --> 00:56:57,280
well. 
And like I have yet to like, I 

1061
00:56:57,280 --> 00:56:58,520
think I've told you about this 
project. 

1062
00:56:58,840 --> 00:57:00,320
I think I have. 
Yes, yeah. 

1063
00:57:00,720 --> 00:57:02,520
Yeah, yeah. 
So yeah, we're going to have it 

1064
00:57:02,520 --> 00:57:05,000
up, you know, all the same 
places, Space Penguin and stuff,

1065
00:57:05,000 --> 00:57:08,680
but we're hoping to like have it
out for Games Expo. 

1066
00:57:08,680 --> 00:57:09,680
So that's like middle and next 
year. 

1067
00:57:09,680 --> 00:57:11,120
So it gives you kind of a sense 
of the time frame. 

1068
00:57:12,800 --> 00:57:15,680
So, and, and again, we, we're 
big fans of Last war. 

1069
00:57:15,800 --> 00:57:17,720
It's so funny because every time
I talk about forbidden Psalm, 

1070
00:57:17,720 --> 00:57:19,280
I'm like, man, last War might be
my favorite. 

1071
00:57:19,280 --> 00:57:21,120
Then I'm like, oh, wait a 
minute, like Dread nights might 

1072
00:57:21,120 --> 00:57:22,680
be my favorite. 
And I was like, but then like 

1073
00:57:22,680 --> 00:57:24,560
the original 1's really good and
that might be my favorite. 

1074
00:57:24,560 --> 00:57:27,680
So like, I don't have a 
favorite, but I will say the 

1075
00:57:27,680 --> 00:57:31,560
original soft cover, fantastic. 
Slaps, really fit, really, 

1076
00:57:31,560 --> 00:57:34,040
really great. 
The stuff you do with the 

1077
00:57:34,040 --> 00:57:39,320
hardcovers, Beautiful, right? 
But my goodness, the cover for 

1078
00:57:39,320 --> 00:57:42,200
the new version just fucks so 
hard. 

1079
00:57:42,200 --> 00:57:46,320
It's obviously the same kind of 
like the same design, you know, 

1080
00:57:46,320 --> 00:57:48,120
at its core as the original 
hardback. 

1081
00:57:48,480 --> 00:57:52,000
But that yellow with that red 
burst on it for some reason just

1082
00:57:52,000 --> 00:57:55,640
kills it and then you know, then
you got the dope. 

1083
00:57:55,640 --> 00:57:57,760
The back is the same. 
But like for those that don't 

1084
00:57:57,760 --> 00:58:02,680
have this version and have a 
problem like I do, this is 

1085
00:58:02,960 --> 00:58:07,360
stunning. 
And I'm very, very excited to 

1086
00:58:07,360 --> 00:58:10,040
get more and more last war 
because I mean, we talked about 

1087
00:58:10,040 --> 00:58:13,680
like there's a bunch of World 
War One stuff kind of going on 

1088
00:58:14,760 --> 00:58:17,240
in in the world of of stuff and 
things. 

1089
00:58:17,520 --> 00:58:22,160
And this for for whatever 
reason, I don't know why it 

1090
00:58:22,160 --> 00:58:25,920
feels slightly more palatable 
than World War 2IN in gaming, 

1091
00:58:25,920 --> 00:58:29,320
but but it does, you know, and 
and it's good times. 

1092
00:58:29,480 --> 00:58:31,800
So definitely excited for some 
more Last War content. 

1093
00:58:32,360 --> 00:58:36,240
I've had a bunch of people ask 
me for a a World War 21 and I'm 

1094
00:58:36,240 --> 00:58:41,480
like, no, just Nah, I don't want
to go there. 

1095
00:58:42,520 --> 00:58:46,040
Like, yeah, not that like World 
one was like less horrific in 

1096
00:58:46,040 --> 00:58:48,600
any way, but I'm like, I don't 
want to game with balances on 

1097
00:58:48,600 --> 00:58:50,360
that. 
Yeah, there is something maybe 

1098
00:58:50,400 --> 00:58:53,400
philosophically less horrific 
there. 

