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Hello and welcome to the Weekly 
Scroll podcast. 

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My name is Ryan and today we're 
having side quest episode 

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Something something Something 
and with me we have. 

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I'm lost in a dark place and I'm
very scared. 

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Hello, I'm Stella Country. 
I'm awake before noon on a 

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Sunday. 
And I'm Josh and I'm here. 

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Yay, return to side quest. 
Woo. 

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It's been through a lot of. 
Immediately. 

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But not doing what? 
What was that? 

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The Side Quest episode 100. 
Yeah, it's 100I genuinely don't 

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remember if you're looking. 
Hunter, if you happen to go 

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look, can you see what episode 
we did best left there? 

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Usually because I forget that's 
we're doing today, we are going 

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to be playing best left buried. 
For those that don't remember 

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what side quests were because we
barely do side quests is when we

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take a game that we have 
reviewed and we play it with a 

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kind of an eye on teaching it a 
little bit. 

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So we'll go over character 
creation, we'll go over the 

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basic rules being kind of a rule
during play, we'll stop and and 

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say what it is. 
So if you listen to a review and

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you listen to us play the game, 
you at least have a decent 

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enough understanding to hop in 
on your own or decide whether 

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you even even want the game. 
So this is episode #9 of side 

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Quests, and we reviewed Best Not
Buried on a number that I'll 

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tell you here in just a little 
bit. 

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But as always on side quests, 
Josh is our GM in in Best left 

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Buried, it is called a 
doomsayer. 

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So Josh Doom, doom say. 
Dooms to us doom. 

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There we go. 
All right, stream over. 

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Good job. 
All right, so best left buried. 

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We're going to be playing a 
section from behind closed doors

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today. 
This is one of their earlier 

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modules. 
I don't remember when exactly it

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came out, but it's one of Luke 
Earring's pieces. 

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And I think this is the reason 
that I know what best left Barry

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even is because there was a I've
been following Luke Earring for 

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a while now. 
He's one of my favorite writers 

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in the the RPG scene here and 
there was a interview. 

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We have a podcast that no longer
exists anymore, but they talked 

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about Best Left Berry or sorry 
behind closed doors and then 

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Best left Berry. 
But it's supposed to be the best

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Warhammer adventure ever 
written. 

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Not for Warhammer, but we're 
going to be doing specifically 

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this one section in it called 
Castle Ascania. 

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It's a little bit more Dungeny 
than the rest of it. 

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The whole thing is characters 
are playing witch hunters 

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effectively, so it's a big, 
open, sandboxy thing. 

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There's a bunch of bad stuff 
happening here and, you know, 

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some legitimate witchcraft, and 
so your characters go into the 

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place and, you know, fuck around
a little bit and probably die 

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horribly. 
But this one makes a really good

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condensed experience, so we're 
going to run through it and see 

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how it goes. 
Nice. 

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Best Left Buried itself. 
I know you guys talked about it 

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on the episode that it has 
premiered on. 

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I don't remember when the 
original version came out, but 

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it was a it was a condensed 
format. 

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My understanding is it was sort 
of taking Maze Rats as a basis 

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and spinning that out into 
something just a little bit more

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robust while still maintaining 
the same simplicity that people 

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like Maze Rats for. 
And it worked because I don't 

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really like Maze Rats. 
I really like Best Left Buried. 

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I love maze rats. 
My problem came in play. 

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It was conceptually interesting 
to read. 

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When I brought it to the table, 
it just didn't do what I wanted 

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it to do. 
So maybe that's more me than 

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anything Interesting, but best 
left buried. 

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Basically the same thing. 
And it works. 

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So it probably definitely be a. 
Problem and your people 

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sometimes. 
But so Best Off Berry came out 

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in a little bit more of a 
condensed form and then they 

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came back with a Kickstarter. 
It was either in 2020 or 2021, 

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sometime around then for the 
deeper version, which collects 

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their basically three books. 
There's a general rules like AGM

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guide and a monster book. 
They jammed it all into a 

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hardcover here. 
And you know, they expanded, 

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they blew out the setting, so on
and so forth. 

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And here we are. 
Best Left Barry is interesting 

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and I call it like a little bit 
of a hidden gem because it has 

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some really good adventures 
written for it. 

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They got a bunch of like 
incredible authors to do, you 

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know, like modules and small 
stuff for them. 

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And then they do a bunch of 
these little just like bifold, 

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like front and back sheets of 
paper. 

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They got a shit load of them 
too. 

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So if you have not checked out 
what Best Left Barry has to 

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offer, I'd recommend going to do
so because a lot of a lot of 

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really fun stuff that you can 
find there. 

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But this also makes up what is 
Soul Muppets health system. 

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They've sort of taken it and 
they've used it in a few games 

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now, most notably Orbital Blues,
which we have run on a side 

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quest here. 
And then there is an episode 

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review that you guys can go 
watch, but if you are watching 

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this episode concurrent to its 
release, Soul Muppet is 

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currently on backer kit funding 
Paint the Town Red. 

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I believe the name of the new 
system is, but it is a new 

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iteration on their health system
here for playing, you know, sad 

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vampires effectively. 
And if I if if you do listen to 

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this concurrently, you might 
hear more about that sooner than

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you think. 
Yeah, so keep an eye out for 

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that if you like what you hear 
with the system here. 

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I really like the underlying 
mechanics of this. 

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And even if I'm not 
traditionally like interested in

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vampires, it is enough that I'm 
in love with Best Left Buried 

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and Over the Blues to know that 
I'm going to like that game 

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regardless of its subject 
matter. 

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But with that being said, let's 
get into Best Left Buried. 

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So I'm going to do here talk a 
little bit about character 

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creation. 
We've already made characters 

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ahead of time here, so we're not
going to do that directly on 

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stream, but it will kind of talk
about the elements that you do 

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do to make a character. 
And I'm going to talk about the 

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basic mechanics about how the 
game runs. 

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And then we're going to see if 
anything more in depth for when 

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it comes up in the session. 
So I'm going to hold off on 

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combat for now. 
We'll deal with that a little 

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bit later if and when fights do 
occur. 

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So I'll talk about this, I'll 
give you guys a chance to 

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introduce your characters and 
then we will dive into Behind 

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Closed Doors itself. 
So the basics is when you play 

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best Lift Buried, you are 
playing a team of crypt diggers.

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These are effectively like 
contracted workers. 

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They are a company of some form 
that goes out and their job is 

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to go dive into dungeons and 
tombs in the dark places in 

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search of various treasures. 
So characters are pretty simple.

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You have 3 stats to start, 
there's Braun, Wit and Will. 

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Braun is your physical strength 
and endurance. 

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Pretty typical like strength 
score, which is your characters 

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agilities effectively it 
includes both physical agility 

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and mental agility. 
So it's like Dexterity and 

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wisdom kind of like wrapped into
one. 

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And then there is willpower, 
which is you know your 

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character's intellect power of 
their mind. 

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I guess we just probably a 
little bit more of like a 

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charisma type of static 
dexterity and charisma, while 

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will is the combination of, you 
know, your intelligence and 

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wisdom. 
When you make a character, it's 

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pretty simple. 
You have plus 2 + 1 and plus 

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zero. 
You can assign those to any 

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stats that you wish, and that is
when you do the basic role, when

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you're trying to do something 
difficult or dangerous, you're 

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rolling 2D6, you're adding your 
stat to it, and you're always 

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trying to get a score of I 
believe it's a nine. 

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I'm going to double check 
because I've messed this up 

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every time. 
Yes, you're looking for a nine 

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or higher anytime you make a 
roll and that doesn't really 

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matter what the circumstance is.
If you are trying to do 

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something difficult or 
dangerous, that that is a static

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target number. 
If you have something that gives

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you an advantage, instead of 
adding additional points or 

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changing the target number, what
you do is you gain the upper 

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hand, which instead of rolling 
2D6, you add an extra die in 

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there to roll 3D6 and you 
discard the lowest die and take 

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the highest. 
The only time this is different 

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is in combat, which we'll talk 
about a little later, where your

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target number might change based
on like the armor class of the 

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enemy. 
So it might be a little easier 

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to hit an enemy that annoying 
depending on you know how 

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difficult they're dangerous they
are. 

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So beyond your basic stats, your
characters also have vigor and 

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grip. 
So vigor is effectively hit 

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points. 
It is a measure of your 

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character's ability to avoid 
serious harm. 

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Or you know, take bruises and 
get a little beat up, lose some 

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energy and keep on fighting. 
So it's it's your hit points. 

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That's more or less how it 
works. 

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Figure is pretty simple. 
Again, you start with a base of 

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6 and you add your current 
Braun, which again might be plus

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1 + 2 or 0. 
Now Grip is where Best Left 

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Buried gets interesting, at 
least for me. 

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Grip is the way they describe it
is it's a combination of 

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stamina, mana, and a sanity 
mechanic. 

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This is the secret sauce of Best
Left Buried as far as I'm 

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concerned. 
Where Grip it's a bouncing game,

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it's depleted as you are 
entering these environments. 

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It is also how you gain 
experience to advance your 

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character by making grip checks 
and succeeding at them. 

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And you can also spend your grip
to use abilities and to re roll 

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your dice. 
And the interesting thing is, 

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Figure comes back with a bit of 
rest. 

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Grip comes back by taking on 
afflictions. 

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You know, this might be injuries
to your character. 

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These might be, you know, like 
new flaws to introduce to your 

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character. 
But if you start depleting your 

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grip by encountering the horrors
of the dungeons, you can get 

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back by making your character 
worse in the long run. 

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So the longer you spend in the 
dungeon, the longer you manage 

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these resources, the more like 
fucked up you get. 

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And you know, effectively the 
harder it becomes. 

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So the more you rely on this and
so on and so forth. 

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So it's that that good cycle of 
bad things happening, but you 

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also gain experience. 
So it's a double edged sword 

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because you can gain new 
abilities by seeing these 

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horrors effectively. 
Now the last major part of the 

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character is your archetype. 
So this is basically like who 

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your character was before they 
became a crypt digger. 

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So what they were doing that 
gives them the experience they 

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needed to go start diving into 
dungeons for coin. 

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I'm not going to talk too deeply
about what these archetypes are 

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specifically, but it will list 
them here. 

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The basic book contains 13 of 
them. 

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I believe there are some 
expansions that have a little 

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bit more, but I have to double 
check. 

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So your basic archetypes are 
believer, Cabalist, Cutthroat, 

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Dastard, Everyman, Farlander, 
Free Blade, Outcast, Physical 

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Protagonist, Scholar, and a 
veteran. 

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A lot of those are self-evident 
of what the archetypes are 

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specifically. 
And we'll talk a little bit 

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about what your archetypes are 
when we introduce our 

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characters. 
So we get everyone on the same 

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page. 
Then beyond that, your character

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has equipment. 
There are limited inventory 

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slots based on your characters. 
Brown I believe we're not going 

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to be too worried about that 
today because we're in the 

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confines of a one shot. 
Just know that there is a limit 

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to the amount of stuff your 
character can carry when you 

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start going on your adventures 
into the dungeons. 

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I think that is the basics, so 
we can take a moment to 

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introduce our characters to each
other so we can go in order that

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we were introduced at the start 
of the stream here. 

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Let's talk about just broadly 
generally who your character is.

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Talk about the archetype line. 
Any physical detail you think is

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noteworthy? 
Well, I guess I guess I spoke 

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first, so I'll go first. 
I'm also we did look back. 

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We we reviewed this on episode 
26. 

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That is almost 150 episodes ago.
I'm sure we were Dumber back 

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then. 
So take take that episode with a

228
00:13:55,960 --> 00:13:58,360
grain of salt, but I'm sure 
we're dumb. 

229
00:13:58,360 --> 00:14:00,480
Now. 
I said Dumber. 

230
00:14:00,680 --> 00:14:04,640
I didn't say we weren't dumb. 
Now I didn't say dumb. 

231
00:14:04,640 --> 00:14:08,280
I said Dumber because yes we are
fucking dumb. 

232
00:14:08,280 --> 00:14:16,160
So my character is varial. 
I will be playing a a a 

233
00:14:16,160 --> 00:14:20,360
cutthroat named Varial. 
Varial the cutthroat varial the 

234
00:14:20,360 --> 00:14:25,760
flare some out there and what 
else here. 

235
00:14:26,640 --> 00:14:30,240
Anyone else take a cutthroat? 
Yes all right. 

236
00:14:30,240 --> 00:14:32,200
I was worried we were all going 
to be the exact same cutthroat. 

237
00:14:33,920 --> 00:14:38,400
Lots of combinations though, and
my advancement Night from the 

238
00:14:38,400 --> 00:14:41,440
shadows. 
So my character is definitely 

239
00:14:42,400 --> 00:14:46,360
just an asshole. 
Not a cell sword in that they're

240
00:14:46,360 --> 00:14:48,760
going to be going in just for 
the gold or whatever. 

241
00:14:49,280 --> 00:14:51,960
But he is a murderous, murderous
asshole. 

242
00:14:53,480 --> 00:14:56,480
He definitely has pieces of 
other people on him. 

243
00:14:56,480 --> 00:15:04,920
You're not sure what is artifact
and what is a fresh and about it

244
00:15:05,000 --> 00:15:07,440
only I've I'm very plain I would
say. 

245
00:15:09,080 --> 00:15:11,400
And just real quick, the 
archetype for cutthroat. 

246
00:15:11,880 --> 00:15:14,320
Cutthroats are criminals and 
unsavory folk. 

247
00:15:14,320 --> 00:15:17,840
Thugs, ruffians, thieves, 
assassin or general low lives. 

248
00:15:18,200 --> 00:15:21,600
They will lie, cheat and murder 
to get whatever they want and do

249
00:15:21,600 --> 00:15:23,200
even worse for what they need. 
Yep. 

250
00:15:24,240 --> 00:15:26,840
That's me. 
I'm a lying, cheating, murderous

251
00:15:26,840 --> 00:15:37,160
lowlife is. 
It you the phone I'm my 

252
00:15:37,160 --> 00:15:40,080
character is burgle the free 
blade. 

253
00:15:40,960 --> 00:15:48,840
He's a lumbering guy with a big 
great sword and he I had took 

254
00:15:48,840 --> 00:15:50,680
the advancement soldier of 
fortune. 

255
00:15:51,920 --> 00:15:55,920
I can reroll anything that leads
to immediate financial gain. 

256
00:15:55,920 --> 00:15:58,040
He's really here for the money, 
you know? 

257
00:16:00,880 --> 00:16:04,760
And a free Blades. 
They are heroes of a financial 

258
00:16:04,760 --> 00:16:07,280
bent. 
Rather than saving the world or 

259
00:16:07,280 --> 00:16:09,760
watching it burn, they desire 
payment as mercenaries, 

260
00:16:09,760 --> 00:16:13,640
professional soldiers, assassins
for hire, or spell swords. 

261
00:16:16,880 --> 00:16:19,720
All righty. 
So that leaves me. 

262
00:16:19,720 --> 00:16:25,120
I am Petunia Coke, a scholar 
turned grave digger, and I took 

263
00:16:25,120 --> 00:16:28,200
the advancement Master of 
Deceit, which means I have the 

264
00:16:28,200 --> 00:16:34,120
upper hand on lying to people. 
She is. 

265
00:16:35,000 --> 00:16:38,120
She's got like a very, very, 
very round face. 

266
00:16:42,040 --> 00:16:46,480
And scholars are invested in 
accumulating arcane and esoteric

267
00:16:46,480 --> 00:16:48,720
knowledge. 
They are reclusive Wizards, 

268
00:16:48,720 --> 00:16:52,760
disturbed resource researchers 
or priests who solace and 

269
00:16:52,760 --> 00:16:56,480
enlightenment and merges from 
communication, communion, sorry 

270
00:16:56,520 --> 00:17:03,480
with occult gods. 
All. 

271
00:17:07,200 --> 00:17:15,000
Right, and to get into Castle 
Ascania itself, it's now that we

272
00:17:15,000 --> 00:17:28,420
have our characters introduced. 
No, the three of you, you work 

273
00:17:28,420 --> 00:17:32,640
for a Cryptic and company. 
Let's real quick, what is the 

274
00:17:32,640 --> 00:17:40,880
name of the scripting company? 
The black show. 

275
00:17:41,800 --> 00:17:52,480
The weekly scroll. 
Well, it matters not because 

276
00:17:52,480 --> 00:17:57,840
your contract was sold out from 
underneath you into the service 

277
00:17:57,880 --> 00:18:00,360
of the Merciful Fellowship of 
the Flame Pursuant. 

278
00:18:04,160 --> 00:18:08,920
While you were once those who 
dove into the dark and deep 

279
00:18:08,920 --> 00:18:14,280
places, you've now been 
conscripted as witch hunters. 

280
00:18:17,680 --> 00:18:22,280
Though the Merciful Fellowship 
of the Flame Pursuant, they 

281
00:18:22,280 --> 00:18:25,720
exist outside of the normal 
legal boundaries. 

282
00:18:31,040 --> 00:18:36,000
You know that those of noble 
birth may demand a trial. 

283
00:18:36,680 --> 00:18:39,840
The landless peasants may be 
executed without trial. 

284
00:18:43,000 --> 00:18:45,720
Those that are convicted forfeit
their property to the 

285
00:18:45,720 --> 00:18:51,280
fellowship. 
More specifically to you, crypt 

286
00:18:51,280 --> 00:18:56,160
diggers are paid 300 gold pieces
for which is executed without a 

287
00:18:56,160 --> 00:19:02,080
trial, for which is tried, found
guilty, and executed. 

288
00:19:02,360 --> 00:19:08,880
The bounty is 1000 gold pieces, 
and those that are caught in the

289
00:19:08,880 --> 00:19:13,400
act may be killed immediately in
defense of the realm. 

290
00:19:18,320 --> 00:19:24,840
No, your eyes have been set a 
little higher. 

291
00:19:30,080 --> 00:19:33,440
You've been brought out to some 
God forsaken countryside. 

292
00:19:34,160 --> 00:19:43,880
That one target in particular, 
the Lady of Houses, Scania. 

293
00:19:44,960 --> 00:19:51,120
It's long since been rumored to 
be involved in witchcraft in 

294
00:19:51,120 --> 00:19:58,360
some manner, but nobody was ever
able to bring any serious 

295
00:19:58,360 --> 00:20:03,400
charges against them. 
The houses. 

296
00:20:04,720 --> 00:20:09,600
The house was wealthy enough to 
deflect any rumor, any blame, 

297
00:20:09,600 --> 00:20:14,520
slide money in the right place, 
and prevent any real sense of 

298
00:20:14,520 --> 00:20:19,480
governance from interfering with
their affairs. 

299
00:20:19,480 --> 00:20:24,160
Whether they are magical or not 
is still unproven. 

300
00:20:26,080 --> 00:20:29,120
That was until the new grant to 
the merciful fellowship of the 

301
00:20:29,120 --> 00:20:34,920
Flame pursuant the Holy Writ in 
which they have been granted, 

302
00:20:36,480 --> 00:20:40,640
gives them impunity, and they 
have descended upon this. 

303
00:20:42,240 --> 00:20:48,000
Nothing of a place to root out 
any witchcraft that might be 

304
00:20:48,000 --> 00:20:56,760
present. 
Yeah, there's a rubric with 

305
00:20:56,760 --> 00:21:02,400
which you have been handed of 
detailing the detection and 

306
00:21:02,400 --> 00:21:06,840
discovery of witches and 
warlocks of the foulest sort. 

307
00:21:08,720 --> 00:21:11,240
It's been written for both 
layman and witch finders alike. 

308
00:21:13,520 --> 00:21:14,080
And this. 
Is a. 

309
00:21:14,240 --> 00:21:19,360
Simple rubric that may be 
applied to any any suspected of 

310
00:21:19,360 --> 00:21:25,360
witchcraft. 
If more than half a dozen or one

311
00:21:25,360 --> 00:21:28,560
of the below. 
If more than a half dozen and 

312
00:21:28,560 --> 00:21:34,040
one of the below apply, the 
suspect may indeed be practicing

313
00:21:34,040 --> 00:21:39,640
foul magics. 
If a full dozen and one apply, 

314
00:21:39,640 --> 00:21:44,040
then they surely lead a coven of
witches and warlocks. 

315
00:21:45,440 --> 00:21:49,160
And these are the things you 
have been tasked with 

316
00:21:49,160 --> 00:21:54,080
discovering. 
The investigating Castle Escania

317
00:21:56,200 --> 00:22:02,960
to determine if it's Lady and 
Lord are truly engaged in this 

318
00:22:02,960 --> 00:22:06,240
type of magic. 
The foul magics. 

319
00:22:11,950 --> 00:22:13,190
Let's keep an eye out for the 
following. 

320
00:22:15,510 --> 00:22:20,710
Being able to read and write. 
Being able to read and write in 

321
00:22:20,710 --> 00:22:24,550
a foreign tongue. 
This entry counting twice 

322
00:22:24,750 --> 00:22:31,160
towards your totals. 
Some small animals of subtly 

323
00:22:31,160 --> 00:22:34,720
devilish aspect acts as their 
bosom companion. 

324
00:22:37,560 --> 00:22:40,560
Leathery inner thighs from 
clasping the broomstick. 

325
00:22:42,160 --> 00:22:45,200
Leathery outer thighs from 
bracing themselves against the 

326
00:22:45,200 --> 00:22:50,360
cooking pot. 
Brindle furred hounds menace 

327
00:22:50,360 --> 00:22:55,440
them with growls and barks. 
The prick of a pin draws no 

328
00:22:55,440 --> 00:23:00,600
blood nor Yelp of pain. 
Travelling abroad without 

329
00:23:00,600 --> 00:23:04,600
covering their shame. 
Owning masks. 

330
00:23:06,200 --> 00:23:09,880
Owning multiple books on 
esoteric topics not related to 

331
00:23:09,880 --> 00:23:15,120
their profession. 
Bearing an aspect of a beast 

332
00:23:15,120 --> 00:23:17,840
which fluctuates in pace with 
the moon. 

333
00:23:19,120 --> 00:23:22,680
Long fingernails. 
Exceptional age. 

334
00:23:23,520 --> 00:23:27,480
Exceptional ugliness, 
Exceptional attractiveness. 

335
00:23:28,680 --> 00:23:34,520
Remarkably unremarkable. 
Beloved by goats, Beloved by 

336
00:23:34,520 --> 00:23:38,160
serpents, Marked by a devil's 
kiss. 

337
00:23:38,880 --> 00:23:43,120
Absolute destitution. 
Unaccounted for wealth. 

338
00:23:44,480 --> 00:23:50,720
Consuming spicy foods, Having a 
horse already saddled with which

339
00:23:50,720 --> 00:23:56,080
to flee, having an animal other 
than a horse settled with witch 

340
00:23:56,080 --> 00:23:59,320
to flee, and this entry counting
twice again. 

341
00:24:01,280 --> 00:24:05,680
And of course, when submerged in
water, the witch shall float. 

342
00:24:07,360 --> 00:24:13,360
And then being unmarried, a 
widower, a widow or a spouse. 

343
00:24:22,070 --> 00:24:24,760
Perfect. 
I, I did go to write all of 

344
00:24:24,760 --> 00:24:27,200
these down, but I could not keep
up because I'm a very slow 

345
00:24:27,200 --> 00:24:30,320
rider. 
But we'll, we'll find something.

346
00:24:31,040 --> 00:24:35,600
That's like a lot of people. 
Yeah, that's just everybody. 

347
00:24:36,240 --> 00:24:38,000
Yeah, it's like every E girl on 
Twitch. 

348
00:24:38,480 --> 00:24:43,440
Why are your thighs so leathery?
Check the thighs. 

349
00:24:53,120 --> 00:24:57,440
So it hasn't been long since you
have been carted out to this, 

350
00:24:57,680 --> 00:25:00,280
you know, God forsaken bit of 
countryside. 

351
00:25:01,520 --> 00:25:04,640
It's name not on your mind or in
your memory. 

352
00:25:04,640 --> 00:25:10,480
And I don't know if it even 
matters to you because you've 

353
00:25:10,480 --> 00:25:13,440
been sent here with singular 
purpose. 

354
00:25:16,760 --> 00:25:21,520
The bounty, if you were able to 
prove that the Lord or Lady of 

355
00:25:21,520 --> 00:25:27,200
Houses Ganya practice foul 
magics bounty is triple what is 

356
00:25:27,200 --> 00:25:35,400
offered for all others, is 
enough to seat your concerns, to

357
00:25:35,400 --> 00:25:40,320
fill your coffers and maybe lead
to an early retirement if you do

358
00:25:40,320 --> 00:25:44,240
not enjoy delving into the 
crypts and dark places. 

359
00:25:48,760 --> 00:25:54,640
So the three of you stand 
outside of Castle Scania. 

360
00:25:57,320 --> 00:26:03,080
The structure is almost like 
coral, seemingly growing from 

361
00:26:03,080 --> 00:26:09,000
the stone below it. 
Lurid purple banners fly, all 

362
00:26:09,000 --> 00:26:11,800
bearing Houses Scania's horse 
Crest. 

363
00:26:15,080 --> 00:26:23,520
It's approachable only by a well
trod dirt path, and as you stand

364
00:26:23,520 --> 00:26:30,560
now the castle cast a shadow 
down. 

365
00:26:30,560 --> 00:26:35,800
You know the face of the 
mountain and the path blocking 

366
00:26:35,800 --> 00:26:41,760
the sun enough to cause a 
palpable shiver as you stare up 

367
00:26:41,760 --> 00:26:48,200
at it. 
The castle itself has no outer 

368
00:26:48,200 --> 00:26:50,720
walls. 
There's no gatehouse. 

369
00:26:53,120 --> 00:26:58,200
What lies in front of you? 
It's an unadorned, oversized 

370
00:26:58,640 --> 00:27:08,760
door, 15 feet tall, reinforced 
in some manner, and as you stare

371
00:27:08,760 --> 00:27:14,200
up, you can see that the the 
surface of the structure is 

372
00:27:14,200 --> 00:27:20,120
spotted in windows that gaze 
down upon you, almost as if you 

373
00:27:20,120 --> 00:27:26,480
can feel them being disapproving
of your presence. 

374
00:27:33,300 --> 00:27:36,540
With that being said, what do 
you do? 

375
00:27:40,020 --> 00:27:43,380
So are they aware that we're 
coming? 

376
00:27:46,520 --> 00:27:51,560
In a specific sense, no. 
In a general sense, probably. 

377
00:27:53,600 --> 00:27:56,040
So we're currently outside of 
this castle. 

378
00:27:56,960 --> 00:28:00,800
Correct. 
You are sitting some paces from 

379
00:28:00,800 --> 00:28:03,960
its main entrance, sort of 
staring up at it and taking it 

380
00:28:03,960 --> 00:28:06,440
in. 
Is there a stable on the outside

381
00:28:06,440 --> 00:28:11,040
or is that do I see a stable? 
No snow, water structures, it's 

382
00:28:11,040 --> 00:28:20,280
simply the castle itself. 
I think witch lives here seems 

383
00:28:20,280 --> 00:28:23,560
witchy. 
Seems witchy. 

384
00:28:24,080 --> 00:28:27,880
Very, very witchy. 
Doesn't seem witchy. 

385
00:28:27,880 --> 00:28:32,440
Like if if if. 
I mean where would you put the 

386
00:28:32,440 --> 00:28:34,280
horses? 
Do you ride the horses right 

387
00:28:34,280 --> 00:28:36,520
into the into the castle? 
Right through the front gates. 

388
00:28:39,160 --> 00:28:41,840
Maybe they don't have horses, 
maybe they have other things. 

389
00:28:42,760 --> 00:28:43,720
I mean, that's the point right 
there. 

390
00:28:44,520 --> 00:28:47,120
That's 2. 
You know what, go ahead and mark

391
00:28:47,120 --> 00:28:50,560
those two points down. 
They get those which points. 

392
00:28:50,760 --> 00:28:53,520
Yeah. 
And it's a woman, so. 

393
00:28:56,480 --> 00:29:01,560
Guilty. 
Yeah, I guess. 

394
00:29:02,560 --> 00:29:05,520
I guess do. 
Let's knock. 

395
00:29:06,160 --> 00:29:08,080
Obviously. 
Can we circle the exterior of 

396
00:29:08,080 --> 00:29:10,280
the castle and see if we see 
anything of note? 

397
00:29:10,280 --> 00:29:15,040
Any other entrances? 
While the castle itself does not

398
00:29:15,040 --> 00:29:19,360
have any walls or sort of 
ramparts or anything that you 

399
00:29:19,360 --> 00:29:22,880
would imagine would be 
protective measures, it does sit

400
00:29:22,880 --> 00:29:25,520
on the face of a Cliff. 
You know it's. 

401
00:29:25,720 --> 00:29:29,640
Right there too. 
Spires upwards from effectively 

402
00:29:29,640 --> 00:29:33,760
the peak here of this hill or 
mountain or piece of rock that 

403
00:29:33,760 --> 00:29:36,840
extends outward from the earth 
to the point where you can 

404
00:29:36,840 --> 00:29:39,600
probably see this castle from 
miles around. 

405
00:29:39,680 --> 00:29:43,520
Though it does make approach 
pretty much from One Direction, 

406
00:29:44,000 --> 00:29:48,880
you can go a little bit around 
both sides, staring upwards at 

407
00:29:48,880 --> 00:29:51,560
the same structure. 
Very. 

408
00:29:51,760 --> 00:29:56,040
Last Castle. 
OK, so here, here, here's what 

409
00:29:56,040 --> 00:29:57,800
we're going to do. 
I think we should knock and say 

410
00:29:57,800 --> 00:30:00,120
that we're we're travelers who 
are lost. 

411
00:30:03,480 --> 00:30:05,400
Sounds like a good enough plan 
for me. 

412
00:30:05,640 --> 00:30:07,240
Anyone here really good at 
lying? 

413
00:30:12,360 --> 00:30:15,400
Yeah, I'm just, I'm just going 
to step forward. 

414
00:30:15,800 --> 00:30:18,560
I'm going to be real. 
That that voice I was doing for 

415
00:30:18,560 --> 00:30:20,880
the character that originally 
didn't start out as me 

416
00:30:20,880 --> 00:30:23,440
attempting to do a voice. 
My voice just came out weird. 

417
00:30:23,560 --> 00:30:25,480
I just decided, you know, I'm 
going to roll with it. 

418
00:30:25,800 --> 00:30:27,720
But at this point, no, I'm not 
going to roll with it. 

419
00:30:27,760 --> 00:30:31,160
I give up on the funny voice. 
Yeah, I haven't decided to 

420
00:30:31,200 --> 00:30:34,560
commit fully or not so. 
I always commit to the bit. 

421
00:30:35,680 --> 00:30:42,440
You do, That's true. 
So so so a Petunia coke you did 

422
00:30:42,440 --> 00:30:45,280
you take master of deceit was. 
That I took master of deceit. 

423
00:30:45,280 --> 00:30:47,520
Yeah, I am a I am a skilled 
liar. 

424
00:30:48,680 --> 00:30:53,080
Nice of my silver. 
Also yeah cut throats have 

425
00:30:53,080 --> 00:30:57,040
silver tongue as like a base 
stat to the upper hand on wit 

426
00:30:57,040 --> 00:31:00,840
checks that it he's. 
Did not know that, very 

427
00:31:00,840 --> 00:31:03,160
interesting. 
I love that I'm playing the big 

428
00:31:03,160 --> 00:31:05,600
guy, the big dumb guy with a 
sword this episode. 

429
00:31:06,240 --> 00:31:07,160
Yeah, I will. 
I will. 

430
00:31:07,160 --> 00:31:10,080
I will use my deception more for
murder though, if you want to 

431
00:31:10,080 --> 00:31:15,120
have that sweet silver tongue. 
Two liars are better than none 

432
00:31:15,840 --> 00:31:18,080
because if you can have a story 
that you can corroborate. 

433
00:31:18,560 --> 00:31:20,480
Yeah. 
With ease, even. 

434
00:31:21,680 --> 00:31:24,560
There you go. 
We're lying. 

435
00:31:24,560 --> 00:31:34,640
But I I will defer to my 
companion here, don't you? 

436
00:31:36,320 --> 00:31:39,560
Are you going to do the lion? 
I'll, I think I'll do the lion. 

437
00:31:39,560 --> 00:31:41,880
Yeah, I'll, I'll knock on the 
door. 

438
00:31:43,440 --> 00:31:45,640
I think I might. 
Yeah. 

439
00:31:45,640 --> 00:31:50,800
We're, we're travelers 
specifically we're, we're 

440
00:31:50,800 --> 00:31:55,080
specifically hear from another. 
We're here representing. 

441
00:31:55,360 --> 00:31:59,720
We have, let's say we have some 
kind of connection to another 

442
00:31:59,720 --> 00:32:10,680
nearby noble House of some 
variety, you know, like, but you

443
00:32:10,680 --> 00:32:17,720
know, house, House Hawthorne or 
whatever. 

444
00:32:17,920 --> 00:32:20,040
Let's let's go with that as a 
lie that we are. 

445
00:32:20,680 --> 00:32:23,440
We're in some way representing 
that that noble House. 

446
00:32:23,640 --> 00:32:29,920
Yeah, a quick a quick rule 
question for for the. 

447
00:32:31,040 --> 00:32:34,160
The. 
Doomsayer for your archetype, do

448
00:32:34,160 --> 00:32:36,440
you start with everything that 
is under your archetype or do 

449
00:32:36,440 --> 00:32:47,040
you just pick one of those? 
Remember that I've reviewed this

450
00:32:47,040 --> 00:32:49,880
game but also it was in 2021 so 
I. 

451
00:32:51,560 --> 00:32:52,920
Think you're supposed to start 
with one? 

452
00:32:52,920 --> 00:32:58,240
Hold on. 
If your character. 

453
00:32:58,240 --> 00:33:00,160
Resembles and archetypes. 
Simply write down those 

454
00:33:00,160 --> 00:33:05,840
abilities and start playing. 
I believe you start with the 

455
00:33:05,840 --> 00:33:11,480
things that are listed and then 
you have a choice of picking 

456
00:33:11,480 --> 00:33:13,200
your advancements. 
Yeah, advancements. 

