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From Space Penguin, Inc. 
Hello and welcome to the Weekly 

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Scroll Podcast. 
My name is Ryan. 

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You know what I'm I'm Hunter for
once. 

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Yeah. 
Breaking the streak? 

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Yeah, you know, just for you, 
buddy. 

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And I, I think I, I kind of was 
going in as you were talking. 

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So I'm not sure everyone heard 
who, who, who, who, who we have 

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with us once again. 
You were you were doing the 

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thing I thought you said I. 
Was like going in and you 

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started talking and I was like, 
Oh no, transition you. 

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Said you said introduce 
yourself. 

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I meant like it was like a 
direction when we get to normal,

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but you were just like, look at 
this is perfect. 

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Return to to to not cat chat 
here on the weekly show podcast.

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So for those that are unaware, 
that is jerk of Space Penguin 

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and we are back a lot. 
Last month we had like 

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scheduling and then stuff and 
then things and then like a 

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million cons and stuff. 
So we we broke our streak of 

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Space Penguin Inc, not cat 
chats, but we are back. 

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We have returned with a with 
with with twice the stuff to 

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talk about this time and a 
couple of cons as well. 

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But yeah, twice the not cats. 
But how? 

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But how are you, jerk? 
Doing well, doing well. 

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Today it is probably 95° with a 
heat index of one O something 

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outside and just just cooking 
away down here. 

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That's what's what's what's 
what's my high today here, where

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I'm at, where it's been, oh, I 
only have a high of 91 today. 

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We have a cool snap. 
So that's maybe. 

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If I'm in the Pacific Northwest,
it's fall, so it's raining. 

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Maybe not right now, but 
eventually. 

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I thought we had fall. 
It was cool for a couple of days

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and then I was like, wait, why 
is it like 105 again? 

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I don't understand what's 
happening. 

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See. 
Here in Florida, we have, we 

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have two seasons. 
We have rainy season or not, 

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rainy season and rainy season is
on right now. 

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It's actually been a little dry 
the last week or so. 

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I'm sure our listeners really 
are flabbergasted by this, by 

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this weather talk. 
Just realized we're doing a 

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show. 
Anyone listening especially for 

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the not cat chats either has 
ADHD or cannot follow. 

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So thank you for staying with 
us. 

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If you're capable but no in in 
the dry, you know non ocean 

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parts of California you get 
fucking hot, you get super windy

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cold or you get on fire. 
Do. 

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You ever get those? 
Do you ever get those? 

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Those earthquakes? 
I saw there was an earthquake 

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yesterday. 
I, you know, here's The thing is

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I've lived in California for 
fuck, I don't even know like 7 

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years, something like that, 
eight maybe. 

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And I apparently there's been a 
bunch of earthquakes and I've 

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yet to feel a single, I think 
maybe I felt one like wiggle and

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was like, I wasn't sure if that 
was or not, but people like, did

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you feel an earthquake today? 
I was like, I guess, I guess not

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like I don't know. 
So I guess there's been some, 

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but my books haven't fallen off 
the shelves yet, so I just put 

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them all on the floor. 
They didn't fall on the floor. 

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Is that a weekly scroll branded 
pint glass? 

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I literally drink from this 
glass every episode we've ever 

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done from 100 episodes. 
I I think you'd normally have it

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in your hand so I can't see the 
logo. 

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That's pretty sweet. 
Yeah, I have two downstairs in 

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my cabinet. 
I'll have to send you one. 

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Yeah, I would love 1 and I would
also love to know where you get 

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those made. 
Probably this is this is from 

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Amazon and this is a vinyl cut 
out from cricket that slapped on

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a glass. 
Oh neat, that's a pretty cool 

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way to do it. 
Like a cricket. 

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Yeah, crickets are dope. 
They're so cool. 

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Yeah, we don't have one here, 
but Debbie is very crafty, as 

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you know, and Hen makes a lot of
that stuff. 

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So you got it with you. 
I've got it for that. 

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I don't think did I send you a 
picture of all this stuff, 

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Hunter. 
All right, quick show and tell 

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for everybody. 
I'll just I'll just go through 

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some of. 
Those from Space Penguin this 

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week, they're over. 
In life. 

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To be read and as. 
As you can tell from my water 

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bottle for those listening, I'm 
holding in my water bottle 

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that's covered in. 
Kill the wizard sticker, damn 

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it. 
Did I not put one in that 

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package for you? 
I don't. 

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Know that you do. 
I'll get you to kill the wizard.

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It's it's part of the pre promo,
the pre marketing for the latest

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greatest board game from Space 
Penguin Inc Kill the wizard 

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where he took your dime bag of 
Clartesch and smoked it. 

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That's the full title that I 
don't know if we're going to 

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actually put the full title on 
the game, but yeah. 

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It'll be in our hearts. 
You know, that's right. 

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That's right. 
And there are actually will be 

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clartesh bags and stuff like 
that inside the game. 

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It's one of the item cards. 
Yeah, it's very much, it's very 

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much a board game in the vein of
all of the good 1970s vibe where

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DCC comes from and what not, you
know, and all that shit that I 

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grew up listening to from my 
uncle's, like learning to read. 

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You know, I, I, I had read the 
majority of what is in the 

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parlance known as Appendix in 
before I actually knew that 

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there was a list anywhere 
because I had never seen a list.

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I didn't see a list until like I
started getting back into RPGs 

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in the early 2010's. 
So like, I didn't know. 

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And then I was just like, Oh 
yeah, no, read that, read that, 

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read that. 
I think that's part of the 

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reason why I haven't finished 
reading most of the rest of 

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Appendix in is because all the 
shit that I read was that was 

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good, was really good. 
Like all the more cock stuff. 

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Probably my favorite author. 
I think like, but definitely 

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just all of that stuff is very 
foundational. 

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But then like, I'll do things 
like I'll grab all of the 

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Barsoom novels from Burroughs, 
you know, I I've got the 

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smartest trilogy in there and 
I've read one of them, but it's 

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been decades since I read 1. 
So I'm just like, I'm going to 

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sit down and read all of them, 
you know, and I just, I don't 

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get to it. 
For those listening at home, 

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Ryan has left and as has Hunter.
I'm, it's just me now. 

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Oh. 
So for for those that don't 

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know, yeah, a while ago we had 
some fellows on the show that 

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are doing the Kickstarter for 
the Black Odds Kiss like tipple 

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top role-playing game and for CL
Moore. 

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And Peter Bevergal was one of 
those people. 

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And he had put out a book called
Appendix N, which is not just 

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all of Appendix N, but is a 
couple extra parts too that are 

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also part of that. 
And they just released an 

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updated new version of it. 
And this is the limited 500 copy

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special edition hardback with 
with the cover or whatever, but 

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the regular edition of this is 
available on Amazon. 

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I highly recommend it. 
This is not a ad. 

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The appendix in book is 
absolutely fantastic. 

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And it's even bigger and better 
now, once again, edited by Peter

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Bevergal. 
Put it all together. 

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It's it's a really fantastic 
book. 

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And it has all those books that 
you're talking about in it. 

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Appendix in. 
Story about that book. 

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I actually purchased the soft 
cover copy of that and 

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immediately, as soon as it was 
here, I immediately loaned it 

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out to one of my regular 
players, Dave. 

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And I don't know if he's got it 
back to me or not. 

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I don't see it over on the shelf
over where it should be. 

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So I have a feeling that he 
probably still has it. 

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But they what? 
Did they just add a bunch of 

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more public domain stories to 
it, or did they get the rights 

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to add more of modern authors to
it? 

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I have to. 
So you're talking about the 

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original one that had like this 
color, this cover, right? 

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Yeah, yeah, yeah, yeah. 
One dish with a dark Spire. 

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Yeah. 
So this new edition comes with, 

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I don't know, everything that 
they added, but they definitely 

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added a number of things. 
And there's a whole introduction

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that talks about a little bit 
more. 

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I only recently just got this in
the mail, put it on the stack of

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other stuff and haven't got a 
chance to take through this 

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version yet to see what's 
changed. 

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But it's definitely more. 
So I don't know if they just 

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expanded or got more rights or 
or what, or if it's been like, 

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like you said, a bunch of years 
and more have fallen into the 

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public domain because we're at 
that 75 year ish kind of thing 

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and it's not Disney. 
So then I'm going to fight it 

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forever. 
Right. 

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Yeah, no, always, always 
interested in a good collection.

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And like I said, I do have a 
copy of that that I borrowed. 

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And I mean, I guess that's what 
you, that's what you, that's 

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when you know a book is good or 
when you know what is inside a 

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book is good. 
If you buy it for yourself and 

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you just immediately, like here,
you got to read this before I do

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because I've read, because in my
case, I've read probably I 

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couldn't without having a table 
of contents in front of me. 

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I couldn't tell you exactly how 
much I've read of it, but I've 

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read a fair amount of it. 
So yeah, how are we talking 

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about Pendix in? 
No, see, see, I'm so my problem 

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is I'm a psychopath, right? 
So like my books are, even after

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I've read them are all perfect. 
So I don't loan them out. 

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If I really want to loan someone
a book, I'll just buy a second 

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one and then loan out that one. 
So I had bought a Pendix in. 

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Oh yeah, I bought a Pendix in. 
Oh yeah, I bought appendix in. 

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And then I went to go buy 
another copy so I could loan it 

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out and it had sold out and was 
like taken away because they 

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started working on the second 
one. 

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So I was like, well, I guess you
can't borrow it because I only 

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have one and I can't find 
another one. 

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So what am I going to say? 
I buy copies of books and then 

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reread it and then give that 
copy out and then three to five 

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years later, I'm like, huh, I 
wonder if and I message that 

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person and they'll be like, 
Nope, read it, passed it on to 

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somebody else because it was 
that good. 

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And I'm like, damn it. 
And then I'm do it. 

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00:10:06,040 --> 00:10:10,040
You know, there's some books 
like George Batais, the Story of

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the Eye. 
I think I've purchased close to 

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15 copies of that book. 
And it's a slim little soft 

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cover, you know, book, but I 
think I've bought that 15 times.

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I think I currently actually 
have a copy. 

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My friend Rusty mentioned the 
other day that they were going 

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to do a reread of it and I was 
just like, damn it, it's time 

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for a reread. 
Yes, you're right. 

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So and then I'll reread it and 
I'll hand it off to somebody so.

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Well, I mean, listen it, that's 
how normal human beings function

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00:10:40,760 --> 00:10:42,880
and I wish I worked that way, 
but. 

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The thing that you were going to
hate was I just handed Debbie 

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00:10:46,840 --> 00:10:50,400
like my first prank copy of 
Liminal Horror Investigators or 

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00:10:50,400 --> 00:10:55,200
no, of Liminal Horror like the 
older ones from the original 

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run, and she's in the swimming 
pool and there's a chance that 

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it might get wet in the 
swimming. 

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Pool I have like I have like 
four of them, so. 

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I'm fine with that you. 
Know but. 

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But Ryan, because he's like no, 
there's like 8 backups of 

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everything have. 
I shown you my copy of DCC 

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lately. 
I always, I always love showing 

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00:11:16,120 --> 00:11:17,560
Ryan this. 
I've showed him too. 

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00:11:17,560 --> 00:11:21,480
But look at that, look at those 
stickers, Look at that spine 

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covered in duct tape and look at
this. 

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00:11:23,480 --> 00:11:25,200
Check this out. 
Easy access. 

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The spine actually just comes 
off. 

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00:11:27,560 --> 00:11:30,320
So I have a soft cover, hard 
cover. 

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That's beautiful. 
You know, if I if I had done 

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that to my own book, I would be 
fine with that. 

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00:11:37,680 --> 00:11:40,560
If someone else did that to my 
book, no one would find them 

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again. 
So you know it's I think I have 

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like 3 copies of that from 
different like kick starters and

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like two of them are still in 
the plastic because it's like 

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why? 
Why even dig out of the plastic 

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00:11:51,840 --> 00:11:54,680
if I'm not going to open it yet?
Is that normal you? 

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00:11:55,520 --> 00:11:57,000
Like I. 
Do I do? 

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00:11:57,000 --> 00:11:58,600
We've just never talked about on
the show. 

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00:11:58,600 --> 00:12:00,840
Mostly to annoy one specific 
person. 

223
00:12:01,960 --> 00:12:04,240
But I have more than an entire 
shelf with PCC. 

224
00:12:04,880 --> 00:12:10,000
Yeah, but what the fuck are we 
doing? 

225
00:12:10,080 --> 00:12:11,640
What are we doing today? 
What are we? 

226
00:12:11,800 --> 00:12:16,080
Talking segue into talking about
Cobra Express, because it's for 

227
00:12:16,080 --> 00:12:20,320
DCCRPG and it's one of the new 
releases that came out last 

228
00:12:20,320 --> 00:12:23,640
month that we had kind of 
previewed in the previous 

229
00:12:23,640 --> 00:12:26,880
episode, but we really didn't 
get a chance to talk too much 

230
00:12:26,880 --> 00:12:31,840
about it. 
It's a 2024 pages, 2020 or 24 

231
00:12:31,840 --> 00:12:36,000
pages. 
It also has these extra sheets 

232
00:12:36,600 --> 00:12:40,000
like of things. 
I think I sent you a copy to 

233
00:12:40,000 --> 00:12:42,080
Hunter I'm pretty sure. 
You should have a copy. 

234
00:12:42,680 --> 00:12:46,040
And it's got these extra 
cardboard sheets inside it for 

235
00:12:46,040 --> 00:12:49,360
those listening at home and 
holding up cardboard sheets that

236
00:12:49,360 --> 00:12:53,800
have the train cars that that 
make up the titular Cobra 

237
00:12:53,800 --> 00:12:58,880
Express. 
And it is our attempt at filling

238
00:12:58,920 --> 00:13:03,360
a niche in the niche, in the 
niche of the market of getting 

239
00:13:03,720 --> 00:13:09,000
5th edition D&D players over 
into playing DCC and helping get

240
00:13:09,480 --> 00:13:14,240
judges who are new to DCC but 
have DM Ed Dungeons and Dragons 

241
00:13:14,240 --> 00:13:16,800
before it. 
It's helping them break the 

242
00:13:17,040 --> 00:13:20,240
break from that mold a little 
bit and go over into DCC. 

243
00:13:20,520 --> 00:13:23,360
But one of the cool things we 
did was Jacory Holder, who's the

244
00:13:23,360 --> 00:13:26,560
artist, did these really, 
really, really great train car 

245
00:13:26,560 --> 00:13:30,360
maps. 
And they come to on a thing or 

246
00:13:30,360 --> 00:13:32,080
two on a sheet. 
You can cut them out. 

