Hello and welcome to the Weekly Scroll Podcast.
My name is Ryan. And I don't believe in fairies.
And today we are joined once again by a couple of wonderful
people. This is Max and Kyle.
How you guys doing today? Doing great.
Yeah. Always good to see you.
Guys, great to see y'all. Great to.
Both back. Wonderful.
We're For those who can't see the board, we're gonna be
playing some rumpus today. We have previously done rumpus
once again. We had an episode in the past
and we did not look up what episode number that was, as
Hunter furiously does that now. BS This is Kyle, this is Max
Minu Karama Garden. We have played rumpus before.
We're doing it again. We're playing some rumpus, Max,
many, many, many times. Guests here on the show excited
for this, especially because last time we played rumpus, I
hadn't really done a lot of skirmish games.
And now we we do that. That's the thing we do.
So now I don't feel like a complete fucking moron and I
kind of know what what I'm doing this time.
So I'm excited to say that and then fuck it up the whole time.
But but here we go. So take it away, guys.
I guess like for maybe for those that haven't seen it before,
like, you know, quick, what is rumpus and then just what?
And you guys lead lead the show. All right, yeah, Rumpus is a
tabletop skirmishy sort of game where you are in in constant
communication with a little troop of fairies who are doing
their very best to impress the fairy king and win glory and
renown for themselves and just engage in some fairy nonsense.
So the last time we played the scenario where they were engaged
in the very fairy business of taking a mortal child to give to
the fairy king, and this time we're going to do something a
little different. We.
Jump in and say something a little more about Rumpus real
quick too, because something that I always remember after the
fact. I remembered before the fact
This time when making Rumpus, we've been doing like miniature
game influence, also like board game ish influence, but also one
of our primary influences from the beginning of this was how
much we loved playing Power Stone on Sega Dreamcast.
So I just wanted to throw that out there as another big
influence, just like a chaotic brawling, lots of items.
Arena punching game. Yeah.
I've never. Played that.
Well, Hunter, here's what powerstone is, is that you
choose one of several guys and each of your guys is like a
normal guy, like spike hair guy or like chef guy or like demon
lizard guy or whatever. You know, all the normal
archetypes. And then you get into an arena
and the arena is like a Dojo or a French cafe or Lava land or
whatever. And then you try and punch each
other as much as you can because it's an arena game, though on
the Dream cast, which we should always make the games that we
want to see on the Dreamcast, Arcane kids never forget.
Then you're like walking around in 3D space.
And that's very fun because other fighting games, you know,
they compress the characters until they're very, very thin,
and then they smoosh them against each other, you know?
But Power Stone is more like this.
And the best thing about Power Stone is when you punch, punch,
punch, punch, punch, punch, like a gem pops out of your opponent
and then it runs away and you got to go get that gem.
And if you get three of those gems, you get to become Super
Saiyan version of yourself and everybody has to avoid you.
Powerstone one, only two players, Powerstone 2, four
players. And the arena also fights you at
the same time. That just sounds like rumpus to
me. It is rumpus and items fall from
the sky all the time and power stone and you can pick up like a
spatula or a flamethrower or like a pair of chompy teeth.
I don't actually know if that's in power stone, but it should
be. And then you get to just like
you can just throw them at your opponent.
So matches are like throwing a folding chair.
I love it like a, you know, a baby bonnet or whatever or like
a bomb, one of my favorite video game items that doesn't exist in
real life. And then you are just doing
that. So this is rumpus.
We do that. Oh.
Yeah. Other thing I'll add about today
when we're playing on the Tabletop Simulator, 1 of the
things that you're seeing for those of you who can see is that
we've got community made miniatures.
If we do our like, we've just wrapped up our second annual
festival Rumpus, where folks called minis make rumpus boards
and we've got photographs in there that we've converted into
like meeples and the Rumpus board.
So it's really I'm excited about getting a play with stuff that
people made for the game. Yeah, each one has been lovingly
traced with the Lasso tool in the new image manipulator
program and then converted into a meeple so that you folks who
are in the Internet with us right now can see them and love
upon them because we love them with all of our hearts as each
of them are our beautiful babies.
They're so upsetting. It's true.
Thank you for saying so. Like, they're great.
They're an amazing addition to this.
But yeah, they're, they're so, so creepy.
Yeah, and Rumpus, of course, a troop IS3 active fairies and
then like an innumerable number of fairies that are just kind of
kicking it in your fairy house while the three fairies are
doing fairy business and service of the fairy king or themselves
as he does. So we are going to go ahead and
we're going to roll some dice and draft these fairies into our
fairy houses. That's the first thing that
we're going to do. So let's scoot on over to the
Tabletop Simulator and everybody roll a die A6 sided die roll on
the table please so we can all see it.
Because I'm through some wizardry I have made it so each
fairy house is only visible to the fairy who the fairy
communicator who controls it. I got a 1 so I am not going
first it looks like. I got 2.
I'm also probably not going first.
You're rolling 2 dice. That is cheating, but you got
the same results so it is fine. Well, no, I was rolling for my
name. Sorry I got Oh.
That's fine. That's OK.
I got a six though. Oh great.
Boo. I think I'm going to.
Max chooses his first guy. Oh yeah, yeah, I was getting
ahead of myself. Sorry.
Oh my God. Choosing my first.
There's so many beautiful ones. I.
I know. I got to go with Kira Creations,
this beautiful hyper colored giant elegant creep.
That was OK, my first choice as well.
That's a really, really beautiful one.
It's. So good.
She did such a good job painting it too.
She was like, this is just a quick little paint job on, you
know. But I was like, Oh my goodness,
it's gorgeous. Also, that's a giant.
So Max is going to be using the giant rules.
Fairies can be giants. It's one of our first expansions
we're planning for the game. And so Max will move that like a
normal fairy. But if Max uses this fairy to
fight, they will fight twice. Oh God.
OK, now let's see. I believe it is yellow next
because we just do round Robin now it's me.
I'll take a giant. I'll take a giant one too, you
know I'll I'll use giant rules. Totally.
Oh, the that one is even though it's tall, it is a single space,
so the giant is defined by taking up more than one.
I see. Yeah, most of these are not
giants, even though they're absolutely got to take this.
Tall weird though, so. Yeah, I love it.
I love it. That is a lovingly sculpted and
updated and augmented monster doll, I believe.
Monster High is it? Monster High, Yeah, I think,
yeah. Yeah, yeah, like goat leg.
Yeah. She likes sculpted, sculpted leg
extensions for both the arms and the legs so that it could also
scurry on all fours like it's got extra joints in the arms and
legs so that it can bend its arms and legs like a spider.
That's. An eye.
I think that that's amazing. I have.
Like posted pictures at our discord and it's like here it is
in its normal form and here it is and it's.
Spider form, so it's. Also just got to I got to point
out that it has light bulbs for tits.
Yeah, it's. True.
The fair. I love how close the line of
between whimsy and horror is, you know?
Yeah, yeah, right. That's the tension.
We like to live in fairy land, you know?
OK, now y'all 2. OK, Teal, it's you.
Does it mean we both rolled 1? Yes.
Well, we're going round Robin around the table.
We'll see. Max is the first, but then we
just go clockwise. All right, all these guys are up
for for grabs. Aren't even these guys back
here? Yep.
Any of those, yeah. I just put them in the middle
because they seemed, you know, like the court kind of.
Middle middle like. Yeah.
Yeah, round Robin is one of the many conventions that we have
invented for Rumpus. Nobody else has done it in any
other game. So.
I never got into the rule, but it's our truest innovation for
this game. So you're already here?
First, who did? Who did this one in the middle?
This. Guy.
Totally not panicking kind of looking guy.
Oh yeah, that is Jacob. Who is Bond?
Who's on Instagram and likes to use a lot of found natural
elements in his sculpting and so he actually included like a
material list that includes like beach seeds and.
Like a. Diagram, right?
Yeah, there is a diagram. I can look at it.
It's it's quite impressive. His.
Very last year also was like acorns that he found in a
specific forest, like where he lives in England and I love it.
He has an amazing ability to capture elegance.
Yeah, he's real good. It is, yeah.
Anytime he posts something, it's like also he's really good at
photographing his minis. He has like a handmade black box
that he uses to do all this stuff and he uses a lot of Moss,
so. I'm going to go with that guy.
Do we go left to right or can we pick which one has more lives?
No, you, yeah. Yeah, it's fine.
Pick, pick, pick. Oh.
Yeah, this, this, this sick dude's going to get going to get
the multi life then. Yours I call the aw shucks,
mini. I don't, I don't.
I just. Know that's me.
I love that pose I got. Aw shucks.
Oh, you did. That's you, Kyle.
OK, Yeah. It's me.
Yeah. This one's by Twabus or
Helgermite. He has an encountered on a very
ambitious hybrid Mordheim rumpus board that he is making that has
like surrounding buildings and a border between the mortal world
and fairy land and has like multi story buildings in it and
stuff too and I'm really excited to see him finish it.
You can look for that in Festival Rumpus Annual Record
2025, coming soon for Maximum Games.
Dude I want to play Mordheim so bad.
Chose the strange phallic fish being from Sid that is from
Awake. God and I love this.
It's such a weird one. It's maybe the most like inhuman
I feel like I've seen. Oh yeah, I love it.
Hazel Creeper. I immediately picked the most
upsetting of the guys, the little ascendant meat wad, you
know. Beautiful, yeah.
Truly, truly like it's God the. Facial expression that Jonathan
achieved right there with the eyeliner is just.
It's just something else, you know, true.
Oh my God, the smoky. Lift your image.
The image is so awful to look at.
We debated whether we were going to do full body portraits or
zoomed in and I looked at that miniature and I thought I have
to zoom in. You had that one.
You really have to zoom in, Yeah.
Is it me? Yeah.
We go with, let me go with this. This I don't know.
It looks like a flesh son. I think that's exactly what it
is. There's so many good ones.
Rest assured, if a fairy is not chosen for this particular
scenario, they all reside in our various houses and eagerly await
their turn to take the pitch, as it were.
I'm going to choose this guy. This actually was like sculpted
as an obstacle for rumpus, but I could not resist.
This is by Dylan Mayette, the singing stone.
I just let's look upon the portrait and be amazed.
Another really good facial expression.
Solid zoom in. Yeah, all.
Right. And then I'm going to, oh man,
now this is hard because it's my last.
One. I want all of them.
I know. Oh God, I think I.
Might. Have to go.
Oh I like this. The Alchemist.
The like tree bearded. Totally.
I think cuz I already have a big guy, I already have a little guy
too. I like all of these seven.
I'm going with this Metroid bulb.
Sculpted by Tanner Simpson, who has made many creatures and
games, of course famous for a teaspoon and wanted reward CC
10,000 his. Bound hunting game.
Yep. It's funny I literally in the
discord a buddy of mine who's a big work hawk fan messaged me
like 20 minutes ago. Wanted Reward CC 10,000
Appliance pack. Yes, I just.
Saw that. Yeah.
Chris P Wolf, Friend of the show.
Big Work Hawk guy. Yeah, X Obscurus is casting
those. Yeah, it's a whole set of like
beautiful refrigerators and microwaves and soda machines
that you can have in your 100 reward CC 10,000 games.
Now I say work a tank personally, but this isn't this
is a minority opinion. All right.
Should we? We've all, oh, no, we haven't
all chosen. We still have Kyle for the last
one. I know we still have Ryan.
I think he's the poop looking guy.
Oh yeah, shit. I don't know these these like I
don't the bro, what do you even call these?
He's very organic, kind of, I don't know, 3.
Spirits myself, but I don't. Know three spirits.
The story is that this one with the bearded face is an alchemist
who got transformed into a tree spirit or something.
I think it was, I can't remember now, it.
Actually is so funny to me that there's like a like a
synchronicity of of fairy lore happening among the people that
are like making rumpus things because Jacob just made some
people that were transformed into tree spirits by the
unsealy. Court like a couple.
Days ago that like also just I love them so much and that's
very much what happened here is that these this alchemist was
purloining things from fairy land and was punished.
So used to be immortal and now is a fairy trapped in a gnarled
tree forever. There's so many on here left
that I want the one holding his finger up is like.
I know, actually I think I'm going to take actually Fairy for
my last one. I love the like also just like
there's like the Maple Leaf seed wings like yeah, everything's.
So yeah, Henning and games, Ellie like sculpted all of these
over here, the Lacrimos Duke and attendance and then Taran
conjured craft made this one right here, this beautiful Maple
Leaf fairy. And then this is Wolf Baker,
this gnashing fairy right here, all of them so good.
What about this? Like when your arms outstretched
like. I love that.
