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Hello and welcome to the weekly 
Squirrel podcast. 

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My name is Ryan. 
And I'm just a good old boy 

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riding my demonic hog. 
There you go. 

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That's new. 
Get on that hell ride. 

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OK, Anyway, insane Ozo, thank 
you so much for the reset, dude.

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I think that's for like 15 
months. 14 months. 

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It's crazy. 
We love you. 

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But. 
Genuinely our #1 fan. 

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So yeah, So today, look at us. 
We're we're on the show. 

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Hunter still here? 
We did it. 

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He didn't leave us today. 
We're going to be going over. 

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Let me bring this whole sack 
over. 

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We're going to be going over a 
little game called. 

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Go on, sit down. 
Yeah, give him suspense. 

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Hell night. 
Whoa, yeah, From I'm going to 

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butcher it. 
Gavril Caroga. 

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They we have previously reviewed
something of theirs before. 

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It's war. 
Planned war. 

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Planned Warplan is great, is one
of my. 

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Favorite pages of any RPG ever? 
Do you know a page? 

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I'm talking about. 
It's the sky. 

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Page dude, I know it's going to 
say the Sky page. 

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And it's such a good page. 
To you it's like page. 

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And for those, for those of you 
who have not seen the episode, 

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maybe you've listened to it, you
haven't seen it, but there's a 

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page that has like the what the 
sky looks like in the war plans 

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at that. 
Given time and like kind of the 

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effects that go along with it 
and it's beautiful. 

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Like it's 2 pages, it's 
color-coded and they're like is 

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it 6 pages or? 
3 pages, 4 pages. 

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It's two. 
It's two spreads. 

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Yeah, 2. 
Spreads 2, spreads 4 pages. 

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Did you not see me showing it to
the stream? 

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Yeah, yeah, I did. 
I looked down and you were 

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shutting down, man. 
Point being, like, I love it. 

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It's my favorite part of it. 
I mean, I like, like a lot about

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warplanes. 
But for some reason, those pages

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always really stood out to me. 
They're really, really fucking 

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good. 
I have the work, the original 

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floppy Warpland, and then 
Warpland was put out as a 

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hardback. 
That's freaking beautiful. 

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Prior to that, we got Neurocity.
Which there is a a the color 

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blind version of this, which I 
think was put out in hardback 

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too. 
I said, I think, I don't know, I

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backed on a Kickstarter, so 
eventually I'll get that version

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of Neurocity as well. 
And they just play. 

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Like Neurocity into war plans or
vice versa. 

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Isn't there? 
Like you can. 

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Yeah, yeah, yeah. 
There's a there's a like a 

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dimension or a or a thing that 
you can do or or like there's a 

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whole section on how you can put
the two together. 

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And one is also that, like the 
war plans exist, like Neurocity 

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is in like a bubble or 
something. 

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So it like exists 
simultaneously, but they don't. 

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They don't realize each other. 
I. 

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Like that. 
I think more creators that 

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create like multiple games 
should do stuff like that. 

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Because I'm like, oh, what a 
fucking good idea. 

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You know, like such a good idea.
War Blind also came with the 

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Forbidden book of Tangible 
Reality, which was a like a 

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basically just like a mini book 
for just like the core rules, 

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which is actually dope. 
And I love this. 

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I wish more people did this as 
well and dope piece of art, it's

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great. 
But hell night I went hard on 

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the whole stack here. 
It came with the book which is 

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gorgeous this printing. 
I know you can't see it on 

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stream or or on podcast, but all
of the color is like raised up 

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off of the book. 
So it's all textured. 

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It's got a little bit of a shine
to it. 

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It feels really nice. 
It's a really, really nice 

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printing. 
The ages are really nice and 

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thick. 
The cover What? 

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Who? 
What's on the cover, Ryan? 

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So the cover is like, it's kind 
of like the sun flaring, but the

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flares are blue. 
And then there is a like goat 

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head with a star carved into 
their forehead and like blood. 

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And they're in robes sitting on 
a throne holding like a black 

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beam of energy and then it says 
hell night limited Kickstarter 

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edition like right there, which 
makes me think and hope that 

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there might be like another non 
limited Kickstarter edition in 

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the future. 
You know it also came with. 

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The. 
It's the Iron Maiden, thought 

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almost. 
For where it says hell night, 

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you know. 
Oh yeah, yeah, it really is. 

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Because it's got like the the 
things that stick out the sides.

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Yeah, it came with a GM screen 
as well. 

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Oh, cool. 
Pretty dope. 

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Pretty sick. 
That's very. 

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Cool. 
Yeah. 

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And then it actually has cool 
information on the inside that 

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you need, which is nice. 
So it's. 

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Like a film. 
Like I said, film mural on one 

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side of the GM screen and the 
other side's still. 

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Very cool. 
Yeah. 

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Yeah, yeah, absolutely. 
There's a poster, which is one 

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of the pieces. 
It's got like the it's like a 

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studded glauvel and a chain and 
so the soaring 80s and hell just

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broke loose. 
Literally. 

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It's a Doom biker RPG. 
And then last but not least it's

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not come with the Kickstarter, 
it came later. 

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This is the second version of 
this tape, but it is the Psycho 

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Maze Club. 
I Hate Your Soul sanitized 

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cassette tape with music for 
Hell night. 

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The original version was like a 
like a yellow and red. 

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This is like a black and red. 
And then HDK 151 actually, from 

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our friends at Heimet Der 
Catastropha is the official Hell

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Night soundtrack. 
That's only in digital now, but 

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I do think I just saw on 
Gabriel's page a nod that it is 

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getting to cassette soon. 
So that's what we're doing 

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today, and we just because I'm 
tired. 

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We went through the entire, 
almost the entire catalog for 

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Gabriel. 
Peripherals by the. 

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Way like with all of this, like 
very cool peripherals. 

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I think it's really funny cuz 
like. 

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I have some friends who are like
fairly punk, and by fairly I 

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mean like a lot. 
And they do a lot of cassette 

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tapes and if the tabletop RPG 
space, they're like especially 

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OSR, NSR or whatever. 
Space loves cassette tapes and I

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have several now and I don't 
have a cassette player. 

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Same. 
Same. 

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Yeah. 
Yeah, Yep, absolutely. 

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I have a ton. 
I'm, I'm, here's The thing is, 

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I'm looking for the right one. 
And I actually, what I want is, 

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and what I've been eyeing is one
thing that plays both cassettes 

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and vinyl records and it exists 
'cause I had one and there's a 

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million of them on Amazon. 
I just have to find the one 

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that's got like the vibes I 
want. 

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But some of them will do 
cassette, vinyl, CD, radio and 

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have an aux cord. 
I had one of those before and I 

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loved it, 'cause you could 
literally just plug in anything 

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you want. 
But yeah, I got a ton of 

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cassettes and nothing to play 
with. 

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Actually, complete side note as 
we get completely sidetracked 

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here at the beginning of the 
show. 

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I saw this thing the other day 
on Twitter that talked about the

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music industry and where the 
money comes from. 

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Apparently, I think it was all 
the way up to like maybe 

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20/18/2018 was the first year 
that I think vinyl actually 

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outsold CDs again in like. 10 or
12 years or something, Yeah, it 

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is a superior format. 
Yeah, it. 

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Does actually, it does actually.
Sound very nice. 

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So yeah, yeah, I would be 
completely OK if everything was 

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like digital and we just went 
back to like cassettes and and 

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and LP's and stuff. 
Like, I really enjoy just the 

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I'm just. 
Glad that my Walkman doesn't 

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skip every time I like jump or 
go over a bomb or like. 

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Bump. 
Over a fence, you know, I really

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wish I still had my what was it?
Was the the thing from the movie

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where like you could record 
stuff or play stuff with it and 

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have a little mic coming out? 
Maybe it's from like Home alone 

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or something. 
I don't know. 

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Someone out in the in the 
comments will remember what I'm 

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talking about. 
This little Gray. 

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Remember, I'm younger. 
Than you so. 

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Oh, that's right. 
Yeah. 

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I'm. 
I'm a couple years older than 

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you. 
But anyway. 

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Oh. 
So hey, we're doing an episode. 

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We're doing hell night. 
I'm actually going to for those 

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in chat. 
You're getting secret surprises 

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sometimes from now on. 
So let's throw that out there. 

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And I actually did what I wanted
to do before. 

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God, I wish I would have taken 
my Adderall. 

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We got a little We got a little 
intro here for Hell Knight. 

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So Hell Knight from Gabriel 
Karoga, author of what we just 

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showed in our city Warp Land as 
well as a card game called a 

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Set, put this out on 
Kickstarter. 

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It's funded on January 22nd, 
2022. 

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It's a 12151 backers for 
$49,965. 

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This is a a Doom Biker RPG. 
We'll get into a little bit of 

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the the things before real quick
one line. 

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Oh actually, before I say that 
even I do want to say that 

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because I will forget by the 
end. 

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Gabriel has a new Kickstarter 
coming out for another card 

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game. 
This one's called Sigil, the 

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Mirrored Reality Visual Comma or
Colon, the Mirrored Reality. 

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It is another card game and it 
takes place in the Hell Night 

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universe. 
So that is actually up for like 

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the pre save on Kickstarter 
right now. 

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I'll try to remember to throw 
that into the notes at the 

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bottom where you find out the 
info that I put at the bottom. 

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So that's coming out, but real 
quick one night, what's your 

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first impressions of Hell Night?
Then we'll hop into it. 

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Art book, art book. 
Like this is by far away more of

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an art book than. 
I mean it is definitely 100% 

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game, but like this is an art 
book. 

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Yeah, yeah. 
And I feel like it's rare that 

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we actually go over very genuine
art books like we have. 

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No, the the very standard is to 
look back at Merckborg. 

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Or Cyborg, but like this is 
Another great example is I feel 

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like. 
It stands up just as tall, I 

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guess, as an art book. 
Like, genuinely So that that's 

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my impression. 
Yeah. 

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I mean, because War Plan was the
same thing. 

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I'm pretty sure War Plan was 
like #2 on our like art. 

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That makes I do make we better. 
Yeah. 

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Yeah, yeah, yeah, this. 
One is probably. 

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Above War Plan for me, in terms 
of like being an art book, 

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absolutely. 
I completely agree. 

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00:10:35,440 --> 00:10:38,280
I think War Plan was incredibly 
legible and I think this one 

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we'll see. 
So, so yeah, I I think I I agree

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with that. 
I understand. 

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I I actually, I my first 
impression is I love this. 

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I I love pretty much every 
aspect of this game visually and

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play wise. 
And I can't wait to talk about 

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it with you because I know that 
as far as I can tell from you, 

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you like it. 
I don't know if you love it. 

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00:10:59,400 --> 00:11:02,160
So let's see. 
Yeah, I I think I I like this a 

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lot. 
I don't think it's like 

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generally like my, my thing, but
I think it's. 

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I don't think it's bad because 
it's not my thing, you know? 

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00:11:11,240 --> 00:11:17,160
Gotcha. 
Well, let's let's hop in here to

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00:11:17,240 --> 00:11:21,680
hell Night, Ride Beyond and 
behold we're back on that cover 

214
00:11:21,680 --> 00:11:23,520
I was talking about. 
So it's I already described 

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that, but it's a nice cover. 
Here's the thing though, I do 

216
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think I love the cover, but I 
actually like some of the art 

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pieces in the back better than 
this and I think would have made

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like a cool limited edition 
cover. 

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00:11:36,480 --> 00:11:39,280
Funny, I think that this is 
maybe I'm scrolling to the back 

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real quick to like I almost get.
The back is my background. 

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00:11:44,840 --> 00:11:47,840
Yeah, I like a lot of the stuff 
in the back. 

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I think maybe the only piece. 
Actually, this is definitely my 

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00:11:50,920 --> 00:11:52,240
favorite pieces. 
The only other piece. 

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I think. 
Of my favorite. 

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Is there's like one that's like 
a biker and he's he's green and 

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00:11:58,840 --> 00:12:02,400
the background's pink and I 
think that's my other favorite. 

227
00:12:02,400 --> 00:12:04,680
But I personally, I think this 
is a great cover. 

228
00:12:05,160 --> 00:12:07,520
That's what I'm talking about. 
So that's actually what I use 

229
00:12:07,520 --> 00:12:10,880
for our social media and that's 
actually cover for the HIMAT 

230
00:12:10,880 --> 00:12:13,400
tape. 
So I'm very excited to get the 

231
00:12:13,400 --> 00:12:15,600
HIMAT tape, because yeah, 
because that looks dope as fuck.

232
00:12:16,440 --> 00:12:17,920
I know what social media post 
looks like. 

233
00:12:18,960 --> 00:12:20,480
Yeah, you look at any of those 
things. 

234
00:12:20,600 --> 00:12:24,320
So yeah, so hell might a Doom 
like a role-playing game by 

235
00:12:24,320 --> 00:12:27,000
Gabriel Karoga. 
So I added a doubled from the 

236
00:12:27,000 --> 00:12:30,600
front page here like I said. 
So there's two version 2 copies 

237
00:12:30,600 --> 00:12:32,080
of the cover. 
That's not normal in the PDF. 

238
00:12:32,400 --> 00:12:34,880
I might threw that in there so 
that if we keep the spreads, the

239
00:12:34,880 --> 00:12:36,400
spacing is right. 
OK. 

240
00:12:36,480 --> 00:12:39,640
Just something for I think PDF 
people to remember because a lot

241
00:12:39,640 --> 00:12:42,240
of people make the PDF, it goes 
to the book, but like if you're 

242
00:12:42,240 --> 00:12:44,480
looking at it and spreads PDF, 
it messes it up if you don't 

243
00:12:44,480 --> 00:12:46,040
have that one extra cover page 
in the front. 

244
00:12:48,680 --> 00:12:55,520
But here is the like intro even 
before we get to anything else 

245
00:12:55,760 --> 00:12:59,120
like the like the page that 
talks about like who did what 

246
00:12:59,120 --> 00:13:02,440
and etcetera, etcetera. 
There's this gorgeous page here.

247
00:13:02,480 --> 00:13:06,480
It's white on black. 
We're going to talk about this a

248
00:13:06,480 --> 00:13:07,800
bunch. 
So, like, here's the thing for 

249
00:13:07,800 --> 00:13:10,200
those in podcast land, this is 
an episode to come watch on 

250
00:13:10,200 --> 00:13:12,080
YouTube. 
Like, this is a legit art book. 

251
00:13:12,440 --> 00:13:14,160
I'm not going to. 
Neither of us are going to be 

252
00:13:14,160 --> 00:13:18,240
able to describe adequately how 
good a lot of this looks and how

253
00:13:18,240 --> 00:13:21,560
a legible a lot of it is. 
So I highly recommend if you 

254
00:13:21,560 --> 00:13:24,600
listen to this to at least jump 
to YouTube and check it out or 

255
00:13:24,600 --> 00:13:26,360
go grab the PDF and flip through
it yourself. 

256
00:13:27,160 --> 00:13:29,000
I agree. 
I could definitely say for this 

257
00:13:29,000 --> 00:13:32,400
one art piece right here that is
a great silver box of exquisite 

258
00:13:32,400 --> 00:13:35,320
design with six closed eyes, one
on each side. 

259
00:13:36,000 --> 00:13:38,680
Yeah, yeah, we can say that. 
Exactly. 

260
00:13:39,560 --> 00:13:42,960
Because that is the intro to the
game. 

261
00:13:43,200 --> 00:13:47,000
And what's dope about the 
original soundtrack to the game 

262
00:13:47,000 --> 00:13:50,480
is that this page here, the kind
of like core lore page for the 

263
00:13:50,480 --> 00:13:56,680
whole book, was recorded and 
sounds fucking amazing. 

264
00:13:59,320 --> 00:14:00,800
Oh, actually, give me one 
second. 

265
00:14:06,440 --> 00:14:12,440
Got to make sure it's on all the
pages, was recorded and as the 

266
00:14:12,440 --> 00:14:15,480
first track on that thing. 
So you can actually just 

267
00:14:15,760 --> 00:14:18,840
literally play that for your 
players to kick off what's going

268
00:14:18,840 --> 00:14:20,000
on. 
And I'm going to read it. 

269
00:14:20,000 --> 00:14:21,840
I'm not going to read a lot of 
the other stuff because there's 

270
00:14:21,840 --> 00:14:24,080
a lot of lower bits all the way 
through, but I think this one's 

271
00:14:24,080 --> 00:14:25,720
a really important one to set 
the entire scene. 

272
00:14:25,720 --> 00:14:30,680
So as as Hunter said, this is 
the Herald. 

273
00:14:31,320 --> 00:14:35,520
The Herald came in the form of a
giant great of a great silver 

274
00:14:35,520 --> 00:14:39,560
box of exquisite design with six
closed eyes, one on each side. 

275
00:14:39,960 --> 00:14:43,680
Several demons had to weirdly 
haul it to the Praetorian Halls 

276
00:14:43,680 --> 00:14:47,520
where the 77 Archons gathered in
the absence of their dark 

277
00:14:47,520 --> 00:14:49,200
master. 
So this little something right 

278
00:14:49,200 --> 00:14:52,520
there. 
They placed the vexing artifact 

279
00:14:52,520 --> 00:14:56,960
at the precincts Center for all 
to behold, and a great solemn 

280
00:14:56,960 --> 00:15:01,080
silence settled just before the 
wretched Lords uttered in unison

281
00:15:01,080 --> 00:15:05,640
their grave salute. 
Why have the celestial come to 

282
00:15:05,640 --> 00:15:11,160
the Kingdom of death and agony? 
A vibrating hum elevated in 

283
00:15:11,160 --> 00:15:15,360
crescendo, shaking the hall to 
its foundations, until suddenly 

284
00:15:15,360 --> 00:15:19,480
the closed eyes opened and the 
box unraveled itself in a 

285
00:15:19,480 --> 00:15:24,720
marvelous convolution within. 
A naked Divine child stood 

286
00:15:24,720 --> 00:15:29,880
proudly, facing defiantly the 
myriad malformed hordes of 

287
00:15:29,880 --> 00:15:34,560
darkness. 
Lords of condemnation, forsaken.

288
00:15:34,560 --> 00:15:38,400
Brothers, heed well. 
Your rebellious nature has 

289
00:15:38,400 --> 00:15:41,040
brought your own reign. 
Under strife. 

290
00:15:41,640 --> 00:15:45,560
Many of you have abandoned their
Thrones, thus risking cosmic 

291
00:15:45,560 --> 00:15:48,840
balance. 
You have until dawn to remove 

292
00:15:48,840 --> 00:15:52,920
these deserters from the realm 
of man, or else we will declare 

293
00:15:52,920 --> 00:15:58,000
war, storm your gates, and 
restore order once and for all. 

294
00:15:58,960 --> 00:16:02,480
As these last words were spoken,
an explosion of blinding white 

295
00:16:02,480 --> 00:16:06,840
light filled the black palace 
cowing even the grim Death 

296
00:16:06,840 --> 00:16:09,840
Lords. 
The angelic messenger was gone, 

297
00:16:10,000 --> 00:16:13,480
the message delivered, and an 
outrage soon broke among the 

298
00:16:13,480 --> 00:16:16,840
ranks of the defiled, A 
cacophony of blasphemy and 

299
00:16:16,840 --> 00:16:20,160
cursing that announced the 
arrival of dusk in the beginning

300
00:16:20,160 --> 00:16:26,480
of a hell night. 
Just strong starts right there, 

301
00:16:27,040 --> 00:16:28,280
right? 
That's what I should have done. 

302
00:16:28,280 --> 00:16:30,160
I should add this the the thing 
on and just. 

303
00:16:31,800 --> 00:16:34,000
But that's dope. 
That's dope as fuck. 

304
00:16:34,000 --> 00:16:37,120
I think that's such a great 
opening. 

305
00:16:38,000 --> 00:16:40,160
There's a page here that's just 
got a bunch of different helmite

306
00:16:40,160 --> 00:16:42,840
prints. 
I'll talk about something when 

307
00:16:42,840 --> 00:16:44,360
we get to the bottom. 
I think the page is coming up. 

308
00:16:44,800 --> 00:16:47,840
There's a contents page which is
immediately almost illegible, 

309
00:16:49,160 --> 00:16:51,920
but it is. 
I will say it is hyperlinked, 

310
00:16:52,000 --> 00:16:55,280
and I am pretty positive it's 
full of bookmarks too. 

311
00:16:56,360 --> 00:16:59,200
I know that the contents page is
hyperlinked, which is fantastic,

312
00:16:59,200 --> 00:17:02,880
but I'm there are no bookmarks. 
Me. 

313
00:17:02,880 --> 00:17:04,560
They're on the copy I'm looking 
at. 

314
00:17:05,920 --> 00:17:10,560
No, there's not any bookmarks. 
Interesting that of all the 

315
00:17:10,560 --> 00:17:12,200
things that they're hyperlinks 
but not bookmarks. 

316
00:17:15,480 --> 00:17:18,960
Well, that sucks. 
But all of these are hyperlinked

317
00:17:19,359 --> 00:17:22,880
and but I'm pretty positive the 
inlines aren't so like if it 

318
00:17:22,880 --> 00:17:26,880
references like page 22. 
Those aren't so minimal, minimal

319
00:17:26,880 --> 00:17:29,120
digital tools. 
I think even just the bookmarks 

320
00:17:29,240 --> 00:17:36,280
would have been a thing, but OK.
But this page is a mostly red on

321
00:17:36,280 --> 00:17:37,720
white. 
This is a contents page. 

322
00:17:39,000 --> 00:17:45,440
Rules, character creation, 
duties, Auspices, Hell Rides, 

323
00:17:46,920 --> 00:17:51,600
Edges, Relics and rituals. 
The Roaring 80s, Hell The 

324
00:17:51,640 --> 00:17:58,480
Others, Hell Riding, and the 
Galleria always set up. 

325
00:17:58,880 --> 00:18:00,680
Yeah, right, Because it's not 
easy to read. 

326
00:18:02,480 --> 00:18:05,320
Another piece here which is 
fantastic. 

327
00:18:05,320 --> 00:18:08,040
It is a motorcycle in front of a
skull. 

328
00:18:08,040 --> 00:18:11,160
Where the almost like the pupils
of the eyes almost look like the

329
00:18:11,160 --> 00:18:12,640
rearview mirrors on the 
motorcycle. 

330
00:18:14,520 --> 00:18:16,920
And then here is the credits 
page which is fantastic. 

331
00:18:16,920 --> 00:18:18,520
And when we get to the bottom 
we'll explain a little bit. 

332
00:18:18,520 --> 00:18:22,720
There's a great shot on the left
here that says Hell Knight like 

333
00:18:22,720 --> 00:18:26,080
in black splatter of a bunch of 
red and white death stuff. 

334
00:18:26,080 --> 00:18:30,240
So writing in concept is gavro 
graphic design and art is Tomas.

335
00:18:30,240 --> 00:18:33,280
I'm going to say Spicoli, but I 
feel like there's probably a cha

336
00:18:33,280 --> 00:18:35,320
in there. 
Editing and proofreading. 

337
00:18:35,320 --> 00:18:37,920
The wonderful Walton Wood. 
An additional layout Nicholas 

338
00:18:38,960 --> 00:18:43,760
Siska SO credits We got guest 
writers Andy Lennon for this 

339
00:18:43,760 --> 00:18:47,000
Asphalt burns, spills and 
thrills and part of the vistas 

340
00:18:47,000 --> 00:18:50,240
from the Hell tables. 
Brian Shutter, who we know from 

341
00:18:50,480 --> 00:18:54,000
Bikers slash Punks table. 
Christopher Carpenter for the 

342
00:18:54,000 --> 00:18:56,200
Trail of Tears. 
Pierre Phillip Arnold for 

343
00:18:56,200 --> 00:18:59,400
Roadkill table. 
Diego Noguera of Old Skull 

344
00:19:00,400 --> 00:19:03,560
helped inspire the adventure 
scenario, and in the Galleria we

345
00:19:03,560 --> 00:19:06,520
got Federico. 
Man, I I thought in my head I 

346
00:19:06,520 --> 00:19:08,520
feel like I'm good at names, but
when it comes home about this, 

347
00:19:08,520 --> 00:19:13,760
not Federico, Mazzart, Brendan 
Elliott, Lamb, Ponzonia, Johann.

348
00:19:13,760 --> 00:19:18,040
Nor is in there some case 
McCall, Hellish Maggot, clown 

349
00:19:18,040 --> 00:19:21,840
prison Laws, The Eye. 
Yep. 

350
00:19:22,040 --> 00:19:24,600
And Dionara. 
There's some play testers as 

351
00:19:24,600 --> 00:19:26,160
well. 
Special thanks to supporters. 

352
00:19:26,160 --> 00:19:30,640
And here's an interesting thing.
Right at the bottom it says some

353
00:19:30,640 --> 00:19:33,840
books are meant to be read, 
others experienced. 

354
00:19:34,360 --> 00:19:40,320
This one is made with paper, 
glue, scissors, and a whole lot 

355
00:19:40,320 --> 00:19:42,480
of love. 
It is dedicated to Uncle Hugo, 

356
00:19:42,480 --> 00:19:45,480
Krogo for teaching me to laugh 
in the face of evil and 

357
00:19:45,480 --> 00:19:49,280
adversity. 
So one of the things that you'll

358
00:19:49,680 --> 00:19:52,360
see throughout the entire thing,
and the book itself, does 

359
00:19:52,440 --> 00:19:55,000
describe itself as an art rule 
book. 

360
00:19:55,480 --> 00:19:58,680
Most of this book was put 
together by hand, cut from 

361
00:19:58,680 --> 00:20:03,000
paper, done with like hand done 
art, and then scanned in. 

362
00:20:03,000 --> 00:20:05,440
And then digital editions were 
made on top of that. 

363
00:20:05,880 --> 00:20:09,440
I I love it. 
I think that's such a cool 

364
00:20:09,440 --> 00:20:12,720
fucking idea. 
Yeah, there's definitely, like, 

365
00:20:13,920 --> 00:20:18,720
there's definitely tabletop 
books to own physically. 

366
00:20:18,880 --> 00:20:21,360
And then there are those that 
don't matter whether or not you 

367
00:20:21,400 --> 00:20:24,240
own them physically. 
And I feel like this is a book 

368
00:20:24,240 --> 00:20:30,200
that you want physically. 
Like this is a cool, like art 

369
00:20:30,200 --> 00:20:32,640
piece to have in your 
collection. 

370
00:20:32,640 --> 00:20:35,520
Like beyond just playing. 
I mean, like, listen, I love 

371
00:20:35,880 --> 00:20:38,240
playing tabletop games. 
But as you and I both know, 

372
00:20:38,840 --> 00:20:41,600
especially if Brian, you turn 
around, look behind you, you're 

373
00:20:41,600 --> 00:20:47,880
like like you always play every 
game, but like, God, this is a 

374
00:20:47,880 --> 00:20:51,200
great one to have because it 
just, it feels, it feels like 

375
00:20:51,280 --> 00:20:52,920
someone made it. 
That was like an art piece, like

376
00:20:52,920 --> 00:20:57,920
an active, like art project that
they did over a amount of time. 

377
00:20:57,920 --> 00:20:59,040
Yeah. 
There's a lot of heart in it, 

378
00:20:59,080 --> 00:21:00,080
you know? 
I do like. 

379
00:21:00,160 --> 00:21:05,640
This it's it's so it's stunning 
too when you think about like 

380
00:21:07,640 --> 00:21:09,880
even when you scroll back like a
page or two to that page that 

381
00:21:09,880 --> 00:21:11,600
just has all the different 
helmites on it. 

382
00:21:11,880 --> 00:21:15,720
Like I can just imagine them 
like photocopying this and like 

383
00:21:15,720 --> 00:21:19,160
pulling it off of the the 
photocopier like it's done in 

384
00:21:19,160 --> 00:21:23,040
like a very like old school Zine
way and then scanned in and then

385
00:21:23,040 --> 00:21:27,320
sometimes like. 
My thought, and this is probably

386
00:21:27,480 --> 00:21:30,960
what it is, is like outside of 
maybe some of like the text and 

387
00:21:30,960 --> 00:21:32,880
stuff. 
If I feel like it was probably 

388
00:21:32,880 --> 00:21:35,360
done in person, it was probably 
done in person, not digitally. 

389
00:21:35,680 --> 00:21:38,080
And it was really cool to go the
whole way through to be like, 

390
00:21:38,080 --> 00:21:39,720
how the fuck did they get that 
effect, you know? 

391
00:21:40,600 --> 00:21:44,640
I will say though, although that
is a massive strength of the 

392
00:21:44,640 --> 00:21:49,120
project, I will say it is 
probably its biggest weakness in

393
00:21:49,800 --> 00:21:53,640
what we call usability now 
because there are. 

394
00:21:54,320 --> 00:21:57,840
There are parts that are 
incredibly difficult to read 

395
00:21:58,120 --> 00:22:03,480
just because of the colors that 
are behind some of the fonts. 

396
00:22:03,480 --> 00:22:05,920
Some of the fonts themselves are
clearly done by hand. 

397
00:22:07,480 --> 00:22:10,600
So we definitely are taking this
into account as like this is an 

398
00:22:10,600 --> 00:22:16,040
art book. 
Because it the this on 

399
00:22:16,040 --> 00:22:20,920
Kickstarter, the PDF did come 
with a read only version which 

400
00:22:20,920 --> 00:22:24,920
has its own cover. 
And is like a typewriter all the

401
00:22:24,920 --> 00:22:25,760
way through. 
Yeah, it's. 

402
00:22:25,840 --> 00:22:29,160
It's actually really it's it's 
very nice to look at the read 

403
00:22:29,160 --> 00:22:29,920
only. 
Mm hmm. 

404
00:22:30,920 --> 00:22:34,120
The only thing I will say about 
the read only is that it does 

405
00:22:34,120 --> 00:22:35,560
have. 
Tell me if I'm completely wrong.

406
00:22:35,560 --> 00:22:36,800
It has a parchment background, 
right? 

407
00:22:36,800 --> 00:22:40,760
It's like a slight paper. 
It's. 

408
00:22:41,000 --> 00:22:43,040
Like a crumpled paper 
background. 

409
00:22:43,280 --> 00:22:46,520
It's like a yeah. 
So read only. 

410
00:22:46,520 --> 00:22:49,600
Not necessarily super print 
friendly because that's a lot of

411
00:22:49,600 --> 00:22:52,360
Gray printing it on every single
page. 

412
00:22:52,360 --> 00:22:55,320
So I think one that's like just 
white and black would also be 

413
00:22:55,320 --> 00:23:00,200
like super helpful. 
Yeah, I I wonder about that. 

414
00:23:00,200 --> 00:23:05,000
I I could definitely see that I.
Wonder The thing is like there 

415
00:23:05,000 --> 00:23:09,520
is a rule, like a table rules 
book for war plans. 

416
00:23:09,680 --> 00:23:11,000
Like a physical one. 
You have it. 

417
00:23:11,000 --> 00:23:12,160
We were just. 
Talking about earlier. 

418
00:23:12,160 --> 00:23:14,000
Yeah, the The Tangible Reality 
book. 

419
00:23:14,600 --> 00:23:16,840
This isn't a table book. 
Like it's not. 

420
00:23:16,880 --> 00:23:18,440
I mean it doesn't physically 
exist. 

421
00:23:20,280 --> 00:23:22,680
And I definitely would want this
for playing this at the table, 

422
00:23:22,680 --> 00:23:27,600
like physically, like in hand, 
which funny. 

423
00:23:27,600 --> 00:23:31,600
It's actually funny that the 
read only is bookmarked. 

424
00:23:33,280 --> 00:23:36,720
Oh well, are you? 
That makes is it hyperlinked. 

425
00:23:36,720 --> 00:23:40,600
The table contents is 
hyperlinked as well actually, 

426
00:23:40,800 --> 00:23:42,720
so. 
That's really interesting that 

427
00:23:42,720 --> 00:23:45,240
like. 
I mean, I guess it makes sense. 

428
00:23:45,240 --> 00:23:46,840
Again, this is the one to 
experience. 

429
00:23:46,840 --> 00:23:49,880
This is so like the one that is 
read only, the one that you 

430
00:23:49,880 --> 00:23:53,160
could actually sit down and read
has all the digital tools that 

431
00:23:53,160 --> 00:23:55,720
we want. 
I think that I think you almost 

432
00:23:55,720 --> 00:23:57,680
have to look at both together. 
Because here's the thing. 

433
00:23:57,680 --> 00:24:01,880
I love that I own this. 
But I would absolutely, 

434
00:24:01,880 --> 00:24:04,240
absolutely fucking love and 
would have backed the shit out 

435
00:24:04,240 --> 00:24:08,000
of. 
A version of the read only 

436
00:24:08,280 --> 00:24:10,640
that's like the bare bones 
version of Mark Borg with that 

437
00:24:10,640 --> 00:24:14,280
exposed binding that lays flat 
that's becoming more popular. 

438
00:24:14,280 --> 00:24:16,880
Like Frontier Scum did it, The 
Mark Borg bare bones did it. 

439
00:24:17,280 --> 00:24:20,080
The new Troika does it. 
I'm I fucking love it. 

440
00:24:20,080 --> 00:24:22,560
I think it's an insanely awesome
binding for tabletop 

441
00:24:22,560 --> 00:24:25,880
role-playing games. 
I would, I would pay a lot to 

442
00:24:25,880 --> 00:24:28,480
just have that at my table two 
and just be able to have both. 

443
00:24:28,480 --> 00:24:30,560
One for flavor and one to 
actually play with. 

444
00:24:30,560 --> 00:24:35,160
So hey, just starting out there.
Maybe we could get that one at 

445
00:24:35,160 --> 00:24:37,760
some point. 
But anyway, 30 Minutes said 

446
00:24:37,760 --> 00:24:42,880
we'll get to Page 1. 
So we're going to start with the

447
00:24:43,040 --> 00:24:45,600
rules. 
This section of the rules is a 

448
00:24:45,600 --> 00:24:49,960
lot of like like a light purple 
on black. 

449
00:24:50,200 --> 00:24:51,880
So rules of the pair of 
handcuffs. 

450
00:24:52,200 --> 00:24:56,000
So here's the thing about no, 
we'll wait for that. 

451
00:24:56,000 --> 00:25:00,560
So stats, you have 4 stats. 
You have Guts, Style, Brains and

452
00:25:00,560 --> 00:25:02,280
Grit. 
You really have three stats, 

453
00:25:02,640 --> 00:25:05,400
plus Grit. 
Guts. 

454
00:25:05,480 --> 00:25:07,360
It's your brain. 
It's your brains. 

455
00:25:07,800 --> 00:25:09,280
It's a divide, yeah, it's 
divide. 

456
00:25:09,280 --> 00:25:11,560
Yeah. 
So guts, muscle Braun, 

457
00:25:11,560 --> 00:25:13,920
badassness. 
There's a lot. 

458
00:25:14,040 --> 00:25:17,280
Here's the thing, there's a shit
load of tongue in cheek stuff in

459
00:25:17,280 --> 00:25:24,800
here that if that I think hits 
the exact right note all the way

460
00:25:24,800 --> 00:25:28,960
through and that let's say this.
I mean, this has been out for a 

461
00:25:28,960 --> 00:25:31,920
while, so it's not going to 
like, blow up like Merckborg 

462
00:25:31,920 --> 00:25:33,280
did. 
Right. 

463
00:25:33,280 --> 00:25:37,320
In the sense that it like it 
spawned its own you know like 

464
00:25:37,920 --> 00:25:42,080
GM's Guild or or DM's Guild of 
extra shovel Ware. 

465
00:25:44,120 --> 00:25:48,600
It is the exact kind of tone 
that not the same tone as Mark 

466
00:25:48,600 --> 00:25:51,840
Borg, but it hit the tone in 
such a right way that if you hit

467
00:25:51,840 --> 00:25:53,240
it in the right way, it's 
awesome. 

468
00:25:53,240 --> 00:25:56,680
And when you miss it slightly, 
it's bad that like a lot of 

469
00:25:56,680 --> 00:25:58,920
people that made Merck Borg 
content didn't hit. 

470
00:26:00,000 --> 00:26:02,760
Yeah. 
Yeah, so it just does that is 

471
00:26:02,760 --> 00:26:05,560
what you're saying this. 
I'm saying this hits hard, but 

472
00:26:05,560 --> 00:26:07,960
anyway, I think a lot of people 
trying to make stuff for this 

473
00:26:07,960 --> 00:26:10,200
are going to miss that mark that
makes. 

474
00:26:11,120 --> 00:26:14,000
Sense so. 
But regardless we'll get some of

475
00:26:14,000 --> 00:26:15,680
the tongue in cheek. 
Guts. 

476
00:26:16,240 --> 00:26:18,400
You have hit points equal to 
your guts, so there's stats and 

477
00:26:18,400 --> 00:26:20,920
then derive stuff. 
So guts, muscle, Braun and you 

478
00:26:20,920 --> 00:26:23,280
have hit points equal to guts. 
Style. 

479
00:26:23,280 --> 00:26:25,120
How damn awesome you look and 
move. 

480
00:26:25,440 --> 00:26:26,760
This is all she's for. 
Athletics. 

481
00:26:26,760 --> 00:26:27,640
Dodging. 
Driving. 

482
00:26:28,360 --> 00:26:29,680
Or last impression? 
Brains. 