247
00:13:32,080 --> 00:13:34,880
So then you can just lay the 
train out all in a row. 

248
00:13:35,320 --> 00:13:41,000
And then it also comes with 
sheets of of cut out standees. 

249
00:13:41,160 --> 00:13:45,920
So you've got all kinds of 
people for NPCS and PCs and 

250
00:13:45,920 --> 00:13:49,000
monsters. 
And one of the coolest things is

251
00:13:49,000 --> 00:13:52,960
there is an actual mount. 
I'm holding it up to the camera.

252
00:13:53,040 --> 00:13:56,680
There's a lizard mount that 
actually has an indentation, so 

253
00:13:56,680 --> 00:14:00,880
you can actually put a little 
person inside there to show that

254
00:14:00,880 --> 00:14:02,320
they're riding on the little 
mount. 

255
00:14:02,320 --> 00:14:05,800
And these are all scaled to size
to match up with the five foot 

256
00:14:05,800 --> 00:14:10,160
squares that are pretty common 
in tactical versions of Dungeons

257
00:14:10,160 --> 00:14:14,160
and Dragons and stuff like that.
That we tend to use less in DCC,

258
00:14:14,160 --> 00:14:16,960
where we play a little more 
theater of the mind and such 

259
00:14:16,960 --> 00:14:20,160
like that. 
But the book itself has all of 

260
00:14:20,160 --> 00:14:25,000
the stats written for 5E, but 
then with all of the DCC stats 

261
00:14:25,240 --> 00:14:27,880
in the outer column next to 
that, so you can kind of see and

262
00:14:27,880 --> 00:14:31,720
compare. 
And the author, Sam Kemp, 

263
00:14:31,920 --> 00:14:36,800
originally wrote it N 5 E And 
then I did the DCC stats because

264
00:14:36,800 --> 00:14:39,560
I'm super familiar with it. 
So it's kind of my 

265
00:14:39,560 --> 00:14:45,280
interpretation of what Sam 
interpreted from the 5 E, which 

266
00:14:45,280 --> 00:14:48,880
is kind of neat, you know, just 
kind of a little metamorphosis 

267
00:14:49,200 --> 00:14:51,480
of the entire book all the way 
through the project. 

268
00:14:51,520 --> 00:14:54,800
And it's cool because you can 
run it as a funnel and you can 

269
00:14:54,800 --> 00:15:00,880
run it as a level 1 and one to 
two adventure for D&D and it's 

270
00:15:00,880 --> 00:15:02,760
not going to throw any. 
I mean, you could probably write

271
00:15:02,760 --> 00:15:06,560
for level one to three and 
probably as of 0 level funnel up

272
00:15:06,560 --> 00:15:10,800
to like level 2 for DCC because 
some of those monsters, like 

273
00:15:10,800 --> 00:15:14,600
some of the Cobalts in D&D, they
have packed tactics where they 

274
00:15:14,600 --> 00:15:18,280
gain bonuses to AC and attack 
when there's a bunch of them 

275
00:15:18,280 --> 00:15:20,240
next to each other. 
And so I kind of got to create 

276
00:15:20,240 --> 00:15:24,480
that for DCC, which really made 
me happy because I don't mind 

277
00:15:24,480 --> 00:15:30,040
running D and DI, prefer OD and 
D if I do run or BX. 

278
00:15:30,200 --> 00:15:34,280
But I really love DCC. 
Like it's like it's the system 

279
00:15:34,280 --> 00:15:38,240
that I will probably about that 
book that I showed you that it's

280
00:15:38,240 --> 00:15:41,040
all gnarled up. 
Like I'm probably if I do end up

281
00:15:41,560 --> 00:15:43,840
getting like cremated or 
something, I'm probably going to

282
00:15:43,840 --> 00:15:45,560
have it put in the casket with 
me. 

283
00:15:46,600 --> 00:15:49,720
So. 
Yeah, you're actually pyramid 

284
00:15:50,080 --> 00:15:52,800
and you have to get buried with 
all of your collection like 

285
00:15:52,800 --> 00:15:55,080
you're like the one of the 
Pharaohs of old, you know? 

286
00:15:56,360 --> 00:15:57,840
I mean, that would be pretty 
cool too. 

287
00:15:57,840 --> 00:15:59,800
I would also just like to not 
die. 

288
00:15:59,840 --> 00:16:01,960
I would like to live forever. 
Can we do that instead? 

289
00:16:02,280 --> 00:16:05,600
Definitely, yeah. 
Hey listen, I'm I'm telling you 

290
00:16:05,600 --> 00:16:09,360
now that if you bury yourself 
with all your teach RPGs, I will

291
00:16:09,360 --> 00:16:11,920
become a grave robber. 
Yeah, that's great. 

292
00:16:12,360 --> 00:16:16,840
And I will find you. 
So I'm showing two things real 

293
00:16:16,840 --> 00:16:19,200
quick. 
So I'm showing on the screen 

294
00:16:19,200 --> 00:16:26,080
next to me Cobra the PDF for 
Cobra Express and also the the 

295
00:16:26,080 --> 00:16:29,720
bonuses come as the PDF extras 
too when you get when you get it

296
00:16:29,720 --> 00:16:31,480
so they can actually see the 
standees. 

297
00:16:31,680 --> 00:16:35,640
One thing I love about this, and
I just noticed in PDF because I 

298
00:16:35,640 --> 00:16:39,560
read it in physical because I 
have a physical copy so it's 

299
00:16:39,560 --> 00:16:41,120
hyperlinked. 
Fantastic. 

300
00:16:41,120 --> 00:16:45,880
Love that, you know we love it. 
Every page, the page number at 

301
00:16:45,880 --> 00:16:47,720
the bottom hyperlinks back to 
the table of contents. 

302
00:16:47,720 --> 00:16:50,200
Jerry, You Beautiful bastard, it
is. 

303
00:16:50,560 --> 00:16:52,560
I I didn't do that. 
That's all Christian Kessler. 

304
00:16:52,840 --> 00:16:54,520
Christian Kessler, You Beautiful
bastard. 

305
00:16:54,520 --> 00:16:59,320
That's that's such, that's such 
a great touch to every PDFA lot 

306
00:16:59,320 --> 00:17:00,520
of people out there like PDF 
suck. 

307
00:17:00,520 --> 00:17:02,680
I'm like, well, people need to 
put in the correct tool so you 

308
00:17:02,680 --> 00:17:04,480
can navigate it better. 
And it's way better than the 

309
00:17:04,480 --> 00:17:06,640
book, to be completely honest, 
at least for navigability. 

310
00:17:07,079 --> 00:17:10,480
And that's fantastic. 
Every single page you can click 

311
00:17:10,480 --> 00:17:12,760
the page number and it takes you
back to the table of contents 

312
00:17:12,760 --> 00:17:13,839
where you can click on other 
parts. 

313
00:17:13,839 --> 00:17:16,680
So not only is a great 
adventure, it is a well 

314
00:17:16,680 --> 00:17:19,160
structured hyperlink. 
Good job Space Penguin and 

315
00:17:19,160 --> 00:17:22,079
Christian Kessler. 
Sweet, but I'm going to make a 

316
00:17:22,079 --> 00:17:26,040
note real quick to to tell CK to
not hyperlink the next one just 

317
00:17:26,040 --> 00:17:27,720
to piss you off. 
I'm just kidding, you know. 

318
00:17:29,520 --> 00:17:32,320
But I I love how the step blocks
are lined up though, as you 

319
00:17:32,320 --> 00:17:36,960
said, like and and and and how 
the DCC step block is like 2/3 

320
00:17:36,960 --> 00:17:38,960
as big as the five E stat block 
next to it. 

321
00:17:38,960 --> 00:17:41,320
Well, actually like half as big 
because it's narrower too. 

322
00:17:41,680 --> 00:17:46,360
It really does take up less real
estate like, and just one of 

323
00:17:46,360 --> 00:17:50,320
those things like it, it can act
and, you know, having them next 

324
00:17:50,320 --> 00:17:54,240
to each other like that, it 
allows us to communicate the, 

325
00:17:54,680 --> 00:17:58,080
the information a lot quicker. 
You know, so maybe judges will 

326
00:17:58,080 --> 00:18:00,520
start. 
They, I personally think in a 

327
00:18:00,520 --> 00:18:04,600
lot of systems all the time, 
like every day, because that's 

328
00:18:04,600 --> 00:18:07,760
the work that I do. 
And with editing and stuff like 

329
00:18:07,760 --> 00:18:09,920
that, like right now, I'm 
getting ready to shift back into

330
00:18:09,920 --> 00:18:13,160
mother ship mode for a while. 
So I'm going to be, I'm going to

331
00:18:13,160 --> 00:18:16,000
be in percentile. 
I'm going to be in, in mid to 

332
00:18:16,000 --> 00:18:18,200
low percentile for a while. 
And then I'm going to have to do

333
00:18:18,200 --> 00:18:21,120
ADCC thing and I'm have to grind
my brain out of that. 

334
00:18:21,120 --> 00:18:23,400
But it's really nice when you 
can actually see them on the 

335
00:18:23,400 --> 00:18:28,080
page next to each other. 
We plan to do that with some 

336
00:18:28,080 --> 00:18:30,320
other adventures that we have 
coming up. 

337
00:18:30,320 --> 00:18:32,240
We're going to do a crowdfund in
November. 

338
00:18:32,280 --> 00:18:34,840
We're going to do 2. 
We're going to do 1 for 

339
00:18:34,840 --> 00:18:38,320
Mothership Month. 
That's it's going to be a deck 

340
00:18:38,320 --> 00:18:41,200
of cards called Survivors of the
Core Wars that Christian Kessler

341
00:18:41,200 --> 00:18:45,600
is actually writing and doing 
all the design work on and Boson

342
00:18:45,600 --> 00:18:48,360
is doing all the art for. 
It's going to be a card deck of 

343
00:18:48,440 --> 00:18:52,720
50 NPC's that you can 
essentially use for characters 

344
00:18:52,720 --> 00:18:55,360
if you need them as a quick 
stand in or as NPC's. 

345
00:18:55,360 --> 00:18:59,280
And they all revolve around this
intricate story that CK's worked

346
00:18:59,280 --> 00:19:01,480
on. 
And then the other one we're 

347
00:19:01,480 --> 00:19:04,680
going to do is called the Ghost 
of Zozana Mountain, and that one

348
00:19:04,680 --> 00:19:10,600
is instance for DC. 
I'm sorry for OSE, but one of 

349
00:19:10,600 --> 00:19:14,840
the stretch goals is going to be
I'm going to write the DCC 

350
00:19:14,840 --> 00:19:19,920
equivalent for it and possibly 
talk to getting someone else to 

351
00:19:19,920 --> 00:19:24,800
do like a Cairn version of it. 
You know, just you to kind of 

352
00:19:25,160 --> 00:19:27,480
fall to kind of go back to a 
little bit to the other lines 

353
00:19:27,480 --> 00:19:29,800
that we have just to just to see
if it'll work. 

354
00:19:29,800 --> 00:19:32,480
I don't think it'll work. 
So we're going to put those as 

355
00:19:32,480 --> 00:19:36,720
stretch goals because I would 
personally, while I love Zoazana

356
00:19:36,720 --> 00:19:41,120
Mountain and it's for OSE, which
to me means BX because that's 

357
00:19:41,120 --> 00:19:43,480
the game that I grew up on 
playing and it's close. 

358
00:19:43,480 --> 00:19:47,760
It's close enough even in its 
current iteration as OSE to BX 

359
00:19:47,760 --> 00:19:51,440
that I can run it in AD and D I 
still would love to have it as 

360
00:19:51,440 --> 00:19:54,800
ADCC because it would just that 
book, when you see it, it's 

361
00:19:54,800 --> 00:19:57,280
fully illustrated. 
It's going to be a really crazy 

362
00:19:57,280 --> 00:19:59,400
thing that when you actually see
the whole thing. 

363
00:19:59,400 --> 00:20:02,160
But it's written by Thomas for 
Conan. 

364
00:20:03,400 --> 00:20:05,720
He's a Finnish guy. 
Do you know Elder Oak? 

365
00:20:06,640 --> 00:20:08,480
You probably have Elder Oak on 
your shelf. 

366
00:20:08,640 --> 00:20:13,160
Yeah, yeah, yeah, yeah. 
It's Thomas's follow up to that,

367
00:20:13,160 --> 00:20:17,200
but it's not in the necessarily 
in the same world, but it's 

368
00:20:17,840 --> 00:20:23,560
going to be a nice. 908090 page 
hardcover with all this really 

369
00:20:23,560 --> 00:20:26,480
great art that he's done and set
the scene for on every page. 

370
00:20:26,480 --> 00:20:29,000
It's going to be really neat. 
It's going to be a challenge for

371
00:20:29,000 --> 00:20:31,960
me, a new challenge for me 
printing wise because it'll be 

372
00:20:31,960 --> 00:20:34,400
the first time that we've done 
printed in sheets. 

373
00:20:34,760 --> 00:20:39,840
So we're going to see how that 
goes because I have thus far as 

374
00:20:40,040 --> 00:20:44,560
much as part of the ethos of the
books that I worked on is try 

375
00:20:44,560 --> 00:20:48,480
not to waste any space. 
There's also the publisher side 

376
00:20:48,600 --> 00:20:53,600
of me that is lazy and likes to 
just be like, no, no, printed in

377
00:20:53,600 --> 00:20:55,720
sheets on this one. 
Just work it all into the book 

378
00:20:55,720 --> 00:20:58,160
block. 
Unfortunately for this one, the 

379
00:20:58,160 --> 00:21:00,320
way Thomas has it. 
Well, fortunately for this one, 

380
00:21:00,600 --> 00:21:04,440
the way Thomas has it built, 
it's going to have in printed in

381
00:21:04,440 --> 00:21:08,200
sheets, which will then mean 
that the specific printer that 

382
00:21:08,200 --> 00:21:10,240
we're going to, you know, that 
we were working with. 

383
00:21:10,520 --> 00:21:12,960
If they pull that one off, then 
I know exactly how to 

384
00:21:12,960 --> 00:21:15,400
communicate to them in the 
future exactly what I want. 

385
00:21:15,400 --> 00:21:19,320
So that's the biggest, one of 
the biggest things about, you 

386
00:21:19,320 --> 00:21:24,680
know, this is officially we were
in our second year, you know, 

387
00:21:24,680 --> 00:21:26,640
we're like one year and a 
quarter. 

