1
00:00:14,720 --> 00:00:17,880
Hello and welcome to the Weekly 
Scroll Podcast. 

2
00:00:17,880 --> 00:00:21,560
My name is Ryan. 
And I'm a sad human with a 

3
00:00:21,560 --> 00:00:24,800
really long nose and a lizard's 
tail. 

4
00:00:25,600 --> 00:00:28,320
That's about right. 
Yeah, Yeah, yeah, there we go. 

5
00:00:28,960 --> 00:00:34,000
And today, today we are going to
be looking at just a wee little 

6
00:00:34,000 --> 00:00:36,800
game. 
A little short short 1:00 today.

7
00:00:37,040 --> 00:00:39,400
Little Shorty, this is Short 
Sword. 

8
00:00:40,360 --> 00:00:43,800
This is from I'm going to My God
again. 

9
00:00:43,800 --> 00:00:46,120
In my head, I feel like I can 
say stuff and then I said it 

10
00:00:46,120 --> 00:00:50,200
loud and I can't. 
This is from Guiliano Roborado 

11
00:00:50,200 --> 00:00:53,120
or Roll for Taras. 
It's got that dope Roll for 

12
00:00:53,120 --> 00:00:57,800
Taras logo right here. 
This is from our our Latin 

13
00:00:57,800 --> 00:01:04,480
friends. 
And yeah, this is a cool little 

14
00:01:04,480 --> 00:01:07,760
game. 
It says welcome to a miserable 

15
00:01:07,760 --> 00:01:11,000
world of precarious adventure. 
I'm going to move this over here

16
00:01:11,000 --> 00:01:13,680
because I hurt myself poorly on 
the mic last time. 

17
00:01:14,320 --> 00:01:17,800
No unwieldies by handers here. 
Only the quick and deadly short 

18
00:01:17,800 --> 00:01:20,240
sword will keep you alive in the
archipelago. 

19
00:01:20,760 --> 00:01:24,240
Grab a couple of six sided die 
and embark on this journey with 

20
00:01:24,240 --> 00:01:29,440
a rules light system inspired by
grim TTRBGS of old. 

21
00:01:31,000 --> 00:01:33,320
This is a cool little game. 
This is a fun little game I have

22
00:01:33,560 --> 00:01:37,960
I have a little folder in my 
Dropbox called like OSRNSR 

23
00:01:37,960 --> 00:01:40,520
inspirations, and this has been 
in there for quite a while. 

24
00:01:40,520 --> 00:01:45,160
I picked this up yeah, on 
exalted or probably spear rich, 

25
00:01:45,160 --> 00:01:46,320
because that's where the link is
in here. 

26
00:01:46,320 --> 00:01:47,760
I picked it up a while ago. 
It's a fun little thing. 

27
00:01:47,760 --> 00:01:50,680
It's a it's a it's a system. 
You're calling it a game is a 

28
00:01:51,080 --> 00:01:53,440
bit of a stretch. 
A whole game. 

29
00:01:53,440 --> 00:01:55,640
Yeah, I guess it. 
It definitely is. 

30
00:01:55,920 --> 00:01:58,000
It's something you can build a 
game out of, you know. 

31
00:01:58,200 --> 00:02:00,840
Yes, yeah, yeah, it's, it's a 
very, it's a very light 

32
00:02:00,840 --> 00:02:02,600
framework and I really enjoy it 
a lot. 

33
00:02:03,280 --> 00:02:06,800
Yeah, it's, it's good. 
It reminds me of a thing I'm 

34
00:02:06,800 --> 00:02:08,919
working on, actually, as we were
going through those like huh? 

35
00:02:09,400 --> 00:02:11,480
Oh oh. 
I'm making this. 

36
00:02:11,880 --> 00:02:14,880
This reminds you of a thing. 
It Could that be the reason? 

37
00:02:14,880 --> 00:02:17,320
I was like, oh, maybe we should 
do with it this week. 

38
00:02:17,320 --> 00:02:18,320
Yeah, it was a good call. 
By. 

39
00:02:19,000 --> 00:02:20,240
Yeah, it could have been part of
the reason. 

40
00:02:20,640 --> 00:02:23,240
I also appreciate that it's so 
sparse and they still fit some 

41
00:02:23,240 --> 00:02:24,720
humor in, you know, like you're 
part. 

42
00:02:24,720 --> 00:02:28,240
I was like, you know, yeah. 
Yeah, yeah, yeah, yeah, for 

43
00:02:28,240 --> 00:02:32,880
sure. 
Prior to that though, you know, 

44
00:02:32,920 --> 00:02:35,240
let's talk about we're doing, 
we're doing. 

45
00:02:36,400 --> 00:02:37,480
What's it? 
What's that say? 

46
00:02:37,520 --> 00:02:38,840
That's hell. 
Night, baby. 

47
00:02:38,840 --> 00:02:39,600
Hell. 
Night T-shirts. 

48
00:02:40,720 --> 00:02:43,680
Hell Night T-shirts available on
the World's at Kroger bonfire 

49
00:02:43,680 --> 00:02:44,560
store. 
Check it out. 

50
00:02:44,960 --> 00:02:47,600
This one's great. 
I love when the design actually 

51
00:02:47,600 --> 00:02:49,720
fills the shirt. 
I hate when there's like a tiny 

52
00:02:49,720 --> 00:02:53,000
little tiny little thing. 
This is a it's a great shirt. 

53
00:02:53,120 --> 00:02:56,920
I got the comfort colors, 
heavyweight teats. 

54
00:02:56,920 --> 00:03:02,400
It's one of my favorite blanks. 
And at the end of the episode 

55
00:03:02,400 --> 00:03:05,280
today, we're going to be giving 
away a copy of Hell Knight still

56
00:03:05,280 --> 00:03:07,800
wrapped in plastic. 
This is our third week of 

57
00:03:07,800 --> 00:03:12,120
giveaways from Gabbro Koroga. 
Hell Knight is what I think it 

58
00:03:12,120 --> 00:03:15,880
was our top rated game of last 
year and it was on like every 

59
00:03:15,880 --> 00:03:19,200
category. 
It's an amazing game from Gavro 

60
00:03:19,200 --> 00:03:21,200
Kroga, Worlds of Kroga. 
We've already given away some of

61
00:03:21,200 --> 00:03:23,520
their other games that they were
kind enough to send us. 

62
00:03:23,520 --> 00:03:26,640
Neurocity 2 weeks ago, Warp Line
last week. 

63
00:03:26,640 --> 00:03:30,720
We're giving away Hell Knight 
this week and you should also go

64
00:03:31,120 --> 00:03:38,000
back Hell Knight, the expansion,
the Black Rainbow Society 

65
00:03:38,520 --> 00:03:41,920
Kickstarter from Gavro Kroga, 
which is an expansion to Hell 

66
00:03:41,920 --> 00:03:44,400
Knight over on Kickstarter. 
Still got a little bit of time 

67
00:03:44,400 --> 00:03:45,800
left, plenty of time for you go 
to check it out. 

68
00:03:45,800 --> 00:03:49,640
We're also going to throw in The
Damned, which is the the this 

69
00:03:49,640 --> 00:03:53,720
Rizzo printed bonus class. 
I'd like eight of these for some

70
00:03:53,720 --> 00:03:55,840
reason. 
And he sent me some other stuff 

71
00:03:55,840 --> 00:03:59,960
too, like GM screen and stuff 
that you'll that you'll you'll 

72
00:03:59,960 --> 00:04:03,640
get with this as well. 
So if you are listening live, go

73
00:04:03,640 --> 00:04:07,920
to our Twitter find the post 
just hit like and that interest 

74
00:04:07,920 --> 00:04:11,800
you at the end of the episode. 
I will start from the bottom up.

75
00:04:12,720 --> 00:04:15,440
Roll a number of dice equal to 
the number of people in the 

76
00:04:15,440 --> 00:04:18,640
giveaway, and if you haven't 
previously won one in the past 

77
00:04:18,640 --> 00:04:22,120
two weeks, Ozo meet castle. 
You will win it. 

78
00:04:22,240 --> 00:04:25,160
And then I will collect people's
addresses and mail them all out 

79
00:04:25,240 --> 00:04:28,960
whenever my ADHD says so. 
Amazing. 

80
00:04:28,960 --> 00:04:30,640
So yeah, definitely check that 
out. 

81
00:04:31,440 --> 00:04:32,840
There's not a whole lot else 
going on. 

82
00:04:32,840 --> 00:04:35,520
We can say what else is 
happening this week at the end 

83
00:04:35,520 --> 00:04:37,800
of the episode, but that's, 
that's, that's pretty much what 

84
00:04:37,800 --> 00:04:39,920
we got, right? 
Yeah, I think so. 

85
00:04:40,600 --> 00:04:42,440
All right. 
Yeah, so. 

86
00:04:43,320 --> 00:04:45,720
Yeah, short short sword, short 
sword. 

87
00:04:45,920 --> 00:04:49,880
So this just so we can make sure
we go over all the info. 

88
00:04:50,560 --> 00:04:54,400
As we said, this is from role 
for Tarask, which I believe so 

89
00:04:54,400 --> 00:04:58,440
it's written, designed and laid 
out, like I said, by what 

90
00:04:58,440 --> 00:05:02,560
happens when I click this. 
Oh, he does have an individual 

91
00:05:02,560 --> 00:05:08,360
Kickstarter or Twitter page. 
So it's night Ramen KNIGHTR AM 

92
00:05:08,360 --> 00:05:16,520
EN over on Twitter and then roll
for Trask is the group. 

93
00:05:16,720 --> 00:05:18,920
I believe that they are part of 
the number of other creators, 

94
00:05:19,720 --> 00:05:22,320
same guy that put out or same 
group that put out brave zenith,

95
00:05:22,360 --> 00:05:24,840
which is a great game that we 
will definitely go over at some 

96
00:05:24,840 --> 00:05:29,120
point here on the show. 
And they also put out or they 

97
00:05:29,120 --> 00:05:32,320
wrote back toes terrifying 
cuisine, which you can still 

98
00:05:32,320 --> 00:05:35,160
preorder the print run for from 
Spear witch right now, or you 

99
00:05:35,160 --> 00:05:36,800
can get on their itch page for 
like 20 bucks. 

100
00:05:37,440 --> 00:05:39,920
It's very it's it's it's really 
neat. 

101
00:05:39,920 --> 00:05:41,400
I'm really excited to get it in 
physical. 

102
00:05:41,600 --> 00:05:44,360
I have leaked through it. 
Yeah, I've leafed through it, 

103
00:05:44,360 --> 00:05:46,640
but I'm definitely the person 
who whenever I get something 

104
00:05:46,640 --> 00:05:50,120
like Kickstarter or, you know, 
buy something, gives me the PDF.

105
00:05:50,400 --> 00:05:52,760
I'll glance at the PDF, but 
until I physically have the book

106
00:05:52,760 --> 00:05:54,520
in hand, I want to experience it
all together. 

107
00:05:54,720 --> 00:05:57,240
I generally wait, and that's 
what I'm doing with this, but it

108
00:05:57,240 --> 00:05:59,440
looks really great as I flip 
through it and I'm excited to 

109
00:05:59,440 --> 00:06:01,440
get it in hand. 
It looks like that will be 

110
00:06:01,440 --> 00:06:07,280
available in July. 48 pages, you
know, Hardbound A5 full color 

111
00:06:07,880 --> 00:06:09,840
again from Spear Witch. 
Definitely check out Spear 

112
00:06:09,840 --> 00:06:11,360
Witch. 
And you can still get shorts or 

113
00:06:11,360 --> 00:06:12,960
over Spear Witch too. 
And I think it's only like 6 

114
00:06:12,960 --> 00:06:15,120
bucks, but it's also only like 
10 pages. 

115
00:06:17,680 --> 00:06:21,400
And yeah, super reasonable. 
It's definitely one where if 

116
00:06:21,400 --> 00:06:24,040
you're getting something from 
Spear Witch, just just add this 

117
00:06:24,040 --> 00:06:24,920
on. 
It's worth it. 

118
00:06:24,960 --> 00:06:26,360
I really like it. 
It's cool, yeah. 

119
00:06:26,600 --> 00:06:28,760
Your shipping's gonna end up 
being about the same cost as 

120
00:06:28,760 --> 00:06:30,480
that. 
So yeah, it's like, why not? 

121
00:06:31,240 --> 00:06:36,040
And then the cover art on the 
front here, Public domain, I'm 

122
00:06:36,040 --> 00:06:38,920
blurry. 
Let me unblur for y'all out 

123
00:06:38,920 --> 00:06:43,160
there real quick. 
Unblur. 

124
00:06:43,640 --> 00:06:48,400
So cover art here. 
They do list those on the itch 

125
00:06:48,400 --> 00:06:53,600
page, which I definitely just 
close down of. 

