Welcome to the Cali Rex Game Corners Pokémon DND campaign
featuring Cindy, a young Vagabond from the Hohen region
with pyromaniac tendencies, Gimli, a stocky Burley miner
from Sino looking for his lost son, Elody, an enthusiastic
foodie and Baker from Carlos, and Schmidt, an enigmatic man
from Johto with a duck. My name is Rich and I'm the game
Master and this is Dunsparse and Grandpa.
Following the Dracon and Elders awe inspiring battle with a
massive, tattooed, laden, uniquely colored Tyranitar known
as The Mountain, our heroes join in the revelry of what is
rumored to be the last ever Millennium festival.
Between the Quacko Paco, the four Dracon and Elders, and the
dozen or so trainers who braved the trek through Meteor Falls,
the attendees come nowhere close to filling the chasm that Dracon
Village is settled within. However, they enjoy the party
much the same as if there were thousands in attendance.
It is now late night around at midnight or so.
The sky is constantly illuminated by brilliantly
colored meteors burning up in the atmosphere, almost like
natural fireworks. In the Elder's cabin, Rinza and
Tomatoma impart cultural knowledge to Cindy and Elodie
respectively. Gimli, after enjoying Hardy food
and ale, met Jinga by the natural lake northeast of the
ceremonial stage. To the West of the stage, Walker
was observing the festivities in solitude before putting on a
scowl upon witnessing Schmidt and Symetra enjoying reveling in
the form of dance to music created by Astor, the Explode,
and an assortment of rock and steel type Pokémon cleaning
their bodies together. What are the members of the
Quacko Packo doing? If it makes it easier we can
roll RP initiative, I don't mind doing that.
I don't like how this guy's looking at me.
I don't mind rolling RP initiative.
Let's do it. I think this gives an
organization, yeah, let's just do this.
The stakes are not high, but the party is split.
Why is this the only time? What the hell is that?
I never get high initiative and then today, what the hell is
that? He never gets low initiative.
What is that? You stole my initiative.
Today, that's crazy. What the hell?
Robbery. Wow, it's.
Plus. Oh goodness, right.
You do have that at your decks, yeah.
Oh well, that's a natural 1, so I don't know if you'd want to
treat it as. If it's a natural one, we're
going to treat. You go last anyway, dude.
Yeah, that's true. It doesn't matter.
Yeah, that's fine. God, what am I doing by this
lake? I just learned about the
mountain. Did we discuss my son?
You brought it up, but you haven't asked Jenga anything
specifically now since you ruled first initiative.
Could it be a great time? I might need to be reminded of
the conversation that we had because like he brought up my
son, like I. I don't know how to continue
that conversation if so fragmented.
Does that make sense? Sure.
So you he just kind of like asked what brought you there and
like, why you're Janine? And he assumed you were like a
family man. He was like, I can tell about
you like you're you're a father. And that's when you said,
actually, yes, I have a son and I'm looking for him.
And yeah. And that's when he was like, let
me give you this technique that we used to defend our tribe for
generations. And that's more or less where
you left off. Again, you get the impression
that Jinga is a man of action and not necessarily of words.
That being said, he feels compelled to talk to you.
But like, he isn't very particularly social.
He he wants, he wants to talk to you.
He feels like he has a duty of some sort to do so.
But if he had his way, he would just be sitting on top of a big
rock with his dinosaur. Just state it up, guarding
people. That's the kind of his goal.
But you mentioned you have a son.
You didn't mention anything beyond.
That so hey, I, I heard from the gym leader that we just
previously fought against Mr. Watson.
I don't know if you're familiar with any of the, the gym
trainers around here, but he, he said my, my son was travelling
with some powerful trainer. I don't know if you had any
other recent observations of powerful trainers wandering
through these pots that aren't here now.
Jinga strokes his rust colored beard and he says.
All I see around here are powerful trainers.
Do you have any more of a description?
My boy will be much taller than me.
She has a face, but not as much of A beard, at least not the
last time I saw them. But.
And I would like to think my boy's powerful.
I mean, God, I'd like to think blood.
Blood runs strong in the family, you know, pounce just a little
bit. Yeah, Ginga chuckles.
That absolutely does any anything about the man that he
was with. I think out of character it was
he he described champion Lance, did he not?
I like I I don't remember the description to it was like a
while ago so well. It might be.
Single thing in my head. He described it was red.
He described red. You're right, you're right,
you're right. He described red.
I like the the other one was described as like kind of the
the the one he was with was described as like a silent type.
Kind of wore like a Red Hat if I'm not mistaken.
Just had a quiet powerful aura about him.
I would say maybe you would recognize some kind of thing
like that. Jinga will try and recall.
He's making a roll. He got a good old 10.
Nice. So right in the middle of the
road. Right in the middle of the road.
So he thinks back, he continues your description and he says,
I'm somewhat familiar with the structure of the gym leaders
and, and Hoenn and some notable trainers from across the world.
And I, I do recall seeing 2 individuals, 1 was almost
speaking for the other one like as if it was on his behalf.
And they were, they were accompanied by he, he blushes a
little bit. He's like this Pokémon's so
cute. I can't resist.
They, they were accompanied by a Pikachu and they were, they came
to us specifically and they said that they were seeking something
of great power within the hills in the Hohen region.
We may or may not possess some natural artifacts that contain
great power, but we would not relinquish them due to the
requests of who I'm assuming must be your son and this
powerful trainer. We allowed them to feast their
eyes upon our possessions, but they would not what they were
looking for and they made their way back into The Cave and we
haven't seen them since. So they went back into The Cave.
That's what we were saying. Yes.
OK, because where they go, I must follow.
I got to, I got to see what my son is up to.
So I'm sure I'll be on my way in that direction.
Jinga says they can't be far. This was just a week ago.
No more. Great.
That means I'm getting closer and closer.
He says you're also fortunate because, well, we're jacketed
Village is settled. There's really only a few
directions to go. We are in the northwestern part
of the continent, so if they're truly exploring Hoen, they
couldn't have gone really anywhere besides South or east.
Great information, I really appreciate.
It, of course. Is there anything else I can
help you with? He's kind of awkward.
He doesn't talk much. I don't know.
I kind of just nothing, nothing. And I know you, you might enjoy
this, but I kind of just want to take in the scene.
It's very breathtaking. I'm a digging man myself and
taking in The Cave over this lake, it just, I don't know,
just take it in the air if it's really nice.
He says I couldn't agree more. Let me show you my favorite
spot, ha ha ha. And, you know, he, he laughs and
he jumps on top of Tyrantrum's head and he faces out towards
the horizon. He says, I, I don't think
there's room for both of us, but this is where I like to sit and
watch the sky. That's awesome.
So he's just like 12 feet above you and you're just on the with
a thumbs up. Like nice dude.
That's that's sick. Yeah.
Very cool. You could potentially do the
same with Boldor, but Boldor's not particularly large.
I was like, yeah, I was like bold or just like sort of like
roughly the same size. I just, Trevor said like, oh,
that's a pretty good sport. Yeah, just to just to set the
scene, What Pokémon do you have out besides Trevor, if any?
It was Trevor and Bean. And Bean, we did this, yeah.
Because Bean attempted to learn the the mountain thing and did
not succeed. OK, we're going to have you end
this initiative. Turn.
You're going to hang out with Jenga.
Have a good time. Before we part, I want you to
make a wisdom check. 12. 12 noted that might be relevant
when we loop back around. OK.
Elodie, you are in the Elders den.
It's on a den. You are in the Elders House
cabin. That's what I've been calling
it. You're in the Elders cabin
pretty close to the stage. You can hear music playing
outside and you are sat next to Toma Toma in a little gathering
area. And she was just imparting some
knowledge to you. And she looks at you in the eyes
and she says, you know, in some ways you remind me of my
daughter. Oh really?
What's what's your daughter like?
Says, well, you remind me of her because you seem very focused
and sincere. And my daughter was.
