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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan and with me 
today we have a returning a 

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wonderful guest that is Clayton 
Notestein. 

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How you doing today Clayton? 
I'm doing great, thanks for 

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having me on again. 
Yeah, absolutely. 

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We, it's funny. 
We, we, we've, we've talked 

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about stuff and then we've 
talked about some other stuff 

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and then you drop this article 
about self promotion and we had 

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already discussed that and I had
already texted you about it. 

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And we're like, hey, let's 
actually get on stream. 

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Let's follow this up and talk 
about self promotion. 

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And I'm excited to do this. 
I'm excited. 

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Yeah, no, me too. 
And so bad at it. 

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Well, First off, like, OK, I 
want, I want to set some, some 

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expectations for the audience 
here, right? 

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So the first one is, is that 
we're just going to cover like 

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self promotion, like how to be 
like a normal person in this 

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industry, in a community, things
like that. 

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So we're not going to talk about
how to get you like your book to

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a publisher or like how to set 
up like a really good, like 

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slick through rate on like a, an
ad. 

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That stuff is, you know, 
marketing or it's distribution 

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sales. 
It's super complicated. 

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And there's people who are 
frankly, I'm, I don't, I can't 

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speak for you, Ryan, but I'm not
qualified. 

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Talk about it. 
People are just better at it. 

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The the second thing is that I, 
you know, something I really 

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care about, but it's something 
that I'm getting better at. 

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So like part of this, I, I'm 
treating this, this guest 

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starring with you and I treated 
that blog a little bit the same 

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way of like I am trying to get 
better at these things. 

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These are notes to myself, 
reminders that I can get better 

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at it. 
So this is not the be all end 

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all sort of thing. 
And the last one, which is a 

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bonus thing because I said two 
things. 

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This is the third thing. 
I know Matt Colville released a 

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video recently that's a 
community, which is a great 

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video, by the way. 
I, I actually think it's like 

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one of his best, but everyone's 
like, wow, Clay wrote like 

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another article to like go with 
it. 

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And I was like, no, I didn't. 
I, I wrote it before I'm at 

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Colville. 
If I had known he was going to 

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release a video, I would have 
just waited until he released it

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and then I would have just, and 
then it would have been so much 

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easier to write then. 
But you know, unfortunately, no.

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So this is another way of saying
a lot of people are talking 

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about this. 
We're not the only ones here 

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when we say hey, if we want you 
to be a normal, happy, organic, 

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real person in the world when 
you are showing off your stuff. 

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Yeah, I mean, that's exactly 
this is not the end all be all. 

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This is really just our personal
experience. 

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You know, we are not experts in 
this. 

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And much like many of my 
opinions, a lot of what I have 

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to say about it comes from a 
place of anger because I 

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generally hate getting terrible 
fucking emails from people 

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because I actually do feel bad 
when I have to either not 

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respond or say, hey, sorry, no. 
And it would you could make it a

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lot harder for me even if you 
wrote better emails because it'd

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be a lot harder to say no to 
somebody. 

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But I can tell you I am much 
more likely to to respond 

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positively to good self 
promotion. 

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And that's what we want to talk 
about here on the show. 

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It's to, like you said, a lot of
it is just acting like a normal 

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human being. 
And I think people are so kind 

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of on the Internet that it's 
hard to remember that if you 

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walked up to a person, you would
probably introduce yourself. 

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You might even ask their name or
something like these are things 

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that we miss when we're being 
online. 

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So it's just a lot of simple. 
I'm calling it AI call it 

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LinkedIn brain. 
Like I think LinkedIn like that 

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culture of like people has like 
completely poisoned the well. 

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Like I think cause to speak to 
you what you experience. 

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I get occasional emails or like 
I'll get occasional like DMS 

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from people where I'm like, I 
know you like we have talked 

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about silly things. 
I have liked a meme that you 

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posted. 
Why are you? 

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Why did you shift gears and turn
into a different person when you

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DM me? 
I'm just a guy with a dog and a 

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scarf on right now. 
It's a lot easier. 

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So, you know, I, I, I'm, I'm 
not, I'm not, I don't get angry.

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I get more like depressed by it.
I'm like, oh, don't, don't do 

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this. 
Like just just, you know, reach 

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out to me the normal way because
I'm one of, that's how I want to

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interact with things more often 
than not. 

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Yeah, I mean, see, my anger, my 
hatred, my depression are all 

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kind of just like this bar that 
slides back and forth between 

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the three. 
It's a gradient. 

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I I. 
Forgot to do this. 

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I was going to there's this meme
online which she was like a like

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a death metal like emo family 
and they're all wearing black. 

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And then they have one kid who's
sitting in the family photo 

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who's wearing like a, a bright 
Robin's egg blue like vet 

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sweater vest and he's smiling 
year to year. 

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I feel like that's me going on 
to the weekly scroll. 

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There you go. 
Yeah, I, I would, I would agree 

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with that. 
Yeah. 

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Listen, I, I'm much better than 
I used to be. 

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We'll say that and I'll, I'll 
try to keep it a little bit more

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calm than when we talked about 
the Indies. 

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But, you know, I get mad because
I'm passionate about this stuff.

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That's the reason I do the show.
It's the reason that we want to 

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support indie creators and 
stuff. 

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And it'd just be a lot easier if
people made it easier for us to 

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support you, you know? 
And that's, that's, that's 

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really the core, I think of what
we're talking about here is, is 

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the reason we want to do this is
because we want you to succeed. 

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If you, you, you make stuff, we 
like stuff and we would like for

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people to like your stuff. 
And the best way to do that, 

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especially in 2025 is to promote
yourself and to get yourself out

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there. 
And we think the best way to do 

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it is organically and humanely. 
And that's that's what we're 

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going to talk about now 
certainly. 

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A more fun way to do it, which I
think is the other thing too. 

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Like your, your, your body is 
going to thank you for taking 

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this more organic approach 
because it's exhausting doing 

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the. 
Other things it's, it's, you 

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know, it's putting on a persona 
you don't need to put on. 

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It's it's, I know we're role 
players, but you don't need to 

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role play this person, right? 
You It's, it's, it's what it's, 

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it's getting your phone voice, 
right? 

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It's when people answer the 
phone and suddenly they're 

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talking like this on the phone. 
Like it's not doing that. 

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Yeah, it's, but it's, it's being
genuine. 

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Just like you can promote 
yourself and still be you 

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without a lot of stuff. 
And again, that's what we're 

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going to talk about today on it.
But I, I think by the end, 

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that's, that's the core of what 
I want. 

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I think what I hope people get 
from this is mostly it's OK to 

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promote yourself, you know, as 
a, as well as your game and your

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things and to be you while 
you're doing it without having 

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to try to put on like a 
marketing persona or something. 

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And it comes across so much more
genuine. 

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Yeah. 
So yeah. 

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Yeah, the thing I said in my 
article, which we can link 

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somewhere at some point, but 
like, yeah, it'll be the do we 

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do thing on the bottom here or 
on whatever it is on your 

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particular screen right now. 
But you know, I think, you know,

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people are inundated constantly 
now with stuff that is not made 

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by people. 
We don't have to get into it too

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much, but you already know 
exactly what that is. 

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You get the robot emails, the 
robot phone calls, you get the 

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AI stuff all the time. 
We were not. 

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Let's avoid talking about that. 
But all that to say that when 

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you get something that's made by
a person who just wants to make 

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something that they're really 
excited about, it makes it all 

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the more special. 
That was always true, but now 

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it's more true than ever. 
So this, yeah, this is going to 

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be very much of A podcast and a 
stream all about let's let's do 

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the good stuff, stick to the 
good stuff for and making and 

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looking at some good examples of
people doing it the right way, 

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or at least the way that we like
it. 

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The way that we like it and 
again and we want to say this, 

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we are not experts. 
This is not the end all be all. 

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This is our opinions. 
This is me doing a podcast 

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pushing 300 episodes over the 
last three plus years. 

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This is Clayton running an 
extremely successful and 

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fantastic blog and, and putting 
out a bunch of stuff and also 

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getting getting a bunch of, of, 
of stuff. 

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So a lot of this is just our 
experience that we've had over 

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the last couple of years kind of
doing this. 

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And since we are kind of the 
people that some people like to 

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reach out to, maybe we can help 
a tiny bit. 

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So why don't we hop into it? 
We're, we're just going to kind 

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of have a dock open. 
We're going to like take notes 

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with each other as we, we talk 
through this. 

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We're going to talk about some 
examples of good and bad 

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promotion. 
We're going to talk about a 

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bunch of stuff. 
But, but let's just, let's just 

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hop over into, into that, into 
the screen that just says self 

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promotion and, and go from 
there. 

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So why don't you kick it off? 
Why don't you start the first 

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topic, I think was was your 
suggestion. 

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Why don't we kick off with that?
Yeah, I wanted to start off on 

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like a a parade of awesome 
stuff. 

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So we're going to talk about 
what good promotion looks like. 

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And we got some categories. 
It's it's not an all inclusive 

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list, but we think these are 
some ways that you can really 

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quote UN quote, self promote 
yourself in a way that other 

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people have already blazed the 
trail for. 

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So, you know, looking into this 
doc, the first one, if you could

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write for me, Ryan, is what good
promotion looks like dot dot 

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dot. 
And then from there, I think the

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first one that is frankly, you 
should, you should be doing it 

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right now, do this right now, 
which is participate in a 

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community. 
If you're not participating in a

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community, it's going to be 
really hard to do any of the 

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other things that we're going to
talk about today because because

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I mean, that's participating in 
the community is going to be 

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the, it's going to be this thing
that certifies you as not a bot,

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as not a grifter, as somebody 
who might genuinely be a real 

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person. 
So you have to participate in 

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the community now. 
Now the question of course, is, 

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is like 1 where are you going to
find the community and how do I 

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get into a community? 
And, and the answer is you, you 

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just got to go looking for it. 
You got, you got to find one 

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that like feels good to you to 
be in. 

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If you don't like being in the 
community, you shouldn't be in. 

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You don't, don't participate in 
it. 

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Don't make stuff for it. 
I hear people all the time will 

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be like, well, I can't find my 
computer community or like I, I 

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want to make Morkborg stuff, but
I don't like the Morkborg 

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community. 
And it's like, then you don't 

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want to make Morkborg things 
like I and I come at this with 

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this idea that like there is a 
infinite number of places that 

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you can be and people that you 
can be with. 

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So like just because you're, you
find out that, oh, I'm not a 

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brothership person, I'm not a 
liminal horror person, doesn't 

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mean you're not some other type 
of person. 

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You just got to keep looking and
you might find out it's not, 

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it's not linked to a specific 
game. 

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It might be like a design 
community that cares about like 

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board games or things like that,
but you got to find one. 

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And then when you do find one, 
you want to be like one of these

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awesome people that we're going 
to mention who have been proven 

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themselves. 
I feel like what? 

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We're going to do a lot is like 
hedge a little bit, which I 

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think is also important. 
I could get into a whole another

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topic about authoritative 
speaking from non authoritative 

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position. 
But just because you might not 

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be involved in the board 
community or the mothership 

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community or whatever, it 
doesn't mean that you can't make

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stuff for it. 
You obviously can, but we're 

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talking about, you know, you 
know, some of those people that 

224
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are like deep in like the 
mothership community, people 

225
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like Marco, people like, you 
know, meet Castle, who really 

226
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dug deep into that and found a 
lot of people that they enjoy 

227
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working with. 
If you're looking, what we're 

228
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talking about is not the stuff 
you're making the community that

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you can find to get involved in.
And and as Clayton said, it's 

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not just a game community could 
be design communities. 

231
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There are a million discords out
there and I'm in 40 of them and 

232
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39 of them are muted. 
But that's another part, you 

233
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know, just joining a Discord is 
not being part of the community.

234
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Be active, meet people, do 
whatever. 

235
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But again, once again, hedging a
little bit. 

236
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You don't have to be a part of 
the community. 

237
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You don't have to prove your 
mettle at all to make stuff for 

238
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it. 
But if you want to continue to 

239
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make stuff for it and and define
that place. 

240
00:12:15,560 --> 00:12:19,160
Yeah, if you want some place to 
self promote yeah And I will say

241
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another thing too is like, you 
know, not thinking about self 

242
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promotion, just thinking about 
hey, I want to be a community is

243
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some kind, some people I think 
maybe getting this, I get in 

244
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this thing. 
So I'm going to speak for 

245
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myself. 
Sometimes I'm like, Oh well 

246
00:12:31,600 --> 00:12:34,560
that's not really a community 
that's I I want to be in like 

247
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something official and it's like
actually there's a bunch of 

248
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really great designers out there
who like their community is just

249
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their play group that they play 
with in real life. 

250
00:12:42,600 --> 00:12:45,240
It's like 5 people and they make
awesome stuff. 

251
00:12:45,240 --> 00:12:50,720
Like I, I think a lot about how 
like like Chris McDowell has a 

252
00:12:50,720 --> 00:12:53,400
small group of people that he 
probably plays with and that, 

253
00:12:53,400 --> 00:12:56,960
and those people have a stronger
influence and pull on his work 

254
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than any other. 
Like quote UN quote like 

255
00:12:59,920 --> 00:13:03,640
discord, like official community
or like design community or like

256
00:13:03,640 --> 00:13:07,520
website or whatever, right? 
And that was also a thing way 

257
00:13:07,520 --> 00:13:10,240
back in the past, like back in 
the Forge era, there's a bunch 

258
00:13:10,240 --> 00:13:12,600
of people were like their design
community was like the three 

259
00:13:12,600 --> 00:13:14,760
people that were happened to be 
in the same city as them. 

260
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So your community can be 
anything but like that. 

261
00:13:18,520 --> 00:13:23,080
The reason why I wrap it into 
like self promotion is because 

262
00:13:23,120 --> 00:13:25,600
you know, when you eventually 
make a thing and you're going to

263
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share it out, who are you going 
to share it to 1st is the first 

264
00:13:28,560 --> 00:13:30,960
question you should be having. 
And it wouldn't be nice to be 

265
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able to share with your friends 
or people you like who also like

266
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you first and then they're going
to, and then they can share it 

267
00:13:37,520 --> 00:13:38,960
for you. 
You know, they're going to give 

268
00:13:38,960 --> 00:13:41,680
it out to other people. 
Like the goal should be that 

269
00:13:42,600 --> 00:13:46,400
you're, you know, you're not 
going to interact directly with 

270
00:13:46,400 --> 00:13:49,800
every single person who's going 
to touch your work, but they are

271
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going, there's going to be some 
sort of network of connection, 

272
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some sort of a degree of 
separation. 

273
00:13:54,080 --> 00:13:58,520
And if you have a strong 
community, that degree of it's 

274
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going to be wider. 
It's going to be, it's going to 

275
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branch out a lot more and it's 
going to be a lot stronger. 

276
00:14:03,920 --> 00:14:06,640
And it's going to also be, you 
know, it's going to feel good. 

277
00:14:06,720 --> 00:14:09,400
You know, like the the people, 
the community is what's going to

278
00:14:09,400 --> 00:14:11,280
keep you going. 
You know, the people who like 

279
00:14:11,280 --> 00:14:14,080
hype you up or they're like when
you get angry and you say 

280
00:14:14,080 --> 00:14:15,880
something you don't like or 
whatever and then they're like, 

281
00:14:15,880 --> 00:14:17,920
yeah, I agree with you. 
Makes you feel like you're not 

282
00:14:17,920 --> 00:14:20,800
losing your damn mind. 
All that stuff is good. 

283
00:14:21,560 --> 00:14:25,720
So yeah, good, good, good. 
Note on the self hedging thing. 

284
00:14:25,720 --> 00:14:28,600
I think we should talk about the
first example of someone, and 

285
00:14:28,600 --> 00:14:29,920
these are just to give you 
examples. 

286
00:14:30,880 --> 00:14:32,240
We want to talk about Matthew 
Morris, right? 

287
00:14:32,240 --> 00:14:34,160
Like I'll. 
Talk about Morris. 

288
00:14:34,760 --> 00:14:37,920
Yeah, and I call him Matthew 
because I I've only known him 

289
00:14:37,920 --> 00:14:41,960
online as Man of Man of Dawn 
Ramp, but. 

290
00:14:42,400 --> 00:14:44,760
Man of ramp, Matt, Man of Dawn. 
Yeah, man of Dawn. 

291
00:14:44,760 --> 00:14:48,160
That's the whole thing. 
Yeah, sorry, Morris, Mr. Morris,

292
00:14:48,560 --> 00:14:52,440
but yeah, no. 
So if you somehow have not 

293
00:14:52,440 --> 00:14:56,800
listened to any of the episodes 
where he's been on the weekly 

294
00:14:56,800 --> 00:15:00,000
scroll, he's big in the mouse 
Raider community. 

295
00:15:00,000 --> 00:15:03,400
I, I would say in many ways that
he's like one of the reasons why

296
00:15:03,400 --> 00:15:06,040
the mouse Raider community is 
the way that it is. 

297
00:15:06,280 --> 00:15:09,600
He found it, he was really 
interested into it and he just 

298
00:15:09,600 --> 00:15:13,440
started making stuff in it and 
he filled a, a, a niche. 

299
00:15:13,440 --> 00:15:16,320
And honestly you look at the lot
like the Mouse Raider library, 

300
00:15:16,960 --> 00:15:20,880
there's probably like a single 
maybe even double digit 

301
00:15:20,880 --> 00:15:25,080
percentage of the things for 
Mouse Raider are made by him or 

302
00:15:25,080 --> 00:15:27,480
like were partly spawned because
of him. 

303
00:15:28,680 --> 00:15:31,920
I mean, you know, look at look 
at two more 1000 Doors, which 

304
00:15:31,920 --> 00:15:35,120
was a project that was made a 
while ago but got shipped out 

305
00:15:35,120 --> 00:15:39,320
recently. 
It literally was a game jam for 

306
00:15:39,320 --> 00:15:44,120
creators that he ended up taking
all of the work on to, to turn 

307
00:15:44,120 --> 00:15:47,240
it into a book, publish it, make
it out, and then share all that 

308
00:15:47,240 --> 00:15:50,040
with the other creators. 
And then look what's going on 

309
00:15:50,040 --> 00:15:52,440
right now with Rolling Coaster. 
The project he's doing now is 

310
00:15:52,440 --> 00:15:55,800
Mouse Rider, so bringing that 
back to self promotion. 

311
00:15:56,040 --> 00:15:59,360
He started out as loving a game,
making a bunch of stuff for it, 

312
00:15:59,600 --> 00:16:02,480
and now he has one of the 
highest funding projects in 

313
00:16:02,480 --> 00:16:08,200
mouse rotor month on backer kit 
is buddies with, you know, Isaac

314
00:16:08,200 --> 00:16:10,760
and and Andre, the people that 
are like running all of that 

315
00:16:10,760 --> 00:16:13,600
stuff is creating stuff for the 
community that he is now a big 

316
00:16:13,600 --> 00:16:15,760
part of it. 
And that all started with 

317
00:16:16,600 --> 00:16:19,080
joining a community, being part 
of the community, being a good 

318
00:16:19,080 --> 00:16:22,120
community member, making stuff 
for it, leading it into all the 

319
00:16:22,120 --> 00:16:23,200
way now. 
So if you want to talk about 

320
00:16:23,360 --> 00:16:26,640
going from self promotion to 
success just in mouse rider, 

321
00:16:26,640 --> 00:16:28,080
because he's done there with 
other communities too. 

322
00:16:28,080 --> 00:16:30,480
I mean, I think between him and 
Jon Davis, they single handedly 

323
00:16:30,480 --> 00:16:32,960
made bastards blow up, you know,
when that was going on. 

324
00:16:34,120 --> 00:16:38,040
But talking about going from 
self promotion to to success, 

325
00:16:38,040 --> 00:16:39,960
this is exactly what we're 
talking about. 

326
00:16:40,120 --> 00:16:43,480
He found something he liked, 
started a bunch of stuff, joined

327
00:16:43,480 --> 00:16:46,880
the community and is now, like 
you just said, one of the like 

328
00:16:46,880 --> 00:16:50,080
the mouse rider guy, you know, 
outside of of of you know the 

329
00:16:50,480 --> 00:16:52,680
Isaac. 
I got, I got a personal anecdote

330
00:16:52,680 --> 00:16:55,400
about him. 
So I, I swear to God, this is 

331
00:16:55,400 --> 00:16:58,200
real. 
Once a month he messages me 

332
00:16:58,200 --> 00:17:01,080
directly saying, Hey, when are 
you going to make your next? 

333
00:17:01,080 --> 00:17:02,480
When are you going to make the 
mouse rider thing? 

334
00:17:02,680 --> 00:17:05,040
You, you have a mouse rider 
thing and you make it. 

335
00:17:05,400 --> 00:17:09,720
And he'll do that like it's, I 
think he might have a Google 

336
00:17:09,720 --> 00:17:11,079
sheet. 
I don't know what's going on, 

337
00:17:11,079 --> 00:17:13,440
but he, he reaches out to me 
every single month. 

338
00:17:13,760 --> 00:17:16,000
So, you know, like his 
participation isn't just like, 

339
00:17:16,000 --> 00:17:18,200
hey, look at my thing. 
He's always constantly being 

340
00:17:18,200 --> 00:17:19,960
like, hey, I know you got an 
awesome thing. 

341
00:17:19,960 --> 00:17:22,280
Come, come make something for 
this with me. 

342
00:17:22,280 --> 00:17:23,920
You know, he's always doing 
that. 

343
00:17:24,319 --> 00:17:27,560
And, and here's the thing. 
This is why it kind of factors 

344
00:17:27,560 --> 00:17:31,520
in a self promotion every time 
he reaches out to me and makes 

345
00:17:31,520 --> 00:17:34,800
me feel good, like I feel, you 
know, I feel desired, like, Oh 

346
00:17:34,800 --> 00:17:37,440
yeah, I should make something 
for mouse rated is the one 

347
00:17:37,440 --> 00:17:40,720
person who really believes me 
and he's the mouse rater guy. 

348
00:17:41,040 --> 00:17:43,840
I immediately I'm like, what is 
what is he up to right now? 

349
00:17:43,840 --> 00:17:45,120
And I have to go look at his 
work. 

350
00:17:45,480 --> 00:17:47,800
So there is like that self 
promotion and it's normal. 

351
00:17:47,800 --> 00:17:52,200
It's it's a natural thing like 
someone is kind generous with 

352
00:17:52,200 --> 00:17:55,160
their time and then you want to 
immediately like reciprocate by 

353
00:17:55,160 --> 00:17:57,440
making sure that you're doing 
the same thing for them, at 

354
00:17:57,440 --> 00:18:01,120
least the good people, which 
again is I know only the people 

355
00:18:01,120 --> 00:18:02,320
you want to interact with, 
right. 

356
00:18:02,800 --> 00:18:04,360
So. 
Yeah. 

357
00:18:04,400 --> 00:18:08,000
And yeah. 
What's funny is it's, I mean, I 

358
00:18:08,000 --> 00:18:10,400
don't want you to feel less 
special, but that's not. 

359
00:18:10,400 --> 00:18:12,240
I know I I. 
Bet he doesn't do a bunch of 

360
00:18:12,240 --> 00:18:14,120
people. 
No, when when he was on the show

361
00:18:14,360 --> 00:18:16,080
last week. 
Go check out our last episode 

362
00:18:16,080 --> 00:18:19,120
290 Rolling Coast talking all 
about Master Dermont and Rolling

363
00:18:19,120 --> 00:18:21,880
Coast. 
He was talking about the name of

364
00:18:21,880 --> 00:18:23,720
the person who made the project 
is escaping me. 

365
00:18:23,720 --> 00:18:26,920
But Ren RIN, it's like a 
medieval mouse truck approach 

366
00:18:27,120 --> 00:18:28,360
said he did the same thing for 
them. 

367
00:18:28,560 --> 00:18:32,480
And then even on our discord and
on blue sky you can see John 

368
00:18:32,480 --> 00:18:33,760
Davis vivid sanctum. 
Great stuff. 

369
00:18:33,760 --> 00:18:36,840
Go check them out. 
Was talking about wanting to do 

370
00:18:36,840 --> 00:18:39,240
some stuff for a mouse runner 
mega dungeon. 

371
00:18:39,600 --> 00:18:42,960
And the next message in there is
Matt going, Hey, you can 

372
00:18:42,960 --> 00:18:44,280
absolutely do this. 
You should do it. 

373
00:18:44,280 --> 00:18:47,160
I'm running the jam, like make 
it for the jam. 

374
00:18:47,160 --> 00:18:49,160
And then like the next day on 
blue sky you see John Davis 

375
00:18:49,160 --> 00:18:51,560
being like, I'm going to try to 
get this thing made for the jam.

376
00:18:51,560 --> 00:18:53,840
And it's like, that's exactly 
that's it. 

377
00:18:53,880 --> 00:18:55,600
I mean, that's that's but that's
match to it. 

378
00:18:55,600 --> 00:18:59,360
He's. 
One of like he's a living energy

379
00:18:59,360 --> 00:19:02,080
drink, like he's just walking. 
It's nuts. 

380
00:19:02,560 --> 00:19:07,000
The guy has more energy in his 
greeting than I do in my entire 

381
00:19:07,000 --> 00:19:09,400
fucking day and I wish I could 
bottle it a little bit, you 

382
00:19:09,400 --> 00:19:10,960
know? 
Yeah, yeah, it's great. 

383
00:19:11,600 --> 00:19:14,960
But that's an example of someone
who like is participating in a 

384
00:19:14,960 --> 00:19:18,920
community and like, I mean, that
is an extreme example. 

385
00:19:19,120 --> 00:19:22,400
I think if you do like, if you, 
if you have a half the energy or

386
00:19:22,400 --> 00:19:25,040
even a fraction of energy, 
you're, you're going to get 

387
00:19:25,040 --> 00:19:27,520
something back from it. 
And it's probably not a bad way 

388
00:19:27,520 --> 00:19:31,880
to be happy, but. 
We got another but but again, 

389
00:19:31,880 --> 00:19:35,280
that's, that's, that's not just 
participating community. 

390
00:19:35,280 --> 00:19:38,200
Look at the success he's getting
out because of that 

391
00:19:38,200 --> 00:19:41,880
participation. 
So yeah, the next one we want to

392
00:19:41,960 --> 00:19:46,440
talk about. 
I will probably end up being a a

393
00:19:46,480 --> 00:19:50,240
longer episode in the future, 
but the Luminal Horror crew. 

394
00:19:52,280 --> 00:19:53,920
Yeah, tell us about him. 
Yeah. 

395
00:19:53,920 --> 00:19:56,000
So I reached out to Josh about 
this because Josh is on the show

396
00:19:56,000 --> 00:19:58,280
a bunch. 
He's he's one of the members of 

397
00:19:58,280 --> 00:19:59,640
the show. 
When we were doing a lot more 

398
00:19:59,640 --> 00:20:02,680
APS, he was our go to GM for 
Sidequest. 

399
00:20:02,680 --> 00:20:05,760
So Josh Domansky with Goblin 
archives of their Luminal 

400
00:20:05,760 --> 00:20:07,360
Horror. 
They do. 