1099
00:58:55,280 --> 00:58:58,240
Yeah, listen, if people don't, 
if people have stopped, if 

1100
00:58:58,240 --> 00:59:00,760
people have stopped 
understanding the satire of 40K,

1101
00:59:00,760 --> 00:59:02,840
we probably shouldn't put out 
stuff where you killed Nazis 

1102
00:59:02,840 --> 00:59:04,880
because maybe they'd be like, 
but why is it they're a Nazi 

1103
00:59:04,880 --> 00:59:07,000
faction? 
Well, they already exist and you

1104
00:59:07,000 --> 00:59:11,280
should punch them so. 
Like had an e-mail when I put 

1105
00:59:11,280 --> 00:59:13,400
kill sample process out. 
So kill sample process, the 

1106
00:59:13,400 --> 00:59:16,760
Cyberpunk 1, you play as the 
anarchist against fascist cops 

1107
00:59:16,760 --> 00:59:19,600
and, you know, late stage 
capitalism. 

1108
00:59:20,200 --> 00:59:23,640
Yeah, yeah, cops. 
And someone was like, can I like

1109
00:59:23,640 --> 00:59:25,240
write some rules so you can play
as the cops? 

1110
00:59:25,240 --> 00:59:29,960
And I was like, no, you don't 
really understand. 

1111
00:59:30,080 --> 00:59:31,240
You don't know what's going on 
here. 

1112
00:59:31,920 --> 00:59:33,560
Yeah. 
Yeah. 

1113
00:59:34,320 --> 00:59:40,040
Yeah, people, you know who needs
them? 

1114
00:59:43,320 --> 00:59:47,880
But yeah, that's gosh jerk. 
What else do we got going on 

1115
00:59:47,880 --> 00:59:53,200
with Space Penguin? 
Or are we is that are not cat 

1116
00:59:53,200 --> 00:59:56,240
chats for November and we'll be 
trying to do another December? 

1117
00:59:57,080 --> 01:00:00,400
I just wanted to give a shout 
out to my marketing person Die 

1118
01:00:00,400 --> 01:00:04,040
Sugars, who does amazing work on
all. 

1119
01:00:04,040 --> 01:00:11,640
It's on all Dies, responsible 
for its socials on all of the 

1120
01:00:12,280 --> 01:00:16,160
social sites and Die has a game 
up right now called Half Light. 

1121
01:00:16,160 --> 01:00:22,760
It's gothic horror role-playing,
and it's early days for funding.

1122
01:00:23,040 --> 01:00:25,880
It's up on Kickstarter now. 
You can probably find it if you 

1123
01:00:25,880 --> 01:00:31,080
look up Half Light Kickstarter. 
And it's going to be these two 

1124
01:00:31,080 --> 01:00:34,360
beautiful scenes in this little 
box and it's going to be really 

1125
01:00:34,360 --> 01:00:39,680
nice and pretty and I definitely
want people, more people to get 

1126
01:00:40,000 --> 01:00:42,560
to know more about that. 
I'm going to blast about that 

1127
01:00:42,920 --> 01:00:46,400
and our update for Karen that 
I'm going to post up this week 

1128
01:00:46,400 --> 01:00:48,960
early in the week as Karen is 
now printing. 

1129
01:00:49,320 --> 01:00:52,440
And that's good. 
You know, it's been it's been at

1130
01:00:52,440 --> 01:00:54,440
the printer and it's now 
actually physically being 

1131
01:00:54,440 --> 01:00:58,040
printed, which is awesome. 
But it did. 

1132
01:00:58,040 --> 01:00:59,480
Yeah. 
Just wanted to shout out half 

1133
01:00:59,480 --> 01:01:03,040
Light because space Penguin is 
not space Penguin without dye 

1134
01:01:03,040 --> 01:01:06,200
sugars same thing as space 
Penguin is not space Penguin 

1135
01:01:06,200 --> 01:01:09,720
without Debbie who you can't 
hear but she I've heard nothing 

1136
01:01:09,720 --> 01:01:13,600
but the tape gun rolling the 
entire time fulfilling swivers 

1137
01:01:13,920 --> 01:01:16,640
in the other room. 
Like I said so and the swipers 

1138
01:01:16,640 --> 01:01:18,520
books are going out which is 
really great. 

