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Hello and welcome to the Weekly 
Scroll Podcast. 

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My name is Ryan and with me I 
have a special guest today that 

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is Matt Morris. 
How's it going, Matt? 

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It's. 
Going good Ryan, thanks for 

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having me on. 
It's a I'm expecting to talk 

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Mouse Raider. 
Yeah, it has been too long. 

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When is like was the Lilliputian
AP the last time you were on 

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the? 
Show I think it was yeah, yeah, 

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yeah, yeah. 
We ran that we ran that little 

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adventure and y'all decided to 
firebomb a bat cave That's 

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right. 
Yep. 

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Sounds. 
About right sounds, I guess. 

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Yeah. 
And and yeah, as as anyone that 

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knows you knows, you're kind of 
the mouth sort of guy. 

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And I know you already mentioned
it, Mouse Rider Month is kicking

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off, I think you said tomorrow, 
right? 

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Yeah, tomorrow, 10 AM Eastern, 
7:00 PM Pacific Standard. 

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But yeah, Mouse Rider Month 16 
projects from amazing creators 

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across the globe. 
And yeah, we're all going to try

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and fund our projects and we've 
got all sorts of cool 

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crossovers, so should be good. 
Yeah, I'm, I'm really excited 

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for it. 
For those that you kind of said 

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it's a, it's a bunch of people 
doing stuff for those that 

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aren't aware. 
I know backer kit has been 

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getting a lot more, you know, 
viable I want to say over the 

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past bunch of years versus 
Kickstarter. 

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And one of the things they've 
been doing is he's like themed 

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weeks or months or whatever. 
And last year that I think the 

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biggest one they've done so far 
was Mothership Month, which just

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ended for the second year. 
But now you guys are doing mouse

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Router month, which I can only 
assume is probably going to be 

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like the second or third biggest
one that backer kids going to do

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Because mouse router is 
potentially, in my opinion, 

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maybe not my favorite, although 
it is one of my favorites, the 

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best DGRBG ever written. 
You know, that is up for a 

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debate, but I think it's in the 
conversation at very least. 

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So it's going to be a pretty big
deal. 

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Like you said, there's 16 
projects. 

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Are they all kicking off 
tomorrow? 

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Yeah, so that's one of the cool 
things with the with on backer 

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kits back end. 
When they do these collaborative

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months or events, they kind of 
control the switch. 

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And so we were all able to put 
our own like launch times in. 

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But then their team was like, 
OK, it really actually doesn't 

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matter because we're going to 
flip the switch when the 

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official games, omnivorous 
exalted funeral, losing games, 

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when they go live, everyone goes
live with them. 

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So we have a a unified launch, 
which will be fun. 

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It's going to be really hard to 
try and be the number one backer

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for all of them because they all
go live simultaneously. 

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So I made a joke that I was 
going to try and have like 15 

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different screens, but we'll 
see. 

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Well, hey, you know you can dock
screens. 

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You can put 4 windows per per 
screen. 

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So as long as you have 4 
monitors, you can have 16 

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windows open at a time. 
That's. 

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That's too technologically 
advanced for me, yeah. 

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So, so we'll, we'll talk a 
little bit more about some of 

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the other stuff going on in 
Mouse Writer Month kind of as a 

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whole. 
But you, you have a project in 

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Mouse Writer Month and that's 
kind of what we're talking about

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today. 
So. 

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So what is that? 
Yeah, So my, myself and Hugh 

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Lashbrook of 10 Acre Games from 
Australia, he and I about two 

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years ago, he's the one who who 
did all the back end work to 

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build the Mouse Rider library, 
which is our living curated 

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catalog of almost 1200 third 
party Mouse Rider things. 

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He and I have been working on 
that. 

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We became really good friends in
that process and we decided we 

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were going to launch a Patreon 
together. 

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And so two years ago we launched
A Patreon where each month we 

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were putting out just like a 
Mouse Rider adventure or a 

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supplement where it was like 
either MPCS, magic items, all 

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that kind of thing. 
And we were slowly building a 

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setting. 
Because both the way he and I 

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write and the way that we run 
games is like, we don't want a 

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story. 
We don't want you to tell us 

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what the adventure is. 
We just want a location. 

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And I think that's in in in line
with the way you guys think over

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here at the weekly Scroll and. 
Emergent narrative, yes, just 

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give me, just give me NPCS with 
motivations and give me 

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locations and stories. 
What the players do you know? 

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Yeah, exactly. 
And so we we put together, we 

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had nine different like 
locations within a wider 

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setting. 
And the setting that we've been 

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building is called Rolling Coast
and it is a amusement park and 

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water park kind of the the Six 
Flags combo where you got the 

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water slides on one side of the 
roller coasters on the other. 

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And one of the things that I did
differently just in the way I've

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been writing this, all the mouse
reader content I've written is 

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kind of like in a post human 
world. 

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And I had my own head cannon on 
as to how that happened. 

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But we wanted to shift and make 
it more, more just like our 

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world and humans are an element 
that that you have to avoid or, 

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or or run into. 
And so this is a fully 

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functional amusement park by day
and a post apocalyptic scavenged

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wasteland by night. 
And so if you're going to go try

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and avoid getting stepped on by 
a toddler, you should go out at 

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night. 
But with with night time comes 

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all sorts of other super 
interesting encounters to be 

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had. 
So we have like on the overall 

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setting, there's a daytime 
encounters and a nighttime 

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encounters table. 
So you can do that kind of play.

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But yeah, so, so, so he and I 
had been working on that, 

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putting that out for the last 
two years. 

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And then Andre Naboa from Games 
Omnivorous reached out to us and

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was like, hey, we're going to be
doing this Mouse Runner month on

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backer kit and we would love to 
have you guys be a part. 

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And so we presented all of our 
stuff and said hey, what if we 

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put it together as a hardcover 
book? 

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And so we got greenlit for that.
And so we've just been working 

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on re reformatting and doing the
layout for that. 

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But it's a full 9 different 
adventure locations. 

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There's like, I don't know, 30 
some odd new creatures to add to

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mouse Rider campaigns. 
We've got all sorts of MPCS, all

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sorts of magic items. 
But yeah, pretty excited about 

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it. 
Yeah, I mean, it's it's it's a 

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lot going on. 
And you know, my one thing you 

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said about mouse writer, I I 
really like mouse writer 

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projects that do different 
stuff. 

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Like you said, a lot of your 
stuff is written like a post 

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human world or whatever. 
One of the things I love about 

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mouse writer the most though is 
that it is in like the human 

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world and you're using human 
stuff and like you're battling 

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cats and all the rest of the 
stuff. 

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You know, like one of the ways 
that I describe mouse writer a 

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lot to people, and one of the 
things that kind of got my head 

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wrapped around it feeling really
good was in fantasy saying like,

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Hey, go fight a dragon. 
Doesn't really feel you're just 

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like, OK, we'll go fight a 
dragon, right? 

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It's been done so much. 
It's been, you know, such a 

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trope that that people think 
that you could actually go kill 

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a dragon, whatever, right. 
But then when you say, OK, like 

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you're a mouse and you're going 
to have to like pick up a, you 

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know, a sewing needle and a 
button shield and go fight a 

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cat, people go Oh, shit, like 
because that's and and that's my

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favorite is that it's the same 
kind of trope. 

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But the danger feels super real 
is putting yourself in into the 

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body of a mouse or into the the 
thought space of something so 

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like small and, you know, maybe 
less powerful than obviously we 

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are feel make makes it all feel.
I don't know real to me. 

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Yeah, I think I think Clayton 
Oatstein wrote a article about 

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his house rules for Mouse Ritter
and, and put it out earlier this

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year. 
And it was more of like, I love 

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the fantasy. 
I love magic. 

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I love this these great quests 
of noble mice. 

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But like when I run mouse reader
at my table, it's super grounded

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low magic and it's just imagine 
the mouse trying to scavenge 

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your garage. 
And I was like, that's so 

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brilliant. 
And it kind of like reframed 

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even the way I thought about it.
And so a lot of even that is 

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inputted into this just hey, 
what happens when the toddler 

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grabs you by your tail? 
And that's like, I mean, that's,

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that's a entire, I mean, there's
no way a mouse is gonna take on 

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a toddler. 
So you just die or you have to 

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like try and talk with them. 
So it just it adds these levels 

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of play that are often missed in
the more just like mythical 

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fantasy Red Wall style mouse 
writer campaign. 

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Yeah, because I mean, even in 
base mouse writer like in the 

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back that talks about like 
building up an army to be able 

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to actually fight a cat and 
stuff because they're like, if 

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you fight a cat, you'll die. 
Like that's bottom line is 

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you're just going to fucking 
die. 

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So like here's a way to like 
build an army or whatever, but 

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both rolling coast. 
I know you sent me a bunch of 

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stuff. 
What, what did you want to did 

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you want to go over some of that
for for the listeners, for the 

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viewers, give people a preview 
of of what to expect to back 

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tomorrow. 
Yeah, for sure, for sure. 

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Well, let me just tell you First
off what what folks are going to

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receive. 
Because you have the PDF of the 

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book and the book is roughly 112
pages. 

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We've got some stretch goals to 
push it even further. 

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It's going to be a hardcover 
book A5, so it'll fit right 

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along with all your Mouse Ritter
content. 

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It's going to be produced 
alongside all the official stuff

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we've partnered up with, with 
Games Omnivorous and Exalted 

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Funeral to have our stuff. 
Just kind of in production in 

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the same location. 
So it's going to be same 

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quality, which is really cool. 
But you don't only get the book.

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We've got a 68 page Zine, which 
I'm pretty sure when Chris 

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McDowell reviewed Lilliputian, 
which was one of my things, I 

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called it a Zine, but it was 70 
pages and he made fun of me. 

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And so I don't know if it can be
considered a Zine anymore, but 

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it's expanding the park. 
It's it's the hexes around the 

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outside of of the hex crawl 
that's included in the in the 

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book. 
We've just got like 6 more 

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adventures to be had outside the
park, so that's included. 

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We've got all sorts of item 
sheets. 

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We've got a big A3 map of the 
hex crawl, which we hired 

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Fernando Salvatera, who's done 
some amazing maps in all sorts 

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of great CTRP GS. 
He's he's redoing the map that I

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drew for the interior of the 
book, but then he's taking his 

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black and white, adding all 
sorts of color to it. 

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So it'll be a beautiful fold out
full A3 size color map. 

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We've got a fun like mini game 
in there where it's like a ever 

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changing dungeon. 
So you have these dungeon tiles.

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So you actually like build out 
the dungeon on your table and it

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can change each time you dive 
into it. 