483
00:26:29,680 --> 00:26:32,080
Gray matter. 
Gray matter matters. 

484
00:26:32,080 --> 00:26:34,480
Use this to think on your feet, 
remember important things, and 

485
00:26:34,480 --> 00:26:38,480
cast infernal powers, and you 
have grit, which is your inner 

486
00:26:38,480 --> 00:26:40,880
fire. 
Grit is your mental resilience, 

487
00:26:40,880 --> 00:26:45,120
conviction, and spirit your Max.
Grit is brains divided by two, 

488
00:26:45,120 --> 00:26:47,160
rounded down. 
So this is the thing that you 

489
00:26:47,160 --> 00:26:49,600
will spend and there are ways to
get that back. 

490
00:26:51,160 --> 00:26:53,720
Oh on the very next page it says
spin grit 2 and there's two 

491
00:26:53,720 --> 00:26:55,760
skeletons, one being hanged and 
one is a grim Reaper. 

492
00:26:55,760 --> 00:26:58,800
It says you spin grit to make an
effort, which is re roll a 

493
00:26:58,800 --> 00:27:00,880
single dice. 
If your failure turns into 

494
00:27:00,880 --> 00:27:03,800
success, describe how your 
character overcame the obstacle.

495
00:27:04,080 --> 00:27:07,560
Love that or to do a stunt 
describe your action and the 

496
00:27:07,560 --> 00:27:11,400
most extreme over the top way 
possible and then roll normally.

497
00:27:11,400 --> 00:27:14,360
A success counts as a crit, 
which you may describe with your

498
00:27:14,360 --> 00:27:16,680
Jim's guidance. 
Attack steal damage equal to 

499
00:27:16,680 --> 00:27:20,400
guts plus any damage modifier. 
So. 

500
00:27:21,040 --> 00:27:23,280
When you do a stunt, that's what
the attacks equal to. 

501
00:27:24,160 --> 00:27:26,920
So how to do something? 
This is a page that we're going 

502
00:27:26,920 --> 00:27:30,840
to talk about, OK, how to do 
something. 

503
00:27:30,840 --> 00:27:33,320
First of all, this is one of the
first pages I read where I was 

504
00:27:33,320 --> 00:27:35,040
like, damn this, this kind of 
hurts. 

505
00:27:35,240 --> 00:27:38,560
There's an awesome like snake 
skeleton behind the entire thing

506
00:27:38,560 --> 00:27:43,200
in white on purple, but trying 
to read black over a mix of like

507
00:27:43,200 --> 00:27:45,960
lavender and white. 
Broke my eyes a little bit. 

508
00:27:45,960 --> 00:27:48,200
This is one of the first pages. 
I was not the one where I 

509
00:27:48,200 --> 00:27:49,800
started getting bothered. 
Actually, no. 

510
00:27:49,800 --> 00:27:51,880
There's there's way worse. 
But this is the first one where 

511
00:27:51,880 --> 00:27:53,400
I was like, oh, this is going to
be hard to read. 

512
00:27:55,280 --> 00:27:58,480
So how to do something? 
Describe what you want to do, 

513
00:27:58,680 --> 00:28:00,840
how you want to do it, and your 
intended outcome. 

514
00:28:01,480 --> 00:28:04,560
The DM determines the 
corresponding stat and you roll 

515
00:28:04,560 --> 00:28:08,040
2D6. 
Results equal to or below that 

516
00:28:08,040 --> 00:28:11,720
stat are successes. 
You want the highest number 

517
00:28:11,720 --> 00:28:13,560
without going over, just like in
Blackjack. 

518
00:28:13,880 --> 00:28:17,240
So it's a 2D6 roll under system 
and you roll under the 

519
00:28:17,240 --> 00:28:20,440
appropriate stat. 
Easy fucking peasy, right? 

520
00:28:20,760 --> 00:28:22,360
Easy. 
OK, let's look at something 

521
00:28:22,360 --> 00:28:24,040
else. 
And this is not to beat a a a 

522
00:28:24,040 --> 00:28:26,600
dead horse from the past, but we
will bring it up. 

523
00:28:26,640 --> 00:28:29,960
I want to bring this up right 
now, so this I have no idea 

524
00:28:29,960 --> 00:28:33,000
what's about to happen. 
Yeah, this is from War Plant. 

525
00:28:33,880 --> 00:28:38,960
OK, so I just brought this up on
the page, the entire first 

526
00:28:38,960 --> 00:28:41,240
paragraph. 
Right. 

527
00:28:41,480 --> 00:28:43,600
Is the same thing as these three
lines. 

528
00:28:43,600 --> 00:28:48,600
Uh huh. 
When we did our first review, 

529
00:28:48,840 --> 00:28:52,000
this kind of broke our brain and
real limited difficulty parse 

530
00:28:52,000 --> 00:28:55,280
the rest of the rules. 
Yeah, it we we understand what 

531
00:28:55,280 --> 00:28:56,960
it says. 
But my gosh, was it difficult to

532
00:28:56,960 --> 00:28:58,000
read? 
I'm gonna read it out loud. 

533
00:28:58,560 --> 00:29:02,080
So when a player wants his her 
character to do something, he 

534
00:29:02,080 --> 00:29:05,400
she must first describe how he 
she wants to do it and his her 

535
00:29:05,400 --> 00:29:07,080
intention. 
Then the game Master will 

536
00:29:07,080 --> 00:29:09,240
indicate the attribute 
corresponding to that action. 

537
00:29:09,640 --> 00:29:13,720
The player must then roll 2 D 6 
( 2 six at a dice if there's all

538
00:29:13,720 --> 00:29:16,160
that's equal to or less than the
attribute number corresponding 

539
00:29:16,160 --> 00:29:18,880
to that action, and the action 
is carried out successfully and 

540
00:29:18,880 --> 00:29:20,200
the game Master narrates the 
outcome. 

541
00:29:20,320 --> 00:29:22,320
If the result is greater than 
the attribute number, then the 

542
00:29:22,320 --> 00:29:24,000
action fails and there will 
likely be a consequence 

543
00:29:24,000 --> 00:29:29,480
described by the game master. 
We understand what that says. 

544
00:29:29,760 --> 00:29:33,160
But when reading that the first 
time, the technical language of 

545
00:29:33,160 --> 00:29:36,440
that was is so unnecessarily 
difficult to parse. 

546
00:29:36,680 --> 00:29:40,520
And I know we beat the you're 
muted, I'm not muted. 

547
00:29:40,520 --> 00:29:45,920
I'm talking to myself. 
This is definitely a vast 

548
00:29:45,920 --> 00:29:48,000
improvement. 
It's insane. 

549
00:29:48,000 --> 00:29:50,600
Like I think and this is even 
what we said before, like this 

550
00:29:50,600 --> 00:29:54,640
could easily be done in three 
lines and this was was our 

551
00:29:54,640 --> 00:29:58,240
biggest knock on warplane was a 
lot of the rules language was 

552
00:29:58,240 --> 00:30:00,880
written like this. 
It was written the way too 

553
00:30:00,880 --> 00:30:04,400
technical. 
Jargon in over explaining stuff 

554
00:30:04,400 --> 00:30:09,960
like really just was not. 
We did not enjoy reading the 

555
00:30:09,960 --> 00:30:12,320
rules for this, to the point 
where at the end of the game I 

556
00:30:12,320 --> 00:30:14,000
honestly didn't really 
understand how to play the game 

557
00:30:14,000 --> 00:30:19,840
completely. 
And then we cut to the thing 

558
00:30:19,840 --> 00:30:22,640
that I just read. 
It's so fucking good. 

559
00:30:22,760 --> 00:30:26,800
Like it's such a massive, 
insanely good improvement to the

560
00:30:26,800 --> 00:30:28,520
rules language. 
And I'll say the entire thing 

561
00:30:28,520 --> 00:30:29,360
through here. 
There's not. 

562
00:30:29,480 --> 00:30:32,720
There's very few parts that I 
had to reread to understand the 

563
00:30:32,720 --> 00:30:37,520
rules, and the rules language is
written in such an easy. 

564
00:30:38,040 --> 00:30:41,920
Parseable way night and day. 
And it's the exact same system 

565
00:30:41,920 --> 00:30:44,000
as far as I can tell. 
Night and day this is 

566
00:30:44,040 --> 00:30:48,840
exponentially better and reading
this helped me vastly understand

567
00:30:48,840 --> 00:30:51,400
Neurocity and war plan better. 
And this is so fucking good. 

568
00:30:52,120 --> 00:30:56,760
So shout out Gabriel. 
Like good fucking job turning 

569
00:30:56,760 --> 00:31:00,960
this into a much more 
understandable, readable version

570
00:31:00,960 --> 00:31:02,320
of this basically the same 
thing. 

571
00:31:02,480 --> 00:31:07,320
Like absolutely. 
So basically as we said. 2D6 

572
00:31:07,520 --> 00:31:09,960
equal to or below the stat. 
Your character concept and 

573
00:31:09,960 --> 00:31:11,680
background determine your 
specific skill set. 

574
00:31:11,680 --> 00:31:13,480
Whenever you attempt to do 
something or unskilled that, you

575
00:31:13,480 --> 00:31:17,360
get a -. 2 DM tip Aiming at an 
eye. 

576
00:31:17,360 --> 00:31:21,720
Disarming Special Maneuvers give
a stat a -, 1 Penalty Crits 

577
00:31:21,920 --> 00:31:25,160
Results of eight or higher. 
They're a highly effective 

578
00:31:25,160 --> 00:31:28,480
action that must be described, 
according to the DM in Combat or

579
00:31:28,480 --> 00:31:30,240
Critical success. 
Causes. 

580
00:31:30,240 --> 00:31:31,640
They roll on the critical hit 
table. 

581
00:31:31,840 --> 00:31:36,040
So basically again, you want to 
get as close as you can without 

582
00:31:36,040 --> 00:31:41,600
going over your stat. 
But if you have a stat higher 

583
00:31:41,640 --> 00:31:46,240
than eight and then you get 8 or
higher, that is a critical 

584
00:31:46,240 --> 00:31:50,680
success and then difficulty 
modifier. 

585
00:31:50,680 --> 00:31:52,480
Some actions are more difficult 
than others. 

586
00:31:52,840 --> 00:31:56,360
Like doing like read like making
this freaking book is what's in 

587
00:31:56,360 --> 00:31:59,240
parentheses. 
That was one of the first ones 

588
00:31:59,240 --> 00:32:01,800
that cracked me up. 
I the first time I read it, I 

589
00:32:01,800 --> 00:32:03,800
thought I said like reading this
freaking book and I was like, 

590
00:32:03,800 --> 00:32:10,240
yes, that's true. 
But basically yeah, there are a 

591
00:32:10,240 --> 00:32:12,560
whole page on difficulty 
modifiers. 

592
00:32:12,640 --> 00:32:15,920
So represent these variable 
difficulties by directly 

593
00:32:15,920 --> 00:32:20,520
affecting the stature testing. 
Easy is a + 1, medium is 0, hard

594
00:32:20,520 --> 00:32:23,840
is a - 1. 
And then very hard is a -, 2, 

595
00:32:23,840 --> 00:32:28,920
and almost impossible is a -, 3.
Complications are rolled on A11 

596
00:32:28,920 --> 00:32:31,720
or A66, and they cause a new 
problem in addition to your 

597
00:32:31,720 --> 00:32:38,240
current situation. 
So A11 succeeds barely, with a 

598
00:32:38,240 --> 00:32:41,600
complication and a six, Six 
fails with a complication. 

599
00:32:41,600 --> 00:32:44,000
And if you're dodging, you take 
your critical hit. 

600
00:32:44,000 --> 00:32:46,720
So the only way to, like, 
critically succeed something is 

601
00:32:46,720 --> 00:32:51,120
to get 8 or higher. 
On your check, there's not and 

602
00:32:51,200 --> 00:32:54,560
then don't have a stat that is 
higher than an 8. 

603
00:32:54,560 --> 00:32:56,520
You're just like. 
You can't crit. 

604
00:32:56,960 --> 00:32:59,000
You can't crit that, OK, I very 
much. 

605
00:32:59,280 --> 00:33:00,760
I I, I I do. 
I think. 

606
00:33:00,760 --> 00:33:04,200
I I think I do like that. 
But I feel brutal. 

607
00:33:05,360 --> 00:33:07,160
I was like, yeah, now that 
everyone's that spectacular, you

608
00:33:07,160 --> 00:33:10,760
know, I really did like the 
rolling double S as like a 

609
00:33:10,760 --> 00:33:16,120
complicated, like like baking in
a partial success, essentially. 

610
00:33:17,560 --> 00:33:19,320
Yeah, I really didn't like that 
rule a lot. 

611
00:33:19,720 --> 00:33:21,480
It's a small way to do it with 
the system as well. 

612
00:33:22,320 --> 00:33:28,040
Yeah, it's really interesting. 
This is such a like divorced 

613
00:33:28,040 --> 00:33:30,240
system from other 2D6S. 
You know what I mean? 

614
00:33:30,240 --> 00:33:31,840
Like, yeah, it's definitely its 
own. 

615
00:33:31,840 --> 00:33:34,280
Thing. 
Yeah, it's not a mixed success 

616
00:33:34,280 --> 00:33:37,440
the way that a lot of the things
are figured out like it feels. 

617
00:33:37,480 --> 00:33:41,200
And again reading this I felt so
much more like confident knowing

618
00:33:41,200 --> 00:33:44,400
how the system worked than 
previously in the same system. 

619
00:33:45,480 --> 00:33:48,080
And there's so many little parts
where I'm like that kind of 

620
00:33:48,080 --> 00:33:50,840
feels like a lot and you go 
actually it's really easy, it's 

621
00:33:50,840 --> 00:33:57,080
a lot of plus 1, -, 1 and it's 
basically it just becomes 2D6 

622
00:33:57,080 --> 00:34:01,200
roll under, which is super 
enjoyable as we go through. 

623
00:34:02,560 --> 00:34:05,320
But like you said, the one ones 
and the six sixes like both 

624
00:34:05,360 --> 00:34:07,600
being like, well, you're fucked.
One, you're just fucked a lot 

625
00:34:07,600 --> 00:34:09,320
more. 
Really cool. 

626
00:34:09,320 --> 00:34:11,560
I really like that a lot. 
I also love this. 

627
00:34:11,560 --> 00:34:13,600
It's just warning. 
If a player drops their dice 

628
00:34:13,600 --> 00:34:16,440
from the table, it also causes 
the complication. 

629
00:34:17,040 --> 00:34:17,960
That's a great part. 
I read that. 

630
00:34:17,960 --> 00:34:19,600
I was like, oh, that's amazing. 
I like read. 

631
00:34:19,679 --> 00:34:22,360
I might just adapt that into 
like other games. 

632
00:34:22,360 --> 00:34:24,760
I was like, never. 
You roll off the table, that's 

633
00:34:25,400 --> 00:34:29,760
gonna be a complication. 
Yeah, there are a lot of tables.

634
00:34:29,960 --> 00:34:31,480
Did you just want to bring up a 
dice roller now? 

635
00:34:31,480 --> 00:34:33,760
Because I'm going to have you 
roll up anything now I should 

636
00:34:33,760 --> 00:34:36,480
have just I know there's tables 
in this and I should have 

637
00:34:36,480 --> 00:34:38,880
started with one open. 
You all roll on the Combat 

638
00:34:38,880 --> 00:34:41,120
Complications. 
Yeah, Combat Complications. 

639
00:34:41,120 --> 00:34:49,320
The D6 here two Break your 
precious weapon or run out of 

640
00:34:49,320 --> 00:34:51,199
ammo. 
Why are you so bad at this? 

641
00:34:52,280 --> 00:34:55,360
I I love this. 
I love the trip and fall, one 

642
00:34:55,360 --> 00:34:56,639
says. 
Try harder, baby. 

643
00:34:56,639 --> 00:35:00,400
Baby. 
Yeah, Number six. 

644
00:35:00,400 --> 00:35:01,720
Mentally exhausted and 
frustrated. 

645
00:35:01,720 --> 00:35:03,560
Lose 1 grit. 
It's been a long night and I 

646
00:35:03,560 --> 00:35:07,080
hate the fucking Eagles. 
It's great. 

647
00:35:08,120 --> 00:35:10,080
So hit points are equal to your 
guts. 

648
00:35:10,080 --> 00:35:13,640
Restore one hit point after 
resting for 2D6 hours. 

649
00:35:15,320 --> 00:35:17,960
I will say I kind of wish this 
had its own little header and 

650
00:35:17,960 --> 00:35:20,680
it's not a big deal. 
But you're kind of like in 

651
00:35:20,680 --> 00:35:22,920
Combat Complications is suddenly
you're just in your hit points. 

652
00:35:23,240 --> 00:35:27,480
It very much slides into hit 
points suddenly after Combat Com

653
00:35:27,480 --> 00:35:31,680
Complications. 
I guess I'm OK with it being 

654
00:35:31,680 --> 00:35:34,560
here like in this part of the 
book. 

655
00:35:36,480 --> 00:35:38,560
Yeah, a little sub, Heather, or 
something. 

656
00:35:39,360 --> 00:35:42,680
Because I started to scroll past
it as I was like as I was going 

657
00:35:42,680 --> 00:35:44,520
through this and I was like, oh 
wait, hold my HP. 

658
00:35:45,080 --> 00:35:47,600
Yeah, without the bolts at the 
bottom for the wounded and 

659
00:35:47,600 --> 00:35:49,400
heavily wounded like I would 
scroll past it. 

660
00:35:49,560 --> 00:35:52,520
Yeah. 
So hit points are equal to your 

661
00:35:52,520 --> 00:35:54,280
guts. 
Restore one hit point after 

662
00:35:54,280 --> 00:35:56,480
resting for two to six hours? 
That's fucking brutal. 

663
00:35:56,520 --> 00:35:57,920
That's that's very little 
healing. 

664
00:35:58,240 --> 00:36:01,600
Yeah, incredibly well, 
especially if you roll high on 

665
00:36:01,600 --> 00:36:03,720
those two D6. 
I love it, I will say. 

666
00:36:03,720 --> 00:36:07,640
The system is brutal as fuck and
I love it so much I rolled. 12 

667
00:36:07,720 --> 00:36:10,000
By the way, I just want you guys
to know I just rolled double 

668
00:36:10,000 --> 00:36:15,560
sixes on my resting roll. 
I think that's a complication to

669
00:36:15,680 --> 00:36:18,200
get one HP back. 
There you go. 

670
00:36:20,200 --> 00:36:23,160
There's also some modifiers. 
Once you're damaged, which I 

671
00:36:23,160 --> 00:36:27,320
love, wounded is half your total
HP or less. 

672
00:36:27,320 --> 00:36:30,920
You have a -, 1 to all actions. 
That's brutal as fuck, like, 

673
00:36:30,920 --> 00:36:33,280
honestly. 
And then heavily wounded. 

674
00:36:33,280 --> 00:36:38,960
You only have one HP left, -2 to
all actions, so there's a very 

675
00:36:38,960 --> 00:36:43,520
heavy like. 
I hope I'm using the the jargon 

676
00:36:43,520 --> 00:36:45,520
correctly on this. 
It's a negative feedback loop. 

677
00:36:45,520 --> 00:36:47,520
Whereas things get bad, they 
just keep getting worse. 

678
00:36:47,600 --> 00:36:49,840
They just keep getting worse. 
And I feel, I feel like that's 

679
00:36:49,840 --> 00:36:52,800
really cool. 
I am one I've pointed out in a 

680
00:36:52,800 --> 00:36:55,240
couple different games we've 
gone through that, like when 

681
00:36:55,240 --> 00:36:57,920
they add rules, they're like, 
oh, as you get injured, you get 

682
00:36:57,920 --> 00:36:59,880
worse at things. 
I'm like, yeah, that makes 

683
00:36:59,880 --> 00:37:02,360
complete sense to me. 
Like, I think the last time we 

684
00:37:02,360 --> 00:37:05,400
talked about was tunnel goons 
with the enemies that get easier

685
00:37:05,400 --> 00:37:08,640
to hit as they get close to. 
Definitely, because they would, 

686
00:37:08,640 --> 00:37:10,640
right? 
Like also, yeah, let me tell 

687
00:37:10,640 --> 00:37:13,720
you, if you were on, if you're 
on death's door or if you get 

688
00:37:13,720 --> 00:37:17,040
the shit beat out of you, like 
you're going to be that get 

689
00:37:17,440 --> 00:37:20,440
avoiding getting more shit beat 
out of you for a time, you know?

690
00:37:20,440 --> 00:37:23,160
Hunter's like, listen, when I 
was on death's door after 

691
00:37:23,160 --> 00:37:25,800
getting this shit beat out of 
me, let me tell you what like. 

692
00:37:25,840 --> 00:37:28,120
That's how it is. 
Listen, you take a couple of 

693
00:37:28,120 --> 00:37:30,640
shots to the face and then yeah,
you're going to have a hard time

694
00:37:30,640 --> 00:37:34,280
climbing over the the fence that
you're trying to get through or 

695
00:37:34,280 --> 00:37:36,360
whatever, you know, like. 
Yeah. 

696
00:37:37,240 --> 00:37:41,040
Riding your dog over a casino 
terrace, whatever it is, you 

697
00:37:41,040 --> 00:37:43,400
know. 
Yeah, I I I dig it. 

698
00:37:43,400 --> 00:37:45,320
I like this. 
Like I said, the system is super

699
00:37:45,320 --> 00:37:47,720
fucking brutal. 
Like you better hit hard before 

700
00:37:47,720 --> 00:37:51,560
you get hit hard, you know, 
going into combat. 

701
00:37:51,560 --> 00:37:53,040
Combat is fast, romantic and 
deadly. 

702
00:37:53,040 --> 00:37:55,920
Role played accordingly. 
Players should clearly, 

703
00:37:55,920 --> 00:37:58,640
eloquently and awesomely state 
their actions and intentions, 

704
00:37:58,920 --> 00:38:01,560
and the GM describes 
consequences in appropriate 

705
00:38:01,560 --> 00:38:04,400
detail in combat. 
Only players role love that. 

706
00:38:04,760 --> 00:38:07,040
Love that it's in parentheses, 
zoo. 

707
00:38:08,800 --> 00:38:14,160
Literally says in parentheses. 
Yeah, so an action is tacking, 

708
00:38:14,160 --> 00:38:16,840
casting, sprinting, reloading, 
and action is not. 

709
00:38:17,280 --> 00:38:19,400
Dodging, moving, shouting, 
giving the middle finger 

710
00:38:20,200 --> 00:38:24,400
movement. 
APC can move twice style in feet

711
00:38:24,400 --> 00:38:27,440
while performing an action, or 
they can forfeit their action to

712
00:38:27,440 --> 00:38:29,040
Sprint twice at a normal 
movement. 

713
00:38:29,480 --> 00:38:33,560
Honestly, it I in this kind of 
game. 

714
00:38:34,640 --> 00:38:37,080
Tying specific movement to 
style. 

715
00:38:37,080 --> 00:38:38,920
I don't think getting rid of 
that changes anything. 

716
00:38:38,920 --> 00:38:41,600
Style already has enough things 
associated with it, so it's not 

717
00:38:41,600 --> 00:38:43,360
a staff that wouldn't be timed, 
anything derived. 

718
00:38:43,360 --> 00:38:45,840
Because I would, I would, I 
would just switch this to like a

719
00:38:45,840 --> 00:38:49,120
Merck Borgie, like roughly a 
room kind of shit, you know? 

720
00:38:49,160 --> 00:38:52,760
Yeah, I definitely wouldn't do 
gridded combat with my hell, 

721
00:38:52,760 --> 00:38:53,480
right. 
You know what I mean? 

722
00:38:53,480 --> 00:38:56,240
Like, I completely agree. 
I didn't notice that as well. 

723
00:38:56,240 --> 00:38:59,880
I I mean, but it's it's hard 
when we go through this because 

724
00:38:59,880 --> 00:39:02,880
I know I have such a bias. 
But like every time they talk 

725
00:39:02,880 --> 00:39:04,520
about move, distance and 
anything we go through, I'm 

726
00:39:04,520 --> 00:39:06,000
like, oh, you mean I'm just 
going to do? 

727
00:39:06,000 --> 00:39:08,960
I'm just going to do whatever I 
want, whatever I want. 

728
00:39:09,480 --> 00:39:12,240
Yeah, yeah, like I just. 
I just ignore it completely. 

729
00:39:12,240 --> 00:39:14,000
Like, I can only go 30 feet 
instead of 35. 

730
00:39:15,480 --> 00:39:19,320
I'm going across this room, you 
know, not me, my players. 

731
00:39:19,680 --> 00:39:22,280
But yeah, I I agree. 
I think style is a good enough 

732
00:39:22,280 --> 00:39:24,520
status stands alone that it 
doesn't really need like a drive

733
00:39:24,560 --> 00:39:25,600
like that. 
It has. 

734
00:39:25,600 --> 00:39:28,000
It has. 
Style actually is like one of 

735
00:39:28,000 --> 00:39:30,520
the primary stats in the I mean 
they're all three important but 

736
00:39:30,520 --> 00:39:34,200
style is a huge part it it 
affects a lot of the like your 

737
00:39:34,200 --> 00:39:36,880
entire DC will get to a little 
bit is affected by style but 

738
00:39:36,880 --> 00:39:38,320
style is also what you use to 
dodge. 

739
00:39:38,320 --> 00:39:41,200
Like not having it as a Dr. 
staffer, movement is. 

740
00:39:41,320 --> 00:39:43,640
It makes sense that it is that 
one because it is dodge. 

741
00:39:44,440 --> 00:39:47,920
If you're going to have movement
as a Dr. Stat, it makes 100% 

742
00:39:48,040 --> 00:39:51,200
sense, like how it is here. 
And it's not overly complicated.

743
00:39:51,200 --> 00:39:53,640
I just think it's unnecessary. 
Yeah, I just would get rid of 

744
00:39:53,640 --> 00:39:54,080
it. 
Yeah. 

745
00:39:55,040 --> 00:39:56,800
But here's the thing, and I 
think we talked about this last 

746
00:39:56,800 --> 00:39:59,600
time, I would rather, I don't 
remember when we talked about 

747
00:39:59,600 --> 00:40:01,160
it, but I would rather, oh, and 
demon crawl. 

748
00:40:01,400 --> 00:40:04,800
I would rather have the rule and
then be able to ignore it than 

749
00:40:04,800 --> 00:40:07,880
for the rule not to have been 
like thought about and 

750
00:40:07,880 --> 00:40:08,840
presented. 
You know what I mean? 

751
00:40:08,840 --> 00:40:11,960
Like this makes perfect sense. 
I'm gonna ignore it, but it 

752
00:40:11,960 --> 00:40:14,560
makes perfect sense. 
I believe, and it's cool we you 

753
00:40:14,560 --> 00:40:16,520
have the license to to ignore 
it. 

754
00:40:16,520 --> 00:40:19,480
As somebody who's like gonna 
throw this game at your table, I

755
00:40:19,480 --> 00:40:21,280
think it's good in here. 
And I think if somebody wants to

756
00:40:21,280 --> 00:40:24,640
run the grid and needs that rule
and some people like that very 

757
00:40:24,640 --> 00:40:28,120
tactile, like a not me, but some
people. 

758
00:40:28,680 --> 00:40:30,720
Yeah, yeah. 
So like I said, I'd rather have 

759
00:40:30,720 --> 00:40:33,160
it and then being able to ignore
it than not have it and wonder 

760
00:40:33,160 --> 00:40:36,960
what the intent of movement was.
Initiative. 

761
00:40:36,960 --> 00:40:38,720
Each player tests brains. 
It's successful. 

762
00:40:38,720 --> 00:40:40,520
They act before the enemies. 
Failure means the enemies go 

763
00:40:40,520 --> 00:40:42,920
first. 
DM decides PC order based on 

764
00:40:42,920 --> 00:40:44,360
dice rolls and context and 
whatever. 

765
00:40:44,360 --> 00:40:45,720
Love that? 
Yeah. 

766
00:40:47,480 --> 00:40:49,200
It got it has a breakdown of the
stats. 

767
00:40:49,200 --> 00:40:51,520
So initiative, your old brains 
attack, your old guts dodge your

768
00:40:51,520 --> 00:40:55,560
old style and then on dodge your
old style or below. 

769
00:40:55,640 --> 00:40:58,720
Remember only PCs were Also, 
whenever your attack test dodge 

770
00:40:58,720 --> 00:41:01,360
to avoid damage. 
Unless you're into that kind of 

771
00:41:01,360 --> 00:41:02,720
thing. 
No judgement you do. 

772
00:41:02,720 --> 00:41:10,160
You damage is included in attack
and dodge tests except stunts. 

773
00:41:10,360 --> 00:41:14,400
OK, so this is the part that 
it's easy to parse in here, but 

774
00:41:14,400 --> 00:41:15,920
it takes a second for your brain
to wrap around. 

775
00:41:16,720 --> 00:41:18,720
And then the NPC section's a 
little bit different too. 

776
00:41:19,000 --> 00:41:21,840
So when APC attacks 
successfully, the enemy takes 

777
00:41:21,840 --> 00:41:25,720
damage equal to the highest 
rolled dice, plus weapon mod 

778
00:41:25,720 --> 00:41:31,000
page 20, not hyperlinked. 
Rolling 8 or higher triggers A 

779
00:41:31,200 --> 00:41:35,360
triggers A crit page 22, so 
you're rolling 2D6 to hit if you

780
00:41:35,360 --> 00:41:36,920
succeed. 
Let's say you rolled. 

781
00:41:36,920 --> 00:41:39,040
I'm not even going to say that 
because there is a great example

782
00:41:39,040 --> 00:41:41,920
of play we're just going to get 
to So and that's when APC 

783
00:41:41,920 --> 00:41:44,760
attacks when APC fails to dodge 
an enemy's attack. 

784
00:41:45,240 --> 00:41:48,800
They take damage. 
This is the only part that feels

785
00:41:48,960 --> 00:41:52,160
in my opinion like a little bit 
crunchy, but I think you get 

786
00:41:52,160 --> 00:41:55,240
used to pretty quick. 
So when APC fails to dodge an 

787
00:41:55,240 --> 00:41:59,080
enemies attack, they take 
damage, subtract the PC style 

788
00:41:59,640 --> 00:42:04,640
from their total dice roll, then
add the weapon modifier so the 

789
00:42:04,640 --> 00:42:07,400
enemies weapon modifier A6 
sticks on the dodge test 

790
00:42:07,680 --> 00:42:10,840
triggers a critical hit. 
So you can be created. 

791
00:42:11,080 --> 00:42:13,320
If you roll a six, six, that's 
really bad for you. 

792
00:42:13,320 --> 00:42:17,520
You get created by the enemy. 
So anytime you roll you take the

793
00:42:17,520 --> 00:42:19,040
total dice. 
So say you roll the five and the

794
00:42:19,040 --> 00:42:20,840
three, that's an 8 and your 
style is 4. 

795
00:42:20,960 --> 00:42:26,400
You take 4 plus weapon mod. 
I think it's the only part that 

796
00:42:26,400 --> 00:42:30,400
feels like it makes sense, but 
it feels in my mind I was going 

797
00:42:30,400 --> 00:42:32,320
through, I was like, it feels a 
little clunky because you have 

798
00:42:32,320 --> 00:42:35,000
to know like 3-4 different 
things to like do some quick 

799
00:42:35,000 --> 00:42:37,480
math, but the math is pretty 
small and then I think about 

800
00:42:37,480 --> 00:42:40,120
like playing 5E. 
Then I go, OK, roll my dice. 

801
00:42:40,400 --> 00:42:42,360
Then I add my modifier. 
Then I subtract AC. 

802
00:42:42,360 --> 00:42:45,800
Oh, so I hit so let me roll 
damage again. 

803
00:42:45,800 --> 00:42:47,280
But then I also have to roll my 
spell damage. 

804
00:42:47,280 --> 00:42:49,400
Then I have to do this. 
It's way less than that still. 

805
00:42:49,720 --> 00:42:51,480
And I'm trying to re. 
I'm trying to think ahead to the

806
00:42:51,480 --> 00:42:54,120
rest of the rules, and I I think
this may be. 

807
00:42:55,600 --> 00:42:59,040
The clunkiest for backup? 
Lack of a better term rule, 

808
00:42:59,040 --> 00:43:00,240
yeah. 
For the rest. 

809
00:43:00,240 --> 00:43:02,320
But it's not even. 
It's really not bad. 

810
00:43:02,360 --> 00:43:05,040
Like, I don't think it's bad. 
No, I think that's so. 

811
00:43:05,280 --> 00:43:07,640
OK, Gotcha. 
Yeah. 

812
00:43:07,840 --> 00:43:12,760
Yeah, but it's pretty cuz you 
don't really raise your stats at

813
00:43:12,760 --> 00:43:15,040
all. 
So I feel like it just becomes 

814
00:43:15,040 --> 00:43:17,920
like after one or two or like 
one or two combats. 

815
00:43:18,160 --> 00:43:20,280
I feel like it becomes such like
an innate thing in your head 

816
00:43:20,280 --> 00:43:22,720
where every time you see like a 
10 you just know it's a six, you

817
00:43:22,720 --> 00:43:25,880
know what I mean? 
So it wouldn't be, it wouldn't I

818
00:43:25,880 --> 00:43:27,320
don't think this would be 
difficult at all. 

819
00:43:27,320 --> 00:43:30,760
So in a very rules like system, 
this is the most rules heavy one

820
00:43:30,760 --> 00:43:33,600
and it's like. 
Maybe 3 + 1 + 2, you know what I

821
00:43:33,600 --> 00:43:34,440
mean? 
Like, it's not hard. 

822
00:43:34,600 --> 00:43:35,840
It's super OK. 
I'm. 

823
00:43:35,840 --> 00:43:40,040
I'm super fine with it, Yeah. 
Attacking with two weapons, just

824
00:43:40,040 --> 00:43:43,080
add +1 and Image and -1 to dodge
you Savage Bastard. 

825
00:43:44,920 --> 00:43:48,200
And then this is NPC level that 
we actually missed this the 

826
00:43:48,200 --> 00:43:51,320
first time we went through War 
Plant because. 

827
00:43:51,320 --> 00:43:52,680
I. 
Think one of the things we 

828
00:43:52,680 --> 00:43:55,920
talked about was how the roles 
feel like they don't really feel

829
00:43:55,920 --> 00:43:59,320
like they scale. 
This is this is how they do 

830
00:43:59,320 --> 00:44:01,600
scale. 
I will say I wish there was a 

831
00:44:01,600 --> 00:44:04,200
nod to this a little bit higher 
in the original explanation of 

832
00:44:04,200 --> 00:44:06,840
the roles, but this will explain
what that means. 

833
00:44:07,200 --> 00:44:10,880
So this is another modifier to 
the initial role of your stat. 

834
00:44:10,880 --> 00:44:13,360
So NPCS have levels that 
indicate the prowess and 

835
00:44:13,360 --> 00:44:16,360
toughness. 
PCs receive a penalty to their 

836
00:44:16,360 --> 00:44:19,480
stat equal to the NPC level 
whenever they test against NPC. 

837
00:44:19,680 --> 00:44:23,120
And that's for everything. 
Social interactions, initiative.

838
00:44:23,360 --> 00:44:26,920
Yeah, that's great. 
So it goes from level, it goes 

839
00:44:26,920 --> 00:44:30,360
from level one, level 4. 
So level zeros, Pathetic mortal 

840
00:44:30,360 --> 00:44:33,240
commoners, demonic rabble, 
roadkill, Just nothings. 

841
00:44:33,640 --> 00:44:38,200
Level One Cops, Gangsters, race 
Rock stars, bikers, Level 2 

842
00:44:38,200 --> 00:44:40,600
Vampire Skinwalkers, Demons, 
Witches, Saints, Level 3 

843
00:44:41,880 --> 00:44:43,720
Archangels, archdemons and 
Paragons. 

844
00:44:44,440 --> 00:44:47,280
Level 4 Primordials, the Dark 
Master and Chuck Norris and 

845
00:44:47,280 --> 00:44:51,600
Chuck fucking Chuck Morris. 
Yeah, so to to let you know how 

846
00:44:51,600 --> 00:44:54,800
big of a difference from zero to
four is, Primordials are 

847
00:44:54,800 --> 00:44:58,560
literally basically like. 
The elder Eldridge gods that 

848
00:44:58,560 --> 00:45:01,640
existed before they were put 
into the pit by the devils. 

849
00:45:01,720 --> 00:45:06,040
So they're literally like, yeah,
the Dark Master is pretty much 

850
00:45:06,040 --> 00:45:07,720
Satan. 
And then you have Chuck Norris. 

851
00:45:07,720 --> 00:45:11,560
Who is Chuck Norris? 
Yeah. 

852
00:45:11,800 --> 00:45:16,920
So it's a big spread in just 
like what amounts to three total

853
00:45:17,400 --> 00:45:19,880
modifiers. 
You know, but in a 2 to 6 

854
00:45:19,880 --> 00:45:25,160
system, as we've looked at the 
map before, a + 3 or -3 is a 75%

855
00:45:25,160 --> 00:45:32,000
change in in what you can do. 4 
a -, 4 for Oh no sorry. +4 for 

856
00:45:32,000 --> 00:45:34,560
fighting primordials or dealing 
with primordials like that's 

857
00:45:34,560 --> 00:45:36,560
like a. 
On a 2 to 6 system? 