401
00:20:07,680 --> 00:20:09,800
Again, this is kind of leaning a
little bit more marketing than 

402
00:20:09,800 --> 00:20:12,600
self promotion, but obviously at
one point it's it started out as

403
00:20:12,600 --> 00:20:15,480
that. 
But I talked to them a lot about

404
00:20:15,840 --> 00:20:18,840
building a community and the 
things that they do to encourage

405
00:20:18,840 --> 00:20:22,640
stuff within their own 
community, which includes grants

406
00:20:22,640 --> 00:20:27,040
and elemental horror fund and 
and all sorts of stuff like a 

407
00:20:27,040 --> 00:20:28,920
free PDF, which we'll get to 
here soon. 

408
00:20:29,880 --> 00:20:36,680
But but in talking with Josh, I 
think after we'd made this 

409
00:20:36,680 --> 00:20:39,440
thing, I think I decided that 
maybe we should do more of like 

410
00:20:39,760 --> 00:20:42,120
let's have an episode in the 
future about marketing and 

411
00:20:42,120 --> 00:20:44,760
building community and and 
that's what we'll talk about a 

412
00:20:44,760 --> 00:20:47,120
little bit more. 
But liberal horror actually 

413
00:20:47,120 --> 00:20:49,840
started out, or at least Josh 
getting in because Goblin 

414
00:20:49,840 --> 00:20:53,920
Archives are out liberal horror.
And then Josh immediately was 

415
00:20:53,920 --> 00:20:56,400
like, holy shit, this is great 
and started making stuff for it 

416
00:20:57,840 --> 00:21:01,880
and then linked up with Goblin 
Archives and is now he's not 

417
00:21:02,120 --> 00:21:06,480
living a horror with Galvin 
Archives because he was making 

418
00:21:06,480 --> 00:21:10,560
stuff for a game again, 
participating in community, but 

419
00:21:11,120 --> 00:21:12,800
yeah. 
Yeah, I mean, that's a good way 

420
00:21:12,800 --> 00:21:18,480
to like if you want to build AI,
hesitate to say career, but if 

421
00:21:18,480 --> 00:21:21,000
you want to build like a 
relationship within the space as

422
00:21:21,000 --> 00:21:23,960
a person who makes things, the 
one of the best ways you can do 

423
00:21:23,960 --> 00:21:28,760
it is by making something for 
someone else who's already semi 

424
00:21:28,760 --> 00:21:31,400
established. 
I think that's like a 

425
00:21:31,400 --> 00:21:34,240
commonality among these. 
And it you can it can be a 

426
00:21:34,240 --> 00:21:36,280
concerted effort on your part 
because what you're doing 

427
00:21:36,280 --> 00:21:38,640
essentially, and I'm going to 
use some marketing terms or some

428
00:21:38,640 --> 00:21:41,480
branding terms as it's it's 
called borrowed interest. 

429
00:21:41,480 --> 00:21:44,480
Like they have a lot of 
attention, they have a lot of 

430
00:21:44,480 --> 00:21:47,560
community, a lot of followers. 
You have none. 

431
00:21:48,200 --> 00:21:49,720
People have no reason to follow 
you. 

432
00:21:50,120 --> 00:21:53,480
But if you are making something,
you're tapping into that 

433
00:21:53,480 --> 00:21:57,760
audience and you are, you know, 
becoming part of it while also 

434
00:21:57,880 --> 00:22:00,800
getting people onto your side. 
And then you can move on and 

435
00:22:00,800 --> 00:22:03,040
some of those people follow you.
Or if you go on to another 

436
00:22:03,040 --> 00:22:05,520
thing. 
So yeah, participating in 

437
00:22:05,520 --> 00:22:09,040
community Huge. 
And then I think we'll discuss 

438
00:22:09,040 --> 00:22:11,880
creating community and and stuff
in in a in a future episode. 

439
00:22:11,880 --> 00:22:13,000
I think that would be good to 
have. 

440
00:22:14,520 --> 00:22:22,520
But I think our last one here, 
much like Matt, Matt Morris, 

441
00:22:23,680 --> 00:22:30,640
Choclipse, Brandon, holy shit, I
don't know much like Matt, how 

442
00:22:30,800 --> 00:22:33,720
he has as much energy as he has 
to do all the things that he 

443
00:22:33,720 --> 00:22:35,320
does. 
Not only is he does he do 

444
00:22:35,360 --> 00:22:37,880
everything? 
I've he's like first of all, an 

445
00:22:37,880 --> 00:22:41,280
incredible artist, does game 
design stuff as well. 

446
00:22:41,280 --> 00:22:45,240
But like I've randomly seen him 
be like, hey, I created like I 

447
00:22:45,240 --> 00:22:51,520
believe it was like a horror 
sci-fi sound board thing where 

448
00:22:51,520 --> 00:22:54,040
there's like a gradient on the 
screen and as you drag your 

449
00:22:54,040 --> 00:22:56,120
mouse, it'll change the 
intensity of the thing. 

450
00:22:56,640 --> 00:23:01,160
I'm like, so he codes to mini 
painting all sorts of stuff. 

451
00:23:01,160 --> 00:23:04,400
Then not every time I jump into 
a new discord, I'm not kidding 

452
00:23:04,400 --> 00:23:06,760
what I say. 
It's probably going to see 

453
00:23:06,760 --> 00:23:08,960
Brandon in there. 
I mean, he's bouncing all over 

454
00:23:08,960 --> 00:23:11,160
like the Hivegum discord. 
He's bouncing all over the 

455
00:23:12,040 --> 00:23:14,120
Tanner Simpson like Simpson 
miniatures discord. 

456
00:23:14,120 --> 00:23:17,160
He's in our discord, he's 
posting all over blue sky every 

457
00:23:17,160 --> 00:23:21,720
other day. 
He's writing like a new a new 

458
00:23:22,520 --> 00:23:27,440
post or about a new game that he
was jumping into or new art that

459
00:23:27,440 --> 00:23:29,400
he made for a game. 
Like, hey, I love this game, I 

460
00:23:29,400 --> 00:23:31,080
made art for it. 
Hey, this is really great. 

461
00:23:31,080 --> 00:23:35,080
I mean, standy's for this. 
The amount of participation he 

462
00:23:35,080 --> 00:23:37,640
has in so many different 
communities is insane. 

463
00:23:37,640 --> 00:23:42,360
And I can say that whenever 
Brandon does drop something, I 

464
00:23:42,360 --> 00:23:44,360
will get it in a fucking 
heartbeat because I think he's 

465
00:23:44,360 --> 00:23:46,840
incredible and I think his he is
contagious. 

466
00:23:46,840 --> 00:23:49,600
And the energy that he has for 
games and seeing the amount of 

467
00:23:49,600 --> 00:23:52,160
effort that he puts in stuff 
reminds me to be like, fuck, I 

468
00:23:52,160 --> 00:23:53,360
do need to go paint that 
miniature. 

469
00:23:53,360 --> 00:23:54,960
I actually do need to go do that
thing. 

470
00:23:55,560 --> 00:23:58,200
He's like the ideal community 
member. 

471
00:23:58,920 --> 00:24:01,200
Yeah, you know, this is 
reminding me of another person 

472
00:24:01,200 --> 00:24:03,560
too, because who's also an Rs 
Hodag. 

473
00:24:05,000 --> 00:24:07,920
They they do this did this thing
on one of the discords I was on 

474
00:24:07,920 --> 00:24:11,400
where they're like, hey, is 
anyone, anyone who wants send me

475
00:24:11,400 --> 00:24:13,920
a picture of yourself? 
I'm making a bunch of like 

476
00:24:14,160 --> 00:24:17,640
mothership like scavenger 
freaks. 

477
00:24:17,840 --> 00:24:20,640
And I'm just going to. 
And a bunch of people said yes. 

478
00:24:20,960 --> 00:24:24,960
And he just started like he just
like prolifically just started 

479
00:24:24,960 --> 00:24:27,360
drawing these like versions of 
everybody. 

480
00:24:27,360 --> 00:24:29,120
And it was it was awesome. 
It was really fun. 

481
00:24:29,120 --> 00:24:33,200
And again, like, I guess there 
is a commonality here of like 

482
00:24:33,200 --> 00:24:35,800
make stuff, right, which is 
going to, you're going to see 

483
00:24:35,800 --> 00:24:38,080
that across the board. 
So it's not even like a single 

484
00:24:38,320 --> 00:24:43,920
item, but it's like making stuff
for people directly. 

485
00:24:43,920 --> 00:24:46,600
Like there's actually no scope 
too small when you're first 

486
00:24:46,600 --> 00:24:48,560
starting out for self promotion.
Like if you're just making 

487
00:24:48,560 --> 00:24:51,360
something for one person, that 
actually does have an impact. 

488
00:24:53,000 --> 00:24:55,640
And so yeah, no, I mean, like, 
they're all these people there. 

489
00:24:55,640 --> 00:24:59,560
They started off by like being 
very personal and like starting 

490
00:24:59,560 --> 00:25:03,640
small and working their way up 
and being intimate 1 to 1. 

491
00:25:04,400 --> 00:25:11,160
And, and exactly like it says, 
participating in who community 

492
00:25:12,760 --> 00:25:14,760
is, is a part of it. 
And again, every single one of 

493
00:25:14,760 --> 00:25:18,080
these people, everything that's 
going on with them, I, I know 

494
00:25:18,080 --> 00:25:20,920
them and we'll get their stuff 
because I've seen their 

495
00:25:20,920 --> 00:25:23,080
participation in those 
communities, you know, and 

496
00:25:23,080 --> 00:25:24,760
that's what we're talking about 
self promotion. 

497
00:25:25,680 --> 00:25:27,080
So. 
All right. 

498
00:25:27,400 --> 00:25:30,240
The the next section, I think we
can move on to the next section,

499
00:25:30,240 --> 00:25:31,040
yes. 
Yeah. 

500
00:25:32,120 --> 00:25:36,960
And I'm, I, we will label this 
very generally as being generous

501
00:25:37,400 --> 00:25:42,120
with colleagues and others. 
And the first person that comes 

502
00:25:42,120 --> 00:25:46,040
to mind when I when I we were 
talking about this off air is I 

503
00:25:46,040 --> 00:25:50,640
think of JP Colbert. 
I met him for the first time at 

504
00:25:50,640 --> 00:25:51,080
Gen. 
Con. 

505
00:25:51,080 --> 00:25:52,480
I met you for the first time at 
Gen. 

506
00:25:52,480 --> 00:25:56,040
Con. 
And you know, I had, I had, I 

507
00:25:56,040 --> 00:26:00,640
had been a fan of his work and 
find out that he was, he had 

508
00:26:00,640 --> 00:26:02,840
seen some of my stuff. 
So that was already very nice. 

509
00:26:03,080 --> 00:26:04,280
And he's like, hey, do you want 
something? 

510
00:26:04,360 --> 00:26:06,680
And I was like, yeah, what do 
you mean? 

511
00:26:06,680 --> 00:26:08,120
He's like, do you want free 
book? 

512
00:26:08,120 --> 00:26:10,280
And I was like, yeah, I'll take 
a free book. 

513
00:26:10,320 --> 00:26:11,440
I'm always going to take a free 
book. 

514
00:26:11,760 --> 00:26:15,680
And he just handed it out. 
And 1st off, he puts he puts his

515
00:26:15,680 --> 00:26:19,200
rucksack down and it's like the 
concrete floor of Gen. 

516
00:26:19,200 --> 00:26:23,400
Con heaved under the weight. 
And then he opened it up and it 

517
00:26:23,400 --> 00:26:26,880
was stuffed with his books. 
Like he must have brought like 

518
00:26:26,880 --> 00:26:31,640
an entire like box worth of it. 
Guy got the guy has strong legs.

519
00:26:31,800 --> 00:26:35,200
And he gave me a copy. 
And I think one of the things 

520
00:26:35,200 --> 00:26:39,640
that people you know, so there 
is an argument that can be made 

521
00:26:39,640 --> 00:26:42,120
on social, it's like, hey, don't
undervalue yourself. 

522
00:26:42,120 --> 00:26:44,240
Don't don't just give up all of 
yourself away. 

523
00:26:44,240 --> 00:26:46,400
You are worth something. 
You know, your work is worth 

524
00:26:46,400 --> 00:26:48,760
something. 
But I think there's a little 

525
00:26:48,760 --> 00:26:51,840
asterisk there that says like, 
but your but the friend discount

526
00:26:52,080 --> 00:26:55,280
still exists. 
Like you, you should be liberal 

527
00:26:55,280 --> 00:26:57,240
with the friend discount or the 
colleague discount. 

528
00:26:57,240 --> 00:27:01,280
Like if you have something 
that's free to give away, be be 

529
00:27:01,280 --> 00:27:04,160
like JP and be like, Hey, do you
want this thing? 

530
00:27:04,480 --> 00:27:06,720
Because there's one, there's a 
chance that that person might 

531
00:27:06,760 --> 00:27:08,960
take it and then become like an 
advocate for you. 

532
00:27:09,200 --> 00:27:11,960
They might make something for 
it, they might review it, they 

533
00:27:11,960 --> 00:27:15,880
might do an actual play of it. 
You have no idea what they're 

534
00:27:15,880 --> 00:27:18,200
going to do with it. 
So there's no reason not to just

535
00:27:18,200 --> 00:27:20,400
give it to them because even if 
they don't, they're going to 

536
00:27:20,400 --> 00:27:23,080
probably, you know, be have a 
pleasant relationship and now 

537
00:27:23,120 --> 00:27:24,960
you have that pre-existing thing
going on. 

538
00:27:25,360 --> 00:27:27,200
So either way, it's a net 
positive. 

539
00:27:27,760 --> 00:27:31,360
It's it and this is a funny 
topic and this is another way 

540
00:27:31,360 --> 00:27:33,520
that I will say again, we are 
not experts on this. 

541
00:27:33,520 --> 00:27:35,400
I definitely am not an expert on
this. 

542
00:27:35,760 --> 00:27:38,400
This, that exact thing that 
you're talking about now is 

543
00:27:38,400 --> 00:27:42,840
something that I wrestled with 
for years because we did not 

544
00:27:43,120 --> 00:27:46,880
accept review copies here on the
show or any, anything free from 

545
00:27:46,880 --> 00:27:51,280
anybody until literally like 3 
months ago. 

546
00:27:52,320 --> 00:27:56,000
So for like most of three years.
And a big part of that was 

547
00:27:57,480 --> 00:28:00,600
because if I like your stuff, 
like most of the time I already 

548
00:28:00,600 --> 00:28:04,240
have it if it exists, right? 
Because I I have a problem with 

549
00:28:04,240 --> 00:28:08,320
buying RPGs and things. 
I see you are getting smaller by

550
00:28:08,320 --> 00:28:11,040
the moment as you say this, 
surrounded by all your books. 

551
00:28:11,400 --> 00:28:13,880
Oh and this is I mean trust me 
when I say it goes off screen. 

552
00:28:13,920 --> 00:28:16,440
No, I imagine you got Raiders of
the Lost Ark style warehouse 

553
00:28:16,440 --> 00:28:20,120
behind you full of RPG books. 
You should see what my closet 

554
00:28:20,120 --> 00:28:21,880
looks like. 
It's crazy but terrified. 

555
00:28:21,880 --> 00:28:27,600
But the my point is that we did 
not accept stuff for multiple 

556
00:28:27,600 --> 00:28:31,040
reasons. 
And I feel like they made sense 

557
00:28:31,040 --> 00:28:33,400
to me at the time, but in 
retrospect, for these exact 

558
00:28:33,400 --> 00:28:35,160
reason that we're talking about,
it makes less sense. 

559
00:28:35,160 --> 00:28:37,640
But it's if I support you, that 
means I want to support you 

560
00:28:37,640 --> 00:28:39,280
financially as well. 
And if you have something you 

561
00:28:39,280 --> 00:28:42,000
want to give me and something 
I'm interested in, I would like 

562
00:28:42,000 --> 00:28:44,080
to just buy it from you so I can
support you. 

563
00:28:44,680 --> 00:28:48,760
But what I realized eventually 
later through conversations and 

564
00:28:48,760 --> 00:28:51,200
then just in general, especially
when I started thinking about 

565
00:28:51,200 --> 00:28:54,200
making something, I wanted to 
give it to somebody. 

566
00:28:54,200 --> 00:28:56,800
And they did the same thing to 
me that I had done to so many 

567
00:28:56,800 --> 00:28:58,440
people like, oh, let me just pay
for whatever. 

568
00:28:58,440 --> 00:29:00,720
I was like, no, just take it. 
And then in my head I went, oh, 

569
00:29:01,080 --> 00:29:03,800
shit, that's what so many people
just wanted to do. 

570
00:29:03,800 --> 00:29:08,600
They just wanted to give away 
something because they like you 

571
00:29:08,600 --> 00:29:11,480
or like your work and think 
you're cool and want to pass 

572
00:29:11,480 --> 00:29:14,160
that on. 
And especially, you know, being 

573
00:29:14,160 --> 00:29:16,440
a podcast and things. 
So that's something that I 

574
00:29:16,440 --> 00:29:19,320
wrestled with for a long time of
being like, I want to support 

575
00:29:19,320 --> 00:29:21,320
you. 
But as you said, that friend 

576
00:29:21,320 --> 00:29:24,320
discount, that advocacy part, 
that other part of it is a part 

577
00:29:24,320 --> 00:29:26,800
that kind of eluded me for a 
long time. 

578
00:29:26,800 --> 00:29:29,800
And that's why we started to 
accept review copies and stuff 

579
00:29:30,560 --> 00:29:33,440
because I can just secretly 
throw money at their itch later 

580
00:29:33,440 --> 00:29:39,520
if I really want to. 
But that self promotion of 

581
00:29:39,520 --> 00:29:41,680
building those relationships and
friends and things, because I 

582
00:29:41,680 --> 00:29:45,000
can say there's people that I 
did not build a relationship 

583
00:29:45,000 --> 00:29:46,640
with because I didn't accept 
their free thing. 

584
00:29:46,640 --> 00:29:50,280
And that was just human nature 
that I was just obtuse to for a 

585
00:29:50,280 --> 00:29:54,440
while and being like, no, I 
don't want your free thing. 

586
00:29:54,440 --> 00:29:57,000
I'll pay you. 
Kind of when someone did it to 

587
00:29:57,000 --> 00:29:58,640
me, I was like, Oh, that doesn't
feel super great. 

588
00:29:58,800 --> 00:30:02,160
So we, because it's just like, 
I'm excited. 

589
00:30:02,160 --> 00:30:04,880
I want to give it to you. 
So, so we, that's why we started

590
00:30:04,880 --> 00:30:07,960
accepting review copies on the 
show for that specific reason 

591
00:30:07,960 --> 00:30:09,720
you're talking about with JB 
Colbert is building those 

592
00:30:09,720 --> 00:30:13,480
relationships. 
It's allowing people to be 

593
00:30:13,480 --> 00:30:18,000
excited to give you a thing and 
you not looking a gift horse in 

594
00:30:18,000 --> 00:30:20,720
the mouth. 
So that that that is the thing 

595
00:30:20,720 --> 00:30:23,760
that I have worked on 
specifically because of this, 

596
00:30:23,800 --> 00:30:25,360
yeah. 
I'm, I'm trying to get better at

597
00:30:25,360 --> 00:30:29,600
this myself to being the giver 
because, you know, I do have 

598
00:30:29,600 --> 00:30:32,400
some things to give away. 
I, I'm making an adventure or I 

599
00:30:32,400 --> 00:30:34,760
made one and I'm like revising 
and making it good. 

600
00:30:35,040 --> 00:30:38,880
It was bad prior to that. 
So I'm trying to hand it out to 

601
00:30:38,880 --> 00:30:39,920
people. 
And I think one of the other 

602
00:30:39,920 --> 00:30:43,200
things, I won't put an asterisk 
on this or a caveat is like when

603
00:30:43,200 --> 00:30:47,160
you give the thing away, be 
gracious and whatever it is you 

604
00:30:47,160 --> 00:30:50,200
get that comes back to you. 
Like I, I think some people, you

605
00:30:50,200 --> 00:30:51,640
know, they give something away 
and they're like, well, I'm 

606
00:30:51,640 --> 00:30:55,560
going to get like a really 
positive like review from 

607
00:30:55,560 --> 00:30:56,680
people. 
And it's like, no, that's not 

608
00:30:56,680 --> 00:30:58,240
the point. 
Like the point is to give them 

609
00:30:58,240 --> 00:31:00,440
the thing and whatever happens, 
happens. 

610
00:31:00,440 --> 00:31:03,640
Like it, it's an excuse to, you 
know, create a connection. 

611
00:31:04,040 --> 00:31:08,160
So like I, I have already given 
out the adventure, the original 

612
00:31:08,160 --> 00:31:10,720
1 to people. 
And I'd be like, hey, like I 

613
00:31:10,720 --> 00:31:13,520
gave one to, you know, the 
runners of the jam. 

614
00:31:13,520 --> 00:31:16,080
I gave it out to some friends 
who helped me edit and read it 

615
00:31:16,080 --> 00:31:19,040
and everything else. 
And I'm like, hey, if tell me if

616
00:31:19,040 --> 00:31:21,480
this is good or not, like give 
me any notes. 

617
00:31:21,520 --> 00:31:24,200
I don't care. 
It can be a complete like 

618
00:31:24,280 --> 00:31:28,160
destroy, destroy my work. 
I just want you to have it 

619
00:31:28,160 --> 00:31:31,600
because I appreciate you taking 
the time, you know, to like make

620
00:31:31,600 --> 00:31:33,280
this thing for me. 
So I made something else. 

621
00:31:33,280 --> 00:31:37,080
I want you to have it. 
And I think if someone, and I'm 

622
00:31:37,080 --> 00:31:39,520
saying this partly because I'm 
like, hey, if any of you end up 

623
00:31:39,520 --> 00:31:43,480
giving Ryan something, you 
should give him the same same 

624
00:31:43,480 --> 00:31:46,440
freedom to be like you can 
review this negatively if you 

625
00:31:46,440 --> 00:31:48,040
want because it's actually 
beneficial. 

626
00:31:48,040 --> 00:31:50,840
Like you get a negative review 
is helpful as a creator. 

627
00:31:51,960 --> 00:31:55,240
I mean, that's one thing that we
hear about on the show a lot is,

628
00:31:55,240 --> 00:31:58,440
is exactly that, that like 
actually hear a lot of people's 

629
00:31:58,440 --> 00:32:00,240
friends are very nice about 
their work. 

630
00:32:01,200 --> 00:32:04,480
And they don't always get like, 
it's just like, OK, can you say 

631
00:32:04,480 --> 00:32:06,080
something bad about they're 
like, no, it's super great. 

632
00:32:06,080 --> 00:32:12,040
No, it's great. 
But God, my brain sidetracked 

633
00:32:12,040 --> 00:32:14,000
itself in the sidetrack of what 
I was going to say, and I 

634
00:32:14,000 --> 00:32:16,040
completely lost my train of 
thought there. 

635
00:32:19,040 --> 00:32:22,760
Should I go to the next person? 
Yeah, I'll come back to what I 

636
00:32:22,760 --> 00:32:24,520
was going to. 
Say all right, so because this 

637
00:32:24,520 --> 00:32:27,240
is actually a pretty good segue.
One of the people I gave my 

638
00:32:27,240 --> 00:32:31,400
adventure to was yo-yo high gal 
who made Karen to E and the 

639
00:32:31,400 --> 00:32:34,120
reason why I gave it to him is 1
because he made the game that I 

640
00:32:34,120 --> 00:32:37,240
made the adventure for. 
So like it's just a natural like

641
00:32:37,240 --> 00:32:39,680
sort of relationship thing like 
you made something I like so 

642
00:32:39,680 --> 00:32:42,040
much that inspired me to make 
something else right. 

643
00:32:42,440 --> 00:32:46,240
So that again, a common example,
being generous a little bit, but

644
00:32:46,680 --> 00:32:51,160
it really was because he was 
generous when he made Karen Tui.

645
00:32:51,160 --> 00:32:52,880
He makes so many things 
available. 

646
00:32:52,920 --> 00:32:56,280
He doesn't just have the SRD. 
He had basically you can buy 

647
00:32:56,280 --> 00:32:59,320
almost all the books at cost 
through him. 

648
00:32:59,680 --> 00:33:02,480
You can get the there's free 
versions of it. 

649
00:33:02,760 --> 00:33:05,840
You can even get the working 
files of all of his stuff. 

650
00:33:05,840 --> 00:33:09,880
So like he's being generous in a
way where he's just giving tools

651
00:33:09,880 --> 00:33:12,480
to everybody. 
There's no sort of like 

652
00:33:13,120 --> 00:33:16,960
protecting the trade secrets 
thing because let's be honest, 

653
00:33:17,160 --> 00:33:20,600
if you're making a Zine, there 
are no trade secrets that can't 

654
00:33:20,600 --> 00:33:24,040
readily be stolen, quote UN 
quote, you know, right off the 

655
00:33:24,040 --> 00:33:25,280
page, right? 
It's the writing. 

656
00:33:25,280 --> 00:33:26,840
Everything else, it's probably 
valuable anyway. 

657
00:33:26,840 --> 00:33:31,080
The layout is never interesting 
as far as something that could 

658
00:33:31,080 --> 00:33:34,000
be quote UN quote, stolen got 
bad news. 

659
00:33:34,000 --> 00:33:36,760
Some monks already made that 
layout hundreds of years ago. 

660
00:33:37,640 --> 00:33:41,160
So anyway, all that to say that 
he's another example of somebody

661
00:33:41,160 --> 00:33:44,880
who, you know, has been very 
generous to other people. 

662
00:33:44,880 --> 00:33:48,120
Every time somebody makes 
something for his game, he 

663
00:33:48,240 --> 00:33:51,200
shares it online, he talks about
it online. 

664
00:33:51,480 --> 00:33:55,400
Every time somebody joins 
community, gives them things to 

665
00:33:55,400 --> 00:33:58,640
make things. 
You know, this sort of self 

666
00:33:58,640 --> 00:34:01,000
promotion of like, let's just 
make it really easy for other 

667
00:34:01,000 --> 00:34:04,000
people to get on their feet and 
started on something kind of 

668
00:34:04,000 --> 00:34:07,240
similar to the how Matthew 
Morris will pump you up every 

669
00:34:07,240 --> 00:34:09,480
once a month just to just 
because he can. 

670
00:34:10,400 --> 00:34:13,600
Yohai will give you all the 
tools to be like go do the 

671
00:34:13,600 --> 00:34:18,000
thing. 
Yeah, I mean, and this is where 

672
00:34:18,000 --> 00:34:20,520
we're going to have a little bit
of a blur between self promotion

673
00:34:20,520 --> 00:34:26,920
and marketing, right? 
Because, you know, you're Yohai,

674
00:34:26,920 --> 00:34:31,320
not just Karen 2 E Karen 1 E 2. 
And if you listen to one of the 

675
00:34:31,320 --> 00:34:34,719
episodes I believe they did with
The Lost Bay, not only does he 

676
00:34:34,719 --> 00:34:37,679
give stuff away digitally, not 
only does it do at cost things 

677
00:34:37,679 --> 00:34:41,679
for everything, right? 
He literally runs around to 

678
00:34:41,679 --> 00:34:44,639
every of those Little Free 
Library things that he can find.

