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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan. 
And I'm kind of sick. 

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And I'm guest star Jared, Jared.
Jared, it's me. 

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Jareds. 
Yes, this is Jared Critter of 

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Space Penguin, Inc for not Cat 
Chat's number. 

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I don't remember. 
Probably 9-9. 

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Yeah. 
How? 

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How's everybody doing today? 
I got the sleepies. 

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Hunter's obviously sick, Jared. 
I got sent home from work for 

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being too sick. 
Oh. 

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No, that's cool. 
I had to sit for a short time 

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but managed to avoid the 
majority of it so I just had to.

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I didn't. 
It didn't. 

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Mine didn't involve itself into 
the pestering cough that 

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everyone seems to get, and that 
seems to linger around and be on

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everybody's list. 
And everybody is. 

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Yep, I luckily knock on wood. 
I mean I guess far enough out I 

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I didn't get any packs, you 
know, con flu or I mean I wore a

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mask 99% of the time I was in 
Philadelphia, but luckily I have

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not gotten sick so far this 
year. 

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So Speaking of which, we all 
went to packs. 

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We were at packs. 
Yay. 

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Now we all held hands at one 
point. 

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It was really magical. 
Yes. 

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Everyone's first con right here.
Not my first con. 

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My it was my first condom. 
My first show of December 2024. 

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My only show of December 2024. 
So there we go was it was it 

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your guys first show? 
Yeah. 

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What was what was your what was 
your take? 

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I'll switch the I'll switch the 
host roles. 

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What was your take on on it 
being your first show it? 

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Was a lot of fun, I had blast. 
I would agree. 

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I've never been to a con. 
We worked it. 

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We were working the World Champ 
Games booth for for Adam Vass. 

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Great time. 
I would do it again in a 

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heartbeat. 
We met a lot of really awesome 

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people both like obviously the 
designers that were there, the 

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creators, a lot of which many of
which we we interact with online

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on a regular basis. 
So it's cool to meet them for 

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the first time. 
But even the people that were 

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there, they were just like 
coming up to talk like 99.9% of 

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them were like really nice, 
super fun, like really into 

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here, like the pitches for the 
games and stuff. 

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So it was a enjoyable experience
all around. 

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And eight hours of work in the 
Condon really flew by when you 

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just get to like, you know, for 
2/3 of it, hang with your buddy 

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and, and just talk games which, 
which you know, you like. 

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So it was good. 
It was good. 

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I think, I think, I think, I 
mean, I'm definitely going next 

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year. 
I don't know about Hunter, but I

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think there's a possibility that
we're going to work next year 

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again. 
Oh. 

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Nice. 
Yeah. 

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Just just so you know, next year
PAX is at a different time. 

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It's in November and it's been 
scheduled the same week as the 

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Philadelphia Marathon. 
So it makes it I I book early 

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and fingers crossed you can get 
a hotel or Airbnb that isn't 

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skyrocketed. 
Yeah, I saw that my friends, my 

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friend Jen works for Monty Coke 
Games and that's they do they 

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have a room there every year. 
And she posted up the other day 

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that it's the same week as the 
marathon and the marathon is 

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going to run on Arch St. which 
is the street that the 

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Convention Center is on. 
So it's. 

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Amazingly stupid. 
I mean, that's gloriously 

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stupid. 
Yeah. 

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Well, it's one of those things 
that it's probably most likely 

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the availability of the 
Convention Center. 

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There's again, I don't know 
because I don't know anyone who 

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works for packs or app packs. 
But my my guess would be that 

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it's one of the like that the 
time that they would want the 

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convention is already booked up 
for something else that maybe 

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got in there earlier or maybe 
paid up better or faster. 

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I really don't know. 
I don't know how money, how much

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you know, money talks and what 
walks on as far as the 

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convention circuit goes. 
So I just know that a lot of 

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times like with smaller shows 
like our local show down here in

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Orlando, we get it kind of gets 
moved around depending on what 

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the hotel slash Convention 
Center has availability for at 

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that time of year. 
So it's just kind of one of 

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those things. 
It's the same thing with like 

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Gen. 
Con. 

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It's like there were a couple of
times when Gen. 

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Con, I think that since I've 
been going to Gen. 

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Con, which is about 8 years now,
8-9 years, like regularly going.

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It's gotten moved a couple of 
times because of the 

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availability of the Convention 
Center and Lucas Oil and 

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everything like that. 
So we'll see. 

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We're talking about probably 
going back, but who knows, We'll

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we'll just have to see. 
It's a long ways off, but what 

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was your favorite part about 
packs? 

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I mean, I think meeting all the 
designers that I or a lot of the

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designers that I talk to 
regularly and that we've built 

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kind of like a friendship with 
online, it was really that that 

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part was really cool. 
Yeah, for me, for me, for me, it

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was like meeting you guys and, 
and seeing, putting, seeing 

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people and putting faces to 
names and, you know, like in 

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real life and then forgetting 
that I'm taller than most 

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everybody else. 
So and then people being like, 

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but you're so tall. 
And I was like, I just, I have 

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bad back problems. 
And so I slouch in my chair all 

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the time. 
So people think I'm a lot 

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shorter than I am. 
And then when you stand up and 

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you're like 6 foot 36 foot 4, 
they're just like, oh, he really

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is that tall in real life. 
And it's like, Yep, sometimes. 

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Yeah, a lot of a lot of we're 
not the tallest guys ever, but 

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like, I don't understand how 90.
Percent of everyone in the. 

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TGRPG space is like 6-4 all Utah
motherfuckers out there. 

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Everyone I met, I'm like what? 
What? 

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So? 
But no, yeah, I don't 

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understand. 
I think meeting, meeting the 

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designers is great. 
I definitely had like a list of 

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people that I wanted to go say 
at least say hi to and it was 

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cool. 
Like it was fun being like, you 

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don't know me, but I talk about 
your shit a bunch. 

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But I think there's some like 
one or two people that I didn't 

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get a chance to meet and I think
I saw one in passing and didn't 

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realize it. 
But next time I'll try to get 

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those last like one or two 
people. 

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But it was it was awesome. 
I mean, there's Akum Cartel guys

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were there and that was cool to 
got to see Johan and those guys 

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like a ton. 
I'm obviously like seeing you 

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was the most important thing for
I think both of us This, this, 

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that time. 
Yeah, that was really good to. 

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Meet in person. 
We're real life friends now, 

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right? 
Yeah, right. 

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I got to see Hunter for the 
first time in seven years, even 

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when he arrived a day late. 
Hey, listen, it's yeah. 

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Are we going to therapy? 
Are we going to therapize that 

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situation right now? 
Yeah, well, listen, no one on 

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our show knew that. 
So yeah, I did miss day one 

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because I missed my flight 
because I'm a dumb idiot so. 

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That stuff happens they were 
almost fine though Adam had some

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other friends that like drove 
everything in. 

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So they were very nice super 
helpful with like having the 

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setup and like I said, they were
like running the Comm was pretty

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easy like like the date the 
first day. 

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The only issue like I had some 
some of the friends there like 

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Janelle in the events on the 
channel, who knows the APS head 

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of our channel Janelle for a 
very long time. 

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I was running with like our work
board games and all their stuff 

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that Jason was running on the 
Adventure Archive side. 

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Got to see her for the first 
time in a very long time. 

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So she brought me food, people 
were giving me bathroom breaks, 

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and other than that, like just 
talking about the games was so 

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easy. 
So it was fine. 

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I mean, other people run it by 
itself, so it was an issue. 

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It was nice to finally, like I 
said, seven years. 

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I've been doing the podcast with
this guy for like what, almost 

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pushing 3 now and it's been 7 
years since we've seen each 

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other so that was really cool. 
Yeah, it was cool. 

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Now did you guys pick up just 
just cuz I'm interested in did 

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you pick up playing RPGs about 3
years ago or had you always 

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played before then? 
Yeah, I, I played before then I 

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played 3.5 and then I played 5E 
when it came out. 

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And then I actually switched 
over. 

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Speaking of Monty Cook, as you 
were earlier, I switched over to

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the Cypher System. 
Cool. 

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Yeah. 
And I played that for actually 

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like a fairly substantial amount
of time. 

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And in in doing the podcast, 
obviously now I'm like, my 

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tastes have really evolved and 
sure. 

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Yeah. 
I, I started with the 5 E 

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starter set in 2014. 
So it's like, I guess it's been 

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about 10 years now. 
It sounds crazy the five ES been

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out that long, but I switched 
over to more Andy stuff like 

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2019-2020. 
Like right when you know, the 

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OSR actually really died because
it's Dad. 

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I don't need to have that 
discussion. 

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Couple with times when the COVID
times. 

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When the COVID times, like I 
just missed Google Plus era, 

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like I literally like found like
the indie scene. 

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It was like, oh, where do people
talk? 

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And they're like, oh, we used to
talk to Google Plus, but I shut 

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down a month ago and I was like,
oh, cool, that's great. 

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And then, yeah, then COVID hit 
and really has got to spend that

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time going over all like a ton 
of indie games and spread my 

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wings with that. 
So that was fun. 

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Yeah, I have 5V to thank for 
partial resurgence because I had

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played off and on since I was a 
kid, since I was like 7 years 

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old and played a bit in junior 
high and high school. 

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And then when that it was 2013 
or 12 or 13, when it was, it was

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in the beta rules and I picked 
that up and that was at the same

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time as the beta rules for DCC 
were out there or the 1st I, I 

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can't remember. 
My, my, I don't know. 

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I'd have to ask Joe, like how 
long it took him between print 

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runs because the book I picked 
up was, I don't even remember if

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I picked it up at the show or if
I ordered it from the store or 

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something. 
But it's a second printing. 

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So I've been playing since since
whenever the second printing of 

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DCC came out, like DCC itself 
proper. 

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So I've never played Cypress 
System. 

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Tell me about Cypress system. 
I've never played it either. 

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You know, it's been so long 
since I played it. 

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I just really liked the way you 
put together a character. 

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It's very like open format and 
we actually ported our D&D 

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characters into Cypher System at
the time. 

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And it's very much, and it's 
also very easy to run. 

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It's all player facing roles and
like the roles are like if it's 

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a level 1 role, you're trying to
beat a three. 

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If it's a level 2 role, you're 
trying to beat A6 on D20. 

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So it's really easy to very 
quickly be like, you have to 

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level 10 roll. 
It's like got to be a 30. 

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Good luck. 
Yeah, it's a very interesting 

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system. 
I I kind of gave up on it 

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because they released the second
edition book and it is a 

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nightmare to go through. 
It is really poorly laid out or 

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we get a very low usability 
score from us because it like 

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doesn't explain like character 
class abilities. 