1139
01:01:18,760 --> 01:01:22,280
Shout out to our friends at 
Melsonian Arts Council for an 

1140
01:01:22,280 --> 01:01:25,840
Igloo tree for keeping our stuff
in stock over in the UK. 

1141
01:01:26,960 --> 01:01:30,840
We've also picked up there's a 
couple of shops that are 

1142
01:01:30,840 --> 01:01:34,320
stocking our stuff around the 
world. 

1143
01:01:34,320 --> 01:01:38,720
I'll have a better list next 
time, but we're starting to work

1144
01:01:38,720 --> 01:01:45,560
on, we just got you an EU 
distribution deal with BMW. 

1145
01:01:45,800 --> 01:01:50,320
So those folks, listeners in the
EU will hopefully be able to 

1146
01:01:50,320 --> 01:01:53,760
find more of our products in 
your friendly local game stores 

1147
01:01:53,760 --> 01:01:58,560
there. 
There's always ancient robot 

1148
01:01:58,560 --> 01:02:03,920
games in Edinburgh that has 
Morgan has been spot, you know, 

1149
01:02:04,480 --> 01:02:07,640
stalwart of Forbidden Psalm and 
the rest of our titles for a 

1150
01:02:07,640 --> 01:02:11,120
while. 
Yeah. 

1151
01:02:11,120 --> 01:02:14,360
We're just really excited to 
slowly start getting our 

1152
01:02:14,360 --> 01:02:17,200
distribution tendrils out there 
and seeing more of our stuff on 

1153
01:02:17,200 --> 01:02:21,040
people's shelves and in people's
hands and on their shelfies and 

1154
01:02:21,040 --> 01:02:24,040
stuff like that. 
Aside from just where we usually

1155
01:02:24,040 --> 01:02:25,680
see it. 
So, you know, we know where our 

1156
01:02:25,680 --> 01:02:28,520
base is at, but we're wanting to
grow it because like you said 

1157
01:02:28,520 --> 01:02:32,240
earlier, we want people playing 
all the versions of Forbidden 

1158
01:02:32,240 --> 01:02:33,440
Song. 
We want people playing all the 

1159
01:02:33,440 --> 01:02:37,040
versions of Liminal Horror. 
We want people playing our DCC 

1160
01:02:37,040 --> 01:02:40,280
modules and our Troika modules 
and our MCC modules and our 

1161
01:02:40,280 --> 01:02:42,960
mothership modules. 
You know, like we want people 

1162
01:02:42,960 --> 01:02:44,640
playing Ghost of Zoes on a 
mountain. 

1163
01:02:45,040 --> 01:02:47,480
We want people we want, I'm 
going to be excited for the 

1164
01:02:47,480 --> 01:02:51,000
first time I see people 
actually, you know, writing in 

1165
01:02:51,000 --> 01:02:54,480
and telling us about using the 
survivors of the Core Wars deck.

1166
01:02:55,400 --> 01:02:59,000
You know, I have to rescue ATPK.
Like I really think they, you 

1167
01:02:59,000 --> 01:03:03,120
know, I can say it and it does. 
It won't it won't happen until 

1168
01:03:03,120 --> 01:03:05,360
someone actually does it. 
But the first time I see someone

1169
01:03:05,360 --> 01:03:08,320
being like, oh, I'm glad I had 
the that deck of cards around. 

1170
01:03:08,320 --> 01:03:09,760
I'm going to be like, yes, 
exactly. 

1171
01:03:09,760 --> 01:03:11,640
You're glad you had that deck of
cards around. 

1172
01:03:12,000 --> 01:03:14,520
So that's kind of what I'm 
hoping for. 

1173
01:03:14,960 --> 01:03:17,400
What I really need you to do is 
I need you to call fun Again 

1174
01:03:17,400 --> 01:03:22,880
games in Eugene, OR and demand 
that they carry more space 

1175
01:03:22,880 --> 01:03:25,360
Penguinique products. 
So is that? 

1176
01:03:25,360 --> 01:03:27,600
Your local shop. 
It is my local shop, yeah. 

