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Hello and welcome to a special 
episode of the Weekly Scroll 

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Podcast. 
We're interviewing a very 

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special guest today That is Levi
Combs of Planet X Games. 

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How you doing today, Levi? 
I'm. 

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Good man. 
How are you Good. 

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Not, not too bad. 
You know we we say that as we 

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haven't been talking for 30 
minutes but but we're here and 

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we're actually on the pod now so
it's good so so for for those 

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that may not know who Levi Combs
is or playing X Games, what's 

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what's your what's your what's 
your human pitch like what what 

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is what is who is Levi Combs. 
Well, that would be just about 

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everyone. 
So that's the life of the indie 

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game designer and that's okay. 
I am the the publisher and owner

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of Planet X Games creative head.
I write some of the some of the 

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material. 
I'm an old school gamer from 

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back in the 80s. 
You know, I came up on on the, 

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you know, Dungeons and Dragons 
and cyberpunk and Champions, all

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these, you know, kind of older 
games that just hated out of the

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70s and 80s. 
And I'm a dad, I'm a son, I'm a 

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husband. 
Just a kind of. 

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I'm an odd fellow. 
I'm a just a weird dude. 

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I'm old school monster kid from 
back in the day. 

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You know I grew up on a steady 
diet of Saturday morning 

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cartoons and Star Wars. 
So probably a lot like most 

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people most guys my age at least
for you know I that's that's 

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pretty much the DNA of who I am 
right there. 

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Yeah. 
I mean we were just talking 

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about this right before we 
started I I I missed I missed a 

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lot of that early early TTRPG 
stuff and every time I have you 

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know something like you all that
like just talked about it in 

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their eyes just like go bright 
about it and stuff. 

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I just I I wish it would have 
got into it when I was younger 

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but the last here we are so so 
you said you you you you started

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you you published Planet X Games
and obviously right for that as 

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well. 
Can you tell me a little bit 

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about Planet X? 
Like what? 

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Why Planet X? 
Like, how did when did that come

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about in your HRPG lifestyle? 
Okay. 

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Well, so about six years ago I 
was just, I wanted to get a 

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module published. 
I was trying to get my foot in 

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the door. 
I had some ideas, all the normal

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stuff, and I knew one guy. 
I knew one guy in the people 

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call it the industry, but it's 
the hobby to me. 

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We're not really in industry 
but. 

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I knew one guy in the hobby, one
guy who was professional, and 

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that was Casey Kristofferson. 
He worked for Necromancer games 

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and did some stuff for Frog 
games. 

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And so I went to him for advice,
like, how do I get my foot in 

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the door? 
And he's like, well, hey, let 

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me, I really like your module. 
Let me pitch it to to my bosses.

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And he did. 
And they said, yeah, we'll, 

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we'll publish it, we'll buy it. 
But it's like, we're going to 

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take this, this and this out and
that, that, this, this and this.

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That's what I thought made it 
special. 

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I was like, I'm going to pass. 
You know, I'll, I'd rather sit 

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on it than see it. 
You don't, you know, see your, 

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your baby get gutted, you know, 
so, so after that happened I was

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obviously, I was kind of like 
you know, kind of down about it.

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And Casey said, well hey man, 
why don't you just publish it 

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yourself. 
Like I'll show you how to, you 

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know, do XYZ and you can go to 
Kickstarter and I said what is 

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Kickstarter? 
So I had no idea what 

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Kickstarter was, or crowdfunding
even existed at all. 

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So he walked me through the 
steps. 

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He held my hand. 
He introduced me to some folks 

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who gave me some really great 
advice early on. 

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Guys like Jeff Flaney and Matt 
Finch. 

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These guys all, like, took my 
cold call, you know, in the 

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middle of the day, not knowing 
who I was, only that I was 

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Casey's friend and gave me 
super, super solid good advice 

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that probably kept me from 
living in my car in the Taco 

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Bell parking lot, you know, not 
messing up my Kickstarter, you 

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know? 
Yeah, so I ran my first 

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Kickstarter. 
And really, once I realized like

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I could get these things funded,
it was kind of off to the races.

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Nice. 
And then and then that's 

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everything just came from there.
You just decided Planet X, right

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at that time. 
Did you decide okay I got to 

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give a name to this thing that 
I'm doing or? 

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No, the the Planet X stuff goes 
back. 

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It's still a little bit farther.
So online I had, I'd had some 

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stuff. 
I had an Instagram page. 

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It came from beyond Planet X, 
where I would just like 

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literally like. 
Like like a thought feed. 

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You know, if I was thinking 
about Battlestar Galactica one 

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minute, I'd post some Battlestar
Galactica stuff, the next minute

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could be Adrian Barbeau from 
Swamp Thing. 

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Then it might dot dovetail into 
like Dracula for like 6 posts. 

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And then oh hey, I'm over here 
talking about TSR belt buckles 

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from like 79. 
Like there's no telling where it

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would go. 
But I think that weird stream of

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thought that, you know, crazy 
just consciousness to the. 

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To the screen sort of approach. 
It just appealed to some people.

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And it was very nostalgic. 
And we started talking about, 

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yeah, I started talking about 
movies and comics and so the 

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Instagram page caught on, and 
then it was Twitter and other 

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social media. 
And then when it came time to do

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the module, it was like, well, 
let me just call it Planet Next 

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Games because, you know. 
It all kind of ties in together.

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There's no, like, real, like 
super huge significance to it. 

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Like there's no planet 10 out 
there or like some unknown 

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planet or conspiracy theory that
that I'm listen, there could be 

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we don't know right? 
No, no. 

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I get to ask that question a 
lot, actually. 

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Like, yeah, I've had people 
approach me and be like, 

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alright, so tell me about 
Nibiru, the planet beyond the, 

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you know, I'm like, whoa, hold 
on, you know, it's great for 

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you, but I had no idea what 
you're talking about. 

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No, but yeah, so it all just 
kind of wrapped up. 

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And I had tons of ideas because 
I've been writing stuff in 

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notebooks for 20 years, you 
know, and scribbling down ideas 

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and of course running games and 
playing in games. 

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So it was a very easy leap from 
just being like pop culture 

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monster kid to making games. 
Here you go. 

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And then you just kind of went 
off to the races like you said. 

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I mean, so I have a couple here 
and a couple more that are in 

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piles all over the place, but 
for a little bit of a spread 

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here, the Phylactre Omnibus, 
which is absolutely fantastic, 

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this is all four of the other 
Phylactres plus a little bit 

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extra if I'm if I'm not 
mistaken. 

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And then we got King Tut's 
Rootin Tootin. 

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Weird W extrava bonanza, right? 
Yeah, and then magic and shit. 

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So a little bit of a variety of 
stuff you got going on and it 

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all kind of leans into, for the 
most part, either the OSR space 

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or whatever some people are 
calling like the newer OSR space

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or whatever. 
But the majority of your content

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outside it looks like maybe some
some 5E stuff really lends 

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itself to what you were saying. 
Some of the the early games and 

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stuff is that. 
I mean that's clearly, obviously

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the choice. 
Is that where your focus has 

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primarily been or do you feel 
like there's been more of a 

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spread with it? 
No for sure. 

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So I started off doing 5E 
products cuz I was playing 5E at

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the time. 
I was interested in 5th edition 

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stuff, but gradually as I became
disengaged with 5E and. 

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And just not really playing it 
very much anymore. 

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I I stopped making 5B products 
because I I I want to make stuff

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that I want to play. 
And I I really think that speaks

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to the genuineness of of of 
stuff that that folks like me 

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do. 
If you, you know if you're a 

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small time and be published like
me and you're putting out weird 

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projects, it's probably because 
this is the stuff that you want 

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to see. 
You know rather than either 

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something you want to play. 
Like you want to come to a table

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and and you these are the things
you want to experience rather 

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than you're just trying to make 
a. 

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Cuz if you're trying to make it 
quick, any publisher and RPG, 

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you should probably go find 
another job. 

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Almost everyone I know that does
it does it because they just 

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love role-playing games. 
That's why they do it. 

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So as far as like the breadth of
the stuff that I do, yeah, a lot

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of it exists in the OSR space 
primarily because. 

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You know, you've got Swords and 
Wizardry, you've got Ostrich, 

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you've got Dungeon Cross 
Classics, first edition, second 

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edition. 
You've got all these retro 

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clones in between, you know, in 
between that even like DX retro 

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clones that just that dovetail 
into it really, really nicely. 

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So you say it's for O Star, you 
know? 

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Or you say, oh, it's just for 
also role-playing games or? 

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Old school Renaissance. 
However, HCI for a clone, it's 

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just immediately available to a 
huge audience. 

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A lot of people can play. 
They can pick it up and go. 

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I don't have to really fudge 
much here. 

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I don't have to change many 
things or convert. 

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I can just pick this up and use 
them. 

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I think that's very valuable. 
Yeah. 

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I mean, absolutely. 
That's why we here on the show 

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really dig into a lot of the OSR
space and a lot of things that 

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are now like post OSR or 
whatever the future people are 

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gonna call what we're doing now.
But that's exactly why so much 

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of it is so easily adaptable. 
There's so much in Philactor 

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that you could in three seconds 
jump into, like you said, DCC or

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or SW or whatever you want. 
Because it all, I don't know, 

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feels like it has like the same 
DNA, at least at least in big 

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swaths. 
So it makes it super 

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approachable, which is one of 
the things that I really enjoy 

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about Planet X. 
And what I have like a bunch of 

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the stuff is it's just it's so 
weird and fun and usable, which 

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is really, really great. 
So do. 

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You think it's weird? 
That's a huge compliment to me 

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because the idea, that's the 
whole idea. 

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It's not, it's not fantasy. 
It's not even traditional 

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fantasy. 
It's not even soared. 

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The sorcery. 
Really. 

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I wanted to be weird fantasy. 
That kind of Michael Moore cock 

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meets Roger Zelasni heavy metal.
The magazine Heavy Metal Sort of

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quasi Richard Corbin. 
Kind of a strange where it can 

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exist in a lot of different 
spaces, but it's definitely its 

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own strange, weird, bizarre 
thing is that is that what kind 

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of pulls you towards DCC? 
Because I feel like of all of 

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the ones that we're talking 
about, I feel like that's the 

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one that you can kind of get the
most weird and it feels right in

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as opposed to something like 
sword and wizard or stuff or it 

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feels like the vibe is maybe 
just a little bit more narrow. 

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Is that is that why DCC is kind 
of something that that you're 

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pulled towards with some of your
modules and stuff? 

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Yeah, no, for sure. 
Like and and DCC has a really 

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like it's a good space to just 
create and explore weird ideas 

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like like. 
I just ran a module for a bunch 

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of really experienced DCC 
players, and. 

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So one of the characters he died
in the first session, but in the

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second session we were like, 
well do we have a new character 

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or how do we bring him in? 
And he he just had the old 

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character. 
He had like fungus, grew from 

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the old character and turned 
into the new character. 

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Like that's how he explained 
them. 

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You know because of the weird 
chaos magic and the the odd sort

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of mercurial effects that come 
from magic was real easy from 

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just saying Oh yeah, that's 
that's what happened and it's 

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cool. 
Like he didn't just so hey guys 

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I'm late to the party or oh, I'm
sorry we we we got lost in the 

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jungle was it wasn't anything 
like that. 

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It was like this really cool 
visual style and it just kind of

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helps with immersiveness and 
making the weird palatable. 

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To to to actual game play, just 
little things like that. 

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And so I was really impressed by
it, by by that that that 

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explanation. 
So and that speaks directly to 

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DCC. 
You know DCC is just one of 

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those we were talking before the
show started. 

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You know, it feels like 1983 
again. 

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I'm popping open the red box and
I'm like I don't know what 

222
00:11:56,310 --> 00:11:58,910
anything anything does. 
I don't know what any of these 

223
00:11:58,910 --> 00:12:00,990
monsters do or any of these 
magic items do. 

224
00:12:00,990 --> 00:12:03,750
That's how I feel almost every 
time I play DCC. 