126
00:06:54,240 --> 00:06:57,000
Whoops, whoops. 
No. 

127
00:06:57,120 --> 00:07:00,000
And what you did is I clicked on
the I clicked on the Twitter 

128
00:07:00,000 --> 00:07:01,280
link. 
That's what I did. 

129
00:07:04,600 --> 00:07:07,400
What was I looking for again? 
Oh, the cover is the battle with

130
00:07:07,400 --> 00:07:12,360
the Sagittari and the conference
at Achilles tent from scenes 

131
00:07:12,600 --> 00:07:14,480
from the story of the Trojan 
War. 

132
00:07:14,520 --> 00:07:17,480
That is the cover of each cool 
vibey. 

133
00:07:17,680 --> 00:07:21,080
It gives you kind of a sense of 
what's going on on the front 

134
00:07:21,080 --> 00:07:22,680
cover. 
It's well, let's just, let's 

135
00:07:22,680 --> 00:07:24,600
just look at the fucking game. 
Let's do it. 

136
00:07:25,120 --> 00:07:27,920
Boom, here it is. 
Let me close out the stuff here 

137
00:07:27,920 --> 00:07:31,640
on the side. 
The crazy part, we'll get to it 

138
00:07:31,640 --> 00:07:33,200
in a second. 
But yeah, great scene on the 

139
00:07:33,200 --> 00:07:39,720
front logo is a is a red border 
on like a faded light to dark 

140
00:07:39,720 --> 00:07:42,000
blue. 
It's just a short sword on it 

141
00:07:42,600 --> 00:07:46,160
and it says a miserable, 
miserable world of precarious 

142
00:07:46,160 --> 00:07:48,440
adventure. 
The crazy thing is this whole 

143
00:07:48,440 --> 00:07:53,760
thing is like 11 pages and yet 
it is like every single page is 

144
00:07:53,760 --> 00:07:56,320
bookmarked so. 
Really. 

145
00:07:56,360 --> 00:07:58,520
I did. 
Honestly, I did not even look. 

146
00:07:58,920 --> 00:08:02,280
You motherfuckers out there that
can't bookmark your I know 11 is

147
00:08:02,280 --> 00:08:05,200
pretty easy to bookmark but like
if they're willing to take the 

148
00:08:05,200 --> 00:08:09,760
time to bookmark a a book that 
has no I would never knock this 

149
00:08:09,760 --> 00:08:13,640
for not being bookmarked because
it's literally like 4 pages put 

150
00:08:13,640 --> 00:08:17,680
together right? 
It is a very small thing and yet

151
00:08:17,680 --> 00:08:20,760
they still can. 
You have no fucking excuse not 

152
00:08:20,800 --> 00:08:25,280
to 2024, you know bookmark and 
hyperlink your shit. 

153
00:08:25,720 --> 00:08:27,160
But short sword, it's really 
cool. 

154
00:08:27,160 --> 00:08:30,680
It's really vibey. 
It's it's interesting because 

155
00:08:32,919 --> 00:08:35,919
there's there's a, there's this 
is a framework with a little bit

156
00:08:35,919 --> 00:08:38,080
of implied setting. 
And the interesting thing is 

157
00:08:38,080 --> 00:08:40,400
like even on the itch page, 
there's like information or 

158
00:08:40,400 --> 00:08:42,679
implied setting that's not even 
in the book, which is, which is 

159
00:08:42,679 --> 00:08:44,680
funny to me. 
It's just like they anywhere 

160
00:08:44,680 --> 00:08:46,280
that they can tuck in a little 
bit more is cool. 

161
00:08:46,800 --> 00:08:49,560
It's like piercing item 
descriptions and Dark Souls, you

162
00:08:49,560 --> 00:08:52,360
know, Like, yeah. 
You eventually get this world 

163
00:08:52,360 --> 00:08:55,400
that you you do get out of it. 
So we we chat about it a little 

164
00:08:55,400 --> 00:08:56,520
bit. 
So what what, what was your 

165
00:08:56,520 --> 00:08:58,320
initial thought when I was like,
yeah, we should check this out. 

166
00:08:58,320 --> 00:08:59,720
And when you when you flip 
through it real quick. 

167
00:09:00,080 --> 00:09:03,400
I was like, wow, this is a lot 
like the game I'm riding. 

168
00:09:03,640 --> 00:09:07,800
In fact, it's it is. 
Yeah, Yeah. 

169
00:09:07,920 --> 00:09:10,880
I mean, not exactly, obviously, 
but I'm like, oh, now that I've 

170
00:09:10,880 --> 00:09:12,880
read this, I'm going to have to 
credit this because damn, 

171
00:09:12,880 --> 00:09:14,600
they're just so close. 
Yeah. 

172
00:09:14,600 --> 00:09:18,600
I mean, I listen. 1D6A success 
of five or six. 

173
00:09:18,880 --> 00:09:19,960
Great. 
You're a genius. 

174
00:09:19,960 --> 00:09:22,760
That's a great system. 
That's like 33% right there you.

175
00:09:23,200 --> 00:09:27,640
Know, I mean, you know, once 
you've read enough games, you 

176
00:09:27,640 --> 00:09:35,880
definitely, uh, things you're 
we're there's like 10 OSR games,

177
00:09:35,880 --> 00:09:38,080
you know what I mean Yeah and 
like everything else is a 

178
00:09:38,080 --> 00:09:41,200
variation on a theme. 
You know I I, I wrote up assist.

179
00:09:41,200 --> 00:09:43,160
I wrote up a thing and I was 
like, man, this is incredibly 

180
00:09:43,160 --> 00:09:45,000
unique mechanic. 
And then I found it like three 

181
00:09:45,000 --> 00:09:47,480
times, you know, not exactly, 
but close enough for I was like,

182
00:09:47,480 --> 00:09:49,920
God damn it, you know, and 
nothing new exists and that's 

183
00:09:49,920 --> 00:09:52,720
fine. 
It's kind of like the OSR in 

184
00:09:52,720 --> 00:09:55,400
general. 
It's such a new thing, even 

185
00:09:55,400 --> 00:09:58,800
though it's been around for for 
a while that there's this 

186
00:09:58,800 --> 00:10:03,480
constant like discovery of it, 
which means we have to listen to

187
00:10:03,480 --> 00:10:06,120
the same stupid dead discourse 
over and over again as people 

188
00:10:06,120 --> 00:10:08,520
rediscover it and start their 
journey along the pathways. 

189
00:10:09,920 --> 00:10:13,960
But but yeah, but this I do 
really enjoy this game. 

190
00:10:13,960 --> 00:10:18,000
Like I said, it's a framework 
for a system that has some 

191
00:10:18,000 --> 00:10:20,080
really fun little bits of 
implied setting. 

192
00:10:20,800 --> 00:10:24,680
It's definitely one of those 
systems that is great to play on

193
00:10:24,680 --> 00:10:27,120
its own. 
Obviously it's very late, but 

194
00:10:27,120 --> 00:10:30,520
that you could easily hack this 
is something you could like just

195
00:10:30,520 --> 00:10:32,080
put on. 
You're like, oh, it doesn't 

196
00:10:32,080 --> 00:10:34,040
have. 
I want a more robust inventory 

197
00:10:34,040 --> 00:10:35,080
system. 
You could do this without 

198
00:10:35,080 --> 00:10:36,520
breaking it like. 
I want a more robust. 

199
00:10:36,520 --> 00:10:38,040
Like anything, you could do this
without breaking it. 

200
00:10:38,160 --> 00:10:43,880
It's a great foundation to to 
hack from, and it's A and fun in

201
00:10:43,880 --> 00:10:47,360
and of itself. 
Yeah, no, I mean, I, I just, I 

202
00:10:47,640 --> 00:10:49,400
was just joking about that. 
Oh, I'm writing a thing just 

203
00:10:49,400 --> 00:10:52,000
like this, but. 
Dice balls I Yeah. 

204
00:10:52,280 --> 00:10:57,080
Yeah, I do also like that 
ceramic is the yeah currency 

205
00:10:57,440 --> 00:11:00,080
like, OK, cool. 
Well, the interesting thing 

206
00:11:00,080 --> 00:11:03,080
about that, and I really enjoyed
that was just like even just the

207
00:11:03,440 --> 00:11:08,760
if you just, if you tell someone
that your currency is scrap 

208
00:11:08,760 --> 00:11:11,600
metal, like your brain instantly
goes to. 

209
00:11:12,080 --> 00:11:15,080
Yeah, exactly. 
The hunter is nodding. 

210
00:11:15,240 --> 00:11:18,520
Really changes the vibe, like 
just what you call your 

211
00:11:18,520 --> 00:11:20,040
currency, you know? 
Right. 

212
00:11:20,240 --> 00:11:23,640
And as soon as you hear that the
currency is ceramic, your brain 

213
00:11:23,640 --> 00:11:28,880
instantly goes to like statuary 
and pottery and all those you 

214
00:11:28,880 --> 00:11:32,160
instantly, to me, instantly 
teleported into like the ancient

215
00:11:32,160 --> 00:11:33,320
worlds. 
You know what I mean? 

216
00:11:34,000 --> 00:11:34,640
Yeah. 
Yeah. 

217
00:11:36,080 --> 00:11:39,040
It's either that or to like 
summer camp, you know? 

218
00:11:41,040 --> 00:11:43,720
We shot guns in my summer camp 
and rode horses the one time I 

219
00:11:43,720 --> 00:11:47,760
went. 
Two times we like built 

220
00:11:47,760 --> 00:11:50,520
birdhouses and painted like. 
That sounds cool too. 

221
00:11:50,880 --> 00:11:55,120
Like the easy thing to possibly 
do is just make a small skinny 

222
00:11:55,120 --> 00:11:59,560
ceramic square and then just say
that it's like like a like you 

223
00:11:59,560 --> 00:12:02,080
can put your mug on it or like a
hot dish, you know what I mean? 

224
00:12:02,600 --> 00:12:04,200
Absolutely. 
We love a good coaster. 

225
00:12:04,720 --> 00:12:08,600
Yeah, ours, after we passed the 
swimming test, they would take 

226
00:12:08,600 --> 00:12:11,240
us out on a boat into the and 
the lake's like fairly small and

227
00:12:11,240 --> 00:12:14,520
they would get you off the boat 
and they'd flip the boat and 

228
00:12:14,520 --> 00:12:17,440
they'd make you like flip it 
back. 

229
00:12:17,440 --> 00:12:19,320
I'm like. 
Yeah, yeah, We did that at Boy 

230
00:12:19,320 --> 00:12:20,240
Scouts. 
I mean, I would do. 

231
00:12:20,320 --> 00:12:22,080
I went to Boy Scout camp. 
I went to Girl Scout camp, went 

232
00:12:22,080 --> 00:12:23,880
to 40s. 
Camp, but to scout camp that 

233
00:12:23,880 --> 00:12:25,600
sounds OK. 
Special means camp Yeah. 

234
00:12:25,600 --> 00:12:29,520
Was gonna camp was OK at camp 
Karundenal docks myself a little

235
00:12:29,520 --> 00:12:33,320
bit, or at least my my younger 
self anyway. 

236
00:12:33,360 --> 00:12:35,120
So here's a game. 
No, no, no. 

237
00:12:35,120 --> 00:12:37,560
Let's keep going. 
This is a short one so I was 

238
00:12:37,560 --> 00:12:39,720
interested with more summer. 
Camps Camp Grady Spruce. 

239
00:12:40,440 --> 00:12:43,000
Oh interesting. 
Yeah. 

240
00:12:43,400 --> 00:12:45,920
Wait, was Karun and Hall boys? 
No, Karun and Hall was boys at 

241
00:12:45,920 --> 00:12:47,040
camp. 
I don't remember where forage 

242
00:12:47,040 --> 00:12:51,360
camp was anyway, so what's this 
game? 

243
00:12:51,960 --> 00:12:56,520
Yeah, Short Sword is a 
role-playing game where a bunch 

244
00:12:56,520 --> 00:12:59,520
of down on their luck 
adventurers team up to do odd 

245
00:12:59,520 --> 00:13:02,120
jobs in hope of gaining some 
ceramic. 

246
00:13:02,640 --> 00:13:05,400
One person will take the role of
the referee describing the world

247
00:13:05,400 --> 00:13:07,840
and its inhabitants, while the 
others take the role of the 

248
00:13:07,840 --> 00:13:10,480
adventures describing how they 
interact with said world. 

249
00:13:10,680 --> 00:13:15,240
I will say this is a very 
extremely rules like OSR like 

250
00:13:15,240 --> 00:13:18,200
there's nothing there's very 
little I want to say quote UN 

251
00:13:18,200 --> 00:13:22,320
quote like original here, but 
it's well pieced together again,

252
00:13:22,880 --> 00:13:25,600
super simple, everything you 
need from a game. 

