An empty, decrepit house thrust into chaos as Dylan D Ham reach
a violent confrontation with one of the very folks they have been
tasked with saving. Their allies, Pedal and Spigot
continue to combat the specters within the crumbling walls of
the crypt. This episode we continue
breaking down the high octane moments that led the Ted
billions towards their final confrontation.
I'm Q and this is Wasteland Pirate Radio WPR bringing you
the uncut airwaves from the blasted wastelands.
Hello everybody, and welcome back to Dungeons Drive,
Insurance and Dice Arcade Apocalypse.
This season we're using Apocalypse World to tell the
story. I don't know anymore.
The story has changed. We went, we we left on on a
mission. Now we're we're all on all sorts
of different missions. And I think that's OK.
Now it's more about the games in which we try are trying to
escape, if anything else. And along the way, hopefully
we'll find a source of clean water and some friends that are
in danger and get everyone out. That's our story, and we're
sticking to it. Today.
We've got a question of the day. Question of the day is the
sneakiest thing you've pulled off because our characters are
in the midst of a sneaky action. And I think that it would be fun
to talk about some sneaky stuff. Yeah, there's not too many
sneaky things except for one thing that did come straight to
mind. And it was for one Valentine's
Day in college, I took a bunch of really cool pictures with,
like, a White Rose. And I was in, like, a black
outfit with, like, a white tie. And it was.
I took a bunch of, like, sensual shots.
Not, like, sexy, not, like, even NSFW, Right.
Like, nothing. Nothing like a nice school.
Boudoir shots. Yeah, just like sensual.
It had the IT had the Valentine's Day sensual shot,
you know, energy to it. But I I took them the.
Camera's not on, but I'm making yucky faces.
I took them in Gabe's bed. I snuck in.
I. Snuck into his.
Room you commented on the thing I made a big post I said happy
balance to everyone I. Do remember that did.
Comment on the post. He was like are you in my
fucking bedroom? I would love to go back and find
that post and see like Gabe's actual post reaction.
It was amazing. I didn't pull it off well, I
pulled it off and then I got them out there and that the
reveal of it was for him to find out that I was taking those good
pictures, but in his bed while he was in in class because I
thought that would be so funny for him to like find on
Valentine's Day. I was thinking about that like
all day. I thought that was so funny and
so harmless too. I guess on that note, I am
Stringer and I play duel bad bodied gentleman currently in
the House of pain but feeling none of it sneaky things.
OK, here's here's one. I got the rules.
Our our private high school had a like a code of conduct thing
that you had to sign as you were being a part of the part of the
school. And I got the language of that
changed because I liked to try doors and find out whether they
were locked or not. And then if they weren't, I
would just kind of go for a Mosey and see what there was to
be seen behind the the unlocked doors.
And I was, you know, escorted out of areas that perhaps should
have been locked enough times for that, for trespassing,
whatever that that means unlocked doors to be added to
the list of things that you're supposedly not supposed to do
when you sign the paper. Trespassing while on private
school grounds and being allowed to be on private school grounds,
but not in this spot. Boarding school, these grounds.
Yeah, these grounds. Some grounds.
These are my special grounds. Sounds like.
I just suggest that you lock the chemistry lab in, or you know
any of the doors that lead into the academic wing if you want
them. Yeah, honestly, that sounds like
a facility problem. Like why if you don't want
people to go in? Exactly, Someone was just
embarrassed by the students and. That's what you're really
getting punished for in the end. Embarrassing.
And my name is Facility Problem. It's actually Lawrence and I
play the Delucas Chophouse answering machine.
And also in the House of Pain. Also feeling none of it for
different reasons. Sneakiest thing I've ever gotten
away with. Picture this, I am 12 years old.
We are at the church lock in. We are playing hide and seek in
the entire church building. Full unrestricted access.
There's a three tier riser in the TV room.
I don't know. You can climb up underneath the
top riser and not be seen at all, looking just like by a
casual glance underneath, you know, even with a flashlight you
just don't see you. I did almost fall asleep up
there and I thought that that would be a problem, so I didn't
do that. I don't think they found me.
I think I just like wandered out probably like half an hour
later. After they stopped playing the
game, yeah, yeah, yeah. Like a good hide and seek.
I'm the best. Stuffed myself into many a
cabinet back in my day. We stringers are small and
foldable, no? One thinks about the basement
window. And I am Michael and I play the
water bearer spigot. And I'm not really a sneaky
person by nature. I've more often been the victim
than the perpetrator of sneakiness. 1 exceptional note
in college is we did have different houses with rivalries
and one of the women's houses did something to our house.
So while they were all out at a dinner, we took all of the
dresser drawers out of all three floors of the dorm and just
randomly switched the all the dressers got the same drawer
pattern. That's good.
So we just scrambled the whole place.
That's. Actually man knowledge.
They had no idea. Whoever came up with that, that,
that guy's a hero. I don't.
I don't know what you're talking about.
Oh. We have a hero in our midst.
A. Hero or the most evil person
that's ever lived or. A villain.
My house had a tendency of wanting to go too far and this
is a prank where nobody's property got damaged or lost.
It just got shuffled. Just implying.
That it was. Pranks.
It was merely an inconvenience. It's time that is correct.
Some of the other pranks I was not responsible for, even if I
was guilty by association. You have just unlocked a memory
in my brain of my junior senior wars in high school.
I, I got a good friend of mine who was a senior when I was a
junior because I hung out at his house quite a lot and for junior
senior, whereas he hit his car in the garage, but I knew the
dogs and that they kept the back door to the garage unlocked.
And so I went in there and I got his car, I wrapped it, I did all
the stuff. We did the whole bit right.
But the dogs woke up and barked as we were like finishing off
the driveway and and you know, they woke up, they come running
out, right? We ran away.
They didn't know it was me and texted me and he asked me, is it
you? And we went through a 30 minute
process at the Waffle House to prove that it was not us.
And he said, yeah, lying the whole time, but we proved it
pretty. Wholeheartedly, that was well.
Done. And then he was like, well, I'm
just going, I have a date tomorrow, I don't need this.
And I said, oh, I'm so sorry. And then he's like, well, now I
just got to clean it up and then I got to go to bed so I can go
On this date tomorrow. Great.
We had our meal at Waffle House, waited for him to clean it up,
and then we went back and did it all.
Yeah. Same fucking thing.
Oh, it's my. Favorite.
Oh man. That's how you win anyway.
I'm sorry that evoke the memory. I do remember now that I did.
I did enlist some folks to help me fill my college roommates
bathtub full of marshmallows for April Fool's Day, not knowing
that one of those roommates had to meet his parents in the
morning for like a meal and like needed to shower.
The whole oh, which I there was, there was no reward in that
tackle. I'm just saying.
Oh, because it doesn't matter anymore.
Do you feel that? It's funny, I had to like figure
out everyone's. No, there is no there is no
remorse in that prank whatsoever.
I'm surrounded by evil. Funny.
Well, my name is Grace Stringer and I think mine is the most
evil because I went last. Well, mine is revenge, mine is
justice. Also happened in college.
OK, a friend that I am, we're no longer friends with so it
doesn't really matter. She never knew it was me.
Anyways, her college boyfriend, one of them cheated on her after
two years with the neighbor. It was really bad, you know
really really hurt her field. Her first boy, first serious
boyfriend. This completely ruined her.
And so me being caring roommate and best friend that I was
thought of a plan of revenge and I knew that this boy was in the
well, what is the Christian group at Truman CFC and the CFC?
Yes, the house that was by the the house in Halliburton.
Had you cornered to my house? Yeah, yeah.
How? Across the street from the crack
shack. Yeah.
And cut my crack shack and the I was going.
To say, Craig, I don't know if you need to tell anyone about
this story. Yeah, Craig, be quiet.
I'm not naming names, but I. Knew wait, hold on before you
tell the story. Do you want me in the podcast to
go from like, here's my sneak? Silence, but.
Hard cut in the middle of the word to us starting just This is
the worst one. And then I yeah.
That's what it was anyway last time what we did was.
I. Know actually that you know,
then the post credit scene, rice itself, yeah, give the audience
what they want right at the end anyways.
It's for the real listeners. That.
Poor boy, not poor. Boy, poor boy.
No, just. He made his own choices.
I just know that I'm, you know, it's not good because it is my
sister who is going to be doing these things, so.
Yeah, I have a very deep revenge streak at a very like sense of
like, well, I, if you've hurt someone of my people, then I
have leave to do whatever I want 'cause you threw the first rock.
So I knew that this boy was going on a CCF trip for the
weekend. It was late spring, almost the
end of school. I was almost going to be gone to
go back to work at Cedars. And part of the story is that
he, he cheated on her in his car.