1177
01:03:28,200 --> 01:03:31,960
Gotcha, I don't know anybody 
there so me neither. 

1178
01:03:32,720 --> 01:03:34,160
Wait. 
See, what you need to do is you 

1179
01:03:34,160 --> 01:03:37,920
need to just ask them if you ask
them enough, because I'm sure 

1180
01:03:37,920 --> 01:03:40,240
they're they're signed up with 
one of our states. 

1181
01:03:40,240 --> 01:03:43,400
They are. 
Yeah, yeah, we TS or ACD, they 

1182
01:03:43,440 --> 01:03:44,240
just. 
Don't care. 

1183
01:03:44,240 --> 01:03:46,080
They don't care what I want. 
They're like, whatever dude. 

1184
01:03:46,080 --> 01:03:47,800
We sell Magic the Gathering 
cards here. 

1185
01:03:47,920 --> 01:03:50,360
Right. 
Well, that's, and that's the 

1186
01:03:50,360 --> 01:03:54,040
thing like a lot of the, a lot 
of the local game stores have to

1187
01:03:54,040 --> 01:03:58,560
deal, you know, like our, our 
niche of stuff is still not 

1188
01:03:58,560 --> 01:04:01,640
super profitable for them. 
And the only way we can do it is

1189
01:04:01,640 --> 01:04:05,360
just stay and last longer and 
and do what? 

1190
01:04:05,360 --> 01:04:07,920
Keep going. 
I mean. 

1191
01:04:09,280 --> 01:04:14,520
No, is is reaching them and 
shout out and you know, like 

1192
01:04:14,840 --> 01:04:18,280
we're we're hoping this year to 
like be able to do. 

1193
01:04:18,720 --> 01:04:21,360
I don't know if this you will be
the first year that we get to do

1194
01:04:21,920 --> 01:04:25,800
a pre RPG day situation. 
I don't think it's still a 

1195
01:04:25,800 --> 01:04:28,960
little ways off, but we're 
hoping to be doing that one and 

1196
01:04:28,960 --> 01:04:33,680
you know, working with our good 
vows at Goodman Games and 

1197
01:04:33,680 --> 01:04:37,600
getting into possibly ADCC day 
thing again, probably not this 

1198
01:04:37,680 --> 01:04:40,880
year or 2025 anyway, but more 
like 2026. 

1199
01:04:41,240 --> 01:04:43,840
But we're definitely hoping to 
get our more of our stuff out 

1200
01:04:43,840 --> 01:04:48,360
there as we grow, reinvesting in
getting more versions of it out 

1201
01:04:48,360 --> 01:04:50,920
there so that more people can 
see the cool, neat stuff we make

1202
01:04:50,920 --> 01:04:52,840
and play it and then share it 
with their friends. 

1203
01:04:52,840 --> 01:04:56,360
Because that's what this is all 
about, sharing shit with your 

1204
01:04:56,360 --> 01:04:58,440
friends. 
Nice. 

1205
01:04:59,040 --> 01:05:01,280
Very, Joe. 
I mean, I mean, we've been 

1206
01:05:01,280 --> 01:05:06,400
talking with you for early on 
when Space Penguin started and 

1207
01:05:07,600 --> 01:05:10,160
just the amount of stuff that 
you guys have been able to put 

1208
01:05:10,160 --> 01:05:14,440
out the, the quality of it, like
I'm never going to not be just 

1209
01:05:14,440 --> 01:05:16,960
astounded by what you've been 
able to build. 

1210
01:05:16,960 --> 01:05:20,680
And I can't like I'm going to, 
I'm eventually be like, oh, that

1211
01:05:20,680 --> 01:05:22,600
on the shelf. 
I know, I know the, I know that 

1212
01:05:22,600 --> 01:05:23,800
company. 
I know those people that run 

1213
01:05:23,800 --> 01:05:25,800
that stuff when it's in like 
every shop out there. 

1214
01:05:25,800 --> 01:05:32,120
I'm very excited to be friends 
with you guys who are just some 

1215
01:05:32,120 --> 01:05:34,720
of the most amazing people that 
I know personally. 

1216
01:05:35,000 --> 01:05:37,680
So. 
So thank you for being awesome 

1217
01:05:37,680 --> 01:05:39,440
and making awesome stuff first 
of all. 