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It just tells you what the 
ability is. 

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And it's like, yeah, reference 
the end of the book where all 

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the abilities are written out on
a big long list. 

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So I'm like, I'm not fucking 
doing that. 

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We didn't review that, did we? 
No, I said it would get a low 

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usability. 
I don't. 

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Remember that one? 
Yeah, yeah. 

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I, you know, I, I have it. 
I read it actually my players 

217
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when I was still running a 
campaign a while ago. 

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They they got it for me for DM 
Day, which is very nice of them,

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but I read it and had no desire 
to play it and that's that was 

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my end of it. 
It looks it seems interesting, 

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00:12:07,040 --> 00:12:09,680
but like Connor said, even like 
the 1E book, maybe I have the 

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second edition book, whatever 
was not very well in my opinion 

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00:12:13,120 --> 00:12:15,680
structured and I bounced off 
parts of it and was like, no, 

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00:12:15,680 --> 00:12:17,360
I'm good with this. 
It's one of those things where 

225
00:12:17,360 --> 00:12:19,360
like if someone else runs it, 
sure, I'll figure out enough, 

226
00:12:19,360 --> 00:12:22,280
but I would never run it. 
And then a lot of the money cook

227
00:12:22,280 --> 00:12:24,640
stuff is in Cipher. 
I did like what Hunter said 

228
00:12:24,640 --> 00:12:27,800
about it, that there is a lot 
of, like you can build any 

229
00:12:27,800 --> 00:12:29,160
character you want any way you 
want. 

230
00:12:29,160 --> 00:12:31,400
You can build character 
recreation options. 

231
00:12:31,440 --> 00:12:34,720
Yeah, are really, really 
interesting because it just 

232
00:12:34,720 --> 00:12:38,280
allows for an extreme amount of 
flexibility and then a very 

233
00:12:38,280 --> 00:12:40,920
easy, like drop into any kind of
like setting you want. 

234
00:12:42,440 --> 00:12:46,000
But I could do the same thing a 
lot easier with with other 

235
00:12:46,000 --> 00:12:49,440
things. 
I doubt we'll go over it on the 

236
00:12:49,440 --> 00:12:52,240
show. 
The books are all pretty, all 

237
00:12:52,240 --> 00:12:54,760
those, all of the stuff that 
they put out there, like big, 

238
00:12:54,800 --> 00:12:57,240
big chunky boys, big chunky 
boys. 

239
00:12:57,520 --> 00:12:59,920
I got the fucking. 
I got the cube. 

240
00:13:00,560 --> 00:13:03,360
Cube that is in invisible sun, 
is that what it's called? 

241
00:13:03,360 --> 00:13:05,880
Yeah. 
Yeah, yeah, yeah, yeah. 

242
00:13:06,480 --> 00:13:08,240
It's a big, it's a fucking big 
thing. 

243
00:13:08,240 --> 00:13:11,040
I I should have just not got it 
because I have no idea where I'm

244
00:13:11,040 --> 00:13:12,560
going to put it. 
I think it's just like stuffed 

245
00:13:12,560 --> 00:13:16,680
under my bed. 
But the, the one that I, I, I 

246
00:13:16,680 --> 00:13:19,200
kind of had my eyes on and then 
decided not to get from them was

247
00:13:19,200 --> 00:13:21,880
the the Old Gods of Appalachia. 
That one actually looked really 

248
00:13:21,880 --> 00:13:23,840
sick. 
That's the one that I was, I was

249
00:13:23,840 --> 00:13:25,600
thinking about grabbing, but I 
did not. 

250
00:13:25,600 --> 00:13:31,160
I know they put some new stuff 
out for it, but but yeah, that's

251
00:13:32,720 --> 00:13:35,640
that is the one of the biggest 
tangents we've ever gone on in 

252
00:13:35,640 --> 00:13:36,640
this. 
Yeah, it was just this whole 

253
00:13:36,640 --> 00:13:39,400
first thing we're talking. 
About Oh, I've just, I've just, 

254
00:13:39,400 --> 00:13:41,840
I've never played. 
I've never played Cypher and 

255
00:13:41,880 --> 00:13:46,680
I've known Jen for years, and 
it's just one of those things 

256
00:13:46,720 --> 00:13:49,280
like, I should probably play it,
I should probably play 

257
00:13:49,400 --> 00:13:52,560
everything at some point. 
Just got to find someone who 

258
00:13:52,560 --> 00:13:53,960
wants to run it. 
Hint hint. 

259
00:13:53,960 --> 00:13:56,600
Yeah, there we, there we go. 
I was. 

260
00:13:56,680 --> 00:14:00,360
Like no, I can't do that. 
Hunters never even run anything 

261
00:14:00,360 --> 00:14:03,400
on this channel. 
No, I only run my stuff at home.

262
00:14:03,440 --> 00:14:06,440
It's like because I run all the 
games I play here, so right. 

263
00:14:07,480 --> 00:14:09,120
Yeah, we definitely want to try 
to. 

264
00:14:09,120 --> 00:14:13,160
I think in 2025, we were 
recently on the Daiku podcast 

265
00:14:13,160 --> 00:14:15,200
with Gary. 
That was really fun. 

266
00:14:16,120 --> 00:14:18,400
Go check that episode out over 
there. 

267
00:14:19,480 --> 00:14:26,080
But he asked us at the end, 
obviously, like what is 2025? 

268
00:14:26,080 --> 00:14:28,800
Look for the show, which is an 
interesting question and we've 

269
00:14:28,800 --> 00:14:31,920
been talking about for a while. 
We we plan to do like less 

270
00:14:31,920 --> 00:14:33,800
interviews. 
They're fun, but they just kind 

271
00:14:33,800 --> 00:14:36,360
of like socially kind of drown 
our batteries a little bit, like

272
00:14:36,360 --> 00:14:39,360
all the scheduling and stuff. 
So we want to do more game 

273
00:14:39,360 --> 00:14:42,760
reviews, but I really want to do
more games with like a more with

274
00:14:42,760 --> 00:14:45,120
like a bigger variety of people.
I think in the future, we've 

275
00:14:45,120 --> 00:14:47,120
decided that if people want to 
come on the show, they have to 

276
00:14:47,120 --> 00:14:48,800
come on a running game. 
They're not just going to come 

277
00:14:48,800 --> 00:14:50,920
on for an interview. 
So hopefully we'll get a lot of 

278
00:14:50,960 --> 00:14:55,160
newer people playing newer in 
different systems and more side 

279
00:14:55,160 --> 00:14:56,480
quests with Josh and stuff like 
that. 

280
00:14:56,480 --> 00:15:01,560
But maybe you, maybe you could 
come on and run some DCCI know 

281
00:15:01,560 --> 00:15:04,600
we have Stella, who said. 
That I would love to, I would 

282
00:15:04,600 --> 00:15:06,680
love to run some DCC. 
I'm actually going to run. 

283
00:15:06,680 --> 00:15:09,440
So I was saying right before we 
started, I'm going to run the 

284
00:15:09,440 --> 00:15:14,840
Infernal Crucible of Cesar Con 
the MAD on Christmas morning for

285
00:15:14,840 --> 00:15:19,680
folks who I just put up an open 
table notification and I got 7 

286
00:15:19,680 --> 00:15:22,280
takers. 
Luckily it's a, it's a three 

287
00:15:22,280 --> 00:15:26,080
room dungeon. 
So it shouldn't be, it shouldn't

288
00:15:26,080 --> 00:15:28,920
take too long knowing a couple 
of the players that are going to

289
00:15:28,920 --> 00:15:31,720
show up, they're going to show 
up and just go in guns blazing. 

290
00:15:31,720 --> 00:15:34,680
And that's the intent of it. 
It's, you know, it's maybe an 

291
00:15:34,680 --> 00:15:38,080
hour, hour and a half, maybe two
hours tops if we bullshit around

292
00:15:38,080 --> 00:15:41,040
and stuff like that. 
But I've been preaching a good 

293
00:15:41,040 --> 00:15:45,360
word about DCCI. 
Just I love DCCI, you know, it's

294
00:15:45,360 --> 00:15:49,000
the system that I play and run 
the most and it works the best 

295
00:15:49,000 --> 00:15:52,400
for me and I can think in it and
not really have troubles. 

296
00:15:52,920 --> 00:16:00,800
And I just, I've been doing more
like this, just sitting around 

297
00:16:00,800 --> 00:16:03,960
and like, you know, shooting a 
shit with people in a server 

298
00:16:03,960 --> 00:16:06,600
somewhere and just being like, 
cool, you guys want to play DCC?

299
00:16:06,760 --> 00:16:08,640
Cool, generate some zero level 
characters. 

300
00:16:08,640 --> 00:16:11,800
Use purple sorcerer, generate 
some level 1 characters and 

301
00:16:11,800 --> 00:16:14,000
we'll just go from there. 
And I can, you know, you can any

302
00:16:14,000 --> 00:16:17,760
of the ones that portal under 
the stars or one who watches 

303
00:16:17,760 --> 00:16:22,520
from below or jewels to the 
Carnifex, any any of the stuff 

304
00:16:22,520 --> 00:16:25,200
that that is any of the older 
stuff. 

305
00:16:25,320 --> 00:16:29,480
So like early Harley and Mike 
stuff tends to be really easy to

306
00:16:29,480 --> 00:16:32,440
pick and up and run because they
were built for running at 

307
00:16:32,440 --> 00:16:35,480
conventions as they were 
primarily play tested at 

308
00:16:35,480 --> 00:16:38,320
conventions in those in those 
four hour slots. 

309
00:16:39,520 --> 00:16:44,160
And I just, my ADHD just can't 
maintain it for four hours. 

310
00:16:44,160 --> 00:16:47,520
So everything just gets, you 
know, there's there's no, we 

311
00:16:47,520 --> 00:16:50,440
meet in a bar and walk up to it.
It's like, OK, you've been at 

312
00:16:50,520 --> 00:16:53,600
this bar for X amount of hours 
and then this guy gives you this

313
00:16:53,960 --> 00:16:57,600
map to a doorway and you find 
yourself outside of the doorway 

314
00:16:57,600 --> 00:16:59,800
and then you just grab the 
doorway and then you say, what 

315
00:16:59,800 --> 00:17:01,840
do you do? 
You know, I kind of issue all 

316
00:17:01,840 --> 00:17:04,800
the usual meeting up parts 
because I just want to do a 

317
00:17:04,800 --> 00:17:06,800
dungeon so. 
Makes sense. 