She was very much the same, almost focused to a fault.
It was so obsessed with her duty.
The village that it might be have been the thing that drove
her away. She kind of like wistfully off.
Do you know where she went? He says I would give anything to
know that information. I think all of us in the village
would love to talk to her. She is holding her cane and
there is like an ornamental stone of some sort at the top of
it and she is looking at it and stroking it concerningly.
You don't have to do anything with that, but I want to give
you time if you wish. Right, right.
That you said there is, there's something on the Cade.
Yes, correct. A stone.
Yeah. I'm going to point to the stone
and say that's a beautiful stone.
What is it? It is beautiful.
It's intricate, it's ornate, it's very, it's very peculiar.
It features colors that are predominantly black.
It's black all around. It's almost, it looks not
earthen is basically, it looks like perhaps itself might be a
meteor or a meteorite. It's small, probably fits in
about the size of 1's hand, probably a large hand.
It's a pretty beefy rock. It's very rugged, very dark.
And there are crevices inside of it that just if you peek within
these cuts in the stone, you can see green almost like a
luminescent, almost glowing by itself.
She says oh this you? You must be curious about the
Keeper Gym. Yeah, that sounds interesting.
He says this has been passed down the Dracon village for
thousands of years and here why don't you hold it And she takes
it off the cane, it pops off, she hands it to you.
Oh, I will hold it. Cool.
It's heavy. It is like surprisingly heavy,
says The last person to have held this keeper gym was my
daughter Zinnia. She was our last lore keeper of
the Draconian village. She thinks a little bit and she
seems kind of solemn and then she decides that she'll just,
she'll just tell you what she's what she has on her mind.
She says about 15 years ago, Owen encountered 2 disasters
back-to-back that it hasn't seen for thousands, maybe millions of
years. 2 foolhardy, raucous, cowardly individuals by the
names of Archie and Maxie thought that they could take
control of the natural world and change it in a way that they saw
fit. I'm wondering if Elodie has any
sort of reaction to this? Rage.
She's definitely going to like cringe a little bit upon hearing
Archie and Maxie. Yeah, yeah, yeah, yeah.
Says although she was but a child, no more than 18 years
old, she took it upon her duty as Lord keeper to go and call
down the Dragon Lord for the first time in her life.
And not only did she do it successfully, she tried to do it
twice. Right after the crisis with
Archie and Maxi was solved, there was a different threat,
existential threat that is pertinent to our culture.
And there's she like, kind of seems scared at the description
of this. Says there's an ancient enemy of
the dragon. It's who saw our vulnerability
and Archie and Maxi were were trying their their their foolish
methods and they decided that this would be an opportune time
to strike and destroy our way of life.
Zinnia went up to recall the Dragon Lord for the second time
and we don't know what happened. We never saw her after.
The only thing we saw afterwards was that the threat was dealt
with and a younger champion Mae returned to the village holding
a crying Aster in her arms, handed her over as well as the
Keeper Gym. You haven't heard of Zinnia
since? I'm really sorry to hear that.
She she dries her eyes and she says, oh, it's, it's no worry.
We I I had something to to teach you, didn't I?
What was it? Oh, yes, yeah.
Draken it healing right. Do you wanted to learn how to
how to heal people? Yes, if if that's possible.
Says yes, of course. And she's put it on a strong
face. She's, she's trying to, to
change the, the tone a little bit.
He says, Charlemagne, please come forward.
She calls over her shoulder. And there's a little stubby
dragon with funny horizontal teeth coming out of the side of
his face. It kind of looks like he's an
axe and he's got a little Boo Boo.
And he said and Tomatomas says this this little fella,
Charlemagne, he's always getting into trouble.
He's always picking fights with wild Pokémon he knows he can't
beat. And she picks him up and he
goes, wow. And he's kind of squirming in
her hands. And she says, come on, take him.
You take Charlemagne. Yeah, I'll take Charlemagne.
You hold him, he's squirming, he's writhing and he's got a
little injury. His his arm and shoulder has
like a deep cut on it. And she says, now focus your
energy, focus your thoughts. Try to meditate if you can think
of nothing but restoring Charlemagne's health.
And she encourages you to close your eyes and she continues to
say things that are intend to help your meditative state.
And I need you to make a medicine check.
I got A7. A7 OK, So Elodie, thanks to the
things that Toma Toma has been saying and due to her guidance
and with her help, she realizes some sort of power, whether it's
from or something she's born with or something from being
around fairy types. She acknowledges that she has
the ability to potentially heal Pokémon by touch.
The role that I had you do was not necessarily if she was able
to do so or not because LED is capable.
I do. The role that I had you make was
for well, I need you to. It was to evaluate if LED could
intuit exactly how much healing needed to be done.
And the answer is she didn't really.
And Elody runs her hands over Charlemagne the Axew.
I also need to ask one more question.
Pick a collar. Pick.
Cool. Elody runs her hands over the
injured Charlemagne and there's the little pink glow coming out
of it out of her hands, and some restorative properties begin.
Elody in her brain knows that she's healing Charlemagne.
However, as a result, she's draining a lot of her own life,
forced to do so, in fact, far too much than she already
needed. And I need her to roll 8D8. 8D8
I got 28. 28 Elodie exchanges 28 health points from herself into
Charlemagne, which was more than enough to fully heal
Charlemagne. However, she feels a little
drained. She feels a little exhausted.
Tomatoma kind of gets up with her cane quickly, just oh, oh,
oh, careful. And she eases your back, back
into the seat and Charlemagne looks really pleased and he is
like no longer squirming and he's like patiently looking at
Elodie to be let down while she is out of breath.
Does she do so? Yeah.
Right, Tomatoma says. You're clearly a natural, but it
may take some practice. Everything when it comes to life
and death and healing is an exchange.
It's a balance. So keep this in mind, continue
to practice, but be careful to not overdo it.
Thank you, I had no idea that I could even do this.
He says sometimes it just takes some guidance.
I think I have a copy pasta for you.
Not copy pasta. I mean I have.
I. Have an ability to give you.
I will read it out loud as well so that your fellow players can
know and the people listening can know.
This ability is called Healing Touch.
As an action, LED may directly transfer her own HP to any
willing or unconscious creature she can.
Touch is as half as effective on Pokémon.
Upon learning this ability, LED gains 6010 or 30 maximum HP.
You are welcome to roll this if you like.
You can roll 6010 or 30. Oh boy.
Just getting you're just getting healthy.
LED can heal beyond her possible HP pool into negative values up
until a negative amount equal to half of her maximum.
Immediately after doing so, after going beyond zero HP for
herself, she falls unconscious with 1 automatic death saving
throat failure in this situation.
When she next regains consciousness, she experiences
levels of exhaustion equal to the number of failed death
saves. Tomatoma is pleased.
She is concerned for your safety as it maybe overdid it a little
bit, but you're still fine. And she says I'm.
I'm very grateful to you for coming here and letting me share
my wisdom with you. And that she has a smile that
looks like a smile that would be given from a mother to a
daughter. Do you have any particular
questions, actions, things that you want to do with Homatoma?
I'm going to say thank you again and give her a hug.
Oh, that's great. Yeah, You have a you have a
little embrace and you can feel that she is frail and you also
feel that she is very grateful for you.
From that point, let's move on. In the same room, Cindy and
Renza are vibing. Renza just gave Cindy a scroll.
Renza's kind of a funny dude. He's awkward.
He seems like the kind of guy that just kind of says things
like whatever comes to his mind, maybe a little spontaneous.
But he just handed Cindy a scroll that contained the
information on how to teach Draco Meteor.
It's very impressive. It's it's out of a parchment
that seems like it's laden with stones somehow.
And the writing on it is very distinctive.
It reminds you of the art that lined the walls as you entered.
However, there is a translation that is in classic common of the
modern day that it's beside us that you're able to read
description of Draco media. So Renza looks at Cindy says,
hey, what do you think? Looks pretty powerful, right?