858
00:45:36,960 --> 00:45:41,280
Yeah, like that. 
That changes A10 to a failure. 

859
00:45:41,920 --> 00:45:43,120
Right. 
Yeah. 

860
00:45:44,280 --> 00:45:46,600
Like it's that's huge. 
Yeah. 

861
00:45:47,160 --> 00:45:50,680
So, and that's another reason I 
love 2D6 so much, is that small 

862
00:45:50,680 --> 00:45:53,160
numbers have big effects versus 
like a big or die. 

863
00:45:53,600 --> 00:45:56,920
I also think it's a good like, 
you know, they say never stat 

864
00:45:56,920 --> 00:46:01,120
gods, you know. 
But in this system specifically,

865
00:46:01,120 --> 00:46:03,080
this is a great way to have 
like, yeah, hey, listen, if you 

866
00:46:03,080 --> 00:46:07,400
want to try to fight the 
primordial evils of this world, 

867
00:46:07,720 --> 00:46:10,840
you're going to have to add 4 to
every role under that you have 

868
00:46:10,840 --> 00:46:14,400
and you're just like, oh. 
But that's, that's just the 

869
00:46:14,400 --> 00:46:16,720
initial stat, right? 
Yeah. 

870
00:46:17,200 --> 00:46:21,520
So like that doesn't count like 
you're -2 for difficulty 

871
00:46:21,520 --> 00:46:24,320
modifier so that you're already 
like a -, 6 like it becomes 

872
00:46:24,320 --> 00:46:27,360
impossible to fight the gods. 
And I'd like that with with with

873
00:46:27,360 --> 00:46:28,760
the. 
Yeah, so. 

874
00:46:28,760 --> 00:46:32,320
But I will say that like, so it 
says if NPC needs to roll for 

875
00:46:32,320 --> 00:46:35,800
morale, roll 2D6 against five 
plus NPC level. 

876
00:46:36,160 --> 00:46:39,480
So NPC is Level 3, their morale 
is 8, right? 

877
00:46:39,480 --> 00:46:43,840
So just roll, you know, do that.
So another great page here, it 

878
00:46:43,840 --> 00:46:46,400
says hell night with some like 
little little demon skulls and 

879
00:46:46,400 --> 00:46:49,400
things. 
So, so that's the other thing 

880
00:46:49,400 --> 00:46:52,480
too, just to remind. 
So the NPC, that's your initial 

881
00:46:52,480 --> 00:46:54,920
basically that's set your DC for
everything that you do because 

882
00:46:54,920 --> 00:46:56,880
it affects every role you do, 
right. 

883
00:46:57,080 --> 00:47:00,320
So if you're talking to anyone 
and let's say you're using style

884
00:47:00,320 --> 00:47:04,000
and they're level one and your 
style's eight, your styles, you 

885
00:47:04,000 --> 00:47:07,080
automatically need to roll below
A7 and that's before any other 

886
00:47:07,080 --> 00:47:10,000
modifiers. 
So it's you can't Chrissy level.

887
00:47:11,040 --> 00:47:14,840
Yeah. 
NPC levels are your initial DC 

888
00:47:14,840 --> 00:47:17,600
for everything, before any other
modifiers, so that's why I kind 

889
00:47:17,600 --> 00:47:19,960
of wish the NPC level part was 
higher. 

890
00:47:19,960 --> 00:47:23,800
I get where it's in this 
section, but having it be kind 

891
00:47:23,800 --> 00:47:26,720
of one of the last things after 
the initial like this is how you

892
00:47:26,720 --> 00:47:29,400
do a 2D6 role. 
And then have like kind of like 

893
00:47:29,400 --> 00:47:30,960
the how the DC set is a little 
bit lower. 

894
00:47:30,960 --> 00:47:33,440
I wouldn't have mind if the NPC 
level was a little higher, but 

895
00:47:33,440 --> 00:47:35,320
it all makes sense. 
Kind of OK with where it is 

896
00:47:35,320 --> 00:47:38,120
because it's like an almost like
evolutionary understanding of 

897
00:47:38,120 --> 00:47:40,360
the rules. 
Like you really get the basics 

898
00:47:40,360 --> 00:47:42,880
down and it's like, Oh well here
are modifiers for these 

899
00:47:42,880 --> 00:47:44,360
instances. 
It's like, Oh well here are 

900
00:47:44,360 --> 00:47:46,160
these modifiers for this 
instance. 

901
00:47:47,080 --> 00:47:48,480
The. 
Only thing I like that. 

902
00:47:49,000 --> 00:47:50,760
The only thing I would have 
wanted is maybe like in that 

903
00:47:50,760 --> 00:47:53,400
initial thing like the fourth 
line could have been. 

904
00:47:53,880 --> 00:47:56,760
These roles are modified by NPC 
level C, page X. 

905
00:47:56,760 --> 00:47:59,720
You know what I mean? 
And then you'd go, OK, all 

906
00:47:59,760 --> 00:48:02,120
right, so here's a play example.
We don't really generally read a

907
00:48:02,120 --> 00:48:04,520
lot of these, but I actually 
think it makes a lot of sense. 

908
00:48:04,520 --> 00:48:06,840
I'm probably not going to read 
the whole thing, but it's it's a

909
00:48:06,840 --> 00:48:09,520
good thing to read. 
So Xana made a wrong turn down 

910
00:48:09,520 --> 00:48:12,840
the wrong alley. 
Got cornered by two corrupt 

911
00:48:12,840 --> 00:48:15,280
cops. 
So two cops. 

912
00:48:15,680 --> 00:48:18,960
They leap from their cruiser, 
guns are on and scream, drop the

913
00:48:18,960 --> 00:48:20,240
weapon. 
You were under arrest. 

914
00:48:20,240 --> 00:48:22,720
Shit bird. 
Xander rolls initiative. 

915
00:48:22,720 --> 00:48:27,640
His brains is 6. 
And the cops level is 1, so he 

916
00:48:27,640 --> 00:48:29,640
needs a 5 or lower 
automatically. 

917
00:48:29,640 --> 00:48:32,440
Boom, OK, cops level one. 
Every row you do, you 

918
00:48:32,440 --> 00:48:34,560
automatically deduct one because
that's your level love. 

919
00:48:34,560 --> 00:48:37,240
That makes it super easy. 
He rolls A3 and A2, which is a 

920
00:48:37,240 --> 00:48:41,680
success, and his style is 7, so 
he can cover 28 feet. 

921
00:48:41,800 --> 00:48:44,160
The DM indicates that he can get
near the cops, but can't attack 

922
00:48:44,160 --> 00:48:46,600
them until the next round. 
This doesn't deter Xander, who 

923
00:48:46,600 --> 00:48:48,280
sprints toward them swinging his
battle axe. 

924
00:48:48,280 --> 00:48:50,480
Both cops open fire with their 
colt 9 millimeters. 

925
00:48:51,360 --> 00:48:53,360
Xander must dodge twice, one for
each one. 

926
00:48:53,360 --> 00:48:57,520
His style is 7 and the cops 
level are one, so he must roll 6

927
00:48:57,520 --> 00:48:59,880
or lower. 
So every roll the level comes 

928
00:48:59,880 --> 00:49:01,960
into play. 
So he rolls A5 and A1, 

929
00:49:01,960 --> 00:49:04,760
successfully ducking the first 
shot, but then he rolls A5 and 

930
00:49:04,760 --> 00:49:08,080
A4, a total of nine. 
The difference against his 

931
00:49:08,080 --> 00:49:12,840
dodge, which was is a stat of 
six, is 3, and then 9 millimeter

932
00:49:12,840 --> 00:49:15,800
has a + 1. 
So Xander receives 4 total 

933
00:49:15,800 --> 00:49:20,520
damage, right? 
So here, that's the part that I 

934
00:49:20,520 --> 00:49:24,640
think doesn't make as much sense
to me. 

935
00:49:25,040 --> 00:49:26,560
That's the one I did want to 
talk to you about. 

936
00:49:26,560 --> 00:49:30,920
So the difference against this 
dodge is of six is 3 because 

937
00:49:30,920 --> 00:49:33,800
nine to dodge. 
But I thought, and maybe I'm 

938
00:49:33,800 --> 00:49:38,280
completely wrong, that you roll 
against style, but maybe like 

939
00:49:38,280 --> 00:49:41,160
there's a dodge roll, so an 
enemy's attack. 

940
00:49:41,160 --> 00:49:42,720
Oh yeah, look again. 
Yeah. 

941
00:49:43,400 --> 00:49:50,600
So dodge roll style or below. 
So it is style because dodge is 

942
00:49:50,600 --> 00:49:52,400
style. 
OK, Yeah, Yeah, yeah, yeah. 

943
00:49:52,520 --> 00:49:53,360
OK. 
That's what it is. 

944
00:49:53,360 --> 00:49:56,760
It's just using a derived 
version of the same stat name. 

945
00:49:56,840 --> 00:50:03,840
OK, All right. 
So then so he gets hit for the 

946
00:50:03,840 --> 00:50:05,240
first time. 
So that's what it is, the 

947
00:50:05,240 --> 00:50:10,160
difference, which was 3 plus the
modifier for you take 4 damage. 

948
00:50:10,200 --> 00:50:13,360
That hurts to to put some downs,
inner moves, four of his hit 

949
00:50:13,360 --> 00:50:14,640
points, blah blah, blah. 
OK. 

950
00:50:15,040 --> 00:50:17,400
His intervals 2, four for 
initiative, he gets the upper 

951
00:50:17,400 --> 00:50:18,600
hand and a chance to return the 
pain. 

952
00:50:18,760 --> 00:50:21,680
So it sounds like they do 
initiative on like every round, 

953
00:50:24,080 --> 00:50:26,960
which you know, I I wouldn't, 
but it's fine. 

954
00:50:28,800 --> 00:50:30,640
But here's the thing. 
I would say that I wouldn't do 

955
00:50:30,640 --> 00:50:32,280
that. 
But I will say when we did death

956
00:50:32,280 --> 00:50:35,680
in space and you got to choose 
initiatives, the varying order 

957
00:50:35,680 --> 00:50:39,640
did make a lot of difference. 
So it's one of. 

958
00:50:39,640 --> 00:50:43,240
The things which game did we go 
over that was like, you could 

959
00:50:43,240 --> 00:50:45,480
pick the. 
Person who goes that was that 

960
00:50:45,480 --> 00:50:47,040
was the greatest initiative 
system ever. 

961
00:50:47,120 --> 00:50:50,400
I love it so much. 
That is so the best idea ever. 

962
00:50:50,400 --> 00:50:52,520
I was like, oh, that's. 
Great. 

963
00:50:52,880 --> 00:50:58,240
It made such it, so many things 
about it were so good and that 

964
00:50:58,240 --> 00:51:00,880
it kept everyone focused in all 
the time because you know, if 

965
00:51:00,880 --> 00:51:03,840
you had to go next or not. 
Like it made people like talk 

966
00:51:03,840 --> 00:51:05,160
more about like tactics and 
stuff. 

967
00:51:05,200 --> 00:51:06,400
I love that. 
It was fantastic. 

968
00:51:07,080 --> 00:51:08,400
So Xander rolls 24 for 
initiative. 

969
00:51:08,400 --> 00:51:10,360
He gets hit for hand, blah blah 
blah chance to return the pain. 

970
00:51:10,480 --> 00:51:12,160
He always has battle axe and 
swings on a cop. 

971
00:51:12,160 --> 00:51:16,320
To hit he must roll 8 or below 
guts of nine minus level one. 

972
00:51:16,680 --> 00:51:22,280
He rolls A53 and gets a critical
success because he got an 8 and 

973
00:51:22,280 --> 00:51:26,240
he he rolled 8 or below, which 
is what you needed to hit. 

974
00:51:26,640 --> 00:51:30,520
His highest roll dice is A5, 
plus his battle axe is A + 3. 

975
00:51:30,520 --> 00:51:33,680
So he dishes out 8 + a crit on 
the critical hit table for 

976
00:51:33,680 --> 00:51:35,840
slashing damage, because there's
three different tables for the 

977
00:51:35,840 --> 00:51:37,360
type of damage. 
That's it. 

978
00:51:37,360 --> 00:51:39,160
That's the whole system. 
It doesn't feel clunky. 

979
00:51:39,160 --> 00:51:41,320
It doesn't feel bad at all. 
The math really plays out 

980
00:51:41,320 --> 00:51:43,680
really, really well. 
I really enjoy it. 

981
00:51:43,680 --> 00:51:46,040
I think it's a brutal, fun, 
interesting, great little 

982
00:51:46,040 --> 00:51:47,720
system. 
It's really, really interesting.

983
00:51:47,920 --> 00:51:50,880
And again, we're basically 
through the rules reading this 

984
00:51:51,880 --> 00:51:53,160
and not trying to be the dead 
horse. 

985
00:51:53,440 --> 00:51:56,280
This is just written in such a 
more easy to understand way than

986
00:51:56,280 --> 00:51:58,560
in the previous systems. 
I would use this as a reference 

987
00:51:58,560 --> 00:52:02,080
for any of the other games to 
understand it better and it's so

988
00:52:02,080 --> 00:52:03,640
good. 
Like, it's really enjoyable. 

989
00:52:05,320 --> 00:52:08,080
The Deem describes a carnage in 
Gloryy D in gory detail. 

990
00:52:08,280 --> 00:52:10,080
It's seriously brutal. 
If you were there, you'd 

991
00:52:10,080 --> 00:52:11,800
probably puke. 
That's what the other cop did. 

992
00:52:11,920 --> 00:52:14,040
Love that. 
That was so funny. 

993
00:52:14,040 --> 00:52:16,520
I was like, I mute myself when I
was laughing because I was 

994
00:52:16,520 --> 00:52:20,040
coughing. 
But yeah, the two corrupt cops. 

995
00:52:20,200 --> 00:52:24,160
So cops, I'm going. 
To bring it up a second time, 

996
00:52:24,240 --> 00:52:26,280
that's another. 
Thou mouth, leftist, you know 

997
00:52:26,280 --> 00:52:28,560
more. 
More F longs than content. 

998
00:52:30,600 --> 00:52:33,440
Each other one star on Apple 
podcast for us. 

999
00:52:33,960 --> 00:52:39,280
So combat distances, right, 
Combat distances and modifiers. 

1000
00:52:39,680 --> 00:52:45,400
There is range modifiers, which 
like, it totally makes sense 

1001
00:52:45,400 --> 00:52:51,000
that these are there, yeah. 
So there's melee nearby far, 

1002
00:52:51,000 --> 00:52:54,040
very far and beyond. 
I think by the time it gets very

1003
00:52:54,040 --> 00:52:57,040
far, beyond becomes beyond 150 
feet. 

1004
00:52:57,040 --> 00:53:00,680
I don't know what you're doing 
beyond that, but basically -1 to

1005
00:53:00,680 --> 00:53:02,720
range when you're in melee. 
I like that. 

1006
00:53:02,760 --> 00:53:06,200
I really like that. 
It's just subtle, not there's 

1007
00:53:06,200 --> 00:53:09,240
not really any. 
There's no rolling for advantage

1008
00:53:09,240 --> 00:53:11,320
and disadvantage in this at all.
There really isn't any advantage

1009
00:53:11,320 --> 00:53:13,760
or disadvantage. 
It's just like things are either

1010
00:53:13,760 --> 00:53:16,960
easy or hard, and sometimes 
you'll get a bonus of like a + 1

1011
00:53:16,960 --> 00:53:18,800
or -1 based on story and like. 
That's it. 

1012
00:53:18,800 --> 00:53:20,720
And I really enjoy that. 
You too. 

1013
00:53:21,360 --> 00:53:23,480
Not every system needs advantage
and disadvantage. 

1014
00:53:23,520 --> 00:53:26,960
I think like mechanically 
building pluses and minuses 

1015
00:53:26,960 --> 00:53:30,240
especially something like that's
2D6 where it's like really two 

1016
00:53:30,640 --> 00:53:34,240
or one can really shift the 
outcome of a thing. 

1017
00:53:35,040 --> 00:53:36,600
I think it's very, very 
effective. 

1018
00:53:37,240 --> 00:53:38,240
Yeah, it's interesting. 
I do. 

1019
00:53:38,240 --> 00:53:42,080
I did run through the dice 
curves on 2D644 for advantage 

1020
00:53:42,080 --> 00:53:46,160
and disadvantage and on your 
first second on your 3D6, it's 

1021
00:53:46,160 --> 00:53:50,800
basically a + 2 or a -, 2. 
So having a plus one and a -, 1 

1022
00:53:50,800 --> 00:53:53,800
or +2 and a -, 2 is basically 
just a way to quantify that into

1023
00:53:53,800 --> 00:53:57,120
a more specific way and without 
having to perhaps may roll 

1024
00:53:57,120 --> 00:54:00,000
another die which just adds more
time at the table. 

1025
00:54:00,160 --> 00:54:02,640
And it's like, I mean, I heard, 
I know you and I know this, but 

1026
00:54:02,640 --> 00:54:05,760
maybe if you're a non 
stomachable, adding more dice to

1027
00:54:05,760 --> 00:54:08,720
A roll will effectively stack up
time a lot more than you think 

1028
00:54:08,720 --> 00:54:10,120
it does. 
So have it just baked in where 

1029
00:54:10,120 --> 00:54:12,520
it's just like Nope, -1 -, 2 + 1
+ 2. 

1030
00:54:12,640 --> 00:54:13,720
Great. 
Very clean. 

1031
00:54:14,320 --> 00:54:16,280
I like it a lot. 
Character advancement. 

1032
00:54:16,400 --> 00:54:19,320
If you need levels, please visit
your nearest arcade. 

1033
00:54:19,320 --> 00:54:21,960
People don't improve, not even 
in hell. 

1034
00:54:22,400 --> 00:54:24,760
Get bigger guns, nasty weapons, 
make an name for yourself and 

1035
00:54:24,760 --> 00:54:27,600
most importantly, survive. 
That's how advancement. 

1036
00:54:27,600 --> 00:54:29,840
And then it gets chopped off and
says clumsy fool, look what you 

1037
00:54:29,840 --> 00:54:31,280
did. 
Now this page looks like crap. 

1038
00:54:32,200 --> 00:54:35,560
And then there's the the the 
sculpting on here there isn't. 

1039
00:54:35,600 --> 00:54:37,160
So I love that. 
First of all, I love that like 

1040
00:54:37,160 --> 00:54:38,840
your character is your character
and that's what you get. 

1041
00:54:38,880 --> 00:54:40,760
There's no advancement. 
Right. 

1042
00:54:41,560 --> 00:54:43,040
I love that. 
But there is optional 

1043
00:54:43,040 --> 00:54:45,560
advancement. 
Off to the side it says 

1044
00:54:45,560 --> 00:54:46,720
optional. 
This is what happens when you 

1045
00:54:46,720 --> 00:54:50,880
ask for your opinions. 
So sideways on the page. 

1046
00:54:51,200 --> 00:54:53,880
When the chapter ends, test 
brains if successful. 

1047
00:54:53,880 --> 00:54:55,920
We rolled AD 6. 
Why don't you roll D6 for me, 

1048
00:54:55,920 --> 00:54:58,960
buddy? 
I would love to roll AD six. 

1049
00:55:01,400 --> 00:55:05,880
I got 3. 
You have learned a new power. 

1050
00:55:06,880 --> 00:55:08,200
Nice. 
Great. 

1051
00:55:08,320 --> 00:55:10,600
I love this advancement so I'm 
gonna read them all cuz they're 

1052
00:55:10,600 --> 00:55:13,320
great. 1A pat on the head. 
Well done. 

1053
00:55:13,320 --> 00:55:16,720
Now go bring me a beer. 
That's that's what you get. 

1054
00:55:17,360 --> 00:55:21,840
Yeah, you got You got a You got 
tougher At +1 HP #3, you've 

1055
00:55:21,840 --> 00:55:24,440
learned a new power #4. 
You have freed your untamed 

1056
00:55:24,440 --> 00:55:27,560
soul, gain a new edge #5. 
You grew more determined plus 

1057
00:55:27,560 --> 00:55:30,360
one grit number six. 
Explain what happened to you. 

1058
00:55:30,640 --> 00:55:33,280
Gain plus one to a stat 
determined by the Dark Master. 

1059
00:55:35,640 --> 00:55:37,480
So the Dark Master is missing 
from the game. 

1060
00:55:38,200 --> 00:55:40,200
Do you know what I think I meant
to do at the beginning? 

1061
00:55:40,200 --> 00:55:42,360
And then we totally forgot. 
It's like explain what the fuck 

1062
00:55:42,440 --> 00:55:47,200
the game actually is. 
So quick nod on page 18. 

1063
00:55:48,000 --> 00:55:53,960
Basically like like Satan 
disappeared and then all of the 

1064
00:55:53,960 --> 00:55:57,160
leaders, a bunch of the leaders 
of the circles of hell decided 

1065
00:55:57,160 --> 00:55:58,440
fuck it, we're just going to 
Earth. 

1066
00:55:58,760 --> 00:56:02,240
And then an Angel came down and 
said you guys better go get 

1067
00:56:02,240 --> 00:56:04,360
those guys or we're coming down 
here to fuck you up. 

1068
00:56:04,760 --> 00:56:08,000
And that's what the characters 
are, is like, you are the guys 

1069
00:56:08,000 --> 00:56:12,080
that are going to go bring back 
the rulers of hell while Satan 

1070
00:56:12,080 --> 00:56:14,880
is out of, out of, out of where 
he is supposed to be. 

1071
00:56:16,440 --> 00:56:19,000
That's a game. 
So Intimidate with guts, seduce 

1072
00:56:19,000 --> 00:56:22,040
of style to see with brains. 
These are your social tests. 

1073
00:56:22,120 --> 00:56:25,320
Go. 
There's a page here for weapons 

1074
00:56:25,320 --> 00:56:28,880
and just the modifiers are small
weapons, Steel plus one, Medium 

1075
00:56:28,880 --> 00:56:31,080
weapons, steel plus two. 
Big weapons, steel +3. 

1076
00:56:31,600 --> 00:56:35,480
But you have to have a minimum 
guts of eight in order to use 

1077
00:56:35,480 --> 00:56:37,280
big weapons. 
Makes sense. 

1078
00:56:37,280 --> 00:56:39,120
Small weapons are like knives 
and stuff. 

1079
00:56:39,120 --> 00:56:40,840
Medium weapons are like swords 
and shotguns. 

1080
00:56:40,840 --> 00:56:43,880
Big weapons are like. 
Assault rifles and sledgehammers

1081
00:56:43,880 --> 00:56:46,560
and there's huge things and 
explosives that are plus four 

1082
00:56:46,920 --> 00:56:50,560
like grenades, trucks, a slap 
from the Dark Master, and then 

1083
00:56:50,560 --> 00:56:53,960
weapons with reach give you a + 
1 to initiative tests and 

1084
00:56:53,960 --> 00:56:58,120
shotguns gets plus one to attack
nearby, and automatic firearms 

1085
00:56:58,120 --> 00:56:59,800
get a + 1. 
If you empty your entire 

1086
00:56:59,800 --> 00:57:05,800
magazine, there's armor each. 
Do you really like the automatic

1087
00:57:06,560 --> 00:57:09,520
firearm? 
Like, maybe not Even so much for

1088
00:57:09,520 --> 00:57:13,160
the the mechanic benefit, but 
like the whole like going all 

1089
00:57:13,160 --> 00:57:18,560
out into your clip, you know? 
I do, I will say, and this is 

1090
00:57:18,560 --> 00:57:20,840
such a stupid little thing, I 
will say, I do like this as 

1091
00:57:20,840 --> 00:57:23,480
empty or magazine because too 
many people that don't know guns

1092
00:57:23,480 --> 00:57:25,880
work say clip instead of 
magazine when I just say 

1093
00:57:25,960 --> 00:57:26,840
magazine. 
Whatever, man. 

1094
00:57:26,840 --> 00:57:28,680
I know nothing matters. 
We're all gonna die. 

1095
00:57:28,920 --> 00:57:30,960
What's funny is I literally in 
my head was gonna go, I love 

1096
00:57:30,960 --> 00:57:32,920
that they use magazine. 
And then you're like, I like 

1097
00:57:32,920 --> 00:57:34,520
when they empty the clip. 
And I was like, oh, now I have 

1098
00:57:34,520 --> 00:57:39,000
to say that never. 
Each point of armor absorbs 

1099
00:57:39,000 --> 00:57:43,880
damage from it's so it's soaked.
Light armor is 1, hide furs, 

1100
00:57:43,880 --> 00:57:45,560
medium armor 2. 
Kevlar chainmail. 

1101
00:57:46,600 --> 00:57:49,720
Oh, and then heavy armor is 3. 
Plate armor demon trench like 

1102
00:57:49,720 --> 00:57:52,040
carapace, but there's a minimum 
amount of guts you have to have 

1103
00:57:52,040 --> 00:57:53,560
to wear different armors, which 
I really enjoy. 

1104
00:57:53,560 --> 00:57:58,080
So minimum guts for light is 6, 
minimum guts for medium of 

1105
00:57:58,080 --> 00:58:00,440
seven, and minimum guts for 
heavy is 8. 

1106
00:58:01,760 --> 00:58:03,880
There's a cool weapons page 
here, very reminiscent of like 

1107
00:58:03,880 --> 00:58:05,920
the Merkborg page. 
I really love that there's some 

1108
00:58:05,920 --> 00:58:08,920
really cool weapons on here. 
Critical hit tables. 

1109
00:58:08,920 --> 00:58:13,440
So roll here whenever you roll 8
plus to attack or 6/6 to dodge. 

1110
00:58:13,440 --> 00:58:17,600
So just roll ME3D6 and we'll do 
one blunt 1 slashing and one 

1111
00:58:17,720 --> 00:58:21,720
piercing. 
Don't make that OK First one's 

1112
00:58:21,720 --> 00:58:24,600
3. 
OK, on the blunt, right? 

1113
00:58:24,600 --> 00:58:30,040
Broken rib cage, Spend D6 days 
coughing up blood and reflecting

1114
00:58:30,040 --> 00:58:33,440
on their bad choices. 
Nice. 

1115
00:58:33,920 --> 00:58:39,640
Next one for slashing is going 
to be 4 arm amputated at the 

1116
00:58:39,720 --> 00:58:42,080
elbow. 
The stomp sprays like a fire 

1117
00:58:42,080 --> 00:58:45,800
hose and the spotter resembles a
random character. 

1118
00:58:46,640 --> 00:58:51,920
Look at you and on bleeding 
damage is 1 damage each round 

1119
00:58:51,920 --> 00:58:56,760
until the wounds are tended. 
So there's modifiers to oh and 

1120
00:58:56,760 --> 00:59:00,120
then Blunt was the victim falls 
and they get AD 6. 

1121
00:59:00,160 --> 00:59:03,440
So on Blunt they fell down and 
and did what you did, which is 

1122
00:59:03,440 --> 00:59:08,240
broke the rib cage. 
On slashing they get one damage 

1123
00:59:08,240 --> 00:59:10,880
each round plus the arm 
amputation, and then the last 

1124
00:59:10,880 --> 00:59:17,040
one is piercing, which ignores 
armor and one Pierce thigh 

1125
00:59:17,040 --> 00:59:19,400
splinter. 
Bone hurts like thug. 

1126
00:59:20,760 --> 00:59:24,760
Good times. 
I love the number six on this 

1127
00:59:24,760 --> 00:59:26,720
one Weapon, enters them out, 
about to say. 

1128
00:59:27,080 --> 00:59:30,240
Yeah, and exits the nape, 
splattering everyone behind the 

1129
00:59:30,240 --> 00:59:31,800
victim. 
Who's next? 

1130
00:59:35,080 --> 00:59:36,600
Bullet. 
Oh, there's another one for 

1131
00:59:36,600 --> 00:59:38,600
Bullet Romeo. 
D6 for bullet Yeah, so Bullet, 

1132
00:59:38,840 --> 00:59:43,680
this dude is fucked. 
Five hand blown off, nowhere to 

1133
00:59:43,680 --> 00:59:45,640
be found. 
Hopefully in a better place. 

1134
00:59:46,440 --> 00:59:48,320
I love that that's the modifier 
for bullet. 

1135
00:59:48,320 --> 00:59:50,600
This dude is fucked. 
Like, plus, you know, they lost 

1136
00:59:50,600 --> 00:59:54,800
a hand, so that's dope. 
Here's another little lore page 

1137
00:59:54,800 --> 00:59:58,000
and I looked and behold, A pale 
horse and its rider's name was 

1138
00:59:58,000 --> 01:00:01,080
Death and hell followed him and 
they were given authority over a

1139
01:00:01,080 --> 01:00:04,000
fourth of the earth to kill with
sword and with famine and with 

1140
01:00:04,000 --> 01:00:06,360
pestilence and by wild beasts of
the earth. 

1141
01:00:06,360 --> 01:00:08,680
Revelation 68, great page in the
background. 

1142
01:00:08,680 --> 01:00:12,000
I love this like like bomber 
going down in smoke. 

1143
01:00:12,840 --> 01:00:16,640
And then we get to character 
creation, which is we move from 

1144
01:00:16,840 --> 01:00:19,800
a kind of like a light lavender 
and white to more of a black and

1145
01:00:19,800 --> 01:00:22,320
red. 
So character creation, what we 

1146
01:00:22,320 --> 01:00:24,080
got? 
I'm sorry. 

1147
01:00:24,080 --> 01:00:26,560
I was looking at. 
I remember Revelation 68 

1148
01:00:26,560 --> 01:00:28,760
differently, and I know why. 
I remember it differently 

1149
01:00:28,760 --> 01:00:31,920
because I had it in the version 
that I've read. 

1150
01:00:32,800 --> 01:00:36,400
It says that Hades followed him,
not hell. 

1151
01:00:36,400 --> 01:00:42,360
Hades like the actual God. 
Hated hell. 

1152
01:00:42,360 --> 01:00:44,160
Followed. 
Oh interesting. 

1153
01:00:44,160 --> 01:00:50,560
Which version did you read? 
I thought I was the King James, 

1154
01:00:50,560 --> 01:00:54,520
but maybe I'm wrong. 
King James cracks Me Up. 

1155
01:00:58,040 --> 01:01:00,080
For those who don't know, read 
this year King James, Why he 

1156
01:01:00,080 --> 01:01:03,520
decided to write his own Bible. 
Oh, it's the it's the English 

1157
01:01:03,520 --> 01:01:05,160
standard. 
That's the one I have. 

1158
01:01:06,720 --> 01:01:11,400
Oh yeah, because this one's King
James and it says, hell, the 

1159
01:01:11,440 --> 01:01:14,200
NIV, says Hades. 
The new international version. 

1160
01:01:14,680 --> 01:01:16,760
Well, shout out to everyone just
so you know the hunters. 

1161
01:01:16,760 --> 01:01:19,160
Read the ESV version of the 
Bible. 

1162
01:01:19,440 --> 01:01:20,320
Boom. 
There we go. 

1163
01:01:22,400 --> 01:01:26,000
Character creation. 
So the best part of any 

1164
01:01:26,000 --> 01:01:29,600
character creation, First off, 
great art piece, you're 

1165
01:01:29,600 --> 01:01:32,040
listening. 
It's like this face it that has 

1166
01:01:32,040 --> 01:01:38,160
no lips on its weird mouth and 
it's kind of blown out and it's 

1167
01:01:38,200 --> 01:01:40,800
very, very creepy. 
And I think that's a note. 

1168
01:01:40,800 --> 01:01:43,600
That could just be a whole. 
I don't know what's going on 

1169
01:01:43,600 --> 01:01:47,920
here, but I'm scared of it. 
So character creation has six 

1170
01:01:47,920 --> 01:01:51,280
easy steps. 
The first it's going to be name 

1171
01:01:51,280 --> 01:01:55,640
your character. 2nd is you set 
style, guts and brains to five, 

1172
01:01:55,640 --> 01:01:58,200
and then you distribute 6 more 
points among them. 

1173
01:02:01,960 --> 01:02:04,200
Fantastically easy. 
Three. 

1174
01:02:04,680 --> 01:02:10,480
Select a duty room tables, fill 
in your gear, 4 choose an edge 

1175
01:02:10,480 --> 01:02:12,240
and a ritual if you deserve 
them. 

1176
01:02:12,760 --> 01:02:16,280
Five sum up your attitude with a
motto and describe your style. 

1177
01:02:16,880 --> 01:02:19,480
Capital S style. 
Six. 

1178
01:02:19,480 --> 01:02:24,440
Ride beyond and behold 
beautiful. 

1179
01:02:25,400 --> 01:02:31,120
Now I'll be honest, I'm going to
switch over to the read version 

1180
01:02:31,400 --> 01:02:41,560
of this read only version. 
Yeah, because it gets hard. 

1181
01:02:41,720 --> 01:02:46,680
I do like that. 
Or I think it's interesting that

1182
01:02:46,680 --> 01:02:48,960
you don't roll stats at all. 
You just. 

1183
01:02:51,360 --> 01:02:54,320
Set all of them to five and then
add another six points so you 

1184
01:02:54,320 --> 01:02:57,720
could get 2 to 8 if you want 885
like you could like. 

1185
01:02:57,800 --> 01:03:00,800
It would be difficult. 
It's it's impossible to get 3 

1186
01:03:00,800 --> 01:03:04,400
stats up to 8. 
Yeah it is. 

1187
01:03:04,400 --> 01:03:07,600
It's also nice because it 
doesn't go below 5, which is 

1188
01:03:07,600 --> 01:03:09,600
like it's a that's a nice like 
bottom point. 

1189
01:03:11,040 --> 01:03:19,080
Yeah, yeah. 
So duties should be on the next 

1190
01:03:19,080 --> 01:03:21,840
page. 
Every demon in hell has a duty, 

1191
01:03:21,840 --> 01:03:25,040
and he'd better take care of it.
Otherwise, he may be dismissed 

1192
01:03:25,040 --> 01:03:29,840
as rabble, a term reserved for 
the infernal hierarchy's lowest 

1193
01:03:29,880 --> 01:03:34,280
scum. 
I do. 

1194
01:03:34,280 --> 01:03:38,280
I do really like this. 
Let's I want to this is one of 

1195
01:03:38,280 --> 01:03:40,120
the ones where I'll like kick 
over spreads for a second. 

1196
01:03:41,000 --> 01:03:43,280
We might even look at spreads 
through this like whole section 

1197
01:03:44,120 --> 01:03:49,560
because. 
A lot of the pages make sense 

1198
01:03:49,560 --> 01:03:52,440
together in the character 
creation part, and I really, I 

1199
01:03:52,440 --> 01:03:55,920
really like that. 
So yeah, kick that back out. 

1200
01:03:57,880 --> 01:03:59,960
That's a great piece. 
The only thing I will say about 

1201
01:03:59,960 --> 01:04:11,640
duties is a kind of like you're 
called like you're called 

1202
01:04:11,640 --> 01:04:13,880
Slayers, right? 
Right. 

1203
01:04:14,400 --> 01:04:16,920
And these are your duties? 
I guess so. 

1204
01:04:16,920 --> 01:04:19,240
I like, I feel like I love this 
spread. 

1205
01:04:19,240 --> 01:04:21,600
I think this creature is cool as
fuck. 

1206
01:04:22,080 --> 01:04:24,560
But I also feel like this could 
just be called slayers. 

1207
01:04:24,560 --> 01:04:25,880
And then it's just about the 
characters. 

1208
01:04:25,880 --> 01:04:30,160
Like, like, I I don't know why. 
For some reason in my head I 

1209
01:04:30,160 --> 01:04:31,600
went like, why are these called 
duties? 

1210
01:04:32,000 --> 01:04:34,640
This could just be like your 
duty and then you are a Slayer. 

1211
01:04:34,640 --> 01:04:37,360
I don't know. 
I I think it's just like a me 

1212
01:04:37,360 --> 01:04:40,280
and my brain thing. 
Well, so I think Duties is the 

1213
01:04:40,280 --> 01:04:42,560
class. 
Like there's the classes, right?

1214
01:04:42,560 --> 01:04:46,080
Essentially and Slayers is one 
of the classes. 

1215
01:04:46,880 --> 01:04:49,200
No. 
Well, yeah, because you have 

1216
01:04:49,200 --> 01:04:52,040
slayers, you have reapers and 
you're 100% right, you're 100. 

1217
01:04:52,040 --> 01:04:53,400
Percent right. 
You're 100% right. 

1218
01:04:53,400 --> 01:04:54,280
You're 100. 
Is that right? 

1219
01:04:54,280 --> 01:04:54,680
Yep. 
Yep. 

1220
01:04:54,680 --> 01:04:55,960
That's that's me. 
Yeah. 

1221
01:04:56,040 --> 01:04:59,840
Yeah, that was my stupid brain. 
That's OK, my smart brains on 

1222
01:04:59,840 --> 01:05:02,320
top of it. 
Yeah. 

1223
01:05:02,400 --> 01:05:04,960
So those you do is, yeah, the 
the art piece is really cool. 

1224
01:05:04,960 --> 01:05:09,960
It's it's like a big, amorphous 
black thing with two different 

1225
01:05:10,080 --> 01:05:13,920
sets of eyes. 
One of those of you listening 

1226
01:05:13,920 --> 01:05:17,720
along at home. 
Yeah, Slayers. 