457
00:33:13,200 --> 00:33:16,960
OK, gotcha, gotcha. 
We're going to roll with that if

458
00:33:16,960 --> 00:33:19,320
I'm wrong. 
Yeah, I mean, that's what it 

459
00:33:19,320 --> 00:33:21,600
says here. 
It says simply write down those 

460
00:33:21,600 --> 00:33:25,680
abilities and start playing. 
If we're wrong, please leave 

461
00:33:25,680 --> 00:33:30,720
hateful comments in the YouTube.
Yeah, we chuckle and send 

462
00:33:30,720 --> 00:33:33,800
screenshots to each other. 
Yeah, we play and laugh. 

463
00:33:33,800 --> 00:33:37,200
We go teehee teehee like that 
every time. 

464
00:33:37,640 --> 00:33:40,520
Just like that. 
That's what I'm going to write 

465
00:33:40,520 --> 00:33:42,880
on every, every, I'm sorry, 
teehee. 

466
00:33:42,880 --> 00:33:44,400
I'll make every comment on this 
episode. 

467
00:33:49,920 --> 00:33:53,680
OK, House Hawthorne. 
I'm I'm just a guard. 

468
00:33:54,280 --> 00:33:56,080
Don't make me talk to people, 
please. 

469
00:33:59,520 --> 00:34:01,520
Of course, you know, But 
actually, fuck that. 

470
00:34:01,520 --> 00:34:03,880
I'm going to go back to that 
weird nasally voice. 

471
00:34:06,600 --> 00:34:10,639
Of course, of course A. 
Horse, of course. 

472
00:34:12,000 --> 00:34:15,280
Yeah, I'm just going to go off 
and I'm going to Bang, Bang, 

473
00:34:15,280 --> 00:34:18,400
bang. 
Yeah, as you pound on the door, 

474
00:34:18,400 --> 00:34:22,639
it echoes, you know, it's a 15 
foot tall iron door effectively,

475
00:34:24,840 --> 00:34:31,360
so sort of resonates. 
I'm not in league with the 

476
00:34:31,440 --> 00:34:41,840
Elves. 
It's remains silent or just shy 

477
00:34:41,880 --> 00:34:50,840
of an awkward amount of time 
until you hear a great luck 

478
00:34:50,840 --> 00:34:56,440
being turned and a screech as 
the door like opens on its 

479
00:34:56,440 --> 00:35:08,360
hinges only a crack and you see 
in the crack a very old face 

480
00:35:08,360 --> 00:35:15,080
with almost completely Milky 
white eyes and a voice for 

481
00:35:15,080 --> 00:35:17,600
crooks out. 
Yes. 

482
00:35:19,080 --> 00:35:25,560
Holy shit. 
We're travelers here from the 

483
00:35:25,600 --> 00:35:28,600
house. 
Crawthorn, Hawthorne. 

484
00:35:34,160 --> 00:35:38,800
I can't. 
I fucked it up already. 

485
00:35:38,800 --> 00:35:40,760
Oh, Jesus Christ. 
Take two. 

486
00:35:41,400 --> 00:35:43,920
Yeah, take two. 
Sorry. 

487
00:35:43,920 --> 00:35:49,920
Lady, just one second, yeah. 
Travellers just passing by. 

488
00:35:49,920 --> 00:35:54,520
We come here representing a 
House of Hawthorne and we were 

489
00:35:54,520 --> 00:35:59,520
just interested in perhaps 
staying with the night is we're 

490
00:35:59,520 --> 00:36:01,320
tired and world weary. 
Go. 

491
00:36:06,840 --> 00:36:11,640
Ahead and. 
Make a WID roll for me to kick 

492
00:36:11,640 --> 00:36:13,320
this off into the actual 
mechanics. 

493
00:36:13,720 --> 00:36:17,040
And again, just for a reminder 
that it's 2D6 plus your current 

494
00:36:17,040 --> 00:36:20,600
width stat versus a static 
target of nine. 

495
00:36:21,200 --> 00:36:25,320
All right, so I this does, does 
this count as deceit? 

496
00:36:25,320 --> 00:36:27,640
Because therefore I do have an 
upper hand. 

497
00:36:28,000 --> 00:36:30,160
Anna, third Dyson, there you are
lying. 

498
00:36:32,000 --> 00:36:41,560
So how did well, it's been so 
long since I've the oh oh, there

499
00:36:41,560 --> 00:36:57,440
we go and then my witch at a 
wonderful +2 and. 11:00 Well, 

500
00:36:57,440 --> 00:37:00,560
you're. 
Supposed to drop the lowest 

501
00:37:00,560 --> 00:37:03,120
supposed. 
To drop the lowest OK then 9. 

502
00:37:05,920 --> 00:37:11,720
Nine it is, and you stare at 
this face. 

503
00:37:12,520 --> 00:37:17,040
And he goes, yes, yes, of 
course, of course. 

504
00:37:18,480 --> 00:37:21,240
The hand kind of like grips the 
outer edge of the door and you 

505
00:37:21,240 --> 00:37:26,640
see the start to push and again 
it's that screech of iron hinges

506
00:37:28,080 --> 00:37:37,280
as it opens so slowly to reveal 
probably the oldest man you've 

507
00:37:37,280 --> 00:37:44,160
ever seen. 
He is like I said, milk white 

508
00:37:44,160 --> 00:37:46,680
eyes. 
There was just a three wisps of 

509
00:37:46,680 --> 00:37:48,800
hair on his head just kind of 
blowing out. 

510
00:37:48,800 --> 00:37:51,680
And now the wind that is coming 
through this hallway here 

511
00:37:52,240 --> 00:37:58,200
dressed very finely, like 
incredibly expensive silk, but 

512
00:37:58,200 --> 00:38:01,920
it's a very clear in the style 
of like a Butler, you know, like

513
00:38:01,920 --> 00:38:06,880
a suit and what have you. 
And he is just like bent over, 

514
00:38:07,520 --> 00:38:10,680
you know, almost tree like in 
age. 

515
00:38:11,000 --> 00:38:16,800
As he sits there, he's pushing 
the door open and then he looks 

516
00:38:16,800 --> 00:38:18,880
at you. 
At least you think he looks at 

517
00:38:18,880 --> 00:38:23,960
you. 
He goes, yeah, come in, come in.

518
00:38:24,440 --> 00:38:28,160
And he turns around and starts 
heading into the establishment. 

519
00:38:31,840 --> 00:38:35,640
Let's follow him, right? 
Yeah, yeah, this is, this is 

520
00:38:35,640 --> 00:38:38,040
good so far. 
Good job. 

521
00:38:51,720 --> 00:38:59,200
One second quick shout out the 
for those watching on YouTube as

522
00:38:59,200 --> 00:39:04,720
opposed to listening in podcast 
land, the the dice overlay that 

523
00:39:04,720 --> 00:39:08,600
comes up on the screen is 
dddice.com. 

524
00:39:09,200 --> 00:39:11,920
Great little website that I 
found to use as a dice roller 

525
00:39:11,920 --> 00:39:14,640
right here on stream. 
It's got some cool tools free 

526
00:39:14,640 --> 00:39:17,560
for most of their tools, which 
is which is great. 

527
00:39:17,920 --> 00:39:19,200
And they do have a Patreon and 
stuff like that. 

528
00:39:19,600 --> 00:39:21,200
Not sponsored. 
That one sponsors us. 

529
00:39:21,600 --> 00:39:24,440
We don't want your money. 
And just as a really cool 

530
00:39:24,440 --> 00:39:30,200
website, sodddice.com. 
I would love your money, but for

531
00:39:30,200 --> 00:39:39,800
reasons unrelated to this show. 
So you watch as this. 

532
00:39:41,920 --> 00:39:45,280
Old man wanders in. 
The three of you follow behind. 

533
00:39:48,520 --> 00:39:53,400
No, you are let in to this 
place. 

534
00:39:53,400 --> 00:39:57,800
Now the thing here is sort of 
like the striking contrast as 

535
00:39:57,800 --> 00:40:02,760
you cross past those sort of 
iron doors inside while the 

536
00:40:02,760 --> 00:40:06,760
exterior is. 
Coral like stone, like a growth 

537
00:40:06,760 --> 00:40:10,080
that comes out of the earth. 
This is very much a different 

538
00:40:10,080 --> 00:40:19,920
like sort of interior aesthetic.
It is old in the sense that you 

539
00:40:19,920 --> 00:40:24,720
can tell the pieces like the 
carpeting, the tapestries, the 

540
00:40:24,720 --> 00:40:31,480
furniture, all of that is, you 
know, quite old, like I said, 

541
00:40:31,560 --> 00:40:34,320
maybe 100 years old. 
Some of these pieces, even if it

542
00:40:34,320 --> 00:40:36,880
isn't necessarily like you're a 
Forte, being able to identify 

543
00:40:36,880 --> 00:40:42,200
these type of artifacts, but 
their age is sort of apparent. 

544
00:40:43,240 --> 00:40:48,320
So you walk in, you see the 
hallway, no grand entryway. 

545
00:40:48,320 --> 00:40:52,120
The ceiling stretches up well 
into the air. 

546
00:40:52,520 --> 00:40:56,000
A dusty chandelier kind of hangs
from the front. 

547
00:40:56,800 --> 00:41:02,400
Stone floors are, you know, a 
bit of a like a red carpet that 

548
00:41:02,400 --> 00:41:05,680
shoots down or maybe like a 
mauve or a maroon carpeting. 

549
00:41:08,720 --> 00:41:12,440
Plenty of wealth on display 
immediately upon entering. 

550
00:41:12,560 --> 00:41:21,080
But again, it is dusty. 
It looks fairly undisturbed and 

551
00:41:22,000 --> 00:41:25,920
it's dimly lit. 
And that becomes apparent when 

552
00:41:25,920 --> 00:41:29,760
this, the iron door just shots 
behind you. 

553
00:41:31,680 --> 00:41:34,720
And again, it's booming echo 
down this hall, and it 

554
00:41:34,720 --> 00:41:38,280
reverberates. 
The Butler is, you know, 

555
00:41:38,280 --> 00:41:44,160
hunchback, and he's shuffling 
forward down the hallway, paying

556
00:41:44,160 --> 00:41:50,080
you no mind. 
So he's in front of us and door 

557
00:41:50,080 --> 00:41:51,880
behind us just shuts by itself. 
Oh. 

558
00:41:53,160 --> 00:41:56,120
Good. 
Yeah, point. 

559
00:42:05,040 --> 00:42:07,280
So as you're standing here in 
the entryway, the Butler, he's 

560
00:42:07,280 --> 00:42:08,880
not moving very fast. 
That's the thing. 

561
00:42:08,880 --> 00:42:13,240
He's he is like inching along, 
but he's currently walking away,

562
00:42:13,240 --> 00:42:16,040
paying you effectively no mind, 
as far as you are currently 

563
00:42:16,040 --> 00:42:21,760
aware at least. 
That's good to know. 

564
00:42:24,280 --> 00:42:26,760
I love being heated. 
No mind did we? 

565
00:42:28,680 --> 00:42:33,760
Get this guy's name? 
He's a servant by what he 

566
00:42:33,760 --> 00:42:36,080
matter. 
Hey old. 

567
00:42:36,240 --> 00:42:41,120
Tire What's your name? 
And you go, you see his head 

568
00:42:41,120 --> 00:42:48,200
turning of he turned his head 
back. 

569
00:42:48,800 --> 00:42:50,240
He continues to shuffle down the
hall. 

570
00:42:50,240 --> 00:42:51,640
OK, good. 
You good? 

571
00:42:55,520 --> 00:42:58,080
I told you he was a servant. 
What would it matter? 

572
00:43:03,760 --> 00:43:15,760
I think he feels the same way. 
And you can kind of hear him 

573
00:43:16,480 --> 00:43:18,280
watering. 
And it's because this is so like

574
00:43:18,280 --> 00:43:21,440
echoing of a space. 
You can hear him. 

575
00:43:21,440 --> 00:43:26,800
It's like the banisters and 
tables themselves are dusted and

576
00:43:28,360 --> 00:43:31,360
it's just like come extreme of 
those words coming out of his 

577
00:43:31,360 --> 00:43:36,960
mouth but not directly to you. 
Direction at the Universe. 

578
00:43:37,760 --> 00:43:40,600
I don't trip them. 
See how long it takes me to get 

579
00:43:40,600 --> 00:43:42,760
out, you know? 
I. 

580
00:43:43,360 --> 00:43:45,120
Don't think we should be that 
cruel. 

581
00:43:45,520 --> 00:43:49,880
Listen I am AI am a a thug, 
ruffian, thief, assassin or 

582
00:43:49,880 --> 00:43:54,240
general lowlife. 
OK, that is general lowlife for 

583
00:43:54,240 --> 00:43:55,480
me. 
This is that is. 

584
00:43:56,080 --> 00:44:01,120
Extremely general lowlifery. 
I I reckon what we ought to do 

585
00:44:01,120 --> 00:44:06,720
is we, we just ought to make our
presence known via a great and 

586
00:44:06,720 --> 00:44:11,400
bellowing hello, you know. 
So let's just scare the shit out

587
00:44:11,400 --> 00:44:12,680
of him. 
All three of. 

588
00:44:13,840 --> 00:44:15,280
Us. 
Here's the thing. 

589
00:44:15,280 --> 00:44:19,400
Oh no, no, I there's, there's a 
90% chance he can hardly hear. 

590
00:44:20,320 --> 00:44:21,800
Yeah. 
So all three of us just like, 

591
00:44:21,800 --> 00:44:25,600
get up party. 
Party or you guys the idiots in 

592
00:44:25,600 --> 00:44:27,000
this party? 
I'm having a hard time figuring 

593
00:44:27,000 --> 00:44:30,360
it out. 
You know he can't hear it 

594
00:44:30,360 --> 00:44:35,480
anyway. 
I, I, I still think we should, 

595
00:44:35,800 --> 00:44:38,000
you know, as a party, we, we 
ought to like, trip them. 

596
00:44:38,920 --> 00:44:40,680
Exactly. 
OK. 

597
00:44:41,560 --> 00:44:42,640
Yeah, you know it. 
Sure. 

598
00:44:42,640 --> 00:44:44,160
Why not? 
You, You can trip them. 

599
00:44:44,160 --> 00:44:45,640
What's? 
Up. 

600
00:44:47,920 --> 00:44:50,880
You gonna go trip them? 
No, I'm just, I listen, I'm 

601
00:44:50,880 --> 00:44:52,920
just, I'm just lowlifing over 
here, you know? 

602
00:44:54,360 --> 00:44:56,040
Are we? 
So we're moving very slowly. 

603
00:44:56,040 --> 00:44:58,880
Do we see any rooms? 
Are we passing by like we're 

604
00:44:58,880 --> 00:45:01,240
walking through? 
I assume is like an entry hall. 

605
00:45:01,320 --> 00:45:03,920
Right. 
Yeah. 

606
00:45:04,600 --> 00:45:10,760
And the whole goes and goes and 
goes, it is a pretty substantial

607
00:45:10,760 --> 00:45:12,600
amount of distance of this entry
hall goes forward. 

608
00:45:12,600 --> 00:45:13,760
You don't really see any rooms 
either. 

609
00:45:15,480 --> 00:45:16,920
Oh, good. 
Good, good, good. 

610
00:45:17,640 --> 00:45:20,480
Good. 
Oh, God, yeah. 

611
00:45:20,680 --> 00:45:24,640
Oh, hey, I'm just going to call 
him Banister because it's the 

612
00:45:24,640 --> 00:45:27,960
one where I heard him say, Hey, 
old man Banister, do you have a 

613
00:45:27,960 --> 00:45:30,160
library in here? 
I'm trying to brush up on my 

614
00:45:30,160 --> 00:45:37,080
history. 
It goes Turin so you seem slow 

615
00:45:37,080 --> 00:45:38,640
to. 
Look at your library. 

616
00:45:40,160 --> 00:45:44,280
Buggy books, of course, of 
course, But a collection? 

617
00:45:44,640 --> 00:45:47,320
Library down the hall through 
the left. 

618
00:45:51,240 --> 00:45:55,160
And how long is this hall? 
Are you asking him this? 

619
00:45:55,600 --> 00:45:59,200
Yes. 
Karens, he looks at you. 

620
00:45:59,680 --> 00:46:07,160
No, it's certainly long enough. 
Karens walking back down the 

621
00:46:07,160 --> 00:46:15,320
hall again. 
Let's just let's just walk ahead

622
00:46:15,320 --> 00:46:16,440
of them. 
We, we can. 

623
00:46:16,440 --> 00:46:20,400
We can make better bases, Yeah. 
In a very medicine like this is 

624
00:46:20,400 --> 00:46:23,440
the first puzzle, which is to 
fuck this guy and let's just 

625
00:46:23,880 --> 00:46:28,320
move on. 
Yeah, I I'm just going to 

626
00:46:28,520 --> 00:46:31,960
exactly completely commit to 
that and just be like, all 

627
00:46:32,080 --> 00:46:35,880
right, but hey, am I clap him on
the back pretty hard. 

628
00:46:37,560 --> 00:46:39,640
Where are we going? 
And I want to be like up in his 

629
00:46:39,640 --> 00:46:42,520
business, like I'm going to step
in front, like step to the front

630
00:46:42,520 --> 00:46:44,720
and like really just give him 
like a clap on the back and 

631
00:46:44,720 --> 00:46:46,640
like, hey, how? 
Hard. 

632
00:46:46,640 --> 00:46:51,920
Do you clap him on the back? 
Like not soft I'm. 

633
00:46:54,960 --> 00:46:56,640
Going to need you to make a 
broad check. 

634
00:46:57,680 --> 00:47:00,040
I got a good broad. 
Did I break this man? 

635
00:47:00,440 --> 00:47:04,840
Specifically, you're trying. 
If you succeed, you do not break

636
00:47:04,840 --> 00:47:07,880
this man. 
Oh OK so I hit him and realized 

637
00:47:07,880 --> 00:47:10,080
how fragile he is and hope I 
didn't snap his spot. 

638
00:47:10,480 --> 00:47:12,520
Dope. 
Do am I? 

639
00:47:12,760 --> 00:47:16,600
Am I at any type of against the 
odds or upper handy? 

640
00:47:17,600 --> 00:47:19,040
Let's just do this a straight 
roll. 

641
00:47:20,120 --> 00:47:23,240
OK, I could do an heroic rescue 
if he's a cutthroat. 

642
00:47:24,080 --> 00:47:33,600
OK so my brown is 2 so I'll do 2
D 6 + 2 and roll that beautiful 

643
00:47:33,600 --> 00:47:35,840
bean footage. 
Hey. 

644
00:47:36,800 --> 00:47:41,560
All right, so to pop him on the 
back, you do not flatten this 

645
00:47:41,560 --> 00:47:43,800
man to the ground at the very 
least able. 

646
00:47:45,000 --> 00:47:46,880
To hold myself back. 
Yeah. 

647
00:47:47,360 --> 00:47:50,000
It's a a resounding. 
Back. 

648
00:47:50,720 --> 00:47:55,160
He seems to paint no mind, but 
as you pop on the back and you 

649
00:47:55,160 --> 00:47:57,000
kind of walk around and head 
down, you hear. 

650
00:47:57,560 --> 00:48:01,520
Yeah, so goes. 
Let me know if you then guests. 

651
00:48:02,280 --> 00:48:07,760
OK, now I trip him a Hondo 
percent so I I want to walk up. 

652
00:48:07,960 --> 00:48:10,320
I walked up to his left right, 
clapped him on my back, asked 

653
00:48:10,320 --> 00:48:12,040
the question. 
He completely ignored me. 

654
00:48:12,040 --> 00:48:14,640
I'm just going to like walk 
around in front and like do one 

655
00:48:14,640 --> 00:48:19,040
of these and then as he walks by
I legit just do the very classic

656
00:48:19,040 --> 00:48:23,200
like foot kicked out a tiny bit 
and see what happens. 

657
00:48:27,480 --> 00:48:33,040
It's old man doesn't seem to 
notice what you're doing. 

658
00:48:33,880 --> 00:48:38,640
He's very at least he appears 
very blind given the steep of 

659
00:48:38,640 --> 00:48:44,840
his Milky white eyes. 
Hits your foot and tumbles 

660
00:48:44,840 --> 00:48:49,880
forward and when he hits the 
ground you hear a resounding I. 

661
00:48:53,160 --> 00:48:54,960
Think your mic cut out there? 
I didn't hear anything. 

662
00:48:56,760 --> 00:48:58,200
What part? 
Did you not hear that? 

663
00:48:58,200 --> 00:49:00,880
Sounding. 
Oh, I probably blew it out. 

664
00:49:01,080 --> 00:49:06,880
I was out a clack like a snap as
he hits the ground and stops 

665
00:49:06,880 --> 00:49:07,240
moving. 
Aw. 

666
00:49:08,200 --> 00:49:10,440
Man. 
All right. 

667
00:49:10,760 --> 00:49:13,720
You did. 
Listen, Mud. 

668
00:49:14,200 --> 00:49:18,000
He we, he was. 
We're more OK. 

669
00:49:18,400 --> 00:49:20,200
Listen, you're an you're an 
imbecile. 

670
00:49:20,200 --> 00:49:22,920
You know that. 
I'm supposed to be the imbecile.

671
00:49:23,480 --> 00:49:25,400
He wasn't letting us anywhere. 
I. 

672
00:49:26,640 --> 00:49:27,800
I. 
Say as I. 

673
00:49:27,840 --> 00:49:30,240
Kneel. 
Down and run his pockets. 

674
00:49:33,760 --> 00:49:38,640
What less bounty? 
You filter through his pockets, 

675
00:49:39,880 --> 00:49:47,040
you find like 14 handkerchiefs, 
just like an excessive amount of

676
00:49:47,040 --> 00:49:48,880
handkerchiefs. 
Are they different colors? 

677
00:49:49,080 --> 00:49:50,400
Of course. 
Of course. 

678
00:49:50,520 --> 00:49:53,960
Yeah, it's a silly question. 
And there are various seats of 

679
00:49:53,960 --> 00:49:56,040
being used as well, for what 
it's worth. 

680
00:49:57,440 --> 00:50:02,800
And oh man, I'm trying to think 
of like what era? 

681
00:50:02,800 --> 00:50:05,680
Best library to sit in. 
I'm going to say you find like a

682
00:50:05,680 --> 00:50:07,640
pocket watch. 
Nope. 

683
00:50:08,200 --> 00:50:13,560
Witchcraft, I take it all are. 
Are the handkerchiefs a nice 

684
00:50:13,560 --> 00:50:19,800
silk fabric or anything? 
It is of like varying quality 

685
00:50:19,880 --> 00:50:22,600
and age. 
Some of them are like tatters 

686
00:50:22,880 --> 00:50:26,640
while some are like brand new 
silk from the the trader they 

687
00:50:28,080 --> 00:50:29,800
I'll take. 
Any that seems like I can get 

688
00:50:29,800 --> 00:50:32,320
some coin for it and stuff it in
my pocket along with a pocket 

689
00:50:32,320 --> 00:50:35,360
watch? 
All right, so you have a bunch 

690
00:50:35,360 --> 00:50:38,400
of handkerchiefs. 
Well. 

691
00:50:38,880 --> 00:50:43,640
Yeah, this man, he's immediately
obvious as you fleece him. 

692
00:50:43,960 --> 00:50:47,280
He's not breathing. 
Was he obviously breathing 

693
00:50:47,280 --> 00:50:49,560
before? 
Debatable. 

694
00:50:49,800 --> 00:50:53,000
OK. 
Jesus Christ. 

695
00:50:53,480 --> 00:50:56,160
Well, then I guess we'll we'll 
get to work. 

696
00:50:56,160 --> 00:50:58,080
We know where the library is. 
So you guys want to go? 

697
00:50:58,120 --> 00:50:59,120
You want to check out the 
library. 

698
00:51:04,200 --> 00:51:08,000
It will be a lot harder to it'll
be a lot harder to maintain our 

699
00:51:08,000 --> 00:51:16,480
cover now the one person who be 
told this is dead and one less 

700
00:51:16,560 --> 00:51:18,480
bounty. 
I think he fell. 

701
00:51:19,360 --> 00:51:23,200
He did fall. 
I mean, technically, technically

702
00:51:23,200 --> 00:51:26,000
he did fall is what is what. 
Van Hill says. 

703
00:51:26,520 --> 00:51:29,720
Listen, fall is a fall, right? 
Listen, old people fall. 

704
00:51:29,880 --> 00:51:31,680
That's what fucking happens, all
right? 

705
00:51:33,240 --> 00:51:39,320
I do think, though, I do think 
that we should hide this body. 

706
00:51:39,320 --> 00:51:42,640
And I look up and down this 
extended hallway for any place I

707
00:51:42,640 --> 00:51:46,080
can stuff an old man. 
Why are you trying to make this 

708
00:51:46,080 --> 00:51:47,240
worse? 
Why are you trying to? 

709
00:51:49,000 --> 00:51:51,760
Leave his body in the middle of 
the hallway so we can be found. 

710
00:51:51,960 --> 00:51:53,320
We'll go find the master in 
place. 

711
00:51:53,560 --> 00:51:56,280
He's. 
Old as fuck if if we hide him 

712
00:51:56,280 --> 00:51:58,320
somewhere people are just going 
to assume it's taken him a year 

713
00:51:58,320 --> 00:52:01,600
to cross the building. 
I should. 

714
00:52:02,920 --> 00:52:06,840
We. 
I. 

715
00:52:07,560 --> 00:52:12,520
I I think hiding will just make 
things worse. 

716
00:52:13,160 --> 00:52:18,880
You know this. 
Think for a second, am I the 

717
00:52:18,960 --> 00:52:21,800
only one here with any wits 
about me? 

718
00:52:22,680 --> 00:52:27,560
Maybe. 
I mean, I I still think we 

719
00:52:27,600 --> 00:52:33,320
should hide them, but Lady Witt 
here lead the way. 

720
00:52:35,960 --> 00:52:37,680
All right, I'm just, I'm just 
going to, I'm just going to 

721
00:52:37,680 --> 00:52:42,560
March forward for a while. 
I'm, I think I'm, I'm concocting

722
00:52:42,560 --> 00:52:44,440
a plan. 
I'm going to, I'm going to act 

723
00:52:44,440 --> 00:52:47,840
very perturbed by the death of 
this servant. 

724
00:52:49,440 --> 00:52:52,000
I whispered a burgle. 
Should should I trip her next? 

725
00:52:54,000 --> 00:52:55,400
What's wrong with you? 
What are we doing? 

726
00:52:55,400 --> 00:52:59,160
Listen. 
So you do the At this point 

727
00:52:59,680 --> 00:53:03,080
there does appear to be endless 
hallway and a wooden door that 

728
00:53:03,080 --> 00:53:04,320
leads in. 
It's still a little ways down, 

729
00:53:04,320 --> 00:53:06,640
but it is within visible range. 
At least you've gotten this far 

730
00:53:06,640 --> 00:53:10,480
down. 
So did you just leave the body 

731
00:53:10,600 --> 00:53:13,760
on the floor? 
We leave the body on. 

732
00:53:13,840 --> 00:53:15,960
Yeah, I'm leaving the body on 
the floor, but I'm going to. 

733
00:53:15,960 --> 00:53:18,080
Make a big deal. 
Yeah, no, I'm going to, I'm 

734
00:53:18,080 --> 00:53:20,200
going to, you know, I'm going 
to, I'm going to like, be 

735
00:53:20,200 --> 00:53:22,360
preparing like tears and stuff, 
you know? 

736
00:53:23,600 --> 00:53:25,640
I leave a note on it like I hit 
a car. 

737
00:53:28,040 --> 00:53:28,920
Sorry. 
About that. 

738
00:53:32,200 --> 00:53:36,880
Yes, 2. 
The three of you leave the man 

739
00:53:36,880 --> 00:53:41,840
crumpled on the ground, having 
been fleeced, robbed of his 

740
00:53:41,840 --> 00:53:44,280
handkerchiefs and. 
By what? 

741
00:53:45,080 --> 00:53:47,440
And watch. 
And you continue down the hall, 

742
00:53:47,440 --> 00:53:53,080
heading for the door. 
You make it around. 6 paces 

743
00:53:54,040 --> 00:53:58,240
before you hear another coming 
from behind you. 

744
00:53:58,240 --> 00:54:03,440
Oh. 
Jesus Christ, He's back. 

745
00:54:05,640 --> 00:54:08,200
You look. 
Yeah, we're looking what's 

746
00:54:08,200 --> 00:54:11,040
happening? 
Three of you turn and look, and 

747
00:54:11,040 --> 00:54:20,800
you see the man get up and 
unbreak his arm effectively like

748
00:54:20,800 --> 00:54:26,920
you see it pull it out, stands 
back up and shakes himself 

749
00:54:26,920 --> 00:54:29,040
slightly. 
I need all three of you to make 

750
00:54:29,040 --> 00:54:31,280
a grip check. 
Right. 

751
00:54:31,320 --> 00:54:35,000
That's just yeah, grip check 
that is. 

752
00:54:35,160 --> 00:54:38,560
You're just using willpower 
here, so it's again 2. 6. 

753
00:54:39,160 --> 00:54:41,720
Plus will looking for your 
target score all? 

754
00:54:42,640 --> 00:54:49,080
Right. 
Roll I failed. 

755
00:54:51,960 --> 00:54:55,120
Oh. 
Let's see, very. 

756
00:54:55,200 --> 00:55:00,880
Nice. 
The minor red outlined, Petunia 

757
00:55:00,880 --> 00:55:03,400
years are purple outlined and 
Burkle years a green outline. 

758
00:55:03,880 --> 00:55:06,880
I believe so all. 
Right, so 2 success and a fail. 

759
00:55:07,200 --> 00:55:09,800
Yeah, I failed. 
The two of you that succeed, go 

760
00:55:09,800 --> 00:55:13,240
ahead and take an experience 
point Hunter. 

761
00:55:13,240 --> 00:55:16,280
You lose one of your grip. 
Oh, there's no. 

762
00:55:16,320 --> 00:55:19,840
God, what the fuck? 
This is this is where I would 

763
00:55:19,840 --> 00:55:24,080
mark it on the form fillable 
character sheets if they allowed

764
00:55:24,080 --> 00:55:24,720
us to. 
Mark. 

765
00:55:26,600 --> 00:55:27,960
Yeah, I'll just, I'll just 
fillable. 

766
00:55:28,120 --> 00:55:31,240
Yeah, I mean, these are very 
strange shape. 

767
00:55:31,240 --> 00:55:36,640
Yeah, I guess are we are we 
using affluence? 

768
00:55:37,280 --> 00:55:39,800
I highly yeah, I would say fuck 
it. 

769
00:55:39,920 --> 00:55:44,320
Yeah, yeah, fuck it. 
No affluence one XP. 

770
00:55:44,720 --> 00:55:49,040
That's OK, I keep I kept hitting
O instead of P. 

771
00:55:49,080 --> 00:55:54,800
It's not XO, that's a kiss. 
XOXO Gossip Girl. 

772
00:55:55,960 --> 00:56:00,640
And for those that are listening
in on this, when you gain 

773
00:56:00,640 --> 00:56:03,160
experience points you're looking
for, I believe it's eight of 

774
00:56:03,160 --> 00:56:04,920
them. 
Once you achieve 8 experience 

775
00:56:04,920 --> 00:56:09,240
points, you're able to gain a 
new advancement and it also 

776
00:56:09,240 --> 00:56:14,200
improves your grip and figure. 
So you have to see the weird and

777
00:56:14,480 --> 00:56:17,480
wonderful things in order to 
improve as a character. 

778
00:56:18,760 --> 00:56:21,360
All right, so the three of you 
who you've seen this 2 of you 

779
00:56:21,360 --> 00:56:24,200
were able to kind of stave off 
the weirdness, but one of you a 

780
00:56:25,680 --> 00:56:27,640
little perturbed by the 
situation. 

781
00:56:27,640 --> 00:56:31,440
How do you respond as he watches
old man pulling himself off the 

782
00:56:31,440 --> 00:56:34,680
floor and like correcting his 
bones and then he he's like 

783
00:56:34,680 --> 00:56:38,440
resumes the hunchback position. 
I turned to Vero. 

784
00:56:38,440 --> 00:56:40,400
I'm like don't do that again. 
This is weird. 

785
00:56:42,840 --> 00:56:47,360
I turned to Petunia and I'm 
like, oh, oh, maybe we should 

786
00:56:47,360 --> 00:56:50,400
hit the body. 
Give the man back his 

787
00:56:50,400 --> 00:57:01,220
handkerchiefs. 
I pull the pocket watch and 

788
00:57:01,220 --> 00:57:05,460
handkerchiefs out of my pocket 
and I I will walk over to the 

789
00:57:05,460 --> 00:57:10,700
old man and be like, oh, hey, 
the guy, sorry about that. 

790
00:57:10,700 --> 00:57:13,380
I'm going to here, here you go. 
And I'm just going to like, 

791
00:57:14,460 --> 00:57:19,040
like, like, like I don't just 
stuff him in his pocket. 

792
00:57:21,520 --> 00:57:23,960
He goes, Oh well, you kind of 
must have. 

793
00:57:27,640 --> 00:57:30,000
You dropped them, you dropped 
them butt and then I punch them 

794
00:57:30,000 --> 00:57:30,600
in the face. 
No. 

795
00:57:32,560 --> 00:57:37,160
So hey, we're going to go on 
ahead so you can just do your 

796
00:57:37,160 --> 00:57:39,520
own thing. 
Not with us. 

797
00:57:42,160 --> 00:57:51,160
Is is that cool? 
Forgiveness, just anything. 

798
00:57:51,160 --> 00:57:54,840
Please summon the help. 
Oh yeah. 

799
00:57:55,120 --> 00:57:59,280
Listen, I will reach right out 
to you if if we need you in any 

800
00:57:59,280 --> 00:58:01,360
way, shape or form. 
Where do you usually? 

801
00:58:01,760 --> 00:58:05,920
Where are you usually? 
Literally. 

802
00:58:07,320 --> 00:58:09,040
Yeah. 
The trouble is the cleaning. 

803
00:58:10,000 --> 00:58:13,240
Pending to yeah. 
They're not, they're not dying 

804
00:58:13,240 --> 00:58:14,600
or breaking or anything. 
Do that. 