318
00:17:06,839 --> 00:17:10,800
Also for like a you should. 
Do a dungeon on the show because

319
00:17:10,839 --> 00:17:14,280
I mean, I know Stella is also a 
huge DCC fan so she would 

320
00:17:14,280 --> 00:17:18,000
definitely jump in with us, but 
you have an open invitation 

321
00:17:18,000 --> 00:17:19,720
anytime you want to come run DCC
on the show. 

322
00:17:20,040 --> 00:17:24,160
I know it's funny because DCC is
probably the game that I have 

323
00:17:25,079 --> 00:17:28,840
the most of and have never run. 
And quite honestly, I've never 

324
00:17:28,840 --> 00:17:34,040
even really read the entire rule
book, but I have like an entire 

325
00:17:34,600 --> 00:17:37,960
shelf of this is all DCC with 
stuff stacked up and like a 

326
00:17:37,960 --> 00:17:41,800
whole nother pile of DCC stuff 
just because, you know, 

327
00:17:41,800 --> 00:17:45,640
especially people like Shawn 
Richard makes like so much, so 

328
00:17:45,640 --> 00:17:47,480
much DCC stuff. 
And I love, I love all the 

329
00:17:47,480 --> 00:17:49,120
orbital intelligence stuff. 
So I just snatch all of it. 

330
00:17:49,120 --> 00:17:52,000
But I have like, I mean, I 
obviously got, you know, the, 

331
00:17:52,000 --> 00:17:54,080
the dying, the dying earth 
stuff. 

332
00:17:54,080 --> 00:17:56,840
And then I have like 3 versions 
of the rule books and then so 

333
00:17:56,840 --> 00:17:59,320
much other stuff. 
But we should actually like read

334
00:17:59,320 --> 00:18:03,240
it and run it sometime. 
Yeah, you don't have to read all

335
00:18:03,240 --> 00:18:06,520
of it because you know, a big 
chunk of it is the spell 

336
00:18:06,520 --> 00:18:09,440
results. 
You can like Stella has actually

337
00:18:09,440 --> 00:18:11,880
read it all front to back, like 
straight through. 

338
00:18:12,520 --> 00:18:14,040
That's why she has the memory 
for it. 

339
00:18:14,040 --> 00:18:18,480
When people ask questions on DCC
server, Stella's just like it's 

340
00:18:18,480 --> 00:18:21,240
on this page, just like man, 
just beat me to it. 

341
00:18:21,760 --> 00:18:27,760
Make me look bad, Yeah. 
I wish, I almost wish they would

342
00:18:27,760 --> 00:18:30,400
put out a version that just 
didn't have all of that and you 

343
00:18:30,400 --> 00:18:32,520
could just have like a lighter 
book to carry around with you. 

344
00:18:33,000 --> 00:18:36,200
Or maybe we'll just print one in
in wire bound or something for 

345
00:18:36,200 --> 00:18:38,920
the table. 
But but no, that's what I've 

346
00:18:38,920 --> 00:18:39,960
heard. 
I mean, the book is this big, 

347
00:18:39,960 --> 00:18:42,080
but I've heard that so much of 
it is just the spells that it's 

348
00:18:42,080 --> 00:18:45,200
not, you know, it's not crazy. 
I mean, I'm I'm sure at some 

349
00:18:45,200 --> 00:18:46,240
point we'll go over it on the 
show. 

350
00:18:46,920 --> 00:18:49,280
I don't know. 
I mean, I guess it's Indian. 

351
00:18:49,320 --> 00:18:51,280
We did hyperbloria. 
So I guess it's Indian enough 

352
00:18:51,280 --> 00:18:54,240
that we'll do it here on the 
show, but but we'll see. 

353
00:18:54,240 --> 00:18:56,920
We got some stuff lined up for 
the beginning of the year, but 

354
00:18:57,160 --> 00:18:59,400
we should definitely do that. 
I know we've talked to a bunch 

355
00:18:59,400 --> 00:19:00,520
of people about run a bunch of 
stuff. 

356
00:19:00,520 --> 00:19:05,240
We should at some point actually
have someone run Blades in the 

357
00:19:05,240 --> 00:19:07,960
Dark for us. 
We've talked about that a bunch.

358
00:19:08,360 --> 00:19:15,800
Yeah, we. 
But yeah, and we have, we have, 

359
00:19:15,840 --> 00:19:18,080
we have someone that's been on 
the show that offered and we 

360
00:19:18,080 --> 00:19:19,080
should take them up at some 
point. 

361
00:19:19,280 --> 00:19:21,120
It's funny because someone 
recently commented on the 

362
00:19:21,120 --> 00:19:24,000
episode basically saying, did 
you guys ever actually get to 

363
00:19:24,000 --> 00:19:26,640
run this? 
And I was like, no, we we maybe 

364
00:19:26,640 --> 00:19:31,600
one day, but that that's for all
the people that that listen to 

365
00:19:31,600 --> 00:19:34,400
our blades episode and I 
understand our hesitation. 

366
00:19:36,160 --> 00:19:42,160
But but yeah, so new released 
us. 

367
00:19:43,040 --> 00:19:44,800
Yeah, we, we had new releases 
this month. 

368
00:19:44,800 --> 00:19:49,640
We actually, we, we went ahead 
and released them in November 

369
00:19:49,640 --> 00:19:55,440
for part of our BCFM or BFC and 
Black Friday, Cyber Monday sales

370
00:19:55,440 --> 00:20:00,360
weekend week. 
So we have the mall remastered 

371
00:20:00,480 --> 00:20:04,640
and Seasons beatings too. 
You want to talk about the mall 

372
00:20:04,640 --> 00:20:10,280
Remastered first? 
It's a new classic for Liminal 

373
00:20:10,280 --> 00:20:18,880
horror, written by Goblin 
Archives way back in 2022. 2122 

374
00:20:18,920 --> 00:20:23,000
I think was going, let's see 
illustrations 2022 so that would

375
00:20:23,000 --> 00:20:25,240
be when it first came out in 
2022. 

376
00:20:25,240 --> 00:20:28,920
So it's just a couple years old,
but this new version just has 

377
00:20:29,000 --> 00:20:34,680
these new fancy ISO maps of. 
I love that style man. 

378
00:20:34,760 --> 00:20:38,720
The the basement and it's got 
some added stuff. 

379
00:20:38,720 --> 00:20:42,280
It was and then I get the 
proofreading pass on it to make 

380
00:20:42,280 --> 00:20:45,200
sure that we're matched up with 
what we've done before and what 

381
00:20:45,200 --> 00:20:47,560
we did with on liminal horror 
investigators. 

382
00:20:47,920 --> 00:20:52,720
So that's cool. 
And it's got yeah, just overall,

383
00:20:53,240 --> 00:20:57,440
I really, really enjoy young 
yes, I am the publisher of the 

384
00:20:57,440 --> 00:21:00,920
middle horror. 
But like, I really just enjoyed 

385
00:21:00,920 --> 00:21:05,520
the cleanliness of the page 
design and layout and how it's 

386
00:21:05,520 --> 00:21:08,720
just really easy to read. 
Like Goblin Archives did a great

387
00:21:08,720 --> 00:21:11,000
job. 
And Josh, when they work 

388
00:21:11,000 --> 00:21:14,840
together on the on the new stuff
and the fancy version and other 

389
00:21:14,840 --> 00:21:19,120
things like that, they really 
work really well together and do

390
00:21:19,200 --> 00:21:24,920
like, and and pick, they picked 
complimentary fonts and stuff 

391
00:21:24,920 --> 00:21:27,600
like that that really actually 
make the book done. 

392
00:21:27,600 --> 00:21:31,480
Like we, you know, we published 
Parthenogenesis recently and 

393
00:21:31,480 --> 00:21:33,840
it's just really clean and 
really user friendly and really 

394
00:21:33,840 --> 00:21:36,080
easy to read. 
This comes from a person who 

395
00:21:36,080 --> 00:21:39,840
reads a lot for work. 
Like that's a lot of what I do 

396
00:21:39,840 --> 00:21:42,680
is read and read and read and 
read and read. 

397
00:21:43,080 --> 00:21:47,040
And if any if, if things are 
easier for me to grab and read 

398
00:21:47,040 --> 00:21:50,480
and actually understand, then 
I'm right there on it. 

399
00:21:50,960 --> 00:21:54,760
So did you guys run them all on 
the show at some point? 

400
00:21:55,600 --> 00:21:59,200
We did not. 
OK, but you've talked about 

401
00:21:59,200 --> 00:22:01,280
liminal horror before. 
Yeah, we've played a couple of 

402
00:22:01,280 --> 00:22:04,120
different liminal horror games. 
Yeah. 

403
00:22:04,560 --> 00:22:07,760
But no, not that one. 
Yeah, we reviewed it. 

404
00:22:07,800 --> 00:22:14,520
I yeah, no, I don't think we did
because we, we didn't do the 

405
00:22:14,520 --> 00:22:17,640
Bureau either, did we? 
No, I think we've done most of 

406
00:22:17,640 --> 00:22:24,760
the newer stuff, like we did 
stuff that's more my gosh, why 

407
00:22:24,760 --> 00:22:27,320
am I breaking on the one? 
It's got like a green cover with

408
00:22:27,320 --> 00:22:28,880
like the orange bar. 
The blue. 

409
00:22:29,480 --> 00:22:30,680
Yeah, we did the that's what I 
thought. 

410
00:22:30,680 --> 00:22:31,480
I thought I was like, yeah, it 
was. 

411
00:22:31,480 --> 00:22:33,480
So we we did, we did. 
We've done some bloom. 

412
00:22:33,480 --> 00:22:37,560
We did like the Triangle Agency 
crossover, stuff like that. 

413
00:22:37,600 --> 00:22:40,600
So yeah, excited. 
I'm so excited for Two EI. 

414
00:22:40,600 --> 00:22:43,360
Cannot wait to see what comes 
from the deluxe edition. 