1227
01:05:18,920 --> 01:05:23,120
Who? 
Who great spread, by the way. 

1228
01:05:23,120 --> 01:05:27,800
Great spread, I will say. 
It does really get hard to 

1229
01:05:27,800 --> 01:05:31,080
fucking read in this section. 
Oh this is this is exactly when 

1230
01:05:31,080 --> 01:05:34,280
I was like it does. 
Yeah, it's very difficult to 

1231
01:05:34,280 --> 01:05:37,200
read as I have the I have the 
read only version up right now. 

1232
01:05:37,200 --> 01:05:41,760
So Slayers, fierce champions who
made war against the heavens and

1233
01:05:41,760 --> 01:05:44,440
known guardians of powerful 
relics. 

1234
01:05:44,440 --> 01:05:48,520
These veteran demons appearances
are far from inconspicuous. 

1235
01:05:48,520 --> 01:05:52,000
They adhere to a savage code 
that promotes bloodshed and 

1236
01:05:52,000 --> 01:05:55,680
courage in battle. 
They own hell rides. 

1237
01:05:56,560 --> 01:05:58,720
Will you enroll me AD 6 for your
health? 

1238
01:05:58,720 --> 01:06:06,840
One. 
Absolutely 6 thanks. 

1239
01:06:06,840 --> 01:06:10,600
You communicate only in health 
Speak that loathsome infernal 

1240
01:06:10,600 --> 01:06:13,440
dialect consisting of dead 
tongues and harsh language. 

1241
01:06:13,440 --> 01:06:21,600
Roll another D 60. 
Shit one disfigured, either 

1242
01:06:21,600 --> 01:06:24,240
severely burned, haylessly 
stitched, or ridden with 

1243
01:06:24,280 --> 01:06:26,920
gruesome scars. 
You can still pass as immortal, 

1244
01:06:27,080 --> 01:06:29,480
except you only speak in 
infernal language that is 

1245
01:06:29,480 --> 01:06:33,680
horrible to hear. 
That's fun at the table. 

1246
01:06:35,080 --> 01:06:41,160
And what do you want? 
G6 for your Infernal Power. 33 

1247
01:06:41,160 --> 01:06:45,000
Your health form is hidden as 
long as you remain non 

1248
01:06:45,000 --> 01:06:48,480
aggressive. 
So basically you can you can 

1249
01:06:48,480 --> 01:06:52,200
speak, OK, until you get angry, 
and then when you get pissed, 

1250
01:06:52,200 --> 01:06:54,480
you just start cursing in hell 
speech, you know? 

1251
01:06:56,440 --> 01:06:58,480
Good times. 
I mean great. 

1252
01:06:58,480 --> 01:07:00,200
Times. 
Gotta love that. 

1253
01:07:01,920 --> 01:07:05,080
I love. 
I love, I love #7 on the Powers,

1254
01:07:05,520 --> 01:07:09,080
#7 on the power from a seven. 
Wait seven. 

1255
01:07:09,080 --> 01:07:11,640
How the fuck did you roll A7? 
OK, you got that one. 

1256
01:07:16,240 --> 01:07:19,680
This is it definitely has some 
small, like good moments of like

1257
01:07:19,680 --> 01:07:21,080
the humor. 
It's definitely going for like, 

1258
01:07:21,120 --> 01:07:22,600
yeah, but it does actually 
definitely hit. 

1259
01:07:22,600 --> 01:07:26,920
You want to roll Farmer roll AD 
6 for your. 

1260
01:07:29,040 --> 01:07:33,320
Another three, the other three 
Kevlar, just like Batman's, but 

1261
01:07:33,320 --> 01:07:36,080
this was made in the hell so it 
looks way cooler. 

1262
01:07:36,320 --> 01:07:41,360
Armor 2. 
So I really like the the necro 

1263
01:07:41,360 --> 01:07:42,360
armor. 
Fashion. 

1264
01:07:42,360 --> 01:07:44,640
Necro armor. 
Swim pipes of the tormented 

1265
01:07:44,640 --> 01:07:48,760
Yeah, it's a biomex suit and 
where it can spin grit, test 

1266
01:07:48,760 --> 01:07:51,200
guts, and recover HP equal to 
highest roll. 

1267
01:07:51,200 --> 01:07:58,600
Dice like so many of these are 
so cool it the Necro armor 

1268
01:07:58,600 --> 01:08:02,080
reminds me of Spawn. 
Yeah, yeah, for sure. 

1269
01:08:02,760 --> 01:08:05,760
Yeah. 
References to other shit through

1270
01:08:05,760 --> 01:08:10,800
this entire thing. 
There's like a ton of Do you 

1271
01:08:10,800 --> 01:08:13,040
want to roll two? 
I will go ahead and roll just 

1272
01:08:13,040 --> 01:08:27,160
two more D sixes for me. 
Sure, I got a one and a six A1. 

1273
01:08:27,160 --> 01:08:29,800
Your weapon is a zy hander. 
ZY hander. 

1274
01:08:30,319 --> 01:08:33,800
Swing this like a madman and 
wait for the mortal city guards 

1275
01:08:33,800 --> 01:08:37,200
to arrive. 
You can take them all +2 damage,

1276
01:08:37,200 --> 01:08:40,880
slashing and plus one initiative
and then the background would 

1277
01:08:40,880 --> 01:08:43,600
you roll. 
I rolled A1 and A6. 

1278
01:08:44,319 --> 01:08:49,880
Pretty background, a little 
brother of a powerful Archon. 

1279
01:08:50,080 --> 01:08:53,200
Whether he hates or tolerates 
you depends on a single style 

1280
01:08:53,200 --> 01:08:55,479
test that you must make right 
right now. 

1281
01:08:57,399 --> 01:09:01,920
Pretty good one. 
Style I roll. 

1282
01:09:01,920 --> 01:09:05,800
Oh, I rolled on 9, So that 
sounds bad. 

1283
01:09:06,479 --> 01:09:10,640
Yeah, if my style wasn't at 
least nine, then I no, no, no, 

1284
01:09:10,640 --> 01:09:11,760
no, no, no. 
No, no. 

1285
01:09:12,319 --> 01:09:14,240
Yeah, because it's roll under. 
Yeah, I would have been. 

1286
01:09:14,439 --> 01:09:16,600
It is in fact roll under, so 
yeah. 

1287
01:09:17,040 --> 01:09:21,120
So he fucking hated me last 
little part of the Slayers is 

1288
01:09:21,479 --> 01:09:24,200
the road of the warrior. 
All slayers follow a 

1289
01:09:24,240 --> 01:09:28,279
warmongering code that 
encourages violence and res 

1290
01:09:30,920 --> 01:09:33,240
resolutionists. 
Am I really in the face? 

1291
01:09:33,800 --> 01:09:36,840
Resoluteness? 
I'm a dumb idiot in the face of 

1292
01:09:36,840 --> 01:09:39,600
danger. 
Its main precept is respect, 

1293
01:09:39,600 --> 01:09:41,520
power. 
But crush those who oppose you. 

1294
01:09:42,439 --> 01:09:46,720
What do they know? 
Besides being fearsome warriors 

1295
01:09:46,720 --> 01:09:49,680
skilled with medieval weaponry, 
Slayers are experts on the 

1296
01:09:49,680 --> 01:09:53,160
infernal domain's history, 
complex hierarchies and powerful

1297
01:09:53,640 --> 01:09:55,120
relics. 
So that's your Slayer. 

1298
01:09:55,960 --> 01:09:58,880
Past that, there's a few more 
classes and they're all laid out

1299
01:09:58,880 --> 01:10:01,240
more or less the same. 
It's mostly real tables, which I

1300
01:10:01,240 --> 01:10:05,760
love, You know? 
You know creepers, which are 

1301
01:10:05,760 --> 01:10:10,240
going to be more of your witches
in Warlocks and Hell's 

1302
01:10:10,240 --> 01:10:12,920
hierarchy, which? 
One's your favorite. 

1303
01:10:17,560 --> 01:10:18,040
I don't know. 
I. 

1304
01:10:18,040 --> 01:10:20,040
Like I guess we can. 
Do the little I guess we can do 

1305
01:10:20,040 --> 01:10:21,840
the little intro to each one and
then kind of figure out a 

1306
01:10:21,840 --> 01:10:22,880
favorite. 
I I love. 

1307
01:10:22,880 --> 01:10:27,560
I love reapers because I. 
Like Reapers, I also just like 

1308
01:10:27,560 --> 01:10:29,040
the way the usurpers pages 
looked. 

1309
01:10:29,600 --> 01:10:32,360
Yeah. 
So, yeah, very demog. 

1310
01:10:32,360 --> 01:10:34,000
Yeah, I'll just do the opening 
for all of them. 

1311
01:10:34,000 --> 01:10:37,320
Let's bring reapers. 
I love how the that's why I kind

1312
01:10:37,920 --> 01:10:40,160
of wanted to kick the spreads. 
I'm kick back to spreads real 

1313
01:10:40,160 --> 01:10:43,960
quick. 
The page display like the OR 

1314
01:10:43,960 --> 01:10:46,520
like the. 
How each one has its own like 

1315
01:10:46,560 --> 01:10:48,640
art style for each one. 
I love. 

1316
01:10:49,160 --> 01:10:50,160
Great. 
Very good. 

1317
01:10:50,160 --> 01:10:54,160
Players is very like like almost
like red splattered and stuff 

1318
01:10:54,160 --> 01:10:55,080
like that. 
I dig that. 

1319
01:10:55,080 --> 01:10:56,640
The Reapers, the black and 
white. 

1320
01:10:56,960 --> 01:11:00,800
You know what was after that? 
Oh rippers. 

1321
01:11:00,840 --> 01:11:03,760
So you may read the blurb for 
reapers. 

1322
01:11:04,280 --> 01:11:06,760
Oh, I thought you just did. 
I summarized it. 

1323
01:11:07,320 --> 01:11:08,480
But no one which is in. 
What? 

1324
01:11:09,360 --> 01:11:11,560
What? 
Yeah, yeah. 

1325
01:11:11,880 --> 01:11:14,920
Yeah, yeah, new middle witches 
and warlocks are going to place 

1326
01:11:14,920 --> 01:11:17,320
in Hell's hierarchy after their 
mortal expiration. 

1327
01:11:17,320 --> 01:11:20,160
These death boards are soul 
hunters responsible for taking 

1328
01:11:20,480 --> 01:11:23,040
unrepentant sinners to their 
eternal damnation. 

1329
01:11:23,280 --> 01:11:26,040
Reapers wield impressive 
infernal powers and are somewhat

1330
01:11:26,040 --> 01:11:29,160
creepy, so they have around they
own hell rides. 

1331
01:11:31,360 --> 01:11:34,360
You know, just your creepy 
powers users. 

1332
01:11:35,680 --> 01:11:41,280
And that went to hell like the. 
Rest of us after that we have 

1333
01:11:41,800 --> 01:11:44,000
usurpers. 
I'll look at the spread. 

1334
01:11:44,000 --> 01:11:44,960
The spread so good. 
The. 

1335
01:11:45,120 --> 01:11:47,480
Little guy. 
The little guy. 

1336
01:11:47,800 --> 01:11:55,240
It's very brutal. 
You know in the Down Under hell,

1337
01:11:55,240 --> 01:11:58,280
you dimwit, Not Australia. 
Minor demons are usually 

1338
01:11:58,280 --> 01:12:01,920
bullied, bossed around, and 
given the worst jobs. 

1339
01:12:01,920 --> 01:12:05,560
But even the most worthless 
rebel sometimes rises above 

1340
01:12:05,560 --> 01:12:08,240
expectation, such as the case of
usurpers. 

1341
01:12:08,240 --> 01:12:12,040
Demon with a talent for 
possessing the bodies of mortals

1342
01:12:12,040 --> 01:12:15,720
who delve too deeply into the 
occult and become and 

1343
01:12:15,720 --> 01:12:18,560
unwillingly become vessels for 
demonic forces. 

1344
01:12:18,840 --> 01:12:22,120
Usurpers possess their vessels 
through a combination of 

1345
01:12:22,120 --> 01:12:24,720
meditative techniques and 
facilitators. 

1346
01:12:24,720 --> 01:12:28,520
Water, smoke, mirrors. 
You servers seldom leave hell 

1347
01:12:28,520 --> 01:12:31,360
and belong to a Guild that 
regulates their practices. 

1348
01:12:31,920 --> 01:12:34,280
Yeah, so this is this. 
I don't know why, but the 

1349
01:12:34,280 --> 01:12:36,760
possessed one's my favorite one.
I'm just like, that's super 

1350
01:12:36,760 --> 01:12:37,600
demonic. 
You know. 

1351
01:12:37,680 --> 01:12:40,080
We we have to roll AD 12 on a 
vessel though. 

1352
01:12:40,240 --> 01:12:42,720
You got to roll this one? 
Absolutely. 

1353
01:12:42,720 --> 01:12:44,040
Would you like to roll for a 
vessel? 

1354
01:12:44,720 --> 01:12:48,760
Yeah, I got. 
I got a nine A9 deranged hermit 

1355
01:12:49,000 --> 01:12:52,760
drives a battered pickup. 
Owns tobacco in the pipe, a 

1356
01:12:52,760 --> 01:12:56,560
chainsaw plus three damaged 
lashing, and a weird book called

1357
01:12:56,640 --> 01:13:00,840
War Plan. 
There we go. 2. 

1358
01:13:00,840 --> 01:13:03,360
Things about Two things about 
this list that I really enjoy. 

1359
01:13:03,360 --> 01:13:08,480
One, like half of these give you
a set amount of grams of 

1360
01:13:08,480 --> 01:13:11,240
substance that you just have 
with you, which is fucking 

1361
01:13:11,240 --> 01:13:15,040
great. 
Like the fashion pimp owns 10 

1362
01:13:15,040 --> 01:13:17,680
grams and a nine millimeter 
doesn't tell you what grams is 

1363
01:13:17,680 --> 01:13:21,840
but or what what it is in grams.
But I love that 13. 

1364
01:13:23,400 --> 01:13:25,240
Oh yeah, like Damien or 
whatever. 

1365
01:13:25,280 --> 01:13:30,240
The whole about nine years old 
meeting his gaze is like staring

1366
01:13:30,240 --> 01:13:34,920
into a bottomless pit. 
His loyal Doberman Kane treat as

1367
01:13:34,920 --> 01:13:37,160
a Hellhound is always at his 
side. 

1368
01:13:37,520 --> 01:13:41,120
Owns a strange looking yo-yo. 
Yeah, 13 on AD 12. 

1369
01:13:41,120 --> 01:13:44,080
I love those right here, like 
the flavor bits where it's like 

1370
01:13:44,440 --> 01:13:47,720
it's rule sex, but it's not 
because you can't actually roll 

1371
01:13:47,720 --> 01:13:48,880
it. 
But it's just it's great. 

1372
01:13:49,320 --> 01:13:51,200
So, like, so many of the 
references in this are fucking 

1373
01:13:51,200 --> 01:13:54,680
great. 
Like the angry hobo who owns the

1374
01:13:54,680 --> 01:13:55,720
shotgun. 
Literally. 

1375
01:13:55,720 --> 01:13:58,160
Like hobo with the shotgun. 
Like like the movie. 

1376
01:13:58,160 --> 01:14:02,520
Like I just, I love like the 
priest with the with the Toyota.

1377
01:14:03,240 --> 01:14:06,320
Like, I don't know, there's so 
many cool fucking references at 

1378
01:14:06,320 --> 01:14:09,120
the entire thing. 
That middle-aged priest. 

1379
01:14:09,120 --> 01:14:12,800
Of the Toyota reference to. 
I assumed it was The Exorcist. 

1380
01:14:14,040 --> 01:14:17,240
Oh, I I mean, you're probably. 
Oh, that would make sense, huh? 

1381
01:14:18,080 --> 01:14:19,040
Yeah. 
OK, cool, cool, cool. 

1382
01:14:19,040 --> 01:14:19,800
I just didn't. 
I didn't. 

1383
01:14:19,800 --> 01:14:23,720
Pick it up right away. 
I loved the the middle-aged goth

1384
01:14:23,720 --> 01:14:25,480
that looks like Robert Smith at 
his prime. 

1385
01:14:27,000 --> 01:14:30,880
Not late. 
The the prime one anyway. 

1386
01:14:30,920 --> 01:14:34,920
Yeah. 
What was that? 

1387
01:14:35,120 --> 01:14:37,080
Sorry, I'm. 
I'm still reading the list. 

1388
01:14:37,080 --> 01:14:39,400
It's a really very good list. 
It's so good. 

1389
01:14:40,040 --> 01:14:45,400
And then revenant. 
So you died and a dude with a 

1390
01:14:45,400 --> 01:14:49,080
cloak took you on tour of El 
Inferno. 

1391
01:14:49,360 --> 01:14:51,840
Now he showed you around, 
pointing out the torments 

1392
01:14:51,880 --> 01:14:55,040
awaiting you, and then asked if 
instead of spending eternity 

1393
01:14:55,040 --> 01:14:58,160
there, you would better help 
them with a little problem. 

1394
01:14:58,160 --> 01:15:01,240
Your answer was swift, but 
dignified considering the 

1395
01:15:01,280 --> 01:15:03,280
circumstances. 
Get me the fuck out. 

1396
01:15:04,080 --> 01:15:07,320
Residents get a resurrect A 
resurrection card from the 

1397
01:15:07,320 --> 01:15:09,000
infernal Power. 
The drawback? 

1398
01:15:09,000 --> 01:15:12,160
Each time they revive, they 
leave some of their community 

1399
01:15:12,160 --> 01:15:14,920
behind. 
Luckily they get a hell ride and

1400
01:15:14,920 --> 01:15:18,080
an infernal Guardian watches 
over them and make sure they 

1401
01:15:18,080 --> 01:15:22,760
behave like good boys. 
I will say I love the Damien 

1402
01:15:22,760 --> 01:15:27,880
page, but it does throw off the 
the character spreads instead of

1403
01:15:27,880 --> 01:15:31,280
being like 2 full pages that now
it becomes like happy happy. 

1404
01:15:31,480 --> 01:15:37,280
You know, I just realized that 
usurpers don't get hell rides. 

1405
01:15:38,200 --> 01:15:41,080
No, they they get the vehicles 
that come with the vessel, 

1406
01:15:42,280 --> 01:15:43,840
right, right. 
Yeah. 

1407
01:15:44,000 --> 01:15:47,000
Like the pimp gets, the pimp 
gets their pimp wagon and the 

1408
01:15:47,000 --> 01:15:50,040
preset that Toyota and stuff, 
the one is literally. 

1409
01:15:50,080 --> 01:15:53,640
Like a guy 's bike, Demonic 
bikes and you're in a Toyota. 

1410
01:15:54,440 --> 01:15:59,600
Dude, if you roll, if you roll 
12, you're literally a pop team 

1411
01:15:59,600 --> 01:16:02,760
that drives a bicycle and has 
pepper spray and a fucking 

1412
01:16:02,760 --> 01:16:06,400
Madonna mixtape Like. 
Oh. 

1413
01:16:06,400 --> 01:16:08,760
My God. 
That cracks me the fuck up. 

1414
01:16:08,760 --> 01:16:10,160
That's the one that gets me the 
most. 

1415
01:16:10,160 --> 01:16:13,480
It's like all of these like bad 
ass biker dudes and like the one

1416
01:16:13,480 --> 01:16:17,280
in the front is just like on a 
fucking BMX with no brakes. 

1417
01:16:17,320 --> 01:16:19,000
Just like sitting on the pegs or
something. 

1418
01:16:19,000 --> 01:16:22,800
Like with no brakes. 
Oh, I know. 

1419
01:16:23,200 --> 01:16:24,920
I've found so many kids like 
that. 

1420
01:16:25,400 --> 01:16:27,000
OK, we. 
I think there's one more 

1421
01:16:27,600 --> 01:16:29,720
character cost like falling is 
falling. 

1422
01:16:29,720 --> 01:16:31,520
The last one. 
I think so. 

1423
01:16:32,160 --> 01:16:34,760
Yeah, Fallen is the last one. 
Yeah, here we go. 

1424
01:16:34,760 --> 01:16:36,600
The fallen. 
The first fallen page is pretty 

1425
01:16:36,600 --> 01:16:38,440
fucking dope too. 
Like, I love how it's like kind 

1426
01:16:38,440 --> 01:16:42,280
of stretched up and then how 
does like the the, the, the 

1427
01:16:42,280 --> 01:16:43,840
feather kind of falling down and
stuff. 

1428
01:16:45,840 --> 01:16:53,200
Oh yeah, yeah, yeah, very cool. 
So yeah, is this a test, Lord? 

1429
01:16:53,480 --> 01:16:57,200
Lord, why? 
Why does he never answer me? 

1430
01:16:57,400 --> 01:17:00,040
I have been left abandoned in 
this Cradle Of Filth. 

1431
01:17:00,080 --> 01:17:02,240
I do not belong here. 
Sorry. 

1432
01:17:02,240 --> 01:17:06,240
Please, Please forgive me, Lord.
I will accept this ordeal. 

1433
01:17:06,440 --> 01:17:08,880
Lord, where are you? 
Please. 

1434
01:17:09,200 --> 01:17:11,120
Just a sign that I'm on the 
right path. 

1435
01:17:11,840 --> 01:17:14,880
Please. 
Your wings were clipped and you 

1436
01:17:14,880 --> 01:17:18,760
fell hard unto the world of man.
How long ago you barely 

1437
01:17:18,760 --> 01:17:21,240
remember. 
And hope is growing dimmer. 

1438
01:17:21,680 --> 01:17:23,520
Perhaps if you prove yourself 
worthy. 

1439
01:17:23,720 --> 01:17:27,480
Perhaps if you managed to save 
the world, he might allow you to

1440
01:17:27,480 --> 01:17:29,520
return. 
Or perhaps you should start 

1441
01:17:29,520 --> 01:17:33,360
thinking for yourself for once. 
After all, you were cast aside 

1442
01:17:33,560 --> 01:17:36,600
like a pariah, rejected for your
reluctance to submit. 

1443
01:17:36,800 --> 01:17:39,960
Yes, maybe it is time you 
reclaim, but is rightfully 

1444
01:17:39,960 --> 01:17:42,280
yours. 
Your fallen Angel. 

1445
01:17:42,960 --> 01:17:44,520
So good. 
Just so good. 

1446
01:17:44,640 --> 01:17:47,240
All of these are so good. 
Really good flavor in that one 

1447
01:17:47,240 --> 01:17:48,480
too. 
Now of course you're talking 

1448
01:17:48,480 --> 01:17:50,080
about all these, actually. 
Like reading the little blobs at

1449
01:17:50,080 --> 01:17:53,760
the beginning is like a very fun
part of the the character 

1450
01:17:53,760 --> 01:17:56,440
section, you know? 
We're cutting out like half of 

1451
01:17:56,440 --> 01:17:59,800
like, the coolest bits of stuff,
but like the flaws for the 

1452
01:18:00,440 --> 01:18:04,200
really cool section, you know? 
Yeah, dude, #3 was like one of 

1453
01:18:04,200 --> 01:18:06,080
my favourites. 
Insufferable, pedantic, 

1454
01:18:06,080 --> 01:18:07,160
nihilist. 
I'm like you. 

1455
01:18:07,600 --> 01:18:11,440
Didn't have to put me in the 
game, you douche bag the whole 

1456
01:18:12,160 --> 01:18:15,360
targeted. 
Yeah, yeah. 

1457
01:18:15,360 --> 01:18:19,320
There's, there's just so there's
just so much good stuff. 

1458
01:18:19,320 --> 01:18:22,640
Like, yeah, I feel like this is 
one of those games that would be

1459
01:18:22,640 --> 01:18:25,600
really easy to play a character 
in because the role tables for 

1460
01:18:25,600 --> 01:18:29,800
making a character are so good 
and defined that you, like, you 

1461
01:18:29,800 --> 01:18:31,920
roll up a character and you're 
like, oh, I know exactly who 

1462
01:18:31,920 --> 01:18:33,520
this character is. 
Like, obviously there's always 

1463
01:18:33,520 --> 01:18:36,400
ownership where you can, like 
make the character your own. 

1464
01:18:36,720 --> 01:18:38,960
But like, this just lays out 
things so clearly. 

1465
01:18:38,960 --> 01:18:41,520
Like, yeah. 
And you're like, oh, OK, cool, 

1466
01:18:41,520 --> 01:18:43,920
yeah, yeah, totally. 
I will play a fallen Angel 

1467
01:18:43,920 --> 01:18:47,640
that's like innocent and like 
gullible as a child. 

1468
01:18:47,840 --> 01:18:50,640
You know, yeah, really good 
stuff. 

1469
01:18:51,320 --> 01:18:55,040
The thing too is like, even the 
parts that are less flavor and 

1470
01:18:55,040 --> 01:19:00,240
more mechanic, like the armor 
and stuff like that flavors your

1471
01:19:00,240 --> 01:19:01,760
character so much. 
Like the difference between 

1472
01:19:01,760 --> 01:19:04,840
micro armor and Kevlar, you're 
like, oh, like those are like, 

1473
01:19:04,840 --> 01:19:06,200
those are two completely 
different things. 

1474
01:19:06,200 --> 01:19:09,160
One I look like the cult of 
Abraxas, and one I look like, 

1475
01:19:09,480 --> 01:19:11,800
like I belong in like a biker 
bar. 

1476
01:19:11,800 --> 01:19:14,760
You know what I mean? 
So, so, so good all the way 

1477
01:19:14,760 --> 01:19:21,520
through. 
So we are on. 

1478
01:19:22,320 --> 01:19:24,160
Go ahead. 
No, no. 

1479
01:19:24,160 --> 01:19:27,560
Yeah, that's where we at. 
Oh, auspices, auspices. 

1480
01:19:28,000 --> 01:19:32,560
Auspices are supernatural 
manifestations of archons, 

1481
01:19:32,560 --> 01:19:37,240
providing guidance and tutelage.
And auspice can also crazy good 

1482
01:19:37,240 --> 01:19:40,120
art right here just real quick. 
I'm on the read only version so 

1483
01:19:40,120 --> 01:19:42,920
I I almost forget like this is 
the power plant. 

1484
01:19:44,920 --> 01:19:46,480
Right. 
Yeah. 

1485
01:19:47,880 --> 01:19:51,920
Like the the smoke stacks, Yeah.
Very cool, yeah? 

1486
01:19:52,800 --> 01:19:56,600
And Auspice can provide hints 
and directions. 

1487
01:19:56,760 --> 01:20:01,640
Kill gravely wounded demons, 
return 1 grit to each PC, reveal

1488
01:20:01,640 --> 01:20:05,600
an infernal relics whereabouts, 
reprimands the party for their 

1489
01:20:05,600 --> 01:20:08,480
inefficiency or inaction. 
That's right you fucking idiots 

1490
01:20:08,480 --> 01:20:13,800
who did the terrible job. 
Next we have the. 

1491
01:20:13,840 --> 01:20:18,520
The next page is the the phone. 
Which like I imagine like this, 

1492
01:20:18,520 --> 01:20:20,760
is just the phone you use to 
talk to. 

1493
01:20:20,920 --> 01:20:24,080
Yeah, they. 
Oh, you mean to that? 

1494
01:20:24,080 --> 01:20:27,320
Well, so the auspices are you. 
Yeah, I love. 

1495
01:20:27,320 --> 01:20:29,800
There's a reference later at one
point where it says like, I 

1496
01:20:29,800 --> 01:20:32,760
think it's like the 80s page 
where it sells like cell phones 

1497
01:20:32,760 --> 01:20:35,600
were as big as bricks or 
suitcases and or whatever. 

1498
01:20:35,600 --> 01:20:36,720
And that just cracked me up 
every time. 

1499
01:20:36,960 --> 01:20:38,280
Why don't you think that's a 
good page? 

1500
01:20:38,280 --> 01:20:39,040
We'll get there. 
We'll get there. 

1501
01:20:39,040 --> 01:20:39,920
We're talking about. 
It's a good page. 

1502
01:20:39,960 --> 01:20:43,200
Yeah, but here the auspices are 
great, like rola, do you want to

1503
01:20:43,200 --> 01:20:44,680
do AD 12? 
Do you want me to do AD 12? 

1504
01:20:44,680 --> 01:20:46,040
Yeah, I would love to do a 
Detoor. 

1505
01:20:46,040 --> 01:20:50,880
I'm rolling forever. 
I roll it too. 

1506
01:20:51,000 --> 01:20:54,000
A Coca-Cola ad speaks to the 
PCs. 

1507
01:20:56,200 --> 01:21:00,400
So many of these are good. 
Like I love like #12. 

1508
01:21:00,400 --> 01:21:03,480
A medieval fantasy arcade game 
animates in the most curious 

1509
01:21:03,480 --> 01:21:06,520
way, and its main character 
addresses the players. 

1510
01:21:07,440 --> 01:21:09,640
So like you're just like rocking
at a fucking arcade and the 

1511
01:21:09,640 --> 01:21:12,040
suddenly things you're like hey,
hey stop fucking around and it's

1512
01:21:12,040 --> 01:21:14,080
like a little like sprites on 
this fucking screen. 

1513
01:21:14,400 --> 01:21:16,720
It just cracks me up so much. 
Like these are so good. 

1514
01:21:16,720 --> 01:21:18,880
I think the best part about that
is the implication that there's 

1515
01:21:18,880 --> 01:21:23,680
a group of of Hell Rider demons 
at an arcade, just jamming out 

1516
01:21:23,680 --> 01:21:25,640
when they're supposed to be 
working, you know of. 

1517
01:21:25,680 --> 01:21:27,240
Course they do. 
Of course they are. 

1518
01:21:27,240 --> 01:21:31,960
You know dude the next page is 
dope as fuck too. 

1519
01:21:31,960 --> 01:21:33,880
Even though I don't know who Cop
the Anvil is. 

1520
01:21:36,280 --> 01:21:41,480
Oh yeah yeah what is I mean the 
this is also you're you're in 

1521
01:21:41,480 --> 01:21:43,120
spread right now. 
Yeah, yeah, yeah, the the 

1522
01:21:43,400 --> 01:21:47,080
motorcycle. 
Like Paige crazy. 

1523
01:21:47,600 --> 01:21:50,040
That's such a sick. 
Like it's just a motorcycle head

1524
01:21:50,040 --> 01:21:52,960
on with like almost like a grim 
Reaper dude riding like the 

1525
01:21:52,960 --> 01:21:57,000
rocked up fucking handlebars up 
to their fucking head with like 

1526
01:21:57,000 --> 01:21:59,520
blood spewing out the front like
a skull and shit. 

1527
01:21:59,520 --> 01:22:01,480
This is such a sick. 
Kind of like a robe that looks 

1528
01:22:01,480 --> 01:22:06,480
like flying behind them you. 
Know so good again. 

1529
01:22:08,640 --> 01:22:11,080
So who is Corey the anvil? 
Is that Corey? 

1530
01:22:11,360 --> 01:22:15,440
The anvil watched as the 
sanitarium burned like a great 

1531
01:22:15,440 --> 01:22:21,600
pyre, and as he uttered the name
of jealous patron of the mad. 

1532
01:22:22,040 --> 01:22:25,440
The ascending smoked assumed A 
diabolic silhouette. 

1533
01:22:25,440 --> 01:22:29,040
It whispered to him words of 
encouragement, overtaking his 

1534
01:22:29,040 --> 01:22:32,000
mind and senses. 
The night was young and still, 

1535
01:22:32,000 --> 01:22:35,320
ripe with opportunity, and then 
he became Ghost Rider. 

1536
01:22:37,840 --> 01:22:44,920
So North Cage. 
I'm going to Do you. 

1537
01:22:45,160 --> 01:22:48,080
Do you want to roll the? 
Do you want to read the heads? 

1538
01:22:48,520 --> 01:22:50,720
All right, I'm going to read 
these so you can roll them up 

1539
01:22:50,720 --> 01:22:52,360
for me. 
All right, so hell rides. 

1540
01:22:52,360 --> 01:22:54,960
This one damn is just about 
impossible to read over here on 

1541
01:22:54,960 --> 01:22:58,840
this spread. 
It is pretty brutal. 

1542
01:22:58,840 --> 01:23:02,680
It is just a brutally bad at at 
doing this. 

1543
01:23:02,680 --> 01:23:06,640
So Hell Rides are the minor 
entities in permanent vehicular 

1544
01:23:06,640 --> 01:23:11,040
forms that any creature, like 
any creature, they can be 

1545
01:23:11,040 --> 01:23:15,760
injured and be careful, and can 
be injured and careful. 

1546
01:23:17,040 --> 01:23:20,800
Inspected will reveal bio 
mechanical internal organs. 

1547
01:23:21,120 --> 01:23:23,480
They're partially adept at 
finding portals in limbo that 

1548
01:23:23,480 --> 01:23:29,120
traverse realities. 
Skull Blazers. 

1549
01:23:29,120 --> 01:23:30,280
I do. 
They do not. 

1550
01:23:30,280 --> 01:23:33,840
Does not like angels. 
I do not like them either, it 

1551
01:23:33,840 --> 01:23:35,960
says on the page. 
The motorcycle looked like a 

1552
01:23:35,960 --> 01:23:39,160
gargoyle with a Jackal head, and
it growled menacingly at the 

1553
01:23:39,160 --> 01:23:42,440
fallen. 
Her Master, Zandar stroked her 

1554
01:23:42,440 --> 01:23:46,800
gas tank and fed a pulsing chunk
of flesh into her chromed maul. 

1555
01:23:48,200 --> 01:23:50,680
How right is 3 armor and HP 
equal to its master's highest 

1556
01:23:50,680 --> 01:23:55,720
stat charge against a pedestrian
plus three Damaged, Blunt. 

1557
01:23:55,920 --> 01:23:58,960
Blunt. 
I do like a specific tell you 

1558
01:23:58,960 --> 01:24:01,040
like just you know this is blunt
damage if. 

1559
01:24:01,280 --> 01:24:03,360
You want damage over them with 
your demonic. 

1560
01:24:03,360 --> 01:24:07,920
Bike. +3 damage to pedestrians 
Roll the deep ball for the Power

1561
01:24:07,920 --> 01:24:09,560
on a Hell Ride for your. 
Power on your. 

1562
01:24:09,640 --> 01:24:14,480
Ride. 
All right, what do we get A a 

1563
01:24:14,480 --> 01:24:18,000
mobile medical unit and an 
exemplar surgeon. 

1564
01:24:18,360 --> 01:24:22,280
Anyone can spin grit and test 
brains to heal damage equal to 

1565
01:24:22,280 --> 01:24:28,280
the highest rolled dice. 
I so many of these are so good, 

1566
01:24:28,280 --> 01:24:33,640
like a savage smoking tricycle 
that travels on any service. 

1567
01:24:35,440 --> 01:24:37,920
The one breathes fire with a 
built in oven. 

1568
01:24:37,920 --> 01:24:40,600
The one just explodes on 
command, killing everything 

1569
01:24:40,600 --> 01:24:46,200
within like a Yeah such a so 
fucking stupid and it it in its 

1570
01:24:46,200 --> 01:24:51,240
rider can become invisible. 
Great 12 you spend 1 grit to 

1571
01:24:51,240 --> 01:24:57,360
transform it into a 
biomechanical golem. 10 guts, 10

1572
01:24:57,360 --> 01:25:01,280
Guts, Spotify It brings 5 for 
the rest of the scene. 

1573
01:25:02,680 --> 01:25:05,160
You have a big fucking 10 guts, 
bro. 

1574
01:25:05,160 --> 01:25:07,320
That's pretty high and a two to 
six. 

1575
01:25:07,400 --> 01:25:10,280
Row under. 
Yeah, but your styling brains 

1576
01:25:10,280 --> 01:25:13,120
are five. 
Yeah, but it's your golem. 

1577
01:25:13,120 --> 01:25:14,560
It's your golem. 
And it's this morning. 

1578
01:25:15,080 --> 01:25:19,800
All hell rides are carnivores. 
All right, Romeo, D12 for your 

1579
01:25:19,800 --> 01:25:25,880
personality trophy. 
Your hell ride 4 wines every 

1580
01:25:25,880 --> 01:25:28,480
time she is left alone. 
Me too. 

1581
01:25:29,120 --> 01:25:30,480
Purse. 
When Crest. 

1582
01:25:32,760 --> 01:25:37,960
Yeah, I love what was it. #3 is 
great. 

1583
01:25:37,960 --> 01:25:40,960
Like fiery red eye screams 
motherfucker whenever she gets 

1584
01:25:40,960 --> 01:25:45,200
excited. 
So many of these are just so 

1585
01:25:45,200 --> 01:25:47,560
good. 
Competitive, like roars, like a 

1586
01:25:47,560 --> 01:25:49,200
monster behemoth. 
Like these are great. 

1587
01:25:49,760 --> 01:25:52,440
And then oh, AD 20 for name, hit
me with that name also. 

1588
01:25:52,440 --> 01:25:58,280
Fuck I love this page finished 
accidentally clicked out of my 

1589
01:26:00,240 --> 01:26:06,960
nice roller 9 little behemoth. 
That's your that's your The 

1590
01:26:06,960 --> 01:26:10,240
little behemoth is one that 
likes to to to get sad when 

1591
01:26:10,240 --> 01:26:12,720
you're when you're away. 
I'm going to. 