1218
01:05:40,080 --> 01:05:41,520
Yeah, Oh, I tell my friends, I 
hear, I have. 

1219
01:05:41,520 --> 01:05:43,840
There's a group of people, 
there's really one main guy that

1220
01:05:43,840 --> 01:05:46,680
play forbidden Psalms out here 
and I'm like, Oh yeah, I know 

1221
01:05:46,680 --> 01:05:48,720
the creator. 
I know the distributor too, you 

1222
01:05:48,720 --> 01:05:51,320
know. 
Yeah, they're like, wow. 

1223
01:05:51,320 --> 01:05:53,520
Cool. 
Right here live, Yeah. 

1224
01:05:55,440 --> 01:05:58,480
Oh, Hunter also looked up the 
first the first time that we 

1225
01:05:58,480 --> 01:05:59,920
talked about forbidden psalms on
the show. 

1226
01:06:01,440 --> 01:06:05,240
I think our last episode was one
75176, something like that. 

1227
01:06:05,240 --> 01:06:09,000
It was episode 18. 
It was over two years ago. 

1228
01:06:09,760 --> 01:06:14,320
So, so I'm going to call us the 
we got in on the ground level 

1229
01:06:14,520 --> 01:06:17,440
and it's it's only been uphill 
from there or. 

1230
01:06:17,960 --> 01:06:20,520
Or downhill, Which one's better?
Whatever. 

1231
01:06:20,520 --> 01:06:21,640
Whichever one of those two 
things is. 

1232
01:06:21,640 --> 01:06:24,560
Whichever hill is the good hill 
is the one that we're on. 

1233
01:06:26,840 --> 01:06:28,840
Yeah, I don't know. 
Because you're like you would 

1234
01:06:28,880 --> 01:06:32,040
think the downhill is bad, but 
then uphill sucks to climb. 

1235
01:06:32,040 --> 01:06:34,040
So it's 15 miles, you know, 
uphill both ways. 

1236
01:06:35,360 --> 01:06:41,120
But but yeah, that's I think, I 
think, I think that's our, our 

1237
01:06:41,120 --> 01:06:44,000
chatting about not cats for the 
week. 

1238
01:06:44,360 --> 01:06:48,480
And I assume we're going to or 
for the month and we're going to

1239
01:06:48,480 --> 01:06:50,160
keep doing this again next 
month. 

1240
01:06:50,160 --> 01:06:54,840
Obviously, you know, will always
Oh, quick, quick side. 

1241
01:06:54,840 --> 01:06:58,600
No, And I don't ever do this 
because me and Hunter constantly

1242
01:06:58,600 --> 01:07:01,040
like talk to each other 
throughout all of our episodes. 

1243
01:07:02,440 --> 01:07:10,360
What did you tell me that you 
didn't know Hunter when he 

1244
01:07:10,360 --> 01:07:11,920
doesn't know what Pogs and 
slammers? 

1245
01:07:11,920 --> 01:07:13,760
Oh, I didn't know what pogs and 
slammers are. 

1246
01:07:13,760 --> 01:07:17,800
I had no idea I might actually 
be the youngest person in this 

1247
01:07:18,720 --> 01:07:20,000
this episode right now. 
How? 

1248
01:07:20,720 --> 01:07:23,200
Are it's unquestionably I'm 33, 
a child. 

1249
01:07:24,560 --> 01:07:26,800
Wait, it's like 33? 
The window that pogs didn't 

1250
01:07:26,800 --> 01:07:28,920
exist? 
Were they really that much of a 

1251
01:07:28,920 --> 01:07:32,240
flesh in the pan? 
Yeah, I was born in 91. 

1252
01:07:32,240 --> 01:07:38,040
So like, I like my knowledge of 
Pogs comes from like very modern

1253
01:07:38,040 --> 01:07:39,840
people calling people Pog 
champs. 

1254
01:07:39,840 --> 01:07:41,720
And I was like, I don't know 
what this means at all. 