And it was like a big thing that like, I don't know, I don't
know. But like the car was a big deal
for her, that it happened in the car.
And so I being, you know, no, well, I, because he's a trusting
little dummy, he left his car unlocked and he would park out
on the street. And I, being the clever little
creature that I am, scurried my booty over to Walmart and bought
half a pound of raw shrimp. And I went to the car and I took
my chopsticks and I went into the car and I shoved shrimp in
between all of the vents of the car.
And I put and I put shrimp and I put and I put and I put shrimp
other places to more obvious places.
So he wouldn't think to look for free, so he would.
Think he found the shrimp? That's awesome.
I remember you asking what to do to this boy.
I'm so afraid of all of you. And so remember, he's gone for
the weekend. It is late spring going into
summer. And so that weekend, those
shrimp, oh, they just cooked. And I locked the car to cover my
trash. And I was just like, you know,
and I was very careful to be super paranoid about getting
caught. Not, I don't really think it
really meant no. I don't think anyone noticed me.
But yeah, if you're out there, I'm not sorry.
I. Remember you.
Asking what? To do what, man?
And I and I had an idea and I said ah and.
She she went, she went for shrimp in the vents.
Give him the old shrimp in the vents.
That's really good. I think I told you to put sugar
in his gas gas tank if it wasn't the shrimp suggestion.
I actually think I also took a a frozen fish filet and like left
it on the dash, like very clear, like here's a fish.
So he would think like, oh, the stinky smell is the fish.
But then there were also shrimp everywhere.
Oh my God. My love Josh, if you're
listening, don't fuck with me. I'll fill your car with shrimp.
Fill it. To the rim with rim.
So yeah, that. Now.
So yeah, that's my sneakiest thing I ever pulled off.
And and she didn't. And I, I think she probably knew
it was me. She never asked if it was me
because I'm pretty sure I like it was.
It's pretty Stringer flavored. I think the the story of it was
was that she was also gone or busy and like didn't think the
connect. I think she probably thought
that I was gone at camp already because I did do it very soon to
me leaving to go back to camp so that people couldn't really
like, you know. Confront you about it if they
figured out it was you. Like hey.
Maneuver. Listen, he deserved it and I am
not sorry. This whole plan reeks of the
stringers. Reeks of the shrimp and justice.
It might have been better if we did the shoplifting question.
Frankly, less incriminating. Oh, that's awesome.
And I think the statue of limitations for shrimp related
crimes is pretty short. I'm OK.
Oh well. Also, I was thinking to myself
like if I do the whole cut thing, like who's even the
police aren't going to listen to the end of the episode, so.
Off to a good start. Oh, that was good.
Lawrence's was so sweet it. Was.
He just fell asleep in a little place.
Where we are in our story is split up.
We've got Dill and D Ham in the House of Pain slash fun, though
it hasn't been much of either. They've just sort of walked
through. They got some guns, said the
word of Kimbo about 400 times before diving into the door and
finding branch and ward seat. Yeah, like you.
Weren't in on it too. I was in on it.
I definitely started it for sure.
It's not finished yet. It's not done yet.
The Kimbo. They have flown in guns ablaze
and at the end of guns akimbo. The guts.
You're right. Yeah, no, we haven't.
We're I'm lying on the ground having not shot the gun.
Yeah, and Branch has leapt out of his chair, I guess.
Big, bulky, oversized, like, you know, I use the verb hulked out.
I think at some point, even if it was just to you guys and the
recap, but like he's medicated big, right, like.
And he looks like young Arnold, so he's already jacked.
Right. Think young Arnold, but like
injected with young Arnold. Young Arnold but filled with
young Arnold. So he's like double young
Arnold. Young Arnold squared.
Like young Arnold, but if he had like the bein juice.
Yes, Yeah, yeah, that's actually, that's the, that's the
vibe here, right. Is that it's been something that
he has? Been.
Arnold been forced upon him, and in fact it was like a.
Arnold. Mask and some some sort of gas
that he inhaled and ripped up out of the chair and has left at
you. You guys have this creepy voice
up ahead that has talked you through this, but the place is
empty. Like you can see the game in all
of this, but it isn't like you're not playing that.
You don't seem to have been playing that so far.
We're just in here fighting, yeah.
I mean, it's just, it's sort of like when you guys, you guys
walked into the clinic, you guys walked into Ward A and they were
just sort of ghost towny. Like you could see the like
piles of detritus or mattresses and frames and stuff that create
these. Like what do you call them?
The little gun walls that you can get up behind and like lean
over and shoot. Like they create that that for
you. But whatever you know, you would
need to be using those for has not been present.
But you did a little bit of exploring to find that it was,
you know, abandoned feeling. You still got your guns, though,
So there's something still here, right?
But branches left at you raw. Get them branch, the voice said.
And that's where we left off. Little little freeze frame.
Moment. Good old Barnold.
Barnold. Is this the same?
The same guy that we've been fighting this whole time?
The same mystery wizard man. Mr. Drippy, Drippy.
Mr. Drippy is not the same quest.
No, no, no. Both voices I'm going to hate
listening to, but this one is. Because the recap said it was
the drippy voice. Drippy voice for sure.
Drippy voice, not wizard voice. Wizard voice is.
OK, different, different a lot. And back out on the pinball
board. Yeah, there's gross guy and
Wizard Guy. Gross guy and wizard guy.
You guys already defeated the D, Ham says at three times speed.
Press 1 to look for your cure. Press 2 to guns akimbo.
What was the first thing? Look for a cure.
Look for a cure.
Two, I hope you don't need me to press the button because I'm
over here. I start shooting.
Yeah, murder. Bot 222 guns coming out and
while that is happening also to catch the other two up you're in
a maze. You spigot have used your power
up to capture the yellow ghost that has since like burst into a
flame and it started slowly moving back to its housing on
the front of the crypt. And then you folks, you and
pedal ran into the maze through pedals, you know open your brain
rolls trying to understand the the environment around her.
You have discovered the the the the quadrant, you know, mirrored
quadrant style of this maze. Each quadrant is its own little
area and then that is just. Duplicated right, just turned
around on itself. So now that you know most of
your pathing, you can move throughout the maze.
You have come to a different power up than the one you used
than the one that spigot used to find that it is missing though
it should be here. So that means that it's either
been gained or there's something else afoot.
We know that pollen is missing in the maze having been pursued
is a lot more like active than what is going on.
Like the the blue go the blue spectre is just going about its
security line and Pollen happened to be down that hall.
So she ran away right. It's not necessarily we don't
think pursuing her, but what is pursuing you 2 is currently the
green ghost that has come around a corner down the hall as you
have been discussing this power up a missing in what we should
do and you have turn to run the red ghost still missing off in
the maze that you scared off the first time spigot when you got
the power up right. I guess now, since that's where
I'm at, let's just let's just rock there.
Let's just rock from there. You 2 have turned to run and as
you, you know, move up up to the end of the hallway and turn the
corner. Just trying to create some space
between you and the green specter before we make some sort
of plan. You turn the corner to see that
down at the very end of the hallway, say like 50 to 70 feet
from you, right out in front of you, is the blue specter that
the moment you take the corner spots you and stops.
And like, you can see it setting up to do its wispy scream before
it bolts at you. Yeah, that's not ideal.
And that is where we'll begin. Blue Spectre in front of you.
Green Spectre chasing behind you.
What do you do? Are there any side paths between
US and Blue Spectre? Yeah, probably about that
halfway mark, there's a path that cuts off to the right and
closer into the center of the maze.
All right. Well then I would tell Pedal we
got to go fast and we're going to book it.
Yeah, yeah, for sure. I'm I'm following his lead.
All right, let's do something under fire from the both of you
as you run up and try to cut off the blue spectre.
As you take a few steps forward to begin your Sprint you can see
the wisps of the blue spectres like shawl and and robe hiss out
and wiggle to the sides like they do before it shoots forward
and begins rushing towards it as well.
Yeah, it's not good for spigot because I rolled snake eyes and
I'm +2 which gives me a whopping 4A.
Whopping 4 to begin pedal. I got 9. 9 spigot actually fully
trips up pedal. You make it down the hall.
You're now like splitting the the uprights, right?
You could make it to yourself to the right, but Bigot is back
behind you, tripped up and fell into a heap, and the green
specter is coming around the corner behind him.
You could make the corner if you pushed it.
What do I have? All I have is my glove of hate.
And your brick. And my brick and my, you know,
my eyeball, my prosthetic eye. OK, remind me, have has anyone,
have we seen anybody try and make physical contact with these
specters? Do things just go through them?
Well, I shot it last go round with the with the T-shirt cannon
shotgun with no effect. The ammunition seemed to pass
right through it, but you 2 did notice that when the ammunition
struck the front of the crypt, as it you know, it passed
straight through the ghost and covered the front of the crypt.