253
00:13:25,760 --> 00:13:28,640
What I find interesting, well 
tangent again real quick at the 

254
00:13:28,640 --> 00:13:34,600
beginning, is I, I find there's 
this kind of weird like 

255
00:13:34,600 --> 00:13:40,360
backwardsness to a lot of rule 
systems where you would think 

256
00:13:40,360 --> 00:13:44,120
that the more experienced you 
are in role-playing. 

257
00:13:44,120 --> 00:13:46,560
And this is not for everybody. 
And let's just start off by 

258
00:13:46,560 --> 00:13:48,560
saying there's a million 
pathways in role-playing games, 

259
00:13:48,560 --> 00:13:52,160
story games, OSR, like 
everything, everything that's 

260
00:13:52,160 --> 00:13:55,440
not a story game that has like 
a, a test or an ability check is

261
00:13:55,440 --> 00:13:58,360
just the fucking OSR. 
Now the OSR is dead, but it will

262
00:13:58,360 --> 00:14:00,720
exist forever because it's a 
marketing term that people use. 

263
00:14:04,960 --> 00:14:06,400
Where the fuck was I going with 
this? 

264
00:14:07,720 --> 00:14:10,280
I completely lost my turn of 
thought as I tended did off my 

265
00:14:10,280 --> 00:14:12,720
tangent into talking shit about 
the OSR. 

266
00:14:14,040 --> 00:14:18,360
So you would think that the more
experienced you are, the more 

267
00:14:18,440 --> 00:14:21,440
you you would want from a game. 
And I mean in like in like 

268
00:14:21,960 --> 00:14:25,520
quantity and depth and and 
complication of procedures and 

269
00:14:25,520 --> 00:14:26,680
stuff. 
And I feel like for a lot of 

270
00:14:26,680 --> 00:14:27,880
people, it's almost the exact 
opposite. 

271
00:14:27,880 --> 00:14:32,160
Like the more I play games, more
I read games, the less rules I 

272
00:14:32,160 --> 00:14:34,360
want. 
And I feel like a lot of new 

273
00:14:34,360 --> 00:14:38,320
people want a lot of rules. 
And it all comes down to, as 

274
00:14:38,320 --> 00:14:40,000
we've talked about numerous 
times, the show eventually have 

275
00:14:40,000 --> 00:14:43,160
an all episode on it, but it's 
game scaffolding in the amount 

276
00:14:43,160 --> 00:14:47,960
of structure you need in your 
game and how much that can fall 

277
00:14:47,960 --> 00:14:51,560
away as you change the way that 
you play games, as you you know,

278
00:14:51,800 --> 00:14:54,800
if you start advancing or like 
down that pathway. 

279
00:14:54,800 --> 00:14:58,520
And it's just really interesting
to me because you would think 

280
00:14:58,520 --> 00:15:01,360
the less rules easier it is to 
play, but then you handle to 

281
00:15:01,360 --> 00:15:04,640
someone new and they're almost 
like lost in the kind of 

282
00:15:04,640 --> 00:15:07,200
paralysis of choice because you 
realize just how open it is 

283
00:15:07,200 --> 00:15:09,320
versus like having all those 
procedures and structures to 

284
00:15:09,320 --> 00:15:12,840
like keep you like, you know, 
kind of like the. 

285
00:15:13,520 --> 00:15:15,160
Like. 
The bumpers at the bowling alley

286
00:15:15,160 --> 00:15:18,560
exactly yeah, so and when I was 
reading this, I'm like, this is 

287
00:15:18,560 --> 00:15:20,160
exactly what it is. 
I was like, this game is right 

288
00:15:20,160 --> 00:15:22,800
up my fucking alley. 
But I can say there's a a 1000 

289
00:15:22,800 --> 00:15:24,800
people out there that are going 
to be like this is barely even a

290
00:15:24,800 --> 00:15:27,360
fucking game and it's like you 
just because you require more 

291
00:15:27,360 --> 00:15:31,240
structures and bad. 
But you know some people don't 

292
00:15:31,240 --> 00:15:36,640
and this is plenty plenty. 
So I like how this is broken 

293
00:15:36,640 --> 00:15:39,360
down by numbers even within its 
own paragraph. 

294
00:15:39,360 --> 00:15:42,040
Like this is also a great 
example of like, you don't need 

295
00:15:42,680 --> 00:15:44,640
art in a book. 
There is no fucking art in this 

296
00:15:44,640 --> 00:15:45,920
book except for the covers, 
right? 

297
00:15:47,600 --> 00:15:50,280
Correct. 
Yeah, so paragraph like Section 

298
00:15:50,280 --> 00:15:52,240
1, what's the game? 
Section 2 is just tests. 

299
00:15:52,240 --> 00:15:55,320
It says when doing something 
potentially dangerous or stupid,

300
00:15:56,120 --> 00:16:00,040
roll A6 sided dice ( 1 D 6 and 
try to get A5 or A6. 

301
00:16:00,040 --> 00:16:03,320
If you succeed, whatever you're 
trying to do happens. 

302
00:16:03,680 --> 00:16:06,960
You get an extra dice cumulative
win. 

303
00:16:07,560 --> 00:16:10,560
The thing you are doing relates 
to one of your vocations, or the

304
00:16:10,560 --> 00:16:12,720
thing you are doing relates to 
one of your skills. 

305
00:16:13,120 --> 00:16:15,560
When you fail, the lowest number
rolled indicates the number of 

306
00:16:15,560 --> 00:16:18,600
wounds received. 
If it is relevant to the 

307
00:16:18,600 --> 00:16:21,800
situation, that's it. 
That's the core mechanic of the 

308
00:16:21,800 --> 00:16:23,080
game. 
Love it. 

309
00:16:23,080 --> 00:16:26,560
What are your thoughts? 
A great great mechanic, very 

310
00:16:26,560 --> 00:16:30,800
easy to understand. 
Also like the math on it. 

311
00:16:30,880 --> 00:16:35,040
Good, you know. 
So my well, so that's curious to

312
00:16:35,040 --> 00:16:37,280
me because you're, you're more 
of a dice pool guy than I am and

313
00:16:37,280 --> 00:16:38,840
you've been running him a lot 
more lately. 

314
00:16:40,120 --> 00:16:42,800
How do you feel about one D6 on 
A5 or A6? 

315
00:16:43,640 --> 00:16:47,880
1D6 on A5 or six is tricky in 
like. 

316
00:16:48,000 --> 00:16:50,040
Well, like 33%. 
It is 30. 

317
00:16:50,040 --> 00:16:50,840
Yeah, hold. 
Let's pull up. 

318
00:16:50,840 --> 00:16:56,680
Let's pull up my spreadsheet of 
dice pool metrics to hit A5 or 

319
00:16:56,680 --> 00:17:01,720
A6 because I have one. 
Well it's it's A5 or A6 which is

320
00:17:01,720 --> 00:17:05,359
A two of six which is 1/3 which 
is 33. 

321
00:17:05,680 --> 00:17:09,599
So yeah, 33% if you have two 
dice, it's 55%. 

322
00:17:10,119 --> 00:17:12,520
Oh, how much is 3? 
Because if you use vocation and 

323
00:17:12,520 --> 00:17:16,040
a skill that's three V6, it's a 
percentage percent chance set of

324
00:17:16,040 --> 00:17:18,920
success. 
Yes, that's crazy. 

325
00:17:19,079 --> 00:17:21,960
Yeah, but like, that's me saying
it out loud to you, but like 

326
00:17:22,160 --> 00:17:25,720
genuinely at the table It's so 
it's so shakes out differently. 

327
00:17:25,880 --> 00:17:29,960
Like I mean, when we were first 
play testing my game adepts and 

328
00:17:29,960 --> 00:17:34,000
you needed multiple successes to
do an action, certain actions, 

329
00:17:34,000 --> 00:17:39,080
not all actions, getting two 
hits was, I mean, fucking near 

330
00:17:39,080 --> 00:17:42,320
impossible. 
So one for everything is 

331
00:17:42,320 --> 00:17:46,320
definitely good enough. 
And if you have one dive, you 

332
00:17:46,320 --> 00:17:49,360
really want to do anything you 
can to get the second one. 

333
00:17:49,880 --> 00:17:51,880
Yeah, yeah. 
I mean, the, the numbers just 

334
00:17:51,880 --> 00:17:53,360
speak for themselves. 
I mean, when we were doing 

335
00:17:53,360 --> 00:17:57,640
Coriolis over on the AP side of 
the channel, it's only a six, 

336
00:17:57,640 --> 00:18:00,120
not A5 and A6, which warps 
numbers incredibly. 

337
00:18:00,360 --> 00:18:04,600
But I was getting like 1-6 out 
of like 14 die, 15 die. 

338
00:18:04,600 --> 00:18:07,520
Like there were times where I 
got like 2 successes out of I 

339
00:18:07,520 --> 00:18:10,680
think like 40 die, which I think
the dice were just fucking me. 

340
00:18:10,680 --> 00:18:12,720
But like that's a possibility, 
which is crazy. 

341
00:18:13,720 --> 00:18:18,280
I also just read I just rolled 
73D sixes in a row and succeeded

342
00:18:18,280 --> 00:18:21,240
on six of the seven times. 
But you know, it's fine, so. 

343
00:18:21,400 --> 00:18:26,760
The problem is that like roll, 
like digital rollers, I don't 

344
00:18:26,760 --> 00:18:28,800
have true randomness, you know, 
so. 

345
00:18:29,120 --> 00:18:30,120
I completely agree. 
I. 

346
00:18:30,600 --> 00:18:34,120
When I would test out of stuff 
on my PC, like just sit here and

347
00:18:34,120 --> 00:18:38,880
like write out scenarios, I 
would roll, which actually only 

348
00:18:38,880 --> 00:18:40,080
be done twice. 
I don't know why. 

349
00:18:40,080 --> 00:18:43,520
Like, yeah, all the times I've 
done it, I would definitely roll

350
00:18:43,520 --> 00:18:46,600
fives and sixes way more than we
sat at the table and did it. 

351
00:18:47,080 --> 00:18:51,400
Oh yeah, well, one thing that 
I'm gonna mess around with a 

352
00:18:51,400 --> 00:18:56,520
little bit here, but let's do a 
a quick shout out for I know 

353
00:18:56,520 --> 00:19:01,080
we've showed this on screen 
before, the digital dice roller.

354
00:19:01,520 --> 00:19:03,720
This thing is incredible. 
And let me tell a quick story 

355
00:19:03,720 --> 00:19:05,120
for that. 
This is a this is an episode of 

356
00:19:05,120 --> 00:19:06,520
tangents real quick. 
Wow. 

357
00:19:07,000 --> 00:19:09,840
Brought to you by. 
Yeah. 

358
00:19:12,920 --> 00:19:20,960
So critical machine is people 
that made this, they put out 

359
00:19:20,960 --> 00:19:28,120
this keyboard machine. 
Why can't why? 

360
00:19:28,120 --> 00:19:31,080
Where are you critical machine 
like ADP? 

361
00:19:31,360 --> 00:19:35,360
Criticalmachine.co.uk. 
Yeah, there we go. 

362
00:19:40,200 --> 00:19:41,880
Plug. 
You know, say it out loud in the

363
00:19:41,880 --> 00:19:45,320
podcast so everyone can go. 
Well, what did you say was 

364
00:19:45,320 --> 00:19:48,200
critical machine? 
Dot co.uk. 

365
00:19:49,000 --> 00:19:52,320
So these people protocol 
machine.co.uk, they put this 

366
00:19:52,320 --> 00:19:55,800
dice roller out, which is a 
fantastic automated dice roller.

367
00:19:55,800 --> 00:19:59,520
It's got multiple channels to 
it, it's got like the number of 

368
00:19:59,520 --> 00:20:01,160
dice, it's got modifiers, it's 
got everything. 

369
00:20:01,240 --> 00:20:03,800
One of these keys stopped 
working and I messaged them 

370
00:20:03,800 --> 00:20:05,920
because this is about like 70 
bucks and then it ships from the

371
00:20:05,920 --> 00:20:09,440
UK. 
I messaged them and it was a 

372
00:20:09,440 --> 00:20:11,320
past a year, which is like 
return by date. 

373
00:20:11,320 --> 00:20:13,560
And I was like, you know, this 
is late, I'll pay whatever it 

374
00:20:13,560 --> 00:20:15,160
costs. 
I just want this to work. 

375
00:20:15,200 --> 00:20:17,960
Can you help me with this key 
real quick? 

376
00:20:17,960 --> 00:20:20,800
And they're like, yeah, if you 
can just pay to ship it to us, 

377
00:20:21,040 --> 00:20:22,760
we'll fix it and send it back 
and everything. 