Oh, this one. Yeah, I made that one.
You did. Oh, that's right.
I made it. Yeah.
That's that is that is Peg Withy
Wendell. And she has a predilection for
kidnapping and lives in peaceful pools.
She's a water fairy, Right. Can you help me move all of
these other fairies to the edges of the board so that they may
look upon the rhombus and cheer? I might just throw them off the
board if that's OK because we probably need some of the extra
space, right? Oh yes, that's also fine too.
Tabletop simulator tip. You can also flick fairies.
Don't do it though. F5.
Don't do it. Flicking them.
Don't do it. I know I'm I'm doing it so
carefully, flick flick flick. But I I don't recommend it.
If you're on stream with your friend who you made a game with
and are not listening to him, don't do that.
I give it a really light flick, you know, if I just.
Just give it a little tappy. Just just a little tap.
I did it. It took dope.
All right, now let's talk about this scenario.
The scenario that we are playing is one of 11 scenarios that are
included in the core Rumpus game and it is called the semi annual
reenactment of the stand against the March on February.
And it is a cooperative scenario that is also competitive, which
is a little different from the last time that we played, which
was a purely competitive scenario called Take the Babe
where you had to steal a mortal child.
This one we're going to be working together now.
The goal in this one is there is going to be on.
Oh so sorry about that. I have dropped the coin.
There is a line of mortals that are advancing upon the fairy
ring which is toadstools of sacred significance and fairy
land and it is their goal to destroy them and we are trying
to stop them. So we will be entering from the
side of the board with the fairy ring and we are going to be
fighting the mortals. Here is something to know is
that if the mortals break the fairy ring by destroying any of
the mushrooms in it and then they stay that way until the end
of the game, then. What does it say?
All troops are banished from fairy land forever.
They must relinquish their items and magic to go live within the
walls of some poor unsuspecting mortals house.
So that's bad and we want to avoid that also.
Oh yeah, go ahead. I was just most of the scenarios
you, you can keep going if you lose.
This is one. This is the one where if you
lose you've, you've screwed it up so badly that it's over for
everybody. Yeah, the Fairy King casts you
all out of Fairy Land forever with a stern look and a wagging
finger, and you can't come back. Also, if at the end of this
game, if there are more mortals than fairies on the board, the
mortals descend upon the fairies and kill them all.
But if there are more fairies than mortals, the mortals will
flee off the board. But you get points in this game
which are rendered into fairy gold, given to you by the Fairy
King for each mortal that you kill.
Any questions before we get started going on this?
I have a couple of other rules to go over, but you know, that's
the gist of it. We should probably assign our
items. Oh yeah.
And roll names. Roll names and then go over.
Let's roll names 1st and then assign items and then go over
like core. Rules.
Yeah, totally. Let's do.
The good all. Right.
Cool. So, and I think we're all just
going to be like rolling our names at the same time and like
writing them down. Or are we doing turns?
Let's roll them all at the same time, write them down, and then
share them. Does that sound good?
That's great. Sounds great.
There's like a bajillion fairies in front of my like on my board.
Like just in the sky in front of my board.
Oh. Yeah.
They're they're watching you. That's a.
Judging says I can move them to a more convenient location.
I'm going to just put them. I'm going to put them on the
side table. Oh nice, already off to a good
start with this name. There we go.
Uh. Oh, uh oh.
Out of bad shape. Did you roll 11?
I rolled I rolled 12/13 so I could end up losing this ferry
right away. Yeah, a ferry without a name is
as good as Dad. If you end up with no name for
your ferry, then they are lost in the cosmos and can't be
accounted for. OK, I got a name so I'm I'm
alive. I love that for you.
That has never happened to me before, though I was stressful.
So we roll on each, each each one, right?
Unless we get one that says not to.
OK. What I like to do is to line up
six dice into 3 pairs and then just roll them all at once and
then I can just kind of go down the line.
I'm doing that right now on the table.
And remember, Alt will make something bigger most of the
time when you hover over it, so you can kind of see the whole
table that way. That was a good name.
Oh man, I got siblings. You did.
Yep, you'll see. I'm very pleased with my names.
Good. I like that you have one fairy
that just has a single name. It's risky though.
It's easier to remember for people.
Yeah, I mean, it's kind of why. Oh yeah, I forgot about that
part. Knowing people's fairies and
knowing a fairy's name gives you power over it.
All right, I'm good. I'm ready when y'all are.
Let me write the last two down or the last one down, sorry.
Max, you can place your items if you're ready, you know.
OK, cool, I'm going to do that too.
OK. And just a reminder for
everybody, if you have a cursed item, you have to place it.
We're doing a little bit of simulating what happens in
campaign play, where items and fairies are persistent between
games, so we're choosing the items that we've like acquired.
But if you pick up a cursed item, it just melds itself to
your hands and you can't get rid of it, so you just got to suck
it up and put it in your hands. Oh, we should get magics, huh?
Oh yeah, that's true. Draw some.
Where are the Magic cards? Oh yeah, they're by me.
You know the. First player that is going to
impact where I put items. Sorry I just got you.
Oh man, OK. I got names.
Awesome. Nice.
Should we share our names or wait till we have items?
Just share the whole fairy. I think that let's wait till we
have items to share the whole fairy because we're going to
announce our names as we enter the board too, so.
Very true. Do we need to draw?
Is it one magic? Per fairy, one magic per fairy.
OK, All right. I got a real interesting mix of
items for. This.
Scenario. I drew too many.
OK, so so So what cards am I drawing again?
I got like a bajillion in my house.
So you're going to just so draw 3 Magic cards and then the ones
in your house, you're choosing the items, qualities modify
items. So you may have somewhere it's
like an item that's modified. It's got like multiple cards on
it. Yeah, I put them off to the left
stacked on the card for that so that you can keep them together.
For example, I have a sorry that's OK and then draw press
the number of cards you want hovering over the deck.
So hover over the magic deck and press like 3 to draw 3 magic
cards, one for each very. Excellent.
I did it twice. So that was our.
Easy to do. OK.
Interesting. OK.
I am really pleased that I have two walnuts, the best item in
the game. Oh yeah, which of my items are
cursed? Is it I guess?
It'll be a peculiar item, and it'll have the cursed card laid
on top of it. So for example, I have a cursed
bracelet which I have given to Sly Miles Nakibo for him to
wear. He seems rather proud of it
though, even though it's cursed. I have AI have a peculiar wand
with like 2 cards stacked on it. I assume that's a cursed item as
well. No, that that wand is a magic
wand that when I drew it, I rolled a die and there's a
chance that it can be magic and it was magic.
So it has a magic spell that you can use that wand to perform.
Oh, cool. So that magic is on top of it,
and I think there's like some other quality that it had.
To in pretty good shape. Yeah, that makes one of us.
I'll say a little bit about like while you're choosing your items
and things that when you play multiple games of Rumpus in a
row, there are things that happen in between each game of
Rumpus that can cause you to gain items.
So if you play Rumpus for long enough and your troop house is
not annihilated, then you will have lots of items just kind of
piling up in your house. So you get to choose over the
time from like the most strategic items for the scenario
that you end up playing. And there are like little events
that can happen in between the Game 2 that will get you more
items or sometimes take items away from you, or sometimes just
kill your fairies or sometimes give you new fairies.
That's all very dynamic and fun. Ryan, I think these three Magic
cards here on the table are yours.
Oh no, I those were the extras. I just put them face down and
back down so. Spirit them away for you.
Quick question, so we're all fairies, but we you said we're
fighting mortal. So in all of the like fair, all
the stuff that's like this does this to fairies will not affect
the mortals, right A. Great question.
In this scenario there is a rule that says if any if anything
affects a fairy, it can also affect.
The Mortal. So let's talk a little bit.
More about like mortals. All of these mortals have
armored themselves and charmed themselves against fairies, so
they are actually a little bit tougher to kill than a fairy.
In order to do 1 damage to them, you actually have to like do at
least two damage to them because their armor absorbs one of those
damages. So anytime you fight them you
have to do at least you have to hurt them for at least 2 life
for them to to take damage. But they only have one life
because they're mortals. So once you do that, they die.
They each of them are carrying a bow.
So they have a range of 6. So they can fight you from six
squares away. If you don't have a range
weapon, they're just going to fill you full of arrows.
So be careful. And they also get an extra die
when they're fighting you and get their surrounding space
because they're carrying a sword.
So they're all very fearsome and intent on like doing ruin and
disaster unto you and to the fairy ring.
So just be, be careful. They're going to move at the end
of the round after we do all of our moves and they just move one
space and they fight if they can.
They prefer fighting to moving. But they'll, you know, they're
trying to get to the fairy ring and if something is in their
way, like a toadstool, they'll try and cut it down so that they
can keep going. So once they get close to the
fairy ring, they're going to prioritize cutting the fairy
ring down. What else?
The logs, they don't cut down those they have to move around.
Those are big enough. But yeah, if they they will
always choose to attack a fairy if they can, except they
prioritize killing the fit like breaking that fairy ring.
They are all mortals are right-handed.
They always prefer to move to the right and prefer to fight
fairies on the right hand side. And then I think we could
probably introduce fairies and then talk about the core, go
over the core rules of rumpus. The last thing you need to know
about mortals is that mortals are weak willed, fragile minded
and overly rational. So when they are confronted by
any strange magics of fairy land such that would turn their heads
into donkey heads or things like that, they immediately flee,
battle and are removed from the board.
So any transformations, body changes, anything uncanny that
affects the mortal will cause them to flee.
But if you do that that to immortal, you do not get points
for it. You do not get any fairy gold
because the fairy king wants to see blood.
Makes sense? Yeah, so I do have a cursor ring
and I so I have to give that to somebody, right?
Yeah. The nice thing about cursor ring
though, is that it doesn't take up any space on your person, so
you can put it onto your finger, never take it off, and then hold
two other items as well. Oh so I can just like stick it
on like the table next to my stuff?
I would put it like a, you know, like on your thing, so you just
remember that it's on your ferry.
But you know, you do you. As long as you know which ferry.
Yeah, as long as you like this ferry is wearing a cursed ring.
Oh, and one of you had a trap curse.
Who? Who has the item that has a trap
on top of it? It's.
A trip I think I did, but it got moved over when I was looking at
my cards. I don't remember which item it
was on. That's OK, that one is one of
those traps that only really effects you if you're in a game.
So your fairy like spent a couple of turns in the bushes in
between games and then the item goes back into the deck and the
quality goes back into the deck. I decided to keep an edge case
in just so you can see all the funny things that can happen
when you're getting set up for a game of Run.
Wait so should I put this trap on the 1 lines I have on the
board or? No, take the trap card and put
it back in the trap. Back.
Cool, yeah. On that note, one thing other
thing about mortals. If you set a trap, mortals, when
they step on a trap, they're just automatically killed by it.
It's not the normal trapping rules, which we'll talk about
later, but if a trap goes off, if they step on it, or if they
step near it and it goes off, it just automatically kills them.
Yes. Oh, you know, the mortal.
Sorry. Oh, and if your fairy is inside
any of the spaces inside the fairy ring, they will gain one
life at the end of the round, even if they are dead.
So it's good to it's good to take advantage of that because
you might die. Oh, it's.
Fairy movement. Three or something, three
spaces. Good memory.
You know you got it dude. Maybe I skimmed the book again
before playing this, maybe I did.
I just remember that a year ago. No, no.
Also it was when we were doing the weekly Scrolls plays, it was
that series of when we had them different from our regular line.
And it's #14 so. Oh nice.
Look at you with the number and everything.
That's how we went from episode 200 to like episode 268 in in
one jump is I just stopped making things into different
series and added them all up and and put it back all together
because that was fucking annoying.
I think it's a good, I think it's a good idea.
Crazy how much you all have done.
I remember your first episode like, yeah, it's awesome.
Yeah, yeah. I mean.
This is going to be like episode 285 or something.
Wonderful. Cool.
All right, let's announce our names of our fairies and move
into the board. Max, you go first.
All right. We should go over the core rules
though first, Kyle, probably. I suppose.
Actually into the board. All right, dear viewer, if you
are getting ready to play Rumpus, here's what you need to
know is that a fairy on your turn can move and act or act and
move. Either of those orders is fine.
For those things, you can do 1 action of the following actions.
You can run, use items, set trap, pick a pocket, use magic,
or fight. When you move, you can move
three spaces so you can go Don't, don't, don't.
And then do your magic. Or don't, don't, don't and do a
fight. We can talk about each of those
actions as they occur in the game, but that's kind of the
basic thing. You choose each of any of your
fairies on your turn, but you only do one thing with one of
them at a time, and on the the last thing you got to do when
you're setting up, this is not a turn.