415
00:22:43,960 --> 00:22:46,800
We're having a, we're having a 
meeting tomorrow to, to, to get 

416
00:22:46,800 --> 00:22:51,680
that crowd fund page that tease 
your page up and start getting 

417
00:22:51,680 --> 00:22:54,520
people so people can start doing
pre follows on it and stuff like

418
00:22:54,520 --> 00:22:56,880
that. 
And then planning our marketing 

419
00:22:56,880 --> 00:22:58,120
attack. 
We're still shooting for 

420
00:22:58,120 --> 00:23:05,600
launching it in March of 2025. 
So yeah, stop telling me it's 

421
00:23:05,600 --> 00:23:09,800
right around the corner. 
I'm trying to cover slaps to 

422
00:23:09,800 --> 00:23:15,160
obviously, I mean the the the 
combination of Josh and goblin 

423
00:23:15,160 --> 00:23:19,040
archives and Zach Hazard Alpin, 
the the artist for it is just 

424
00:23:19,040 --> 00:23:22,280
such a perfect like that is 
luminal horror and that's that's

425
00:23:22,280 --> 00:23:27,200
really that's really awesome. 
I love when the game finds an 

426
00:23:27,200 --> 00:23:30,040
artist and just like really 
sticks with it and it becomes, 

427
00:23:30,040 --> 00:23:32,760
you know, like like Andrew 
Walter obviously does other 

428
00:23:32,760 --> 00:23:34,680
stuff. 
But I mean, obviously whenever I

429
00:23:34,680 --> 00:23:36,840
see their stuff, like you have 
to think of Troika a little bit 

430
00:23:38,040 --> 00:23:40,760
and and some other people like 
Mustafa book here with with a 

431
00:23:40,760 --> 00:23:45,760
couple of games, But it's 
definitely they found the exact 

432
00:23:45,760 --> 00:23:47,760
person to do the exact vibe for 
for what they do. 

433
00:23:47,760 --> 00:23:49,320
And it's always it's always 
awesome to see. 

434
00:23:50,320 --> 00:23:54,400
Yeah, I agree. 
It gives the thing it gives the 

435
00:23:54,400 --> 00:23:57,440
thing its own identity that and 
that, you know, that you can 

436
00:23:57,800 --> 00:24:01,160
definitely when you see like we 
just we owe so much to our 

437
00:24:01,160 --> 00:24:05,160
visual artists friends. 
So thank an artist today. 

438
00:24:05,320 --> 00:24:07,080
Thank an artist today. 
If you're listening to this 

439
00:24:07,080 --> 00:24:12,240
podcast, thank an artist today. 
Yeah. 

440
00:24:13,160 --> 00:24:15,720
So that's that is the mall 
remastered. 

441
00:24:16,040 --> 00:24:19,200
And Speaking of the Bureau, 
there is there are plans to to 

442
00:24:19,200 --> 00:24:22,360
remaster the Bureau at some 
point too and get it in line 

443
00:24:22,360 --> 00:24:27,200
with the you know, the plan is 
for investigators to stay 

444
00:24:27,200 --> 00:24:31,360
Evergreen investigators to be 
like the version of the rules 

445
00:24:31,360 --> 00:24:33,880
that you play. 
Like you give the investigators 

446
00:24:33,880 --> 00:24:38,560
book to your players at the 
table and then you as the 

447
00:24:38,800 --> 00:24:41,800
facilitator have the deluxe 
edition. 

448
00:24:42,160 --> 00:24:45,160
You know, of course, it would be
really cool if everyone grabbed 

449
00:24:45,160 --> 00:24:48,120
copies of the deluxe edition 
when they're up and available 

450
00:24:48,120 --> 00:24:50,760
and all that. 
But we're trying to make it like

451
00:24:50,760 --> 00:24:55,360
lower cost entry like you can, 
you can grab 3 or 4 copies of 

452
00:24:55,480 --> 00:24:57,360
investigators and pass them 
around the table. 

453
00:24:57,360 --> 00:24:59,240
That's what we would do with 
Hungry Hollow. 

454
00:24:59,240 --> 00:25:02,000
You can get the Hungry, you can 
get Hungry Hollow and the Bloom,

455
00:25:02,480 --> 00:25:04,960
and then you go and get like 4 
copies of investigators. 

456
00:25:04,960 --> 00:25:07,160
So you can just pass those 
around to your players and stuff

457
00:25:07,160 --> 00:25:08,600
like that. 
That's cool. 

458
00:25:09,320 --> 00:25:12,000
And a lot of this, a lot of 
this, a lot of stuff in deluxe 

459
00:25:12,000 --> 00:25:16,440
edition, it's going to be 
similar to what we did with the 

460
00:25:17,040 --> 00:25:22,720
Mothership box set where it was,
you know, it's yes, it's your DM

461
00:25:22,720 --> 00:25:25,960
GS, you know, or whatever you 
want. 

462
00:25:25,960 --> 00:25:28,360
And it's also your monster 
manual at the same time. 

463
00:25:28,360 --> 00:25:32,120
But it's more of discussions 
about the game and, and advice 

464
00:25:32,120 --> 00:25:34,040
for like running the game 
because you can run the whole 

465
00:25:34,040 --> 00:25:36,680
game off of investigators, like 
you can run mothership off the 

466
00:25:36,680 --> 00:25:39,040
PSG. 
You don't necessarily need 

467
00:25:39,440 --> 00:25:42,240
anything else. 
Like people ran mothership for 

468
00:25:42,240 --> 00:25:45,240
four years off the PSG and there
was, you know, there were 

469
00:25:45,280 --> 00:25:47,200
questions and you know, how do 
you do this? 

470
00:25:47,200 --> 00:25:49,080
What would you do that and what 
would you do there? 

471
00:25:49,320 --> 00:25:51,880
There's always that, you know, 
there's always people who want 

472
00:25:51,880 --> 00:25:54,720
the official version because 
there's, you know, an official 

473
00:25:54,720 --> 00:25:58,920
version from Wattsy for their 
main product line and stuff like

474
00:25:58,920 --> 00:26:02,200
that. 
But we tend to not run and build

475
00:26:02,200 --> 00:26:05,440
our games that way. 
You know, like it's again to 

476
00:26:05,480 --> 00:26:09,320
throw it back to DCC again, 
rulings, like rulings, rulings, 

477
00:26:09,320 --> 00:26:13,360
rulings, you know, when someone 
asks, how do I do X? 

478
00:26:13,400 --> 00:26:16,040
You know, how do I adjudicate X?
And the answer is just like, I 

479
00:26:16,040 --> 00:26:18,720
don't know, how do you do X? 
What do you what, what works for

480
00:26:18,720 --> 00:26:21,360
you and your table? 
You know, what did you do on the

481
00:26:21,360 --> 00:26:23,240
spur of the moment? 
Did you write down and make a 

482
00:26:23,240 --> 00:26:25,440
little note and then talk to 
your players at the end of the 

483
00:26:25,440 --> 00:26:28,480
session or before the next 
session Be like, did that work? 

484
00:26:28,480 --> 00:26:31,600
Did that feel good? 
Did that sound like it actually 

485
00:26:31,600 --> 00:26:33,320
helped us keep playing? 
Cool? 

486
00:26:33,320 --> 00:26:34,680
Let's just make that a house 
rule. 

487
00:26:34,680 --> 00:26:38,240
Let's make it concrete. 
I mean, I also house rule board 

488
00:26:38,240 --> 00:26:39,800
games. 
So there's that. 

489
00:26:41,360 --> 00:26:43,920
Well, yeah, I mean, that's a, 
that's a very, I don't want to 

490
00:26:43,920 --> 00:26:46,320
say it's a 5 E mindset. 
I feel like it's a mindset that 

491
00:26:46,320 --> 00:26:51,040
draws a lot of people to 5 E The
people that want like they just 

492
00:26:51,040 --> 00:26:54,640
want the answer to the question.
They want that level of 

493
00:26:54,640 --> 00:26:55,960
scaffolding. 
They want that level of 

494
00:26:55,960 --> 00:26:59,000
structure to be like I've if if 
they do this, I want to know 

495
00:26:59,000 --> 00:27:02,680
exactly what I'm supposed to do,
which is very the opposite of 

496
00:27:02,680 --> 00:27:05,640
the spectrum from people who 
want, you know, far less rules 

497
00:27:05,640 --> 00:27:07,360
and be able to just make rulings
whenever they want. 

498
00:27:08,280 --> 00:27:10,760
I don't think it's like it's not
my style. 

499
00:27:10,760 --> 00:27:13,800
I don't like that, but it it 
totally makes sense why a lot of

500
00:27:13,800 --> 00:27:15,920
people do. 
And it makes sense why a lot of 

501
00:27:15,920 --> 00:27:20,160
people are drawn to a game like 
5 E or and kind of stay there 

502
00:27:20,160 --> 00:27:22,480
because they like and enjoy that
level of scaffolding. 

503
00:27:22,480 --> 00:27:25,440
Same thing with like Pbta and 
story games, like I know people 

504
00:27:25,440 --> 00:27:28,640
want the pick list someone, 
things like that. 

505
00:27:28,640 --> 00:27:30,760
I personally like games that are
more like frameworks. 

506
00:27:30,760 --> 00:27:32,800
I think more like like, you 
know, all of us here on the show

507
00:27:32,800 --> 00:27:35,120
like where you can just like 
make the ruling, do whatever, 

508
00:27:35,120 --> 00:27:37,880
like have a good understanding 
of like what's not going to 

509
00:27:37,880 --> 00:27:40,040
break it. 
So you can like bend it a ton. 

510
00:27:40,600 --> 00:27:42,640
But there are I mean there are a
ton of people out there that 

511
00:27:42,640 --> 00:27:44,400
really do want that level of 
structure. 

512
00:27:44,400 --> 00:27:46,280
They want that level of 
scaffolding that want to just 

513
00:27:46,280 --> 00:27:50,080
like know the answer so they can
keep going and they they like to

514
00:27:50,080 --> 00:27:51,800
comfort that that level of 
structure provides. 

515
00:27:51,800 --> 00:27:53,120
And that's again, that's totally
fine. 

516
00:27:53,120 --> 00:27:56,720
It's not what I enjoy, but I'm 
definitely I definitely had my 

517
00:27:56,720 --> 00:28:00,920
I'm in five EI hate 5 E 5E. 
You know, Wattsy sucks, but like

518
00:28:00,920 --> 00:28:03,320
I understand why people like the
game kind of curve. 

519
00:28:03,680 --> 00:28:06,160
I'm I'm much later in that path 
now where I'm like, you could 

520
00:28:06,160 --> 00:28:08,560
play a better game, but I 
understand why you you play the 

521
00:28:08,560 --> 00:28:11,640
one you do now. 
So it's interesting when you 

522
00:28:11,640 --> 00:28:15,680
when you run across that. 
I, I do think that I wish indie 

523
00:28:15,680 --> 00:28:19,200
games, I don't even know what to
say about that. 

524
00:28:19,280 --> 00:28:28,400
I, I wish there was more 
resources that felt, I guess 

525
00:28:28,400 --> 00:28:31,840
maybe bigger for people, because
a lot of people in any space 

526
00:28:31,840 --> 00:28:34,240
will say rulings over rules and 
like, you can go look at blogs 

527
00:28:34,240 --> 00:28:36,280
and stuff like that, but a lot 
of people look at that and go, I

528
00:28:36,280 --> 00:28:37,640
have no idea what the fuck that 
means. 