378
00:20:22,840 --> 00:20:25,080
And I was like, that's awesome. 
But like you shouldn't have to 

379
00:20:25,080 --> 00:20:27,080
pay for that. 
Just let me know and like I'll 

380
00:20:27,080 --> 00:20:28,800
pay for return shipping. 
I'll do whatever. 

381
00:20:29,000 --> 00:20:31,280
And as I said, it's already way 
past the return date. 

382
00:20:31,280 --> 00:20:33,800
It is like, I think I bought 
this like 2 1/2 years ago and 

383
00:20:33,800 --> 00:20:36,240
it's like a a year for potential
replacements, whatever. 

384
00:20:36,720 --> 00:20:38,440
But they're like, yeah, I just 
sent us as well figure it out. 

385
00:20:38,440 --> 00:20:42,440
So I sent it to them, they fixed
it in like 3 days, sent it back 

386
00:20:42,440 --> 00:20:44,200
without ever even asking for 
anything. 

387
00:20:44,240 --> 00:20:46,360
And when I got in it worked. 
They were just like, yeah, you 

388
00:20:46,360 --> 00:20:48,120
know, you're, you're welcome. 
That's it. 

389
00:20:48,280 --> 00:20:51,680
So I literally all I had to do 
was pay to send this to them. 

390
00:20:51,880 --> 00:20:53,920
They fix it, sent it back in 
like 2 days. 

391
00:20:54,120 --> 00:20:56,440
Incredible customer service. 
They were super nice the entire 

392
00:20:56,440 --> 00:20:58,240
time. 
Updated me on the tracking that 

393
00:20:58,240 --> 00:20:59,880
I sent them the tracking they 
sent back to me. 

394
00:21:00,280 --> 00:21:03,040
Listen, if you've thought about 
getting a digital dice roller, 

395
00:21:03,280 --> 00:21:05,200
we're not sponsored. 
Sponsor us if you want 

396
00:21:06,240 --> 00:21:11,200
incredible piece of machinery 
and exemplary customer service. 

397
00:21:11,200 --> 00:21:12,480
Thank you so much, Critical 
machine. 

398
00:21:13,280 --> 00:21:15,800
But get one of these and the 
randomness seems to be a lot 

399
00:21:15,800 --> 00:21:17,320
better than the online dice 
rollers. 

400
00:21:18,000 --> 00:21:19,520
I was wondering how we got 
there. 

401
00:21:19,520 --> 00:21:22,200
That last sentence really tied 
it in for me, you know? 

402
00:21:22,280 --> 00:21:25,320
Hey, listen, the tangents, at 
least, almost always have a 

403
00:21:25,320 --> 00:21:27,640
purpose. 
I will agree that even in our 

404
00:21:27,640 --> 00:21:30,160
personal conversations, like our
phone calls that end up being 

405
00:21:30,160 --> 00:21:34,120
two hours, your tangents do in 
fact serve a distinct purpose. 

406
00:21:34,360 --> 00:21:36,240
We eventually get back to where 
we were going. 

407
00:21:36,360 --> 00:21:41,960
Yeah, so past tests we have 
combat section #3 a great, I 

408
00:21:41,960 --> 00:21:43,880
love, I do really love all the 
number sections. 

409
00:21:44,040 --> 00:21:45,800
Yeah. 
So combat is like everything 

410
00:21:45,800 --> 00:21:47,040
else because this game is as 
simple. 

411
00:21:47,040 --> 00:21:50,840
You just make a test. 
If it succeeds, you deal 1D6 

412
00:21:50,840 --> 00:21:53,520
wounds to your opponent. 
A failure. 

413
00:21:54,680 --> 00:21:57,000
It's the same as a test, which 
means that your enemy has hit 

414
00:21:57,000 --> 00:21:59,160
you instead. 
It's important to know that 

415
00:21:59,720 --> 00:22:02,920
whoever goes first in this 
scenario is the person with the 

416
00:22:02,920 --> 00:22:05,720
least armor in combat. 
That is how initiative is 

417
00:22:05,720 --> 00:22:07,800
decided. 
Person with least armor? 

418
00:22:08,000 --> 00:22:09,760
That makes sense to me. 
Yeah. 

419
00:22:10,280 --> 00:22:14,000
Yeah, unweighed down. 
And then we have nice little 

420
00:22:14,000 --> 00:22:17,200
wounds. 
Guideline Section 4. 

421
00:22:18,000 --> 00:22:22,360
The amount of wounds a person, 
monster or whatever should have 

422
00:22:22,720 --> 00:22:27,640
three is average small animal A6
trained person, large animal, 

423
00:22:27,640 --> 00:22:30,720
small monster 9 and mutant or a 
large monster. 

424
00:22:31,120 --> 00:22:34,480
And fighting anything stronger 
leads to immediate death, which 

425
00:22:34,480 --> 00:22:36,400
is a great rule. 
You know, just. 

426
00:22:36,640 --> 00:22:38,480
Love it. 
Now, any bigger than this, 

427
00:22:38,480 --> 00:22:39,200
you're dead. 
You're. 

428
00:22:39,280 --> 00:22:41,240
Oh, you go against the Kraken 
like you're. 

429
00:22:41,320 --> 00:22:43,200
You're out, man. 
Yeah. 

430
00:22:44,240 --> 00:22:47,000
And then armor. 
I love this one sentence, you 

431
00:22:47,000 --> 00:22:50,160
know, reduces wounds received 
equally to its value. 

432
00:22:50,200 --> 00:22:55,040
Amazing, amazing One scented 
section, and I really mean that.

433
00:22:55,040 --> 00:22:56,960
I love that. 
I did. 

434
00:22:56,960 --> 00:22:58,880
That's the thing that I really 
like about this game in general 

435
00:22:58,880 --> 00:23:00,840
is like, we talked about this 
over and over again and like I, 

436
00:23:00,840 --> 00:23:02,960
I know that this is a personal 
opinion. 

437
00:23:02,960 --> 00:23:04,480
I don't know if you share the 
exact same. 

438
00:23:04,520 --> 00:23:06,320
Opinion or opinions or personal 
opinions? 

439
00:23:06,480 --> 00:23:10,160
Yeah, I mean, I just hate I, I 
one of the reasons I fucking 

440
00:23:10,160 --> 00:23:15,560
hate discourse is that people 
talk as if what they're saying 

441
00:23:16,280 --> 00:23:20,880
is the only right way in a, in a
field that literally goes from 

442
00:23:20,880 --> 00:23:24,040
everything from monopoly to 
fucking fiasco to fucking DCC, 

443
00:23:24,040 --> 00:23:28,040
You know what I mean? 
Like, like your way is your way,

444
00:23:28,240 --> 00:23:31,160
so stop talking as if your way 
is the only way. 

445
00:23:31,160 --> 00:23:34,440
And that's what, that's why I 
like to I think if people use 

446
00:23:34,440 --> 00:23:36,520
more qualifiers, they wouldn't 
sound like such fucking 

447
00:23:36,520 --> 00:23:38,320
assholes, you know what I mean? 
Like, that's the issue. 

448
00:23:38,400 --> 00:23:42,800
So I try to qualify my ship by 
saying this is one way my thing 

449
00:23:42,800 --> 00:23:46,120
lately is that if you can chop 
it off, just chop it off. 

450
00:23:46,280 --> 00:23:49,080
You know what I mean? 
Like I don't need exactly you 

451
00:23:49,080 --> 00:23:51,480
say I don't need a paragraph to 
explain that you just if your 

452
00:23:51,480 --> 00:23:54,520
armor's 4 reduced damage by 4, 
like that's fucking it, you know

453
00:23:54,520 --> 00:23:55,280
what I mean? 
It's great. 

454
00:23:55,280 --> 00:23:57,320
I love it. 
It's. 

455
00:23:57,640 --> 00:24:02,360
Also like just the most like 
TTRPGZ core thing to have a 

456
00:24:02,360 --> 00:24:05,760
section that's one sentence and 
the sentence works perfectly. 

457
00:24:05,800 --> 00:24:08,400
Like I really, I love stuff like
that. 

458
00:24:08,720 --> 00:24:11,800
Well, one of my things that I 
like the most is that the header

459
00:24:12,280 --> 00:24:16,600
with like the the square above 
it, it says 5 armor all bold is 

460
00:24:16,600 --> 00:24:19,560
like five times bigger than like
the one sentences underneath it.

461
00:24:19,560 --> 00:24:21,640
Like I love it so much, you know
what I mean? 

462
00:24:23,400 --> 00:24:25,640
So there's some examples here. 
We I actually really like these 

463
00:24:25,640 --> 00:24:27,200
and there's no reason not to go 
through them because there's 

464
00:24:27,200 --> 00:24:28,920
only two pages left. 
So no, we don't have enough time

465
00:24:29,200 --> 00:24:30,720
so. 
Yeah, oh, you're right. 

466
00:24:30,720 --> 00:24:32,960
We're already 38 minutes in our 
episode and we're almost done 

467
00:24:32,960 --> 00:24:34,360
already. 
So we have to talk about the 

468
00:24:34,360 --> 00:24:38,600
automata tuna fisherman. 
I'll do the first one, I'll do 

469
00:24:38,600 --> 00:24:43,600
the, I'll do yeah. 
So on Automata tuna fish, a tuna

470
00:24:43,600 --> 00:24:46,520
fisherman attempts to. 
Now that question is and you 

471
00:24:46,520 --> 00:24:49,800
don't know, are they a tuna that
also is a fisherman or are they 

472
00:24:49,800 --> 00:24:51,400
a fisherman? 
Fortuna you know what I mean 

473
00:24:51,680 --> 00:24:54,160
because you don't know. 
Attempts to steal a gold plated 

474
00:24:54,160 --> 00:24:58,160
tankard by fishing it from an 
unaware patron on the lower 

475
00:24:58,160 --> 00:25:01,880
floor of the Tavern. 
The referee calls for a test. 

476
00:25:02,200 --> 00:25:04,880
Since this task has something to
do with their vocation. 

477
00:25:05,160 --> 00:25:08,880
The player will roll 2 dice. 
They will A5 and A2A success. 

478
00:25:09,280 --> 00:25:11,000
I love that. 
So they're literally at a Tavern

479
00:25:11,000 --> 00:25:14,840
on the 2nd floor and they just 
like cast down and fucking just 

480
00:25:14,840 --> 00:25:17,120
like try to like fish up the 
other person. 

481
00:25:17,280 --> 00:25:23,640
That's awesome. 
An ogre mime has had too much to

482
00:25:23,640 --> 00:25:27,120
drink and finds themselves into 
a drunken brawl with a local 

483
00:25:27,120 --> 00:25:30,200
Harlequin. 
The referee calls for a test. 

484
00:25:30,360 --> 00:25:32,280
Yeah, who doesn't want to fight 
a Harlequin? 

485
00:25:34,600 --> 00:25:38,240
Since they have the skill 
Drunken Fighting, the Playboy 

486
00:25:38,240 --> 00:25:42,080
rolled 2 dice, they rolled 4 and
A2, which results in a failure, 

487
00:25:42,080 --> 00:25:44,920
and two wounds are received, 
which is the lowest dice that 

488
00:25:44,920 --> 00:25:47,480
they rolled. 
If they had succeeded, they 

489
00:25:47,480 --> 00:25:49,560
would have dealt 1D6 wounds to 
the Harlequin. 

490
00:25:51,920 --> 00:25:54,480
And then why don't you read the 
last one for me, a human? 

491
00:25:54,480 --> 00:25:56,720
Rat catcher. 
A human rat catcher. 

492
00:25:56,720 --> 00:25:58,720
Also, I'd like to say that real 
quick. 

493
00:25:58,720 --> 00:26:02,960
When I first read the Automatic 
tuna Fisherman, I read it as 

494
00:26:02,960 --> 00:26:06,160
like, it's an automata and a 
tuna. 

495
00:26:06,280 --> 00:26:09,440
Like fishermen. 
It's a yeah, OK, a robot. 

496
00:26:09,440 --> 00:26:11,360
It's a tuna. 
That is an autumn. 

497
00:26:11,480 --> 00:26:13,920
Yeah. 
It's a robot tuna that fishes. 

498
00:26:14,200 --> 00:26:16,560
That's how I read it. 
But it could just be it's a 

499
00:26:16,560 --> 00:26:18,680
robot person that fishes for 
tuna. 

500
00:26:18,960 --> 00:26:20,760
Doesn't matter. 
Either way is fine by me. 

501
00:26:20,760 --> 00:26:23,440
Yeah. 
Oh yeah, like a robot tuna that 

502
00:26:23,440 --> 00:26:31,360
fishes. 
A A human rat catcher is trying 

503
00:26:31,360 --> 00:26:35,360
to lay a trap for a dangerous 
salamander by using a piece of 

504
00:26:35,360 --> 00:26:37,880
meat and lots of rope. 
The referee calls for a test 

505
00:26:37,880 --> 00:26:42,960
since both the their vocation 
rat catcher and skill tying 

506
00:26:42,960 --> 00:26:47,200
knots, which is both a real 
thing, come into play here. 