1592
01:26:12,720 --> 01:26:15,360
I'm going to roll AD 20 on this 
too, because I really want to 

1593
01:26:15,360 --> 01:26:20,920
name for a hell ride. 
I got a 15 Howling Bull. 

1594
01:26:22,280 --> 01:26:25,080
Nice. 
The tables in this are so 

1595
01:26:25,120 --> 01:26:27,280
there's so many tables, but 
they're so good. 

1596
01:26:27,600 --> 01:26:28,840
There are. 
It's really good though. 

1597
01:26:29,440 --> 01:26:32,400
Also, you know, for being like 
my pages, did we say this was 

1598
01:26:32,400 --> 01:26:33,840
100? 
145. 

1599
01:26:34,360 --> 01:26:38,600
It's just it's spread so nicely,
you know, I mean it's just like 

1600
01:26:38,760 --> 01:26:41,200
it's 100 and it's way longer 
than other games we go through. 

1601
01:26:41,280 --> 01:26:43,600
And I mean, we're reading a lot 
of it right now and we're 

1602
01:26:43,600 --> 01:26:46,600
talking about it pretty actively
and we're like very much. 

1603
01:26:46,600 --> 01:26:50,560
Cruising through it and there's 
a lot of good art left too. 

1604
01:26:51,160 --> 01:26:53,600
Yeah, yeah. 
I was like for a game that's 

1605
01:26:53,600 --> 01:26:55,800
longer than, you know, I'm a 
very big Zine guy. 

1606
01:26:55,800 --> 01:26:59,240
But man, I don't mind the the 
size of this game at all. 

1607
01:27:00,920 --> 01:27:03,920
Here's The thing is if you took 
out the role tables after like 

1608
01:27:03,920 --> 01:27:06,160
character creation, the game is 
only what, like we're, we're, 

1609
01:27:06,160 --> 01:27:07,920
we're. 
I mean that's hell rides. 

1610
01:27:07,920 --> 01:27:11,680
We're at 60 pages. 
So like, you know, I mean Edges,

1611
01:27:11,680 --> 01:27:14,560
relics and rituals are still 
like technically I guess part of

1612
01:27:14,560 --> 01:27:19,240
like creating the character or 
whatever, but like or it's like 

1613
01:27:19,240 --> 01:27:22,040
you said like. 
It's a ton of tables and stuff 

1614
01:27:22,040 --> 01:27:23,480
like that. 
Like the Well, the read only 

1615
01:27:23,480 --> 01:27:26,600
version is pretty sparsely laid 
out too. 

1616
01:27:26,800 --> 01:27:31,280
There's a whole, so the read 
only is 114 pages. 

1617
01:27:31,720 --> 01:27:37,360
It's 100 before the gallery, so 
it's like 99. 

1618
01:27:37,360 --> 01:27:40,200
So it's only for rules, Yeah. 
And absolutely there's a lot of 

1619
01:27:40,200 --> 01:27:42,960
space and not like when like a 
wasteful way, but it's very easy

1620
01:27:42,960 --> 01:27:44,440
to really, it's very easy on the
eyes. 

1621
01:27:45,640 --> 01:27:46,920
Yeah there's just like positive 
thing. 

1622
01:27:46,920 --> 01:27:49,320
I'm like oh this is good like 
sometimes we look at gave them 

1623
01:27:49,320 --> 01:27:53,920
like 107 pages I'm like but this
one like this is easy it's nice.

1624
01:27:53,920 --> 01:27:56,760
It's very like you know also 
good tables. 

1625
01:27:56,760 --> 01:27:59,840
I love roll tables, but again if
it was, if it was even with 

1626
01:27:59,840 --> 01:28:01,000
everything in the read only if 
it. 

1627
01:28:01,000 --> 01:28:04,840
Was condensed to like 2 column 
single spacing. 

1628
01:28:05,240 --> 01:28:06,960
We're looking at like 4550 pages
tops. 

1629
01:28:07,120 --> 01:28:09,320
Absolutely total tops. 
Easily, Yeah, yeah. 

1630
01:28:10,760 --> 01:28:12,360
It kind of you know it. 
Kind of reminds me. 

1631
01:28:12,360 --> 01:28:19,040
In in any more layout in in in 
content sense to like false of 

1632
01:28:19,040 --> 01:28:21,800
aren't a little bit. 
Yeah, a little bit. 

1633
01:28:21,840 --> 01:28:23,760
It's like it's a pretty. 
Thick book, but like, frankly, 

1634
01:28:23,760 --> 01:28:25,480
most of. 
It's like, it's tables and like 

1635
01:28:25,520 --> 01:28:29,040
lore with like a little bit of 
rules and it's spread very 

1636
01:28:29,040 --> 01:28:32,400
nicely where it's easy to read, 
Yeah, well, if we just, if we 

1637
01:28:32,400 --> 01:28:34,640
look at just the rules. 
Of the book. 

1638
01:28:34,720 --> 01:28:39,080
Even I I don't know how much it 
is in in the read only but in 

1639
01:28:39,080 --> 01:28:41,720
this it was what like maybe like
10-12 pages with like yeah. 

1640
01:28:42,480 --> 01:28:44,720
Fraction of each page covered 
because most of it was art. 

1641
01:28:44,720 --> 01:28:48,440
So like yeah, it's not we're 
we're saying in a good way that 

1642
01:28:48,440 --> 01:28:50,360
like it's long but not dense I 
think. 

1643
01:28:50,760 --> 01:28:52,800
Yeah. 
And I and by the way also when I

1644
01:28:52,800 --> 01:28:55,880
say easy to read down visually, 
I mean that as presently with 

1645
01:28:55,880 --> 01:29:00,800
like ADHD it's it's given to you
in like very bite sized bits 

1646
01:29:00,800 --> 01:29:04,080
that are like broken up And I 
I'm, I do enjoy going through 

1647
01:29:04,080 --> 01:29:05,120
this game. 
I have enjoyed going through 

1648
01:29:05,120 --> 01:29:06,800
this game. 
So yeah it's good. 

1649
01:29:07,040 --> 01:29:09,640
I really enjoy a lot. 
Yeah, it's good, So tell. 

1650
01:29:09,720 --> 01:29:13,400
Me about edging. 
OK, so edging is when you get 

1651
01:29:13,400 --> 01:29:14,640
real. 
Close. 

1652
01:29:14,640 --> 01:29:15,920
No. 
So edges. 

1653
01:29:16,680 --> 01:29:19,600
Choose one, then test style. 
If you succeed, choose another. 

1654
01:29:19,600 --> 01:29:20,720
I love that. 
Like you. 

1655
01:29:20,720 --> 01:29:23,160
Just like you get one if you get
one and you get them until you 

1656
01:29:23,160 --> 01:29:27,880
stop getting them. 
Like so much of this system is 

1657
01:29:27,880 --> 01:29:30,280
like you get what you get. 
Now go do shit. 

1658
01:29:30,280 --> 01:29:31,680
You know what I mean? 
I really enjoy that. 

1659
01:29:31,680 --> 01:29:35,240
So. 
There's a lot of edges, like if 

1660
01:29:35,240 --> 01:29:38,480
I click back to the two page 
display. 

1661
01:29:38,720 --> 01:29:40,720
I've also figured out how to do 
that without like going in and 

1662
01:29:40,720 --> 01:29:42,480
out of the fucking full page 
mode, which is great. 

1663
01:29:42,760 --> 01:29:47,160
It is literally like what? 
6 pages of edges? 

1664
01:29:47,800 --> 01:29:50,680
Yeah. 
The one kind of isn't that. 

1665
01:29:50,680 --> 01:29:53,240
Like, I love the free will, one 
where it's literally just like 

1666
01:29:53,240 --> 01:29:57,040
this, like existential crisis. 
Like when you get to, you're 

1667
01:29:57,040 --> 01:30:04,800
just reading it like so. 
But some great edges on here, 

1668
01:30:06,320 --> 01:30:11,200
Dark Masters pet. 
Whenever you whenever you tend 

1669
01:30:11,200 --> 01:30:14,600
to your DM's comfort, you may be
entitled to 1 grit. 

1670
01:30:14,600 --> 01:30:17,480
Provided they like the rewarding
their favorite pet. 

1671
01:30:17,480 --> 01:30:19,640
So like, bring Mountain Dew get 
plus one grit. 

1672
01:30:19,680 --> 01:30:21,960
You know what I mean? 
Blood fetish. 

1673
01:30:21,960 --> 01:30:23,840
You hit it inside. 
It's begging to come out 

1674
01:30:23,840 --> 01:30:27,600
whenever you're unintentionally 
spattered with blood gain one 

1675
01:30:27,600 --> 01:30:29,640
grit. 
So a lot of this is like. 

1676
01:30:30,400 --> 01:30:33,800
Getting grit back or these are 
all basically just like little 

1677
01:30:33,800 --> 01:30:36,920
tiny bonuses that you get 
throughout play. 

1678
01:30:38,600 --> 01:30:41,880
And again like as far as the 
edge goes, you you you pick one 

1679
01:30:41,880 --> 01:30:45,320
to start your character, you 
test if you succeed you can test

1680
01:30:45,320 --> 01:30:47,080
again and again. 
So theoretically, if you test 

1681
01:30:47,080 --> 01:30:48,480
like three or four in a row, you
get a bunch. 

1682
01:30:48,600 --> 01:30:50,240
Or you could fail on your first 
one to get fucked. 

1683
01:30:50,520 --> 01:30:52,800
Or in advancement you could roll
to get like another edge. 

1684
01:30:52,800 --> 01:30:55,880
Or whatever. 
Man, I. 

1685
01:30:56,520 --> 01:30:59,280
I know that it's like because I 
don't have the same, I obviously

1686
01:30:59,280 --> 01:31:01,960
moved across the country, so 
I'm, I don't have an RPG table 

1687
01:31:01,960 --> 01:31:03,280
right now. 
I'm putting together a new one. 

1688
01:31:03,560 --> 01:31:05,560
But like, I'm I'm bummed I 
didn't get to play this with my 

1689
01:31:05,560 --> 01:31:08,640
old table because they loved 
rolling for characters when shit

1690
01:31:08,640 --> 01:31:10,880
was unfair. 
So like shit like this, like 

1691
01:31:11,120 --> 01:31:13,520
through old character be like, 
yeah, I got like fucking four or

1692
01:31:13,520 --> 01:31:15,880
five of these or whatever. 
And then your next character is 

1693
01:31:15,880 --> 01:31:21,280
like, I got one, Yeah, they're 
so good. 

1694
01:31:22,920 --> 01:31:24,720
Gesture. 
Make them laugh and they won't 

1695
01:31:24,720 --> 01:31:28,360
murder you, said Arno the Imp, a
famous buffoon who played a joke

1696
01:31:28,360 --> 01:31:31,000
on the Dark Master and then got 
cooked alive whenever your 

1697
01:31:31,000 --> 01:31:32,600
character makes Adm laugh. 
Game one. 

1698
01:31:32,600 --> 01:31:36,080
Great. 
I also love the the touches of 

1699
01:31:36,080 --> 01:31:39,960
in game and out of game stuff in
here like the table breaking, 

1700
01:31:40,280 --> 01:31:43,120
breaking the 4th wall 
interaction and it's like it's 

1701
01:31:43,120 --> 01:31:48,680
like a lot of it's with the the 
DM and I appreciate that because

1702
01:31:48,720 --> 01:31:50,760
I'm this is definitely written 
by somebody who's like I'm the 

1703
01:31:50,760 --> 01:31:54,880
forever game runner and I want 
it to be more fun for me and I'm

1704
01:31:54,880 --> 01:31:59,520
like me too. 
I also love that the Dark. 

1705
01:31:59,520 --> 01:32:02,280
Master, who is basically Satan, 
right? 

1706
01:32:02,320 --> 01:32:06,400
The devil is missing and that's 
why the archons have been had 

1707
01:32:06,400 --> 01:32:08,640
the luxury of being able to 
decide that they're going to 

1708
01:32:08,640 --> 01:32:13,080
fucking bounce, right? 
But the the DM of the game is 

1709
01:32:13,080 --> 01:32:17,560
the Dark Master, so there's like
a like, you know. 

1710
01:32:19,000 --> 01:32:23,280
So anyway, so that's right. 
That is edges. 

1711
01:32:23,720 --> 01:32:27,160
OK, then you get to relics. 
So relics are forged during the 

1712
01:32:27,160 --> 01:32:29,520
war against the Celestial, where
the demons and fallen angels who

1713
01:32:29,520 --> 01:32:32,960
served the Dark Master were 
pushed down to the depths of 

1714
01:32:32,960 --> 01:32:35,000
Hell. 
These ancient instruments of 

1715
01:32:35,000 --> 01:32:37,800
power are now scattered across 
the realm of man. 

1716
01:32:38,040 --> 01:32:41,160
It is a great honor to possess 
and guard one. 

1717
01:32:42,640 --> 01:32:46,440
So really good ones in here. 
Some of them are like you can 

1718
01:32:46,440 --> 01:32:48,360
notice, like the horn of 
Abraxas. 

1719
01:32:50,360 --> 01:32:52,920
God, Mandy is such a good movie.
The crooked horn. 

1720
01:32:52,920 --> 01:32:56,200
Of a strange creature summons 
all cultists in the vicinity to 

1721
01:32:56,200 --> 01:32:58,000
speak with the chooser. 
You've seen Mandy, right? 

1722
01:32:58,680 --> 01:33:04,520
I was really very intoxicated, 
but technically I've seen most 

1723
01:33:04,520 --> 01:33:06,160
of it. 
Just watch it again. 

1724
01:33:07,040 --> 01:33:12,400
Spear of Nicholas Cage One. 
Where his significant other gets

1725
01:33:13,760 --> 01:33:16,440
kidnapped by a Colt and it's 
incredibly trippy. 

1726
01:33:18,240 --> 01:33:20,200
And the Braxis dude, it's so 
fucking good. 

1727
01:33:20,440 --> 01:33:21,760
It's such an. 
Insanely good movie. 

1728
01:33:21,760 --> 01:33:25,800
I feel like that's the movie 
that, like, reinvigorated Nick 

1729
01:33:25,800 --> 01:33:29,760
Cage. 
You know, probably. 

1730
01:33:30,400 --> 01:33:32,120
Yeah. 
And I've. 

1731
01:33:32,120 --> 01:33:33,440
Loved everything that he's done 
since and. 

1732
01:33:33,760 --> 01:33:35,200
Most, almost all of it. 
That's good. 

1733
01:33:35,240 --> 01:33:37,000
Yeah. 
Actually, yeah. 

1734
01:33:38,200 --> 01:33:41,240
Spirulonginus shroud of Abaddon,
The Disemboweler. 

1735
01:33:41,240 --> 01:33:43,200
The Disemboweler. 
The teeth gun is great. 

1736
01:33:43,440 --> 01:33:47,160
This biomechanical artifact 
shoots infectious human molars. 

1737
01:33:47,720 --> 01:33:50,280
After six shots you have to 
reload it with fresh teeth. 

1738
01:33:50,680 --> 01:33:54,600
Mortal slain with this weapon 
become mindless flesh eating 

1739
01:33:54,600 --> 01:33:56,680
zombies plus three damages 
bullets. 

1740
01:34:00,600 --> 01:34:02,440
The spear of Longinus. 
Is a good one I. 

1741
01:34:02,440 --> 01:34:04,680
Cannot think of the Spear of 
Longinus without thinking of 

1742
01:34:04,680 --> 01:34:06,400
Avalon. 
Galleon, not the Bible. 

1743
01:34:06,520 --> 01:34:08,560
So that's which building? 
I don't know. 

1744
01:34:08,560 --> 01:34:14,200
I don't know what the Bible is, 
but when wielding this ancient 

1745
01:34:14,200 --> 01:34:16,520
Roman spear, all your. 
Successes against heavenly 

1746
01:34:16,520 --> 01:34:18,320
fellows become crits. 
Love that. 

1747
01:34:18,320 --> 01:34:24,080
You hear that Christ you got? 
Created by. 

1748
01:34:24,120 --> 01:34:28,080
That Roman you're seeing? 
Damage rituals. 

1749
01:34:28,080 --> 01:34:30,040
If APC can pass. 
A brains test. 

1750
01:34:30,040 --> 01:34:33,080
They can choose one ritual. 
So again, I love these. 

1751
01:34:33,080 --> 01:34:35,360
I think everyone gets a I'm 
pretty sure that everyone gets a

1752
01:34:35,360 --> 01:34:36,680
relic. 
I think it even says in the 

1753
01:34:36,680 --> 01:34:39,920
beginning that like. 
How writers or or part of your 

1754
01:34:39,920 --> 01:34:40,840
duties. 
You get a relic. 

1755
01:34:41,040 --> 01:34:45,200
So you get a relic, but then you
get as many edges as you pass a 

1756
01:34:45,200 --> 01:34:48,040
test for and then for rituals 
you get a brain. 

1757
01:34:48,040 --> 01:34:49,760
If you pass a brain test you get
one. 

1758
01:34:50,440 --> 01:34:53,120
And I again this is another in 
game out of game thing that I'm 

1759
01:34:53,120 --> 01:34:56,920
obsessed with. 
So the if APC can pass a brains 

1760
01:34:56,920 --> 01:35:00,240
test they can choose one ritual.
The DM can recite a ritual to 

1761
01:35:00,240 --> 01:35:03,680
the player, or the player can 
read it themselves, but only 

1762
01:35:03,680 --> 01:35:05,920
once. 
The player's challenge is to 

1763
01:35:05,920 --> 01:35:08,800
remember the words and speak 
them clearly when performing the

1764
01:35:08,800 --> 01:35:11,800
ritual. 
If they fail, you roll on the 

1765
01:35:11,800 --> 01:35:15,400
Table of Calamities. 
Rituals are required. 

1766
01:35:15,400 --> 01:35:18,040
Rituals also require a full 
scene and one grit. 

1767
01:35:18,440 --> 01:35:24,120
So you pick one and then each 
one comes with basically the 

1768
01:35:24,120 --> 01:35:27,960
ritual words. 
I say them to you one time, and 

1769
01:35:27,960 --> 01:35:30,520
in order for you to cast it, you
have to say those exact words 

1770
01:35:30,520 --> 01:35:33,320
back to me when you want to cast
it later without having written 

1771
01:35:33,320 --> 01:35:35,840
it down. 
Or you fail and have to roll on 

1772
01:35:35,840 --> 01:35:41,240
a table and game so a. 
Flesh weapon. 

1773
01:35:41,680 --> 01:35:43,920
An assortment of bone flesh, and
I was going to pick two. 

1774
01:35:44,000 --> 01:35:45,880
I was like flash weapons. 
The Yeah. 

1775
01:35:46,280 --> 01:35:48,880
An assortment of bone, flesh, 
and cartilage transforms. 

1776
01:35:48,880 --> 01:35:51,920
Into a gruesome fantasy weapon 
that deals plus three damage 

1777
01:35:52,160 --> 01:35:55,000
slashing or piercing and then 
this is what I would say to you 

1778
01:35:55,000 --> 01:35:59,000
and you would have to remember 
flesh marrow, bone send you 

1779
01:35:59,000 --> 01:36:03,320
blood and spirit. 
Bond thy nature into a weapon 

1780
01:36:03,320 --> 01:36:07,320
worthy of my purpose, and if you
can't say that back to me later,

1781
01:36:07,320 --> 01:36:09,040
or you fuck up even one word. 
You. 

1782
01:36:09,040 --> 01:36:11,040
Roll on a table of calamities 
and fuck you. 

1783
01:36:11,040 --> 01:36:14,000
It failed. 
I love that. 

1784
01:36:14,760 --> 01:36:17,480
Yeah, that is really good. 
It's so good. 

1785
01:36:18,000 --> 01:36:20,080
There's a lot of really good in 
this book. 

1786
01:36:20,080 --> 01:36:20,720
You. 
Know. 

1787
01:36:22,040 --> 01:36:24,240
I mean, here's the thing. 
I've yet to run in anything. 

1788
01:36:24,240 --> 01:36:26,560
Really bad or even bad. 
At all, like there's nothing. 

1789
01:36:27,000 --> 01:36:29,040
Yeah, that I've really disliked 
about any of this. 

1790
01:36:29,160 --> 01:36:30,520
So here's the table of 
calamities. 

1791
01:36:30,640 --> 01:36:33,040
So hit me with a Hit me with AAD
6. 

1792
01:36:36,480 --> 01:36:42,360
I rolled A5. 
Oh, you're impregnated. 

1793
01:36:42,360 --> 01:36:45,120
With a demon. 
Whose due date is in one D6 

1794
01:36:45,120 --> 01:36:48,800
hours every hour after that test
guts and a failure, it tears 

1795
01:36:48,800 --> 01:36:51,360
through your viscera and 
abdomen, doing 2D6 damage. 

1796
01:36:51,360 --> 01:36:56,680
Hello. 
It's fucking terrible. 

1797
01:36:56,840 --> 01:36:59,360
So you roll the table of 
calamities anytime. 

1798
01:37:01,760 --> 01:37:05,400
You'd fail a ritual or roll a 
complication as a one, one or a 

1799
01:37:05,400 --> 01:37:07,520
six, six. 
So the great thing that I love 

1800
01:37:07,520 --> 01:37:11,200
about the 1166 thing is it's the
same complications. 

1801
01:37:11,760 --> 01:37:14,120
You just either succeed in what 
you're trying to do and get 

1802
01:37:14,120 --> 01:37:16,120
pregnant with a demon, or you 
fail the way you're trying to do

1803
01:37:16,120 --> 01:37:21,920
and get pregnant with a demon. 
So, like, I like, I like six of 

1804
01:37:21,920 --> 01:37:26,040
the Nospus occurs. 
And it's like, in that moment, 

1805
01:37:26,040 --> 01:37:29,440
wherever you are, like, I as the
DM would be like, where are you 

1806
01:37:29,440 --> 01:37:30,240
guys? 
What are you doing? 

1807
01:37:30,240 --> 01:37:34,320
Like and like, you look down the
puddle in the road and looking 

1808
01:37:34,320 --> 01:37:36,480
back up at you as an Archon of 
hell. 

1809
01:37:36,480 --> 01:37:41,680
Like, what the fuck are you 
doing that's so good. 

1810
01:37:41,800 --> 01:37:44,080
Just so so much of this is. 
So good. 

1811
01:37:45,600 --> 01:37:47,200
Now we're getting to the flavor 
bits. 

1812
01:37:47,200 --> 01:37:49,120
I love. 
I love this page here. 

1813
01:37:49,760 --> 01:37:51,440
It's a great kind of. 
It's like a target with like 

1814
01:37:51,440 --> 01:37:54,560
this smiling lips, but these 
teeth are just way too fucking 

1815
01:37:54,560 --> 01:37:57,880
big. 
Everybody take this shit 

1816
01:37:57,880 --> 01:38:00,560
seriously. 
You guys better get your act 

1817
01:38:00,560 --> 01:38:02,600
together if you want to make it 
out in one piece. 

1818
01:38:02,960 --> 01:38:06,200
Go back to your elves and 
furries if you feel this is too 

1819
01:38:06,200 --> 01:38:09,520
much for you. 
The night awaits to the break of

1820
01:38:09,520 --> 01:38:12,760
dawn, baby. 
So baby this. 

1821
01:38:13,160 --> 01:38:14,800
This is getting into a lower 
section with a lot of roll 

1822
01:38:14,800 --> 01:38:16,240
tables. 
So randomly rolling some roll 

1823
01:38:16,240 --> 01:38:17,640
tables will probably cruise a 
lot of this. 

1824
01:38:17,920 --> 01:38:20,720
So this is the Roaring 80s. 
I love this page with the skulls

1825
01:38:20,720 --> 01:38:25,840
and bones in the 80s page. 
So, ah, the roaring 80s, where 

1826
01:38:25,840 --> 01:38:27,760
being cool matters more than. 
Being good. 

1827
01:38:27,760 --> 01:38:30,920
In the way your hair looks while
riding that badass chopper is a 

1828
01:38:30,920 --> 01:38:33,720
powerful statement worth risking
brain damage. 

1829
01:38:34,080 --> 01:38:36,640
Cell phones look like bricks you
carry in a suitcase, the 

1830
01:38:36,640 --> 01:38:39,840
Internet is little more than a 
perplexing digital trick, and 

1831
01:38:39,840 --> 01:38:42,640
MTV has the audacity of airing 
decent music. 

1832
01:38:43,080 --> 01:38:46,120
And people get to still enjoy, 
to a reasonable extent, the 

1833
01:38:46,120 --> 01:38:49,520
luxury of not giving a fuck 
about anything but their own 

1834
01:38:49,520 --> 01:38:52,520
private concern. 
God, man. 

1835
01:38:54,480 --> 01:38:56,120
Are we? 
Romanticizing an era? 

1836
01:38:56,160 --> 01:39:00,120
You bet. 
And then there, this continues 

1837
01:39:00,120 --> 01:39:01,840
on every cultural. 
Hint over you stereotype. 

1838
01:39:01,840 --> 01:39:04,160
Absurd cinematic sequence and 
cheesy line you can think of 

1839
01:39:04,160 --> 01:39:06,920
will serve you well. 
When in doubt, turn up the 

1840
01:39:06,920 --> 01:39:08,480
volume. 
Hell Night should feel like a 

1841
01:39:08,480 --> 01:39:12,480
mashup of B Movies awesomeness 
in which realism takes a break, 

1842
01:39:12,800 --> 01:39:15,600
takes a backseat to the raw over
the top black comedy horror 

1843
01:39:15,600 --> 01:39:18,240
storytelling. 
Each game session is called a 

1844
01:39:18,240 --> 01:39:19,640
chapter. 
It should have its own wicked 

1845
01:39:19,640 --> 01:39:22,520
title and kick ass introductory 
track to set the tone. 

1846
01:39:22,720 --> 01:39:26,280
So this is a very like how do 
you how do you play the game 

1847
01:39:26,280 --> 01:39:29,640
page and I really like that you 
know you know I'm. 

1848
01:39:29,680 --> 01:39:31,640
I'm on this. 
Read through with you. 

1849
01:39:31,640 --> 01:39:33,160
I'm. 
Going to appreciate more about 

1850
01:39:33,160 --> 01:39:36,600
this game that is like kind of 
on my knocks I'm on. 

1851
01:39:36,760 --> 01:39:41,200
I don't mean to keep comparing 
this to America board but there 

1852
01:39:41,200 --> 01:39:43,960
are they are, they have some 
similarities. 

1853
01:39:43,960 --> 01:39:49,680
They share some DNA is that I 
feel like this really embraces 

1854
01:39:49,680 --> 01:39:51,800
the. 
Tongue in cheek jokiness. 

1855
01:39:51,800 --> 01:39:55,360
Whereas like murkboard, it's 
definitely implied, but it is 

1856
01:39:55,360 --> 01:39:58,120
like dark and disgusting and 
gritty and your teeth are 

1857
01:39:58,120 --> 01:40:01,040
falling out and there's and this
one is like, yeah, that, but 

1858
01:40:01,040 --> 01:40:06,240
also you know like embrace the 
the camp cheesy corn of like 

1859
01:40:06,240 --> 01:40:10,280
being the 80s like on fire 
demonic action star. 

1860
01:40:11,920 --> 01:40:15,080
And I like that license a little
bit more and I like that's baked

1861
01:40:15,080 --> 01:40:18,720
in a little bit more evidently, 
you know, Yeah, I mean, yeah, I 

1862
01:40:18,720 --> 01:40:22,520
think I think they do. 
It this the same way in 

1863
01:40:22,520 --> 01:40:24,600
different ways as in like? 
Like Mark Borg. 

1864
01:40:24,600 --> 01:40:28,040
Does like you pick your nose so 
much it bleeds and stuff like 

1865
01:40:28,040 --> 01:40:28,960
that? 
Totally. 

1866
01:40:29,000 --> 01:40:32,760
But I think the difference, and 
maybe this is this is what I'm 

1867
01:40:32,760 --> 01:40:35,760
hearing from you, is like the 
4th wall breaks and like the 

1868
01:40:35,760 --> 01:40:38,600
more obvious like tongue in 
cheek stuff just makes it so 

1869
01:40:38,600 --> 01:40:41,800
much more apparent in this one. 
Yeah, I think so, because I I. 

1870
01:40:41,920 --> 01:40:43,800
I like. 
I feel like I've shown my 

1871
01:40:43,800 --> 01:40:47,160
players Merc Bore before, and I 
don't know that they totally 

1872
01:40:47,160 --> 01:40:50,520
walked away with that thing that
we're talking about from it the 

1873
01:40:50,520 --> 01:40:53,440
first time through. 
But like, I gave them this like 

1874
01:40:53,560 --> 01:40:57,520
they're going to walk away with 
like, OK, like you're you want 

1875
01:40:57,520 --> 01:41:01,760
levity in your games. 
Like in full dark does not work 

1876
01:41:02,320 --> 01:41:05,320
and like obviously like in a 
Merc bore gets the gonzo thing 

1877
01:41:05,320 --> 01:41:11,320
it's like the over the top and 
but this is like I don't know 

1878
01:41:11,880 --> 01:41:14,440
the license it gives to joke 
around like breaks that 4th wall

1879
01:41:14,440 --> 01:41:15,520
or like. 
Lean into that. 

1880
01:41:15,840 --> 01:41:18,040
I think it may just maybe just 
speaks to me more. 

1881
01:41:18,600 --> 01:41:21,480
Yeah, the gonzo is what popped 
in my head as you were. 

1882
01:41:21,480 --> 01:41:24,120
Continuing and I think. 
And maybe I'm wrong. 

1883
01:41:24,120 --> 01:41:28,000
I think the difference with that
is that like this, even if 

1884
01:41:28,000 --> 01:41:31,480
you've never really experienced 
this before, you're going to get

1885
01:41:31,800 --> 01:41:33,440
and with like the Gonzo 
markborg. 

1886
01:41:33,440 --> 01:41:35,920
If you haven't really 
experienced that, like, weird. 

1887
01:41:36,360 --> 01:41:39,640
Dark like metal to the point 
it's a Joe Gonzo onus. 

1888
01:41:39,800 --> 01:41:42,000
Yeah, like if you don't have 
like a federal reference for it,

1889
01:41:42,000 --> 01:41:43,920
sometimes it's hard to grasp. 
And I think I think that's what 

1890
01:41:43,920 --> 01:41:45,200
I mean. 
Sometimes when I say like a lot 

1891
01:41:45,200 --> 01:41:47,560
of like the kind of like 
shovelware mark work stuff like,

1892
01:41:47,600 --> 01:41:51,280
I feel like maybe people just 
like don't eventually where they

1893
01:41:51,320 --> 01:41:52,880
get an angry. 
Comment from somebody. 

1894
01:41:53,000 --> 01:41:55,880
But you called it shovelware. 
Oh, I've never. 

1895
01:41:55,880 --> 01:41:58,520
I would never like list. 
The ones that I. 

1896
01:41:58,520 --> 01:41:59,960
Think just aren't good but 
someone. 

1897
01:42:00,640 --> 01:42:03,120
'S going to read into like he's 
fucking talking about my project

1898
01:42:03,120 --> 01:42:05,240
right now. 
Hey listen, everyone should love

1899
01:42:05,240 --> 01:42:08,320
their project, but. 
But I think I think you're right

1900
01:42:08,320 --> 01:42:12,400
in the sense that, like, I think
that tone of like, the gonzo 

1901
01:42:12,760 --> 01:42:16,520
super darkness is harder tone to
hit on the head, just right. 

1902
01:42:16,880 --> 01:42:18,600
Yeah. 
Then this one I think would be a

1903
01:42:18,600 --> 01:42:21,080
lot more freeing, where like, 
and it literally even just says,

1904
01:42:21,080 --> 01:42:24,400
like, not sure who gives a shit,
pick a trope and turn the volume

1905
01:42:24,400 --> 01:42:25,880
up. 
Like, just go a. 

1906
01:42:25,920 --> 01:42:28,280
You're completely right. 
This one has like almost more of

1907
01:42:28,320 --> 01:42:33,360
an approachable weirdness. 
Than like the dark gonzo of 

1908
01:42:33,360 --> 01:42:34,560
Merck Borg. 
But yeah, you're right. 

1909
01:42:34,560 --> 01:42:39,000
Like the the, the, the Venn 
diagram of this and Merck Borg 

1910
01:42:39,480 --> 01:42:41,320
like has a lot of overlap in 
that. 

1911
01:42:41,320 --> 01:42:45,880
Like, I think people that like 
Merck Borg will absolutely love 

1912
01:42:45,880 --> 01:42:48,760
this as long as they don't hate 
the 80s. 

1913
01:42:48,760 --> 01:42:52,720
You know what I mean? 
Like, yeah, that's like the 

1914
01:42:52,760 --> 01:42:54,080
easiest part. 
To you. 

1915
01:42:54,080 --> 01:42:55,680
Weren't even. 
Alive, were you? 

1916
01:42:56,560 --> 01:43:01,600
No, before the 90s, old man. 
I mean, I was alive, but I 

1917
01:43:01,600 --> 01:43:05,600
didn't appreciate it like this. 
But yeah, I think you're totally

1918
01:43:05,600 --> 01:43:07,120
right. 
I think this one just here's the

1919
01:43:07,120 --> 01:43:08,480
other thing too. 
When I first read through this, 

1920
01:43:08,480 --> 01:43:12,400
I was like 80s doom biker stuff.
I was like, I don't like hair 

1921
01:43:12,400 --> 01:43:14,360
metal and all the shit. 
When I read through it, I was 

1922
01:43:14,360 --> 01:43:16,960
just like, man. 
That's the easiest part to pull 

1923
01:43:16,960 --> 01:43:19,880
out. 
And even those parts are the fun

1924
01:43:19,880 --> 01:43:21,760
parts that I really enjoy. 
Like when you actually go 

1925
01:43:21,760 --> 01:43:25,320
through the Spotify soundtrack, 
you're like, oh OK, I totally, 

1926
01:43:25,400 --> 01:43:28,000
this is like Sabbath and fucking
Megadeth. 

1927
01:43:28,200 --> 01:43:34,320
This isn't fucking ACDC and and 
what what are the, what are the 

1928
01:43:34,320 --> 01:43:35,760
worst hair metal? 
Or. 

1929
01:43:35,760 --> 01:43:39,000
I mean, I like ACDC but like, 
but like, yeah, it's not Poison 

1930
01:43:39,000 --> 01:43:40,320
and Wasp and shit, you know what
I mean? 

1931
01:43:40,320 --> 01:43:43,320
Like it's fucking Megadeth and 
Congress and shit. 

1932
01:43:43,800 --> 01:43:44,240
Yeah. 
Nah. 

1933
01:43:44,520 --> 01:43:48,040
Yeah. 
So anyway, so yes, completely 

1934
01:43:48,040 --> 01:43:49,440
agree. 
The tongue in cheek is 

1935
01:43:49,440 --> 01:43:50,680
fantastic. 
The. 4th Wall. 

1936
01:43:50,680 --> 01:43:53,760
Breaking is fantastic, and the 
approachable kind of like Weird 

1937
01:43:53,760 --> 01:43:56,200
Goofiness is is really, really 
cool, and I enjoy it a lot. 

1938
01:43:56,200 --> 01:43:58,440
How do you get to the mortal 
realm? 

1939
01:43:58,440 --> 01:44:01,120
You travel from hell. 
You travel from Hell to Earth 

1940
01:44:01,120 --> 01:44:03,640
and back through hidden cosmic 
pathways called portals to find 

1941
01:44:03,640 --> 01:44:06,560
when you need a hell ride. 
That's because of a brains test 

1942
01:44:06,560 --> 01:44:08,840
and D6 hours of searching. 
Portals on Earth are usually 

1943
01:44:08,840 --> 01:44:11,480
found in abandoned locations, 
and hell, they're usually found 

1944
01:44:11,480 --> 01:44:13,200
in limbo. 
Great page here. 

1945
01:44:13,200 --> 01:44:14,720
I really feel like that's penny 
wise. 

1946
01:44:14,720 --> 01:44:20,400
Am I wrong? 
I don't know. 

1947
01:44:20,480 --> 01:44:23,880
I can't tell maybe, actually, 
Yeah, yeah. 

1948
01:44:25,160 --> 01:44:33,080
The gang emerges. 
From Hit Me With the D64, the 

1949
01:44:33,080 --> 01:44:36,120
gang emerges from the last 
scarlet rays from the dying sun 

1950
01:44:36,120 --> 01:44:41,040
glinting against the road. 
Red Knight, the writers come, 

1951
01:44:41,040 --> 01:44:42,960
engines roaring, tires 
screaming. 

1952
01:44:43,200 --> 01:44:47,400
Pray they find what they seek, 
lest our endings come to be. 

1953
01:44:47,680 --> 01:44:51,360
I love this page too of just 
like the like all of the heads 

1954
01:44:51,360 --> 01:44:53,720
of like so many like famous 
people like all laid out. 

1955
01:44:53,720 --> 01:44:55,760
Like I'm pretty positive that 
one of the top left's Michael 

1956
01:44:55,760 --> 01:44:58,080
Jackson. 
We got like the Wolf Man. 

1957
01:44:58,080 --> 01:45:01,480
We got looks like a screaming 
Michael Jackson it might be. 