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So that's fun because you use 
the the dungeon tiles as like a 

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a deck and you're just like 
drawing the like random next 

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room, which is fun. 
We've got paper standees for 

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anyone who likes to do more, 
less theater of mine, more 

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actual stuff at the table, which
could be used for like paper 

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standing skirmish games as well.
And then we've got character 

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sheets. 
And I can't tell you who the 

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name of the person is, but we 
have hired an artist as a 

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stretch goal to do custom 
character sheets. 

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00:11:43,080 --> 00:11:47,880
But if you have seen Tomb of 
1000 Doors, that's all I can 

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say. 
There may be some partnerships 

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that have been done in the past.
And then all of that comes in a 

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premium box that's going to be 
produced right alongside the 

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folks who made the official 
mouse reader box set, the estate

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box set and the upcoming Junk 
City official mouse reader 

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campaign. 
So all of that is there together

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in in the box set. 
So I mean, I'm doing a lot of a 

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lot of talking, but we've got 
the the hex crawl. 

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So we've got a full, full hex 
crawl, 19 hexes, all are 

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identified with like, hey, this 
is what's in the hex. 

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Here's a potential adventure 
that could be ran in the hex, 

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but it's not telling you. 
Like this is how you have to 

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think about the hex. 
It's just many of us have been 

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to an amusement park. 
So let your own creativity fly. 

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And so, and it's really make the
park your own. 

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So some people will lean heavy 
into one faction because we've 

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got, I think we've got 5 
different factions within the 

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book itself. 
And then we have, like I said, 9

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adventures. 
So we've got the bubbling Tower 

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of the Fountain Mage, which is a
large fountain in the middle of 

230
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the park. 
So it's like this vertical 

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dungeon where that involves 
swimming because you're a mouse 

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and you have to try and figure 
out how to get to the top 

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because it's hollow and there's 
an ancient wizard who lived 

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within there. 
But then there's also a koi fish

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that's magical and he wants to 
kill you. 

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There's a, an adventure on the 
inside of like the medic 

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00:13:19,920 --> 00:13:24,440
station. 
And so it's a, it's a, an 

238
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ambulance and you got to try and
go in and there's a alchemist 

239
00:13:27,520 --> 00:13:30,400
mouse who, who lives within the 
walls of the, the ambulance. 

240
00:13:30,400 --> 00:13:33,400
There's a, a brawl at a waste 
dump. 

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00:13:33,400 --> 00:13:38,800
And so Hugh developed actual 
like, it's pretty much like 1V1.

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00:13:39,320 --> 00:13:41,600
And you can also do like like 
PvP. 

243
00:13:41,600 --> 00:13:43,640
So like player characters can 
battle each other in a 

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00:13:43,640 --> 00:13:45,320
one-on-one skirmish, which is 
really cool. 

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00:13:47,120 --> 00:13:51,360
There's a adventure where you 
got to go through the walls of a

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00:13:51,840 --> 00:13:56,640
rundown, a snack shack to a 
location, all those known as Old

247
00:13:56,640 --> 00:13:59,160
Pantry Ville, and it's covered 
in poison and all sorts of 

248
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stuff. 
They're just outside the the 

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00:14:03,080 --> 00:14:07,400
park is the forest and there's a
coven of crows that are evil and

250
00:14:07,400 --> 00:14:10,120
there's a magpie wizard and all 
sorts of cool thing. 

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00:14:10,640 --> 00:14:14,680
There's an abandoned zoo next to
the park that has a porcupine 

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00:14:15,000 --> 00:14:22,000
who escaped and kind of runs a 
1920s nineteen 30s style mafia 

253
00:14:22,000 --> 00:14:25,600
gangs kind of thing going. 
And so yeah, all sorts of fun 

254
00:14:25,600 --> 00:14:27,360
stuff there. 
Oh, and there's Mex. 

255
00:14:28,160 --> 00:14:31,880
There's. 00 and Max too. 
Yeah, exactly. 

256
00:14:31,880 --> 00:14:35,960
There's a a group of mice, one 
of the factions live under the 

257
00:14:35,960 --> 00:14:39,000
roller coaster and they pick up 
just stuff that's dropped from 

258
00:14:39,000 --> 00:14:40,640
those who are riding the roller 
coaster. 

259
00:14:40,960 --> 00:14:45,320
They also will take apart bits 
of the roller coaster during the

260
00:14:45,320 --> 00:14:48,320
day and pull pieces from it. 
And they're called the the gear 

261
00:14:48,320 --> 00:14:51,920
heads and they build Max. 
And we actually have this like, 

262
00:14:51,920 --> 00:14:55,800
fun system that he put together 
where there's a separate 

263
00:14:55,800 --> 00:14:59,840
character sheet and you take 
pieces and you add them and they

264
00:15:00,120 --> 00:15:02,240
boost stats. 
And so that you can even do you 

265
00:15:02,240 --> 00:15:04,920
can use the brawl mechanics to 
do mech battles. 

266
00:15:05,160 --> 00:15:08,120
But then there was also 
mechanics to take your mech and 

267
00:15:08,120 --> 00:15:10,000
just play as a mech wandering 
the park. 

268
00:15:10,000 --> 00:15:12,800
So if you're going to fight that
cat, you don't need your needle 

269
00:15:12,800 --> 00:15:14,960
anymore. 
Now you've got a mech where 

270
00:15:14,960 --> 00:15:17,920
you're like a mouse sitting on 
the inside of like a old soda 

271
00:15:17,920 --> 00:15:22,080
can and you've got a a baseball 
on the end of a chain for an arm

272
00:15:22,080 --> 00:15:27,520
and all sorts of fun stuff. 
So yeah, it it's packed 112 

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00:15:27,520 --> 00:15:29,680
page. 
That's a lot, yeah. 

274
00:15:29,680 --> 00:15:31,760
It's not just an amusement park.
Like that's crazy. 

275
00:15:31,760 --> 00:15:32,960
You got a, you got a lot going 
on. 

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00:15:33,440 --> 00:15:35,920
Especially still, even just for 
112 pages, that's a, that's a 

277
00:15:36,160 --> 00:15:39,600
that's quite a bit there. 
I know that's not the only mech 

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00:15:39,600 --> 00:15:40,880
project. 
I mean, we'll, we'll talk a 

279
00:15:40,880 --> 00:15:42,800
little bit more about some of 
the other projects here in a 

280
00:15:42,800 --> 00:15:45,000
little bit. 
But I know Mech Ritter from 

281
00:15:45,200 --> 00:15:49,360
Kayla Dyson and Laurie O'Connell
is a is another mech thing 

282
00:15:49,360 --> 00:15:52,960
that's got cooking. 
One thing I saw before we get 

283
00:15:52,960 --> 00:15:56,200
into this a little bit more, did
you have a post or an e-mail or 

284
00:15:56,200 --> 00:16:01,600
something about like backing or 
maybe it was Exalted funeral 

285
00:16:01,680 --> 00:16:04,360
backing a bunch of the projects 
and like the shipping is way 

286
00:16:04,360 --> 00:16:06,600
cheaper and stuff. 
Is it, are they, is everything 

287
00:16:06,600 --> 00:16:08,200
getting distributed through 
Exalted? 

288
00:16:08,280 --> 00:16:09,920
Like how is that? 
How's that? 

289
00:16:09,920 --> 00:16:12,280
How's all that working? 
So super cool. 

290
00:16:12,280 --> 00:16:16,200
One of the things that that I 
think the data came out from 

291
00:16:16,200 --> 00:16:19,960
Backer Kit and the folks over at
Tuesday to Tuesday night games 

292
00:16:19,960 --> 00:16:23,680
for last year's Mothership 
month, One of the things that 

293
00:16:23,680 --> 00:16:26,880
came out was like the number one
thing that caused people not to 

294
00:16:26,880 --> 00:16:29,520
back multiple projects was 
shipping costs. 

295
00:16:29,600 --> 00:16:32,480
And because if you're going to 
back 17 different things, 

296
00:16:32,480 --> 00:16:35,560
there's shipping costs for all 
of them and that just becomes a 

297
00:16:35,560 --> 00:16:37,760
barrier. 
So one of the things that 

298
00:16:38,080 --> 00:16:42,720
Exalted Funeral did was they put
together Matt and Kristen over 

299
00:16:42,720 --> 00:16:46,240
at his ultimate funeral. 
They, they put together this 

300
00:16:47,360 --> 00:16:51,840
this super awesome bundle 
package for any of the creators 

301
00:16:51,840 --> 00:16:54,680
who wanted to be a part of it. 
They could join the bundle 

302
00:16:54,680 --> 00:16:57,320
package. 
So everything will be shipped at

303
00:16:57,320 --> 00:17:02,000
once together for one shipping 
cost. 

304
00:17:02,000 --> 00:17:05,599
And so I mean, if you're in the 
United States and you back all 

305
00:17:06,720 --> 00:17:10,160
of them, so, so there's there's 
16 total projects, 13 of them 

306
00:17:10,400 --> 00:17:12,319
are a part of the exalted 
funeral bundle. 

307
00:17:13,240 --> 00:17:16,640
If you back all thirteen of 
those, you're going to save 

308
00:17:16,640 --> 00:17:19,400
almost $150 on shipping just 
that. 

309
00:17:19,440 --> 00:17:22,040
And so that's, I mean, that and 
of itself is worth it. 

310
00:17:22,040 --> 00:17:26,079
So that's super cool. 
One of the things it did mean 

311
00:17:26,079 --> 00:17:30,480
was the amount of like pledge 
tears and different physical 

312
00:17:30,480 --> 00:17:32,960
items. 
We we weren't able to do that. 

313
00:17:32,960 --> 00:17:39,120
And so it was just like you can 
do 11 physical item that way. 

314
00:17:39,120 --> 00:17:43,040
It just, it makes the bringing 
everything together way, way 

315
00:17:43,040 --> 00:17:44,800
easier for the folks at Exalted 
Funeral. 

316
00:17:46,640 --> 00:17:48,640
But yeah, so so that's been 
super cool. 

317
00:17:49,560 --> 00:17:53,520
And what it's also done is, is 
some of the projects they've 

318
00:17:53,520 --> 00:17:55,840
partnered up for the cross 
collab, you can do cross collabs

319
00:17:55,840 --> 00:17:57,320
on backer kit where like if you 
back this one. 

320
00:17:57,320 --> 00:17:59,600
Of the coolest things about 
these months is across collabs 

321
00:17:59,600 --> 00:18:00,960
and stuff. 
Yeah. 

322
00:18:00,960 --> 00:18:05,080
And so those can cross collab to
add even potentially like a 

323
00:18:05,080 --> 00:18:08,880
physical thing because they're 
going to be together which is 

324
00:18:08,880 --> 00:18:11,080
which is really cool. 
So yeah. 