That did affect the ghost somehow, like the ghost then
phased to the, you know, left or right and missed you with its
strike. Oh, that's right.
How close is the green ghost to getting to bigot?
We'll say the green, Green ghost is probably about, you know,
1520 feet coming around the corner.
Yeah, Blue Ghost is quite a bit further off, but coming from the
direction of your escape, basically.
OK, so he's I'm trying, sorry, I'm trying to picture.
Yeah, you've got, we can basically just imagine 1 long
hallway with like a couple cut offs, one at the dead end that
cuts off and up right, and then one that cuts off up towards the
blue Specter. You got Blue Specter off way to
your left, and in between you and the Blue Specter escape
hallway, you have Spigot off to your right about, you know, 1520
feet or so, and then beyond him, about 1520 feet, the Green
Spectre who has just come around the corner at its dead end.
Got it. OK well tits I was going to try
and throw my brick to try and give spigot some time but the
ghost if the ghost is 20 feet away I cannot throw a brick 20
feet but can because I just sorry well I guess I could roll
and find out. You know, you know, I, I think
that that like that is a total that like you.
Know that's like I, I. Don't always think that
assumption for yourself, but at least pedal gets the opportunity
to roll. Because if you roll A12 pedal
definitely can throw a brick 20 feet, you know what I mean?
Yeah, I don't have anything else that to stall for time so it can
get back up and make it to me because I'm not leaving them
behind, but OK. OK.
Tulip, you want to give the dice a little a little cat kiss?
Thank you. OK.
Do I have any plus?
Oh, what is this? Is this do something under fire?
There's do something under fire or there is another one I think
that Spigot had used at some point that was pretty cool.
Oh, lay down fire. Oh yeah.
When you provide covering fire, supporting fire, or suppressing
fire. But when you provide covering
fire, allowing another character to move or act freely, this one
is kind of along. I feel like the lines you might
be going for when you provide covering or supporting fire.
What would it? Were there any pluses to it like
for my? Roll plus hard.
Yeah, plus hard I got, I got back to pedal looking at hard 00
dig. OK well I I got a 10I.
Mean choose three. So from this list you get to
pick three of them covering fire, supporting fire,
suppressing fire, or taking an opportune shot.
I don't know if I want to harm it or try and suppress it so it
can't advance on to. I guess throwing a brick is
harming it. I'm just trying to give spigot
time. Totally up to your choices.
Well, make it make sense. Yeah, I guess I'll do
suppressing because I'm trying to deny the ghost from getting
closer to Spigot. So I like I'm running a schedule
stop because I hear the sound of Spigot's body.
You know, tumble, tumble. Tumbling akimbo on the ground
and I I like reach into my I don't know where I keep my
brick, but I grab it and I huck it without thinking.
You know, I'm like, I Frick for a second like Oh my brick, but
then I toss it as hard as I can at the ghost advancing behind
Spigot. You're picking suppressing.
What's the other two? I want to like fold them all.
In Oh Oh yeah yeah, I get to pick three.
OK then I want to provide covering fire for Spigot and
then inflict harm on a ghost. Yeah, you huck the brick it it
goes right through the ghost. You see the ghost get almost
like pulled along with it a little bit, but the brick goes
right through it high up on its head.
It like pulls its head back just a little bit as it goes through
the mist of the ghost. It bounces off the wall and like
hits the ground and tumbles kind of back through the the bottom
like robe, wispy robe of the of the green ghost in front of you.
And it comes to a stop right in front of it.
It casting through it the first time was enough to stop it from
its full scale Sprint at spigot and it rolling back through it
and then just kind of coming to a stop in front of it.
You notice it like tries to move forward back at spigot and it
like hits something in front of it and the brick is just laying
horizontal in front of it, but it doesn't seem to be able.
It like hits a barrier of some kind.
Yeah, I'm going to seize that opportunity.
I also I also yell like run. Yeah, I will scramble to my feet
and booked it for the side passage.
Yeah, as the two of you bolt for the side passage.
I'm like holding onto his wrist or something to make sure he
doesn't fall behind again. We can't have you trip up again.
Because I, I know the paths now because it's a, you know, I've
unlocked the whatever. So I'm booking it either to
whatever is closest either because the, we know the power
up wasn't where we wanted it to be.
So then I'm just trying to book it to the center to get us
wherever the pet the beast is to get out to find the rest of the
crew because I'm sick of this shit.
Yeah, yeah, the blue ghost has made-up enough space in this
time that you have spun to like help like run back a bit, grab
Spigot's arm, pull him back up, throw your brick, what not.
The Blue ghost is now stopped and up and in front of your cut
off and like moving side to side a little bit and starting to
encroach on your two position. The green ghost behind you
unable to progress past that brick at scene, but the blue
ghost in front of you kind of blocking you in.
We need to get you more bricks. Yeah, I just have.
I just have the one. That was it.
You just you did just have the one, though, I will say that as
it flew through the air, right? It looks familiar, this brick.
And that's all I'll say for now. Well, yeah, it's my brick.
It's your brick. Of course it's familiar.
You've had the brick since you woke up.
That's all I know is my brick and my glove of hate.
That's true. I put my glove of hate also.
I kind of just imagine that's on since you've been in here you.
Know. Yeah, yeah, yeah.
That makes sense. You know you don't want to waste
the time to put it on. I'm also helping, obviously
helping stick it up with my other hands, not making him hold
the hand. That's the hate hand.
Well, yeah, you don't hate him. No, just the glove.
But while not blocked off, the blue is encroaching in on the 2
of you and has blocked off your little escape.
Tunnel. Tits Well that was my long range
weapon. What do you got?
Well, I think it's time to ask Norman.
OK, let's see Roll plus weird.
As if that wasn't weird enough. All right, that is going to be a
six. On a miss, it has its own agenda
and act under fire if you don't follow it.
Norman, what do you got for me? You feel a panic hissing
several, you know, whispered voices coming out hard to parse
at first, but they're quiet. They're they're more sneaky as
we've been on topic this this episode and through the hisses
and whispers, it's, you know, kind of turning into almost a
sneak character. I feel like Norman notices
Norman, you know, sees that you're you're blocked in on
either side while the while the green ghost behind you can't get
beyond its barrier, that doesn't you know, you'd still have to
cross it to escape that way. And the blue ghost has you
blocked in on this side. Norman sees that you're blocked
in and don't have a way out. It is the the voices and
whispers kind of compound on one another, telling you to push
your ally in front of the ghost so that you can escape through
that side. Tunnel.
You know, let let let her go first so that she takes the
brunt of the damage, allowing you to escape unharmed.
Oh, Norman. Allowing you to.
Flow past unabated. Spigot what do?
We do well, I'm going to have to act under fire because I can't
do that. No act under fire in order to do
what instead? I'm going to leap through the
blue ghost. OK, yeah, act under fire.
I think it's just to be able to to like.
Do it? Yeah.
Do what it asks. Oh, if you don't just, you're
just acting. Under fire it has its own agenda
and act under fire if you don't follow it.
Yeah, OK, Roll me and act under fire in order to not do that,
but do this. Let's see, do I have any pluses
for ACT under fire? Plus cool.
It is plus cool. So that is an 11.
An 11 you in this case, don't do it.
You don't push your ally in front of the blue ghost, but
instead jump out in front. You feel like an actual physical
restraint almost holding you back, you know, It's like you're
moving through mud more. Like in.
Order to do this, but you jump and you plant your foot and push
off and meet the ghost you know head on.
You just cascade through it and tumble in a in a heap beyond.
But in this transition phase, you feel a a deep, deep sadness
just Pierce your heart deep in you as you tumble in.
You might even come up sniffling, tears already just
rolling down your face. You take two psychic damage as
you tumble through the ghost. Oh, OK.
And it probably immediately turns on you and it's wispy
tendrils begin to fill up the hall pedal.
You see this occur in front of you.
You see Spigot have to like fight through that butt jump,
ultimately attempting to sort of just like tackle the ghost,
almost like grab it, right? I would imagine.
Yeah, arms out. Arms akimbo and any arms akimbo,
we're the ghost. Can you say akimbo?
Yeah, and that is where we're going to leave this.
Actually, before we do, you're, you know, we're in this moment.
Pedal. You hear the clicking and
cocking of a gun behind Spigot. Spigot.
You hear the same, but much closer.
And you turn to see Pollen like prepping a power up on her arm,
aiming over your head at the ghost.
OK. And we cut over to our boys in
the House of. Neutrality Bang Bang Bang, Bang,
Bang, Bang Bang. House of Neutrality.
Guns going off and branch in the air you 2.
Do we just open fire and murderbot?
Yeah, he pressed 2. That's true.