225
00:12:03,790 --> 00:12:06,700
So yeah, that's awesome. 
And and like we said before, 

226
00:12:06,700 --> 00:12:10,540
that's a game that we've been 
meeting to review because you 

227
00:12:10,540 --> 00:12:13,260
know, a mutual friend of ours 
loves it a whole lot. 

228
00:12:13,700 --> 00:12:14,700
A lot. 
A lot. 

229
00:12:15,260 --> 00:12:17,140
And we'll get to it eventually. 
Maybe we'll see. 

230
00:12:18,340 --> 00:12:23,100
But but yeah, listen, I I love 
that a lot of, you know, we 

231
00:12:23,100 --> 00:12:25,420
talked about 5E and I'm not 
going to dig into 5E too hard, 

232
00:12:26,060 --> 00:12:31,060
but a lot of modules are doing 
5E and DCC or 5E and OSC and 

233
00:12:31,060 --> 00:12:32,900
that's a really, really great 
thing to see. 

234
00:12:32,900 --> 00:12:37,510
I I wish a lot of people would 
steer more towards DCC or OSE 

235
00:12:37,510 --> 00:12:40,470
versus 5E and and and when you 
put out modules as great as the 

236
00:12:40,470 --> 00:12:43,110
stuff that you put out that 
people can approach in both, 

237
00:12:43,110 --> 00:12:46,150
it's really nice to see that you
know if they do see the 5E 

238
00:12:46,150 --> 00:12:49,510
module they may go. 
That DCC cover is nice though. 

239
00:12:49,950 --> 00:12:51,830
Like I could, I could snag that 
one, you know? 

240
00:12:53,110 --> 00:12:55,430
Well, I can. 
I can honestly say that if I had

241
00:12:55,430 --> 00:12:59,350
been playing DCC when I released
my first modules, I would have 

242
00:12:59,350 --> 00:13:02,690
just made DCC modules. 
If that had been it. 

243
00:13:02,770 --> 00:13:04,970
But I hadn't quite entered that 
zeitgeist yet. 

244
00:13:04,970 --> 00:13:07,730
I I played one, I think it when 
I released Jungle Tim with The 

245
00:13:07,730 --> 00:13:12,410
Mummy Bride five years ago. 
I had played a game of VCC and 

246
00:13:12,410 --> 00:13:15,730
that was over. 
It was, I think, I just want to 

247
00:13:15,730 --> 00:13:18,650
say it was over, Not zoom, but 
like over like a kind of a 

248
00:13:18,650 --> 00:13:22,570
FaceTime kind of thing. 
Yeah, it just wasn't in my 

249
00:13:22,570 --> 00:13:24,050
zeitgeist. 
I was like, oh, this is cool, 

250
00:13:24,050 --> 00:13:25,370
But I wasn't playing it all the 
time. 

251
00:13:25,370 --> 00:13:28,370
But now that I, I am kind of 
immersed into it like so much 

252
00:13:28,370 --> 00:13:33,290
more fun for me. 
Yeah, I and you know I I said 5 

253
00:13:33,290 --> 00:13:36,930
E was unfortunately I I was very
late to tabletop role-playing 

254
00:13:36,930 --> 00:13:38,570
games. 
I started in, I guess about 

255
00:13:38,770 --> 00:13:40,930
almost 10 years ago now with the
5E box set. 

256
00:13:41,370 --> 00:13:45,610
And God, I wish I would have got
into games sooner and a 

257
00:13:45,610 --> 00:13:47,170
different game to start first 
with. 

258
00:13:47,170 --> 00:13:50,050
And you know, but I'm glad that 
we have this now, we have this 

259
00:13:50,050 --> 00:13:51,490
here. 
It's interesting, you know 

260
00:13:51,490 --> 00:13:54,010
because even five years ago the 
space wasn't nearly as big as it

261
00:13:54,010 --> 00:13:55,530
is now. 
You know, when you get things 

262
00:13:55,530 --> 00:13:58,620
like, you know, like Planet X, 
like Exalted, like all these 

263
00:13:58,620 --> 00:14:01,340
other places that are really 
pushing these games and OSC 

264
00:14:01,340 --> 00:14:04,500
blowing up and things like that.
I feel like we have entered, you

265
00:14:04,500 --> 00:14:07,140
know, what feels like even 
though I missed the first one, 

266
00:14:07,140 --> 00:14:10,780
like a second or third or 
fourth, I don't know, like a 

267
00:14:10,780 --> 00:14:13,780
golden age of tabletop games. 
Now, you know, partially because

268
00:14:13,780 --> 00:14:15,620
nerd culture is acceptable in 
the mainstream. 

269
00:14:15,620 --> 00:14:18,900
Not like it was previously, but 
it's really fantastic to be able

270
00:14:18,900 --> 00:14:21,710
to have Someone Like You, 
someone like Planet X. 

271
00:14:21,710 --> 00:14:24,790
You're putting out a lot of this
content for numerous systems, 

272
00:14:24,790 --> 00:14:28,990
but like for stuff that I missed
and now I get to experience all 

273
00:14:28,990 --> 00:14:31,190
over again. 
So it's really great to see such

274
00:14:31,190 --> 00:14:35,850
such such good content so. 
Thanks. 

275
00:14:36,010 --> 00:14:40,810
I don't have a system of my own.
I'm not trying to hawk up or 

276
00:14:40,810 --> 00:14:43,970
promote a system of my own, at 
least not yet. 

277
00:14:44,810 --> 00:14:48,570
There is one of the works, but 
that's some time off. 

278
00:14:48,570 --> 00:14:50,850
But I want to support the 
systems that I enjoyed. 

279
00:14:51,050 --> 00:14:56,090
That's why you see. 
I'm doing more DCC stuff now. 

280
00:14:56,090 --> 00:14:59,330
I'm doing more OSC stuff now. 
I just in fact, I just did a 

281
00:14:59,370 --> 00:15:04,210
book for Exalted Funeral that 
was OSC and I've got modules for

282
00:15:04,210 --> 00:15:07,170
OSC planned out all through like
the next two years. 

283
00:15:07,170 --> 00:15:11,850
So there's a lot of stuff coming
and none of it is 5 E It's all 

284
00:15:11,850 --> 00:15:14,160
either DCC. 
So let's see. 

285
00:15:14,280 --> 00:15:18,080
Or some sort of retro clone and 
and I've got a weird frontiers 

286
00:15:18,080 --> 00:15:21,040
adventure coming too just 
because I love playing weird 

287
00:15:21,040 --> 00:15:23,120
frontiers. 
It's such a cool cool game. 

288
00:15:23,120 --> 00:15:27,240
I really like Dave the creator 
and and the whole community 

289
00:15:27,240 --> 00:15:29,600
around weird frontiers. 
So I was like you know what I 

290
00:15:29,600 --> 00:15:33,360
should write a I should write a 
I should write an adventure for 

291
00:15:33,360 --> 00:15:34,600
that. 
I already kind of did with the 

292
00:15:34,800 --> 00:15:37,120
the, the king, tut's root and 
tutin. 

293
00:15:38,520 --> 00:15:40,080
Weird Westex. 
Dr. Bonanza, that is. 

294
00:15:40,160 --> 00:15:44,160
Yeah, that's 1000% inspired by 
Weird Frontiers. 

295
00:15:44,160 --> 00:15:48,120
So there you go. 
I mean, it definitely is weird, 

296
00:15:48,320 --> 00:15:52,400
I'll tell you that. 
I, I, I don't even remember what

297
00:15:52,400 --> 00:15:55,480
the 1st Planet X thing I saw 
was. 

298
00:15:56,720 --> 00:15:59,680
But you know, as soon as as soon
as you see something from it, 

299
00:15:59,680 --> 00:16:02,120
you're just like man. 
Like it might have. 

300
00:16:02,160 --> 00:16:05,850
I don't even know. 
But like magic and shit is such 

301
00:16:05,850 --> 00:16:09,370
like a great like is a great 
scene but even just like the 

302
00:16:09,370 --> 00:16:13,530
cover like you got like the the 
the horns wizard on the front it

303
00:16:13,530 --> 00:16:16,690
looks kind of spray painted like
it's just so vibey like it's 

304
00:16:16,690 --> 00:16:22,750
very clear like you you get a 
huge sense you know of who you 

305
00:16:22,750 --> 00:16:26,270
are and what you're putting out 
just by the the games that 

306
00:16:26,270 --> 00:16:29,150
you're putting out. 
By the content that's in it by 

307
00:16:29,150 --> 00:16:31,710
the systems that you're choosing
and even by the art that's like 

308
00:16:31,710 --> 00:16:34,470
on the on the coverage of the 
book and it's just it's it's 

309
00:16:34,470 --> 00:16:37,270
awesome it's a it's a great vibe
and and that Instagram I'll tell

310
00:16:37,270 --> 00:16:39,550
you what I've never followed 
some of the posts so much. 

311
00:16:39,790 --> 00:16:42,550
It's nice to see the the stream 
of consciousness come out 

312
00:16:42,550 --> 00:16:45,750
throughout the day. 
Yeah, like literally, If I'm 

313
00:16:45,750 --> 00:16:48,310
like driving down the road and 
I'm thinking, I started thinking

314
00:16:48,310 --> 00:16:50,750
about, I don't know, like some 
movie I saw when I was a 

315
00:16:50,750 --> 00:16:52,990
teenager and I'm like, oh, yeah,
I wonder whatever happened to 

316
00:16:52,990 --> 00:16:54,550
that movie? 
And then I pulled over to the 

317
00:16:54,550 --> 00:16:56,670
grocery store and I'm like, in 
my car for 20 minutes 

318
00:16:56,910 --> 00:16:59,790
researching it and looking it up
and posting pictures and talking

319
00:16:59,790 --> 00:17:01,590
about. 
It's just, it really is a stream

320
00:17:01,590 --> 00:17:02,910
of conscious. 
There's no telling what's 

321
00:17:02,910 --> 00:17:04,869
whatever's going to be on there,
It's. 

322
00:17:05,910 --> 00:17:08,790
Yeah, you're you're getting 
like, radio signals from my 

323
00:17:08,790 --> 00:17:11,430
head, just unfiltered just right
onto it. 

324
00:17:11,869 --> 00:17:14,950
I struggle to post like once a 
week just to be like, man, I 

325
00:17:14,950 --> 00:17:17,390
should probably tell people that
we have a podcast episode out. 

326
00:17:17,750 --> 00:17:19,150
I just can't. 
I can't. 

327
00:17:19,150 --> 00:17:21,430
I just can't wrap my head around
doing that much. 

328
00:17:21,430 --> 00:17:22,670
It's just not the way my brain 
works. 

329
00:17:22,670 --> 00:17:24,829
But it's nice to see. 
It's really cool to see when 

330
00:17:24,829 --> 00:17:25,990
people are capable of doing 
that. 

331
00:17:25,990 --> 00:17:27,910
It's it's fun. 
It's really interesting to see 

332
00:17:28,470 --> 00:17:32,980
see all this stuff and now we've
talked about these projects 

333
00:17:32,980 --> 00:17:34,940
coming out, all of these modules
coming out. 

334
00:17:35,140 --> 00:17:39,140
You do crowdfund your projects 
or at least you have in the past

335
00:17:39,780 --> 00:17:44,020
are are how, How's that? 
How do you how is crowdfunding 

336
00:17:44,020 --> 00:17:46,100
for a lot of like any modules 
and stuff like that? 

337
00:17:47,500 --> 00:17:50,540
Well, I mean if you're not 
coming from, you know a place 

338
00:17:50,540 --> 00:17:54,580
where you have a serious 
bankroll, you know, if you just 

339
00:17:54,580 --> 00:17:57,740
like a normal guy like me with 
like a family and job and you 

340
00:17:57,740 --> 00:17:59,780
know the whole 9 yards and you 
know. 