805
00:58:14,600 --> 00:58:16,320
Yeah. 
So, yeah. 

806
00:58:17,120 --> 00:58:20,840
All right, So we're going to go 
do stuff. 

807
00:58:23,800 --> 00:58:28,960
OK, Goodbye. 
Oh, pleasure. 

808
00:58:28,960 --> 00:58:34,160
It's. 
Mine I I love that. 

809
00:58:34,560 --> 00:58:38,520
We're just. 
No, you love that or what? 

810
00:58:39,240 --> 00:58:41,440
Well I love that we're cunts. 
Yeah. 

811
00:58:43,880 --> 00:58:46,640
It's like a very different 
approach, the side quests. 

812
00:58:48,280 --> 00:58:53,440
Right, not our normal that we 
obviously I'm just going to grab

813
00:58:53,440 --> 00:58:56,320
Petunia Burger by the arms and 
just like fast walk, like 

814
00:58:56,320 --> 00:58:58,920
looking over my shoulder and 
we're just going to be like down

815
00:58:58,920 --> 00:59:02,120
the hallway. 
With that treatment alone, we 

816
00:59:02,160 --> 00:59:04,400
could have this entire thing 
burned to the ground for 

817
00:59:04,400 --> 00:59:08,840
witchcraft. 
Listen, it's a we. 

818
00:59:09,320 --> 00:59:12,000
He ain't going anywhere fast. 
We can come back and grab him. 

819
00:59:15,280 --> 00:59:18,160
That's true. 
I should have tied a bell to him

820
00:59:18,160 --> 00:59:21,000
or something. 
I don't think he's moving fast 

821
00:59:21,000 --> 00:59:22,480
enough for the bell to be set 
off. 

822
00:59:22,800 --> 00:59:28,120
And that's very true. 
And you can see, like at this 

823
00:59:28,120 --> 00:59:30,480
point, he's fully turned around 
and he's like heading back 

824
00:59:30,480 --> 00:59:34,840
towards the main door. 
OK. 

825
00:59:34,840 --> 00:59:36,720
Let's just let's go through the 
wooden door then. 

826
00:59:37,000 --> 00:59:38,560
Yeah, let's yeah go through the 
wooden door. 

827
00:59:39,440 --> 00:59:43,760
OK, the three of you walk that 
forward door opens. 

828
00:59:43,760 --> 00:59:45,120
It's very fine. 
Like oak or something. 

829
00:59:45,120 --> 00:59:48,360
That's a good heavy wood walk 
in. 

830
00:59:48,360 --> 00:59:58,080
Do you find yourselves in Privy?
There is a line of. 

831
00:59:58,560 --> 01:00:00,280
Now there's a. 
Lot. 

832
01:00:00,360 --> 01:00:05,520
Of blood in the Privy, Yeah, A. 
Line of holes effectively that 

833
01:00:05,520 --> 01:00:10,480
you shit into Oh. 
How fancy communal shit. 

834
01:00:10,480 --> 01:00:11,560
Not what I. 
Expected. 

835
01:00:14,560 --> 01:00:17,800
So there is as you walk in, you 
see it. 

836
01:00:17,800 --> 01:00:19,800
And like I said, this isn't 
really an arrow with like 

837
01:00:20,320 --> 01:00:23,880
looming, but this has to be a 
pretty advanced system where you

838
01:00:23,880 --> 01:00:28,080
hear running water and it's like
you see that That's not even 

839
01:00:28,080 --> 01:00:30,320
like a chamber pot. 
It's literally like a stone 

840
01:00:32,000 --> 01:00:35,800
bench effectively with like 
three or four holes, this wood 

841
01:00:35,800 --> 01:00:39,800
ornated around it. 
Definitely, you know, communal 

842
01:00:39,800 --> 01:00:43,880
sponges and buckets sitting next
to said holes and like wash 

843
01:00:43,880 --> 01:00:47,520
basins to tend to your hands 
afterwards. 

844
01:00:48,800 --> 01:00:53,360
But again, it's a specious room 
for what you typically assume a 

845
01:00:53,360 --> 01:00:59,440
Privy to be. 
You walk in this potpourri. 

846
01:00:59,800 --> 01:01:04,720
Smells kind of nice in here. 
Bathroom. 

847
01:01:05,240 --> 01:01:07,760
Hey, hold on for a second, guys.
And I walk up, you know, into 

848
01:01:07,760 --> 01:01:12,960
one of the holes and I wash my 
hands afterwards. 

849
01:01:14,840 --> 01:01:20,640
It's nice. 
There is another door on the far

850
01:01:20,640 --> 01:01:23,360
end, the same wooden 
arrangement. 

851
01:01:24,520 --> 01:01:28,400
I love how in in every game I've
played where Josh has mentioned 

852
01:01:28,400 --> 01:01:31,600
there is a bathroom, one of the 
characters has immediately used 

853
01:01:31,600 --> 01:01:35,880
the bathroom. 
Yeah, I mean. 

854
01:01:36,360 --> 01:01:37,560
When you. 
Listen, there's not enough 

855
01:01:37,560 --> 01:01:41,520
adventures where using the 
bathroom is is really an option.

856
01:01:41,520 --> 01:01:45,000
I mean, theoretically you can go
anywhere, but like you know. 

857
01:01:46,480 --> 01:01:49,800
Yeah. 
Sure, there's 1001 OSR blog 

858
01:01:49,800 --> 01:01:51,480
posts on like. 
Can someone shit in your 

859
01:01:51,480 --> 01:01:56,000
dungeon? 
I I won't plan a serve Raimond 

860
01:01:56,000 --> 01:02:00,360
we because I'm a big lover of, 
of procedures. 

861
01:02:00,360 --> 01:02:03,520
I, you know, there was a serve 
Raimond where we created 

862
01:02:03,520 --> 01:02:06,160
procedures for how long you 
could go without pooping when 

863
01:02:06,160 --> 01:02:09,680
your dungeon crawling and the 
the penalties for just shitting 

864
01:02:09,680 --> 01:02:12,480
yourself. 
I'll see if I can find it and 

865
01:02:12,480 --> 01:02:15,760
send it your way to to elevate 
your dungeon crawling. 

866
01:02:16,360 --> 01:02:19,360
Here. 
We go Jesus Christ. 

867
01:02:19,800 --> 01:02:25,480
That's anyways. 
It's all solved with an impeller

868
01:02:25,480 --> 01:02:27,160
is all I'm saying anyway. 
That's true. 

869
01:02:30,840 --> 01:02:31,800
All right, so you're in this 
room. 

870
01:02:32,040 --> 01:02:35,760
You have services here, at least
one of you has. 

871
01:02:37,440 --> 01:02:38,360
What do you do? 
Where do you go? 

872
01:02:39,680 --> 01:02:41,360
Said there's another door. 
Yeah. 

873
01:02:42,400 --> 01:02:45,920
Yeah, I mean, is burgle the 
number one or #2IN? 

874
01:02:47,840 --> 01:02:50,840
Oh, he's number one in. 
OK, All right. 

875
01:02:51,000 --> 01:02:54,400
Well then, yeah, as as as he's 
washing his hands, I'm going to 

876
01:02:54,400 --> 01:02:56,440
go just peek through that other 
door, I guess. 

877
01:02:58,000 --> 01:03:04,400
Take a look inside. 
You see before you a library, 

878
01:03:07,360 --> 01:03:13,480
you know, Great again, hardwood 
Mary oak shelves, nicely, darkly

879
01:03:13,480 --> 01:03:18,240
stained, kind of a raid out in a
fashion here, all filled with 

880
01:03:18,920 --> 01:03:23,080
volumes and volumes of books. 
There's a table in the center 

881
01:03:24,040 --> 01:03:26,120
that clearly has like a bunch of
paperwork and stuff kind of 

882
01:03:26,120 --> 01:03:32,760
strewn about on it. 
And it is not the largest 

883
01:03:33,160 --> 01:03:36,160
library you've ever seen, but it
is certainly large enough to be 

884
01:03:36,160 --> 01:03:43,160
classified as a library. 
There are, in this case, windows

885
01:03:43,160 --> 01:03:45,480
to the outside. 
In this room you can see the 

886
01:03:45,480 --> 01:03:48,960
sunlight streaming in and, you 
know, making a nice little beam 

887
01:03:48,960 --> 01:03:55,280
on the floor. 
That's nice. 

888
01:03:55,800 --> 01:04:05,250
Sunlight is nice. 
I'm going to. 

889
01:04:05,250 --> 01:04:08,290
I'm going to look around the 
books to see if there's any 

890
01:04:08,290 --> 01:04:10,490
written in foreign tongues. 
I was. 

891
01:04:11,650 --> 01:04:13,930
Going to say they can read 
that's points. 

892
01:04:15,760 --> 01:04:24,320
I think yes. 
And these are, if you understand

893
01:04:24,320 --> 01:04:27,600
the foreign tongues yourselves, 
fairly mundane volumes, even the

894
01:04:27,600 --> 01:04:30,000
ones that you do understand. 
Or if you can't read or write 

895
01:04:30,000 --> 01:04:31,360
yourself. 
That's a better question. 

896
01:04:32,360 --> 01:04:34,720
I would Leah Larritt. 
Yeah. 

897
01:04:35,640 --> 01:04:37,040
I think I know. 
How to read? 

898
01:04:37,400 --> 01:04:40,200
You are a scholar that would 
that would make a lot of sense 

899
01:04:40,200 --> 01:04:42,360
if you couldn't. 
What's it say? 

900
01:04:46,640 --> 01:04:51,720
So if you're looking 
specifically for the one in 

901
01:04:51,720 --> 01:04:54,520
foreign tongues, that depends on
whether or not you can read said

902
01:04:54,520 --> 01:04:56,520
foreign tongues. 
I don't think I can read, said 

903
01:04:56,520 --> 01:05:00,120
foreign tongues. 
He doesn't look terribly 

904
01:05:00,120 --> 01:05:02,520
intricate. 
It's not like you pull it out. 

905
01:05:02,520 --> 01:05:04,720
It's like spells or the 
pentagram or whatever. 

906
01:05:04,760 --> 01:05:08,240
You open it up and it's just 
like words on the page in 

907
01:05:08,240 --> 01:05:11,920
whatever language it is. 
I can't read those foreign 

908
01:05:11,920 --> 01:05:14,440
tongues, so I'm going to say 
presumably spells. 

909
01:05:18,520 --> 01:05:22,760
Muy bien Elgato in Miss 
Pantalones. 

910
01:05:25,240 --> 01:05:27,840
Are there any esoteric books Do 
we find? 

911
01:05:27,880 --> 01:05:31,400
I, I want to, I want to do the 
whole like, like talk some books

912
01:05:31,400 --> 01:05:34,400
up to see if it spins the wall 
around kind of thing too, you 

913
01:05:34,400 --> 01:05:37,400
know? 
You check the books. 

914
01:05:39,520 --> 01:05:43,640
Can you read? 
I here's The thing is, I think 

915
01:05:43,640 --> 01:05:48,160
that I, I'm a cutthroat in a 
criminal. 

916
01:05:49,200 --> 01:05:52,320
I do think I can understand like
basic language as far as being 

917
01:05:52,320 --> 01:05:56,680
able to like read a contract of 
something I want to steal or 

918
01:05:56,680 --> 01:05:58,120
something. 
But I don't think very well and 

919
01:05:58,120 --> 01:06:01,520
I don't think I can write. 
It so a few things you notice 

920
01:06:01,520 --> 01:06:04,000
about this room is you guys are 
kind of like searching it like 

921
01:06:04,000 --> 01:06:06,800
it's a plenty of foreign 
language books in here. 

922
01:06:07,560 --> 01:06:12,080
The table in the center has a 
map of not just like the region 

923
01:06:12,080 --> 01:06:15,240
you guys are in, but sort of the
greater, you know, world of best

924
01:06:15,240 --> 01:06:17,520
left area. 
It is is splayed out on this map

925
01:06:17,520 --> 01:06:21,680
here. 
Papers around it seem to be 

926
01:06:21,680 --> 01:06:24,280
talking about like trade routes 
and resources and what not. 

927
01:06:24,640 --> 01:06:28,120
The books you find in this 
library are primarily like 

928
01:06:28,560 --> 01:06:32,400
histories. 
They talk a little bit about 

929
01:06:32,400 --> 01:06:35,240
flora and fauna. 
There's very clearly like each 

930
01:06:35,240 --> 01:06:39,800
bookshelf is specific to like a 
region of this, you know, world 

931
01:06:39,800 --> 01:06:42,400
here. 
But you also find stuff like 

932
01:06:42,400 --> 01:06:46,120
accounting records and what not 
just like a bunch of general 

933
01:06:46,120 --> 01:06:50,280
stuff here. 
This isn't a library in the same

934
01:06:50,280 --> 01:06:52,080
sense of like you go check out a
book. 

935
01:06:52,080 --> 01:06:54,920
It seems to be like a personal 
collection of volumes for 

936
01:06:54,920 --> 01:07:03,960
somebody who's using this room. 
My number one question and I'll 

937
01:07:03,960 --> 01:07:05,760
I'll do a character voice. 
We can tell the difference, 

938
01:07:05,760 --> 01:07:09,280
right? 
Why can you only get to this 

939
01:07:09,400 --> 01:07:18,240
through the bathroom personal 
library? 

940
01:07:19,240 --> 01:07:22,840
It's like an on suite library, 
but like to the bathroom. 

941
01:07:22,880 --> 01:07:26,520
I don't quite understand like 
the the structure here is there,

942
01:07:27,040 --> 01:07:28,240
is there a door? 
Can I? 

943
01:07:28,240 --> 01:07:33,360
I'm going to bang around on the 
floor, lift the carpets a bit, 

944
01:07:33,360 --> 01:07:35,480
see if there's anything else. 
There must be some other way. 

945
01:07:35,840 --> 01:07:38,880
Well, I'll make this over the 
table evident. 

946
01:07:40,080 --> 01:07:42,680
Every room you enter, there's 
always a door forward, and there

947
01:07:42,680 --> 01:07:48,760
wasn't always a door back. 
So there is a door in here. 

948
01:07:48,760 --> 01:07:53,160
Do I see a door? 
Yes, yes, it is evident on the 

949
01:07:53,160 --> 01:07:54,920
wall. 
You know, it's it's where it 

950
01:07:54,920 --> 01:07:55,840
should be. 
It's not. 

951
01:07:56,080 --> 01:07:57,560
It's not something. 
In the world. 

952
01:07:58,880 --> 01:08:01,960
So I so I'm going to I don't 
respond to that question you ask

953
01:08:01,960 --> 01:08:04,280
in character. 
I'm going to say I didn't 

954
01:08:04,280 --> 01:08:08,160
believe it's just accessible 
through the bathroom and I'm 

955
01:08:08,160 --> 01:08:10,480
going to point to that door 
because I'm a Dick all. 

956
01:08:12,800 --> 01:08:15,320
Right. 
Then my second question is why 

957
01:08:15,360 --> 01:08:16,680
is it detached to the bathroom 
at all? 

958
01:08:19,160 --> 01:08:21,880
Well, sometimes we sit. 
Down and you got a long 1. 

959
01:08:22,080 --> 01:08:24,800
You know you want something to 
flip through, or so I've been 

960
01:08:24,800 --> 01:08:27,080
told. 
I can't really read, so if it's 

961
01:08:27,279 --> 01:08:29,720
not, you're not. 
Going to find it in time. 

962
01:08:30,640 --> 01:08:34,120
Burgos holding a book and it's 
like upside down, you know it's 

963
01:08:34,120 --> 01:08:36,920
got. 
Pictures in it though. 

964
01:08:37,640 --> 01:08:40,040
He does have pictures in it, all
these pictures. 

965
01:08:40,040 --> 01:08:41,359
Are upside down though, for some
reason all. 

966
01:08:46,560 --> 01:08:48,479
Right, all right. 
Yeah, that's I. 

967
01:08:48,520 --> 01:08:51,160
See no evidence of witchery 
forward. 

968
01:08:53,279 --> 01:08:57,240
He sees no evidence of witchery.
Tee hee hee. 

969
01:08:59,160 --> 01:09:05,439
Hee hee, hee hee. 
Hee. 

970
01:09:05,439 --> 01:09:08,040
All right. 
Yeah, let's onward. 

971
01:09:08,760 --> 01:09:11,680
Right. 
And as you open this next door 

972
01:09:12,640 --> 01:09:16,520
to head into the room here, as 
soon as the door opens, your 

973
01:09:16,520 --> 01:09:19,680
nose is assaulted with pleasant 
smells. 

974
01:09:22,439 --> 01:09:28,560
You see it you it is cooked meat
and spices that you can only 

975
01:09:28,560 --> 01:09:35,000
hope to describe. 
Just waft out and you see beyond

976
01:09:35,000 --> 01:09:36,880
the threshold. 
It's a kitchen. 

977
01:09:38,760 --> 01:09:42,920
There seems to be. 
A nice wooden. 

978
01:09:42,920 --> 01:09:46,600
Table perched in the center with
various like vegetables and 

979
01:09:46,800 --> 01:09:50,920
process of being prepped on it. 
That there is a hearth with a 

980
01:09:50,920 --> 01:09:54,680
fire roaring there and some Stew
kind of bubbling up. 

981
01:09:55,640 --> 01:09:58,240
There has to be some kind of 
like brick oven set up there as 

982
01:09:58,240 --> 01:10:01,120
well that is cooking whatever 
meat you're currently smelling. 

983
01:10:01,600 --> 01:10:04,440
Maybe it's like adjacent to that
somehow the heat of this the 

984
01:10:04,440 --> 01:10:06,360
hearth is warming the meat as 
well. 

985
01:10:07,600 --> 01:10:08,480
Cabinets. 
And. 

986
01:10:09,160 --> 01:10:12,920
Shots and pans hanging from the 
ceiling is a very much like a 

987
01:10:12,920 --> 01:10:18,360
servant's type of set up here 
where it's not like finery. 

988
01:10:18,360 --> 01:10:22,560
This is bare kind of stone and 
not dressed up, but it's very 

989
01:10:22,560 --> 01:10:26,400
utilitarian in that sense. 
And there are two different 

990
01:10:26,400 --> 01:10:32,440
servants here. 
Both pay you no mine as you open

991
01:10:32,440 --> 01:10:37,320
the door. 1 is tending to the 
Stew and kind of stirring it and

992
01:10:37,320 --> 01:10:39,520
like looking at it. 
The others sitting at the wooden

993
01:10:39,520 --> 01:10:42,920
table, you hear of vegetables 
being chopped. 

994
01:10:47,320 --> 01:10:50,200
Wow. 
I say we keep going. 

995
01:10:55,320 --> 01:11:03,800
I We need audience with the Lord
and Lady still. 

996
01:11:03,920 --> 01:11:10,200
Bind us I. 
Think that might be the problem?

997
01:11:10,200 --> 01:11:15,760
This is here's the thing right? 
We came in through the front 

998
01:11:15,760 --> 01:11:20,520
door, absolutely nothing 
happened to the Butler and I 

999
01:11:20,520 --> 01:11:26,640
would just roaming someone's 
home and these two seem not to 

1000
01:11:26,640 --> 01:11:31,080
care at all. 
And you get a good look at them,

1001
01:11:31,160 --> 01:11:37,680
as you say, these two in point, 
and they are not quite as old as

1002
01:11:37,680 --> 01:11:43,120
that Butler, but their frames 
are rather frail, their skin 

1003
01:11:43,120 --> 01:11:49,920
fairly wrinkled, eyes a little 
more vibrant. 

1004
01:11:51,360 --> 01:11:55,760
But again, they pay you no mind 
as they tend to their tasks. 

1005
01:11:56,280 --> 01:12:00,680
Trip them both. 
Throw 1 into the Stew. 

1006
01:12:01,120 --> 01:12:03,720
Yeah, no, I've I definitely 
violently. 

1007
01:12:03,960 --> 01:12:09,840
No, I want to call out to them. 
Or if you're male, female. 

1008
01:12:10,720 --> 01:12:17,520
Let's say both are women, OK? 
Hello. 

1009
01:12:19,560 --> 01:12:24,520
Fine ladies. 
They're maidservants. 

1010
01:12:24,520 --> 01:12:29,360
Address them by their titles. 
Hello maid servants. 

1011
01:12:31,080 --> 01:12:35,800
And you see the one at the table
trapping. 

1012
01:12:35,800 --> 01:12:39,720
Vegetables, look it up goes Good
day, Sir. 

1013
01:12:45,280 --> 01:12:52,280
We are here from as travellers 
that are a little bit too world 

1014
01:12:52,280 --> 01:12:56,880
weary. 
We're travelling to a house 

1015
01:12:56,880 --> 01:13:05,720
Hawthorne and we were wondering 
to have audience with the Lord 

1016
01:13:05,720 --> 01:13:11,000
and lady of this fine castle. 
We were let in by the Butler and

1017
01:13:11,680 --> 01:13:16,520
we were just wondering when 
dinner would be served and 

1018
01:13:16,520 --> 01:13:21,720
where. 
And the woman continues, The 

1019
01:13:21,720 --> 01:13:24,840
Tropico turns to look ever so 
slightly goes. 

1020
01:13:26,040 --> 01:13:28,160
You wish to arrange audience 
with Lord and lady. 

1021
01:13:28,160 --> 01:13:29,120
You need to speak with the 
Butler. 

1022
01:13:30,920 --> 01:13:32,440
And. 
We'll be served in approximately

1023
01:13:34,240 --> 01:13:37,720
look at that, don't watch 
approximately 1 hour. 

1024
01:13:37,720 --> 01:13:42,520
What's the roast just finished? 
Thank you. 

1025
01:13:42,520 --> 01:13:47,320
Thank you for telling us. 
We will go back and have 

1026
01:13:47,720 --> 01:13:53,000
audience with the Butler and I'm
going to look at the rest of 

1027
01:13:53,000 --> 01:13:55,960
them and I'm going to look to 
the door that is not towards the

1028
01:13:55,960 --> 01:14:06,160
Butler and just going to want to
walk, you know, just Yep. 

1029
01:14:06,680 --> 01:14:09,640
Yep. 
Can I snatch a vegetable off the

1030
01:14:09,640 --> 01:14:13,200
table as we go by? 
Sure, it's a good root 

1031
01:14:13,200 --> 01:14:15,800
vegetable. 
It is not a carrot, but it kind 

1032
01:14:15,800 --> 01:14:17,360
of looks like 1. 
It's. 

1033
01:14:17,560 --> 01:14:19,400
An odd color, it's like purple, 
so you. 

1034
01:14:19,800 --> 01:14:25,080
Pick it up. 
All right for carrots. 

1035
01:14:25,240 --> 01:14:27,320
What? 
Yeah, you got purple carrots I 

1036
01:14:27,320 --> 01:14:28,480
had. 
Purple Carrot last night. 

1037
01:14:29,240 --> 01:14:33,200
Yes, we know that's normal. 
Your character's probably. 

1038
01:14:34,200 --> 01:14:35,520
This. 
Carrot seems. 

1039
01:14:35,520 --> 01:14:36,880
Witchy. 
There we go. 

1040
01:14:37,560 --> 01:14:39,080
Yeah, witch. 
Carrot. 

1041
01:14:41,400 --> 01:14:43,040
Well, I mean, well, no. 
And wasn't it? 

1042
01:14:43,160 --> 01:14:45,480
No, wasn't it, No. 
Carrots were like historically 

1043
01:14:45,480 --> 01:14:48,240
purple and then like modern 
varieties were more orange. 

1044
01:14:48,240 --> 01:14:49,440
Well. 
Like. 

1045
01:14:49,520 --> 01:14:51,720
That I know it's a. 
Witch Carrot. 

1046
01:14:51,720 --> 01:14:55,720
OK, fair enough. 
Famous World of Orange is Blood,

1047
01:14:56,120 --> 01:14:57,160
yeah. 
Fair enough. 

1048
01:14:57,240 --> 01:14:58,000
OK. 
Yeah, fair enough. 

1049
01:14:58,360 --> 01:15:01,360
Carrot. 
Very scary. 

1050
01:15:02,160 --> 01:15:05,240
Yeah, I eat it. 
The carrot. 

1051
01:15:07,080 --> 01:15:08,800
This. 
Is the scariest fucking carrot 

1052
01:15:08,800 --> 01:15:09,920
I've ever seen. 
Yeah. 

1053
01:15:10,520 --> 01:15:12,560
Make a grip check to eat the 
carrot. 

1054
01:15:14,800 --> 01:15:23,400
Grip this carrot, on we go. 
Jesus. 

1055
01:15:24,160 --> 01:15:26,360
Are we really making a grip 
check about the carrots or? 

1056
01:15:26,400 --> 01:15:32,080
I don't think so. 
I'm so fucking scared there's a 

1057
01:15:32,080 --> 01:15:36,000
Karen. 
What am I going to fucking do? 

1058
01:15:36,200 --> 01:15:38,040
We're doing really great. 
So we go to the next. 

1059
01:15:38,040 --> 01:15:39,200
Door. 
Wait till we talk about the 

1060
01:15:39,240 --> 01:15:42,160
green oranges. 
Oranges. 

1061
01:15:45,120 --> 01:15:46,440
As you pass. 
Through the next door into the 

1062
01:15:46,440 --> 01:15:53,080
next chamber, you find yourself 
was looking at an array of beds.

1063
01:15:56,040 --> 01:15:57,760
It's played out. 
There's probably two dozen of 

1064
01:15:57,760 --> 01:16:04,880
them, a little too close 
together or comfort, and they're

1065
01:16:04,880 --> 01:16:09,920
in various states of make and 
unmake, some neatly tucked in as

1066
01:16:09,920 --> 01:16:11,360
if waiting for somebody to 
return. 

1067
01:16:11,360 --> 01:16:14,840
Some disheveled. 
Some have bodies in them. 

1068
01:16:16,800 --> 01:16:20,080
You hear the sound of sleeping 
in. 

1069
01:16:22,440 --> 01:16:27,360
The servants corners. 
And you see two or three 

1070
01:16:27,360 --> 01:16:30,760
individuals standing up and 
moving around. 

1071
01:16:31,040 --> 01:16:37,440
They are dressed in you think it
has to be an armor of some sort 

1072
01:16:38,000 --> 01:16:45,240
is a boiled leather, but it is 
not particularly well formed. 

1073
01:16:47,160 --> 01:16:50,600
It has been placed on them. 
It is it's kind of, you know, 

1074
01:16:50,600 --> 01:16:53,600
hard in the leather me talking 
about in my ass. 

1075
01:16:53,600 --> 01:16:57,160
It's usually formed in the shape
that conforms to the body. 

1076
01:16:57,320 --> 01:17:02,360
This is different. 
It's not like it's super 

1077
01:17:02,360 --> 01:17:04,520
abnormal. 
It's just as if they were made 

1078
01:17:04,520 --> 01:17:08,320
for bigger people. 
And so the the warping of the 

1079
01:17:08,320 --> 01:17:12,320
leather just never really sits 
on the bodies particularly well.

1080
01:17:12,720 --> 01:17:15,120
So those that are up and moving 
around, they have this leather 

1081
01:17:15,120 --> 01:17:17,560
armor on. 
They're carrying like clubs in 

1082
01:17:17,560 --> 01:17:19,520
their hand. 
They seem to be just like going 

1083
01:17:19,520 --> 01:17:22,880
about their business here. 
Some are rooting around chests. 

1084
01:17:22,880 --> 01:17:25,160
You see, at least one of them is
dawning, said Armor. 

1085
01:17:27,800 --> 01:17:31,760
Do they seem like sallow? 
Do they seem like like sunken 

1086
01:17:31,760 --> 01:17:34,520
cheeked or anything? 
As if maybe they had once been 

1087
01:17:34,520 --> 01:17:40,560
larger. 
No, not in the same sense as 

1088
01:17:40,560 --> 01:17:43,120
those that you have just 
previously seen. 

1089
01:17:43,640 --> 01:17:49,400
They are a little more color to 
the skin, a little more color to

1090
01:17:49,400 --> 01:17:54,360
the eyes. 
Not quite malnourished, more 

1091
01:17:54,360 --> 01:17:58,280
sinewy like. 
Like a soccer player instead of 

1092
01:17:58,280 --> 01:18:01,360
a football player. 
Big thighs. 

1093
01:18:03,640 --> 01:18:05,000
What? 
What's the leathery Nick? 

1094
01:18:05,000 --> 01:18:06,280
Do they? 
Have leathery thighs. 

1095
01:18:07,000 --> 01:18:08,920
Bust out those thighs, buddy, we
got a. 

1096
01:18:10,360 --> 01:18:12,680
They're wearing leather outside 
your company. 

1097
01:18:13,120 --> 01:18:16,400
It's probably more like a pieces
of leather kind of strapped 

1098
01:18:16,400 --> 01:18:20,520
around their thigh and their 
pantaloon or whatever is is 

1099
01:18:20,560 --> 01:18:25,640
beneath it. 
You. 

1100
01:18:29,600 --> 01:18:32,080
I'm sorry, did you call it one? 
Yes, I said you there. 

1101
01:18:34,560 --> 01:18:36,880
One turns and I just got. 
A flail towards all of them. 

1102
01:18:39,560 --> 01:18:44,280
They begin now as you say that 
the one that you call out to, or

1103
01:18:44,280 --> 01:18:47,880
will at least that response like
stands to attention and begins 

1104
01:18:47,880 --> 01:18:50,880
marching down the the corridor 
between the bunks towards you 

1105
01:18:50,880 --> 01:18:52,760
got. 
Some action guys. 

1106
01:18:55,520 --> 01:19:01,800
You got it. 
Yeah. 

1107
01:19:03,360 --> 01:19:05,600
So you have a a moment or two 
until they arrive. 

1108
01:19:05,600 --> 01:19:07,120
Do you do anything or do you 
just let them come up? 

1109
01:19:07,520 --> 01:19:12,680
I I'll put my hands on my hips. 
When I dip, you dip, we dip. 

1110
01:19:13,080 --> 01:19:16,680
I. 
Will very calmly put my hands 

1111
01:19:16,680 --> 01:19:20,880
behind my back, which is also 
where I happen to keep my 

1112
01:19:20,880 --> 01:19:28,080
dagger. 
What's up those? 

1113
01:19:29,800 --> 01:19:36,400
Good days to you, sirs. 
Madam, what is your business 

1114
01:19:36,400 --> 01:19:42,680
here? 
Well, we are World War 

1115
01:19:42,680 --> 01:19:45,000
travelers. 
World War travelers. 

1116
01:19:45,760 --> 01:19:50,480
Yes, World War travelers coming 
from just passing by. 

1117
01:19:50,480 --> 01:19:54,640
We are on our way to another 
noble House, as we are from 

1118
01:19:55,040 --> 01:19:57,080
House Hawthorne. 
House Hawthorne. 

1119
01:19:58,560 --> 01:20:05,520
And we realized that it would be
befitting of us to take take 

1120
01:20:05,520 --> 01:20:10,920
refugees as we are simply too 
weary at this this castle for 

1121
01:20:10,920 --> 01:20:14,160
just a moment. 
I'm sure you understand we we've

1122
01:20:14,160 --> 01:20:16,480
been searching for the Lord and 
Lady. 

1123
01:20:17,360 --> 01:20:20,160
From this household, I'm sure 
you're certain of them. 

1124
01:20:23,000 --> 01:20:24,840
Ways, of course, the Lord and 
Lady. 

1125
01:20:27,680 --> 01:20:33,080
We unfortunately many of the 
other people we've talked to 

1126
01:20:33,080 --> 01:20:44,120
have not been particularly 
talkative themselves, so we were

1127
01:20:44,120 --> 01:20:47,800
wondering what what would be the
best way for us to get audience 

1128
01:20:47,800 --> 01:20:53,320
with the Lord and Lady. 
Audience. 

1129
01:20:54,840 --> 01:20:58,280
What do you mean audience? 
This isn't a show. 

1130
01:20:59,960 --> 01:21:09,480
This we we wish to, we wish to 
be in their presence and talk to

1131
01:21:09,480 --> 01:21:13,440
them and stuff of this nature. 
Be in their presence. 

1132
01:21:15,160 --> 01:21:18,400
They aren't gods either. 
What the fuck is wrong with you?

1133
01:21:22,440 --> 01:21:25,520
Sir. 
We wish to be in the same room 

1134
01:21:25,520 --> 01:21:27,880
as them so we can talk. 
Room so you can talk. 

1135
01:21:28,120 --> 01:21:35,720
Oh yes, of course. 
Wow, good luck. 

1136
01:21:36,960 --> 01:21:38,280
I just look at Beryl. 
I'm like I. 

1137
01:21:40,520 --> 01:21:43,240
Know fucking idea bro. 
OK, can. 

1138
01:21:43,240 --> 01:21:46,360
You tell us in which direction 
said room would be. 

1139
01:21:48,360 --> 01:21:50,040
No, that does the affair of the 
Butler. 

1140
01:21:50,400 --> 01:21:51,480
You should. 
Yes. 

1141
01:21:51,520 --> 01:21:58,760
Yes, you should. 
Oh my, quit the Butler like so. 

1142
01:21:59,280 --> 01:22:01,520
So can we just go? 
Can we just keep going? 

1143
01:22:01,760 --> 01:22:06,800
I trip him no and. 
He goes. 

1144
01:22:06,880 --> 01:22:08,760
The Butler manages affairs of 
the house. 

1145
01:22:08,760 --> 01:22:12,920
We patrolled house. 
Wait and he looks you up and 

1146
01:22:12,920 --> 01:22:20,280
down. 
You want here for our game and 

1147
01:22:20,280 --> 01:22:28,080
animals are you we've. 
We've we're unfamiliar with any 

1148
01:22:28,240 --> 01:22:29,560
any is it? 
A dice game. 

1149
01:22:30,280 --> 01:22:33,320
God game, even. 
I need one of you. 

1150
01:22:34,640 --> 01:22:38,360
It's not that you're lying, it's
that you were trying to convince

1151
01:22:38,360 --> 01:22:41,640
this man of your innocence in 
this matter. 

1152
01:22:41,640 --> 01:22:44,000
Who wants to take the lead? 
What's? 