That's yeah, sure. Dill squeezes off 3.
Dill squeezes off 3 that. Is.
Something. That's how you talk about
shooting a gun. I shot a gun once, I know this.
Well, three each. No 3 total bullets.
Two from I'm not going to count bullets in your gun, left,
third, left, right, left. Okay, are we doing something
under fire or are we laying down fire?
We're just we're shooting a dude.
Yeah, it's just, you know. Why is it always so cryptic
about just dealing damage? I mean, if you're just trying to
deal damage, do something under fire, OK, that is this.
This is the ultimate Just do it. Lay down.
Fire just gives you more options, right?
If you want something that isn't, just do damage.
Do you want Murder Bot to make his own role or be an assist
role to me? I could definitely support
Murder bot. That's up to you.
I'll say. Do you want Murder Bot to be his
own? I I did, I think make it up
stats for him I. Just I think the murder bot's
going to just roll and assist for me.
OK, so he would get a + 2 because that's my history with
him. Or does he have his own history
with me? Oh, he's got his own history
with you, I would imagine, which I'll give it a all Started at A
at a. 1. At a + 1 for you, he.
Lived his entire life inside his body.
Yeah, or you found him. You know, we haven't figured out
when you found him yet, but. Three sessions ago.
Part of his. Life anyway.
Murderbot got a nine, so it opens itself to danger or
retribution and helping you, exposing yourself, yeah, or
cost, which makes sense. We're all in this combat
together. But it still helps you.
So you get your, you get a plus one too all.
Right, you know what? I will lay down fire with my
bullets. Squeezing off more than three?
No. It doesn't.
It doesn't give you about. Oh, no, yeah, on a hit, this is
a hit no matter what. This is just the additional for
7:00 to 9:00. Yeah, you get a + 1 and
squeezing out three and you're doing something under fire.
You're squeezing. There's about 3 laying down
fire, right? Roll plus hard.
I'm going to try and and keep something bad from happening to
Murderbot. Oh, OK.
I like this. I like this.
Yeah, yeah, because I one of the options here with with laying
down fire is letting someone else do something freely.
So I'm going to see if I can do that really quick.
I like that. So with murderbots plus I got a
12. And you're just doing damage.
Yeah, I just want. I'm squeezing off 12.
Cool, let's all do something different.
I got A7. Well.
I got a 7, so that lets me choose two, which is one more
than I needed. So I'm going to provide covering
fire on Murderbot to act and then I'm also going to take an
opportune shot on an enemy within my reach.
So my my method of distraction the the guy from hurting murder
bot is just shooting him. Just just aiming at him instead.
It's very distracting being shot I've heard.
It definitely has to be because you you know, I think you're
provide covering fire choice. Just let's murder bot go without
harm. So we basically just ignore the
fact that he opened himself harm by helping D him who is just
opening. Thanks for saving my boy.
With knives flinging this little arms forward and from the
ground, I guess horizontally. Arms they.
Fly up and you got a 12. You're just you were just
rolling for damage there. So you do it, you do your two
damage. What I will say that with this
is that some of them seem to just like flick and bling off of
what seems like hardened skin. Some of them stick right in in
between, like in between the muscles, you know the ones that
hit just kind of stick right in, but the muscles continue just
like they seem to be hardening, providing him some sort of
natural armor. Dill you you you know you're
firing your gun sideways similarly, right.
The bullets probably more slipped through, but you're
still dealing with the same thing.
Some of them just like skate right off the shoulders,
especially like the the upper pecs because why wouldn't they
and Branch just comes down a top or towards the the two of you
rather than turning towards murder bot.
Murder bot is able to take up circling around the side just
trying to shoot at Branch. Though Murder bots guns seem to
be of a lower caliber and he doesn't seem to be gaining too
much traction with the shots doesn't seem to be stopping him
222 he says as he's just what is it laying off 12 or whatever.
But branch hits the there in in front of you about 10 feet.
There is a a barricade that might have been the word I was
going for that. You know you would normally hide
behind and peek up over and shoot at maybe someone shooting
you or whatnot. But Branch comes down atop that
and lands on it, and you see it compress a bit from his weight
and force and. He bounds off of that, doesn't
seem to have slowed down so much from the knives and bullets that
have hit him, just kicks off of that and rockets towards the two
of you. Or we'll say at D Ham, 'cause I
bet you guys did you guys guns akimbo the same direction just
over one another or. Different opposite, opposite
directions. It was AV formation.
OK, perfect. Just wanted to make sure then
towards 1 and that's gonna be Oh well, you did the distraction.
So towards the distractor that is Dill towards that side of the
V, OK, we'll say Dills in the the middle after everything like
D ham went around the circle Dills way.
He doesn't know that I do way more damage up close than range.
He doesn't know you from. Adam.
He will soon. He's coming.
Oh wait, that's my homie. Yeah, that's a fact.
You will soon. And then oh wait, oh wait, I
supposed to like that guy. You know what?
In a flickering in a flickering heartbeat, the other one takes
command, recognizing that this is not like a full, a full ass
foe. This is someone that we need to
neutralize as quickly as possible.
We see Dill's fist turning into a spike and the other one's like
no no. No, Yeah, the one hand turns
into a spike and the other hand comes over the bike and pushes
it back down into a hand. And then he takes like a, He
takes like a, a Tai chi stance and he's going to going to roll
to just like we're both inhumanly strong.
So I feel like I might, I might be able to like just jab in
there and still knock him out. OK, You pop down into a Tai Chi
stance, ready to just get them pressure points.
This feels like a do something under fire, I'd say.
Or is there a way that we can? Yeah, I don't know.
Because. Because it doesn't sound like
you're just trying to do damage in this case, right?
I suppose I'm not. I am trying to knock him out.
Yeah. I don't see anything here in the
in the battle moves that specifically feels like.
Subdue versus harm. Yeah.
So yeah, I could see. I could see rolling plus weird
because it's another one thing I see rolling plus hard because
I'm using my inhuman strength. I could see.
I think maybe it's a single combat we except after you
exchange harm, we don't. Do you prefer to in the fight
now or fight on? That's not I mean like we're in
the midst of it. So I guess unless you don't want
the fight to go on, then you can escape it.
But that's a different, you know.
How about this? I'm down for single combat.
Where can my instead of inflicting terrible harm, can it
be subduing him? Because I imagine that I'm then
risking terrible harm to myself. Yeah, I don't.
I think that you could probably like we could put a bullet point
point on here. That is you stop them in their
tracks. I think it's going to take more
than just like 1. OK, yeah, I know for sure, for
sure. Roll to like stop him, but you
could I think that the another bullet.
Point I can make these roles to give it a shot.
Yes, I because I do like this and I like I kind of kind of
like the way that single combat is like filled up because it has
focused in on you. And just for those of you at
home, this is when you do single combat with someone, no quarters
exchange harm, but first roll hard on A10 plus you get both
things, which is in this case, we're going for an additional
bullet point and we can discuss what this is along the rolls on
a 7:00 and 9:00. We pick one, but well, again,
see how this goes. Not hard.
I'm hot and weird. OK, yeah, I'm going to try and
hit a nerve cluster, but I'm also going to try and poke his
windpipe open. Take that, Schwarzenegger and I
rolled. I rolled a I rolled a 13.
OK, wow. Bye, Barnold.
Explain to me what you do and I'll explain it's to great
effect. So you have Grant just barreling
for it? Well.
If we're going to do this, if we're going to do this is good.
He's just battling towards me, coming in with a full haymaker,
charging into to smack me and I'm crouched down with my with
my hands up. And you know, because we said no
quarter, they're kind of going back into points.
And as he as he comes up right on me slow motion camera, I grab
one bicep, jam my pointy Shiv hand into his neck and with that
momentum like hip, slip him over and just slam him into the
ground. And then I suppose if it was no
quarter, I would just like start punching on him.
I'll tell you what that would subdue me that.
Would I'm out of this fight? Yeah, you hit the point up and
into in between this like that little like opening down at the
bottom of your throat and above your collarbones where it comes
down to AV in the middle. You know, just like right up in
there you meet a lot of resistance.
You do not, Pierce. In Oh no.
But you do flip him up and over and slam him onto the ground.
A lot of weight behind it. But you can lift that 'cause you
can lift, you know, things that humans couldn't in general.
Just all the more force going into him hitting the ground.
Yeah, in this case, it's like if I, which I would be wild to do,
you know, but if we were just like standing there and I tapped
your throat, right, you'd go for a bit.
But I didn't damage your throat, right?
It surprised you. It shocked you?
Well then I'm definitely going to keep punching his face.
Just lots and launches Dill fists.
Just just all over until he makes me get off.
And D ham. You roll to a stop having thrown
12 knives. The giant mountain of meat is a
top. Dill.
