1
00:00:15,400 --> 00:00:17,440
Hello and welcome to the Weekly 
Scroll Podcast. 

2
00:00:17,440 --> 00:00:20,680
My name is Ryan. 
I am the father of cats. 

3
00:00:22,640 --> 00:00:27,760
And I'm Jared. 
And we are back for not Cat 

4
00:00:27,760 --> 00:00:30,960
Chats, I think episode 20. 
I think that's what we're on. 

5
00:00:30,960 --> 00:00:36,080
Yeah, I think we're on. 
That's right, 20 is right. 20 

6
00:00:36,320 --> 00:00:39,880
episodes of not talking about 
cats and then talking about cats

7
00:00:39,880 --> 00:00:41,440
every fucking episode. 
But here we are. 

8
00:00:42,400 --> 00:00:44,520
It feels like it's been a while.
Did we do one last month? 

9
00:00:44,520 --> 00:00:46,200
Or maybe it was the beginning of
that month and the end of this 

10
00:00:46,200 --> 00:00:48,000
one. 
We missed out on last month 

11
00:00:48,000 --> 00:00:50,960
because I was travelling and. 
Thinking and then I Yeah. 

12
00:00:50,960 --> 00:00:54,080
And then I had a. 
You had a show the week after 

13
00:00:54,080 --> 00:00:56,120
that or that same weekend or 
something? 

14
00:00:56,120 --> 00:00:57,920
Yeah. 
I did a bunch of stuff too. 

15
00:00:59,160 --> 00:01:00,680
Yeah. 
Yeah, sure. 

16
00:01:01,080 --> 00:01:05,400
Yeah, look at look at the 
busiest one of us all but was 

17
00:01:05,440 --> 00:01:08,320
surprising though realistically 
since we started not cat chats, 

18
00:01:08,320 --> 00:01:10,120
I think we've only missed like 
two or three months. 

19
00:01:10,680 --> 00:01:12,720
Right. 
Because we've been doing it for 

20
00:01:12,720 --> 00:01:15,440
now almost two years, and I 
think we've only missed like two

21
00:01:15,440 --> 00:01:21,240
or three, which is crazy. 
Yeah, yeah, it's been fun. 

22
00:01:21,240 --> 00:01:22,520
I mean, it's great to do this 
every. 

23
00:01:22,520 --> 00:01:25,240
It's the only recurring thing we
have on the show because I feel 

24
00:01:25,240 --> 00:01:27,120
like sometimes it's more 
consistent than our reviews. 

25
00:01:27,120 --> 00:01:28,680
When's the last time we fucking 
do one of those? 

26
00:01:30,120 --> 00:01:36,920
But, but yeah, Oh yeah, we did. 
Before that was April 3rd, but 

27
00:01:36,920 --> 00:01:38,880
today we're talking about. 
So we're talking about new 

28
00:01:38,880 --> 00:01:41,320
releases from last month and 
we're talking about new releases

29
00:01:41,520 --> 00:01:45,200
for this month on Space Penguin 
Inc. 

30
00:01:45,840 --> 00:01:48,000
Do you want to start with? 
Do you want to start with last 

31
00:01:48,000 --> 00:01:50,640
month's new new? 
Yeah, let's talk about Dungeons 

32
00:01:50,640 --> 00:01:53,560
of Galora. 
Dungeons of Galora, look at that

33
00:01:53,560 --> 00:01:57,480
cover. 
Yeah, Gustavo is a hell of an 

34
00:01:57,480 --> 00:01:59,720
artist. 
Gustavo did everything in this 

35
00:01:59,720 --> 00:02:04,440
book. 
So aside from the logo design, 

36
00:02:05,160 --> 00:02:08,759
so. 
Yeah, there's only a couple of 

37
00:02:08,759 --> 00:02:11,720
monsters in here that I'm like, 
huh, that's weirdly upsetting. 

38
00:02:12,320 --> 00:02:15,240
Yes, yes, there are some really 
solid ones in here. 

39
00:02:18,880 --> 00:02:22,080
So I just pulled up this is the 
solo RPG inspired by Latin 

40
00:02:22,080 --> 00:02:24,440
America Dungeons of Glory. 
Like you said, Gustavo Filetto. 

41
00:02:24,640 --> 00:02:26,520
So what? 
So what the heck is Dungeons of 

42
00:02:26,520 --> 00:02:28,720
Glory? 
What's a pitch for for this nice

43
00:02:28,720 --> 00:02:33,400
little perfect them? 
So Mesoamerica like like South 

44
00:02:33,400 --> 00:02:37,320
American like history and 
trappings and culture and things

45
00:02:37,320 --> 00:02:40,280
like that and a dungeon 
exploration setting. 

46
00:02:41,480 --> 00:02:47,400
It's super straightforward, 
simple system like you have your

47
00:02:47,400 --> 00:02:51,560
character and they have it's 
like other RPG systems, you have

48
00:02:51,560 --> 00:02:55,880
your stats, but a lot of the 
gameplay comes down to dice 

49
00:02:55,880 --> 00:02:59,440
rolls. 
So it's, but everything is 

50
00:02:59,440 --> 00:03:02,520
outlined. 
There's, it's more like you're 

51
00:03:02,520 --> 00:03:06,280
playing through like a game book
almost as you're playing. 

52
00:03:07,200 --> 00:03:09,200
Although each dungeon is 
different. 

53
00:03:11,160 --> 00:03:14,280
I think there's going to be some
expansions for it in the future 

54
00:03:14,280 --> 00:03:18,320
detailing more dungeons and more
monsters and enemies and stuff 

55
00:03:18,320 --> 00:03:24,280
like that and more treasures. 
So. 

56
00:03:24,960 --> 00:03:28,960
Very cool. 
Yeah, so, so the game is all 

57
00:03:28,960 --> 00:03:32,160
more guided as opposed to using 
an Oracle and solo play for this

58
00:03:32,160 --> 00:03:34,240
one. 
Yes, yes, definitely, 

59
00:03:35,000 --> 00:03:40,800
definitely, yes, definitely 
combat focused, which is I don't

60
00:03:41,040 --> 00:03:47,120
I don't solo game myself that 
often, aside from some games 

61
00:03:47,120 --> 00:03:55,320
like Charlotte's and K devs Rose
Thorn keep that we publish that 

62
00:03:55,320 --> 00:03:59,560
one is more domain game type 
stuff. 

63
00:04:00,880 --> 00:04:05,160
That's the solos that I do aside
from like video games and things

64
00:04:05,160 --> 00:04:08,760
like that. 
So I don't know how well it. 

65
00:04:10,400 --> 00:04:13,440
I know it definitely doesn't 
rely on an Oracle, so you don't 

66
00:04:13,440 --> 00:04:15,480
have to have that do it, which 
is nice. 

67
00:04:17,240 --> 00:04:20,320
Yeah, but this is great. 
I mean, in that I also, I like 

68
00:04:20,320 --> 00:04:22,360
solo. 
We said this bunch of thing on 

69
00:04:22,360 --> 00:04:24,160
the show. 
I like solo adventure games more

70
00:04:24,160 --> 00:04:27,600
than solo journaling games. 
Solo journaling games are fine, 

71
00:04:27,600 --> 00:04:32,400
but they just don't tickle my 
brain in the same way when I 

72
00:04:32,400 --> 00:04:34,120
have the time to do the solo 
stuff. 