But you do take turns moving on to the board, and the fairy King
insists that you say the name of each fairy loudly and proudly
for everyone to immediately forget, because it is the cost
of entering A rumpus. And bad things can happen to
fairies whose names are known, and the fairy king Delights and
Vadnais. Other thing I'll add is line of
sight. Line of sight is measured from
the corner of any space that you are in to the corner of any
other space. It can be any corner, doesn't
matter. So it's kind of like your
fairies. Like leaning around peeking over
whatever obstacles block line of sight.
But fairies do not block line of sight.
You need line of sight for magic unless it says you do not.
Is generally based on the item descriptions.
Should be clear whether you need line of sight or not for that.
And we will, well, actually you, if you attempt to do something
that is impossible, but we have not clearly enumerated in the
rules, so do not worry. In this example that I've placed
on the board, these two ferries can see each other, even though
it kind of looks like they can't, because the corner of
this ferry can see the corner of that ferry without passing
through an obstacle space. Got it.
Yeehaw all. Right, I'll introduce my ferry
and pop out. Here we go, and this first one
here. Oh man, I just realized because
I'm a giant I won't be able to get into the fairy circle.
I know. That sucks.
This beautiful giant from Cure Creations is Tip Tot and I'm
going to enter 123. Why am I spinning?
Remember, doesn't your mouse wheel do that just
automatically? Like when you do it correct,
it's cursed all right over to yellow.
Yellow. Yeah, I will go ahead and place
easily the best guy. Oh from this side only and then
walk on to the board 3 OK yeah yeah, we're.
All starting from the same side this time.
Yeah, we actually put in the rules that you all have to sit
on each other's laps when you play this scenario.
That's not true, but it is. It will be true.
So three from the first one or is that count as one counts?
123. All right, here we have ugly
Tommy milk drinker, right? Yum.
Gross, that one. It's so fitting.
It. Is really fitting.
So good. All right, Ryan.
I just realized that we're going to like make a wall.
So if I want my best one out, I should put my best one out.
All right, so this is going to be all right.
Let me get him over here and I'm going to do 123.
And This is why. Put a card over it.
John Dawkin. Beautiful John Dawkin.
All right, this is Sly Miles Nakibo, and I'm going to put him
in the ring. Right, OK, and then I've got
Mighty Mod Green Teeth also going in the Fairy Ring 123.
Beautiful. I have wild Tom Nimrod.
I'm sorry, Wild Todd Nimrod. And yeah, they're going to.
They're going to be here, too. Oh, you can't do that,
unfortunately, because the tone still blocks you, right?
You have to. Go into the corner.
Or you can't pass through fairy pass through.
A fairy though you. Could wait to get in, like get
close or you could go elsewhere. I think you know what, we're
just going to go to this and then we'll step once we'll be
there. Nah, there you go.
There you go. OK, this is Tom Books.
And he he is going to kind of trying to do it from across the
board. He's just going to sit in that
corner and wait for wait for dude to get out.
Yeah, yeah. Sounds good.
Tom Books very good. This is jolly Jenny Nachibo.
Similarly, a pump. OK.
And then my last one is Dirty Joe Shadow.
Just go 123 right there. Good old Dirty Joe Shadow.
OK, my final one. Another wild one.
Wild Ash Lightfoot. Beautiful, I think is going to
back up the my hideous monster friend.
Very good. This is my last guy.
This is the The Alchemist he is. Skip along ugly blue.
And he is blue. That's why that's why, yeah,
that's why he's going to go right here next to this.
OK, Well, that's that's not sorry, kind of I kind of beat
your giant, All right angles. We got it, we got it.
All right. My last guy is we Puck Dawkin.
And couple Dawkins in this. One.
No. We got a couple, Dawkins, the
Dawkin, Dawkin Cousins, and I'm going to put them right there
and everybody. Will you please say the name of
your fairy house? My fairies are from the abyss of
the Egg Army. I'm of the Council of the
Shining Twig. Very good.
Amazing. I'm going to curse.
Keep the. Curse keep is dope.
I got the field of the night hollow.
Very good. All right, take it away Max, you
are the first, the first troop. We play 9 rounds because 9 is
the favorite number of the fairy king and our goal is to kill all
of the mortals in this annual semi annual reenactment of the
stand against the March on Ferry.
All right, OK, so I've got a bow.
Dirty Joe Shadow. I shouldn't say the name.
Never mind this weird one. All right, got a bow, and I
think I'm going to try and see if I can pick off any mortals,
but it's going to put me in a pretty severe risk, that first
turn of like a bunch of mortals shooting back at me.
So I don't know what if I should?
Yeah, I'm just going to do it. I don't want to lose him,
though. I really like him. 123, If I can
survive this turn, I can get back into the fairy ring from
the other side. So there we go. 123 here,
that'll tiny bit protect me from line of sight from them, yeah.
Some of them won't shoot you. And then that gives me 1234.
That puts me in range to shoot somebody.
And I am going to, yeah, definitely going to fucking
murder Immortal here. I'm going for this one right
here. OK.
And I'm I'll. Roll through that mortal.
OK, I'm going to eat my peculiar broken.
No, I'm going to eat my broken horn because that's not going to
do me much good otherwise. Broken horn as seen on The
Cathulagan's album Fairy Land. Oh, that's true.
I forgot that that's a trick. OK.
Dear viewer, Max and I are a dungeons band called
Cathulagan's. Also, you can listen to our
fairy music on Band Camp. And by dungeon sense, sometimes
we're dungeon sense, sometimes we're.
I don't know. We are very rarely dungeons.
But we. Do it.
We do that too. We do it sometimes as a treat.
OK, so I ate that, so I discarded it.
By eating it I get to roll an extra die when I'm fighting.
Only defenders can join in a fight, correct?
Only the active like so yeah, it it's like you're active right
now so other fairies and from your troop could join the fight.
The mortals don't all shoot back at the same time, it's just this
one mortal. So if I had other fairies that
were. In range of the fight they could
join. OK, got it.
And I do not so OK, here we go. Here we.
Go. All right, you're rolling.
I'm rolling. 7's not bad. Five, you win.
OK, I win and that means on A7 I get a crushing blow.
That's enough to kill that mortal and I get a fairy gold.
But I'll just take this mortal and put it right here as a.
First blood. First blood.
I've been thinking so much this week about Unreal Tournament
announcer voice and like everything that I I think it's
because it's the start of the school year and I'm a
kindergarten teacher so I just like anytime I do something good
like making photocopies without the the copy machine yelling at
me, I'm like running riot. Double kill.
Why is this acting up? Unstoppable.
OK, so it's my turn. Yes.
OK, I suppose that's fine. I don't know what I'm going to
do. I feel like I'm going to start.
What's the range on the humans again?
6. Wow, they can hit from very far
away. It's true.
I will move this ferry two and three spaces, and then I don't
think I'll do anything after that.
I think I'll move that ferry all right.
Do you have an item or a magic that you might want to use in a
defensive sort of way? I think it's too.
I'm too close to set up a trap. Yeah, I'm sorry.
Too far away. Like they're not going to get
over here for a while. And then for the magic, no, I
don't think I needed have AI can some of the helpful fairy, but
there's not really much the helpful fairy could do right
now. Oh yeah.
A cool trick you can do when they get a little closer with a
helpful fairy is that when you have more than one fairy from
your troop standing next to somebody you're going to fight,
you roll an extra die for each additional 1, you know?
And so you could summon an extra ferry, have them fight, and then
you would support that ferry in a fight and then you could hit
pretty hard. That sounds like a great idea.
Yeah. So I think I'll, I'll just have
a simple opening turn, you know? Sounds good.
Another thing I'll throw out that you can do is sometimes use
that helpful ferry to run forward and then set a trap
further than you. Oh no.
Yeah, good call. Yeah, so because they.
Do that. Action.
So they can set trap a little further forward.
Might not be far enough, but it's.
No, they can. Move really far.
That would be a really good move all.
Right. So is it Ryan's turn now?
Is that where we're at? I believe so.
Cool. I say this whole book is amazing
and there's so many good lines in it, but requires line of
sight unless it does not require line of sight.
Might be my favorite thing. Thank you.
I gotta say, Kyle does a great job of writing things that are
like, it's like this is a ridiculous and states it in a
ridiculous way. And then I come in and I'm like,
can we clean this up, make it better?
He's like, no, it's good. It's great.
I'm like, you're right, it's really good.
I. Mean.
It literally says exactly what you need it to say.
I love it. It's great rules language.
So. So magic is infinite as long as
you're in line of sight, right? Yeah, so fetch, which is the
magic that we're. Oh, no, sorry.
Yes, magic is infinite as long as you're in line of sight,
unless you are conjuring a thing into existence and then that
thing appears in a surrounding space of you.
So like. Like.
Yeah, Hunter was like, oh, you know, I'm maybe I'm thinking
about conjuring up a fairy, a fetch, you know, to help me out.
The fetch would appear in his surrounding space.
But like cursing somebody to have an extra foot grow out of
their body. That's infinite range.
OK, OK, so my, my wand here is peculiar.
Peculiar. Yeah.
And then you rolled screaming, so it never stops.
So while held, the fairy becomes the center of attention.
And if any fairy uses an action that could be directed at this
fairy, the action must be directed at this fairy.
Oh, right. So, but only while it's being
held. So then is the magic of the wand
the other card? Is that what the?
Yeah, the magic is the false hint, yeah.
OK, sick. All right.
Right, so this is good to know because it sounds like I should
have shot you instead of the mortal did that.
Oh so. Because we're fairies, but we're
not all enemies. We can still hurt each other,
right? Yes.
Certainly there is friendly. Fire sick.
And I can. Eat things at any time, right?
Yep, totally. You can eat things on your turn.
There is going to be a time. On your turn, there is a single
winner. Regardless of if we all win,
whoever kills the most mortals wins.
So yeah. Yeah.
So I want to 123456 I want to this guy here.
How do you ping? Hold hold tab and click.
I've never done that before. Wait, let's, I'll do it a lot.
Ding, Ding, Ding, Ding. I don't know how to get out of
this now. It'll go away eventually.
F1 to go back to choosing and picking things up.
OK. Thank you.
Oh, I don't have an F key. It's.
You're a top. I'll just use the point at the
top left. I got it.
OK. Yeah, top left.
I want to shoot that guy with my screaming wand.
And what it does is it it does some stuff.
It's it does false hand fairies hand betrays them, they drop one
of their items, can no longer hold items and what makes it
potent? So if you roll, you roll a die
when you do magic to check for wild magic, and then if you get
a total of 10 or more on your dice, then it is potent magic
instead of just regular magic. So the only way to get a 10 or
more is if you like eat an item or have some other means of
rolling more dice when you're doing magic.
So the most common way is to like eat something and then
attempt to do potent magic. No, I'm going to point out
something that's disappointing. Forgive me, but Ryan, because of
the screaming quality, your wand is so annoying that it attracts
the attention of everyone including yourself, which means
that you can only use false hand against yourself.
All right, I eat the wand immediately.
Yes, it's gone. It's gone.
It's all right. Let's put it back in the deck.
I can do that for you. Trying to lock everything over
here. I remember flipping everything
last time and I've locked everything.
I can lock like I'm trying to like you.
Get a life from me you get a life or a die from.
Me just put them all into qualities.
I'm sorry, I'm going to fix them.
I got. This so I'm going to get a a
die, but I don't think it so I have like so I have sleep.
What is this? Is this an item, the sleep item?
Or is that like a? So what is?
That magic so you can choose to do your magic upon immortal that
you see and they will fall asleep.
Sick. I'm gonna do that with the with
the one that I just ate too. I don't think it has like, a
potent effect, though, so it doesn't really matter.
Oh, it does. All opposing fairies fall
asleep. Maybe I should wait to do that
one. Wait.
OK, so everybody is opposing even if they're on the other
team. That sucks.
All right, I'm gonna wait. That's.
Not on the team. We're like.
Listen, we're getting there, all right?
So that's in game. So I'm not gonna do that.
So I'm gonna, I ate, I'm gonna do nothing.
I ate my wand. So you gain a life if you don't,
if you're not. Using the duck.
All right, I'm gonna do that. And the life is on the side
table if you want to grab that there.
All right, let's eat on my turn. I should make like a big pile of
life on the table. That would have been a good
thing to do, huh? Yeah, that's a good idea.
I like that. I'm going to do it now.
Well, no, I'm going to do my turn now.
All right, let's see. I am going to.
Quick question, sorry. In the regular game, at the end
of every round you would throw like a random item on the board.