507
00:26:47,440 --> 00:26:51,600
They get to roll 3 dice. 70 plus
percent chance of success right 

508
00:26:51,600 --> 00:26:55,600
there. 
Yeah, yeah, let's, let's roll 

509
00:26:55,600 --> 00:27:00,360
for them because they put a roll
in this one doing 3. 

510
00:27:02,120 --> 00:27:05,280
What do you roll? 
For cool, I rolled for the human

511
00:27:05,280 --> 00:27:07,640
rat catchment because they got 
three dies. 

512
00:27:07,920 --> 00:27:11,160
I rolled no five or six. 
Which? 

513
00:27:11,400 --> 00:27:15,080
The realest thing ever and so I 
would take the lowest die as 

514
00:27:15,080 --> 00:27:19,800
damage, which is one. 
So salamander does you for one. 

515
00:27:20,080 --> 00:27:23,160
Yeah, Salamander charged me and 
I fell backwards and bumped my 

516
00:27:23,160 --> 00:27:25,640
head on the wall, you know? 
Just a little, just a little Boo

517
00:27:25,640 --> 00:27:33,120
Boo that you got there. 
Backpack #7 An adventure can 

518
00:27:33,120 --> 00:27:35,720
carry up to 12 items and have 
four of those equipped. 

519
00:27:36,040 --> 00:27:38,840
Equipment is something worn or 
readily available, indicated by 

520
00:27:38,840 --> 00:27:41,560
a dot next to the item on the 
sheet at the end. 

521
00:27:41,560 --> 00:27:43,320
They don't say that, but they 
don't need to because there's 

522
00:27:43,320 --> 00:27:45,920
sheet at the end. 
What about death and scars? 

523
00:27:45,920 --> 00:27:50,240
Talking about death and scars. 
When an adventure's wounds reach

524
00:27:50,240 --> 00:27:53,480
6, they die. 
When the wounds reach three, 

525
00:27:54,000 --> 00:27:58,560
they get a cool scar on their 
one D6 shoes. 

526
00:27:58,880 --> 00:28:04,880
I'm going to roll 1 real quick. 
I roll one hand. 

527
00:28:04,880 --> 00:28:07,320
They got cool, scarred up hands.
You know. 

528
00:28:08,240 --> 00:28:13,120
I like how it says for four it 
says nose like parentheses S 

529
00:28:13,120 --> 00:28:16,280
noses like yeah. 
Could have multiple noses. 

530
00:28:16,760 --> 00:28:18,800
Yeah. 
Well, it's hands, eyes, ears, 

531
00:28:18,800 --> 00:28:22,480
noses, arms and legs. 
So pretty, pretty. 

532
00:28:22,560 --> 00:28:25,080
I mean, things you could always 
do, you could always do do it. 

533
00:28:25,080 --> 00:28:28,800
You could put feet and butt and 
you know, you know. 

534
00:28:28,800 --> 00:28:30,680
Yeah. 
Feet foot butt on your foot 

535
00:28:30,680 --> 00:28:31,760
butt. 
On your foot. 

536
00:28:31,760 --> 00:28:37,800
But yeah, healing adventurers 
lose 2 wounds by spending the 

537
00:28:37,800 --> 00:28:40,000
night with a roof over their 
heads. 

538
00:28:41,320 --> 00:28:43,480
It's I that's fine. 
I would. 

539
00:28:45,680 --> 00:28:47,920
The only thing I would tweak 
there is I would I would like 

540
00:28:48,160 --> 00:28:50,920
maybe adventurers reduce two 
wounds or something or heal two 

541
00:28:50,920 --> 00:28:53,040
wounds. 
Lose 2 wounds. 

542
00:28:53,680 --> 00:28:56,240
When I first read out, I was 
like, are we, are we trying to 

543
00:28:56,240 --> 00:28:57,160
gain one? 
I don't get it. 

544
00:28:57,160 --> 00:28:58,840
But then it just means you just,
you lost them. 

545
00:28:58,840 --> 00:29:00,080
But it's fine. 
It's whatever. 

546
00:29:00,080 --> 00:29:02,840
It's a nitpicky bullshit. 
Corruption. 

547
00:29:02,840 --> 00:29:05,680
What about corruption? 
Using magic? 

548
00:29:06,080 --> 00:29:10,280
Hold on, have some allergies 
today. 

549
00:29:10,480 --> 00:29:14,000
Using magic Being in close 
proximity to mutants or 

550
00:29:14,000 --> 00:29:19,480
embracing the bold forces of 
corruption generates one point 

551
00:29:19,480 --> 00:29:21,000
of corruption. 
Every two points you get a 

552
00:29:21,000 --> 00:29:24,320
random mutation. 
If you gain another point after 

553
00:29:24,320 --> 00:29:29,360
reaching 6, you die. 
When you embrace the forces of 

554
00:29:29,360 --> 00:29:33,920
corruption, roll an extra die, a
dice of different color during a

555
00:29:33,920 --> 00:29:37,040
test. 
If it is the highest one rolled,

556
00:29:37,040 --> 00:29:40,040
regardless of the outcome, you 
get a point of corruption. 

557
00:29:40,280 --> 00:29:44,320
Magic requires a spellbook and 
allows you to modify reality to 

558
00:29:44,320 --> 00:29:47,440
your liking. 
Frowned upon by common folks. 

559
00:29:47,440 --> 00:29:50,520
Witch to the. 
Witch ominous. 

560
00:29:52,960 --> 00:29:56,880
Yeah, mutations are good too, 
and they're tiered. 

561
00:29:56,920 --> 00:30:00,120
So it's like the first mutation 
is one table, the second one is 

562
00:30:00,120 --> 00:30:02,160
the next table, and the third 
one is the following table. 

563
00:30:02,160 --> 00:30:05,080
We'll get there. 
And they they get like more 

564
00:30:05,080 --> 00:30:08,880
robust or powerful or large as 
you kind of go down that list. 

565
00:30:10,080 --> 00:30:10,880
Well, yeah. 
Well, let's get there. 

566
00:30:10,880 --> 00:30:15,640
So prior to that, which is, I 
mean, well, because it's a whole

567
00:30:15,640 --> 00:30:17,680
page, that's why. 
That's why it's later because 

568
00:30:17,680 --> 00:30:22,080
it's a whole page. 
So, oh, you know, but then they 

569
00:30:22,080 --> 00:30:24,600
could have just put growth at 
#10 and corruption and #11 and 

570
00:30:24,600 --> 00:30:26,560
then the mutations in #12 but 
whatever. 

571
00:30:27,600 --> 00:30:29,560
Growth. 
If someone attempts something 

572
00:30:29,560 --> 00:30:32,960
really, really specific and 
creative during a test, turn 

573
00:30:32,960 --> 00:30:35,880
that into a skill. 
Every two sessions, you can get 

574
00:30:35,880 --> 00:30:38,640
a new vocation. 
You can have a maximum of three 

575
00:30:38,640 --> 00:30:42,360
vocations and six skills. 
You can always replace them as 

576
00:30:42,360 --> 00:30:43,320
you go. 
I like that. 

577
00:30:43,320 --> 00:30:44,400
Like you do something cool 
enough. 

578
00:30:44,400 --> 00:30:46,640
You can just say, well, I 
haven't tied a knot in a while. 

579
00:30:46,640 --> 00:30:49,760
I'm going to go with boogie 
boarding, you know, like I just 

580
00:30:49,760 --> 00:30:52,360
did that and I did, and now it's
my skill, you know? 

581
00:30:54,600 --> 00:30:59,520
So what about mutations? 
Yeah, so let's roll a couple. 

582
00:30:59,760 --> 00:31:01,520
Let's you and I both roll one 
for each. 

583
00:31:01,520 --> 00:31:03,320
How about that? 
Yeah, I was going to say I'm 

584
00:31:03,320 --> 00:31:04,760
definitely rolling three to six 
on this. 

585
00:31:05,320 --> 00:31:08,560
On the first one, first mutation
I got dog face. 

586
00:31:08,560 --> 00:31:12,640
I have the face of a dog. 
I got glass skin. 

587
00:31:12,840 --> 00:31:14,880
Glass skin is an interesting 
one. 

588
00:31:14,880 --> 00:31:18,120
You're horrifying to look at. 
Yeah, that's terrible, because 

589
00:31:18,120 --> 00:31:20,800
my assumption is that not only 
am I brittle, but you can see 

590
00:31:20,800 --> 00:31:23,000
through me. 
You can see through you I think 

591
00:31:23,000 --> 00:31:24,640
is the most horrifying part of 
that. 

592
00:31:24,960 --> 00:31:28,040
For my second mutation I got. 
Through all the options, they're

593
00:31:28,040 --> 00:31:29,040
really cool. 
Go through all the options. 

594
00:31:29,120 --> 00:31:31,160
They're really cool. 
OK OK, so for first mutations we

595
00:31:31,160 --> 00:31:36,440
have additional eye, dog face, 
glass skin, furry horns or the 

596
00:31:36,440 --> 00:31:41,160
6th 1A really long nose. 
Could be a second nose, hence 

597
00:31:41,160 --> 00:31:42,320
noses. 
Nah. 

598
00:31:43,520 --> 00:31:45,880
And then for your second for 
second mutation I rolled the 

599
00:31:45,880 --> 00:31:48,600
first one metal skin I have plus
one armor. 

600
00:31:49,120 --> 00:31:52,200
Nice. 
And I rolled A2 which is razor 

601
00:31:52,200 --> 00:31:54,600
sharp claws to go with my glass 
skin. 

602
00:31:54,800 --> 00:31:57,480
Yeah. 
Other than that we have one D6 

603
00:31:57,480 --> 00:32:02,920
extra arms, lizard tail, 
tentacles for hands. 

604
00:32:03,280 --> 00:32:07,880
I've seen that or spit acid. 
Nice, good. 

605
00:32:08,160 --> 00:32:11,760
Yeah. 
And for 3rd mutation I rolled A6

606
00:32:11,760 --> 00:32:15,400
which is immortality. 
So like, you're just not dying? 

607
00:32:16,360 --> 00:32:18,000
Yep, you got. 
What did you get? 

608
00:32:18,000 --> 00:32:21,000
You got a really long nose and 
metal skin and you're immortal. 

609
00:32:21,000 --> 00:32:23,720
Dog face metal skin. 
Immortal dog face. 

610
00:32:23,720 --> 00:32:26,920
That's right. 
All right, you're a dog faced 

611
00:32:26,920 --> 00:32:28,080
immortal. 
Yep. 

612
00:32:28,760 --> 00:32:31,800
I rolled A2 again on that one so
I got telekinesis. 

613
00:32:35,120 --> 00:32:38,680
Yeah, glass skin, razor sharp 
claws, and you're psychic cool. 

614
00:32:38,800 --> 00:32:43,320
Yeah, yeah, yeah, yeah. 
The other options were Midas 

615
00:32:43,320 --> 00:32:48,320
touch, constant invisibility, 
demonic wings, and laser eyes 

616
00:32:48,320 --> 00:32:51,920
that do 2D6 wounds. 
This shit gets crazy. 

617
00:32:53,680 --> 00:32:58,160
Late like constant of 
invisibility is like oh you're 

618
00:32:58,160 --> 00:33:00,520
just always invisible? 
That's wild. 

619
00:33:00,800 --> 00:33:03,880
That sucks for you. 
Put on makeup, I guess you. 

620
00:33:04,000 --> 00:33:05,360
Know, I guess that's what you've
ever seen. 

621
00:33:05,360 --> 00:33:07,440
The Leave League of 
Extraordinary gentlemen. 

622
00:33:08,200 --> 00:33:10,760
Yep, Yep, Yep, Yep. 
Terrible movie, but yeah. 

623
00:33:11,400 --> 00:33:13,680
It is. 
Yeah, it is. 

624
00:33:13,680 --> 00:33:15,520
You can't, You can't. 
You can't defend it. 

625
00:33:15,520 --> 00:33:18,360
It's an awful. 
There a better, a better, cooler

626
00:33:18,360 --> 00:33:20,160
or more updated version. 
What's the one with Brendan 

627
00:33:20,160 --> 00:33:25,600
Fraser where he is like a a a a 
a like a brass robot man. 

628
00:33:26,320 --> 00:33:29,440
And there's like there's also an
Invisible Man in that, but it's 

629
00:33:29,440 --> 00:33:34,000
it's like Matt Bonner or 
whatever from like the suits, 

630
00:33:34,000 --> 00:33:35,960
but not suits where he like 
steals. 

631
00:33:36,960 --> 00:33:38,560
You've no idea what I'm talking 
about. 