325
00:18:11,080 --> 00:18:14,000
And that's not the only 
incentive from the folks at 

326
00:18:14,000 --> 00:18:17,840
Exalted Funeral. 
If you back, if you back at 

327
00:18:17,840 --> 00:18:25,800
least seven projects, you get a 
pack of 16 beautifully painted 

328
00:18:25,880 --> 00:18:30,040
wooden meeples with a mouse that
represents each of the 16 

329
00:18:30,040 --> 00:18:32,520
projects. 
So that's, that's something 

330
00:18:32,520 --> 00:18:33,560
super cool. 
And that's an incentive. 

331
00:18:33,560 --> 00:18:36,200
And that's, that's not just for 
folks who back the physical. 

332
00:18:36,560 --> 00:18:39,960
You can back one physical and 
then six digital and you're 

333
00:18:39,960 --> 00:18:42,560
still a backer of seven. 
So you'll still get that 

334
00:18:43,040 --> 00:18:49,080
included, which is super cool. 
Yeah, there's a whole here. 

335
00:18:49,320 --> 00:18:50,600
Let me kick over this real 
quick. 

336
00:18:53,880 --> 00:18:56,320
I had brought up a browser page 
for a second. 

337
00:18:59,800 --> 00:19:03,720
Yeah, the whole Masterymon 
pages. 

338
00:19:03,840 --> 00:19:06,720
I mean, it all kicks off 
tomorrow, but the page is open 

339
00:19:06,720 --> 00:19:09,520
right now and it's got the those
meatballs are pretty nice. 

340
00:19:09,520 --> 00:19:11,160
Those are nice little meatballs 
there. 

341
00:19:11,320 --> 00:19:15,120
If you go to the backer kit, 
just Google back or get Bowser a

342
00:19:15,120 --> 00:19:16,440
month and you'll find what I'm 
looking for. 

343
00:19:17,360 --> 00:19:19,080
That's that's a really cool 
thing to have. 

344
00:19:19,080 --> 00:19:25,640
I know that games omnivorous is 
kind of adjusted what they do as

345
00:19:25,640 --> 00:19:29,360
far as moving forward and 
they're going to be working a 

346
00:19:29,360 --> 00:19:32,200
lot more with exalted funeral 
and exalted fuel has been 

347
00:19:32,200 --> 00:19:36,520
carrying the the mash order 
boxes for a while now and their 

348
00:19:36,520 --> 00:19:39,280
big project being junk city. 
But this is what you're talking 

349
00:19:39,280 --> 00:19:42,320
about here is the discounted 
group shipping is kind of crazy.

350
00:19:42,320 --> 00:19:47,760
It's kind of, I mean, if you're,
you can save up to what $275 if 

351
00:19:47,760 --> 00:19:51,560
you're in the rest of the world,
like that's really cool for, for

352
00:19:51,560 --> 00:19:54,440
them to do that and have all 
those incentives and what not. 

353
00:19:56,120 --> 00:19:58,960
But you know, I think that's one
of the cool things that backer 

354
00:19:58,960 --> 00:20:04,280
kit does and allows for. 
In these kind of like month 

355
00:20:04,280 --> 00:20:08,120
things, is these cross collabs 
this much more collaborative 

356
00:20:08,120 --> 00:20:12,240
effort than say like Zemo or 
Zine month or whatever, which is

357
00:20:12,240 --> 00:20:14,800
kind of just like people doing 
their own thing just kind of all

358
00:20:14,800 --> 00:20:16,440
around the same time. 
So it's been really cool. 

359
00:20:18,880 --> 00:20:22,160
But yeah, why don't we talk a 
little bit more about rolling 

360
00:20:22,160 --> 00:20:24,960
Coast and then maybe we'll go 
over some of the maybe some of 

361
00:20:24,960 --> 00:20:28,880
the projects that you're you're,
I mean, you're going to back all

362
00:20:28,880 --> 00:20:31,200
of them obviously. 
I am, yeah. 

363
00:20:31,520 --> 00:20:33,760
I'm going to I don't know if I 
am, but I'm going to. 

364
00:20:33,760 --> 00:20:37,640
We'll we'll see. 
There's a good chance, but 

365
00:20:37,640 --> 00:20:39,880
we'll, we'll see. 
But I know you sent me the, the 

366
00:20:39,920 --> 00:20:47,440
PDF here. 
Let me actually pull that up. 

367
00:20:48,160 --> 00:20:52,880
So, so so to tell me, tell me 
stuff what what already got 

368
00:20:52,880 --> 00:20:57,120
going on here? 
Yeah, so, so in the PDF, if you 

369
00:20:57,120 --> 00:20:59,000
Scroll down to the park map, 
we've got that. 

370
00:20:59,000 --> 00:21:03,280
I, I mentioned earlier that we 
had 19 hexes with, with daytime 

371
00:21:03,280 --> 00:21:05,440
encounters and nighttime 
encounters. 

372
00:21:06,040 --> 00:21:10,680
So one of the things that Mouse 
reader does really well, 

373
00:21:10,920 --> 00:21:13,800
especially in like the core 
rules, is they provide you with 

374
00:21:13,800 --> 00:21:18,560
like an example hex and like a 
potential starting location. 

375
00:21:18,560 --> 00:21:22,000
And so the thing with rolling 
coast, you can either be a mouse

376
00:21:22,000 --> 00:21:24,960
that it was like raised within 
the amusement park and now 

377
00:21:24,960 --> 00:21:26,400
you're ready to go adventure on 
your own. 

378
00:21:26,400 --> 00:21:29,000
You've heard tales of the mice 
who did before you, or you could

379
00:21:29,000 --> 00:21:31,720
scurry in from the forest that's
off to the east. 

380
00:21:33,240 --> 00:21:37,600
Either way, most mouses are 
going to start in the pavilion 

381
00:21:38,720 --> 00:21:43,680
at a place called Snacksburg, 
which Snacksburg is this 

382
00:21:44,480 --> 00:21:49,160
settlement with Inside the walls
of the snack shack in the. 

383
00:21:49,840 --> 00:21:53,720
It was like the first thing that
we even produced like 2 years 

384
00:21:53,720 --> 00:21:57,920
ago for this setting and it has 
just imagined. 

385
00:21:58,800 --> 00:22:02,480
I did some remodeling at a 
property that our our church 

386
00:22:02,560 --> 00:22:04,960
owns and we pulled a bunch of 
sheetrock off and we found 

387
00:22:04,960 --> 00:22:08,400
within the walls there was like 
hundreds upon hundreds upon 

388
00:22:08,400 --> 00:22:11,320
hundreds of candy bars and candy
bar wrappers. 

389
00:22:11,320 --> 00:22:12,560
And we're like, how did this 
happen? 

390
00:22:12,560 --> 00:22:15,520
Well, mice had been stealing 
from like the harvest carnival 

391
00:22:15,520 --> 00:22:19,800
thing and just building their 
community out of candy bars. 

392
00:22:19,800 --> 00:22:24,080
And so I was like, that's cool. 
And so like I actually think I 

393
00:22:24,080 --> 00:22:26,960
said, if you, if you scroll one 
or two more pages down in the 

394
00:22:26,960 --> 00:22:33,800
PDF, we drew this isometric map 
of like all these random like 

395
00:22:33,800 --> 00:22:40,760
food items within the walls and 
how, how they get all of that in

396
00:22:40,760 --> 00:22:44,840
there, I have no clue. 
But it is a hustling and 

397
00:22:44,840 --> 00:22:49,560
bustling town full of MPCS that 
you can meet. 

398
00:22:49,960 --> 00:22:53,920
There's a, there's the 
traditional Tavern that's called

399
00:22:53,920 --> 00:22:58,200
the Oily Olive, and it exists 
within a metal canister of olive

400
00:22:58,200 --> 00:23:01,320
oil that has all sorts of fun 
denizens in there. 

401
00:23:02,520 --> 00:23:06,200
They can give you adventure 
hooks to, to, to go out. 

402
00:23:06,200 --> 00:23:10,600
But yeah, so there's, there's 
the hamlet of Snacksburg, but 

403
00:23:10,600 --> 00:23:12,400
then there's all sorts of 
adventures. 

404
00:23:12,920 --> 00:23:16,800
And what was cool was one of the
adventures that we wrote, I was 

405
00:23:16,800 --> 00:23:20,320
running a Dungeons and Dragons 
club at the local high school. 

406
00:23:20,960 --> 00:23:23,920
So I invited all of the high 
school kids that were a part of 

407
00:23:23,920 --> 00:23:28,520
it, these freshmen and 
sophomores to help me kind of 

408
00:23:28,520 --> 00:23:31,040
just build it. 
And so they even get credit in 

409
00:23:31,040 --> 00:23:34,920
the book, which is cool. 
So it was like super practical. 

410
00:23:34,960 --> 00:23:37,640
It's it's what makes Mouse 
Ritter, I think one of the 

411
00:23:37,640 --> 00:23:40,960
greatest games. 
It's so accessible for anyone, 

412
00:23:40,960 --> 00:23:44,040
whether they have a background 
in tabletop role-playing or they

413
00:23:44,040 --> 00:23:47,960
don't, but everyone has, I mean,
everyone lives in the real 

414
00:23:47,960 --> 00:23:49,600
world. 
So you can add elements to the 

415
00:23:49,600 --> 00:23:52,000
mice. 
And so that adventure is super 

416
00:23:52,000 --> 00:23:54,560
fun. 
It's it's high stakes, but it 

417
00:23:54,560 --> 00:23:58,360
also has a really cool magic 
item that you can have. 

418
00:23:58,640 --> 00:24:02,200
They can then be used to augment
even more of the adventures 

419
00:24:02,200 --> 00:24:05,040
throughout. 
So yeah, the book, the book is 

420
00:24:05,040 --> 00:24:08,760
is sprawling with, with all 
sorts of information. 

421
00:24:09,280 --> 00:24:13,360
And then I mentioned on on that 
hex map, just to the outside, 

422
00:24:14,520 --> 00:24:20,200
there's a, a neighborhood and a 
strip mall. 

423
00:24:20,200 --> 00:24:25,520
The strip mall is actually a 
link to an adventure collection 

424
00:24:25,520 --> 00:24:37,360
I wrote with my two brother in 
And then the, the housing 

425
00:24:37,360 --> 00:24:42,200
complex, which is really cool is
it's a, it's a old neighborhood 

426
00:24:42,200 --> 00:24:45,600
that's about to be destroyed so 
that they can build a new 

427
00:24:46,080 --> 00:24:48,000
complex of apartments or 
whatever. 

428
00:24:49,000 --> 00:24:54,880
But there's legend of some 
campaign level Mcguffin in one 

429
00:24:54,880 --> 00:24:58,440
of the houses. 
And so there's like a, a random 

430
00:24:58,440 --> 00:25:01,160
table where you'll roll the dice
to even determine what it is. 

431
00:25:01,440 --> 00:25:02,960
That's the way I like running my
games. 

432
00:25:03,200 --> 00:25:05,840
I as the GM want to be just as 
surprised as the players. 