Yeah, it looks great. Can't wait to teach Cookie.
Says what are you waiting for? Do it right now all.
Right. Yeah, Renza gets very excited
because he likes Cookie a lot. Cookie to Renza has fulfilled
some sort of rumor that he some sort of mystery that he's been
invested in for his whole life and the fact that cookie just
gives him a great deal of satisfaction all.
Right I I show cookie the scroll.
Cookie looks at it, and Cookie can't read, so she looks at
Cindy quizzically. I read it to cookie.
Great. And there are some similar to
some TMS that you got from Lava Ridge, interestingly enough,
there's. Also.
There's some dance moves, there's some movement directions
for people, which is very interesting.
Do you wish to perform this with Cookie?
Absolutely. Cindy question.
You can answer however you want, but this is very relevant to
Cindy's stuff. Where are you performing this?
You're currently inside the Hut. This is a bad idea, but I feel
like in true Cindy fashion, she'd be like, yeah, let's do it
right now. OK, Yeah, yeah, yeah.
Great. Love it.
OK, let's see how well you. Just stop me before I do this.
Not right now. He's too enamored of the cookie
to even. All right.
Show me how. What's the rule to convey this?
I think it's Wisdom. We're making a lot of Wisdom
checks. Wisdom check for me or wisdom
check for cookie? I think it's for Cookie to
interpret what Cindy's doing. All right, Oh no, Cookie's
wisdom. That's an 8.
That's a less than the average,
which might, in fact be a good thing here.
Cookie does understand what's Cookie's picking up, what
Cindy's putting down, more or less.
And there's a flash in Cookie's eyes as Cookie looks upward and
goes and just kind of shots in the air and a baseball sized
purple rock slams through the stone roof of the cabin that
you're in and hits the ground in front of Cookie And it just
smoulders a a purple, blue arcane energy.
And Renza steps back. He's like, whoa, whoa, whoa.
You could have hurt someone with that.
And he looks at the the roof. He's like, hey, I, I, I got to
get that patched up. You you might want to go try
this practice outside, OK? I guess we relocate outside.
OK, you do that. The moment that you step
outside, you are intercepted by a woman.
She is clearly a trainer, an adventuring trainer.
And beside her is a Pokémon that you, and only you so far in the
party has recognized. This is an absol.
And they kind of like corner you outside the Hut.
And she says, hey, girl, you, you like money?
He says. It's not a hard question.
Do you like money? I mean, who doesn't?
But it's not like my priority. Says you you want to make some
money. This sounds sketchy.
You can roll inside if you want. I I'm going to do that.
Her apps all is just kind of looking at you Jesus.
What is insight? Wisdom.
That's a six. 6 This woman seems kind of fun.
It seems like whatever she's up to, she knows how to have a good
time. Great.
I'll I'll hear you out. What?
What are? What are?
What are you proposing? He gets a big smile and she says
great and she pulls you towards the center of town and Apsol's
kind of poking you with with its head.
They're pulling you towards, surprisingly towards the common
area, but to an A table that is empty and she intends to sit you
down, but we'll leave you with that up next to Schmidt.
OK. Schmidt and Sam, we're just
having a good old time. They just ate some food.
They've been dancing. And Schmidt notices from the
corner of his eye, kind of lurking off and not in the
shadows but just kind of the distance, is a reclusive Walker
joined by discovery. He's just standing and watching
and almost kind of scowling at Schmidt and.
Symetra OK, I just want to say ultimately the goal is I want to
get Walker by himself and talk to him alone.
OK? But Schmidt's going to make like
a big deal about it. I was like, oh, hey, I don't.
I don't like the way you're looking at me, but let's go
fight outside. OK, so is this intention like
are you truly trying to intimidate him or are you like,
lying? I'm like lying.
OK. I think either way, I kind of
want to get a charisma to see how well you can do that.
Yeah, yeah, yeah, I. Don't know if I want to do
deception or performance, but whatever you get I want you to
add 4 to it. OK, that's a 12.
OK, so yeah, that's that's pretty successful.
You. It's so convincing, in fact,
that Sam sees this and she looks over at Walker and she says, oh,
that this is probably a good time for me to relieve myself.
I'll be back. And she walks off.
So you're approaching Walker and he seems kind of like
embarrassed. And his face kind of changes to
like, oh, like maybe I did something that I shouldn't have.
And he kind of looks at you and he's what seems to be the
problem. Try to do this.
So my problem with you is outside and he's like, he's
like. Pounding his first in his hand.
Oh, wow. Trying to look intimidating.
Yeah, Walker says. I've never said no to a
challenge. But listen here.
We. We're already outside.
You kind of gestures around because it's true that you're
outside and she's trying to, like, get him alone.
Yeah. In fact, you were like kind of
close to a little vegetable garden that seems to be growing
at this little northwestern corner of the village.
You are more or less alone now that Sam stepped away.
You are at least 30 feet away from any other people.
And there's music playing from Astrid Explode and a bunch of
rock types that are slamming together.
So you are more or less private. And he approaches you.
He doesn't shy away. He kind of stands face to face
with you, expecting some sort of confrontation.
OK, Schmidt, like, looks around, like hard like, looks left,
looks right, turns around, looks around.
And he said, OK, I saw you looking at us and I saw you
looking suspiciously at the girl I was with.
I've been suspicious of her for weeks.
What do you know? Walker looks at you and he
breaks eye contact and he laughs.
He says, no, it I'm, I, I just have some personal problems I
need to work out. And he looks kind of
embarrassed. And he says a person, a woman
who has similar features to her. How do I say this kind of took
away everything I loved from me? And he shrugs a little bit.
So you know nothing. He says about that particular 1
though I've never seen her before in my life, but there
there was this woman, gosh, 20 some odd years ago, same kind of
hair just completely changed how I see life.
Oh my God. OK, cool.
He takes a breath and he takes a swig of moo moo milk.
And he says, funny story was actually the the the merchant
who brought this product to Fall Harbor Town.
And I can't stop myself from drinking it.
It's just too good. Cool.
Great. Not sure how to take this.
Yeah. Ask him about the milk, I guess
I was like, oh, who's the merchant?
He says, OK, sure. You know, I got to spend more
time thinking about my son, so this is the way to do it.
Absolutely. He says.
A long time ago they were. There were two kids in Draken
Village. There was Xenia, the lore keeper
and there was my son was not born a Lord keeper.
And like me, he was very stubborn, very hard headed and
it kind of it kind of tore him up.
It was it was he had a lot of resentment for me and our
culture. And yeah, I feel like ever since
he was 8 years old, he was looking for an out.
And I was doing my normal trip to Fall Arbor, bringing the cart
along, bringing my son along. We went to go pick up some Moo
Moo milk because it's the best drink ever created.
We get to the market and there's this cute, charming, spunky pink
haired woman and I saw my son, laid eyes on her and he just
couldn't get enough. He ran up to her and had a
conversation. I was just trying to purchase
the milk. I came back, I was exiting the
store. I said son going back to the
village and he was he was pretty resistant.
Saw him exchanging letters after a while.
I don't know where this girl came from.
I don't know where she went. And mysteriously few weeks later
he left. Never saw him again.
He was about 20 years old and Walker looks a little sad and
disappointed, says I know the milk comes from Johto, but I
don't know who that woman was. OK, describe your son.
He says. So you pick it up, just put it
down your. He says, of course, certainly
I've, I haven't seen him for a while.
So I'm I'm hoping that he grew into a a strapping, charming
young man, but my son slender, classic draconid features pretty
fair. He had a dark blue hair.
He, he loved bird Pokémon and he and he looks around and he says,
wait a second, is that, is that a far?
Fetched it is a far fetched. He, he kneels down, he looks at
it. He says, this looks remarkably
similar to the one that my son had.