632
00:33:38,680 --> 00:33:41,200
No. 
And I think Burn know this is 

633
00:33:41,200 --> 00:33:42,960
the show. 
You're saying a suits that? 

634
00:33:42,960 --> 00:33:44,800
Suits. 
No, no, no, no, no, no, no, no. 

635
00:33:46,240 --> 00:33:49,360
It's a guy and he gets caught. 
It's kind of like that movie 

636
00:33:49,360 --> 00:33:53,760
with Leo, Catch me if you Can. 
But like, yeah, but so they 

637
00:33:53,760 --> 00:33:57,080
catch this guy who's like a con 
artist and like a forger or 

638
00:33:57,080 --> 00:34:00,120
whatever, and then he decides to
work with the FBI, who becomes 

639
00:34:00,120 --> 00:34:01,880
buddies with them. 
I saw the he. 

640
00:34:02,040 --> 00:34:04,760
Was on like it was on the 
network that like suits and 

641
00:34:04,760 --> 00:34:06,280
stuff is on. 
Yeah, like right before or 

642
00:34:06,280 --> 00:34:07,080
whatever. 
Yeah, I know. 

643
00:34:07,200 --> 00:34:09,120
What show you're talking about? 
It's not burners, Yeah. 

644
00:34:09,360 --> 00:34:13,760
But no, it's not Burners, 'cause
that was on USA anyway. 

645
00:34:13,920 --> 00:34:16,120
He was on. 
He's on that show with Brendan 

646
00:34:16,120 --> 00:34:17,920
Fraser where they're 
superheroes. 

647
00:34:17,920 --> 00:34:21,320
It's on Max it's fucking great. 
It's really, really good and I'm

648
00:34:21,400 --> 00:34:25,280
I'm sad that I can't remember 
what it's called for all you 

649
00:34:25,280 --> 00:34:27,760
people out there in podcast 
land, they just get to listen to

650
00:34:27,760 --> 00:34:33,400
us type and hot on Google for 
the entire episode. 

651
00:34:33,400 --> 00:34:38,840
Brendan Fraser Superhero Doom 
Patrol Doom Patrol is the show 

652
00:34:38,840 --> 00:34:40,920
that I'm talking about. 
I. 

653
00:34:41,000 --> 00:34:43,520
Did not realize that that was 
Brendan Fraser and Doom Patrol. 

654
00:34:43,960 --> 00:34:45,880
Brendan, he's like the robot 
guy. 

655
00:34:46,040 --> 00:34:47,639
He's like. 
I haven't seen any episodes 

656
00:34:47,760 --> 00:34:50,320
truthfully, but I've seen stuff 
of the show. 

657
00:34:51,400 --> 00:34:57,600
And then the one of those guys 
is the Invisible Man, and I 

658
00:34:57,840 --> 00:35:00,160
can't remember. 
Lot of tangents today. 

659
00:35:00,680 --> 00:35:03,160
Yeah, Matt Bomer. 
Bomer. 

660
00:35:03,160 --> 00:35:08,200
That's what his name is. 
And the show that he was on was 

661
00:35:08,200 --> 00:35:11,360
called I'm. 
Going all the way through, guys.

662
00:35:12,040 --> 00:35:14,480
Oh, yes, we, we have to get 
White Collar. 

663
00:35:14,600 --> 00:35:17,080
That's whatever. 
White Collar, it's the suit, but

664
00:35:17,080 --> 00:35:18,400
not Suits. 
Yeah, yeah. 

665
00:35:18,520 --> 00:35:21,360
Listen, Suits got the Netflix 
treatment where they said we're 

666
00:35:21,360 --> 00:35:23,360
going to push this on everybody.
And then everyone was like, oh, 

667
00:35:23,360 --> 00:35:25,240
this is the good show that came 
out ten years ago, and now we're

668
00:35:25,240 --> 00:35:28,000
cool with White Collar. 
Deserves that too. 

669
00:35:29,520 --> 00:35:34,280
Anyway, so creating an 
adventurer #13 roll on the 

670
00:35:34,280 --> 00:35:38,880
following tables to determine 
your origin, starting vocation 

671
00:35:38,960 --> 00:35:41,800
and skill, or make up your own. 
I like that, thank you. 

672
00:35:42,560 --> 00:35:45,280
Regardless, every adventure 
starts with a short sword. 

673
00:35:46,760 --> 00:35:51,080
Wait a minute, it's that me? 
Oh yeah, 'cause that's the name 

674
00:35:51,200 --> 00:35:56,360
of the game. 1D6 ceramic and a 
traveling poncho. 

675
00:35:56,360 --> 00:35:59,760
Finally name them. 
So the origins are. 

676
00:35:59,760 --> 00:36:03,040
So roll for me. 
We got automata, which it gives 

677
00:36:03,040 --> 00:36:05,640
you forearms, no corruption, but
you cannot heal. 

678
00:36:05,920 --> 00:36:10,320
That sucks. 
An ogre, Spiky and big human, 

679
00:36:10,840 --> 00:36:18,400
greasy hair, Human, sad human, 
communist or finished person 

680
00:36:18,640 --> 00:36:21,480
breathes underwater. 
What's your origin? 

681
00:36:21,920 --> 00:36:29,320
I'm a I'm a human communist. 
Oh, just like real life, I got 

682
00:36:29,400 --> 00:36:31,640
automata. 
Nice. 

683
00:36:32,320 --> 00:36:34,160
Vocations. 
Talk to me about vocations. 

684
00:36:34,520 --> 00:36:36,000
Yeah, so there's once again 
steaks. 

685
00:36:36,000 --> 00:36:38,440
I love just a bunch of D6 
tables. 

686
00:36:39,720 --> 00:36:42,640
So vacations. 
We have tuna fisherman, I guess 

687
00:36:42,640 --> 00:36:47,600
that answers our question. 
Fishing pole and one D6 worms. 

688
00:36:47,800 --> 00:36:52,840
You have rat catcher, 3 doses of
poison, cheese wheel, mime 

689
00:36:52,840 --> 00:36:55,520
makeup kit, and a permanent 
frown. 

690
00:36:55,520 --> 00:36:59,280
That'd be a cool 1 to get the 
constantly invisible for 'cause 

691
00:36:59,280 --> 00:37:01,160
then you could just like have 
your mime makeup on. 

692
00:37:01,440 --> 00:37:03,640
You wouldn't even know. 
That you're invisible because. 

693
00:37:03,720 --> 00:37:05,480
You wouldn't know until you 
work. 

694
00:37:05,640 --> 00:37:09,920
Yeah, that's so good. 
And then gambler. 

695
00:37:10,160 --> 00:37:12,840
Fancy playing cards and loaded 
dice? 

696
00:37:13,520 --> 00:37:16,320
Disgrace. 
Noble spellbook, bottle of 

697
00:37:16,320 --> 00:37:21,520
champagne, and then Doomer. 
Full body tattoos and thick 

698
00:37:21,600 --> 00:37:23,480
skin. 
What'd you get when you rolled 

699
00:37:23,480 --> 00:37:28,000
for one? 
I got 4 gambler, the fancy 

700
00:37:28,000 --> 00:37:29,920
playing cards and loaded dice 
fancy. 

701
00:37:30,560 --> 00:37:33,200
I see, I get. 
The load of dice to hold in my 

702
00:37:33,200 --> 00:37:37,400
glass hands. 
Yeah, you're sharp claw. 

703
00:37:37,480 --> 00:37:38,760
Do you have razor sharp claws? 
Well. 

704
00:37:38,760 --> 00:37:41,640
You have my razor sharp claws. 
Yeah, for my for my playing 

705
00:37:41,640 --> 00:37:44,720
cards. 
And for skills, oh, what did 

706
00:37:44,720 --> 00:37:44,920
you? 
Get. 

707
00:37:44,920 --> 00:37:45,880
What did you get? 
What did you get? 

708
00:37:45,920 --> 00:37:46,880
What did you get? 
What did you get? 

709
00:37:46,880 --> 00:37:48,680
Oh. 
I I fuck it. 

710
00:37:48,680 --> 00:37:52,520
I know. 
I enroll for a gambler. 

711
00:37:52,600 --> 00:37:55,800
We're both gamblers. 
How we know each other, Yeah. 

712
00:37:56,800 --> 00:38:00,640
For skills, another the in the 
very last section of this book 

713
00:38:00,640 --> 00:38:04,120
before the scene before the 
character sheet for skills, we 

714
00:38:04,120 --> 00:38:10,080
have tying knots, Playing dead, 
mixology, Ambidextrous, 

715
00:38:10,120 --> 00:38:14,240
ambidextrous cat, whispering and
advertising. 

716
00:38:15,840 --> 00:38:17,560
If I rolled cat whispering I'd 
be so pissed. 

717
00:38:17,560 --> 00:38:19,200
They didn't. 
I got ambidexterity. 

718
00:38:19,800 --> 00:38:22,240
I got mixology. 
Look at you. 

719
00:38:22,920 --> 00:38:25,600
I know us the. 
Characters that we just rolled 

720
00:38:25,600 --> 00:38:28,320
up are ridiculous. 
You want a fancy cocktail? 

721
00:38:28,320 --> 00:38:31,000
I got you. 
Yeah, that's what I want. 

722
00:38:31,560 --> 00:38:33,600
And then yeah, the character 
sheet, it's interesting. 

723
00:38:33,600 --> 00:38:36,360
It's it's plain as fuck name, 
Origin, ceramic. 

724
00:38:36,680 --> 00:38:39,560
It's got vocations listed 
because you only get three 

725
00:38:39,560 --> 00:38:41,120
possible. 
And I guess you can just check 

726
00:38:41,120 --> 00:38:44,200
it off 6 spots for skills 
because that's your Max. 

727
00:38:44,200 --> 00:38:48,160
You got the backpack, which is 
just a giant empty notes part. 

728
00:38:49,480 --> 00:38:52,320
Wounds are listed out so you can
mark all six, and you can. 

729
00:38:52,320 --> 00:38:55,080
There's a mark for Cool Scar at 
three and death at six. 

730
00:38:55,480 --> 00:38:58,600
Armor is just a triangle that 
you can write the number in, and

731
00:38:58,600 --> 00:39:02,120
then it's got all six levels of 
corruption where you get the 

732
00:39:02,120 --> 00:39:05,160
mutation at level 2, level 4, 
and level 6. 

733
00:39:05,200 --> 00:39:08,800
And then after that is death. 
It's literally all you need and 

734
00:39:08,800 --> 00:39:14,520
it gives you two of them. 
The very last thing is the shop.

735
00:39:14,840 --> 00:39:16,640
That's your favorite part? 
Yeah. 

736
00:39:16,640 --> 00:39:18,560
I don't know what an EIN hander 
is. 

737
00:39:21,960 --> 00:39:25,840
Oh, a scrolling shooter 
developed by Square for the 

738
00:39:25,840 --> 00:39:28,560
PlayStation console? 
I feel like that's probably not 

739
00:39:29,400 --> 00:39:31,760
what Einhander is. 
It's probably some type of like 

740
00:39:31,840 --> 00:39:42,280
weapon or something. 
Define what is an EIN hander. 

741
00:39:43,880 --> 00:39:49,880
Hold on, based on the Greek, I 
think it's from the Greek myth 

742
00:39:50,080 --> 00:39:56,600
of Celine and Endymion. 
OK, Dope, dope, dope, dope. 

743
00:39:58,560 --> 00:39:59,600
Yeah. 
So that's what I mean. 

744
00:39:59,600 --> 00:40:00,920
It is. 
Referring to the fucking 

745
00:40:01,560 --> 00:40:04,840
PlayStation One game. 
Do you get that for 23? 

746
00:40:04,840 --> 00:40:07,360
I mean, you can get the 
PlayStation game Einhander. 

747
00:40:08,720 --> 00:40:09,800
Yeah, It's just a bunch of 
stuff. 

748
00:40:10,040 --> 00:40:14,560
Pine spear, Ebony crossbow, 
bronze spiked warhammer, coral 

749
00:40:14,560 --> 00:40:16,240
chainmail. 
It's interesting. 

750
00:40:16,240 --> 00:40:19,360
This is another little bit of of
of spot to put like a tiny bit 

751
00:40:19,360 --> 00:40:21,000
of like world building and 
stuff. 

752
00:40:21,320 --> 00:40:24,120
A laser pointer. 
I mean, it gets weird. 

753
00:40:24,280 --> 00:40:27,760
They a drop of cheap perfume, a 
really cool tattoo. 

754
00:40:29,080 --> 00:40:33,640
In the book. 
There are two pages that aren't 

755
00:40:33,680 --> 00:40:35,240
a couple pages that aren't on 
here. 

756
00:40:36,080 --> 00:40:39,680
The inside of the covers. 
So on the front cover it says 

757
00:40:39,960 --> 00:40:44,000
only the finest snuff will do 
for my Sultan from the 

758
00:40:44,000 --> 00:40:47,960
incarnated leaves of the island 
of Piragara. 