433
00:25:06,840 --> 00:25:13,520
But then it's, it's kind of 
like, oh, I, I forget who, who 

434
00:25:13,520 --> 00:25:14,720
wrote it. 
That's terrible. 

435
00:25:14,720 --> 00:25:19,080
But the the gardens of yen, 
where it's like you keep going 

436
00:25:19,080 --> 00:25:21,280
deeper and things are ever 
changing. 

437
00:25:22,360 --> 00:25:25,360
Amy Allen. 
Yeah, Amy Allen and and so this 

438
00:25:25,360 --> 00:25:31,280
is like a gardens of yen kind of
delve into a forgotten 

439
00:25:31,280 --> 00:25:33,400
neighborhood trying to find this
Mac Guffin. 

440
00:25:33,960 --> 00:25:38,360
But as you go, we kind of poured
it in some of the stuff from 

441
00:25:38,840 --> 00:25:43,120
Mark Borg with the the Doomsday 
Clock. 

442
00:25:43,120 --> 00:25:46,440
And so you roll a doomsday die, 
like each new house that you go 

443
00:25:46,440 --> 00:25:52,800
into and like slowly you'll see 
the steam rollers and the, the, 

444
00:25:52,840 --> 00:25:55,160
the tractor start showing up and
you can feel the ground 

445
00:25:55,160 --> 00:25:57,520
vibrating. 
And like, there's, there's this 

446
00:25:57,520 --> 00:25:58,880
reality. 
If you stay in the housing 

447
00:25:58,880 --> 00:26:01,320
complex too long, you're going 
to get squashed by the by the 

448
00:26:01,320 --> 00:26:03,400
human construction crew. 
So grab what you can and get 

449
00:26:03,400 --> 00:26:05,360
back to the park. 
So yeah, all sorts of stuff. 

450
00:26:05,360 --> 00:26:07,000
I could talk. 
I could talk for way too long. 

451
00:26:07,000 --> 00:26:10,160
About Give Me Fern Gully vibes 
with with some of that stuff. 

452
00:26:10,600 --> 00:26:12,400
Exactly. 
For sure, sure. 

453
00:26:12,760 --> 00:26:15,480
I don't know if you said this 
already, maybe I I didn't hear 

454
00:26:15,480 --> 00:26:17,200
it. 
What was the impetus all the way

455
00:26:17,200 --> 00:26:20,120
back at the start for an 
amusement park to begin with? 

456
00:26:21,080 --> 00:26:27,760
Yeah, so man, Hugh and I were 
thrown around the idea of what? 

457
00:26:27,760 --> 00:26:32,840
What are places that are super 
populated but have the potential

458
00:26:32,840 --> 00:26:35,240
for endless adventure if you're 
a mouse. 

459
00:26:35,240 --> 00:26:40,520
So we were originally going to 
do like a shopping mall, which 

460
00:26:40,520 --> 00:26:44,360
was a fun idea, but it just, it 
felt like, how many different 

461
00:26:44,360 --> 00:26:46,160
department stores can you go to 
before? 

462
00:26:46,160 --> 00:26:47,960
It just feels like, oh, another 
department store. 

463
00:26:49,160 --> 00:26:52,480
We like the idea of like the, 
the, the food hall and so 

464
00:26:52,480 --> 00:26:55,280
amusement parks have that. 
Another idea that we floated 

465
00:26:55,280 --> 00:27:00,360
around was like a, a college or 
a high school. 

466
00:27:01,200 --> 00:27:06,120
So, so there was those ideas, 
but the idea of an amusement 

467
00:27:06,120 --> 00:27:11,000
park, I think he was the one who
who had the idea initially, he 

468
00:27:11,000 --> 00:27:14,560
had this idea of like there was 
a Ferris wheel that had once 

469
00:27:14,560 --> 00:27:19,840
worked at an amusement park, but
was it was retired and it just 

470
00:27:19,840 --> 00:27:21,720
became like the icon of the 
park. 

471
00:27:22,680 --> 00:27:25,680
But there was a group of mice 
that had a prophecy that one day

472
00:27:25,680 --> 00:27:28,240
the the Ferris wheel would start
to turn again. 

473
00:27:29,000 --> 00:27:31,880
And when that happens, things 
would change. 

474
00:27:31,880 --> 00:27:34,640
And so that actually just like 
was a spark that then led to one

475
00:27:34,640 --> 00:27:36,600
thing after another. 
And we have a whole settlement 

476
00:27:36,600 --> 00:27:39,840
that's up on the top of this 
derelict Ferris wheel. 

477
00:27:40,280 --> 00:27:43,000
But there's a doomsday prophecy 
that one of these days it will 

478
00:27:43,000 --> 00:27:46,320
start going again, which will 
destroy the settlement that's at

479
00:27:46,320 --> 00:27:48,200
the top of it, but it'll do all 
sorts of other things. 

480
00:27:48,200 --> 00:27:52,120
So yeah, that was it. 
It, it kind of just birthed out 

481
00:27:52,120 --> 00:27:54,000
of one of those harebrained 
ideas. 

482
00:27:55,480 --> 00:27:59,200
And then in pretty short order, 
probably probably two or three 

483
00:27:59,200 --> 00:28:05,480
months after we had started 
working on it, Emmanuel Meno, 

484
00:28:05,480 --> 00:28:12,720
who does the, the Cyberpunk 
game, he put out a image that 

485
00:28:12,720 --> 00:28:17,520
they were working on a back on, 
on, on a mouse rider setting in 

486
00:28:17,520 --> 00:28:22,480
an abandoned and derelict 
carnival or amusement park. 

487
00:28:23,720 --> 00:28:28,240
But then he put that out and 
then nothing happened for like 2

488
00:28:28,240 --> 00:28:30,480
years. 
And I'm really excited. 

489
00:28:30,480 --> 00:28:32,520
I reached out to him was like, 
hey, mouse for the month doing 

490
00:28:32,520 --> 00:28:34,240
this thing. 
You should be a part like 

491
00:28:34,240 --> 00:28:35,920
resurrected. 
And he's like, we actually are. 

492
00:28:35,920 --> 00:28:38,040
We got some stuff coming. 
So there's a game jam though 

493
00:28:38,080 --> 00:28:39,960
that we can talk about later if 
you want to as well. 

494
00:28:40,560 --> 00:28:43,120
And so I know they're going to 
be releasing some stuff for that

495
00:28:43,120 --> 00:28:47,320
as well. 
But like it just gave reading 

496
00:28:47,320 --> 00:28:51,560
the description of this is a 
derelict amusement park that 

497
00:28:51,560 --> 00:28:55,040
mice are going to be scavenging,
it kind of we retrofitted that 

498
00:28:55,040 --> 00:28:57,720
back end wise to be like, what 
if it's not derelict? 

499
00:28:57,720 --> 00:28:59,640
What if it's not abandoned and 
it's functioning? 

500
00:28:59,960 --> 00:29:02,560
So there's even the potential 
for crossover between both of 

501
00:29:02,560 --> 00:29:04,400
our products down the road, 
which would be cool. 

502
00:29:05,000 --> 00:29:07,720
That's awesome. 
Yeah. 

503
00:29:08,000 --> 00:29:12,840
What's I know we talked pre 
stream about maybe chat in a bit

504
00:29:12,840 --> 00:29:16,880
about one of these adventures. 
Did you want me to jump to any 

505
00:29:16,880 --> 00:29:18,000
of that? 
Sure. 

506
00:29:18,000 --> 00:29:21,240
Yeah, yeah, there's there's one 
that that I mentioned the high 

507
00:29:21,240 --> 00:29:24,160
schoolers help make. 
It's called the the Bubbling 

508
00:29:24,160 --> 00:29:29,640
Tower of the Fountain Mage. 
I think it's on page 48. 

509
00:29:30,160 --> 00:29:31,720
I don't know that it would 
actually be in the double 

510
00:29:31,720 --> 00:29:34,960
spread. 
We got a hyperlink. 

511
00:29:34,960 --> 00:29:36,800
We got a hyperlink. 
This PDF in the future, don't 

512
00:29:36,800 --> 00:29:37,120
we? 
I. 

513
00:29:37,280 --> 00:29:39,040
Listen to. 
One of the first things I did is

514
00:29:39,040 --> 00:29:41,440
pull up and and and scroll over 
the numbers and they're not 

515
00:29:41,440 --> 00:29:49,080
hyperlinked so you know better. 
Yeah, so this this adventure is 

516
00:29:49,400 --> 00:29:55,760
it's pretty fine. 
There's koi fish that mouse rid 

517
00:29:55,760 --> 00:29:58,920
of the way they do their their 
spells is it's these Obsidian 

518
00:29:58,920 --> 00:30:02,000
tablets that have these rooms 
etched into them that like 

519
00:30:02,000 --> 00:30:03,760
summon the spirit to do the 
spell. 

520
00:30:04,560 --> 00:30:07,600
Well, I just was thinking to 
myself, what if this koi fish 

521
00:30:07,600 --> 00:30:10,400
just had those rooms like etched
into all of its scales? 

522
00:30:10,680 --> 00:30:12,800
And so he's just like the wizard
who knows all the spells. 

523
00:30:14,640 --> 00:30:20,040
But so there's that wizard and 
it's a vertical dungeon with 

524
00:30:20,040 --> 00:30:22,160
which is one thing that I think 
is really cool that you can do 

525
00:30:22,160 --> 00:30:27,160
with mouse Ritter that it just 
makes more sense than like I 

526
00:30:27,160 --> 00:30:30,840
think there was the OSE 
adventure book that came out 

527
00:30:30,840 --> 00:30:33,080
with, with with the old school 
essentials box set where it was 

528
00:30:33,080 --> 00:30:35,160
the the vertical dungeon that 
went down. 

529
00:30:35,160 --> 00:30:37,880
It was like a tower that went, 
it was like an inverse tower, 

530
00:30:37,880 --> 00:30:39,280
which which I thought was super 
cool. 

531
00:30:40,280 --> 00:30:44,400
And I liked having more than 
just like one or two levels with

532
00:30:44,400 --> 00:30:46,760
five rooms on each was like, 
what if we could just keep going

533
00:30:46,760 --> 00:30:51,720
down or up? 
And so this one has a secret 

534
00:30:51,720 --> 00:30:55,880
room in it, spoiler alert, that 
has a pretty cool magic item. 

535
00:30:56,120 --> 00:31:01,280
In essence, it's it's a wish 
spell and it's it's so on theme 

536
00:31:01,280 --> 00:31:03,600
because what, what would you 
find in a koi pond or a 

537
00:31:03,600 --> 00:31:05,720
fountain? 
But like wishing coins. 

538
00:31:05,880 --> 00:31:07,720
And so like it's a wishing spell
coin. 

539
00:31:08,320 --> 00:31:09,680
That's the fun thing with mouse 
order. 

540
00:31:09,680 --> 00:31:12,280
You can be like really on the 
nose and get away with it. 