679
00:34:44,639 --> 00:34:47,840
Oh he dumb stuff books in them. 
Not just books, like dice and 

680
00:34:47,840 --> 00:34:50,120
pencils and everything. 
It just gives away like 

681
00:34:50,159 --> 00:34:53,360
everything he's ever done, 
obviously free or at cost, 

682
00:34:53,360 --> 00:34:54,719
right? 
And then what? 

683
00:34:55,560 --> 00:34:58,440
And that and that kind of 
promotion is incredible because 

684
00:34:58,440 --> 00:35:01,000
what did Karen Tui's Kickstarter
pull? 

685
00:35:01,240 --> 00:35:03,360
I think it was close to a 
quarter, $1,000,000. 

686
00:35:03,360 --> 00:35:06,320
It was like 200 and it was 
almost $250,000. 

687
00:35:06,520 --> 00:35:08,120
Really. 
Karen Tui. 

688
00:35:09,680 --> 00:35:12,240
I mean, I'm I'm pretty sure 
I'll. 

689
00:35:12,240 --> 00:35:13,720
I'll do it. 
I'll be the guy in the chair for

690
00:35:13,720 --> 00:35:15,360
this one. 
You're gonna you're gonna be the

691
00:35:15,360 --> 00:35:16,920
hunter for me. 
Yeah. 

692
00:35:16,920 --> 00:35:19,680
But that is to say that 
everything that's ever been made

693
00:35:19,680 --> 00:35:21,760
for it, they give away for free.
And you want to talk about 

694
00:35:21,760 --> 00:35:23,800
promotion? 
We've already said being 

695
00:35:23,800 --> 00:35:27,800
generous, giving things away for
free will make people like your 

696
00:35:27,800 --> 00:35:30,080
thing. 
Thank you. 

697
00:35:30,720 --> 00:35:36,000
You're Dang near correct. 
It was $226,000. 2/26 2:26 So 

698
00:35:36,040 --> 00:35:38,440
yes, that's. 
That's push for some, yeah. 

699
00:35:38,960 --> 00:35:42,920
For a free game that the he said
from the beginning that as soon 

700
00:35:42,920 --> 00:35:46,280
as the Kickstarter funded all of
the files would be free either 

701
00:35:46,280 --> 00:35:49,920
on the website or through Lulu. 
I know they put a lot of Lulu at

702
00:35:49,920 --> 00:35:54,960
cost printing stuff up and the 
SRD has been a free website 

703
00:35:54,960 --> 00:35:57,200
forever like everything they've 
done has been free. 

704
00:35:57,440 --> 00:36:00,680
So and when we talk about that, 
you know, let me let me copy 

705
00:36:00,680 --> 00:36:04,520
paste some other stuff here. 
Again, this is promotion moving 

706
00:36:04,520 --> 00:36:09,320
into. 
Marketing, community building, 

707
00:36:09,360 --> 00:36:11,280
product design, all that good 
stuff. 

708
00:36:11,280 --> 00:36:14,240
Exactly. 
So not only part of like being 

709
00:36:14,240 --> 00:36:17,880
part of a community, but 
building community and promoting

710
00:36:17,880 --> 00:36:21,200
a community. 
When you look at some of the top

711
00:36:22,440 --> 00:36:26,880
games that people that have 
massive communities that people 

712
00:36:27,720 --> 00:36:32,440
have, my brain is breaking that 
people hack for the people, 

713
00:36:32,440 --> 00:36:34,840
right? 
Adventures for almost all of 

714
00:36:34,840 --> 00:36:37,840
them have free core rules. 
You can get Mouse Rider 

715
00:36:38,200 --> 00:36:39,560
completely free. 
You can go to the website. 

716
00:36:39,560 --> 00:36:42,200
Not only is there stuff free, 
they have so many resources. 

717
00:36:42,200 --> 00:36:45,280
Mouse Rider Library. 
They have that program that lets

718
00:36:45,280 --> 00:36:46,960
you build Mouse Rider tokens and
stuff. 

719
00:36:46,960 --> 00:36:50,280
But Mouse Rider completely free.
Mark Borg Bare Bones Edition, 

720
00:36:50,480 --> 00:36:54,600
completely free and Mouse Rider 
has a community with the Mouse 

721
00:36:54,600 --> 00:36:56,000
Rider library and everything 
that goes with it. 

722
00:36:56,000 --> 00:36:59,080
Mark Borg when they first 
started they had the Merk Borg 

723
00:37:01,520 --> 00:37:05,280
the name is escaping me, but 
like the Ferritori Zine was 

724
00:37:05,880 --> 00:37:08,080
family Yeah, yeah, yeah, they 
had the Merc boy they. 

725
00:37:08,280 --> 00:37:11,840
Had the coins. 
Yeah, yeah, yeah, they had. 

726
00:37:12,760 --> 00:37:15,680
So where they were actually 
taking adventures and stuff like

727
00:37:15,720 --> 00:37:21,040
Carl Druid who wrote who later 
wrote no. 

728
00:37:21,640 --> 00:37:23,600
Not frontier scum. 
Frontier scum. 

729
00:37:23,760 --> 00:37:26,560
That's it. 
Frontier Scum wrote an adventure

730
00:37:26,560 --> 00:37:31,000
for the Merkborg cult, had 
Johann took it, did art for it, 

731
00:37:31,360 --> 00:37:33,800
him and Paley edited it and they
put it out on the website. 

732
00:37:34,040 --> 00:37:37,320
That's building community that 
is starting from community to 

733
00:37:37,320 --> 00:37:39,120
promotion because now look at 
Frontier Scum. 

734
00:37:39,520 --> 00:37:40,920
So Merkborg does that 
mothership. 

735
00:37:40,920 --> 00:37:44,440
We all know the mothership 
community that that they built. 

736
00:37:44,440 --> 00:37:47,920
But what you're saying with 
Yohai mothership also does too. 

737
00:37:47,920 --> 00:37:50,320
Pretty much anything that people
put out for mothership. 

738
00:37:51,120 --> 00:37:52,760
Tuesday night games, is it 
Tuesday or Thursday? 

739
00:37:52,760 --> 00:37:57,760
I always get it wrong. 
Tuesday buys bulk of and sells 

740
00:37:57,760 --> 00:38:02,320
on their website, which just 
again further promotes their own

741
00:38:02,400 --> 00:38:04,320
core book. 
Because you need the core book 

742
00:38:04,320 --> 00:38:08,320
to play the game right and. 
I think an important thing to 

743
00:38:08,320 --> 00:38:11,600
mention is that like this is not
like they got huge and then they

744
00:38:11,600 --> 00:38:15,200
started doing this. 
They started doing that before 

745
00:38:15,200 --> 00:38:18,640
their community really existed. 
In some cases, like I remember 

746
00:38:19,200 --> 00:38:25,720
Sean of Mothership had printed 
out the first versions of 

747
00:38:25,720 --> 00:38:30,080
Mothership and like stapled them
and brought them to conventions 

748
00:38:30,080 --> 00:38:34,320
and handed them out to people 
and then had made a lot of tools

749
00:38:34,320 --> 00:38:37,640
available. 
And like the, the Mark Borg cult

750
00:38:37,920 --> 00:38:40,440
was like up the moment they 
launched their website and they 

751
00:38:40,440 --> 00:38:43,080
had to take it down because they
didn't expect to have a 

752
00:38:43,080 --> 00:38:46,160
community that would give them 
like 2000 submissions. 

753
00:38:46,320 --> 00:38:49,640
So they they are like, oh, 
sorry, we did not realize that 

754
00:38:49,640 --> 00:38:52,160
we were going to be popular. 
This is supposed to be like a 

755
00:38:52,160 --> 00:38:54,560
small little, you know, passion 
project of ours. 

756
00:38:55,080 --> 00:38:58,120
So, you know, it's yeah, I think
that's just important to know, 

757
00:38:58,120 --> 00:39:01,080
right? 
They they started out with being

758
00:39:01,080 --> 00:39:03,520
generous. 
It wasn't like they got generous

759
00:39:03,520 --> 00:39:05,200
after the fact, after they made 
bank. 

760
00:39:05,760 --> 00:39:08,520
Yeah, I mean, I will say that 
they the bare bones edition did 

761
00:39:08,520 --> 00:39:11,440
come out after they made bank, 
but the bare bones edition is 

762
00:39:11,480 --> 00:39:12,840
still free. 
Yeah. 

763
00:39:13,360 --> 00:39:18,160
Cloud Empress, same thing with 
what you can get the core rules 

764
00:39:18,160 --> 00:39:21,120
and I believe the the bean 
barge, like the first adventure 

765
00:39:21,120 --> 00:39:25,000
for free on their website. 
And what also does grants and 

766
00:39:25,000 --> 00:39:26,960
things for writers, Liminal 
horror. 

767
00:39:26,960 --> 00:39:28,880
We already talked about it. 
I'll probably get Josh to come 

768
00:39:28,880 --> 00:39:30,600
on and talk a little bit more 
about the way that they build 

769
00:39:30,600 --> 00:39:32,240
their community. 
But the liminal horror core 

770
00:39:32,240 --> 00:39:35,480
rules completely free. 
Always have been, always will be

771
00:39:36,520 --> 00:39:39,640
and they also with part with 
their community, have the 

772
00:39:39,680 --> 00:39:42,280
liminal horror creator funds. 
They run jams, they do all sorts

773
00:39:42,280 --> 00:39:46,040
of stuff that's giving away free
core material and then getting 

774
00:39:46,040 --> 00:39:48,040
the return on that through 
building of community and 

775
00:39:48,040 --> 00:39:50,040
Blackfish publishing. 
I don't have the little oom lot 

776
00:39:50,040 --> 00:39:53,000
over the A here but they did 
here's of Cerulea, they did 

777
00:39:53,000 --> 00:39:58,200
Knights Forlorn and they've said
from day one every PDF of their 

778
00:39:58,200 --> 00:40:01,560
games will always be free and 
always has been free. 

779
00:40:02,360 --> 00:40:05,880
And then I believe you Tell me 
if I'm mistaken, didn't you 

780
00:40:06,120 --> 00:40:08,440
highlight Heroes of Cerealia for
the for the innies? 

781
00:40:08,440 --> 00:40:10,120
I did, yeah. 
For the innies, yeah. 

782
00:40:10,160 --> 00:40:11,280
I thought. 
I thought it ruled. 

783
00:40:11,680 --> 00:40:13,240
It was. 
Awesome, it rules. 

784
00:40:13,480 --> 00:40:15,640
I got the the freaking gold 
version back here. 

785
00:40:15,640 --> 00:40:16,400
Everything is. 
Fantastic. 

786
00:40:16,480 --> 00:40:23,400
I'm so I'm so frustrated. 
I mean, OK, it it makes sense 

787
00:40:23,400 --> 00:40:25,360
that they submitted the version 
that they did. 

788
00:40:25,440 --> 00:40:28,600
It's the standard edition. 
Don't send the deluxe expensive 

789
00:40:28,600 --> 00:40:32,280
edition to the innies judges. 
However, in this particular 

790
00:40:32,280 --> 00:40:35,280
instance, the gold 1 is 
gorgeous. 

791
00:40:35,280 --> 00:40:40,040
I wanted that one so much more. 
When I when I opened up the box 

792
00:40:40,040 --> 00:40:43,800
that I saw it, I was like oh man
damn. 

793
00:40:46,280 --> 00:40:48,800
Because some people use it in 
the digital edition when when 

794
00:40:48,800 --> 00:40:51,800
you're a judge, but not but not 
this time. 

795
00:40:52,800 --> 00:40:56,480
Let's but yeah, so being 
generous with colleagues and 

796
00:40:56,480 --> 00:40:59,400
others, again, this is a little 
bit of marketing, but marketing 

797
00:40:59,400 --> 00:41:03,120
and self promotion too. 
Giving your shit away for free. 

798
00:41:04,000 --> 00:41:06,440
I can tell you right now, I 
can't tell you the exact 

799
00:41:06,440 --> 00:41:10,120
numbers, but I have put, I put 
stuff up on dry like DMS Guild 

800
00:41:10,120 --> 00:41:12,240
forever ago when I gave a fuck 
about 5 E right. 

801
00:41:12,800 --> 00:41:15,360
And I can tell you the number of
downloads you get when something

802
00:41:15,360 --> 00:41:20,240
is $0.00 versus even $0.99 is 
insane. 

803
00:41:20,560 --> 00:41:23,960
Even even asking someone to pay 
$0.99, which yes your game is 

804
00:41:23,960 --> 00:41:27,440
worth it, but you need to get in
your head, is it? 

805
00:41:27,480 --> 00:41:30,560
Are you trying to make $20 now? 
Are you trying to build a 

806
00:41:30,560 --> 00:41:34,160
community for the future, for 
the health of your game using 

807
00:41:34,160 --> 00:41:37,720
someone like Yohai as an example
giving away his game forever? 

808
00:41:37,880 --> 00:41:41,520
We first of all Liminal Horror 
is a freaking Karen hack. 

809
00:41:41,760 --> 00:41:44,480
This is the like he is the 
grandfather of another 

810
00:41:44,480 --> 00:41:48,400
community, you know, which is 
all into the odd but giving 

811
00:41:48,440 --> 00:41:49,280
away. 
Great, great. 

812
00:41:49,280 --> 00:41:52,160
Grandfather excited. 
Yeah, getting people excited 

813
00:41:52,160 --> 00:41:56,840
about it is a great way to 
promote because biting the 

814
00:41:56,840 --> 00:42:00,080
bullet, especially for PDFs to 
give away. 

815
00:42:00,080 --> 00:42:02,960
If that person then buys an 
adventure for it, you just made 

816
00:42:02,960 --> 00:42:04,120
money. 
If that person writes an 

817
00:42:04,120 --> 00:42:06,520
adventure for it, they gets 
people to buy the original game.

818
00:42:06,880 --> 00:42:09,280
That's money that you're making.
So if the, if the goal is 

819
00:42:09,280 --> 00:42:11,280
eventually to make a bunch of 
money, I can tell you right now,

820
00:42:11,720 --> 00:42:16,200
selling one copy versus giving 
way 5, giving way 5 and using 

821
00:42:16,200 --> 00:42:18,440
that to start building the 
community is going to get you 

822
00:42:18,480 --> 00:42:22,200
much more down the load down the
road than it is to, you know, 

823
00:42:22,480 --> 00:42:25,280
ask for $50.00 for your 20 page 
PDF right now. 

824
00:42:25,440 --> 00:42:28,000
It's, it's crazy. 
And that's a lot of the 

825
00:42:28,000 --> 00:42:29,520
difference between and this is 
not a conversation. 

826
00:42:29,520 --> 00:42:31,880
I'm going to advice from 
creators versus advice from 

827
00:42:31,880 --> 00:42:33,760
publishers because I can tell 
you some advice from publishers 

828
00:42:33,760 --> 00:42:37,320
out there about how much price 
things will be very different 

829
00:42:37,320 --> 00:42:38,800
considering they're taking a cut
of it. 

830
00:42:39,600 --> 00:42:41,640
Yeah. 
And you know it there will come 

831
00:42:41,640 --> 00:42:44,320
a point when you do need to go 
and be pricing your things 

832
00:42:44,320 --> 00:42:47,080
competitively. 
Having a price tag on things 

833
00:42:47,120 --> 00:42:51,600
gives it a certain immediate 
value that making something free

834
00:42:51,600 --> 00:42:53,040
does it. 
But again, we're, we're 

835
00:42:53,040 --> 00:42:57,640
suggesting that you be more 
tactical about it, you know, 

836
00:42:57,640 --> 00:43:00,800
like, and also recognize that 
there are times when you should 

837
00:43:01,240 --> 00:43:08,160
be business you and then 
promotion community focused you.

838
00:43:08,920 --> 00:43:11,280
And honestly, I think most 
people should probably start 

839
00:43:11,280 --> 00:43:14,200
with a community focused view, 
even if like you make something 

840
00:43:14,280 --> 00:43:18,080
and maybe it is available for 
sale for a little bit, but a lot

841
00:43:18,080 --> 00:43:20,760
of things lay fallow after like 
a year and there's like you 

842
00:43:20,760 --> 00:43:23,080
might get a sale once like every
two months. 

843
00:43:23,720 --> 00:43:25,760
Maybe that's the thing you that 
you didn't turn around and 

844
00:43:25,760 --> 00:43:27,720
you're like, you know what, I 
can, I can give this away. 

845
00:43:27,720 --> 00:43:29,920
If he still believed in it, you 
still like it. 

846
00:43:29,920 --> 00:43:31,760
That's when you can make that 
shift. 

847
00:43:32,240 --> 00:43:34,440
So this is not something we're 
going to get deep into the 

848
00:43:34,440 --> 00:43:36,400
conversation for, but I can tell
you right now with something 

849
00:43:36,400 --> 00:43:38,360
like I'm in a horror, especially
again after talking to Josh. 

850
00:43:39,360 --> 00:43:40,680
I mean, let's not even talk 
about that. 

851
00:43:40,680 --> 00:43:42,160
Let's talk about the five 
e-business model. 

852
00:43:42,160 --> 00:43:45,480
The core book is 50 bucks, but I
can tell you right now, every 

853
00:43:45,480 --> 00:43:48,760
adventure that they write, every
single thing that they put out 

854
00:43:49,200 --> 00:43:53,080
directs you back to the core 
book, right? 

855
00:43:53,080 --> 00:43:54,400
That's the entire business 
model. 

856
00:43:55,160 --> 00:43:59,680
So when you can give away your 
core book for free and then have

857
00:43:59,680 --> 00:44:04,320
adventures that people can buy, 
like they can be excited to play

858
00:44:04,320 --> 00:44:06,640
the thing and then buy the rest 
of the stuff for it. 

859
00:44:06,640 --> 00:44:08,560
If you're only ever going to 
make the game and never anything

860
00:44:08,560 --> 00:44:10,080
else again, sure, put a price on
it. 

861
00:44:10,080 --> 00:44:11,880
But if you're going to make the 
game and support it with a lot 

862
00:44:11,880 --> 00:44:17,640
of content, with a lot of stuff,
consider, again, like we said, 

863
00:44:17,840 --> 00:44:20,040
being generous with with your 
core material. 

864
00:44:20,880 --> 00:44:26,560
All right, so what's next? 
The next one, talk about and 

865
00:44:26,560 --> 00:44:29,440
promote other people's stuff. 
This is kind of already been 

866
00:44:29,440 --> 00:44:32,600
implied like a bunch. 
Every single person that we've 

867
00:44:32,600 --> 00:44:35,600
mentioned and every single group
on this list has done this 

868
00:44:35,600 --> 00:44:37,040
already. 
But we're going to give you some

869
00:44:37,040 --> 00:44:40,600
examples of people who have made
it their business to just talk 

870
00:44:40,640 --> 00:44:44,120
about other people. 
The first one being Thomas 

871
00:44:44,400 --> 00:44:48,160
Manuel, who has a newsletter 
called the the Indie RPG 

872
00:44:48,160 --> 00:44:50,720
Newsletter. 
It's an awesome newsletter if 

873
00:44:50,720 --> 00:44:54,200
you if you're a fan of like the 
story game indie space. 

874
00:44:55,000 --> 00:44:58,880
It's one of those curation 
newsletters where it just he 

875
00:44:58,880 --> 00:45:01,360
write. 
He he's a prolific reader in the

876
00:45:01,360 --> 00:45:04,080
community. 
He follows a bunch of people and

877
00:45:04,080 --> 00:45:06,760
when he sees something that 
really excites him, he writes a 

878
00:45:06,760 --> 00:45:09,440
little summary about it and 
shares it with other people. 

879
00:45:10,040 --> 00:45:12,680
And I think that's like one of 
those things where like again, 

880
00:45:12,680 --> 00:45:15,760
it's, it's an, it's every time 
you do that, you are creating a 

881
00:45:15,760 --> 00:45:18,640
small relationship with someone.
I can speak from this from 

882
00:45:18,640 --> 00:45:20,720
experience because I have a 
newsletter that's all about 

883
00:45:20,720 --> 00:45:24,480
design and I do the same thing. 
And it gives me excuse to then 

884
00:45:24,480 --> 00:45:28,360
talk to other people whenever I,
you know, I might share 

885
00:45:28,360 --> 00:45:31,680
something of theirs online and 
they'll be like, hey, thanks for

886
00:45:31,680 --> 00:45:33,040
sharing this thing. 
That's really cool. 

887
00:45:33,040 --> 00:45:36,080
I'm glad that you liked it and 
that that's a relationship 

888
00:45:36,080 --> 00:45:40,760
that's immediately being formed.
So having this opportunity like,

889
00:45:40,760 --> 00:45:44,080
you know, you just like when you
see something you like, tell 

890
00:45:44,080 --> 00:45:48,120
people you like it. 
It's very simple, but it has 

891
00:45:48,360 --> 00:45:51,840
one, it does a lot of things. 
It one, it immediately creates a

892
00:45:51,840 --> 00:45:53,720
relationship you have with that 
person that you're promoting the

893
00:45:53,720 --> 00:45:57,320
thing. 
It can also tell everybody what 

894
00:45:57,320 --> 00:46:00,160
you like, what your values are, 
what's your sort of 

895
00:46:00,160 --> 00:46:02,320
sensibilities are. 
So like, if you are someone 

896
00:46:02,320 --> 00:46:05,080
who's a nobody, but you start 
sharing that all the like the 

897
00:46:05,080 --> 00:46:08,440
best, like Mork work stuff, 
people then will now know, oh, 

898
00:46:08,440 --> 00:46:10,880
this person's a Morkboard 
person, they like Morkboard 

899
00:46:10,880 --> 00:46:12,320
things. 
And if they like what I like, 

900
00:46:12,560 --> 00:46:14,600
I'm probably going to like 
whatever they make, right. 

901
00:46:14,960 --> 00:46:19,600
So that's like a, a very simple 
relationship way to promote 

902
00:46:19,600 --> 00:46:23,200
yourself is just be transparent 
and open about the things that 

903
00:46:23,200 --> 00:46:24,760
you, that excite you, that you 
like. 

904
00:46:26,320 --> 00:46:30,120
The other person I, I want to 
bring up is, and I'm going to 

905
00:46:30,120 --> 00:46:34,200
say I, I can't, I don't know if 
it's ASA or ASA ASA Donald or 

906
00:46:34,200 --> 00:46:40,480
backwards Tabletop has been 
going ripping through social 

907
00:46:40,480 --> 00:46:44,680
media recently because he made 
a, a game called spine. 

908
00:46:45,440 --> 00:46:49,880
And instead of just sending 
spine to a bunch of people or 

909
00:46:49,880 --> 00:46:55,160
like sending like, you know, 
promotions, which of course he 

910
00:46:55,160 --> 00:46:56,760
did. 
But one of the things he also 

911
00:46:56,760 --> 00:47:01,360
did was he reached out to me and
other designers specifically and

912
00:47:01,360 --> 00:47:05,000
was like, Hey, I, I'm making 
something that is in this like 

913
00:47:05,000 --> 00:47:07,760
territory. 
You make something and talk 

914
00:47:07,760 --> 00:47:10,240
about this thing, this area of 
expertise. 

915
00:47:10,240 --> 00:47:11,360
I think you're an expert in this
thing. 

916
00:47:11,360 --> 00:47:13,640
I want to interview you about 
this thing. 

917
00:47:14,560 --> 00:47:19,000
And So what ended up happening 
was like, without having to talk

918
00:47:19,000 --> 00:47:22,560
at all about spine, we got to 
talk about completely semi 

919
00:47:22,560 --> 00:47:25,960
related thing instead. 
And that became content for 

920
00:47:25,960 --> 00:47:27,680
them. 
It became an opportunity for me 

921
00:47:27,680 --> 00:47:30,760
to the content for me. 
You know, I, we basically talked

922
00:47:30,760 --> 00:47:33,360
about like book design and how 
like the design of a book 

923
00:47:34,600 --> 00:47:37,320
influences the way you interact 
with a book, which happens to be

924
00:47:37,320 --> 00:47:40,920
what spine is all about. 
But spine was never brought up 

925
00:47:41,000 --> 00:47:43,280
in the interview. 
We just talked about book 

926
00:47:43,280 --> 00:47:45,720
design, something I really care 
about, something I'm passionate 

927
00:47:45,720 --> 00:47:48,520
about. 
And they gave me an excuse to be

928
00:47:48,520 --> 00:47:53,080
a freak on, on an interview. 
And then they went to other 

929
00:47:53,080 --> 00:47:55,200
people and did the same thing 
where they're like, Hey, I want 

930
00:47:55,200 --> 00:47:57,760
to interview you about the thing
that you're obsessed with. 

931
00:47:58,280 --> 00:48:02,200
And so they, they had a found a 
way to promote other people 

932
00:48:02,480 --> 00:48:04,960
while still talking about a 
thing that was relevant to the 

933
00:48:04,960 --> 00:48:08,320
thing that they're making. 
So I think that's just a, you 

934
00:48:08,320 --> 00:48:10,720
know, again, you know, like one 
of these sort of things of like 

935
00:48:10,720 --> 00:48:12,440
when you're talking about other 
people, when you're promoting 

936
00:48:12,440 --> 00:48:14,440
other people, there's often 
something you have in common 

937
00:48:14,440 --> 00:48:17,200
with them that allows you both 
to benefit. 

938
00:48:17,200 --> 00:48:20,240
It's, it's not a 0 sum sort of 
experience. 

939
00:48:20,240 --> 00:48:23,400
It is a mutually beneficial 
conversation that could benefit 

940
00:48:23,400 --> 00:48:25,880
everybody, and it's all entirely
positive. 

941
00:48:27,920 --> 00:48:31,360
Yeah. 
I mean, that's that's what we 

942
00:48:31,360 --> 00:48:32,760
end up doing on our show a 
bunch. 

943
00:48:32,760 --> 00:48:34,200
So I mean, yeah. 
Yeah, exactly. 

944
00:48:34,680 --> 00:48:36,600
The weekly scroll is basically 
that. 

945
00:48:37,360 --> 00:48:39,920
I mean, it's we, you know, not 
Tooting on a horn here, but 

946
00:48:39,920 --> 00:48:41,880
that's the reason we do. 
It's the reason we don't review 

947
00:48:41,880 --> 00:48:43,760
games we don't like. 
You know, we might be very 

948
00:48:43,760 --> 00:48:46,720
critical of some of the games we
review, but every single one 

949
00:48:46,720 --> 00:48:49,640
that we've reviewed almost we 
like. 

950
00:48:50,440 --> 00:48:53,800
And we, the point of our show 
has always been to promote smart

951
00:48:53,800 --> 00:48:56,160
creators, you know, and another 
person who does that really 

952
00:48:56,160 --> 00:48:59,240
extremely well is Gary Snow over
the Daiku Podcast. 

953
00:49:00,360 --> 00:49:04,800
They do incredible interviews 
with a lot of just creators 

954
00:49:04,800 --> 00:49:07,160
across the board, big, small, 
everything in between. 