He, he had quite the affinity for flying types and, and bird
Pokémon. And he, he stands up and he kind
of looks you from head to toe. He's going to make a roll, he
says. What's your name, kid?
My name is Schmidt. What was your son's name?
He. Says my son's name is Faulkner
and he's, he's looking at you very suspiciously.
He says, tell me about your parents.
Mm Hmm. Mm, hmm, mm, hmm, mm hmm.
Holy shit. OK, I need to gather myself.
Yeah, yeah, yeah. I wasn't ready for that.
This is fun. Yeah, Schmidt just describes his
mom, and he says only his mom, because that's always what it's
been. OK, Schmidt imparts that he's
only known his mom, only known his mother.
He Walker takes a moment and he looks at what Schmidt has
described as Gym Leader Whitney from the Joto region.
And Walker kind of turns and he looks at his jar of moo moo
milk. He locks eyes with the mill tank
that's imprinted on it. And he stares and he focuses and
he looks back at Schmidt, and then he looks at the mill tank.
And then he looks back at Schmidt.
And he says, no, no, it's, it's it's it can't be.
It's not possible. There's there's no chance my my
son, and he's just kind of rambling under his breath.
I don't know. Faulkner would, and he seems a
little concerned and distracted at this moment.
The conversation is interrupted by a drunk, heavy breathing,
shirtless young man by the name of Vince Winstate, who you have
met before. He's accompanied by two Dragons.
And he interrupts the conversation and he has alcohol
in his breath and he gets right up close to Walker and he says,
man of the draconian people. I volunteer as the new lore
Keeper. And he raises his fists in the
air. He says lore keeper, lore
Keeper. And he has two Dragons on either
side of him, and they're driving and going.
And Walker seems not very impressed by this.
He turns his attention. He says we're having a
conversation. By the way, you don't just get
to volunteer to become a dragon and lorkeeper.
That's not how this works. And.
Schmidt also turns to him. Was like, yeah, can you fuck
off? Roll of intimidation.
Let's go. I have Quaco assist with that
intimidation. Sure.
You know, I rolled the natural 18, so I don't think it needs
it. Yeah, yeah, that's fair.
What is intimidation based off of Charisma?
OK, so it's. Just as money, yeah.
It says I, it doesn't. I am a win straight and we are
the most powerful trainers of Owen of of all time.
Power win straight, success strong.
And all the Dragons are like they're like writhing along to
it. And Walker says, please, you're
really invading our time. And this is you're completely
spouting nonsense. This is not how any of this
works. And then says, what are you
going to do to try and stop me? Huh.
What am I going to do to try to stop him?
He's not fucking off, is he? He's drunk and annoying and he
thinks that he deserves some attention right now.
I guess I'm fucking fighting this guy.
OK, I don't necessarily need you to roll initiative if you want
to see how well you want to do this.
Vince doesn't intend on fighting anyone right now.
So what? What is Schmidt trying to do
here? Oh.
Fuck, what is Schmidt trying to do?
The classic. I could.
It's two Dragons, 2 little noodles.
Nice little Schmidt kick. Oh, I guess I could just kick
him. Listen, take a page from my
book, dude. Punch the guy.
I've killed every hydragon so far.
Won a fist fight. I don't know if he does.
And you're not looking for scrap, are you?
He's just trying to he's. Going to try to persuade him
again. OK.
Just be like, yeah, hey, we're having a conversation here.
Look, there's a big fun party over there.
Why don't you go back there? I bet you there's more alcohol.
That's really customer service, have you, bud?
Yeah, roll up Persuasion, see how it goes.
That's a 5 on the die. What's 0 Charisma?
Yeah, zero, Really. Well, zero modifier.
OK, you said you have Quacko involved.
Is Quacko going to help you out at all with this?
Yeah, Quacko will like puff up his big bird chest and he'll
like point as a leak at him. Oh hell yeah, roll for Quacko
too. Rolling for Quacko.
Of course, Quacko gets the good roll 17.
Yeah, Schmidt gives his spiel, his customer service spiel to
Vince, and Vince is belligerent, so he's not listening.
And if it seems possible at all, it might be true that his
Dragons are drunk as well. They are not behaving very
orderly. Quacko, the leader, the mascot
of the Quacko Paco, steps forward and asserts his
authority. He puffs out his chest, points
his leak out and goes quack in a very, you know, defining Quacko
sense and Vince is shook by Quacko.
Vince says I, I, I didn't sign up to mess with a duck.
I just want to save the world. And he steps away slowly.
Walker looks at Schmidt and looks at Quacko.
He looks at the mumu milk and he looks at Schmidt and he looks
like Quacko. He looks like and he says you
didn't know your father and you say you're from Johto and your
mother has pink hair and is a gym leader and she's kind of
looks like you a little bit. Yes, these things that you have
said are are true, Walker. Looks at you one more time and
he books it. He fucking runs S faster than
like any man who's in his 80s should be able to run.
He's what? Do you?
Do you stand in? What's your call here?
What? What are you doing?
Fuck fucking follow your grandfather.
Go, go. Yeah, I think Schmidt is
starting to put two and two together as well, and he's just
like, fuck it, wait, get back here.
OK chases him down, chases off after him.
OK Walker charges southwards in Drakened Village.
He this old man blazes past Cindy and this woman with the
Apsol and he might actually run into them.
Let me do a rule. Yeah, he totally does.
He totally trips over Absalt and he but he turns it into like a
somersault, like very dexterous acrobatic kind of flip over and
writes himself and keeps running way crazier than only any old
man should be able to. He takes a sharp turn and turns
into the cabin where the the elder cabin where Cindy just was
and where Eldy currently is. He is panting, out of breath and
he goes Homatoma and she says, Walker, are you OK?
And he says, give me the gem now.
Tomatoma does not have the gem. LED is currently holding it.
Does LED relinquish the keeper gem?
Yes, he's gonna be like here. He snatches it incredibly fast,
just all like, in a mean way out of your hands, and he runs back
outside. Schmidt.
Are you still chasing him? Are you caught up to him?
Yeah, we're we were chasing. We're caught up.
OK, He pulls you to the side of the cabin where no one is.
And this old man is like, out of breath.
And he says, well, there's only one way to find out.
And he holds this like glowing rock.
Do you receive it? Sure.
Yeah. Schmidt faces the keeper gem
into his hands. And as he does so, the gentle
green glow that is present all around this meteorite shoots out
beams of light northwards, southwards in every direction.
It's a brilliant green flash all around Dragon Head Village.
Despite hiding behind the cabin, it is there is no doubt that
everyone saw this flash. Walker walks eyes with Schmitz
and he cries and he says like, my grandson is a lore keeper.
And he goes for a hug. What the fuck?
You don't have to hug him back, but he is going to hug you.
Schmidt is like not there anymore.
He's what the fuck. Yeah, yeah, that's that's
reasonable. That sounds like a great place
to leave Schmidt's arc if we're going to go check in with Gimli
here. What, so I'm just staring a link
dog out? Do it.
Yeah, roll, roll a perception. Yeah, might as well look at this
lake. That's an 8.
OK, You notice two things.
Out of the corner of your eye, of your eye, you notice like a
green flash. You don't think much of it.
You're like, oh, that's kind of weird.
There is something you notice and being he's just gone.
He's he's he's not near you. Give me one more roll of your
choice, you see if you could somehow determine where that
little guy went. Oh, OK, great.
I was going to think of like I was either licking survival or
animal handling, and I think either way, that's wisdom.
Yes. Which I got a 23. 23 Yeah.
So Bean has his favorite bone, you know that he carries around
and stuff, right? And you can see if you turn your
back directly South, you see a pair of tiny little footprints
and the bone being dragged along the ground beside it.
If you squint your eyes, you rolled high enough.
If you squint your eyes really, really really carefully, you see
on the giant towering footsteps is a little bean who is running
as fast as he possibly can outside of Dragon Head Village.
And every chance he gets, he shadow sneaks 15 feet forwards.
He is booking it. He has a mission.