541
00:31:13,600 --> 00:31:16,240
But that can affect like things 
down the down the way. 

542
00:31:16,240 --> 00:31:19,600
But we we created like swimming 
rules for mice. 

543
00:31:21,080 --> 00:31:23,960
And there's like the impellers 
because it's a fountain. 

544
00:31:23,960 --> 00:31:27,000
And so like there there's ways 
to avoid getting sucked into an 

545
00:31:27,000 --> 00:31:34,240
impeller and getting chomped up.
But we have some fun preachers 

546
00:31:34,240 --> 00:31:37,600
in this. 
One of them is called a snack 

547
00:31:37,600 --> 00:31:39,680
Gollum. 
And in essence it's just a bunch

548
00:31:39,680 --> 00:31:44,000
of like rappers and like all the
things from the the food court 

549
00:31:44,000 --> 00:31:46,280
come together to form this 
Gollum and you got to try and 

550
00:31:46,280 --> 00:31:49,120
fight that. 
And so yeah, just all sorts of 

551
00:31:49,400 --> 00:31:52,480
goofy stuff in here. 
But this is super fun adventure 

552
00:31:52,480 --> 00:31:56,360
to run because the beauty with 
Mouseford in these settings is 

553
00:31:56,360 --> 00:31:59,960
each of the adventures. 
They're not telling a pre 

554
00:31:59,960 --> 00:32:02,360
written story. 
They can all be one shots. 

555
00:32:02,360 --> 00:32:07,440
And so I I've run this this 
adventure specifically just 

556
00:32:07,440 --> 00:32:11,920
reskins. 
I run it for Isle of X, I've run

557
00:32:11,920 --> 00:32:15,720
it for Karen, I've run it for 
into the odd electric bastion 

558
00:32:15,720 --> 00:32:19,480
land. 
And I tried to run it in 

559
00:32:19,480 --> 00:32:22,280
bastards, but my characters just
avoided the location all 

560
00:32:22,280 --> 00:32:23,600
together. 
And so I was like, whatever. 

561
00:32:24,560 --> 00:32:26,960
But but that's the beauty with 
with all the adventures in this 

562
00:32:26,960 --> 00:32:29,640
book is they're so especially 
for games that are in the into 

563
00:32:29,640 --> 00:32:32,840
the odd family. 
You just reskin it and you can 

564
00:32:32,840 --> 00:32:35,080
run it. 
So this book not only provides 

565
00:32:35,080 --> 00:32:38,240
you Mouse Rider content, but it 
provides you content for all 

566
00:32:38,240 --> 00:32:42,400
your favorite NSR games. 
That's awesome. 

567
00:32:42,880 --> 00:32:45,400
Yeah. 
I mean, I recently got two more 

568
00:32:45,400 --> 00:32:49,360
1000 doors, so we know you can 
do we know you can do Mouse 

569
00:32:49,360 --> 00:32:53,560
Rider and this one, this one 
will be, I think maybe just a a 

570
00:32:53,560 --> 00:32:55,960
little bit. 
I mean, 113 pages is still a 

571
00:32:55,960 --> 00:32:57,240
decent book. 
I don't know how you're going to

572
00:32:57,240 --> 00:32:59,760
pack everything that you're 
talking about into 113 pages, 

573
00:32:59,760 --> 00:33:02,320
but what we're going to find 
out, right? 

574
00:33:03,680 --> 00:33:05,680
What were you, what were you 
mentioning right before we 

575
00:33:05,680 --> 00:33:08,160
talked about this something we 
said, oh, the jam, the jam. 

576
00:33:08,160 --> 00:33:10,560
What did you want to? 
What's going on with the jam? 

577
00:33:11,080 --> 00:33:14,000
Yeah, so one of the things that 
that I've had the pleasure of 

578
00:33:14,000 --> 00:33:18,880
doing over the last five years 
because because I'm like a 

579
00:33:18,880 --> 00:33:24,080
completionist in in all things 
and I'm like I like to just see 

580
00:33:24,080 --> 00:33:27,120
what people create. 
Like Mouse Rider for me became 

581
00:33:27,120 --> 00:33:31,840
the gateway for me to be able to
start creating because the 

582
00:33:31,840 --> 00:33:36,040
barrier to entry is so low. 
So I've hosted like 7 or 8 

583
00:33:36,040 --> 00:33:41,760
different Mouse Rider game jams 
on itch and so talked to Isaac 

584
00:33:41,800 --> 00:33:44,680
and Andre because they had 
mentioned that there was going 

585
00:33:44,680 --> 00:33:48,400
to be a game jam for folks who 
submitted to Mouse Reader month 

586
00:33:48,400 --> 00:33:53,120
but didn't get chosen just 
because of volume and there was 

587
00:33:53,120 --> 00:33:54,760
going to be a game jam. 
So I reached out to them and 

588
00:33:54,760 --> 00:33:56,600
said, hey, would you like any 
help with that? 

589
00:33:56,840 --> 00:33:59,360
And they both were like, you've 
run all these game jams before, 

590
00:33:59,360 --> 00:34:01,480
would you just run it? 
And I said absolutely. 

591
00:34:02,120 --> 00:34:04,760
And so we got it set up and it's
going to run. 

592
00:34:05,000 --> 00:34:06,920
It's going to start on November 
11th. 

593
00:34:07,680 --> 00:34:11,320
So it'll start a week after the 
actual backer kit campaign go 

594
00:34:11,320 --> 00:34:13,840
live, and then we'll run a week 
longer. 

595
00:34:13,840 --> 00:34:18,440
And so it'll be for creators to 
throw anything up to just as an 

596
00:34:18,440 --> 00:34:22,000
opportunity for even more Mouse 
Rider during Mouse Rider month. 

597
00:34:22,520 --> 00:34:25,320
So it's just this giant 
collaborative game jam. 

598
00:34:26,159 --> 00:34:28,440
So that'll be super exciting. 
Nice. 

599
00:34:28,560 --> 00:34:30,960
Yeah, I was going to bring the 
jam up, but it looks like itches

600
00:34:30,960 --> 00:34:33,480
down so. 
I know I just want to pull it up

601
00:34:33,480 --> 00:34:37,400
to it's like. 
Yeah, but the story here like 

602
00:34:37,440 --> 00:34:44,560
you said November 11th, so so 
it's starting what like a a week

603
00:34:44,560 --> 00:34:49,280
after the they kicked off. 
Yeah, we wanted to give it a 

604
00:34:49,280 --> 00:34:53,199
week to breathe just just that 
way folks who wanted to back 

605
00:34:53,199 --> 00:34:55,880
back her kit campaigns could do 
that. 

606
00:34:56,280 --> 00:35:01,040
And then if, if people still had
resource leftover for folks who 

607
00:35:01,040 --> 00:35:03,800
were creating the jam, they, 
they, they could do that or see 

608
00:35:03,800 --> 00:35:06,160
it all at once and spread it out
however they want to. 

609
00:35:06,160 --> 00:35:10,640
But that's the beauty with Itch,
most of the stuff is, is super 

610
00:35:10,640 --> 00:35:14,040
accessible and Itch has that pay
what you want capability. 

611
00:35:14,040 --> 00:35:18,000
And so I think that helps people
in the community copies is, is 

612
00:35:18,000 --> 00:35:22,520
another super cool thing that 
Itch does because we think 

613
00:35:22,520 --> 00:35:24,360
creators and writers should be 
paid. 

614
00:35:25,360 --> 00:35:29,520
And if there's a lot of content,
we don't want folks feeling like

615
00:35:29,520 --> 00:35:32,240
they're they're missing out. 
So so the community copies 

616
00:35:32,800 --> 00:35:37,400
option is is is there as well. 
Yeah, I mean, and I I mentioned 

617
00:35:37,400 --> 00:35:40,240
that already, but you, you have 
run jams before, one of which 

618
00:35:40,240 --> 00:35:42,800
turned into a book, which turned
into a project or turned into a 

619
00:35:42,800 --> 00:35:44,000
box which turned into 
everything. 

620
00:35:44,000 --> 00:35:47,320
So mine is is up all on the top 
there. 

621
00:35:47,320 --> 00:35:51,160
I'm not going to get up and go 
grab it, but but so we know you 

622
00:35:51,160 --> 00:35:52,560
know how to run a Mouse Rider 
jam. 

623
00:35:52,880 --> 00:35:55,440
Are you going to turn this into 
a book or what's the plan? 

624
00:35:55,840 --> 00:35:59,440
Well, so with this one, so so in
the past we've had themes for 

625
00:35:59,440 --> 00:36:04,480
the jams, but when I talked with
Isaac and Andre, we all kind of 

626
00:36:04,480 --> 00:36:09,280
just agreed like, let's have no 
theme, no, no rules, just like 

627
00:36:09,320 --> 00:36:11,520
anything and everything. 
Mouse rider as more of a 

628
00:36:11,520 --> 00:36:13,760
celebration. 
So it even says like on the itch

629
00:36:13,760 --> 00:36:18,760
page, like you can, if you do 
like stuffed animals, like make 

630
00:36:18,760 --> 00:36:21,360
mouse Rider theme stuffed 
animals and put a link to your 

631
00:36:21,360 --> 00:36:24,280
Etsy store in there. 
Like we, we just want anything 

632
00:36:24,280 --> 00:36:28,320
and everything Mouse Rider. 
So like dungeon synth albums, we

633
00:36:28,320 --> 00:36:34,800
want virtual tabletop assets. 
Like it can be anything to just 

634
00:36:34,800 --> 00:36:36,880
further the the joy of Mouse 
Rider. 

635
00:36:39,040 --> 00:36:43,920
Yeah, it's man, I love my it's 
such a good game. 

636
00:36:43,960 --> 00:36:45,960
Like I'm so excited that this is
going to be a month. 

637
00:36:46,840 --> 00:36:51,200
Did you want to, I don't know, I
I meant to talk about this 

638
00:36:51,200 --> 00:36:53,840
before it started. 
Did you want to take a peek at 

639
00:36:53,840 --> 00:36:57,840
like the list of projects maybe 
maybe you know, if you have any 

640
00:36:57,840 --> 00:36:59,520
like behind the scenes on some 
of them. 

641
00:36:59,520 --> 00:37:01,880
I don't want to do too much 
about some other, you know, 

642
00:37:01,880 --> 00:37:04,880
other people don't want to step 
on their toes, but I know that 

643
00:37:04,880 --> 00:37:09,160
you're kind of. 
No rising tides lifts all ships.

644
00:37:09,160 --> 00:37:11,840
So let's yeah, no, no, I'm 
totally down before you do that,

645
00:37:11,840 --> 00:37:14,320
just talking about rising tides 
and and boats. 

646
00:37:15,800 --> 00:37:19,120
So one of the cool things that 
backer kid we mentioned earlier,

647
00:37:19,120 --> 00:37:20,840
you're able to do the cross 
collab thing. 