Dill is a top. Sorry.
The China, I'm just, I'm sitting on his chest.
I imagine he's very big, so I'm just sitting on his chest.
So if you want to do, if you want to get at lower body at
all, be my guest. Can I tell that that spike fist
did not pure skin? Yeah.
OK, that's pretty bad. I think I would like to open my
brain in the hopes that I can maybe ascertain through the
psychic maelstrom whether or not there is some sort of reversal
to this effect. Like is this is this part of the
wizard's virtual reality or is this like?
Science. That's a great, that's a great,
great quandary. I've got a nine A9.
You open your brain and try to feel around through the, I don't
know, I imagine electromagnetic waves coming off of people, the
electricity produced by the way that they're, you know, when a
brain creates activity or when muscles move between 1:00 to
another, They are, it is so minor and minuscule, but that's
probably how you're making these connections.
I think what you grasp is that they've given him something.
They've done something to him physically, to his body.
It's not so much as the, oh, the sort of reality bending around
you. Or you're not.
In an actual. House right now, but you
definitely feel like you are in the barricades.
They're as real as as they could be, but you know that you're in
the mall, the Green Brook Mall and that this is all powerful
control of that. This isn't quite that this is
this they've done. They've given him an actual
supplement or something toxin of some kind to do this to him.
But I think what you do also. I mean, I guess.
You find that he is in a just enraged state.
Just in completely enraged. There's not any like empathy may
be going through there at the moment that's all sort of just
been locked down. So you're saying if we calm him
down he'll go back to being regular branch and then we can
have a Hulk friend? I don't know I'm that.
That's what I'm saying. The stuff I said that's what I'm
saying. The stuff you said I don't know
you got. To say that realize these
things. Dill, he's mad Dill he's so mad.
They gave him a mad drug. A mad drug.
Make him happy. Press 2 to make him happy Press
3 for a jaunty song Press 4 to find the antidote 3 What was 3
again? Jaunty song?
Well, I'm looking for the cure and I'm looking for the cure and
I'm digging in this closet. Digging in this closet.
And I'm digging in this trash can.
Digging in the trash can. Oh, that's.
What about joining in? The snare is a gunshot.
I'm really into that. I do.
I do have a thing I can do because I'm right on top of him.
So like I can if I don't know if that's.
Rocking like a baby. You know it's worth the shot.
It's worth the shot. You have responded to his basic
attack. And so now I would, you know, I
think as we've gone so far, it is.
Well, there's always a lot happening, you guys.
It's like more of your action to take, OK?
The goal here is because I know Pedal and he's related to Pedal,
I'm going to mathematically prove to him that Pedal is safe
and in my care, and he should chill by telling him everything
that I know about her various dimensions, her habits, her
traits, her quirks, the deep dark secrets that she reveals
only to the piercing eye of the other one.
I'm going to tell him everything that I know.
I don't know those. You know, I don't know,
whatever. I've got everything I'm just
going to, I'm going to vomit it all onto him and I'm going to
grab his head and cling to it while I do that.
And so if I have to make a withstand rule to try and ward
off some sort of retaliation before I can deliver that that
speech, I'm here for that. Or if I'm just going to make
that rule before. No, I like me.
I do like both of those. I like a withstand because he's
definitely going to try to like reach an arm up and just grab
and fling you right? That would I'm gonna hang on to
his head like a like a dreadful monkey.
So first roll plus hard. I really like this this this
train of thought here. With Stan is that plus hard?
That's great, 11. 11 You resist the worst of the effects.
He grabs you but you screw his fingers and stretch backwards as
he tries to pull you. You do a bit of a stretch and
then you pop back into place as he can't quite get that grip and
then. Look him in the eye.
Roll plus history with pedal that feels like the best up and
down. For your connection, way to go,
way to go, Game Master. That's that's a great mechanic.
What is my history with? Unfortunately it's a 0 bad, but
it's really. Well, you know the the dice.
It's a bummer it's a + 1. The dice will dictate, you know,
one of us was handing out plus ones.
What does that represent? So I'm gonna, I'm gonna take an
experience that's a six. I don't know that anyone can
help me. So yeah, no, I, I muzzle, muzzle
velocity lies just all falsehoods, but very fast.
There's probably a little bit of your adventure, right?
You've been on some somewhat of a dress.
Describe me. So many that some of them are
true. Right, right.
There's definitely to the adventure that you're putting in
and I think it it kind of it it branch does react to you
beginning to talk about pedal, but it more so just makes him
angrier. Rather than it with one hand
trying to pull you off, he starts trying to grip.
It's not, yeah, it's not a description of who Pedal is as a
human being. It's a description of what Pedal
has been up to since she arrived in in my presence, which isn't
actually pretty. Particularly true to whoever
Pedal was probably. Yeah, I, I mean, I, I think he,
you know, it would be easy to assume he could think this is
just all lies, you know, like they're just trying to get up
under his skin or he's in an enraged state anyway.
And it only seems to be triggering worse now that you
have mentioned pedal. But you it has like it got
through. It did make things.
Oh. Man, Cheney was working.
Just fine. Yeah, he's gripping and moving
you, starting to like squish you off of him, able to breathe
again and gaining hold. And D Ham and Murderbot are
around him, ready to close in as we transition over to the now
trio Bigot and pedal in the hallway.
There's a blue ghost and Pollen is there with her power up, the
one that she would have gotten from this area.
And she says, found you just in time.
I'm I'm here, I'm here. And she just lets it fly and it
flies right the the net of light, right net of white light
flies right over you. Spicket would get out of the way
so she has a clear shot. Yeah, in that, that net flying
like towards your head, you duck and like roll like fireman's
roll to the side as it collides with the blue ghost and
immediately, as we've seen with the yellow ghost, starts
compressing it down into the size of a shoe box.
This opens up the hallway entirely.
You hear a shriek of there's a little bit of fear, quite a bit
of rage from the green specter behind you as it is striking
against whatever barrier has been put up in front of it has.
And then it strikes one last time as pedal again I guess
helps Bigot to his feet, and the three of you, with Pollen in
tow, begin running into the center of the maze.
As you cut the corner you can see the green specter stops and
fades back around the corner it's next to and off into the
maze through a different route. OK pedal, can you please roll
Plus I need to find it. I did a oopsie last time I meant
to avoid visions. This time I didn't, and I
realized during their turn that we didn't have a vision.
So roll plus cool as you run into the maze. 10 It's a good
roll. I know these are These are good
dice. I'm rolling onto the Bob's
Burgers books, and maybe that's what's helping me.
And I'm going to hold one which I add to the list, I think.
I believe that now I am at 4 because I've been getting a
buckload of them. If I have three or more, I have
to spend them. You cut around this corner and
into the maze. You have the the the wall moving
quickly by you, the bricks, you know, sliding behind you and out
of out of sight as you guys run, take a corner, run, take a
corner. I will say that probably pedal.
You're moving the quickest. You're moving like you're just
almost doing it automatically as you begin to get distracted by
this vision of the moving bricks.
And in front of you, spigot pedal is just head down like
dead sprinting. You guys are following.
You know, she's leading you back to the center of the maze, but
she's quiet. Pedal the wall stops moving and
it is static still. You are looking down at a hole
about the size of 10 bricks, but you're still in the maze.
It's this this wall you've been looking at the whole time, and
next to you is branch. He's got a look of, I don't
know, like attentive, attentive fear on his face as he you look
back and you can see him just like the not frantic.
He's he's like in the in the zone, but he's actively watching
your back as it like both down both sides of the hallways.
He's got a a sawed off like T-shirt cannon shotgun.
It's like 2 T-shirt cannons put together and bound in the middle
somehow that he's got this like weird pump action thing going
on, all of course made out of T-shirt cannons.
But you are filling in these bricks in this wall at some
point in the maze and as you go to slide in the last brick, you
decide not to and instead slip it into your bag.
You know that there's this hole in the wall and you have hidden
something behind it. If you can find that hole in the
wall, it's maze. There's something there.
Your visions, you feel like, you know, maybe guide you there
mechanically, maybe through like some sort of open your brain
roll, right? Just kind of like leaning into
that vision. You're not quite sure where, but
you know you've hidden something in this maze.
That's where that brick came from, the one brick you left out
so that you can mark the spot for yourself.
Stick OK. And the three of you run you the
ever present rumble of the pack beast moving through the maze.
It's multi tonal screams sort of echoing throughout.
You can't even quite tell its location anymore, but you're
moving towards the center. It's on your team, but you know
you'd still want to know where it is.
As the three of you cut a corner and around and into the center,
what you see is the front of the crypt along with two lit flames.
They are brightly lit and they seem a relaxed flame, not so
active and aggressive as they seemed in their sconces before.