759
00:40:47,960 --> 00:40:50,920
We crush it, we shape it. 
Long may the Sultan be caked, 

760
00:40:51,200 --> 00:40:55,480
long may his richest flow. 
And then on the back cover. 

761
00:40:55,480 --> 00:41:01,920
And then there's the roll for 
traps page with the the with the

762
00:41:01,920 --> 00:41:04,680
writer's name in it. 
And then on the back there's 

763
00:41:04,680 --> 00:41:08,600
this graphic, kind of reminds me
of the Rogue Eye a little bit, 

764
00:41:08,600 --> 00:41:10,800
if you know what I mean. 
I like Asus. 

765
00:41:11,560 --> 00:41:15,680
Ceramic from the gods, ceramic 
from below, from its flesh we 

766
00:41:15,680 --> 00:41:19,200
shall feast and that's it. 
And that's the game. 

767
00:41:19,200 --> 00:41:20,680
That's the whole game. 
That's the whole game. 

768
00:41:20,680 --> 00:41:21,360
That's the whole thing. 
We. 

769
00:41:21,440 --> 00:41:24,440
Get it? 
Because like I said, the the 

770
00:41:24,440 --> 00:41:27,640
Wikipedia page where it talks 
about, what does it talk about? 

771
00:41:31,880 --> 00:41:33,960
Oh, keep you alive on the 
archipelago. 

772
00:41:34,040 --> 00:41:35,680
There's no mixed in an 
archipelago in here. 

773
00:41:35,960 --> 00:41:40,920
Not a single time. 
It's there, but it's it, it's 

774
00:41:40,920 --> 00:41:42,000
there. 
It's there. 

775
00:41:43,400 --> 00:41:45,680
So, yeah. 
So let's let's go to the review 

776
00:41:45,680 --> 00:41:47,960
scores. 
We doing Booker's in on this 

777
00:41:47,960 --> 00:41:52,800
one. 
I think we should do a full book

778
00:41:52,800 --> 00:41:54,080
score. 
I think anything was. 

779
00:41:54,760 --> 00:41:56,600
Unfair. 
So we're gonna do the scene 

780
00:41:56,600 --> 00:42:00,240
score on this, which is only 
three metrics to go to 10 

781
00:42:00,240 --> 00:42:02,920
instead of five. 
Normally for like the bigger 

782
00:42:02,920 --> 00:42:06,920
games, the metrics are visuals, 
rule set and vibes. 

783
00:42:06,920 --> 00:42:10,160
Visuals are the art, the layout,
everything that when you look at

784
00:42:10,160 --> 00:42:13,960
this, you see the rule set is if
it's an adapted rule set, how 

785
00:42:13,960 --> 00:42:16,840
well is it adapted? 
If it is a unique rule set, do 

786
00:42:16,840 --> 00:42:18,160
we like it? 
Do we think it's good? 

787
00:42:18,720 --> 00:42:21,200
And the vibes are once you've 
read it, once you've read the 

788
00:42:21,200 --> 00:42:25,040
rule set, once you've looked at 
the visuals, basically how bad 

789
00:42:25,040 --> 00:42:27,640
you want to play this? 
Is there anything that that 

790
00:42:28,040 --> 00:42:33,800
harshes the vibes, you know? 
So, visuals, Thoughts. 

791
00:42:34,880 --> 00:42:39,320
I mean, it's a sparse scene on 
center column. 

792
00:42:39,320 --> 00:42:43,400
The heathers are good. 
It's numbered, which is nice. 

793
00:42:43,400 --> 00:42:48,160
I mean, yeah, it's good. 
Not a time to say about visuals.

794
00:42:48,160 --> 00:42:50,240
It's not like it's not awful or 
anything. 

795
00:42:50,600 --> 00:42:55,320
No, it's it's not it's not it's 
it's neither great nor bad. 

796
00:42:55,320 --> 00:42:57,400
It's serviceable and all the 
ways we want. 

797
00:42:57,400 --> 00:42:59,480
I do really like just how 
fucking obvious. 

798
00:42:59,480 --> 00:43:02,720
Like you can't miss how obvious 
each section is. 

799
00:43:04,080 --> 00:43:09,440
I this is not AI, don't this 
this thing is literally what 

800
00:43:09,440 --> 00:43:11,840
like like 8 pages? 
Like it's not something that 

801
00:43:11,840 --> 00:43:15,280
needs a ton of art. 
I do like the the art that they 

802
00:43:15,280 --> 00:43:19,880
did to use for the front back 
cover and it's just it's super 

803
00:43:19,880 --> 00:43:21,080
readable and pretty 
straightforward. 

804
00:43:21,080 --> 00:43:24,200
I mean, again, nothing, nothing 
crazy, nothing it doesn't, but 

805
00:43:24,200 --> 00:43:25,680
it doesn't need to be either. 
You know what I mean? 

806
00:43:25,680 --> 00:43:27,480
I feel like it's entirely 
serviceable. 

807
00:43:27,840 --> 00:43:28,480
What are your thoughts? 
I. 

808
00:43:29,720 --> 00:43:31,320
Don't know what are your 
thoughts. 

809
00:43:32,360 --> 00:43:35,760
Maybe like a six like. 
I feel like that's super fair. 

810
00:43:36,720 --> 00:43:42,400
Yeah, I mean, you could make 
this vibe as fuck with like 

811
00:43:42,400 --> 00:43:44,160
really cool visuals, but it's 
just unnecessary. 

812
00:43:44,880 --> 00:43:47,280
Yeah. 
But again, 5 is five is just 

813
00:43:47,280 --> 00:43:48,840
kind of like nothing good, 
nothing bad. 

814
00:43:48,840 --> 00:43:50,680
It's fine. 
So I think the six is good on 

815
00:43:50,680 --> 00:43:51,120
this. 
I do. 

816
00:43:51,120 --> 00:43:53,360
I do like the layout. 
I think it's it's it's clean. 

817
00:43:54,520 --> 00:43:56,120
That's about it. 
Rule set. 

818
00:43:56,320 --> 00:43:58,760
It's I mean, we've talked about 
this before at the beginning. 

819
00:43:58,760 --> 00:44:01,160
It's pretty much a framework. 
Like obviously you can play this

820
00:44:01,160 --> 00:44:02,360
game. 
Yeah. 

821
00:44:03,560 --> 00:44:07,320
It is a very, very, very strict 
like this when, when people say 

822
00:44:07,320 --> 00:44:10,280
rules light, this is rules 
light, right? 

823
00:44:10,440 --> 00:44:13,040
Half of what people say is rules
light is really rules fucking 

824
00:44:13,040 --> 00:44:15,840
medium. 
You know, like this is 

825
00:44:15,840 --> 00:44:23,840
literally, if you, if you take 
it apart, it's 1-2, It's, it's 

826
00:44:23,840 --> 00:44:27,240
two, it's 2 pages folded in half
with a cover. 

827
00:44:28,120 --> 00:44:31,120
Like that's the whole book. 
Like that's the whole scene. 

828
00:44:31,440 --> 00:44:42,040
It's literally 12345678 pages of
actual rules like and there's 

829
00:44:42,040 --> 00:44:44,880
like 2 paragraphs on each and 
some of those paragraphs are one

830
00:44:44,880 --> 00:44:46,960
sentence like. 
This is the epitome of rules 

831
00:44:46,960 --> 00:44:49,320
like there's nothing you don't 
need at all. 

832
00:44:49,560 --> 00:44:52,840
The as written, you can easily 
run the system, but as we said 

833
00:44:52,840 --> 00:44:57,040
before, this is an incredibly 
modular framework that instead 

834
00:44:57,040 --> 00:44:59,920
of like I, I highly recommend 
when people start hacking stuff 

835
00:45:00,000 --> 00:45:02,960
as if I'm an expert, as if I 
have a bunch of shit out and for

836
00:45:02,960 --> 00:45:07,520
those who don't know nothing out
to pick games like this and just

837
00:45:07,520 --> 00:45:10,560
start hacking this until it's so
unique that it's your own. 

838
00:45:10,560 --> 00:45:12,480
Like we talked, me and Hunter 
talked about this recently, like

839
00:45:12,760 --> 00:45:15,120
Frontier Scum was a Merc Borg 
hack until it was different 

840
00:45:15,120 --> 00:45:16,640
enough that it wasn't, you know 
what I mean? 

841
00:45:18,240 --> 00:45:21,880
So this is the kind of game that
you could easily be like, all 

842
00:45:21,880 --> 00:45:24,760
right, I love this base. 
I'm going to start making more, 

843
00:45:24,760 --> 00:45:26,400
you know, if you want to. 
I dig it. 

844
00:45:26,400 --> 00:45:30,760
What do you think? 
Yeah, it's good. 

845
00:45:30,760 --> 00:45:32,880
I mean, I mean, I like the 
system fine. 

846
00:45:32,880 --> 00:45:35,280
I think it works really well. 
And you'd have absolutely, I 

847
00:45:35,280 --> 00:45:37,360
have nothing to add to what you 
just said. 

848
00:45:37,360 --> 00:45:40,440
I feel exactly the same. 
Way I think, I think the only 

849
00:45:40,440 --> 00:45:44,000
thing is that like it's there's 
nothing It is, it is it is OSR. 

850
00:45:44,000 --> 00:45:46,320
You know what I mean? 
Like this is a a DS excitable 

851
00:45:46,320 --> 00:45:50,120
OSR game. 
Every like 20 bucks says if you 

852
00:45:50,120 --> 00:45:52,680
give me the test, I could have 
written the rest of this game. 

853
00:45:52,960 --> 00:45:55,400
If you just said it's rules like
right, the rest of it, we 

854
00:45:55,400 --> 00:45:57,520
probably would probably would 
have got 80% of the rest of it 

855
00:45:57,520 --> 00:45:59,280
like dead on for the rules. 
You know what I mean? 

856
00:45:59,280 --> 00:46:01,120
Yeah, right. 
I could have told you I would 

857
00:46:01,120 --> 00:46:02,640
have said like 10 inventory 
slots. 

858
00:46:02,640 --> 00:46:05,760
They did 12 like, but you know, 
it's it's everything you want 

859
00:46:05,760 --> 00:46:07,640
and need from that style of 
gameplay. 

860
00:46:09,600 --> 00:46:10,480
What number do you think? 
Oh. 

861
00:46:12,080 --> 00:46:15,040
I'm still around, I think a six 
or seven for this one for me. 

862
00:46:15,200 --> 00:46:16,440
I think 7. 
I think 7's good. 

863
00:46:16,800 --> 00:46:18,880
I think 7 feels really good. 
Like I said, there's nothing 

864
00:46:18,880 --> 00:46:22,680
really like in the rules 
themselves. 

865
00:46:22,680 --> 00:46:24,520
There's nothing like unique 
really. 

866
00:46:24,680 --> 00:46:28,320
But I, I love the rule tables 
and I like the brevity that they

867
00:46:28,320 --> 00:46:30,040
wrote the rules with. 
Like that's my favorite part is 

868
00:46:30,040 --> 00:46:33,160
just like how, how it gives you 
exactly what you need and not 

869
00:46:33,160 --> 00:46:36,320
like one sentence more. 
And then you get a lot of like 

870
00:46:36,320 --> 00:46:39,040
funny, like interesting shit in 
the rule tables. 

871
00:46:39,040 --> 00:46:40,880
Like that's a game. 
Like that's, that's great. 

872
00:46:41,040 --> 00:46:44,640
Absolutely, yeah. 
When you, when you the ogre, 

873
00:46:44,640 --> 00:46:51,360
your sad human companion, and 
then the automata like walk out 

874
00:46:51,520 --> 00:46:54,720
and get mutated over time, like 
there's a lot, there's a lot of 

875
00:46:54,720 --> 00:46:56,360
gain there, you know? 
Yeah. 

876
00:46:56,600 --> 00:46:58,200
Oh, yeah, yeah, yeah. 
Like, yeah. 

877
00:46:58,200 --> 00:47:01,800
Just like how does, yeah, how 
does your automata, tuna 

878
00:47:01,800 --> 00:47:05,440
fisherman, like, mutate? 
You know that that cracks me up.

879
00:47:05,440 --> 00:47:08,160
Well, he doesn't mutate so. 
Oh, that's right. 

880
00:47:08,160 --> 00:47:10,280
But he can't heal either. 
Yeah, I can't heal. 

881
00:47:10,760 --> 00:47:14,880
It's all dinged up, all right, 
Vibes, vibes, all right. 