529
00:28:37,840 --> 00:28:40,200
And like, I think a lot of 
people in this space forget 

530
00:28:40,200 --> 00:28:43,400
sometimes that like we've been 
in it for a really long time and

531
00:28:43,400 --> 00:28:45,600
a lot of people haven't. 
So when you have a whole book of

532
00:28:45,600 --> 00:28:49,240
that of of all the little 
tidbits that we know and people 

533
00:28:49,240 --> 00:28:52,560
can bounce off of it, I wish, I 
wish there was just like a book 

534
00:28:52,560 --> 00:28:55,120
or like an intro or something, 
you know, like a. 

535
00:28:55,160 --> 00:28:58,560
Well, it's it's appearing that 
that sentiment and actually 

536
00:28:58,560 --> 00:29:01,520
explaining what rulings over 
rules means is appearing in a 

537
00:29:01,520 --> 00:29:05,280
lot of or like definitely that's
in the Wardens operation manual.

538
00:29:05,280 --> 00:29:11,760
Definitely that's going to be in
in little horror deluxe. 

539
00:29:12,600 --> 00:29:14,720
It's definitely, it's just 
kidding. 

540
00:29:15,200 --> 00:29:16,920
Yeah. 
Someone, someone the other day 

541
00:29:16,920 --> 00:29:20,800
asked is there a style guide 
for, for RPGs, like a 

542
00:29:20,800 --> 00:29:26,520
generalized style guide. 
And CK and I laughed, lol. 

543
00:29:27,640 --> 00:29:29,560
We're like just the art form is 
too. 

544
00:29:30,120 --> 00:29:33,920
It's too young. 
It's it's 50 years on now, you 

545
00:29:33,920 --> 00:29:37,120
know, of doing this, of playing 
games in this manner. 

546
00:29:37,120 --> 00:29:39,600
And you know, people will argue 
and say that was happening 

547
00:29:39,600 --> 00:29:41,320
before that. 
OK, great, cool. 

548
00:29:42,280 --> 00:29:47,960
But like it's, it's still in its
infancy even at 50 years, even 

549
00:29:47,960 --> 00:29:52,680
at 100 years for there to be any
long standing. 

550
00:29:52,680 --> 00:29:57,520
I think some things, you know, 
Principia Apocrypha gets still 

551
00:29:57,840 --> 00:30:01,080
carried around, which is good, 
you know, so and there are a few

552
00:30:01,080 --> 00:30:03,480
other things that still kind of 
do there, but I still think 

553
00:30:03,480 --> 00:30:11,240
we're a ways off from getting to
where there's like one set style

554
00:30:11,240 --> 00:30:14,240
guide where there's like a 
simple explanation of rulings, 

555
00:30:14,240 --> 00:30:17,360
not rules, you know, so because 
it's kind of a complex thing 

556
00:30:17,480 --> 00:30:20,000
really. 
It is it is I, I'm not going to 

557
00:30:20,000 --> 00:30:22,000
lie, I have been kicking around 
the back of my mind for a very 

558
00:30:22,000 --> 00:30:23,440
long time. 
Like coming up with some type of

559
00:30:23,440 --> 00:30:26,640
like teach RPG indie teach RPGs 
for Dummies book that at least 

560
00:30:26,640 --> 00:30:32,160
has an intro to a lot of those 
concepts and then like links to 

561
00:30:33,360 --> 00:30:35,440
like a lot of blog posts that 
have been talking about it, you 

562
00:30:35,440 --> 00:30:36,960
know, since 2008 and things like
that. 

563
00:30:36,960 --> 00:30:38,840
But I think it would be great. 
Like, you know, one of the 

564
00:30:38,840 --> 00:30:41,600
things that I, one of my 
favorite things in teach RBGS is

565
00:30:42,080 --> 00:30:45,200
out of ask, but out of a little,
a little thing called 2D6. 

566
00:30:45,440 --> 00:30:48,840
And it's literally just like a 
spread of like the great little 

567
00:30:48,840 --> 00:30:50,400
2D6. 
Let's talk about the dice. 

568
00:30:50,400 --> 00:30:52,520
And like, here's a way that you 
could use 2D6 and here's the way

569
00:30:52,520 --> 00:30:54,120
you could use 2D6. 
And here's the way you could use

570
00:30:54,120 --> 00:30:55,520
2D6. 
And this is what the mouth looks

571
00:30:55,520 --> 00:30:56,480
like. 
And this is what the mouth looks

572
00:30:56,480 --> 00:30:58,080
like. 
And like you could do, you can 

573
00:30:58,080 --> 00:30:59,840
add it together. 
You can subtract from the end. 

574
00:30:59,840 --> 00:31:04,240
And it's a really awesome like 
breakdown of just using 2D6 for 

575
00:31:04,240 --> 00:31:09,600
like like a resolution mechanic.
And I would love to see that for

576
00:31:09,600 --> 00:31:11,760
like all the dice now, because 
we have things like triangle 

577
00:31:11,760 --> 00:31:14,800
latency that use D4 is, you 
know, you have caltrip core, 

578
00:31:15,080 --> 00:31:17,160
like all of the dice. 
There could be like a breakdown,

579
00:31:17,160 --> 00:31:19,200
like why? 
It could be a core mechanic and,

580
00:31:19,200 --> 00:31:20,320
and, and all the rest of the 
stuff. 

581
00:31:20,320 --> 00:31:22,040
It would be really cool to have 
a book that had that and then 

582
00:31:22,040 --> 00:31:24,080
just kind of touched on all the 
discourses. 

583
00:31:24,080 --> 00:31:26,400
So it's like if you're just 
getting into the space, like you

584
00:31:26,400 --> 00:31:30,880
can understand, you know, where 
the system matters discourse 

585
00:31:30,880 --> 00:31:32,680
actually started because the 
number of times I see people 

586
00:31:32,680 --> 00:31:35,720
talking about system matters 
discourse, A, I'm not going to 

587
00:31:35,720 --> 00:31:38,040
get into it, but B, that have no
idea what they're talking about 

588
00:31:38,040 --> 00:31:39,600
and don't understand where it 
originally came from. 

589
00:31:39,600 --> 00:31:42,440
So they're like third hand 
talking about it with like no 

590
00:31:42,440 --> 00:31:45,800
context whatsoever and not 
making any sense whatsoever. 

591
00:31:45,800 --> 00:31:49,040
Hearing things they read online.
Yeah, which is already parroted 

592
00:31:49,040 --> 00:31:51,000
by like three other things. 
So I'm like, you're not even in 

593
00:31:51,000 --> 00:31:52,800
the discussion. 
You're just talking about 

594
00:31:52,800 --> 00:31:56,360
something completely different. 
If those people could at least 

595
00:31:56,360 --> 00:31:59,040
know where, where it started, 
why it started and why it's 

596
00:31:59,040 --> 00:32:01,400
still a discussion, I think 
that'd be a cool little book to 

597
00:32:01,400 --> 00:32:05,440
have you just be like, go look 
at this blog post, go look at 

598
00:32:05,440 --> 00:32:08,200
this forum. 
This is why the conversation is 

599
00:32:08,200 --> 00:32:09,960
happening. 
Not telling you which side is 

600
00:32:09,960 --> 00:32:13,480
right or wrong, but like at 
least here's kind of both sides 

601
00:32:13,480 --> 00:32:15,520
of it and where you can go read 
about it. 

602
00:32:15,520 --> 00:32:17,400
I think that'd be a really neat 
resource to have. 

603
00:32:18,520 --> 00:32:20,120
There's some blogs that that do 
that though. 

604
00:32:20,120 --> 00:32:22,040
I mean, like I don't contrillary
just put out the one that was 

605
00:32:22,040 --> 00:32:24,560
really good. 
Prismatic way Sign has some like

606
00:32:24,560 --> 00:32:26,840
Marsha B had some amazing blogs 
that really pulled a lot of 

607
00:32:26,840 --> 00:32:29,160
information in together too. 
So it'd be nice to have that 

608
00:32:29,160 --> 00:32:31,560
like a little book though. 
Yeah, cool. 

609
00:32:32,320 --> 00:32:33,400
Make it. 
Make it happen. 

610
00:32:33,480 --> 00:32:36,760
Be the change you want to see. 
Yeah. 

611
00:32:38,080 --> 00:32:40,960
Let's talk about, let's talk 
about Seasons Beatings. 

612
00:32:40,960 --> 00:32:44,200
Two, look at that. 
We unsegwayed from our Segway. 

613
00:32:44,720 --> 00:32:47,080
So Seasons Beatings 2 is the 
second in the holiday 

614
00:32:47,080 --> 00:32:51,680
collections for Forbidden Psalm.
It's the 12th in our monthly 

615
00:32:52,600 --> 00:32:57,800
series of forbidden Psalms. 
And pretty, pretty slim little 

616
00:32:57,800 --> 00:33:00,720
volume here. 
Worth every penny. 

617
00:33:01,600 --> 00:33:06,600
There's all the reindeer are in 
here, there's a Krampus run in 

618
00:33:06,600 --> 00:33:13,120
here, there's AD twelves worth 
of presents in here for all your

619
00:33:13,120 --> 00:33:16,560
forbidden Song games. 
And people are already asking us

620
00:33:16,560 --> 00:33:17,960
when are we going to collect all
those. 

621
00:33:17,960 --> 00:33:21,440
And our goal is to try to sell 
more of the individual copies. 

622
00:33:21,440 --> 00:33:24,520
And then we're going to collect 
some of the ones from the year 

623
00:33:24,520 --> 00:33:28,680
that the ones that are for 
Forbidden Song core, those will 

624
00:33:28,680 --> 00:33:31,640
all be collected in like 
collection of Death Volume 2. 

625
00:33:31,640 --> 00:33:34,520
And you know, there'll be some 
extra added stuff. 

626
00:33:34,960 --> 00:33:37,880
And then of course, we'll always
get every, every time we print 

627
00:33:37,880 --> 00:33:41,440
something new, we'll give, give 
it another editing pass and, you

628
00:33:41,440 --> 00:33:42,920
know, tighten it up a little bit
more. 

629
00:33:44,360 --> 00:33:47,920
And then the ones that were for 
like like Night in the Museum, 

630
00:33:47,920 --> 00:33:51,280
which is for dread Nights. 
So that won't be in collection 

631
00:33:51,280 --> 00:33:55,960
of Death 2. 
That'll be in one, in three or 

632
00:33:55,960 --> 00:34:01,880
four years, once we have 3 or 4 
monthly smaller Dread Knights 

633
00:34:01,880 --> 00:34:04,920
expansions, then those will be 
collected into the Dread Knights

634
00:34:04,920 --> 00:34:07,480
expansion. 
Then we'll re release it at this

635
00:34:07,520 --> 00:34:10,800
at that time, you know, same 
with the Last War. 