73
00:04:34,480 --> 00:04:38,080
And this one definitely leans 
more like into like just solo 

74
00:04:38,080 --> 00:04:41,720
dungeon delving in the veins of 
like Kala Roth and the games of 

75
00:04:41,720 --> 00:04:48,760
like, oh God, what's that one? 
That's like 4-4 or dungeons deep

76
00:04:48,760 --> 00:04:53,680
or 4, Four against darkness. 
Yeah, no, four against darkness 

77
00:04:53,680 --> 00:04:56,840
is, is another like solo 
journaling one or even, or even 

78
00:04:56,840 --> 00:04:59,640
12 years. 
So this one definitely was super

79
00:04:59,640 --> 00:05:02,160
interesting to me because those 
are the solo games that I enjoy 

80
00:05:02,160 --> 00:05:03,440
playing. 
And this one really, really 

81
00:05:03,440 --> 00:05:08,080
scratches that dungeon delving 
itch because like you said, it 

82
00:05:08,080 --> 00:05:10,680
is straight up just a like 
combat dungeon simulator. 

83
00:05:10,680 --> 00:05:14,560
And I love the art too. 
This kind of like doom esque 

84
00:05:14,800 --> 00:05:17,480
like hands out in front of you. 
I'm looking at the playing the 

85
00:05:17,480 --> 00:05:20,840
game screen here and you can see
like the walls around you and 

86
00:05:20,840 --> 00:05:22,640
the and this orc boss in front 
of you too. 

87
00:05:22,640 --> 00:05:26,840
And it looks sick as hell. 
Yeah, the art in this is like 

88
00:05:26,840 --> 00:05:29,120
really fantastic. 
We were talking about before we 

89
00:05:29,120 --> 00:05:31,120
started, but there's definitely 
some creatures on here. 

90
00:05:31,120 --> 00:05:34,560
I'm like, that actually is kind 
of a scary creature, you know? 

91
00:05:34,600 --> 00:05:39,560
I think there's a, there's a 
cyclop kind of looking monster 

92
00:05:39,560 --> 00:05:44,960
on page 43 that I'm like, oh, if
I came across that thing, it 

93
00:05:44,960 --> 00:05:46,520
would kind of fuck me up a 
little bit, you know? 

94
00:05:46,560 --> 00:05:51,800
Yeah, definitely. 
Page 43. 

95
00:05:51,800 --> 00:05:53,760
Are you talking about the snake 
thing or the thing that's a 

96
00:05:53,760 --> 00:05:55,760
little bit? 
It's a giant sloth. 

97
00:05:56,280 --> 00:05:58,440
I think you're in. 
You're on a different 43 in the 

98
00:05:58,440 --> 00:06:00,360
PDF. 
I must be. 

99
00:06:00,360 --> 00:06:02,680
Oh yeah, yeah, yeah. 
Corner and the little guy's 

100
00:06:02,680 --> 00:06:04,120
fighting. 
No, yeah, no, I see him. 

101
00:06:04,120 --> 00:06:05,840
He seems, yeah, he's quite 
upsetting. 

102
00:06:06,200 --> 00:06:09,080
Yeah, I would. 
Be if I saw that, like you know,

103
00:06:09,080 --> 00:06:10,960
if I see regular orc or 
something, I'm like OK, that 

104
00:06:10,960 --> 00:06:13,880
like this one, I'm like, I don't
think I can comprehend this 

105
00:06:13,880 --> 00:06:17,440
well. 
No, yeah, it's, it's, it's a 

106
00:06:17,440 --> 00:06:19,360
little bit. 
It's pretty far out there. 

107
00:06:20,280 --> 00:06:25,880
And is the so the designer is 
also the artist about the entire

108
00:06:25,880 --> 00:06:27,560
thing too, right. 
Flutter did all the art as well 

109
00:06:27,560 --> 00:06:29,800
as did you say that already? 
Yeah, yeah. 

110
00:06:31,640 --> 00:06:34,920
And you're talking about 
possible expansions for this as 

111
00:06:34,920 --> 00:06:36,120
well. 
Do you know if he's working on 

112
00:06:36,120 --> 00:06:39,680
them, they might come out or and
in what way would they do that? 

113
00:06:39,680 --> 00:06:41,840
Would it be like additional 
dungeon pieces? 

114
00:06:41,840 --> 00:06:43,480
Would it be like a new kind of 
setting for it? 

115
00:06:44,560 --> 00:06:49,120
It would probably be like 
Dungeons of Galora 2 where it'll

116
00:06:49,680 --> 00:06:57,120
it'll have the the basic 
gameplay reminders and stuff 

117
00:06:57,120 --> 00:07:02,600
like that, but it won't have the
IT it'll be a true expansion as 

118
00:07:02,600 --> 00:07:06,440
opposed like so you'll have to 
have the first one to do to to 

119
00:07:06,440 --> 00:07:11,680
play it, but it'll be like it'll
be like way more monsters, more 

120
00:07:11,680 --> 00:07:14,760
dungeons to explore, different 
types of dungeons and stuff like

121
00:07:14,760 --> 00:07:18,760
that. 
So very cool. 

122
00:07:19,800 --> 00:07:22,720
Yeah, I got to face his arm 
about that. 

123
00:07:23,000 --> 00:07:27,880
So yeah, yeah, to to make more 
or to just get done with the 

124
00:07:27,880 --> 00:07:30,880
ones he's working on. 
To to make more. 

125
00:07:31,560 --> 00:07:36,400
That's all. 
Yeah, like I said, you, you do 

126
00:07:36,400 --> 00:07:39,680
you guys has Space Penguin put 
out a bunch of solo stuff 

127
00:07:39,680 --> 00:07:42,160
besides, so there's Rose Thorne 
Keep, which is kind of like a 

128
00:07:42,920 --> 00:07:45,040
another dungeon delving but a 
little bit different vibe with 

129
00:07:45,040 --> 00:07:48,000
the more like pixel stuff. 
But have you put out a bunch of 

130
00:07:48,000 --> 00:07:51,800
solo stuff? 
We published or printed Young 

131
00:07:51,800 --> 00:07:57,280
Gardy and then. 
A much different kind of solo 

132
00:07:57,280 --> 00:07:59,040
game. 
Right. 

133
00:07:59,360 --> 00:08:07,280
And then what was the sorry, I 
feel like that we had one more 

134
00:08:07,560 --> 00:08:11,200
and. 
You're gonna say I mean. 

135
00:08:11,280 --> 00:08:13,040
Riding to go. 
Oh, we own that you. 

136
00:08:14,040 --> 00:08:17,680
Know well we own all of them so.
Being an idiot for forgetting 

137
00:08:17,680 --> 00:08:21,400
which 10 tarnation which is more
of a journaling game you. 

138
00:08:21,840 --> 00:08:22,200
See. 
Yeah. 

139
00:08:23,000 --> 00:08:24,520
Right. 
But it's more of a it's more of 

140
00:08:24,520 --> 00:08:26,800
a journaling game, Yeah. 
It's yeah, it's kind of more of 

141
00:08:26,800 --> 00:08:29,440
a journaling game, but Tarnation
is fucking tarnation is fucking 

142
00:08:29,440 --> 00:08:30,680
great. 
Not just because I've been super

143
00:08:30,680 --> 00:08:35,080
into Westerns for, for, for 
reasons, but that one is that 

144
00:08:35,080 --> 00:08:36,840
one's really good. 
So it's cool to add more solo 

145
00:08:36,840 --> 00:08:39,400
stuff to your catalog because 
like every year it seems 

146
00:08:39,400 --> 00:08:42,640
whenever they publish, like what
games are popular in the world 

147
00:08:42,640 --> 00:08:45,080
or whatever, like what genre, 
solo games keep getting more and

148
00:08:45,080 --> 00:08:47,320
more and more popular across the
board. 