The yellow flame and a pink flame just sit listlessly in
their their sconces and I think by this point you guys enter and
you like stop kind of scanning the situation in the blue flame
that had just been captured. You know, as you guys ran zips
over your head moving much quicker and smashes into its
sconce and then just goes into a relaxed slow moving flame.
Three of these sconces are lit up on the front of the crypt and
behind you. I guess you still hear the
anguished anger of the green specter.
It's not even with an eyesight like you guys got a little bit
of distance on it. I'm giving you just a bit with
your all your good knowledge roles.
You guys have, you know, understood the maze, etcetera,
etcetera. What do you do here in this
space? I would say we should check out
the other two quadrants where we have not pulled power ups from,
but that's just me. Are there 2 quadrants?
Because I thought we went to one that it was empty and then
Pollen had one from the reduction that she came from.
So that means there's only one power up that we haven't found,
right? Oh, that is true.
Could be. Or did Pollen get that one that
we saw that was already gone? Yeah.
Is that the one that she just used or is that?
Yeah, you guys probably communicated that in your in
your run, you have the one that Spigot used and you have the one
that Pollen got, which was the one that was just missing when
you guys arrived. Got it.
OK, she. Looped like back in around and
lost to the blue ghost which then came across you and it's
security pathing. I think the goat, the ghosts are
scared the pack beast, right? The ghost scared the pack beast.
I mean, in Pac-Man the game, the ghosts are scared of the power
ups, right? Yeah.
Yeah, yeah. They pick on the the beast until
he's got a power. Up.
Got it. What if we gave the beast a
power up? Well.
That would be awesome. He deserves it.
So we could find, oh, sorry, well, we could find a power up.
And then if we give it to the pack beast, who I seem to have
at least an understanding to not cause harm to each other, that
maybe if we give him the power up, he can go finish off the
other two ghosts and we can find the find the others in the House
of pain. Only one sconce remains unlit.
The 11 of the ghosts that had gotten scared of Spigot and ran
off when he found his power up. Its sconce is actually lit.
So maybe the packed beef did get a power up, but we don't know
which one. Yeah, which quadrant it which of
the two it's missing from? So it's just a roll of the dice.
What do we do, gang? The green, we'll say the green,
the green specter. You start to see it's light
coming around the corner. It's starting to to close in as
we're trying to figure out what the plan is.
I would say we move towards one of the two remaining quadrants
and I'm not particular on which one and left Pedal or Pollen has
a particular instinct on which way we should go.
Yeah, if I can, if I can ask a mirror, make a ask a suggestion
from the other side of the the 4th dimensional wall over here.
It feels like there's got to be some way for pedal to get a bus
plus one to a roll to know things about the Maze from
having. Built it she does.
She knows the whole layout. I know the layout, I don't know
where the power up, which power up is missing?
Would you not know where the which power up?
Which light goes with what power up?
No, the power ups are just. Imagine the power ups are just
like white light. All of those lights in their
sconces are a specter that has been returned to the sconce.
OK. Yes, yes, they have basically
cleared half of the maze of power ups between the three of
these people. The other half of the maze the
PAC beast went into and they they wouldn't know off the top
of their head like did it go, you know, to the northwest one
or the southwest 1 have? They asked it.
They haven't seen it in a minute.
It's just roaring off in the maze to let us know at the
presence. I left my pack beast whistle at
home so. Maybe you can remember where you
left. She had a lot of options and she
chose Brick for some reason. Can can I roll to find my pack
beast whistle? Roll this roll to summon the
Pack beast. No way, if I can't summon my
car, how come you can summon the pack beast?
I'm just kidding. You can't.
That's fair. That's a good point.
You give me an open your brain roll to like.
The commune with Pack Beast, Yeah.
Yeah, yeah, yeah. It's I I think just to like
leverage your past knowledge and current knowledge of Pack Beast
to get ideas. Thank you Bob's Burgers Book
that is a 11. Wow, the Bob's is a great place
to roll with these. Also good dice.
So 1 you do know for a fact that you've only like your team has
only been a part of and pollen probably confirmed like what
what you know, you probably get exchanged a little bit about
what happened in between the time you guys were met up.
Your team of three have taken out two of these ghosts, which
are in their sconces. The pink 1 You have not you are
not a part of taking out, but it is back in its sconce.
You know that the the pack beast is really only run running on
it's like 1. I don't know if derivatives the
right word, but it's like one mission.
It's going to get that power up and then it's going to come back
and find the ghost. So depending on where it got the
last one, if you think you can, you can beat it to the power up
stage. Like whichever 1 you want to try
to go for, northeast or sorry, northwest or southwest, one of
those power ups probably remains.
The beast has probably gotten the other one.
So we're either guessing and we're hoping to make it there
before it, or we really just need to distract the specter
while the beast makes its way here, right?
I think we should let the beast take the glory.
Or escape from it like another distraction would be running and
letting it chase us while the beast tries to hunt.
But like, either way, I think you're you're open.
Your brain lets you know that it it the beast is probably going
for the power up and we'll probably be back.
We just have to not fall in that time, right?
All right, so from what I remember, the beast's soul, at
least it's conditioning is to get these power ups and to take
out the ghosts. If we just bugger out, we can,
the beast is going to find that last power up and it's going to
take care of that last ghost. Like that's just like
inevitable. Now that we've freed it, that's
what's going to happen because that's it's trained.
It's, you know, conditioned to do that.
So we can either try to find our way out of here and find the
boys, or we can just distract the ghost you.
Guys. Actively need the.
Solution for the puzzle like you need the key from the victory.
Yeah, we gotta have. Oh yeah, yeah, yeah, Key.
Please bugger out and ditch the idea entirely.
That would be. Fucking.
Pedal choice. So pedal does just lean over and
be like, let's get out of here. Pollen, that that's what Pollen
said. Pollen's like we, no, we need
the key. We need the key from women,
right? Tits All right, Fuck.
You're right. All right.
Sorry, I got lost in the sauce. I apologize.
Let's. Get the fuck out of here.
This sucks. Pollen's like, yeah, but I.
Hate it here. Fine, yeah, shit, fine.
We'll get the fucking key, God damn it.
Oh. Man, I think to punctuate that
pedals kicking a rock a upset at that and the green ghost comes
around the corner. You see it in full front like
view right. It's about 30 feet off and
around the corner and it's zooming towards you.
The final ghost of Four in its flames, if the sconces are to be
trusted and. Double tits.
We are going to transition over to D Ham and Dill, still a top
branch. He's starting to gain traction
and pull you further off of himself with each like taffy
pole that he's attempting. What are the two of you do?
Oh, obviously. I can't believe I didn't think
of it. The thing I've never I've never
deployed before. It's time for narco stabs.
Narcos ABS narcos stabs. I hate to be the bearer of bad
news. I thought you're gonna do the
Reese's puff Reese's, but he. Broke your Narcos stabs on the
first pinball game. All both of them.
No, I can give it one of them. I can give it one.
Of them, only one Narcos stab. I imagine they're one shot
friendos anyways. We'll see.
You have them in both of your hands and you you ruined one of
your hands worth of them, so you have the.
Other makes complete and entire sense, yes.
Nice. OK.
So I take my my remaining narco stab and I I narco stab the
governator. You're pinned to top and give me
a do something fire but get an additional plus one because you
got them pinned. So roll plus cool plus one.
OK. You see Dill's finger like
peeling back away from a narco stab as he tries to go in.
What do you you or do you just like?
Watching they're in my forearms like Wolverine, that's gross.
Oh, that's right, that's right. Like Wolverine, but this in the
back of his. Well, no, they they come out of
I guess like Marine's son Dakin out of there.
They come out of his fore. Yeah, gross.
You narco stab it like a little it.
The injector probably just shoots out of your wrist, right?
As if we're closer to taken. I imagine I'm just jabbing it
into him, you know, if I can't, maybe into his armpit if I can,
but sure. If I can't just wherever.
Wanted to see if are do you just like watch this go down D ham.
I kind of want to like push what?
Like help him. So you so you do the wind up for
the narco stab and then you like send it out and then like I kind
of want to like do a running jump, put both hands above my
head and in sort of like a dunking maneuver help you push
this narco stab into this man. Well, you know what?
And then, and then up from behind me.
Who's that? It's murder bot for the triple
alley oop pressing his little guns onto my hands.
Who better than pressing onto your hands?
So wait. Dill put Dill and you come
around and just smash it. Teamwork.
So wait, Murderbot is shooting his little guns?
No, no, no, not shooting. He's going to push.
With his gun? No, he's just pressing.
Yeah, OK. He's just.
It's a triple push here. I was like, oh man, is he just
going to shoot through your hands?
And then shoot through my hands and then into the narco.
Stab this and then going to shadow.