636
00:34:10,880 --> 00:34:16,560
So it's just a really cool way 
just to make sure it's kind of 

637
00:34:16,560 --> 00:34:19,480
doing what they do with comic 
books, you know, like collecting

638
00:34:19,480 --> 00:34:22,440
them into trade paperbacks. 
So that's kind of new to breathe

639
00:34:22,440 --> 00:34:25,639
new life into it and then also 
add some extra stuff into it. 

640
00:34:26,880 --> 00:34:30,320
And and also just will is just a
machine like he's already 

641
00:34:30,840 --> 00:34:32,320
turning out. 
He's going to there's going to 

642
00:34:32,320 --> 00:34:38,480
be like he posted up yesterday 
or today, the childhood holiday,

643
00:34:38,480 --> 00:34:41,040
like snowball fight one. 
I think it's a snow fight. 

644
00:34:41,040 --> 00:34:42,840
I haven't did have a chance to 
read it yet. 

645
00:34:44,000 --> 00:34:48,360
And then he's also putting out a
year end recap with a bunch of 

646
00:34:48,360 --> 00:34:52,400
really cool art and photos of 
that from the FP community that 

647
00:34:52,400 --> 00:34:55,400
people have done. 
And that'll just be like a free 

648
00:34:55,400 --> 00:34:56,760
PDF. 
Just be like I. 

649
00:34:57,040 --> 00:35:00,320
He just wanted to take some time
and collect all the stuff that 

650
00:35:00,320 --> 00:35:03,480
he thought was neat and cool. 
And then, you know, there will 

651
00:35:03,480 --> 00:35:06,480
probably be some gameable stuff 
in there and it'll just be a 

652
00:35:06,480 --> 00:35:09,080
digital freebie at the end of 
the year because that guy just 

653
00:35:09,160 --> 00:35:11,560
won't stop making shit. 
So. 

654
00:35:12,520 --> 00:35:15,600
So there won't be, yeah. 
It's ridiculous. 

655
00:35:15,600 --> 00:35:18,200
If I had a fraction of his 
ability to get things done, 

656
00:35:18,200 --> 00:35:20,160
maybe I would ever actually put 
something out. 

657
00:35:20,160 --> 00:35:25,320
But I I feel like I'm the 
antithesis of Will in that I 

658
00:35:25,320 --> 00:35:27,600
can't work and he does nothing 
but work. 

659
00:35:28,400 --> 00:35:31,560
But yeah, I do. 
I've I know Hunter, you actually

660
00:35:31,560 --> 00:35:34,240
have people to to play forbidden
songs with and I've been kitchen

661
00:35:34,240 --> 00:35:37,760
so fucking hard to play more 
skirmish games lately been 

662
00:35:37,760 --> 00:35:42,080
getting in the kill team a lot 
more obviously been reading over

663
00:35:42,520 --> 00:35:45,240
been some over and over again. 
Trench crusade just dropped out 

664
00:35:46,680 --> 00:35:48,960
and now I got a million minis 
for all of that because I got 

665
00:35:48,960 --> 00:35:52,000
the trench crusade minis. 
I got some extra of the little 

666
00:35:52,000 --> 00:35:57,320
Heretic soldiers because they 
look like Krieg from Warhammer, 

667
00:35:57,320 --> 00:35:59,280
so I can do that. 
And then so I bought a bunch 

668
00:35:59,280 --> 00:36:00,320
extra. 
And then of course then they 

669
00:36:00,320 --> 00:36:03,160
dropped a Krieg Kill Team. 
But then I can use all of those 

670
00:36:03,160 --> 00:36:07,200
minis in Last War, which is what
I'm super excited to use them 

671
00:36:07,200 --> 00:36:09,280
for. 
So I could use them in in 

672
00:36:09,280 --> 00:36:13,640
Forbidden Psalm. 
But man, just I wish someone 

673
00:36:13,640 --> 00:36:15,560
around played more war games, 
you know? 

674
00:36:15,800 --> 00:36:20,280
Is there any thought about doing
any digital thing for Forbidden 

675
00:36:20,280 --> 00:36:21,320
Psalm in the future at some 
point? 

676
00:36:21,320 --> 00:36:23,920
Maybe like a tabletop simulator 
kind of thing? 

677
00:36:25,360 --> 00:36:29,840
We've talked about it back and 
forth and I have ideas in that 

678
00:36:29,840 --> 00:36:32,480
realm. 
It's just a matter of not really

679
00:36:32,480 --> 00:36:35,880
sure how that would work. 
I mean, you could pretty much do

680
00:36:35,880 --> 00:36:40,320
it like if you did a top down 
view on Albear Rodeo and just 

681
00:36:40,520 --> 00:36:44,240
had your map and then just your 
little tokens and move them 

682
00:36:44,240 --> 00:36:47,960
around like that would actually 
be that would actually work it 

683
00:36:47,960 --> 00:36:50,440
that way. 
I think for me, part of the fun 

684
00:36:50,520 --> 00:36:54,600
of what makes skirmish skirmish 
is the in the flesh aspect of 

685
00:36:54,600 --> 00:36:57,520
it. 
So, and the cool thing is, Ryan,

686
00:36:57,520 --> 00:36:59,920
you can play this game solo. 
We can play all these games 

687
00:36:59,920 --> 00:37:00,960
solo. 
I know. 

688
00:37:00,960 --> 00:37:05,000
I mean, you can, I mean, you can
technically do anything solo, 

689
00:37:05,400 --> 00:37:08,360
Yeah. 
But it would be nice. 

690
00:37:09,120 --> 00:37:13,280
Yeah, yes, sure. 
But like I said, I've been 

691
00:37:13,280 --> 00:37:15,160
getting into skirmish games like
super hard. 

692
00:37:15,160 --> 00:37:16,920
I've got like a bunch of them 
lately. 

693
00:37:16,920 --> 00:37:19,560
And I really just want to sit 
down and do that. 

694
00:37:19,560 --> 00:37:21,760
It would help if I ever left my 
house or ever did anything. 

695
00:37:21,760 --> 00:37:25,480
It would help if everyone at 
work stopped having kids so they

696
00:37:25,480 --> 00:37:27,480
would stop going out on leave. 
But. 

697
00:37:28,640 --> 00:37:33,520
But, but yeah, you know, maybe 
we got to play Rumpus on 

698
00:37:34,000 --> 00:37:35,680
Tabletop Simulator and that was 
really fun. 

699
00:37:36,440 --> 00:37:40,200
But yeah, like you said, I mean,
getting the minis kid bashing 

700
00:37:40,200 --> 00:37:42,080
them, painting them, doing all 
that kind of stuff and then 

701
00:37:42,080 --> 00:37:44,520
putting out your little skirmish
squad is is definitely half the 

702
00:37:44,520 --> 00:37:47,080
fun. 
So we'll we'll see how that 

703
00:37:47,080 --> 00:37:48,960
goes, I guess. 
I'm in this. 

704
00:37:49,080 --> 00:37:50,720
I'm in the same boat as you. 
Right now. 

705
00:37:50,720 --> 00:37:54,480
We don't have space to play 
because we've got some 

706
00:37:54,480 --> 00:37:56,560
fulfillment projects that are 
getting ready to go out and then

707
00:37:56,560 --> 00:38:00,120
Karen is going to land in 
January at some point and start 

708
00:38:00,120 --> 00:38:03,200
fulfillment on that one. 
So there's pretty much no room 

709
00:38:03,200 --> 00:38:05,880
for set up. 
Like we've got small tables that

710
00:38:05,880 --> 00:38:12,320
we can pop up and do, but we've 
kind of, I've kind of shelled 

711
00:38:12,320 --> 00:38:15,200
skirmish for just a hot minute 
and we're just playing mostly 

712
00:38:15,200 --> 00:38:18,280
board games right now. 
So it's the end of the year and 

713
00:38:18,400 --> 00:38:22,120
current trying to catch a 
recharge here, you know, as 

714
00:38:22,120 --> 00:38:25,360
people slow down a little bit. 
So we'll see what happens. 

715
00:38:26,720 --> 00:38:30,400
So I know we've kind of touched 
on it all a little bit here 

716
00:38:30,400 --> 00:38:33,520
throughout the show, but to kind
of bring it all in together, 

717
00:38:33,760 --> 00:38:36,680
what is 2025 look like for Space
Penguin Inc? 

718
00:38:36,680 --> 00:38:39,160
I know the beginning like the 
first like quarter two, you guys

719
00:38:39,160 --> 00:38:40,880
are pretty slam, but what does 
the whole year look like? 

720
00:38:41,840 --> 00:38:45,200
So there's deluxe, there's, you 
know, Karen fulfillment, there's

721
00:38:45,360 --> 00:38:49,440
Liminal Horror Deluxe, there's 
going to be finishing up work on

722
00:38:49,440 --> 00:38:53,160
Ghost of Zoas on a Mountain and 
Survivors of the Core Wars. 

723
00:38:53,800 --> 00:38:56,080
Those are both those campaigns 
of both wrapped. 

724
00:38:56,080 --> 00:38:57,920
Those are going to, you know, 
those got to be put through the 

725
00:38:57,920 --> 00:39:01,480
machine and made to work and 
printed out and, you know, 

726
00:39:01,480 --> 00:39:04,280
arrived and landed and fulfilled
into people's hands. 

727
00:39:04,600 --> 00:39:07,280
So we're kind of going to be 
stacked up with that for a 

728
00:39:07,280 --> 00:39:08,920
little bit. 
And then, like I said, running 

729
00:39:08,920 --> 00:39:11,880
the liminal horror D EE getting 
that up. 

730
00:39:13,160 --> 00:39:18,280
There's at least two or three 
weird designs projects that 

731
00:39:18,280 --> 00:39:24,640
Will's got work in, probably 
three, maybe I I say that and 

732
00:39:24,640 --> 00:39:27,120
then it'll turn out to be like 5
or something like that. 