149
00:08:47,320 --> 00:08:48,880
I don't know if it's just 
because like we're all getting 

150
00:08:48,880 --> 00:08:51,960
older and have less friends or 
it's just like the world is 

151
00:08:51,960 --> 00:08:55,960
burning, but solo games are fun.
People like, people like to be 

152
00:08:55,960 --> 00:09:00,320
able to pick up stuff to play in
between when they're gaming to 

153
00:09:00,320 --> 00:09:02,920
scratch that edge of gaming. 
You know, you know how it is 

154
00:09:02,920 --> 00:09:06,160
like when you're when you're new
to gaming, you're like, I want 

155
00:09:06,160 --> 00:09:09,960
to try everything. 
And so you fill up a lot of your

156
00:09:09,960 --> 00:09:13,880
time with reading other systems 
that you dream about playing. 

157
00:09:14,240 --> 00:09:17,720
Whereas with the solo RPG you 
can actually just play that 

158
00:09:17,720 --> 00:09:21,160
system or you can play some 
something similar that that has 

159
00:09:21,160 --> 00:09:24,400
underlying dice mechanics that 
do exactly that. 

160
00:09:26,800 --> 00:09:28,720
Very true. 
And this game, I mean, it's got 

161
00:09:28,720 --> 00:09:30,320
some heft to it too. 
It is a perfect bound. 

162
00:09:30,320 --> 00:09:33,200
It is like 90 pages. 
So there's quite a bit of 

163
00:09:33,200 --> 00:09:35,720
adventuring that goes on in 
this. 

164
00:09:36,080 --> 00:09:42,040
So I don't know. 
I also think that the Lat AM 

165
00:09:42,080 --> 00:09:43,920
Teach RBG community is 
incredible. 

166
00:09:43,920 --> 00:09:46,760
Like so much of the stuff that 
they put out is just so 

167
00:09:46,960 --> 00:09:49,600
wonderful. 
So every time I see more like 

168
00:09:49,600 --> 00:09:52,160
Lat AM creators being able to 
put stuff out like you 

169
00:09:52,160 --> 00:09:55,360
definitely just got to grab it. 
Yeah, absolutely. 

170
00:09:58,440 --> 00:10:06,000
So that's Dungeons of Galora. 
How about the current thing that

171
00:10:06,000 --> 00:10:08,040
you sent us that we were 
chatting about before thing? 

172
00:10:08,040 --> 00:10:10,440
What is the release for what 
month are we in? 

173
00:10:10,440 --> 00:10:12,360
Are we in April? 
We're in April, We're it's, 

174
00:10:12,480 --> 00:10:14,920
we're at the end of April. 
Yeah, almost May. 

175
00:10:15,200 --> 00:10:18,840
So what are we looking at here? 
This month this new release is 

176
00:10:18,840 --> 00:10:21,160
Steven Gitz. 
Even gitz. 

177
00:10:21,640 --> 00:10:29,840
Yeah, so. 28mm skirmish game, as
with the other skirmish games 

178
00:10:29,840 --> 00:10:37,160
that we Co published and things 
like that, Definitely Cat Bash, 

179
00:10:37,400 --> 00:10:41,480
definitely build your own. 
You don't have to have anything 

180
00:10:41,600 --> 00:10:43,680
other than the minis that you 
have laying around. 

181
00:10:43,680 --> 00:10:47,200
That's what makes these little 
games like this so handy. 

182
00:10:47,400 --> 00:10:50,720
You've already got short minis 
and you've already got tall 

183
00:10:50,720 --> 00:10:54,880
minis, so you get your shortest 
minis and then you get your 

184
00:10:54,880 --> 00:10:58,560
tallest minis because you're 
playing the gets, which are the 

185
00:10:58,560 --> 00:11:01,320
shortest. 
They're kind of meant to be like

186
00:11:01,320 --> 00:11:06,560
kids, like rat St. kids and 
stuff like that against tallies,

187
00:11:06,560 --> 00:11:08,920
which is like, what did you say 
earlier, Ryan? 

188
00:11:09,320 --> 00:11:13,760
You were saying like you can see
it in like a 40K setting with 

189
00:11:13,760 --> 00:11:17,680
like goblins running around 
against works and stuff. 

190
00:11:17,680 --> 00:11:20,960
Like Gobbles or even fucking 
space marines, like everyone's 

191
00:11:20,960 --> 00:11:23,880
battling around Armageddon, You 
got Space marines fighting orcs 

192
00:11:23,880 --> 00:11:26,200
or whatever, and little gobbles 
run around picking stuff up. 

193
00:11:26,200 --> 00:11:28,600
I mean, there is a line in here 
that says in the grim darkness 

194
00:11:28,600 --> 00:11:32,240
of war, which is very similar to
in the grim darkness of the 41st

195
00:11:32,240 --> 00:11:35,120
century or whatever. 
Like so it kind of leans into 

196
00:11:35,120 --> 00:11:40,160
that a little bit right from the
beginning, but but no, it's 

197
00:11:40,200 --> 00:11:42,000
great. 
Like I was reading when I read 

198
00:11:42,000 --> 00:11:43,400
through it and then I read 
through it again this morning. 

199
00:11:43,400 --> 00:11:49,360
I was like, this is just so fun.
The idea that and and and 

200
00:11:49,360 --> 00:11:51,720
anytime a game is just like you 
got shorties and tollies and 

201
00:11:51,720 --> 00:11:53,480
humans are then like people are 
just tollies. 

202
00:11:53,480 --> 00:11:56,280
Like scum does the thing too, 
where you're like your kids and 

203
00:11:56,280 --> 00:11:59,960
like adults are very much like 
the like I imagined hook with 

204
00:11:59,960 --> 00:12:03,520
all like a Peter Pan kids being 
like adults kind of thing. 

205
00:12:03,800 --> 00:12:07,360
And it just cracks me up. 
But even just the loop of the 

206
00:12:07,360 --> 00:12:15,360
game basically is 11 games are a
little bit goofy but are still 

207
00:12:16,560 --> 00:12:18,480
like deep and fun. 
Like they're not just like 

208
00:12:18,480 --> 00:12:21,760
simple. 
On top of that, the idea of 

209
00:12:22,640 --> 00:12:24,320
because like the core, tell me 
if I'm wrong, but the core of 

210
00:12:24,320 --> 00:12:27,680
the game basically is like you 
have groups of of your shorties 

211
00:12:27,880 --> 00:12:30,120
and then there's tollies that 
are kind of like trolling around

212
00:12:30,120 --> 00:12:31,440
and there's coins all over the 
board. 

213
00:12:31,720 --> 00:12:33,960
And it's basically an extraction
cheater quote UN quote kind of 

214
00:12:33,960 --> 00:12:37,200
ish where the the you just go 
in, get the coins and get out. 

215
00:12:37,640 --> 00:12:41,520
But the way the Tali AI works 
where they literally have like 

216
00:12:41,760 --> 00:12:44,440
areas that they can see or area 
of line of sight. 