1153
01:22:44,000 --> 01:22:46,960
Funny is when he when you first 
said game I thought they just 

1154
01:22:47,040 --> 01:22:48,960
playing some fucked up game the 
night or something and I was 

1155
01:22:48,960 --> 01:22:51,640
like Oh no, like hunting I guess
you. 

1156
01:22:51,640 --> 01:22:52,800
Know what? 
I'll fucking do it. 

1157
01:22:52,800 --> 01:22:54,920
I'll roll for it. 
All right, you can take the 

1158
01:22:54,920 --> 01:22:59,440
upper hand in this because this 
is not an exceptionally bright 

1159
01:22:59,440 --> 01:23:01,960
person. 
Neither am I. 

1160
01:23:03,720 --> 01:23:06,040
I got 10. 
Hey. 

1161
01:23:07,080 --> 01:23:14,440
And he looks up and down. 
It's OK, So he goes hunting is 

1162
01:23:15,360 --> 01:23:19,880
off limits. 
It's purely for our Lord and 

1163
01:23:19,880 --> 01:23:23,280
lady here. 
You take it well. 

1164
01:23:24,480 --> 01:23:31,880
To avoid it, of course do. 
You look like hunters of any 

1165
01:23:31,920 --> 01:23:35,400
regard. 
Hey, do I? 

1166
01:23:37,600 --> 01:23:39,200
They don't know. 
Yeah. 

1167
01:23:39,200 --> 01:23:41,960
Listen, we're witch hunters. 
That's totally different from a 

1168
01:23:41,960 --> 01:23:44,320
normal hunter. 
He's fine. 

1169
01:23:44,320 --> 01:23:46,400
I'm. 
Even more of a normal hunter. 

1170
01:23:46,680 --> 01:23:50,040
Yeah, my name is. 
Hunter, That's what That's why. 

1171
01:23:50,040 --> 01:23:54,080
That's what I. 
Thought you never know the types

1172
01:23:54,080 --> 01:23:59,240
of deception the poachers will 
go to to claim their prizes, you

1173
01:23:59,240 --> 01:24:02,960
can't be too sure around here. 
That's why we keep a sharp eye 

1174
01:24:02,960 --> 01:24:06,200
on things. 
Yes, we've gotten that vibe so. 

1175
01:24:06,200 --> 01:24:09,800
Far, Yeah, you just killing it, 
you guys. 

1176
01:24:10,680 --> 01:24:25,560
What's your name? 
OK, we're going to keep going. 

1177
01:24:27,640 --> 01:24:31,920
No, no one in this castle has a 
name anymore. 

1178
01:24:31,920 --> 01:24:34,200
Listen. 
That's time to call you master. 

1179
01:24:34,880 --> 01:24:37,240
I'm telling you to do a master. 
Name. 

1180
01:24:38,280 --> 01:24:40,320
You're Joe. 
You have a name now. 

1181
01:24:40,480 --> 01:24:46,240
How do you feel about that, Joe?
Joe feels fitting, feels right. 

1182
01:24:46,240 --> 01:24:49,920
So. 
What's your? 

1183
01:24:49,920 --> 01:24:58,320
Name My name My name is Joe. 
My name is Joe. 

1184
01:24:59,240 --> 01:25:07,400
Yeah, so you got 1. 
Does that change him in any way?

1185
01:25:09,000 --> 01:25:10,200
He suddenly grows down though, 
yeah. 

1186
01:25:11,600 --> 01:25:14,440
He suddenly built like a fucking
football player. 

1187
01:25:15,120 --> 01:25:17,320
He seems more self assured. 
Human. 

1188
01:25:17,320 --> 01:25:20,520
Fridge type build. 
Yeah, yeah. 

1189
01:25:21,760 --> 01:25:26,480
All right, Joe, remember us and 
we'll remember you. 

1190
01:25:34,320 --> 01:25:37,160
All right, we go. 
While we're walking away, I'm 

1191
01:25:37,160 --> 01:25:40,560
going to whisper to the others 
of it, just that I know, I know,

1192
01:25:40,560 --> 01:25:46,400
I sit with the iron door that 
there was a chance they were not

1193
01:25:46,400 --> 01:25:49,000
associated with the fairies and 
the so ONS. 

1194
01:25:49,000 --> 01:25:57,000
But with the lack of the names, 
you must be aware. 

1195
01:25:57,760 --> 01:26:00,680
Yeah, it's feeling real normal 
in here right now, Yeah. 

1196
01:26:01,800 --> 01:26:04,880
I just marking a lot of points, 
you know? 

1197
01:26:08,240 --> 01:26:10,440
I think your. 
Character doesn't, does not, 

1198
01:26:10,440 --> 01:26:13,560
obviously doesn't know what is 
and is not a point on the list. 

1199
01:26:13,560 --> 01:26:16,680
And so just like anything of 
even relative creepiness, you're

1200
01:26:16,680 --> 01:26:18,000
like, that's a fucking point 
right there. 

1201
01:26:18,000 --> 01:26:19,600
Almost all of them have been 
points. 

1202
01:26:19,640 --> 01:26:22,480
I'm just saying almost all of 
them. 

1203
01:26:22,600 --> 01:26:25,720
What we should have done is. 
Literacy in foreign languages 

1204
01:26:25,720 --> 01:26:29,840
there. 
You go a spouse and or a widow. 

1205
01:26:33,160 --> 01:26:34,640
I have not. 
Seen any devilish? 

1206
01:26:36,240 --> 01:26:41,680
I have not poked any of them 
with needles and that is we 

1207
01:26:41,680 --> 01:26:45,720
don't know if they float. 
Do you have a needle? 

1208
01:26:48,960 --> 01:26:54,080
So the next room. 
We should have just carried the 

1209
01:26:54,080 --> 01:26:57,240
Butler like, like a, like a, 
like a piggyback rat, Yeah. 

1210
01:26:57,760 --> 01:27:00,080
He's almost 15. 
Pounds, probably. 

1211
01:27:00,360 --> 01:27:02,520
I was so close to being like, 
fuck it, we just carry him. 

1212
01:27:02,520 --> 01:27:05,160
I mean, at some point we're 
going to have to, if everyone 

1213
01:27:05,160 --> 01:27:06,680
just keeps on, just go talk to 
the Butler. 

1214
01:27:07,200 --> 01:27:10,320
Actually, you know what do you 
want to go back and and let's. 

1215
01:27:11,160 --> 01:27:15,440
Circle around. 
He's he's all of 15 lbs and it's

1216
01:27:15,440 --> 01:27:19,200
not like we we went that far. 
Honestly we're like 3 rooms 

1217
01:27:19,200 --> 01:27:23,120
over. 
No, no, forward all. 

1218
01:27:24,720 --> 01:27:26,320
Right, fine. 
Let's go get him. 

1219
01:27:27,480 --> 01:27:29,360
We will. 
We know how to get back the same

1220
01:27:29,360 --> 01:27:30,840
way we came. 
Just go that way. 

1221
01:27:33,200 --> 01:27:35,200
Oh, all right. 
Well, when the doomsayer says it

1222
01:27:35,200 --> 01:27:38,480
like that, I feel like if we go 
backwards, we're going to go 

1223
01:27:38,480 --> 01:27:41,080
into a different room. 
So this is cool. 

1224
01:27:41,880 --> 01:27:45,120
Oh no, I'm just talking. 
About I would. 

1225
01:27:45,160 --> 01:27:47,200
No, I'm not going to bet it that
hard. 

1226
01:27:47,760 --> 01:27:50,520
Push forward. 
Let's do this one next room, 

1227
01:27:50,520 --> 01:27:52,160
then we'll take a quick bio 
break. 

1228
01:27:55,680 --> 01:27:57,160
So you push forward into the 
next room. 

1229
01:27:57,160 --> 01:28:02,120
You open the door and find 
yourself a Great Hall. 

1230
01:28:04,440 --> 01:28:14,080
The room is large, like massive.
Windows along both walls stream 

1231
01:28:14,120 --> 01:28:19,000
sunlight. 
In it is a hardwood floor, the 

1232
01:28:19,000 --> 01:28:23,280
wood paneling on the walls 
themselves, and ornate ceiling. 

1233
01:28:23,280 --> 01:28:29,000
A chandelier that hangs down 
over a table that is way too 

1234
01:28:29,000 --> 01:28:32,760
long. 
We're talking maybe 100 guests 

1235
01:28:32,760 --> 01:28:42,480
could sit at this table. 
In this case, I will say there 

1236
01:28:42,480 --> 01:28:46,440
are several doors kind of spaced
out throughout the room as 

1237
01:28:46,440 --> 01:28:48,600
opposed to just the one back and
went forward. 

1238
01:28:51,920 --> 01:28:54,160
That's that's good to know, is 
there. 

1239
01:28:55,880 --> 01:29:04,200
So we ought to be back here in 
an hour for the food there. 

1240
01:29:04,200 --> 01:29:07,400
We will determine if their foods
are spiced in the devilish 

1241
01:29:07,400 --> 01:29:09,840
manner. 
Yeah, I will note that the 

1242
01:29:09,840 --> 01:29:11,640
tables on set, you know, there's
nothing on it. 

1243
01:29:11,640 --> 01:29:14,680
It's bare, it's polished wood, 
but there's no tablecloth. 

1244
01:29:14,680 --> 01:29:16,240
There's no nothing. 
It's probably a little bit of 

1245
01:29:16,240 --> 01:29:21,040
dust on it even. 
But again, there are the chairs,

1246
01:29:21,040 --> 01:29:23,760
though the chairs are present, 
you know, there are two very 

1247
01:29:23,760 --> 01:29:26,520
sort of ornate ones at the head 
of the tables on each end. 

1248
01:29:26,520 --> 01:29:28,920
And then, you know, just an 
assortment of wooden chairs. 

1249
01:29:35,840 --> 01:29:39,760
All righty. 
So you mentioned that, How many 

1250
01:29:39,760 --> 01:29:43,000
accidents were there from this? 
There are several. 

1251
01:29:43,000 --> 01:29:45,040
I don't think big specific 
number really matters until we 

1252
01:29:45,040 --> 01:29:46,320
need to. 
Make it. 

1253
01:29:46,320 --> 01:29:52,240
Matter, but like I said the 
there this room is more well lit

1254
01:29:52,240 --> 01:29:54,240
than any you have been in so 
far. 

1255
01:29:54,480 --> 01:29:57,520
There's probably, you know, not 
quite floor to ceiling windows, 

1256
01:29:57,520 --> 01:30:01,680
but very large 6 windows, 3 on 
each side, you know, streaming 

1257
01:30:01,680 --> 01:30:06,800
the sunlight in. 
That's that's good to know 

1258
01:30:07,720 --> 01:30:10,760
sunlight. 
It is antithetical to the devils

1259
01:30:10,760 --> 01:30:15,240
are. 
You just making stuff up. 

1260
01:30:17,240 --> 01:30:22,880
Who here has dedicated her life 
to scholarship and now we really

1261
01:30:22,880 --> 01:30:24,520
answer my. 
Question directly. 

1262
01:30:30,640 --> 01:30:33,280
This buffoon, you're a buffoon, 
you know that? 

1263
01:30:33,280 --> 01:30:36,440
An oaf. 
This neither does that answer my

1264
01:30:36,440 --> 01:30:40,040
question. 
I am not making things up, but 

1265
01:30:40,040 --> 01:30:42,320
why did I ever make things up? 
OK, fine. 

1266
01:30:42,320 --> 01:30:50,680
I'll just check. 
God. 

1267
01:30:52,240 --> 01:30:55,280
You know, we're do we? 
Want to go ahead and take a 

1268
01:30:55,280 --> 01:30:56,400
break here. 
Is that what you're saying, 

1269
01:30:56,400 --> 01:30:58,640
Josh? 
If you guys wish to move on, if 

1270
01:30:58,640 --> 01:31:00,640
there's nothing else you want to
do in this room, we can do that 

1271
01:31:00,640 --> 01:31:03,720
now before we dive in further. 
Yeah, I don't think there's much

1272
01:31:03,720 --> 01:31:05,240
to do in this room that we can. 
See. 

1273
01:31:07,120 --> 01:31:10,040
So you pick a random door to 
push on the. 

1274
01:31:10,040 --> 01:31:12,280
First one on the right. 
First one on the right. 

1275
01:31:12,280 --> 01:31:15,440
All right. 
So as you reach for the door and

1276
01:31:15,440 --> 01:31:18,480
open it, we will find out what 
happens at the door when we come

1277
01:31:18,480 --> 01:31:20,080
back. 
Be right back. 

1278
01:31:20,200 --> 01:31:22,320
There you go. 
Bye. 

1279
01:31:37,980 --> 01:31:42,020
We're back. 
I have a weird amount of energy 

1280
01:31:42,020 --> 01:31:45,180
today that is not normal for me 
and you're welcome. 

1281
01:31:48,160 --> 01:31:52,680
OK. 
All right, so we're diving back 

1282
01:31:52,680 --> 01:31:57,440
into Best left Berry, the Castle
Ascania from behind closed 

1283
01:31:57,440 --> 01:32:01,000
doors. 
Before we proceed to this next 

1284
01:32:01,000 --> 01:32:03,960
door, do we have any questions, 
comments, thoughts, concerns, 

1285
01:32:03,960 --> 01:32:06,800
ideas that we should address? 
Well, we have a moment. 

1286
01:32:07,080 --> 01:32:10,760
Zero thoughts, head empty. 
No concerns at least. 

1287
01:32:12,200 --> 01:32:15,600
Thoughts of questions? 
OK. 

1288
01:32:16,680 --> 01:32:34,570
So as you open the next door, 
you go from this opulence of the

1289
01:32:36,090 --> 01:32:41,970
Great Hall that you were within 
to bear stone. 

1290
01:32:45,000 --> 01:32:48,080
It is a small room. 
It is dark and dingy. 

1291
01:32:48,200 --> 01:32:55,680
There is a single torch in here 
and the bars of a cell. 

1292
01:32:55,680 --> 01:33:00,720
Let's. 
See. 

1293
01:33:01,800 --> 01:33:07,120
Is there anyone in the cell? 
You look inside, you see there's

1294
01:33:07,120 --> 01:33:09,280
like a straw or hay on the 
floor. 

1295
01:33:09,480 --> 01:33:14,840
It smells terribly in here, but 
there is a bed. 

1296
01:33:15,840 --> 01:33:23,600
The bed itself is messy, as if 
it was recently used, but the 

1297
01:33:23,600 --> 01:33:26,720
door remains open. 
You know the bar door of this 

1298
01:33:26,720 --> 01:33:42,930
cell? 
That's that's interesting. 

1299
01:33:43,210 --> 01:33:45,690
Yeah, it's very good. 
I guess not really, but. 

1300
01:33:58,520 --> 01:33:59,400
Yeah. 
So what do you do? 

1301
01:34:05,480 --> 01:34:09,880
So let's let's just look through
the hay real real quickly, you 

1302
01:34:09,880 --> 01:34:13,600
know, just move it about with 
our feet or whatever, you know, 

1303
01:34:13,600 --> 01:34:15,160
see, you make sure there's 
nothing I poke. 

1304
01:34:15,760 --> 01:34:19,000
With my sword, you know, I poke 
around in the hay just. 

1305
01:34:22,600 --> 01:34:25,960
Think. 
I think it's with the sword, 

1306
01:34:27,800 --> 01:34:29,880
something solid. 
With the sword, you hit 

1307
01:34:29,880 --> 01:34:32,160
something solid underneath the 
hay. 

1308
01:34:35,240 --> 01:34:37,760
Damn it, And I put my sword back
on my back and I take through 

1309
01:34:37,760 --> 01:34:42,600
the hay with my hands. 
Pick it up as you grip on to the

1310
01:34:42,600 --> 01:34:50,000
solid object and pull it forth. 
I need you make a grip check 

1311
01:34:50,160 --> 01:34:53,600
because this is a human bone 
that you have pulled out of this

1312
01:34:53,600 --> 01:34:56,560
hay. 
Is grip wits or will? 

1313
01:34:56,960 --> 01:34:59,360
It's will, right? 
Could be Will. 

1314
01:35:00,200 --> 01:35:02,040
I think it's Will. 
I think it's Will. 

1315
01:35:02,560 --> 01:35:06,320
I'm a master of this system. 
It's Will on those character. 

1316
01:35:06,320 --> 01:35:08,840
She just says starting four plus
Will. 9. 

1317
01:35:09,720 --> 01:35:11,960
A9 All right. 
So you pass in an experience 

1318
01:35:11,960 --> 01:35:16,400
point, and I don't think it's 
like a femur. 

1319
01:35:16,840 --> 01:35:20,560
It's not comical. 
It is identifiable as human. 

1320
01:35:21,720 --> 01:35:26,560
How about you tell me, Hunter, 
why is it identifiable as human?

1321
01:35:27,520 --> 01:35:30,560
It has human bone smell which 
I'm very familiar with. 

1322
01:35:30,560 --> 01:35:34,360
It's human bone smell. 
Yeah, I'm like, I pull it out 

1323
01:35:34,360 --> 01:35:38,120
and it's like, yeah, it's like 
it, it, it's like tibia or, you 

1324
01:35:38,200 --> 01:35:42,120
know, femur and I'm like. 
I think I think this is a. 

1325
01:35:42,120 --> 01:35:54,880
Point guys. 
No, I'm like, yeah, definitely 

1326
01:35:54,880 --> 01:35:57,320
came from a person and I just 
toss it back in the pile. 

1327
01:36:04,440 --> 01:36:06,680
Interesting. 
Interesting what? 

1328
01:36:06,680 --> 01:36:08,480
Listen, why would you throw the 
evidence back? 

1329
01:36:10,040 --> 01:36:14,360
And we saw it right. 
Take a picture. 

1330
01:36:14,440 --> 01:36:15,480
You know a picture didn't 
happen. 

1331
01:36:16,160 --> 01:36:23,760
Take a what? 
Listen, that's. 

1332
01:36:24,200 --> 01:36:25,440
A portrait. 
Yeah. 

1333
01:36:29,520 --> 01:36:31,800
There we go. 
Take a quick. 

1334
01:36:31,800 --> 01:36:34,760
Sketch I. 
Mean, you know, people did. 

1335
01:36:36,480 --> 01:36:38,600
So there's a door forward. 
There's a door behind us. 

1336
01:36:39,720 --> 01:36:44,200
This is an extremely weirdly 
laid out all right, friends, 

1337
01:36:45,560 --> 01:36:49,800
this building, this castle, 
what's going on? 

1338
01:36:52,600 --> 01:36:57,800
We had a library lead to no A, a
bathroom lead to a library lead 

1339
01:36:57,800 --> 01:37:02,000
to a servant's kitchen lead to 
servants quarters lead to what 

1340
01:37:02,360 --> 01:37:04,880
was it a Great Hall lead to a, A
A. 

1341
01:37:04,880 --> 01:37:06,800
Cell. 
Well, hold on, let. 

1342
01:37:07,240 --> 01:37:09,880
Me check something real quick 
and I walk back to the door we 

1343
01:37:09,880 --> 01:37:12,000
came through and I open it and 
look through it. 

1344
01:37:12,400 --> 01:37:14,880
Open it and look through before 
you. 

1345
01:37:18,440 --> 01:37:21,120
It's not the Great Hall. 
God damn. 

1346
01:37:21,600 --> 01:37:24,040
It we're so fucked. 
I need all of you to make grip 

1347
01:37:24,040 --> 01:37:32,840
checks. 
Oh no, domain expansion. 2 

1348
01:37:32,840 --> 01:37:33,760
black. 
Dice. 

1349
01:37:35,600 --> 01:37:37,440
I failed it. 
Was a failure. 

1350
01:37:37,440 --> 01:37:40,960
Lovely. 
I succeeded. 

1351
01:37:41,920 --> 01:37:42,440
It's. 
Ten, baby. 

1352
01:37:42,680 --> 01:37:43,880
I succeeded. 
Plus one. 

1353
01:37:44,520 --> 01:37:47,080
All right, those of you 
succeeded, go ahead and take 

1354
01:37:47,080 --> 01:37:52,800
your experience. 
I fall further and further away 

1355
01:37:52,800 --> 01:37:54,720
from sanity. 
Yes, there you go. 

1356
01:37:54,800 --> 01:37:58,000
You fall further and further 
away from sanity as you lose one

1357
01:37:58,000 --> 01:38:02,800
of your grip, staring at a The 
chamber you look in is not the 

1358
01:38:02,800 --> 01:38:04,880
Great Hall. 
It is a very large hall and 

1359
01:38:04,880 --> 01:38:08,040
there are portraits all over the
walls here. 

1360
01:38:10,560 --> 01:38:13,760
It's, you know, finely ornate. 
There is the carpet returns. 

1361
01:38:14,080 --> 01:38:17,960
There is, you know, very pieces 
of furniture in here as well, 

1362
01:38:17,960 --> 01:38:20,400
but it's primarily a room of 
portraits. 

1363
01:38:22,400 --> 01:38:25,440
I love that narratively when my 
character found a human bone 

1364
01:38:25,440 --> 01:38:28,920
with with which the smell he's 
familiar, he passes his grip 

1365
01:38:28,920 --> 01:38:30,880
check because that's just not 
that weird to him. 

1366
01:38:31,040 --> 01:38:33,760
But the other ones I've made 
I've failed so. 

1367
01:38:33,960 --> 01:38:35,040
Yeah. 
So how do you respond? 

1368
01:38:35,840 --> 01:38:36,760
I'm like. 
I. 

1369
01:38:37,840 --> 01:38:40,920
Like just blank in whore, like 
no scream, just like. 

1370
01:38:47,360 --> 01:38:50,040
I was gripped by it too, but I 
overcame. 

1371
01:38:50,040 --> 01:38:53,200
I, I, I, I raced towards Burgle 
and I I grabbed him by the 

1372
01:38:53,200 --> 01:38:54,360
shoulders. 
And turn him around. 

1373
01:38:58,920 --> 01:38:59,960
Step aside. 
Man. 

1374
01:39:01,440 --> 01:39:05,680
Pushed him out of the way and I 
slammed the door and I opened it

1375
01:39:05,680 --> 01:39:10,200
again. 
I think it's that same room this

1376
01:39:10,200 --> 01:39:12,240
time as you. 
You slam the Dory open it. 

1377
01:39:12,240 --> 01:39:14,080
It is that the room with the 
portraits in it? 

1378
01:39:14,080 --> 01:39:15,680
Oh. 
Man, you know how you know how 

1379
01:39:15,680 --> 01:39:18,920
many times in a row is going to 
do that if you just read I? 

1380
01:39:19,640 --> 01:39:20,320
Open it. 
I slam it. 

1381
01:39:20,360 --> 01:39:32,880
I open it. 
Well, dare I say point. 

1382
01:39:35,600 --> 01:39:38,920
That's craft. 
This is fucking witchcraft. 

1383
01:39:40,320 --> 01:39:43,320
I told you they're in league 
with Devils of some variety. 

1384
01:39:43,440 --> 01:39:46,760
Or maybe you have to. 
Convince me we I've. 

1385
01:39:47,240 --> 01:39:49,160
Heard it. 
I've heard it's a burgle. 

1386
01:39:56,000 --> 01:39:58,240
Oh no, a room of portraits 
burgle. 

1387
01:39:58,640 --> 01:40:06,240
Oh no. 
We're fucked. 

1388
01:40:06,600 --> 01:40:09,320
Yeah, we're so fucked. 
We are indeed fucked. 

1389
01:40:12,640 --> 01:40:14,440
Well. 
How about we? 

1390
01:40:14,440 --> 01:40:17,640
Do this let's. 
Run forward as fast as we can in

1391
01:40:17,640 --> 01:40:21,120
a line running through as many 
doors as quickly as we can as 

1392
01:40:21,120 --> 01:40:26,360
possible. 
I, I really, I really like how I

1393
01:40:26,360 --> 01:40:28,640
had convinced myself, no, 
there's, there's no way that 

1394
01:40:28,640 --> 01:40:32,000
these rooms are like random or 
whatever we'd be able to 

1395
01:40:32,000 --> 01:40:33,960
navigate back. 
We're just like psyching 

1396
01:40:33,960 --> 01:40:36,920
ourselves out because we psych 
ourselves out all the time. 

1397
01:40:38,360 --> 01:40:40,800
But no, no, it's hitting three 
shit. 

1398
01:40:43,120 --> 01:40:44,880
Have we seen a room with a 
single window? 

1399
01:40:44,880 --> 01:40:51,240
Oh. 
Yeah, if, if we're, yeah, if we 

1400
01:40:51,240 --> 01:40:54,400
can find a window, we might be 
able to break out and jump off 

1401
01:40:54,880 --> 01:40:56,600
the. 
Cliff yes. 

1402
01:40:59,120 --> 01:41:02,280
That's true. 
The Oh yeah, yeah, we are on a 

1403
01:41:02,280 --> 01:41:06,560
Cliff face. 
I like. 

1404
01:41:06,760 --> 01:41:10,560
I I personally think that my run
through as many doors as quickly

1405
01:41:10,560 --> 01:41:14,760
as possible is the best way to 
do it. 

1406
01:41:16,160 --> 01:41:19,520
Yeah, let's just keep. 
Let's just keep moving. 

1407
01:41:20,240 --> 01:41:23,240
Let's find out how many rooms 
God made before he has to slow. 

1408
01:41:23,240 --> 01:41:30,680
Down and rules the ball. 
Antagonize the DM. 

1409
01:41:33,160 --> 01:41:34,880
Hey, you're just a referee, you 
know you, Yeah. 

1410
01:41:37,840 --> 01:41:40,120
This the Humble adjudicator. 
Right. 

1411
01:41:40,280 --> 01:41:41,560
This is all. 
This is all. 

1412
01:41:41,600 --> 01:41:43,600
Exist. 
And laid out before me, I don't 

1413
01:41:43,600 --> 01:41:45,680
have to make this up off the top
of my head. 

1414
01:41:49,960 --> 01:41:51,680
All right, so do you, do you? 
All right, so you, you see this 

1415
01:41:51,680 --> 01:41:54,920
room that lies before you. 
This is you are going backwards 

1416
01:41:54,920 --> 01:41:57,560
now effectively with the room of
portraits. 

1417
01:41:57,840 --> 01:42:00,800
You can continue into that room.
Uh, you can do whatever you want

1418
01:42:00,800 --> 01:42:02,400
at the room. 
You can try the other door. 

1419
01:42:02,400 --> 01:42:04,160
Uh, the choice is yours. 
What do you do? 

1420
01:42:05,200 --> 01:42:05,960
Oh. 
God. 

1421
01:42:06,680 --> 01:42:10,040
Here's the thing as it feels 
like there is no forward or 

1422
01:42:10,040 --> 01:42:12,800
backward at this point because 
if the room is going to be 

1423
01:42:12,800 --> 01:42:15,320
different either way anyway, is 
forward. 

1424
01:42:15,840 --> 01:42:20,400
So what if we all right? 
Come, come in, come into the 

1425
01:42:20,440 --> 01:42:22,360
room. 
All right, Yeah. 

1426
01:42:22,440 --> 01:42:24,560
The one of the portraits. 
Yeah, portraits. 

1427
01:42:24,560 --> 01:42:29,520
We're into the portrait room. 
Where you go in the portrait 

1428
01:42:29,520 --> 01:42:31,440
room. 
Do we die instantly? 

1429
01:42:32,240 --> 01:42:34,720
No, you do not die instantly in 
the portrait room. 

1430
01:42:36,320 --> 01:42:39,320
So then here's what we do. 
We go into a room, we shut the 

1431
01:42:39,320 --> 01:42:42,520
door. 
Both waves are forward, either 

1432
01:42:42,520 --> 01:42:45,640
could be anything. 
So you 2 each take a door, we 

1433
01:42:45,640 --> 01:42:49,040
open it up and we see. 
And that gives us two options in

1434
01:42:49,040 --> 01:42:51,520
every room plus the one we came 
from. 

1435
01:42:51,520 --> 01:42:57,840
So that means three options in 
every room and we just tried to 

1436
01:42:57,840 --> 01:43:00,800
find something of imports. 
I don't know. 

1437
01:43:02,640 --> 01:43:06,240
That doesn't sound like it do 
much, would it? 

1438
01:43:07,160 --> 01:43:09,800
All right, Petunia, what is your
plan? 

1439
01:43:11,600 --> 01:43:18,120
Well, I'm going to, I'm going to
just let's just stay here for a 

1440
01:43:18,120 --> 01:43:25,160
bit and we'll think what can, 
what's are we? 

1441
01:43:25,480 --> 01:43:27,800
Let's let's look at some of 
these portraits really quick. 

1442
01:43:28,600 --> 01:43:30,960
All right is. 
There anything my? 

1443
01:43:31,080 --> 01:43:33,360
Plan B is your start of fire, 
so. 

1444
01:43:33,920 --> 01:43:35,040
That was my. 
Plan. 

1445
01:43:35,120 --> 01:43:38,440
I was not to say that, all 
right. 

1446
01:43:39,640 --> 01:43:42,520
So entering the room, do all all
three of you look at the 

1447
01:43:42,520 --> 01:43:43,840
portraits? 
Yeah. 

1448
01:43:44,200 --> 01:43:47,840
Yeah. 
All right, so as you walk in and

1449
01:43:47,840 --> 01:43:55,760
look about the portraits, their 
faces might not necessarily be 

1450
01:43:55,760 --> 01:43:58,280
familiar to you, but their names
are. 

1451
01:43:59,800 --> 01:44:04,120
Yeah. 
They are, at least the ones that

1452
01:44:04,120 --> 01:44:05,560
you're reading as you scan the 
room. 

1453
01:44:05,560 --> 01:44:07,440
There's little plaques on each 
of them. 

1454
01:44:08,360 --> 01:44:11,400
They appear to be members of 
royal families that have been 

1455
01:44:11,400 --> 01:44:16,080
deposed at some point or 
another, especially those of you

1456
01:44:16,080 --> 01:44:19,320
that know history and 
specifically the scholar in the 

1457
01:44:19,320 --> 01:44:20,600
room. 
Yes, yes to. 

1458
01:44:20,600 --> 01:44:26,880
Be able to point this out, but I
need each of you to describe one

1459
01:44:26,880 --> 01:44:33,240
of these royal family members 
and how this portrait of them is

1460
01:44:33,240 --> 01:44:38,200
subtly deformed. 
Yeah, so. 

1461
01:44:38,560 --> 01:44:43,160
Go ahead, you still. 
I was going to say, well, there 

1462
01:44:43,160 --> 01:44:50,800
was Prince Howard the third. 
He was notable for having lost 

1463
01:44:50,800 --> 01:44:55,080
an eye in his youth, but in this
one he has both. 

1464
01:44:55,080 --> 01:44:59,120
His eyes are gone, he just has a
bandage over both. 

1465
01:45:03,920 --> 01:45:12,680
Yeah, I'm looking at King 
Agamemnon, one of the world's 

1466
01:45:12,680 --> 01:45:17,600
most famous speakers and orders,
and he's got long white hair in 

1467
01:45:17,600 --> 01:45:21,640
a crown, but his mouth is open 
and his tongue is black and 

1468
01:45:21,640 --> 01:45:31,440
rotting. 
Yeah, I'm looking at Count 

1469
01:45:31,440 --> 01:45:39,440
Bradu, but if you look close 
enough, you'll see that his eyes

1470
01:45:39,520 --> 01:45:43,360
are the pupils are sideways, 
like a goat. 

1471
01:45:48,440 --> 01:45:50,360
I'll spare you the grip checks 
for now. 

1472
01:45:50,960 --> 01:45:53,240
We're not. 
Oh no, I'm doing so good, I'm 

1473
01:45:53,280 --> 01:45:54,600
gone. 
But this is. 

1474
01:45:55,000 --> 01:45:58,760
You know, an eerie sight 
nonetheless as you stare at 

1475
01:45:58,760 --> 01:46:00,240
them. 
Each of these paintings is 

1476
01:46:00,240 --> 01:46:03,080
similar. 
You know, there's a dozen, two 

1477
01:46:03,080 --> 01:46:06,480
dozen of them beyond the three 
that we have described here. 

1478
01:46:06,480 --> 01:46:11,240
But as you look, it's similar in
terms of how you guys have 

1479
01:46:11,240 --> 01:46:13,360
presented them, but you know, 
different afflictions for each 

1480
01:46:13,360 --> 01:46:17,040
of them. 
With that in mind, as you stare 

1481
01:46:17,040 --> 01:46:18,760
upwards at these paintings, what
do you? 

1482
01:46:21,120 --> 01:46:23,440
Do we should leave? 
We should keep going. 

1483
01:46:27,120 --> 01:46:29,240
Is there a Lantern in here of 
any kind? 

1484
01:46:30,600 --> 01:46:31,800
I said these rooms are dimly 
lit. 

1485
01:46:31,800 --> 01:46:36,720
This is probably on like the 
bits of furniture there. 

1486
01:46:36,960 --> 01:46:41,080
There's like a Candelabra, maybe
one on each side of the room, 

1487
01:46:41,080 --> 01:46:42,840
and that's really the only light
available. 

1488
01:46:46,280 --> 01:46:48,080
What happens if I take a picture
of a wall? 

1489
01:46:48,080 --> 01:46:50,080
Am I able to? 
Are they bolted on? 

1490
01:46:50,400 --> 01:46:52,360
Super glued. 
I think you can take one if you 

1491
01:46:52,360 --> 01:46:53,880
want. 
There are they're large. 

1492
01:46:53,880 --> 01:46:57,200
I mean these are portraits of 
the things like big, tall. 

1493
01:46:57,440 --> 01:46:59,280
It would be cumbersome to try 
and carry it. 

1494
01:46:59,760 --> 01:47:02,120
That's fine, but then I also 
have chain. 

1495
01:47:05,000 --> 01:47:06,800
OK, you're. 
Going to have to tell the class 

1496
01:47:06,800 --> 01:47:09,080
what that means. 
OK, So what I would like to do 

1497
01:47:09,080 --> 01:47:11,040
is attach a chain to the 
portrait. 

1498
01:47:14,560 --> 01:47:16,280
All right. 
Following you, yeah. 

1499
01:47:16,800 --> 01:47:20,400
Yeah, is how big is a gap under 
the door that we go in and out? 

1500
01:47:21,440 --> 01:47:23,240
I don't think there really is 
much of a gap. 