733
00:39:28,400 --> 00:39:32,680
And then we've got sticking with
we've been putting out a Zine a 

734
00:39:32,680 --> 00:39:37,840
month, Zine or more a month. 
And the first quarter we've got 

735
00:39:37,840 --> 00:39:42,000
zine's every month and then 
releasing like parthenogenesis 

736
00:39:42,000 --> 00:39:46,600
of Hungry Hollow to to the 
distribution stream and then 

737
00:39:46,600 --> 00:39:49,160
endless horse from between the 
stars to the distribution 

738
00:39:49,160 --> 00:39:54,280
stream, things like that. 
We were we're kind of we're just

739
00:39:54,280 --> 00:39:59,200
really not sure if we're going 
to if it's going to go to bigger

740
00:39:59,200 --> 00:40:03,160
projects or if it's going to 
keep on the steady stream of 

741
00:40:03,160 --> 00:40:05,520
smaller stuff. 
It really remains to be seen 

742
00:40:06,280 --> 00:40:10,000
with the new government that's 
coming in, you know, next month 

743
00:40:10,000 --> 00:40:14,040
and how that's going to affect, 
you know, how tariffs are going 

744
00:40:14,040 --> 00:40:18,520
to affect the paper supply. 
That's primarily a big thing of 

745
00:40:19,000 --> 00:40:22,320
like. 
You know, where where games 

746
00:40:22,320 --> 00:40:25,640
companies are going to be 
printing at, how many quantities

747
00:40:25,640 --> 00:40:29,680
they're going to be printing at,
You know, not trying to not run 

748
00:40:29,680 --> 00:40:33,760
afoul of the new GPSR 
regulations and the EU because 

749
00:40:33,760 --> 00:40:36,760
it's always troublesome and 
difficult to get your products 

750
00:40:36,760 --> 00:40:39,760
to the EU. 
And then now there's just even 

751
00:40:39,760 --> 00:40:42,240
another hurdle that you have to 
jump through and stuff like 

752
00:40:42,240 --> 00:40:45,000
that. 
One of those playing at home. 

753
00:40:45,000 --> 00:40:49,000
It's a general Product Safety 
regulation is what it stands for

754
00:40:49,000 --> 00:40:51,800
and it's replaces the existing 
1. 

755
00:40:51,800 --> 00:40:56,280
And now there's more, more paper
trail and more paperwork, which 

756
00:40:56,280 --> 00:40:59,280
is all great and fine and good. 
I get how bureaucracy and 

757
00:40:59,280 --> 00:41:01,320
government work. 
Like I totally understand it. 

758
00:41:02,080 --> 00:41:06,960
It just, it's just yet one more,
one more thing on this on the 

759
00:41:06,960 --> 00:41:11,400
plate of small business to have 
to work with, you know, exciting

760
00:41:11,400 --> 00:41:15,280
and joyous. 
Yeah, I really can't speak too 

761
00:41:15,280 --> 00:41:18,360
much beyond, you know, like the 
first quarter of the first half 

762
00:41:18,360 --> 00:41:20,640
of the year because I I know 
what's coming out. 

763
00:41:21,800 --> 00:41:23,920
So we'll just kind of see what's
going on. 

764
00:41:24,200 --> 00:41:27,320
They'll be I I figured by 
quarter two they'll be a larger 

765
00:41:27,320 --> 00:41:30,920
weird design project going on. 
I think possibly we'll run from 

766
00:41:30,920 --> 00:41:33,880
the dark. 
So, which is a role-playing game

767
00:41:34,200 --> 00:41:36,400
that Will's working on? 
Cool of. 

768
00:41:37,040 --> 00:41:38,840
Course he is. 
Yeah, of course. 

769
00:41:39,560 --> 00:41:43,240
Of course he is. 
That guy's probably got plans 

770
00:41:43,240 --> 00:41:45,800
out to 2020 and then probably 
put out twice as much as he 

771
00:41:45,800 --> 00:41:47,800
plans to. 
Or I'm talking 20-30. 

772
00:41:48,760 --> 00:41:50,360
But. 
You know, is this true? 

773
00:41:51,280 --> 00:41:52,680
We'll see. 
We'll see. 

774
00:41:52,720 --> 00:41:54,400
I mean everything. 
And that's the thing too, is 

775
00:41:54,400 --> 00:41:57,840
it's not just like, but you 
know, he reminds me a little bit

776
00:41:57,840 --> 00:42:00,400
is like Ellen Barr, like he's 
another one that literally like 

777
00:42:00,400 --> 00:42:04,600
cannot not make games and is 
literally constantly putting 

778
00:42:04,600 --> 00:42:09,200
stuff out like all the time. 
And I think will is like even 

779
00:42:09,200 --> 00:42:12,080
even beyond that kind of output.
And the great thing is that 

780
00:42:12,080 --> 00:42:14,000
everything he puts out is 
fucking awesome. 

781
00:42:14,320 --> 00:42:16,160
Like it's not just stuff to make
stuff. 

782
00:42:16,240 --> 00:42:19,960
So it's, it's everything, every 
single one of these that that, 

783
00:42:19,960 --> 00:42:22,440
that comes out, you know, the 
monthlies and, and everything 

784
00:42:22,440 --> 00:42:24,120
else on top of the games that 
they're working on in the 

785
00:42:24,120 --> 00:42:26,240
background are just fucking 
insane. 

786
00:42:26,560 --> 00:42:31,120
So on top of will being like one
of the nicest fucking people 

787
00:42:31,120 --> 00:42:33,880
ever. 
So, you know, it's, I don't 

788
00:42:33,880 --> 00:42:36,360
know, they're, they're, they're 
a person. 

789
00:42:36,360 --> 00:42:38,720
They're a very good person. 
You, you, you should be looking 

790
00:42:38,720 --> 00:42:41,680
forward to horse war because 
horse war is coming out. 

791
00:42:42,360 --> 00:42:44,960
Horse War, Psalm 28. 
I've already backed the I've 

792
00:42:44,960 --> 00:42:47,080
already I've already clicked the
follow on on. 

793
00:42:47,080 --> 00:42:50,680
I'm very, very the vibes on that
look Immaculate. 

794
00:42:50,680 --> 00:42:52,600
So very, very excited for that 
one for sure. 

795
00:42:54,720 --> 00:42:56,560
Yeah. 
What? 

796
00:42:56,920 --> 00:42:59,960
It's an excuse to get box of 
horses from War Games Atlantic. 

797
00:43:00,120 --> 00:43:03,160
Yeah, you got to, you know. 
You needed everyone. 

798
00:43:03,200 --> 00:43:07,240
Everyone needs a set of horses. 
Yeah, but didn't we talked about

799
00:43:07,240 --> 00:43:08,600
that when it was on? 
I remember talking about the 

800
00:43:08,600 --> 00:43:11,120
world. 
Wasn't there a did I miss it? 

801
00:43:11,120 --> 00:43:15,760
Wasn't there like a box set or 
something for Last War coming 

802
00:43:15,760 --> 00:43:16,320
out? 
Yeah, or. 

803
00:43:16,320 --> 00:43:18,000
Something for war in Atlantic, 
yeah. 

804
00:43:18,120 --> 00:43:21,440
Yeah, for Morgan's Atlantic, No,
it's out. 

805
00:43:21,720 --> 00:43:24,040
You can, you can buy it from 
WGA. 

806
00:43:24,640 --> 00:43:30,160
So it's got it's got a bunch of 
sprues of their their weird war 

807
00:43:30,200 --> 00:43:35,360
minis and then a sprue that is 
that was built for it with like 

808
00:43:35,360 --> 00:43:38,640
maggots and stuff like that. 
And trench. 

809
00:43:38,640 --> 00:43:41,560
I'm I'm still waiting on on my 
copy to arrive. 

810
00:43:41,560 --> 00:43:44,600
Like I actually gave Wilson 
grief today and told him to send

811
00:43:44,600 --> 00:43:48,800
me my copy And it comes with it 
comes with tokens and it comes 

812
00:43:48,800 --> 00:43:50,960
with a copy of the last war in 
it. 

813
00:43:51,320 --> 00:43:57,320
So you can, I mean, if it's the 
same copy of the Last War as the

814
00:43:57,320 --> 00:44:00,720
new printing of Last War, it's 
just got a our new our new 

815
00:44:00,720 --> 00:44:02,320
version has a slightly different
cover. 

816
00:44:02,320 --> 00:44:04,240
I think maybe we did the same 
cover for it. 

817
00:44:04,960 --> 00:44:07,440
It's not. 
And that's not meant to be like 

818
00:44:07,680 --> 00:44:10,640
from a collectability standard 
to make people be like blah, 

819
00:44:10,640 --> 00:44:12,480
blah, blah. 
It's literally the same stuff 

820
00:44:12,480 --> 00:44:14,200
inside. 
It's just war games. 

821
00:44:14,200 --> 00:44:19,360
Atlantic wanted to pair up their
minis with Arzine your book or 

822
00:44:19,360 --> 00:44:20,760
whatever. 
So get it. 

823
00:44:21,440 --> 00:44:24,320
And it's really, it's it's a 
chance to reissue Last war and 

824
00:44:24,320 --> 00:44:27,680
have some cool minis for it. 
So I'm excited to get my hands 

825
00:44:27,680 --> 00:44:30,000
on those minis because I want to
do some cool kept bashing. 

826
00:44:30,440 --> 00:44:34,600
I've never bought a set of minis
that was bent for kept bashing. 

827
00:44:35,200 --> 00:44:38,480
Like most of the minis that I 
get are they're meant to be like

828
00:44:38,480 --> 00:44:41,720
you buy and you build them for 
this particular army or this 

829
00:44:41,720 --> 00:44:45,920
particular game or whatever. 
Whereas the, the, the ethos with

830
00:44:45,920 --> 00:44:49,080
this one was it's meant to be 
put it together and do kind of 

831
00:44:49,080 --> 00:44:51,320
whatever you want to do. 
So we're just kind of cool. 

832
00:44:52,440 --> 00:44:54,880
I guess you could do that with 
any boxes set of minis. 

833
00:44:54,880 --> 00:44:58,600
I understand that, but it's also
just kind of fun to be like the 

834
00:44:58,600 --> 00:45:02,040
intent behind it is to just to 
do that and make it weird. 

835
00:45:02,360 --> 00:45:04,760
Dudes with tentacles coming out 
of their heads and their helmets

836
00:45:04,760 --> 00:45:07,840
and stuff like that, you know, 
gas mask heads and stuff. 

837
00:45:09,480 --> 00:45:12,080
I just know the organ that oh, 
sorry, I. 

838
00:45:12,920 --> 00:45:14,520
Know you're. 
Good. 

839
00:45:15,440 --> 00:45:18,760
As I have that war, I haven't 
gotten the War Game Atlantic 

840
00:45:18,760 --> 00:45:20,160
set, but I do have it in the 
cart. 

841
00:45:20,160 --> 00:45:22,560
All I always look at I'm like, 
should I get today? 

842
00:45:25,040 --> 00:45:26,760
You should. 
You should. 

843
00:45:26,760 --> 00:45:29,720
You should yeah, it looks dope. 
Like I said, I just popped it up

844
00:45:29,720 --> 00:45:31,840
on stream. 
The the the cover. 

845
00:45:31,840 --> 00:45:34,600
I the new cover for the last war
is insane. 