217
00:12:44,440 --> 00:12:47,960
And as you do stuff like they 
move and it's literally like I 

218
00:12:47,960 --> 00:12:50,000
was just imagining the whole 
thing dark and just like a beam 

219
00:12:50,000 --> 00:12:52,600
of light, like coming out and 
like you're tracking the the the

220
00:12:52,600 --> 00:12:54,960
sight line. 
And if you cross the sight line,

221
00:12:54,960 --> 00:12:57,240
you just get shot and die. 
Like that's the whole fucking 

222
00:12:57,240 --> 00:13:01,680
thing. 
So I don't know it it's it seems

223
00:13:01,680 --> 00:13:03,680
incredibly fun. 
It's definitely a game that I 

224
00:13:03,680 --> 00:13:05,760
think me and hunter are going to
play sooner than later because 

225
00:13:05,760 --> 00:13:09,160
this is one that is also super 
easy terrain wise. 

226
00:13:09,160 --> 00:13:11,680
Like you literally can just 
throw anything small and tall 

227
00:13:12,400 --> 00:13:16,040
out there and and do it. 
So it's definitely one that I 

228
00:13:16,040 --> 00:13:20,560
think is super easy to pick up 
and play is like even just like 

229
00:13:20,560 --> 00:13:23,680
your first or, or like a quick 
game to run. 

230
00:13:23,680 --> 00:13:26,160
You don't need to build a board.
You don't need a like like you 

231
00:13:26,160 --> 00:13:29,400
said, buy specific minis. 
I don't know, it seems it seems 

232
00:13:29,400 --> 00:13:31,480
incredibly, incredibly fun. 
I really want to dig in the 

233
00:13:31,480 --> 00:13:32,880
campaign. 
That's the part I didn't read 

234
00:13:32,880 --> 00:13:37,440
like super heavy, but I'm 
curious how that's going to 

235
00:13:37,440 --> 00:13:39,320
work. 
So how does a campaign work? 

236
00:13:43,400 --> 00:13:47,240
You're asking me to refresh 
myself really quick so. 

237
00:13:49,800 --> 00:13:52,080
See edited by. 
Right. 

238
00:13:57,560 --> 00:14:01,240
So you, and so instead of just, 
instead of fielding a squad like

239
00:14:01,240 --> 00:14:05,000
you would for a one-on-one game,
you got, you got 12 coins that 

240
00:14:05,000 --> 00:14:08,440
you can use to, to build your 
squad. 

241
00:14:11,120 --> 00:14:18,280
And then it's just best of four.
OK. 

242
00:14:20,360 --> 00:14:22,760
Yeah. 
And four. 

243
00:14:22,760 --> 00:14:26,760
Games and there's and there's 
four scenarios set up. 

244
00:14:27,600 --> 00:14:35,240
So there's stealing, there's Bog
Town which is the Weather 1, 

245
00:14:35,240 --> 00:14:38,280
then there's the trenches, and 
then there's the headquarters 

246
00:14:38,640 --> 00:14:43,520
when you're trying to steal from
the from the big bads and stuff 

247
00:14:43,520 --> 00:14:46,240
like that. 
Gotcha. 

248
00:14:46,320 --> 00:14:50,520
So it's also got some solo rules
in here and Co-op rules. 

249
00:14:51,080 --> 00:14:54,040
Yeah, that's something. 
It's running a full campaign, 

250
00:14:54,040 --> 00:14:59,040
but also I thought the the way 
it's designed with the Tolly AI 

251
00:14:59,040 --> 00:15:01,640
because basically, you know, it 
kind of actually kind of reminds

252
00:15:01,640 --> 00:15:05,200
me a little bit of Snack 28, 
which we just did because it's 

253
00:15:05,200 --> 00:15:08,760
basically like your guy, my guy,
Tolly goes, your guy, my guy, 

254
00:15:08,760 --> 00:15:11,040
Tolly goes. 
And like you're basically 

255
00:15:11,040 --> 00:15:15,520
rolling AI for which direction 
the Tolly moves in and like how 

256
00:15:15,520 --> 00:15:17,680
it angles its, its field of view
and stuff. 

257
00:15:17,920 --> 00:15:22,760
That AI is really well geared 
towards playing like a solo game

258
00:15:22,760 --> 00:15:26,480
where you could just basically 
roll for your own too. 

259
00:15:26,480 --> 00:15:28,320
So that's really neat that you 
could set this up. 

260
00:15:28,880 --> 00:15:31,920
I like the Co-op version too, 
because the in the rule by 

261
00:15:31,920 --> 00:15:33,760
themselves kind of set that up 
too where they could just be 

262
00:15:33,760 --> 00:15:37,800
like, hey, we can both agree to 
to just try to get all the coins

263
00:15:37,800 --> 00:15:39,680
off the board and just win. 
But that there's a whole 

264
00:15:39,680 --> 00:15:41,600
separate setup for for Co-op 
too. 

265
00:15:41,960 --> 00:15:46,800
Or or more beyond the two 
players just by adding more more

266
00:15:46,800 --> 00:15:49,280
tallies and more coins. 
I don't know, it seems. 

267
00:15:49,560 --> 00:15:52,880
And also, I mean this, this is a
hysterical page in the back. 

268
00:15:54,400 --> 00:15:56,240
You you, you wouldn't steal a 
git. 

269
00:15:56,240 --> 00:15:58,520
You would steal a git. 
Like if you stole this book, you

270
00:15:58,520 --> 00:16:00,640
get an extra git. 
Crack me the fuck up. 

271
00:16:01,360 --> 00:16:04,760
Yes. 
And it's it's definitely for 

272
00:16:04,760 --> 00:16:06,760
those that aren't seeing 
visually what we're seeing. 

273
00:16:06,760 --> 00:16:10,160
It's indefinitely in that like 
you wouldn't steal a car font, 

274
00:16:10,440 --> 00:16:13,480
which is definitely a font that 
someone stole at some point. 

275
00:16:16,000 --> 00:16:17,960
But no, I was super excited 
reading this one because 

276
00:16:17,960 --> 00:16:19,560
obviously, you know, we've been 
doing a lot more skirmish stuff 

277
00:16:19,560 --> 00:16:21,280
on the show. 
So it was really cool to get 

278
00:16:21,280 --> 00:16:25,200
another skirmish game from you 
guys at Space Penguin, but it 

279
00:16:25,200 --> 00:16:27,400
just seems fucking awesome. 
Like, I'm so excited to play 

280
00:16:27,400 --> 00:16:28,480
this game. 
Cool. 

281
00:16:28,680 --> 00:16:31,400
I'm glad, yeah. 
Yeah, this is a good one for us 

282
00:16:31,440 --> 00:16:33,040
right now. 
This is really in the vibe that 

283
00:16:33,040 --> 00:16:37,080
we're in currently. 
You know something like super 

284
00:16:37,080 --> 00:16:40,040
light, you know you don't. 
The other thing too, I know you 

285
00:16:40,040 --> 00:16:43,920
said your favorite page was the 
dork Hunter, but the different, 

286
00:16:45,440 --> 00:16:50,560
the different git types are 
great too. 

287
00:16:50,560 --> 00:16:53,760
Because like, I really like the 
way that it's not just everyone 

288
00:16:53,760 --> 00:16:56,560
can be anything, but like you 
actually get like big bonuses 

289
00:16:56,560 --> 00:16:58,640
for like your grabbers being 
grabbers and your sneakers being

290
00:16:58,640 --> 00:17:02,120
sneakers and stuff. 
And I can really imagine once 

291
00:17:02,120 --> 00:17:05,040
like all of your sneakers get 
shot or, or like all your 

292
00:17:05,040 --> 00:17:07,079
grabbers get shot, how much 
harder the game is going to be 

293
00:17:07,079 --> 00:17:08,440
to try to get the coins off the 
board. 