Oh God, I'm sorry. I got to go.
My little guy's acting crazy. I got to kill Kaftor.
Jinga not really good at goodbyes.
Usually at events he just kind of leaves.
He Irish goodbyes it or dragon and goodbyes it if you wish, but
he's just chilling on top of tiger entry.
He's not concerned with it. Are you chasing down beam?
I am cool because you're just going to be running.
We're going to let you do that and we'll catch up with you
later. We're going to, this is
harkening back to our very first session where everyone was split
up and I think maybe at some point they might reunite.
Then I, there was a point in that first session where I
started moving things faster. That is now things are going to
be moving faster. Elodie, you're up.
You saw Walker, one of the elders, charge in, super out of
breath, take this rock from your hands.
And then out of the corner of your eye, you saw a crazy green
flash. You see Tomatoma, who is all of
a sudden very alert, and she looks up and she's looking
outside, left the cabin. And she says, like, how?
And you see Renza turn his attention around and he says,
no, no, it can't be. And they're like both kind of
like curiously looking outside and around.
What? What do you do?
I'm going to say what's going on?
Should we check that out? Toma Toma says it, it, it, it,
it must be a fluke. There's there's no chance.
There's no way, and they slowly start walking outside.
You may or may not follow them if you wish.
I will follow them. OK, as you turn the corner, you
see Walker just holding Schmidt and Schmidt is kind of awkward
in this embrace and he's holding the keeper gem that Toma Toma
pulled off from Hurricane and gave to you earlier.
I will give you 1 opportunity to say something to Schmidt or
Schmidt can say something to you if you want or nothing.
You don't have to. I'm just going to say, you OK,
bud? Schmidt's going to try to talk.
Well, it's going to come out as like.
But yeah, that's that's reasonable.
Renza and Tomatoma gather around Walker and Schmidt and they kind
of look at Schmidt, they look at LED, like they're kind of
piercing, like, oh, this, this. They're part of a group that
came in together. That's where we'll leave that
very exciting. Cindy, you witnessed this old
man charge past you trip over Absal do like a little
somersault on the ground, stand back up and run inside a
building. But this woman is still pulling
you towards a a public but also somewhat private table that part
of the festival. She says, oh I I don't mean to
be rude. My name is Scarlett and I'm here
to make you rich. You continue going with her.
I. Guess.
Cool. She sits you down at the table
and she has Absal like kind of really close to you.
She says I'm all about luck, I'm all about probabilities.
I have a mission. I've heard that somewhere in the
world there is a orange colored absole and the absole that she
has makes a little COO sound is like and it's like very invested
and curious. And she says, my friend Abby and
I are in a quest to find this orange colored absole.
And in my opinion, you can do anything you want with the right
odds and the right number of tries.
She asks What's your name, girl? Cindy.
He says Cindy pick up, pick up an amount of money. 2 Pokey.
Dollars. She chuckles and she says it's
not going to be that low for long, All right?
She reaches into her pocket and she hands you a dice of some
sort and it's a piece of bone and it has numbers etched into
it. She pulls one out herself and
she says roll it. Roll AD 20. 19.
Right. Her bone dice clatters against
the wooden table and a 12 appears on the front and she
says here you go and she gives you 2 okie dollars.
She says, ready to do it again. I.
Don't understand what's happening.
She says it's fine, it's my turn.
He says 350 and she rolls the dice.
She says Cindy, it's your turn. What if I don't have that kind
of money? He says, oh, we'll find a way to
make it work. And her apps all kind of like
nudges into you even closer. Something doesn't feel right
here. What is Cindy's course of
action? I'll like gently put the dice
down and try to walk away. Sorry, but no, no, no, no.
No, OK, Scarlett observes this. He says, oh, I get it.
No, it's fine. You'll you'll be back.
You will be back. And we're, we're Cindy trying to
run off to at this point. Maybe somewhere like out of line
of site from this person, but Cindy wants to check like the
Atlas stone because this area is like crazy stuff happening.
So finally, a secluded spot to like tuck away and like, look at
the Atlas stone, see if anything's like happening there.
Yeah, you want some privacy? Yes.
I didn't describe this, but I will just Recon say that when
you're up to the village, Walker identified a specific cabin with
five beds that would be for your party, so you're welcome to
enter there if you wish. Sounds good.
What is your plan with the Atlas Stone?
Just to see if it's like glowing in any weird spots or see if
it's like picking up on any energy in the area cuz it like
does weird stuff. Sure.
Give me, give me a roll, I guess an investigation.
That's a Nat one. Nice.
That's great. Yeah, that's really good.
We'll we'll catch up on that later.
We're gonna go back to Schmidt. Schmidt, you were dumped with
like an incredible amount of information that you may not
really understand how to process.
And an old man is hugging you, and he just prescribed to you
some title that seems very important to him.
And these old people and LED gathered around you and what do
you do? The fuck do I do?
Yeah, you don't have to do anything.
You can say, you can ask, but I'm just.
Curious what the fuck is going on right now.
I don't really have any thoughts.
That's fine. Yeah, it was totally reasonable
for you not to not have any. Walker closes off the embrace.
And he puts his hand on your shoulder and he looks at you.
He's crying. And he turns to the other two
elders and he says, find, find Jinga.
The dragon heads are are not extinct.
And he looks over at Schmidt once again.
Because I already have a reaction to this.
I I think she's pretty speed to this at this point.
Yeah, that's fair. That's reasonable.
Renza says, oh, right away he's probably at the lake and Renza
starts running off. Walker looks at Schmidt and he
says, OK, this is this is certainly a lot to take in.
And I understand you have a lot of questions, but I think just
for now, just for tonight, this is a 2 day festival.
We should just celebrate. This is the reason we're here is
for his for celebration. So, so we do, you know, just
just and he puts his hand on this meteorite that he just gave
you. He says put put this somewhere
safe and don't tell anyone about it and we'll talk about this in
the morning. How's that sound?
OK, great. Do you?
Do you tuck it away? Yeah.
Great, you may add 1 keeper gem your inventory.
OK. I have a pretty useless but
pretty funny as I called Grace's a copy pasta for you just so
that you see it and I will also read it out loud for the
listeners in case it's not obvious.
This passive, it's called Lorekeeper.
It reads. Schmidt is the last known
surviving lorekeeper of the Draconid tribe by birthright.
The implications of this are not fully known.
Very useful passive definitely gives you a lot of information.
Yep, there's a lot there. Very cool.
Great. Good Walker.
It's very excited. He says.
I think it's time for a drink. Our family just got a little bit
larger. And he runs off and it's not
clear what kind of drink he's talking about.
Is it more milk? Is it ale?
Who knows? Tomatoma kind of creeps up.
She is adjusting her posture because her cane is a little bit
shorter than it used to be because there's no rock on top
that she used is used to having there.
And she looks at you and she smiles and she says welcome.
You don't have to have a response to that if you don't
wish. Hi.
Great. That's very good.
I'm planning on moving on to Gimli.
Is there any? I just want to make sure.
I know it's a lot there anything that Schmidt's trying to do
here? Get really drunk.
OK, great. It seems like that might have
been what Walker was trying to do.
So are you just going to go back over to where the ale is?
Yep. Schmidt just got to drink his
problems away. Excellent.
That's great. We'll do that, Gimli.
Still on the chase? You're on the chase.
I don't need you to like, roll for traversing terrain that is
made for people to walk on. It's a lot of steps.
You're probably going to get tired, but it's going to happen.
So you're chasing Bean. Bean's up to something.
Bean doesn't usually do stuff like this.
You run up to the top of the stairs and you find yourself at
the part of The Cave where you entered.
It's it's really dark, but you do see something interesting.
Role of perception. That is a 1313.
That's good enough or some good information.
So as you approach the tunnel, it's quite dark, but you can
hear the pitter patter of Beans footsteps followed by silence as
the shadow sneaks followed by more footsteps.