955
00:49:07,600 --> 00:49:10,400
But I particularly really like 
their game pitch episodes. 

956
00:49:10,920 --> 00:49:15,200
We they do, you know, Gary does 
things like similar to that 

957
00:49:15,240 --> 00:49:18,160
stuff that we do, but Gary does 
it a lot better with much better

958
00:49:18,160 --> 00:49:20,440
production. 
But their game pitch episodes, 

959
00:49:20,440 --> 00:49:23,440
they actually pull stuff up and,
and pitch the game and explain 

960
00:49:23,440 --> 00:49:26,440
the game and, and promote the 
game over there. 

961
00:49:26,440 --> 00:49:29,320
So the Daiku podcasts are my 
favorite podcast. 

962
00:49:29,320 --> 00:49:30,600
We've had Gary on the show 
before. 

963
00:49:31,160 --> 00:49:33,800
He's someone that I talk to 
regularly like because he's 

964
00:49:33,800 --> 00:49:38,560
someone that I can talk to from 
perspective of like also being a

965
00:49:38,560 --> 00:49:40,520
podcast host and having guests 
and things like that. 

966
00:49:40,520 --> 00:49:42,120
There's someone who has similar 
experiences. 

967
00:49:42,920 --> 00:49:46,200
But again, they they do 
incredible stuff and talk about 

968
00:49:46,200 --> 00:49:48,000
promotion. 
Go back Bug Busters on 

969
00:49:48,000 --> 00:49:50,360
Kickstarter right now. 
It's a project from Gary that's 

970
00:49:50,360 --> 00:49:53,040
really fantastic. 
But if you do like interview 

971
00:49:53,040 --> 00:49:56,040
podcasts, if you like getting 
game pitches, if you like 

972
00:49:56,040 --> 00:49:59,680
hearing about new games, 
definitely go check out the 

973
00:49:59,680 --> 00:50:02,960
Daiku podcast. 
And, and he's just a great 

974
00:50:02,960 --> 00:50:05,640
example of exactly what we're 
talking about is promoting other

975
00:50:05,640 --> 00:50:07,600
people and, and having a 
platform to do that from. 

976
00:50:07,840 --> 00:50:10,400
And also just genuinely one of 
like the nicest guys ever, so. 

977
00:50:12,120 --> 00:50:14,880
Yeah, huge. 
All right. 

978
00:50:15,160 --> 00:50:19,400
And then we have our our last 
category for good examples or 

979
00:50:19,400 --> 00:50:24,120
good methods for self promotion.
And this is the one that is like

980
00:50:24,480 --> 00:50:27,640
special, like very important to 
me because it's something I do 

981
00:50:27,640 --> 00:50:29,960
all the time. 
It's the my entire identity 

982
00:50:29,960 --> 00:50:33,800
online is because of this. 
Sharing knowledge and interests 

983
00:50:35,320 --> 00:50:36,840
is a way to self promote 
yourself. 

984
00:50:38,080 --> 00:50:41,280
The biggest complaint or like 
concern or question that a lot 

985
00:50:41,280 --> 00:50:45,240
of people give me when I talk to
them about like promoting their 

986
00:50:45,240 --> 00:50:48,040
work is they'll be like, I have 
nothing to talk about. 

987
00:50:48,640 --> 00:50:50,040
They'll be I have nothing to 
talk about. 

988
00:50:50,040 --> 00:50:53,720
So like, it's either I sell my 
game or I don't have anything to

989
00:50:53,720 --> 00:50:55,400
say. 
And it's like you do have 

990
00:50:55,400 --> 00:50:58,440
something to talk about because 
you care about things like, and,

991
00:50:58,520 --> 00:51:03,920
and everything that you care 
about is an excuse to talk and 

992
00:51:03,920 --> 00:51:06,160
like, and have those 
opportunities to like interact 

993
00:51:06,160 --> 00:51:08,880
with people. 
So I have two examples in this 

994
00:51:08,880 --> 00:51:12,760
category as well. 
I'll start with a, a person I 

995
00:51:12,760 --> 00:51:14,960
met at Gen. 
Con who, whose work I've liked 

996
00:51:14,960 --> 00:51:18,360
for a really long time, Ryan 
Lynch, that is a perils and 

997
00:51:18,360 --> 00:51:21,800
princesses designer, amazing 
illustrator. 

998
00:51:21,920 --> 00:51:27,160
And he has this he's got he's, 
he frustrates me because his 

999
00:51:27,160 --> 00:51:30,200
work is so good and he's doing 
exactly the things I should be 

1000
00:51:30,200 --> 00:51:33,520
doing but I don't do. 
He is on Instagram and he does 

1001
00:51:33,520 --> 00:51:37,560
like short, you know, reels 
where he, cuz he's an 

1002
00:51:37,560 --> 00:51:41,200
illustrator and he's a fan of 
like old illustration style from

1003
00:51:41,200 --> 00:51:43,720
like picture books and fables 
and folklore and things like 

1004
00:51:43,720 --> 00:51:45,720
that. 
And he will do all these like 

1005
00:51:45,720 --> 00:51:49,920
small videos where he is just 
showing you historic famous 

1006
00:51:49,920 --> 00:51:53,160
painters and illustrators from 
the past and talking about what 

1007
00:51:53,160 --> 00:51:56,520
that style is, how it was made, 
why it's great. 

1008
00:51:56,920 --> 00:52:00,240
And then he sometimes applies it
to his own work. 

1009
00:52:00,600 --> 00:52:03,360
He'll make, he'll do his own 
illustrations and he'll be like,

1010
00:52:03,400 --> 00:52:05,720
oh, this was inspired by this 
person. 

1011
00:52:06,600 --> 00:52:09,600
It's it's amazing work. 
It like it's a thing where like 

1012
00:52:09,600 --> 00:52:14,120
I've never cared about like 
fantasy, like children's book 

1013
00:52:14,440 --> 00:52:17,440
illustrators. 
Now I'm like, I'm I'm weirdly 

1014
00:52:17,440 --> 00:52:20,320
obsessed about it because like 
again, like passions like 

1015
00:52:21,360 --> 00:52:24,840
incredibly infectious. 
And he's also just really 

1016
00:52:24,840 --> 00:52:27,360
knowledgeable about it. 
So like, you know, having a like

1017
00:52:27,360 --> 00:52:30,200
a knowledge or expertise and I 
think means that you immediately

1018
00:52:30,200 --> 00:52:33,000
have something to share, even if
all your expertise is just 

1019
00:52:33,000 --> 00:52:36,440
perspective, right? 
But his happens to be 

1020
00:52:36,840 --> 00:52:40,720
perspective and the fact that 
he's a really good illustrator 

1021
00:52:40,720 --> 00:52:43,720
designer, you know, multi 
hyphenate thing. 

1022
00:52:45,800 --> 00:52:50,000
So that's one. 
The second example is John over 

1023
00:52:50,000 --> 00:52:55,320
at Skeleton Code Machine. 
That is a newsletter that again,

1024
00:52:55,320 --> 00:52:59,120
another person where I 
frustrates the hell out of me 

1025
00:52:59,120 --> 00:53:04,160
because he posts once or twice a
week, never misses a single time

1026
00:53:04,160 --> 00:53:09,600
and every single post is about 
some board game or mechanic 

1027
00:53:10,040 --> 00:53:12,040
that's really exciting him. 
I don't know. 

1028
00:53:12,040 --> 00:53:14,240
He doesn't sleep, I presume he 
doesn't sleep. 

1029
00:53:14,240 --> 00:53:17,560
I don't think he has a family. 
He certainly has friends cuz you

1030
00:53:17,560 --> 00:53:20,800
all play board games with them, 
but I don't I don't think he 

1031
00:53:20,800 --> 00:53:24,080
eats. 
It's amazing what he covers it. 

1032
00:53:24,080 --> 00:53:27,840
And again, like his entire 
audience is he's done all the 

1033
00:53:27,840 --> 00:53:30,320
things on this list. 
He's provide resources that are 

1034
00:53:30,320 --> 00:53:34,400
people been generous with his 
time, but his primary thing that

1035
00:53:34,440 --> 00:53:38,080
I think everyone knows him for 
is this newsletter where he is 

1036
00:53:38,080 --> 00:53:43,680
just sharing amazing like little
factoids and like analysis of 

1037
00:53:43,680 --> 00:53:45,880
board games. 
This thing that is immediately 

1038
00:53:45,880 --> 00:53:50,040
adjacent to role-playing games, 
but it's not role-playing games.

1039
00:53:50,040 --> 00:53:52,320
So it's inherently unique and 
interesting I. 

1040
00:53:54,080 --> 00:53:57,600
Mean so the the skills of code 
machine and and and then just 

1041
00:53:58,880 --> 00:54:00,360
like exhume press and general 
stuff. 

1042
00:54:00,360 --> 00:54:02,520
They they have occasionally 
covered some RPG stuff or like 

1043
00:54:02,520 --> 00:54:05,400
some some things that they have.
Some RPG stuff too. 

1044
00:54:05,560 --> 00:54:07,240
Well, yeah, I mean, yeah, I 
mean, you're talking about like 

1045
00:54:07,240 --> 00:54:10,440
beast and and, you know, some of
the stuff that they've done, but

1046
00:54:11,600 --> 00:54:14,680
but my God, as soon as I found 
skeleton code machine blew my 

1047
00:54:14,720 --> 00:54:17,760
blew my mind. 
And as you said, you know, like 

1048
00:54:17,760 --> 00:54:24,280
I feel like we could, our show 
could be bigger, more popular, I

1049
00:54:24,280 --> 00:54:25,800
don't care. 
That's a conversation we can 

1050
00:54:25,800 --> 00:54:27,440
have later. 
So that's why we can't. 

1051
00:54:27,720 --> 00:54:32,640
But even if I did, I know that I
do not have the spoons to, to 

1052
00:54:32,720 --> 00:54:35,680
post that much on the Internet 
to make a real to cut. 

1053
00:54:35,680 --> 00:54:39,680
Do you know why we stream live 
to Twitch and then without like 

1054
00:54:39,920 --> 00:54:41,760
doing it and edit 'cause I don't
edit this shit. 

1055
00:54:41,960 --> 00:54:43,960
I chopped the beginning and the 
end off and I put it on the 

1056
00:54:43,960 --> 00:54:46,200
Internet because that's the 
spoons I have for the show. 

1057
00:54:46,480 --> 00:54:49,440
The amount of work as you just 
said that that that they put 

1058
00:54:49,480 --> 00:54:54,320
into every single post, the 
analysis, the math breakdown, 

1059
00:54:54,320 --> 00:54:57,040
the, the thought. 
And as you said, it's multiple 

1060
00:54:57,040 --> 00:55:00,160
times a week on top of like 
everything else. 

1061
00:55:00,160 --> 00:55:04,400
I don't understand people that 
like the Internet burns me out 

1062
00:55:04,400 --> 00:55:07,640
the second I do it. 
Like if I, if I post, if I, if I

1063
00:55:07,640 --> 00:55:12,560
make a thumbnail post the thing 
to YouTube, post the thing to, 

1064
00:55:12,760 --> 00:55:16,600
to Spotify or whatever, we're 
all our RSS goes out. 

1065
00:55:16,880 --> 00:55:19,840
And then actually remember to do
the the Instagram post for it. 

1066
00:55:19,840 --> 00:55:22,280
I'm Bert for the day. 
That's all I can do. 

1067
00:55:22,280 --> 00:55:27,520
I can't imagine how these people
put this much just just effort 

1068
00:55:27,520 --> 00:55:30,480
into quality, quality stuff 
while Ryan the skeleton code 

1069
00:55:30,480 --> 00:55:32,360
machine and so many other 
people, I mean, other people are

1070
00:55:32,480 --> 00:55:35,640
we've talked about previously 
too, like like chocolates and 

1071
00:55:35,640 --> 00:55:39,040
and Matt too, still like just 
insane production. 

1072
00:55:39,880 --> 00:55:42,120
But yeah, like, yeah. 
And I. 

1073
00:55:42,120 --> 00:55:45,720
Incredible, incredible work. 
I I I've joked on I was on 

1074
00:55:45,720 --> 00:55:49,520
between two Karens recently and 
they're a different podcast was 

1075
00:55:49,520 --> 00:55:51,640
all offered and. 
And. 

1076
00:55:53,040 --> 00:55:58,600
And I I didn't say I'm Mellie a 
skull boy, but I am a. 3rd. 

1077
00:55:59,400 --> 00:56:03,160
Yeah, yeah, yeah. 
A 1/3 between 3 Cairns, Yeah, 

1078
00:56:03,160 --> 00:56:03,800
between. 
Yeah. 

1079
00:56:03,800 --> 00:56:08,640
It's funny, but the I said to 
them I was like, I have a flaw. 

1080
00:56:08,680 --> 00:56:11,960
I'm just lazy. 
Like, I mean, it just takes so 

1081
00:56:11,960 --> 00:56:14,600
much energy to make a, a thing 
sometimes. 

1082
00:56:14,600 --> 00:56:17,040
And I, and I've tried to get 
better at it and I one of the 

1083
00:56:17,040 --> 00:56:20,160
ways that I get better at it is 
by like finding like the path of

1084
00:56:20,160 --> 00:56:25,720
least resistance, which is what 
you're doing with, you know, the

1085
00:56:25,720 --> 00:56:28,480
weekly scroll by like you only 
have so many spoons. 

1086
00:56:28,480 --> 00:56:29,880
Find a system that works for 
you. 

1087
00:56:30,240 --> 00:56:32,560
They are a lot of these people 
who are really prolific. 

1088
00:56:32,560 --> 00:56:35,200
I think part of why they're able
to do is because they're clearly

1089
00:56:35,520 --> 00:56:37,560
hyper focused on a thing that 
they like to do. 

1090
00:56:38,400 --> 00:56:43,800
I think if Hodag had to be, you 
know, writing all the time, 

1091
00:56:44,760 --> 00:56:46,360
maybe they wouldn't be making as
much. 

1092
00:56:46,360 --> 00:56:48,880
But like, it's the illustration 
that's got the juice, right. 

1093
00:56:48,880 --> 00:56:52,800
So you got to find the thing 
that excites you, that keeps you

1094
00:56:53,240 --> 00:56:55,920
promoting yourself and, you 
know, getting yourself out there

1095
00:56:56,000 --> 00:57:00,040
more more likely. 
So, yeah, those are our 

1096
00:57:00,040 --> 00:57:02,920
examples. 
Let's get to the next part of 

1097
00:57:02,920 --> 00:57:04,640
this. 
And by the way, Ryan, we are 

1098
00:57:04,640 --> 00:57:06,840
burning time like this is this 
is a lot. 

1099
00:57:06,920 --> 00:57:08,840
We we spent a long time on the 
examples. 

1100
00:57:10,040 --> 00:57:12,760
Oh yeah, Well, that I was just 
going to say we have, this is 

1101
00:57:12,760 --> 00:57:20,720
almost at exactly an hour mark. 
So basically we're getting to 

1102
00:57:20,760 --> 00:57:23,440
the the actual actionable meet 
right now. 

1103
00:57:23,440 --> 00:57:26,160
The first hour is talking about,
you know, all the people and the

1104
00:57:26,160 --> 00:57:28,040
examples of everything. 
Now we're going to get into the 

1105
00:57:28,320 --> 00:57:31,320
the nitty gritty, the actual 
bits and pieces. 

1106
00:57:31,320 --> 00:57:33,760
This is the actual kind of like 
work that you can do. 

1107
00:57:33,760 --> 00:57:36,840
The first one we're going to 
talk about is how to draft an 

1108
00:57:36,840 --> 00:57:43,960
e-mail or message. 
My gosh, you have good examples 

1109
00:57:43,960 --> 00:57:46,120
and then bad examples. 
Do you want to do bad examples 

1110
00:57:46,120 --> 00:57:47,440
first? 
Because I feel like the good 

1111
00:57:47,440 --> 00:57:50,040
examples. 
How do you want to do the 

1112
00:57:50,040 --> 00:57:52,000
sandwich method of examples 
here? 

1113
00:57:52,720 --> 00:57:58,600
I mean, I think if we do just 
like a couple like bad examples,

1114
00:57:59,800 --> 00:58:02,880
then we kind of imply what the 
good examples going to be, 

1115
00:58:02,880 --> 00:58:03,920
right? 
Like, because we're going to say

1116
00:58:03,920 --> 00:58:06,080
why we think it's quote UN quote
bad. 

1117
00:58:06,080 --> 00:58:08,760
Well, then let's just put 
examples and we can talk about a

1118
00:58:08,760 --> 00:58:09,960
bit of both. 
How about that? 

1119
00:58:10,000 --> 00:58:10,840
Yeah. 
All right. 

1120
00:58:10,840 --> 00:58:14,800
So all right, I, I, if you want 
to pull something up, you can, 

1121
00:58:14,800 --> 00:58:17,760
but I can also just describe the
three bad examples that I have 

1122
00:58:17,760 --> 00:58:19,680
in my mind. 
You go for your three and then 

1123
00:58:19,680 --> 00:58:20,840
I'll talk about a couple of 
mine. 

1124
00:58:20,840 --> 00:58:23,200
Yeah, OK. 
Great, so, and I'm thinking this

1125
00:58:23,200 --> 00:58:26,280
as like emails or DMS, I'm going
to treat them both as the same 

1126
00:58:26,280 --> 00:58:30,200
thing. 
The first bad example is the hey

1127
00:58:30,760 --> 00:58:33,200
and then nothing else. 
You just send me a hey. 

1128
00:58:33,880 --> 00:58:37,080
Don't do that. 
Here's the reason why. 

1129
00:58:37,200 --> 00:58:42,640
One, if you say hey, you might 
be a bot, that's the first 

1130
00:58:42,640 --> 00:58:44,200
thing, like bots do the same 
thing. 

1131
00:58:44,560 --> 00:58:47,720
The second one is is like, I 
don't know what you're engaging 

1132
00:58:47,720 --> 00:58:50,720
me with and I partly assume that
you maybe you're about to talk 

1133
00:58:50,720 --> 00:58:55,040
to me about something I've made.
So when I then get the follow up

1134
00:58:55,040 --> 00:58:59,360
after I reply, Hey, what's up? 
And you give me just a, a sort 

1135
00:58:59,360 --> 00:59:02,280
of boilerplate pitch, I'm like 
kind of bummed out. 

1136
00:59:02,280 --> 00:59:05,880
I'm like, oh, OK, that it's sort
of like a bait and switch. 

1137
00:59:06,200 --> 00:59:11,120
So, you know, First off, bad 
example, just not getting to the

1138
00:59:11,120 --> 00:59:13,480
point. 
A good example gets to the point

1139
00:59:13,480 --> 00:59:18,440
like get in, get out, be very 
kind and respectful of people's 

1140
00:59:18,440 --> 00:59:22,600
time. 
The the second bad example is 

1141
00:59:22,600 --> 00:59:28,840
the boilerplate like you're a 
snake oil salesman who's yelling

1142
00:59:28,840 --> 00:59:31,400
into the whole village. 
You send me a e-mail that says 

1143
00:59:31,440 --> 00:59:33,800
announcing blah blah blah the 
game. 

1144
00:59:34,800 --> 00:59:38,400
You can find this wonderful 
stores near you, including blah,

1145
00:59:38,400 --> 00:59:41,200
blah, blah, like when you take 
on if it feels like you're doing

1146
00:59:41,200 --> 00:59:45,320
in a radio announcer voice and 
you were sending a direct 

1147
00:59:46,640 --> 00:59:51,160
correspondence to somebody, re 
evaluate it, go back to it, find

1148
00:59:51,160 --> 00:59:53,440
a way to make it personal. 
You are not talking to a crowd. 

1149
00:59:53,440 --> 00:59:55,800
You're talking to a person. 
And because you're probably talk

1150
00:59:55,800 --> 00:59:58,160
we're we're talking about RPGs, 
you're probably talking to a 

1151
00:59:58,160 --> 01:00:00,560
person who's around the same 
size or has a similar life to 

1152
01:00:00,560 --> 01:00:03,000
you. 
You're not communicating with a 

1153
01:00:03,000 --> 01:00:07,360
corporation or even a like a 
person who's a celebrity. 

1154
01:00:07,440 --> 01:00:09,560
I mean, they might be a 
celebrity in RPGs, which means 

1155
01:00:09,560 --> 01:00:12,400
that they're probably the second
most notable person at their 

1156
01:00:12,400 --> 01:00:15,440
local Walgreens is not very 
interesting. 

1157
01:00:15,440 --> 01:00:18,480
So you know, again, don't don't 
send. 

1158
01:00:18,800 --> 01:00:22,400
Messages that sound like they're
for everybody or anybody. 

1159
01:00:23,120 --> 01:00:27,880
And then the last one is this is
just a very small thing. 

1160
01:00:28,520 --> 01:00:30,600
Don't ask, don't open with a 
question. 

1161
01:00:31,200 --> 01:00:34,000
I think this is like an 
advertising copywriting like no,

1162
01:00:34,000 --> 01:00:37,640
no, that people get like you're 
not going to open a 

1163
01:00:37,640 --> 01:00:40,440
correspondence by saying got 
milk question mark and then have

1164
01:00:40,440 --> 01:00:43,600
your cookie based RPG like pitch
immediately after. 

1165
01:00:44,520 --> 01:00:48,840
Just open with a normal greeting
and then get to the point. 

1166
01:00:49,520 --> 01:00:54,480
Those are my 3 like bad examples
and the how to make it not a bad

1167
01:00:54,480 --> 01:00:57,720
example. 
But Ryan, you get a lot more 

1168
01:00:57,720 --> 01:00:59,960
than I do I. 
I get, I actually get a lot of 

1169
01:00:59,960 --> 01:01:01,800
emails. 
I'm glad we're not more popular 

1170
01:01:01,800 --> 01:01:04,040
once again, because I hate the 
amount that we get. 

1171
01:01:04,880 --> 01:01:06,920
I'm I'm thinking about just 
having an automated message 

1172
01:01:06,920 --> 01:01:10,160
response, but I, I'm going to go
a little bit more. 

1173
01:01:10,440 --> 01:01:12,160
You can wait. 
Like topics of bad examples. 

1174
01:01:12,160 --> 01:01:13,760
I'm going to go more specific 
bad examples. 

1175
01:01:13,800 --> 01:01:15,040
Obviously I'm not going to name 
names. 

1176
01:01:15,320 --> 01:01:18,360
Obviously I'm not going to read 
verbatim, but I have my e-mail 

1177
01:01:18,360 --> 01:01:22,560
open right here and I'm just 
going to go through I'll I'll 

1178
01:01:22,560 --> 01:01:26,880
even, I'll even little show you 
how the sausage is made in my 

1179
01:01:26,960 --> 01:01:30,920
weekly scroll Gmail folder. 
I have a good press and bad 

1180
01:01:30,920 --> 01:01:33,640
press folder. 
And I can tell you right now if 

1181
01:01:33,640 --> 01:01:37,280
I get a good e-mail from 
someone, even if I don't have 

1182
01:01:37,280 --> 01:01:39,440
time, even if you don't have 
time to interview them or don't 

1183
01:01:39,440 --> 01:01:42,640
necessarily want to talk about 
their game right now, but they 

1184
01:01:42,640 --> 01:01:44,760
were a good person that I 
interacted with. 

1185
01:01:44,800 --> 01:01:46,400
I will put them in the good 
press folder. 

1186
01:01:46,400 --> 01:01:49,600
So if they happen to e-mail me 
in the future, it pops into 

1187
01:01:49,600 --> 01:01:51,600
there and I can say, Oh yes, 
they were someone I had a good 

1188
01:01:51,600 --> 01:01:52,520
interaction with. 
That's great. 

1189
01:01:52,840 --> 01:01:55,520
But I definitely have a bad 
press folder. 

1190
01:01:55,840 --> 01:01:59,200
And I can tell you when I get 
emails that make that, just some

1191
01:01:59,200 --> 01:02:01,960
of these, I stick in there. 
And some of those people, I'll 

1192
01:02:01,960 --> 01:02:04,520
say I will never interact with 
these people because of the 

1193
01:02:04,520 --> 01:02:08,880
interactions I had with them. 
But let's go through some of 

1194
01:02:08,880 --> 01:02:14,480
those and we'll talk about why 
they were bad and again, like 

1195
01:02:14,480 --> 01:02:17,000
you said, things that you can do
to make it better. 

1196
01:02:17,000 --> 01:02:22,240
I'll skip all of the AI bullshit
emails and I'll come back to 

1197
01:02:22,240 --> 01:02:29,520
this one. 
What I get a lot is in emails it

1198
01:02:29,520 --> 01:02:36,400
says hi, and then it immediately
goes into a pitch like I had 

1199
01:02:36,400 --> 01:02:37,800
this game coming out. 
It's this and this and this. 

1200
01:02:37,800 --> 01:02:41,360
I know you said get to the point
The the thing that will I will 

1201
01:02:41,360 --> 01:02:45,280
always latch onto that I want to
see more is this is a good 

1202
01:02:45,280 --> 01:02:46,440
e-mail. 
I got someone, they wrote. 

1203
01:02:46,600 --> 01:02:50,800
Hi Hunter and Ryan. 
Yeah, it's amazing. 

1204
01:02:51,520 --> 01:02:54,000
Thank you for acknowledging our 
fucking names. 

1205
01:02:54,800 --> 01:02:58,360
Second second to that is I'll 
get this is good examples stress

1206
01:02:58,360 --> 01:02:59,440
me. 
I'll get to the bad ones. 

1207
01:03:00,480 --> 01:03:03,720
I'll get Hey, weekly scroll 
team, you know what I'll take 

1208
01:03:03,720 --> 01:03:05,160
it. 
I'll take it. 

1209
01:03:06,520 --> 01:03:11,720
Let me all right, I'm I'm going 
to do this one. 

1210
01:03:11,760 --> 01:03:15,320
This is 1 I got that really 
drove me drove me nuts. 

1211
01:03:16,360 --> 01:03:19,200
Hello, comma. 
I want to know at the beginning,

1212
01:03:19,200 --> 01:03:25,160
though, our e-mail address was 
listed in the BCC, which means 

1213
01:03:25,160 --> 01:03:30,200
that you know that they got a 
giant list of people they stuck 

1214
01:03:30,240 --> 01:03:33,160
all of the emails in there and 
just mass e-mail the thing out, 

1215
01:03:33,440 --> 01:03:35,560
right? 
Yeah, don't fucking do that. 

1216
01:03:35,960 --> 01:03:40,840
And if you do hide it better, 
like I can see that I'm on a 

1217
01:03:40,840 --> 01:03:42,520
list with a bunch of other 
people. 

1218
01:03:43,160 --> 01:03:46,320
Again, be humane. 
I genuinely think that you 

1219
01:03:46,320 --> 01:03:49,120
should. 
If you have to send 50 emails, 

1220
01:03:49,120 --> 01:03:53,800
I'm sorry, send 50 emails. 
Don't send one e-mail to 50 

1221
01:03:53,800 --> 01:04:00,000
people, right? 
But this specific one said, hey,

1222
01:04:00,240 --> 01:04:02,240
I'm sharing this thing that's 
coming out. 