1255
01:07:44,240 --> 01:07:47,800
Yeah, no, I distinctly remember 
my favorite slammer was this 

1256
01:07:47,800 --> 01:07:52,160
like red and and yellow or this 
red and blue one that had like 

1257
01:07:52,160 --> 01:07:54,080
the skeleton of like a fish on 
it. 

1258
01:07:54,400 --> 01:07:57,600
And I played that thing until I 
broke it into like 80 pieces. 

1259
01:07:58,000 --> 01:08:00,880
But but yeah. 
We had a whole thing in the UK 

1260
01:08:00,880 --> 01:08:03,720
where like metal ones came in 
and then they were like getting 

1261
01:08:03,720 --> 01:08:06,520
like legitimately dangerous. 
So we had my favorite one was 

1262
01:08:06,520 --> 01:08:10,800
one that was like spikes, like a
fucking ninja star type thing. 

1263
01:08:11,480 --> 01:08:13,960
And I remember distinctly my 
school con was getting in 

1264
01:08:14,520 --> 01:08:17,560
because they were like, that's 
just a weapon, can't have that. 

1265
01:08:20,200 --> 01:08:23,279
Yeah, no, I I definitely like I 
must have been. 

1266
01:08:23,399 --> 01:08:24,920
I mean, I was how old are you 
Will? 

1267
01:08:26,040 --> 01:08:28,880
37. 
I'm 39 so we would have been in 

1268
01:08:28,880 --> 01:08:31,520
school together. 
Maybe a jerk. 

1269
01:08:31,520 --> 01:08:33,960
Were you a pogger or did you? 
No, I was. 

1270
01:08:34,200 --> 01:08:37,479
I was too old for Pogs. 
They happened. 

1271
01:08:37,479 --> 01:08:40,640
They happened after. 
Yeah, they happened after me. 

1272
01:08:41,279 --> 01:08:43,040
Yeah, I know what they are, 
though. 

1273
01:08:43,720 --> 01:08:46,399
I'm glad that I existed in the 
time when Pogs was like actually

1274
01:08:46,399 --> 01:08:49,600
really cool and I had my 
slammers then like the Pog tubes

1275
01:08:49,600 --> 01:08:52,720
and everything for for the very 
apparently small window of the 

1276
01:08:52,720 --> 01:08:56,240
audience soliciting that knows 
what Pogs is and not the kind 

1277
01:08:56,240 --> 01:08:58,359
that Christian's talking about 
in chat. 

1278
01:09:00,040 --> 01:09:02,640
You're great, you people that 
threw Pogs. 

1279
01:09:05,160 --> 01:09:09,000
But yeah, I think that's, I 
think that's our catch Hats for 

1280
01:09:09,000 --> 01:09:13,200
the month and we will see you 
all again next month and you'll 

1281
01:09:13,200 --> 01:09:15,920
randomly get Will to hop in 
whenever they whenever they feel

1282
01:09:15,920 --> 01:09:17,520
like it because it's always 
like, so when's the next 

1283
01:09:17,520 --> 01:09:19,040
episode? 
And this time I was like, hey, I

1284
01:09:19,040 --> 01:09:19,960
can jump in. 
Boom. 

1285
01:09:20,040 --> 01:09:21,040
We got it. 
We got the overlay. 

1286
01:09:21,040 --> 01:09:22,840
We're going to have Will all the
time. 

1287
01:09:22,840 --> 01:09:28,080
So, and, and you're welcome for 
the, the massive amount of ADHD 

1288
01:09:28,080 --> 01:09:30,399
we just poured at you for the 
last hour and 15 minutes. 

1289
01:09:30,399 --> 01:09:33,920
For those listening, thank you 
for putting up with us and 

1290
01:09:33,920 --> 01:09:36,439
tolerating the tangents. 
And I hope you were able to to 

1291
01:09:36,439 --> 01:09:38,680
keep track of it. 
But that's going to be it. 

1292
01:09:38,680 --> 01:09:40,479
Jerk will thank you so much for 
being here, Hunter. 

1293
01:09:40,479 --> 01:09:45,520
You're beautiful as always. 
And we will see you all next 

1294
01:09:45,520 --> 01:09:46,120
month. 
Bye. 

1295
01:09:46,960 --> 01:09:47,240
Bye.