648
00:37:21,560 --> 00:37:26,440
And I actually got a cross 
collab invitation to something 

649
00:37:26,440 --> 00:37:29,280
outside of Mouse Ritter that's 
going to be running 

650
00:37:29,280 --> 00:37:32,360
simultaneous. 
And so the fine folks over at 

651
00:37:32,360 --> 00:37:36,440
Copy and Paste who who did eco 
mofos. 

652
00:37:36,440 --> 00:37:40,520
Eco mofos, yeah. 
Air launching Eco Mofos, Islands

653
00:37:40,520 --> 00:37:44,840
of Weird Hope, which is this 
like water world idea. 

654
00:37:45,440 --> 00:37:49,320
And so David and I, we talked 
back and forth and we're doing a

655
00:37:49,320 --> 00:37:52,480
cross collab for folks who back 
both of our projects. 

656
00:37:52,680 --> 00:37:55,840
We're going to include a 
pamphlet that's a crossover 

657
00:37:56,920 --> 00:38:00,760
because they're both into the 
odd base games, Mouse reader and

658
00:38:00,760 --> 00:38:04,840
Eco Mofos. 
And so we've got we've got some 

659
00:38:04,840 --> 00:38:09,560
cool things that we're working 
on to to bring our two systems 

660
00:38:09,560 --> 00:38:11,440
together. 
And one of the folks who's who's

661
00:38:11,440 --> 00:38:15,240
done some stuff both for mouse 
runner third party and eco Mofos

662
00:38:15,240 --> 00:38:22,920
third party Dodo Cahedron games 
will pervs any award winner is 

663
00:38:22,920 --> 00:38:26,120
writing all the content for it. 
And so if you back both of 

664
00:38:26,120 --> 00:38:28,880
those, which they both go live 
the same day, you'll get some 

665
00:38:28,880 --> 00:38:30,640
free content there as well, 
which is pretty cool. 

666
00:38:31,240 --> 00:38:33,120
There you go. 
Wasn't there another? 

667
00:38:33,120 --> 00:38:35,760
Was it? 
Was it exalted funeral? 

668
00:38:35,760 --> 00:38:40,440
Was it the Prospero and and junk
city has like a mother shit 

669
00:38:40,440 --> 00:38:42,880
mouse writer collab? 
As well yeah yeah, so. 

670
00:38:42,920 --> 00:38:48,000
So I don't, I don't have all the
details, but Isaac said that 

671
00:38:48,000 --> 00:38:51,400
they and Sean from Tuesday Night
Games have been cooking 

672
00:38:51,400 --> 00:38:54,360
something up. 
And so I have fingers crossed 

673
00:38:54,720 --> 00:39:00,080
that we're going to get like Lab
Rats escaping from a science lab

674
00:39:00,080 --> 00:39:06,320
on a space station and like 
Mouse Rider in Epsilon 4 or 

675
00:39:06,320 --> 00:39:07,720
whatever that be. 
It would be awesome. 

676
00:39:09,360 --> 00:39:10,400
Be sick. 
Let me sick. 

677
00:39:10,640 --> 00:39:13,000
One thing I love that Bagger Kid
does too, and this is a small 

678
00:39:13,000 --> 00:39:15,960
thing, is, is the icons. 
You know when Mothership Months 

679
00:39:15,960 --> 00:39:18,760
does it, every program gets a 
little icon, and I like that 

680
00:39:18,760 --> 00:39:20,360
they're all the meeples for this
one. 

681
00:39:20,920 --> 00:39:24,800
Yeah, that was one of the things
that Andre, Andre was like, it 

682
00:39:24,800 --> 00:39:26,480
took a lot of work to make that 
happen. 

683
00:39:27,160 --> 00:39:29,840
And so we we had so many back 
and forths because we wanted 

684
00:39:29,840 --> 00:39:33,320
everyone's icon. 
Because Exalted Funeral doesn't 

685
00:39:33,320 --> 00:39:34,840
control that, Backer Kit doesn't
control that. 

686
00:39:34,840 --> 00:39:37,240
We all have to upload them and 
make them like the exact same 

687
00:39:37,240 --> 00:39:38,640
size. 
And we had to go through all 

688
00:39:38,640 --> 00:39:41,960
sorts of hoops to make it work. 
But it looks visually stunning. 

689
00:39:42,600 --> 00:39:45,720
Yeah, and it's cool that the the
if you back seven or more, the 

690
00:39:45,720 --> 00:39:50,040
meeples you get are the meeple 
logos for all the projects, 

691
00:39:50,040 --> 00:39:54,120
which is which is really dope. 
Like that's a this is again, 

692
00:39:54,120 --> 00:39:56,080
this is one thing that backer 
kit is doing that. 

693
00:39:56,760 --> 00:39:58,600
I mean, a million things you're 
doing that are better than 

694
00:39:58,600 --> 00:40:03,400
Kickstarter. 
But but I the the months and the

695
00:40:03,400 --> 00:40:06,880
weeks and all that kind of stuff
that they do are are really, 

696
00:40:06,880 --> 00:40:12,680
really cool. 
So project wise man, I mean junk

697
00:40:12,680 --> 00:40:14,440
city. 
You know, they don't, I mean, 

698
00:40:14,440 --> 00:40:17,880
they got like 4000 followers. 
They don't, they don't need, 

699
00:40:17,880 --> 00:40:19,120
they don't need all the kind of 
stuff. 

700
00:40:19,120 --> 00:40:22,360
But is there any obviously we're
we're we're probably all backing

701
00:40:22,360 --> 00:40:24,400
all of them. 
But is there any that kind of 

702
00:40:24,840 --> 00:40:29,440
stuck out to you or that that 
you know what I mean? 

703
00:40:29,440 --> 00:40:33,080
Like again, not saying anything 
not or about anybody's project, 

704
00:40:33,080 --> 00:40:35,160
but anything you're like, this 
is one that like I can't wait to

705
00:40:35,160 --> 00:40:42,040
get to the table. 
Yeah, So Rin by Owen Magali Ren 

706
00:40:42,040 --> 00:40:46,680
has been a project that Owen has
been working on for about four 

707
00:40:46,680 --> 00:40:51,680
years. 
He he had sent me he he posted 

708
00:40:51,680 --> 00:40:54,720
something in the mouse word of 
Discord like in 2021 of like, 

709
00:40:54,720 --> 00:40:57,000
hey, I'm working on this posted 
some pictures had started 

710
00:40:57,000 --> 00:40:59,960
getting the art. 
And Owen and I have actually 

711
00:41:00,040 --> 00:41:03,560
built a just just a friendship 
on Discord and on socials, just 

712
00:41:03,560 --> 00:41:07,200
going back and forth because it 
always was taking like a, a 

713
00:41:07,200 --> 00:41:09,880
backseat put on the shelf. 
And like every three months or 

714
00:41:09,880 --> 00:41:12,120
so, I was like, Owen, when's it 
coming? 

715
00:41:12,160 --> 00:41:15,280
When's it coming? 
And two years ago he sent me 

716
00:41:15,280 --> 00:41:17,480
like a working PDF that was like
16 pages. 

717
00:41:17,480 --> 00:41:18,800
He's like, I really want to do 
it. 

718
00:41:19,200 --> 00:41:21,920
I just, I have so many other 
projects, so many other things 

719
00:41:21,920 --> 00:41:26,720
that are going. 
So he, he had hired Fernando 

720
00:41:26,720 --> 00:41:29,680
Salvatera to do some maps. 
He's shipment like, like sent me

721
00:41:29,680 --> 00:41:31,160
the maps. 
I was like, this is amazing. 

722
00:41:31,440 --> 00:41:34,400
But then it just like was put on
indefinite pause. 

723
00:41:34,400 --> 00:41:37,560
And I was like, the world needs 
this. 

724
00:41:37,600 --> 00:41:39,200
I've been wanting it for so 
long. 

725
00:41:39,760 --> 00:41:44,160
So when Mouse Runner Month got 
announced, I reached out to Owen

726
00:41:44,160 --> 00:41:48,240
and was like, Owen, you have to 
submit this and this is going to

727
00:41:48,240 --> 00:41:50,600
be the impetus for you to to get
it done. 

728
00:41:51,240 --> 00:41:54,000
And so we went back and forth 
and he was like, for sure. 

729
00:41:55,160 --> 00:41:58,560
And Isaac had already seen some 
of the prototype stuff too, from

730
00:41:58,560 --> 00:42:00,840
from months early or years 
earlier. 

731
00:42:01,360 --> 00:42:03,560
So this one is super cool. 
It's a whole realm. 

732
00:42:04,480 --> 00:42:09,040
It's it's more medieval, but 
it's it's on the coast and 

733
00:42:09,040 --> 00:42:11,880
there's like a lighthouse and 
the lighthouse has like a church

734
00:42:11,880 --> 00:42:16,400
that the mice of illumination or
something like that. 

735
00:42:16,400 --> 00:42:20,240
But it's just so freaking cool. 
The artwork is some of the most 

736
00:42:20,240 --> 00:42:26,360
gorgeous artwork I've ever seen.
Mouse is that mouse and for 

737
00:42:26,360 --> 00:42:29,880
sure. 
Yeah, yeah, he released a video,

738
00:42:30,240 --> 00:42:34,200
like a one minute promo video I 
think yesterday on YouTube that 

739
00:42:34,200 --> 00:42:37,480
has even more artwork in it. 
And it's just, it's so cool. 

740
00:42:37,480 --> 00:42:41,720
It's got a whole like system in 
it where you can like Curry 

741
00:42:41,720 --> 00:42:43,320
favor or, or, or sorts of 
things. 

742
00:42:43,320 --> 00:42:47,080
So there's like a, you can work 
up within like the, the, the 

743
00:42:47,080 --> 00:42:50,600
court of the of the royal mouse 
family there, which is which is 

744
00:42:50,600 --> 00:42:54,800
super cool. 
And then by way of like the more

745
00:42:54,800 --> 00:42:57,280
medieval and whimsical kind of 
things. 

746
00:42:57,560 --> 00:43:02,840
Tales for from Will by Josiah 
Moore is another one I'm super 

747
00:43:02,840 --> 00:43:06,120
excited about. 
It's kind of like the spiritual 

748
00:43:06,120 --> 00:43:10,720
successor to Tiny Fables, which 
is a super beautiful Zine that 

749
00:43:10,720 --> 00:43:13,360
he released for Zine Month a 
couple years back. 

750
00:43:14,240 --> 00:43:17,320
So this is going to be a couple 
adventure pamphlets in that same

751
00:43:17,520 --> 00:43:19,720
awesome artwork style that 
Josiah does. 