388
00:21:27,000 --> 00:21:33,160
And I am finding out a lot about
about the business and all of 

389
00:21:33,160 --> 00:21:36,040
the things that go behind it. 
And one of the biggest things is

390
00:21:36,080 --> 00:21:39,480
man, I am lazy sometimes when it
comes to some things. 

391
00:21:39,840 --> 00:21:43,120
But I found if I push myself and
self and challenge myself, like 

392
00:21:43,120 --> 00:21:47,280
that's why doing Karen has been 
so exciting because as much as 

393
00:21:47,280 --> 00:21:53,080
it's been a big ball of stress 
and it's taken a lot out of me, 

394
00:21:53,800 --> 00:21:57,840
it's still really awesome to be 
like, yeah, we did a box set for

395
00:21:57,840 --> 00:22:00,160
our first big Kickstarter. 
And that's kind of fun. 

396
00:22:00,520 --> 00:22:02,840
You know, like I've always, I've
always been in love with the 

397
00:22:02,840 --> 00:22:04,480
constant. 
Does that mean we'll do more box

398
00:22:04,480 --> 00:22:07,480
sets in the future? 
I don't necessarily know because

399
00:22:07,480 --> 00:22:09,800
I'm going to take stock of the 
whole process afterwards. 

400
00:22:09,800 --> 00:22:15,760
And I'm, you know, I keep pretty
good tabs on hours and time and,

401
00:22:15,760 --> 00:22:18,840
you know, physical stress levels
and mental stress levels when it

402
00:22:18,840 --> 00:22:20,080
comes to doing this kind of 
work. 

403
00:22:20,480 --> 00:22:25,920
And there might, it might not be
that I want to put myself 

404
00:22:25,920 --> 00:22:29,720
through, you know, the, the 
publishing, let alone like, I'm 

405
00:22:29,720 --> 00:22:32,760
not even working on the creative
end so much with that. 

406
00:22:32,760 --> 00:22:36,280
You know, that's Yohai and his 
entire team doing all that and 

407
00:22:36,280 --> 00:22:41,400
Adam and Derek and everybody. 
So yeah, we'll see. 

408
00:22:41,520 --> 00:22:43,760
We'll see. 
But definitely we're going to be

409
00:22:43,760 --> 00:22:47,040
doing some smaller crowd funds 
for some books and some other 

410
00:22:47,040 --> 00:22:50,200
stuff. 
Liminal Horror next next spring.

411
00:22:50,200 --> 00:22:57,480
That's going to be pretty fun. 
I'm excited to get back into 

412
00:22:57,480 --> 00:23:01,840
working on the mothership and 
working on the next big book, 

413
00:23:01,920 --> 00:23:04,360
which hasn't really been 
announced yet, so that's cool. 

414
00:23:04,360 --> 00:23:06,880
That's about to hit my editing 
plate sometime in the next 

415
00:23:06,880 --> 00:23:11,400
couple weeks. 
So yeah, every, it's getting 

416
00:23:11,400 --> 00:23:17,880
back to 20/21/22 levels of 
productivity fairly soon. 

417
00:23:17,960 --> 00:23:21,160
So we'll see. 
I mean, you know, a year and a 

418
00:23:21,160 --> 00:23:24,960
quarter in, I feel like you're, 
you've been hitting, do you feel

419
00:23:24,960 --> 00:23:27,560
like you've hit a lot of the, 
the touchstones you expected at 

420
00:23:27,560 --> 00:23:30,960
the year mark? 
Yeah, I honestly purposefully 

421
00:23:30,960 --> 00:23:35,720
didn't really give myself a set 
list and say I want to do this, 

422
00:23:35,840 --> 00:23:38,240
I want to do this, I want to do 
this. 

423
00:23:38,640 --> 00:23:42,480
It was more a continuation of 
the work that I had previously 

424
00:23:42,480 --> 00:23:48,160
done, but with a different level
of control and learning when to 

425
00:23:48,240 --> 00:23:51,680
when to give more than take. 
Like definitely in this process,

426
00:23:51,680 --> 00:23:56,840
definitely working with so many 
people that are my friends and 

427
00:23:56,840 --> 00:24:00,000
have done so many great things. 
Like I've definitely 

428
00:24:00,440 --> 00:24:05,280
strengthened a lot of those 
situations by just being more, 

429
00:24:05,400 --> 00:24:09,080
being more there, which is hard 
to do. 

430
00:24:09,800 --> 00:24:14,440
And then also just, you know, 
it's a thing Sean McCoy and I 

431
00:24:14,440 --> 00:24:22,200
talk about a lot like you can't 
in this business, you can't, you

432
00:24:22,200 --> 00:24:24,760
can. 
But in, in this business, if you

433
00:24:24,760 --> 00:24:29,160
want to keep doing it the way 
that we're doing it here and 

434
00:24:29,160 --> 00:24:36,000
that Sean does it at TKG is you 
have to get to about 98%, you 

435
00:24:36,000 --> 00:24:38,480
know, and then accept that 
you're never going to get that 

436
00:24:38,560 --> 00:24:40,280
2%. 
That's perfect. 

437
00:24:40,360 --> 00:24:43,840
And I mean, I've been playing 
that 10% rule for years with, 

438
00:24:44,280 --> 00:24:45,960
with editing and stuff like 
that. 

439
00:24:45,960 --> 00:24:50,480
Like, because if you look at 
like most, I think it's last I 

440
00:24:50,480 --> 00:24:56,320
checked was like a 91% correct 
rate was pretty good for an 

441
00:24:56,320 --> 00:24:59,200
editor. 
And if you total up like the 

442
00:24:59,200 --> 00:25:02,480
number of oops and typos and 
shit like that that appear in a 

443
00:25:02,480 --> 00:25:05,800
book that I've worked on versus 
the number of words in there, 

444
00:25:05,800 --> 00:25:10,040
you're talking about like 9697 
ninety 8%. 

445
00:25:10,040 --> 00:25:13,600
Like we keep we generally try to
keep shit pretty low and that's,

446
00:25:13,600 --> 00:25:19,280
you know, that's with or without
after aftermarket, you know, 

447
00:25:19,280 --> 00:25:20,880
other proofreaders and stuff 
like that. 

448
00:25:20,880 --> 00:25:23,960
If I'm like the last line of 
defense on these and we're still

449
00:25:23,960 --> 00:25:28,880
hitting that pretty to me, we're
doing pretty good job, you know,

450
00:25:29,120 --> 00:25:32,000
editing team edits, edit core, 
whatever you want to call it. 

451
00:25:33,080 --> 00:25:36,160
Yeah, I mean, everything looks 
great to me. 

452
00:25:36,240 --> 00:25:41,640
I mean, you know, but fancy a 
quick question for you. 

453
00:25:42,320 --> 00:25:45,360
This is going back to something 
you said a while ago, something 

454
00:25:45,360 --> 00:25:50,200
that's still on the screen here.
So you the the author of Cobra 

455
00:25:50,200 --> 00:25:56,920
Express, This was Shawn Kemp. 
Yeah, Not not the Seattle 

456
00:25:57,720 --> 00:26:00,680
Supersonic. 
No, Sam Sam, Sam Kemp. 

457
00:26:00,960 --> 00:26:03,640
Sam Kemp much on Kemp the was 
Kim the. 

458
00:26:04,200 --> 00:26:08,520
Third, yes, yeah. 
The star blocks the adventure 

459
00:26:08,520 --> 00:26:11,320
was written in five EU. 
You switched it to DCC and 

460
00:26:11,320 --> 00:26:13,480
obviously you edit a fuck load 
of games and you said you have 

461
00:26:13,480 --> 00:26:15,120
like a lot of systems in your 
head at the same time. 

462
00:26:15,360 --> 00:26:20,160
Specifically though, 5E to DCC 
because like a lot of stuff 

463
00:26:20,160 --> 00:26:24,080
people are putting out like 5 
EOSE right? 

464
00:26:24,080 --> 00:26:25,960
Because I mean, because at the 
end of the day, 5E sells, right?

465
00:26:25,960 --> 00:26:28,560
But it'd be great if people 
played a, a different game, 

466
00:26:28,680 --> 00:26:33,320
we'll say different, but one, 
when you're talking about doing 

467
00:26:33,320 --> 00:26:36,600
a project that's like, oh, I see
to DCC, that sounds great to me.

468
00:26:36,600 --> 00:26:38,240
Add Karen and that sounds 
fantastic to me. 

469
00:26:38,240 --> 00:26:42,520
But for this specific adventure 
we talked about, like for 

470
00:26:42,520 --> 00:26:44,960
example, red and red scales, the
one that's up on the screen 

471
00:26:44,960 --> 00:26:48,880
here, how much smaller or more 
kind of streamlined the DCC step

472
00:26:48,880 --> 00:26:51,680
like is versus 5E? 
What? 

473
00:26:51,680 --> 00:26:54,160
Like why? 
Like when you're actually doing 

474
00:26:54,160 --> 00:26:56,880
it, what parts do you feel like 
you're chopping off? 

475
00:26:56,880 --> 00:26:58,360
What parts do you feel are 
important? 

476
00:26:58,360 --> 00:27:00,600
And are you trying to get 
everything that's in the step 

477
00:27:00,600 --> 00:27:05,360
block or create something where 
that would fit in DCC the best? 

478
00:27:06,000 --> 00:27:11,720
Let me let me pull that up real 
quick so that I can see that on 

479
00:27:11,720 --> 00:27:14,000
the same page. 
Cobra Express, here we go. 

480
00:27:14,880 --> 00:27:23,640
Page 18. 
Page 1/8 so extraneous stuff 

481
00:27:23,640 --> 00:27:29,520
that aren't that isn't really 
necessary the size and scale of 

482
00:27:29,520 --> 00:27:32,240
the creature like these these 
these things that are just sort 

483
00:27:32,240 --> 00:27:36,760
of understood or implied in the 
writing where the creatures are 

484
00:27:37,280 --> 00:27:42,640
entered into the text. 
So in ADC Adventure, it's going 

485
00:27:42,640 --> 00:27:46,680
to say a small humanoid, such 
and such, such and such such and

486
00:27:46,680 --> 00:27:48,240
such. 
That's that, that's this, you 

487
00:27:48,240 --> 00:27:52,080
know, or in some you'll have the
big stat block and then you'll 

488
00:27:52,080 --> 00:27:55,720
have like when I work with 
Orbital Intelligence on Dungeon 

489
00:27:55,720 --> 00:28:00,200
Grand Prix and Straddle Spiend 
and stuff like that, where it is

490
00:28:00,440 --> 00:28:02,840
you you get the mechanical stat 
block and then you get like a 

491
00:28:02,840 --> 00:28:06,200
paragraph underneath that kind 
of describes it like that. 

492
00:28:06,920 --> 00:28:10,800
D&D actually kind of wins on 
that with their single line 

493
00:28:10,800 --> 00:28:16,680
small humanoid cobalt lawful 
evil, because that kind of is 

494
00:28:16,680 --> 00:28:20,840
explained. 
I think what what DD and D does 

495
00:28:21,280 --> 00:28:25,040
is where, where it loses where 
it actually just completely 

496
00:28:25,040 --> 00:28:28,720
loses all of that right away are
and all of these abilities that 

497
00:28:28,720 --> 00:28:35,360
it get that it has like you 
don't really need to know if 

498
00:28:35,360 --> 00:28:39,480
you're if you're playing a game,
you kind of have an idea of what

499
00:28:39,480 --> 00:28:43,080
PAC tactics does right. 
So I could shorten that to just 

500
00:28:43,200 --> 00:28:47,680
R.E.M. games of +4 bonus to 8 
attacks an AC1 within 5 feet of 

501
00:28:47,680 --> 00:28:50,120
a living ally, right. 
You don't need the entire 

502
00:28:50,120 --> 00:28:51,720
sentence. 
The cobalt has advantage on an 

503
00:28:51,720 --> 00:28:54,040
attack roll against a creature 
if at least one of the cobalt 

504
00:28:54,040 --> 00:28:56,280
allies is it's a very long 
sentence. 

505
00:28:56,280 --> 00:29:00,080
So that was just kind of edited 
down into when within 5 feet of 

506
00:29:00,080 --> 00:29:02,920
an ally. 
So they kind of they give you a 

507
00:29:02,920 --> 00:29:06,320
little bit more of what the 
character does or the the 

508
00:29:06,320 --> 00:29:10,880
monster or whatever does in DND 
in the actual ability section 

509
00:29:10,880 --> 00:29:14,400
where you can just make that 
simpler mechanically and then 

510
00:29:14,400 --> 00:29:17,600
put all that stuff in a fluff 
paragraph after, which to me is 

511
00:29:17,600 --> 00:29:21,040
more enjoyable to read. 
These you have parse out too. 

512
00:29:21,320 --> 00:29:24,440
Like really only need the fluff 
when you like when you're first 

513
00:29:24,440 --> 00:29:26,680
going over it and then like 
effectively a table like I 

514
00:29:26,680 --> 00:29:31,080
really only need to access the 
stat block and as quickly as 

515
00:29:31,080 --> 00:29:32,520
possible, you know? 
Right. 

516
00:29:32,800 --> 00:29:36,200
Yeah. 
And then also go ahead. 

517
00:29:36,840 --> 00:29:38,840
No, just specifically that pack 
pack just. 

518
00:29:38,840 --> 00:29:41,040
It's really interesting 'cause I
played a fuck load of five 

519
00:29:41,040 --> 00:29:45,760
before. 
I learn better, but the way that

520
00:29:45,760 --> 00:29:49,640
it's written, like I read it, 
trying to figure out what, what 

521
00:29:49,640 --> 00:29:52,920
it felt like for so long. 
And it's, you know, with, with 

522
00:29:52,920 --> 00:29:54,880
Adventurers League and stuff 
like that, where everything has 

523
00:29:54,880 --> 00:29:56,760
to be exactly the same. 
So you can go from Texas to 

524
00:29:56,760 --> 00:29:59,320
California and still play like 
the same shit or whatever. 

525
00:29:59,760 --> 00:30:03,360
And how like the freaking 
creators used to be on Twitter 

526
00:30:03,360 --> 00:30:07,560
doing like daily, like this is 
what this rule really means. 

527
00:30:07,560 --> 00:30:10,320
No, you can't use shield bash 
before you do this or that. 

528
00:30:10,720 --> 00:30:14,000
Like they, it feels like they 
write all of their stuff in a 

529
00:30:14,000 --> 00:30:18,360
way where it excludes all other 
options except for what they're 

530
00:30:18,360 --> 00:30:22,600
saying versus ways we can write 
something where like, if someone

531
00:30:22,600 --> 00:30:25,080
can take that and do other 
stuff, that's totally fine. 