1223
01:04:03,080 --> 01:04:08,320
This project is being released, 
you know, but here's an embargo 

1224
01:04:08,320 --> 01:04:10,040
on when you're allowed to talk 
about it. 

1225
01:04:11,080 --> 01:04:12,840
You know what I did with that 
immediately, without reading the

1226
01:04:12,840 --> 01:04:14,240
rest of it? 
I stuck it in bad press. 

1227
01:04:14,320 --> 01:04:15,880
I'm sorry. 
You're not Hollywood. 

1228
01:04:16,600 --> 01:04:18,920
You're not. 
I don't like we have never 

1229
01:04:18,920 --> 01:04:24,520
interacted before like acting. 
I don't know to me that drugged 

1230
01:04:24,520 --> 01:04:27,600
me super the wrong way to be 
like hi, I want you to promote 

1231
01:04:27,600 --> 01:04:30,440
me, but only in the specific way
that I want you to promote and 

1232
01:04:30,680 --> 01:04:32,880
and the time that I want you to 
be promoted for it. 

1233
01:04:32,880 --> 01:04:35,120
I don't have time for that. 
There's a million games yours. 

1234
01:04:35,120 --> 01:04:37,480
Is, and I, I feel like there's a
way, I feel like there's a way 

1235
01:04:37,480 --> 01:04:41,080
to do that that's more organic 
and normal. 

1236
01:04:41,080 --> 01:04:43,520
Like, and I think there's, 
here's another thing. 

1237
01:04:43,520 --> 01:04:46,040
It's like, there's like 
professional like language that 

1238
01:04:46,040 --> 01:04:48,640
sometimes doesn't need to be 
deployed depending on the 

1239
01:04:48,680 --> 01:04:51,680
interaction. 
Like you could just as easily 

1240
01:04:51,680 --> 01:04:54,760
suggested embargo like, or the 
embargo being like, Hey, you 

1241
01:04:54,760 --> 01:04:56,480
can't review this until this 
date. 

1242
01:04:56,960 --> 01:04:59,280
Another way of saying that 
instead of saying like, hey, 

1243
01:04:59,280 --> 01:05:01,760
there's an embargo on this is 
you being like, hey, just so you

1244
01:05:01,760 --> 01:05:05,320
know, it's not releasing until 
this time. 

1245
01:05:05,600 --> 01:05:08,400
And we were really hoping you 
might be able to, if you're 

1246
01:05:08,400 --> 01:05:11,720
interested, wait until this 
point to maybe talk about it. 

1247
01:05:11,720 --> 01:05:15,280
But we'd love to hear, you know 
what, if you have any ideas or 

1248
01:05:15,280 --> 01:05:18,280
thoughts on this, You know, like
that's how you word the same 

1249
01:05:18,280 --> 01:05:21,680
exact message, you get the same 
content across, but you do it in

1250
01:05:21,680 --> 01:05:24,360
a way that feels very 
conversational, very natural. 

1251
01:05:25,440 --> 01:05:27,840
Don't don't use the the legal 
speak. 

1252
01:05:28,160 --> 01:05:31,080
It's be enough of it, right? 
It sucks. 

1253
01:05:31,680 --> 01:05:36,000
Yeah, a couple more. 
Sounds like AT&T start over. 

1254
01:05:36,880 --> 01:05:38,640
Couple more bad examples here 
because I do want to talk about 

1255
01:05:38,640 --> 01:05:40,840
some good ones too, but some of 
these are I got 1. 

1256
01:05:40,840 --> 01:05:47,960
You know what I what I really 
hate is when I get hey, maybe a 

1257
01:05:47,960 --> 01:05:50,080
line that kind of addresses us a
little bit. 

1258
01:05:50,080 --> 01:05:53,320
That's cool. 
And then the fought changes for 

1259
01:05:53,320 --> 01:05:57,960
the rest of the message, which 
shows that they just copy pasted

1260
01:05:58,880 --> 01:06:01,000
everything besides the first 
sentence into the e-mail. 

1261
01:06:01,760 --> 01:06:05,120
Fine, listen, I'm not asking you
to redo all of it. 

1262
01:06:05,560 --> 01:06:08,560
I'm gonna do a little tip for 
you if you if you control. 

1263
01:06:08,560 --> 01:06:12,080
I know what you're gonna. 
Say if you control Shift V, it 

1264
01:06:12,080 --> 01:06:14,680
will format to whatever format 
you're currently in instead of 

1265
01:06:14,680 --> 01:06:17,840
the format that you copy pasted.
So that'll fix it. 

1266
01:06:17,840 --> 01:06:20,840
I also got one that I know is 
copy pasted because it's not 

1267
01:06:20,840 --> 01:06:24,440
across the whole page. 
It's like 10 words in a row 

1268
01:06:24,440 --> 01:06:26,240
down. 
So I know whatever they copy 

1269
01:06:26,240 --> 01:06:29,000
pasted it from was from 
something that was formatted 

1270
01:06:29,000 --> 01:06:30,440
differently. 
They didn't even fix the 

1271
01:06:30,440 --> 01:06:34,480
formatting for it. 
That's another one that that 

1272
01:06:34,480 --> 01:06:36,840
drives me a little bit nuts. 
I'll say the standard e-mail I 

1273
01:06:36,840 --> 01:06:40,880
get that I don't think is a good
e-mail is high game pitch 

1274
01:06:42,320 --> 01:06:46,640
immediately. 
And then, you know, I'll I'll 

1275
01:06:46,640 --> 01:06:49,840
get stuff that's like however 
you want to do, you know, 

1276
01:06:49,840 --> 01:06:52,040
whatever with this, thanks so 
much or whatever. 

1277
01:06:52,040 --> 01:06:54,240
And I'm like, that's fine. 
I guess that's extremely 

1278
01:06:54,240 --> 01:06:57,320
generic, but like not mentioning
me, obviously copy pasting the 

1279
01:06:57,320 --> 01:06:59,280
same pitch that you sent to 
everyone else and then not 

1280
01:06:59,280 --> 01:07:02,360
actually asking for what you 
want from us doesn't really 

1281
01:07:02,360 --> 01:07:05,000
doesn't really do it for me. 
I'm going to give you a good 

1282
01:07:05,000 --> 01:07:07,200
press example that I got 
recently that I really, really 

1283
01:07:07,200 --> 01:07:12,080
loved. 
This is someone actually and 

1284
01:07:12,080 --> 01:07:15,200
this is different for our 
podcast too because we have a 

1285
01:07:15,200 --> 01:07:19,800
discord and in the discord list 
at the very top is a channel for

1286
01:07:19,800 --> 01:07:21,920
how to contact us that has all 
of our links and stuff. 

1287
01:07:21,960 --> 01:07:26,400
And in the rules for a discord, 
one of the rules is do not DM me

1288
01:07:26,720 --> 01:07:29,400
or hunter in our Discord about 
promotion. 

1289
01:07:29,640 --> 01:07:32,080
Here is our e-mail. 
Please just e-mail us. 

1290
01:07:32,240 --> 01:07:35,560
What's funny is I saw this 
person hop into our discord and 

1291
01:07:35,560 --> 01:07:37,760
then 30 minutes later I get an 
e-mail. 

1292
01:07:37,880 --> 01:07:40,440
I already know it's them and I 
already appreciate that they 

1293
01:07:40,440 --> 01:07:43,360
didn't DM me, that they read the
rules, got the e-mail, sent me 

1294
01:07:43,360 --> 01:07:48,760
the e-mail and the e-mail says 
again, roughly, hey, you know, I

1295
01:07:48,760 --> 01:07:50,200
recently got recommended your 
show. 

1296
01:07:50,200 --> 01:07:52,840
I really appreciate what you do 
based on the show. 

1297
01:07:52,920 --> 01:07:54,920
I really like that you do that 
on the show. 

1298
01:07:55,160 --> 01:07:57,680
And I like the way that you 
approach your critique because 

1299
01:07:57,680 --> 01:08:00,680
of these reasons. 
And it's written as if it's from

1300
01:08:00,680 --> 01:08:02,680
a normal person, not from like 
Chachi, BT, whatever 

1301
01:08:02,680 --> 01:08:04,680
specifically talking about 
things that we talked about on 

1302
01:08:04,680 --> 01:08:09,240
the show, even giving examples. 
Perfect, perfect. 

1303
01:08:09,240 --> 01:08:12,440
Not it's the best. 
Just saying our names is is a 

1304
01:08:12,440 --> 01:08:14,680
small step in the right 
direction, but actually saying, 

1305
01:08:14,800 --> 01:08:19,200
hey, I watched your show, I know
what it's about and I like it is

1306
01:08:19,200 --> 01:08:22,520
a great way to start. 
Then they say, by the way, I 

1307
01:08:22,520 --> 01:08:26,560
have this thing coming out. 
It's this is kind of what it is.

1308
01:08:27,720 --> 01:08:30,560
If you have a chance and you 
want to look at it, I've linked 

1309
01:08:30,560 --> 01:08:32,800
it below. 
Any feedback you have at all 

1310
01:08:32,800 --> 01:08:35,560
would be fantastic. 
No pressure or no anything. 

1311
01:08:35,560 --> 01:08:37,279
I'm sure people send you a bunch
of emails. 

1312
01:08:37,760 --> 01:08:40,080
The game's not coming out yet. 
This is just a quick start. 

1313
01:08:40,319 --> 01:08:43,319
But if you get a chance, you 
know, that's cool. 

1314
01:08:43,319 --> 01:08:47,080
Thank you so much. 
One of my favorite emails I've 

1315
01:08:47,080 --> 01:08:50,080
ever gotten in the three years 
that I've done this. 

1316
01:08:50,080 --> 01:08:53,120
You can't ask for more than 
exactly that. 

1317
01:08:53,160 --> 01:08:57,279
Acknowledging, saying our names,
acknowledging what it is we do 

1318
01:08:57,399 --> 01:09:02,960
and and what you like about it, 
and then giving us the pitch for

1319
01:09:02,960 --> 01:09:06,000
what you're talking about and 
then ending it again like a 

1320
01:09:06,000 --> 01:09:08,200
human being. 
Hey, this is a kind of feedback 

1321
01:09:08,200 --> 01:09:09,960
I'd really appreciate if you 
have time for it. 

1322
01:09:10,240 --> 01:09:12,920
Thank you so much. 
I felt like a human being wrote 

1323
01:09:12,920 --> 01:09:16,600
me an e-mail as if I was another
human being and talked as if 

1324
01:09:16,600 --> 01:09:19,399
they would have talked to me had
they ran into me like Gen. 

1325
01:09:19,399 --> 01:09:22,600
Con or PAX or something. 
Hey Ryan. 

1326
01:09:22,600 --> 01:09:24,880
Like I like the weekly scroll. 
Like I, I think it's really cool

1327
01:09:24,880 --> 01:09:26,439
you do this. 
I also have this game coming 

1328
01:09:26,439 --> 01:09:27,160
out. 
It's really neat. 

1329
01:09:27,279 --> 01:09:29,040
Let me get your e-mail and I'll 
send you APDF. 

1330
01:09:29,040 --> 01:09:31,200
That's how people have 
interacted in the cons. 

1331
01:09:31,840 --> 01:09:33,640
I just wish people would 
interact the same way when they 

1332
01:09:33,640 --> 01:09:37,560
send an e-mail. 
Yeah, and I, I'm, I'm feeling 

1333
01:09:37,560 --> 01:09:41,160
it's like counter argument that 
someone in my head of like 

1334
01:09:41,160 --> 01:09:44,279
someone be like, but I can't do 
that to like 50 people. 

1335
01:09:44,279 --> 01:09:46,840
Like, you know, you said earlier
this, this sounds like this 

1336
01:09:46,840 --> 01:09:48,600
person might be emailing 50 
different people. 

1337
01:09:48,600 --> 01:09:52,399
And it's like the answer is 
don't e-mail 50 people. 

1338
01:09:52,880 --> 01:09:58,200
The the six personalized emails 
to the podcast and shows that 

1339
01:09:58,200 --> 01:10:02,360
you know, the creators, you know
where you can acknowledge them 

1340
01:10:02,360 --> 01:10:05,440
by name and what they do and 
show an appreciation and 

1341
01:10:05,440 --> 01:10:07,960
indicate that you're part of 
that community in some fashion 

1342
01:10:08,200 --> 01:10:14,560
will have way more impact than 
fifty 100 or 1000 emails out 

1343
01:10:14,720 --> 01:10:17,200
that don't know any that don't 
do any of those things right. 

1344
01:10:17,200 --> 01:10:20,320
That just suggests an impersonal
sort of a transactional 

1345
01:10:20,360 --> 01:10:22,040
relationship. 
So. 

1346
01:10:22,560 --> 01:10:25,800
My counterpoint here, 
counterpoint is when marketing 

1347
01:10:25,800 --> 01:10:28,360
and stuff like this, don't ask 
me why I randomly know this, but

1348
01:10:28,360 --> 01:10:30,960
like, you know, those like 
smarmy lotion people at the mall

1349
01:10:30,960 --> 01:10:33,520
or the people that always like, 
as you're walking by, try to 

1350
01:10:33,520 --> 01:10:34,960
stop and talk to you and stuff 
like that. 

1351
01:10:35,240 --> 01:10:38,880
The conversion rate for stopping
people after a certain 

1352
01:10:38,880 --> 01:10:42,200
percentage of people stopped and
actually making a sale is 

1353
01:10:42,200 --> 01:10:45,360
roughly 10%, right? 
So. 

1354
01:10:45,600 --> 01:10:49,360
Here's the numbers game. 
So here's the thing, if you're 

1355
01:10:49,360 --> 01:10:56,400
going to send 1000 emails, maybe
it's worth that 10% to fucking 

1356
01:10:56,400 --> 01:10:58,560
copy paste and do whatever. 
If we're going to spend 10,000 

1357
01:10:58,560 --> 01:11:01,920
emails, whatever, we are in the 
small market teach RPG space. 

1358
01:11:01,920 --> 01:11:03,560
If you still want to call it 
indie, that's fine. 

1359
01:11:04,600 --> 01:11:07,080
You're not. 
There's not 1000 people to talk 

1360
01:11:07,080 --> 01:11:10,200
to. 
So it you that whole concept of 

1361
01:11:10,200 --> 01:11:14,720
the numbers game goes away 
because 10% of the 50 people you

1362
01:11:14,720 --> 01:11:18,920
might send to is maybe 5 people.
When instead of doing this copy 

1363
01:11:18,920 --> 01:11:21,200
paste bullshit message that 
forty of those people are going 

1364
01:11:21,200 --> 01:11:24,560
to ignore and maybe not respond 
to you positively in the future 

1365
01:11:24,560 --> 01:11:27,400
for sending. 
As opposed to that again, at 10%

1366
01:11:27,400 --> 01:11:30,160
is five people that you could 
have sent the personalized 

1367
01:11:30,160 --> 01:11:32,520
e-mail to that you're more 
likely to get a response for. 

1368
01:11:32,720 --> 01:11:34,560
Think about that for the numbers
game, right? 

1369
01:11:35,280 --> 01:11:38,040
And here's the thing too is if 
we're saying personalized emails

1370
01:11:38,040 --> 01:11:42,360
to people that you actually want
to interact with, I don't know 

1371
01:11:42,360 --> 01:11:44,400
50 fucking people, right? 
That I would want to send an 

1372
01:11:44,400 --> 01:11:45,800
e-mail to send it to the people 
you want. 

1373
01:11:45,800 --> 01:11:48,760
But if you do want to send 50 
emails, yes you can. 

1374
01:11:48,840 --> 01:11:50,800
Again, I'm not saying don't copy
paste anything. 

1375
01:11:50,800 --> 01:11:52,160
I even taught you how to copy 
paste. 

1376
01:11:52,160 --> 01:11:55,640
Well, it's OK like this. 
This is 2 paragraphs. 

1377
01:11:55,640 --> 01:11:57,600
The second part being like the 
pitch for the game. 

1378
01:11:57,960 --> 01:12:00,840
Copy paste that shit in and just
write those 3 lines in the 

1379
01:12:00,840 --> 01:12:03,480
beginning that says I actually 
know who you are and what you 

1380
01:12:03,480 --> 01:12:05,640
do, right? 
So if you want to send 50, the 

1381
01:12:05,640 --> 01:12:10,880
other thing too is send 5A day 
for 10 days, send 3A day for 

1382
01:12:10,880 --> 01:12:13,680
However that math works out like
unless your game's coming out 

1383
01:12:13,680 --> 01:12:16,200
tomorrow, guess what you should 
have started your promo six 

1384
01:12:16,200 --> 01:12:19,600
months ago. 
You know, like that's it's 

1385
01:12:19,640 --> 01:12:22,720
better to personalize the emails
because you know what I did? 

1386
01:12:22,720 --> 01:12:26,680
You know, what I did with this 
e-mail is I immediately 

1387
01:12:26,680 --> 01:12:29,240
downloaded the game, flipped 
through it, hopped on my 

1388
01:12:29,240 --> 01:12:32,720
Discord, messaged the person and
said, hey, thanks so much for 

1389
01:12:32,720 --> 01:12:34,720
your e-mail. 
What kind of feedback are you 

1390
01:12:34,720 --> 01:12:36,760
looking for? 
And they said blah, blah, blah, 

1391
01:12:36,760 --> 01:12:38,080
blah, blah, blah. 
The rest of the conversation is 

1392
01:12:38,080 --> 01:12:40,680
not your business. 
But that is what I did because 

1393
01:12:40,680 --> 01:12:43,120
of how much I appreciated this 
e-mail, right? 

1394
01:12:43,360 --> 01:12:46,200
And I can tell you, there's 
people that I've made friends 

1395
01:12:46,200 --> 01:12:48,680
with. 
A lot of my friends in the Teach

1396
01:12:48,680 --> 01:12:52,520
RBG space are people that 
originally emailed me in the 

1397
01:12:52,520 --> 01:12:55,840
past, came on the show, became 
friends with, and now I happily 

1398
01:12:55,840 --> 01:12:57,240
promote their stuff all of the 
time. 

1399
01:12:57,240 --> 01:12:59,280
And a lot of it is that first 
initial interaction. 

1400
01:12:59,680 --> 01:13:02,120
So anyway, yeah, we are burning 
some stuff here. 

1401
01:13:02,120 --> 01:13:03,680
Did you we kind of already did 
the e-mail thing. 

1402
01:13:03,680 --> 01:13:06,120
Do you want to draft a quick 
e-mail or Because I know that's 

1403
01:13:06,120 --> 01:13:07,320
one of the things we want to do 
or did we? 

1404
01:13:07,320 --> 01:13:08,360
Just no, I think we're not 
going. 

1405
01:13:08,480 --> 01:13:10,480
We don't need to because I think
we kind of got at the point, 

1406
01:13:10,480 --> 01:13:15,320
right, like open with like a 
hello their names and never do 

1407
01:13:15,320 --> 01:13:16,560
it. 
To whom it may concern. 

1408
01:13:16,560 --> 01:13:20,120
This is not you do not indicate 
you're not telling parents that 

1409
01:13:20,120 --> 01:13:22,200
their son died at war. 
All right? 

1410
01:13:22,240 --> 01:13:25,160
You're just talking to people. 
They're probably two people like

1411
01:13:25,840 --> 01:13:30,080
like Hunter and Ryan and then, 
you know, do all the things that

1412
01:13:30,080 --> 01:13:32,520
we've already said, you know, 
personalize it, maybe have the 

1413
01:13:32,520 --> 01:13:38,080
boiler plates or game pitch and 
then end it on a would love to 

1414
01:13:38,440 --> 01:13:40,400
hear your thoughts. 
You have and I always like to 

1415
01:13:40,400 --> 01:13:43,800
open this is my boiler plate, 
but I think it's a nice one of 

1416
01:13:43,800 --> 01:13:46,240
just being like, hey, and if you
have any questions or if there's

1417
01:13:46,240 --> 01:13:48,400
anything I can do to help, let 
me know. 

1418
01:13:49,120 --> 01:13:51,960
Thank you so much. 
Comma your name signature. 

1419
01:13:51,960 --> 01:13:54,880
Yeah, and then you're done. 
It works every time. 

1420
01:13:56,600 --> 01:13:58,280
Yeah, so. 
It really is. 

1421
01:13:58,280 --> 01:14:02,160
I think we said this at the top 
and to wrap this part up, just 

1422
01:14:02,160 --> 01:14:04,320
write like a human being as if 
you're talking to another human 

1423
01:14:04,320 --> 01:14:06,240
being. 
Yeah, that's it. 

1424
01:14:06,960 --> 01:14:10,280
All right. 
All right, Next section, this 

1425
01:14:10,280 --> 01:14:13,320
one's just going to be about 
making your work easy to share. 

1426
01:14:14,000 --> 01:14:16,160
All right. 
So we talked earlier about how 

1427
01:14:16,160 --> 01:14:21,680
like you're not going to be able
to personally interact with 

1428
01:14:21,720 --> 01:14:24,520
every single person who's going 
to end up engaging with your 

1429
01:14:24,520 --> 01:14:26,440
work. 
It's going to be degrees of 

1430
01:14:26,440 --> 01:14:28,200
separation. 
And one of the ways that you 

1431
01:14:28,200 --> 01:14:33,240
strengthen that that 
relationship without you being 

1432
01:14:33,240 --> 01:14:37,480
directly involved is making your
work something that is readily 

1433
01:14:37,480 --> 01:14:39,000
shareable. 
And there's a lot of ways you 

1434
01:14:39,000 --> 01:14:41,760
can do this, a lot of 
qualitative ways that people 

1435
01:14:41,760 --> 01:14:44,680
will totally like make the game 
like more engaging and things 

1436
01:14:44,680 --> 01:14:46,360
like that. 
But we're going to, we're going 

1437
01:14:46,360 --> 01:14:51,800
to stick with the brass tacks, 
the real technical gears that 

1438
01:14:51,880 --> 01:14:54,880
that I think are important. 
The first one is, is make a 

1439
01:14:54,880 --> 01:14:58,200
press kit. 
If you have a game and you're 

1440
01:14:58,200 --> 01:15:03,760
really trying to shop it around 
to I think companies and 

1441
01:15:04,880 --> 01:15:07,920
organizations, a press kit's a 
really useful thing. 

1442
01:15:07,920 --> 01:15:10,080
And I think, Ryan, you have 
probably more experience with 

1443
01:15:10,080 --> 01:15:13,400
this because you talked to some 
of the Plus One XP folks about 

1444
01:15:13,400 --> 01:15:15,440
making a press kit. 
You've had them on in the show 

1445
01:15:15,440 --> 01:15:17,360
in the past and things like 
that. 

1446
01:15:17,360 --> 01:15:22,360
But it's just a fact sheet about
your game that kind of answers 

1447
01:15:22,360 --> 01:15:24,800
questions. 
Kind of yes, yes. 

1448
01:15:24,800 --> 01:15:28,520
So God, I wish I I kind of 
wanted to talk to someone, reach

1449
01:15:28,520 --> 01:15:30,880
out and see, Hey, can I, can I 
show a press kit? 

1450
01:15:30,880 --> 01:15:33,040
One of the best press kits I've 
received in in recent memory 

1451
01:15:33,040 --> 01:15:37,520
that popped into my head is the 
reason one from Elliot Davis. 

1452
01:15:37,520 --> 01:15:40,200
Like the time we have the game 
that he has with the two 

1453
01:15:40,240 --> 01:15:41,520
brothers on the other side of 
the doors. 

1454
01:15:42,760 --> 01:15:45,360
It's fantastic. 
I know plus one HP does have a 

1455
01:15:46,480 --> 01:15:49,520
from like when Zemo actually 
existed like 2 years ago or 

1456
01:15:49,520 --> 01:15:52,160
whatever. 
I think they did a. 

1457
01:15:52,720 --> 01:15:55,320
Like a stream? 
A stream talking about making 

1458
01:15:55,320 --> 01:15:57,520
the press kit, and I've seen a 
ton of great press kits in that 

1459
01:15:57,520 --> 01:15:59,280
and it's great. 
But basically what the press kit

1460
01:15:59,280 --> 01:16:01,400
does is yes, it gives you all 
the details about the game. 

1461
01:16:01,400 --> 01:16:02,960
It gives you the full pitch of 
the game. 

1462
01:16:03,720 --> 01:16:07,000
It gives you dates, what to 
expect. 

1463
01:16:07,000 --> 01:16:08,840
It gives you, if you're doing a 
Kickstarter, maybe talks about 

1464
01:16:08,840 --> 01:16:11,560
some of the Kickstarter stuff, 
but also really important things

1465
01:16:11,560 --> 01:16:13,480
are at the bottom of the 
Kickstarter or bottom of most 

1466
01:16:13,480 --> 01:16:17,680
press kits is stuff that people 
can use to promote the game. 

1467
01:16:17,880 --> 01:16:20,400
So most of them will have a 
folder to a link full of like 

1468
01:16:20,400 --> 01:16:23,920
art assets, links to everyone's 
social media. 

1469
01:16:23,920 --> 01:16:26,520
So you can reach out to them all
those kind of tag them. 

1470
01:16:26,560 --> 01:16:30,640
So yeah, there's a ton of ton of
different places that you can 

1471
01:16:31,160 --> 01:16:32,760
find how to make a good press 
kit. 

1472
01:16:32,920 --> 01:16:35,360
But I can tell you right now, if
you have a game and you do, are 

1473
01:16:35,360 --> 01:16:38,720
you, you're trying to promote to
anybody, the first thing you 

1474
01:16:38,720 --> 01:16:41,720
should do before you start 
emailing is make a press kit. 

1475
01:16:41,960 --> 01:16:44,480
All of the information that 
people need to promote your game

1476
01:16:44,480 --> 01:16:46,440
should be in one spot that they 
can just click on. 

1477
01:16:46,720 --> 01:16:49,280
And then embedded in that is all
the things that they need to run

1478
01:16:49,280 --> 01:16:52,640
it. 
And yeah. 

1479
01:16:53,560 --> 01:16:56,160
And, you know, it's also just a 
good exercise, right? 

1480
01:16:56,160 --> 01:16:59,520
Like when you do that, you kind 
of answer a lot of questions 

1481
01:16:59,520 --> 01:17:02,800
that you weren't asking yourself
beforehand, and that makes 

1482
01:17:02,800 --> 01:17:06,560
everything else a lot easier. 
So, you know, again, it's back 

1483
01:17:06,560 --> 01:17:08,760
to that idea of like, respecting
people's time. 

1484
01:17:09,880 --> 01:17:13,080
If you force yourself to get 
better at figuring out exactly 

1485
01:17:13,080 --> 01:17:15,360
what you want to say, you're 
going to save everybody a lot of

1486
01:17:15,360 --> 01:17:17,560
trouble and to answer a lot of 
questions. 

1487
01:17:17,560 --> 01:17:19,760
It would be really nice if 
someone asks you a question, you

1488
01:17:19,760 --> 01:17:21,840
can immediately fire them off an
answer, right? 

1489
01:17:22,240 --> 01:17:26,560
And a lot of press kits are like
basically FAQs that have been 

1490
01:17:26,560 --> 01:17:29,000
standardized. 
Yeah, I'm going to run. 

1491
01:17:29,080 --> 01:17:31,240
I'm going to run through 1 real 
quick. 