341
00:18:00,810 --> 00:18:03,730
If you want to make something 
cool but you know you're not you

342
00:18:03,810 --> 00:18:07,250
don't want to just to be the 
bare bones crowdfunding 

343
00:18:07,250 --> 00:18:09,530
definitely helps. 
It's it's like it really is a 

344
00:18:09,650 --> 00:18:13,890
nice step and in my my day job 
is logistics like, so I have a 

345
00:18:13,890 --> 00:18:16,490
pretty good handle on like like 
all right well this is what I 

346
00:18:16,490 --> 00:18:19,170
need. 
I have a plan let me time it out

347
00:18:19,170 --> 00:18:21,810
you know, yada, yada yada. 
So I'm able to. 

348
00:18:22,900 --> 00:18:25,580
That was kind of a step in my 
favor, I think, when I started 

349
00:18:25,580 --> 00:18:27,940
because I was already organized,
you know, and I already had the 

350
00:18:27,940 --> 00:18:32,260
Instagram and the the the, the 
social media and stuff not so 

351
00:18:32,260 --> 00:18:35,700
much dialed in, but like I I 
wasn't getting lost, you know, 

352
00:18:36,420 --> 00:18:41,700
trying to juggle at all. 
So yeah, so in the publishing, 

353
00:18:42,460 --> 00:18:44,980
it's hit or miss. 
Like it's it's probably not 

354
00:18:44,980 --> 00:18:47,020
going to be your only job. 
I mean, at least I hope not, 

355
00:18:47,020 --> 00:18:49,780
unless you're coming from, like 
I said, deep pockets or you're 

356
00:18:49,780 --> 00:18:52,260
sitting pretty already, like, 
you know. 

357
00:18:53,560 --> 00:18:57,000
It takes a minute to get there. 
I think if you want it to be be 

358
00:18:57,000 --> 00:18:59,560
your only job, like I know guys 
who have made it their only job 

359
00:18:59,560 --> 00:19:01,720
and but you know they they 
started out having other jobs 

360
00:19:01,720 --> 00:19:04,120
and they eventually got to that,
got to that place. 

361
00:19:05,440 --> 00:19:07,680
It would be great if this was 
something that I was still 

362
00:19:07,680 --> 00:19:10,840
doing. 
You know when it comes time for 

363
00:19:10,840 --> 00:19:12,520
retirement that that would be 
wonderful. 

364
00:19:12,520 --> 00:19:15,800
When it's when it's time to take
take a break or you know sit 

365
00:19:15,800 --> 00:19:19,560
back on my laurels or whatever. 
I would love to keep, in fact 

366
00:19:19,600 --> 00:19:22,080
even do even more of this 
because I love it so much. 

367
00:19:23,910 --> 00:19:26,230
That's the plan that would that 
would be, that would be great. 

368
00:19:26,230 --> 00:19:29,830
But in the meantime, like, I'm 
just happy making cool stuff and

369
00:19:29,830 --> 00:19:32,670
working with my friends and 
meeting new people, going to 

370
00:19:32,670 --> 00:19:37,270
cons, playing games, running 
games, and just kind of being in

371
00:19:37,270 --> 00:19:38,630
the food chain of everything, 
you know? 

372
00:19:40,110 --> 00:19:42,430
I'm not trying to be publisher 
#1. 

373
00:19:42,430 --> 00:19:46,030
I'm not competing with anyone, 
which is something I always tell

374
00:19:46,030 --> 00:19:48,750
people like it's not a famine, 
it's a feast. 

375
00:19:49,320 --> 00:19:51,280
There's a place for everyone at 
the table. 

376
00:19:51,440 --> 00:19:53,640
Just, you know, you don't have 
to fight. 

377
00:19:53,880 --> 00:19:56,600
Like nobody needs to fight over 
that fight over that bone or 

378
00:19:56,600 --> 00:19:58,720
that last scrap of me. 
Just let's all be friendly to 

379
00:19:58,720 --> 00:20:00,040
each other and help each other 
out. 

380
00:20:00,040 --> 00:20:06,560
So, but yeah, Life is any indie 
publisher is pretty sweet. 

381
00:20:06,880 --> 00:20:10,080
You get to make cool stuff for 
your friends and and hopefully 

382
00:20:10,080 --> 00:20:15,320
it resonates with other people. 
And then how so you're, I mean, 

383
00:20:16,140 --> 00:20:18,100
I know you're not competing with
anybody or whatever, but like 

384
00:20:18,100 --> 00:20:20,980
you're one of the guys. 
Like you're one of like, you 

385
00:20:21,340 --> 00:20:23,060
know when we started this 
podcast, it's interesting 

386
00:20:23,060 --> 00:20:25,940
because like people like when 
you're in like a niche, it's 

387
00:20:25,940 --> 00:20:27,940
interesting to have like micro 
celebrities, you know what I 

388
00:20:27,940 --> 00:20:29,300
mean? 
Where it's just like for some 

389
00:20:29,300 --> 00:20:31,500
people that are really into the 
scene, it's just like that's so 

390
00:20:31,500 --> 00:20:32,780
cool. 
But like so many other people 

391
00:20:32,780 --> 00:20:34,940
are just like, all right, that's
a person that's cool or 

392
00:20:34,940 --> 00:20:37,060
whatever. 
And here on the show, like we, 

393
00:20:37,060 --> 00:20:40,360
we get that a lot where it's 
just like, you know, some, 

394
00:20:40,360 --> 00:20:42,920
they're not a movie star. 
But to us it's just like it's so

395
00:20:42,920 --> 00:20:45,080
cool to like talk to these 
people and you're one of those 

396
00:20:45,080 --> 00:20:46,440
people. 
It's really fantastic to talk 

397
00:20:46,440 --> 00:20:47,600
to. 
And we were talking before the 

398
00:20:47,600 --> 00:20:49,120
show starts. 
You're just like, Oh yeah, I 

399
00:20:49,120 --> 00:20:51,560
talked to like this guy all the 
time and that guy all the time. 

400
00:20:51,560 --> 00:20:54,280
Like how? 
How does it, how is it in like 

401
00:20:54,280 --> 00:20:56,680
the indie scene, like going to 
all the cons, knowing all the 

402
00:20:56,680 --> 00:21:00,240
people like running into Errol 
Otis or talking to, you know, 

403
00:21:00,240 --> 00:21:01,920
Jeff or Brian and stuff like 
that. 

404
00:21:01,920 --> 00:21:05,820
Like how how does it feel like 
in the scene? 

405
00:21:05,900 --> 00:21:09,020
As like being one of like the 
the kind of movers and shakers 

406
00:21:09,020 --> 00:21:11,940
in it. 
Well, a couple things. 

407
00:21:11,980 --> 00:21:15,860
One, if there is a totem pole of
celebrities, then I am on the 

408
00:21:15,860 --> 00:21:18,620
very, very I'm underneath the 
ground brother. 

409
00:21:18,820 --> 00:21:21,460
Let me tell you that that's that
doesn't resonate or like that's 

410
00:21:21,460 --> 00:21:25,620
not like part of my daily thing 
at all And as far as like being 

411
00:21:25,620 --> 00:21:29,360
a mover and shaker like. 
I I don't really see myself that

412
00:21:29,360 --> 00:21:31,400
way either. 
Like, I I I like to think I make

413
00:21:31,400 --> 00:21:34,000
cool content and sometimes it 
connects with people. 

414
00:21:34,440 --> 00:21:37,160
If that's what you mean by that,
then I will take it because 

415
00:21:37,400 --> 00:21:41,280
that's what I'm hoping for. 
But you know, I just as many 

416
00:21:41,840 --> 00:21:44,160
things that hit with people that
I have lots of stuff that misses

417
00:21:44,160 --> 00:21:45,760
too, you know? 
So like I sometimes I'll write 

418
00:21:45,760 --> 00:21:48,480
something and I'm like, you 
know, what was I thinking? 

419
00:21:48,480 --> 00:21:50,520
You know? 
Like you know that was great at 

420
00:21:50,520 --> 00:21:54,880
the time, but you know not so 
much now but going to cons. 

421
00:21:55,300 --> 00:21:58,380
Is probably the like, my 
favorite thing in this whole 

422
00:21:58,380 --> 00:22:02,500
like thing to do because I get 
to run games for for new people.

423
00:22:02,500 --> 00:22:04,540
I get to playing games with new 
people. 

424
00:22:05,900 --> 00:22:08,820
I get to meet all the kind of 
all the people who are into the 

425
00:22:08,820 --> 00:22:11,940
same thing that I'm into. 
You know, like we're all like, 

426
00:22:12,180 --> 00:22:15,140
like, like, say I run into the 
epic levels guys, you know? 

427
00:22:15,620 --> 00:22:18,020
They're like so friendly and so 
nice. 

428
00:22:18,020 --> 00:22:19,940
Like we're not just playing 
games together. 

429
00:22:19,940 --> 00:22:22,180
Like we're just hanging out. 
Like we're just hanging out the 

430
00:22:22,180 --> 00:22:25,260
booth or maybe we're going to 
like somebody else's late night 

431
00:22:25,260 --> 00:22:28,060
game or we're going out for 
burgers or something later. 

432
00:22:28,060 --> 00:22:32,460
Like it's a hang. 
Like and like just like hanging 

433
00:22:32,460 --> 00:22:36,260
out with with folks makes it 
like a cool community sort of 

434
00:22:36,260 --> 00:22:38,300
vibe. 
And it's, it kind of reminds me 

435
00:22:38,300 --> 00:22:41,260
of my bartending day is actually
because that was like I worked 

436
00:22:41,260 --> 00:22:43,300
in dive bars, so it was always 
like a hang. 

437
00:22:43,340 --> 00:22:44,620
That's what you were trying to 
like. 

438
00:22:45,070 --> 00:22:47,750
That's the atmosphere you were 
trying to make was was a hang 

439
00:22:48,230 --> 00:22:50,070
you didn't like. 
Nobody was in there talking 

440
00:22:50,070 --> 00:22:51,990
about loud. 
My next project is, you know, 

441
00:22:51,990 --> 00:22:53,830
yadda yadda yadda, and I'm 
trying to make, here's my 

442
00:22:53,830 --> 00:22:56,390
Kickstarter metrics. 
No one cares about that. 

443
00:22:56,390 --> 00:22:58,790
Like they're in these hangs. 
It's just dudes just hanging out

444
00:22:59,070 --> 00:23:02,390
and talking like, you know, just
talking nonsense and having a 

445
00:23:02,390 --> 00:23:08,310
great time and being supportive 
and being like communicative 

446
00:23:08,310 --> 00:23:11,590
with each other and helping each
other out and knocking down 

447
00:23:11,590 --> 00:23:15,180
those those. 
You know, kind of those gates 

448
00:23:15,180 --> 00:23:20,260
and doors that are traditionally
barred entry into the hobby in 

449
00:23:20,260 --> 00:23:22,140
the past. 
You know, now that we're all 

450
00:23:22,140 --> 00:23:25,300
helping each other out, like, 
you know, you might see me 

451
00:23:25,300 --> 00:23:28,380
talking about this game, but 
then a couple months later they 

452
00:23:28,380 --> 00:23:32,620
might be talking about my game. 
So we're just helping get the 

453
00:23:32,620 --> 00:23:35,780
word out and like making it a 
kind of more like a community 

454
00:23:35,780 --> 00:23:36,940
event. 
Like, really? 

455
00:23:36,940 --> 00:23:38,380
Like, you know, cuz that really 
is what? 

456
00:23:39,000 --> 00:23:40,640
What gaming should be, it's a 
community. 

457
00:23:40,640 --> 00:23:42,360
Like, I don't know about you, 
but like, it was always like 

458
00:23:42,480 --> 00:23:44,560
about sitting around with my 
friends around the table. 

459
00:23:44,960 --> 00:23:48,960
And just as much time as we 
spent talking about what we were

460
00:23:48,960 --> 00:23:51,040
doing in the game. 
We were talking about movies or 

461
00:23:51,040 --> 00:23:53,760
comics or that TV show we were 
all watching, or hey, this 

462
00:23:53,760 --> 00:23:57,880
happened last week. 
So again, community and all 

463
00:23:57,880 --> 00:23:59,680
about that hang man. 
That's that's really what 

464
00:23:59,680 --> 00:24:05,240
resonates with me. 
So you do you go to a lot of 

465
00:24:05,240 --> 00:24:07,480
cons. 
I know the world was in flux you

466
00:24:07,480 --> 00:24:10,760
know for for a while and things 
are for a lot of people at least

467
00:24:10,760 --> 00:24:13,080
are attempting to get back to to
what it was before. 