532
00:30:25,080 --> 00:30:28,280
So it becomes like, how can we 
say this thing so that there is 

533
00:30:28,280 --> 00:30:31,320
no misinterpretation and people 
only do it exactly the way we 

534
00:30:31,320 --> 00:30:33,520
want. 
And that ends up with this like 

535
00:30:33,520 --> 00:30:35,920
exactly this writing The cobalt 
has advantage on the attack. 

536
00:30:35,920 --> 00:30:39,840
Religion is a creature. 
If at least it did, it feels 

537
00:30:39,840 --> 00:30:41,520
like this list of like this is 
it. 

538
00:30:41,520 --> 00:30:44,080
This is all you can do. 
Don't get creative, don't 

539
00:30:44,080 --> 00:30:45,600
whatever. 
Like this is how it works and 

540
00:30:45,600 --> 00:30:47,760
that's it. 
Versus, like you said with the 

541
00:30:47,760 --> 00:30:51,080
red gets +4 and it feels like 
cool, got it, you know? 

542
00:30:51,440 --> 00:30:54,640
Honestly, the one of the first 
things I did when I was running 

543
00:30:54,720 --> 00:31:02,360
5 E was I took the horde of the 
Dragon queen Hot DQ and I went 

544
00:31:02,360 --> 00:31:06,360
through that and I pulled all of
the monsters into a spreadsheet 

545
00:31:06,640 --> 00:31:09,320
and I did the same thing with 
the one that came after that, 

546
00:31:09,320 --> 00:31:13,560
the under dark one, because I 
was running adventures league 

547
00:31:13,560 --> 00:31:17,960
for the local game store. 
Also secretly running DCC. 

548
00:31:18,920 --> 00:31:22,640
Not so secretly. 
I was running DCC, but I was we 

549
00:31:22,640 --> 00:31:27,520
would we still banded it under 
AL, but I took all of that stuff

550
00:31:27,520 --> 00:31:34,280
and I put that into into 11 
spreadsheet that told me what 

551
00:31:34,280 --> 00:31:37,280
PAC tactics was, what sneak 
attack was, what multi attack 

552
00:31:37,280 --> 00:31:40,040
was, what you know, what short 
sword weapon damage, what hand 

553
00:31:40,040 --> 00:31:42,680
crossed and all that stuff. 
And just had that in here 

554
00:31:42,840 --> 00:31:49,720
because you don't personally, 
you could cut it down to 

555
00:31:49,720 --> 00:31:52,520
sunlight sensitivity pack tack. 
You can just put the names of 

556
00:31:52,520 --> 00:31:56,120
these things underneath the 
monster on a 5D thing. 

557
00:31:56,160 --> 00:31:59,240
And if you just have at the 
front of your book a reference 

558
00:31:59,240 --> 00:32:03,320
to what those things are because
then and a page reference to 

559
00:32:03,320 --> 00:32:07,720
jump to it real quick, you know,
or a hyperlink if you need to 

560
00:32:07,720 --> 00:32:10,720
jump to that really quick to see
exactly what it does. 

561
00:32:10,920 --> 00:32:14,240
And I do understand that there 
are small, there are definitely 

562
00:32:14,240 --> 00:32:18,760
hit dice or die size concerns 
would come into that, like not 

563
00:32:18,760 --> 00:32:22,720
everyone's going to get the same
amount of damage on a turn. 

564
00:32:22,960 --> 00:32:29,520
But you could have shown the 
underlying math as an example or

565
00:32:29,520 --> 00:32:33,640
had a small table with that or 
something like sneak attack that

566
00:32:33,720 --> 00:32:37,560
scales up depending on the size 
of the creature and their weapon

567
00:32:37,560 --> 00:32:41,800
attack and stuff like that. 
But multi attack Ren makes 2 

568
00:32:41,800 --> 00:32:44,320
weapon attacks or 1 weapon 
attack and her riding lizards 

569
00:32:44,320 --> 00:32:46,560
bite attack. 
You know how I missed a period 

570
00:32:46,560 --> 00:32:47,480
there? 
Damn it. 

571
00:32:47,480 --> 00:32:49,320
There's a couple periods. 
I see it. 

572
00:32:49,360 --> 00:32:50,120
Look at that. 
Typos. 

573
00:32:51,240 --> 00:32:53,160
We'll get into the second print,
which by the way, this one's 

574
00:32:53,160 --> 00:32:55,320
actually going back to 2nd 
printing soon, which is good. 

575
00:32:55,680 --> 00:32:59,920
But you you that is all 
shortened to attack colon. 2X 

576
00:32:59,920 --> 00:33:04,440
short sword plus 4 melee 1D6 so 
yeah. 

577
00:33:05,240 --> 00:33:08,760
It's a it's AI mean that's me 
and Hunter talk about this a 

578
00:33:08,760 --> 00:33:10,440
bunch and I'll eventually write 
something about it. 

579
00:33:11,000 --> 00:33:14,440
But it, it's a it's a, it's a 
level of scaffolding that like, 

580
00:33:14,440 --> 00:33:17,360
I think that's one reason people
really love 5E is because like 

581
00:33:17,360 --> 00:33:20,040
you kind of in the nicest way I 
can say this, like there's a lot

582
00:33:20,040 --> 00:33:23,280
of times you don't have to think
like it's just it's, it lays out

583
00:33:23,280 --> 00:33:25,280
exactly what you can do and how 
to do it. 

584
00:33:25,280 --> 00:33:28,880
So you just do the thing versus 
something that's much shorter 

585
00:33:28,880 --> 00:33:32,200
where you like, you have to read
it so you can understand it, but

586
00:33:32,200 --> 00:33:33,680
you can also adapt it and stuff 
like that. 

587
00:33:33,680 --> 00:33:37,360
So it's, it's a, it seems like 
the DCC step lock has much less 

588
00:33:37,360 --> 00:33:40,960
scaffolding and it just cuts out
all the extraneous explanation 

589
00:33:41,200 --> 00:33:43,600
so that you can just read 
exactly what it does and then 

590
00:33:43,600 --> 00:33:46,400
move on. 
Which, which to me, I really, 

591
00:33:46,400 --> 00:33:48,600
really enjoy that. 
But I can see why people, 

592
00:33:48,760 --> 00:33:51,320
especially people who often 
start with 5 E might want a 

593
00:33:51,320 --> 00:33:53,240
little bit more explanation 
because maybe they're not sure 

594
00:33:53,240 --> 00:33:55,560
how it works. 
But people that have been doing 

595
00:33:55,560 --> 00:33:59,920
it for you know how fucking long
can know exactly what you know, 

596
00:33:59,920 --> 00:34:01,240
what all those little things 
mean. 

597
00:34:01,240 --> 00:34:03,480
So it's interesting. 
And this is one thing I really 

598
00:34:03,480 --> 00:34:05,240
love about Cobra Express. 
I remember when you first 

599
00:34:05,240 --> 00:34:07,160
mentioned this to me and I was 
like, really 5E? 

600
00:34:08,239 --> 00:34:11,480
This is a great thing to do for 
5E players to be like, here is a

601
00:34:11,480 --> 00:34:14,000
game that you might enjoy 
differently. 

602
00:34:15,400 --> 00:34:20,480
And this is this is how it could
easily be done in a different 

603
00:34:20,480 --> 00:34:24,880
way so that the more things that
come out there like 5 E and OSC 

604
00:34:24,880 --> 00:34:28,520
or like DCC and five East where 
people can be like, you know 

605
00:34:28,520 --> 00:34:29,719
what, this thing looks cool over
here. 

606
00:34:29,719 --> 00:34:32,719
Why don't we try DCC guys Like 
that's AW, you know? 

607
00:34:33,199 --> 00:34:37,320
Yeah, yeah, you know, catch our 
our upcoming 5 E review here on 

608
00:34:37,320 --> 00:34:38,960
the Weekly's Roll You. 
Know right? 

609
00:34:39,840 --> 00:34:43,239
5.5 coming out, we can we can 
get a copyright strike. 

610
00:34:44,159 --> 00:34:49,440
Review the new the 2024 DMG or 
or PHB or. 

611
00:34:49,440 --> 00:34:51,840
Whatever it is. 
Yeah, whatever, Whatever. 

612
00:34:52,320 --> 00:34:56,920
Anyway, So what do we got next 
on the docket here? 

613
00:34:56,920 --> 00:35:01,120
What I just popped up. 
We also last month we had 

614
00:35:01,120 --> 00:35:03,440
forbidden CS. 
We've already talked about 

615
00:35:03,440 --> 00:35:05,840
Nielsenauts, did we on one 
episode? 

616
00:35:05,840 --> 00:35:06,520
Yes, you. 
Threw it. 

617
00:35:06,520 --> 00:35:08,080
I thought we actually did, but I
don't remember. 

618
00:35:08,800 --> 00:35:12,960
We actually talked about that 
and Forbidden CS, yeah. 

619
00:35:14,400 --> 00:35:16,640
All right, so then boom, push 
those aside. 

620
00:35:16,640 --> 00:35:22,240
So are we here? 
We are this month we are a Night

621
00:35:22,240 --> 00:35:26,160
in the Museum and the reissue of
The Last War, so we want to do 

622
00:35:26,160 --> 00:35:30,920
Night in the Museum first. 
Yeah, yeah. 

623
00:35:30,920 --> 00:35:35,520
Let's do it, Yeah. 
Night in the Museum number. 

624
00:35:35,520 --> 00:35:40,320
What month is this? 
9 #9 in the monthly forbidden 

625
00:35:40,320 --> 00:35:43,920
Psalm. 
For those out there who don't 

626
00:35:43,920 --> 00:35:47,400
know what Forbidden Psalm is, 
it's a 28mm miniatures 

627
00:35:47,400 --> 00:35:52,920
diagnostic skirmish war game 
that is really, really, really 

628
00:35:52,920 --> 00:35:55,640
easy to play and really, really 
easy to get into. 

629
00:35:55,880 --> 00:36:01,280
You bring your own miniatures. 
And one of our launch titles was

630
00:36:01,280 --> 00:36:05,040
called Dread Knights, which use 
the Forbidden Psalm chassis, but

631
00:36:05,040 --> 00:36:12,800
was for late 1800s, early 1900s 
werewolves, vampires, you know, 

632
00:36:13,080 --> 00:36:15,440
like it's that the Victorian 
era. 

633
00:36:15,960 --> 00:36:19,040
I somebody, somebody in the 
comments will tell me that it 

634
00:36:19,040 --> 00:36:21,440
wasn't the Victorian air and 
maybe I'll be right. 

635
00:36:23,520 --> 00:36:26,800
And this is the first expansion 
for Dread Knights because we do 

636
00:36:26,800 --> 00:36:29,640
expansions for all of the line 
of forbidden Psalm. 

637
00:36:29,640 --> 00:36:32,760
We do a lot for forbidden Psalm.
There's the Dread Knights. 

638
00:36:32,840 --> 00:36:35,360
You got all three covers. 
I have that. 

639
00:36:35,440 --> 00:36:39,200
I have one of those skulls on my
on a maroon shirt on a rust 

640
00:36:39,200 --> 00:36:41,440
colored shirt. 
And I dearly enjoy that shirt. 

641
00:36:41,440 --> 00:36:44,760
It's really comfortable. 
So yeah. 

642
00:36:44,920 --> 00:36:48,880
So Dread Nights Night in the 
museum puts your players, well 

643
00:36:48,880 --> 00:36:52,000
yourself and the other player 
into a museum. 

644
00:36:52,800 --> 00:36:56,520
The curators have approached you
to have you come do stuff. 

645
00:36:56,800 --> 00:37:02,080
So there's 1234 scenarios. 
There's some new rules for 

646
00:37:02,080 --> 00:37:05,560
looting inside a museum, which 
is naughty and bad. 

647
00:37:05,560 --> 00:37:09,600
You should not do that and, 
well, unless you're stealing to 

648
00:37:09,600 --> 00:37:11,520
get back to the people that were
stole from originally, yeah. 

649
00:37:12,240 --> 00:37:13,960
Don't go to a British Museum, 
you know it's all. 

650
00:37:15,160 --> 00:37:18,920
I think it's kind of what the 
books are meant to be about and 

651
00:37:18,920 --> 00:37:22,240
there's also some new cool 
curses in here as well. 

652
00:37:22,240 --> 00:37:27,760
So that one is not stand alone, 
but it can also be used with 

653
00:37:27,760 --> 00:37:29,960
forbidden Psalm. 
It can also be used with the 

654
00:37:29,960 --> 00:37:31,520
Last War. 
That's the really cool thing 

655
00:37:31,520 --> 00:37:35,560
about that chassis is over the 
last four years Will and I have 

656
00:37:35,560 --> 00:37:40,080
refined that thing and and with 
Roz on board in the past year 

657
00:37:40,080 --> 00:37:44,680
and a half, like she is really 
just like kicked our asses in 

658
00:37:44,680 --> 00:37:47,320
certain places and made us be 
like what does this actually 

659
00:37:47,320 --> 00:37:49,040
mean? 
What do you guys actually 

660
00:37:49,040 --> 00:37:51,560
talking about? 
Because Will has his shorthand 

661
00:37:51,560 --> 00:37:54,440
for how he writes it. 
And then I decipher that and 

662
00:37:54,440 --> 00:37:58,880
come up with it and make it 
sound not like, make it sound 

663
00:37:58,880 --> 00:38:00,320
like the other ones. 
And then she's like, you guys 

664
00:38:00,320 --> 00:38:01,880
have been doing this wrong this 
whole time. 

665
00:38:01,880 --> 00:38:04,000
Night. 
Now she's she's, she's the best.

666
00:38:04,040 --> 00:38:09,000
Like seriously, the best has 
vastly improved all of our 

667
00:38:09,000 --> 00:38:11,120
offerings. 
So yeah, Night in the Museum, 

668
00:38:11,240 --> 00:38:14,840
get it. 
And there'll be another Dread 

669
00:38:14,840 --> 00:38:19,640
Nights expansion at some point 
next year and probably one in 

670
00:38:19,640 --> 00:38:23,360
2026 and maybe a bigger one in 
2027. 

671
00:38:23,360 --> 00:38:26,440
So we haven't really thought, we
haven't really thought much 

672
00:38:26,440 --> 00:38:31,320
beyond most of 2025 and parts of
2026 as far as that line goes, 

673
00:38:31,320 --> 00:38:36,560
because Will is shifting to 
doing a an RPG. 

674
00:38:36,560 --> 00:38:41,160
He's working on an RPG called 
Run From the Dark. 