294
00:17:08,839 --> 00:17:13,960
So yeah. 
Yeah, definitely team 

295
00:17:13,960 --> 00:17:18,119
composition when you're building
your squad definitely has a lot 

296
00:17:18,119 --> 00:17:21,200
of has a lot to do with whether 
you win or not. 

297
00:17:21,560 --> 00:17:23,880
I like that. 
I like the ability to like, you 

298
00:17:23,880 --> 00:17:26,560
know, whenever there's different
types of units, like how you 

299
00:17:26,920 --> 00:17:30,640
finagle your unit to like work, 
you know, I really like the 

300
00:17:30,640 --> 00:17:34,200
Malagasy play Malagasy too. 
It's like you can really dial 

301
00:17:34,200 --> 00:17:38,200
into like supporting your own, 
like, you know, and this one 

302
00:17:38,200 --> 00:17:40,240
gets in between like with each 
other. 

303
00:17:41,480 --> 00:17:44,520
I love that. 
Not just a bunch of soldiers, 

304
00:17:44,520 --> 00:17:45,720
you know. 
Right, Yeah. 

305
00:17:46,520 --> 00:17:48,400
Another thing too is it doesn't 
seem like the game would be 

306
00:17:48,400 --> 00:17:52,400
super long either. 
I'm really curious. 

307
00:17:52,400 --> 00:17:53,840
I was, I mean, how it's going to
play. 

308
00:17:53,840 --> 00:17:58,360
There's also been a lot of like,
I mean we're on Twitch so I 

309
00:17:58,360 --> 00:18:00,760
watch a lot of, I end up 
watching a lot of Twitch and a 

310
00:18:00,760 --> 00:18:03,720
lot of the most popular games 
over the past like year or two 

311
00:18:03,720 --> 00:18:06,520
on Twitch have not been like big
AAA whatever games. 

312
00:18:06,520 --> 00:18:09,840
A lot of them have been like 
stream games of like 4 people 

313
00:18:09,840 --> 00:18:11,480
getting on stream together and 
playing some game. 

314
00:18:11,480 --> 00:18:13,520
And a lot of them have been like
these looter games where it's 

315
00:18:13,520 --> 00:18:16,320
like little robots trying to 
like go through a portal and 

316
00:18:16,320 --> 00:18:19,240
steal a bunch of stuff from some
guy's house who's got like a 

317
00:18:19,240 --> 00:18:22,160
shotgun and like walking around 
like shotgunning anyone he hears

318
00:18:22,520 --> 00:18:25,360
or theirs game dude. 
The gnome game with like, yeah, 

319
00:18:25,360 --> 00:18:27,360
no, that too. 
The gnome game is what made me 

320
00:18:27,360 --> 00:18:29,520
think of this one. 
But it's literally where you 4 

321
00:18:29,520 --> 00:18:32,200
gnomes go into this dude's house
and try to steal stuff and he'll

322
00:18:32,200 --> 00:18:34,400
literally like just murder the 
shit out. 

323
00:18:34,400 --> 00:18:35,560
Of. 
Him yeah. 

324
00:18:36,880 --> 00:18:40,720
And that made me think of this 
like super, super hard as that 

325
00:18:40,720 --> 00:18:43,680
kind of like group game that's 
been going around. 

326
00:18:43,680 --> 00:18:48,280
So it's, I don't know, this is 1
to always stick in them in the 

327
00:18:48,280 --> 00:18:50,600
mini's bag and be able to pop up
anyway, really. 

328
00:18:51,160 --> 00:18:55,000
Yeah, yeah, it's super, super 
light, super easy rules. 

329
00:18:55,000 --> 00:18:59,040
So love that. 
You know, us over at Space 

330
00:18:59,040 --> 00:19:02,560
Penguin, we like, we like the 
lighter, simpler side of life. 

331
00:19:02,840 --> 00:19:06,200
So too much crunch makes me go 
insane. 

332
00:19:06,720 --> 00:19:10,000
Yeah, me too. 
I don't remember the. 

333
00:19:10,040 --> 00:19:12,320
Picture crunch to something. 
I'll just add it, you know what 

334
00:19:12,320 --> 00:19:14,200
I mean? 
Like, I'd rather, I'd rather 

335
00:19:14,200 --> 00:19:16,720
have a system that just lets me 
know how to think about how to 

336
00:19:16,720 --> 00:19:19,480
do things within the system, and
I can iterate on that from my 

337
00:19:19,480 --> 00:19:21,040
own table, you know? 
Yeah. 

338
00:19:21,720 --> 00:19:22,960
Yeah, absolutely. 
Yeah. 

339
00:19:22,960 --> 00:19:25,400
I can't remember the last time I
reviewed something over like 150

340
00:19:25,400 --> 00:19:28,080
pages. 
Yeah. 

341
00:19:29,240 --> 00:19:30,720
Literally months at this point, 
I think. 

342
00:19:32,560 --> 00:19:36,000
So that's last month's releases 
and that's this month's release.

343
00:19:36,280 --> 00:19:38,520
Is there a preview for what's 
coming out next? 

344
00:19:38,520 --> 00:19:39,840
Like what are we? 
What are we talking? 

345
00:19:40,000 --> 00:19:45,560
About next, the official 
release, excuse me, of bombs 

346
00:19:45,560 --> 00:19:48,080
bursting in air. 
Our Mothership Month product, 

347
00:19:48,640 --> 00:19:51,720
those who'll actually be going. 
Debbie's working right now in 

348
00:19:51,720 --> 00:19:54,880
the other room, packing up Wills
run from the dark. 

349
00:19:54,880 --> 00:19:59,640
We got, we got, we had cascading
fulfillments that put everything

350
00:19:59,640 --> 00:20:02,120
behind. 
And then plus with me being sick

351
00:20:02,120 --> 00:20:06,680
and Debbie working a bunch more 
at her day job and me working 

352
00:20:07,000 --> 00:20:11,280
some at a day job, we've been 
pretty much behind on 

353
00:20:11,280 --> 00:20:16,000
fulfillments for the entire 
calendar year of 2026. 

354
00:20:16,640 --> 00:20:18,200
So what you get when you take 
time off? 

355
00:20:18,560 --> 00:20:20,200
Yeah, how dare. 
You get behind. 

356
00:20:20,240 --> 00:20:20,840
How dare you? 
Yeah. 

357
00:20:22,600 --> 00:20:25,760
So she's working on fulfilling 
Run from the dark right now. 

358
00:20:25,760 --> 00:20:27,640
Those are all going to get out 
this week. 

359
00:20:28,520 --> 00:20:31,680
And then she's going to work on 
bombs bursting in air, which is 

360
00:20:31,680 --> 00:20:38,520
our mothership murder, murder, 
whodunit scenario situation that

361
00:20:38,520 --> 00:20:41,200
Christian Kessler wrote in Bosa 
now illustrated. 

362
00:20:42,800 --> 00:20:45,520
So that's pretty cool. 
And Seamus Brad did the 

363
00:20:45,520 --> 00:20:48,960
soundtrack for so that's that's 
exciting. 

364
00:20:48,960 --> 00:20:50,560
Those are going to be fulfilling
next week. 

365
00:20:50,560 --> 00:20:53,120
Cool. 
And. 

366
00:20:53,960 --> 00:20:56,640
Then that'll be our general 
release for the month. 