Whatever. Does that happen in this
scenario? No.
Great question. Anytime a six is rolled, the
fairy king got so excited because they love sixes because
they're nines upside down that they throw an item onto the
board. So that is how items enter the
board. Anytime you roll A6 anytime
during the game then an item flies upon to the board.
OK, what I am about to do is. Move.
This fellow Funk funk and then I am going to.
Read a book reading a. Book After four turns or 4
rounds, I will have learned enough from this book to do
another magic. So I will gain a magic you're
going to. Camp for four rounds.
Yeah, yeah. This ferry, as long as they are
not moved anywhere else or hurt, they will.
They will read a book for four rounds and then they will gain a
magic. That's so good.
In that spot, you're like out of line of sight.
You're gaining a life every round from being in the fairy
ring and you're working towards learning a new magic.
That's ridiculous. I am so excited about this
decision, I couldn't wait to do it.
I should probably stop you. I might.
So that's the end of the round except for the mortals go.
So before we do our wishing well do the mortals.
Mortals all being right-handed but.
And so we start from there right which is our left.
So this one moves 1 space and has no line of sight to attack.
This one moves 1 space and 123. They can't see anybody.
You sure can't see me. Yeah, because it passes through
him. Toadstool.
OK, great. This one moves 1 space.
That's going to also not see me. Yeah.
OK. And then 23, great.
That's too far away. That one does see me though,
right? That one's going to shoot at
you. OK cool, and I have a bow so I
can shoot back. Yep, it is an opposed roll.
All right, great. I will roll for the mortal.
I roll the five. That's all right.
It's a 5. It's a cosmic clinch.
Cosmic clinch. So that means actually the
mortal dies because two dice -2 life, the mortal is dead.
All right and I lose 2 life. Also yeah, so you can take the
mortal as a token to mark your fairy gold.
Thank you. So that guy's OK, that is.
This this one, not this one. OK.
Cool. We'll see if I survive this
because I put myself so out front that like I'm probably
going to OK this mortal moves 1 space and can also see me.
Yeah. Same same line of sight as
before. So Yep.
OK there we go. Oh wait, I got to check
something real quick because I have a gentle sack -1 die when
fighting this fairy. Oh.
That's great. So they.
So like it's an opposed roll, but they like just twang their
bowstrings because your sack is so gentle.
It is just a gentle sack, you know.
And just keep, Yeah, just like walking around this fluffy sack.
They think they're shooting arrows at you, but they just
turn into flowers in the air. That's perfect.
Beautiful. OK, so we still make the opposed
roll, you roll the six. Well, no, they don't roll any.
They don't roll because they lose their fighting guy.
So I have to make the roll to see about if I get them on a
three. 3 is trading blows, so you do not do enough damage to
this mortal to kill them. Correct.
OK. So next one, no line of sight.
Yeah, OK, this one line of sight.
Yep. OK.
And then, oh man, this is great. I'm glad I put this guy out
front. Yeah, it was really strategic.
Great job, great job. This is they don't.
Roll. They don't roll because of the
of the gentle dude. I'm so lucky.
Dude, what the fuck? Got to kill that fairy.
It's almost like you hogging all the mortals.
Aim really well. I I did forget about this, so
I'm really happy with that. It's only one life though, so
that I didn't kill that one. Right.
OK. So for five is a, well strip,
Yeah. I have to get like AI have to.
You have to get a sixer out to be able to do it.
Yeah, especially if they're not rolling on a three.
The cosmic clench works but OK. Cool.
Line of sight. Let's see if I get a six.
I did not, and it's not bad for me at least, right?
Yeah. I know trading blows would be
bad if they were shooting at you, but it's not.
Did I get I got 2 fairies but I think I only should have got one
fairy or one mortal right? Because one was trading.
One was Cosmic Clench, but we rolled that back.
I really shouldn't have any fairy, should I?
Or morals. Right, because the Cosmic Clench
requires you both to roll. It would be 1 damage because one
die was rolled. Yeah.
Damn. It unless, unless you get a six
that that's a that's a bomb. That's still this is still good
defense like it's it's helpful. Are you going to apply the
damage to to Ryan? But you did like.
I figured we were just. We're just gonna move on and.
Pretend that didn't happen. Mulliganing that one, you know,
we're just like. We're saying from the very first
thing I was like, I want, but it was the thing from before.
You guys that is that I should have shot you an accident so we
can definitely so I have. I would like to point out that
Max and I are in the process of like designing the cards.
Now. These are temporary cards and
the text is all just kind of blasted on to them.
But we're like designing the cards currently so that they
will say things like immediately read this card aloud to all the
people at the table when you draw it.
So if you get screaming, it's like immediately read it aloud
because it affects every single person on the board.
That makes sense. Yeah.
Well, I got a lot of shots. Off but I failed all of them so
and that actually I think I'm the only one that was in range,
right? No one else would have been.
123456 yeah, everybody else is out of range.
OK for now. So OK then we do wishing well
which is put one life in the wishing well.
Everyone rolls a die if you get make a.
Wish. Equal to or less than.
Yep. So if you roll A1, you might get
life from the fairy king. I did not roll A1.
I rolled A5. Bummer.
OK, cool. No sixes were rolled, no any of
that. So we don't have to worry about
that. So we move on to Round 2.
Oh, we gain life folks that are in the in the ring.
Correct. Yes, so.
I'm going to just clone this real fast.
I put a stack of life over here too.
Awesome. All right, take what you need.
So those who ended their turn inside the fairy ring, Game of
life. Oh, I just realized I should
have moved my other guy to make room for other people to come
in. But yeah.
You just can't blocking in this fairy ring right now, you know?
Yeah, sorry. You should have, you should
have, but you chose not to. I chose not to and I all right.
You chose instead to twang your bow ineffectually at the line of
mortals, but that's. Correct.
I did nothing. I thought I was so good.
OK. And it's my turn and I am going
to I'm going to move right up here.
I love that guy. My pipe, this fairy and all
fairies and surrounding spaces. I should not use my pipe right
now. I forgot that when you smoke
your pipe, you you become lethargic and you can't move
until you eat. And it happens to everyone in
the surrounding space. So I might use a big, I'm going
to use a big black cloud, and I'm going to place a big black
cloud right there. Nice.
I am going to what has happened with potent, there's a
surrounding space, OK? Oh, yeah.
So I think it's a temporary one. No, it's, it's a, it's permanent
boom, boom. It just you immediately kill
them if you're if it's potent. Is that right?
It says that they're lost, so that means no bodies, which does
that mean no fairy gold? Oh yeah, that's true.
That's not so this would this would be a like.
You would definitely stop them, but you wouldn't get any points
for it. Yeah, OK then.
And my darts not in range. So that's all I'm going to do.
Then I'm going to hold on. I'm going to end here and on to
Hunter. It's me.
I kind of want to let you guys wear yourselves down as long as
possible. I did make room for you to come
inside the fairy ring if you want.
Yeah. That's not you?
Never mind. No.
It's me. I think this horrifying creature
that I keep with me ascended meatball or meatwad is going to,
I think I'm he's going to play his strange flute.
Oh, very good. Because I'm going to move him.
I only rolled A4. So it's not potent, right?
Because potent is 6. That's true. 10 are higher,
right? Oh, potent is Oh, yeah.
Sorry. 10 or higher, whatever. It's a number that I didn't
roll. He's actually going to move over
to this corner and then move up 1/2.
Is that an open space next diagonal three?
Yeah, yeah, yeah. And I, that'll be.
Well, he gets an extra action. Is there anything I want to?
No, no. Only if it's potent.
No, Potent says. Take an extra action.
Gotcha. OK, well, that's his.
That's his thing. He did the thing.
Yeah, he did the thing. Beautifully done.
I was like in. More of a hurry until Max
realized that they haven't killed anybody and they got no
gold. I was like, cool, perfect.
I can burn some time and that's perfect.
I love that, Yeah. For a second there I was just
like, I'm just winning right now.
I'm just doing everything. Nope, you're doing nothing.
All right, it's Ryan now. Yeah, yeah, yeah, yeah.
Yeah, I should have put this guy out front, but I didn't, so I'm
going to come inside 123, right? Yeah, yeah.
And I think that's it. I'm just trying to get, I'm
trying to get them out and there's too many people my way
so it's easier to go in and out. You know you can also.
Run if that's helpful. I don't know if it is or not.
But yeah, running as you get 3 more spaces and that's your
action, so you get like 6 total most of the time.
I realized I should have run last time to get out of the
corner so other people could get in, but.
Well, yeah, there's still no, I can't go out this way and you 2
are in the way this way. So yeah, I could just run into
this ferry here to stop them from reading a book though.
All right. Yeah, that's it.
That's it for me. That's all I'm doing.
Chilling. OK cool, I got a couple options
here. I think what I'm going to do is
go bolt bolt bolt right here and then I'm going to use my magic
of revert to remove the curse from my other fairies bracelet.
So checking for wild magic. I do not experience any wild
magic. The curse is broken.
Revert allows you to remove qualities from an item.
Oh. Wait, but then you don't read
the book. I don't think so.
Yeah, because you took an action.
My other fairy took an action. This guy.
Oh, gotcha. Gotcha.
OK, I see. But.
You know Aw shucks is the one reading right now, right?
Yeah, Aw shucks is reading and actually did the action, and I
think that that's OK. If the fairies hurt or moved,
they lose their place, but having a curse removed from your
bracelet doesn't hurt you or move you.
Yeah, you're good. So that's me all right.
End of the round time for mortals.
All right, this one can't move because it's blocked by the
block. This one can move moves here and
that's 123456 so not. In but also is it maybe in range
of this one? Is in range of that one.
So and can see corner to corner so I think it shoots them.
Yes. So then that one has a dark only
range 4, so it's not it's not both in range.
Boom, you lose one life. OK, OK, this one now can't move
they. Wait, but it can hit the?
Yeah, it hits the. And it just destroys the
toadstool, right? Yeah, automatically or is any
role. There's no role, it just it just
destroys it. But it doesn't move because they
always attack. They move before acting and they
don't do the other. Thing correct, this one moves
and can also hit 123. This one can hit this one on its
right hand side. Most is this one, so yeah.
So it's going for the same guy. Two, what is the mortal table?
Say just a SEC race you the mortal table is 2 training
blows. So you lose one life and they
don't lose life because you need to.
Yeah. All right, damn, this is what
you get for going up front. It's true, It's true.
The corners are dangerous, right?
And then this one can move forward.
Yeah, and that one can also fight and on its right most.
I think it's this one because we've said that this is not a
valid line of sight. That is correct because it.
Yeah, because it slides along an obstacle.
So then it would be this one, unless it's.
Yeah, it's that. 1. And that one it can't.
Roll against. It can't roll against, but it
tries anyway, using its bow string to make melodious music.
I got a six. Let's throw an item.
All right, random item coming out.
And that one's dead. Yes, SO57 is where the item
goes. I'll let you take that and I'm
taking that portal. I finally killed 1. 51234567
Bonk Nice. It's like an apology item.
It's like, I'm so sorry. OK, this mortal boom and then
we'll also same thing. Oh oh.
Oh no. When you win on a low roll,
that's bad. It's so.
Bad. On a 1 - 2, it's -2 life.
You are dead. That is.
Possible you might be dead you. Might be dead.
Damn it. Which means I'd lose my Do I
lose my fairy gold if I die? No, it's because each troop gets
there. Got it.
OK cool. So death and dying table for
this fairy. I roll D6.
Oh, OK, that's. The best result?
So it it shot me or no I guess I shot myself.
I was trying and but I accidentally split myself in
half with the bowstring. I am not dead, I am duplicated,
but only with one life each. Let's tent this one a little bit
like a sickly green. No, I'm You do it, you do it.
Yeah, I'm going to do a little bit of a red just to match my
color. I suppose that makes sense.
This fairy shares a name with the original fairy, but has no.
That's one of the stipulations of splitting in half.
We don't make the rules. Can you duplicate my portrait?
Yeah. Thank you.
OK, there you go. And they have one life.
All right, more mortal. It's going to attack this one.
The original fairy. Yep.
But it doesn't roll a die it. Doesn't roll a die, I roll a
die, which could be bad. Positive training blows, so
ignore it. This one is going to fight this
toadstool. This one's going to move here
and on. It's right.
Most is still the same one. It doesn't roll against my
gentle SAC. I roll and I do badly.
Yes. I.
Yeah. That one's might be dead, this
time rolling the death table. I'm so sorry, that's terrible.
I melt rapidly, creating a bog. The fairy is lost.
That also means all my items are lost.