1492
01:17:31,240 --> 01:17:34,400
I'm not going to say whose it 
is, but but it is picture at the

1493
01:17:34,400 --> 01:17:40,840
top name their pitch and it says
what is this game and gives a 

1494
01:17:40,840 --> 01:17:43,360
full breakdown of every all the 
information that they need it. 

1495
01:17:43,560 --> 01:17:45,360
And then it says this game's 
features. 

1496
01:17:45,360 --> 01:17:47,360
What makes it like special to 
them? 

1497
01:17:47,520 --> 01:17:51,120
Boom boom boom boom boom boom 
boom boom boom games links. 

1498
01:17:51,160 --> 01:17:54,720
So it links to everyone's 
socials, Kickstarter pre launch 

1499
01:17:54,720 --> 01:17:56,800
page, publisher pre launch page,
everything. 

1500
01:17:56,880 --> 01:17:59,880
And then underneath that is art 
and promotional assets. 

1501
01:18:00,080 --> 01:18:04,880
So it's literally a link to one 
giant folder of headers and 

1502
01:18:04,880 --> 01:18:07,760
fonts and like all sources of 
you have for it and lists the 

1503
01:18:07,760 --> 01:18:12,840
team. 
It lists some like you know that

1504
01:18:12,840 --> 01:18:15,400
like text on the back of the 
book, kind of stuff that people 

1505
01:18:15,400 --> 01:18:18,040
have said about the game. 
And then at the bottom it says 

1506
01:18:18,040 --> 01:18:19,800
following up. 
Like if you want to follow up, 

1507
01:18:20,000 --> 01:18:22,920
this is the person to talk to 
and and how to reach them. 

1508
01:18:23,160 --> 01:18:27,280
Boom, perfect, fucking perfect. 
Cool. 

1509
01:18:28,680 --> 01:18:31,600
All right, I got another one. 
It's and this one's more 

1510
01:18:31,600 --> 01:18:37,480
specifically for me. 
If you have a blog, give it your

1511
01:18:37,480 --> 01:18:40,360
blog post titles that are easy 
to share and understand. 

1512
01:18:41,320 --> 01:18:44,440
This goes two ways. 
One, the title should be 

1513
01:18:44,440 --> 01:18:49,200
interesting if you just make 
your blog post that day's date, 

1514
01:18:49,760 --> 01:18:53,600
I have no reason to click on it.
And I am frankly, when you do 

1515
01:18:53,600 --> 01:18:57,160
write something that's really 
interesting or you share 

1516
01:18:57,160 --> 01:18:59,760
something that you made, I'm not
going to be able to remember 

1517
01:18:59,760 --> 01:19:03,440
which day I read that on, right?
So you got to give a nice title.

1518
01:19:03,440 --> 01:19:07,480
And then the second thing is, is
like that title, the longer it 

1519
01:19:07,480 --> 01:19:11,080
is, the harder it's going to be 
to put onto a blue sky post or 

1520
01:19:11,080 --> 01:19:13,520
into Discord or anything like 
that. 

1521
01:19:13,680 --> 01:19:18,120
And you think that that's not 
going to be a big deal. 

1522
01:19:18,280 --> 01:19:20,920
That is a huge thing. 
Like when you're someone who 

1523
01:19:20,920 --> 01:19:25,680
wants to share someone else's 
work and their thing is so long 

1524
01:19:25,680 --> 01:19:29,400
that you can barely share it, 
then it's, it becomes an issue. 

1525
01:19:29,480 --> 01:19:32,560
You want to grease the wheels on
this kind of stuff. 

1526
01:19:32,560 --> 01:19:36,200
When people get excited, they, 
you have a, you have a very 

1527
01:19:36,200 --> 01:19:38,880
narrow window where they're 
like, I want to talk about it. 

1528
01:19:39,120 --> 01:19:43,880
And the moment they it becomes a
job for them, unless they're 

1529
01:19:43,880 --> 01:19:46,120
trying to self promote 
themselves, like, you know, like

1530
01:19:46,120 --> 01:19:48,480
we mentioned earlier, they're 
going to stop in their tracks 

1531
01:19:48,480 --> 01:19:53,000
and move on. 
So make your make your titles 

1532
01:19:53,520 --> 01:19:57,680
evocative, make them 
informative, and make them short

1533
01:19:57,680 --> 01:19:59,840
and pithy enough that they can 
be shared online. 

1534
01:20:00,400 --> 01:20:04,120
Doesn't need to be light novel 
or Isakai anime name titles. 

1535
01:20:04,120 --> 01:20:08,760
It doesn't need to be pop punk 
song names from the early 2000. 

1536
01:20:08,760 --> 01:20:10,600
It doesn't. 
It doesn't need to be like those

1537
01:20:10,760 --> 01:20:13,720
movies where it's like the title
and then there's parentheses and

1538
01:20:13,720 --> 01:20:15,840
it's like. 
Colon this, yeah. 

1539
01:20:16,080 --> 01:20:17,200
Colon Yeah, blah blah, blah, 
blah. 

1540
01:20:17,280 --> 01:20:19,880
Yeah. 
I mean, here's the thing. 

1541
01:20:19,880 --> 01:20:23,360
If you want to make your RPGRPG 
that because it's like a fun 

1542
01:20:23,360 --> 01:20:27,840
artistic like thing, go for it. 
But even then, like you kind of 

1543
01:20:27,840 --> 01:20:29,800
want a shorthand name for your 
RPG, right? 

1544
01:20:29,840 --> 01:20:34,040
And it can't all be acronyms. 
We already have a 2M BS, Mythic,

1545
01:20:34,040 --> 01:20:37,640
Bastion, Land and Morkborg. 
So you can't rely on acronym. 

1546
01:20:37,640 --> 01:20:41,760
You need some short name and it 
it just do it for yourself. 

1547
01:20:41,760 --> 01:20:44,560
I I'm obviously thinking of it 
as like blogs, but this can be 

1548
01:20:44,560 --> 01:20:46,760
used for anything. 
I mean really you should be 

1549
01:20:46,760 --> 01:20:51,400
thinking about it often the and 
this one is really this next 

1550
01:20:51,400 --> 01:20:53,720
point really kind of dovetails 
into it. 

1551
01:20:54,520 --> 01:20:58,120
Make the URL short. 
This one really goes to my 

1552
01:20:58,120 --> 01:21:00,880
bloggers and my Youtubers and my
content creators. 

1553
01:21:01,880 --> 01:21:06,600
You have your whole 
websitesname.com/make the next 

1554
01:21:06,600 --> 01:21:09,400
thing short. 
Like I, I'm still getting better

1555
01:21:09,400 --> 01:21:12,800
at this myself, but like on 
Explorers Design, I used to have

1556
01:21:12,800 --> 01:21:17,240
like 3 or 5 words. 
It's now I'm trying to keep it 

1557
01:21:17,240 --> 01:21:22,280
down to like 2 or one and it it 
makes it easier because when 

1558
01:21:22,280 --> 01:21:26,120
people share it on social it's 
going to eat into the the word 

1559
01:21:26,120 --> 01:21:29,360
count. 
Well, even even from from my 

1560
01:21:29,360 --> 01:21:34,600
side, you can see on our, on 
our, on our, on my overlay here.

1561
01:21:34,600 --> 01:21:38,160
For those in that are not in 
podcast land, I, I try to put 

1562
01:21:38,160 --> 01:21:41,880
the links onto the overlay so 
anyone that clicks in can see it

1563
01:21:42,680 --> 01:21:44,480
and and type it in if they want 
to. 

1564
01:21:45,320 --> 01:21:49,360
If you have a Kickstarter or a 
backer kit, I can tell you those

1565
01:21:49,360 --> 01:21:53,480
are not short URLs when you're 
trying to share that link. 

1566
01:21:54,120 --> 01:21:56,920
TinyURL is a thing. 
I think it might cost a little 

1567
01:21:56,920 --> 01:22:03,240
bit Bitly is a thing, but yeah, 
Matt Morris, last week it was 

1568
01:22:04,200 --> 01:22:08,320
tinyurl.com/rolling Dash Coast. 
Boom. 

1569
01:22:08,360 --> 01:22:10,160
It will fit in a Blue Sky post 
super well. 

1570
01:22:10,440 --> 01:22:12,280
I know Blue skies a little bit 
different because you can put 

1571
01:22:12,280 --> 01:22:14,760
the link in and for those that 
don't know a little secret on 

1572
01:22:14,760 --> 01:22:17,520
Blue Sky, yeah, if you put a 
link in, it will embed it. 

1573
01:22:17,520 --> 01:22:20,960
You can then delete all of the 
text above the link and it won't

1574
01:22:20,960 --> 01:22:23,680
count against your word limit. 
But you hear, you know what I'm 

1575
01:22:23,680 --> 01:22:25,040
saying? 
It's going to be a lot easier to

1576
01:22:25,040 --> 01:22:29,480
share tinyurl.com/your project 
then it is going to be 

1577
01:22:29,560 --> 01:22:36,560
www.kickstarter.com/mouseredder/month/rolling/co/display/page
slash. 

1578
01:22:36,760 --> 01:22:38,720
You know what I mean? 
It's, it's gonna be a lot easier

1579
01:22:38,720 --> 01:22:41,320
to share when you have that, 
even if it cost you a tiny bit. 

1580
01:22:41,320 --> 01:22:42,680
But I think Bitly is pretty 
cheap. 

1581
01:22:42,680 --> 01:22:45,360
I know we have one that and you 
get like the first three free or

1582
01:22:45,360 --> 01:22:47,720
whatever. 
So, you know, do do that. 

1583
01:22:47,720 --> 01:22:50,120
Short URLs are great. 
And we don't even have to say 

1584
01:22:50,120 --> 01:22:53,920
this to the podcast folks 
because we have to say the the 

1585
01:22:53,920 --> 01:22:57,640
URL out loud. 
So like, if it's if it's long, 

1586
01:22:58,240 --> 01:23:00,880
nobody's going to want to read 
it or, or can remember what you 

1587
01:23:00,880 --> 01:23:04,080
said on the podcast. 
So short is good. 

1588
01:23:04,320 --> 01:23:08,440
And yeah, use tools to do so 
remove like conjugates, you 

1589
01:23:08,440 --> 01:23:11,040
know, things like that. 
Like keep it nice, short and 

1590
01:23:11,040 --> 01:23:13,000
simple. 
It's that's all you have to do. 

1591
01:23:14,160 --> 01:23:19,200
And then the last one, and this 
one's a big one, gave your 

1592
01:23:19,200 --> 01:23:21,760
products evocative and concise. 
Some reason tag lines. 

1593
01:23:23,320 --> 01:23:27,720
Yeah, it's guys been nuts. 
Again, it's a great exercise 

1594
01:23:28,240 --> 01:23:31,640
because if you do this hell, 
before you design your game, try

1595
01:23:31,640 --> 01:23:34,280
to write the try to write the 
product page. 

1596
01:23:35,280 --> 01:23:37,360
This is like a weirdly like this
is a great hack. 

1597
01:23:37,360 --> 01:23:40,320
Like you find out how much of 
what your game actually is about

1598
01:23:40,520 --> 01:23:42,960
just by trying to write the the 
quote UN quote product page, the

1599
01:23:42,960 --> 01:23:45,760
hypothetical one. 
But I'll tell you someone who's 

1600
01:23:45,760 --> 01:23:53,520
really good at this will yopes 
like descriptions of their games

1601
01:23:53,520 --> 01:23:57,400
are perfect. 
Like I I think about plasmodics 

1602
01:23:57,400 --> 01:24:02,800
is a what if you took can can 
you do you have it available? 

1603
01:24:02,800 --> 01:24:05,760
Right now, as you were doing it,
I was typing in Plasmodics 

1604
01:24:05,760 --> 01:24:08,760
Kickstarter. 
OK, like it's, I, I remember 

1605
01:24:08,760 --> 01:24:11,320
them saying on like I think it 
was your podcast or someone 

1606
01:24:11,320 --> 01:24:14,160
else's that it is like if you 
took Gamma world and you naked 

1607
01:24:14,160 --> 01:24:18,560
it in the microwave and listen, 
a lot of you are going to be 

1608
01:24:18,560 --> 01:24:20,320
like, I don't know what that 
means, but the people who want 

1609
01:24:20,320 --> 01:24:23,680
to buy this game, who know what 
Gamma World is, are sold 

1610
01:24:23,680 --> 01:24:26,960
immediately, right? 
It's it's the coolest way to 

1611
01:24:26,960 --> 01:24:30,760
have ever said that. 
I, I've remade gamma world in 

1612
01:24:30,760 --> 01:24:32,400
the most Gamma world way 
possible. 

1613
01:24:33,560 --> 01:24:37,080
It's amazing. 
And, and, and all of their games

1614
01:24:37,080 --> 01:24:38,920
are like that. 
They have these amazing pitches.

1615
01:24:40,160 --> 01:24:42,040
It wasn't on our show. 
I I've yet to have. 

1616
01:24:42,040 --> 01:24:43,400
I've met Will. 
Will's fantastic. 

1617
01:24:43,400 --> 01:24:45,000
Obviously we're big Adam Bass 
fans. 

1618
01:24:45,120 --> 01:24:46,800
We got to get Will on the show. 
They gave me a copy of 

1619
01:24:46,800 --> 01:24:48,120
Plasmonics at Gin Cod. 
That's right. 

1620
01:24:48,120 --> 01:24:50,520
I got whatever you fucking know,
Not you, the people out there. 

1621
01:24:51,160 --> 01:24:53,880
I got 1. 
But but what I'm talking about, 

1622
01:24:53,880 --> 01:24:55,680
yours is a little different from
what I'm talking about. 

1623
01:24:55,680 --> 01:24:58,920
What I'm talking about is when I
want to have when we're talking 

1624
01:24:58,920 --> 01:25:04,960
about a game on the show, I say 
we're reviewing this game from 

1625
01:25:04,960 --> 01:25:08,120
this person comma quick pitch of
the game, right? 

1626
01:25:08,560 --> 01:25:10,720
Do you know how many games out 
there don't have that quick 

1627
01:25:10,720 --> 01:25:13,080
pitch of the game? 
Do you know how fucking annoying

1628
01:25:13,080 --> 01:25:16,080
it is when I have to go to their
itch page and read their three 

1629
01:25:16,080 --> 01:25:20,120
paragraph, you know, copy to try
to summarize down one sentence 

1630
01:25:20,120 --> 01:25:23,080
that will fit in a blue sky 
fucking post Like it's, it's, 

1631
01:25:23,560 --> 01:25:26,400
it's it would be a lot easier 
and a lot easier to promote your

1632
01:25:26,400 --> 01:25:29,280
game if you just tell me 
concisely what the fuck your 

1633
01:25:29,280 --> 01:25:31,520
game is. 
Kickstarter kind of forces 

1634
01:25:31,520 --> 01:25:32,840
people to do that. 
So it's almost a little bit 

1635
01:25:32,840 --> 01:25:34,000
easier. 
For example, I brought up 

1636
01:25:34,000 --> 01:25:35,960
plasmomics Kickstarter, the top 
of it. 

1637
01:25:35,960 --> 01:25:39,200
It says plasmodics mutant freaks
in the weird future. 

1638
01:25:39,200 --> 01:25:41,920
Underneath that it says in the 
remnants of the world play in 

1639
01:25:41,920 --> 01:25:45,200
The Smithereens get weird in the
body and in the mind with the 

1640
01:25:45,200 --> 01:25:48,960
post apocalyptic TRPG. 
That's OK, doesn't say what I 

1641
01:25:48,960 --> 01:25:51,680
need though. 
Right vibe. 

1642
01:25:52,200 --> 01:25:55,000
What I like though is when you 
get down at the bottom here it 

1643
01:25:55,000 --> 01:25:57,360
says plasmodics is a tabletop 
role-playing game of post 

1644
01:25:57,360 --> 01:26:00,760
apocalyptic gonzo sci-fi. 
We're sort of humans, kind of 

1645
01:26:00,760 --> 01:26:03,640
animals, mostly robots 
indefinitely aliens joined hand 

1646
01:26:03,880 --> 01:26:07,520
and mutated hand. 
I know what the game is about 

1647
01:26:07,800 --> 01:26:11,680
right in that short sentence. 
OK, it's post apocalyptic, gonzo

1648
01:26:11,680 --> 01:26:14,440
weird game where a bunch of 
freaks are going to get together

1649
01:26:14,440 --> 01:26:15,800
and do stuff. 
Boom. 

1650
01:26:15,880 --> 01:26:17,640
That's all I need. 
That's all I want. 

1651
01:26:17,880 --> 01:26:19,960
And can I tell you? 
You will be shocked when you 

1652
01:26:19,960 --> 01:26:22,440
start going through projects and
see that no one ever wrote that 

1653
01:26:22,440 --> 01:26:25,000
line. 
What I like even better is a 

1654
01:26:25,000 --> 01:26:27,960
line that says not from 
plasmonics. 

1655
01:26:27,960 --> 01:26:33,400
We'll say this is this is 
Clinton's game a a dice pool, 

1656
01:26:34,360 --> 01:26:39,120
sci-fi, post Apocalypse World 
where two to four players do 

1657
01:26:39,120 --> 01:26:41,760
this and do that. 
Spoilers. 

1658
01:26:42,120 --> 01:26:44,320
Ma ma, that's what I want right 
there. 

1659
01:26:44,840 --> 01:26:48,680
Give me the game in one sentence
so that I can promote your game 

1660
01:26:48,760 --> 01:26:51,040
much more easily. 
Because I'll tell you what 

1661
01:26:51,120 --> 01:26:56,200
attention economy out there is 
not long and blue sky posts are 

1662
01:26:56,200 --> 01:26:58,560
do not have a lot of characters.
I can't write your three 

1663
01:26:58,560 --> 01:27:00,760
paragraph pitch. 
Having that one pitch that tells

1664
01:27:00,760 --> 01:27:03,720
me mechanically what it is and 
vibes always what it is, that's 

1665
01:27:03,800 --> 01:27:05,320
what I want to see. 
Please write one of those. 

1666
01:27:06,200 --> 01:27:08,880
And I, I will say counterpoint, 
but it's not really a 

1667
01:27:08,880 --> 01:27:11,480
counterpoint. 
It's just like what I want and 

1668
01:27:11,480 --> 01:27:14,840
what Ryan wants. 
You can have both put them both 

1669
01:27:14,840 --> 01:27:18,800
there because it's very easy to 
scan a page and see two 

1670
01:27:18,800 --> 01:27:21,120
sentences. 
The one that's like got all the,

1671
01:27:21,200 --> 01:27:25,080
the glam that gets you excited. 
And then the one that confirms 

1672
01:27:25,080 --> 01:27:27,960
to you that this is in fact a 
thing that I know, right? 

1673
01:27:28,360 --> 01:27:30,240
I, I understand what this thing 
is. 

1674
01:27:30,760 --> 01:27:34,440
And of course, again, if you 
have a press kit, you're going 

1675
01:27:34,440 --> 01:27:36,040
to have that right. 
It's going to be on there 

1676
01:27:36,040 --> 01:27:39,680
probably. 
But it it this is one of the 

1677
01:27:39,680 --> 01:27:43,400
ways that you really make your 
work easy to share and get to 

1678
01:27:43,640 --> 01:27:47,680
make it easier for other people 
to become evangelists for your 

1679
01:27:47,680 --> 01:27:51,480
work. 
Yep. 

1680
01:27:52,640 --> 01:27:55,760
All right. 
We are last section or I think 

1681
01:27:55,760 --> 01:28:01,120
it's close to the last section. 
Yep, it is. 

1682
01:28:01,120 --> 01:28:02,960
It's it looks long, but it's not
that long. 

1683
01:28:02,960 --> 01:28:07,440
And then we can wrap up here. 
And this is going to be 

1684
01:28:07,440 --> 01:28:09,040
interesting because we're going 
to get both sides of this 

1685
01:28:09,040 --> 01:28:12,480
between you and me here. 
Sure, sure are. 

1686
01:28:13,600 --> 01:28:20,880
How to be a guest on a show 
yeah, yeah, I. 

1687
01:28:22,440 --> 01:28:25,640
Kind of want to take the reins 
very quickly to just say that I 

1688
01:28:25,640 --> 01:28:29,120
don't run a show. 
So I and, and the thing I'm 

1689
01:28:29,120 --> 01:28:33,040
worried about all the time when 
I get invited by awesome people 

1690
01:28:33,200 --> 01:28:36,680
to be part of their project for 
a short stint is I'm like, I 

1691
01:28:36,680 --> 01:28:38,920
don't want to be the person that
they don't invite back because 

1692
01:28:38,920 --> 01:28:41,280
they hate me or that I I made 
their job harder. 

1693
01:28:42,320 --> 01:28:45,640
So I'm this is the kind of the 
part of the presentation where 

1694
01:28:46,120 --> 01:28:48,640
or the show where I'm going to 
kind of be watching Riot. 

1695
01:28:49,000 --> 01:28:51,840
But and I'll say some things 
that I've tried and I'm kind of 

1696
01:28:51,840 --> 01:28:54,920
curious to find out if they're 
good things, but take it away. 

1697
01:28:54,920 --> 01:28:56,600
Ryan. 
Let how yeah. 

1698
01:28:57,280 --> 01:29:00,800
How do we get? 
How do we have yes, be good? 

1699
01:29:01,040 --> 01:29:04,640
How do I become a better guest? 
You're a fantastic guest, first 

1700
01:29:04,640 --> 01:29:08,920
of all. 
But we're gonna talk about like 

1701
01:29:08,920 --> 01:29:12,760
2 big parts of this. 
One is bad examples of leading 

1702
01:29:12,760 --> 01:29:15,000
up to and being part of like a 
show, right? 

1703
01:29:15,000 --> 01:29:18,040
And then we're gonna talk about 
the etiquette in regards to like

1704
01:29:18,200 --> 01:29:22,440
being on this is physically a 
podcast because I am a podcast 

1705
01:29:22,440 --> 01:29:23,800
host. 
It could be different if you're 

1706
01:29:23,800 --> 01:29:25,920
reaching out for like blog stuff
or interviews or whatever. 

1707
01:29:25,920 --> 01:29:28,680
But I want to start with some 
bad examples because we, we 

1708
01:29:28,680 --> 01:29:30,080
talked about it earlier kind of 
with the example. 

1709
01:29:30,080 --> 01:29:32,040
We want to do good and bad 
examples and realize by just 

1710
01:29:32,040 --> 01:29:35,160
talking about the bad examples, 
you know, the inverse is the 

1711
01:29:35,160 --> 01:29:38,200
good stuff. 
So let's talk about bad examples

1712
01:29:39,760 --> 01:29:43,680
or things to know before you get
to the show, before I get to the

1713
01:29:43,680 --> 01:29:47,400
bad examples first and foremost.
This also goes through emails we

1714
01:29:47,400 --> 01:29:50,920
talked about a little bit before
is know what the show is about, 

1715
01:29:51,440 --> 01:29:54,240
right. 
If you're reaching out to ask to

1716
01:29:54,240 --> 01:29:58,960
be on a show, you should know 
what that show is about. 

1717
01:29:59,240 --> 01:30:01,560
That's one thing that when 
people ask for interviews and 

1718
01:30:01,560 --> 01:30:03,880
they don't mention the name of 
the show, they don't mention our

1719
01:30:03,880 --> 01:30:08,840
names that for me, it's just why
am I gonna waste my time 

1720
01:30:08,920 --> 01:30:11,240
interviewing you if you don't 
know if you don't know who the 

1721
01:30:11,240 --> 01:30:13,960
fuck I am, right? 
Like I do this for fun. 

1722
01:30:13,960 --> 01:30:15,840
And again, some of this, some of
the stuff is a little bit 

1723
01:30:15,840 --> 01:30:19,920
different because we're we're 
not monetized. 

1724
01:30:20,520 --> 01:30:22,720
I don't feel the need to 
generate content or stuff like 

1725
01:30:22,720 --> 01:30:25,280
that. 
I will happily say no to a big 

1726
01:30:25,280 --> 01:30:27,680
creator that might promote us a 
bunch if I don't like them or 

1727
01:30:27,680 --> 01:30:29,600
don't care for the way that we 
interacted. 

1728
01:30:30,080 --> 01:30:31,200
I'm not saying that other people
won't. 

1729
01:30:31,200 --> 01:30:33,320
I'm saying that like some of my 
views are a little different 

1730
01:30:33,320 --> 01:30:36,400
because again, we're not we're 
not monetized. 

1731
01:30:36,400 --> 01:30:38,840
I do whatever the fuck I want, 
whenever I want, and I don't 

1732
01:30:39,240 --> 01:30:43,000
anything. 
So know what the show was about.

1733
01:30:43,080 --> 01:30:45,200
Watch a couple episodes before 
you go on it. 

1734
01:30:45,520 --> 01:30:47,160
If you're going to be 
interviewed, watch an interview 

1735
01:30:47,160 --> 01:30:49,360
from the host so you can kind of
get like the gist of what's 

1736
01:30:49,360 --> 01:30:59,240
going on, right? 
You wrote a couple things here. 

1737
01:30:59,360 --> 01:31:02,200
You wrote making the show harder
to run or not bringing yourself 

1738
01:31:02,800 --> 01:31:05,120
and your work to the show. 
Those are the things that you 

1739
01:31:05,120 --> 01:31:05,720
wrote. 
So what? 

1740
01:31:05,720 --> 01:31:07,080
Did you do by those? 
Yeah. 

1741
01:31:07,080 --> 01:31:11,680
So don't make the show hard to 
run that it's it's not it's not 

1742
01:31:11,680 --> 01:31:13,760
easy. 
And as Ryan has already said, 

1743
01:31:13,760 --> 01:31:15,320
he's only got so many spoons, 
right. 

1744
01:31:15,320 --> 01:31:17,880
So don't make him spend more 
spoons than he has allocated to 

1745
01:31:17,880 --> 01:31:20,720
the project. 
And one, there's a couple ways 

1746
01:31:20,720 --> 01:31:25,920
you can do that, but like the 
the big one is just like have 

1747
01:31:25,920 --> 01:31:29,600
your technology working, double 
check everything. 

1748
01:31:29,600 --> 01:31:32,680
Like there's a lot of stuff here
that's going to get into like, 

1749
01:31:32,680 --> 01:31:34,960
you know, sort of etiquette and 
things like that are examples of

1750
01:31:34,960 --> 01:31:36,840
issues that I know Ryan's going 
to get into. 

1751
01:31:36,840 --> 01:31:39,440
But that I mean, that's this 
broad stroke of things as you 

1752
01:31:39,440 --> 01:31:43,040
just want to make sure that you 
are not part of the problem. 

1753
01:31:44,520 --> 01:31:47,960
The other one is this is this 
thing that you need to do is 

1754
01:31:47,960 --> 01:31:50,360
bring yourself and your work to 
the show. 

1755
01:31:50,360 --> 01:31:54,520
If the person if someone's 
inviting you onto the show, they

1756
01:31:54,600 --> 01:31:58,200
want you for whatever you are 
right. 