He has turned the end of the tunnel and he's going right.
However, the sound of his movement is interrupted by the
occasional bonk sound and then the screech kind of like.
And as you look and then the sound of something falling,
something lights falling to the ground.
And as you look forward and you continue chasing Bean, you find
that 10s, dozens, maybe 50 or so as you're running down this
tunnel, there's just fallen zoo bats.
They're just all over the place. They are just getting bodied.
He's just bonking him. He's.
He's just bonking him. I'm assuming you're continuing
to chase him through the darkness.
Absolutely. OK, you heard him turn the
corner, so you turn left. Good adventures go left.
And Bean is a good adventurer. Yes.
As you are running, you find yourself in a familiar area as
the walls turn more and more bone filled.
It's very peculiar. Lots and lots of bones.
And as you're heading towards where the giant skeleton was
again born more fallen Pokémon. Not just zoo bats either, You
see some familiar rock types that have big indentations in
their carapace from being struck by something.
Bean is quite literally on a rampage.
You go all the way into the chamber where the skeleton was
absolutely cool. You do that.
As you enter, you see beam mouth first where a large rib bone was
sticking out of the ground is almost entirely consumed.
He has a fever in his eyes and he is consuming these bones
rapidly and he looks at you and he has a glare.
You do anything about this? Let's go down bone.
He hears your inquiry, looks at you and kind of tilts his head
like a dog listening does. And he continues just absolutely
devouring these bones. It makes absolutely no sense how
quickly he can consume these. It is completely absurd.
He completely scarce down that rib and he throws his bone to
the ground and he makes eye contact with you and his eyes
roll into the back of his head. Do you do anything?
No, he his his mouth opens a gape and he begins to levitate.
He starts floating in the air and black tendrils of mist swirl
around his body and encompass him.
He becomes a dark black purple cloud.
You cannot see beans form anymore.
After a moment, the haze is burst away by an explosion of
light, and what you see before you is a Bony larval husk, pure
white. It has two slots for eyes that
have small horizontal slits in between them, as if it looks
like his eyes are closed. There are vents among his body,
particularly on his back, and there is black smoke billowing
out. Being has achieved an evolution.
Whether it's a pupitar or something else is up to you to
decide. However, let me send you the
sheet. I want to look at it.
I want to leave this up to the Quacko Paco or maybe even the
listeners. I don't want to make that
promise necessarily. But what you see before you is
not a larvitar. It is probably not a pupitar,
although it has similar similarities to it.
I've sent you a sheet called Being Second Stage because I
don't know what it is, but why don't you take a look and read
anything that seems particularly notable here I.
Was like first ability Floyd Hart all being being largely
emotionless, is immune to charm and intimidation, and saves an
advantage against charisma and wisdom based saves.
That's very good. Abyssal Husk when the in a
sandstorm, if Bean saves against a damaging effect by any amount
besides a critical failure, Bean takes no damage at all, even if
the past save would normally result in some damage.
What? That's so crazy, what else does
he have? Let me say, he hovers.
It's true. He's he's a spooky guy.
He's just out here hovering Bean.
Is, in fact, a spooky guy. I don't think there's anything
else that's serious. He is a he is a ghost type, but
that we kind of real kind of knew that was gonna happen so.
So yeah, Congrats, you have a very spooky evolved bean.
And again, Bone White look like a larva.
They have no limbs, but as far as what they actually are,
that's up to you to decide. Great.
Glad that happened. Bean is seems to no longer be on
a rampage and he's just kind of looking at you with his like
mostly closed eyes. And again, there's like a eerie
smoke that is constantly pouring out of the vents in his body.
Wow bean, you became something you good.
As expected, there is no response.
Excellent. You want to come down now?
Are we going to go? Yeah, he he just hovers behind
you, silently floating. He has no qualms to leave.
Settling. Great, that stuff.
I'm assuming you're going to return to the village where it's
less spooky. Yeah, OK, just with my creepy
husk boy following in the rear. Yeah, you do that.
You find yourself just walking over so many fallen bats.
These these poor bats never stood a chance.
It seems like as being floats by little tendrils like connect
with these bats and like absorb from their mouths an energy that
gets pulled back into bean's body very.
Very curious. Oh, God, he's just he's just out
here soul eating. Yep, very casual.
Yeah, we have the true Soul Eater.
This this regards. Good, good stuff, good stuff.
Oh my God, that's terrifying. OK.
OK, cool. Ality Schmidt is running off to
get drunk. Tomatoma is very happy.
Renzo's running off to go tell something to Jingo.
What are you doing? I think it's time for me to grab
some food. Cool.
Yeah, Why don't you do that? You might run into Schmidt while
you're doing that. We will.
We. Will allow that.
I feel like I may break out of initiative here because at this
moment, Walker and Schmidt are Are you are you consuming
alcohol with your newly discovered grandfather?
Are you trying to keep your distance?
I. Think Schmidt's just kind of
like, not conscious of what's going on around him.
He just is trying to get. Plastered.
Great. That's awesome.
He he, he's trying to drink away what he just learned.
OK very cool, very cool. Cindy's in the Hut looking at
the Atlas stone. I'm going to have her make a re
roll. It's because you know.
Because then that one sucks, yeah.
I feel like she'd see something, it's just going to take her
longer to figure out. Is this investigation?
Yeah. 7. Seven.
That's good enough, Cindy. It's pretty bad.
You're not going to it's, you're
not going to pinpoint anything. But Cindy observes that there is
a slight blue glow coming from the gemstones that are encrusted
on the Alistone. It's like a purplish blue.
And I have, I have Fang with me. True.
Who is a dragon? Yeah.
Can I have Fang touch it? Interesting.
Yeah, you do that. Fang comes out of the ball and
looks at this rock, and you instruct Fang to touch it.
And Fang lays a nubby little hand on it, and he's got little
teeth sticking out. He's like me, he touches it and
you see as the Atlas Stone, the gems glow even more that same
brilliant purple and all over the the shapes that are
encrusted on the front, just in countless, not countless but
dozens of locations, there are little red lights that appear.
And then the Atlas Stone is just covered with lots and lots of
little red dots. Roll a perception based on this.
5. 5 Cindy swears, not for sure, but she is looking at all these
dots that have appeared on the Atlas stone as Fame makes
contact with it. And she swears that some of them
are moving. There's like a couple of them
are like moving as they're projected on the stone.
Very curious, very odd. I'm going to say that Emily has
no trouble getting back into town.
You got a creepy boy with you. But like, what's your next order
of business? I'm probably going to look to
meet up with the gang in town. I might put the creepy boy away.
OK, yeah, a little too spooky. He would be a little unsettling
to just walk through the village, and potentially, based
on my observations of him absorbing zoom bats, I don't
know what else he's going to try to absorb into his void.
Yeah, who knows? He's a he's a little spooky.
Yeah, Gimli, you can without needing to check.
You are aware that you see Elodie and Schmidt that are like
out looking to consume food. Schmidt looks quite shaken.
He is fiending the ale currently.
And yeah, you would have no trouble meeting up with them at
all, Sam. Sam walked away for a moment and
her attention was drawn by a strange green flash of light.
She didn't see where it came from, but it brings her to the
center of the Dracon village where everyone is congregating
and she is looking to approach Schmidt.
She says, Hey Schmidt, is is everything OK?
Did everything work out over there?
How drunk am I currently? You want to roll for it.
Yeah. Just give me just a just AD 20.
14. 14 Yeah, you're pretty drunk.
You might get sick, but for right now you're fine.
Cool. Yeah, Schmidt just going to hit
her with a I'm fine, everything's fine.
It's fine. We're fine.
She says hey, hey, hey dude, do you need to talk about it or
something? No, we're fine.
It's all fine. There's nothing to talk about.
We're fine. Says, oh, OK, here, let let me
show you something that I was working on.
And she pulls out her notebook and she turns to a page.
Do you want to look at it? Sure, why not?