367
00:20:56,640 --> 00:21:00,800
And then we've got a couple of 
months of no new releases just 

368
00:21:00,800 --> 00:21:03,600
because we've been working on 
behind the scenes, getting 

369
00:21:03,600 --> 00:21:09,360
Liminal Horror Deluxe Edition 
knocked out, getting the new the

370
00:21:09,360 --> 00:21:13,400
new Mork Borg Ink vein book that
we just finished crowdfunding 

371
00:21:13,400 --> 00:21:16,640
for. 
Luke's working on that one and 

372
00:21:16,640 --> 00:21:21,440
so and all of the stuff that 
goes into taking care of of a 

373
00:21:21,440 --> 00:21:24,480
crowdfund. 
So yeah. 

374
00:21:24,920 --> 00:21:28,600
And then planning out the fall 
crowdfund if we're going to do 

375
00:21:28,600 --> 00:21:33,040
one or not and see like that. 
And so I'm planning out the rest

376
00:21:33,040 --> 00:21:35,280
of this year's convention 
schedules like we're probably 

377
00:21:35,280 --> 00:21:38,720
doing Gen. 
Con and we're discussing doing 

378
00:21:38,720 --> 00:21:43,560
page, which is Philly Area 
Gaming Expo and also discussing 

379
00:21:43,560 --> 00:21:48,600
doing packs so. 
I really, I mean, I really hope 

380
00:21:48,600 --> 00:21:50,480
you do PAX, because you know, 
I'll be at PAX. 

381
00:21:50,720 --> 00:21:52,080
Right. 
Yes, Yeah. 

382
00:21:52,240 --> 00:21:54,000
It would be nice to see you in 
the flesh again. 

383
00:21:54,480 --> 00:21:56,080
Are you coming to Gen. 
Con or either? 

384
00:21:56,240 --> 00:21:59,800
Nice to see your flesh, no? 
No skipping Gen. 

385
00:21:59,800 --> 00:22:02,880
Con this year. 
I yeah, I used to Gen. 

386
00:22:02,880 --> 00:22:05,480
Con was one that was like, it 
was fun and interesting. 

387
00:22:05,800 --> 00:22:07,760
I don't know if I'll ever do it 
again. 

388
00:22:08,880 --> 00:22:12,160
It was just so big. 
It was just like it was a lot. 

389
00:22:13,400 --> 00:22:16,320
But I mean, it was really fun 
and Indianapolis is gorgeous, 

390
00:22:17,760 --> 00:22:20,320
but no, I'm not doing that. 
I'm doing like 5 or 6 

391
00:22:20,320 --> 00:22:23,520
conventions this year. 
So even if I wanted to, I'm like

392
00:22:23,520 --> 00:22:26,320
scraping by for PTO and trades 
at this point to get some stuff 

393
00:22:26,320 --> 00:22:30,760
done. 
So but but Inkvane is the 

394
00:22:30,760 --> 00:22:32,520
Kickstarter. 
Well, it was over on backer kit,

395
00:22:32,520 --> 00:22:34,440
wasn't it? 
Yes, it's over on backer kit. 

396
00:22:35,680 --> 00:22:40,080
So we didn't. 
So another successful 

397
00:22:40,080 --> 00:22:42,840
crowdfunding for you guys. 
You did more than double the 

398
00:22:42,840 --> 00:22:43,640
goal. 
So. 

399
00:22:43,640 --> 00:22:46,880
So how how did all that go? 
So like quick pitch on what Ink 

400
00:22:46,880 --> 00:22:49,640
Vein is and then how was it to 
get another crowd fund under 

401
00:22:49,640 --> 00:22:51,840
your belt? 
So it's a mega dungeon for more 

402
00:22:51,920 --> 00:22:58,080
board that deals with this 
magical ink that where a vein of

403
00:22:58,080 --> 00:23:02,400
it is found and then all of the 
stuff that goes that's involved 

404
00:23:02,400 --> 00:23:05,760
in that. 
So I've just been, I know as 

405
00:23:05,760 --> 00:23:09,240
much about it as you all know 
about it from the crowd fund 

406
00:23:09,240 --> 00:23:14,000
page because Luke's been writing
it as he as he's going and 

407
00:23:14,000 --> 00:23:16,000
working on it and illustrating 
the whole thing. 

408
00:23:16,520 --> 00:23:19,440
Again, I'm lucky enough to work 
with artists, illustrators, 

409
00:23:19,440 --> 00:23:23,560
writer illustrators who can do 
all of that stuff and keep your 

410
00:23:23,560 --> 00:23:28,600
vision cohesive. 
So that's pretty cool. 

411
00:23:30,400 --> 00:23:33,120
And that one's going to be a big
one that's going to be like 200 

412
00:23:33,120 --> 00:23:37,320
plus pages. 
So we're actually nail nailing 

413
00:23:37,320 --> 00:23:40,280
down final page count this week 
based on stretch goals. 

414
00:23:40,720 --> 00:23:44,800
And then we're going to order a 
sample so we can get weights so 

415
00:23:44,800 --> 00:23:47,080
we can get the bagger kit 
pre-order store up. 

416
00:23:47,120 --> 00:23:49,720
Because I know there's been a 
couple of people who missed the 

417
00:23:49,720 --> 00:23:53,400
campaign that wanted to to back 
it. 

418
00:23:53,400 --> 00:23:58,360
So that's pretty cool. 
Excited for that part, not 

419
00:23:58,360 --> 00:24:00,480
excited for the building, the 
bagger kit part of it. 

420
00:24:00,480 --> 00:24:07,720
That part of it sounds. 
Is it any easier doing the 

421
00:24:07,720 --> 00:24:09,760
backer kit part when you 
actually run the campaign on 

422
00:24:09,760 --> 00:24:14,360
backer kit or is it basically 
all the same amount of work just

423
00:24:15,880 --> 00:24:17,920
in addition? 
It's about the same. 

424
00:24:18,400 --> 00:24:19,680
Yeah. 
Yeah. 

425
00:24:21,680 --> 00:24:25,560
So there's nothing that talks 
any easier between it at all. 

426
00:24:26,320 --> 00:24:29,680
Nope, not really. 
Once your backers are, once 

427
00:24:29,680 --> 00:24:34,080
you're done with the 
crowdfunding page of it and 

428
00:24:34,080 --> 00:24:37,080
things are over in the Bagger 
Kit pledge manager, then that's 

429
00:24:37,080 --> 00:24:39,880
where you're, that's where you 
live. 

430
00:24:39,880 --> 00:24:42,240
From then on out, you don't 
really go back to the 

431
00:24:42,280 --> 00:24:46,520
crowdfunding page on either 
either Bagger Kit or Kickstarter

432
00:24:46,560 --> 00:24:49,760
very often just to do updates. 
Right, so. 

433
00:24:50,600 --> 00:24:50,960
After. 
That. 

434
00:24:50,960 --> 00:24:54,840
So yeah, that's a project really
smashed almost every single one 

435
00:24:54,840 --> 00:24:57,320
of its, Yeah. 
Stretch goals, huh? 

436
00:24:58,000 --> 00:25:00,480
Yeah, we got close to the second
ribbon, which we might just go 

437
00:25:00,480 --> 00:25:03,960
ahead and put a second ribbon in
there anyway, so. 

438
00:25:04,920 --> 00:25:08,640
Yeah, I'm going to hit a 48K and
the second ribbon was at 50K. 

439
00:25:09,440 --> 00:25:12,160
Yeah, especially with some like 
late pledges and stuff like 

440
00:25:12,160 --> 00:25:13,360
that. 
If that pushed you guys over, 

441
00:25:13,360 --> 00:25:15,400
that'd be cool to get, right. 
I mean, the only thing better 

442
00:25:15,400 --> 00:25:17,520
than one ribbon is 2 ribbons, 
so. 