Say goodbye to the gentle sack, everyone.
My gentle sack. OK, I.
Mean when there's two of them next to each other, it kind of
looks like a gentle sack. It's.
True, it so does. I knew it was risky to put this
guy out here, and it was. That place a bog now and I
that's going to kill your other one probably.
Yeah, OK. Although.
You could you could hit this the spiky flesh sun with the.
Bog I guess. I could also.
Put it out like here. Yeah.
Like oh wait, because it can go on other.
Yeah, yeah, it just goes underneath.
Yeah, I'll do that to not hurt anybody, but I just blocked the
entrance. Yeah, OK.
I can no longer enter from this side.
Very good. Yeah, OK, next mortal comes down
and I'm still out front so it's still fighting me.
This one does not have a gentle sack so either.
One I don't. Know though.
Got that rough save. It's probably going to kill me,
isn't? It oh, it ruled A5 you lose one
life. OK, And then death and dying
table. Splits again.
It does. It actually does.
That's so lucky this guy is getting Xeroxed.
I'm actually going to put him up here.
You got to tint him slightly redder now.
OK, I will. I will do that for you.
OK. Back to sack.
Boom, that's. A lot more.
It's getting more Metroid looking.
It really, it really does. I love it.
All right, this one can't move and no live sight.
Oh, wait, it does have live sight.
Doesn't. It it has from this corner to
this corner so it can it can fire at your new Metroid.
All right, go for it. You're rolling for them.
Yep, that's a four trading blows.
You lose one life. OK, that one dies.
We'll see. If.
We'll see if it what happens in death for that one.
I hope it splits no. No, that's.
It is dead, Trumpets resound. Dang it, Max.
All of the fairies skip their actions for the remainder of the
round. I am sorry everyone.
Oh. My God.
I'm sorry. Well, no, no, no.
This is the end of the round. Like so it.
Oh, you're right. You're.
Right, it's not next room because this is the mortals
turn. So none of it was my turn.
I thought it. Was my turn.
I skipped everybody's turn. OK, No.
Because the mortals are moving, that's why this is all
happening. It's the end of the round, so
now it's actually time to make a wish.
Yes. What am I looking to roll, A6 or
A1? You want to roll A2 or A1 to
receive the life in the wishing well.
If you roll A6, then the fairy king loves the fervent nature of
your wish but does not grant it. I rolled A6.
Hey. I rolled A6 dude.
I rolled A6. What are we rolling for?
To be inside the well. The wishing.
The wishing well if you get. Some life.
Or under you'll gain, you'll win your life.
That's really funny. SO3 items go on to the board.
I'm going to handle that. OK, I got a 310 on mine.
I'll roll D12 real quick a couple times.
Just roll the orange one and the black one and then it's the axis
of like the orange axis is like the horizontal here and then the
black. Wondering.
I was wondering why there's were there and it was very smart.
When we finally manufacture this game, we are hoping to do like a
diet of numbers and a die of letters to make it extremely
clear so that you just like, roll them both and go.
A4. Cool.
I'm guessing that that's one of the things that tariffs will cut
out of the game though. Oh, don't speak that into
existence. No, hey, tariffs are great, it's
good for American business, y'all don't worry, don't.
Worry. We're not illegal and
unconstitutional, you know, Don't worry.
About affecting small businesses way more than big businesses,
right? Like, yeah.
Well, obviously the people in charge are much more worried
about the small businesses, not like the Megu Corporation, so
you're fine. It would be.
Weird for the US to really over prioritize big business like
that would be. Oh.
Right, it would be so out of. Character with our national, you
know, our national ethos. An item fell into my hand.
Well. How many of these minutes here
were sculpted from somebody we can't now receive mail from?
Most of them I would say, well, let's see Jacobs, English
sculptor, and let's see Sid American, Tanner American, you
know, a fair bit. I think Taran is from someplace
else, but I'm not sure. Well now I am going to draw an
item because the fairy king threw an item that fell into my
hand and I'm so excited. Oh do you automatically pick it
up or it's your turn because 1 landed on me?
Too, But just pick it up. Just pick it up.
I forgot that rule. Amusingly, it's a peculiar mug,
but I'm holding a bracelet so that doesn't matter.
I just catch it and it's probably.
Cursed, I got lace. Nice, I got a verdant mug which
is like the best kind of mug that you could get.
I I just realized though, I actually shouldn't pick it up
because I don't have a free hand, so sorry about that.
Can't you pick it up and immediately eat it?
Even if you're not. Only if it's your turn.
Yeah.
Since it's not, I shouldn't have picked it up.
I have a verdant mug now, which means that I can drink from it
and gain one life and then immediately gain a second life.
So it's. Great, can the guy reading pick
up an item? Stay reading.
As long as he doesn't move or get hurt.
OK. Did everyone get in life?
Who was in the fairy ring at the end?
You. Haven't done that yet.
OK, no. Because I'm not in the fucking
fairy ring, God damn it. That is 100% my fault.
Well Hunter, you should just get in the fairy ring, I think.
You could run in there is there's 1/4 open.
Can you sacrifice action to move double?
Yeah, it's called running and you can do that.
You don't double. Yes, Hunter's called running.
You get three extra spaces of movement, not double movement.
You. Know that I'm always earnest and
never sarcastic, so sassiness not intended.
That's fine. I didn't even read into it.
Honestly, I was too busy listening to the rules.
You know too. Busy being a good listener and a
good teammate and a good sport. Hey, we're not teammates right
there. We aren't.
You are a team. You're a teammate.
Undo yourself. We are like we have a common
goal. It's like being a part of a
Tough Mudder competition. Exactly.
It's just like that. Tough Mudders in my daddy, man.
We we really try to replicate the Tough Mudder experience on
the table, you know? OK, whose fucking turn is it?
Round 3? Let's go.
Let's pickle. I guess that means it's me,
doesn't it? It does mean it's.
It does that. I think it's what it means.
OK, still. Thinking about OK fuck me, OK
then I'm going to use my giant. Yeah.
You're going to move 1123? Dude you could like you could go
step on some mortals and you will probably die.
I'm going to risk death here, so I am going to.
Go 1. 2. 3. Oh, if you're running, then you
can't, Yeah, you can't fight. But can I?
Here's a question. I forget about rotating a giant.
It's. It's like 1 space, right?
We. Yeah, you can, I think.
So. So that's like 1 space.
We. Wrote this in the notes and I if
I was like writing it down thinking I'll never forget this
and then I've forgotten it. Three, that puts me in one.
When they range 2, I'm going to, I'm not going to do it, but I
remember it's just basically because we're you're just
basically moving 1 space if you're OK 123456.
So, so you're going to, they're going to all fight you with
their swords and they're going to flank you too.
So they're like going to roll 23456 dice against you and
you're like, that's fine. Wait a minute, wait a minute,
the mortals can do the combo fighting.
I thought they could, but maybe they can't.
I think they just fight me one at a time, right?
Just like with range, because otherwise that would apply to
range too. I guess that's true.
We should write a rule about that or something.
We should clarify that later. Yeah, they're they're they fight
one of the oh, wait, that's just because they were entering
range. But they'd all just be in range.
Yeah, these would be in range. All three of these guys would be
in range. They all fight you with their
swords. They'll roll 6 dice against you.
OK, Yep, great. You're like, I'm doing this.
I'm doing it. Yep.
OK, doing. It take them off to the team.
I I like the it's thematic. A giant would not think too much
about this. They would just go do it.
Run up and stand in front of them.
Hunter, over to you. Cool.
OK, now that line of sight is properly blocked, who do I want
to move? I think I want to move my little
piece of poop 123. I have a question about forced
movement. Yep.
If I force someone to move and they're on the edge of the board
and I move them towards the edge of the board, does anything
happen? Yes, they lose one life and if
they are a fairy, what happens is that they return to their
home row, which is the row they entered the board from.
So it's like a ring out, you knock them out and then they
come back. OK, then I think I'll do the
opposite. I'm going to, let's see.
I'm going to ring a bell. Nice.
And I'm going to force everyone to move one step closer to me.
I love it. It says all fairies, but I
assume it just means everybody in this case, right?
It's everybody. Yep.
Oh I just flipped and not rolled it there.
We go, oh, you don't need to roll anything to ring a bell,
you just do it. Yeah, but you know, a different
mortal move closer to their goal.
Not just every mortal. I'm going to have everybody move
one so. Every fairy is coming towards.
Every fairy is going to move one step closer to me.
All right, so here we go. Everybody, you're going to move.
You can shoot like to be closer, you just have to be like moving
in the direction. It's not like like, for example,
this fairy can move diagonally this way to avoid stepping
directly into the mushroom. All right, I'm going to do this.
Which means. Oh no, I lose my place in my
book. Oh yeah, it's.
True. Did I maybe just do that just to
mess with that one thing? Maybe, yeah.
That would be sewing character for fairies I think.
Which fair are we moving closer to?
This one. This one OK.
Oh fuck off. Sorry and my last guy is this 1
and I will go this way OK I'm done with my moves.
Yeah, chaos. That doesn't serve the goal at
all. That's that's how you play
Rumpus last. Time we played I was hardly
rewarded with a good time for ignoring the goal whatsoever and
just causing bad things to happen, and that throws very
Faye to me so I agree. Didn't.
You win last time, Hunter. Did I?
I don't remember. I mean, if I was, there was a
victory for everybody, you know? This mortal cannot move, but
they move into the log, which would cause them to do to lose
one life but they're Max. Does their armor keep them from
losing that one life? Yeah, 'cause they have like
damage resistance. Yeah.
So they so they just kind of off into the into the log and then.
Walking into a tree, yeah. Why the?
Fuck, did I just do that? That's great.
Everybody's like Ding. I think you were speaking.
He was speaking from the perspective of the mortal.
I know. OK, OK.
OK, And then this one can go this way.
OK, All right, we got it. Holy.
Shit that moves the game forward y'all.
Isn't that fun for all of us? We got to get some traps on the
board, folks. We got to like start getting
mortals. We got to start getting some of
these mortals away. They're.
Going to be close fast. Yeah, there's two turns before
they're going to start bashing the fairy ring, which we can't.
I can't. Make a trap from a cursed item.
Can I? You can't put it in there now.
OK. I can revert one of your your
cursed item if you'd like, but that would take my turn.
Yeah, well, if you think it, if you have nothing to do on your
turn, ugly guy over there, really horrifying freak over
there has a cursed item that'll just turn into a trap.
I think we're. Going to lose, I think we're.
Going to lose. Remember that if you put items
in traps, they don't do anything to mortals, you just lose the
item. So it's best to just lay an
empty trap if you're trying to catch mortals.
I. Don't know, I forgot we can just
lay traps. OK, cool.
Gotcha. Yeah.
All right. That was my turn.
Have fun everyone. 'S turn.
OK, got a couple of questions. I got a wand.
Wand says it can be used to do magic.
Sometimes. Yeah, so when draw and roll a
die on A4 plus it's magic, so there was nothing with it.
So I assume you rolled and it was not magic.
It was not a magic wand. So is this so?
This is just a stick. That is a stick and you can eat
it if you want, or you could put it into a trap to trap another
fairy. Now my question is, do you have
to have a wand to do magic? No no no, you don't have to have
a wand to do magic. You can always do your magic
which is hot coals anytime you want during your turn.
If you do magic on immortal you won't get any points if you kill
them or if they run off. You have to like actually kill.
Like no, I shouldn't say if you kill them, but like if you if.
They run off, you're bored. Yeah.
Now what's the point of the? What does the wand give you
then, when you do magic? The wand gives you, when you get
it, the potential to have an extra magic that you can do so
like your other. Wand Yeah, yeah, that's why it
had screaming and the the the other one got it.
It was screaming because it was a peculiar wand.
So like it would have always been a screaming wand because
the peculiarity like happens when it's drawn.
But then it also turned out to be a magic wand got.
It OK, Sick. So, all right, I I can't get out
because we're still stuck over here.
So not much to do with that guy. You could.
I'm just going to. Yeah, Sorry.
I'm just gonna move. I was fucked.
I was one in front of this guy. There you go, 123.
I'm gonna go right here. And how do you make a trap
again? And you say I'm making a trap,
and then you put a trap token into a surrounding space.
Nope. OK, I'm not going to do that.
That's it. That's all I'm going to do.
I'm going. To eat that one though, since
it's fucking useless so. Then you will gain a life.
Nope. Stick that right there.
All right, that's it. Cool, cool.
All right, what I'm going to do is.
I think what I'm going to do is I am going to and I'm really far
away from everybody and I can't get out of the.
Fairy ring. We've not been very strategic
about this together, but that makes sense.