1958
01:45:02,320 --> 01:45:03,800
Yeah. 
I mean, I'm saying it is. 

1959
01:45:06,800 --> 01:45:08,680
It's just a great, great shot 
here. 

1960
01:45:10,080 --> 01:45:12,240
So where are the fugitive 
Archons? 

1961
01:45:12,240 --> 01:45:15,040
Some around the country, as 
perfect serial killers or 

1962
01:45:15,040 --> 01:45:17,440
leaders of strange cults. 
Others have become scheming 

1963
01:45:17,440 --> 01:45:20,440
corporate CEOs. 
A few already told the ideas of 

1964
01:45:20,440 --> 01:45:22,880
sending to powerful political 
figures, and some may have 

1965
01:45:22,880 --> 01:45:24,920
assumed the shapes of machines 
or even buildings. 

1966
01:45:25,480 --> 01:45:28,040
Whatever they are, they must be 
stopped at all cost. 

1967
01:45:28,200 --> 01:45:29,400
This whole section here, I love 
it. 

1968
01:45:29,400 --> 01:45:31,800
It's very like. 
Black section in the middle with

1969
01:45:31,800 --> 01:45:33,880
like half tone of textures all 
around the outside. 

1970
01:45:34,120 --> 01:45:37,280
This is very legible section I I
do really enjoy that once they 

1971
01:45:37,280 --> 01:45:39,640
get to the part that you like. 
I mean I feel like you really 

1972
01:45:39,640 --> 01:45:42,640
need another character creation 
sections artist to read like all

1973
01:45:42,640 --> 01:45:46,120
this is incredibly legible. 
I'm questing on earth the mortal

1974
01:45:46,120 --> 01:45:48,200
world sometimes takes. 
Seems strange. 

1975
01:45:48,200 --> 01:45:51,080
And different to grasp for 
humans accustomed to hell savage

1976
01:45:51,080 --> 01:45:53,800
customs. 
Frequently all they get is vague

1977
01:45:53,800 --> 01:45:57,000
directions. 
Yeah, Also remember to collect a

1978
01:45:57,000 --> 01:45:58,520
souvenir that takes you back 
home. 

1979
01:45:58,520 --> 01:46:04,600
So the gang is looking for Who 
Hit Me with the D 2016. 

1980
01:46:05,560 --> 01:46:08,680
Oh, the gang is looking for the 
grim juggernaut. 

1981
01:46:10,000 --> 01:46:12,080
D20 Roll table for who you're 
looking for. 

1982
01:46:12,400 --> 01:46:17,640
Where are they looking? 
Hit me with another D 20140. 

1983
01:46:17,640 --> 01:46:20,360
They're looking sitting on the 
throne of. 

1984
01:46:20,360 --> 01:46:24,800
Glass. 
We heard a howling and a low 

1985
01:46:24,800 --> 01:46:27,160
grave rumbling in the distance, 
and then we saw them. 

1986
01:46:27,760 --> 01:46:29,680
A little bit more of a lore 
here. 

1987
01:46:30,600 --> 01:46:32,160
Great. 
I mean, I'm not reading through 

1988
01:46:32,160 --> 01:46:34,240
all the lore you need to though.
The writing in this is so 

1989
01:46:34,240 --> 01:46:37,840
fucking fantastic. 
Another D20 for Where Shit Can 

1990
01:46:37,840 --> 01:46:44,560
Happen 9. 
A state-of-the-art skyscraper. 

1991
01:46:44,560 --> 01:46:46,080
So these are roll tables. 
For like. 

1992
01:46:47,760 --> 01:46:50,960
Like random shit. 
That happens like on. 

1993
01:46:50,960 --> 01:46:52,840
Earth. 
Like when you're like between 

1994
01:46:52,880 --> 01:46:55,440
like hunting archons or just 
while you're on Earth. 

1995
01:46:55,720 --> 01:46:59,080
These are great roll tables for 
like quests or in between crests

1996
01:46:59,080 --> 01:47:00,720
or just like when random shit is
happening. 

1997
01:47:01,840 --> 01:47:04,760
Assorted 80s accessories Hit Me 
with AD 12. 

1998
01:47:09,040 --> 01:47:13,440
What up? 
12A ABDSM leather collar. 

1999
01:47:13,960 --> 01:47:16,560
Nice dope. 
So you think death, pain and 

2000
01:47:16,560 --> 01:47:19,280
weakness are funny? 
Going around causing havoc. 

2001
01:47:19,280 --> 01:47:21,240
Guess what? 
It is brutal. 

2002
01:47:21,240 --> 01:47:23,440
Goddamn awesome and happening 
tonight. 

2003
01:47:23,560 --> 01:47:26,240
So there's there's also a couple
sections through where there's 

2004
01:47:26,240 --> 01:47:29,440
like a character specifically 
like Geraldo the Infernal Jester

2005
01:47:29,680 --> 01:47:31,160
who like talks through this 
section too. 

2006
01:47:31,160 --> 01:47:35,640
Which is also really fantastic. 
OK, there's AD 12 quest table 

2007
01:47:35,640 --> 01:47:37,800
and this is again for Earth. 
So hit me with one of those. 

2008
01:47:40,400 --> 01:47:45,240
I rolled a 12 again. 
Dope, an extremely sadistic 

2009
01:47:45,240 --> 01:47:46,800
Archon. 
Has assumed the shape of an 

2010
01:47:46,800 --> 01:47:49,480
immense black truck. 
It's terrorizing Route 66. 

2011
01:47:49,840 --> 01:47:54,240
His reign of terror must stop. 
So the grim juggernaut That, and

2012
01:47:54,240 --> 01:47:59,560
that's perfect. 
Yeah, so good celebrities. 

2013
01:47:59,720 --> 01:48:03,080
They're NPC celebrities, 
debauchery, and mayhem. 

2014
01:48:03,440 --> 01:48:06,640
Another section here from 
Geraldo the Jester. 

2015
01:48:07,240 --> 01:48:09,040
There's different cults that you
can go through. 

2016
01:48:09,040 --> 01:48:13,000
The children of the New Dawn 
love that disciples of Abraxas 

2017
01:48:13,400 --> 01:48:17,040
the cabal. 
You know something here from 

2018
01:48:17,040 --> 01:48:19,960
Azoria, the fallen philosopher. 
They also wrote the free will 

2019
01:48:19,960 --> 01:48:21,800
section earlier. 
That's great. 

2020
01:48:22,960 --> 01:48:25,560
Recommended City scenarios Las 
Vegas New. 

2021
01:48:25,560 --> 01:48:28,560
York, Mexico. 
City and Tokyo, and there's 

2022
01:48:28,560 --> 01:48:30,240
different sections for each of 
that and what's happening in 

2023
01:48:30,240 --> 01:48:32,840
there, but very like cinematic, 
like that's where all movies in 

2024
01:48:32,840 --> 01:48:37,640
the 80s happened. 
The 80s is the only real places 

2025
01:48:37,880 --> 01:48:39,560
the the four cities. 
That's all that existed, 

2026
01:48:39,720 --> 01:48:41,520
remember? 
Always the universal decree. 

2027
01:48:41,760 --> 01:48:44,840
Thou shalt not intervene in the 
affairs of man. 

2028
01:48:44,960 --> 01:48:49,200
Yeah, sure, fuck that, it says 
on the road. 

2029
01:48:49,200 --> 01:48:58,480
Random roadkill him in the D12. 
9 The remnants of what seems 

2030
01:48:58,480 --> 01:49:00,360
like a mutated lizard has 
innards. 

2031
01:49:00,360 --> 01:49:04,600
Spilled across the asphalt. 
There's a biker gang name. 

2032
01:49:04,600 --> 01:49:07,240
Hit me with two D12 and then I'm
probably gonna just cruise 

2033
01:49:07,240 --> 01:49:11,520
through some of these other ones
5 and. 

2034
01:49:11,560 --> 01:49:15,000
Three. 
So you are the morbid Avengers? 

2035
01:49:16,320 --> 01:49:18,680
The morbid Avengers. 
And it's just like. 

2036
01:49:18,960 --> 01:49:21,720
It's just like the regular 
adventures, but just dark and 

2037
01:49:21,720 --> 01:49:25,080
gruesome in every way. 
Anything with the Seven is the 

2038
01:49:25,080 --> 01:49:29,040
best you could. 
Be the throbbing pounders or the

2039
01:49:29,040 --> 01:49:33,480
throbbing biggies, yeah. 
I mean, I'm going with thriving 

2040
01:49:33,480 --> 01:49:35,000
daddies, but you know, teach 
their own. 

2041
01:49:35,400 --> 01:49:37,480
There's a vehicle chase 
mechanics which are really cool.

2042
01:49:37,480 --> 01:49:39,480
So you roll the two D6 for each 
position. 

2043
01:49:40,520 --> 01:49:43,680
When pursuing an enemy, you must
advance D6 positions. 

2044
01:49:43,680 --> 01:49:47,040
Each position requires A 
corresponding test adjusted by 

2045
01:49:47,040 --> 01:49:49,440
the NP CS level. 
On a failure, your vehicle takes

2046
01:49:49,440 --> 01:49:52,640
damage, right? 
So there's six positions you can

2047
01:49:52,640 --> 01:49:55,320
do a sharp turn, Obstacles in 
the road, vehicles, traveling 

2048
01:49:55,320 --> 01:49:57,040
pedestrians, poor visibility, 
enemies. 

2049
01:49:57,280 --> 01:49:59,560
And there's different. 
You test the different stats for

2050
01:49:59,560 --> 01:50:01,880
that, and there's raw range and 
Malay attacks. 

2051
01:50:02,360 --> 01:50:04,720
Are in here too. 
Range attacks allow you to 

2052
01:50:04,720 --> 01:50:06,880
attack from a position away and 
may allow you have to be in the 

2053
01:50:06,880 --> 01:50:10,720
same spot. 
And if your vehicle at zero you 

2054
01:50:10,720 --> 01:50:14,280
crash and roll a complication on
the spills and thrills table. 

2055
01:50:15,320 --> 01:50:18,960
So there's a whole table 
specifically for mechanized 

2056
01:50:18,960 --> 01:50:20,800
stops at the table. 
I know we're trying to cruise a 

2057
01:50:20,800 --> 01:50:22,720
little bit, but we have to, we 
have to for sure roll on that 

2058
01:50:22,720 --> 01:50:24,280
table. 
Yeah, him at the D12. 

2059
01:50:24,840 --> 01:50:30,680
D12A1. 
Oh, dope. 

2060
01:50:31,840 --> 01:50:34,360
Would we get oh, you got flayed?
Sun kissed. 

2061
01:50:34,360 --> 01:50:36,240
Asphalt. 
Exact it's pound of flesh, 

2062
01:50:36,240 --> 01:50:38,080
leather ruptures, legs are 
sundered. 

2063
01:50:38,600 --> 01:50:42,080
A blood streaked fishtail burn 
on the highway tells your story.

2064
01:50:42,080 --> 01:50:44,400
Take one damage. 
One of the things I do really 

2065
01:50:44,400 --> 01:50:46,440
love about this table 
specifically is there's a lot of

2066
01:50:46,440 --> 01:50:49,280
like why is the word escaping 
me? 

2067
01:50:49,560 --> 01:50:53,760
It's tables inside tables, like 
it's not pocketed. 

2068
01:50:54,280 --> 01:50:55,320
There's a word for. 
Tables. 

2069
01:50:55,600 --> 01:50:59,760
Nested tables. 
Yeah so like for example like if

2070
01:50:59,760 --> 01:51:01,600
you get amputated. 
There is. 

2071
01:51:01,760 --> 01:51:04,480
You do AD 6 for which part of 
you gets amputated, or if you're

2072
01:51:04,480 --> 01:51:09,240
mangled, it's a different like 
rag doll face ache. 

2073
01:51:09,320 --> 01:51:11,280
There's there's like a lot of 
nested tables in that one, which

2074
01:51:11,280 --> 01:51:15,320
I really enjoy. 
There's biker punk encounters, 

2075
01:51:15,320 --> 01:51:18,560
which are cool like low level 
punks, like, you know, anarchic 

2076
01:51:18,560 --> 01:51:21,320
burnt bikers, biker cultists. 
There's a whole D12 table for 

2077
01:51:21,320 --> 01:51:24,120
that. 
Marath the Destroyer 

2078
01:51:24,120 --> 01:51:26,880
contemplated the object, 
bewildered. 

2079
01:51:30,920 --> 01:51:32,480
Oh, I love this one, So I'm 
going to finish. 

2080
01:51:32,480 --> 01:51:34,400
What I just said, Maratha 
destroyer contemplated. 

2081
01:51:34,400 --> 01:51:37,760
The object bewildered, The shiny
metallic surface felt cool in 

2082
01:51:37,760 --> 01:51:39,240
his hands. 
The bubbling liquid still 

2083
01:51:39,240 --> 01:51:42,200
lingered in his mouth. 
So much pleasure must surely be 

2084
01:51:42,200 --> 01:51:44,000
a sin. 
He would definitely bring a 

2085
01:51:44,000 --> 01:51:47,120
dozen or so of these, quote UN 
quote soda cans with him. 

2086
01:51:47,800 --> 01:51:50,960
So demons seen soda for the 
first time. 

2087
01:51:51,800 --> 01:51:56,240
Beware of the American Dream. 
It roams limbo and the mortal 

2088
01:51:56,240 --> 01:51:58,640
realm like a restless, hungering
spirit. 

2089
01:51:58,640 --> 01:52:02,360
So. 
A lot of flavor sections here. 

2090
01:52:02,360 --> 01:52:03,760
There's like a whole. 
Two page section. 

2091
01:52:03,760 --> 01:52:05,400
Of like story. 
And bits, which are really, 

2092
01:52:05,400 --> 01:52:08,120
really fucking cool. 
There's a big section on Hell, I

2093
01:52:08,120 --> 01:52:10,320
think is after This next 
section. 

2094
01:52:10,320 --> 01:52:13,480
Yeah, yeah, yeah, yeah. 
We're here to hunt tonight the 

2095
01:52:13,480 --> 01:52:15,480
asphalt. 
Burns So yeah, hell abandoned. 

2096
01:52:15,480 --> 01:52:18,040
Hope all you human to your so 
everything that we just did, 

2097
01:52:18,280 --> 01:52:21,000
There's a ton of tables for 
actually doing all of that stuff

2098
01:52:21,000 --> 01:52:23,320
in hell too, and I really love 
that 'cause I would do a shit 

2099
01:52:23,320 --> 01:52:25,960
load of stuff in hell. 
So it says a veil exists between

2100
01:52:25,960 --> 01:52:27,520
the world above the realms that 
are. 

2101
01:52:29,120 --> 01:52:32,360
Between the world above and the 
realms that are below and shadow

2102
01:52:32,360 --> 01:52:35,040
came into being beneath the veil
and that shadow became matter 

2103
01:52:35,040 --> 01:52:36,560
and that shadow was projected 
apart. 

2104
01:52:37,200 --> 01:52:41,640
The hypostasis of the archons, 
Nagamati scriptures. 

2105
01:52:41,640 --> 01:52:44,360
So making sense of hell. 
Basically it just says this is 

2106
01:52:44,360 --> 01:52:48,120
hell, it's projection of earth. 
But down in hell there are 

2107
01:52:48,120 --> 01:52:50,480
circles. 
Archons control the circles. 

2108
01:52:50,480 --> 01:52:54,680
There are many circles as there 
are needs to be for different 

2109
01:52:54,680 --> 01:52:57,440
type of sins and the Archons 
actually compete with each 

2110
01:52:57,440 --> 01:53:01,560
other. 
To make the coolest circles and 

2111
01:53:01,560 --> 01:53:04,280
the only, it's called Infernal 
Brutalism. 

2112
01:53:04,280 --> 01:53:07,040
Brutalism is my favorite type of
architecture to begin with of 

2113
01:53:07,040 --> 01:53:09,080
course, because I'm a piece of 
shit Edge Lord. 

2114
01:53:10,000 --> 01:53:13,160
But Infernal Brutalism, where 
literally it can be as like 

2115
01:53:13,160 --> 01:53:15,320
fucked up and dark and cool as 
you want. 

2116
01:53:15,560 --> 01:53:20,160
The only rule basically is it 
has to cause punishment and 

2117
01:53:20,160 --> 01:53:22,320
pain. 
So make anything you want as 

2118
01:53:22,320 --> 01:53:23,680
cool as you want, but it has to 
hurt. 

2119
01:53:25,000 --> 01:53:28,840
The Dark Master is missing. 
Authority is challenged. 

2120
01:53:28,840 --> 01:53:32,160
Duties and responsibilities are 
being like ignored and stuff 

2121
01:53:32,160 --> 01:53:34,440
like that and that's kind of 
where you're at. 

2122
01:53:34,440 --> 01:53:39,160
So the dark Thrones why 
shouldn't they seek a rulership 

2123
01:53:39,160 --> 01:53:41,760
that is neglected. 
You know the rule is do what 

2124
01:53:41,760 --> 01:53:43,800
thou wilt. 
So there are this do you want to

2125
01:53:43,800 --> 01:53:45,160
roll on these or I mean just 
cruise through the what the 

2126
01:53:45,160 --> 01:53:47,000
tables are I want to just 
cruise. 

2127
01:53:47,000 --> 01:53:49,360
I'm actually, I'm gonna be 
honest with you, I'm actually in

2128
01:53:49,360 --> 01:53:52,280
the Galleria right now looking 
at the art piece. 

2129
01:53:52,280 --> 01:53:55,840
There you go. 
So there are D6, D6. 

2130
01:53:55,880 --> 01:54:00,800
Vistas in hell like bare field 
consisting of the faces of 

2131
01:54:00,800 --> 01:54:06,560
centers buried looking upwards. 
There are, I said D6, but 

2132
01:54:06,560 --> 01:54:13,080
there's way more. 
There's actually D20 of those, 

2133
01:54:13,400 --> 01:54:18,680
but it says D6 at the top. 
D6 Weather in Hell. 

2134
01:54:19,240 --> 01:54:21,240
Like it rains. 
Blood or broken glass? 

2135
01:54:22,240 --> 01:54:25,440
There's D6 random demons with 
stats and everything. 

2136
01:54:25,440 --> 01:54:29,320
So there's something like looks 
like a chaplain with a chainsaw 

2137
01:54:29,320 --> 01:54:30,560
arm. 
Definitely not him. 

2138
01:54:32,040 --> 01:54:34,240
Oh, it looks like Charlie 
Chaplin with a chainsaw arm. 

2139
01:54:34,520 --> 01:54:41,520
Level one chainsaw plus 3HP8, 
There is random demonic rabble. 

2140
01:54:44,120 --> 01:54:46,480
I will say that this is some of 
I mean and clearly. 

2141
01:54:46,480 --> 01:54:48,920
Because black and red in me. 
This is some of my favorite 

2142
01:54:48,920 --> 01:54:50,320
graphic design through the 
entire book. 

2143
01:54:50,320 --> 01:54:53,040
Like so much of like how many 
circles are in hell? 

2144
01:54:53,040 --> 01:54:57,000
As many as mankind sins. 
It's almost all black and red. 

2145
01:54:57,000 --> 01:54:59,600
Some splatters are white. 
It's all demonic and fucked up 

2146
01:54:59,600 --> 01:55:04,480
like the regions in hell. 
The different reality warps 

2147
01:55:04,480 --> 01:55:06,800
caused by archons within their 
circles. 

2148
01:55:07,680 --> 01:55:10,480
Like blood seeps from nearby 
crevices and whatnot. 

2149
01:55:11,040 --> 01:55:13,720
Have you got over renewable 
archons from the infernal 

2150
01:55:13,720 --> 01:55:15,680
domains? 
Because there's a face on that 

2151
01:55:15,680 --> 01:55:19,320
that I think is maybe my 
favorite face in this area after

2152
01:55:19,320 --> 01:55:22,480
Archon Powers, I believe. 
Oh, OK, Well, yeah, I mean, I've

2153
01:55:22,480 --> 01:55:24,120
gone. 
Through the whole thing, Archon.

2154
01:55:24,120 --> 01:55:26,040
Powers. 
Archon reality warps. 

2155
01:55:26,080 --> 01:55:28,800
Oh, here's Archon. 
Powers like control, weather and

2156
01:55:28,800 --> 01:55:30,520
temperature transform inanimate 
objects. 

2157
01:55:30,800 --> 01:55:33,520
Oh, you're talking about? 
The stretched out face? 

2158
01:55:33,520 --> 01:55:34,480
No. 
The next one. 

2159
01:55:34,840 --> 01:55:37,360
Oh, gotcha. 
Archon protections, so these are

2160
01:55:37,360 --> 01:55:39,640
cool, so. 
This basically is like an Archon

2161
01:55:39,640 --> 01:55:42,320
building table so if you're down
there so like you can be immune 

2162
01:55:42,320 --> 01:55:44,320
to a front of powers so then 
you're fucked. 

2163
01:55:44,720 --> 01:55:47,800
Or acid blood successful. 
A melee attacks against them 

2164
01:55:47,880 --> 01:55:50,760
destroy weapons and deal two 
damage and then oh are you 

2165
01:55:50,760 --> 01:55:51,920
talking about this two faced 
one. 

2166
01:55:51,920 --> 01:55:54,880
I'm around I really like it. 
It's so good. 

2167
01:55:54,880 --> 01:55:58,760
I think there's like 2 good oh, 
I think. 

2168
01:55:58,760 --> 01:56:00,320
There's like two of these two. 
Faced ones. 

2169
01:56:00,320 --> 01:56:03,120
This is really neat, yeah. 
This looks like they put it on 

2170
01:56:03,120 --> 01:56:05,840
like a like a scanner and then 
like stretched it. 

2171
01:56:06,000 --> 01:56:08,160
They were scanning it. 
So good. 

2172
01:56:09,080 --> 01:56:10,400
Yeah. 
Notable Archons from the 

2173
01:56:10,400 --> 01:56:11,240
Infernal. 
Domains. 

2174
01:56:11,240 --> 01:56:14,560
Berzuth, Marat, the choir, 
Coral, sesloth. 

2175
01:56:14,680 --> 01:56:16,680
So these are ones that are 
infernal domains. 

2176
01:56:16,680 --> 01:56:19,080
But I think this is a great 
table that you can also use like

2177
01:56:19,080 --> 01:56:23,480
be like, oh your role, the 
infant is now a fucking truck on

2178
01:56:23,480 --> 01:56:31,280
the whatever. 
Favorite music? 

2179
01:56:31,920 --> 01:56:35,440
Oh, inferno Decree, says the. 
Dark masters favorite music has 

2180
01:56:35,440 --> 01:56:36,880
to be like blasted throughout 
hell. 

2181
01:56:37,120 --> 01:56:39,800
So and then why is the dark 
master disappeared. 

2182
01:56:39,800 --> 01:56:42,920
There's AD 6 table for where 
where hell where Satan went. 

2183
01:56:44,120 --> 01:56:46,600
I feel like I don't know these 
feel very human to me. 

2184
01:56:46,600 --> 01:56:48,720
So it's interesting that some of
them are just like, oh, like 

2185
01:56:48,960 --> 01:56:51,840
they got into a fiery love with 
a fallen Angel and are on a 

2186
01:56:51,840 --> 01:56:53,960
careless road trip. 
Like, I kind of like that. 

2187
01:56:53,960 --> 01:56:56,080
It's just like, oh, like it's so
like. 

2188
01:56:56,880 --> 01:56:58,560
I think I would leave that one 
blank as well. 

2189
01:56:58,560 --> 01:57:02,360
I don't need an explanation. 
For everything like I think I 

2190
01:57:02,360 --> 01:57:04,480
think it's interesting, but like
I don't necessarily would tell 

2191
01:57:04,480 --> 01:57:06,360
the players that they. 
Literally are just like chilling

2192
01:57:06,360 --> 01:57:11,880
in Vegas or something, you know?
Well here's another of those two

2193
01:57:11,880 --> 01:57:14,000
page spreads that the faces that
you're talking about. 

2194
01:57:14,000 --> 01:57:15,880
But yeah, that one thing, yeah, 
you're talking about was yeah, 

2195
01:57:16,280 --> 01:57:18,400
but God, I do love the graphic 
design all the way this and 

2196
01:57:18,400 --> 01:57:20,080
everything, all section on 
Limbo. 

2197
01:57:20,080 --> 01:57:22,640
There's AD 12 quests in hell, 
which is really cool. 

2198
01:57:25,640 --> 01:57:27,960
Oh, so there isn't the Abyss 
section, which is great. 

2199
01:57:27,960 --> 01:57:31,280
So basically the Abyss is where 
the alien gods of the Bygone 

2200
01:57:31,280 --> 01:57:33,720
era, the Primordials, await, 
subdued by deep slumber. 

2201
01:57:34,640 --> 01:57:37,440
And I love this part so much. 
The lore of this just gets me. 

2202
01:57:37,640 --> 01:57:40,520
The site is guarded by a 
celestial and infernal Kingdom. 

2203
01:57:40,840 --> 01:57:44,480
On one side is the Archangel 
Abaddon, who sits silently, his 

2204
01:57:44,480 --> 01:57:46,920
gaze perpetually fixed on the 
void below. 

2205
01:57:46,920 --> 01:57:49,240
Some say he is long gone mad or 
worse. 

2206
01:57:49,600 --> 01:57:52,280
On the opposite side is the 
Archdemon Caronzon. 

2207
01:57:52,560 --> 01:57:54,920
His bitterness, as great as 
bottomless pit he guards, his 

2208
01:57:54,920 --> 01:57:58,600
schemings, earned him this duty.
And says I, who fought in San 

2209
01:57:58,600 --> 01:58:01,840
Quentin and Antioch, indulged 
myself in butchery, gorged in 

2210
01:58:01,840 --> 01:58:04,120
the blood of the innocent. 
Their children and their Saints 

2211
01:58:04,360 --> 01:58:08,440
felt the land dark wet as a 
devouring kiss. 

2212
01:58:09,160 --> 01:58:11,320
There it was revealed to me, a 
great mouth greater than all the

2213
01:58:11,320 --> 01:58:13,320
stars, waiting patiently on the 
other side. 

2214
01:58:13,320 --> 01:58:15,760
Heed me, for I've seen the world
become a parody of itself. 

2215
01:58:16,200 --> 01:58:18,800
And scattered like the pieces of
1,000,000 broken mirrors. 

2216
01:58:19,000 --> 01:58:23,920
The son of Eve crying whom like 
man, whom like us know that they

2217
01:58:23,920 --> 01:58:27,800
too will fall like our light 
bringer did ages past. 

2218
01:58:28,400 --> 01:58:31,280
So good Limbo is the Nexus 
between worlds. 

2219
01:58:31,280 --> 01:58:33,880
There's a great this piece is 
also one of my favorites. 

2220
01:58:33,880 --> 01:58:37,400
Most random reason it's a 
spider, but like it's like 

2221
01:58:37,560 --> 01:58:43,200
middle body and head are just 
the head of a classic 90s. 

2222
01:58:43,560 --> 01:58:46,320
Like leotard wearing, like sweat
brow. 

2223
01:58:46,560 --> 01:58:50,440
I like workout video lady. 
Love that the sled band and 

2224
01:58:50,440 --> 01:58:53,120
everything you know? 
Yeah, Vista's in. 

2225
01:58:53,200 --> 01:58:54,960
There's a lot of hell. 
Vista's in limbo. 

2226
01:58:54,960 --> 01:58:56,640
Random. 
'S encounters in limbo. 

2227
01:58:57,240 --> 01:59:01,280
There's another other section so
other bad guys that are or other

2228
01:59:01,280 --> 01:59:04,280
like things that are in hell 
that can be on Celestials cops. 

2229
01:59:05,160 --> 01:59:07,760
I love this one. 
So the Kingdom of hell bars all 

2230
01:59:07,760 --> 01:59:11,040
cops entry. 
Hell doesn't even want them, so 

2231
01:59:11,040 --> 01:59:13,200
they are condemned. 
To. 

2232
01:59:13,440 --> 01:59:21,400
Maraud Through Limbo Forever 
Dagon Exorcists, Primordials. 

2233
01:59:22,000 --> 01:59:24,640
Primordial is a level 4 and it 
says variable gun like powers. 

2234
01:59:24,640 --> 01:59:27,320
That's it. 
Skinwalkers, vampires, 

2235
01:59:27,320 --> 01:59:29,440
everything. 
And then we get to the end. 

2236
01:59:29,880 --> 01:59:33,960
This is the adventure. 
So this is chapter one, your 

2237
01:59:33,960 --> 01:59:35,680
opening track. 
Is angels of death. 

2238
01:59:35,680 --> 01:59:39,080
By Hawkwing is in New York City.
You hunt Moloch. 

2239
01:59:39,080 --> 01:59:40,760
The hunger is the quest and the 
hint. 

2240
01:59:40,760 --> 01:59:43,120
And there's a hint here, which 
is usually given by the auspice.

2241
01:59:43,160 --> 01:59:45,360
We're not going to read the 
adventure because we don't read 

2242
01:59:45,360 --> 01:59:47,080
adventures here. 
I will say it does. 

2243
01:59:47,800 --> 01:59:50,080
I don't know how you would do it
really that much differently, 

2244
01:59:50,320 --> 01:59:52,840
but I will say reading through 
the adventure, it does feel a 

2245
01:59:52,840 --> 01:59:56,480
little bit railroaded. 
Like, yeah, I agree. 

2246
01:59:56,800 --> 01:59:59,680
Yeah, I wouldn't mind if it 
leaned a little bit more into 

2247
01:59:59,760 --> 02:00:01,480
like. 
Like a Nate dream style of like,

2248
02:00:01,760 --> 02:00:04,520
I just say the parts that I 
don't like about adventures here

2249
02:00:04,520 --> 02:00:07,480
to specifically. 
It's like like if the PCs do 

2250
02:00:07,480 --> 02:00:10,440
this interesting thing, they'll 
find that and it's like, I feel 

2251
02:00:10,440 --> 02:00:12,760
like that makes the GM go, OK, 
well, then I have to do that 

2252
02:00:12,760 --> 02:00:15,360
thing versus just laying out the
evidence, laying out what's 

2253
02:00:15,360 --> 02:00:18,320
there and like lighting the GM. 
PCs kind of discover what they 

2254
02:00:18,320 --> 02:00:19,760
want to do. 
So it does a lot of that, where 

2255
02:00:19,760 --> 02:00:21,840
it's just like, if they do this,
they'll get that. 

2256
02:00:21,840 --> 02:00:23,480
If they do this, they'll get 
that kind of thing. 

2257
02:00:23,640 --> 02:00:25,960
And I'm OK without that. 
But the layout of it's really 

2258
02:00:25,960 --> 02:00:27,320
great. 
It looks really cool. 

2259
02:00:27,960 --> 02:00:34,160
It uses some. 
It uses the race mechanics. 

2260
02:00:34,320 --> 02:00:36,000
Which? 
Is a cool way to really like 

2261
02:00:36,000 --> 02:00:37,720
pull that into the first 
adventure. 

2262
02:00:39,360 --> 02:00:44,480
Again, the layout's great this 
entire section, and then we get 

2263
02:00:44,560 --> 02:00:48,960
to the Galleria. 
So. 

2264
02:00:48,960 --> 02:00:50,400
Let's scroll through that real. 
Quick and then we're done. 

2265
02:00:50,400 --> 02:00:52,840
I love that. 
It's just like there's a whole 

2266
02:00:52,840 --> 02:00:55,120
subsection the back. 
Of this, that is just an art. 

2267
02:00:55,240 --> 02:00:57,920
Just dump. 
Like we're just like page after 

2268
02:00:57,920 --> 02:01:01,840
page of a really good, great art
for this game. 

2269
02:01:03,440 --> 02:01:05,720
So it's so good. 
It's just so good. 

2270
02:01:06,840 --> 02:01:07,560
Wait, that. 
That. 

2271
02:01:07,600 --> 02:01:09,440
Is that the first spread? 
Yeah, the first spread. 

2272
02:01:09,520 --> 02:01:12,160
Is the most. 
Unique of everything. 

2273
02:01:12,160 --> 02:01:14,880
It doesn't. 
It like, it totally matches the 

2274
02:01:14,880 --> 02:01:18,160
vibe, but it's stylistically 
totally its own thing. 

2275
02:01:18,720 --> 02:01:23,280
Oh yeah. 
Oh yeah, I I this, but it's 

2276
02:01:23,320 --> 02:01:26,760
probably my favorite art piece. 
Like, I love this so much. 

2277
02:01:26,760 --> 02:01:30,520
It's, it's, it's, I'm still a 
green motorcycle guy, a pink 

2278
02:01:30,520 --> 02:01:32,240
backdrop guy. 
I love the other one's dope. 

2279
02:01:33,120 --> 02:01:35,360
But this one's got like, I can't
even describe it. 

2280
02:01:35,360 --> 02:01:38,440
You've got a everyone in 
YouTube, everyone on the 

2281
02:01:38,440 --> 02:01:39,400
podcast. 
Guess what? 

2282
02:01:39,400 --> 02:01:40,680
You're not going to get 
descriptions of this. 

2283
02:01:40,680 --> 02:01:43,320
Part for the most. 
Part Go check out the PDF. 

2284
02:01:43,520 --> 02:01:45,160
Watch this on YouTube. 
We're going to scroll through 

2285
02:01:45,160 --> 02:01:46,840
the Galleria. 
It's fucking beautiful. 

2286
02:01:46,840 --> 02:01:50,640
Love these two great pieces 
here. 

2287
02:01:50,640 --> 02:01:53,280
Also love these. 
The gang on the right. 

2288
02:01:53,280 --> 02:01:56,680
The single dude on the left. 
This piece here. 

2289
02:01:56,840 --> 02:01:59,720
Clearly Johan couldn't be more 
Johan. 

2290
02:02:00,200 --> 02:02:02,680
Wait, which piece? 
This piece really says hell 

2291
02:02:02,680 --> 02:02:03,560
right now? 
The dragon. 

2292
02:02:03,560 --> 02:02:06,760
To the Kingdom, yes, Super 
Yohan, I was going to say. 

2293
02:02:06,840 --> 02:02:10,000
That the. 
Biker gang around The guy in the

2294
02:02:10,000 --> 02:02:15,760
desert reminds me of the final 
circle of Hell from Dante, 

2295
02:02:15,800 --> 02:02:20,600
Harry's Inferno at the bottom of
Hell. 

2296
02:02:21,520 --> 02:02:24,200
Satan. 
Stands in a sea of ice. 

2297
02:02:26,440 --> 02:02:29,320
And he like within his mouth. 
He's chewing on like Judas. 

2298
02:02:29,360 --> 02:02:31,440
And Cassius and Brutus doesn't 
really matter, but it really 

2299
02:02:31,440 --> 02:02:33,680
reminds me of that. 
Yeah, I wouldn't be surprised if

2300
02:02:33,680 --> 02:02:35,720
that's if that's it. 
And I really love that. 

2301
02:02:35,720 --> 02:02:38,440
It looks kind of like, maybe I'm
wrong, but do the faces still 

2302
02:02:38,440 --> 02:02:42,200
look, like, collagey to you? 
Yeah, absolutely Super. 

2303
02:02:42,200 --> 02:02:43,640
OK, cool. 
That's obviously a. 

2304
02:02:43,640 --> 02:02:44,560
Background. 
Piece of art too. 

2305
02:02:44,680 --> 02:02:48,600
I can see the stars and stuff. 
Yeah, Johan, yeah this is 

2306
02:02:48,600 --> 02:02:51,080
clearly Johann piece of art. 
Love that two page spread. 

2307
02:02:51,280 --> 02:02:53,040
The other thing that I didn't 
mention a whole lot is like 

2308
02:02:53,200 --> 02:02:57,120
Dragons still exist in hell, 
which I mean is a thing. 

2309
02:02:57,200 --> 02:02:58,400
Like there's a dragon down 
there. 

2310
02:02:58,400 --> 02:03:01,480
Also TM it. 
And D&D is also like housed in 

2311
02:03:01,480 --> 02:03:03,760
hell. 
So I do love that like the 

2312
02:03:03,760 --> 02:03:05,280
dragon still exist and that's 
cool. 

2313
02:03:05,480 --> 02:03:08,240
These two spreads that are very 
very magaziney. 

2314
02:03:08,240 --> 02:03:10,600
I love the fuck out of these 
Ride Beyond and behold. 

2315
02:03:10,600 --> 02:03:14,200
And then both of those really 
great, like ghoulish one on the 

2316
02:03:14,200 --> 02:03:17,240
right, badass biker chick on the
OR on the left, badass biker 

2317
02:03:17,240 --> 02:03:19,200
chick on the right with like a a
scythe. 

2318
02:03:19,600 --> 02:03:24,320
Yes, this this collage halftone,
this is one you're talking about

2319
02:03:24,320 --> 02:03:26,680
right the yes. 
Sorry, I was looking at the 

2320
02:03:26,680 --> 02:03:32,400
Roman numerals for. 
I assume it's 2022. 1983 They'll

2321
02:03:32,400 --> 02:03:33,800
do it. 
Yeah. 

2322
02:03:33,840 --> 02:03:36,400
That like this. 
Like I would love this as a. 

2323
02:03:36,440 --> 02:03:37,960
Poster. 
You know, Yep. 