468
00:24:13,560 --> 00:24:15,760
Do you get to go to a lot of 
cons and and the the real 

469
00:24:15,760 --> 00:24:18,960
question is do you actually get 
to play games a lot with like 

470
00:24:18,960 --> 00:24:20,840
your friends and with people? 
Like is that something you 

471
00:24:20,840 --> 00:24:24,160
actually get to do? 
Yes. 

472
00:24:24,440 --> 00:24:28,470
So I go to. 
Roughly 6 or 7 cons a year and I

473
00:24:28,470 --> 00:24:29,790
don't go to any of the great big
ones. 

474
00:24:29,790 --> 00:24:32,070
I don't so like I don't go to 
like Gencon. 

475
00:24:32,070 --> 00:24:35,550
I don't go to Origins. 
I don't go to any of the the 

476
00:24:35,550 --> 00:24:38,550
packs cons that that aren't near
me. 

477
00:24:38,550 --> 00:24:41,270
There's one in Philly that I go 
to but it's it's I'm it's just 

478
00:24:41,270 --> 00:24:44,830
as a as a I want to just walk 
around and talk to people you 

479
00:24:44,830 --> 00:24:47,590
know and and I mean it's really 
an excuse to to hang with some 

480
00:24:47,590 --> 00:24:48,750
of my friends to be honest with 
you. 

481
00:24:50,870 --> 00:24:57,110
But oh hey come on. 
Sorry. 

482
00:24:57,270 --> 00:24:59,190
That is for podcast Lynn out 
there. 

483
00:24:59,190 --> 00:25:03,150
That is the pupper. 
Yeah, sorry, my, I have a little

484
00:25:03,150 --> 00:25:05,870
tiny puppy and she's very, very 
aggressive. 

485
00:25:05,870 --> 00:25:09,270
If anybody walks on the street 
out front, she wants to protect 

486
00:25:09,270 --> 00:25:12,990
us. 
But when it comes to cons, like,

487
00:25:12,990 --> 00:25:16,110
cons are definitely like as an 
independent publisher, they're 

488
00:25:16,110 --> 00:25:18,270
like probably like the number 
one thing. 

489
00:25:18,960 --> 00:25:23,600
That like help me start to get 
the word out about the stuff 

490
00:25:23,600 --> 00:25:27,680
that I was doing and meet new 
people and make connections, You

491
00:25:27,680 --> 00:25:30,480
know, especially like when it 
comes to like a collaborative 

492
00:25:30,480 --> 00:25:33,800
project or you want to publish 
with somebody else or hey, maybe

493
00:25:33,800 --> 00:25:35,640
you're going to publish 
something together or share 

494
00:25:35,640 --> 00:25:39,560
artists or information. 
Then going to cons was like 

495
00:25:39,560 --> 00:25:42,920
invaluable for that, like just 
just meeting people you know 

496
00:25:42,920 --> 00:25:45,880
face to face and doing those 
sort of things. 

497
00:25:46,440 --> 00:25:48,920
You know, when it comes to 
playing games like I, when I go 

498
00:25:48,920 --> 00:25:52,240
to the cons, I try to run as 
many games as I can, but I also 

499
00:25:52,240 --> 00:25:54,240
want to play some because like 
what's the point if you don't 

500
00:25:54,240 --> 00:25:56,000
get to actually, you know, play 
in the complete. 

501
00:25:56,000 --> 00:25:58,960
And I usually end up playing in 
the games of people that I 

502
00:25:59,040 --> 00:26:02,880
either admire or that are 
friends previously. 

503
00:26:02,880 --> 00:26:07,920
So I usually if I if there's 
like a four day con, I'll play 

504
00:26:07,920 --> 00:26:10,800
in like 1 game a day, you know, 
and then I'll run one or two. 

505
00:26:10,800 --> 00:26:13,680
So at any of this time at the 
booth and the whole line, you 

506
00:26:13,680 --> 00:26:16,870
know, the whole 9 yards, so. 
That's another thing like I I I 

507
00:26:16,870 --> 00:26:20,430
get a because because I run a 
booth with like six other dudes.

508
00:26:20,430 --> 00:26:23,990
Like we're all shifting in and 
out and you know, some, some 

509
00:26:24,030 --> 00:26:26,310
sometimes these guys are running
the booth, sometimes I'm running

510
00:26:26,310 --> 00:26:27,710
it. 
So we all know about each 

511
00:26:27,710 --> 00:26:30,310
other's product, we know how to 
explain it or sell it. 

512
00:26:31,310 --> 00:26:34,790
So it gives all of us a lot of 
leeway and freedom to not only 

513
00:26:34,790 --> 00:26:36,950
run games with the the you know,
but to play them as well. 

514
00:26:38,270 --> 00:26:40,430
And do you, do you actually get,
do you have a home game? 

515
00:26:40,430 --> 00:26:42,870
Like, do you have like a 
continuous game that you get to 

516
00:26:42,870 --> 00:26:44,950
play? 
So I did. 

517
00:26:45,430 --> 00:26:48,150
But again we we just moved. 
We like we've only been here 

518
00:26:48,190 --> 00:26:50,750
like I don't know, eight months 
or something and we're still not

519
00:26:50,750 --> 00:26:52,790
even unpacked. 
So like this, you know, it's a 

520
00:26:52,790 --> 00:26:54,590
layer. 
We were previously an Air Force 

521
00:26:54,590 --> 00:26:58,430
family, so there's just, you 
know, still boxes and and totes 

522
00:26:58,430 --> 00:27:01,390
of stuff everywhere. 
But there are some local game 

523
00:27:01,390 --> 00:27:03,070
shops. 
I have stopped by and talked to 

524
00:27:03,070 --> 00:27:05,190
folks. 
I've got some, I made some 

525
00:27:05,190 --> 00:27:08,230
connections with people. 
So I'm, I'm hoping for that. 

526
00:27:09,110 --> 00:27:11,350
I do have a Friday night game 
that I that I play in. 

527
00:27:11,770 --> 00:27:13,850
Is a DCC game. 
I play with Bob. 

528
00:27:14,290 --> 00:27:16,490
Yeah, Bob Brinkman and and his 
crew. 

529
00:27:16,850 --> 00:27:19,170
So a lot of play testing like 
right now we're play testing 

530
00:27:19,250 --> 00:27:24,250
Caverns of Thracia which is is 
the DCC conversion of that. 

531
00:27:24,250 --> 00:27:25,810
So that that's just been 
awesome. 

532
00:27:25,890 --> 00:27:30,930
And I'm really lucky because 
Bob's a fantastic judge. 

533
00:27:31,010 --> 00:27:35,730
Like, he's just a a great, fair 
and super knowledgeable dude 

534
00:27:35,730 --> 00:27:40,050
that can describe things in a 
way that doesn't give away the. 

535
00:27:40,620 --> 00:27:42,540
The mystery and wonder of 
things. 

536
00:27:42,540 --> 00:27:48,340
So yeah, nice, nice. 
So, you know, talking about 

537
00:27:48,340 --> 00:27:51,180
colliding on projects, like you 
just said, there's a project you

538
00:27:51,180 --> 00:27:55,620
have going on right now on 
Kickstarter and you know there 

539
00:27:55,620 --> 00:27:57,860
is. 
Why don't I'm not even gonna 

540
00:27:57,860 --> 00:27:59,500
talk about it. 
What do you got going on in 

541
00:27:59,500 --> 00:28:01,420
Kickstarter right now? 
What is? 

542
00:28:01,420 --> 00:28:05,740
What is this project? 
There's a Zine on Kickstarter 

543
00:28:05,740 --> 00:28:07,540
right now called Closet of the I
Wizard. 

544
00:28:08,370 --> 00:28:11,530
And I wish I could take great 
credit for it, but I I really 

545
00:28:11,530 --> 00:28:14,250
can't. 
This is really the genesis and 

546
00:28:14,250 --> 00:28:19,010
the the brainchild of our mutual
friend the laws, the eye. 

547
00:28:20,210 --> 00:28:23,250
He gathered together this 
fantastic. 

548
00:28:23,250 --> 00:28:27,250
I'm really a murderer's row of 
artists Like we're talking like,

549
00:28:27,250 --> 00:28:31,410
you know, Peter Mullen, Doug 
Kovacs, Chris Arneson and all 

550
00:28:31,410 --> 00:28:35,450
these great guys. 
Some of which are are well known

551
00:28:35,450 --> 00:28:38,930
for their DCC work and some who 
are are you know not known for 

552
00:28:38,930 --> 00:28:42,130
doing that kind of work. 
But regardless the the the list 

553
00:28:42,130 --> 00:28:48,330
of that that 16 artists, list of
like list of collaborators is 

554
00:28:48,330 --> 00:28:51,370
just incredible. 
But then on top of that, he went

555
00:28:51,370 --> 00:28:56,770
out and he basically picked 16 
writers that he admired and 

556
00:28:56,770 --> 00:29:00,250
matched them up, matched up with
a piece of art and said, hey, 

557
00:29:00,650 --> 00:29:02,970
can you create something based 
around this art? 

558
00:29:03,700 --> 00:29:06,420
So what you get when you get 
Closet of the I Wizard, you're 

559
00:29:06,420 --> 00:29:09,460
getting not just something 
that's like a resource for 

560
00:29:10,460 --> 00:29:12,580
role-playing games or DCC 
specifically. 

561
00:29:12,780 --> 00:29:15,300
You're getting half of that is 
like an art book. 

562
00:29:15,380 --> 00:29:16,620
You know, you're getting an art 
scene. 

563
00:29:16,940 --> 00:29:19,620
So every time that you open up a
splash page, it is a 

564
00:29:19,620 --> 00:29:23,380
representation of of that artist
and that writer collaborating. 

565
00:29:23,900 --> 00:29:26,220
You're getting, you know, stats 
here, but you're also getting 

566
00:29:26,220 --> 00:29:28,780
this, this, this. 
Some pages might be black and 

567
00:29:28,780 --> 00:29:30,460
white. 
Some pages might be double 

568
00:29:30,460 --> 00:29:33,220
spread, Some pages might be 
color. 

569
00:29:33,420 --> 00:29:35,060
You just don't. 
Yeah, but every time you turn 

570
00:29:35,060 --> 00:29:36,700
the page you don't know what 
you're getting. 

571
00:29:36,700 --> 00:29:41,540
And I find that really, really 
intriguing and just kind of a 

572
00:29:41,540 --> 00:29:46,740
cool approach to doing a Zine. 
Yeah, I mean, it sounds crazy. 

573
00:29:46,740 --> 00:29:52,320
When Las was first talked to me 
about it, even just just a a 

574
00:29:52,320 --> 00:29:55,000
splash of the names across it. 
You're like yeah how could you 

575
00:29:55,000 --> 00:29:58,440
not have this LFOSR, Max Moon, 
Mesopha, Bakir. 

576
00:29:58,440 --> 00:30:02,040
I mean, I mean you even have 
like Gabrielle Caroga and stuff 

577
00:30:02,040 --> 00:30:04,560
like that who's like hell knight
and war plan and stuff. 

578
00:30:04,560 --> 00:30:08,680
I mean the the width and breath 
of of of the talent across the 

579
00:30:08,680 --> 00:30:12,320
entire world is is insane and I 
can't believe this many people 

580
00:30:12,800 --> 00:30:15,360
are going to be in like 1 Zine. 
It's. 

581
00:30:17,000 --> 00:30:19,480
Yeah, that's another thing. 
It's a it's a global scene. 

582
00:30:19,480 --> 00:30:23,000
Like you're getting people from 
all really all over the world, 

583
00:30:23,000 --> 00:30:28,360
but then you're getting people 
from all over the kind of, I 

584
00:30:28,360 --> 00:30:30,840
don't know, the I don't know how
you the headspace of RP G's like

585
00:30:31,280 --> 00:30:34,280
people who do all sorts of 
different RP G's. 