1501
01:47:24,240 --> 01:47:26,400
It's a castle. 
It's. 

1502
01:47:26,440 --> 01:47:29,160
Not trying to gamify the room 
switching mechanics. 

1503
01:47:29,960 --> 01:47:31,320
I'm trying to. 
I'm not trying to meta is. 

1504
01:47:31,320 --> 01:47:34,000
I'm trying to. 
Any character the. 

1505
01:47:34,680 --> 01:47:37,480
Game. 
Yeah, so even even in you know 

1506
01:47:37,880 --> 01:47:40,400
me not like trying to fuck with 
the mechanics of how this is 

1507
01:47:40,680 --> 01:47:43,040
this place operates. 
We're talking like a very 

1508
01:47:43,040 --> 01:47:47,000
affluent castle in terms of like
the way that this would have 

1509
01:47:47,000 --> 01:47:50,880
been crafted is such that the 
doors would glide along the 

1510
01:47:50,880 --> 01:47:53,520
floors without much of like a a 
gap beneath them. 

1511
01:47:54,520 --> 01:47:57,640
It's very finely crafted 
materials that you're seeing 

1512
01:47:57,640 --> 01:47:59,160
here. 
This isn't just some fucking in 

1513
01:47:59,160 --> 01:48:00,360
in, you know, the middle of 
town, so. 

1514
01:48:01,480 --> 01:48:03,720
Listen, what I would like to do 
and tell me if you think this is

1515
01:48:03,720 --> 01:48:06,640
dumb, is I want to attach 
something to a rope or a piece 

1516
01:48:06,640 --> 01:48:11,360
of clothing or something and put
it through the door. 

1517
01:48:11,360 --> 01:48:12,760
Shut the door. 
Open the door. 

1518
01:48:12,920 --> 01:48:14,480
See if that thing is still 
there. 

1519
01:48:17,360 --> 01:48:20,680
I think a chain might be a 
little too chunky to fully like 

1520
01:48:20,680 --> 01:48:23,880
close the door, but maybe a 
piece of cloth or you don't have

1521
01:48:23,880 --> 01:48:25,280
the handkerchiefs anywhere. 
You gave them back. 

1522
01:48:25,880 --> 01:48:29,120
If you have something of that 
sort, that's probably been 

1523
01:48:29,120 --> 01:48:31,440
enough to survive what you're 
trying to do here. 

1524
01:48:31,680 --> 01:48:35,600
What about 50 feet of rope? 
The rope itself, like it's, 

1525
01:48:35,640 --> 01:48:38,920
it's, you wouldn't necessarily 
close the door on it, You know, 

1526
01:48:38,920 --> 01:48:42,800
it's thick hep and rope. 
It's all right. 

1527
01:48:42,960 --> 01:48:47,800
I take off my shirt and I just 
tie the core. 

1528
01:48:47,800 --> 01:48:49,360
I any it doesn't even need to be
a picture. 

1529
01:48:49,360 --> 01:48:53,000
It can be like the Candelabra 
and like I'll tie my sleeve to 

1530
01:48:53,000 --> 01:48:57,760
it so it's like flat behind it 
and I want to like put it 

1531
01:48:57,760 --> 01:49:01,280
through and shut the door on it.
Which are you going through 

1532
01:49:01,280 --> 01:49:01,720
first? 
Stuff I. 

1533
01:49:03,040 --> 01:49:04,040
Don't. 
Does it matter? 

1534
01:49:04,720 --> 01:49:07,000
Does it matter? 
I don't know that one. 

1535
01:49:08,200 --> 01:49:10,640
That one, well, you need to tell
me if you're going back or 

1536
01:49:10,640 --> 01:49:14,920
forward. 
Let's go. 

1537
01:49:15,120 --> 01:49:17,120
You know what? 
Let's go back. 

1538
01:49:17,480 --> 01:49:18,120
Go back. 
OK. 

1539
01:49:19,440 --> 01:49:23,400
You open the door once again, 
you see the cell that's there. 

1540
01:49:25,960 --> 01:49:28,480
Did the Candelabra survive? 
Oh wait, no, I haven't done the 

1541
01:49:28,480 --> 01:49:29,480
thing yet. 
Yeah. 

1542
01:49:29,480 --> 01:49:33,080
All right. 
So you do the thing just to 

1543
01:49:33,080 --> 01:49:36,800
truncate this, and everything is
as you left it. 

1544
01:49:38,600 --> 01:49:43,760
You return, you open the door 
once again, and you see the 

1545
01:49:43,760 --> 01:49:44,880
Candelabra. 
You see the room of the 

1546
01:49:44,880 --> 01:49:52,000
portraits just as you left it. 
So to truncate even further. 

1547
01:49:53,200 --> 01:49:55,280
So we went in the room, I shut 
the door, and then when I opened

1548
01:49:55,280 --> 01:50:00,080
the door, it's a new room. 
But what if I did it in before I

1549
01:50:00,080 --> 01:50:02,480
open the full the new door the 
first time? 

1550
01:50:02,480 --> 01:50:05,560
Will the Candelabra still just 
be there because I'll waste of 

1551
01:50:05,560 --> 01:50:12,040
time? 
The room is as you leave it for 

1552
01:50:12,040 --> 01:50:14,080
the few minutes you spend 
tinkering. 

1553
01:50:19,950 --> 01:50:22,190
I'm done with this and I just 
throw the Candelabra against 

1554
01:50:22,190 --> 01:50:25,390
the. 
Wall flatter candles at the 

1555
01:50:25,390 --> 01:50:29,270
crib. 
So back in the cell, can we see 

1556
01:50:29,270 --> 01:50:31,470
is the bone still there? 
Yeah. 

1557
01:50:31,800 --> 01:50:34,120
Because you left it. 
OK. 

1558
01:50:34,120 --> 01:50:37,480
So let's go ahead and move 
forward. 

1559
01:50:42,480 --> 01:50:45,680
We'll move to next door in the 
portrait room, I think, where is

1560
01:50:45,680 --> 01:50:51,120
where we are. 
Yeah, let's let's, let's move 

1561
01:50:51,120 --> 01:50:55,320
back to the the portrait room 
and then try going forward from 

1562
01:50:55,320 --> 01:50:55,960
there. 
There. 

1563
01:50:56,320 --> 01:50:59,840
All right, let's pass on to the 
next chamber. 

1564
01:51:00,240 --> 01:51:02,960
See a very similar room to the 
portrait room. 

1565
01:51:03,600 --> 01:51:08,440
Similar size, similar adornment.
So in this case the walls are 

1566
01:51:08,440 --> 01:51:13,680
bare and really the only thing 
in here is that dais with what 

1567
01:51:13,680 --> 01:51:15,720
looks to be a book. 
Sitting on it. 

1568
01:51:19,880 --> 01:51:22,040
I'm I'm going to, I'm going to 
go and get the book. 

1569
01:51:22,240 --> 01:51:24,240
I was going to go get it and 
then be like, oh, I can't read. 

1570
01:51:27,280 --> 01:51:31,560
I'm I'm looking forward to 
losing some losing some grips in

1571
01:51:31,560 --> 01:51:36,440
because I lose double grip due 
to my scholarly nature. 

1572
01:51:36,640 --> 01:51:38,840
Well, I'll let you make a choice
here. 

1573
01:51:38,880 --> 01:51:40,360
Whether or not you wish to do 
it. 

1574
01:51:41,480 --> 01:51:44,000
It depends on how much this 
derails your character. 

1575
01:51:45,280 --> 01:51:48,000
Because the book. 
And leaf through its contents, 

1576
01:51:48,440 --> 01:51:53,800
it becomes abundantly clear, not
immediately necessarily, but 

1577
01:51:53,800 --> 01:51:55,560
within a moment or two of 
reading it. 

1578
01:51:56,520 --> 01:52:03,160
This book details the activities
of one Brutus Lichen, I believe.

1579
01:52:03,160 --> 01:52:09,480
As I say, the last name Brutus 
Lichen is the representative for

1580
01:52:09,680 --> 01:52:12,520
the Merciful Fellowship of the 
Flame, pursuant that you met 

1581
01:52:12,520 --> 01:52:15,600
upon arrival and who sent you to
this castle. 

1582
01:52:16,240 --> 01:52:20,000
The details of this person's 
activities includes meeting you 

1583
01:52:20,000 --> 01:52:23,560
and sending you here, but it 
does not follow you beyond that 

1584
01:52:23,560 --> 01:52:27,520
point. 
What? 

1585
01:52:31,720 --> 01:52:33,440
Sorry, still explain it to me 
real quick. 

1586
01:52:33,960 --> 01:52:37,840
I. 
What? 

1587
01:52:39,280 --> 01:52:43,480
I believe we may have been set 
up. 

1588
01:52:47,400 --> 01:52:50,160
Oh good good, I was worried this
is just going to be a normal 

1589
01:52:50,160 --> 01:52:52,080
trip through a castle with 
changing rooms. 

1590
01:52:57,720 --> 01:52:59,560
Point. 
We. 

1591
01:53:01,680 --> 01:53:06,200
Oh fuck, we're in this deep. 
Feel free to make that grip 

1592
01:53:06,200 --> 01:53:07,680
check. 
Yeah, I'm making that. 

1593
01:53:07,920 --> 01:53:10,800
I'm making that grip check. 
Are we all doing it or just on 

1594
01:53:10,800 --> 01:53:15,880
the Reddit? 
I think just the one that read 

1595
01:53:15,880 --> 01:53:19,280
it because she hasn't kind of 
conveyed it more beyond the oh 

1596
01:53:19,280 --> 01:53:24,240
fuck at this point. 6. 
Go ahead and lose one of your 

1597
01:53:24,240 --> 01:53:27,480
grip. 
Yeah, and also because mind 

1598
01:53:27,480 --> 01:53:31,880
cracked scholars are susceptible
to a thirst for secrets. 

1599
01:53:32,120 --> 01:53:35,240
The first time each adventuring 
day they spend or lose 1 grip, 

1600
01:53:35,240 --> 01:53:37,960
they lose an additional point. 
So. 

1601
01:53:41,200 --> 01:53:45,880
So that should be 4 out of 6 
grip. 

1602
01:53:49,000 --> 01:53:51,160
And again, remember since we've 
started losing grip here that 

1603
01:53:51,160 --> 01:53:53,840
you are able to sort of 
replenish that by taking on 

1604
01:53:53,840 --> 01:53:56,320
afflictions. 
So keep that in mind if we wish 

1605
01:53:56,320 --> 01:53:59,360
to pursue that path. 
Oh yeah, I do. 

1606
01:53:59,360 --> 01:54:06,360
I do have a a special thing 
because the I have due to my 

1607
01:54:06,360 --> 01:54:08,640
scholarly nature, I have 
pendulum sanity. 

1608
01:54:09,240 --> 01:54:11,640
The secrets of esoteric 
knowledge lead to scholars 

1609
01:54:11,640 --> 01:54:15,000
developing coping mechanisms. 
When taking an affliction, they 

1610
01:54:15,000 --> 01:54:18,960
reset their grip to 11. 
Oh fuck. 

1611
01:54:19,680 --> 01:54:21,600
Wow. 
I believe you. 

1612
01:54:21,600 --> 01:54:24,280
You typically set it to 10. 
So it's just about boosting that

1613
01:54:24,280 --> 01:54:26,960
up a little bit once you're 
taking that affliction. 

1614
01:54:29,440 --> 01:54:32,120
That pretty much balances out 
mind cracked. 

1615
01:54:33,280 --> 01:54:34,760
Minecraft. 
Yeah. 

1616
01:54:36,560 --> 01:54:39,280
Not to be. 
I mean, that does fuck with me 

1617
01:54:39,280 --> 01:54:42,240
because there was like this one 
server I used to watch Let's 

1618
01:54:42,240 --> 01:54:44,880
Plays out when I was younger 
called Mind Crack. 

1619
01:54:46,400 --> 01:54:49,240
And so now it's mind crap. 
There's there's too many. 

1620
01:54:49,400 --> 01:54:52,120
You open the book and you see a 
different world. 

1621
01:54:52,120 --> 01:54:59,280
It is blocky and pixelated and 
then the memory fades her. 

1622
01:55:00,000 --> 01:55:04,440
The Zeny 5 consequences It says 
you can volunteer injuries to 

1623
01:55:04,440 --> 01:55:08,720
reset your grip to five. 
The way I understand it, and I 

1624
01:55:08,720 --> 01:55:13,600
could be wrong here, is that 
injuries you can gain an injury 

1625
01:55:13,600 --> 01:55:15,840
doing like normal shit, like 
falling off a Cliff. 

1626
01:55:16,240 --> 01:55:19,880
You can also take an injury to 
reset your grip, but it's the 

1627
01:55:19,880 --> 01:55:22,760
affliction, the one that like 
really fucks you up, that resets

1628
01:55:22,760 --> 01:55:24,040
your grip a little higher. 
Oh, that. 

1629
01:55:26,440 --> 01:55:27,160
Makes sense. 
I see it. 

1630
01:55:27,160 --> 01:55:32,520
OK, cool. 
Good all. 

1631
01:55:35,160 --> 01:55:37,600
Right, so you have picked up 
this book, You've seen its 

1632
01:55:37,600 --> 01:55:39,760
contents. 
What do? 

1633
01:55:41,080 --> 01:55:42,200
You do. 
I'm going to, I'm going to put 

1634
01:55:42,200 --> 01:55:48,160
it in my backpack and well, I'm 
good. 

1635
01:55:48,160 --> 01:55:54,640
I'm going to say forward, right?
Yeah, for forward. 

1636
01:55:57,640 --> 01:55:59,200
Yeah. 
Listen, at some point I'm going 

1637
01:55:59,200 --> 01:56:01,040
to set stuff on fire. 
I'm just throwing that out 

1638
01:56:01,040 --> 01:56:10,060
there. 
Listen, my plan to just run as 

1639
01:56:10,060 --> 01:56:11,940
fast as we can is also an 
option. 

1640
01:56:13,660 --> 01:56:15,860
I kind of want to take an 
affliction. 

1641
01:56:17,740 --> 01:56:20,840
Just because. 
I'll let my grip be a little bit

1642
01:56:20,840 --> 01:56:22,920
lower, but I'm I'm going to take
one four days out. 

1643
01:56:25,000 --> 01:56:27,240
Right now or do you want to do 
that before we're done? 

1644
01:56:27,440 --> 01:56:29,720
Because that's going to be a SEC
while we figure out how to do 

1645
01:56:29,720 --> 01:56:31,560
that. 
No, don't worry about it. 

1646
01:56:31,560 --> 01:56:34,040
We'll keep going all. 
Right, all right. 

1647
01:56:39,280 --> 01:56:43,000
All righty. 
So just for the sake of time, we

1648
01:56:43,000 --> 01:56:47,320
might start truncating things 
like descriptive measurements. 

1649
01:56:47,320 --> 01:56:49,160
So we can kind of get through 
this a little bit quicker here 

1650
01:56:50,160 --> 01:56:52,880
because we do want to end in 
hopefully a little less than an 

1651
01:56:52,880 --> 01:56:55,800
hour at this point, but. 
Wait, you want to spend 10 

1652
01:56:55,800 --> 01:56:58,560
minutes with Ryan trying to 
break the system again? 

1653
01:56:59,400 --> 01:57:01,560
If it is important, we can do it
then. 

1654
01:57:01,560 --> 01:57:04,240
I just mean that I might be a 
little terse when I'm starting 

1655
01:57:04,240 --> 01:57:07,160
to describe rooms here. 
Or you can just say we move 

1656
01:57:07,160 --> 01:57:09,280
forward or what have you, and 
then we'll just push into the 

1657
01:57:09,280 --> 01:57:10,680
next room. 
And I'll describe as opposed to 

1658
01:57:10,680 --> 01:57:11,960
like fucking around with the 
doors. 

1659
01:57:14,400 --> 01:57:25,320
In this case, you, the next room
you enter stonework tapestries 

1660
01:57:25,320 --> 01:57:28,360
on the wall. 
In this case, no underlying 

1661
01:57:28,360 --> 01:57:31,640
carpet. 
Again, it's a fairly small room 

1662
01:57:31,640 --> 01:57:36,320
and it's like a hole in nature. 
It kind of extends forward where

1663
01:57:36,320 --> 01:57:41,680
you see a suit of armor about 
halfway down the wall, sitting 

1664
01:57:41,680 --> 01:57:46,760
there presented on like a small 
little stone dais that raises it

1665
01:57:46,760 --> 01:57:49,480
up ever so slightly. 
And it is holding a shield with 

1666
01:57:49,480 --> 01:57:52,840
the house Crest of house's Ganya
and a spear in one hand. 

1667
01:57:52,840 --> 01:57:54,840
But it looks like a standard 
adornment of armor. 

1668
01:57:55,320 --> 01:57:58,800
It is gleaming, it is shiny, it 
is well polished. 

1669
01:57:59,560 --> 01:58:02,400
And beyond that there are 
banners and tapestries on the 

1670
01:58:02,400 --> 01:58:04,120
walls. 
But otherwise the room is fairly

1671
01:58:04,120 --> 01:58:04,520
empty. 
Does. 

1672
01:58:07,120 --> 01:58:09,400
The sword look, the shield look 
serviceable. 

1673
01:58:12,640 --> 01:58:17,120
It certainly does you. 
Grab it. 

1674
01:58:19,240 --> 01:58:22,200
So you reach forward to grab the
shield, take it around its side 

1675
01:58:22,280 --> 01:58:24,880
and pull it from the suit of 
armor. 

1676
01:58:27,680 --> 01:58:32,120
The glove of the armor stays 
with it. 

1677
01:58:32,120 --> 01:58:35,680
It comes off into pieces of it 
was gripped around and as you 

1678
01:58:36,040 --> 01:58:42,920
pull back and step back a foot 
or two oring out of the arm 

1679
01:58:43,280 --> 01:58:51,160
comes a vermin of all manner 
insects, rats, spiders just just

1680
01:58:51,760 --> 01:58:53,800
come out and splash on the 
floor. 

1681
01:58:58,040 --> 01:58:59,760
This is This is. 
Bad. 

1682
01:59:00,320 --> 01:59:08,120
Yeah, grip check everyone. 
Yeah. 

1683
01:59:12,840 --> 01:59:18,800
Oh, I passed, thank God. 
Oh, I failed. 

1684
01:59:18,800 --> 01:59:21,400
I think that's my first one. 
All right, So you go ahead and 

1685
01:59:21,400 --> 01:59:25,960
lose one of your grip as you 
pull it off and it's like like a

1686
01:59:25,960 --> 01:59:28,320
whole bunch of them just pour 
out and they're still moving. 

1687
01:59:28,320 --> 01:59:30,760
Like the bugs are shifting and 
moving and more start to 

1688
01:59:30,760 --> 01:59:33,280
continue to crawl out of the 
barren part of the arm as in 

1689
01:59:33,280 --> 01:59:36,520
that fall down onto the ground. 
And like I said, it's it's all 

1690
01:59:36,520 --> 01:59:38,960
manner of bugs, insects, and 
there's a rat in there that's 

1691
01:59:38,960 --> 01:59:42,200
like squirming around and 
squeaking until it starts to run

1692
01:59:42,200 --> 01:59:43,360
off. 
What do you do? 

1693
01:59:46,360 --> 01:59:47,520
Like. 
I don't know. 

1694
01:59:48,960 --> 01:59:52,080
This dry heaving into the pile 
of vermin. 

1695
01:59:56,040 --> 01:59:57,760
Do you still hold the shield? 
How do you respond? 

1696
01:59:57,760 --> 01:59:58,960
Do you run away? 
What? 

1697
01:59:58,960 --> 02:00:03,880
What's going on here? 
I'm, I'm just going to start 

1698
02:00:03,880 --> 02:00:05,400
moving towards the next door 
quickly. 

1699
02:00:05,400 --> 02:00:06,800
I'm like, come on, let's go. 
Yeah. 

1700
02:00:06,840 --> 02:00:08,040
I run. 
I don't think I'd let. 

1701
02:00:08,040 --> 02:00:10,280
I just don't even realize I'm 
still holding it. 

1702
02:00:10,280 --> 02:00:14,480
I just run with it. 
So you hold the shield, you run 

1703
02:00:14,520 --> 02:00:26,240
forward next. 
The next chamber you enter, 

1704
02:00:28,400 --> 02:00:35,520
running forward, is very clearly
an altar of some sort. 

1705
02:00:36,120 --> 02:00:38,600
This room here has religious 
significance. 

1706
02:00:40,640 --> 02:00:43,720
It's not necessarily in the 
aesthetics, it's more of the 

1707
02:00:46,440 --> 02:00:50,760
quietness that comes over you as
you shut the door and almost the

1708
02:00:50,760 --> 02:00:55,680
feeling of calm and then you see
it. 

1709
02:00:55,680 --> 02:01:00,280
It is. 
It is a hearth, but it is an 

1710
02:01:00,280 --> 02:01:03,960
altar as well. 
Very clearly something on it 

1711
02:01:03,960 --> 02:01:22,780
presented as offering. 
That's. 

1712
02:01:27,880 --> 02:01:33,000
Well. 
I'll say that there's a window 

1713
02:01:33,000 --> 02:01:37,280
in this room as well. 
The light from the window is 

1714
02:01:37,640 --> 02:01:41,560
cast down upon the altar. 
I. 

1715
02:01:41,760 --> 02:01:45,360
I want to I want to try taking a
look out the window to see are 

1716
02:01:45,360 --> 02:01:50,920
we still even on the 1st floor? 
You walk over to the window and 

1717
02:01:50,920 --> 02:01:54,440
stare out. 
You see you're elevated in some 

1718
02:01:54,440 --> 02:02:00,400
capacity here, but you are 
staring down at the village. 

1719
02:02:01,160 --> 02:02:05,960
You know that's it's sort of 
below the castle, but as you 

1720
02:02:05,960 --> 02:02:17,320
look out the window seems far 
shabbier than you remember since

1721
02:02:17,320 --> 02:02:22,160
the places are a little rundown 
or dirty, but you can't help but

1722
02:02:22,160 --> 02:02:26,720
get the feeling that everything 
is also shifted slightly to the 

1723
02:02:26,720 --> 02:02:32,280
left. 
Go ahead, check for me all. 

1724
02:02:32,800 --> 02:02:41,200
Righty, No 10A All right. 
Gain. 

1725
02:02:41,880 --> 02:02:47,160
Your XP. 
It's my favorite kind of thing 

1726
02:02:47,160 --> 02:02:54,360
to gain, honestly. 
All right, so Petunia's staring 

1727
02:02:54,360 --> 02:02:56,040
out the window. 
What do you hear the two do? 

1728
02:02:59,520 --> 02:03:02,480
I approach the altar. 
Approach the altar. 

1729
02:03:03,440 --> 02:03:06,480
I'd like to apologize if you can
hear the car alarm going off 

1730
02:03:06,480 --> 02:03:07,840
right outside my window. 
Can. 

1731
02:03:09,440 --> 02:03:17,920
Hear it by hand as you approach 
the altar you see laid atop. 

1732
02:03:18,080 --> 02:03:23,560
The smell is what hits you first
that have rotten food laid out 

1733
02:03:23,560 --> 02:03:25,880
to spoil. 
And. 

1734
02:03:25,880 --> 02:03:30,440
Again, this is it is a hearth, 
there is a place for a fire is 

1735
02:03:30,440 --> 02:03:33,480
not lit and it is like the 
mantle above it that the 

1736
02:03:33,480 --> 02:03:38,440
offerings are placed, but a 
mixed and piled up. 

1737
02:03:38,440 --> 02:03:43,720
Here are an assortment of small 
shoes as if for children. 

1738
02:03:47,840 --> 02:03:50,200
I try one on. 
It's not fit. 

1739
02:03:50,520 --> 02:03:57,040
OK, I think we should keep 
moving because I don't like 

1740
02:03:57,040 --> 02:03:59,240
what's going on in here any more
than I liked what was going on 

1741
02:03:59,240 --> 02:04:01,480
in the last room, maybe even 
less. 

1742
02:04:11,890 --> 02:04:13,930
We push moving, yeah. 
Yeah, we push forward. 

1743
02:04:14,130 --> 02:04:23,440
There we go. 
You walk into the next room and 

1744
02:04:23,440 --> 02:04:28,760
you see, I'm just going to read 
this verbatim, Huge amounts of 

1745
02:04:28,760 --> 02:04:31,400
drug paraphernalia and 
substances. 

1746
02:04:34,200 --> 02:04:39,560
But you walk in and add like a 
acrid smell hits your nose at 

1747
02:04:39,560 --> 02:04:42,880
first. 
You see many medicinal herbs 

1748
02:04:42,960 --> 02:04:49,200
strung from the ceiling and 
drying, along with paraphernalia

1749
02:04:49,400 --> 02:04:51,760
like the means with which to use
them. 

1750
02:04:51,760 --> 02:04:55,600
Some familiar, as in pipes and 
glass work, some strange and 

1751
02:04:55,600 --> 02:04:59,840
esoteric. 
There's a a tower with pipes 

1752
02:04:59,840 --> 02:05:02,320
coming off of it. 
It's very, very strange. 

1753
02:05:02,560 --> 02:05:04,480
Some real sticky shit in here, 
you know? 

1754
02:05:05,360 --> 02:05:07,480
Get that real sticky icky, you 
know. 

1755
02:05:09,000 --> 02:05:11,720
Is there water in some of these 
paraphernalias? 

1756
02:05:11,920 --> 02:05:14,040
Is it bubbling? 
I think so. 

1757
02:05:14,040 --> 02:05:16,160
None of them seem to be. 
Lit here but. 

1758
02:05:17,120 --> 02:05:22,520
We could be lit here, you know 
what I'm saying? 

1759
02:05:22,520 --> 02:05:24,520
All. 
Right. 

1760
02:05:24,520 --> 02:05:29,440
There's probably also like this 
is a means with which to store 

1761
02:05:29,440 --> 02:05:34,280
and prepare these various 
substances, but it's also 

1762
02:05:34,280 --> 02:05:35,720
probably a place to consume 
them. 

1763
02:05:35,720 --> 02:05:40,080
So you might there's like chairs
and tables and whatnot that are 

1764
02:05:40,080 --> 02:05:43,040
kind of in here as if it's a 
lounge in at least half of the 

1765
02:05:43,040 --> 02:05:43,360
room. 
I. 

1766
02:05:44,400 --> 02:05:47,000
Think I'm going to take a load 
off and smoke a bowl real quick.

1767
02:05:47,440 --> 02:05:51,120
Like on the den, you know? 
You're just going to you're 

1768
02:05:51,120 --> 02:05:54,160
going to smoke fucking unknown 
witch drugs. 

1769
02:05:54,960 --> 02:05:56,160
Yep. 
Yeah. 

1770
02:05:56,640 --> 02:05:59,080
That's where. 
We're right now I I'm right 

1771
02:05:59,080 --> 02:06:02,000
there with them. 
Give me the wits. 

1772
02:06:02,000 --> 02:06:08,680
Drugs, boy. 
You're going to have to make a 

1773
02:06:08,680 --> 02:06:11,240
grip check because you might get
the kind of high that makes you 

1774
02:06:11,240 --> 02:06:14,680
so scared. 
Yes, that actually is something.

1775
02:06:14,760 --> 02:06:17,040
Real. 
We're going to gamble here. 

1776
02:06:17,200 --> 02:06:20,200
Those of you who are partaking 
in these various substances, at 

1777
02:06:20,200 --> 02:06:22,280
least the ones that seem 
identifiable, make a grip check.

1778
02:06:24,040 --> 02:06:26,840
Well, luckily I've been doing so
well on those today so. 

1779
02:06:29,080 --> 02:06:31,760
There's an image that's been 
seared into my brain of Ellen 

1780
02:06:31,760 --> 02:06:34,880
DeGeneres on the verge of tears 
that just says when you get so 

1781
02:06:34,880 --> 02:06:38,640
high that you start getting 
afraid. 13. 

1782
02:06:39,200 --> 02:06:44,120
Yo. 
Right 13 we having another 

1783
02:06:44,200 --> 02:06:50,160
partaker or he. 
No way we just rolled double 

1784
02:06:50,160 --> 02:06:55,200
sixes and double ones. 
All right, so. 

1785
02:06:56,880 --> 02:06:58,680
Well, at least we get the 
extremes of both, you know. 

1786
02:06:58,840 --> 02:07:03,280
Yeah, Virgo, you regain one of 
your grip as well as your 

1787
02:07:03,280 --> 02:07:07,360
experience. 
Burial. 

1788
02:07:08,040 --> 02:07:09,320
Burial. 
So am I saying that right? 

1789
02:07:09,880 --> 02:07:11,120
Yes. 
It's Bariel. 

1790
02:07:11,720 --> 02:07:19,240
Bariel, there we go. 
You lose a grip and tell me the 

1791
02:07:19,240 --> 02:07:22,920
strange thing you see for but an
instant. 

1792
02:07:25,120 --> 02:07:28,960
Or but an instant. 
It is there and then it is gone.

1793
02:07:33,360 --> 02:07:37,800
The strange thing I see for 
about an instant, You know what?

1794
02:07:37,920 --> 02:07:39,640
Fuck it. 
I see hell for just one second 

1795
02:07:39,640 --> 02:07:44,800
and we're all burning there. 
You feel the flames lick upon 

1796
02:07:44,800 --> 02:07:49,800
you, the heat on your face as 
the room burns and spins into 

1797
02:07:49,800 --> 02:07:53,680
chaos, and devils and demons 
fled in from the sides, each of 

1798
02:07:53,680 --> 02:07:57,520
them grabbing a hold of you. 
And then you're back in the 

1799
02:07:57,520 --> 02:08:02,120
room. 
We need to burn this place down.

1800
02:08:06,760 --> 02:08:16,720
Oh yeah, yeah, so so Hell's 
real, guys. 

1801
02:08:19,000 --> 02:08:22,760
We knew that. 
Yeah, yeah, yeah, we definitely 

1802
02:08:22,760 --> 02:08:26,240
knew. 
The jury is still out on heaven,

1803
02:08:26,600 --> 02:08:29,240
but hell is. 
Hey, listen, let me hit this one

1804
02:08:29,240 --> 02:08:34,600
more time and we'll see. 
As if heaven would be any 

1805
02:08:34,600 --> 02:08:36,080
better. 
Anyone remember those old school

1806
02:08:36,080 --> 02:08:40,840
angels? 
Yeah, I'm going to put down the 

1807
02:08:40,840 --> 02:08:46,000
paraphernalia and I'm just going
to stand up and walk out of this

1808
02:08:46,000 --> 02:08:50,840
room. 
I'm just going to leave. 

1809
02:09:01,050 --> 02:09:02,930
And as we continue to push 
forward into this chamber, 

1810
02:09:02,930 --> 02:09:06,490
again, if you just wish to move 
on without interacting, let me 

1811
02:09:06,490 --> 02:09:07,810
know. 
I'll describe the room and set 

1812
02:09:07,810 --> 02:09:09,290
it up. 
But we we will decide what is 

1813
02:09:09,290 --> 02:09:15,130
important because the next room 
you walk into is lined with 

1814
02:09:15,170 --> 02:09:20,680
shelves of jars, probably 3 or 4
in here. 

1815
02:09:22,000 --> 02:09:27,120
Each of these jars appears to 
contain small strands and coils 

1816
02:09:27,120 --> 02:09:32,320
of human looking hair. 
No. 

1817
02:09:33,240 --> 02:09:35,680
Yep, Yep, we're not touching 
this. 

1818
02:09:35,760 --> 02:09:37,400
They're not I. 
Don't even slow down. 

1819
02:09:37,560 --> 02:09:39,720
Yeah, me it was same here. 
Just yeah. 

1820
02:09:39,760 --> 02:09:41,240
No, fuck this. 
Keep going. 

1821
02:09:42,440 --> 02:09:45,400
If we start the fire in here, it
will smell like burning hair. 

1822
02:09:47,480 --> 02:09:49,640
We should have set the hay on 
fire in that cell. 

1823
02:09:53,320 --> 02:09:59,200
Well, I mean, what's? 
Going to say and speak of fire 

1824
02:10:00,840 --> 02:10:04,320
as you enter this next chamber. 
The smell of smoke hits your 

1825
02:10:04,320 --> 02:10:07,040
nostrils upon opening the door 
and you see it. 

1826
02:10:07,040 --> 02:10:12,720
It is a large room, bear. 
Except one thing. 

1827
02:10:13,000 --> 02:10:17,120
A crib lies in its center, 
blackened. 

1828
02:10:18,440 --> 02:10:19,560
And. 
Charcoal. 

1829
02:10:23,560 --> 02:10:29,200
Oh, I resent all of this, this 
whole adventure, Yes. 

1830
02:10:30,640 --> 02:10:32,480
Is there anything in the crib by
chance? 

1831
02:10:33,160 --> 02:10:39,520
Did he walk up? 
You stare down. 

1832
02:10:40,520 --> 02:10:42,600
I'm not going to have you make a
grip check yet. 

1833
02:10:42,680 --> 02:10:47,040
I'm going to have you make a 
willpower check if you please. 

1834
02:10:47,040 --> 02:10:49,640
It may be the same thing, but. 
It's the Butler. 

1835
02:10:59,920 --> 02:11:08,080
Well. 
Yeah, as you stare down at it, 

1836
02:11:08,560 --> 02:11:14,480
or the briefest second, you feel
the echo of a presence, but it 

1837
02:11:14,480 --> 02:11:19,240
disappears without much more, 
you know, much more elaboration 

1838
02:11:19,240 --> 02:11:22,000
than that. 
It's you feel something there, 

1839
02:11:22,800 --> 02:11:25,880
can't quite tell what, and then 
it's gone and you see the empty 

1840
02:11:25,880 --> 02:11:31,480
burnt crib. 
Yep, nothing here guys. 

1841
02:11:32,120 --> 02:11:41,040
Let's go, OK. 
The next chamber you enter as 

1842
02:11:41,040 --> 02:11:46,080
you push in, it is filled with 
glass display cabinets, Each of 

1843
02:11:46,080 --> 02:11:54,240
them. 
I read the word wrong the first 

1844
02:11:54,240 --> 02:11:57,120
time and it got me on the second
time. 

1845
02:11:57,120 --> 02:11:58,280
I'm just going to read a 
verbatim. 