675
00:38:41,160 --> 00:38:43,320
Run Through the Dark. 
He's going to kill me because 

676
00:38:43,320 --> 00:38:45,440
he's probably watching it. 
And then he's like, wow, you 

677
00:38:45,440 --> 00:38:48,000
don't even remember. 
And I'm like, there's so many 

678
00:38:48,000 --> 00:38:50,440
projects, Will. 
I'm waiting until I actually see

679
00:38:50,440 --> 00:38:52,320
the thing. 
But guess what? 

680
00:38:52,320 --> 00:38:56,320
He's writing it in Google Docs, 
so instead of editing it direct 

681
00:38:56,320 --> 00:39:00,240
and layout, which is how we 
usually work together, I'm going

682
00:39:00,240 --> 00:39:05,560
to get to beat that RPG text 
into a pulp in G docs before it 

683
00:39:05,560 --> 00:39:07,040
hits layout, which is going to 
be kind of neat. 

684
00:39:08,400 --> 00:39:13,160
There you go. 
So I, yeah, I, I write in Google

685
00:39:13,160 --> 00:39:16,520
Docs, but then I just recently, 
I mean the, the, the quota, the 

686
00:39:16,600 --> 00:39:18,680
the bane of the teacher where 
you writing start writing 

687
00:39:18,680 --> 00:39:20,600
layout. 
And then like, what's funny is 

688
00:39:21,080 --> 00:39:22,760
on Twitter, people would be 
like, don't write layout. 

689
00:39:22,760 --> 00:39:25,920
And then like everyone else 
would be like, but I do. 

690
00:39:25,960 --> 00:39:28,680
And it's like, well, I guess 
it's OK if if this game comes 

691
00:39:28,680 --> 00:39:31,400
down, it's it's so. 
The real trick of it is if 

692
00:39:31,400 --> 00:39:34,120
you're just writing a 
manuscript, ideally you write it

693
00:39:34,120 --> 00:39:37,200
in Google Docs or you write it 
in, you know, some sort of 

694
00:39:37,200 --> 00:39:42,040
easily shareable portable format
like that text editor. 

695
00:39:42,040 --> 00:39:45,760
So that you can then work with 
an editor and then the layout 

696
00:39:45,760 --> 00:39:48,480
person can then take that text 
and put it into layout. 

697
00:39:49,040 --> 00:39:54,200
And then then you would do your 
proofreading pass and layout it.

698
00:39:54,600 --> 00:40:00,280
If the same person is like in my
case, because I've had a lot of 

699
00:40:00,280 --> 00:40:04,920
practice at doing it that way. 
And I have the technology, the 

700
00:40:04,920 --> 00:40:08,240
tools that the apps, you know, 
the programs that I can actually

701
00:40:08,840 --> 00:40:11,880
do that work in there and 
actually sometimes make things, 

702
00:40:12,320 --> 00:40:15,440
makes things a lot easier. 
Now it's ideally. 

703
00:40:15,720 --> 00:40:18,960
I would never tell anyone to 
write in layout, but I know that

704
00:40:18,960 --> 00:40:22,280
some people do. 
And the real trick with that is 

705
00:40:22,280 --> 00:40:25,920
like if you're an editor for 
hire and that's the work that 

706
00:40:25,920 --> 00:40:29,000
you're doing, you can then 
adjust your pay rate. 

707
00:40:29,000 --> 00:40:36,160
Like if you have to edit on APDF
or edit in, you know, in some 

708
00:40:36,160 --> 00:40:38,480
sort of layout program that you 
actually have the option to, 

709
00:40:38,640 --> 00:40:39,920
that's a skill that you've 
gained. 

710
00:40:39,920 --> 00:40:42,080
So you need to gain, you need to
make more money for that. 

711
00:40:42,600 --> 00:40:46,840
You know, I charge, I up charge 
clients if they're like, well, 

712
00:40:46,840 --> 00:40:51,920
it's already in in layout and 
I'm like, OK, so we can do it 

713
00:40:51,920 --> 00:40:54,000
one of two ways. 
You can go to the less expensive

714
00:40:54,000 --> 00:40:56,200
route and I can charge you less 
and I can just do a simple 

715
00:40:56,200 --> 00:41:00,440
proofreading pass on the PDF, 
which I can just mark that up 

716
00:41:00,680 --> 00:41:02,600
and turn that in. 
That's not nearly going to be as

717
00:41:02,600 --> 00:41:04,560
in depth. 
And that's a way that you can 

718
00:41:04,560 --> 00:41:08,280
get admiring services and not 
pay out the ask. 

719
00:41:08,720 --> 00:41:11,120
Or the other way is you're going
to pay me more because I'm 

720
00:41:11,120 --> 00:41:12,920
working in this other program, 
because I have to pay for that 

721
00:41:12,920 --> 00:41:14,160
program. 
It's called Adobe. 

722
00:41:14,400 --> 00:41:17,720
And that shit's not cheap. 
You know, right now it's, it's 

723
00:41:17,720 --> 00:41:21,360
approaching 60 USD per month. 
Like it's a tool that I use and 

724
00:41:21,360 --> 00:41:25,240
it's a tool that I have to use 
for the work that I do, but I 

725
00:41:25,240 --> 00:41:28,400
still have to pay for that tool.
You know, like it's, it's a, 

726
00:41:28,960 --> 00:41:31,760
it's not like, it's not like you
buy a hammer and you use a 

727
00:41:31,760 --> 00:41:35,040
hammer for six or eight months 
and then it breaks and you buy 

728
00:41:35,040 --> 00:41:38,200
another hammer or screwdriver or
something like that. 

729
00:41:38,600 --> 00:41:41,840
It's a, it's a, you know, we're 
in this, we're in this dystopia 

730
00:41:41,840 --> 00:41:47,240
of subscription all the time. 
And unfortunately, it, it is the

731
00:41:47,240 --> 00:41:49,320
best it is at what it does. 
So. 

732
00:41:49,360 --> 00:41:51,320
Yeah. 
Imagine if you just pay for 

733
00:41:51,320 --> 00:41:53,520
software, you know. 
Yeah. 

734
00:41:53,640 --> 00:41:55,240
And then you just have it. 
It's crazy. 

735
00:41:55,840 --> 00:41:59,640
Yeah, like when I grew up. 
When I grew up, yeah. 

736
00:42:00,360 --> 00:42:01,640
No, when I grew up, we just 
cracked. 

737
00:42:01,640 --> 00:42:04,640
We just cracked the shit. 
I mean, it's, it is what it is. 

738
00:42:06,480 --> 00:42:09,880
Did we want to talk about the 
other new release the The Last 

739
00:42:09,880 --> 00:42:12,760
War? 
Boom yes, and there was an 

740
00:42:12,760 --> 00:42:16,720
updated PDF that has the new 
Last War cover on it. 

741
00:42:17,040 --> 00:42:20,000
Beautiful fucking cover. 
I mean, absolutely stunning new 

742
00:42:20,000 --> 00:42:26,560
cover. 
So this is reissue of the 

743
00:42:26,840 --> 00:42:29,800
venerable title Forbidden song 
The Last War. 

744
00:42:29,800 --> 00:42:32,760
We just gone with The Last War 
and it still has the Forbidden 

745
00:42:32,760 --> 00:42:35,200
Song logo on the front, so 
people picking it up in the shop

746
00:42:35,200 --> 00:42:38,880
know what it is. 
It includes the Trench Cats, 

747
00:42:38,880 --> 00:42:43,600
Trench Coats and Trench Cats 
expansion that was originally 

748
00:42:43,600 --> 00:42:48,240
available only as a printed 
broadsheet with the Kickstarter.

749
00:42:50,560 --> 00:42:51,960
You got the, You got the 
broadsheet. 

750
00:42:52,240 --> 00:42:53,440
Yeah, yeah, yeah. 
I got everything. 

751
00:42:53,760 --> 00:42:56,160
I got everything. 
I have everything for Ben Som's 

752
00:42:56,160 --> 00:42:59,480
ever done in hardcover and 
softcover in every color and 

753
00:42:59,480 --> 00:43:01,560
variant, plus bonus variants 
from you. 

754
00:43:01,560 --> 00:43:03,960
So yeah, I have. 
I have the broadsheet. 

755
00:43:04,360 --> 00:43:07,240
That was that was my first 
attempt at at printing a 

756
00:43:07,240 --> 00:43:09,960
broadsheet. 
It was actually quite fun, so. 

757
00:43:09,960 --> 00:43:11,480
If you did a good fucking job, 
it's a great. 

758
00:43:11,640 --> 00:43:12,680
It's a great. 
Yeah, yeah, yeah. 

759
00:43:12,680 --> 00:43:14,760
No, Will, Will did a great job 
on layout. 

760
00:43:14,760 --> 00:43:17,240
That was that was definitely a 
learning curve to go back and 

761
00:43:17,240 --> 00:43:21,280
forth and to get everything in 
there and then to learn how to 

762
00:43:21,280 --> 00:43:23,840
do it. 
So it's actually it's a neat and

763
00:43:23,840 --> 00:43:26,480
fun way. 
It's not super cost effective or

764
00:43:26,480 --> 00:43:29,560
anything and but there's a lot 
of real estate. 

765
00:43:29,560 --> 00:43:34,520
So all of that that is in that 
bifold that Ryan has right there

766
00:43:34,520 --> 00:43:40,880
has been remastered and formed 
to fit into the book here. 

767
00:43:41,200 --> 00:43:43,640
So it all is down now to A5 
size. 

768
00:43:43,640 --> 00:43:49,000
So that was a fun time for Will 
and I to get that into actually 

769
00:43:49,280 --> 00:43:51,320
working and being readable. 
The font size gets a little 

770
00:43:51,320 --> 00:43:56,320
small. 
So sorry, get out your specs and

771
00:43:56,720 --> 00:44:00,560
like future titles where we're 
doing reprints. 

772
00:44:00,560 --> 00:44:03,520
Like at some point we're going 
to do a reissue of Kill Sample 

773
00:44:03,520 --> 00:44:05,680
Process and we're going to add 
some more stuff to it. 

774
00:44:05,920 --> 00:44:08,640
This has some more extra stuff 
added to it. 

775
00:44:09,040 --> 00:44:15,080
I'm completely re edited by 
myself and completely caught up 

776
00:44:15,080 --> 00:44:17,880
to modern. 
It's funny to talk to say in the

777
00:44:17,880 --> 00:44:21,080
terms of modern for you know, a 
book that's like 4 years old, 

778
00:44:21,080 --> 00:44:24,920
but caught up with the current 
iteration of forbidden Psalm 

779
00:44:24,920 --> 00:44:29,120
verbiage as far as you know, 
usage and stuff like that with 

780
00:44:31,000 --> 00:44:34,280
with terms and systems mechanics
and things like that. 

781
00:44:35,640 --> 00:44:38,880
Totally, totally clean, totally 
nice and new. 

782
00:44:38,880 --> 00:44:42,360
So you can actually get this one
of two ways right now. 

783
00:44:42,360 --> 00:44:44,160
You can actually buy this from 
us. 

784
00:44:44,720 --> 00:44:48,160
We're just doing softcover since
it already had a hardcover run. 

785
00:44:48,160 --> 00:44:50,920
The hardcover run was for the 
Kickstarter and that's kind of a

786
00:44:50,920 --> 00:44:54,920
thing that we're doing with a 
lot of our stuff for the 

787
00:44:54,920 --> 00:44:56,680
Forbidden song line. 
With most of it, unless 

788
00:44:56,680 --> 00:45:00,880
something changes is we're doing
the hardcover version for the 

789
00:45:00,880 --> 00:45:04,200
crowdfund and then we're doing 
the softcover version available 

790
00:45:04,200 --> 00:45:08,200
after that and in perpetuity. 
Just hardcovers are a little bit

791
00:45:08,200 --> 00:45:11,200
more difficult to get sorted and
printed. 

792
00:45:11,200 --> 00:45:16,960
They're more expensive and we 
enjoy being able to play these 

793
00:45:16,960 --> 00:45:22,160
and, and you know, there are 
enough of the hardcovers of End 

794
00:45:22,160 --> 00:45:25,800
Times in existence out there 
that I think people can get 

795
00:45:25,800 --> 00:45:27,440
hardcovers if they really want 
them. 

796
00:45:27,680 --> 00:45:30,320
Same thing with Last War. 
I think there are still enough 

797
00:45:30,320 --> 00:45:34,040
versions of the Last War out 
there and game shops and like 

798
00:45:34,040 --> 00:45:35,360
other stores and stuff like 
that. 

799
00:45:35,360 --> 00:45:37,960
That still happened, and we just
wanted to do something that was 

800
00:45:37,960 --> 00:45:41,040
nice and concise and easy to 
read. 

801
00:45:41,040 --> 00:45:44,920
And I really love the softcover 
format for the FP books because 

802
00:45:44,920 --> 00:45:48,520
it makes it, it's easier for me 
to bend back, you know, and 

803
00:45:48,520 --> 00:45:52,200
increase a copy at the table and
then put something like that 

804
00:45:52,480 --> 00:45:54,960
when I'm actually playing. 
Oh, look, there you go. 

805
00:45:54,960 --> 00:45:58,360
You've got the hard covers. 
Yeah, mine's somewhere. 

806
00:45:58,360 --> 00:45:59,720
I can't find it though. 
Yeah. 

807
00:46:00,560 --> 00:46:04,520
I don't know how I think. 
I think maybe I like got this 

808
00:46:04,520 --> 00:46:06,480
and then bought it again and 
then like bought it again 

809
00:46:06,480 --> 00:46:12,840
because I have like 3 of you. 
She goes well, I. 

810
00:46:13,080 --> 00:46:15,880
I usually send shit to hunter 
but I don't know how I ended up 

811
00:46:15,880 --> 00:46:19,920
with extras. 
So you can get the book itself 

812
00:46:19,920 --> 00:46:26,840
from us or our friends at War 
Games Atlantic have done a real,

813
00:46:26,840 --> 00:46:33,760
real, real cool, neat thing. 
And at WGA they have done a box 

814
00:46:34,280 --> 00:46:45,840
of some of their screws. 
Let me let me just pull up this 

815
00:46:45,920 --> 00:46:47,760
here. 
I'll can I send it to you? 

816
00:46:48,080 --> 00:46:49,480
Yeah, shoot me the link. 
Can I get throw it up here? 

817
00:46:51,320 --> 00:46:53,960
I'm sending you the link on 
discord. 

818
00:46:55,680 --> 00:46:57,200
That's right y'all, we use 
discord. 

819
00:46:59,200 --> 00:47:02,080
Right, so this is and this is 
actually the. 

820
00:47:02,360 --> 00:47:04,000
I think this is the main page 
right now. 