586
00:30:34,680 --> 00:30:37,360
You know, like you you mentioned
Gabriel and there's all you lazy

587
00:30:37,360 --> 00:30:40,600
lich and all all these guys that
that that are there from all all

588
00:30:40,600 --> 00:30:44,210
do different things, you know? 
You know, there's not a whole 

589
00:30:44,210 --> 00:30:47,570
lot in common for like one page 
is, you know, Jim Wampler wrote 

590
00:30:47,570 --> 00:30:49,450
it, but then the next page, like
Brian Shutter wrote it. 

591
00:30:49,450 --> 00:30:52,570
Those are two very different 
approaches to, you know, to to 

592
00:30:52,570 --> 00:30:55,490
writing. 
So it's it's just cool to see. 

593
00:30:55,490 --> 00:31:00,850
I think it's a really cool idea 
and it really, really is a 

594
00:31:00,850 --> 00:31:03,850
community project. 
It's kind of for the community, 

595
00:31:03,850 --> 00:31:05,290
by the community, you know what 
I mean? 

596
00:31:05,290 --> 00:31:09,540
So that that that really 
appealed to me and what so you 

597
00:31:09,540 --> 00:31:12,500
said Laws really kind of put a 
ton of this together. 

598
00:31:13,100 --> 00:31:17,180
What did he come to you with the
idea for the project, or how did

599
00:31:17,180 --> 00:31:21,500
it actually get to real life and
actually get out on Kickstarter 

600
00:31:21,500 --> 00:31:23,620
and get ready to get going? 
Yeah. 

601
00:31:23,620 --> 00:31:27,900
So we had communicated 
previously a couple years for a 

602
00:31:27,900 --> 00:31:31,420
couple years previous. 
And he he and I were going to do

603
00:31:31,420 --> 00:31:34,180
something for I believe it was 
Knock magazine. 

604
00:31:34,180 --> 00:31:39,700
We were going to do like an 
article about he had a he had a 

605
00:31:39,740 --> 00:31:45,580
a map from Alex Gnarl monster. 
I'm struggling with his last 

606
00:31:45,580 --> 00:31:50,700
name but Gnarl Monster beautiful
map from Alex and I wrote a 

607
00:31:50,700 --> 00:31:53,060
dungeon around it but it was it 
was kind of the dungeon was kind

608
00:31:53,060 --> 00:31:55,860
of too long for for Knock. 
You know Knock has that, you 

609
00:31:55,860 --> 00:31:58,850
know, one and two page. 
You know, every again, every, 

610
00:31:58,850 --> 00:32:01,130
every, every time you open it 
up, every, every page you go to 

611
00:32:01,130 --> 00:32:02,930
is different. 
And it just didn't kind of fit 

612
00:32:02,930 --> 00:32:05,290
the format for Knock. 
And we kept reducing it, 

613
00:32:05,290 --> 00:32:08,010
reducing it, reducing it. 
It just just didn't fit the 

614
00:32:08,010 --> 00:32:09,490
format, unfortunately. 
It would have been, it would 

615
00:32:09,490 --> 00:32:12,330
have been a great article. 
But then I said, hey man, I 

616
00:32:12,330 --> 00:32:14,810
really like this. 
Why don't we just, why don't we 

617
00:32:14,810 --> 00:32:16,850
put it in the flattery? 
You know, I really, I love this 

618
00:32:16,850 --> 00:32:18,250
map. 
I love the idea behind it. 

619
00:32:18,250 --> 00:32:21,090
I love the fact that it shines a
little light on On Laws, who's a

620
00:32:21,090 --> 00:32:22,610
fantastic member of the 
community. 

621
00:32:23,740 --> 00:32:27,220
And it kind of furthers the 
whole mythos of the of the I 

622
00:32:27,220 --> 00:32:29,660
wizard himself, you know? 
So we did. 

623
00:32:29,660 --> 00:32:35,820
We ended up putting it into, I 
think it was Philactory 4 and 

624
00:32:35,820 --> 00:32:38,340
then it was, of course, in the 
Philactory omnibus as well. 

625
00:32:39,100 --> 00:32:40,860
So that was just a great 
collaboration. 

626
00:32:40,860 --> 00:32:42,740
Like, he was very easy to work 
with. 

627
00:32:44,020 --> 00:32:46,820
You know, all the observations 
that he made about the writing 

628
00:32:46,820 --> 00:32:48,620
of the art were just always spot
on. 

629
00:32:50,540 --> 00:32:52,700
So I was just really happy to 
collaborate with him and work 

630
00:32:52,700 --> 00:32:55,340
with him. 
So then he says, hey, I've got 

631
00:32:55,340 --> 00:32:58,900
this, all these pieces of art, 
and I'd like you to write a 

632
00:32:58,900 --> 00:33:02,420
piece based around this piece of
art and that it was the one that

633
00:33:02,420 --> 00:33:04,540
ended up being in the closet of 
the eye Wizard. 

634
00:33:04,540 --> 00:33:08,020
So I wrote up a hat that was 
kind of like inspired by. 

635
00:33:11,190 --> 00:33:12,830
Inspired by like Gride House 
films. 

636
00:33:12,830 --> 00:33:15,590
And then like, I was like, what 
movie is all about the hats? 

637
00:33:15,590 --> 00:33:17,230
Like what? 
You know, there's got to be some

638
00:33:17,230 --> 00:33:19,710
movies that are, you know, so I 
landed on like the Blues 

639
00:33:19,710 --> 00:33:23,790
Brothers and the master of the 
Flying Guillotine because those 

640
00:33:23,790 --> 00:33:26,670
are both very, they have 
important hats in, you know, in 

641
00:33:26,670 --> 00:33:30,910
those in those movies. 
So I I kind of merged the two 

642
00:33:30,910 --> 00:33:33,790
concepts together, made a 
magical hat out of it, filled in

643
00:33:33,790 --> 00:33:36,910
some lore, and yeah, I was 
really happy with the way it 

644
00:33:36,910 --> 00:33:40,180
came out. 
And then after that he's like, 

645
00:33:40,180 --> 00:33:43,300
well, hey, we should, you know, 
would you like to publish this? 

646
00:33:43,300 --> 00:33:45,060
And I said I would love to 
publish this. 

647
00:33:45,060 --> 00:33:49,580
This is a really cool book. 
So yeah, so we got a cover from 

648
00:33:50,580 --> 00:33:54,020
Raphael and that's another 
amazing piece of the book if 

649
00:33:54,020 --> 00:33:56,780
you, if you look at the cover on
that. 

650
00:33:57,780 --> 00:34:00,860
But yeah, it's just all kind of 
gelled and it turned into a 

651
00:34:00,860 --> 00:34:02,380
really, really good 
collaboration. 

652
00:34:02,380 --> 00:34:05,460
So I'm will be very proud to 
publish this. 

653
00:34:06,090 --> 00:34:08,770
Yeah it's it's gorgeous. 
And that that cover piece is 

654
00:34:08,770 --> 00:34:11,570
absolutely fantastic. 
It's so like old school comic 

655
00:34:11,570 --> 00:34:13,330
book it's got such like a grit 
on it. 

656
00:34:13,330 --> 00:34:16,690
It's just it's beginning to end.
It looks it looks fantastic. 

657
00:34:16,690 --> 00:34:18,770
And for those for those 
listening in who might not know 

658
00:34:18,770 --> 00:34:22,090
who Laws is if you first of all 
go to our YouTube and watch like

659
00:34:22,090 --> 00:34:25,969
the not one but two different 
unboxing specials we did for 

660
00:34:25,969 --> 00:34:31,770
their boxes which you can see 
here and here and here and like 

661
00:34:31,770 --> 00:34:34,130
three of them on the shelf 
behind me because I don't know I

662
00:34:34,130 --> 00:34:37,500
probably I think I have like 10 
plus of them right at this point

663
00:34:37,500 --> 00:34:42,500
they do amazing work for that 
you can get you know custom but 

664
00:34:42,500 --> 00:34:44,659
have also been putting out boxes
for for projects. 

665
00:34:44,659 --> 00:34:49,699
I have the down we go box like 
right there so amazing member of

666
00:34:49,699 --> 00:34:52,780
the community like you said 
who's just so just lives and 

667
00:34:52,780 --> 00:34:57,139
breathes TTRPG's and and really 
like just has their their finger

668
00:34:57,139 --> 00:35:01,580
on just I don't know the pulse 
of the entire like OSR scene and

669
00:35:01,580 --> 00:35:04,260
and going back all the beginning
but obviously I mean let's be 

670
00:35:04,260 --> 00:35:07,460
honest it's DCC like if if there
is the biggest cheerleader for 

671
00:35:07,460 --> 00:35:12,020
DCC out there I'm I'm positive 
it's laws so but there's a great

672
00:35:12,020 --> 00:35:13,500
person great part of the 
community and it's really 

673
00:35:13,500 --> 00:35:15,980
awesome to see them put this 
together and for and for you to 

674
00:35:15,980 --> 00:35:18,220
put it out so and it is on 
Kickstarter right now and you 

675
00:35:18,220 --> 00:35:20,380
guys decided to do a pretty it's
pretty short Kickstarter it's 

676
00:35:20,380 --> 00:35:24,770
only about two weeks right. 
Yeah, it was just two weeks, but

677
00:35:24,770 --> 00:35:28,170
that that isn't any kind of 
testimony to the the product 

678
00:35:28,170 --> 00:35:29,730
itself. 
It really had just has to fit in

679
00:35:29,730 --> 00:35:31,930
with the schedule of things, 
other things I have going on. 

680
00:35:31,930 --> 00:35:35,610
So it was a matter of getting it
in really before there's a 

681
00:35:35,610 --> 00:35:38,490
Halloween project coming. 
Another Zine, I mean that's a 

682
00:35:38,490 --> 00:35:41,330
Halloween themed Zine. 
It's also a collaboration 

683
00:35:41,330 --> 00:35:43,610
project with a bunch of people 
you probably know. 

684
00:35:43,610 --> 00:35:49,090
So there's So it was just a 
matter of fitting that in and 

685
00:35:49,090 --> 00:35:52,720
making it timely. 
But really really cool things 

686
00:35:52,720 --> 00:35:55,880
about it when I now that I'm 
talking about it is that it's 

687
00:35:55,880 --> 00:35:57,680
already done. 
Like this is already put 

688
00:35:57,680 --> 00:35:59,800
together. 
The PDF is already already here.

689
00:36:00,040 --> 00:36:02,400
So once those funds clear, 
people get immediately get the 

690
00:36:02,400 --> 00:36:05,040
PDFs and it immediately goes to 
the printer. 

691
00:36:05,480 --> 00:36:08,840
Like I've already got some the 
printer that I use, I've already

692
00:36:08,840 --> 00:36:13,220
got them to do the. 
Do the proof and it looks great.

693
00:36:13,220 --> 00:36:15,940
So it's we're just in a really 
good space with it. 

694
00:36:15,940 --> 00:36:19,460
It's it's timely, it's fun. 
It's like I said for the 

695
00:36:19,460 --> 00:36:22,660
community, by the community and 
I'm just very proud to publish 

696
00:36:22,660 --> 00:36:24,740
it. 
Yeah, it looks, it looks 

697
00:36:24,860 --> 00:36:25,860
fantastic. 
I can't wait. 

698
00:36:25,860 --> 00:36:30,100
And I love when projects, you 
know, are ready to go and just 

699
00:36:30,100 --> 00:36:31,660
need to get that money so they 
can put it out. 

700
00:36:31,660 --> 00:36:35,460
I mean I understand when people 
you know you know you need the 

701
00:36:35,460 --> 00:36:37,740
money first to to get some parts
of the project. 

702
00:36:37,740 --> 00:36:40,380
But I also I'll tell you right 
now like every project that I 

703
00:36:40,380 --> 00:36:43,140
have that's four years old is 
people that didn't really write 

704
00:36:43,140 --> 00:36:46,100
it and are got stuck somehow and
you know so it's really nice 

705
00:36:46,100 --> 00:36:48,900
when a project is done is ready 
to go and and you're able to put

706
00:36:48,900 --> 00:36:53,620
that out and that's that's 
really neat and and for for 

707
00:36:53,620 --> 00:36:55,980
those that may be on the fence 
or haven't looked at the 

708
00:36:55,980 --> 00:36:57,940
Kickstarter page like what can 
people actually get. 