846
00:45:34,600 --> 00:45:37,040
The the yellow. 
Green and yellow. 

847
00:45:37,520 --> 00:45:39,880
Is like, is it chartreuse? 
Is what I would call it. 

848
00:45:39,920 --> 00:45:41,760
Is that, is that the color we we
could call it? 

849
00:45:41,760 --> 00:45:47,680
I could be a chartreuse. 
And then you got the, the, the 

850
00:45:47,680 --> 00:45:51,000
tokens that actually punch out, 
you know? 

851
00:45:51,760 --> 00:45:56,320
Yeah, very, very excited. 
The minis look the fantastic and

852
00:45:56,320 --> 00:45:58,360
all the stuff that comes with 
this bruise because there's more

853
00:45:58,360 --> 00:46:01,400
than just like the guys, like 
you said, there's like there's 

854
00:46:01,480 --> 00:46:07,000
there's weird stuff. 
So very, very stoked for that. 

855
00:46:07,000 --> 00:46:09,320
I will be buying that as soon as
the stream ends. 

856
00:46:09,720 --> 00:46:11,680
I don't know why I thought I was
waiting for that. 

857
00:46:11,680 --> 00:46:15,560
For some reason. 
I'm going to have so many 

858
00:46:15,560 --> 00:46:19,000
between, between friggin Trench 
Crusade, between Krieg and 

859
00:46:19,000 --> 00:46:20,640
between Last War. 
I'm going to have so many World 

860
00:46:20,640 --> 00:46:25,880
War One little dudes, so I 
better actually play the game 

861
00:46:25,880 --> 00:46:29,040
sometime. 
So that's 2025. 

862
00:46:29,040 --> 00:46:30,960
What is the rest of your year 
look like? 

863
00:46:30,960 --> 00:46:32,600
I know you said you're running 
something on Christmas, but is 

864
00:46:32,600 --> 00:46:34,600
this it for you? 
Are you, are you winding down? 

865
00:46:34,600 --> 00:46:37,800
Is it possible to wind down when
you're a publisher? 

866
00:46:38,360 --> 00:46:41,520
Personally, I'm, you know, now 
we're working through a lot of 

867
00:46:41,560 --> 00:46:47,560
stuff pre tax prep handling, 
just no, as a small business 

868
00:46:47,560 --> 00:46:52,160
owner, you don't, we'd, we just 
don't take days off. 

869
00:46:52,160 --> 00:46:54,800
Like we've got I'm, I'm running 
on Christmas Day. 

870
00:46:54,800 --> 00:46:57,000
I'm going to run some DCC in the
morning and then we're going to 

871
00:46:57,000 --> 00:46:59,520
watch some throw ball in the 
afternoon. 

872
00:46:59,520 --> 00:47:01,240
That might be a day that we take
off. 

873
00:47:01,240 --> 00:47:04,760
But other than that, because 
we're a home based business and,

874
00:47:05,400 --> 00:47:08,280
and just the nature of what we 
do, like we just constantly 

875
00:47:08,280 --> 00:47:12,360
work. 
So like I don't know how to sit 

876
00:47:12,360 --> 00:47:16,240
still really I don't. 
So trust me, I know how to be 

877
00:47:16,240 --> 00:47:17,800
lazy. 
I know how to be lazy. 

878
00:47:17,840 --> 00:47:21,480
Like thank you ADHD for teaching
me how to be lazy. 

879
00:47:22,040 --> 00:47:24,440
But I don't know how to sit 
still. 

880
00:47:24,440 --> 00:47:28,640
Like right now for me 
personally, I am waist deep 

881
00:47:28,640 --> 00:47:31,720
inside wages of sin for 
mothership. 

882
00:47:31,840 --> 00:47:37,120
So I just finished up editing, 
second pass editing on the all 

883
00:47:37,120 --> 00:47:40,720
the bounties. 
There's some really cool stuff 

884
00:47:40,720 --> 00:47:44,000
in there there. 
Some of them are just almost 

885
00:47:44,000 --> 00:47:48,840
like mini campaigns themselves. 
And like, I'm just always super 

886
00:47:48,840 --> 00:47:52,480
stoked to work with Luke on shit
like that and Sean and everybody

887
00:47:52,480 --> 00:47:58,920
else like loves that game. 
And then in January there's like

888
00:47:58,920 --> 00:48:02,400
some editing stuff coming up. 
And then February and March 

889
00:48:02,400 --> 00:48:05,480
there's some editing stuff. 
So constantly busy, constantly 

890
00:48:05,480 --> 00:48:10,040
making cool neat stuff. 
So it's, it's never, it's never 

891
00:48:10,040 --> 00:48:12,560
dull. 
I'm never, if I ever say I'm 

892
00:48:12,560 --> 00:48:16,760
bored, I'm not really bored. 
I'm just burning out there. 

893
00:48:17,600 --> 00:48:20,200
We go there. 
Oh, the other most important 

894
00:48:20,200 --> 00:48:24,760
person we met at PAX to wrap 
this up a bit is Debbie, one of 

895
00:48:24,960 --> 00:48:28,360
the like, like I knew she was 
awesome and meeting her in 

896
00:48:28,360 --> 00:48:30,600
person, she's like 10 times more
awesome than I expected. 

897
00:48:30,600 --> 00:48:33,080
It totally makes sense. 
Like you guys make sense. 

898
00:48:33,080 --> 00:48:34,760
And she was really fantastic to 
talk to. 

899
00:48:34,760 --> 00:48:38,440
And at some point I need to, I 
need to find, I need to grab all

900
00:48:38,440 --> 00:48:43,240
the stuff that that she made and
and sent to me all the the. 

901
00:48:44,000 --> 00:48:46,440
Little do dads and stuff. 
Yeah, they're amazing. 

902
00:48:46,720 --> 00:48:48,760
I need to figure out a way to to
mount them or put them up 

903
00:48:48,760 --> 00:48:49,800
somewhere and I can throw them 
up. 

904
00:48:49,800 --> 00:48:53,400
But Debbie, the other the other 
part of space Penguin to make 

905
00:48:53,400 --> 00:48:56,680
sure all everyone gets all of 
their stuff was was just a 

906
00:48:56,680 --> 00:48:58,240
wonderful human being. 
Very nice to meet her. 

907
00:48:58,240 --> 00:49:00,840
So it was great to meet both of 
you guys at PAX. 

908
00:49:00,840 --> 00:49:04,840
Hopefully you guys make it back 
next year. 

909
00:49:04,840 --> 00:49:07,200
If any of us get a chance to 
fucking go with like the 

910
00:49:07,200 --> 00:49:11,360
marathon or whatever going on. 
I'm honestly, I think I think 

911
00:49:11,680 --> 00:49:15,560
Adam already threw in his his 
renewal. 

912
00:49:15,560 --> 00:49:18,720
I might just go try to book that
same Airbnb in now and just be 

913
00:49:18,720 --> 00:49:21,480
like, fuck it, I'll find the 
dates and and do it because I'm 

914
00:49:21,480 --> 00:49:27,360
not trying to be so far out. 
But yeah, so that's I think 

915
00:49:27,360 --> 00:49:29,000
that's it. 
I think that's is that not cat 

916
00:49:29,000 --> 00:49:32,480
chats. #9 that's our, that's 
number nine, that's our packs 

917
00:49:32,480 --> 00:49:35,920
recap and our new releases and 
our did we planning and seeing 

918
00:49:35,920 --> 00:49:39,200
what happens in 2025. 
Did we start Not Cat Chats in 

919
00:49:39,200 --> 00:49:41,040
2024? 
I think so. 

920
00:49:42,320 --> 00:49:45,480
We got 9 episodes of Not Cat 
Chats done in a year. 

921
00:49:45,480 --> 00:49:47,640
I think that's great. 
I. 

922
00:49:48,000 --> 00:49:49,880
Mean being the ADHD gang. 
It's pretty good, yeah. 

923
00:49:51,600 --> 00:49:54,280
Yeah, considering, yeah, that 
like half of the episode is less

924
00:49:54,320 --> 00:49:57,200
just like talking about the most
random shit and then and then 

925
00:49:57,200 --> 00:50:00,040
getting to like the cool stuff 
that Spaceman comes out. 

926
00:50:00,280 --> 00:50:01,800
This has been great. 
I'm very excited for it. 

927
00:50:01,800 --> 00:50:04,200
This is one of the things we, I 
know we said that we were doing 

928
00:50:04,200 --> 00:50:06,360
less interviews this year. 
That does not count for not cat 

929
00:50:06,360 --> 00:50:08,520
chats. 
Dirt, as long as Dirt wants to 

930
00:50:08,520 --> 00:50:11,080
be here, will be here every 
month unless something comes up 

931
00:50:12,320 --> 00:50:15,400
for all of 2025. 
And you can continue to watch us

932
00:50:15,800 --> 00:50:19,920
to talk about any new Space 
Penguin Ink releases and any 

933
00:50:19,920 --> 00:50:22,480
other bullshit that we happen to
be talking about or thinking 

934
00:50:22,480 --> 00:50:26,360
about that week. 
And maybe we'll see some more 

935
00:50:26,360 --> 00:50:27,800
cons. 
Maybe we'll do some other stuff.

936
00:50:27,800 --> 00:50:31,320
But jerked, it has been a 
wonderful year with you here on 

937
00:50:31,320 --> 00:50:33,120
the show. 
It was awesome to meet you at 

938
00:50:33,120 --> 00:50:35,080
PAX. 
Yeah, it was. 

939
00:50:35,600 --> 00:50:39,560
Yeah, Oh yeah, it seems all 
around. 

940
00:50:39,960 --> 00:50:42,240
Yeah, and and like I said, maybe
we'll get dirt to come on and 

941
00:50:42,240 --> 00:50:44,920
actually run some DCC for us. 
But I. 

942
00:50:46,560 --> 00:50:49,280
Mean permit invitation. 
I think 2025, we'll set up a 

943
00:50:49,280 --> 00:50:51,440
specific date and we'll get more
people to jump in into it, but 

944
00:50:51,800 --> 00:50:54,360
that's gonna be awesome. 
That is not Cat chats #9 I know 

945
00:50:54,360 --> 00:50:57,000
Hunter's sick and he's trying to
to get some rest. 

946
00:50:57,440 --> 00:51:00,960
I I dragged myself through this.
Yeah, good to see you guys. 

947
00:51:03,000 --> 00:51:05,520
We will see you. 
Happy holidays to everybody out 

948
00:51:05,520 --> 00:51:10,000
there for those that celebrate 
and we will see you all next 

949
00:51:10,000 --> 00:51:11,840
time. 
Bye bye.