443
00:25:18,160 --> 00:25:18,760
Right. 
So true. 

444
00:25:19,000 --> 00:25:20,200
It's double the ribbons. 
Really. 

445
00:25:20,280 --> 00:25:21,680
You know it is. 
Literally. 

446
00:25:21,800 --> 00:25:24,000
Yeah, literally. 
Double the ribbons. 

447
00:25:24,560 --> 00:25:27,120
But yeah, I mean, again, you 
guys did you know on A20K goal, 

448
00:25:27,120 --> 00:25:29,600
you guys did almost $50,000 and 
hit all your stretch goals with 

449
00:25:29,600 --> 00:25:32,640
almost 900 backers, which is 
which is fantastic. 

450
00:25:32,960 --> 00:25:37,240
I'm very excited for that. 
And you know, more Mark Borg. 

451
00:25:37,240 --> 00:25:40,320
But you know the no, not a lot 
of people have done a lot of 

452
00:25:40,320 --> 00:25:44,440
mega stuff in Mark Borg because 
it's such a lighter system. 

453
00:25:44,440 --> 00:25:47,440
Usually see a lot of like short 
stuff or like shorter campaign. 

454
00:25:47,440 --> 00:25:53,040
So I'm really curious to see 
kind of like what they do to to 

455
00:25:53,040 --> 00:25:57,320
really make it feel mega 
dungeon. 

456
00:25:57,320 --> 00:25:59,200
There is a quick start. 
I I actually pulled up the 

457
00:25:59,200 --> 00:26:00,880
background page. 
You guys can still go to the 

458
00:26:00,880 --> 00:26:02,960
background page and download the
free quick start. 

459
00:26:04,240 --> 00:26:08,360
But yeah, really curious to see 
how it goes out and and how big.

460
00:26:08,400 --> 00:26:10,680
So in the preview, it's a it's 
a, it's a book. 

461
00:26:10,680 --> 00:26:13,400
Is it gonna be a hardback book? 
Obviously with two ribbons, not 

462
00:26:13,400 --> 00:26:14,800
one ribbons and A and a perfect 
bound. 

463
00:26:15,000 --> 00:26:16,680
But what did you say the page 
cat was looking like? 

464
00:26:17,200 --> 00:26:19,160
We're looking at 2:50 plus I 
think. 

465
00:26:19,480 --> 00:26:25,800
OK, 280 maybe it's gonna depend 
on where we hit with the stretch

466
00:26:25,800 --> 00:26:29,720
goals, then where Luke feels 
like he's coming along with the 

467
00:26:29,840 --> 00:26:31,080
stuff. 
So. 

468
00:26:33,400 --> 00:26:35,640
Pretty cool. 
So there's a big boy book, you 

469
00:26:35,640 --> 00:26:38,480
know, that's like a, that's 
definitely like a campaign mega 

470
00:26:38,480 --> 00:26:42,520
dungeon, you know? 
Yeah, well most mega dungeons 

471
00:26:42,560 --> 00:26:43,280
are. 
You don't. 

472
00:26:43,480 --> 00:26:45,280
You don't usually watch out a 
mega dungeon. 

473
00:26:45,640 --> 00:26:49,320
Well, usually I, I always like 
a, we leave it and come back to 

474
00:26:49,320 --> 00:26:51,400
it kind of thing, you know? 
Very true. 

475
00:26:51,800 --> 00:26:53,360
I very. 
Rarely I know people do it, but 

476
00:26:53,360 --> 00:26:56,680
I very rarely a few times we've 
had like a mega dungeon in 

477
00:26:56,680 --> 00:26:59,240
setting for something I've run 
have we like been like we're 

478
00:26:59,240 --> 00:27:01,240
doing this for like 3 months, 
you know? 

479
00:27:01,240 --> 00:27:04,560
Yeah, which is why we never 
finish them so. 

480
00:27:06,920 --> 00:27:11,440
And this is. 
Is this the Is this only the 

481
00:27:11,440 --> 00:27:14,040
second thing for Merkborg Space 
Penguins officially put out? 

482
00:27:14,040 --> 00:27:17,720
Because you also did do editing 
for not for Space Penguin but a 

483
00:27:17,720 --> 00:27:20,080
Merkborg project, the to product
nightmares. 

484
00:27:20,920 --> 00:27:22,120
But is this? 
Just this. 

485
00:27:22,120 --> 00:27:25,960
I was actually on the editorial 
team for the Morkborg core book 

486
00:27:25,960 --> 00:27:27,520
too. 
Oh yeah. 

487
00:27:28,400 --> 00:27:30,800
So is this only this? 
Is this only the second thing 

488
00:27:30,800 --> 00:27:32,560
you guys put up from Merkborg? 
Because the first one was same 

489
00:27:32,560 --> 00:27:34,800
Sorensen's. 
Empire, which was. 

490
00:27:35,680 --> 00:27:37,880
Yeah, which was also something a
little bit different from 

491
00:27:37,880 --> 00:27:40,600
Merkborg, which is really cool 
that you guys are doing 

492
00:27:40,600 --> 00:27:43,440
different things, because that 
was like a giant fucking hex 

493
00:27:43,440 --> 00:27:46,400
crawl. 
Yeah, pretty cool. 

494
00:27:46,400 --> 00:27:48,640
So you got hex crawl and mega 
dungeon? 

495
00:27:49,160 --> 00:27:51,840
Yeah, which are two of my 
favorite things. 

496
00:27:53,280 --> 00:27:57,560
Yeah, I do love a good point 
crawl. 

497
00:27:57,680 --> 00:28:00,280
I do love hex crawls. 
I would love a good point crawl 

498
00:28:00,280 --> 00:28:01,720
though, I will say. 
Yeah. 

499
00:28:02,720 --> 00:28:05,480
And then you said you're guys 
are working on getting every 

500
00:28:05,480 --> 00:28:07,320
time we come on, we talk more 
about Liminal Horror Deluxe and 

501
00:28:07,320 --> 00:28:09,800
get to see more cool stuff. 
Where where are we at with that 

502
00:28:09,800 --> 00:28:11,400
as far as actually getting it 
towards people? 

503
00:28:11,480 --> 00:28:14,600
'S hands, that's Josh finishing 
up some maps, they're just a 

504
00:28:14,600 --> 00:28:19,600
little bit behind and then doing
some test prints and then 

505
00:28:19,880 --> 00:28:23,960
sending pressing the actual 
print button so. 

506
00:28:24,200 --> 00:28:27,000
Nice. 
Getting pretty close. 

507
00:28:29,160 --> 00:28:32,680
Kind of feel good. 
Yeah, I'm excited to get that 

508
00:28:32,680 --> 00:28:37,760
one out the door. 
Yeah. 

509
00:28:40,360 --> 00:28:46,640
That too is going to be a big 
one, almost 400 pages, so can't 

510
00:28:46,640 --> 00:28:48,080
wait to see what people think of
that. 

511
00:28:49,720 --> 00:28:53,720
I had muted myself to cough and 
then did not mute myself. 

512
00:28:54,360 --> 00:28:56,800
And that's the longest game that
you guys have ever had in 

513
00:28:56,800 --> 00:28:59,600
development, right? 
Yeah, yeah. 

514
00:29:00,640 --> 00:29:01,840
Very excited to get that one in 
hand. 