709
00:36:57,940 --> 00:37:00,820
I know that you said the PDF is 
done, but as far as actually you

710
00:37:00,820 --> 00:37:02,900
know what they can get, what 
what can they get from the 

711
00:37:02,900 --> 00:37:06,020
Kickstarter? 
Since we we kept it really, 

712
00:37:06,020 --> 00:37:09,830
really simple, there's. 
But only a couple stretch goals 

713
00:37:09,830 --> 00:37:12,950
and they're really more like fun
stretch goals more than they are

714
00:37:12,950 --> 00:37:16,510
like you know like serious 
stretch goals that will improve 

715
00:37:16,510 --> 00:37:18,870
the overall size and 
compatibility. 

716
00:37:18,870 --> 00:37:21,710
You know, nothing like that. 
There's we just wanted to do fun

717
00:37:21,710 --> 00:37:24,430
stuff. 
So again, because the project is

718
00:37:24,430 --> 00:37:29,350
is pretty much done, there's you
can get the normal cover, which 

719
00:37:29,350 --> 00:37:31,670
is that beautiful cover by 
Raphael. 

720
00:37:32,820 --> 00:37:36,100
And then there is a limited 
edition cover which is a cover 

721
00:37:36,100 --> 00:37:39,540
that that Laws did that will 
only be available to Kickstarter

722
00:37:39,540 --> 00:37:40,740
backers. 
Like you won't see it on the 

723
00:37:40,740 --> 00:37:43,940
Exalted Funeral, you won't see I
won't have copies of it at cons.

724
00:37:44,140 --> 00:37:46,220
If you want a copy of it you 
need to get it on the on the 

725
00:37:46,220 --> 00:37:48,780
Kickstarter. 
It's just it feel like his his 

726
00:37:48,820 --> 00:37:51,820
previous work, especially with 
the stuff of the boxes and. 

727
00:37:52,540 --> 00:37:56,500
You know all the stuff you see 
behind you, if you like that 

728
00:37:56,500 --> 00:37:59,820
sort of thing then the the that 
other cover will will definitely

729
00:37:59,820 --> 00:38:03,300
appeal to you. 
There's a retailer's you know 

730
00:38:03,340 --> 00:38:05,580
tier for that. 
There's a, you know, one tier 

731
00:38:05,580 --> 00:38:08,380
where you can get it all, you 
know, kind of the standard, the 

732
00:38:08,380 --> 00:38:11,860
standard thing. 
But that's for the for the main,

733
00:38:11,860 --> 00:38:16,140
like Zine, that's what it is. 
And then we have one stretch 

734
00:38:16,140 --> 00:38:17,740
goal that's that's down, that's 
a. 

735
00:38:18,390 --> 00:38:21,550
That's a patron write up by 
Dieter Zimmermann from Malhore, 

736
00:38:21,550 --> 00:38:24,310
the Mushroom God. 
I don't know if you're familiar 

737
00:38:24,310 --> 00:38:29,110
with dieter's writing, but it's 
super cool, super weird. 

738
00:38:29,110 --> 00:38:32,310
This got, you know, very DCC, 
super talented dude. 

739
00:38:33,630 --> 00:38:39,670
And then we have some MP3 
dungeon synth songs coming from 

740
00:38:39,950 --> 00:38:42,110
from some other collaborators 
that are going, it's going to 

741
00:38:42,110 --> 00:38:45,710
be, you know, fantastic. 
And you know what, like we might

742
00:38:45,710 --> 00:38:47,510
just release those anyways. 
Who knows? 

743
00:38:47,510 --> 00:38:49,430
Like it just depends on what 
everybody wants to do. 

744
00:38:49,430 --> 00:38:52,390
Like I said, it's collaboration.
So I'll, I'll go with whatever 

745
00:38:52,390 --> 00:38:55,310
those, whatever those guys want 
to, however they want to roll 

746
00:38:55,310 --> 00:38:58,350
with it. 
So, but it's cheap, you know, 

747
00:38:58,350 --> 00:39:01,910
it's like it's it's 20 bucks and
you get a really cool, you know,

748
00:39:01,910 --> 00:39:05,110
D&D book that's also, I'm sorry,
not a D&D but RPG book. 

749
00:39:05,110 --> 00:39:08,430
That's also kind of an art Zine 
as well, so. 

750
00:39:10,320 --> 00:39:13,400
Yeah, so I hope that it appeals 
to folks and that they have as 

751
00:39:13,400 --> 00:39:17,240
much fun checking it out and 
like enjoying it as we had 

752
00:39:17,240 --> 00:39:19,560
creating it, cuz it was a really
fun project. 

753
00:39:20,160 --> 00:39:23,600
Yeah, I mean I can only imagine.
And the cover from Laws is 

754
00:39:23,600 --> 00:39:25,160
great. 
Like it's so laws. 

755
00:39:25,160 --> 00:39:30,600
It looks like, it looks like the
cardboard like boxes that he 

756
00:39:30,640 --> 00:39:34,130
makes that are all around us. 
It looks absolutely. 

757
00:39:34,130 --> 00:39:36,090
As soon as I thought I was like,
Oh yeah, that how could it have 

758
00:39:36,090 --> 00:39:37,370
been anything else? 
That's really great. 

759
00:39:37,770 --> 00:39:39,530
Plus here is going to cover. 
So I mean of course I went for 

760
00:39:39,530 --> 00:39:42,050
the one of everything because 
how would you not want to have 

761
00:39:42,050 --> 00:39:44,410
both covers? 
That's also what I do with all 

762
00:39:44,410 --> 00:39:46,210
the case studies right back. 
But it's fantastic. 

763
00:39:46,210 --> 00:39:48,570
And you know this is one of 
those things I'll tell you right

764
00:39:48,570 --> 00:39:50,930
now like if you were listening 
and you're in the indie space at

765
00:39:50,930 --> 00:39:53,850
all, you're in the DCC, you're 
into like pretty much anything 

766
00:39:53,850 --> 00:39:55,890
in the scene. 
You this is one thing you want 

767
00:39:55,890 --> 00:39:58,570
to grab because I guarantee if 
you're just kind of in the scene

768
00:39:58,570 --> 00:40:01,370
a little bit give it six months 
and you're going to have read or

769
00:40:01,370 --> 00:40:05,250
run stuff or seen art by. 
Pretty much everyone in this 

770
00:40:05,250 --> 00:40:06,410
theme. 
So you can be like, Oh my gosh, 

771
00:40:06,450 --> 00:40:09,530
I'm so glad I got this this the 
Bruno Museco art from like you 

772
00:40:09,530 --> 00:40:11,850
know this book over here that's 
also in the eye wizard book. 

773
00:40:11,850 --> 00:40:15,530
So like it's it just seems like 
such a really really fun cool 

774
00:40:15,530 --> 00:40:17,450
project And like you said it's 
really inexpensive. 

775
00:40:17,450 --> 00:40:20,530
I mean for the PDF and two books
including the special edition 

776
00:40:20,530 --> 00:40:23,530
one is what like 30-7 bucks like
that's that's crazy. 

777
00:40:23,530 --> 00:40:26,570
So it's it's, I don't know it's 
really fantastic and it's 

778
00:40:26,570 --> 00:40:29,010
funded, which is great. 
I mean it'd be cool to hit. 

779
00:40:29,290 --> 00:40:32,090
Did you say there was it was the
the MP3 S you said? 

780
00:40:32,090 --> 00:40:34,610
Were that the only stretchable 
left that that is still trying 

781
00:40:34,610 --> 00:40:38,010
to be worked on? 
Yeah, I mean those are just cool

782
00:40:38,010 --> 00:40:42,930
like dungeon synth, you know 
music that I personally I'm, I'm

783
00:40:42,930 --> 00:40:46,010
actually really looking forward 
to it because yeah, I like, I 

784
00:40:46,010 --> 00:40:47,850
like playing stuff like that in 
the background while I run 

785
00:40:47,850 --> 00:40:52,450
games. 
So that's that's that's Cthul 

786
00:40:52,450 --> 00:40:53,050
again. 
So, right. 

787
00:40:53,050 --> 00:40:53,970
That's gonna be putting that 
out. 

788
00:40:55,040 --> 00:40:56,840
Yeah, dude, because I saw Max 
Moon. 

789
00:40:56,960 --> 00:40:58,600
I don't think that's the name 
that we've mentioned before, 

790
00:40:58,600 --> 00:41:01,680
Max, this entire shelf from here
over, it's pretty dedicated. 

791
00:41:01,680 --> 00:41:03,920
And Max, one of the, you know, 
greatest people I know, I love 

792
00:41:03,920 --> 00:41:06,040
them so much. 
And The Cthuligans has done some

793
00:41:06,040 --> 00:41:08,280
awesome stuff that they've done 
recently with Fairyland with 

794
00:41:08,600 --> 00:41:11,320
Demon Lord coming out. 
So having having more Cthuligan 

795
00:41:11,320 --> 00:41:13,720
stuff is never a bad thing. 
So it'd be really, really 

796
00:41:13,720 --> 00:41:16,080
fantastic. 
Yeah, really, really, really 

797
00:41:16,080 --> 00:41:18,920
cool to get that. 
So gosh, I hope, I hope that 

798
00:41:18,920 --> 00:41:20,640
goes there. 
So you said it's a it's a short 

799
00:41:20,640 --> 00:41:22,200
project this when we got about 8
days left. 

800
00:41:22,400 --> 00:41:25,120
We're running this live. 
We're on. 

801
00:41:25,120 --> 00:41:26,280
I think it's what, Monday 
morning. 

802
00:41:26,760 --> 00:41:29,440
So if you're listening to this, 
when does what day does the 

803
00:41:29,440 --> 00:41:33,760
project actually end? 
I believe it's September 5th. 

804
00:41:33,760 --> 00:41:35,680
It is. 
Yeah, next Tuesday. 

805
00:41:35,800 --> 00:41:38,640
So yes, September 5th, that's 
right. 

806
00:41:38,960 --> 00:41:40,880
Yeah. 
So you got about a week to back 

807
00:41:40,880 --> 00:41:41,920
this. 
So if you're listening to this 

808
00:41:41,920 --> 00:41:45,180
and it's before September 5th 
go, just go back to the project 

809
00:41:45,220 --> 00:41:47,260
like just you're gonna want 
this. 

810
00:41:47,260 --> 00:41:49,260
This is not a thing that you're 
gonna wanna miss. 

811
00:41:49,460 --> 00:41:51,220
It's really neat. 
It's really fantastic and it's 

812
00:41:51,220 --> 00:41:54,780
awesome that you're doing this 
with Laws and with the whole 

813
00:41:54,780 --> 00:41:55,500
community. 
This. 

814
00:41:55,500 --> 00:41:58,260
It's, I don't know, we need more
projects like this. 

815
00:41:58,340 --> 00:42:03,170
I think it's really fantastic. 
Yeah. 

816
00:42:03,170 --> 00:42:06,850
And again I just, I I really 
need to speak to to the kind of 

817
00:42:06,850 --> 00:42:09,810
like person that laws is and how
he put all this together. 

818
00:42:09,810 --> 00:42:12,970
And you know he just, he did a 
really good job. 

819
00:42:13,010 --> 00:42:17,450
And I don't know that there's a 
lot of people in the in the 

820
00:42:17,450 --> 00:42:19,650
community that that could have 
brought everybody together that 

821
00:42:19,650 --> 00:42:21,330
way. 
You know, he he basically 

822
00:42:21,330 --> 00:42:25,650
wrangled 32 different artists 
and said hey, I want to pair you

823
00:42:25,650 --> 00:42:27,170
up this way. 
I want to do it this way. 

824
00:42:27,170 --> 00:42:28,870
I'd like this. 
Yeah. 