821
00:47:05,880 --> 00:47:12,040
For extra money you actually can
get an entire box of British, 

822
00:47:12,040 --> 00:47:15,640
French, German and Russian 
troops from, you know, their 

823
00:47:15,640 --> 00:47:20,400
World War One range. 
You get the Forbidden song rule 

824
00:47:20,400 --> 00:47:22,560
book and soft cover. 
The very same rule book. 

825
00:47:23,200 --> 00:47:25,680
You get some really awesome 
tokens. 

826
00:47:26,000 --> 00:47:27,920
They actually managed to pull 
the tokens off. 

827
00:47:27,920 --> 00:47:31,040
We didn't manage to pull the 
tokens off with the End Times, 

828
00:47:31,040 --> 00:47:34,840
but WGA imagine that a war games
company that normally does 

829
00:47:34,840 --> 00:47:37,800
tokens able to actually do 
tokens. 

830
00:47:38,760 --> 00:47:42,680
You get tokens and then you get 
extra sprues of weird, creepy 

831
00:47:42,680 --> 00:47:47,080
crawly, monstrous parts that go 
inside there. 

832
00:47:47,360 --> 00:47:52,240
They're called the two weird War
One conversion frames with 

833
00:47:52,320 --> 00:47:56,120
rodents of unusual size maggots 
and a bunch of extra heads and 

834
00:47:56,120 --> 00:47:59,240
tentacles. 
So you can like totally like it 

835
00:47:59,240 --> 00:48:06,040
says last war up your troops. 
I am eagerly awaiting my my copy

836
00:48:06,040 --> 00:48:09,760
of this so that this will be one
of the first box sets of 

837
00:48:09,760 --> 00:48:13,400
miniatures that I actually I 
have a bunch of scavens and 

838
00:48:13,400 --> 00:48:17,680
bunch of rats from this Flames 
of War game that I had from a 

839
00:48:17,680 --> 00:48:24,280
few years back that I built and 
kind of just sort of I never 

840
00:48:24,280 --> 00:48:28,200
really fully painted them all, 
but these guys I'm going to 

841
00:48:28,200 --> 00:48:30,720
build me some last war 
creatures. 

842
00:48:31,160 --> 00:48:34,360
I'm excited for that. 
So so two ways to get last war. 

843
00:48:34,360 --> 00:48:38,120
You can pick it up from us at 
space Penguin dot Inc, or you 

844
00:48:38,120 --> 00:48:40,360
can pick it up from war games 
Atlantic. 

845
00:48:40,440 --> 00:48:45,440
So and right now I think they 
were on pre-order. 

846
00:48:45,440 --> 00:48:49,360
Yeah, the shipping worldwide the
week of September 30th. 

847
00:48:49,680 --> 00:48:56,160
So and I want to say they made 
quite a handy amount of these, 

848
00:48:56,160 --> 00:49:01,200
but I'm so stoked to get one of 
these in a box with all of this 

849
00:49:01,200 --> 00:49:03,520
cool stuff in it and then have 
our game inside there. 

850
00:49:03,520 --> 00:49:05,320
Like that's going to make me 
really happy. 

851
00:49:05,600 --> 00:49:08,000
It's also going to be really 
weird to fit that box because 

852
00:49:08,000 --> 00:49:11,280
it's not going to be probably a 
super sturdy box on my shelf, 

853
00:49:11,280 --> 00:49:14,680
but I'm going to put it on there
anyway because usually boxes 

854
00:49:14,680 --> 00:49:17,240
that minis come in are tend to 
be a little bit thinner because 

855
00:49:17,240 --> 00:49:19,240
they're lighter. 
Maybe it'll be thicker because 

856
00:49:19,240 --> 00:49:21,400
it's got that book in it. 
I'm I'm not quite sure how 

857
00:49:21,560 --> 00:49:25,360
that'll go, but I'm stoked about
the tokens and you they also 

858
00:49:25,360 --> 00:49:28,200
have dice in there too. 
So yeah, that's. 

859
00:49:28,520 --> 00:49:30,760
Sick. 
We a lot of the we make the 

860
00:49:30,760 --> 00:49:34,560
rules, they make the minis. 
The minis look great too, like 

861
00:49:34,560 --> 00:49:38,760
looking at the looking at the 
what's it called? 

862
00:49:38,760 --> 00:49:39,960
The thing that you cut the 
things out of. 

863
00:49:40,360 --> 00:49:41,880
Sprue. 
Sprue. 

864
00:49:41,880 --> 00:49:44,360
Sprue. 
Yeah, they look great. 

865
00:49:45,800 --> 00:49:49,280
Yeah. 
I actually. 

866
00:49:49,280 --> 00:49:51,960
Have a. 
Who I play games with out here 

867
00:49:51,960 --> 00:49:55,560
and near me and he you know, he 
he can't bash as much maze 

868
00:49:55,560 --> 00:49:59,760
together and he's really down to
run the last war for me and him 

869
00:50:00,040 --> 00:50:01,760
upcoming. 
So I just sent him this link 

870
00:50:01,760 --> 00:50:03,080
right now. 
I'm like bro, look at this. 

871
00:50:03,720 --> 00:50:06,440
Hell yeah. 
That's so good, so good. 

872
00:50:07,720 --> 00:50:09,280
That's awesome. 
So stoked for it. 

873
00:50:10,400 --> 00:50:13,280
Yeah, I've not got to play as 
much for Ben Sam as I would 

874
00:50:13,280 --> 00:50:17,240
like. 
But one of the things that 

875
00:50:17,800 --> 00:50:22,560
because we we are ostensibly a 
Tea Tower BT review show and 

876
00:50:22,560 --> 00:50:25,400
forbidden Psalm is is a mini 
skirmish game. 

877
00:50:25,400 --> 00:50:29,640
But one of the things when we 
first had Will on the show was 

878
00:50:31,920 --> 00:50:34,040
talking about how they they 
wrote in such a way where like 

879
00:50:34,040 --> 00:50:37,040
you could, you could just play 
it as a TTRPG, like the way the 

880
00:50:37,040 --> 00:50:38,760
stats are done and the way the 
squad is done, the way the 

881
00:50:38,760 --> 00:50:41,160
thing. 
And it is such a good way to to 

882
00:50:41,160 --> 00:50:43,760
mix and match that. 
And even if you want to do a 

883
00:50:43,760 --> 00:50:46,840
system where like like 5 E, for 
example, at the end of the day, 

884
00:50:47,160 --> 00:50:51,040
it's like the the talking stuff 
and then the fighting stuff are 

885
00:50:51,040 --> 00:50:52,640
two completely different fucking
games. 

886
00:50:52,640 --> 00:50:54,760
Like it's just a combat tactics 
game. 

887
00:50:55,240 --> 00:50:57,320
And if you just forbidden Tom, 
you can just do that. 

888
00:50:57,320 --> 00:51:00,000
You can just be like, all right,
we're doing this stuff. 

889
00:51:00,000 --> 00:51:02,960
And then when it gets to combat,
we just go into skirmish mode. 

890
00:51:03,280 --> 00:51:04,800
And then you can just play the 
game like it is. 

891
00:51:04,800 --> 00:51:07,120
And that's that's one of my 
favorite things about forbidden 

892
00:51:07,120 --> 00:51:11,160
Psalm and how well it's done. 
Is it really bridges that that 

893
00:51:11,160 --> 00:51:14,360
space and you can have something
like this that exists where you 

894
00:51:14,360 --> 00:51:17,560
have literally a box of like 
minis and tokens from like a war

895
00:51:17,560 --> 00:51:19,960
game place. 
And you could still be able to 

896
00:51:20,120 --> 00:51:23,400
to with the same people play it 
as more of a TTRPG and still 

897
00:51:23,640 --> 00:51:25,800
have this and and have it be 
that accessible. 

898
00:51:25,800 --> 00:51:28,920
So it's it's it's great. 
It's good stuff. 

899
00:51:28,920 --> 00:51:32,320
Yeah, it's good stuff, Jerry. 
No, and you can build terrain 

900
00:51:32,640 --> 00:51:35,560
fairly easy out of boxes and 
junk and stuff that you have 

901
00:51:35,560 --> 00:51:38,280
around your house. 
You know, cardboard is pretty 

902
00:51:38,280 --> 00:51:40,440
easy to come by. 
Get yourself a can of cheap 

903
00:51:40,440 --> 00:51:45,360
spray paint, some scissors or an
exacto knife and you are good to

904
00:51:45,360 --> 00:51:48,480
go. 
You know, maybe it's got to be 

905
00:51:48,560 --> 00:51:50,960
hiccups. 
Maybe a hot glue gun. 

906
00:51:53,440 --> 00:51:56,960
Yeah, it's, that's all of my 
terrain is all handmade and it's

907
00:51:56,960 --> 00:52:00,640
not very good, but that's OK 
because I made it and it didn't 

908
00:52:00,640 --> 00:52:04,240
cost me anything, you know, or, 
you know, you can 3D print 

909
00:52:04,240 --> 00:52:06,920
terrain, you know, because 
there's a lot of, there's a lot 

910
00:52:06,920 --> 00:52:11,080
of cool folks that are doing a 
lot of cool stuff on our Discord

911
00:52:11,080 --> 00:52:15,760
for FP that are really, really, 
really leaning into like the 

912
00:52:15,760 --> 00:52:18,920
Dread Knights and they made like
a cathedral and all this stuff. 

913
00:52:18,960 --> 00:52:23,120
Like there's just so many, so 
many good ways to come up with 

914
00:52:23,120 --> 00:52:26,720
terrain. 
Yeah, well, here's The thing is,

915
00:52:26,720 --> 00:52:31,880
like when we were kids, like you
could see a whole Kingdom and 

916
00:52:31,880 --> 00:52:34,520
nothing or like your sword was a
stick and shit. 

917
00:52:34,520 --> 00:52:37,840
Like that's imagination. 
Imagination. 

918
00:52:37,840 --> 00:52:42,800
So like, you know, having, 
having something that works and 

919
00:52:42,800 --> 00:52:44,560
you can just be like, this is 
that and you can just be like, 

920
00:52:44,560 --> 00:52:48,600
oh, cool, that's the thing. 
Like is absolutely fine. 

921
00:52:48,600 --> 00:52:54,480
Like it was never like it's, 
it's, it's, it's, it's terrain, 

922
00:52:54,560 --> 00:52:55,960
like it's, it's a thing. 
It's there. 

923
00:52:55,960 --> 00:52:59,400
It is what you say it is, right.
So, you know, I'd rather, I'd 

924
00:52:59,400 --> 00:53:02,280
much rather do that than pay a 
billion dollars for Dwarven 

925
00:53:02,280 --> 00:53:05,720
Forge, you know? 
Yeah, although Dwarven Forge is 

926
00:53:05,720 --> 00:53:07,880
some pretty sweet stuff, having 
played on that a couple of 

927
00:53:07,880 --> 00:53:11,000
times. 
It is sweet if you have the 

928
00:53:11,000 --> 00:53:12,840
money for it. 
Like, that's great. 

929
00:53:12,880 --> 00:53:15,840
But you know, it's 2024. 
You know we're all broke. 

930
00:53:17,280 --> 00:53:22,800
That's so true. 
But yeah. 

931
00:53:23,280 --> 00:53:25,800
And those were, those were, 
yeah, those that's what's it for

932
00:53:25,800 --> 00:53:29,560
our new releases. 
We've got some other stuff 

933
00:53:29,560 --> 00:53:41,320
coming out next month. 
I'll tell you, I'll tell you 

934
00:53:42,520 --> 00:53:48,360
just got a funny e-mail. 
I just got a funny e-mail yes. 

935
00:53:48,520 --> 00:53:50,840
So this is that is it for this 
month's new releases. 

936
00:53:51,320 --> 00:53:55,920
Next month we have teaser. 
What is next month? 

937
00:53:55,920 --> 00:54:00,040
It's spooky month. 
Next month we have I got to I 

938
00:54:00,040 --> 00:54:03,600
got to consult the chart. 
It's not because I'm a forgetful

939
00:54:03,600 --> 00:54:05,720
person, folks. 
It's because there's a lot going

940
00:54:05,720 --> 00:54:10,800
on behind the scenes. 
Next month we have for October. 

941
00:54:11,120 --> 00:54:14,920
Oh, we have RIM bound 
transmissions collection. 

942
00:54:15,160 --> 00:54:19,360
All of Stella's pamphlets that 
she sent out every month, all 

943
00:54:19,360 --> 00:54:24,200
collect, all collected into. 
I cannot for the life of me find

944
00:54:24,560 --> 00:54:27,960
the sample copy that I had 
printed. 

945
00:54:28,480 --> 00:54:31,520
I don't know where it's at. 
It's somewhere in this office. 

946
00:54:32,760 --> 00:54:37,160
But so you know how when you 
open a pamphlet, you fold it 

947
00:54:37,160 --> 00:54:40,000
out, right? 
And you usually read side, side,

948
00:54:40,000 --> 00:54:42,760
side, side, side, side? 
So what we did instead of that, 

949
00:54:42,760 --> 00:54:45,720
right? 
So what we did instead of that 

950
00:54:45,720 --> 00:54:50,240
was we, there's, we went 
horizontal with it so that when 

951
00:54:50,240 --> 00:54:56,000
you open it up, you've got panel
1, panel 2, panel 3, panel 4, 

952
00:54:56,000 --> 00:55:01,000
panel 5, panel 6 like this. 
So the book itself will be read 

953
00:55:01,000 --> 00:55:05,000
horizontally, right? 
That's awesome. 

954
00:55:05,480 --> 00:55:07,240
I love man. 
I love. 

955
00:55:07,280 --> 00:55:09,160
I love that. 
Yeah, yeah, yeah. 

956
00:55:09,440 --> 00:55:11,400
So we're going to see, we're 
going to see how that goes. 

957
00:55:11,960 --> 00:55:16,880
And I've done an editing pass on
all of those because I, I've 

958
00:55:16,880 --> 00:55:21,600
done a couple of them for her, 
but hadn't done, hadn't done all

959
00:55:21,600 --> 00:55:23,400
of them. 
So we kind of got it cleaned up,

960
00:55:23,400 --> 00:55:25,640
got it matched up closer to 
Mothership 1E. 

961
00:55:26,360 --> 00:55:30,320
She added in some extra trinkets
and patches. 