I wouldn't put it past the little guy, I'm just saying.
We're Neurolink right now. He's.
Locked good. I wouldn't put it past him
either. OK.
Well, full Full disclosure, I need it.
I rolled the. Six.
Oh no. Good.
Because I, I'm imagining what we're going to orb.
That's not good. But we get some other bonuses
here. We get one dramatic role for
Yeah, right. If it's nothing, if not drama,
we get a help role from D. Ham, 11 and.
D Ham, you're going to get a + 1 but great, that's a 12 on your
help role because of murder bot, right?
He's just doing his help, so he's going to jump in and push
with you. I'm not going to worry about a
role for him right now. So you add an additional one,
which brings Dill up to seven. The three of you together are
just you can't get it in the armpit.
He's thrashing way too wildly. This says S harm.
What's S harm? Done harm, Super harm.
That's exactly what we. Wanted special harm.
Right. No, Yeah.
So it's a 0 harm, but you are able to get it just under the
skin. You weren't able to get it into
like a vain point, right? Like, but all No, no, no, I feel
like I've seen enough shows where they just sort of jam it
in and. Yeah.
I mean, he's so vascular. Right.
He's vascular. I don't know how you could have
missed names but somehow you jam the narco stab in triple teaming
it and push it just right up next to a vein and you get out
what you can before his thrashing pulls his arm away and
like. Shown in finale, The Three of
Us. We've been through a lot the
last couple combats. Like the fucking Vietnam flag.
It's not. It's World War Two.
I'm so sorry. I was going to say, yeah, I was
like, like, wait, what? Leave it in, it pops his arm out
and elbow and is able to get enough like in between you and
him to like wrench you off of him.
He attempts to get up but drops back down to a knee.
He's like stumbling and trying to force himself up to his feet
but it is like going through him slowly.
It doesn't seem to done him knock him out like it did the
first dude for a few rounds. Or like you know it would if he
wasn't so overly. I don't know, like roided out
almost at the moment, but it is affecting him greatly.
He's just going to it. It's it's almost like bull in a
China shop kind of attack now. It's not like direct and
aggressive. It's just like he drops to a
knee and then it's just going to swing a big meaty fist behind
him. But it's kind of clumsy.
And you two were able to scatter or jump over or dodge to the
side. As the meaty fist kind of swings
past. He stumbles to the side and
tries to bear down atop you with a couple more clumsy attack.
What are the two of you do? I have an idea, but it's.
Really dreadful. Let me inspect my gear.
Let's see here, OK? The concept for my idea while
you're looking is that I feel like we've inflicted a lot of
damage to this guy, and we've also inflicted drugs, I suppose,
or stunned, and they're narco stabs, so they're drugs.
We've drugged him and we've beaten on him, but he's still
not dead. And so we need to come at him
with a third type of damage. And so I was sort of thinking
like psychological damage, and I thought perhaps it was finally
time for me to roll plus Hot. I.
Can we both? Roll plus.
Hot Charlie's Angels. We even have murder bot Murder
bot trying to squeeze the the the little tubes into muscles.
Oh my God. You'll never defeat us.
We're so hot, hot hot hot hot here for trouble and make it
hot, hot, hot hot. Did somebody want to roll hard?
222 Press 696969. Oh.
OK, Is it a distraction? What's your play here?
A Go aggro I. Mean what is it?
It says seduce or manipulate. Yeah, seduce, seduce or
manipulate. I'm just if Dill has any better
idea. I'm here for it.
I've just been trying to, you know, process what I feel.
Like both the comedy of the situation and also this weird
train of logic that I have. You won't be able to process it
and he'll he'll just short circuit and go down.
Murder bots on board I guess. I could just like.
Lick his face. That's just if Dham wants to be
fully on board for a team hot roll.
I wanna do a team hot roll. Team.
Hot roll. Yeah, okay, Hell yeah.
What happens at the end of the action movie after they've
fought through battles and trials and tribulations?
You win with a stupid sex joke. I'm gonna, I'm not gonna lie.
Murder bot got a natural 10. I also got a natural 10.
Oh man, I haven't rolled OK. Murder bot I don't think has a 0
on his hot. 0 on murder. Murder Hot what?
I have a -1 on my hot so it's only a nine.
I have a + 1 to my hot which brings me A7.
Also mark experience if you have a checked hot.
Oh yeah, I sure do. I'm sure gonna.
If you're checked on, not. The only reason that I.
Definitely not the only reason. Really that my brain is just
cooking trying to find a horrible a horrible description
for this scenario. I mean, let's see, mostly it's a
medium success with another outstanding success.
Yeah, all right. You know what with A7?
Actually a long slow drawn out lick with just the longest.
Tongue I can. Produce just all over, you know,
front to front to back, behind the ears, all of it gross.
You know what it's it'll sure distract him from punching.
Me while Murderbot and D Ham make sexy music in the
background. Any music, any money somehow
made from this podcast will be going towards my therapy.
Anyway, yeah, as I think it's at least going to stop them fully
in his tracks. There's a moment I think, I
think the like overwhelm was a good verb you used at some point
just like freak out his wires, right?
Like everything together is just jarring and.
And I headbutt him. And you headbutt him.
Yeah, I think that branch as you're like tongue leaves the
head wrap around his head. Branch drops into a seizure and
falls into the the ground, arms flailing out to the sides.
You know, striking A barricade, sending it flying across the
room. Full blown head tilt seizure
here. I look.
To D Ham and I say I think this counts, give him a thumbs up.
You you know it does because D Ham's points are just like
ticking up a bit. Oh no, that's not what I meant.
We cut back to the other two in the maze, Green ghost
approaching the two of you. 3 of you really spigot and pedal.
What do we do? We're waiting for the Pack
Beast, so we just need to lead Greenie on a bit of a chase
around until we run into the Pack Beast.
So I would say we sort of take off to the northwest, but then
we can loop back around into this room and just kind of keep
running it in circles until we encounter the Pack Beast.
What do you think? Pedal?
Yeah, Scooby-doo. That's right.
Yeah, that makes sense to me. Let's go run and open some doors
and shit. Thanks, Scooby-doo.
You bolt for the northwest area to make this loop around back
into the center over and over again.
As you start taking the first corners, you are dismayed to see
that the green specter has increased in speed by a good
50%. Those corners are no longer a
problem for it and you guys did have about 30 ish feet on it as
you started running. But even by we'll say like your
first loop around it is right on your tails and as you enter back
into the center, like you guys are having to Sprint for it, you
know, like every step of the way just hard running.
And I think Pollen is the one in the end that trips up and falls
and immediately the green specter is right over her.
What do the two of you do? Oh man.
She shrieks in a bit of fear as it is over her.
Everyone needs to stop fucking tripping.
Pretty morbidly curious what it's going to do.
Oh I'm going to draw my pistol and fire even if it goes through
it to hit the wall because hoping it'll get that same like
weird effect where it moves off of her.
Love it. Let's give me lay down fire.
OK, at the same time he's doing that, I'm going to put on my
with my hand that's holding, that's wearing the glove of
pain. Maybe that'll protect me a
little bit. I'm going to try and like see if
I can grab a part of her and like yank her from underneath
the ghost. Wow, he's shooting the ghost
away. Yeah, I think there's Stand
Overwatch. When you stand Overwatch for an
ally role plus cool on a hit, if anyone attacks or interferes
with your allies, you attack and inflict them harm as established
as well as warning your ally. No, that's more of like being a
sniper and watching. Thought there would be a cool
thing here for you. Might just be Deuce.
Oh, seize by force? Yeah, but but the thing you're
seizing by force is pollen rather than like the ghost,
right? Yeah.
Yeah, so you roll plus hard and also you roll plus hard, Mike.
Yeah. So that's a nine for me, but a
-, 1, so that's an 8. On an 8, you choose to provide
covering fire, supporting fire, pressing fire, or taking an
opportune shot. And I got a 7, you got A7.
Yeah, I want to provide cover fire, allowing another character
to move or act freely for pedal, and then I guess suppressing
fire, hopefully trying to prevent that greenie from acting
freely. So I'm hoping it's enough of a
distraction that Pedal can move freely to get to Pollen, and it
distracts the green Specter from being able to move freely.
Yeah, OK, pedal. You get to pick 2 from yours in
Seize By Force, which is taking definite hold of pollen,
suffering little harm, inflicting terrible harm, or in
press dismay or frightening your enemy.
OK, so if I don't pick taking hold of pollen, am I not going
to get up? Am I not going to be able to
grab her? Yeah, your goal here is to take
definite hold of it. In this case, when you fight to
keep hold of something, you have, instead of choosing to
take definite control, you can choose to keep definite control.
Either way, it's the same kind of situation.