She drew a really lovely sketch of the meteor shower across a
couple of pages, very vivid, very detailed.
And she drew two people sitting side by side, like on a little
hill looking at them. And she says, isn't this nice?
Yeah, that's a nice picture. You're drunk.
Roll me. Perception disadvantage.
That's a clean 4. Clean 4.
Nice. Yeah.
You don't glean anything in particular off of it, but she
hands it open to you. I'm going to bring everyone
together, so they're just like, not necessarily in the same
proximity, but I want to check in with Ellie and Cindy and
Gimli one more time. What are you doing at this
moment? I guess Cindy's going to put
everybody away and like, put the Atlas stone away and rejoin the
party. OK, great.
Elodie is enjoying the local food.
Very good. Same, I will definitely be
partaking in the local food and ale pool having a good time.
Great, excellent. So this happens.
Walker and Tomatoma and Renza and Jinga just kind of watching
from a distance. Jinga is just standing off to
the side, just staring at Schmidt, and he's grinning.
He's very happy. There's a moment where Walker
comes up and caps me on the shoulder and he says we have a
lot to talk about. I'm really looking forward to
tomorrow. You have a response to that?
No, OK, pretend like he's not there.
As Schmidt is guzzling Ale and Sam is showing him her notebook,
something peculiar happens. In a moment as we were, as
everyone was just subject to a big old flash of light in
Drakened Village that seemed to stretch across the whole chasm
and into the skies, everyone notices a different particularly
bright light coming this time from the sky itself.
From the Drakened meteor shower. Standing out is 1 particularly
bright and large meteor. It almost seems like maybe it's
coming closer to Owen there. Any particular reaction in this
moment from anyone? Just.
A quick look up at the sky and kind of a squinty eye, clearly.
What's going on there? It casts the entirety of the
village in a dull orange red hue, which besides Gimli, causes
everyone to look up. They're all looking at the
strangely bright, ever growing closer and meteor that seems to
be growing bigger and bigger in size of the night sky.
Walker turns his attention from Schmidt and looks at it and
Schmidt can hear deep under his breath.
He says Oh no. And it appears that in just a
matter of seconds this thing, it's probably going to collide
with where you were stationed. Everyone gets one reaction right
now to do something. To the meteor is coming closer.
It is exponentially growing larger in the sky and it is
glowing orange. So I know Soli could like absorb
the heat out of like lava and the volcano could solely absorb
the heat and energy coming off of the meteor.
What's your intention? To to try that.
Well like have solely touch the Atlas stone to get to the alpha
form. OK.
And then absorb like I guess before it impacts completely,
like absorb the heat and energy from it.
So maybe it is less. I am describing this chance for
you to do something as a reaction.
I think that is going to be summed.
Up as. Pretty much 3 seconds.
You are welcome to make contacts with Soli in the Atlas stone to
change her into her powerful form.
You will not be able to give a commander instruction until
after this Meteor impacts. Yeah, that's.
That's fair. I think jumping out of the way
or farther away is possible You. Can cover is your goal.
Yes. OK, Cindy, you you do that, I
might have you make a roll after anyone else.
How like big is this meteor? I guess you can that we can
tell. I'll give you a roll to to suss
that out. If you want investigation, it's
hard to tell because things from space that like depend on how
far they are or different sizes, right?
So. Well, that was the seven.
OK, Elodie thinks one of two things.
Either this thing is very large and very close, or it is a
reasonably small and moving incredibly fast.
But Elodie does not know in her head which one of those two
things it is. Right.
Either way, we're going to die. Well, who knows?
Maybe not. There is danger.
I don't know if Adm throwing an act of God at their players out
of nowhere and saying you will die is really fair but.
No, I'm, I'm joking. Imminent death.
Yeah definitely gonna just grab cabbage and try and cower under
something. They cover great.
Yes. OK, I have two actions from two
of the quacko Paco or reactions. I'm going to look to like try to
make cover with both Trevor and Lasagna, who are both, well,
Trevor was on the ball, but Lasagna is and Trevor's going to
look to kind of be a blockade for with iron defense and then
Lasagna has wide guard. So we're going to try to just at
least block something for the initial impact.
OK. Cool, see if we can do something
with that. Yeah, I'm, I'm flavoring that
you are approaching from the southern side of the village,
which is true. That is what's happening.
And just as I'm having, let's hear what you might want us to
do first, then we'll get some roles.
OK is the general consensus is like everyone's freaking
outgoing for cover, not just us. It seems like the elders have a
lot of concern. The ordinary trainers who are
around are like, Oh yeah, look at that in the sky.
That's interesting. Ordinary trainers are what?
The ordinary trainers are looking at the sky and they're
saying, hey, look at that. That's a unique part of the
meteor shower. Nobody else is concerned, huh
it? Seems like just the elders,
there's a couple trainers who are like less drunk who might be
like kind of cautious, like they're kind of standing as if
they need to, might consider taking an action or something.
But no one has has expressed as much concern as Walker in your
ears saying Oh no. I don't have much time to like
coordinate like a rescue, do I? It is a reaction.
It is a reaction fuck. Yeah, so I'm like, get my boys
in the way. That's all I can do.
I agree with you though. Grab quacko.
Find shelter. OK.
Essentially seeking cover, correct?
Yep. Come to Gimli.
Gimli has cover. Yeah, if you want.
I am the cover. I don't know.
If I know where Gimli is. Yeah, maybe, maybe not.
We will have you. Is that everyone?
Yeah. Everyone's basically seeking
cover. Correct.
Walker's reaction is to send to Tonya directly in between
Schmidt and Walker. He places scarmory in such a way
to provide cover for Schmidt. From behind, the orange red
light becomes blindingly bright and barely illuminates the
entirety of the cavern that is home to the Draconian Village,
almost like it were daytime. Accompanied by terrifying
screech and a Sonic boom, it impacts into the center of the
village with an incredible explosion, destroying the
ceremonial stage at the heart of Draconian Village.
There's an enormous cloud of dust and fire, and every person
present must make ADC 11 deck, save against splintered
meteorite pieces that fly out randomly in every direction.
I will grant those who opted to take cover, which is everyone,
+3 to that role. A wide guarded.
Correct. Give me I need to like see the
efficacy of this of this wide guard.
I believe that Gimli no matter what, based on how the wide
guard is positioned, Gimli would have at least advantage to save
if not be guaranteed it. I don't think the other Quacko
Packo members are. Yeah, I was just, I was checking
the efficacy of that. I'm like, I definitely called
that. I was gonna set up a wide guard
for the danger, so. I gimli you'll be fine I think.
You'll be fine, 'cause I thought Gimli Trevor will be OK They're
like definitely right there so. Schmidt has double cover from
both sides, so he gets +3 and he rolls with advantage everyone
else. And I roll with.
Advantage, yes. Also, I'm going to roll for a
number of MPCS right now. I rolled my second die for
advantage and it was a one. Nice, what was your first one?
Seven. OK +3.
OK +60. Yep.
Because, oh, Yep, because you're X.
Yeah, Correct. Correct, correct.
Should I roll for the efficacy of the wide guard to see if
people get protected by it besides just me?
Sure. Yeah, 'cause you.
Yeah, that's fair. I like that because you're
guaranteed based on how wide guard.
Works, yeah, but the goal was like to create like some kind of
barrier for people like whoever it is.
Yeah, just just give me a general D20.
Oh God, lasagna please 18. 18 Yeah, that's pretty good.
Let's see what everyone else rolled.
I'm out of Yeah, out of curiosity.
I got a 16 OK. I got an 18.
OK, great. Oh, this is going to get
interesting. Oh, oh, OK, nice.
Damn. Sorry, going we're going a
little off script here. OK, so every member of the
Quacko Paco succeeds. They don't manage to get struck
by a significant piece of meteorite at all, which is very
nice. There's a huge explosion and
dust and it's very hard to see or hear anything currently.