I like it. I have done a couple bad ideas
so far. Everybody has contributed
equally to the bad ideas, I think.
I did my best. You definitely.
Did Yeah, I am going to pick up this item right here and see
what it is so. Oh, OK.
Oh, it's a spear, guys. Oh Spears are great.
OK, since I have a sack, I can carry the spear.
I'm going to just that's. Great.
No, it's not. But all right, well now I now I
need to get out so I can spear some folks.
Who's this? Who's this orange dude?
Fuck, I'm going to. Can I?
We can hit each other, right? Yeah.
It's going to hit totally can I
am going to run. Actually, I'm going to go 1,
2345, six. OK, so I'm, I'm, I'm putting
myself in position. I'm going to do some fighting
here pretty soon. All right, that's my turn.
So now it's time for mortals. Here we go.
This mortal can't. Move.
They can move. Right.
Oh yeah, that's right. They do go that way.
This mortal goes diagonal. Yep.
And that means that they fight you.
Yes. And so the mortals roll 2468
dice. Wait, it's 2 for every?
Because they have swords. I thought it adds annex.
Oh, Oh yeah, So you. Just add the dice together like
if it was fairies fighting like every item the fairies have
gets. Added.
You'll be fine, don't worry. I'm sure it's going to be OK.
It's going. To be totally fine, yeah,
there's no way this could go wrong.
I'm going to give them my pedals.
Oh yeah, they can't fight, you know.
Nice. Nice, that's my cursed item.
Unfortunate. Oh, that's a terrible cursed
item. It really is.
Unfortunately, that was just one mortal fighting, right?
So that happens to me three more times.
Yes. Yeah, OK, at least I have a
spear, so I roll 2 dice, right? Yep.
OK. They could all roll ones.
It could let's. Find out.
Here we go. It does not appear that they
have rolled ones. Not one one.
Can you beat a result of 30? No, but I can say this that it
doesn't go up to 30. I'm slaughtered and lost.
I don't roll in the death table. I forgot about that part.
Immediately blasted. Yeah, two sixes were rolled.
The fairy king just finds your predicament so funny and throws
2 items onto the board. I also rolled A6 so that will be
a third one. Three items 1111 take.
A wish. You're exactly where you need to
be. This is a cocked dime, that one.
I don't know how that happens physically.
You say in the digital thing, it cocks, Yeah. 210 All right.
And did you roll your item? I did not.
I'll do that now. We've got two more fairies.
There are mortals I keep calling fairies.
It's like. This mortal, then I, I think
that now this mortal and these guys and this one, all fire bows
at this ferry, we're supposed to die.
So that I would not get targeted like this, but then you did, so
that's unfortunate for me. No, it's OK, don't worry.
This is going in our favor y'all 1/2. 3.
Nope, it's not that ferry, it's this one.
It's that one. Is it just their right?
Most. It's to their the first ferry to
their right. First ferry to their right.
Isn't it this one? That's that would be this one.
Cuz they it's wait, it's this fairy.
This mortal is attacking their rightmost fairy that is closest,
which is this one. OK, but if they shoot this
orange one, it'll finally get the fuck out of the way. 1234 I
think 52345656 how many mortals like the line has been broken.
Now this is a we have a tough situation.
This is when it gets really bad. Yeah, OK.
It's been an honor, everybody. How many mortals are eligible to
shoot on this ferry? All of them except for.
Except for that one, because it's.
One. No, that one can't.
That one can't, but it's this is the this is the mortal that's
picking the fight. So everybody that has line of
sight to this one is the one. Shit, we're. 234567.
It's we. This is me.
I'm dead. It's not just you.
This is going to happen after you die 5-6.
I think that it's 123-4567. It's 8 dice, yeah.
Wait wait wait, this is the mortals turn right?
Why would they get to do it again after?
Each mortal is taking a turn and each mortal that has friends
that are in range of the fight, those friends can join the
fight. So this is not all of their
turns. This is just that one guy's
turn. OK, this is another result of
30. So this ferry is exploded.
Yep. So is he just gone?
Can I throw him out into space? Just gone.
Yep, all items lost forever obliterated, Nobody to be found.
I remember when we first did this Kyle, that they it was one
at a time, but then we added the join in Rule.
Did we modify the scenario since the join in Rule or is this the
first time we've played it since the join in Rule?
I don't know, I thought that we had played it before with the
join in Rule. I feel like.
It's line of sight that prevents you for the first couple of
turns having a bunch of mortals able to shoot at you because the
mushrooms and logs kind of keep them, but once they're past the
barricade you're you're in a tough spot if you haven't been
thinning their. It's true, and we haven't been.
We've not been spinning them off Well, OK, cool.
This guy's turn. So now it's this one.
Yep. And I believe it's still
12345678. That one's got last site right
here. Is it 9?
1-2 yeah, that one and then this 112345 that one does not.
So it's every this one has line of sight on this one too.
Oh, it's 10 dice. It's literally everyone except
that one. 10 dice is like it seems like you can get 10 ones
and stuff. Well I guess if you got 10 ones
you would lose 3 life. I do have a dart so I can at
least fight back. Yep, so. 30 Wow, I just keep
rolling 30. Wait, do I have a dart?
Yes, it's just plus one to my role.
So it doesn't. There's no way for me to roll in
case. Great, I got a 5 and.
Then two more actions onto the board.
Kind of choose not to. OK, so I this guy's lost, right?
Yeah, OK. I love the idea that we've been
fiddling around for a little bit now.
These humans are coming through with like, swords and bows and
just slaughtering us, you know? Totally, totally.
What happened? Oh my God.
OK. Yeah, the joy in Rule is pretty
brutal for the humans to have in such number, you know.
Yeah, it is when you're, if you I haven't been paying attention
to line of sight really. But if you position yourself
well, then you like can stay out of line of sight of of them.
And if we like killed more of them.
Yeah, that's very fair. We've only killed 1.
They are humans, too, you know, like that's kind of what humans
do, yeah. Humans are good at doing armies.
Doing army is what humans like to do.
So 11 seven. Sorry, I'm just placing these
items here real fast even though we might.
If we had set some traps that would have helped because we
could have killed like a few. I always get excited to use
things and don't always pay attention if it's a good idea.
Yeah, but since the trap Otto kills a human that steps into
it, and since they just marched forward without paying
attention, traps are a good way to take him out.
And then sometimes you do just got to like use a magic even
though you're not going to get points for it, to keep him away
from the ring. Yeah.
I think we are on this guy. Perfect.
And I think that this ferry is the one that can be seen from
this one. So that's 12345 bows.
Against which ferry? Against this one.
But which ferry or which mortal are we on this one?
That one? And that one's got one.
That one can hit this one, I think.
And that's to it's right. Is it closer though?
This is closer. Oh, it's only if they're equally
close. Yeah.
OK, got it. Then you have that one.
I'm I'm I'm out friends. That is a result of 15
slaughtered. Yep.
Wait, do you have no fairies left?
I have no fairies left. Oh, wait, you have to perform
the ritual. Max, your house has been
annihilated. That's right.
OK, here, I'll read it for you. OK.
Ruin and oblivion. If all your fairies are dead,
you have failed, your fairy house has fallen, your fairy
gold and items are lost. One solemnly declare Fairy House
has fallen, but Fairy House is the new the.
Cursed Keep has fallen. Stand upon your chair, raise
your arms to the moon and say the cursed keep has perished.
I'm not going to stay in my chair because it's mesh.
I'll fall right through. The cursed keep has perished.
Fall to your knees and lay your forehead to the ground and
whisper. The cursed keep is no more.
Cursed Keep is no more. Thank you for playing Romans.
It's. OK, well we can still win this
somehow, y'all? Maybe, I think you.
I think you guys can make better decisions than me.
All right, we can do it. What mortal are we on?
This mortal I think moves here and does not have line of sight.
Any fairies or does? Yeah, this guy right here.
Oh OK, so that's 12345678 I think.
Yeah. 123-4567. 8. This is good to see though
because the last people I play tested this with were a little
worried it was too easy. That is a result of 25 you are
lost me, I am lost all right and then this mortal comes down here
and I believe does not wait right here.
They don't have line of sight because of the bog.
Correct. But yeah, in 123456 this ferry
is out of range and then this ferry comes down.
They do have line of sight, but it is only two bows against this
ferry. No, not the whole ugly guy.
Yeah, sorry, but it's only two. Do you have any ranged items?
No. They are going to just shoot
arrows at you. It is a result of four you lose
one life. Is that you're still alive,
though? That's good, yeah.
Yeah, still alive. All right, but now this is kind
of. Living.
You know, if you can call this living, I guess it's alive.
This one dad are. You working together?
Oh my God I'm so sorry. 2 errors for a result of 12.
You are slaughtered and lost. On the which one?
No. I'm so sorry, Ascended meat wad
amazing. And then this 1123456.
That's three bows against this fairy.
No. You can survive it.
It can. You can get lucky.
You did not. I didn't get that fairy is that
that is a result of 12 this fairy slaughtered and lost.
No. I like.
That war. Life.
I'm starting to think we might lose guys.
No, that's fine. We got this.
Don't even worry about it. Yeah, now we chill.
OK, OK. Are you trying?
To throw. All the mortar mortals.
That's what we're trying to do. I'm rolling the we're.
Failing. We're failing terribly.
We are failing terribly. OK, let's see 3 life in the
wishing well so everybody can make a wish right now to receive
3 life. All my fairies are lost so I
don't even get to make a wish. Yeah, you don't even get to make
a wish I. Didn't I rolled A5?
All right, I rolled A4. I don't get any life.
Any fairies that are inside the ring gain one life.
Now it's just two of us. There's a lot of new items on
the board. That's true.
Fairies to grab them though. That's true, you got to grab
them and get in range, but if you win a fight against five
mortals, all of the mortals would die, so you only have to
roll. They all have to roll once to
get a result of 10. You have to get in the right in
the. 12. And mainly like 3 of them.
I I feel like that's the way to go, but you'd have to eat so
much. Wait, how would you?
No, you couldn't melee three of them.
You'd still have to fight one. Oh, that's true.
Yeah, you. You have to fight one because
it's like you choose the target to fight.
You would have to defend yourself against 5 mortals and
we if we had. Run up there and fought and then
other person runs next to you. Then you both get to fight
together. That's true.
But that's only in your own troops.
So yeah, we're we're in rough shape.
But it's this is a problem, but it is Hunter's turn.
It's my turn, is picking up an item in action.
It is a stitch. A stitch in 99 rounds saves
time, so it doesn't take any time at all.
You can pick up an item, turn an item down, or eat as many items
as you want without it having to take any time at all, as long as
it's your turn. Can I pick up an item and
immediately eat it? Yes.
OK, I will step forward onto this item.
And you can also pick up items in surrounding spaces too.
Well, then let me immediately pick up this item.
So I'll draw an item, right? And then, then I'll see if it's
peculiar. It's not.
I will eat this item. Great.
Do I put it back in the stack and shuffle it or just correct?
Oh, you know what? I didn't shuffle the last time I
put items in. Do you care I can shuffle it
again. I put.
What'd you put on top of the pipe?
Yeah. OK, then I will shuffle it and
I'll draw one. I got a peculiar pipe this time.
Hey. And then I'll draw quality.
It was meant to be. It's broken, so I eat it either
way. And that's two life, right?
Or is it one? Just one. 1.
Just one, and then I'm going to ring the bell and make everyone
move one step away from me. Good.
OK. Yeah, totally.
And. Then really.
You keep the mortals from winning.
Yeah, I'll just keep moving them back.
All right, then I'll go here and here.
I'll move the mortals. Which fairy is it?
It's this one, right? Yes.
OK, if I got moved next to an item, do I get to pick it up
right away or I have to be on the item?
On your turn you can pick it up. I'm helping.
You're doing great. Good job buddy.
You're actually helping a lot. I'll do that.
Thank you. Maybe you all can collect enough
items, you'll find something really useful.
Yeah, that's true. I have one fairy, so I have a
bunch of mortals. I'm always miss Tit Tot though,
you know? Yeah.
Was a good one. That was the one name I was
like, I'll hold on to that name just in case it's useful.
I do. What can you do if you know
their names again? Sometimes, well, there's a a
peculiar item that's a baneful item, and if you know someone's
name and speak it while you use that item, it instantly kills
them. Oh.
My God, there's also times where like if a fairy dies, you have
to sacrifice another fairy in tribute unless you know its
name. OK.
Stuff like that. My fairy with the spear got
destroyed. Hills.
The bell is a really a really useful item to have.
Cat mug too, Dad. Yeah, let's say.