OK yeah, well my goal is to get her, if I can, out from
underneath the ghost and like semi up on her feet so everyone
is done being freaking prone in this maze.
Yeah, I think we'll we'll do it a use, maybe a you suffer a
little harm like you do it quickly and you feel a wisp of
that fear pulled off of you as you like.
You're able to pull pollen out from the full blast of what what
she would have taken. We're going to say you take one
psychic damage as you take the brunt of that, just a little
harm. But you do.
You pull pollen up and onto her feet.
You feel that twinge of fear spigot.
You take aim at the green ghost, but then your eyes train through
the ghost and you see the sconces on the wall.
The other three lit and you take fire and you're a bullet hits
the empty sconce where the green should be housed and you see the
green just phase like into the left, smash into the wall a bit
and phase back into its place before it.
Like I don't know if it was more of like a sentient being.
It would like shake its head and like gain its senses before
diving back at you, but you get that sense from it those sort of
gaining its its senses. The three of you take steps
backwards quickly, like trying to just keep this pace up and
into the center room. And as the green ghost flutters
out, moving incredibly quickly into this room.
You hear the shaking and the rumbling and the screaming of
the multi tonal groan come from behind the crypt as it as the
pack beast enters into this room again.
And like a wall of flesh, though now just brightly lit and
glowing white and all sorts of neon colors, pinks and greens as
it barrels through the room, just straight consuming the pink
ghost and what remains there and shooting off into the northern
corridor and beyond. You missing, you guys know like
just in between you guys and the wall consuming the red ghost.
And as it passes, there's a bound red flame that is
compressing down to about the size of a shoebox.
And as you catch your breaths and stare at it, the pack beast
noise going off and into the the the maze, you actually hear it
kind of circling around but slowing down.
The box flashes once and turns into a bright pink flame that
flutters over to its now bullet riddled casing and falls into
its housing. And lights kind of flash above
the the crypt door. And you hear the I don't know,
the tell tale like arcade victory, like da na na na na na
kind of noise and the sound of scraping stone on stone as the
large crypt doors slide open in front of you, revealing a old
stone pedestal and a stone key atop it.
Inlay it into like, I don't know, a nice stone trophy.
All of it's like old archaic stone, but it's carved nicely
and it's it's there, floating above its pedestal.
You stare down the hallway to your right, seeing the pack
beast slowly like come up and like scope out it, taking it
smaller, still nasty, but more dog like form as the three of
you stand in front of the open crypt, trophy binning in front
of you. History roles because I we may
have been messing it up, so I just want to make sure we do it
right. At the end of every session,
choose a character who knows you better than they used to.
Dill who knows you better than that he used to.
You can't say branch. Oh well.
You can't say branch. Yep, Arnold doesn't know much.
Nothing but rage right now. Yeah, but he's been fully
tongued by Dill, so. I guess he does know that.
Be Murderbot. I'll start a history with you in
Murderbot. I like that.
I guess I mean, it could be, it could be Murderbot or it could
be Dham, both of which because I save Murderbot this session.
So if we want to keep it among the players, it's Dham.
If we want to keep adding Murderbot histories, yeah,
Murder bot. Because you saved Murder Bot.
What does that? Even if we were keeping it
amongst the players, what does that teach?
What did D Ham learn about you? It's really a calculated choice
by the other one to save murder bot.
So it's I wasn't expecting that question.
What did he learn? You know, that's the bit.
Has our history actually developed or did he just see you
do something cool and friendly? And that's I think there is
something there. You guys haven't really had a
lot of like one-on-one time. If we were to play this for
another, you know, couple years, you probably wouldn't be able to
take that anymore. But you guys haven't had a solo
yet? At this point, it's it that
you're right, It's I'm not behaving in any sort of way that
be like, Oh yes, I've learned something about this person.
So maybe it's just murderbot because I can do.
He was born. He was born what, 2 sessions
ago? I can still fool him.
I saved his life. History plus one to Bill and
plus one to D Ham for now. OK.
Thank you, Godfather. Godfather.
Murderbot chooses, I guess, D ham who knows you better than
they used to, I think. I honestly do think also
Murderbot. I don't know if Murderbot's
expected me to be sexy. Yeah, Murderbot learned a lot.
That dad dad. So IA plus 3 is whenever they
level up, Murderbot levels up. Oh, wait, no, gets an experience
character who knows you better. Oh, that's right.
That's right. OK, you your history with
Murderbot goes over and you get an experience.
Yep, nice actual experience. That's cool, Mike, who knows you
better? Who knows Spigot better?
Well, it's, I mean, it's really, it's going to be pedal.
And I can't decide if she's realizing that he's more of a
klutz than she thought or he's a little bit more crazy because he
jumped right through the Blue ghost because there was no time
for conversation for why he did that.
He just like up and jumped through the ghost.
Yeah, I didn't he, I didn't know about Norman.
I don't know about about, you know, the choice you have, so.
I think she's learning that maybe he can be a little more
unpredictable than expected. Yeah, maybe there's something
more going on. Yeah.
Could she? She could have learned, Maybe.
Maybe she could have heard the beginning, like your mask
starting to like steam and hiss. And maybe she's not
understanding the words, but has learned that your mask makes
noises sometimes. Yeah, the dawning horror that
she's the only sane one at party.
Yeah, I don't have any little inner creature inside of me.
She says after her 30th vision. Right.
That's true. And pedal who knows you better?
I, I mean, it's, it's going to be Spigot because he knows I
won't leave him behind, even if it means putting myself in
danger. You guys have given us the have
have each other's backs history. Points oh have oh.
Yeah, yeah. Which one?
But you know that you've got each others backs.
I guess I don't know. I mean, does he know that?
Does he learn? Because I know more about the
maze. I didn't say that I helped to
build it. I guess I didn't say that out
loud. So give.
Them a negative. Yeah, I mean, you know it, you
guys are working together and your friendship is definitely
like, like you guys know more and more that you have each
other's backs, but you know it doesn't.
It's gonna it definitely gets harder and harder to keep
stacking like what we're learning about each other, I
feel. Yeah, it's such a that's, I feel
like it's sometimes it's like a hard question to like, what do
you mean learning, you know? It is especially when we're in
these more micro play where we're like.
What is your Yeah? How much time has really elapsed
since the last time? Exactly.
That's kind of the same concept of the visions, right?
Like I love the XP. It's just like a vision.
Every 20 minutes for you is overwhelming.
Yeah, I don't know if I have an answer for that, like if I can't
think of anything. Negatives, negatives, negatives.
We're going to murder bot. Yeah.
Yeah, you don't have to give a negative to Spigot because
technically the other two don't even know murder bot.
You don't know Murder bot. Yeah, I don't.
Yeah. I haven't learned anything.
I don't even know. But I'm going to be so confused
when there's like a little tiny robot with guns.
There's something about. How you?
I mean, he's going to be confused.
How sexy did you get there? Deham?
Since we last. Too sexy?
Men I'm. Too sexy for my washer, Too sexy
for my washer? You know what if no one knows,
you better choose a character who doesn't know you as well as
they thought. I recall a role this well this
this session where Dill attempted to explain a lot about
you and just sort of stumbled over himself, you know?
Oh, that's true. I guess if dill you.
Know. Mr. Gibson want a negative?
Oh, also, yeah, yeah, yeah. So like for each of you, you
guys shouldn't have changed your histories on your sheets until
you were chosen. So like Grace choosing Dill, if
if Grace chooses Dill, Dill puts a -1 to Grace on his sheet.
Yeah, yeah. So when you D Ham, when you
chose Murderbot, Murderbot gets the history, not you.
Yes. So he goes up to two?
No, I guess he would choose you too.
He knows that his father can be sexy.
Great. So you do get that plus 3 still.
But I just wanted to measure. Pedal goes back from zero to -1.
Bummer, we need to start bonding once we get reunited I guess.
You know. It's been the tug of war between
you 2 the whole time. Shockingly, in a game with a
sex. Avoiding each other.
Strange. Pedal and Spigot have conquered
their challenge. Branch seizes at the feet of
Dill and Deham. Each step forward is another
complication for the team. Next episode we rejoin the full
team and continue the confrontation within the walls
of the House of Pain. This episode was produced and GM
Ed by M Williams, featuring Lawrence Jennings as Deluca's
chophouse answering machine, Theodore Stringer as Dill, Grace
Stringer as Pedal, and Mike Harrison as spigot.
Music composed for the season by Chris Rogich, additional
voiceovers by McKenna Lynch. That's all for this time on WPR.
I'm Q See you next time. It's time to ask Norman.
It feels like a segment on a kids TV show.
And now questions with Norman. Hey.
Kids, let's ask Norman. Can you say Norman?
What will he say? Do what he says.
And have a good day. Excellent.
Love of hey.