2324
02:03:38,320 --> 02:03:40,600
Yeah, yeah, yeah. 
I mean the poster I did. 

2325
02:03:40,600 --> 02:03:44,680
Here's the thing, I do like the 
poster that I got, but it might 

2326
02:03:44,680 --> 02:03:46,840
be one of my least favorite 
pieces because I feel like it 

2327
02:03:46,840 --> 02:03:49,800
says the least about like the 
game. 

2328
02:03:49,800 --> 02:03:52,040
You know what I mean? 
Like it's dope because it's like

2329
02:03:52,040 --> 02:03:54,400
the leather hand with the wrist 
and like the chains and stuff 

2330
02:03:54,400 --> 02:03:56,160
like that. 
It's very biker, interesting 

2331
02:03:56,160 --> 02:03:58,280
choice of all the art pieces to 
do. 

2332
02:03:58,280 --> 02:04:00,800
As the poster, it would have 
been like. 

2333
02:04:01,280 --> 02:04:03,960
I don't mean it's the bad way, 
but my I've been my last choice.

2334
02:04:04,360 --> 02:04:07,160
Yeah, I would agree. 
I think it's fantastic because 

2335
02:04:07,160 --> 02:04:10,800
they're all fantastic. 
They're still good but like, but

2336
02:04:10,800 --> 02:04:13,560
I think it says the least. 
About the game, I think so too. 

2337
02:04:13,560 --> 02:04:16,240
I mean, I I would have the ride 
beyond. 

2338
02:04:17,200 --> 02:04:20,160
And behold, one. 
Like, that's the one that I 

2339
02:04:20,160 --> 02:04:22,720
think is like a very perfect 
poster for this. 

2340
02:04:24,680 --> 02:04:25,680
Yeah. 
I mean, whatever. 

2341
02:04:25,840 --> 02:04:26,400
Still. 
Yeah. 

2342
02:04:26,880 --> 02:04:29,560
Also, I think those would also 
be dope like those look. 

2343
02:04:29,560 --> 02:04:31,480
Very much like covers of a book 
too. 

2344
02:04:31,480 --> 02:04:33,600
Yeah, you know, Yeah. 
Well, like, they look like the 

2345
02:04:33,680 --> 02:04:36,240
old 1980s posters from bands, 
from a band. 

2346
02:04:36,360 --> 02:04:38,640
A metal band. 
Yeah, you know. 

2347
02:04:39,280 --> 02:04:41,200
But you're right. 
I would love this as a cover and

2348
02:04:41,200 --> 02:04:42,680
I can't. 
Wait to get it as a cassette 

2349
02:04:43,080 --> 02:04:45,840
When oh a define that drops the 
that I love. 

2350
02:04:45,840 --> 02:04:46,880
The one on the right here too, 
though. 

2351
02:04:46,880 --> 02:04:48,240
Hell Knight. 
The Hunt for the Fugitive 

2352
02:04:48,240 --> 02:04:49,920
Archons. 
That's a great fucking piece. 

2353
02:04:50,640 --> 02:04:52,320
Oh yeah. 
Here's that poster again. 

2354
02:04:52,480 --> 02:04:54,640
It's gorgeous. 
It's a stunning fucking poster. 

2355
02:04:54,640 --> 02:04:56,400
It looks a little bit more like 
a movie poster to me. 

2356
02:04:57,440 --> 02:04:59,560
And it's really, it's a 
fantastic piece. 

2357
02:04:59,680 --> 02:05:03,960
I really enjoy it. 
But again, I feel like if I saw 

2358
02:05:04,000 --> 02:05:06,840
that, I would not. 
Think of this game. 

2359
02:05:06,840 --> 02:05:09,040
You know what I mean? 
Absolutely. 

2360
02:05:09,680 --> 02:05:11,320
Yeah. 
So I'm looking. 

2361
02:05:11,320 --> 02:05:13,120
I'm looking. 
For your name in the. 

2362
02:05:14,040 --> 02:05:18,440
Oh well, A don't say that loud 
for my Kickstarter name and B 

2363
02:05:18,520 --> 02:05:21,440
your name out loud. 
It's not my real name, it's my 

2364
02:05:21,440 --> 02:05:23,800
Kickstarter name. 
I also want the spread here on 

2365
02:05:23,800 --> 02:05:27,280
the back with like Satan on the 
one side and then like the 

2366
02:05:27,280 --> 02:05:29,880
motorcycle and the skulls. 
There's a quote from Hunter S 

2367
02:05:29,880 --> 02:05:32,640
Thompson in here too, which is 
really cool about the Hell's 

2368
02:05:32,640 --> 02:05:33,720
Angels. 
Yeah. 

2369
02:05:34,480 --> 02:05:38,600
And then this. 
OK, so I love this is how you do

2370
02:05:38,600 --> 02:05:40,000
a character sheet. 
A, put it in the back of the 

2371
02:05:40,000 --> 02:05:43,440
book and B, and they do the same
thing in War Plan and I'm pretty

2372
02:05:43,440 --> 02:05:45,840
sure Neuro City as well. 
They give you a character sheet 

2373
02:05:45,840 --> 02:05:47,960
and literally right next to it, 
a filled out character sheet. 

2374
02:05:48,400 --> 02:05:52,000
Yeah, which I love. 
Like like that's such a good 

2375
02:05:52,000 --> 02:05:53,440
thing. 
Just give me a spread so it 

2376
02:05:53,440 --> 02:05:54,560
shows me how to fill it out 
correctly. 

2377
02:05:54,880 --> 02:05:56,880
I love that. 
And then we get to the backers, 

2378
02:05:57,160 --> 02:05:59,000
the rabble in the Slayers, I'm 
in the Slayers. 

2379
02:05:59,920 --> 02:06:03,200
There's a QPR code in the back 
for the playlist that you can 

2380
02:06:03,200 --> 02:06:05,480
find on Spotify that has a lot 
of the original music as well as

2381
02:06:05,480 --> 02:06:07,040
just a lot of like thematic 
music. 

2382
02:06:07,040 --> 02:06:10,920
And there's like 10 hours on 
playlist and then the back of 

2383
02:06:10,920 --> 02:06:12,920
the book, which is really 
fantastic. 

2384
02:06:12,920 --> 02:06:17,320
So that is, that is hell night. 
I I love this game, I love it 

2385
02:06:17,320 --> 02:06:19,480
even more. 
Going through it with you and 

2386
02:06:20,200 --> 02:06:23,560
yeah, I definitely. 
I like it more having gone. 

2387
02:06:23,560 --> 02:06:25,920
Through it with you as well. 
Like, I didn't dislike this 

2388
02:06:25,920 --> 02:06:27,200
first. 
It just wasn't really my vibe. 

2389
02:06:27,200 --> 02:06:30,240
But like, I really, there's a 
lot of really great stuff in 

2390
02:06:30,240 --> 02:06:33,840
here, you know? 
Yeah, and like I said on on 

2391
02:06:33,960 --> 02:06:37,160
reading through it, in a rule 
system that is just written in a

2392
02:06:37,160 --> 02:06:39,960
much more clear way, I really 
enjoy the system too. 

2393
02:06:39,960 --> 02:06:42,640
So we enjoy the system a lot 
more than last time we read it. 

2394
02:06:42,640 --> 02:06:44,240
And I'm I'm kind of tempted. 
I might. 

2395
02:06:44,240 --> 02:06:47,040
Go back to war plans. 
I'm pretty busy this week at 

2396
02:06:47,040 --> 02:06:55,240
some point in like side by So I 
think the core system is pretty 

2397
02:06:55,240 --> 02:06:57,120
much the same and there's just 
some changes with like 

2398
02:06:57,120 --> 02:06:58,560
characterizing guns and stuff 
like that. 

2399
02:06:59,480 --> 02:07:01,800
But I also want to go back 
through Warplan 2 with the 

2400
02:07:01,800 --> 02:07:03,880
better standing the rules and 
reread it, because I know I'm 

2401
02:07:03,880 --> 02:07:06,200
going to like it way more. 
Now that makes a little bit more

2402
02:07:06,200 --> 02:07:10,520
sense. 
So let's let's write the game. 

2403
02:07:10,880 --> 02:07:12,200
Let's write the. 
Game So. 

2404
02:07:13,760 --> 02:07:18,640
For those real quick rundown for
review scores, we're going to 

2405
02:07:18,640 --> 02:07:21,200
read through Hell Night. 
We have 5 metrics that we use. 

2406
02:07:21,200 --> 02:07:24,720
We give up to 10 points each. 
Five is not bad, it's just 

2407
02:07:24,720 --> 02:07:26,360
average. 
If we have nothing good or bad 

2408
02:07:26,360 --> 02:07:29,080
to say, I feel like there's a 
lot more games that should have 

2409
02:07:29,080 --> 02:07:31,440
got fours and stuff like that. 
Regardless, if they're if things

2410
02:07:31,440 --> 02:07:33,280
are just like meh, it's fine, no
good, no bad. 

2411
02:07:33,280 --> 02:07:37,960
It's a 5-10 would have to pretty
much be the greatest version of 

2412
02:07:37,960 --> 02:07:41,080
this we've ever seen. 
So we have a lot of things 

2413
02:07:41,080 --> 02:07:43,880
between like fives and eights. 
So we have art and layout, which

2414
02:07:43,880 --> 02:07:48,920
is just visually the art, if we 
like it, how much there is all 

2415
02:07:48,920 --> 02:07:51,880
that kind of stuff and layout. 
We're talking just visually the 

2416
02:07:51,880 --> 02:07:55,120
layout. 
Is it, is it enticing, is it? 

2417
02:07:55,120 --> 02:07:56,560
Is it cool to look at and stuff 
like that. 

2418
02:07:56,560 --> 02:07:59,920
Then we get to usability, which 
counts all of our digital tools 

2419
02:07:59,920 --> 02:08:04,720
like maps if you need it, 
bookmarks, legibility, 

2420
02:08:04,720 --> 02:08:06,000
readability, all those kind of 
things. 

2421
02:08:06,000 --> 02:08:07,840
Like how? 
How easy is it to use this book 

2422
02:08:07,840 --> 02:08:11,960
at the table and how easy is it 
to to parse the information rule

2423
02:08:11,960 --> 02:08:13,600
set is exactly what sounds like 
the rule set. 

2424
02:08:13,600 --> 02:08:15,200
If it's an original rule set, do
we like it? 

2425
02:08:15,200 --> 02:08:16,640
If it's adapted, how well is it 
adapted? 

2426
02:08:16,960 --> 02:08:19,920
Originality is kind of a catch 
all for like all of those things

2427
02:08:19,920 --> 02:08:22,520
combined into various ways. 
If you do art in a very original

2428
02:08:22,520 --> 02:08:25,640
way, that counts here, the rule 
sets, very original that counts 

2429
02:08:25,640 --> 02:08:29,440
here, etcetera, etcetera. 
And then value is a bang for 

2430
02:08:29,440 --> 02:08:31,840
your buck. 
Not just the cost of the game 

2431
02:08:31,840 --> 02:08:34,320
itself, but what you get in 
addition. 

2432
02:08:34,560 --> 02:08:37,520
Third party licensing, online 
generators, character sheets, 

2433
02:08:37,520 --> 02:08:40,560
any bonuses that you get. 
Total bang for your buck. 

2434
02:08:40,560 --> 02:08:43,040
Like if you spend X amount, how 
much cool shit do you get? 

2435
02:08:43,040 --> 02:08:46,720
So starting with art and layout,
what are your thoughts? 

2436
02:08:47,240 --> 02:08:50,560
Oh, I mean, I'd be. 
I would. 

2437
02:08:50,560 --> 02:08:52,840
Have a hard time. 
Giving this any lower than a 

2438
02:08:52,840 --> 02:08:55,240
nine. 
Yeah. 

2439
02:08:57,120 --> 02:09:01,240
Yeah, I mean, I mean, it's an it
is an art book. 

2440
02:09:01,240 --> 02:09:02,920
Like it? 
Is an art book, and it it. 

2441
02:09:02,920 --> 02:09:06,360
Attempts to be an art book, and 
it is successful in its attempt 

2442
02:09:06,360 --> 02:09:08,800
to be an art book. 
It's cool all the way through. 

2443
02:09:09,120 --> 02:09:11,440
Go ahead and tell me, I was 
going to say. 

2444
02:09:11,440 --> 02:09:15,560
Here's the thing. 
I could theoretically give a 10.

2445
02:09:16,360 --> 02:09:20,960
To a book that had zero art in 
it, or all if the layout was so 

2446
02:09:20,960 --> 02:09:23,640
insanely amazing and all that 
kind of stuff too. 

2447
02:09:23,640 --> 02:09:26,680
So like just the fact that there
is a fuck load of art in it 

2448
02:09:26,680 --> 02:09:29,720
doesn't necessarily like a book 
that doesn't have any art. 

2449
02:09:29,800 --> 02:09:32,360
Isn't necessarily just going to 
get a 5 because it's layout and 

2450
02:09:32,360 --> 02:09:36,320
everything too. 
But I will say, as far as my 

2451
02:09:36,320 --> 02:09:38,600
brain works, and I'm pretty sure
it's the same as yours, when I 

2452
02:09:38,600 --> 02:09:42,040
think of this category, this is 
the kind of shit I think of. 

2453
02:09:42,240 --> 02:09:44,120
Yes, totally. 
This is, is the yeah, 

2454
02:09:44,120 --> 02:09:44,880
absolutely. 
I mean. 

2455
02:09:45,680 --> 02:09:46,840
It's not. 
You're right, It's not the 

2456
02:09:46,840 --> 02:09:48,080
amount of art, but the art's 
great. 

2457
02:09:48,800 --> 02:09:50,720
And. 
There's a ton of art and there 

2458
02:09:50,720 --> 02:09:53,720
is a ton of great art in this. 
And I you know. 

2459
02:09:54,520 --> 02:09:57,000
We'll talk about readability and
usability, right? 

2460
02:09:57,000 --> 02:09:57,800
But other than that. 
Like the? 

2461
02:09:57,800 --> 02:10:00,480
Layout is cool. 
It looks very cool. 

2462
02:10:01,960 --> 02:10:04,080
Yeah. 
I think I'm at a solid 9 for 

2463
02:10:04,080 --> 02:10:06,840
this. 
Here's, here's, here's the 

2464
02:10:06,840 --> 02:10:08,720
thing, OK. 
Give me your thing. 

2465
02:10:08,720 --> 02:10:10,800
I'm I'm totally fine giving this
a 10. 

2466
02:10:11,080 --> 02:10:12,280
I should think we should give it
a 10. 

2467
02:10:12,640 --> 02:10:16,920
Yep, Yep, Yep. 
I mean, I yeah, let. 

2468
02:10:19,120 --> 02:10:22,080
Me pull. 
That up like I I just think like

2469
02:10:24,000 --> 02:10:25,520
and not just again because of 
the. 

2470
02:10:25,520 --> 02:10:27,680
Art So much. 
There's a lot of great art 

2471
02:10:27,680 --> 02:10:31,440
pieces, but there's way more 
layout in this than art. 

2472
02:10:32,080 --> 02:10:33,840
And it's stunning. 
It's gorgeous. 

2473
02:10:33,840 --> 02:10:36,480
It's put together in such an 
insanely interesting way. 

2474
02:10:36,480 --> 02:10:40,560
And let's not also like, let's 
also readdress the fact that 

2475
02:10:40,640 --> 02:10:45,480
most of this book was handmade 
and then scanned in like it's 

2476
02:10:45,480 --> 02:10:48,080
not just digital, which. 
Is fine if it was, but like the 

2477
02:10:48,080 --> 02:10:51,520
fact that most of this was put 
together old school Zine style 

2478
02:10:51,920 --> 02:10:53,440
and then put into the book makes
it. 

2479
02:10:53,560 --> 02:10:56,880
That to me is what takes it from
A9 to A10 to know that so much 

2480
02:10:56,880 --> 02:10:58,840
of this is hand. 
I think of the pages that stand 

2481
02:10:58,840 --> 02:11:03,160
out to me like. 
The auspices page, right where 

2482
02:11:03,160 --> 02:11:06,880
it says it's like that, 
smokestacks and power, like the 

2483
02:11:07,640 --> 02:11:08,960
power plant kind of looking 
thing. 

2484
02:11:08,960 --> 02:11:11,440
The falling page where it's all 
stretched down, it's got the 

2485
02:11:11,440 --> 02:11:15,520
feather. 
What's the What's the dark BLOB 

2486
02:11:15,520 --> 02:11:17,760
monster? 
What's that on duties. 

2487
02:11:17,840 --> 02:11:21,000
The duties like, I like, Oh 
yeah, there's just so much 

2488
02:11:21,000 --> 02:11:22,520
that's very iconic. 
It stands out very well. 

2489
02:11:22,520 --> 02:11:25,240
OK, Yeah. 10. 
And and the Galleria in the back

2490
02:11:25,240 --> 02:11:26,880
like and it just like hey, let 
me, let me let. 

2491
02:11:26,880 --> 02:11:28,040
Me. 
Reach out to some of the 

2492
02:11:28,040 --> 02:11:30,480
greatest artists out there and 
have them put shit together for 

2493
02:11:30,480 --> 02:11:34,520
this and just give you at the 
end of your art book, another 

2494
02:11:34,520 --> 02:11:36,800
little art book. 
Like, so fucking good. 

2495
02:11:36,840 --> 02:11:38,600
Like. 
Even like, to me, honestly, it's

2496
02:11:38,680 --> 02:11:40,640
not even. 
It's not even an argument to. 

2497
02:11:40,640 --> 02:11:44,120
Me like my brain. 
Dude, my brain literally just 

2498
02:11:44,120 --> 02:11:45,280
went 10. 
Like why wouldn't you give this 

2499
02:11:45,280 --> 02:11:46,320
a? 
10 But what were you saying 

2500
02:11:46,320 --> 02:11:48,640
about it being an art book? 
Oh, I mean, this is like, it's 

2501
02:11:48,680 --> 02:11:50,880
almost like it's actually the 
art book that's like a coffee. 

2502
02:11:50,880 --> 02:11:52,400
Table art book. 
You're like, no, I leave it on 

2503
02:11:52,400 --> 02:11:54,560
the coffee table because it's 
like how fucking cool this shit 

2504
02:11:54,560 --> 02:11:56,440
is. 
You know, dude, if this was 

2505
02:11:56,440 --> 02:11:59,040
twice as big, I would just throw
this right on my coffee table or

2506
02:11:59,040 --> 02:12:01,040
even half again as big. 
Like, you could easily just 

2507
02:12:01,040 --> 02:12:03,880
clunk this down, like increase 
the the heaviness of the paper 

2508
02:12:03,880 --> 02:12:06,640
by like 2 So it's enormous and 
like manuscript style, this, 

2509
02:12:06,640 --> 02:12:08,880
this is definitely one of the 
ones that I would just leave out

2510
02:12:08,880 --> 02:12:11,920
so people can flip there and 
just be like, what is that? 

2511
02:12:11,920 --> 02:12:14,240
And you're like, oh, you know, 
that's just, you know, core. 

2512
02:12:14,240 --> 02:12:16,240
Like, you know what I mean? 
Like, that's so fucking cool. 

2513
02:12:17,560 --> 02:12:21,880
Really, Ryan? 
OK, so. 

2514
02:12:22,080 --> 02:12:24,600
I'm willing to take into account
the. 

2515
02:12:24,640 --> 02:12:26,720
Read only version. 
I agree. 

2516
02:12:26,720 --> 02:12:29,080
I think we should as far as 
usability goes. 

2517
02:12:29,400 --> 02:12:32,160
I think, I think we have to look
at them together. 

2518
02:12:32,720 --> 02:12:35,320
OK, I do agree with that 
completely. 

2519
02:12:36,120 --> 02:12:37,880
I do think I'm going to say 
that. 

2520
02:12:37,880 --> 02:12:39,400
For me personally it is going to
take. 

2521
02:12:39,400 --> 02:12:42,760
Off that, I have to use a second
document a little bit to read 

2522
02:12:42,760 --> 02:12:46,960
through things like I'm it is 
both a positive and also kind of

2523
02:12:46,960 --> 02:12:49,600
a negative. 
Yes, I I couldn't agree more. 

2524
02:12:49,600 --> 02:12:50,760
That's exactly what I was going 
to say. 

2525
02:12:50,760 --> 02:12:52,520
It's just that, like the. 
Fact that you need to have a 

2526
02:12:52,520 --> 02:12:57,040
read only version detracts it 
means I can't. 

2527
02:12:57,040 --> 02:12:58,480
Read your book. 
It means I can't read your book.

2528
02:12:58,480 --> 02:13:01,280
It means I can't read your 
fucking book and it's fine. 

2529
02:13:01,600 --> 02:13:04,280
Because it is an art book. 
Totally understand that. 

2530
02:13:04,280 --> 02:13:07,800
Taking that fully into account, 
I totally fucking understand 

2531
02:13:07,800 --> 02:13:08,560
that. 
And here's the thing. 

2532
02:13:08,800 --> 02:13:13,080
You know what it would take for 
me not to take any points away? 

2533
02:13:15,200 --> 02:13:16,680
A print? 
A print of the read. 

2534
02:13:16,680 --> 02:13:20,360
Only because then I could use 
that at the table and I I I 

2535
02:13:20,360 --> 02:13:23,080
think another merit of the of 
the read only. 

2536
02:13:23,080 --> 02:13:25,720
Is that if you were somebody who
is differently abled, who's user

2537
02:13:25,720 --> 02:13:29,200
or disabled whatever term you 
prefer to use for yourself that 

2538
02:13:29,200 --> 02:13:32,560
uses a screen reader has like 
and has a need to use a screen 

2539
02:13:32,560 --> 02:13:36,600
reader like that opens up you 
using this game like and not 

2540
02:13:36,600 --> 02:13:38,360
like. 
Oh hey, this game's been out for

2541
02:13:38,360 --> 02:13:39,640
like a couple years and it's 
really popular. 

2542
02:13:39,640 --> 02:13:42,000
So we're now going to add like a
paint plane print version like. 

2543
02:13:42,480 --> 02:13:44,960
Hey, we're releasing it. 
We've released this game and 

2544
02:13:44,960 --> 02:13:47,960
there's a read through version 
that is easy for screen readers 

2545
02:13:47,960 --> 02:13:51,120
to grab from and it's like, OK, 
well that gives it a lot of 

2546
02:13:51,120 --> 02:13:54,440
usability, you know? 
You know what I do want to do? 

2547
02:13:54,440 --> 02:13:56,280
I'm going to download this real 
quick and I should have done it 

2548
02:13:56,280 --> 02:14:00,760
before so people out there can 
see can see what the read only 

2549
02:14:00,760 --> 02:14:02,880
looks like. 
Like I want them to see it 

2550
02:14:03,160 --> 02:14:07,080
because I will say another thing
that like makes it where I can't

2551
02:14:07,080 --> 02:14:13,240
just like not not detract a 
point is because it is still set

2552
02:14:13,280 --> 02:14:20,440
on, it is still set on a 
parchment background. 

2553
02:14:21,120 --> 02:14:24,080
Yeah, it's got that weird, like 
like crumpled paper kind of 

2554
02:14:24,080 --> 02:14:24,960
thing. 
Going on, it's not. 

2555
02:14:24,960 --> 02:14:26,400
I mean, I wouldn't. 
Quite say it's. 

2556
02:14:26,400 --> 02:14:27,640
Parchment. 
But what do I know? 

2557
02:14:28,000 --> 02:14:29,520
Honestly, You know what? 
Yeah, but you know, it's like a 

2558
02:14:29,520 --> 02:14:30,920
paper. 
It's a paper, not parchment. 

2559
02:14:30,920 --> 02:14:33,480
He raised paper. 
So first of all, I I love this 

2560
02:14:33,480 --> 02:14:38,920
cover so much with this almost 
like Catwoman badass on it. 

2561
02:14:39,160 --> 02:14:40,960
So this is how the whole thing 
is laid out. 

2562
02:14:41,640 --> 02:14:45,360
And I will say that a lot of 
there's a lot more hyperlinks 

2563
02:14:45,360 --> 02:14:49,360
about the entire thing. 
Like you were saying, the rules 

2564
02:14:49,360 --> 02:14:52,000
are all completely hyperlinked. 
I don't know if you said there 

2565
02:14:52,000 --> 02:14:55,960
are bookmarks in this, right? 
I will say I don't think the 

2566
02:14:55,960 --> 02:14:59,080
inline hyperlinks are 
hyperlinked in this one either. 

2567
02:14:59,840 --> 02:15:02,560
They're not, which is fine. 
But here's my only issue is 

2568
02:15:02,560 --> 02:15:05,200
like, so if we look at this 
section here, that paper 

2569
02:15:05,200 --> 02:15:07,440
background. 
Although I love it because 

2570
02:15:07,720 --> 02:15:11,920
reading it I will say stark 
white for this much will hurt 

2571
02:15:11,920 --> 02:15:14,160
your eyes. 
So I love that it's got that 

2572
02:15:14,160 --> 02:15:18,480
little bit of a texture, but I 
would almost would this asking a

2573
02:15:18,480 --> 02:15:19,720
lot. 
I almost want 3 versions. 

2574
02:15:19,720 --> 02:15:22,840
If you're going to give me the 
read only, give me one without 

2575
02:15:22,840 --> 02:15:24,840
that background so that I can 
print it. 

2576
02:15:24,840 --> 02:15:25,720
Ryan. 
No no no. 

2577
02:15:25,840 --> 02:15:27,920
So I can print it for the table.
You know what I mean? 

2578
02:15:27,920 --> 02:15:29,040
Like. 
Because I'm not going to print 

2579
02:15:29,040 --> 02:15:30,080
this. 
You know how much black ink it's

2580
02:15:30,080 --> 02:15:33,200
going to use to print 145 pages 
of of this texture. 

2581
02:15:34,200 --> 02:15:38,080
So if you already have this, 
just drop off that paper 

2582
02:15:38,080 --> 02:15:41,080
background so it's just black 
and white as like a you have a 

2583
02:15:41,080 --> 02:15:45,640
read only have like a print only
version too I'm sure yeah but. 

2584
02:15:45,920 --> 02:15:49,400
But this is how for those in 
podcast line that didn't see 

2585
02:15:49,400 --> 02:15:51,920
before, this is how readable the
book is by itself. 

2586
02:15:52,160 --> 02:15:55,040
It is still incredibly easy to 
read. 

2587
02:15:55,320 --> 02:15:58,920
It's it's it's big font is bite 
sized pieces. 

2588
02:15:58,920 --> 02:16:02,040
Like you said before, super 
fucking easy to read. 

2589
02:16:02,040 --> 02:16:04,320
Especially as you said something
like an 80 age deer. 

2590
02:16:04,720 --> 02:16:08,080
It's it's really really good. 
The Like I was saying too, the 

2591
02:16:08,120 --> 02:16:12,880
only way that I wouldn't deduct 
points for usability is if that 

2592
02:16:13,360 --> 02:16:14,480
would have come in print with 
the book. 

2593
02:16:14,480 --> 02:16:17,440
And I had two books, one for a 
table, one for just being an 

2594
02:16:17,440 --> 02:16:20,000
amazing art piece. 
So I will say usability. 

2595
02:16:20,080 --> 02:16:22,480
We do have to deduct points, 
even though it won't be a ton of

2596
02:16:22,480 --> 02:16:25,360
points because all the legible 
sections you can just go to the 

2597
02:16:25,360 --> 02:16:27,120
read only page which came with 
the book. 

2598
02:16:30,640 --> 02:16:33,360
So GM screen. 
In my opinion it's with 

2599
02:16:33,360 --> 02:16:35,600
usability like you this is 
something. 

2600
02:16:35,600 --> 02:16:38,760
That I will use at the table, 
and it actually has information 

2601
02:16:38,760 --> 02:16:41,639
that I will use at the table. 
It's got hit points, it's got 

2602
02:16:41,639 --> 02:16:45,080
combat distances, it's got the 
critical hit tables, it's got 

2603
02:16:45,080 --> 02:16:47,200
the things that I actually need 
when I'm doing combat. 

2604
02:16:47,480 --> 02:16:50,520
Very legible, very easy to read.
Bam, right there at the table 

2605
02:16:50,520 --> 02:16:52,480
and it's beautiful. 
So that counts on the usability 

2606
02:16:52,480 --> 02:16:54,959
for me. 
I think there's a few tools if 

2607
02:16:54,959 --> 02:16:57,840
you buy this right now from 
Exalted Funeral. 

2608
02:16:58,520 --> 02:17:00,480
That actually does come with it 
still as well. 

2609
02:17:00,959 --> 02:17:05,639
Dope. 
Fuck yeah, I think you said this

2610
02:17:05,639 --> 02:17:07,559
does have bookmarks in the read 
only section, right? 

2611
02:17:07,559 --> 02:17:09,440
Yeah, tons of bookmarks in the 
read only section. 

2612
02:17:10,320 --> 02:17:11,799
Hyperlinks. 
No inline hyperlinks. 

2613
02:17:11,799 --> 02:17:14,120
But you know that that's a that 
is a lot. 

2614
02:17:14,120 --> 02:17:16,360
Even though I I do feel like 
that should be the standard, but

2615
02:17:16,360 --> 02:17:19,160
it's not. 
But like so to me I think it's 

2616
02:17:19,160 --> 02:17:23,920
about, I think it's about 
standard for usability with a 

2617
02:17:23,920 --> 02:17:26,320
plus and a minus that I think. 
Basically, weigh each other out.

2618
02:17:26,320 --> 02:17:27,959
So where are you at on 
usability? 

2619
02:17:27,959 --> 02:17:32,320
I mean, I mean, I think the 
game's in a good order, right? 

2620
02:17:32,760 --> 02:17:34,879
Like it? 
The order in which the rules are

2621
02:17:34,879 --> 02:17:35,559
laid out. 
Makes. 

2622
02:17:35,559 --> 02:17:38,440
Sense if I need to reference 
stuff I can't already know 

2623
02:17:38,440 --> 02:17:43,200
whereabouts, it's going to be 
the read only sick. 

2624
02:17:46,600 --> 02:17:48,240
I mean, it does suck that it 
needs read only. 

2625
02:17:48,240 --> 02:17:51,400
But like I mean. 
But I've said before, I mean, I 

2626
02:17:51,400 --> 02:17:53,080
said a long time ago, but I've 
said this before and I still 

2627
02:17:53,080 --> 02:17:55,559
believe that every. 
Game that's stylized needs a 

2628
02:17:55,559 --> 02:17:57,879
read only because if you have to
use a screen reader, a lot of 

2629
02:17:57,879 --> 02:18:00,120
times these very artistic books 
make it hard to pull from. 

2630
02:18:00,120 --> 02:18:02,799
So I think that for me that's 
more of a plus than it is a 

2631
02:18:02,799 --> 02:18:04,520
minus. 
It's a very minor minus. 

2632
02:18:04,520 --> 02:18:09,600
It's more of a plus, I think. 
No inline hyperlinks. 

2633
02:18:10,840 --> 02:18:12,719
I think I'm about an 8, 
honestly. 

2634
02:18:13,200 --> 02:18:17,719
Oh, that's that's. 
That's, I mean that's that's 

2635
02:18:17,719 --> 02:18:19,520
higher than where I'm at. 
Where are you? 

2636
02:18:20,480 --> 02:18:25,799
I was, I was, I was at maybe. 
Like a soft. 7 for for this what

2637
02:18:28,280 --> 02:18:29,320
what? 
It's. 

2638
02:18:29,320 --> 02:18:33,520
Not what it's, it's what. 
It's where it could be more. 

2639
02:18:33,520 --> 02:18:34,559
You know what I mean? 
Like. 

2640
02:18:34,920 --> 02:18:39,719
A like I think the you have to 
deduct a point no matter. 

2641
02:18:39,719 --> 02:18:41,760
What? 
Because the book itself is not, 

2642
02:18:41,799 --> 02:18:43,360
you can't read it, like you 
can't write it. 

2643
02:18:43,719 --> 02:18:45,480
You can parse at the table, 
right? 

2644
02:18:45,799 --> 02:18:48,040
But here's the thing. 
I'm deducting one and not like 

2645
02:18:48,040 --> 02:18:49,840
two or three points for 
literally not being able to read

2646
02:18:49,840 --> 02:18:51,719
the book because we have the 
read only. 

2647
02:18:52,160 --> 02:18:56,080
You almost give the read only 
two points because it is a read 

2648
02:18:56,080 --> 02:19:01,320
only because of the reasons you 
said for, especially for people 

2649
02:19:01,320 --> 02:19:03,760
with the need for that, that's 
really fantastic. 

2650
02:19:04,200 --> 02:19:07,440
I will say the fact I was 
surprised when I saw the read 

2651
02:19:07,440 --> 02:19:10,240
only that it had that paper 
background because that means I 

2652
02:19:10,240 --> 02:19:14,000
can't print it. 
So that to me makes it so OK. 

2653
02:19:14,000 --> 02:19:16,760
I mean 8-8 any more for us is 
like super high. 

2654
02:19:16,760 --> 02:19:18,600
I feel like the GM screen is 
great. 

2655
02:19:19,920 --> 02:19:21,680
Could have a little bit more 
information on it though. 

2656
02:19:21,680 --> 02:19:23,320
It's pretty much. 
Just your critical hit tables 

2657
02:19:23,320 --> 02:19:25,480
and the basics that stuff. 
So like we'll go with, we'll go 

2658
02:19:25,480 --> 02:19:28,440
with the seven and I think 7 is 
extremely generous for. 

2659
02:19:28,440 --> 02:19:30,840
Usability too, considering it 
doesn't even have inline 

2660
02:19:30,840 --> 02:19:33,120
hyperlinks in the and the book 
doesn't have a bookmark. 

2661
02:19:34,200 --> 02:19:35,559
Oh yeah, it's true he doesn't 
have a bookmark. 

2662
02:19:35,600 --> 02:19:36,360
Huh. 
So. 

2663
02:19:36,440 --> 02:19:38,879
You you just double. 
Check you got to make sure. 

2664
02:19:39,400 --> 02:19:41,760
I think 7 is is. 
Pretty generous for this and 

2665
02:19:42,000 --> 02:19:44,719
like the seven and eights for 
any book on usability is pretty 

2666
02:19:44,719 --> 02:19:46,160
high. 
Like, I'm fine with that. 

2667
02:19:46,200 --> 02:19:50,160
I'm it's acceptable, OK? 
Rule. 

2668
02:19:50,160 --> 02:19:51,920
Set now that we can understand 
it. 

2669
02:19:52,200 --> 02:19:53,880
I mean, it's good. 
It's really good. 

2670
02:19:54,320 --> 02:19:56,720
I really enjoyed the rules. 
Yeah, I would really. 

2671
02:19:56,880 --> 02:19:58,960
I would like to play this it. 
I think. 

2672
02:19:59,800 --> 02:20:01,640
One of the things you pointed 
out earlier, getting rid of 

2673
02:20:01,640 --> 02:20:05,120
advantage and disadvantage and 
just having like pluses and 

2674
02:20:05,120 --> 02:20:07,040
minuses, it's like, man, God, 
that's good. 

2675
02:20:07,040 --> 02:20:09,480
It's one less thing to work, 
think about or worry about. 

2676
02:20:09,480 --> 02:20:12,080
And like, it makes it like much 
more ingrained at the table 

2677
02:20:12,080 --> 02:20:14,120
where you're like, well, hey, 
will this be a little bit easier

2678
02:20:14,120 --> 02:20:15,840
for me? 
It's like, yeah, it would be -1 

2679
02:20:15,840 --> 02:20:19,360
or whatever or whatever, plus 
one, I can't remember if you're 

2680
02:20:19,360 --> 02:20:22,840
adding it to the target, not the
dice roll. 

2681
02:20:23,240 --> 02:20:26,200
So yeah, but I like that about 
it. 

2682
02:20:26,200 --> 02:20:28,280
I like it's 2D6 roll under. 
I think that's. 

2683
02:20:29,240 --> 02:20:31,440
Cool and unique enough for me, 
but also. 

2684
02:20:31,800 --> 02:20:36,560
Within the realm of what I like 
personally, yeah, I like the 

2685
02:20:36,560 --> 02:20:39,560
rule set. 
Yeah, I feel like 2D6 roll under

2686
02:20:39,560 --> 02:20:41,200
stat is a very. 
Nice middle. 

2687
02:20:41,200 --> 02:20:44,600
Ground for you and me because 
2D6 is my favorite D20 roll. 

2688
02:20:44,600 --> 02:20:46,880
Under is your favorite. 
So doing it together like I 

2689
02:20:46,880 --> 02:20:48,640
really enjoy it. 
I like and having the 

2690
02:20:48,640 --> 02:20:52,960
complications like to give it 
that kind of like partial. 

2691
02:20:52,960 --> 02:20:56,200
Success. 
You know, Like I do love that. 

2692
02:20:56,200 --> 02:20:58,120
I love that it's and I. 
Also, love that. 

2693
02:20:58,120 --> 02:20:59,720
It's like you're fucked. 
Either way, it's just whether 

2694
02:20:59,720 --> 02:21:01,680
you get what you want and you're
fucked, or you don't get what 

2695
02:21:01,680 --> 02:21:04,840
you want and you're fucked. 
I do like the NPC leveling. 