1846
02:11:58,760 --> 02:12:03,040
The cabinets are full of murder 
weapons and marital aids. 

1847
02:12:06,560 --> 02:12:08,320
And cock is wrong with this 
place. 

1848
02:12:12,600 --> 02:12:16,080
So I mean, I'm down for the 
murder weapon so I can stash a 

1849
02:12:16,080 --> 02:12:17,880
couple of the what happened to 
that shield I had? 

1850
02:12:19,800 --> 02:12:24,240
You have it, it's a shield with 
a gauntlet still attached to it 

1851
02:12:24,240 --> 02:12:26,240
that is not ripping it from to 
your fucking life. 

1852
02:12:26,680 --> 02:12:29,200
Yeah, I took that shit and I 
stick some murder weapons. 

1853
02:12:29,440 --> 02:12:33,240
To use the shield you would have
to insert your hand into the 

1854
02:12:33,240 --> 02:12:36,000
gauntlet and it basically 
prevents you from dropping it 

1855
02:12:36,000 --> 02:12:38,360
easily. 
But it is a shield and it helps 

1856
02:12:38,360 --> 02:12:40,440
with your armor. 
Oh well then I'm just going to 

1857
02:12:40,440 --> 02:12:42,480
take that and toss whatever 
shield I had already. 

1858
02:12:46,760 --> 02:12:50,280
It does something to your armor,
yeah. 

1859
02:12:50,840 --> 02:12:52,680
Yeah, Shields add plus one 
armor. 

1860
02:12:53,000 --> 02:12:54,280
Yeah, there we go, plus one 
armor. 

1861
02:12:57,640 --> 02:12:59,040
So. 
So what kind of marital aids are

1862
02:12:59,040 --> 02:13:03,760
we looking at? 
You tell me, what kind of 

1863
02:13:03,760 --> 02:13:05,840
marital aids are we looking at? 
Is that a spiked? 

1864
02:13:05,840 --> 02:13:10,040
Cock ring. 
That's. 

1865
02:13:14,840 --> 02:13:18,240
Carved of ivory. 
That's a murder weapon, 

1866
02:13:18,240 --> 02:13:28,600
actually. 
Yeah. 

1867
02:13:28,640 --> 02:13:32,760
No. 
All right, let's again, I just 

1868
02:13:32,760 --> 02:13:34,560
want to. 
Let's run, guys. 

1869
02:13:34,800 --> 02:13:37,720
Let's run through as many rooms 
as we can as fast as we can. 

1870
02:13:38,400 --> 02:13:40,760
Listen, if both of us run in 
opposite directions, eventually 

1871
02:13:40,760 --> 02:13:43,280
we'll break the jujutsu and we 
can get out of the time. 

1872
02:13:45,240 --> 02:13:49,560
Sure, yeah. 
You're in the. 

1873
02:13:49,600 --> 02:13:54,040
Western. 
We can just defeat these devils.

1874
02:13:56,560 --> 02:14:00,800
All right, so do you guys take 
any weapons or anything like 

1875
02:14:00,800 --> 02:14:02,160
that? 
There are plenty of sharp and 

1876
02:14:02,160 --> 02:14:04,960
murderous instruments in here 
behind glass cabinetry. 

1877
02:14:05,360 --> 02:14:08,920
I've I've already got a dagger. 
Yeah, I've got a great sword and

1878
02:14:08,920 --> 02:14:10,960
throwing axes. 
I think I'm all set. 

1879
02:14:11,360 --> 02:14:14,280
I got a broadsword but if 
there's a wicked or no. 

1880
02:14:14,840 --> 02:14:18,280
So my debate is pick a cool 
looking weapon that makes me 

1881
02:14:18,280 --> 02:14:22,320
look really murdery or just keep
my like kind of mundane weapon 

1882
02:14:22,320 --> 02:14:27,200
that makes me look less murdery.
I'm I'm grabbing a an 

1883
02:14:27,200 --> 02:14:31,720
unspecified marital aid. 
All right, we will keep that 

1884
02:14:31,720 --> 02:14:34,040
secret and specify what it is 
when it becomes relevant. 

1885
02:14:34,240 --> 02:14:37,880
Yeah, yeah, I I think a wicked, 
a wicked looking blade. 

1886
02:14:38,520 --> 02:14:41,120
A second, All right. 
You take a it's like a a curved 

1887
02:14:41,120 --> 02:14:43,880
blade, one of an assassin or 
something like that. 

1888
02:14:43,880 --> 02:14:48,760
Yeah, like a serpent, but metal.
Yeah, I don't touch anything 

1889
02:14:48,760 --> 02:14:51,800
because I am superstitious and 
ignorant and I've already had a 

1890
02:14:51,800 --> 02:14:56,120
bad time so. 
Yeah, all right. 

1891
02:14:56,120 --> 02:15:00,640
And as you walk into the next 
room, that unspecified marital 

1892
02:15:00,640 --> 02:15:03,600
aid might be relevant because 
you have found yourself in a 

1893
02:15:03,600 --> 02:15:06,880
medieval BDSM chamber. 
Yeah, that makes sense. 

1894
02:15:06,880 --> 02:15:11,520
Was that not? 
This. 

1895
02:15:11,560 --> 02:15:13,280
Is the actual chamber. 
Yeah, yeah. 

1896
02:15:13,920 --> 02:15:18,160
Because you walk in there are 
without delving too deep into 

1897
02:15:18,160 --> 02:15:21,920
this, there are various leather 
adornments. 

1898
02:15:21,920 --> 02:15:27,560
There are various different 
chairs that you don't think are 

1899
02:15:27,560 --> 02:15:31,320
for sitting, and there's 
probably a comfy bed near to a 

1900
02:15:31,320 --> 02:15:32,440
few. 
Swings too. 

1901
02:15:32,480 --> 02:15:36,680
A few swings, leather, there are
whips, there are chains, there 

1902
02:15:36,680 --> 02:15:41,600
are numerous things and this is 
a very large room and there are 

1903
02:15:41,640 --> 02:15:45,480
a large amount of these things. 
It's like the Matrix, you know 

1904
02:15:45,480 --> 02:15:48,200
when you first load in and 
you're in that one white area 

1905
02:15:48,200 --> 02:15:50,600
and you can pick up a weapon you
want and you go in. 

1906
02:15:50,600 --> 02:15:52,600
That's what we just. 
Want is medieval BDSM. 

1907
02:15:53,800 --> 02:15:57,200
I, I, I think that the Petunia 
doesn't understand what's going 

1908
02:15:57,200 --> 02:16:01,200
on and assumes she's walked into
a torture chamber on account of 

1909
02:16:01,200 --> 02:16:02,880
the fact that it is a torture 
chamber. 

1910
02:16:02,880 --> 02:16:06,920
It just, you know, she, she 
doesn't realize the other aspect

1911
02:16:06,920 --> 02:16:08,680
of it. 
Ass. 

1912
02:16:12,400 --> 02:16:13,480
We. 
Move on. 

1913
02:16:13,880 --> 02:16:20,560
All right, pushing forward. 
Hunter, Hunter Teehee No. 

1914
02:16:21,120 --> 02:16:23,880
No, that's the oldest thing. 
That you did it before too. 

1915
02:16:24,640 --> 02:16:29,560
No, I never have. 
Sound sound off with teehee in 

1916
02:16:29,560 --> 02:16:31,960
the chat. 
Yeah, someone time stamped 

1917
02:16:32,280 --> 02:16:34,799
Hunter's first teehee. 
No, I'm not going to. 

1918
02:16:35,000 --> 02:16:37,040
No, I never done it. 
I'm I'm unique. 

1919
02:16:37,879 --> 02:16:38,360
He. 
He. 

1920
02:16:39,080 --> 02:16:42,840
Also, there's no one in chat so 
well, not that there. 

1921
02:16:42,879 --> 02:16:46,600
Are two commenters. 
Yeah, sound off in the comments.

1922
02:16:47,000 --> 02:16:52,160
We have one person chat. 
Yo hi, sending lots of love. 

1923
02:16:55,240 --> 02:17:00,120
All right, the next chamber to 
walk in is a trophy room. 

1924
02:17:00,920 --> 02:17:08,160
But where you would see, you 
know, a taxidermied animal in 

1925
02:17:08,160 --> 02:17:12,360
the preserved hunch, you see a 
different kind of trophy. 

1926
02:17:12,680 --> 02:17:21,040
These human bodies stuffed, 
morphed, twisted and displayed, 

1927
02:17:21,160 --> 02:17:25,719
each of them in almost a 
caricature like situation. 

1928
02:17:26,360 --> 02:17:29,719
You see a man holding a spear 
upright as if going down for the

1929
02:17:29,719 --> 02:17:31,600
kill. 
You see people sitting at a 

1930
02:17:31,600 --> 02:17:36,000
table and it's like the the dog 
playing poker scene, except it's

1931
02:17:36,000 --> 02:17:40,120
people, They're dressed up and. 
As dogs, People playing poker. 

1932
02:17:40,480 --> 02:17:46,879
People playing poker as dogs, 
you see, let's It's as if the 

1933
02:17:46,879 --> 02:17:50,879
snouts and ears of hounds have 
been sewed onto their faces. 

1934
02:17:53,920 --> 02:17:57,760
These are the one of our two, I 
guess of many of these displays 

1935
02:17:57,760 --> 02:18:02,559
of these human trophies. 
This is a good time for a grip 

1936
02:18:02,559 --> 02:18:07,920
check as you guys are getting 
into the weird and not pleasant.

1937
02:18:08,240 --> 02:18:18,240
Weird and the wild stuff. 
Success, except for Petunia. 

1938
02:18:18,920 --> 02:18:21,240
Yeah, that's bringing me down to
three grip. 

1939
02:18:23,320 --> 02:18:25,320
All right, go ahead. 
And what do you guys do when you

1940
02:18:25,320 --> 02:18:29,200
went to this chamber? 
What the fuck? 

1941
02:18:29,200 --> 02:18:32,320
What the fuck is any of this? 
This whole day. 

1942
02:18:33,360 --> 02:18:37,719
We need. 
To burn this place down. 

1943
02:18:38,879 --> 02:18:42,240
I said that like. 10 chambers 
ago we should set a fire. 

1944
02:18:44,320 --> 02:18:51,000
I let's let's fucking do this 
now, but I I think I think this 

1945
02:18:51,000 --> 02:18:55,680
is we're we're grabbing a torch 
that we've got as part of our 

1946
02:18:55,680 --> 02:18:59,000
standard adventuring gear. 
Yep, we don't have, admittedly, 

1947
02:18:59,040 --> 02:18:59,760
Flask. 
Of oil. 

1948
02:19:00,080 --> 02:19:02,440
Flask of oil. 
Oh yeah. 

1949
02:19:03,240 --> 02:19:03,840
We all. 
Get. 

1950
02:19:04,719 --> 02:19:06,080
Yeah. 
Yeah. 

1951
02:19:06,360 --> 02:19:07,480
Yeah, do it. 
Light it up. 

1952
02:19:08,280 --> 02:19:11,920
Let's. 
Light it up. 

1953
02:19:13,480 --> 02:19:16,280
Blast of oil sprayed around the 
room upon the trophies. 

1954
02:19:16,280 --> 02:19:19,160
Quick this. 
The flame begins to engulf it 

1955
02:19:19,160 --> 02:19:21,320
and the smell coming out over 
here is wonderful. 

1956
02:19:21,320 --> 02:19:23,719
Do you quickly run? 
Yeah. 

1957
02:19:24,240 --> 02:19:27,600
All right, so you turn to run 
out the door and back store 

1958
02:19:27,600 --> 02:19:28,920
close behind you. 
You see it. 

1959
02:19:29,360 --> 02:19:35,959
You're in a long hallway, the 15
foot iron door at its end. 

1960
02:19:38,120 --> 02:19:41,000
This looks like the entrance. 
Yeah, this does look like the. 

1961
02:19:41,400 --> 02:19:46,639
Oh. 
We that was the Butler here. 

1962
02:19:47,240 --> 02:19:49,720
Butler's not here. 
I was like, I was going to just 

1963
02:19:49,720 --> 02:19:51,200
run and like elbow and I was 
going to. 

1964
02:19:51,200 --> 02:19:53,680
Say same dude, I was like, drop 
kick that motherfucker. 

1965
02:19:56,800 --> 02:19:58,800
You know what? 
Do we have any more flash oil or

1966
02:19:58,800 --> 02:19:59,720
is it just the one who's going 
to? 

1967
02:19:59,720 --> 02:20:02,680
Say we should track it out of 
the room with us, yeah. 

1968
02:20:06,360 --> 02:20:08,520
Would you? 
Why not? 

1969
02:20:08,960 --> 02:20:10,760
I've Yeah, yeah, we're lighting 
it up. 

1970
02:20:10,760 --> 02:20:13,320
We're running to the door. 
We're we're fucking fleeing 

1971
02:20:13,400 --> 02:20:17,760
heroically. 
Lighting up and sprinting 

1972
02:20:17,760 --> 02:20:19,080
forward, you get the big iron 
door. 

1973
02:20:20,280 --> 02:20:21,440
Change the lock. 
Can you hear that? 

1974
02:20:22,520 --> 02:20:30,840
As it opens. 
The scene behind it, A black 

1975
02:20:30,880 --> 02:20:37,680
sky, lightning repeatedly 
splitting across it, almost a 

1976
02:20:37,680 --> 02:20:43,600
strobe like pattern each time. 
The blades you know like snake 

1977
02:20:43,600 --> 02:20:47,680
across the sky. 
You see before you a blasted 

1978
02:20:47,680 --> 02:20:53,400
landscape of sharp crags and 
bladed the hills in the grounds 

1979
02:20:53,400 --> 02:20:56,440
before the castle. 
On the hill itself you see 

1980
02:20:57,400 --> 02:21:04,960
hunting dogs, thin, Bony but 
feral looking with their sharp 

1981
02:21:04,960 --> 02:21:09,720
teeth protruding out of their 
mouths and their back back legs 

1982
02:21:09,720 --> 02:21:13,480
replaced by wheels as they drag 
themselves forward on the 

1983
02:21:13,480 --> 02:21:21,760
grounds before you. 
Beyond them, a beast of a horse 

1984
02:21:22,480 --> 02:21:27,440
with a man on top holding a 
spear, seemingly patrolling 

1985
02:21:27,440 --> 02:21:32,880
these lands, but it's almost as 
if the dogs are slowly following

1986
02:21:32,880 --> 02:21:37,880
behind him. 
What do you guys do? 

1987
02:21:38,480 --> 02:21:40,640
What the fuck is going on with 
this place? 

1988
02:21:40,640 --> 02:21:43,160
I. 
Know the horse is the point. 

1989
02:21:44,440 --> 02:21:50,320
As a scholar, I have the ability
to what? 

1990
02:21:50,320 --> 02:21:52,960
What's it called again? 
Here, let me let me check the 

1991
02:21:52,960 --> 02:21:56,520
Zenie. 
Oh yeah, scholar forbidden 

1992
02:21:56,520 --> 02:21:59,480
knowledge. 
Once per adventuring day, you 

1993
02:21:59,480 --> 02:22:03,320
can ask the doomsayer a question
to which the scholar might have 

1994
02:22:03,320 --> 02:22:05,920
uncovered the answer while 
researching forgotten tones. 

1995
02:22:05,920 --> 02:22:08,120
The wisdom of hell deserves your
libraries. 

1996
02:22:08,760 --> 02:22:12,720
The doomsayer names the price 
and grip steeper for kathonic, 

1997
02:22:12,720 --> 02:22:16,000
archaic, or unanswerable 
questions which the scholar may 

1998
02:22:16,000 --> 02:22:22,520
pay to receive the answer. 
What is this place? 

1999
02:22:23,160 --> 02:22:25,280
OK. 
This is 1 grip if you wish to 

2000
02:22:25,280 --> 02:22:26,320
spend all. 
Right. 

2001
02:22:26,480 --> 02:22:28,560
Easy, easy enough. 
All right, Yeah, yeah, sure. 

2002
02:22:28,560 --> 02:22:30,920
I'll I'll spend the one grip 
down to two. 

2003
02:22:33,960 --> 02:22:41,440
This is something you've only 
read about even that it seems to

2004
02:22:41,440 --> 02:22:48,960
have been mostly bullshit myth 
and people talking out of their 

2005
02:22:48,960 --> 02:22:53,440
ass. 
Effectively the way it's been 

2006
02:22:53,440 --> 02:22:59,200
described is the land of shadows
associated typically with you 

2007
02:22:59,200 --> 02:23:02,560
know, witchcraft. 
This apparently where, you know,

2008
02:23:02,560 --> 02:23:08,280
demons are sort of pulled from 
as used to serpents by, you 

2009
02:23:08,280 --> 02:23:10,280
know, those who use the follow 
magics. 

2010
02:23:11,680 --> 02:23:15,520
But it matches the black sky, 
the crags and the stones, the 

2011
02:23:15,520 --> 02:23:18,840
strange hell beasts that crawl 
upon the ground ahead. 

2012
02:23:19,040 --> 02:23:22,720
You have a pretty good educated 
guess that it might be this land

2013
02:23:22,720 --> 02:23:26,680
of shadows. 
Aw, man. 

2014
02:23:27,000 --> 02:23:30,440
It is not the entrance with 
which you came through, at the 

2015
02:23:30,440 --> 02:23:38,560
very least. 
So do we go back into the place 

2016
02:23:38,560 --> 02:23:44,920
we just tried to burn down? 
Or we can talk to him. 

2017
02:23:47,880 --> 02:23:57,760
I think that I want to take an 
affliction at this point do. 

2018
02:23:58,480 --> 02:24:00,400
You have one reminder. 
We just kind of pull from the. 

2019
02:24:00,640 --> 02:24:04,400
I was, I was thinking they're 
watching, which is the character

2020
02:24:04,400 --> 02:24:07,560
develops a belief the world is 
secretly run by a cult secret 

2021
02:24:07,560 --> 02:24:12,200
society organization run by 
humans or Demi humans, demons, 

2022
02:24:12,240 --> 02:24:18,960
ancient gods or aliens. 
I think, you know, I think that 

2023
02:24:19,120 --> 02:24:25,680
the the witches control the 
world and they are toying with 

2024
02:24:25,680 --> 02:24:30,560
us. 
Is it even conspiracy? 

2025
02:24:31,360 --> 02:24:32,240
Reasonable. 
Yeah. 

2026
02:24:32,840 --> 02:24:34,880
Yeah. 
All right, so go ahead and put 

2027
02:24:34,880 --> 02:24:39,560
your grip back to 10, I believe,
and note that affliction. 11 as 

2028
02:24:39,600 --> 02:24:41,640
a scholar. 11 as a scholar, 
bring it up. 

2029
02:24:43,000 --> 02:24:47,800
To 11. 
Yeah, consequence, they are 

2030
02:24:47,840 --> 02:24:51,000
watching. 
So you guys? 

2031
02:24:51,280 --> 02:24:54,400
The door has been opened. 
You see this land that lies 

2032
02:24:54,400 --> 02:24:57,240
behind you? 
Petunia is increasingly 

2033
02:24:57,240 --> 02:24:59,560
perturbed at this site. 
It is. 

2034
02:24:59,560 --> 02:25:02,720
You see the glimpse of 
recognition upon her face. 

2035
02:25:03,000 --> 02:25:05,920
We'll do 3 of you. 
Do you smell the smoke in the 

2036
02:25:05,920 --> 02:25:09,320
burning chamber behind you? 
At that, he lit on fire. 

2037
02:25:10,200 --> 02:25:16,400
And I fall upon my sword. 
We got a little bit of time to 

2038
02:25:16,400 --> 02:25:22,880
do that. 
Deuces guys, no have fun with 

2039
02:25:22,880 --> 02:25:24,480
this. 
I guess we'd go back into the 

2040
02:25:24,480 --> 02:25:29,720
burning chamber. 
Yeah, I guess we'd go back into 

2041
02:25:29,720 --> 02:25:32,480
the burning chamber. 
Talk about out of the flying pan

2042
02:25:32,480 --> 02:25:33,960
and into the fire. 
You know what I'm saying? 

2043
02:25:34,440 --> 02:25:38,720
Yeah. 
Into the self-made fire into. 

2044
02:25:38,720 --> 02:25:43,280
The hellscape and into the Fire.
As you turn around, look upon 

2045
02:25:43,280 --> 02:25:50,040
the room of the fire, you see a 
familiar face and shuffling 

2046
02:25:50,040 --> 02:25:56,320
towards you, flame around him, 
him, seemingly unbothered by the

2047
02:25:56,320 --> 02:25:59,400
fact that that is occurring all 
the way at the end of the door 

2048
02:25:59,400 --> 02:26:00,720
with which you left. 
What do you do? 

2049
02:26:02,560 --> 02:26:07,120
Oh my God. 
I, you know, at this point I'm 

2050
02:26:07,120 --> 02:26:08,960
going to take out one of my 
throwing daggers. 

2051
02:26:08,960 --> 02:26:10,640
I'm going to try throwing it at 
him. 

2052
02:26:11,640 --> 02:26:16,520
All right. 
I'm wigging the fuck out. 

2053
02:26:18,120 --> 02:26:19,680
I'm. 
Bugging out. 

2054
02:26:21,160 --> 02:26:24,200
All right, so this is going to 
be just a quick combat. 

2055
02:26:24,200 --> 02:26:29,080
All right so just to kind of 
quickly discuss the rules here. 

2056
02:26:29,080 --> 02:26:31,160
We're not going to really bother
about initiative or what have 

2057
02:26:31,160 --> 02:26:32,920
you at this point. 
We're just going to do attacking

2058
02:26:34,240 --> 02:26:38,840
when you attack an enemy. 
In this case, I actually kind of

2059
02:26:40,000 --> 02:26:41,560
this is the really fun part of 
the system here. 

2060
02:26:41,560 --> 02:26:44,600
I think it, I think it is clever
with how it leverages this. 

2061
02:26:45,240 --> 02:26:47,000
Attacks are always made with 
three D6. 

2062
02:26:48,240 --> 02:26:52,120
You roll the dice and you choose
any two of those numbers to 

2063
02:26:52,120 --> 02:26:55,200
exceed the target number. 
That is in this case the enemy's

2064
02:26:55,640 --> 02:26:57,120
armor. 
And it varies. 

2065
02:26:57,120 --> 02:26:59,040
It's not mine like we discussed 
at the top. 

2066
02:27:00,600 --> 02:27:08,920
And in this case, you don't have
to take the highest to die when 

2067
02:27:08,920 --> 02:27:13,240
you're attacking. 
You choose which to to pick, and

2068
02:27:13,240 --> 02:27:16,240
as long as they exceed that 
target number, your third die is

2069
02:27:16,240 --> 02:27:17,040
your damage. 
Oh. 

2070
02:27:20,000 --> 02:27:21,520
That. 
That's clever. 

2071
02:27:23,120 --> 02:27:26,200
So you can get lucky when it 
comes to, you know, these type 

2072
02:27:26,200 --> 02:27:31,880
of attacks. 
But in this case, what did you 

2073
02:27:31,880 --> 02:27:34,360
do? 
I'm just double checking what 

2074
02:27:34,360 --> 02:27:36,520
you add when you make a range 
attack. 

2075
02:27:38,360 --> 02:27:44,240
I it says on my character sheet 
that a that it is wit. 

2076
02:27:46,440 --> 02:27:48,320
I thought it was. 
I just wanted to verify, but I 

2077
02:27:48,320 --> 02:27:52,120
don't think it's in this little 
mini Sydney here. 

2078
02:27:52,480 --> 02:27:56,480
OK, yeah. 
So go ahead and roll 3D6. 

2079
02:27:56,680 --> 02:27:59,760
Add your wit to the two that. 
You oh wait, no dart darts are 

2080
02:27:59,760 --> 02:28:02,320
throwing so I can choose either 
Wit or Braun. 

2081
02:28:03,040 --> 02:28:06,800
So I'm just going to add my my 
plus one to Braun. 

2082
02:28:11,240 --> 02:28:15,880
All right? 
That is five, one and three. 

2083
02:28:18,760 --> 02:28:25,680
OK, I am, I'm choosing five. 
Yeah, I'm, I'm just, yeah, I'm 

2084
02:28:25,680 --> 02:28:30,480
choosing 5 and 3 to be the 
attack and one to be the damage.

2085
02:28:30,640 --> 02:28:34,760
Yeah. 
So this is a almost immobile 

2086
02:28:34,760 --> 02:28:37,360
target, slowly shifting. 
I don't really have any armor. 

2087
02:28:37,480 --> 02:28:40,480
So 9 we're probably looking like
an 8 to exceed. 

2088
02:28:40,480 --> 02:28:44,680
So you know, you have beat that 
with the throw and the one 

2089
02:28:44,680 --> 02:28:49,720
damage take your throw. 
What sticks into the man? 

2090
02:28:49,800 --> 02:28:53,040
He goes. 
Oh, and he falls over to the 

2091
02:28:53,040 --> 02:28:57,560
ground, seemingly dead. 
Did are the fires getting to 

2092
02:28:57,560 --> 02:29:02,160
him? 
Nearly a little bit of time, but

2093
02:29:02,400 --> 02:29:04,480
he falls down and there's fire 
near him so. 

2094
02:29:04,680 --> 02:29:09,440
Yeah. 
Did I race forward, grab his 

2095
02:29:09,440 --> 02:29:11,440
body and Chuck it out the door 
into the hellscape? 

2096
02:29:12,680 --> 02:29:16,560
OK, grab it. 
Thrown into the hellscape. 

2097
02:29:17,200 --> 02:29:19,040
Yeah, shut the door. 
Shut the dude. 

2098
02:29:20,880 --> 02:29:22,400
I. 
Guess I'm with you guys then, 

2099
02:29:22,680 --> 02:29:25,480
yeah? 
All right. 

2100
02:29:25,480 --> 02:29:27,120
Do you leave the room? 
Do you head back into the the 

2101
02:29:27,120 --> 02:29:28,920
chamber with which you also set 
on fire? 

2102
02:29:30,320 --> 02:29:34,080
Oh my God, yeah, I guess we go 
inside. 

2103
02:29:34,760 --> 02:29:37,720
Here's the thing though, I I 
guarantee if we just asked the 

2104
02:29:37,720 --> 02:29:40,840
Butler to take us to the Lord 
and Lady and our patient, we 

2105
02:29:40,840 --> 02:29:42,960
would get there. 
You. 

2106
02:29:43,080 --> 02:29:46,080
Stopped him last time. 
I'm just, I listen. 

2107
02:29:46,080 --> 02:29:48,400
I'm just saying I don't. 
Like character. 

2108
02:29:49,000 --> 02:29:53,320
Out of character OOC I bet you 
all we had to do was literally 

2109
02:29:53,320 --> 02:29:56,120
be like take us to the Lord and 
lady and then just be patient 

2110
02:29:57,240 --> 02:30:00,480
and the we would be there yes, 
that's my. 

2111
02:30:00,480 --> 02:30:03,600
Bad. 
We'll find out after. 

2112
02:30:05,240 --> 02:30:13,600
This was my original plan. 
Quickly going into the next 

2113
02:30:13,600 --> 02:30:17,360
room, you open the door and it's
no longer the chamber you lit on

2114
02:30:17,360 --> 02:30:19,360
fire. 
It's a new one. 

2115
02:30:19,760 --> 02:30:21,040
That's good. 
OK. 

2116
02:30:21,400 --> 02:30:25,400
This one it. 
Is a large ballroom a full of 

2117
02:30:25,600 --> 02:30:36,200
skeletons posed as dancers but 
non moving hundreds of them all 

2118
02:30:36,200 --> 02:30:38,280
set up in this massive ballroom 
chamber? 

2119
02:30:38,720 --> 02:30:42,960
And do you even hear the 
faintest Sound of Music drifting

2120
02:30:42,960 --> 02:30:45,240
through the air despite no 
obvious source? 

2121
02:30:47,400 --> 02:30:58,080
Jesus. 
Yeah, so I hate all of this. 

2122
02:30:58,080 --> 02:31:00,120
This is all bad all the way 
down. 

2123
02:31:00,120 --> 02:31:02,480
This has been the mostly 
negative experience for me. 

2124
02:31:02,920 --> 02:31:05,560
Yeah, let's just start knocking 
over these skeletons. 

2125
02:31:07,320 --> 02:31:09,880
Just start wrecking everything. 
Yeah, we start. 

2126
02:31:09,880 --> 02:31:12,560
I run the room with my sword. 
They start swinging all the 

2127
02:31:12,560 --> 02:31:16,920
skeletons. 
Clatter Clang. 

2128
02:31:25,440 --> 02:31:28,960
And we move forward. 
And yeah, and we move forward. 

2129
02:31:31,800 --> 02:31:44,840
Whoa. 
I'm just reading something real 

2130
02:31:44,840 --> 02:31:48,000
quick to make sure I am prepared
for what will come. 

2131
02:32:00,840 --> 02:32:07,160
As you rush into the next 
chamber here stonework has 

2132
02:32:07,160 --> 02:32:13,800
disappeared as you push in, in 
its place oozing pulsating slug 

2133
02:32:13,800 --> 02:32:17,440
flesh walls. 
The smell is awful. 

2134
02:32:18,720 --> 02:32:23,880
The shape is shifting and moving
and I guess as pop shifting and 

2135
02:32:24,040 --> 02:32:27,720
pulsing as if moving to the beat
of a heart. 

2136
02:32:29,960 --> 02:32:32,920
This is another time. 
I want you guys all to make a 

2137
02:32:32,920 --> 02:32:34,920
grip. 
Check here as you walk into this

2138
02:32:34,920 --> 02:32:37,320
flesh covered walls of this 
chamber. 

2139
02:32:37,480 --> 02:32:39,760
Yeah, that's understandable. 
Yeah, that, that makes sense. 

2140
02:32:42,480 --> 02:32:48,240
I passed. 
I did not pass. 

2141
02:32:48,760 --> 02:32:50,840
Oh well, never did not. 
Pass. 

2142
02:32:52,480 --> 02:32:55,480
Right, your grip continues to 
erode. 

2143
02:32:58,600 --> 02:33:01,080
Hunter, are you going to get? 
Next speed I took one. 

2144
02:33:01,520 --> 02:33:10,560
Yay. 
What do you do as you see this 

2145
02:33:10,560 --> 02:33:13,480
before you? 
You were grip is slowly eroding 

2146
02:33:13,480 --> 02:33:18,960
from your characters. 
Fucking hell, we're in here 

2147
02:33:18,960 --> 02:33:22,800
deep. 
If only we hadn't killed that 

2148
02:33:22,800 --> 02:33:25,440
guy the first time. 
I stand by the second time 

2149
02:33:25,440 --> 02:33:32,680
though. 
Yep, God Almighty. 

2150
02:33:38,560 --> 02:33:51,320
Yeah, more fire, right? 
What does everyone else think? 

2151
02:33:51,320 --> 02:33:53,400
You think of more, More fire? 
This. 

2152
02:33:53,400 --> 02:33:55,760
I think I'm thinking I must 
start stabbing the walls with my

2153
02:33:55,760 --> 02:33:58,080
sword. 
Yeah, you know, that's, that's 

2154
02:33:58,120 --> 02:34:01,680
good. 
So I was, I was going to take it

2155
02:34:01,680 --> 02:34:03,360
on Affliction. 
I got one of two options. 

2156
02:34:03,360 --> 02:34:06,640
One is the glorious blaze where 
I basically become an arson, 

2157
02:34:07,240 --> 02:34:09,960
like a little fire bug or unholy
communion. 

2158
02:34:10,400 --> 02:34:12,800
And I just say fuck it, I'm on 
your side. 

2159
02:34:15,320 --> 02:34:17,600
I think Arsonist fits the best 
so far. 

2160
02:34:18,000 --> 02:34:19,920
Yeah, so I'm going to go ahead 
and take an afflection. 

2161
02:34:19,920 --> 02:34:21,480
I'm going to take the glorious 
blaze. 

2162
02:34:21,880 --> 02:34:24,120
It's triggered by a good 
opportunity to set something on 

2163
02:34:24,120 --> 02:34:29,560
fire, and it must pass a will 
check or spend 1 grip or else 

2164
02:34:29,560 --> 02:34:33,640
attempt to set it on fire. 
Recover one additional vigor if 

2165
02:34:33,640 --> 02:34:35,880
a rest is spent lovingly 
watching burning fire. 

2166
02:34:35,920 --> 02:34:39,960
So this is now part of me, this 
is my personality now is setting

2167
02:34:39,960 --> 02:34:42,400
stuff on fire. 
Sorry. 

2168
02:34:42,400 --> 02:34:45,760
So go ahead and put your grip 
back to 10 or up to 10. 

2169
02:34:51,720 --> 02:34:53,680
Yeah, you know, I just start 
slashing the walls. 

2170
02:34:56,040 --> 02:35:02,040
Stab and as you cut in it just. 
I will kill this tower. 

2171
02:35:02,640 --> 02:35:06,240
Blood and who knows what other 
fluid flows from these gashes 

2172
02:35:06,240 --> 02:35:11,080
and sprays your character down 
effectively with each stab and 

2173
02:35:11,080 --> 02:35:13,640
spray. 
The room continues to pulse, it 

2174
02:35:13,640 --> 02:35:16,960
seems, as whatever it is you're 
doing is not necessarily going 

2175
02:35:16,960 --> 02:35:17,640
to kill it. 
Oh. 

2176
02:35:18,080 --> 02:35:19,520
Man. 
OK, well. 

2177
02:35:19,880 --> 02:35:27,760
Ah, piss. 
Yeah. 

2178
02:35:27,800 --> 02:35:32,920
So I guess we'll move forward. 
Pushing into the next chamber, 

2179
02:35:33,960 --> 02:35:42,200
you find what is so tersely 
described as the Nightmare Sea. 

2180
02:35:44,960 --> 02:35:49,640
Oh Jesus Christ. 
As you walk into this next room,

2181
02:35:50,080 --> 02:35:53,320
the walls of the building have 
melted away. 

2182
02:35:53,320 --> 02:35:59,600
In its place blackness. 
You feel it a shifting of the 

2183
02:35:59,600 --> 02:36:02,840
room as if by seasick, and you 
almost see it. 