Well, all mugs are cat mugs in this version of the game because
Mac drew a cat mug. OK, All right, it is over to
you. Ryan and I can pick the item up
and that's a stitch and I it doesn't matter, right?
I can do whatever I want. Totally.
Yep. All right.
Sick the item cards are over here.
I just hit a one and it'll draw right.
Yeah, yeah. All right.
Oh, if your fairies are dead, make sure that you put the items
back into the deck so they get back into the like ability to be
drawn. Oh, the lost ones.
Yeah. And I think I threw one out into
space that's. OK, I'll get them for you.
How do you break a sausage? If the sausage is a peculiar
sausage and is, has the quality broken?
Just literally. Gotcha.
OK. Then what?
Does it do? Then it's like an extra meat.
So if I eat, it counts as in a. That is still your card.
Someone took my sausage. Sorry, I was grabbing cars for
floating in space. I just, I'll put it that way.
I think I was floating in space and I was holding it so it like
I didn't. Know I could do that, sorry.
So the sausage means I get 2 life if I eat it if I want,
right? Yeah, I'm hold on that or.
Two dice if you use it or. Two dice.
Yep, 2 dice if you're using them to do fighting or magic.
OK, question then real quick. So sleep.
A fairy falls asleep. There's no range.
Which one? I'm trying to think of stench
cloud. How big is the stench cloud?
It is a 1 by 1 stench cloud. Also it's like it's a itty bitty
guy. Yep.
That sucks. All right, well, I'm just going
to. So this item's gone.
Yep, 1234. Wait, no 123456 go here.
That's it. I'm done.
You can pick up this item if you're interested.
Oh, cuz I ran by it. Yeah, I'm gonna grab that.
I'll. I'll grab another item.
Oh, I'm full. I'll have to eat something if I
can't hold on to it, right? Yep, or you can drop it again
too. Oh wait, it's peculiar.
Peculiar tooth. Oh tooth, that could give you
power over when? Drawn roll a die on a six tooth
safari. OK so I got a roll a die.
Where's a die that didn't even? It literally went straight up
and straight down the R button. Yeah.
So it's it's nothing, right? On a six when the tooth is used,
that's only if it's magic. So it's literally nothing,
right? Yep, it's just a tooth.
All right, I eat the tooth. Yeah, I immediately eat the
tooth. Just like I'm.
Going to put it in there for the the life situation.
That getting you up to three lie three life or three dice.
Oh, don't take from the wishing well because the oh, I'm sorry,
that number matters how many so that was in the wishing well.
So there's. Yeah.
He has three in the wishing well right now.
So my guy has six life now. That's me.
Lovely. That's great cuz.
I kept the sausage. Yeah, yeah, yeah.
All right. That's it.
That's me. OK, let's see.
Boom boom, boom, boom, boom boom boom boom.
You gotta kill immortal, Come on.
I know I'm thinking about it. I also have Whirlwind.
Even if you get some mortals out of the way, man does.
They're brutal with their so many getting their bows off.
I I shouldn't tell you what to do, I'm sorry.
I just get excited. No, that's OK.
No, this is a, this is a collaborative effort here.
We're this is what we're doing. OK.
I'm trying to think about where I can place a whirlwind that can
blow the most mortals away. I think if I stand here then I
can see the like I can see from here.
You can I. Think.
That. OK.
And and that would get or like here.
Oh, that would get. What do you think, Max?
For the whirlwind, is it straight line?
Because then it's. Straight line, so I had.
To go purely purely diagonally or.
Diagonal straight up and down or whatever.
OK, so if I go 123 and create a whirlwind going this one, I
really want to put one right here.
Just yeah. And then if I do a potent, then
I can also get this guy and this guy, but then I would be
destroyed. So I think that he'd be.
Yeah. Then I will be destroyed.
OK, got to be able to like. Which one has whirlwinds?
Here. Sorry about the deliberation
here folks. If we had teamed up better we
could have put my guy with the gentle sack out front to absorb
all the fighting. Oh my gosh, that would have been
so good. Yeah.
And then we could set up a bunch of traps and then pull it.
Back. Yeah, it's amazing what thinking
will do. Thinking is great.
Sometimes, sometimes, sometimes. I'm going to go womp womp right
here and I am going to pick up this item.
That's it. And it is a peculiar amulet, so
I will put it on and let's see. Roll a die on a 5 and up.
It's magic. There's my die.
It is a 1, so it's not magic, but it's still has a
peculiarity. It is a floating amulet, so move
one more space which? That can get you to the spot you
want. Oh that's true.
I went two right now so I can go 3/4 right?
I think you went one, didn't you?
Or am I wrong? Where was I?
We. Were there right?
There I was. I was here.
No, you weren't there. I was here.
Yeah, so I went. I still went 1234.
That's not enough. I'm going to just be here
instead. And I am going to use my magic
to do a whirlwind traveling this direction.
Why only two instead of three? Well, because it only gets one
guy if I go this way. Ashley.
Yeah, it, I think it's, it's good to go this way.
And I'm going to eat an item, I'm going to eat my book and I'm
going to eat my amulet so that I can roll 3 dice to hopefully do
a yeah, I'm doing that to do a potent whirlwind.
Wish me luck. It is not a potent whirlwind and
it has two wild magics instead. So these two 5 Max.
How did we handle the dice result for the whirlwind when
you roll multiple dice? You wrote they move that many
spaces and in that direction, right?
So it's like 123-4567, right? You just count the direction
around. Well, because we use the random
direction table currently, so it's like only a table of one
through 6. Then just loop around once it
gets past. 6, right, OK, so it's A1 back where they started
that's 567 so. They're not going.
To so they're not going to move like 7 spaces directly up in the
air and then back down again. And I've got two wild magic
cards to draw awful well if they're Whirlwind of Knowledge
and Battling Flowers. What do they do that?
Battling flowers emerge from the earth and fight each fairy
before the flowers wither and return from whence they grew.
And secret knowledge. The names of all fairies become
known to you, and you alone. Look at each fairy's true name.
Awesome. The battling flowers will also
fight the mortals. That's.
True so flowers are going to fight everything they're.
Like. How we've handled this in the
past is we just do. Will somebody help me do the
opposed rules on the mortals? Yeah, what am I rolling?
OK, I'm going to roll pink for flowers.
OK. And just roll like we're going
to do a series of opposed rules. OK.
We'll just do. Them again and then.
The the mortals will roll 2 dice because they have swords and the
flowers will roll 1. OK, I'm ready when you are for
the first one. All right, 3 versus 1, so it's a
three, which is a trading blow. So the flower dies and the
mortal is not affected. All right, next one I'll.
Just take that off the table. 1010 versus 5 while the mortal
slaughters the flower or you know does three life to the
flower, flowers have one life so it's just.
OK. You got a nine, I got a four.
That flower is fended off. I got a six.
You got an 8 it looks like. Oh yeah, 8 sorry.
So 2 items pop out, Thank you Max for handling that.
But the flower doesn't do any damage. 9 versus 6.
OK, so that's like another two items. 4 items total, 2 versus
mine, 4 No 4 is trading blows, so the mortal takes one damage
but doesn't die. 4 versus 7. OK, this is like a huge
proliferation of items. Yeah.
Three versus. 4. 4 Trading blows, 2 versus. 6. 6 All right,
flower dies 2 versus oh, I'm sorry one.
More. That's OK.
Four trading blows and the last one is A is A5, so the mortals
take no damage from the flowers, but huge numbers of items shower
from this. It's like blah blah, blah, blah
blah blah blah. OK, perfect.
Whose chart is it? We also have to fight the
flowers, so let's do that really fast.
Flowers versus you all. Thank you.
All right, my fairy got a 5 cosmic clench.
They lose 2 life. My sling won't do me any good
here, right? Nope.
I rolled A1. I rolled A2 so.
The flower harms itself. Yep.
So that actually works out for you.
I rolled A5 Max. What did you roll?
A four? I fend off the flower without
any damage. OK.
And then Ryan, how many berries? You have two berries left.
Yeah, I rolled A4 for this guy. OK, I got a 2 so you kill that
flower. And I rolled A5.
And I got a three. So you killed that flower?
All right, battling flowers has concluded.
Another Cathulagan song. It's true, all right, the last.
Track of the morals, health. They each have only one health,
but you have to do at least two damage to fight them because
they're wearing armor. All right, well, everybody that
still has living fairies tell me their fairies names.
It's actually to me and to me alone.
So just flip your name tile and I will look at them.
Oh yes. And sometimes that's what that's
wild magic. And sometimes that's wild magic.
All right, thank you. That was my turn.
And so it's mortal round time. OK, Mortals move left to right.
Well, I don't think this one can.
Oh, no, it can see me. So 123-4567.
Can see you. Eight.
Oh no. They can all see you, can't
they? I think they can all see me.
And are they all in range 123456?
No, this one's not in range. OK, good.
But 12345 and this one's not in range.
SO1234567899 Dice. Nice knowing you 12345.
Do you have any defensive role or no?
I have a walnut but I will be not using it.
OK, why? Not.
OK I already got AI, got a 25 so my ferry is gone.
Three sixes, so I'll roll 3. Items.
Yeah, I'm going to just roll these guys to see if there are
any other items that pop out. Have 4 items please.
Oh my God. Just like you die in just.
OK, I think that that is the only fairy that can be seen by
any of the mortals, so I'm going to keep moving them in the
meantime. This one, that one goes here.
This one goes here. This one goes here.
Here.
Hold on, there we go. Somebody please run out and just
eat all of them and become a Hulk.
I got I got all of my weird poop looking guy left and Yep.
And then you can also like eat a bunch of items and then we're
like 4 dice for fighting. You'll definitely kill one
mortal, but will you survive? Yeah.
That was mortal's turn. No.
Yes, that was mortal stern. OK, make a wish.
Everyone rolls a die if it's four or under.
Get some life I want. To.
Oh no. Oh.
No, nobody gets it because there's.
A tie. Yeah, tie and its highest.
The highest, lowest roll. The highest lowest roll.
Yeah, but if you win then it's a tie.
Kyle on a four player game though does the next.
Ryan rolled A1 so he also rolled under it.
So Tie doesn't get it, but does Ryan get it?
I believe in the case of a tie it says wishing making wishes.
If the high rulers result is less than or equal then their
wish is granted. In the case of a tie, no wish is
granted. Leave the life tokens in the
wishing. Well Yep, since they're higher
than him. Because he's not the highest,
lowest roller. Yep, Yep.
So it's just how that that's how it goes.
Anybody in the ring gets a life, so the two fairies that are in
the fairy circle get a life. I'm going to give you the life.
I feel like if we play this scenario again, I'd play it much
differently, you know? Who's is this guy?
Oh, it's this one. Here's your life.
Kyle warned me that putting my giant right out in front of all
of them was stupid, and I was like, I'll do it.
I've got petals, but that only stopped one fight, so yeah.
All right, it's a new round, so now it's over to you, Hunter.
Yeah, well, I'm going to drop something in chat real quick.
There we go. OK, do I want to make things
worse or prolong them? First thing I think I'm going to
do is I'll walk over here and I'm going to grab this item.
I don't see. So it's Moss.
Show off. Your Moss may be given to a
fairy and surrounding space. The fairy becomes preoccupied
with Moss. May not act as a trap.
I can draw an additional trap card.
OK, I think I'm going to immediately eat that because
that just seems logical. Who doesn't eat Moss, you know?
Yeah, you find a Moss, you got to eat it.
I mean, you will. Really.
Have to do that so I'll gain one life and then I'll to remove
this item. Do I want to ring the bell to
make them all move away or move closer?
Their next turn, they're going to break the fairy ring if no
one stops them. Right, there's that.
But that just, you know, I don't think I'll ring the bell and
make the move one away. All right.
No excitement, OK, No, actually, based on y'all's reaction, I'd
I'll do the opposite. I'll ring the bell and move them
all one closer. That's what I'm going to do.
I'm locking that in Alex. All right, here we go.
Or not, Alex, That's that's Jeopardy.
I'd be locking into Regis. Yeah, there we go.
I'm locking that choice hidden Regis.
Everybody step forward or toward.
I think this ferry has to take one damage because they can't
move closer to this ferry without stepping into a
toadstool. So they just go combine off the
toadstool and they lose a life. Oh, you can't wait Down 1 is
close. Closer it if you are, because
there's a path, right? I mean, this is a matter of
debate. I think that if like if you, you
have to move one. Yeah, you know.
What do you I? Mean technically,
mathematically, moving up or down would put me further away.
Oh yeah, I thought it was the other ferry because like I was
looking at. Pythagoras.