1757
01:31:58,520 --> 01:32:06,040
I am a ex eddies judge, layout, 
graphic design, design writing 

1758
01:32:06,080 --> 01:32:07,840
freak. 
That is what the thing I'm into.

1759
01:32:08,240 --> 01:32:11,240
If I go on to a show and then 
people ask me those questions 

1760
01:32:11,240 --> 01:32:15,040
and I say, I don't want to talk 
about that or I don't freely 

1761
01:32:15,040 --> 01:32:17,320
give away that kind of stuff 
that it's like, OK, well, then 

1762
01:32:17,320 --> 01:32:19,040
why did they invite you on, 
right? 

1763
01:32:19,680 --> 01:32:23,920
So if you, if your relationship 
to RPGs is that you are the 

1764
01:32:25,200 --> 01:32:28,720
liberal horror guy who likes 
underwater adventures or 

1765
01:32:28,720 --> 01:32:31,880
scenarios only, and then you say
that you don't want to talk 

1766
01:32:31,880 --> 01:32:35,520
about any of that, you're 
withholding the one thing that 

1767
01:32:35,520 --> 01:32:39,560
that that that you were more or 
less implicitly expected to 

1768
01:32:39,560 --> 01:32:43,600
bring to the show, right? 
So that that's the how you be a 

1769
01:32:43,600 --> 01:32:47,920
good guest, be the person that 
they invited onto the show. 

1770
01:32:48,240 --> 01:32:50,480
Yeah, yeah. 
I mean, I completely agree with 

1771
01:32:50,480 --> 01:32:51,480
that. 
Luckily, I don't. 

1772
01:32:51,840 --> 01:32:53,680
I haven't really encountered 
anything like that. 

1773
01:32:53,680 --> 01:32:55,480
I mean, we're also pretty picky 
with the beauty of the invite on

1774
01:32:55,480 --> 01:32:58,760
the show. 
I'm as a prolific listener of 

1775
01:32:58,760 --> 01:33:01,040
shows. 
I've had people, I've listened 

1776
01:33:01,040 --> 01:33:03,280
to people get on a show and I'm 
like, oh, I can't wait to hear 

1777
01:33:03,280 --> 01:33:05,440
what they're gonna say. 
And then they'd just be kind of 

1778
01:33:05,440 --> 01:33:09,400
like sticks in the mud. 
It hasn't happened on the the 

1779
01:33:09,400 --> 01:33:11,720
Weekly Scroll. 
It hasn't happened on a lot. 

1780
01:33:11,720 --> 01:33:13,600
I'll say there's been, I would 
say there's been two or three 

1781
01:33:13,600 --> 01:33:16,200
times where I'm just like trying
to drag stuff out of people. 

1782
01:33:17,600 --> 01:33:21,040
But, but, but I agree with you 
now that you're saying it that 

1783
01:33:21,040 --> 01:33:23,440
way, yes, I, I, I will say there
has been one or two. 

1784
01:33:23,600 --> 01:33:26,000
Luckily, luckily though, for the
most part, our interviews have 

1785
01:33:26,000 --> 01:33:28,720
been really good, except for all
the issues that we're going to 

1786
01:33:28,720 --> 01:33:32,640
talk about here. 
So I'll say how did you guest on

1787
01:33:32,640 --> 01:33:35,400
the show? 
I'll get into etiquette stuff 

1788
01:33:35,400 --> 01:33:36,440
with the reaching out and stuff 
like that. 

1789
01:33:36,440 --> 01:33:38,160
Let me just give you some bad 
examples, right? 

1790
01:33:38,160 --> 01:33:41,640
Because then you can again, use 
critical thinking and realize 

1791
01:33:41,640 --> 01:33:47,960
not to do this right. 
So when this is all stuff that's

1792
01:33:47,960 --> 01:33:50,560
happened on our show, so I'll 
just run through the list of 

1793
01:33:50,560 --> 01:33:53,960
things, right? 
So first we've had someone, 

1794
01:33:54,000 --> 01:33:57,520
we've had multiple people, 
multiple people reach out to us 

1795
01:33:57,520 --> 01:34:02,040
about being on the show. 
And I will e-mail back and say 

1796
01:34:02,040 --> 01:34:04,280
sure, hey, let's talk whatever. 
And then I will never hear from 

1797
01:34:04,280 --> 01:34:06,760
them ever again. 
OK, that's fine. 

1798
01:34:06,760 --> 01:34:09,080
You didn't really want to be on 
the show, whatever going into 

1799
01:34:09,080 --> 01:34:14,200
the bad press folder. 
And then we've had people where 

1800
01:34:14,200 --> 01:34:18,240
they reach out, we say sure, 
start talking about scheduling, 

1801
01:34:18,640 --> 01:34:21,400
and then ghost in the middle of 
the scheduling talk, never hear 

1802
01:34:21,400 --> 01:34:24,200
from them again. 
That's happened multiple times. 

1803
01:34:27,920 --> 01:34:30,360
If you're no longer interested 
or don't have the time to do it,

1804
01:34:30,360 --> 01:34:35,360
just send a message that says, 
hey, cool, a a side a side note 

1805
01:34:35,360 --> 01:34:37,000
for the bad press thing. 
One of the things I want to talk

1806
01:34:37,000 --> 01:34:39,960
about more with the e-mail bit 
I've had times where people have

1807
01:34:40,240 --> 01:34:42,280
sent an interview request and I 
just say, hey, we're not really 

1808
01:34:42,280 --> 01:34:44,400
doing right now. 
We're booked out and I never 

1809
01:34:44,400 --> 01:34:45,640
hear from them. 
OK, that's fine. 

1810
01:34:45,840 --> 01:34:49,200
What I, what I do appreciate and
then what I will be more likely 

1811
01:34:49,200 --> 01:34:51,320
to respond in the future is 
we'll get emails where they say,

1812
01:34:51,320 --> 01:34:53,760
hey, we'd love to come on and we
say, hey, we're not really doing

1813
01:34:53,760 --> 01:34:55,560
that right now. 
And they say, hey, no problem, 

1814
01:34:55,560 --> 01:34:58,000
maybe sometime in the future. 
That's fucking great. 

1815
01:34:58,000 --> 01:35:02,040
Following up, if we say, hey, 
we're taking a break, it gets 

1816
01:35:02,040 --> 01:35:03,800
the end of the year. 
Hunter's super busy. 

1817
01:35:04,120 --> 01:35:07,280
We've had stuff come up and you 
actually responding positively, 

1818
01:35:07,280 --> 01:35:09,800
like no worries, whatever. 
That's fucking great. 

1819
01:35:10,360 --> 01:35:14,120
So responding then ghosting in 
the middle of scheduling the 

1820
01:35:14,120 --> 01:35:17,120
next one. 
I've had multiple times where 

1821
01:35:17,120 --> 01:35:19,320
I've just cancelled the 
interviews because after we 

1822
01:35:19,320 --> 01:35:21,960
scheduled it and I was asking 
them things about like, hey, 

1823
01:35:21,960 --> 01:35:25,080
like who's gonna be on or, you 
know, this or that or blah, 

1824
01:35:25,080 --> 01:35:27,200
blah, blah. 
They were like super rude either

1825
01:35:27,200 --> 01:35:29,520
in Discord or in messages and be
like, well, I think you're doing

1826
01:35:29,520 --> 01:35:31,200
this and da, da, da, da. 
And I think you mean this. 

1827
01:35:31,200 --> 01:35:33,200
And I'm like, no, I actually was
just asking that. 

1828
01:35:33,640 --> 01:35:37,280
And then I was like, I that's, 
I'm not at this point. 

1829
01:35:37,280 --> 01:35:39,720
I don't feel good about this and
I'm not wasting my fucking time.

1830
01:35:39,800 --> 01:35:40,960
Again. 
This is the hobby for me. 

1831
01:35:41,600 --> 01:35:45,160
Yeah, I'm gonna if, if we're not
having a good time, I'll just 

1832
01:35:45,160 --> 01:35:48,120
cancel the fucking interview. 
And that's happened multiple 

1833
01:35:48,120 --> 01:35:48,840
times. 
So like. 

1834
01:35:48,840 --> 01:35:50,320
This, this one's beyond the pale
for me. 

1835
01:35:50,320 --> 01:35:52,560
I don't. 
I don't understand how you'd why

1836
01:35:52,560 --> 01:35:54,880
you would be rude, but it 
happens. 

1837
01:35:55,480 --> 01:35:56,440
It does. 
It's. 

1838
01:35:56,440 --> 01:35:57,880
Crazy. 
I try not to be that person who 

1839
01:35:57,880 --> 01:36:01,120
does make it happen. 
Yeah, I mean, it's not hard. 

1840
01:36:01,120 --> 01:36:03,480
And listen, here's the thing too
is I know I can sometimes be a 

1841
01:36:03,480 --> 01:36:04,560
lot. 
I get super excited for 

1842
01:36:04,560 --> 01:36:08,360
interviews I make, especially 
for APS. 

1843
01:36:08,680 --> 01:36:11,760
I make a full fucking overlay 
and everything for, for 

1844
01:36:11,760 --> 01:36:13,000
everything. 
And sometimes I'll e-mail a 

1845
01:36:13,000 --> 01:36:15,120
bunch being like, Hey, here's a 
draft, here's a draft. 

1846
01:36:15,120 --> 01:36:17,400
Here's the thing, whatever. 
If you get a bunch of emails, 

1847
01:36:17,400 --> 01:36:19,040
you can just say, Hey, whatever 
you do is cool. 

1848
01:36:19,040 --> 01:36:20,480
Like, oh, I'll be there on the 
day. 

1849
01:36:20,680 --> 01:36:22,920
But if, if I'm obviously like 
super excited about doing a 

1850
01:36:22,920 --> 01:36:26,080
thing and sending you a bunch, 
like I'm sorry, like if that's 

1851
01:36:26,480 --> 01:36:30,040
too much, too much excitement 
for your projects, maybe be on a

1852
01:36:30,040 --> 01:36:32,160
different podcast then what's 
next? 

1853
01:36:32,160 --> 01:36:34,440
No showing. 
We've had numerous people where 

1854
01:36:34,440 --> 01:36:39,360
we have interviewed or set up 
the interview. 

1855
01:36:39,600 --> 01:36:45,120
I'm sitting here at my desk, 
Zoom message has been the link 

1856
01:36:45,120 --> 01:36:49,320
to join has been sent out and 
I'm sitting here waiting and 

1857
01:36:49,320 --> 01:36:52,440
waiting and waiting and waiting 
and then just never hear from 

1858
01:36:52,440 --> 01:36:54,160
them again. 
That has happened. 

1859
01:36:54,160 --> 01:36:57,200
That has happened. 
Somehow you have another example

1860
01:36:57,200 --> 01:37:00,160
that's even worse. 
Yeah, Yeah, yeah, yeah, yeah, 

1861
01:37:01,800 --> 01:37:05,240
there was. 
We also had one. 

1862
01:37:05,240 --> 01:37:06,760
I'll do a middle example that 
was on here. 

1863
01:37:06,960 --> 01:37:09,760
Someone who showed up 30 minutes
late in here. 

1864
01:37:09,760 --> 01:37:12,560
Listen late. 
If you know anything about the 

1865
01:37:12,560 --> 01:37:15,840
weekly scroll, if we're 15 
minutes late, we're on time. 

1866
01:37:16,200 --> 01:37:22,160
Late doesn't bother me, right? 
30 minutes late with no, not 

1867
01:37:22,160 --> 01:37:23,560
reaching out. 
Now, I'm actually not saying 

1868
01:37:23,560 --> 01:37:26,040
going to be late. 
When they finally do hop in, 

1869
01:37:26,840 --> 01:37:28,320
they're like, all right, let's 
get going. 

1870
01:37:28,360 --> 01:37:31,920
Come on. 
And I'm like, literally, I'm not

1871
01:37:31,920 --> 01:37:33,560
kidding. 
Literally no apology. 

1872
01:37:33,800 --> 01:37:35,480
No, like, Oh my God, I'm so 
sorry. 

1873
01:37:35,480 --> 01:37:37,280
This is what happened. 
Da da da literally jumped and 

1874
01:37:37,280 --> 01:37:39,840
acted like it was my fault that 
somehow I was early or 

1875
01:37:39,840 --> 01:37:43,040
something. 
And then and then whatever. 

1876
01:37:43,040 --> 01:37:44,560
And I'm like, all right, fine, 
we'll just do the interview. 

1877
01:37:44,560 --> 01:37:45,960
But I'm never talking to this 
person again. 

1878
01:37:46,120 --> 01:37:50,440
I see this person all the time 
out in spaces and I will never 

1879
01:37:50,440 --> 01:37:53,240
like, no, yeah, I hold grudges. 
I can tell you that right now. 

1880
01:37:53,280 --> 01:37:55,240
Unsurprising to anyone that 
listens to the show. 

1881
01:37:55,840 --> 01:37:58,000
The next one, that was even even
worse. 

1882
01:37:58,480 --> 01:38:03,720
We've had people no show and 
then thankfully say, Oh my God, 

1883
01:38:03,840 --> 01:38:08,480
XY and Z happened, I'm so sorry.
And I'm like, no worries, let's 

1884
01:38:08,480 --> 01:38:11,320
set it up again. 
Cool win works for you. 

1885
01:38:12,040 --> 01:38:15,560
How about here? 
And then I never hear from them 

1886
01:38:15,560 --> 01:38:19,640
again. 
So no showed and then ghosted 

1887
01:38:19,640 --> 01:38:24,000
during the rescheduling. 
And then we've also had an 

1888
01:38:24,000 --> 01:38:26,240
example where someone came on 
the show we were going to do a 

1889
01:38:26,240 --> 01:38:31,680
collab with and literally we 
were going to be on their show 

1890
01:38:31,840 --> 01:38:35,920
like the following day after we 
had already started pre 

1891
01:38:35,920 --> 01:38:38,520
streaming. 
Like the it's running the start 

1892
01:38:38,520 --> 01:38:39,520
screen. 
Da da, da, da, da. 

1893
01:38:39,720 --> 01:38:42,040
They go, oh, we're are we in pre
stream? 

1894
01:38:42,040 --> 01:38:42,880
Cool. 
Sorry. 

1895
01:38:42,880 --> 01:38:45,080
By the way, you're not going to 
be able to come up on the show 

1896
01:38:45,080 --> 01:38:46,160
tomorrow. 
Some stuff came up. 

1897
01:38:48,960 --> 01:38:52,560
Yeah. 
OK, and then messaged a couple 

1898
01:38:52,560 --> 01:38:55,120
days later, hey, you know, maybe
we can try to schedule or 

1899
01:38:55,120 --> 01:38:56,520
whatever. 
And I'm like, sure, let me talk 

1900
01:38:56,520 --> 01:38:59,800
to Hunter, whatever. 
Never hear from the man if in 

1901
01:38:59,800 --> 01:39:04,080
that respect, right? 
Don't like fake out a collab. 

1902
01:39:04,080 --> 01:39:05,440
Like what? 
What really bothered me about 

1903
01:39:05,440 --> 01:39:09,400
that was literally waited until 
we were streaming as if we would

1904
01:39:09,400 --> 01:39:12,440
be like we would cancel on them 
5 minutes before if we weren't 

1905
01:39:12,440 --> 01:39:15,240
streaming. 
That one really kind of drove me

1906
01:39:15,240 --> 01:39:17,160
a little bit nuts. 
So those are bad things to not 

1907
01:39:17,160 --> 01:39:18,880
do. 
A lot of it comes back to just 

1908
01:39:18,880 --> 01:39:21,400
be a decent human being, right? 
Like I think that's been. 

1909
01:39:22,440 --> 01:39:25,400
And I, you know, I, I can see 
instances where like maybe 

1910
01:39:25,400 --> 01:39:28,760
you're someone who is, you know,
you got things going on in your 

1911
01:39:28,760 --> 01:39:31,160
life or like it's, it's just 
chaotic. 

1912
01:39:31,600 --> 01:39:34,320
And I think one of the things 
that you need to, and this is 

1913
01:39:34,320 --> 01:39:36,640
going to be hard. 
I mean, this is part of life. 

1914
01:39:38,440 --> 01:39:41,560
We all have issues. 
It is also our responsibility to

1915
01:39:41,560 --> 01:39:43,800
handle those issues and not make
them other people's issues. 

1916
01:39:44,040 --> 01:39:46,760
So like a big thing is like, if 
you're going to collaborate with

1917
01:39:46,760 --> 01:39:52,160
people, try your best to be 
honest with yourself and ask 

1918
01:39:52,160 --> 01:39:54,640
yourself if you can actually do 
that collaboration. 

1919
01:39:54,640 --> 01:39:55,960
And this is something I had to 
learn. 

1920
01:39:55,960 --> 01:39:57,720
I'm not very good at it and I 
apologize. 

1921
01:39:57,720 --> 01:40:01,440
This is me officially confessing
and apologizing on air where I 

1922
01:40:01,440 --> 01:40:04,520
have wanted to. 
The soul is willing, but the 

1923
01:40:04,520 --> 01:40:07,680
body is not. 
And I've gotten to the point now

1924
01:40:07,680 --> 01:40:12,520
where like I say, no 99% of the 
time on like any collaboration 

1925
01:40:12,520 --> 01:40:15,080
idea because it sounds awesome 
and I'm really excited by it. 

1926
01:40:15,080 --> 01:40:17,960
But I also value that 
relationship more than the 

1927
01:40:18,080 --> 01:40:20,640
possible potential that other 
project. 

1928
01:40:20,640 --> 01:40:23,080
And I know that sometimes I'm 
too stressed. 

1929
01:40:23,240 --> 01:40:24,720
I got too many other things 
going on. 

1930
01:40:24,880 --> 01:40:29,240
I have other obligations and I 
just can't, I can't even, it's 

1931
01:40:29,240 --> 01:40:32,640
not even that I can, I can't 
commit to the the bare minimum. 

1932
01:40:33,160 --> 01:40:35,400
I want to, you want to commit 
not just the bare minimum, but 

1933
01:40:35,400 --> 01:40:39,440
also an allowance above that, 
right? 

1934
01:40:39,440 --> 01:40:42,360
So like if someone says like, 
hey, I want to do a show with 

1935
01:40:42,360 --> 01:40:46,560
you, don't just when you say 
yes, you're not, don't go in 

1936
01:40:46,560 --> 01:40:50,040
there thinking to yourself like,
oh, I'm saying yes to a 2 hour 

1937
01:40:50,040 --> 01:40:52,280
show. 
Tell yourself that, Hey, if I 

1938
01:40:52,280 --> 01:40:57,280
say yeses, I'm saying yes to a 2
hour show, to social posts an 

1939
01:40:57,280 --> 01:41:00,400
hour before, an hour after and 
multiple messages. 

1940
01:41:00,560 --> 01:41:02,760
Assume that there's more that's 
being asked of you in the 

1941
01:41:02,760 --> 01:41:04,560
collaboration because it 
probably is. 

1942
01:41:05,960 --> 01:41:08,600
You want to be an A+ 
collaborator. 

1943
01:41:08,960 --> 01:41:13,240
So assume always that you are 
saying yes or no to being an A+ 

1944
01:41:13,240 --> 01:41:14,800
collaborator. 
Not just any collaborate with 

1945
01:41:14,800 --> 01:41:17,160
the best collaborator. 
And if you can't commit to that 

1946
01:41:17,440 --> 01:41:20,400
and just say no and you can be 
honest, you know, I, I'm sorry, 

1947
01:41:20,400 --> 01:41:22,720
I'm too busy. 
I'm, I'm have too much of my 

1948
01:41:22,720 --> 01:41:24,960
plate. 
And you can even in this, the 

1949
01:41:24,960 --> 01:41:26,760
other thing, this goes back to 
the no showing thing. 

1950
01:41:27,600 --> 01:41:29,520
You can make that realization 
later. 

1951
01:41:30,160 --> 01:41:32,880
And I think it's better to just 
say it straight like, hey, I 

1952
01:41:32,880 --> 01:41:35,760
committed to this. 
I realize now that I can't, and 

1953
01:41:35,760 --> 01:41:37,640
I'm sorry. 
That's, I mean, that's The thing

1954
01:41:37,640 --> 01:41:41,600
is with the people that didn't 
show up and apologize later, I 

1955
01:41:41,600 --> 01:41:43,120
was like, oh dope. 
Like shit happens. 

1956
01:41:43,120 --> 01:41:46,360
It's not a big fucking deal. 
It's it's communication. 

1957
01:41:46,360 --> 01:41:48,160
I mean, this is the core of like
all relationships, right? 

1958
01:41:48,160 --> 01:41:51,280
It's just communicate. 
So if you tell me 5 minutes 

1959
01:41:51,280 --> 01:41:54,040
before you're supposed to show 
up, hey bro, I'm sorry, I do not

1960
01:41:54,040 --> 01:41:56,800
have the spoon today. 
I got anxiety or this happened 

1961
01:41:56,800 --> 01:41:59,240
or my dog did that or whatever. 
If you shoot me a message, I'm 

1962
01:41:59,240 --> 01:42:01,320
just going to be like, OK, cool,
we'll reschedule. 

1963
01:42:01,320 --> 01:42:05,400
Not a big deal, right? 
It's the, it's the ghosting that

1964
01:42:05,400 --> 01:42:06,880
really drives me nuts. 
Even if we're in the middle of 

1965
01:42:06,880 --> 01:42:08,440
scheduling, if you're just like,
actually, you know what? 

1966
01:42:08,440 --> 01:42:09,680
I just don't think I have the 
time for this. 

1967
01:42:10,200 --> 01:42:12,400
Cool, maybe sometime in the 
future, but I can tell you right

1968
01:42:12,400 --> 01:42:14,960
now, if you ghosted me in 
scheduling, I will never try to 

1969
01:42:14,960 --> 01:42:17,280
have you on the show again. 
And I can also tell you a 

1970
01:42:17,280 --> 01:42:20,840
podcast hosts talk to each 
other, creators talk to each 

1971
01:42:20,840 --> 01:42:22,800
other. 
Like I know people that have had

1972
01:42:22,800 --> 01:42:24,120
bad experiences with other 
people. 

1973
01:42:24,120 --> 01:42:28,400
I know too much about the bad 
experiences that people that are

1974
01:42:28,400 --> 01:42:30,720
big in this space or small 
people that have had bad 

1975
01:42:30,720 --> 01:42:32,720
experiences. 
The big people in this space. 

1976
01:42:33,000 --> 01:42:34,720
I know way too much. 
It's half the reason this space 

1977
01:42:34,720 --> 01:42:37,520
is burning me out. 
But people talk like people. 

1978
01:42:37,520 --> 01:42:40,440
If you give someone a bad 
experience, it's not in a 

1979
01:42:40,440 --> 01:42:42,360
bubble. 
It is a very small space. 

1980
01:42:43,000 --> 01:42:48,320
So again, just communicate and 
if you need to apologize and 

1981
01:42:48,320 --> 01:42:50,240
move on, it's not that big a 
deal anyway. 

1982
01:42:50,280 --> 01:42:52,880
OK, so etiquette in regards to 
being on a podcast. 

1983
01:42:52,880 --> 01:42:56,400
So I think #1 is kind of me and 
#2 is kind of you, right? 

1984
01:42:56,680 --> 01:42:57,640
And. 
Then we'll just say so. 

1985
01:42:58,120 --> 01:43:01,560
Yeah, so how to prepare to be on
a podcast, right? 

1986
01:43:02,120 --> 01:43:04,360
We've talked about a lot of this
stuff before, how a press kit 

1987
01:43:05,760 --> 01:43:10,920
send it and Oh my God. 
Sorry I'm trying to trying to 

1988
01:43:10,920 --> 01:43:14,720
manage this doc and I am just 
messing it up. 

1989
01:43:14,720 --> 01:43:17,680
Oh, what you should do is like 
manage the entire stream and the

1990
01:43:17,680 --> 01:43:19,320
chat and the and the doc at the 
same. 

1991
01:43:19,320 --> 01:43:21,040
Time, right? 
This is why I'm a guest. 

1992
01:43:22,240 --> 01:43:25,560
I'm not capable of it. 
So have a press kit, send it out

1993
01:43:25,560 --> 01:43:28,680
when you when you e-mail a 
person, we've already talked 

1994
01:43:28,680 --> 01:43:31,480
about it. e-mail like a human 
being, ask for what you want, 

1995
01:43:31,800 --> 01:43:34,320
send a press kit, send all the 
things you need in that press 

1996
01:43:34,320 --> 01:43:35,720
kit. 
Please have your art assets. 

1997
01:43:36,600 --> 01:43:39,120
I like to build overlays. 
I like to have logos and stuff. 

1998
01:43:39,200 --> 01:43:41,200
Well, let's talk about art 
assets real quick. 

1999
01:43:41,400 --> 01:43:45,200
png.jpegpng.jpg transparent 
background. 

2000
01:43:45,480 --> 01:43:48,760
Black and white, right? 
People will send us stuff in 

2001
01:43:48,760 --> 01:43:52,040
black all the time. 
Everything on our on our channel

2002
01:43:52,040 --> 01:43:55,880
is got a black background. 
Send me one that's transparent 

2003
01:43:56,040 --> 01:43:57,960
with white on it, like I'll fix 
it. 

2004
01:43:57,960 --> 01:44:03,000
You know how good I've gotten at
Illustrator and and Canva and 

2005
01:44:03,000 --> 01:44:06,480
stuff like that because I've had
to RIP logos off of docs because

2006
01:44:06,480 --> 01:44:09,200
people won't send me one or 
there's not one in the press kit

2007
01:44:09,400 --> 01:44:11,840
and I would like to put their 
logo on the overlay or something

2008
01:44:11,840 --> 01:44:14,040
like that. 
Like I've gotten really damn 

2009
01:44:14,040 --> 01:44:17,800
good at ripping fucking making 
vector files out of shit ripped 

2010
01:44:17,800 --> 01:44:21,640
off of an embedded PDF because 
you can't just send a fucking 

2011
01:44:21,640 --> 01:44:23,840
logo. 
And I'll tell you right now, the

2012
01:44:23,840 --> 01:44:27,480
number of logos I've gotten that
are like low res jpegs is crazy.

2013
01:44:27,480 --> 01:44:30,840
You're making a game. 
Get SVG, get a vector file or 

2014
01:44:30,840 --> 01:44:34,640
get like a high res PD PNG. 
Put that in your press kit 

2015
01:44:35,160 --> 01:44:38,240
please. 
Like in multiple colors, with, 

2016
01:44:38,360 --> 01:44:41,120
with and without background, 
please. 

2017
01:44:41,880 --> 01:44:43,400
Tag lines. 
We've talked about that already.

2018
01:44:43,560 --> 01:44:45,480
Have one. 
I love to throw it into the 

2019
01:44:45,520 --> 01:44:47,520
promotional material. 
If you have one in your press 

2020
01:44:47,520 --> 01:44:50,360
kit, that's even better. 
And Clayton talked to us a 

2021
01:44:50,360 --> 01:44:53,200
little bit earlier. 
Test your audio visual forehand.

2022
01:44:53,200 --> 01:44:55,800
The number of people that hop in
and realize that the Internet 

2023
01:44:55,800 --> 01:44:59,080
does not work well enough for 
streaming, That one's kind of 

2024
01:44:59,080 --> 01:45:00,320
fine. 
That's happened multiple times. 