515
00:29:01,880 --> 00:29:05,640
And then so you're outside of 
like a month or two, you said 

516
00:29:05,640 --> 00:29:07,600
you guys have a couple of months
coming up where there's going to

517
00:29:07,600 --> 00:29:09,760
be no new releases. 
Is that only going to be like 

518
00:29:09,760 --> 00:29:11,880
the second time that you guys 
are going to have a stretch of 

519
00:29:11,880 --> 00:29:15,360
memory releases? 
Yes, yes, because usually we 

520
00:29:15,360 --> 00:29:19,600
have a Zine, but we're we're 
working on a couple more 

521
00:29:19,600 --> 00:29:23,480
mothership things. 
We've got a Luke Gearing book 

522
00:29:23,480 --> 00:29:29,480
possibly coming up too, just 
just waiting on some random 

523
00:29:29,480 --> 00:29:32,040
stuff to happen for that one, 
so. 

524
00:29:32,040 --> 00:29:35,040
Cool, Maybe, maybe we can get 
maybe we can get Luke back on 

525
00:29:35,040 --> 00:29:37,640
the show and chat about some 
upcoming stuff. 

526
00:29:38,320 --> 00:29:39,320
Cool. 
Sounds like. 

527
00:29:39,560 --> 00:29:43,240
A good idea? 
Yeah, I have had a chance to 

528
00:29:43,240 --> 00:29:45,440
talk to him recently about some 
other things and it's been cool.

529
00:29:47,160 --> 00:29:52,560
And and then after a couple 
months off, do you guys have, is

530
00:29:52,560 --> 00:29:55,920
there anything brewing in the 
far future that you can hint at 

531
00:29:55,920 --> 00:30:01,720
or, or are we, we or, or no? 
It's all secrets so far. 

532
00:30:02,200 --> 00:30:04,320
All secrets which. 
Is my way of saying that I 

533
00:30:04,320 --> 00:30:07,000
haven't quite nailed it down 
yet, but I'm getting close. 

534
00:30:08,000 --> 00:30:09,640
Yeah, you want mystique there, 
you know. 

535
00:30:10,240 --> 00:30:12,560
Right, you know, it'll always be
there. 

536
00:30:13,120 --> 00:30:15,400
The good thing about having you 
on every month, though is that 

537
00:30:15,400 --> 00:30:18,840
we get to find out early about a
lot of things, which is great. 

538
00:30:18,840 --> 00:30:20,960
So if you're listening, you also
get to find out early about a 

539
00:30:20,960 --> 00:30:23,840
lot of things, which is cool. 
And see everything that comes 

540
00:30:23,840 --> 00:30:28,440
out of Space Penguin. 
Yeah, I think. 

541
00:30:28,480 --> 00:30:31,960
And that's the other that's 
outside of ink fan and and and 

542
00:30:31,960 --> 00:30:33,760
liminal horror. 
Is there anything else that you 

543
00:30:33,760 --> 00:30:36,480
guys are currently like still 
waiting to get pushed out or is 

544
00:30:36,480 --> 00:30:38,240
those are the last two kind of 
we're actually. 

545
00:30:38,320 --> 00:30:41,720
Caught up elsewhere? 
Crazy crazy. 

546
00:30:42,080 --> 00:30:44,160
So when is the official? 
When? 

547
00:30:44,360 --> 00:30:49,840
What is your guys anniversary? 
It varies. 

548
00:30:49,840 --> 00:30:53,960
Sometimes it's the day that I 
left my previous job. 

549
00:30:53,960 --> 00:30:57,880
Sometimes it's the it's the 
first day that we were open for 

550
00:30:57,880 --> 00:30:59,360
business. 
Sometimes it's the beginning of 

551
00:30:59,360 --> 00:31:01,680
the calendar year. 
I think we'll be 4 years old 

552
00:31:01,680 --> 00:31:03,640
this year. 
Yeah. 

553
00:31:04,320 --> 00:31:06,280
And then what's what? 
What was the day that you guys 

554
00:31:06,280 --> 00:31:08,720
opened business? 
I don't recall. 

555
00:31:08,720 --> 00:31:13,880
Do you remember sometime it was 
sometime in March or May? 

556
00:31:13,880 --> 00:31:18,560
I think it was May. 
So, so, so we're basically at 

557
00:31:18,560 --> 00:31:21,800
the four year mark right here. 
Getting close, I think, yeah. 

558
00:31:23,280 --> 00:31:23,960
That's. 
Cool. 

559
00:31:24,200 --> 00:31:26,320
Congratulations, Yeah. 
Four. 

560
00:31:26,320 --> 00:31:27,280
Wonderful. 
Years. 

561
00:31:27,840 --> 00:31:31,040
Yeah, we'll probably do some 
sort of sale or something like 

562
00:31:31,040 --> 00:31:33,360
that, help blow out some of the 
back stock. 

563
00:31:33,360 --> 00:31:35,440
Yeah. 
You should definitely blow out 

564
00:31:35,440 --> 00:31:39,600
some of the back stock. 
Yeah, look at that. 

565
00:31:40,800 --> 00:31:42,600
But that's good. 
That's crazy too, because you 

566
00:31:42,720 --> 00:31:46,040
you guys have been basically 
around as long as we've been 

567
00:31:46,040 --> 00:31:51,480
around or vice versa, and for 
almost half that time we've been

568
00:31:51,480 --> 00:31:52,920
doing this on the show. 
So that's kind of neat. 

569
00:31:53,040 --> 00:31:55,880
Which is pretty cool, yeah. 
That is pretty cool. 

570
00:31:56,560 --> 00:31:59,040
Pretty cool. 
Time moves forward. 

571
00:31:59,160 --> 00:32:04,680
Yeah, we're all still. 
Yay. 

572
00:32:05,840 --> 00:32:10,040
Yeah, yeah. 
Anything else? 

573
00:32:10,040 --> 00:32:12,080
Anything else we got cooking or 
are we going to let you go? 

574
00:32:12,080 --> 00:32:13,840
Because I know you're not 
feeling super well, so I don't 

575
00:32:13,840 --> 00:32:15,680
want to keep you too long on the
show today. 

576
00:32:16,000 --> 00:32:20,440
Yeah, I'm going to head out and 
probably sneak myself some early

577
00:32:20,600 --> 00:32:25,280
Sunday afternoon Z's and try to 
get over this wicked infection 

578
00:32:25,280 --> 00:32:27,240
I've been fighting off for a 
little while now. 

579
00:32:27,360 --> 00:32:30,920
So yeah, that's. 
Real definitely, definitely do 

580
00:32:30,920 --> 00:32:32,200
that. 
I'm also going to catch some Z's

581
00:32:32,200 --> 00:32:36,160
for a different reason, but 
definitely go grab Dunn to the 

582
00:32:36,160 --> 00:32:38,800
galore and even gets both 
currently up on the shop right 

583
00:32:38,800 --> 00:32:41,280
now. 
Obviously the links below will 

584
00:32:41,280 --> 00:32:45,000
be below so that you can just 
click that and go grab those and

585
00:32:45,440 --> 00:32:51,240
and at some point soon possibly 
open some ink vein bonus pledges

586
00:32:51,240 --> 00:32:52,760
for those that didn't get a 
chance to do it. 

587
00:32:52,760 --> 00:32:57,120
But you know, go follow Jurt 
because space Penguin's awesome.

588
00:32:57,120 --> 00:33:00,600
Go buy all the things and Jurt 
feel better and we will see you 

589
00:33:00,600 --> 00:33:04,840
next month talking about other 
stuff, all right? 

590
00:33:05,480 --> 00:33:07,680
Bye. 
Bye.