Most of the MP CS I rolled for did fine.
Two of them suffered a critical failure.
Vince Winstreet gets a pointed rock stuck square in his
stomach, dealing 60 points of damage.
Oh my God. Oh God.
No listen. I know he was a drunk asshole
but he didn't deserve that God. The other critical failure is
your friend Sam. No, no, no, no way.
A Shard of meteorite strikes her right between her right cheek
and her forehead, slicing across her eye, dealing 87 points of
damage. Oh fuck.
Jesus. Christ.
She immediately collapses unconscious face first into the
rocky soil with a puddle of blood, quickly building her
notebook showing the picture to to Schmidt falling out of her
hands and on to the ground in front of her.
At this moment, Sam's mysterious black pokeball opens for the
first time that any of you have ever seen.
A wispy dark purple beam manifests into a previously
unseen creature kneeling beside Symetra as the clouds of dust
settles around you. Anyone looking in this direction
would see a humanoid yellow monster with a
disproportionately large pentagram shaped head, an
impressive hairy mustache, brown features at their shoulders and
joints, three fingers on each hand delicately holding slender
metal objects and large clawed feet.
This is her previously unknown gifted Pokémon cause.
Some of you of the Quacko Packo would likely recognize this as
an iconically powerful Pokémon native to Kanto, known as
Alakazam. However, there's a different
quality about 'cause his features are weathered and worn,
his narrow eyes convey incredible power.
It's hard to tell through all the smoke and the explosion, but
those close by can see scars and deformities and unnatural
contusions that Riddle his body, which is unusually muscular for
a psychic type cause, has an aura about him that is
impossibly mysterious, and it feels like if he just looked at
you, you would break down and cry.
His attention turns explicitly in this moment to each of your
faces as people are screaming and running around Gimli,
Elodie, Cindy, and Schmidt. He turns around and locks eyes
with each of you for only a fraction of a second, but it
feels as if he bore into your very psyche and fully documented
your life's histories and and dreams and and failures.
After locking eyes with Schmidt, the dust cloud finally settles
and Cause turns his attention to the center of the village, where
the meteorite crumbled into the ceremonial stage, into rubble
and a single 3 foot pitch black boulder resides.
All that is left of the meteor. Everyone in the village, the
elders of the Draconian tribe, but the dozen or so worthy
trainers who found their way here through Meteor Falls, now
scrambling out from the cover that they took from the impact
and this disturbing new presence at Sam's side, all turn their
attention to the meteor. They stare at it, anticipating.
Smoke is billowing from the residences and the garden.
Small fires form in pockets of dry soil and grass.
Toma. Toma mutters it.
It can't be, and Walker holds out his hand in her direction.
He shouts to everyone. Don't move.
Everyone collectively stares for only a second, but it feels like
an eternity. Kaz's eyes flash pink for a
moment while staring at the meteor, and immediately each of
you hear a voice inside of your own head.
It is dark and deep and threateningly private.
It says there will be death. He lays A deformed hand on
Symetra and they immediately vanish in a teleport, leaving
behind a puddle of blood and Sam's notebook.
A man's voice from above shouts no, and you see a man familiar
to Cindy and Schmidt, a red haired fair skinned individual
flying down from the ceiling from the Cosm on top of Draconid
Village on a large 4 winded purple bat Pokémon.
From within the meteor that is impacted, a pure black
triangular shape levitates out. It is so impossibly dark it
feels as if it is draining the moonlight.
From the surroundings of the chamber, 2 tentacles unfurl out,
one orange and 1 blue, and they wickedly flail about as the
triangle unfolds into a dark horrific mass of writhing
tentacles. The chaotic shape expands and
takes form as a disturbing humanoid figure, bipedal,
distinctly orange with accents of blue along its knees, face,
and tentacle arms. Its eyes are black and
completely soulless, as if it were an automaton without
emotion, its face devoid of a mouth or a nose.
The monster houses a purple glowing gem from within its
chest. Its tentacles swirl as it
stands, eerily observing its surroundings with impossibly
fast eye movements. Jenga and Tarantrum roar in
terrifying unison and charge towards this threat, and the
rest of the elders follow suit. The visiting trainers scatter,
some screaming and some calling forth their own Pokémon to
engage this alien threat. Hello everyone, and thank you so
much for listening to the Season 3 finale of Dunspars and
Grandpa. Since the last time we've had a
conclusion to a season, our number of active listeners has
increased by thousands, so I'd like to take a moment to clarify
what exactly that means. As the November and December
holidays roll around in North America, the lives of myself and
all of the players are becoming dramatically busy and we are
unable to meet once a week for our regular play sessions.
Not only do we all work full time jobs separate from Pokémon
and tabletop gaming, but CJ and Melissa are school teachers with
finals to prepare for and assign, and I myself am in the
final semester of my Master's degree.
These obligations combined with family needs for holidays divide
our attention and as such we have to ask for a short break on
new episodes. However, all of this is not to
say that there won't be any new content coming to YouTube or
your preferred podcast provider. We will gradually be releasing
media that has been kept private on our Patreon during this
winter, and for our patrons on Patreon, we will be adding more
exclusive content that we are able to record in our limited
time during the holiday season, as well as some never before
seen character sheets and chats about the game.
In addition to all of this, our community Discord server that is
the catalyst for this audio series, the Cali Rex Game
Corner, is full of activity and new faces who love discussing
about the podcast, art, music, general hobbies, and especially
the new Generation 9 Pokémon games that will be releasing in
just a few days. All of us would be delighted to
welcome you into that community, so please consider joining it.
The players and I chat in there all the time, and we would love
to hear from you. Changing gears slightly, I'd
like to address something that I haven't talked about much
publicly before. Over this past summer, something
happened to the discoverability algorithm that resulted in
Dunsmarson Grandpa being pushed out to magnitudes more people
than usual, and it seems like we caught the attention of many of
you. To all of our newest listeners,
welcome. We're so happy to have you.
To all the listeners who have been with us since we started in
the late summer of 2021, thank you for believing in US and
joining us for this whole journey.
I'd like to take a moment to thank all of our current patrons
who have been very committed to making the distribution of this
podcast a reality by financially supporting us.
We very literally could not be doing this without you.
Riggs, Bimo, Gretchen, Cody, Lady Del Taco, Luxa, Shadow,
Kyle, Ken, Pink, Seagull, Charbell, Tulip, CJ, Colbster E
Greta, James Lane, Mining Flame, Parfait, Rena, Sydney Tanner,
Suited Tree, Big City, Cobalt, Acerama, Omega, Bryden,
Flamingo, Fox, Logan, Mr. Singer, Scout, Sierra, Winters,
Mason, and Nimbus Actual. A sincere, heartfelt thank you
from all of us. If you haven't yet joined us on
Discord and are itching for more Quacko Packo content, we'd be
happy for you to join us on Patreon at
patreon.com/dunsparse. It has been an immense honor to
be providing you with all the entertainment of what is simply
by friends enjoying a role-playing experience in the
world of Pokémon. We're looking forward to seeing
you again sometime after the holiday season with Season 4 of
Dunsparse and Grandpa. He's not fucking off, is he?
He's drunk and annoying and he thinks that he deserves some
attention right now. God damn it, Richie, he's
literally every Friday and Saturday at work.
Why did you do this? One the true trial, the true.
This is just. This is just my job.
This. Is just my fucking day job.
Did you not know it's Sunday, dude?
Oh my. God yeah, it's illegal to sell
alcohol in on a Sunday. Walker's like shit, you're
right. We're in.
We got to start. Oh my God, we totally are right
now. Speaking of fires, there's a 27
headed hydragon headed your way. What's your action?
I punch it. Oh shit, it explodes in a
million. Oh my.
God, this has. Never happened before.
I haven't done this two other times.
I'm so ready for squids DND campaign that he runs.
This was going to be jump scares, like what do you do?
And then you do the. 108 head I Drake on.