962
00:55:32,320 --> 00:55:35,440
Yeah. 
And then we also have #10 and 

963
00:55:35,440 --> 00:55:41,480
the Forbidden Psalm monthly 
series, which is will be a Dead 

964
00:55:41,480 --> 00:55:44,520
Festival 4. 
So we know it's the fourth year 

965
00:55:44,520 --> 00:55:47,400
that Will and I have worked 
together because one of the 

966
00:55:47,400 --> 00:55:50,880
first things we did together was
a Dead Festival where for 

967
00:55:50,880 --> 00:55:55,240
Halloween he did a bunch of 
Halloween horror movie themed 

968
00:55:55,240 --> 00:55:58,840
scenarios, right. 
So this is the fourth one we 

969
00:55:58,840 --> 00:56:03,280
finally we finally get we get 
around to my personal favorite 

970
00:56:03,280 --> 00:56:07,240
all time of the slasher films, 
Friday the 13th. 

971
00:56:07,240 --> 00:56:11,760
So yes, there is a crazed camper
and there's a couple of other 

972
00:56:11,760 --> 00:56:15,800
scenarios in there and some some
neat stuff, some some new. 

973
00:56:16,120 --> 00:56:18,480
Let's see, did this one have I 
think this one had a bunch. 

974
00:56:18,800 --> 00:56:20,640
It has got a bunch of new 
monsters in it too. 

975
00:56:21,480 --> 00:56:23,200
So that one will be coming out 
those two. 

976
00:56:23,520 --> 00:56:30,360
And then further down the line 
for November, we've got Trench 

977
00:56:30,360 --> 00:56:34,160
71, which is the Last War 
expansion that's coming out 

978
00:56:34,800 --> 00:56:36,680
that's going to add a bunch of 
new more stuff to that. 

979
00:56:36,680 --> 00:56:39,840
And then we'll have Seasons 
Beatings 2, which will be the 

980
00:56:39,840 --> 00:56:43,360
new holiday themed one for like 
the Xmas holiday themed one 

981
00:56:43,680 --> 00:56:45,000
that'll be coming out in 
December. 

982
00:56:45,000 --> 00:56:48,880
And also in December, we will 
have the mall remastered, 

983
00:56:49,920 --> 00:56:55,000
Liminal Horror The Mall, with a 
new editing pass and a bunch of 

984
00:56:55,000 --> 00:56:59,480
new pages added to it and a new 
print run brought up to snuff to

985
00:56:59,480 --> 00:57:02,600
match the Investigator's 
edition, which will then match 

986
00:57:02,600 --> 00:57:04,560
the Liminal Horror deluxe 
edition. 

987
00:57:04,560 --> 00:57:09,640
So that's really exciting. 
So we're just starting to get 

988
00:57:09,800 --> 00:57:14,200
all of those and we're getting 
all of the scenes redone and 

989
00:57:14,200 --> 00:57:16,760
reprinted up and we're going to 
have those gone. 

990
00:57:17,760 --> 00:57:21,080
Speaking of a little horror, the
Parthenogenesis of Hungry Hollow

991
00:57:21,080 --> 00:57:24,280
is currently on a in a shipping 
container somewhere. 

992
00:57:25,000 --> 00:57:29,360
I should be getting notification
very soon that it is landed in 

993
00:57:29,360 --> 00:57:31,800
California. 
And once it lands in California,

994
00:57:32,080 --> 00:57:36,280
it's going to get on a boat or 
it's going to get in a truck. 

995
00:57:36,440 --> 00:57:37,960
I guess it would be a FedEx 
truck. 

996
00:57:39,480 --> 00:57:42,040
I mean, it could get on another 
boat and then like they could 

997
00:57:42,040 --> 00:57:45,960
boat across the country, which 
would be, we were really long to

998
00:57:45,960 --> 00:57:47,760
do. 
I mean, I don't know, can you do

999
00:57:47,760 --> 00:57:50,560
that maybe? 
I don't, I don't think. 

1000
00:57:51,080 --> 00:57:53,360
You can it. 
Would be like can water. 

1001
00:57:53,400 --> 00:57:55,200
Does water go all the way 
across? 

1002
00:57:55,200 --> 00:57:58,000
Because I know when they went up
to Mississippi, they hit the 

1003
00:57:58,000 --> 00:58:00,200
Northwest and we're like, well, 
fuck, it doesn't go anywhere 

1004
00:58:00,200 --> 00:58:02,560
now. 
Yeah, it unfortunately it 

1005
00:58:02,560 --> 00:58:05,720
doesn't. 
It would be like in 

1006
00:58:05,760 --> 00:58:08,040
Fitzcarraldo. 
Part of the way, yeah, Yeah. 

1007
00:58:08,640 --> 00:58:11,120
Yeah, Fitzcarraldo, where you 
put the logs in and you and you 

1008
00:58:11,120 --> 00:58:12,960
push it up the hill and stuff 
like that. 

1009
00:58:15,360 --> 00:58:18,720
So yeah, that's kind of a small 
preview of what we got for the 

1010
00:58:18,720 --> 00:58:20,760
end of the year. 
Liminal horror, I'm sorry, 

1011
00:58:21,360 --> 00:58:23,400
liminal horror, Parthenogenesis 
is on a boat. 

1012
00:58:23,400 --> 00:58:27,040
And then next week we are 
sending endless horrors from 

1013
00:58:27,040 --> 00:58:30,400
Between the Stars to print. 
So that will be good and we'll 

1014
00:58:30,400 --> 00:58:33,120
get that out there and start 
getting that Kickstarter 

1015
00:58:33,120 --> 00:58:35,120
fulfilled. 
Get Parthenogenesis fulfilled. 

1016
00:58:35,440 --> 00:58:38,960
We've got a couple like I 
mentioned earlier, those two 

1017
00:58:40,320 --> 00:58:42,760
crowdfunds on back kits that are
being a ones for a hardcover 

1018
00:58:42,760 --> 00:58:44,360
book and ones for a deck of 
cards. 

1019
00:58:44,360 --> 00:58:50,040
Like I wish that there was the 
infrastructure in this country 

1020
00:58:50,040 --> 00:58:55,200
to make it affordable to do 
smaller print runs and in a bit,

1021
00:58:55,200 --> 00:58:57,800
you know, but we, we know where 
we're at. 

1022
00:58:57,800 --> 00:59:01,360
So it takes a little bit longer 
to get these things done. 

1023
00:59:01,360 --> 00:59:05,400
So hence the wanting to order 
more when you order them. 

1024
00:59:05,680 --> 00:59:06,920
So we do these little 
crowdfunds. 

1025
00:59:06,920 --> 00:59:10,280
So I think that's the biggest 
thing that's changed in my year 

1026
00:59:10,280 --> 00:59:13,720
plus of doing this now. 
It's like I've come to an uneasy

1027
00:59:13,720 --> 00:59:21,240
truce with crowdfunds. 
I still am not a fan of it, you 

1028
00:59:21,240 --> 00:59:24,560
know, But then again, I'm also 
like a fan of EBI that we'll 

1029
00:59:24,560 --> 00:59:30,160
never see, so. 
I I'm personally very excited 

1030
00:59:30,160 --> 00:59:34,200
for rim bound transmissions. 
I in physical I only have one 

1031
00:59:34,200 --> 00:59:36,440
through 6. 
Is there more that exists beyond

1032
00:59:36,440 --> 00:59:40,080
one through 6 in physical? 
Because I got that with the I 

1033
00:59:40,080 --> 00:59:42,720
keep holding it up, but the but 
people can't read it when they 

1034
00:59:42,720 --> 00:59:44,480
just hold it up. 
But it's it came with like the 

1035
00:59:44,480 --> 00:59:46,960
thing that says rim bound 
transmissions one through 6. 

1036
00:59:48,120 --> 00:59:51,600
There were 12 total. 
You have to be a Patreon. 

1037
00:59:51,600 --> 00:59:55,120
You had to be a Patreon 
subscriber for Stella's Patreon.

1038
00:59:56,200 --> 00:59:58,120
What? 
Oh, did she just say 13? 

1039
00:59:58,840 --> 01:00:03,440
No, I have all 13 in PDF. 
So she did 13 of them. 

1040
01:00:03,480 --> 01:00:05,920
So there's one through 12 is, is
appearing in this book. 

1041
01:00:06,080 --> 01:00:08,800
So and that's. 
So you're basically saying that 

1042
01:00:08,800 --> 01:00:13,360
like, since a pamphlet is an 8 
1/2 by 11, you just stuck this 

1043
01:00:13,360 --> 01:00:16,240
piece of paper and it went boom 
boom, and then you just get to 

1044
01:00:16,240 --> 01:00:19,000
see the whole pamphlet. 
But she actually had to 

1045
01:00:19,000 --> 01:00:21,000
rearrange them all to put them 
all in an order. 

1046
01:00:21,480 --> 01:00:25,160
Because it's it's, it's not the,
it's not. 

1047
01:00:25,160 --> 01:00:27,920
That's so smart. 
Yeah. 

1048
01:00:27,960 --> 01:00:29,680
I love that. 
I'm so excited. 

1049
01:00:30,400 --> 01:00:33,280
Yeah, so I'm, I'm hoping, I'm 
hoping that's a hit. 

1050
01:00:33,880 --> 01:00:35,200
I think it's going to be a 
really good one. 

1051
01:00:35,200 --> 01:00:38,240
It's going to be nice because 
it's going to be kind of a 

1052
01:00:38,240 --> 01:00:43,360
larger format page, so to speak.
So it's less of a, it's less of 

1053
01:00:43,360 --> 01:00:46,840
a this spread and more of a this
spread, you know, on an 8 1/2 by

1054
01:00:46,840 --> 01:00:49,800
11. 
And you're able to follow a 

1055
01:00:49,800 --> 01:00:52,840
little bit more information like
all at once, especially for the 

1056
01:00:52,840 --> 01:00:57,920
ones that are actual adventures 
or encounters or situations and 

1057
01:00:57,920 --> 01:01:03,720
stuff like that. 
So yeah, stoked for those. 

1058
01:01:04,320 --> 01:01:08,040
All right, real quick, before we
go, I'm going to show you some 

1059
01:01:08,040 --> 01:01:10,360
random stuff that I picked up at
a convention. 

1060
01:01:10,360 --> 01:01:11,840
Oh. 
Yeah, that's right, because you 

1061
01:01:11,840 --> 01:01:14,080
had two cons. 
Not one, but two, right? 

1062
01:01:14,240 --> 01:01:15,480
We haven't seen you since what, 
Gen. 

1063
01:01:15,480 --> 01:01:18,360
Con? 
Haven't seen me since Gen. 

1064
01:01:18,560 --> 01:01:20,000
Con. 
OK I'm just going to go through 

1065
01:01:20,000 --> 01:01:23,680
them pretty quickly. 
Dungeon Cats by Tiger Wizard. 

1066
01:01:25,360 --> 01:01:28,240
I haven't read it yet. 
These I this for Full 

1067
01:01:28,240 --> 01:01:31,080
disclosure, all of this stuff is
sitting in piles and I haven't 

1068
01:01:31,080 --> 01:01:40,080
read it yet Dungeon Cats I got 
this big pile in the paper or in

1069
01:01:40,080 --> 01:01:44,280
the mail from Aaron King, their 
speed rune. 

1070
01:01:44,320 --> 01:01:49,320
Did you grab those all? 
And I have started, I have 

1071
01:01:49,320 --> 01:01:53,520
started to read these. 
The one that I love the most is 

1072
01:01:53,520 --> 01:02:00,120
Spice World, which is a great 
name, but it's a riff on Dune 

1073
01:02:00,120 --> 01:02:02,440
with some traveler mechanics and
whatnot. 

1074
01:02:02,760 --> 01:02:05,800
I'm guessing because it's got 
Yeah, again, haven't had a 

1075
01:02:05,800 --> 01:02:09,000
chance to to catch up and and 
read those. 

1076
01:02:09,440 --> 01:02:11,560
Yeah, Spice World is dope. 
Spice World is really, really, 

1077
01:02:11,560 --> 01:02:13,520
really fucking good. 
But. 

1078
01:02:15,400 --> 01:02:19,960
Goodman Games twitch personality
Joey Royale sent me gave this a 

1079
01:02:19,960 --> 01:02:26,600
copy of his the WHPA Fairhaven. 
It's the weird heroes of Public 

1080
01:02:26,600 --> 01:02:33,480
Television riff on DCC. 
Brad Kerr actually gave me a 

1081
01:02:33,480 --> 01:02:37,080
preview copy of Sweet Dreams 
that they did with Skull Fungus.

1082
01:02:37,080 --> 01:02:38,760
Is that? 
A different color. 

1083
01:02:39,920 --> 01:02:46,280
I think this was This was handed
to me by Brad at Oh yeah, I got 

1084
01:02:46,280 --> 01:02:48,840
to you. 
Are you now you now you got to 

1085
01:02:48,920 --> 01:02:52,400
now you got to come to my house.
This is this is the Gen. 

1086
01:02:52,400 --> 01:02:58,640
Con exclusive. 
Nice walls, doors and floors by 

1087
01:02:58,800 --> 01:03:03,080
the inevitable Sam Sorenson. 
Again, haven't had a chance to 

1088
01:03:03,080 --> 01:03:05,560
actually read these things so I 
don't know what it is, but 

1089
01:03:05,560 --> 01:03:09,520
there's looks like maps on it. 
Not crawl. 

1090
01:03:09,960 --> 01:03:14,520
I did actually. 
I don't I, I don't back a lot of

1091
01:03:14,520 --> 01:03:17,920
RPGSA lot because I work in them
and I have a lot of them to read

1092
01:03:17,920 --> 01:03:20,960
and I people give me things that
I don't have time to read. 

1093
01:03:21,280 --> 01:03:27,560
But J Paws gave me Netcrawl and 
it looks pretty solid. 

1094
01:03:27,840 --> 01:03:33,400
I actually backed one of their 
modules that goes along with 

1095
01:03:33,400 --> 01:03:35,280
this because I figure I've got 
the preview version. 

1096
01:03:36,480 --> 01:03:40,000
This is the thing that I bought.
It's called Underworld and it's 

1097
01:03:40,000 --> 01:03:42,040
for tunnels and trolls. 
Look at that cover. 

1098
01:03:42,040 --> 01:03:44,840
The cover slaps. 
That's it. 

1099
01:03:45,000 --> 01:03:49,600
It cost me $20, twenty, $2.00, 
but that cover slaps. 

1100
01:03:51,120 --> 01:03:57,280
OK, so that was the Gen. cons. 
Do you have this one from Chain 

1101
01:03:57,280 --> 01:04:03,200
Assembly? 
That's the penitent, right? 

1102
01:04:03,240 --> 01:04:04,360
I don't. 
I did. 