752
00:43:19,720 --> 00:43:22,120
I know Josiah is doing a bunch 
of the artwork for Junk City as 

753
00:43:22,120 --> 00:43:25,680
well. 
And Josiah has been super cool 

754
00:43:26,040 --> 00:43:28,600
to to work with. 
He did stuff for one of the game

755
00:43:28,600 --> 00:43:31,600
jams that we did years back, 
Mayfield. 

756
00:43:31,880 --> 00:43:34,880
He did some custom art for that.
He's done some custom art for 

757
00:43:35,760 --> 00:43:38,440
for two of 1000 doors and his 
artworks just perfect. 

758
00:43:39,440 --> 00:43:43,520
Hell in a Hog Waller is another 
one that I'm like super excited 

759
00:43:43,520 --> 00:43:47,240
about because it's like Mouse 
Rider meets World War One and 

760
00:43:47,240 --> 00:43:49,880
it's like trench warfare. 
There's a whole mini game for 

761
00:43:49,880 --> 00:43:53,480
doing like mass scale combat, 
trench warfare kind of stuff. 

762
00:43:54,760 --> 00:43:59,320
And it's got these super like 
intuitive firearm mechanics to 

763
00:43:59,320 --> 00:44:02,320
make it really have that like 
World War One vibe where like 

764
00:44:02,320 --> 00:44:06,080
you can attach like a spellstone
to a slingshot kind of thing. 

765
00:44:06,120 --> 00:44:11,240
Like it's it's super cool that 
one is multiple scenes is a 

766
00:44:11,240 --> 00:44:13,720
whole like setting campaign. 
They've got some really cool 

767
00:44:13,720 --> 00:44:17,080
stretch goals and they're doing 
a cross collab with the Baron's 

768
00:44:17,080 --> 00:44:21,480
grip by M Allen Hall. 
So there's some cool things to 

769
00:44:21,480 --> 00:44:23,520
actually bring those two 
together. 

770
00:44:25,760 --> 00:44:27,360
Shoot me. 
And there's so many good ones. 

771
00:44:28,120 --> 00:44:33,800
My friend Antonio, he is doing 
one called Mouse Olympics. 

772
00:44:35,040 --> 00:44:41,320
And it's it's super cool. 
It's it's all these mini games 

773
00:44:41,440 --> 00:44:43,960
where you can like have your 
mice compete against each other.

774
00:44:45,440 --> 00:44:48,120
And it's so it's less adventure,
more mini game at the table, 

775
00:44:48,120 --> 00:44:51,040
which would be a really fun 
break for a long campaign. 

776
00:44:51,280 --> 00:44:52,840
This one I'm super excited 
about. 

777
00:44:53,640 --> 00:44:58,760
My brain just had like a 
nostalgia moment bubble up. 

778
00:44:59,080 --> 00:45:03,280
What was the cartoon? 
When we're roughly the same age,

779
00:45:03,280 --> 00:45:05,080
ish. 
I think within probably half a 

780
00:45:05,080 --> 00:45:08,440
decade, yeah, there was a, 
wasn't there like an animal 

781
00:45:08,440 --> 00:45:11,440
Olympics or something where 
there was like animals doing 

782
00:45:11,440 --> 00:45:13,840
Olympic sports? 
Because I remember the one where

783
00:45:13,840 --> 00:45:16,520
there was like, I think there 
were two lions or something like

784
00:45:16,520 --> 00:45:19,240
that running on like competing. 
But then they by the end they 

785
00:45:19,240 --> 00:45:20,600
like, fell in love with each 
other or whatever. 

786
00:45:20,600 --> 00:45:23,880
But it was like an animal like, 
am I making that up? 

787
00:45:23,880 --> 00:45:26,040
Is anyone in China? 
Oh, that sounds super familiar. 

788
00:45:26,040 --> 00:45:27,720
That sounds super. 
Familiar animal Olympics. 

789
00:45:28,160 --> 00:45:30,640
Was it that like a? 
It might have been like a short 

790
00:45:30,640 --> 00:45:33,040
on like it was. 
Definitely like some Oh yeah, 

791
00:45:33,040 --> 00:45:34,800
there's definitely some 
Saturday. 

792
00:45:34,840 --> 00:45:41,520
Ha ha, yes, I'm not crazy. 
This is this is what reminded me

793
00:45:41,520 --> 00:45:46,040
of that is this boom animal 
Olympics and that's that's the 

794
00:45:46,160 --> 00:45:50,920
Oh yeah, it's the the goat and 
and the the lioness or 

795
00:45:50,920 --> 00:45:54,520
something. 
Yeah, definitely giving me 

796
00:45:54,520 --> 00:45:59,440
definitely giving me those vibes
for for the mouse Olympics. 

797
00:45:59,440 --> 00:46:00,360
That's cool. 
Let's go. 

798
00:46:00,840 --> 00:46:03,360
Well, I mean, you already need 
to expand it for the good 

799
00:46:03,360 --> 00:46:05,000
Saturday morning cartoon kind of
game. 

800
00:46:05,000 --> 00:46:07,240
Our friends who gave a splits 
with their critters. 

801
00:46:07,360 --> 00:46:09,520
I mean, there's a way to happen 
there too. 

802
00:46:10,120 --> 00:46:13,200
But yeah, there's also good 
stuff. 

803
00:46:13,200 --> 00:46:16,560
There's a there's a one that's a
pop up dungeon where it's 

804
00:46:16,560 --> 00:46:18,960
literally like arts and crafts. 
You'll you'll get the whole 

805
00:46:18,960 --> 00:46:21,880
thing, cut it out, build your 
your book. 

806
00:46:21,880 --> 00:46:24,600
And then as you open it, it's 
the full dungeon for like the 

807
00:46:24,600 --> 00:46:27,840
tabletop, which is super cool. 
And then there's MEC Writer, 

808
00:46:27,840 --> 00:46:32,280
which you mentioned, which is 
like a, a peel and stick sticker

809
00:46:32,280 --> 00:46:35,760
character sheet, one where you 
can build your Max out of 

810
00:46:35,760 --> 00:46:37,800
stickers. 
I don't know if they're reusable

811
00:46:37,800 --> 00:46:39,760
stickers, which would be super 
cool. 

812
00:46:40,160 --> 00:46:44,200
I I don't know the production 
side of that, but yeah, this one

813
00:46:44,200 --> 00:46:46,440
is. 
Super cool wax paper, parchment 

814
00:46:46,440 --> 00:46:47,840
paper. 
Oh, there you go. 

815
00:46:47,920 --> 00:46:51,800
Yeah, yeah, man, I, I, I, I 
could probably say something 

816
00:46:51,800 --> 00:46:54,640
about all of these. 
Flights of Fancy is the follow 

817
00:46:54,640 --> 00:46:59,000
up to Feather Tail Falls, which 
was nominated for in any of this

818
00:46:59,000 --> 00:47:01,720
last year. 
I forget what any it was 

819
00:47:01,720 --> 00:47:04,600
nominated for. 
It was like setting, I think. 

820
00:47:05,480 --> 00:47:09,120
But yeah, that one, that one's 
going to be sweet. 

821
00:47:09,120 --> 00:47:12,760
It expands and gives more 
adventures and Flights of Fancy.

822
00:47:12,760 --> 00:47:16,280
Super cool because they they've 
just released that they're going

823
00:47:16,280 --> 00:47:21,360
to have three guest artists and 
and authors the depending on 

824
00:47:21,560 --> 00:47:24,560
stretch goals hit. 
So like one of them is an 

825
00:47:24,560 --> 00:47:28,520
adventure that's written and 
illustrated by ML Boven who did 

826
00:47:28,640 --> 00:47:30,600
Derf, which just funded up. 
Expanded. 

827
00:47:30,600 --> 00:47:33,520
Just funded, yeah. 
Yeah, and then Bode H, who's 

828
00:47:33,520 --> 00:47:38,160
done some super good stuff. 
He did the the Decagog for 

829
00:47:38,760 --> 00:47:41,680
mothership and he did one of the
adventures in the in the Mouse 

830
00:47:41,680 --> 00:47:46,160
Reader estate. 
But yeah, so there's some, 

831
00:47:46,240 --> 00:47:48,600
there's some super, some super 
cool stuff that's coming. 

832
00:47:49,440 --> 00:47:53,400
Yeah, what I was looking at was 
the Tales from the Night market 

833
00:47:53,400 --> 00:47:55,920
that is from Get Haunted 
Industries. 

834
00:47:55,920 --> 00:48:01,400
We recently did a review. 
We're here the public access. 

835
00:48:02,040 --> 00:48:06,400
So Joy Ray Allen, Tiger Wizard 
are are doing that. 

836
00:48:06,400 --> 00:48:11,480
So I'm I'm excited to see what 
weird shit they come up with. 

837
00:48:11,880 --> 00:48:14,000
Oh yeah. 
But, but like you said, I mean, 

838
00:48:14,480 --> 00:48:17,160
we've touched on what maybe like
1/4 of the projects and they all

839
00:48:17,160 --> 00:48:22,120
look amazing. 
So I'm very excited to, to get 

840
00:48:22,120 --> 00:48:26,400
going with these. 
Question I have with the 

841
00:48:26,440 --> 00:48:30,440
shipping thing and everything. 
If you're one of those 13, have 

842
00:48:30,440 --> 00:48:32,880
they been like, hey, keep your 
stretch goals reasonable because

843
00:48:32,880 --> 00:48:34,520
we're shipping all at the same 
time? 

844
00:48:34,520 --> 00:48:37,320
Like what happens if someone is 
is is caught slacking? 

845
00:48:37,800 --> 00:48:42,680
Yeah, so, so that's one of the 
things that I don't envy Andre 

846
00:48:43,120 --> 00:48:44,920
at all. 
I mean, Andre is Andre is an 

847
00:48:44,920 --> 00:48:48,480
amazing guy. 
And we've gone back and forth a 

848
00:48:48,480 --> 00:48:52,840
whole bunch because Hugh and I, 
we're both ambitious. 

849
00:48:52,880 --> 00:48:55,560
And so like we had all these 
ideas for all sorts of stretch 

850
00:48:55,560 --> 00:48:57,360
goals. 
It's like we do this, can we do 

851
00:48:57,360 --> 00:49:00,000
that? 
And Andre was like, I'm, I'm 

852
00:49:00,000 --> 00:49:02,160
sorry, but I don't know that 
that's going to be able to work.

853
00:49:02,160 --> 00:49:04,720
You can opt out of the the the 
mass shipping thing. 

854
00:49:04,720 --> 00:49:06,880
We're like, no, we don't want to
upset the Apple Car. 

855
00:49:06,880 --> 00:49:09,560
We want to be a part of this 
because like the community 

856
00:49:09,560 --> 00:49:12,280
building aspect of us all being 
together is more important than 

857
00:49:12,280 --> 00:49:13,800
us being like, look, we make 
cool stuff. 