825
00:42:28,990 --> 00:42:32,510
And then said, here's the 
freedom to go and do basically 

826
00:42:32,510 --> 00:42:35,470
whatever you want, you know, 
deliver it however you want it 

827
00:42:35,470 --> 00:42:37,390
to look, write it however you 
want. 

828
00:42:37,390 --> 00:42:40,990
Just, you know, here's a very 
small margin of guidelines. 

829
00:42:40,990 --> 00:42:45,150
You know, it needs to be DCC. 
It needs, hey, it needs to be 

830
00:42:45,150 --> 00:42:47,230
one page. 
You know, do do do this. 

831
00:42:48,190 --> 00:42:49,750
Wait a minute, wait a minute. 
It's DCCI. 

832
00:42:49,790 --> 00:42:53,350
Don't wait laws, Laws said it 
has to be DCC. 

833
00:42:53,590 --> 00:42:55,190
Are you sure? 
I don't know if that sounds like

834
00:42:55,190 --> 00:42:58,440
him. 
But you know, the way most of 

835
00:42:58,440 --> 00:43:01,920
those are written though, like 
yeah, it's DCC, but you could go

836
00:43:01,920 --> 00:43:05,160
in there and with very little 
effort it could very quickly 

837
00:43:05,160 --> 00:43:10,360
become, you know 2 EAD&D or 
Swords and Wizardry. 

838
00:43:10,360 --> 00:43:14,840
Or it could become Hyperborea 
very, very with very little, you

839
00:43:14,840 --> 00:43:18,160
know, having to, having to 
convert anything pretty much on 

840
00:43:18,160 --> 00:43:19,520
site. 
Like you look at it and go, OK, 

841
00:43:19,520 --> 00:43:22,270
it does that, you know and 
that's what's great about the 

842
00:43:22,270 --> 00:43:25,950
whole about all of the whatever 
OSR, BX stretch of clone, like 

843
00:43:25,950 --> 00:43:30,590
the whole chunk of the scene 
right there is it's so easy to 

844
00:43:30,590 --> 00:43:35,990
port stuff back and forth to the
little subgenre of that weird 

845
00:43:35,990 --> 00:43:38,710
fantasy that you like. 
So that's really fantastic. 

846
00:43:39,870 --> 00:43:43,090
And so and aside from that, 
Planet XI know you talked about 

847
00:43:43,090 --> 00:43:45,170
a couple of things, you talked 
about some DCC modules coming 

848
00:43:45,170 --> 00:43:46,690
out, you talked about some other
C modules coming out. 

849
00:43:46,690 --> 00:43:48,130
You talked about some Halloween 
modules come out. 

850
00:43:48,410 --> 00:43:50,690
Did you want to, did you want to
say, did you want to talk about 

851
00:43:50,690 --> 00:43:51,930
any of those? 
Is that anything that you want 

852
00:43:51,930 --> 00:43:53,970
to talk about or are we just 
going to have to wait and see? 

853
00:43:54,970 --> 00:43:56,690
No, I can. 
I can buzz through some stuff 

854
00:43:56,690 --> 00:43:58,370
briefly. 
Like, I I tend to plan out for a

855
00:43:58,370 --> 00:44:00,890
long time and I'm, you know, by 
the time you see something on 

856
00:44:00,890 --> 00:44:02,290
Kickstarter. 
I've already been working on it 

857
00:44:02,290 --> 00:44:05,370
for like a year, you know? 
So like the thing that we have 

858
00:44:05,370 --> 00:44:08,330
coming up next after Closet of 
the I Wizard is. 

859
00:44:09,430 --> 00:44:12,630
Another very unusual project, 
and it's another community 

860
00:44:12,630 --> 00:44:15,630
project. 
Not quite to the extent that the

861
00:44:15,630 --> 00:44:18,510
closet of the eye wizard is, but
it is basically me and my 

862
00:44:18,510 --> 00:44:24,550
monster kid RPG buddies getting 
together and making cool stuff. 

863
00:44:25,150 --> 00:44:29,230
It's called Reverend Werewolf's 
Old Timey Monster Mania Family 

864
00:44:29,230 --> 00:44:33,110
Hour. 
And it's, it's well over my 

865
00:44:33,110 --> 00:44:36,470
typical 48 pages now. 
So it's probably more in the 

866
00:44:36,470 --> 00:44:39,950
space of like 56 or you know, 60
pages. 

867
00:44:40,710 --> 00:44:45,550
But it's a Zine and it is 
directly influenced by like all 

868
00:44:45,550 --> 00:44:51,150
the, you know, issues of famous 
monsters of Film Land and 

869
00:44:51,150 --> 00:44:54,750
Fangoria and all the old horror 
comics I used to read. 

870
00:44:55,190 --> 00:44:57,710
And you throw you throw that in 
a like, a like, a Tumblr, like a

871
00:44:57,710 --> 00:45:01,120
dryer with like. 
Oh, here's a couple issues of 

872
00:45:01,120 --> 00:45:03,240
Ghost Rider. 
And here's all those, like 

873
00:45:03,240 --> 00:45:08,400
watching USA up all night or, 
you know, Joe Bob Briggs or any 

874
00:45:08,400 --> 00:45:11,840
of the, you know, weird small 
town horror hosts that I, that 

875
00:45:11,840 --> 00:45:14,280
you know, that I used to watch 
every every weekend just so I 

876
00:45:14,280 --> 00:45:17,920
could catch like an episode of 
like The Twilight Zone or watch 

877
00:45:17,920 --> 00:45:22,680
The Tingler Or, you know, it was
like, oh, hey, here's some, you 

878
00:45:22,680 --> 00:45:26,440
know, crazy. 
Monster magazines from the 70s 

879
00:45:26,440 --> 00:45:29,720
that were at the used bookstore,
it's kind of like an omash all 

880
00:45:29,720 --> 00:45:32,720
of that, you know. 
So it has a very retro feel to 

881
00:45:32,720 --> 00:45:38,120
it and a lot of the guys that 
have come on board to do to do 

882
00:45:38,120 --> 00:45:40,680
articles and just make cool 
things for it. 

883
00:45:41,000 --> 00:45:44,240
Our guys, I just generally 
admire in, in just in general, 

884
00:45:44,240 --> 00:45:46,000
you know, like, I just, I like 
these guys. 

885
00:45:47,400 --> 00:45:50,280
All around. 
But they're also RPG creators 

886
00:45:50,400 --> 00:45:52,800
that I, I follow their works. 
I buy all their stuff. 

887
00:45:52,800 --> 00:45:56,560
So you've got Joy Royale from 
Joy's Pizza Party. 

888
00:45:56,560 --> 00:46:01,440
He he he does The Fabulous Weird
Heroes of Public Access, which 

889
00:46:01,440 --> 00:46:05,840
is probably the best game that 
I've played in I don't know 5 or

890
00:46:05,840 --> 00:46:07,760
10 years. 
It's really, really good. 

891
00:46:08,000 --> 00:46:10,840
It's right to me it's it's it's 
it's right up there with the 

892
00:46:11,320 --> 00:46:13,480
like weird frontiers. 
It's, you know, it's it's. 

893
00:46:14,060 --> 00:46:17,700
It's a great system. 
He has Ninja City, He did one of

894
00:46:17,700 --> 00:46:20,100
us. 
It is a fabulous creator. 

895
00:46:20,780 --> 00:46:23,900
Brian Shutter from Neon Lords of
the Toxic Wastelands. 

896
00:46:23,900 --> 00:46:25,140
We've talked about him before 
the show. 

897
00:46:25,140 --> 00:46:29,780
Like he's another great creator,
making some super cool, unique, 

898
00:46:29,780 --> 00:46:35,940
but yet still nostalgic stuff. 
John McGuire from 321 Action, 

899
00:46:36,260 --> 00:46:39,060
Pam Bone from the Vintage RPG 
Podcast. 

900
00:46:39,540 --> 00:46:41,540
He came on and did some really, 
really cool stuff. 

901
00:46:43,070 --> 00:46:46,670
There's Andrew Hind is a just a 
buddy of mine. 

902
00:46:46,670 --> 00:46:50,190
He he he worked back in the 
early days of like the sword and

903
00:46:50,190 --> 00:46:52,510
sorcery and like third party 
publishing. 

904
00:46:52,870 --> 00:46:55,110
But he's just been writing his 
own books ever since then. 

905
00:46:55,110 --> 00:46:58,950
He he writes a lot of like books
about like ghost towns and 

906
00:46:58,950 --> 00:47:00,750
supernatural events and things 
like that. 

907
00:47:00,750 --> 00:47:03,950
So he was for the stuff that he 
worked on in the in the in the 

908
00:47:04,070 --> 00:47:06,310
scene. 
He was like the perfect dude to 

909
00:47:06,310 --> 00:47:10,410
do that. 
And then my my best friend since

910
00:47:10,410 --> 00:47:14,770
5th grade Lawrence Hernandez, 
he's done a ton of stuff for 

911
00:47:14,770 --> 00:47:18,490
Planet X in the past he did some
writing and he did some art like

912
00:47:18,490 --> 00:47:21,370
if you ever opened up an issue 
the flattery and you see those 

913
00:47:22,570 --> 00:47:26,850
save versus disbelief comics in 
the back, he's the guy who who 

914
00:47:26,970 --> 00:47:31,010
who did that which is obviously 
kind of a riff on the old you 

915
00:47:31,010 --> 00:47:34,410
know Ripley's believe it or not 
so but you know RPG based. 

916
00:47:35,330 --> 00:47:38,240
So he did. 
He's he did some work on this as

917
00:47:38,240 --> 00:47:41,160
well and just a couple other 
creators who've kind of dipped 

918
00:47:41,160 --> 00:47:44,320
in with like little minor things
and they worked on it. 

919
00:47:44,560 --> 00:47:49,960
It's all being like wrapped up 
by my friend Cheese 

920
00:47:49,960 --> 00:47:55,480
Hasselberger, who he's the guy 
who laid out and drew most of 

921
00:47:55,480 --> 00:47:58,280
the illustrations for three 
Curses for Sister Saren. 

922
00:47:58,960 --> 00:48:02,960
He did some of the art in the 
King Tuts, Root and Cooton. 

923
00:48:03,650 --> 00:48:06,450
Weird W extriba band and Zine 
that that we were talking about 

924
00:48:06,450 --> 00:48:09,170
earlier but he's done a bunch of
stuff for you know for 

925
00:48:09,170 --> 00:48:11,490
philactory and for some some 
other stuff. 

926
00:48:11,490 --> 00:48:16,210
But he's a fantastic independent
artist cartoonist and graphic 

927
00:48:16,210 --> 00:48:17,970
designer. 
He's been in the game for like 

928
00:48:18,170 --> 00:48:21,330
20 plus years. 
He's just a crazy talented dude.

929
00:48:21,330 --> 00:48:26,410
But yeah I'm already going way, 
way long on that so but yeah 

930
00:48:26,450 --> 00:48:29,730
that's it's it's going to be a 
killer killer Zine. 

931
00:48:29,730 --> 00:48:32,570
The the the preview that I got 
on the I got on the cover. 

932
00:48:33,120 --> 00:48:35,320
Not quite done yet. 
The preview I got, like when I 

933
00:48:35,320 --> 00:48:37,600
got it, just blew my mind like I
was like I was looking at a 

934
00:48:37,600 --> 00:48:42,320
Basal Go Ghost cover for like a 
72 issue of you know, Famous 

935
00:48:42,320 --> 00:48:43,960
Monsters. 
So very, very cool. 

936
00:48:44,520 --> 00:48:46,840
That's awesome. 
Is that coming to crowdfunding? 

937
00:48:48,040 --> 00:48:51,840
Yeah, that'll be on Kickstarter.
Probably like mid-september, 

938
00:48:51,840 --> 00:48:55,600
late September on through early 
early October. 

939
00:48:56,120 --> 00:48:58,470
It's right around the corner. 
Yeah, yeah. 