1103
01:04:06,160 --> 01:04:10,000
I like is it like you 2 ultra 
collectors going back and forth 

1104
01:04:10,000 --> 01:04:14,000
what you have and like no for 
the audience, a normal person 

1105
01:04:14,040 --> 01:04:16,440
you know. 
I'm not even an ultra collector.

1106
01:04:16,440 --> 01:04:19,280
I'm like, I work in this 
business so I can get these 

1107
01:04:19,280 --> 01:04:20,800
things given to me and traded to
me. 

1108
01:04:21,000 --> 01:04:25,280
This was actually traded to me 
for product, but it's got like a

1109
01:04:25,280 --> 01:04:27,600
deck of oversize. 
This is from chain assembly, 

1110
01:04:27,600 --> 01:04:31,120
Nick Ribera. 
And the best, the coolest thing 

1111
01:04:31,120 --> 01:04:36,040
about this one is it's got these
aluminum bookmarks so you can 

1112
01:04:36,040 --> 01:04:42,440
actually cut yourself with you. 
Like if you're like, oops. 

1113
01:04:42,760 --> 01:04:46,120
Ow ow you know all. 
Kinds of nifty stuff in this 

1114
01:04:46,120 --> 01:04:53,200
box. 
I got my neighbors to the left 

1115
01:04:53,200 --> 01:04:57,320
of us. 
Sagaverse Studios did this 

1116
01:04:57,320 --> 01:05:02,280
really great game module called 
Curse of the Chupacabra, and 

1117
01:05:02,280 --> 01:05:07,280
they too are in the same line. 
It's stated for OSE, but if you 

1118
01:05:07,280 --> 01:05:10,720
go inside it, it's dual stated 
for D&D and OSE. 

1119
01:05:11,320 --> 01:05:13,120
So you can again do that same 
thing. 

1120
01:05:13,760 --> 01:05:17,400
And these are local Florida guys
and they're doing all of these 

1121
01:05:17,400 --> 01:05:21,160
by hand. 
They're actually hand printing 

1122
01:05:21,200 --> 01:05:26,120
and snide zoning and doing all 
these canvas covers and stuff 

1123
01:05:26,120 --> 01:05:28,720
like that. 
So I'm interested in seeing more

1124
01:05:28,720 --> 01:05:29,960
of stuff that they come out 
with. 

1125
01:05:31,680 --> 01:05:35,680
And then we're going to be 
working with an advisory 

1126
01:05:35,680 --> 01:05:42,400
capacity with the guys at Epoch 
Saga, local to us with their 

1127
01:05:42,400 --> 01:05:49,120
game Into the Lair. 
It's their take on DCC, DND5, E,

1128
01:05:49,120 --> 01:05:54,720
like RP GS and such like that. 
So we're going to be working 

1129
01:05:54,720 --> 01:05:58,760
with them on a fulfillment basis
and stuff like that, like 

1130
01:05:58,760 --> 01:06:02,120
helping them set up backer kit, 
navigate kick starters and all 

1131
01:06:02,120 --> 01:06:03,880
of that kind of stuff in the 
future. 

1132
01:06:04,160 --> 01:06:07,240
So that's cool. 
And then dumb stuff that I 

1133
01:06:07,240 --> 01:06:10,880
bought. 
I bought a bunch of copies of 

1134
01:06:10,880 --> 01:06:14,080
Dragon magazine. 
Nice. 

1135
01:06:14,520 --> 01:06:22,520
And I got issue 100, which has a
full length DNDADND module. 

1136
01:06:25,760 --> 01:06:29,480
And then it also has this is the
one that has Guy Gax's wizard 

1137
01:06:29,480 --> 01:06:34,200
chess in it. 
This might be the dumbest. 

1138
01:06:34,360 --> 01:06:37,520
Sorry, Dragon Chess. 
This might be the dumbest game 

1139
01:06:37,520 --> 01:06:45,360
I've ever tried to read. 
Like though it's it's not easy. 

1140
01:06:45,520 --> 01:06:49,440
Anyway, Yeah, so that was those 
were those are my adventures at 

1141
01:06:49,440 --> 01:06:53,680
Oh, and high colonies. 
High colonies because they're 

1142
01:06:53,680 --> 01:07:03,680
smoking pot. 
It's from 19848088 and it's a 

1143
01:07:03,680 --> 01:07:07,080
space game. 
It looks to be kind of a combo 

1144
01:07:07,080 --> 01:07:15,040
of or a riff on the Palladium 
system a little bit riffs, you 

1145
01:07:15,040 --> 01:07:17,920
know, all that kind of stuff. 
So. 

1146
01:07:19,040 --> 01:07:22,840
You know, I don't think I've 
ever ingested any of the 

1147
01:07:22,840 --> 01:07:24,840
Palladium stuff. 
I know I've never read riffs. 

1148
01:07:27,520 --> 01:07:30,040
One of these days when I get 
around to running some Teenage 

1149
01:07:30,040 --> 01:07:32,080
Mutant Ninja Turtles, you should
totally play with me. 

1150
01:07:32,720 --> 01:07:34,320
Fuck yeah, I think I'll play the
all day jerk. 

1151
01:07:35,280 --> 01:07:45,000
TMTMNTOS is one of the best at 
rock, paper scissors combat as 

1152
01:07:45,000 --> 01:07:48,760
far as like you have a certain 
number of dodges that you can 

1153
01:07:48,760 --> 01:07:53,600
do, especially in a in a martial
arts situation and say you try 

1154
01:07:53,600 --> 01:07:57,600
to attack with your staff and I 
and I block, then you can block,

1155
01:07:57,600 --> 01:08:01,320
you can dodge my block or what. 
But you know, it's a really, 

1156
01:08:01,320 --> 01:08:05,440
really, really great combat 
simulator for hand to hand 

1157
01:08:05,440 --> 01:08:07,640
combat. 
I will definitely say that. 

1158
01:08:07,840 --> 01:08:10,440
And it's got turtles and other 
weird stuff in it, so. 

1159
01:08:10,720 --> 01:08:13,360
Yeah, that sounds perfect for a 
Teenage Mutant Ninja Turtles. 

1160
01:08:14,080 --> 01:08:17,680
Yeah, sounds like a blast. 
Where Where everyone is in like 

1161
01:08:17,680 --> 01:08:19,279
a street gang, but no one uses 
guns. 

1162
01:08:20,040 --> 01:08:25,240
Yeah, but but yeah, no, I'm, I 
am extremely excited. 

1163
01:08:25,240 --> 01:08:28,160
First of all, it's great to have
you back because you know, we 

1164
01:08:28,160 --> 01:08:30,560
did, we did miss you. 
We did miss you. 

1165
01:08:31,840 --> 01:08:34,920
But also it's Friday the 13th 
today. 

1166
01:08:36,040 --> 01:08:39,520
I totally forgot that. 
I was going to say, we're 

1167
01:08:39,520 --> 01:08:43,880
putting out a Friday the 13th 
thing, not on Friday the 13th. 

1168
01:08:46,120 --> 01:08:49,800
But Halloween? 
Halloween Luckily, Luckily I've 

1169
01:08:49,800 --> 01:08:52,520
worked on enough Friday the 13th
riffs over the years that 

1170
01:08:52,520 --> 01:08:54,120
there's probably at least one or
two. 

1171
01:08:54,120 --> 01:08:59,520
I, I, I want to say there's at 
least one or two up there that I

1172
01:08:59,600 --> 01:09:01,760
could pull or, and run everybody
through. 

1173
01:09:01,960 --> 01:09:04,600
Or we could just hang out and 
watch Friday the 13th, which is 

1174
01:09:05,319 --> 01:09:10,640
probably playing at my local 
theater because they do that 

1175
01:09:10,640 --> 01:09:12,399
sometimes. 
There you go. 

1176
01:09:12,520 --> 01:09:15,120
Well, here's the thing, at least
on Friday the 13th, we got to 

1177
01:09:15,120 --> 01:09:17,319
talk about a game about Friday 
the 13th. 

1178
01:09:17,640 --> 01:09:20,399
Since we're not doing like a 
spooky episode, we we always 

1179
01:09:20,399 --> 01:09:23,720
miss like stuff like that 
because it'll be like Friday the

1180
01:09:23,720 --> 01:09:25,760
13th and we're doing some random
game and it's like, hey, we 

1181
01:09:25,760 --> 01:09:26,960
could have done the spooky game 
of the day. 

1182
01:09:26,960 --> 01:09:30,800
Or like, you know, episode 69, 
we did like an interview instead

1183
01:09:30,800 --> 01:09:36,479
of like, you know, like sex nuns
from Planet Pistol or whatever, 

1184
01:09:36,760 --> 01:09:39,560
right? 
But I'm glad that we got to we 

1185
01:09:39,560 --> 01:09:42,479
got a Friday the 13th mention 
here on Friday the 13th. 

1186
01:09:42,560 --> 01:09:44,160
Someone once asked me and I 
don't remember who. 

1187
01:09:44,160 --> 01:09:45,319
It's just stuck in my head 
forever. 

1188
01:09:45,319 --> 01:09:47,760
It was like, dude, wouldn't it 
be great if Friday the 13th was 

1189
01:09:47,760 --> 01:09:52,800
on Halloween? 
And I was like, it's doesn't. 

1190
01:09:53,359 --> 01:09:55,200
I mean, that would totally be 
great. 

1191
01:09:55,520 --> 01:09:58,560
Yeah, except that they can never
work because one is always the 

1192
01:09:58,560 --> 01:10:00,720
31st and one is always the 13th.
But I guess, hey, they're 

1193
01:10:00,720 --> 01:10:03,240
flipped. 
So Friday the 13th and October, 

1194
01:10:06,800 --> 01:10:07,960
yeah. 
What else is that? 

1195
01:10:07,960 --> 01:10:10,560
Are we, did we do it? 
Did we do it in? 

1196
01:10:10,560 --> 01:10:13,920
Like an hour, I think we did. 
I think we did. 

1197
01:10:14,400 --> 01:10:17,280
All right. 
So once again, jerk, Thank you 

1198
01:10:17,280 --> 01:10:19,160
for being here. 
Everyone that listened, please 

1199
01:10:19,160 --> 01:10:24,800
go check out Space Penguin. 
Space Penguin dot, Inc Am I 

1200
01:10:24,800 --> 01:10:26,400
dumb? 
No. 

1201
01:10:26,400 --> 01:10:28,960
Space Penguin dot, Inc while my 
brain was going Space Penguin 

1202
01:10:28,960 --> 01:10:30,040
Inc dot Inc. 
Wait a minute. 

1203
01:10:30,040 --> 01:10:33,040
No, we'll make sure all the 
links are obviously below. 

1204
01:10:33,040 --> 01:10:35,560
Grab all of the stuff, 
everything that we get. 

1205
01:10:35,560 --> 01:10:37,680
Cobra Express is fantastic. 
I love Nielsen. 

1206
01:10:37,680 --> 01:10:40,120
I was from San Sorensen and 
obviously grab all the forbidden

1207
01:10:40,120 --> 01:10:42,440
Psalm stuff. 
Very excited for what's 

1208
01:10:42,440 --> 01:10:45,840
happening for the rest of the 
year and and and very stoked for

1209
01:10:46,120 --> 01:10:51,040
2025 and and as SPI continues to
continues to roll forward. 

1210
01:10:51,320 --> 01:10:54,440
I'm very sad that the games are 
going to come to California and 

1211
01:10:54,440 --> 01:10:56,720
then pass me and then come back 
to me. 

1212
01:10:56,880 --> 01:10:59,800
I wish I could just like jump in
there at some point, but you 

1213
01:10:59,800 --> 01:11:02,760
know, I mean, it is what it is. 
In California, so. 

1214
01:11:02,760 --> 01:11:05,440
Yeah, how dare I, How dare I 
live in a place where everything

1215
01:11:05,440 --> 01:11:10,240
costs $1,000,000. 
But yeah, I think that's us and 

1216
01:11:10,240 --> 01:11:11,800
you're going to be back next 
month and we're going to be 

1217
01:11:11,800 --> 01:11:12,960
talking about this stuff all 
over again. 

1218
01:11:13,280 --> 01:11:16,080
Yes. 
And next month we'll like I was 

1219
01:11:16,080 --> 01:11:18,200
going to give a Karen update. 
I mean we're going to put out an

1220
01:11:18,200 --> 01:11:21,760
update on Monday, but I did 
mention that our files have been

1221
01:11:22,080 --> 01:11:24,800
submitted for the printer and 
we're waiting for prepress and 

1222
01:11:24,800 --> 01:11:27,200
the advance has been paid on the
printing. 

1223
01:11:27,200 --> 01:11:30,720
So we're getting close to being 
able to say to our backers for 

1224
01:11:30,720 --> 01:11:33,640
that, that, hey, it's printing. 
So which is pretty good. 

1225
01:11:33,640 --> 01:11:37,640
From crowdfunding beginning in 
March to going to print in 

1226
01:11:37,640 --> 01:11:41,760
September like we're trying to, 
we're trying to stay on track 

1227
01:11:41,760 --> 01:11:46,120
and hopefully get all those the 
kinks worked out and make sure 

1228
01:11:46,120 --> 01:11:48,760
everything's going to look as 
pretty as it possibly can. 

1229
01:11:50,280 --> 01:11:53,240
And then we'll post up some 
videos and some files and you 

1230
01:11:53,240 --> 01:11:56,960
know what everything looks like.
And then those will hopefully be

1231
01:11:56,960 --> 01:12:00,120
printed within another month. 
And then now we'll 2 will be on 

1232
01:12:00,120 --> 01:12:03,840
a boat and in people's hands 
early next year, so. 

1233
01:12:04,360 --> 01:12:06,800
On a boat and this is, I just 
looked it up. 

1234
01:12:07,040 --> 01:12:10,720
This is not catch hats #7 we 
officially without a break. 

1235
01:12:10,720 --> 01:12:13,400
I don't think we did half a year
before missing 1. 

1236
01:12:13,400 --> 01:12:17,160
So I'm proud of all of us. 
And here's to another half a 

1237
01:12:17,160 --> 01:12:21,480
year before before we we miss 
your face again or never would 

1238
01:12:21,480 --> 01:12:25,920
be would be best. 
But yeah, I think that's it. 

1239
01:12:25,920 --> 01:12:27,360
I think we did it. 
I'm very excited. 

1240
01:12:27,400 --> 01:12:29,680
Go check out all the links. 
Click down and wherever you're 

1241
01:12:29,680 --> 01:12:34,640
watching, click them and and we 
will see you all next time. 

1242
01:12:34,640 --> 01:12:35,760
Jerk. 
Once again, thank you so much 

1243
01:12:35,760 --> 01:12:39,080
for being here. 
Bye everybody, Bye.