858
00:49:15,520 --> 00:49:19,920
And so I think when it comes to 
everything shipping together, 

859
00:49:19,920 --> 00:49:23,160
the nice thing, one of the 
requirements was that like you 

860
00:49:23,160 --> 00:49:26,320
only have one physical item 
that's going out and now that 

861
00:49:26,320 --> 00:49:29,720
physical item could be like a, a
collection of three zenes, but 

862
00:49:29,880 --> 00:49:32,480
everybody who backs physical 
gets the exact same thing. 

863
00:49:32,600 --> 00:49:36,080
I think it's the, it's the same 
kind of philosophy that Chris 

864
00:49:36,080 --> 00:49:38,040
McDowell used when he did Mythic
Bastion Land. 

865
00:49:38,040 --> 00:49:43,320
It was just like digital. 
And so that that really helps 

866
00:49:43,320 --> 00:49:45,680
out. 
I think most of these creators, 

867
00:49:46,400 --> 00:49:51,120
a lot of their content is 
already done or at least in like

868
00:49:51,360 --> 00:49:54,960
over the 50% completion kind of 
thing. 

869
00:49:56,280 --> 00:50:00,200
And so I don't know the exact 
timelines, but I'm pretty sure 

870
00:50:01,280 --> 00:50:06,600
we want to get everything to 
exalted funeral by late spring 

871
00:50:07,600 --> 00:50:11,680
because then it'll start 
shipping like summer of of 26. 

872
00:50:12,360 --> 00:50:15,120
Don't quote me on that. 
I, I think that's the, I think 

873
00:50:15,120 --> 00:50:17,480
that's the, the timeline we're 
looking for. 

874
00:50:18,840 --> 00:50:22,800
But yeah, I, I, I think if 
anyone's slacking, the beauty 

875
00:50:22,800 --> 00:50:25,280
about the community is we all 
rally together to help each 

876
00:50:25,280 --> 00:50:27,160
other out. 
And so that's that. 

877
00:50:27,160 --> 00:50:28,560
That's been something that's 
been really fun. 

878
00:50:29,560 --> 00:50:33,720
Yeah, yeah, I, I'm, I'm, I'm so 
excited for master month. 

879
00:50:33,960 --> 00:50:40,680
I mean, my wallet is pissed. 
I had I, I, you know, especially

880
00:50:40,720 --> 00:50:44,160
following mothership month, I 
definitely took that a little 

881
00:50:44,160 --> 00:50:45,920
bit light this year. 
I mean, we're still waiting for 

882
00:50:45,920 --> 00:50:49,000
some of the mothership stuff 
from last year, so took that a 

883
00:50:49,000 --> 00:50:50,440
little bit light. 
But as soon as I heard about 

884
00:50:50,440 --> 00:50:54,280
Mothership month, I was like, 
man, who you gotta start picking

885
00:50:54,280 --> 00:50:56,200
up some extra shifts during 
November. 

886
00:50:56,560 --> 00:50:57,800
Exactly. 
Exactly. 

887
00:50:57,880 --> 00:51:00,920
There's it's gonna be hard not 
to back all of these projects 

888
00:51:05,160 --> 00:51:08,200
That's about, I mean, that's 
about what we have to say about 

889
00:51:08,200 --> 00:51:09,280
this. 
Is there anything else you want 

890
00:51:09,280 --> 00:51:11,520
to say about master in a month 
to kind of wrap this up? 

891
00:51:11,520 --> 00:51:14,960
I mean, it's this episode. 
I'm going to try to get out 

892
00:51:14,960 --> 00:51:17,240
tomorrow morning by 7:00 AM when
this launches. 

893
00:51:17,240 --> 00:51:19,880
I love it. 
I love it so so people might be 

894
00:51:19,880 --> 00:51:22,000
able to see this and then talk 
about the thing, but is there 

895
00:51:22,000 --> 00:51:23,160
anything else you wanted to say 
about it? 

896
00:51:23,480 --> 00:51:26,040
Yeah, I would just say I, I 
think I think by way of like 

897
00:51:26,040 --> 00:51:29,720
follow up, I know Andre and 
Isaac are going to be doing a 

898
00:51:29,720 --> 00:51:32,080
live stream as soon as it goes 
live tomorrow. 

899
00:51:32,080 --> 00:51:34,320
And some of the different 
content creators are going to 

900
00:51:34,320 --> 00:51:36,880
come on, do like a little 5 
minute spiel like this is our 

901
00:51:36,880 --> 00:51:39,480
thing. 
And then I'm going to I'm going 

902
00:51:39,480 --> 00:51:43,200
to do a live stream on my 
YouTube once everything's live 

903
00:51:43,200 --> 00:51:45,640
and we can actually see the full
page, I'm going to do like a 5 

904
00:51:45,640 --> 00:51:48,280
minute rundown of every project.
And like, this is what I'm super

905
00:51:48,280 --> 00:51:52,040
excited about. 
But yeah, I think it's super 

906
00:51:52,040 --> 00:51:55,520
cool and and. 
But real quick, real quick 

907
00:51:55,520 --> 00:51:57,480
timeout. 
Where can we find those streams?

908
00:51:57,480 --> 00:51:58,040
Where? 
What? 

909
00:51:58,320 --> 00:52:01,280
Yeah, yeah, yeah. 
So I think, I think the the one 

910
00:52:01,280 --> 00:52:04,800
that Andre and Isaac are doing 
is going to be live on Exalted 

911
00:52:04,800 --> 00:52:08,360
Funerals YouTube. 
And I think I think that goes 

912
00:52:08,360 --> 00:52:13,200
live tomorrow at 7:00 AM. 
One of the other cool things 

913
00:52:13,560 --> 00:52:15,080
that I didn't mention, but I'll 
throw it in here. 

914
00:52:15,280 --> 00:52:17,280
It's on it's on the the landing 
page for Mouse Runner Month. 

915
00:52:17,480 --> 00:52:25,600
If you back all 16 projects, you
get to be in a game that's ran 

916
00:52:25,600 --> 00:52:29,600
by either Andre or Isaac as kind
of less like an incentive of 

917
00:52:29,600 --> 00:52:31,160
saying thank you. 
So that's super cool. 

918
00:52:31,160 --> 00:52:35,400
So if you don't know who Andre 
and Isaac are and you want to to

919
00:52:35,480 --> 00:52:37,960
see how cool they are, go just 
watch them on the live stream 

920
00:52:37,960 --> 00:52:40,360
tomorrow and then back all 16 
projects so you can play with 

921
00:52:40,360 --> 00:52:41,720
them. 
I think that's cool. 

922
00:52:42,960 --> 00:52:45,840
And and we've had Andre on the 
show before and so you can go 

923
00:52:45,840 --> 00:52:48,280
back, you can go watch whatever 
episode that was. 

924
00:52:48,280 --> 00:52:49,640
Couldn't even be good to tell 
you that. 

925
00:52:50,080 --> 00:52:52,680
But I've never met or spoke with
Isaac, but I love Mastrator. 

926
00:52:52,680 --> 00:52:56,800
But I, I've met Andre in person,
talked to them numerous times 

927
00:52:56,800 --> 00:53:00,280
and just one of the nicest, 
coolest, just generally most 

928
00:53:00,280 --> 00:53:02,240
creative and genuine people I've
ever met. 

929
00:53:02,240 --> 00:53:06,240
So really excited to, to, to see
all of that. 

930
00:53:06,440 --> 00:53:08,960
I'll just try to like hit them 
up on the side though, and, and 

931
00:53:08,960 --> 00:53:10,760
see if they're running games. 
So I don't know if they're back 

932
00:53:10,760 --> 00:53:16,600
all 16, but we'll see. 
Yeah, but but yeah. 

933
00:53:17,360 --> 00:53:21,720
Yeah, and then my my stream 
tomorrow will be on my my 

934
00:53:21,720 --> 00:53:28,560
YouTube channel, which is just 
mana Don TTG and I'll post the 

935
00:53:28,560 --> 00:53:32,360
link to the video even on the 
backer kit page so folks could 

936
00:53:32,360 --> 00:53:36,400
could grab it there. 
So yeah, and we'll probably do 

937
00:53:36,400 --> 00:53:42,320
some, some actual plays of some 
of the adventures as as as the 

938
00:53:42,320 --> 00:53:45,160
month goes on. 
But yeah, just overall super 

939
00:53:45,160 --> 00:53:48,120
excited and super appreciative 
to you for having me on the 

940
00:53:48,120 --> 00:53:50,440
show. 
Like it's a it's always, it's 

941
00:53:50,440 --> 00:53:52,280
always a joy to hang out with 
the weekly squirrel. 

942
00:53:52,880 --> 00:53:54,160
Got to come on more. 
Are you? 

943
00:53:54,160 --> 00:53:55,200
Are you going to packs this 
year? 

944
00:53:55,240 --> 00:53:58,120
Packs you. 
I am not, sadly. 

945
00:53:58,120 --> 00:53:59,720
This was going to be the year 
where I was like, I'm going to 

946
00:53:59,720 --> 00:54:03,360
go to cons and I haven't, but 
we're going to we're going to 

947
00:54:03,360 --> 00:54:06,920
try to make it happen. 
If if you are at PAX EU, pop 

948
00:54:06,920 --> 00:54:10,320
over to the to to the plus one 
Exp table because 2 of 1000 

949
00:54:10,320 --> 00:54:14,200
doors, they're they're pushing 
it super strong and then they're

950
00:54:14,200 --> 00:54:18,520
carrying a lot of my previous 
mouse rider stuff and and 

951
00:54:18,520 --> 00:54:20,000
that'll be physical there as 
well. 

952
00:54:21,480 --> 00:54:25,640
Got it. 
So, yeah, come on, mower, I know

953
00:54:25,640 --> 00:54:30,760
you've had a 2025 has been rough
year for for for everybody in 

954
00:54:30,760 --> 00:54:32,520
the world, but I know you've 
been pretty busy. 

955
00:54:33,400 --> 00:54:36,640
Definitely get back into to to 
tabletop. 

956
00:54:37,080 --> 00:54:40,240
You know, it's always good when 
you're putting out like it feels

957
00:54:40,240 --> 00:54:43,640
like AZ in a day sometimes what 
you're doing come the show more.

958
00:54:43,640 --> 00:54:47,800
It's been great to to talk with 
you and and good luck getting 

959
00:54:47,800 --> 00:54:50,360
number one on all 16 projects 
tomorrow. 

960
00:54:51,160 --> 00:54:53,400
Here's open. 
All right. 

961
00:54:53,800 --> 00:54:55,120
Again, thank you so much for 
being here. 

962
00:54:55,120 --> 00:54:58,120
Thank you everyone for being 
here as well and back on the 

963
00:54:58,120 --> 00:54:59,720
projects and we'll see you 
later. 

964
00:54:59,880 --> 00:55:00,920
Bye. 
Thanks y'all.