940
00:48:58,470 --> 00:49:01,270
After that we're taking a break 
for a couple months just to 

941
00:49:01,270 --> 00:49:02,470
catch it up. 
I'll make sure everybody gets 

942
00:49:02,470 --> 00:49:04,190
all their stuff and everything's
all. 

943
00:49:04,190 --> 00:49:05,910
Our attention's kind of pointed 
towards that. 

944
00:49:06,470 --> 00:49:10,390
And then we're going to hit with
some DCC modules and OSC module.

945
00:49:10,430 --> 00:49:15,430
And then for for Zenquest next 
year, we're doing issue five of 

946
00:49:15,590 --> 00:49:19,070
the Philactory. 
So that'll be a nice big fat, 

947
00:49:19,070 --> 00:49:23,500
like double stuffed issue of the
Philactory for Zenquest Just 

948
00:49:23,500 --> 00:49:25,820
keep. 
I mean, are we going to get like

949
00:49:25,820 --> 00:49:27,620
20 plus issues? 
Are we going to do flattery 

950
00:49:27,620 --> 00:49:29,380
until we retire? 
Is that what we're doing? 

951
00:49:30,300 --> 00:49:34,180
I will continue doing them as 
long as I enjoy doing them, you 

952
00:49:34,180 --> 00:49:37,500
know, and I really think that's 
again that's the that's the 

953
00:49:38,900 --> 00:49:42,420
that's the secret ingredient 
like to making Rpg's as if you 

954
00:49:42,420 --> 00:49:47,460
enjoy it and it's genuine then. 
It'll come across as genuine and

955
00:49:47,460 --> 00:49:50,660
people will enjoy it or have it 
or have the opportunity to enjoy

956
00:49:50,660 --> 00:49:53,260
it the same way that you do or 
in their own space. 

957
00:49:53,260 --> 00:49:56,260
But if you're just trying to 
make something for money, people

958
00:49:56,260 --> 00:49:58,340
will sniff that out in a 
heartbeat, man. 

959
00:49:58,340 --> 00:50:01,380
And they'll go, oh, this is just
garbage, you know, so I don't, I

960
00:50:01,380 --> 00:50:02,740
don't, I don't want to do things
like that. 

961
00:50:02,740 --> 00:50:05,820
So as long as it's still like 
fun for me and I'm having a good

962
00:50:05,820 --> 00:50:09,340
time and people seem to be 
enjoying it, then I'll keep 

963
00:50:09,340 --> 00:50:11,700
making them. 
But the moment the moment that's

964
00:50:11,700 --> 00:50:16,770
going hands off it's you know 
it's so it's really nice. 

965
00:50:16,770 --> 00:50:20,610
It's I don't know I I love that 
about Planet X and and 

966
00:50:20,650 --> 00:50:22,410
especially now that you know, 
I've met you and talked to and 

967
00:50:22,410 --> 00:50:25,770
stuff you seem like such a 
genuine person and it really is 

968
00:50:25,770 --> 00:50:30,250
true like is if you you can tell
when someone is just making 

969
00:50:30,250 --> 00:50:32,930
something at some supplement for
this or something for that or 

970
00:50:32,930 --> 00:50:35,370
this is popular someone do that 
and then you can tell when 

971
00:50:35,370 --> 00:50:37,050
someone's heart is really into 
what they're doing. 

972
00:50:37,050 --> 00:50:41,000
And you don't really get things 
like big eyed chunkis you know 

973
00:50:41,000 --> 00:50:44,960
from someone who's just making 
stuff just to to to get a buck. 

974
00:50:44,960 --> 00:50:47,200
And that's really awesome. 
Like I said you know throughout 

975
00:50:47,200 --> 00:50:51,360
a lot of the content it's so 
evident that you love what 

976
00:50:51,360 --> 00:50:54,240
you're making and what you're 
doing and having fun doing it. 

977
00:50:54,480 --> 00:50:58,040
And it's it's really enjoyable. 
It makes it really fun to read 

978
00:50:58,040 --> 00:51:01,760
really easy to support you know.
So I'm I'm you know it's it's 

979
00:51:01,880 --> 00:51:03,000
it's been a pleasure talking to 
you. 

980
00:51:03,000 --> 00:51:04,960
I'm really glad that you got to 
come on the show and I just want

981
00:51:04,960 --> 00:51:08,500
to say that you will have a 
forever supporter here on the 

982
00:51:08,500 --> 00:51:11,660
show and and so much just 
because of like what you just 

983
00:51:11,660 --> 00:51:15,180
said just that it's it's it's so
clear that your heart is into it

984
00:51:15,180 --> 00:51:17,380
and your and your mind's into it
and it's in the right spot to 

985
00:51:17,380 --> 00:51:20,340
just make cool stuff for for 
people that you know that you 

986
00:51:20,340 --> 00:51:22,740
love and for people that that 
love the kind of stuff. 

987
00:51:22,740 --> 00:51:24,860
So you know, it's it's, it's 
it's great, so. 

988
00:51:26,380 --> 00:51:27,740
That's very, very kind of you to
say. 

989
00:51:27,740 --> 00:51:32,300
Like that's that's a way better 
compliment to me than than just 

990
00:51:32,300 --> 00:51:34,980
about anything else to be honest
with you that that's great, made

991
00:51:34,980 --> 00:51:39,830
my day good, glad and and listen
hey, anytime that you have a 

992
00:51:39,830 --> 00:51:42,310
project coming out in the 
future, you let us know because 

993
00:51:42,310 --> 00:51:44,910
I will absolutely be talking 
about it here in the podcast. 

994
00:51:44,910 --> 00:51:47,350
You know like like we said 
everything you've done has been 

995
00:51:47,350 --> 00:51:49,430
really fantastic. 
This project they're doing right

996
00:51:49,430 --> 00:51:51,710
now with Laws is really 
fantastic and and I'm excited 

997
00:51:51,710 --> 00:51:52,870
for the next thing that comes 
through. 

998
00:51:52,870 --> 00:51:57,870
So you know if you're listening 
to us here on the pod plan to 

999
00:51:57,870 --> 00:52:01,150
hear some Planet Up stuff going 
forward and you'll probably see 

1000
00:52:01,150 --> 00:52:03,030
some played here on the show at 
some point sooner than later 

1001
00:52:03,030 --> 00:52:04,430
too. 
So we'll see how that goes. 

1002
00:52:05,210 --> 00:52:06,570
Right on. 
Yeah. 

1003
00:52:07,170 --> 00:52:09,450
So hey, listen, Levi, I super 
appreciate you coming on the 

1004
00:52:09,450 --> 00:52:11,970
show. 
Is there anything else about the

1005
00:52:11,970 --> 00:52:13,850
Kickstarter or anything else you
want to just make sure that we 

1006
00:52:13,850 --> 00:52:18,570
get to before we go or or or did
we hit everything that we need 

1007
00:52:18,570 --> 00:52:21,250
to? 
I think we hit everything we 

1008
00:52:21,250 --> 00:52:23,370
need to. 
I just, again, I really want to 

1009
00:52:23,970 --> 00:52:28,250
say, really want to point out 
really that this was this latest

1010
00:52:28,250 --> 00:52:29,770
Kickstarter, the closet of the I
wizard. 

1011
00:52:29,770 --> 00:52:32,570
This really is the baby of of of
laws. 

1012
00:52:33,010 --> 00:52:34,610
And without him it wouldn't 
exist. 

1013
00:52:34,770 --> 00:52:38,650
Without him, this collaboration 
of incredible artists and and 

1014
00:52:38,650 --> 00:52:40,770
creators would never have been 
gathered. 

1015
00:52:41,610 --> 00:52:44,810
I'm just very fortunate that he 
chose me to be the person that 

1016
00:52:44,810 --> 00:52:47,010
published it and the handed, you
know, hand his baby over to. 

1017
00:52:47,010 --> 00:52:51,050
So thank you Las, and thank you 
to all the collaborators that 

1018
00:52:52,250 --> 00:52:54,250
that put their hard work into 
the book. 

1019
00:52:55,980 --> 00:52:57,660
Like I said, I can't wait for 
that project. 

1020
00:52:57,820 --> 00:53:00,540
So as far as we've talked about 
a lot of your stuff, where can 

1021
00:53:00,540 --> 00:53:03,300
people actually find all of your
the stuff that you've put out? 

1022
00:53:04,660 --> 00:53:06,540
So all my stuff is on the 
Exalted Funeral. 

1023
00:53:06,540 --> 00:53:08,940
So if you just go to Exalted 
Funeral in the search bar at the

1024
00:53:08,940 --> 00:53:12,420
top, you just spread in Planet X
Games or even just Planet X. 

1025
00:53:13,190 --> 00:53:16,110
All my stuff will come up and 
not just or, you know not just 

1026
00:53:16,110 --> 00:53:18,670
the stuff that that I do. 
If you put in my name Levi 

1027
00:53:18,670 --> 00:53:20,910
Combs, you'll see some other 
stuff that I've done. 

1028
00:53:21,390 --> 00:53:24,430
Most recently I did a project 
for them called the Vorpal 

1029
00:53:24,430 --> 00:53:30,510
Almanac that I'm that I did with
a very talented artist from New 

1030
00:53:30,510 --> 00:53:36,790
Jersey, Sally Cantorino. 
Just a fun, super fun project. 

1031
00:53:36,790 --> 00:53:38,990
And then, you know, Zalted gave 
it the. 

1032
00:53:39,590 --> 00:53:41,790
Give it the the a really golden 
touch to it. 

1033
00:53:41,790 --> 00:53:44,510
The book looks fantastic. 
There's a gold foil cover. 

1034
00:53:44,510 --> 00:53:47,510
You know there's a sweet you 
know bookmark the whole 9 yards.

1035
00:53:47,510 --> 00:53:51,150
So like it's it's a really nice 
nicely presented product and we 

1036
00:53:51,150 --> 00:53:55,230
had a good time doing it. 
So yeah, it's all the funeral 

1037
00:53:55,230 --> 00:53:57,790
man. 
You can find me on Instagram at.

1038
00:53:58,110 --> 00:54:03,190
It came from beyond Planet X I'm
still lingering on Twitter as it

1039
00:54:03,390 --> 00:54:05,710
slowly dies and and and falls 
into. 

1040
00:54:06,910 --> 00:54:09,430
Falls into the sea piece by 
piece, but you can find me there

1041
00:54:09,430 --> 00:54:14,790
at Planet X Games Co like 
company and then Levi Combs on 

1042
00:54:14,790 --> 00:54:19,070
Blue Sky and then I wanna say 
just Planet X Games on Facebook.

1043
00:54:19,310 --> 00:54:22,800
So there we go. 
All right, listen, like we said,

1044
00:54:23,000 --> 00:54:24,560
check out all of the stuff that 
he just said. 

1045
00:54:24,760 --> 00:54:27,440
Definitely follow the Instagram.
It is a trip every single day. 

1046
00:54:27,840 --> 00:54:30,000
You'll have fun following along 
with that. 

1047
00:54:30,200 --> 00:54:32,560
And and and we didn't even get 
to talk about the Four 

1048
00:54:32,560 --> 00:54:34,720
Blaumonic, but goddamn, that's a
good looking book. 

1049
00:54:34,720 --> 00:54:36,760
So I can't wait till that comes 
in the mail. 

1050
00:54:37,040 --> 00:54:39,720
I'm very excited for that. 
But once again, seriously, thank

1051
00:54:39,720 --> 00:54:42,800
you so much for being here. 
Really appreciate it and and and

1052
00:54:42,840 --> 00:54:47,160
for everyone listening. 
If it's before the 5th go back 

1053
00:54:47,600 --> 00:54:50,120
clause of the eye wizard and if 
it's after you better hope you 

1054
00:54:50,120 --> 00:54:51,960
get a copy because this is not 
one you're going to want to 

1055
00:54:51,960 --> 00:54:53,000
miss. 
So thank you all so much for 

1056
00:54:53,000 --> 00:54:53,880
being here once again. 
Anybody. 

1057
00:54:53,880 --> 00:54:56,480
Thank you so much and everyone 
out there listening. 

1058
00:54:56,480 --> 00:54:58,360
Have a wonderful day. 
Bye everybody.