2025
01:45:00,400 --> 01:45:03,200
I will actually edit podcasts If
we're chopping in and out, 

2026
01:45:03,240 --> 01:45:05,320
that's totally fine. 
I understand that some parts of 

2027
01:45:05,320 --> 01:45:06,560
the world do not have great 
Internet. 

2028
01:45:07,040 --> 01:45:09,640
It's fine. 
But please have your mic plugged

2029
01:45:09,640 --> 01:45:12,280
in and realize that you're using
the right one that you're not 

2030
01:45:12,280 --> 01:45:14,760
using your your headphone mic 
that you're using the mic that's

2031
01:45:14,760 --> 01:45:16,760
in front of you. 
Test your audio. 

2032
01:45:16,760 --> 01:45:18,840
Make sure that you're actually 
able to receive audio. 

2033
01:45:19,440 --> 01:45:21,640
Yes, we will do that a little 
bit before the stream starts. 

2034
01:45:21,960 --> 01:45:25,240
But if you have to re download 
half of your AV stuff because 

2035
01:45:25,240 --> 01:45:27,640
you didn't check it before we 
hopped into the zoom episode, we

2036
01:45:27,640 --> 01:45:31,000
will be even later. 
So at least make sure that you 

2037
01:45:31,000 --> 01:45:33,040
can plug stuff in. 
I don't care. 

2038
01:45:33,040 --> 01:45:35,160
I personally don't care about 
the quality of it at all. 

2039
01:45:35,160 --> 01:45:39,000
If you're using Airpods with a 
mic on and it sounds like shit, 

2040
01:45:39,440 --> 01:45:41,360
I don't care. 
The listeners might, I don't 

2041
01:45:41,360 --> 01:45:44,200
care. 
Just make sure it works. 

2042
01:45:44,320 --> 01:45:45,560
Just give me something to work 
with. 

2043
01:45:47,360 --> 01:45:50,200
And that's that's kind of like 
getting up and going with a 

2044
01:45:50,200 --> 01:45:53,040
podcast and then just again, be 
a human being when we're 

2045
01:45:53,040 --> 01:45:54,560
talking. 
Yeah. 

2046
01:45:55,440 --> 01:45:56,600
All right. 
And here's the things that I'm 

2047
01:45:56,600 --> 01:46:00,520
trying to get better at. 
The first one is striking a 

2048
01:46:00,520 --> 01:46:02,120
balance between talking and 
listening. 

2049
01:46:02,160 --> 01:46:06,000
I, I have to get better at this.
I'm everyone can get better at 

2050
01:46:06,000 --> 01:46:09,040
this. 
Knowing when it is natural and 

2051
01:46:09,040 --> 01:46:12,240
OK to interrupt or interject. 
And then also knowing when you 

2052
01:46:12,240 --> 01:46:15,040
just going to sit perfectly 
still and let that person just 

2053
01:46:15,040 --> 01:46:19,160
go for it again, something I'm 
still working on. 

2054
01:46:19,160 --> 01:46:20,840
The other one is memorizing 
names and. 

2055
01:46:21,000 --> 01:46:23,000
Real quick, I know I'm terrible 
at that. 

2056
01:46:23,000 --> 01:46:26,760
My ADHD and excitement. 
I and I, me and Hunter, they're 

2057
01:46:26,760 --> 01:46:30,360
constantly like jumping over 
people and I know that I do it 

2058
01:46:30,360 --> 01:46:33,360
to guests. 
I literally have like notes for 

2059
01:46:33,360 --> 01:46:35,520
myself not to. 
But sometimes the ADHD and the 

2060
01:46:35,520 --> 01:46:40,000
excitement, I know I talk over 
you a bunch and I apologize. 

2061
01:46:40,360 --> 01:46:42,720
I'm 40 years old. 
It's not changing now, you know.

2062
01:46:42,960 --> 01:46:45,600
Yeah, no, I, I get it. 
And I, I think really what it is

2063
01:46:45,600 --> 01:46:48,640
is it's just like, because I 
think it can go one of two ways,

2064
01:46:48,640 --> 01:46:53,360
either because I've been on a 
couple, honestly, like I really 

2065
01:46:53,360 --> 01:46:55,680
appreciate you bringing me on 
the show because I'm treating it

2066
01:46:55,680 --> 01:46:58,040
a lot like practice. 
You know, I'm getting better at 

2067
01:46:58,040 --> 01:47:00,720
being on podcast because I'm 
getting invited to some of them.

2068
01:47:01,240 --> 01:47:04,280
But like, the first thing I did 
was like, I was so nervous to 

2069
01:47:04,280 --> 01:47:05,840
talk at all that I didn't talk 
enough. 

2070
01:47:06,280 --> 01:47:09,600
And so it was kind of like just 
having like a a little sound 

2071
01:47:09,600 --> 01:47:13,320
board that would go, yeah, cool,
instead of having anything to 

2072
01:47:13,320 --> 01:47:15,800
actually say. 
And then the second thing I've 

2073
01:47:15,800 --> 01:47:19,000
done in the past is I would talk
too much because I wanted to put

2074
01:47:19,000 --> 01:47:21,640
on a good show for everybody. 
So then I became less like 

2075
01:47:21,640 --> 01:47:24,760
myself and more like a showman, 
which is not what they're asking

2076
01:47:24,760 --> 01:47:27,640
for. 
So that's the the striking, the 

2077
01:47:27,640 --> 01:47:28,960
balancing. 
The other thing is just 

2078
01:47:28,960 --> 01:47:32,200
memorizing names and references 
beforehand, or in my case, 

2079
01:47:32,400 --> 01:47:35,120
writing it down in a notebook 
and then having it next to you 

2080
01:47:35,120 --> 01:47:38,960
during the podcast. 
So, you know, showing a little 

2081
01:47:38,960 --> 01:47:41,760
bit of how the sausage was made.
We had obviously had a Google 

2082
01:47:41,760 --> 01:47:44,440
doc where we put a bunch of 
people's names and the people we

2083
01:47:44,440 --> 01:47:46,560
want to talk about bring up and 
all that good stuff. 

2084
01:47:46,560 --> 01:47:50,920
And we made that together. 
But also I have just a list next

2085
01:47:50,920 --> 01:47:53,360
to me where I like, and this is 
this is where we're getting a na

2086
01:47:53,360 --> 01:47:55,240
gritty where it's like I'm 
putting down people's names. 

2087
01:47:55,400 --> 01:47:57,800
I'm writing down how to 
pronounce them if I can, if I 

2088
01:47:57,800 --> 01:48:00,720
know the pronunciation already, 
I'm putting down their pronouns.

2089
01:48:00,720 --> 01:48:04,120
I'm trying to be as good as I 
can at that stuff because it's 

2090
01:48:04,120 --> 01:48:06,640
all going to fall apart as soon 
as I get a little stressed out. 

2091
01:48:07,080 --> 01:48:09,360
And Ryan, for all those in 
podcast land, Ryan is now 

2092
01:48:09,360 --> 01:48:14,040
pulling up a frankly stress 
inducing amount of post it notes

2093
01:48:14,880 --> 01:48:16,360
that all have people's names on 
them. 

2094
01:48:16,360 --> 01:48:18,920
So. 
That notes and just in general 

2095
01:48:19,800 --> 01:48:21,560
little sausages made for me and 
bits. 

2096
01:48:24,200 --> 01:48:26,760
One thing that I, I'm, I'm 
trying to get as good as 

2097
01:48:26,760 --> 01:48:29,040
possible with is people's 
pronouns. 

2098
01:48:29,080 --> 01:48:31,440
Obviously, you know, people 
should be respected for the 

2099
01:48:31,440 --> 01:48:33,040
pronouns, stuff like that. 
But sometimes it's hard to 

2100
01:48:33,040 --> 01:48:35,120
remember. 
So what I will literally do on 

2101
01:48:35,120 --> 01:48:39,280
stream is I will write a post it
note with their pronouns and 

2102
01:48:39,280 --> 01:48:42,280
stick it on my computer monitor 
next to them so I can be as 

2103
01:48:42,280 --> 01:48:45,560
respectful as possible to 
remember and to try not to flub 

2104
01:48:45,720 --> 01:48:47,840
the few editings that I have 
done in the past. 

2105
01:48:47,840 --> 01:48:51,600
I've actually gone in and taken 
out some things that I 

2106
01:48:52,000 --> 01:48:54,880
unintentionally might have. 
They have used wrong pronoun or 

2107
01:48:54,880 --> 01:48:56,640
used wrong name that they didn't
want to use or something like 

2108
01:48:56,640 --> 01:48:58,720
that. 
And people just said, Hey, could

2109
01:48:58,720 --> 01:49:00,880
you please not have that? 
I was like, abso fucking lutely.

2110
01:49:00,880 --> 01:49:02,040
I'm sorry. 
I time stamped it. 

2111
01:49:02,040 --> 01:49:04,800
I took it out, but to remember 
that, to remember the names of 

2112
01:49:04,800 --> 01:49:07,520
the go by, to remember 
pronunciations of names I have 

2113
01:49:07,520 --> 01:49:10,120
written up phonetically on post 
it notes and literally stuck it 

2114
01:49:10,120 --> 01:49:12,720
to my monitor. 
When we do interviews on the 

2115
01:49:12,720 --> 01:49:15,800
show, we I don't I don't come in
with questions. 

2116
01:49:15,800 --> 01:49:17,360
I want to be as conversational 
as possible. 

2117
01:49:17,560 --> 01:49:20,720
So what I do a lot is I have a 
little board here. 

2118
01:49:20,720 --> 01:49:23,720
I have a post it note and I have
a pin and in order to try not 

2119
01:49:23,720 --> 01:49:27,320
to, to interrupt people, I will 
take notes as they're talking. 

2120
01:49:27,320 --> 01:49:30,400
And then at that point where 
it's good to hop back in, I'll 

2121
01:49:30,400 --> 01:49:33,360
be like, oh, let me by the way, 
you said this 5 minutes ago. 

2122
01:49:33,360 --> 01:49:36,320
Let's talk about that. 
That's completely fine. 

2123
01:49:36,320 --> 01:49:39,240
And one of the things you talked
about with striking a balance of

2124
01:49:39,240 --> 01:49:42,840
things too, is just ask, just 
ask what that balance is. 

2125
01:49:42,840 --> 01:49:45,920
Because one of the things that 
we say when we're pitching, like

2126
01:49:45,960 --> 01:49:48,960
having a guess on, it's like the
more you talk, the better. 

2127
01:49:48,960 --> 01:49:52,200
If I ask you a question and you 
go on a 10 minute rant, I am so 

2128
01:49:52,200 --> 01:49:54,600
happy because I want your 
passion about what you're 

2129
01:49:54,600 --> 01:49:57,720
talking about to come through. 
So the less we talk and the more

2130
01:49:57,720 --> 01:50:02,280
you talk, the better. 
That's in, that's what we, we 

2131
01:50:02,280 --> 01:50:04,160
try to give people those 
expectations where it's just 

2132
01:50:04,160 --> 01:50:05,560
like, this is just a 
conversation. 

2133
01:50:05,720 --> 01:50:08,920
There's no set this or that. 
This is the general flow. 

2134
01:50:09,080 --> 01:50:11,720
This is how the conversation 
usually goes. 

2135
01:50:11,920 --> 01:50:14,000
And we'll just let the ADHD go 
from there. 

2136
01:50:14,000 --> 01:50:16,920
So if you're not sure about that
balance that you were talking 

2137
01:50:16,920 --> 01:50:20,200
about, just fucking ask, Hey, 
what's the style of these 

2138
01:50:20,200 --> 01:50:22,280
interviews? 
And again, go watch previous 

2139
01:50:22,280 --> 01:50:24,680
ones and see how it works. 
Yeah. 

2140
01:50:25,680 --> 01:50:27,480
And then the last one, which has
already been mentioned so we're 

2141
01:50:27,480 --> 01:50:29,200
not going to get into it, is 
just bring whatever it is that 

2142
01:50:29,200 --> 01:50:32,280
made the host invite you. 
Again, cannot be stressed 

2143
01:50:32,280 --> 01:50:34,160
enough. 
This goes for things that aren't

2144
01:50:34,160 --> 01:50:36,160
even just podcasts. 
Like any sort of collaboration 

2145
01:50:36,160 --> 01:50:38,720
project, you should be bringing 
whatever it is that got people 

2146
01:50:38,720 --> 01:50:40,480
excited to bring you on in the 
1st place. 

2147
01:50:41,000 --> 01:50:43,800
And then the last thing, and 
this is again, a little bit of 

2148
01:50:43,800 --> 01:50:46,080
sausage is made because it's 
going to happen in a few 

2149
01:50:46,080 --> 01:50:50,040
minutes, is after the episode. 
I plan on doing several things. 

2150
01:50:50,040 --> 01:50:52,680
I'm going to ask how this is 
going to be distributed. 

2151
01:50:52,680 --> 01:50:56,200
When's the podcast going to go 
live so that I can immediately 

2152
01:50:56,200 --> 01:51:00,520
share it on social media because
this is something that I this is

2153
01:51:00,520 --> 01:51:02,600
definitely a me thing. 
I'm not saying everyone has to 

2154
01:51:02,600 --> 01:51:04,400
be this way. 
Some people aren't online like I

2155
01:51:04,400 --> 01:51:11,280
am, but like my little secret, 
like sick goal is for my 

2156
01:51:11,280 --> 01:51:15,600
episodes to perform really well.
I want that so bad because I 

2157
01:51:15,600 --> 01:51:20,160
think it's obviously one because
it's it's just good for me, but 

2158
01:51:20,160 --> 01:51:22,120
also because it's another reason
why someone would want me on the

2159
01:51:22,120 --> 01:51:25,120
podcast, right? 
And I know I'm not a huge get. 

2160
01:51:25,360 --> 01:51:27,320
I don't know, I didn't make a 
big game. 

2161
01:51:27,720 --> 01:51:29,920
I am not an award-winning 
designer. 

2162
01:51:30,200 --> 01:51:35,200
So like, if I can still make the
numbers go up regardless of 

2163
01:51:35,200 --> 01:51:36,920
those qualities, that's a good 
thing. 

2164
01:51:37,400 --> 01:51:39,520
And then though. 
You're a huge get for me, 

2165
01:51:39,520 --> 01:51:40,760
Clayton, just so. 
Thank you. 

2166
01:51:41,320 --> 01:51:44,280
Well, I do have a note too of 
that has not gone mentioned in 

2167
01:51:44,280 --> 01:51:46,840
this entire thing, which is that
you should try to collaborate 

2168
01:51:46,840 --> 01:51:51,040
with people and cross promote 
who you think are near the same 

2169
01:51:51,040 --> 01:51:55,400
size as you, because you it's 
the mutually beneficial thing. 

2170
01:51:56,000 --> 01:51:59,040
If you're only going after the 
whales and trying to get, you 

2171
01:51:59,040 --> 01:52:03,160
know, Matt Mercer to notice you,
you're not going to be very 

2172
01:52:03,160 --> 01:52:06,960
happy. 
And so then you go, of course, 

2173
01:52:07,000 --> 01:52:08,520
look at people where you're 
like, I think they're bigger 

2174
01:52:08,520 --> 01:52:11,200
than me, but not too big that 
they wouldn't maybe possibly 

2175
01:52:11,200 --> 01:52:13,440
want to talk to me. 
And the last thing is I'm going 

2176
01:52:13,440 --> 01:52:15,440
to ask for notes. 
I'm going to say, you know, all 

2177
01:52:15,440 --> 01:52:17,960
the things I'm going to ask of 
like, hey, did was the balance 

2178
01:52:17,960 --> 01:52:20,360
good? 
Was my audio go all right, All 

2179
01:52:20,360 --> 01:52:23,040
those things. 
Just did that recently with 

2180
01:52:23,040 --> 01:52:27,040
between two Cairns and, you 
know, ask him if it went all 

2181
01:52:27,040 --> 01:52:30,480
right. 
So that's all what I, you know, 

2182
01:52:30,600 --> 01:52:34,960
things that make you a better 
person on the podcast that I'm, 

2183
01:52:35,360 --> 01:52:36,880
I'm, it's a theory I'm working 
on. 

2184
01:52:37,320 --> 01:52:42,000
Yeah, did we did we talk about 
the last one briefly touched on 

2185
01:52:42,000 --> 01:52:44,760
it, share the fucking podcast. 
We've had multiple guests come 

2186
01:52:44,760 --> 01:52:47,800
on the show and just never 
mention that they were ever on 

2187
01:52:47,800 --> 01:52:50,560
our show. 
And I'm just like, what the fuck

2188
01:52:50,560 --> 01:52:51,920
are you talking? 
What are we what are we even 

2189
01:52:51,920 --> 01:52:52,720
doing with this? 
Right? 

2190
01:52:53,800 --> 01:52:57,440
I've also had, I mean, last bit 
of bad examples and stuff like 

2191
01:52:57,480 --> 01:53:03,000
I've had people ask us to do a 
PS for like their kickstarters 

2192
01:53:03,000 --> 01:53:05,880
and shit to like demo games and 
stuff and then not put it on the

2193
01:53:05,880 --> 01:53:08,480
Kickstarter page, not link it 
beforehand. 

2194
01:53:08,480 --> 01:53:10,600
It's just like, why did we took 
the time? 

2195
01:53:10,960 --> 01:53:13,560
Like again, it's because we were
excited for your game and want 

2196
01:53:13,560 --> 01:53:16,840
to promote you. 
Like again, we might, I might be

2197
01:53:16,840 --> 01:53:18,600
a little bit weird and then I 
don't give a fuck about the 

2198
01:53:18,600 --> 01:53:19,920
numbers. 
Like they're interesting to look

2199
01:53:19,920 --> 01:53:21,080
at. 
Like number go up is always 

2200
01:53:21,080 --> 01:53:23,280
good, but like, I don't care. 
We're not monetized. 

2201
01:53:23,280 --> 01:53:26,600
Like the more people we have 
listening, the more probably bad

2202
01:53:26,600 --> 01:53:31,120
emails I'm going to get. 
But it's weird to me when you 

2203
01:53:31,200 --> 01:53:35,440
ask me for promotion for you and
it's something I'm super excited

2204
01:53:35,440 --> 01:53:38,600
about and we do a thing for you 
and then it just disappears and 

2205
01:53:38,600 --> 01:53:40,920
you never talk about it. 
It's like, did we do something 

2206
01:53:40,920 --> 01:53:42,960
wrong? 
Did you just forget? 

2207
01:53:42,960 --> 01:53:47,680
Like, why would you take all the
work to be on a show and then 

2208
01:53:47,680 --> 01:53:49,520
not share that with your 
community? 

2209
01:53:49,520 --> 01:53:52,080
It's just, it's something like 
boggles me, but it's happened 

2210
01:53:52,480 --> 01:53:53,760
multiple times with multiple 
guests. 

2211
01:53:53,760 --> 01:53:54,880
It's just, I don't know, it's 
weird. 

2212
01:53:57,720 --> 01:53:59,200
Yeah, weird. 
No, exactly. 

2213
01:53:59,200 --> 01:54:02,120
It goes back to the thing of 
like, you know, it shouldn't be 

2214
01:54:02,120 --> 01:54:04,240
a sick passion of mine. 
You should want the numbers to 

2215
01:54:04,240 --> 01:54:08,080
go up for everybody. 
So share the thing, be a good 

2216
01:54:09,480 --> 01:54:12,240
collaborator, communicate like 
the whole one of the things that

2217
01:54:12,240 --> 01:54:14,040
you're trying to do is you're 
trying to multiply everyone's 

2218
01:54:14,040 --> 01:54:15,480
efforts by working together on 
this thing. 

2219
01:54:15,480 --> 01:54:18,720
And if you just go dead silent, 
you're not doing that, You're 

2220
01:54:18,720 --> 01:54:22,160
not helping out everybody else. 
All right. 

2221
01:54:22,320 --> 01:54:25,920
So that's that's a lot. 
Yeah, we're going to skip that 

2222
01:54:25,920 --> 01:54:28,240
last thing, right? 
Yeah, we sure are. 

2223
01:54:28,240 --> 01:54:31,080
Are we going to do our final? 
We're going to do our final 

2224
01:54:31,080 --> 01:54:35,000
blurbs and send people on their 
way to be better people in the 

2225
01:54:35,000 --> 01:54:35,560
community? 
Yeah. 

2226
01:54:36,040 --> 01:54:38,480
You're talking about like, let's
do the the wrap up the. 

2227
01:54:38,560 --> 01:54:39,720
Yeah, the wrap up. 
Yeah, yeah. 

2228
01:54:39,720 --> 01:54:41,160
So what? 
So what are what are all your 

2229
01:54:41,160 --> 01:54:42,680
links? 
Where can people find you, 

2230
01:54:42,680 --> 01:54:43,840
Clayton? 
What? 

2231
01:54:43,840 --> 01:54:45,240
What have you been working on? 
What? 

2232
01:54:45,240 --> 01:54:46,960
What's coming up and where can 
people find it? 

2233
01:54:47,960 --> 01:54:50,560
All right, well, so First off, 
I'm going to do the same thing I

2234
01:54:50,560 --> 01:54:53,800
did on the last time I was on 
this show, but get my stuff out 

2235
01:54:53,800 --> 01:54:55,800
of the way. 
My my name is Clayton Notestein.

2236
01:54:55,960 --> 01:54:58,640
He him. 
I am going to be found on 

2237
01:54:58,640 --> 01:55:01,320
explorersdesign.com. 
I have a newsletter called the 

2238
01:55:01,320 --> 01:55:05,040
Explorer tour that curates a 
bunch of cool links from other 

2239
01:55:05,040 --> 01:55:08,680
amazing people all over the 
Internet all about RPG design 

2240
01:55:08,680 --> 01:55:11,400
for RPG designers love it if you
subscribe to that. 

2241
01:55:11,680 --> 01:55:15,320
I have a game or rather a 
adventure that I released 

2242
01:55:15,320 --> 01:55:17,040
recently. 
I'm going to be releasing a 

2243
01:55:17,040 --> 01:55:20,240
better version of it hopefully 
sometime in the new year in 

2244
01:55:20,240 --> 01:55:23,240
January, going to show it to a 
bunch of friends and and ask 

2245
01:55:23,240 --> 01:55:26,560
them to tear it to pieces. 
And then finally, last but not 

2246
01:55:26,560 --> 01:55:29,440
least, the thing I want to do is
I want to promote somebody else.

2247
01:55:29,440 --> 01:55:34,080
I saw them in the chat on this 
stream, so I'm going to call 

2248
01:55:34,080 --> 01:55:35,400
them out. 
Lone archivist. 

2249
01:55:35,680 --> 01:55:38,080
You check out their work. 
All right, they they make these 

2250
01:55:38,080 --> 01:55:40,720
like polished and brooding like 
settings, adventures and 

2251
01:55:40,720 --> 01:55:43,360
supplements, and they have 
amazing layout and graphic 

2252
01:55:43,360 --> 01:55:45,960
design. 
You can see things like in other

2253
01:55:45,960 --> 01:55:49,880
waters, tie Break, what we give 
to alien gods, a lot of cool 

2254
01:55:49,880 --> 01:55:51,600
mothership stuff. 
You can find them at 

2255
01:55:51,600 --> 01:55:56,800
lonearchivist.com and also lone 
archivist dot itch dot IO. 

2256
01:55:57,440 --> 01:56:00,760
Their stuff is amazing. 
I really specifically like their

2257
01:56:00,760 --> 01:56:04,400
little micro light like RPGs, 
which they call like the cargo 

2258
01:56:04,400 --> 01:56:05,560
ship. 
They got a bunch of them. 

2259
01:56:05,560 --> 01:56:08,440
They're really tiny, but they're
like super condensed and 

2260
01:56:08,440 --> 01:56:11,800
distilled really good. 
Yeah, love the work, love the 

2261
01:56:11,880 --> 01:56:14,080
the design work and stuff they 
do with their logo work and 

2262
01:56:14,080 --> 01:56:16,600
stuff as well. 
So just a great creator in this 

2263
01:56:16,600 --> 01:56:18,600
space. 
Completely agree. 

2264
01:56:20,520 --> 01:56:22,960
Promoting on our episode about 
self promotion where we promoted

2265
01:56:22,960 --> 01:56:24,480
a bunch of people. 
I'm super excited. 

2266
01:56:24,480 --> 01:56:28,080
This is great and obviously you 
know where we are cuz you're 

2267
01:56:28,080 --> 01:56:30,600
fucking watching us. 
So links are where they are on 

2268
01:56:30,600 --> 01:56:34,000
the Internet. 
We'll make sure to put them 

2269
01:56:34,000 --> 01:56:36,080
where they go. 
Lone archivists actually act 

2270
01:56:36,200 --> 01:56:39,360
asked in chat if we if we want 
to put this dock up that we were

2271
01:56:39,360 --> 01:56:41,200
working on anywhere. 
Maybe, maybe I'll talk with 

2272
01:56:41,200 --> 01:56:45,800
Clayton about how blog posts 
work and I'll put it somewhere 

2273
01:56:45,800 --> 01:56:49,480
or or link it in some place that
that people can talk. 

2274
01:56:49,960 --> 01:56:52,160
But, but we'll see. 
But that is us. 

2275
01:56:52,440 --> 01:56:56,440
I actually have a bunch of stuff
and people going on coming on 

2276
01:56:56,440 --> 01:56:58,640
the show like almost every other
day for the next two weeks 

2277
01:56:58,640 --> 01:57:02,320
before PAX. 
And I think you can find both of

2278
01:57:02,320 --> 01:57:04,480
us at PAX. 
That's fair. 

2279
01:57:04,480 --> 01:57:07,040
We talked about that. 
It all depends on whether or not

2280
01:57:07,040 --> 01:57:10,120
the government wants to pay the 
damn air traffic controllers to 

2281
01:57:10,120 --> 01:57:12,080
get our. 
Planes in forgot. 

2282
01:57:12,080 --> 01:57:13,400
I literally just saw that 
yesterday. 

2283
01:57:13,400 --> 01:57:14,800
The flights might be fucking 
cancelled. 

2284
01:57:15,080 --> 01:57:17,200
You know how bad I would be 
probably. 

2285
01:57:17,200 --> 01:57:21,480
So angry. 
So pending that, yes, I'm going 

2286
01:57:21,480 --> 01:57:23,360
to be at PAX up and blogged. 
I'm really excited and walk the 

2287
01:57:23,360 --> 01:57:25,120
floor and meet a bunch of people
and play games. 

2288
01:57:25,120 --> 01:57:29,120
Finest at PAX I'll have stuff to
to pass out to people come up, 

2289
01:57:29,120 --> 01:57:32,600
say hi, say my name and I'm very
excited to see Clayton again in 

2290
01:57:32,600 --> 01:57:35,680
person and we will see you all 
when you see it. 

2291
01:57:35,680 --> 01:57:38,880
Click links, promote yourself 
well and promote other people. 

2292
01:57:39,160 --> 01:57:39,920
We'll talk to you later. 
Bye. 

2293
01:57:40,720 --> 01:57:41,360
See ya. 
Bye.