2696
02:21:05,040 --> 02:21:07,520
I know we missed that when we 
did Warplan, but I do really 

2697
02:21:07,520 --> 02:21:09,480
like that. 
Like it auto balances itself 

2698
02:21:09,480 --> 02:21:10,880
based on like what you're 
fighting. 

2699
02:21:13,200 --> 02:21:15,360
I I really enjoy it. 
I think it's a brutal system, I 

2700
02:21:15,360 --> 02:21:16,320
think. 
I mean as far. 

2701
02:21:16,320 --> 02:21:20,160
As like the games that I like to
run, 2D6, brutal, very low 

2702
02:21:20,160 --> 02:21:21,560
healing. 
I mean you're describing, you're

2703
02:21:21,560 --> 02:21:24,480
describing like if I was going 
to make a game that's kind of 

2704
02:21:24,480 --> 02:21:25,840
shit, I would do, you know what 
I mean? 

2705
02:21:25,840 --> 02:21:29,360
So like, I really, really, 
really like the rule set a lot 

2706
02:21:29,360 --> 02:21:30,640
actually. 
Which is funny because it's the 

2707
02:21:30,640 --> 02:21:33,960
same rule set we gave A4 to. 
This is what cracks him up the 

2708
02:21:33,960 --> 02:21:37,440
most, because I'm we gave this a
four. 

2709
02:21:38,400 --> 02:21:40,040
Hey man, listen, we can read 
about it this time. 

2710
02:21:40,040 --> 02:21:43,000
I also think the NPC section was
weirdly placed in warplanes, and

2711
02:21:43,000 --> 02:21:44,880
so we actually, that's why we 
missed it, yeah. 

2712
02:21:45,200 --> 02:21:47,760
And we were also so frustrated 
with trying to read up to that 

2713
02:21:47,760 --> 02:21:48,960
point that we just basically 
started. 

2714
02:21:48,960 --> 02:21:55,840
Skimming the rules anyway, yeah,
I I really what's? 

2715
02:21:56,000 --> 02:21:58,520
Like I'm at a I'm. 
At a pretty easy. 8 for this 

2716
02:21:58,560 --> 02:22:00,600
easy a pretty easy eight for 
this one, rules wise. 

2717
02:22:01,160 --> 02:22:03,600
Yeah, like, I mean above that 
we're pretty much talking like 

2718
02:22:03,600 --> 02:22:04,720
the best games we've ever. 
Played. 

2719
02:22:04,880 --> 02:22:07,280
I'm now I'm really interested to
go back to war plans because I 

2720
02:22:07,280 --> 02:22:10,200
really like the setting for 
plans and I'm like oh man, I 

2721
02:22:10,200 --> 02:22:12,000
need to go back and reread the 
rules. 

2722
02:22:14,400 --> 02:22:16,520
It's funny, we literally giving 
the exact same. 

2723
02:22:16,640 --> 02:22:18,120
It's not the exact. 
Same because of character 

2724
02:22:18,120 --> 02:22:19,920
creation and stuff like that, 
because let's also talk about 

2725
02:22:19,920 --> 02:22:21,080
the way they do character 
creation. 

2726
02:22:21,280 --> 02:22:24,560
My goodness, like the flaws, the
armor, like rolling for 

2727
02:22:24,560 --> 02:22:27,120
everything, like all of that, 
which I'm sure is similar to the

2728
02:22:27,120 --> 02:22:29,560
way they did in Warpland too. 
But my God, so good, so 

2729
02:22:29,560 --> 02:22:32,400
flavorful, so much fun. 
And I was thinking also about 

2730
02:22:32,400 --> 02:22:35,040
the I was thinking about this 
earlier, right? 

2731
02:22:35,160 --> 02:22:37,760
Or at least, probably when we 
started talking about this, the 

2732
02:22:38,040 --> 02:22:42,160
like chase rules. 
Oh, what a good thing to. 

2733
02:22:42,520 --> 02:22:43,960
It seems like. 
It works really well and what a 

2734
02:22:43,960 --> 02:22:46,200
good thing to bake into your 
motorcycle. 

2735
02:22:47,080 --> 02:22:50,560
Uh like Hell Rider game you you 
have to like how would you not 

2736
02:22:50,560 --> 02:22:52,200
have chase rules? 
And not only are there chase 

2737
02:22:52,200 --> 02:22:55,120
rules like. 
The intro adventure has an 

2738
02:22:55,120 --> 02:22:58,040
emphasis on that, and I think 
that that's that's a great 

2739
02:22:58,040 --> 02:22:59,520
thing. 
I think some intro adventurers 

2740
02:22:59,520 --> 02:23:01,560
like kind of miss sometimes that
you want to. 

2741
02:23:01,920 --> 02:23:04,120
If you have these really cool 
systems and rules, you want to 

2742
02:23:04,120 --> 02:23:06,720
immediately implement them in an
adventure so that people are 

2743
02:23:06,720 --> 02:23:09,480
like, oh, that's what this game 
is that does that really well, 

2744
02:23:09,480 --> 02:23:11,880
dude. 
Every time I think about the 

2745
02:23:11,880 --> 02:23:14,040
rule set more, there's more 
things I. 

2746
02:23:14,040 --> 02:23:16,760
Like about it, you know? 
Yeah, we've only given one game 

2747
02:23:16,760 --> 02:23:19,320
of 10 ever. 
I don't know if we're ever going

2748
02:23:19,320 --> 02:23:21,520
to give another one for us to 
pull the preview over 10. 

2749
02:23:22,080 --> 02:23:24,880
No, I would. 
That's one where I'm like, it's 

2750
02:23:24,880 --> 02:23:26,040
a nine. 
Point to six for me. 

2751
02:23:26,400 --> 02:23:27,480
Kingdoms. 
Kingdoms. 

2752
02:23:27,480 --> 02:23:28,920
And that's just because of the 
layers. 

2753
02:23:28,920 --> 02:23:31,400
So good. 
Yeah, it's so good. 

2754
02:23:32,600 --> 02:23:35,760
I mean the fact. 
That how dark it is and that's 

2755
02:23:35,840 --> 02:23:37,200
into the objects is like your 
favorite. 

2756
02:23:37,200 --> 02:23:40,960
Like I I don't see us ever 
seeing another game where we 

2757
02:23:40,960 --> 02:23:43,680
both go, yes, perfect. 
You know what I mean? 

2758
02:23:44,080 --> 02:23:49,200
OK, so originality back to where
we are, Name me another 80s. 

2759
02:23:49,200 --> 02:23:52,680
Doom Biker Medal from Hell Game 
There might be. 

2760
02:23:52,680 --> 02:23:55,600
One there might be me, I can 
read a bunch of other like 

2761
02:23:55,640 --> 02:23:56,760
really 80s. 
Games. 

2762
02:23:56,760 --> 02:24:02,160
But this is like I like that the
only other game I think that I 

2763
02:24:02,160 --> 02:24:05,520
could even closely. 
Like stylistically compare this 

2764
02:24:05,520 --> 02:24:10,320
to or thematically compare it to
would be cyber metal and it's 

2765
02:24:10,320 --> 02:24:14,320
not the same little bit little. 
Bit it touches on it right like.

2766
02:24:14,480 --> 02:24:16,240
Yeah, but that's kind of the 
only one. 

2767
02:24:16,240 --> 02:24:18,520
And that's not even really the 
same thing at all. 

2768
02:24:19,240 --> 02:24:21,000
Yeah, but. 
But thematically, I get what 

2769
02:24:21,000 --> 02:24:22,120
you're saying in that. 
It's a. 

2770
02:24:22,120 --> 02:24:23,880
It's a weird. 
Kind of like. 

2771
02:24:23,960 --> 02:24:27,000
I mean, that feels more like 90s
punk. 

2772
02:24:27,000 --> 02:24:30,160
Hell yes. 
But thematically I do think that

2773
02:24:30,160 --> 02:24:31,680
is is from. 
What we've gone. 

2774
02:24:31,680 --> 02:24:32,880
Through before. 
That's one that I would think 

2775
02:24:32,880 --> 02:24:35,760
would be closest in the like the
web of what is like this. 

2776
02:24:35,760 --> 02:24:37,800
I agree, Yeah. 
But I'm trying to like, I mean, 

2777
02:24:38,200 --> 02:24:42,560
there's a lot of games like The 
Ticket, inspiration from like 

2778
02:24:42,600 --> 02:24:50,200
80s, like metal, like what's 
that one Viking space game? 

2779
02:24:50,920 --> 02:24:52,560
Oh, oh, oh, you're talking 
about. 

2780
02:24:53,760 --> 02:24:56,720
You're talking about. 
Viking Viking death squad. 

2781
02:24:57,320 --> 02:25:00,040
Yeah, Death squad. 
Viking death squad or something 

2782
02:25:00,040 --> 02:25:04,720
like that. 
Yeah, like, but but it it's 

2783
02:25:04,720 --> 02:25:07,080
very, very, very specifically as
black. 

2784
02:25:07,080 --> 02:25:08,200
Sabbath. 
Yeah. 

2785
02:25:08,320 --> 02:25:11,040
And it's just Black Sabbath. 
And it's it's just that. 

2786
02:25:11,040 --> 02:25:14,240
And it's, yeah, I think this 
stands like very well on its 

2787
02:25:14,280 --> 02:25:18,040
own, Yeah. 
And again, originality wise, I 

2788
02:25:18,040 --> 02:25:19,200
know it's a system that's been 
used. 

2789
02:25:19,200 --> 02:25:22,160
Before but it's, it's. 
It's it's the creator's home 

2790
02:25:22,160 --> 02:25:23,920
system. 
Like it is not an adaptive 

2791
02:25:23,920 --> 02:25:26,240
system. 
It's their own system, which I 

2792
02:25:26,240 --> 02:25:29,600
think plays into originality. 
Too, it's it's an original 

2793
02:25:29,600 --> 02:25:34,440
system in an original setting 
with an art book that was done 

2794
02:25:34,440 --> 02:25:38,240
mostly by hand. 
I mean, fuck dude like. 

2795
02:25:41,240 --> 02:25:42,520
It's way the. 
Fuck up there for me. 

2796
02:25:42,520 --> 02:25:44,280
I don't know about you. 
Way up there I mean I think 

2797
02:25:44,280 --> 02:25:46,600
also. 
The whole art book done by hand 

2798
02:25:46,600 --> 02:25:48,760
thing as like now you say that a
lot. 

2799
02:25:48,760 --> 02:25:50,320
I'm like, damn, that does add a 
lot to it. 

2800
02:25:50,600 --> 02:25:54,560
Have we ever given a 10 for 
originality? 

2801
02:25:56,120 --> 02:25:57,760
I think one. 
I think it's Akron Nautilus. 

2802
02:25:59,880 --> 02:26:04,760
This might land there for me. 
I think so, so. 

2803
02:26:04,880 --> 02:26:07,000
Here's the thing when we. 
Compare those two, right? 

2804
02:26:07,320 --> 02:26:12,320
Adam also does. 
Every single page is a different

2805
02:26:12,320 --> 02:26:13,080
spread. 
You know what I mean? 

2806
02:26:13,080 --> 02:26:15,440
Like, it's not like, it's not 
like I just put a bunch of 

2807
02:26:15,440 --> 02:26:16,960
columns, let me put some layout 
in the back. 

2808
02:26:17,160 --> 02:26:20,480
Every page is done as its own 
page, which is exactly how this 

2809
02:26:20,480 --> 02:26:23,160
one works too. 
Yeah, you know, and I. 

2810
02:26:23,360 --> 02:26:26,480
Here's the other thing too about
Adam is they also do a lot of 

2811
02:26:26,600 --> 02:26:29,240
real world art. 
That thing gets ported in, AKA 

2812
02:26:29,240 --> 02:26:31,520
cyber metal. 
A lot of that was actually done 

2813
02:26:31,520 --> 02:26:34,520
by hand, inked on screen and 
then scanned in. 

2814
02:26:34,760 --> 02:26:37,360
So I think that's a really a 
really good comparison is 

2815
02:26:37,360 --> 02:26:41,160
actually out of Vasa stuff, 
Necroniolus cyber metal and this

2816
02:26:41,440 --> 02:26:43,640
because there are a lot of 
similarities to it. 

2817
02:26:43,720 --> 02:26:49,080
This is either a soft 10 or a 
strong as fuck 9 on originality 

2818
02:26:49,080 --> 02:26:51,720
for me. 
You're going to be a deciding 

2819
02:26:51,720 --> 02:26:54,600
factor on this, that's where. 
I'm at, I like. 

2820
02:26:56,000 --> 02:26:58,200
I think the only thing that 
causes me. 

2821
02:26:58,200 --> 02:27:01,200
To pause on giving it a 10 is 
that it is a system that this 

2822
02:27:01,200 --> 02:27:04,000
creator uses. 
Like that's the only thing 

2823
02:27:04,000 --> 02:27:06,080
though. 
But I think that to me that's 

2824
02:27:06,080 --> 02:27:07,880
not a detriment whatsoever 
because it is a creator. 

2825
02:27:07,880 --> 02:27:09,120
'S. 
I'm not a 10. 

2826
02:27:09,440 --> 02:27:12,920
If we're saying that's not a 
detriment, then I'm a 10, so 

2827
02:27:13,520 --> 02:27:15,640
comparing it to the only time we
have Necronautilus. 

2828
02:27:15,760 --> 02:27:20,200
The thing when we compare it, 
let's just go with pros, right? 

2829
02:27:20,480 --> 02:27:23,720
This one. 
Is like done by hand. 

2830
02:27:24,920 --> 02:27:29,760
Setting that really is unique. 
Ish for the most part as we know

2831
02:27:30,200 --> 02:27:32,600
when you compared to 
Necronautilus, so is theirs, 

2832
02:27:32,600 --> 02:27:36,640
which is literally like anything
that dies goes into like the 

2833
02:27:36,640 --> 02:27:39,520
death universe and you are an 
agent within it. 

2834
02:27:40,320 --> 02:27:46,440
I feel like one of the main 
things that gave this a A10 is, 

2835
02:27:46,440 --> 02:27:49,240
I mean also said this and that 
Necronautilus has created its 

2836
02:27:49,240 --> 02:27:52,080
own kind of like genre, but it's
also its own system for its own 

2837
02:27:52,080 --> 02:27:55,080
game. 
So I see what with that, but 

2838
02:27:55,080 --> 02:27:58,360
like the rules themselves are so
mind blowing and like the use of

2839
02:27:58,360 --> 02:28:00,720
words and things like that. 
I'm like the words memory. 

2840
02:28:00,760 --> 02:28:02,720
Yeah, okay, okay, okay. 
I see. 

2841
02:28:02,760 --> 02:28:05,120
I feel like. 
I feel like I'm okay with him 

2842
02:28:05,120 --> 02:28:08,320
being both. 
I'll be okay with him being both

2843
02:28:08,320 --> 02:28:11,720
10s, but like, in my mind, I 
think Necronautilus, because of 

2844
02:28:11,720 --> 02:28:13,000
the rules. 
To me, I'm a rules guy. 

2845
02:28:13,440 --> 02:28:16,400
Gets the edge like it would be 
like a a a 10.5. 

2846
02:28:16,400 --> 02:28:18,640
It would be a goal 10 versus the
black 10 or black 10 versus the 

2847
02:28:18,640 --> 02:28:20,880
goal 10, depending on, you know,
whatever Beckett is. 

2848
02:28:21,320 --> 02:28:23,560
You know what I mean? 
Like one's A1's a 10/1's, a pure

2849
02:28:23,560 --> 02:28:27,120
10. 
It's card grading, but oh, you 

2850
02:28:27,120 --> 02:28:33,760
fucking TCG piece of shit. 
So OK, let's. 

2851
02:28:33,960 --> 02:28:36,360
Give this a honestly, I honestly
I. 

2852
02:28:36,360 --> 02:28:38,720
Think I think I'm OK giving it a
10. 

2853
02:28:39,680 --> 02:28:41,720
Because of the handmade nature, 
honestly. 

2854
02:28:41,760 --> 02:28:44,280
Like, yeah, I think. 
I just think there's, I mean, 

2855
02:28:44,280 --> 02:28:46,920
that's not the only thing for 
me, but I think that really 

2856
02:28:46,920 --> 02:28:51,240
pushes it like above. 
I think that's what pushes it 

2857
02:28:51,240 --> 02:28:53,120
over the edge. 
For me, realistically like 

2858
02:28:53,120 --> 02:28:55,080
hands. 
To a game with two 10s. 

2859
02:28:55,080 --> 02:28:58,240
This game has two 10s. 
Yeah, yeah, yeah. 

2860
02:28:58,240 --> 02:29:01,080
But. 
Yeah, but I honestly like, I 

2861
02:29:01,080 --> 02:29:03,520
think all of that together. 
Like it's a It's a unique rule 

2862
02:29:03,520 --> 02:29:07,480
system to the creator. 
The setting is fantastic. 

2863
02:29:07,960 --> 02:29:10,280
The art and layout are 
extraordinarily unique and 

2864
02:29:10,280 --> 02:29:13,640
fantastic, and so much of it was
done by hand, like as a as a 

2865
02:29:13,640 --> 02:29:17,560
whole project. 
I haven't seen one like this and

2866
02:29:17,560 --> 02:29:19,640
the closest. 
Like we said, is the. 

2867
02:29:19,680 --> 02:29:22,880
Other ten which would be in my 
mind Necroniolus, which is 

2868
02:29:23,080 --> 02:29:26,080
basically if this was doom metal
if you really think about it, 

2869
02:29:26,080 --> 02:29:29,520
because that is a doom Stoner 
metal game and this is an 80s 

2870
02:29:29,520 --> 02:29:32,480
metal game. 
Like honestly like aside from 

2871
02:29:32,480 --> 02:29:35,040
the fact that I do generally 
think the Necroniolus system far

2872
02:29:35,040 --> 02:29:36,640
out passes. 
This because of far out passes 

2873
02:29:36,640 --> 02:29:38,120
like everything to me. 
Right. 

2874
02:29:38,800 --> 02:29:41,720
I find those to be two of the 
closest things that I could 

2875
02:29:41,720 --> 02:29:46,640
actually look in my head. 
Stone or do metal if you if 

2876
02:29:46,640 --> 02:29:48,280
you're listening right now 
still. 

2877
02:29:49,000 --> 02:29:53,120
And you have ever watched our 
show us comparing this actively 

2878
02:29:53,120 --> 02:29:57,080
to more than one Adam Vass 
project like Cyber Metal and 

2879
02:29:57,080 --> 02:29:59,360
Necronautics? 
Like that's pretty much as high 

2880
02:29:59,360 --> 02:30:01,720
appraises that you're going to 
get on this show. 

2881
02:30:02,160 --> 02:30:05,360
Yeah, I've I have a whole top 
shelf dedicated pretty much just

2882
02:30:05,360 --> 02:30:08,160
to Adam like we had like. 
We've never been shy about being

2883
02:30:08,160 --> 02:30:10,880
an Adam S Stand podcast and yes,
comparing this two of our 

2884
02:30:10,880 --> 02:30:16,040
favorite games from Adam AS, but
also in a way that it stands 

2885
02:30:16,040 --> 02:30:19,440
completely own on its own 2 feet
in that like conversation. 

2886
02:30:20,120 --> 02:30:22,240
I'm not saying it's like those 
games, I'm just saying like. 

2887
02:30:22,520 --> 02:30:25,120
It's up in those upper echelons 
of our opinion about the games, 

2888
02:30:25,120 --> 02:30:27,400
you know? 
Yeah, yeah, we ended up liking 

2889
02:30:27,400 --> 02:30:32,520
this one a lot, huh? 
Value values I have it upon 

2890
02:30:32,520 --> 02:30:34,200
Exalted funeral right now. 
Exalted Funeral. 

2891
02:30:34,200 --> 02:30:39,920
You get the game, the poster, 
the like quad fold screen. 

2892
02:30:41,240 --> 02:30:44,120
And what else do you get, Damon?
I already buying car, Pretty 

2893
02:30:44,120 --> 02:30:46,320
much everything from the 
Kickstarter then yeah, you get 

2894
02:30:46,320 --> 02:30:47,000
everything. 
I mean, yeah. 

2895
02:30:47,000 --> 02:30:52,680
You get everything from the 
Kickstarter. 40 bucks, OK, I 

2896
02:30:53,320 --> 02:30:55,920
wonder when I pay. 
For it on the that's, that's. 

2897
02:30:56,920 --> 02:31:00,520
That's not that expensive. 
It's not at all expensive. 

2898
02:31:00,920 --> 02:31:03,720
In fact, actually right now. 
Right, right, right now, right 

2899
02:31:04,800 --> 02:31:09,560
now, right now it is on sale for
oh, because of Halloween. 

2900
02:31:10,160 --> 02:31:11,760
Yeah. 
Yeah, so here. 

2901
02:31:11,840 --> 02:31:14,400
We get right now 30 2. 
Dollars. 

2902
02:31:15,280 --> 02:31:16,680
Fuck that is. 
Kind of wild. 

2903
02:31:16,840 --> 02:31:18,560
What did I want to know? 
How much? 

2904
02:31:18,560 --> 02:31:21,840
I paid for Ryan's. 
Like, if I paid more on the 

2905
02:31:21,880 --> 02:31:24,200
Kickstarter, I'll be bit OK no. 
Oh oh. 

2906
02:31:24,200 --> 02:31:25,920
So here's the thing on 
Kickstarter. 

2907
02:31:26,880 --> 02:31:33,480
I paid $26 + 6 dollars shipping.
Extremely inexpensive for the. 

2908
02:31:33,720 --> 02:31:35,320
For this, that's in my hand, 
right? 

2909
02:31:35,320 --> 02:31:38,720
Now all of this was $26 crazy on
Kickstarter. 

2910
02:31:38,880 --> 02:31:42,720
But all of this? 
For $32 right now is and even 

2911
02:31:42,760 --> 02:31:46,080
even $40 regularly, It's just 
like, oh shit man, that's a lot 

2912
02:31:46,080 --> 02:31:48,520
of stuff. 
That's here's the thing we we've

2913
02:31:48,760 --> 02:31:50,320
we've numerous times talked 
about how. 

2914
02:31:50,320 --> 02:31:54,920
Insane of a good print. 
Death in Spaces and it's $35 and

2915
02:31:54,920 --> 02:31:56,640
that's insane. 
This is not even close to the 

2916
02:31:56,640 --> 02:32:00,560
quality of the cover for kind of
is a little different, just less

2917
02:32:00,560 --> 02:32:01,960
foiling. 
Insane. 

2918
02:32:01,960 --> 02:32:02,440
Good deal. 
I. 

2919
02:32:02,440 --> 02:32:05,640
Will say that's an insanely good
deal to get a poster, a screen, 

2920
02:32:05,840 --> 02:32:09,000
the game hardback. 
Well, I assume with all the PDFs

2921
02:32:09,000 --> 02:32:11,680
and everything for $32 right 
now, Normally $40 PDF. 

2922
02:32:11,680 --> 02:32:13,680
Yeah, you're right, it's a great
fucking deal. 

2923
02:32:13,680 --> 02:32:15,880
Always with PDF, I feel really 
good about that. 

2924
02:32:16,360 --> 02:32:19,520
The other thing too, yeah, if a 
PDF exists exalted pretty. 

2925
02:32:19,520 --> 02:32:23,360
Much gives it to you. 
I will say there is the there is

2926
02:32:23,360 --> 02:32:25,320
soundtrack that you can look on 
Spotify. 

2927
02:32:25,320 --> 02:32:27,000
I think that that's cool as 
fuck. 

2928
02:32:27,480 --> 02:32:28,920
Just like no future had a 
soundtrack. 

2929
02:32:28,920 --> 02:32:31,400
I think having that as an 
additive to their game is a 

2930
02:32:31,400 --> 02:32:34,040
fucking cool thing to have. 
I think the fact that there's 

2931
02:32:34,040 --> 02:32:37,240
already a tape that exists for 
Hell night out there in the 

2932
02:32:37,240 --> 02:32:38,440
world, they can get on band 
camp. 

2933
02:32:39,080 --> 02:32:40,760
Is cool. 
I think the fact that they have 

2934
02:32:40,760 --> 02:32:44,080
another official soundtrack in 
digital and also coming to 

2935
02:32:44,080 --> 02:32:47,080
cassette is more value in my 
opinion. 

2936
02:32:47,080 --> 02:32:48,280
There's just more stuff you can 
have. 

2937
02:32:48,520 --> 02:32:50,560
You can really set the scene for
your game with it. 

2938
02:32:51,000 --> 02:32:53,440
I think this is an insane I 
think this is a really fucking 

2939
02:32:53,440 --> 02:32:55,560
good value. 
In my opinion. 

2940
02:32:55,560 --> 02:32:57,840
This is. 
It's not free, so it can't be a 

2941
02:32:57,840 --> 02:32:59,480
10. 
Yeah, it doesn't have like a 

2942
02:32:59,480 --> 02:33:02,000
shit load of online generators, 
so in my opinion it can't be a 

2943
02:33:02,000 --> 02:33:03,480
nine. 
But I think this is about a 

2944
02:33:03,480 --> 02:33:05,960
solid a fucking age you can get.
I think it's a solid 8 as well, 

2945
02:33:05,960 --> 02:33:06,960
actually. 
That's kind of where I was. 

2946
02:33:06,960 --> 02:33:08,600
God, this game got a fucking 
high. 

2947
02:33:08,600 --> 02:33:10,080
Score. 
Jesus Christ. 

2948
02:33:10,080 --> 02:33:12,400
I love the games where we talked
about it beforehand and you're 

2949
02:33:12,400 --> 02:33:13,520
like, yeah, it's cool or 
whatever. 

2950
02:33:13,640 --> 02:33:15,120
And then by the time we get to 
the end, you're like, no, 

2951
02:33:15,120 --> 02:33:16,120
actually, this is really 
fucking. 

2952
02:33:16,120 --> 02:33:19,040
I always listen. 
Going us going through this is 

2953
02:33:19,040 --> 02:33:21,160
always a different experience 
for me, for me, just reading it 

2954
02:33:21,160 --> 02:33:24,520
on my own. 
So and like a lot of times I see

2955
02:33:24,520 --> 02:33:26,840
things from your perspective. 
I'm like, damn, you're right. 

2956
02:33:26,840 --> 02:33:33,200
Actually, I totally get that, 
you know, bro. 

2957
02:33:33,360 --> 02:33:36,320
You know what's funny is this is
now our highest ranked game. 

2958
02:33:37,040 --> 02:33:40,000
I think it is tied as our 
highest. 

2959
02:33:40,000 --> 02:33:41,480
Fucking ranked game. 
Ever. 

2960
02:33:42,040 --> 02:33:44,480
I mean, let me double check real
quick here. 

2961
02:33:44,480 --> 02:33:47,640
Let me go into the weekly score.
Let's go to scores. 

2962
02:33:47,640 --> 02:33:52,080
Let's look at the updated. 
Yeah, so no, it is one point 

2963
02:33:52,080 --> 02:33:53,440
less. 
The highest score we've ever 

2964
02:33:53,440 --> 02:33:57,800
given out is for Merckborg. 
And honestly, This is why I want

2965
02:33:57,800 --> 02:34:00,800
to go back and redo because our 
scores aren't even the same as 

2966
02:34:00,800 --> 02:34:02,440
they were back then. 
Like, we don't even have the 

2967
02:34:02,440 --> 02:34:06,800
same 5 metrics. 
Yeah, but it got a 44. 

2968
02:34:07,160 --> 02:34:10,600
And the next highest, the next 
highest is Necronautilus at a 

2969
02:34:10,600 --> 02:34:13,280
43. 
I'm good with that. 

2970
02:34:13,280 --> 02:34:15,920
I think that's where this game 
kind of deserves to be floating,

2971
02:34:16,560 --> 02:34:18,640
you know? 
And honestly, if we went back 

2972
02:34:18,640 --> 02:34:21,040
and looked at Necronaldis. 
Right now they've added. 

2973
02:34:21,040 --> 02:34:23,720
Some extra content to it. 
We probably bumped value up to 

2974
02:34:23,720 --> 02:34:26,200
an 8. 
It's probably about 44 too. 

2975
02:34:26,360 --> 02:34:29,680
So this this immediately goes 
into the top like two or three 

2976
02:34:29,680 --> 02:34:32,520
games that we've ever reviewed 
out of 43. 

2977
02:34:32,600 --> 02:34:34,400
Let me just double check my 
math, because I know who was 

2978
02:34:34,520 --> 02:34:35,720
that. 
Honestly, I just checked your 

2979
02:34:35,720 --> 02:34:36,520
math. 
It's 43. 

2980
02:34:36,600 --> 02:34:40,520
But like, yeah, I I'm like I 
I'm. 

2981
02:34:40,520 --> 02:34:41,960
Good with that I. 
Think that's where this should 

2982
02:34:41,960 --> 02:34:43,000
be? 
Yeah. 

2983
02:34:43,280 --> 02:34:48,040
Here's the other thing too. 
As I said, going into it, I 

2984
02:34:48,040 --> 02:34:49,360
thought the part that. 
I would like the. 

2985
02:34:49,360 --> 02:34:53,320
Least was the 80s part of it, 
but it's actually the the best 

2986
02:34:53,320 --> 02:34:56,160
part of the 80s, which is like 
the heavy metal side of it, not 

2987
02:34:56,160 --> 02:34:59,200
the hair metal side of it. 
And the other thing is this is 

2988
02:34:59,200 --> 02:35:01,000
so easily adaptable. 
We talked about this before it 

2989
02:35:01,000 --> 02:35:03,200
started. 
There is such a tiny bit of 

2990
02:35:03,200 --> 02:35:06,800
flavor that you would have to do
to turn this into like medieval,

2991
02:35:06,800 --> 02:35:09,720
you know what I mean? 
And our cons are out on the the 

2992
02:35:09,720 --> 02:35:11,440
thing too. 
But there's no reason to, you 

2993
02:35:12,440 --> 02:35:14,640
know you're. 
Hell wide. 

2994
02:35:14,640 --> 02:35:17,280
Is a fucking hell, of course, 
you know. 

2995
02:35:17,320 --> 02:35:21,000
Yeah, Yeah. 
You're 100% I I. 

2996
02:35:21,000 --> 02:35:22,840
Think this is exactly where this
belongs and I think. 

2997
02:35:22,840 --> 02:35:25,200
Is like one of the top games 
that we've ever reviewed. 

2998
02:35:26,960 --> 02:35:29,480
I I think it's, I think it's 
really, really, really fucking 

2999
02:35:29,480 --> 02:35:30,240
good. 
I think that. 

3000
02:35:30,240 --> 02:35:32,800
Anyone that's listening to this 
right now should go check out 

3001
02:35:32,800 --> 02:35:35,400
Hell Night. 
And if you like, except a 

3002
02:35:35,400 --> 02:35:37,120
funeral. 
Right now, $32 is insane. 

3003
02:35:38,000 --> 02:35:39,680
Two things also with this game 
as well. 

3004
02:35:39,760 --> 02:35:42,000
Also, don't forget Sigil, the 
mirrored reality. 

3005
02:35:42,560 --> 02:35:46,880
Is on pre save right now on 
Kickstarter for a card game set 

3006
02:35:46,880 --> 02:35:49,240
in this world. 
I don't have a set. 

3007
02:35:49,480 --> 02:35:52,200
I'm going to try to grab that. 
It's a card game that that the 

3008
02:35:52,200 --> 02:35:55,760
creator had previously put out. 
I do want to check that out, so 

3009
02:35:55,760 --> 02:35:57,960
definitely want to go check out 
anything that's going to come 

3010
02:35:57,960 --> 02:36:00,840
out with Hell Night. 
But also as far as I remember, I

3011
02:36:00,840 --> 02:36:05,440
think that and maybe I'm 
completely wrong. 

3012
02:36:05,440 --> 02:36:11,320
I hope I'm not Daniel Nagera's 
new podcast. 

3013
02:36:11,840 --> 02:36:12,640
Have you listened to that at 
all? 

3014
02:36:13,240 --> 02:36:21,800
No, I haven't. 
If you if you go check out, I 

3015
02:36:21,800 --> 02:36:24,480
don't know why it's My brain is 
completely blinking on me. 

3016
02:36:24,480 --> 02:36:30,360
It's like weird. 
I don't want to say Daniel Diego

3017
02:36:30,360 --> 02:36:33,640
Naguera. 
My brain broke for a second, but

3018
02:36:33,640 --> 02:36:36,480
if I go to my podcast, here it 
is called Weird Games and 

3019
02:36:36,480 --> 02:36:39,720
Weirder People. 
First of all, day going to get a

3020
02:36:39,720 --> 02:36:41,800
amazing artist, designer, 
everything. 

3021
02:36:41,800 --> 02:36:43,560
Check out everything that Old 
school publishing has ever put 

3022
02:36:43,560 --> 02:36:44,880
out. 
Old school publishing that 

3023
02:36:44,880 --> 02:36:46,440
they've ever put out. 
Really fantastic. 

3024
02:36:47,040 --> 02:36:49,040
But they have an episode 
dropping as far as I know 

3025
02:36:49,040 --> 02:36:53,000
tomorrow with the creator of 
this game on Halloween. 

3026
02:36:53,280 --> 02:36:56,560
So check out their episode and 
then our episode will probably 

3027
02:36:56,560 --> 02:36:58,240
drop like a week because I'm a 
lazy piece of shit. 

3028
02:36:59,200 --> 02:37:02,160
But you definitely, if you're 
listening to this, go check out 

3029
02:37:02,480 --> 02:37:06,960
Diego's podcast for what will be
looks like episode 13. 

3030
02:37:07,400 --> 02:37:12,480
I'm talking with Gabriel Naguera
or Gabriel Koroga. 

3031
02:37:13,040 --> 02:37:15,320
My brain is breaking. 
I'm sorry, all of Latin America.

3032
02:37:16,320 --> 02:37:18,080
Definitely check out all of 
that. 

3033
02:37:18,200 --> 02:37:22,040
But this has been hell night. 
Love this game. 

3034
02:37:22,160 --> 02:37:24,520
Obviously one of the top rated 
games we reviewed. 

3035
02:37:24,520 --> 02:37:25,600
I think it's the second high 
score. 

3036
02:37:25,600 --> 02:37:28,400
They were given out $32 on 
Exalted. 

3037
02:37:28,440 --> 02:37:31,200
Go check it out. 
I'll drop all of the links as 

3038
02:37:31,200 --> 02:37:34,240
long as I remember under podcast
and YouTube. 

3039
02:37:35,560 --> 02:37:37,760
That's all I got. 
Hunter, what do we got Coming up

3040
02:37:38,920 --> 02:37:41,160
for those listening. 
Hey, coming up. 

3041
02:37:41,760 --> 02:37:42,600
Yeah. 
Oh, go ahead. 

3042
02:37:42,880 --> 02:37:45,800
Say, what's the previous time? 
Oh yeah, coming up tomorrow. 

3043
02:37:46,120 --> 02:37:47,760
So this will not be out. 
Before this drops. 

3044
02:37:47,760 --> 02:37:49,360
So if you're listening to this, 
go check it out. 

3045
02:37:49,720 --> 02:37:52,320
We're going to be running a 
Halloween episode of 10 Candles 

3046
02:37:52,320 --> 02:37:55,120
on the Adventure Archive side of
the channel, where I will be 

3047
02:37:55,120 --> 02:37:59,600
running a Black Death black 
plague set in England. 134810 

3048
02:37:59,600 --> 02:38:03,320
Candles. 
Adventure, yeah, so go check 

3049
02:38:03,320 --> 02:38:07,040
that on the TAA side. 
And coming up for us on Thursday

3050
02:38:07,480 --> 02:38:10,480
we have interview with some of 
the creators of Orbital Blues 

3051
02:38:11,600 --> 02:38:14,240
and on Friday we're doing a side
quest. 

3052
02:38:14,240 --> 02:38:16,880
Of orbital. 
Blues run by Josh Dimansky with 

3053
02:38:16,880 --> 02:38:21,400
myself, Hunter here and Marco 
Serrano of Spicy Tuna. 

3054
02:38:23,720 --> 02:38:25,160
Very excited. 
For that, I'm so excited. 

3055
02:38:25,200 --> 02:38:27,080
For that I'm so excited. 
I don't know. 

3056
02:38:27,280 --> 02:38:31,160
For layout or anything, I'm 
gonna listen to Marcos episode. 

3057
02:38:31,280 --> 02:38:35,920
Of weird games and what were the
people Cuz he goes on episode so

3058
02:38:36,040 --> 02:38:39,160
there you go. 
And also don't forget. 

3059
02:38:39,800 --> 02:38:41,480
We'll talk about this more on 
Orbital Blues, but they have 

3060
02:38:41,480 --> 02:38:43,920
Afterburn Kickstarter going on 
right now, so check that as 

3061
02:38:43,920 --> 02:38:45,040
well. 
But we'll talk about them on the

3062
02:38:45,040 --> 02:38:46,520
other episode. 
But that's it. 

3063
02:38:46,600 --> 02:38:50,080
I gotta get to work, Hunter. 
Fantastic game, fantastic person

3064
02:38:50,080 --> 02:38:52,200
I'm talking to. 
Have a wonderful evening. 

3065
02:38:52,920 --> 02:38:55,840
Find all of our socials on our 
link tree, the weekly scroll and

3066
02:38:55,840 --> 02:38:59,200
good night everybody. 
Bye.