2184
02:36:02,840 --> 02:36:07,760
It's more you feel the presence 
of waves as they splash into 

2185
02:36:07,760 --> 02:36:10,440
your body, though you are none 
the wetter for it. 

2186
02:36:12,480 --> 02:36:17,760
Real quick, each of you describe
a nightmare that lies within the

2187
02:36:17,760 --> 02:36:28,320
roiling waters here. 
I I a nightmare I see is someone

2188
02:36:28,320 --> 02:36:31,120
running away from a great beast 
in the woods. 

2189
02:36:31,120 --> 02:36:35,720
But the faster they try to run 
the more like the ground below 

2190
02:36:35,720 --> 02:36:38,520
them starts moving. 
Like a rug moving out below them

2191
02:36:38,520 --> 02:36:41,360
in the opposite direction. 
You know, it's just like lose 

2192
02:36:41,360 --> 02:36:45,280
their balance and stumble and 
the bee starts to catch up. 

2193
02:36:47,040 --> 02:36:50,120
I see someone being buried 
alive. 

2194
02:36:51,200 --> 02:36:53,000
They're screaming the entire 
time. 

2195
02:36:53,000 --> 02:36:55,400
Please stop. 
Please stop. 

2196
02:36:58,840 --> 02:37:03,560
I see in this dark sea an even 
darker shape, just ominously 

2197
02:37:03,560 --> 02:37:07,120
moving forward, getting bigger 
and bigger and closer and closer

2198
02:37:07,120 --> 02:37:09,080
until that's all you see in the 
ocean. 

2199
02:37:09,080 --> 02:37:12,040
Is this the even darker shape 
beneath the surface? 

2200
02:37:14,480 --> 02:37:16,840
That these things are real or 
not. 

2201
02:37:16,840 --> 02:37:21,080
They are shifting and moving and
at the periphery of your vision 

2202
02:37:24,720 --> 02:37:30,120
also. 
Not alone here, amidst the sound

2203
02:37:30,120 --> 02:37:42,920
of the waves is a like a plunger
being ripped off of a flat 

2204
02:37:42,920 --> 02:37:45,800
surface and suctioned back on to
another. 

2205
02:37:48,000 --> 02:37:51,440
Like an octopus sucker. 
Like an octopus sucker. 

2206
02:37:51,920 --> 02:37:53,960
Do we look? 
Do we look around and see what's

2207
02:37:53,960 --> 02:37:58,840
making that sound? 
Coming through the darkness, you

2208
02:37:58,840 --> 02:38:04,000
see a shape form begins to 
manifest. 

2209
02:38:05,600 --> 02:38:09,120
The first thing you notice 
though, is a top. 

2210
02:38:09,920 --> 02:38:21,760
It's the form of a beautiful 
woman, golden hair flowing off 

2211
02:38:21,760 --> 02:38:30,440
her face, almost porcelain skin.
Beneath it, a set of plate 

2212
02:38:30,440 --> 02:38:38,200
armor, polished and glistening, 
but very clearly old. 

2213
02:38:41,520 --> 02:38:46,800
This can only be the Lady and 
Neca Ascania. 

2214
02:38:49,680 --> 02:38:56,720
And as she draws closer, you see
the steed with which she rides 

2215
02:38:56,720 --> 02:39:04,000
upon it is a loathsome horse, 
its eyes almost red. 

2216
02:39:04,440 --> 02:39:08,320
It's very clearly just like 
blowing, like missed out its 

2217
02:39:08,320 --> 02:39:11,240
nose. 
And it's the legs. 

2218
02:39:13,080 --> 02:39:18,400
Suction cup coated tentacles 
shift and move across off the 

2219
02:39:18,480 --> 02:39:30,960
floor as she comes along. 
Lady Escanya holds in her hand a

2220
02:39:30,960 --> 02:39:36,800
glistening length of cracked 
porcelain, you know, formed 

2221
02:39:36,800 --> 02:39:42,760
upwards in a Lance. 
And as she gets closer, you see 

2222
02:39:42,760 --> 02:39:46,520
the smile. 
You recognize the bloodlust in 

2223
02:39:46,520 --> 02:39:53,080
her eyes. 
And she says, are you here for 

2224
02:39:53,080 --> 02:39:59,480
the hunt? 
Oh man, Hunt of what? 

2225
02:40:02,200 --> 02:40:08,200
And as if to answer, the tip of 
the Lance comes down and is 

2226
02:40:08,200 --> 02:40:13,360
pointed in your direction. 
Oh well, not willingly, it would

2227
02:40:13,360 --> 02:40:16,200
appear. 
Well, Jesus Christ, all right, 

2228
02:40:17,000 --> 02:40:18,120
How? 
Did you guys make an initiative 

2229
02:40:18,120 --> 02:40:19,960
check? 
All righty. 

2230
02:40:22,040 --> 02:40:26,200
All right, D3 plus your wits and
then minus your weapon. 

2231
02:40:27,160 --> 02:40:33,280
Correct here, Yep. 
So to determine or as initiative

2232
02:40:33,280 --> 02:40:37,720
order each creature was AD 3 and
adds their wit and any modifiers

2233
02:40:37,720 --> 02:40:43,200
for their weapons. 
So certain weapons are, let's 

2234
02:40:43,200 --> 02:40:47,240
see, if you're using your hands,
there is no change to the 

2235
02:40:47,240 --> 02:40:50,400
initiative. 
If you are using a big heavy 

2236
02:40:50,400 --> 02:40:54,040
weapon that needs two hands, 
you're going to have a -, 1 to 

2237
02:40:54,040 --> 02:40:59,120
your initiative. 
And there are quick and light 

2238
02:40:59,120 --> 02:41:02,560
and nimble weapons that may add 
point plus one to your 

2239
02:41:02,560 --> 02:41:03,960
initiative. 
So it really depends on what 

2240
02:41:03,960 --> 02:41:06,120
you're using and how that 
modifies it. 

2241
02:41:10,880 --> 02:41:13,800
But the D3, so I was just going 
to do the one and two is 1, you 

2242
02:41:13,800 --> 02:41:18,640
know, 345 and 6:00. 
So I got a one. 

2243
02:41:19,640 --> 02:41:22,680
Yeah, I'm all going. 
To, as did I. 

2244
02:41:24,080 --> 02:41:29,360
I got a one. 
Roll rolling once everyone acts 

2245
02:41:29,360 --> 02:41:30,520
on the same initiative 
apparently. 

2246
02:41:31,000 --> 02:41:36,080
So you guys could go first 
before Lady Escania will assault

2247
02:41:36,080 --> 02:41:39,640
you sitting it up. 
This horse to Lance has gone 

2248
02:41:39,640 --> 02:41:43,720
down South. 
Best of Barry uses range bands 

2249
02:41:43,840 --> 02:41:48,120
for combat here. 
I think that she is probably 

2250
02:41:48,120 --> 02:41:51,840
like 2 bands away enough where 
you can see her and she can 

2251
02:41:51,840 --> 02:41:55,160
probably charge a head with this
Lance and the skewer. 

2252
02:41:55,160 --> 02:41:58,720
One of you, but not immediately 
hitable with a melee weapon. 

2253
02:42:00,520 --> 02:42:09,000
OK. 
Who's going first? 

2254
02:42:12,400 --> 02:42:15,640
The well, I don't really have 
anything I could do. 

2255
02:42:15,640 --> 02:42:20,040
I think I'm fleeting. 
I'm I'm hauling ass. 

2256
02:42:20,040 --> 02:42:21,640
That's my first active 
initiative. 

2257
02:42:24,240 --> 02:42:26,760
All right, you're give me a haul
and ass check. 

2258
02:42:28,760 --> 02:42:30,120
Let's go ahead and make it a a 
wait. 

2259
02:42:30,120 --> 02:42:32,760
As you turn and try and Sprint 
away, you're trying to disengage

2260
02:42:32,760 --> 02:42:40,160
effectively. 
Yeah, so not they, just barely. 

2261
02:42:43,840 --> 02:42:45,120
All right, so just real quick 
escape. 

2262
02:42:45,160 --> 02:42:47,280
A character who attempts to 
leave a zone containing a 

2263
02:42:47,280 --> 02:42:49,880
monster must make a Wit check. 
If they fail, they must either 

2264
02:42:49,880 --> 02:42:52,160
remain in the original zone or 
be attacked by one of the 

2265
02:42:52,160 --> 02:42:53,600
monsters in the zone as they 
leave. 

2266
02:42:54,000 --> 02:42:57,520
Characters may make a Wit check 
trivial by forfeiting their 

2267
02:42:57,520 --> 02:43:03,160
action for the turn, so maybe I 
spoke too soon, but you did make

2268
02:43:03,160 --> 02:43:06,120
the success either way, and 
you're not even really in the 

2269
02:43:06,120 --> 02:43:08,240
same zone, you're just turning 
in on ass. 

2270
02:43:08,640 --> 02:43:10,280
Yeah. 
So which direction are you on? 

2271
02:43:10,280 --> 02:43:14,000
Where are you headed? 
Towards the door that we came in

2272
02:43:14,000 --> 02:43:15,680
from. 
The one you came in from, OK. 

2273
02:43:15,800 --> 02:43:18,840
Yeah. 
Wait, what? 

2274
02:43:19,800 --> 02:43:25,120
Actually, no, I, well, no, I, I 
this is actually unrelated 

2275
02:43:25,480 --> 02:43:28,200
because I, I was just like, you 
know, if I encounter her, it 

2276
02:43:28,200 --> 02:43:31,600
would have been funny to throw 
the unspecified marital aid at 

2277
02:43:31,600 --> 02:43:34,320
her and then run. 
But I didn't think about that 

2278
02:43:34,320 --> 02:43:36,720
because I was too panic. 
So I just ran and did not throw 

2279
02:43:36,720 --> 02:43:44,040
the unspecified marital aid. 
Would you turn and head towards 

2280
02:43:44,040 --> 02:43:45,680
the door you came out of? 
Yeah. 

2281
02:43:46,160 --> 02:43:47,880
I think you can make it to that 
door within your turn. 

2282
02:43:48,560 --> 02:43:50,480
Maybe not go through it, but at 
least make it up towards it. 

2283
02:43:50,880 --> 02:43:52,440
Yeah, it makes no sense. 
OK. 

2284
02:43:54,800 --> 02:43:58,080
All right, well, we're here to 
kill a witch, so I'm here to 

2285
02:43:58,080 --> 02:44:02,320
kill a witch. 
The witch is 2 zones away. 

2286
02:44:02,960 --> 02:44:06,360
Yeah, I think so. 
If you want to use your turn to 

2287
02:44:06,360 --> 02:44:10,480
run up to her, you can do so. 
I can, but can I move up one 

2288
02:44:10,480 --> 02:44:12,440
zone and then throw an axe? 
Sure. 

2289
02:44:13,080 --> 02:44:15,800
OK, I do that. 
Yay, so. 

2290
02:44:16,200 --> 02:44:23,800
You move up and go ahead and 
roll your attack. 

2291
02:44:23,800 --> 02:44:31,680
For this I will say the horse 
and Lady Escania are both 

2292
02:44:31,720 --> 02:44:33,920
armored. 
It's exceptionally difficult to 

2293
02:44:33,920 --> 02:44:35,960
hit her. 
You have to exceed an armor of 

2294
02:44:36,080 --> 02:44:43,880
11 in order to land this attack.
So I think you did it. 

2295
02:44:46,360 --> 02:44:49,600
Maybe no. 
Plus, do you have anything to 

2296
02:44:49,640 --> 02:44:52,520
add to your? 
So for throne weapons it says 

2297
02:44:52,520 --> 02:44:54,560
wits or bron. 
I assumed it's wits if I'm 

2298
02:44:54,560 --> 02:44:56,800
throwing it bron if I'm using it
in my hand. 

2299
02:44:57,720 --> 02:44:59,360
I don't know, I'm just going to 
pick the weight. 

2300
02:44:59,720 --> 02:45:01,200
Or Bron when you're throwing it,
I think. 

2301
02:45:01,200 --> 02:45:03,960
That's a lot of the fact that it
does say Wit or Bron. 

2302
02:45:04,080 --> 02:45:06,720
Well then I have a plus to the 
Bron, so I'm using my strength 

2303
02:45:06,720 --> 02:45:13,200
to throw it at her and then it 
did 5 damage plus zero, so just 

2304
02:45:13,200 --> 02:45:17,560
five damage. 
For those you know what, we 

2305
02:45:17,560 --> 02:45:20,040
should probably say what our 
numbers are for podcast but they

2306
02:45:20,160 --> 02:45:21,480
didn't hear the fails and 
successes. 

2307
02:45:21,480 --> 02:45:24,120
That was 3 fives though. 
Yeah, 3 fives. 

2308
02:45:24,640 --> 02:45:26,480
Yeah, that was a exceptional 
rule. 

2309
02:45:26,480 --> 02:45:30,440
I'm not fucking around, guys. 
Take this axe, wing it and it 

2310
02:45:32,160 --> 02:45:33,880
hits into our armor. 
It does. 

2311
02:45:33,880 --> 02:45:36,000
It does a fairly like 
substantial blow. 

2312
02:45:36,000 --> 02:45:38,960
You can tell it's not like she's
like bleeding blood outfit at 

2313
02:45:38,960 --> 02:45:41,960
this point, but you got a you 
got a good hit in as you throw 

2314
02:45:41,960 --> 02:45:44,200
this axe and it smacks into 
horror. 

2315
02:45:44,200 --> 02:45:48,160
The chamber rings through, even,
kind of like overtaking some of 

2316
02:45:48,160 --> 02:45:50,600
the noise of the nightmares that
royal around you. 

2317
02:45:53,800 --> 02:45:57,440
Fuck you. 
I like launch it and I'm like, 

2318
02:45:57,840 --> 02:46:02,160
yeah, OK, cool, that's my turn. 
Same thing with the dagger. 

2319
02:46:02,200 --> 02:46:05,280
Same exact fucking thing. 
I run up and I Chuck it out, but

2320
02:46:05,280 --> 02:46:09,120
I want to hit the horse. 
All right, it is as if they are 

2321
02:46:09,120 --> 02:46:12,200
fused together. 
This is 1 entity here. 

2322
02:46:12,880 --> 02:46:14,080
So I can't knock her off the 
horse. 

2323
02:46:15,320 --> 02:46:17,400
It appears not at the moment. 
Sucks. 

2324
02:46:17,800 --> 02:46:19,440
OK, you just need to tear them 
in half. 

2325
02:46:19,640 --> 02:46:23,040
As you get closer and you go to 
throw your dagger to aim it at 

2326
02:46:23,040 --> 02:46:26,280
the horse, you see where it's 
like the metal of her armor 

2327
02:46:26,400 --> 02:46:30,280
fuses into the metal of the 
horse armor itself, so it's 

2328
02:46:30,280 --> 02:46:40,040
difficult to discern a creature.
So 67891011 for my brown 11. 

2329
02:46:40,200 --> 02:46:42,760
So 11 hits on the dot or greater
than 11. 

2330
02:46:43,400 --> 02:46:45,200
Yes, hits on the dot as far as 
I'm working. 

2331
02:46:45,320 --> 02:46:50,080
And then 22 damage. 
OK, you throw a knife in a 

2332
02:46:50,080 --> 02:46:53,520
similar situation where Bang 
clings on to her armor. 

2333
02:46:53,600 --> 02:46:56,480
It doesn't blow. 
You can see she kind of at it. 

2334
02:46:59,840 --> 02:47:07,480
No, the two of you are within 
range. 

2335
02:47:11,480 --> 02:47:13,640
I need to. 
I didn't say directly next to 

2336
02:47:13,640 --> 02:47:16,800
him, you know, I was far enough.
I was more than a horse distance

2337
02:47:16,800 --> 02:47:25,360
away. 
So hold on, I'm going to 

2338
02:47:25,360 --> 02:47:34,000
determine randomly there it is 
4, it's going to be Hunter. 

2339
02:47:35,600 --> 02:47:39,400
What is your armor class? 
Armor class is 8. 8 All right, 

2340
02:47:39,520 --> 02:47:42,560
so Lady Escania lowers the 
Lance. 

2341
02:47:42,560 --> 02:47:47,440
The horse begins shifting 
forward as she moves to skewer 

2342
02:47:47,960 --> 02:47:52,600
you. 
This is going to be successful. 

2343
02:47:53,600 --> 02:48:12,240
I do not know if the Lance. 
As the Lance hits into you it 

2344
02:48:12,240 --> 02:48:19,360
does three points of vigor 
damage but it moving you see the

2345
02:48:19,360 --> 02:48:26,920
Lance almost shift and flex in 
your direction as it hits into 

2346
02:48:26,920 --> 02:48:29,760
you. 
You feel this weapons hunger. 

2347
02:48:30,160 --> 02:48:32,880
Make a grip check for me. 
Motherfucker. 

2348
02:48:39,560 --> 02:48:41,360
I'm fine. 
OK, you're fine. 

2349
02:48:42,040 --> 02:48:47,640
You almost feel it absorb some 
of your life force, but you're 

2350
02:48:47,640 --> 02:48:50,240
able to shift out of the. 
Glow. 

2351
02:48:50,480 --> 02:48:52,560
Like you clang off of it and 
you're really kind of duck out 

2352
02:48:52,560 --> 02:48:54,520
of it. 
So you that doesn't quite latch 

2353
02:48:54,520 --> 02:48:57,720
on to you, but this is pole that
comes from the Lance that let's 

2354
02:48:57,720 --> 02:49:02,560
go, and you're otherwise 
unmarred beyond the three damage

2355
02:49:02,560 --> 02:49:07,040
that you took. 
That brings us to all three of 

2356
02:49:07,040 --> 02:49:09,360
your turns. 
Once again, What do you guys do?

2357
02:49:13,320 --> 02:49:17,000
Murder, Murder. 
Murder. 

2358
02:49:17,000 --> 02:49:17,560
Murder. 
Murder. 

2359
02:49:17,600 --> 02:49:20,080
Kill, kill, kill. 
Yeah. 

2360
02:49:21,320 --> 02:49:23,000
Do you just want to keep the 
same order, Petunia? 

2361
02:49:23,000 --> 02:49:29,600
You're going to keep running. 
I I think seeing my friends 

2362
02:49:29,600 --> 02:49:37,040
being attacked has seeing my Co 
workers be attacked has has 

2363
02:49:37,040 --> 02:49:42,560
changed me a little bit. 
I I feel at least some some 

2364
02:49:42,560 --> 02:49:49,080
allegiance to burial. 
Not not sure about burgle but. 

2365
02:49:50,000 --> 02:49:57,680
Burial. 
But so I think, yeah, I think, I

2366
02:49:57,680 --> 02:49:59,360
think I'm going to stop hauling 
ass. 

2367
02:49:59,400 --> 02:50:02,960
I think I'm going to do 
something dumb and I'm going to 

2368
02:50:05,240 --> 02:50:12,520
just, you know, try and run up 
to wherever the wherever the 

2369
02:50:12,520 --> 02:50:15,080
hell they are and see if I can 
do anything. 

2370
02:50:16,520 --> 02:50:20,600
So you're quite a distance away 
because you ran. 

2371
02:50:21,000 --> 02:50:23,360
And. 
They all ran towards each other 

2372
02:50:23,360 --> 02:50:25,360
while you ran away. 
So we're going to say this is 

2373
02:50:25,360 --> 02:50:28,160
like 2 zones. 
You can get up to the fray with 

2374
02:50:28,160 --> 02:50:30,000
your turn. 
Or. 

2375
02:50:30,000 --> 02:50:32,000
You can move a little closer and
try and do something. 

2376
02:50:32,920 --> 02:50:34,640
I want to. 
I want to get into the fray. 

2377
02:50:35,640 --> 02:50:39,320
So you look at the door. 
You turn as you begin to shift 

2378
02:50:39,320 --> 02:50:40,640
away. 
Hear it? 

2379
02:50:41,640 --> 02:50:45,720
Bum bum, bum bum. 
Reverberating through the door, 

2380
02:50:47,880 --> 02:50:52,040
but you run the forward and find
yourself engaged in the fray. 

2381
02:50:52,200 --> 02:50:55,320
Not with enough time to kind of 
do everything, but enough to get

2382
02:50:55,320 --> 02:51:00,360
into whatever the aftermath of 
Dariel and Bergiel are going to 

2383
02:51:00,360 --> 02:51:02,840
do right now. 
All righty all. 

2384
02:51:06,800 --> 02:51:08,680
Right. 
So with that in mind, Bergo 

2385
02:51:08,680 --> 02:51:10,160
Varia, what are you? 
What are you doing? 

2386
02:51:11,760 --> 02:51:13,720
It's great beast of looms ahead 
of you. 

2387
02:51:13,720 --> 02:51:17,520
It's basically on top of Burgo 
right now, a Lance length away, 

2388
02:51:17,520 --> 02:51:21,720
so effectively engaged in melee 
having just bang smacked into 

2389
02:51:21,720 --> 02:51:25,280
you with a incredible force. 
I'm not to swing up on with my 

2390
02:51:25,280 --> 02:51:26,960
big sword. 
All right, you got the big 

2391
02:51:26,960 --> 02:51:28,480
sword. 
You're closing so. 

2392
02:51:28,600 --> 02:51:30,040
Go ahead and swing your big 
sword. 

2393
02:51:32,320 --> 02:51:44,240
Plus Braun so. 
You can also spend RIP to 

2394
02:51:44,360 --> 02:51:51,520
rewrite remember. 
I can I spend grip to just 

2395
02:51:51,520 --> 02:51:53,320
reroll the whole thing? 
As far as I'm aware, yeah. 

2396
02:51:54,320 --> 02:51:55,880
Sorry. 
As far as I'm aware. 

2397
02:51:56,120 --> 02:51:59,240
OK cool I almost spend 1 grip 
because I don't care about 

2398
02:51:59,240 --> 02:52:05,200
living through this and I'll go 
ahead and re roll and I have a 2

2399
02:52:05,200 --> 02:52:14,920
modifier 8910 I miss you. 
Want to keep spending points I. 

2400
02:52:14,920 --> 02:52:29,640
Must pay more grip, you know, 
honestly. 58910 No, no more grip

2401
02:52:29,640 --> 02:52:34,800
spinning, all right? 
So you are frustrated as the 

2402
02:52:34,800 --> 02:52:38,200
creature is moving quicker than 
you would expect, especially on 

2403
02:52:38,200 --> 02:52:41,880
like suction cup legs. 
But as you go to swing with your

2404
02:52:41,880 --> 02:52:46,800
giant sword, you see as it 
shifts and moves out of your way

2405
02:52:46,800 --> 02:52:51,080
and you clang into the ground. 
This entirely. 

2406
02:52:53,960 --> 02:52:56,960
You're still zoned away, I 
believe Ariel, but you can move 

2407
02:52:56,960 --> 02:52:58,680
up to engage if you wish to use 
melee weapons. 

2408
02:52:58,680 --> 02:53:00,120
But you're at least a little 
away. 

2409
02:53:00,800 --> 02:53:05,320
Yeah, I'm going to run. 
And as I do, I pull out my 

2410
02:53:05,320 --> 02:53:12,320
manacles, and I want to leap at 
this woman and try to clamp them

2411
02:53:12,320 --> 02:53:17,640
on her wrists. 
OK, OK. 

2412
02:53:18,040 --> 02:53:21,360
I'm I'm going to assume is part 
of grappling. 

2413
02:53:21,960 --> 02:53:25,720
Yeah. 
On page 79. 

2414
02:53:27,440 --> 02:53:30,200
Yeah, grappling, all right. 
As an action, a character can 

2415
02:53:30,200 --> 02:53:33,360
grapple a target in melee range.
The grappler makes a Braun 

2416
02:53:33,360 --> 02:53:37,640
check, restraining the target if
they pass to escape, removing 

2417
02:53:37,640 --> 02:53:40,080
this condition. 
The target must use their action

2418
02:53:40,440 --> 02:53:43,560
on a Wit or Braun check, 
breaking the grapple and 

2419
02:53:43,560 --> 02:53:45,760
regaining their movement on a 
success. 

2420
02:53:46,000 --> 02:53:47,440
Otherwise, the grapple 
continues. 

2421
02:53:48,080 --> 02:53:53,120
But on top of just restraining, 
I'm using manacles, which is an 

2422
02:53:53,120 --> 02:53:55,160
item I took in the game in the 
beginning. 

2423
02:53:55,480 --> 02:53:58,720
So maybe she's like against the 
odds or can't because I'm a 

2424
02:53:59,000 --> 02:54:00,880
smart person. 
Go. 

2425
02:54:00,880 --> 02:54:04,600
Ahead and give yourself 
advantage. 

2426
02:54:04,600 --> 02:54:07,520
What the fuck is it called 
System? 

2427
02:54:07,520 --> 02:54:09,880
Terminology. 
Add a third die to your role. 

2428
02:54:10,240 --> 02:54:15,760
A fourth die even. 
Oh, so this is just a standard 

2429
02:54:15,760 --> 02:54:17,920
check, not a? 
Oh, that's right, that's right. 

2430
02:54:17,920 --> 02:54:20,680
But it's called, it's not over 
the top. 

2431
02:54:20,720 --> 02:54:27,600
It's called, it's called. 
Someone in chat knows someone in

2432
02:54:27,600 --> 02:54:29,880
the comments. 
I don't care. 

2433
02:54:30,440 --> 02:54:32,240
I lost it. 
All right, we'll find it. 

2434
02:54:32,240 --> 02:54:38,200
SO3 dice plus A2. 
Brown 5 The upper hand. 

2435
02:54:38,640 --> 02:54:40,000
The upper hand, that's what it 
is. 

2436
02:54:40,960 --> 02:54:47,520
It's the lower hand. 
All right, so that is, that is a

2437
02:54:47,520 --> 02:54:51,920
success because you exceeded. 4 
is 9 + 2 is 11. 

2438
02:54:52,120 --> 02:54:55,800
Yes, yeah, target of nine plus 
whatever broader. 

2439
02:54:56,480 --> 02:55:03,920
So Dario, you leap up and I 
don't know how complete the 

2440
02:55:03,920 --> 02:55:07,760
scrapple is because you have to 
like get up on a horse and 

2441
02:55:07,760 --> 02:55:12,720
you're trying to hold on to Lady
Escania and latch the the 

2442
02:55:12,720 --> 02:55:14,720
manacles. 
So it's probably not like a 

2443
02:55:14,720 --> 02:55:18,680
perfect, you know, together, but
it is enough of a pain in the 

2444
02:55:18,680 --> 02:55:20,960
ass where you've gotten one of 
the manacles on. 

2445
02:55:21,240 --> 02:55:23,240
Maybe you're holding on to the 
other end and it's kind of 

2446
02:55:23,240 --> 02:55:27,920
enough to kind of like fuck with
her because I don't know if 

2447
02:55:27,920 --> 02:55:30,440
narratively if you could have 
like put her hands together and 

2448
02:55:30,440 --> 02:55:32,560
latch both of them at the same 
time. 

2449
02:55:32,560 --> 02:55:35,120
I. 
Need like five other dudes to 

2450
02:55:35,120 --> 02:55:38,000
just jump on and kick her and 
use her night sticks and stuff 

2451
02:55:38,000 --> 02:55:44,240
to really effectively, you know,
we'll do the job. 

2452
02:55:44,920 --> 02:55:51,800
Yeah, all right. 
So the, oh, the target is 

2453
02:55:51,800 --> 02:55:55,680
restrained. 
So restrained. 

2454
02:55:55,680 --> 02:55:58,880
The condition restrained means a
restrained creature can take an 

2455
02:55:58,880 --> 02:56:01,320
action but cannot move on their 
turn. 

2456
02:56:04,240 --> 02:56:08,720
Interesting. 
Mario, you are on the Lady of 

2457
02:56:08,720 --> 02:56:11,400
Scania, gripping and restraining
her. 

2458
02:56:12,680 --> 02:56:15,800
She's going to turn it with a 
gauntlet hand, try and crack you

2459
02:56:15,800 --> 02:56:18,360
in the face. 
What is your armor? 

2460
02:56:18,360 --> 02:56:22,680
Class 9A9. 
All right, let's do. 

2461
02:56:24,040 --> 02:56:25,760
I don't know how this thing 
works. 

2462
02:56:25,760 --> 02:56:29,840
There we go, roll. 
I could have added to that as 

2463
02:56:29,840 --> 02:56:38,720
well. 
That is 679. 

2464
02:56:38,720 --> 02:56:44,720
There's a 9. 
Exactly as I wish I kept the 

2465
02:56:44,720 --> 02:56:46,400
dice up there because I can't do
math in my head. 

2466
02:56:47,120 --> 02:56:49,280
I think it was a three was the 
other one. 

2467
02:56:49,280 --> 02:56:54,320
So turns and you have one of the
hands classed. 

2468
02:56:54,320 --> 02:56:56,000
Maybe this is the one with the 
Lance? 

2469
02:56:56,280 --> 02:57:00,160
Turns up, cracks you straight in
the face for three damage. 

2470
02:57:00,880 --> 02:57:02,160
Oh, you're bigger sick. 
Yep, right. 

2471
02:57:04,480 --> 02:57:06,840
No worry, we'll kill like. 
Probably. 

2472
02:57:07,280 --> 02:57:08,520
That brings us to all of your 
turns again. 

2473
02:57:08,520 --> 02:57:10,720
You're now each of you engage in
the fray. 

2474
02:57:10,720 --> 02:57:14,080
You're kind of surrounding her 
on this this horses blowing 

2475
02:57:14,080 --> 02:57:17,520
steam out of its nose again as 
it's shifting and moving out of 

2476
02:57:17,520 --> 02:57:21,880
suction cup the legs. 
The Lance of Lydia Scania is 

2477
02:57:21,880 --> 02:57:24,600
kind of like shifting and moving
around or she just punched 

2478
02:57:24,600 --> 02:57:26,720
Farial. 
What do you guys do? 

2479
02:57:27,040 --> 02:57:29,840
It's big forward time again. 
Yeah. 

2480
02:57:30,480 --> 02:57:34,400
I'm like just I swing down, I 
miss or she blocks it and I just

2481
02:57:34,400 --> 02:57:39,440
backswing back up. 
I can't even tell what these 

2482
02:57:39,440 --> 02:57:43,000
dice say 3. 3-1. 
Yeah, I don't. 

2483
02:57:43,000 --> 02:57:45,040
I don't hit her. 
You know what? 

2484
02:57:45,160 --> 02:57:56,640
I spend one more grip, 
motherfucker. 

2485
02:57:58,160 --> 02:58:02,320
It's a hard target. 
Yeah, I miss, and I'm also 

2486
02:58:02,320 --> 02:58:05,080
starting to go mad. 
Yeah, you bring down the sword 

2487
02:58:05,080 --> 02:58:09,120
and it clangs off of the like 
the armor on the hindquarters of

2488
02:58:09,120 --> 02:58:12,240
the the horse I. 
Think it might go ahead and take

2489
02:58:12,240 --> 02:58:18,000
an affliction? 
Sorry. 

2490
02:58:18,760 --> 02:58:20,800
Think of your affliction. 
We'll come back to you before 

2491
02:58:20,800 --> 02:58:23,280
the round is over. 
The other two. 

2492
02:58:23,360 --> 02:58:25,400
Petunia Vario, what are you 
doing? 

2493
02:58:26,320 --> 02:58:30,000
I think I'm going to just try 
and take out the back leg of the

2494
02:58:30,000 --> 02:58:32,600
tentacle horse you said. 
You had a dagger. 

2495
02:58:32,800 --> 02:58:39,720
Yeah, had a dagger, so that is, 
yeah, dagger's made with wet, 

2496
02:58:39,720 --> 02:58:45,440
which I have a plus 02, so 
that's good. 123 roll baby. 

2497
02:58:49,560 --> 02:58:54,480
Yeah, not you know I'm going to 
I'm going to roll again I'm 

2498
02:58:54,480 --> 02:58:56,480
going to I'm going to sacrifice 
1 grip it's. 

2499
02:58:58,640 --> 02:59:01,000
Even worse. 
Yeah, it's a fuck it, whatever. 

2500
02:59:02,880 --> 02:59:04,000
You accept in the midst or are 
you going? 

2501
02:59:04,000 --> 02:59:07,200
To keep going I'm accept no I've
got 9 grips so I'm. 

2502
02:59:08,360 --> 02:59:11,680
We're at the end here. 
Yeah, all right. 

2503
02:59:14,440 --> 02:59:15,760
And one. 
More. 

2504
02:59:16,800 --> 02:59:21,440
OK, there we go 3 damage and 
that was just all right, so that

2505
02:59:21,560 --> 02:59:25,960
brings me down to I think 7 grip
at that point or no, it would be

2506
02:59:25,960 --> 02:59:40,320
6 three damage I'm. 
As you step forward and you feel

2507
02:59:40,320 --> 02:59:45,040
the nightmares begin to well 
around you, willing you to miss 

2508
02:59:45,040 --> 02:59:49,360
as the pentacle suction hopes of
his horse shifted move up, you 

2509
02:59:49,360 --> 02:59:52,880
end up getting a stab in and you
see a bit of black blood spill 

2510
02:59:52,880 --> 02:59:56,280
out of the tentacle. 
All righty. 

2511
02:59:59,240 --> 03:00:03,760
Fario, you are still on top, 
like wrapping around Lady Ascon 

2512
03:00:03,760 --> 03:00:06,080
in some manner. 
The manacle clasped onto one of 

2513
03:00:06,080 --> 03:00:08,280
her hands. 
What are you doing? 

2514
03:00:08,920 --> 03:00:11,960
I want to jump off the back of 
the horse holding the manacles 

2515
03:00:13,680 --> 03:00:17,480
and clamp the other one to the 
back leg of the horse so she's 

2516
03:00:17,480 --> 03:00:20,880
like. 
OK, so. 

2517
03:00:20,880 --> 03:00:23,200
This is going to be another 
restrained check. 

2518
03:00:23,680 --> 03:00:30,240
If you are successful, I will 
make her attack more difficult, 

2519
03:00:32,040 --> 03:00:35,040
make it harder to hit you guys. 
There we go on the next turn. 

2520
03:00:36,120 --> 03:00:41,160
OK, do I have any specials or 
are you going back to the 2D6? 