It's like a ^2 + b ^2, yeah. So I think because you can't
move straight or diagonal toward that ferry, so you just got any.
Other move I'd be going farther away.
Yeah, I was looking at the Singing Stone.
Nope, not not them. I think, I think that if he was
down one moving down I think would would work.
But I think since we're perfectly this way, it's not so.
Agreed. And they definitely just ruined
my plan. Well, no, because I could
technically going down diagonal still closer.
Yeah. Yeah, so fuck you.
Your pal, all these guys are just.
Doing. We've got like one mortal dad
right so far in the entire game. This is the worst I've ever seen
people play this scenario. We have done.
We have been exemplary. I.
Didn't understand the group shot rule earlier.
I would have definitely been like fuck all this dude.
I forgot about it too. I.
I blame Max so. I mean, I have definitely done
the worst. OK, it is Ryan's turn.
OK. So I I can pick up any
surrounding item, right? Yep.
OK, I'm going to go 1/2, which lets me pick up all three of
these items, correct? Nice.
I'll just stack those up and I'm the rest of what I'm going to
do. Does it matter if I move or
should I wait to see if it kills me or something?
You should pick up the items first in case you get the cursed
item that kills you immediately. Sick.
OK dope. It doesn't.
Oh, when my sack is held. Oh shit wait.
Oh I have two things where I have to roll a die.
So when draw and roll a die in 1/6 the bracelet gains equality
and then bones. When draw and roll the die on
1/6, the bones become an unsealy fairy.
Oh yeah, yeah, yeah. So you might end up fighting
these bones. OK, so let me, let me.
They are not. Five.
Yeah, there's bones. Sick and then the bracelet to
see if he gets equality. Yep, it does not.
And I don't think this guy can hold anything that matters.
Wait, the bracelet doesn't take up any space, right?
Correct does. The SAC take up space.
The SAC takes up space, but allows you to hold three more
things in the SAP. So could I like replace an item
with the item at the same time? Like throw the items in the sack
and stick the sack down all right?
Yeah, you can. You do an infinite number of
item reconfigurations. They don't take any time at all.
If you have a sword in your sack, you can still fight with
your sword, you just swing your sack around.
Yeah, it's just, yeah, it that's how it works.
That is how one would fight with a sword historically if one had
it inside a sack. That's so true.
Yeah. OK well then I'm going to keep
going then and I will end here and grab one more item.
Sounds great. And then this gives me a sword
that I'll put in my sack and swing.
Beautiful. Perfect time all.
Right. And that's me.
These guys go here, all right and all right, upon my turn, I'm
going to make us lose. Oh no.
Hell yeah, I am going to with this one go.
Oh wait, no, I can't guarantee us losing, but I can get a
pretty good pretty good odds. OK, I I'm going to go ahead and
eat my whistle and my walnut, which will cause me to swell up.
And in a sonorous and irresistible voice, I began to
sing and use my magic of ruin to hopefully destroy all obstacles
in the game, including the fairy ring, which will cause all
troops to be banished. But I prefer a pyrrhic victory
of not allowing the mortals to destroy the ring.
I destroy it myself. You can't kill me.
I'll kill myself. First exactly and we and if this
is successful then every toadstool that blows up any
mortal that is next to them, they will take one damage per
toadstool. So it will at least kill some of
these terrible monks about. The bog does that kill?
The bog. Also, anybody touching the bog.
All obstacles in the game are about to blow up, hopefully.
You could kill almost every more.
I think so. I think I'm going to do it and
we will lose and be banished from Fairy land.
But fairy land, well, this is just a reenactment.
But the mortals that have been kidnapped and press ganged into
performing this reenactment with us will at least perish as well.
Here we go, wish me luck. Fail.
Oh no. Well, in that case.
You can blow up 1 obstacle. I can blow up 1 obstacle that I
can see, and I will blow up this log.
It only does one damage to this mortal, pings off of its armor
ineffectually, and my fairy will just lay down and cry.
That's my turn and now the mortals are coming one OK, and
then they've twang us with arrows. 123456 dice rolled
against this fairy I believe. Well, he has a sling, so they'd
rather watch out. So you can you can sling a rock
back against this against this mortal.
So you roll one die and they will roll 6.
I rolled. 2 for having a sling. Nope, no, it just allows you to
attack at range. Oh Boo, I will roll around. 60
Nice they rolled 24 but good job.
So I win, right? You've been obliterated.
And please remove your fairy from the board.
I'm going to remove it in the classic ceremonial way.
Very. Oh yeah.
Press F5 to flip Yeah. Yeah, yeah.
Yes. I believe that your fairy house
has perished at this point. We begin the ceremony.
Yeah, we. Begin the ceremony.
Yes, solemnly declare my fairy house has fallen, but say the
name of your house. The Council of the Shining Twigs
has fallen. OK, and I'll stand upon your
chair, raise your arms to the moon and say your fairy house
has perished. The Council of the Shining Twigs
has. Perished.
Very good. Now fall to your knees and lay
your forehead to the ground and whisper.
Your fairy house is no more. I've done it.
Thank you for playing Rumpus. OK, let's see.
I think that that was one mortal.
So now this moral goes, they were unstacked on top of each
other. So let's see.
Then they're going to attack this guy and it's 123, 4, 55
dice, 5 dice, and I am helpless. Let's see, that is 22.
So my fairy is slaughtered. No, Dad, you had to flick it.
I just did. Yay, now you have to.
Flick all your life away. Can you flick?
No, you can flick it later. Just a moment we got to resolve
the rest of these mortals. This mortal comes here and
instead of fighting it destroys the rightmost toadstool, the so
the ring is broken. I thought we were still going to
win. Destroys this.
Toadstool. Oh, if I flick this, it's going
to it's going to do some crimes, so I'm going to do it like that.
All right. Well, I mean, I guess I I win.
Ryan, you come the closest to winning.
Yeah, which is inherently different from winning itself,
you know? You know what's so?
Funny because I did nothing the entire game because I could
never get out of the ring because everyone kept being in
the way so I literally just stood in the ring the entire
time and I've done nothing. I realized that I have to I my
house was obliterated when the Singing Stone was destroyed, so
I'm got to do it. Real quick, is this game over?
Yes, this game is over unless you can magic the toadstools
back and kill all of the mortals in the next.
I just watched the table so. Got to unlock it first.
I don't it's. It's not a table object, so it
doesn't flip, it just falls into the void.
Here I got an idea. I'm going to start my I'm going
to start my lost ritual while you do that, OK?
The abyss of the egg army has fallen.
It's a spinning chair, so it's a little OK.
The abyss of the. Egg Army has perished.
The pass of the Egg army is no. More.
Ryan, I'm sorry you got those. So like put into a stasis?
It happened my guy literally had like a buckler, a sword like 10
life like 5 items. You know that's.
What you was getting for hiding like cowards in the middle of
the thing I. Wasn't even hiding, I was trying
to shortcut out because too many people were in my way, but every
time I tried to get out someone stood in the corner and I
couldn't get out. You know, if we had actually
like, talked to each other about what we were going to do.
That's stupid. Yeah, this is fun talking.
To each other is not very thematic, Max.
And so something that you don't understand about Max is that he
has to acquire as much fairy gold as possible at all cost.
So he is driven utterly to pursue the maximum fairy gold in
every game of Rumpus. So that's the tension that we
live with, is that I am always trying to do the dumbest thing
possible and Max is always trying to do the best thing
possible. And we tried to make a game that
could accommodate both kinds of players.
I think you did. I think that's felt both of
those things. Yeah, it's too bad I'm here
because I try to do the dumbest thing as possible as well.
And that's like, you know. Hunter, you and I might have
upset the balance a little bit for this particular game.
It might have happened, but it can never be confirmed because
we acted only in the truest intentions of our heart, the
entire. I just did.
I I was really, I was trying not to be meta and I was only taking
actions that my fairies with themselves would have taken so.
It's important when you're playing any tabletop game to
always role play as consistently as possible as your game piece,
so I think that you did the right thing.
Thank you like. What would my game piece do in
this situation? And like, that is really the
magic of role-playing games is that we can inhabit the plastic
pieces and sometimes metal pieces that we push around on
the table and just go on adventures where we can think,
what if I wasn't made out of flesh and bone?
What if I was made out of pewter?
Well, if I was John Dawkin or whatever you say.
What would John? What would John Dawkin do?
You would stand around and do fucking nothing the entire time
I. Feel like I I did I had ended up
having to defend myself a ton but to know.
About, you know. Yep, I was just like, I regret
that game. I had a good time playing with
you all, but I want to do it over.
I also want to do it over so you know.
One day. So Speaking of doing it over
what? So this is the the the version
that I have the most recent version.
This is the print and play early access edition version like
point O3 or whatever. When is the play edition?
When? When is this going to be a thing
in the world? Great question.
We're planning Kickstarter with Exalted Exalted Funeral this
year. We don't like not this year,
sorry, next year. This year has a next year.
Yes, like we don't have concrete dates, especially because like
after getting quotes on everything, you know, tariffs
been screwing everything up. So we've had to go back and get
quotes on everything. But art will be worked on.
We're trying to have like a whole like everything done
before the Kickstarter, like even like a prototype in hand.
Got Tina Fielding is doing some sculpting, some 3D sculpting for
miniatures based on Brett's art. We've got that started pretty
soon. So we're actually planning to
release miniatures ahead of time.
So if folks are doing the print and play but want to add metal
minis in there, we're going to have some metal minis and some
STLS available and not too long like before the end of this year
is the plan. We'll see the hopefully that
goes goes well and then yeah, Kickstarter next year.
Yeah, we're looking to make this forever beautiful box game
that's we that you can go live on long after you yourself have
died. So like, we will definitely need
everybody's, like, help and support to stay tuned and spread
the word and tell everybody how fun it is to pretend to be John
Dawkin. You know, so that we can have
lots of folks available at the launch to like to eat as many
broken sausages as possible. Yeah, that that point I'll just
say this is like the biggest production we've ever done.
Like them. It's like a lot of pieces, a lot
of cards, a lot of stuff like it's going to be.
So it is a lot more complicated than making a book, but it's
been exciting working on it. Our dream is that you'd be able
to open the box and pour all of the the pieces down upon
yourself and entom yourself within them.
And so we've tried to make as many components as possible.
To make it actually without. Us but that you can do that but
still make them very accessible. Like when you look at a token
that is a token of a stench cloud, it will look stinky, you
know? So you'll be like, I know what
this is well. We all know that Kickstarter
projects get like way easier the more peripherals and small
pieces are added on to them. You know, that being said, like
we are planning to have just like everything in there and
like, you know, everybody hates having new stuff.
So our hope is that you get the the print and play now and
memorize all of the pieces so you know exactly what is going
to be in the box and because there won't be anything else.
Well, I love this game. I even love losing terribly in
it. So thanks for inviting us to
play again. I really I actually was we were
in Tabletop simulator or I was in tabletop simulator the other
day working on an app and Max, I saw you were online playing
Rumpus. I almost.
Sent you a message. I was almost like.
Hey. Let me in, I want to play.
Anytime you guys like, yeah, just man, we should just play
sometime. Yeah, we should.
We can definitely playoff stream, yeah.
I we should play a bunch. We, we try to do the not weekly
war games weekly and it's called not weekly war games for a
reason. But people are always, you know,
Saturday mornings. We try to get a game in every
time. I also have a game that you
could play that's quick and fun and deadly.
Oh yeah, Ryan's shooter game is actually his shootout game is
actually a lot of fun and super chaotic.
I'd love to try that, yeah. It's chaos and I love games, so
yeah, let's fucking do it. I wonder what it would look like
with three posses. That'd be interesting.
I'll have to wait 1 stuff for it.
But so this is coming out next year, so maybe we'll get a
Rumpus round 3 when the Kickstarter drops.
You guys can come back on. We'll do this again.
You know what we should do next time because it's your music and
we can do it is play the Cathulagans during the game for
the stream because it's yours and we can do it and copyright
and all that kind of stuff. So let's do that next time.
BS. Thank you so much for coming on.
If you see us in Devil dot Simulator, whatever, please hop
in. You know like I said, we're both
getting super deep in the skirmish.
You guys are amazing and already deep in skirmish.
So please come play with us and and Max, I'm sure we'll talk to
you 10 more times before the show ends.
So I can't hear anything because of all the flicking.
So that's gonna be us for today. Again, thank you so much
everyone. Catch us tomorrow for Not Cat
Chat and I got like 6 episodes to catch up on so expect one
every couple of days for the foreseeable future.
So thank you guys. Thank.
You bye everybody.