882
00:47:15,000 --> 00:47:16,720
What is? 
That pretty viby, you know, I'm,

883
00:47:16,720 --> 00:47:22,240
I'm feeling a, I'm feeling a 
strong, a strong seven and a 

884
00:47:22,240 --> 00:47:26,000
half, you know? 
Yeah, yeah, I mean, that's the 

885
00:47:26,000 --> 00:47:29,120
thing too is like we said this 
before, like, you know, when you

886
00:47:29,120 --> 00:47:31,280
compare, this is something like 
BDSM where it's like 

887
00:47:31,600 --> 00:47:34,480
Technicolor, you know, puking 
out of that fucking thing. 

888
00:47:34,800 --> 00:47:37,120
Vibes are high, but vibes can 
also be high for a game that has

889
00:47:37,120 --> 00:47:41,400
like 0 fucking art just because 
the system is so light and fun. 

890
00:47:41,400 --> 00:47:43,880
And like, I could literally hand
this to somebody who's never 

891
00:47:43,880 --> 00:47:45,840
played a game, they could read 
through it and we could be 

892
00:47:45,840 --> 00:47:48,400
playing in like 5 minutes and 
that's super fun to me. 

893
00:47:48,400 --> 00:47:51,320
That's super interesting. 
Like it's a really great game. 

894
00:47:53,000 --> 00:47:55,160
We we talked about this a little
bit before about like I said, 

895
00:47:55,160 --> 00:47:56,880
like the more experienced you 
are, the less rules you 

896
00:47:56,880 --> 00:47:59,360
technically need. 
But like that also comes from 

897
00:47:59,360 --> 00:48:01,400
like running the game more than 
anything too, 'cause you could 

898
00:48:01,400 --> 00:48:02,840
run people that have never 
played the game through 

899
00:48:02,840 --> 00:48:04,840
something like this because you 
know how to guide them through 

900
00:48:04,840 --> 00:48:07,840
something like this easy. 
But I like it. 

901
00:48:07,840 --> 00:48:11,600
I mean, yeah, I would be a good,
I would be OK going for an 8 on 

902
00:48:11,600 --> 00:48:12,800
vibes on this. 
I mean, I dig it. 

903
00:48:12,800 --> 00:48:14,600
It's it's something that's been 
in my Dropbox like it for a 

904
00:48:14,600 --> 00:48:19,800
while. 
Yeah, yeah, All right. 678 

905
00:48:20,440 --> 00:48:23,160
really good. 
Really, really incredibly light 

906
00:48:23,160 --> 00:48:31,680
Zine 6 + 7 + 8 = 21. 
It's good. 

907
00:48:31,760 --> 00:48:36,520
I like it like this is. 
Yeah, like this could literally 

908
00:48:36,560 --> 00:48:39,760
just be like, oh, the GM didn't 
show up tonight. 

909
00:48:39,760 --> 00:48:41,480
Oh, we still want to play Grab 
short sword. 

910
00:48:41,480 --> 00:48:43,160
You know, it'll take us 5 
minutes to figure it out. 

911
00:48:43,640 --> 00:48:45,600
You know, that'd be, that'd be 
so nice. 

912
00:48:45,600 --> 00:48:50,080
I really, I really dig it. 
Like I said, this is from 

913
00:48:52,960 --> 00:48:55,320
Guiliano Roborato, I'm sure I 
fucked that up. 

914
00:48:55,320 --> 00:48:57,840
Roll for Tarasque again. 
Brave Zenith is really cool. 

915
00:48:58,000 --> 00:49:03,760
I'm super excited to get Boktos.
Go check them out on Spear 

916
00:49:03,760 --> 00:49:06,560
Witch. 
I don't know if Spear Witch 

917
00:49:06,560 --> 00:49:12,320
carries Brave Zenith, but I'm 
pretty positive that Sole Muppet

918
00:49:12,320 --> 00:49:14,240
does. 
I know Sole Muppet carries a lot

919
00:49:14,240 --> 00:49:17,200
of the RPG litem stuff. 
I believe that's where I got 

920
00:49:17,200 --> 00:49:17,760
Brave. 
Seen it. 

921
00:49:17,760 --> 00:49:20,800
Definitely worth checking out. 
Check out all of Roll for Trask 

922
00:49:20,800 --> 00:49:23,040
stuff. 
Really interesting. 

923
00:49:23,040 --> 00:49:26,040
It's also really great to 
support the RPG Litem community 

924
00:49:26,920 --> 00:49:28,800
we'll be doing. 
I mean, we've, we've covered a 

925
00:49:28,800 --> 00:49:30,360
number of other things, but 
there's other things I really 

926
00:49:30,360 --> 00:49:32,480
want to cover too. 
A lot of stuff like Hipolito, 

927
00:49:32,480 --> 00:49:35,200
like Rad and stuff like that. 
So you definitely want to check 

928
00:49:35,200 --> 00:49:36,640
this out. 
As I said, if you're covering 

929
00:49:36,680 --> 00:49:38,680
something from Short Sword, 
spend 6 bucks and throw this in.

930
00:49:38,680 --> 00:49:39,840
It's worth it. 
It's really cool. 

931
00:49:40,680 --> 00:49:44,600
It's definitely worth worth the 
six bucks or literally just a 

932
00:49:44,600 --> 00:49:48,200
dollar on itch $1.00 like. 
That's crazy. 

933
00:49:48,200 --> 00:49:53,040
And yeah, super, super crazy. 
So support them. 

934
00:49:53,040 --> 00:49:54,840
Support their stuff. 
Grab this again. 

935
00:49:54,840 --> 00:49:57,560
Super worth it. 
Super easily hackable framework.

936
00:49:58,240 --> 00:50:03,360
Grab it, grab it, do it. 
What do we got? 

937
00:50:04,240 --> 00:50:06,320
Oh, we're doing the giveaway. 
Giveaway. 

938
00:50:06,320 --> 00:50:08,640
We're doing the giveaway for 
Hell Night. 

939
00:50:08,640 --> 00:50:18,040
Let me go to the tweeters. 
Let me find that tweet and then 

940
00:50:20,640 --> 00:50:22,160
count the number of people that 
liked it. 

941
00:50:22,160 --> 00:50:26,120
We got 15 likes here, which 
means you have a pretty good 

942
00:50:26,120 --> 00:50:28,640
chance of winning. 
Not you laws. 

943
00:50:32,120 --> 00:50:35,240
And let's get rid of the people 
that don't matter. 

944
00:50:36,080 --> 00:50:43,400
Whoa, everyone matters. 
No, Christian already won, so he

945
00:50:43,400 --> 00:50:47,960
can't win again. 123-4567 to 
three. 

946
00:50:48,080 --> 00:50:51,240
Should I remove them from the 
number that I roll or just skip 

947
00:50:51,240 --> 00:50:52,520
them? 
Or just reroll like I did with 

948
00:50:52,520 --> 00:50:54,560
Gabriel yesterday and just have 
the total number. 

949
00:50:54,880 --> 00:51:02,600
Just reroll. 
OK, so 123456789101112 so 13 

950
00:51:02,600 --> 00:51:04,480
because some people liked it and
unlike probably you, probably 

951
00:51:04,480 --> 00:51:07,880
me, so 1234, I'm just going to 
double check. 

952
00:51:10,000 --> 00:51:17,280
I did not like this post 
actually so. 13 I don't think I 

953
00:51:17,280 --> 00:51:20,720
can roll AD 13. 
Why not? 

954
00:51:21,920 --> 00:51:23,680
In chat. 
I've been rolling it in chat. 

955
00:51:24,000 --> 00:51:25,400
Oh. 
That's OK. 

956
00:51:25,400 --> 00:51:26,760
Do you want me to roll on any 
dice? 

957
00:51:27,400 --> 00:51:30,040
No, I'll roll on any dice 
because I wanna, I wanna, I want

958
00:51:30,040 --> 00:51:33,640
chat to be able to see it. 
So they know that we're not like

959
00:51:33,640 --> 00:51:35,680
anyone gives a fuck, so they 
know that we're not scamming. 

960
00:51:35,800 --> 00:51:38,000
I was like, so you know, we're 
not one fucking. 

961
00:51:39,640 --> 00:51:42,960
Scheming who were giving it. 
I mean, I will say that our 

962
00:51:42,960 --> 00:51:46,920
first week giveaways are one was
to Ozo who, but they also are 

963
00:51:46,920 --> 00:51:49,160
here every fucking episode and 
that's why they win so much. 

964
00:51:49,760 --> 00:51:55,760
And then the other is to 
Christian, you know, SO1D6. 

965
00:51:56,640 --> 00:52:05,440
OK, so so I will do 113 sided 
dice. 

966
00:52:06,840 --> 00:52:08,080
We're counting from the bottom 
up. 

967
00:52:09,800 --> 00:52:15,520
It's a one. 
It's a one that would be Greg 

968
00:52:15,800 --> 00:52:19,640
Kawakami. 
That would be who? 

969
00:52:19,800 --> 00:52:22,840
Shout out Greg Woo. 
Shout out Greg Woo. 

970
00:52:27,720 --> 00:52:30,600
Yeah, Greg, just send us your 
birthday Social Security number 

971
00:52:30,600 --> 00:52:32,680
and address and we will send it 
right to you. 

972
00:52:33,360 --> 00:52:36,640
Yeah, so starting from the 
bottom A1 boom, right there. 

973
00:52:38,480 --> 00:52:39,920
Yep. 
You said credit card 

974
00:52:39,920 --> 00:52:44,680
information, right? 
Mm, hmm. 

975
00:52:45,240 --> 00:52:45,920
Mm. 
Hmm. 

976
00:52:46,760 --> 00:52:48,000
Cool, Perfect. 
That's all we need from you. 

977
00:52:48,000 --> 00:52:51,880
I'll reach out to laws when that
when the one popped up for 1/2 a

978
00:52:51,920 --> 00:52:54,840
second I thought it was a 10 and
you were #10 I looked, I looked 

979
00:52:55,480 --> 00:52:58,200
if I was going to cheat, I was 
going to send it to you, but I 

980
00:52:58,200 --> 00:52:59,800
didn't. 
We have, we have, we have 

981
00:52:59,800 --> 00:53:01,360
integrity here. 
That's why we don't take review 

982
00:53:01,360 --> 00:53:04,000
copies. 
Sure, sure, sure. 

983
00:53:06,120 --> 00:53:07,280
That's it. 
That's our show. 

984
00:53:08,160 --> 00:53:09,640
We had a bunch of cool stuff 
coming up. 

985
00:53:09,640 --> 00:53:12,320
It was a really, really short 
one today, mostly because we 

986
00:53:12,320 --> 00:53:14,840
didn't even figure out which one
wanted to do until yesterday. 

987
00:53:15,280 --> 00:53:18,280
Also I started the new job this 
week and I'm fucking actually 

988
00:53:18,280 --> 00:53:21,520
exhausted so I'm going back. 
I'm going to sleep after this. 

989
00:53:22,200 --> 00:53:24,200
I'm also going to sleep, but 
that's 'cause it's my normal 

990
00:53:24,200 --> 00:53:26,880
bedtime. 
Join us on Saturday. 

991
00:53:27,240 --> 00:53:29,760
I'll be chatting with Kayla Dice
about their new game, Psycho 

992
00:53:29,760 --> 00:53:31,400
Dungeon. 
Definitely going to check that 

993
00:53:31,400 --> 00:53:34,760
out on Kickstarter. 
Right now it's like 66% funded 

994
00:53:34,760 --> 00:53:37,760
in the first day or two, so go 
check that out. 

995
00:53:37,760 --> 00:53:40,600
We'll talk about that more, I 
believe next week. 

996
00:53:40,600 --> 00:53:43,160
As of right now, we might, we, 
we're going to, we probably have

997
00:53:43,240 --> 00:53:46,440
two special guests, one of which
I told Hunter about. 

998
00:53:47,160 --> 00:53:50,200
We'll probably have two special 
guests next week. 

999
00:53:50,720 --> 00:53:54,120
So fun stuff coming up and then 
a couple of other guests next 

1000
00:53:54,120 --> 00:53:57,760
month. 
Two returning special guests 

1001
00:53:57,760 --> 00:53:59,480
too. 
They've both been on the show 

1002
00:53:59,480 --> 00:54:03,160
before and show favorites I 
would say. 

1003
00:54:03,680 --> 00:54:09,160
Yes, yes, yes, wonderful people.
So you will you will hear and 

1004
00:54:09,160 --> 00:54:12,160
see that I think we did four 
episodes from last week. 

1005
00:54:12,160 --> 00:54:14,360
I put two out. 
So I expect two more episodes 

1006
00:54:14,920 --> 00:54:17,440
soon and then this one sometime 
next week because. 

1007
00:54:17,480 --> 00:54:19,160
Yeah, Sunday, that's. 
How it works? 

1008
00:54:19,800 --> 00:54:22,600
That's it, That's our episode. 
We will see you all later. 

1009
00:54:23,640 --> 00:54:24,920
Bye. 
Bye.