2521
03:00:41,160 --> 03:00:43,760
What's What's the plan? 
Go ahead and do just a standard 

2522
03:00:43,760 --> 03:00:46,160
Braun check. 
You've already kind of like 

2523
03:00:46,160 --> 03:00:47,800
leveraged your advantage on the 
first one. 

2524
03:00:47,800 --> 03:00:50,720
You're trying to now take the 
advantage you already had and 

2525
03:00:50,720 --> 03:00:52,680
leverage it further. 
So just a standard Braun check 

2526
03:00:52,680 --> 03:00:58,080
please. 
I'm gonna be gripping up here. 

2527
03:00:58,200 --> 03:01:00,240
I'm sure, yeah. 
Grippy. 

2528
03:01:02,840 --> 03:01:06,280
What do I need to hit? 
9 This is just a standard check 

2529
03:01:06,280 --> 03:01:12,240
all. 
Right, let's I'm gonna this is 

2530
03:01:12,600 --> 03:01:14,760
I'm going till 8 or not. 
I'm just letting you know that. 

2531
03:01:17,160 --> 03:01:20,240
This is a for the listeners. 
This is a six on the third roll.

2532
03:01:20,440 --> 03:01:21,720
Attend. 
The. 4th. 

2533
03:01:21,720 --> 03:01:24,040
Roll how many? 
Roll 1234. 

2534
03:01:24,120 --> 03:01:25,800
So I need to cut my grip in 
half. 

2535
03:01:26,720 --> 03:01:29,320
So yeah, very, very, very 
cinematically. 

2536
03:01:29,480 --> 03:01:32,160
If she punches me in the face, 
I'm just going to leap off the 

2537
03:01:32,160 --> 03:01:36,160
back, drag her down as my feet 
hit the ground and clamp the 

2538
03:01:36,160 --> 03:01:41,120
manacle on on like the Bony. 
You know the bottom horse part 

2539
03:01:41,160 --> 03:01:43,040
where it's less meat and more 
bone at the. 

2540
03:01:43,040 --> 03:01:45,920
Bottom, sure, but it's this is 
less meat and more tentacle. 

2541
03:01:46,480 --> 03:01:48,920
Sure, it's more meat than 
anything else. 

2542
03:01:49,200 --> 03:01:50,680
Yeah. 
So you're able to kind of like. 

2543
03:01:50,680 --> 03:01:56,480
Clamp the meat. 
Back down and clamp it on to the

2544
03:01:56,480 --> 03:01:58,320
end of the hoof. 
So the horse is kind of shifting

2545
03:01:58,320 --> 03:02:01,920
and moving. 
She can't move, but she can 

2546
03:02:01,920 --> 03:02:03,960
still attack. 
And I think in this case, 

2547
03:02:03,960 --> 03:02:05,360
there's the three of you are 
surrounding her. 

2548
03:02:05,360 --> 03:02:08,080
She's going to swing that Lance 
and train wildly, hit at 

2549
03:02:08,080 --> 03:02:10,960
somebody. 
This is going to be in against 

2550
03:02:10,960 --> 03:02:13,720
the odds. 
It's going to attack and we're 

2551
03:02:13,720 --> 03:02:16,360
going to see who it hits. 
It's going to be me. 

2552
03:02:19,760 --> 03:02:25,240
It's going to be Berghill. 
She fucking hates this guy, 

2553
03:02:25,240 --> 03:02:27,040
Yeah. 
No, I just can see it in the 

2554
03:02:27,040 --> 03:02:29,960
future. 
So yeah, this is I'm randomly 

2555
03:02:29,960 --> 03:02:32,840
rolling to see who it hits and. 
Who? 

2556
03:02:32,840 --> 03:02:39,960
Incidents. 
All right, so this is OOP. 

2557
03:02:40,280 --> 03:02:41,720
I don't know how to use this 
fucking dice roll. 

2558
03:02:41,720 --> 03:02:45,320
There we go, 3D6. 
No, it's 46. 

2559
03:02:45,320 --> 03:02:50,400
I have to drop the highest. 
The highest is a 5, so that is 

2560
03:02:50,960 --> 03:02:54,160
A7. 
This is a bronze, so it's a 10 

2561
03:02:54,640 --> 03:02:57,040
no A9. 
You hit me. 

2562
03:02:57,400 --> 03:03:00,480
Nine that hits all right. 
So another I think it was only 

2563
03:03:00,480 --> 03:03:01,680
A1 it. 
Was. 

2564
03:03:02,400 --> 03:03:06,200
So it does one point of figure 
damage, but the Lance connects 

2565
03:03:06,200 --> 03:03:08,160
with you again. 
This time it's it's a matter of 

2566
03:03:08,160 --> 03:03:10,960
like a whip I. 
Feel like it cracks me in the 

2567
03:03:10,960 --> 03:03:14,640
jaw and I just like spit out 
like a tooth and some blood. 

2568
03:03:15,360 --> 03:03:19,880
It is a whip in this case. 
It's not like a pointed hit, but

2569
03:03:19,880 --> 03:03:23,640
it smacks into you. 
I need you to make a grip check 

2570
03:03:23,640 --> 03:03:31,320
again. 
How you? 

2571
03:03:31,320 --> 03:03:37,280
How you feeling everybody? 
How many grip do you have left? 

2572
03:03:38,160 --> 03:03:44,480
Just that one. 
Well, you lose it. 

2573
03:03:45,280 --> 03:03:45,880
Wait, wait. 
No. 

2574
03:03:46,920 --> 03:03:49,400
Weren't you supposed to reset 
because you took an affliction? 

2575
03:03:49,520 --> 03:03:53,000
You're. 
On my turn so I wrote it down 

2576
03:03:53,000 --> 03:03:56,680
already. 
Silver fingers, we. 

2577
03:03:57,040 --> 03:03:59,200
Were going to come back to that 
at the end of the round, so we 

2578
03:03:59,200 --> 03:04:04,760
might be OK. 
OK, well then I have 9. 9 All 

2579
03:04:04,760 --> 03:04:06,960
right, all right, you do lose it
so quickly. 

2580
03:04:06,960 --> 03:04:08,800
Talk about your affliction 
because we forgot to come back 

2581
03:04:08,800 --> 03:04:12,520
to it. 
Yeah, any easy opportunity to 

2582
03:04:12,520 --> 03:04:19,560
steal, I have to make a will 
check or spend 1 grip or attempt

2583
03:04:19,560 --> 03:04:22,280
to steal it. 
OK good to know, but you did 

2584
03:04:22,280 --> 03:04:24,840
reset your grip up to 10 and you
did lose one. 

2585
03:04:25,160 --> 03:04:30,160
However as the slants clangs 
into the side of your head 

2586
03:04:30,280 --> 03:04:33,520
whipped you feel it. 
It's almost got a bite or grip 

2587
03:04:33,520 --> 03:04:37,320
as it takes away part of you. 
Oh. 

2588
03:04:38,440 --> 03:04:43,320
God, my soul. 
You permanently lose 1 brown AW.

2589
03:04:45,640 --> 03:04:47,960
That's all I got. 
It's my bronze. 

2590
03:04:48,360 --> 03:04:56,120
The other two of you you see as 
Bergal begins to almost age as 

2591
03:04:56,120 --> 03:05:00,320
some of their muscle mass 
disappears and wrinkles, you 

2592
03:05:00,320 --> 03:05:04,120
know, form on their face after 
we smacked with a Lance. 

2593
03:05:04,320 --> 03:05:08,120
And do their eyes becomes a 
little bit duller and. 

2594
03:05:08,120 --> 03:05:11,120
Just a little bit. 
What happened? 

2595
03:05:11,800 --> 03:05:14,120
What's your name? 
Shit, we're going to. 

2596
03:05:14,120 --> 03:05:17,920
We're going to become Butlers. 
Fuck Joe. 

2597
03:05:18,320 --> 03:05:20,800
But that does bring us back to 
your turn. 

2598
03:05:21,360 --> 03:05:24,920
You guys are doing OK. 
You're also for girls getting 

2599
03:05:24,920 --> 03:05:28,400
the fuck beat out of them. 
There's a wide open chamber 

2600
03:05:28,400 --> 03:05:29,520
here. 
You've run away. 

2601
03:05:29,760 --> 03:05:33,240
The you're clearly damaging Lady
Escania, but she's looking 

2602
03:05:33,240 --> 03:05:36,040
otherwise fairly healthy. 
There's dangs and bends in her 

2603
03:05:36,040 --> 03:05:38,160
armor. 
You've dripping black blood from

2604
03:05:38,160 --> 03:05:41,400
a back leg. 
She's partially chained to her 

2605
03:05:41,400 --> 03:05:44,360
own steed here, but you're still
surrounded in the fray. 

2606
03:05:45,080 --> 03:05:46,760
It is all of your turns again. 
What do you guys want to? 

2607
03:05:47,040 --> 03:05:52,200
Do I fucking big sword her 511 
to hit with one damage? 

2608
03:05:52,520 --> 03:05:57,400
OK, a big sword swinging and 
again lower clack. 

2609
03:05:57,400 --> 03:06:01,080
This is more of like a brute 
damage just clanging into the 

2610
03:06:01,080 --> 03:06:05,040
armor and the bruising. 
It occurs more so than the, you 

2611
03:06:05,040 --> 03:06:09,680
know, drawing blood here all. 
Right, I'm I'm going to, I'm 

2612
03:06:09,680 --> 03:06:16,040
going to try stabbing again into
the leg with my dagger and 

2613
03:06:16,040 --> 03:06:20,680
that's I'm not going to bother 
spending fucking grip on this 

2614
03:06:20,680 --> 03:06:24,280
one. 
So you go to again, stab in once

2615
03:06:24,280 --> 03:06:35,560
more and you know what? 
I'm going to let you re roll. 

2616
03:06:36,240 --> 03:06:37,840
We don't both of you re roll 
here. 

2617
03:06:38,560 --> 03:06:43,440
I want to take into account the 
work that Variel has done to 

2618
03:06:43,440 --> 03:06:46,440
restrain her. 
Even if she can't move, she's 

2619
03:06:46,440 --> 03:06:49,800
now in this weird position 
swinging wildly. 

2620
03:06:50,320 --> 03:06:56,080
Both of you can re roll for your
attacks and for Bergel. 

2621
03:06:56,080 --> 03:06:58,680
If it's worse than we just can 
take the first one 'cause this 

2622
03:06:58,680 --> 03:07:03,480
is my mistake here, but I want 
you to roll with the advantage. 

2623
03:07:04,760 --> 03:07:08,440
The what the. 
Fuck I keep forgetting what this

2624
03:07:08,440 --> 03:07:12,240
is called of the upper hand. 
Roll with the upper hand. 

2625
03:07:12,240 --> 03:07:15,280
So roll with the fourth guy and 
drop the lowest please. 

2626
03:07:15,600 --> 03:07:16,200
All. 
Right. 

2627
03:07:16,240 --> 03:07:22,280
So dropping the two so that's 
the 11 and I do 2 damage. 

2628
03:07:22,320 --> 03:07:28,880
Two damage, OK. 
Yeah, I rolled an 11 and I did 2

2629
03:07:28,880 --> 03:07:35,200
damage. 
All right, so that is all right.

2630
03:07:35,200 --> 03:07:38,000
So another stab to the 
hindquarters, a little more 

2631
03:07:38,000 --> 03:07:41,520
black blood spilling out, a 
little bit more robust hit with 

2632
03:07:41,520 --> 03:07:44,240
that sword as opposed to just 
clanging off of the armor. 

2633
03:07:44,760 --> 03:07:46,720
She's still up and moving, 
looking a little bit more worse 

2634
03:07:46,720 --> 03:07:49,040
for wear now, especially with 
the dents and Nicks in the blood

2635
03:07:49,040 --> 03:07:50,920
coming out of it. 
But that brings us to burial. 

2636
03:07:51,120 --> 03:07:54,360
What are you doing this turn? 
Yeah, well, that was my big 

2637
03:07:54,360 --> 03:07:55,280
move. 
I'm going to run. 

2638
03:07:56,040 --> 03:07:58,040
You're going to run. 
Yeah, OK. 

2639
03:07:59,160 --> 03:08:05,240
So because you are engaged in 
melee with this entity, you can 

2640
03:08:05,240 --> 03:08:07,640
disengage. 
Where did it go? 

2641
03:08:10,920 --> 03:08:12,160
Escape. 
A character who attempts to 

2642
03:08:12,160 --> 03:08:14,640
leave a zone containing a 
monster must make a will check 

2643
03:08:14,800 --> 03:08:17,600
or I'm sorry, a width check. 
If they fail, they either remain

2644
03:08:17,600 --> 03:08:20,800
the original zone or be attacked
by the monster as you leave. 

2645
03:08:21,000 --> 03:08:23,960
So make this check. 
If you fail, you can choose to 

2646
03:08:23,960 --> 03:08:28,360
stay or I get to make an attempt
to swipe at you for free. 

2647
03:08:40,470 --> 03:08:47,230
You're right, my sheet was 
wrong, but I need to eat. 

2648
03:08:48,150 --> 03:08:50,070
This is standard check, so the 
9. 

2649
03:08:50,830 --> 03:08:54,150
Oh, I'll use a grip. 
OK, happy. 

2650
03:08:54,150 --> 03:09:01,390
I'll use a grip. 
These are both eights. 

2651
03:09:02,110 --> 03:09:04,630
Oh, no, 8 and A7, sorry. 
And then this is an 8. 

2652
03:09:05,150 --> 03:09:08,440
I'll use a grip. 
Again, you can choose to escape.

2653
03:09:08,440 --> 03:09:11,000
I just get to attack you. 
Let's the alternative. 

2654
03:09:12,480 --> 03:09:16,960
Oh yeah, I did get to bring 
Mother. 

2655
03:09:16,960 --> 03:09:18,200
Yeah. 
If I could, I escape and you can

2656
03:09:18,200 --> 03:09:19,640
attack me. 
OK. 

2657
03:09:22,560 --> 03:09:25,640
I will be nice and roll at 
disadvantage here. 

2658
03:09:28,200 --> 03:09:30,680
With the odds are against them 
or something. 

2659
03:09:31,480 --> 03:09:33,400
Yeah, I don't know. 
I'm going to keep forgetting it 

2660
03:09:33,400 --> 03:09:34,880
because I have a memory of 
goldfish. 

2661
03:09:35,560 --> 03:09:39,760
All right, So as Dariel attempts
to shift and move away first, 

2662
03:09:39,760 --> 03:09:40,880
which were you going? 
Where? 

2663
03:09:40,880 --> 03:09:42,080
Where? 
Which were you heading? 

2664
03:09:42,920 --> 03:09:47,000
I'm going in their door. 
Didn't Petinia run towards the? 

2665
03:09:47,280 --> 03:09:51,480
Door yeah I guess 2 doors here 
in the sea of nightmares so when

2666
03:09:51,480 --> 03:09:53,840
you came in and the one that you
haven't gone through yet I'm. 

2667
03:09:54,440 --> 03:09:56,480
Gonna go towards one that 
Petinia was running towards. 

2668
03:09:56,520 --> 03:10:00,280
That seems like the one that 
makes sense to me. 

2669
03:10:00,280 --> 03:10:02,680
It's a little closer to you guys
the very least. 

2670
03:10:02,680 --> 03:10:06,040
So with this, you, if she's 
going to attack you, but you can

2671
03:10:06,040 --> 03:10:07,240
make it to the door with your 
turn. 

2672
03:10:07,240 --> 03:10:11,680
I think that's what we decided. 
Those little stars of four. 

2673
03:10:11,800 --> 03:10:16,320
This is going to hit you and do 
4 points of damage. 

2674
03:10:17,760 --> 03:10:19,840
You shift and move away as 
you're running. 

2675
03:10:20,120 --> 03:10:25,000
Just a stab out with a Lance 
that hits you in the back for 

2676
03:10:25,000 --> 03:10:30,960
four points of figure and I need
you to make a grip check. 

2677
03:10:33,080 --> 03:10:38,320
There's the standard. 
Nope. 

2678
03:10:44,920 --> 03:10:50,920
So you lose a grip and you feel 
the hunger of the Lance as it 

2679
03:10:50,920 --> 03:10:55,560
stabs into your back so it sucks
out one of your brown. 

2680
03:10:57,080 --> 03:11:00,600
Oh, doubt. 
And your life force with it. 

2681
03:11:01,760 --> 03:11:03,120
How much brown did you have? 
Ryan I. 

2682
03:11:03,600 --> 03:11:05,200
Had two. 
OK. 

2683
03:11:05,200 --> 03:11:08,080
But you have one. 
But you feel some of your muscle

2684
03:11:08,080 --> 03:11:10,680
leave you, you feel your skin 
begin to age. 

2685
03:11:10,840 --> 03:11:13,880
But you take the blow in the 
back and you stumble forward and

2686
03:11:13,880 --> 03:11:16,120
you make it to the door very 
least. 

2687
03:11:16,120 --> 03:11:19,760
Cool. 
I have one brown, one well, one 

2688
03:11:19,760 --> 03:11:23,880
XP-1 vigor, 1 ground. 
That's. 

2689
03:11:23,880 --> 03:11:28,360
Surprising that you're alive. 
But you all, you have made it to

2690
03:11:28,360 --> 03:11:32,760
the door and it's going to be, I
believe it is Lady Escania's 

2691
03:11:32,760 --> 03:11:35,560
turn here because she was able 
to make that free attack. 

2692
03:11:35,560 --> 03:11:37,200
I'm going to have her to to 
escape. 

2693
03:11:37,400 --> 03:11:39,480
So she's gonna make a Braun 
check. 

2694
03:11:40,840 --> 03:11:48,280
How do I add, Oh, no, I'm I'm 
lying about this role. 

2695
03:11:48,360 --> 03:11:51,720
There we go. 
It's only a + 2. 

2696
03:11:51,960 --> 03:12:00,040
So that is a failure. 
So she begins to try and shift 

2697
03:12:00,040 --> 03:12:04,840
and pull and break free from 
this bond that struck her arm to

2698
03:12:04,840 --> 03:12:07,080
her leg, but she's unable to 
break free. 

2699
03:12:07,080 --> 03:12:10,520
And that is her turn. 
But that brings you back to you 

2700
03:12:10,520 --> 03:12:12,520
guys. 
You know what I'm going to do? 

2701
03:12:13,800 --> 03:12:14,920
You're going to use your big 
sword I'm. 

2702
03:12:14,920 --> 03:12:16,840
Going to use a big sword. 
Use a big sword. 

2703
03:12:16,840 --> 03:12:19,200
Go ahead and roll. 
Before we do that, I said last 

2704
03:12:19,200 --> 03:12:21,480
time that since she's all kind 
of fucked up, you can roll with 

2705
03:12:22,320 --> 03:12:25,280
the odds in your favor. 
Well, I hit her anyway, but 

2706
03:12:25,280 --> 03:12:26,640
let's roll one more dice just to
see. 

2707
03:12:26,640 --> 03:12:29,960
So I got 11, my lowest I was 1. 
So if this is higher than the 

2708
03:12:29,960 --> 03:12:32,920
one, I'll take it. 
Hey fuck yeah Hey, I just did 5 

2709
03:12:32,920 --> 03:12:35,920
damage to her so. 
All right, so this. 

2710
03:12:35,920 --> 03:12:39,000
Time. 
Actually sorry I rolled 2 fives,

2711
03:12:39,000 --> 03:12:41,640
I have a plus one and a six so I
did 6 damage to her. 

2712
03:12:41,960 --> 03:12:45,080
Six damage. 
That brings us to that number. 

2713
03:12:46,200 --> 03:12:49,680
This time you went through and 
maybe you hit like the base of 

2714
03:12:49,680 --> 03:12:53,320
the horse and it cracks the 
armor and again you see a a 

2715
03:12:53,320 --> 03:12:56,320
pretty good bit of black blood 
just come out of the wound. 

2716
03:12:59,920 --> 03:13:01,920
All right, Petunia, what are you
doing? 

2717
03:13:05,240 --> 03:13:17,000
I mean, at, at this point, I 
think I'm yeah, you know, at 

2718
03:13:17,000 --> 03:13:23,640
this, at this point, I'm going 
to take my dagger and I'm just 

2719
03:13:23,640 --> 03:13:25,640
going to swing again. 
I have. 

2720
03:13:25,640 --> 03:13:29,760
I'm lost in the bloodlust. 
OK, I'll do in your favor here. 

2721
03:13:29,760 --> 03:13:31,680
So roll 4 and dump the. 
Lowest all. 

2722
03:13:32,400 --> 03:13:37,680
Right. 
So drop the one that's the Yeah,

2723
03:13:37,680 --> 03:13:41,320
now that wouldn't have hit. 
OK, so you begin to shift and 

2724
03:13:41,320 --> 03:13:45,560
stab forward and you miss. 
A lot? 

2725
03:13:45,600 --> 03:13:47,120
Yeah. 
Just swing wildly. 

2726
03:13:47,120 --> 03:13:49,760
Not even close. 
That does bring us to ladies. 

2727
03:13:49,760 --> 03:13:53,360
Kanye's turn only two targets 
ahead of her. 

2728
03:13:56,120 --> 03:14:01,720
This is going to be for Petunia,
so she's going to roll. 

2729
03:14:07,920 --> 03:14:16,920
That is a What's your armor? 
Wait, who? 

2730
03:14:17,000 --> 03:14:18,440
Who are you asking? 
Sorry, sorry. 

2731
03:14:18,520 --> 03:14:20,040
Well, me mine. 
Mine is 8. 

2732
03:14:20,600 --> 03:14:25,920
Yours is 8 all right, with the 
bonus to bronze that the dice 

2733
03:14:25,920 --> 03:14:28,080
are gone. 
Oh, there they are. 

2734
03:14:28,680 --> 03:14:31,720
Yes, that is going to be 5 
points of damage. 

2735
03:14:32,480 --> 03:14:34,720
Shit. 
As she turns and again it's a 

2736
03:14:34,720 --> 03:14:38,280
stab down with the Lance. 
And A2 vigor. 

2737
03:14:39,240 --> 03:14:41,120
Takes five points of damage. 
I need to make a grip check. 

2738
03:14:42,120 --> 03:14:49,840
All righty, let's grip baby. 
That is plus my will. 

2739
03:14:49,840 --> 03:14:54,880
Which is and who? 
Did they you? 

2740
03:14:55,280 --> 03:14:56,600
Succeed 13 ain't bad. 
Go. 

2741
03:14:57,000 --> 03:15:01,120
Ahead and take NXP for your 
efforts, and you're otherwise 

2742
03:15:01,560 --> 03:15:04,320
beyond the obvious below. 
You're otherwise on part. 

2743
03:15:05,680 --> 03:15:08,360
I'm so bad. 
All right, but that brings us 

2744
03:15:08,360 --> 03:15:10,080
back to all of your turns once 
again. 

2745
03:15:10,720 --> 03:15:12,400
Variel, you're sitting at the 
door. 

2746
03:15:12,680 --> 03:15:15,160
The other two, you're currently 
engaged in melee with this 

2747
03:15:15,160 --> 03:15:16,960
entity here. 
What are you doing? 

2748
03:15:17,880 --> 03:15:20,560
I'm going to attempt to flee. 
Attempt to flee. 

2749
03:15:20,560 --> 03:15:24,560
OK so same rules. 
You have to try and disengage. 

2750
03:15:27,280 --> 03:15:31,520
That is a wit check. 
If you fail you can choose to be

2751
03:15:31,840 --> 03:15:33,320
at least have an attack 
attempted at you. 

2752
03:15:33,320 --> 03:15:39,320
But. 
I'm going to that's fail. 

2753
03:15:39,520 --> 03:15:42,000
I'm going to have an attack 
attempted at me. 

2754
03:15:42,400 --> 03:15:44,080
All right. 
It's still going to be a, you 

2755
03:15:44,080 --> 03:15:49,800
know, disadvantage here, so I'm 
going to go 4 and drop A2. 

2756
03:15:49,800 --> 03:15:54,200
That is going to be a 789 with 
five points of damage. 

2757
03:15:55,680 --> 03:15:59,720
Well, I am dead. 
All right, so I'm. 

2758
03:16:00,120 --> 03:16:03,600
Killed by the twisted English 
brain of Luke Gearing yet again.

2759
03:16:05,120 --> 03:16:09,480
Not the first time. 
There are ways to prevent this. 

2760
03:16:09,480 --> 03:16:12,000
I think for the sake of brevity,
we're going to finish your 

2761
03:16:12,000 --> 03:16:13,440
character off. 
Yeah. 

2762
03:16:13,880 --> 03:16:15,720
Because we are. 
We are over the time that we set

2763
03:16:15,720 --> 03:16:21,600
out already. 
So the Lance bites forward and 

2764
03:16:22,280 --> 03:16:26,640
skewers petunia. 
Or. 

2765
03:16:27,200 --> 03:16:30,920
Shifting back and dropping a 
lifeless body onto the ground of

2766
03:16:30,920 --> 03:16:35,120
this nightmare. 
See Burrell, you were the 

2767
03:16:35,120 --> 03:16:36,400
closest. 
What do you do? 

2768
03:16:36,560 --> 03:16:40,280
This is your turn as well. 
I think you guys know what I do.

2769
03:16:42,640 --> 03:16:45,800
I've entered a battle rage at 
this point, I'm just nothing but

2770
03:16:45,800 --> 03:16:50,200
war, you know? 
Do I still have the upper hand 

2771
03:16:50,200 --> 03:16:55,760
or are we back to regular? 
You know better question what is

2772
03:16:57,080 --> 03:17:00,560
what are y'all doing? 
You went through the door. 

2773
03:17:01,120 --> 03:17:05,760
OK, because we're kind of 
running out of low on time here.

2774
03:17:07,520 --> 03:17:13,240
We're going to leave Burgle's 
fate a little mysterious. 

2775
03:17:14,320 --> 03:17:17,320
You watched as a Holy shit, that
was a whirl. 

2776
03:17:18,880 --> 03:17:20,200
I think that succeeds. 
Yeah. 

2777
03:17:21,880 --> 03:17:27,960
So the sword latches out and you
see it connect into flesh. 

2778
03:17:28,120 --> 03:17:35,000
You hear the scream of Lady 
Escania and the horse in unison 

2779
03:17:35,040 --> 03:17:36,960
yelling out. 
You've done a pretty substantial

2780
03:17:36,960 --> 03:17:39,240
bit of damage there with that 
that blow. 

2781
03:17:41,640 --> 03:17:48,920
But Variel, you pass through the
door, you hear the scream as 

2782
03:17:49,080 --> 03:17:56,080
door latches on closed once 
again, not quite knowing the 

2783
03:17:56,080 --> 03:17:58,240
fate of your compatriot behind 
there. 

2784
03:17:58,280 --> 03:18:02,760
They seem to have taken a pretty
substantial blow or have dealt a

2785
03:18:02,760 --> 03:18:05,880
pretty substantial blow to Lady 
Escania here. 

2786
03:18:08,280 --> 03:18:17,040
But as you turn and look into 
this chamber, find yourself in 

2787
03:18:17,040 --> 03:18:23,120
an infinite void, interrupted 
only by a narrow bridge of 

2788
03:18:23,120 --> 03:18:29,640
cartilage and bleeding meat, 
terminating in a huge beating 

2789
03:18:29,640 --> 03:18:35,840
heart studded with naked, 
rolling and twisted eyes. 

2790
03:18:39,280 --> 03:18:49,960
Bum bum, bum bum, bum bum. 
As you stare across this void, 

2791
03:18:50,640 --> 03:18:55,680
that narrow bridge, the door at 
your back, the yells of combat 

2792
03:18:55,680 --> 03:19:11,740
behind you, what do you do? 
Oh hey, this is exactly how I 

2793
03:19:11,740 --> 03:19:13,980
thought the rest of the day was 
going to go. 

2794
03:19:14,060 --> 03:19:18,740
More nightmare is hell. 
Is there a door right? 

2795
03:19:19,100 --> 03:19:21,960
Here. 
Just the one behind you and the 

2796
03:19:21,960 --> 03:19:22,840
heart head. 
Oh. 

2797
03:19:31,080 --> 03:19:34,760
Look the Kitty. 
Yeah, so the podcast. 

2798
03:19:34,840 --> 03:19:36,200
Listeners, there's a cat on the 
screen. 

2799
03:19:36,200 --> 03:19:40,080
Yeah. 
Burnett, I guess all. 

2800
03:19:40,080 --> 03:19:43,760
No, no, I'm not gonna. 
I mean, Burnett, that's insane. 

2801
03:19:51,040 --> 03:19:55,120
Dope, are you the heart of the 
castle? 

2802
03:20:00,790 --> 03:20:03,350
You. 
The heart beats. 

2803
03:20:04,310 --> 03:20:06,830
There's a whistle over the 
arteries. 

2804
03:20:08,510 --> 03:20:14,070
You could almost hear it 
respond, but in your mind you 

2805
03:20:14,070 --> 03:20:21,790
hear a affirmation. 
So it's talking. 

2806
03:20:23,200 --> 03:20:25,160
If you want to call it that. 
Sure. 

2807
03:20:25,280 --> 03:20:30,480
How do we get out of here? 
Oh, good question. 

2808
03:20:38,920 --> 03:20:43,520
Heartbeats. 
Bum bum bum. 

2809
03:20:45,840 --> 03:20:52,080
You must see a doorway separate 
from the one you came from form 

2810
03:20:52,080 --> 03:21:02,520
in the wall. 
But there is a feeling here as 

2811
03:21:02,520 --> 03:21:10,120
you stare into this heart of 
longing. 

2812
03:21:15,600 --> 03:21:20,960
It wants something. 
It wants you. 

2813
03:21:26,970 --> 03:21:31,530
Nah bro, I'm good and I'm just 
going to go out the this new 

2814
03:21:31,530 --> 03:21:35,720
door. 
All right, we'll leave it at 

2815
03:21:35,720 --> 03:21:38,920
that. 
So you would rush past this 

2816
03:21:38,920 --> 03:21:44,200
beating heart, still beating 
heart, and open the door and 

2817
03:21:44,520 --> 03:21:51,400
tumble out into the wilderness. 
You turn and look. 

2818
03:21:51,760 --> 03:21:57,680
You're sitting atop a mountain, 
staring upwards at nothing. 

2819
03:21:59,160 --> 03:22:03,320
Castle Scania is no longer 
present. 

2820
03:22:03,320 --> 03:22:10,200
On this hill. 
What a what a fucking module. 

2821
03:22:13,400 --> 03:22:21,840
God, that ramped up good. 
Like in Oh man, that that was 

2822
03:22:21,840 --> 03:22:22,960
good. 
We did it. 

2823
03:22:22,960 --> 03:22:25,160
We all survived too. 
We did a really great job. 

2824
03:22:25,160 --> 03:22:27,640
Everyone lives we. 
Followed the fate of Burgo. 

2825
03:22:27,640 --> 03:22:30,560
There was a fight going on 
still, so maybe Burgo finds the 

2826
03:22:30,560 --> 03:22:36,880
door later, but either way, that
was Castle Ascania. 

2827
03:22:36,880 --> 03:22:39,400
And again, that is part of 
Behind Closed Doors, written by 

2828
03:22:39,400 --> 03:22:43,480
Luke Gehring. 
It's it's pretty deep into the 

2829
03:22:43,480 --> 03:22:45,600
the module. 
You'd have to do quite a lot to 

2830
03:22:45,600 --> 03:22:48,800
get there naturally, but it is a
pretty fucking good dungeon, 

2831
03:22:49,040 --> 03:22:50,200
yeah. 
Nice. 

2832
03:22:52,640 --> 03:22:53,400
Yeah. 
Thanks again. 

2833
03:22:54,400 --> 03:23:00,080
Yeah. 
That's that's good stuff, yeah. 

2834
03:23:00,680 --> 03:23:03,080
Luke is definitely one of my 
favorite adventure riders out 

2835
03:23:03,080 --> 03:23:07,440
there. 
Longest side quotes we've ever 

2836
03:23:07,440 --> 03:23:09,000
had. 
It was a good time though, 

2837
03:23:09,520 --> 03:23:11,640
definitely check out. 
Did we go long? 

2838
03:23:12,600 --> 03:23:14,880
Oh, we're at 3 hours and 40 
minutes. 

2839
03:23:16,440 --> 03:23:19,800
Yeah, so it is my bedtime. 
We're going to get out of here. 

2840
03:23:20,560 --> 03:23:23,400
That was best lot buried. 
Soul Muppet Publishing 

2841
03:23:23,400 --> 03:23:26,640
definitely go check out Paint 
the Town Red and Orbital Blues 

2842
03:23:26,640 --> 03:23:29,360
and all the stuff they make it 
all fucks pretty hard. 

2843
03:23:30,160 --> 03:23:33,360
Garden of again they just 
recently put out as well or the 

2844
03:23:33,360 --> 03:23:37,880
reissue of that Good people over
there. 

2845
03:23:38,080 --> 03:23:42,320
You might again be hearing more 
from Soul Muppet than in a week 

2846
03:23:42,320 --> 03:23:48,080
ish and we'll see how that goes.
Stella, thank you for being 

2847
03:23:48,080 --> 03:23:49,480
here. 
Josh. 

2848
03:23:50,400 --> 03:23:53,360
Josh, as always, Hunter. 
As always. 

2849
03:23:53,840 --> 03:23:55,760
Yeah, that that beautiful face, 
yours. 

2850
03:23:56,320 --> 03:23:58,320
Hopefully we're going to get 
back into our side quests sooner

2851
03:23:58,320 --> 03:24:00,760
than later. 
Not next month. 

2852
03:24:01,520 --> 03:24:06,040
Not next month, so the answer is
later, but you will see that if 

2853
03:24:06,040 --> 03:24:09,920
you enjoyed this and you want to
see us play more games. 

2854
03:24:09,920 --> 03:24:12,240
Side quests specifically are for
games we have reviewed. 

2855
03:24:12,240 --> 03:24:14,960
If we reviewed one that you'd 
enjoyed, let us know. 

2856
03:24:15,280 --> 03:24:16,920
Otherwise, that is it for us for
today. 

2857
03:24:17,360 --> 03:24:19,160
Thank you all, we will see you 
next time. 

2858
03:24:19,360 --> 03:24:20,960
Bye. 
Bye.

