Quick note from the DM before we get started, In July we saw a
massive increase of new listeners, mostly from Spotify.
First off, thank you. Second off, the five of us want
so badly to interact with you all.
Please shout things at us on Twitter and join our Discord
server. We would love to chat and hang
out with all of you online. Directions to all those links
can be found at the end of each episode.
Welcome to the Cali Rex Game Corners Pokémon DND campaign
featuring Cindy, a young Vagabond from the Hohen region
with pyromaniac tendencies, Gimli, a stocky Burley miner
from Sino looking for his lost son, Elody, an enthusiastic
foodie and Baker from Carlos, and Schmidt, an enigmatic man
from Joto with a duck. My name is Rich and I'm the Game
master and this is Dunsparce and Grandpa.
They enter. Whoosh.
You're pelted by sands. It's awful.
You feel incredibly thirsty. I'll describe what Elodie and
Gimli saw earlier. There are people in this desert.
They're doing things. Some people are like jogging,
which is very strange. They're barefoot.
It seems like they are very tan and that like they do this a
lot. So their skin, like they,
they're just chilling, like they, they like the intense
conditions. There's also a couple select
groups of people that have little pickaxes and magnifying
glasses and they're like examining the walls and the
rocks in the sand and stuff. I do want Schmidt's to roll
perception specifically because he has special glasses.
Sick. Oh, I crit too.
Oh, you crit this. The glass of the researchers
gave you are awesome. Your vision's not obscured at
all. It's like if you were just in
like a valley or like a plane. It's very impressive.
You notice that there are precarious little piles of of
sand that seem to be falling into itself.
And because of your glasses, you're able to identify them.
You can decide if you want to walk towards them or away from
them. But your path northwards is kind
of like a labyrinth of little, little rocks that are sticking
out of the sand, little shapes that are burrowing through it,
and little pools of nothing that I could describe other than
quicksand. OK, I would like to guide my
crew. Are we investigating the circles
or are we just going through? I mean, if you're leading us,
you could lead us wherever. I am.
I am communicating to my group so I know where to lead.
Safest pass through the desert? Probably all better.
All right, we're just going straight charging N does.
I don't have any Pokémon out. I have Quacko.
That's what I thought. I believe that is.
It larva star is like as in my bag as she could be.
OK, it is hot and awful and intense.
Give me some. Also hot.
Give me some some some con checks and Cindy has advantage.
I have a sun hat. True, you get +4.
Nice. Oh yeah, I killed that 25.
On for just larva star. No Cindy and Larva Star.
Larva Star is out. You said do I have advantage?
Cindy has advantage. OK, good.
Because I rolled A3. OK, that's a 10 for con and then
for larva star. Did you add your con to that?
You mean subtracted my con? Yeah.
Oh yeah, you've. I forgot you naked.
Larva Star got an 8. OK.
I got a 16 and then I rolled for Aubergine too because she's in
my basket and. She little Kitty Little Kitty in
the basket Kitty I didn't have I didn't know that flavor that's
great so anyone or any Pokémon that's got less than 10 is going
to take this D4 that I'm currently rolling in pelting
sand and dehydration damage three anyone who got less than a
10 taking three points. But if I.
Got 10. You meet?
Yeah. Yeah, you met it.
So you're good. You're good.
So we do travel on long routes and stuff, and sometimes there's
encounters and stuff and whatnot.
I need two things. Well, let's just do one thing
first. Let's get who has enrolled in a
while who wants to roll in the encounter table?
I'll do it. OK, give me the roll 88.
OK, I'm going to say Cindy, give me AD 20 for a for a Dexterity
check that you are not aware of. Oh fuck.
Well, no for larva star. AD 20 for Dex.
It's a Dexterity check, yes. 8. Eight.
Got it. One more perception check from
Elodie and we will have this encounter built.
Got you. Boy.
Hey I got a 2. A2 Big Two.
Let's go. Foggers.
Elodie was was looking at the sky earlier and she was like,
oh, that's funny. And she's kind of just marching
down the desert route. And then she just gets a vibe.
She feels very uneasy all of a sudden and she doesn't know why
Elodie is not feeling it. What's our marching order?
I'd say Schmidt first. OK, Whoever falls behind falls
behind. I like Cindy might be sticking
close to Schmidt since Schmidt had her back.
In the. Cave.
OK, we'll say. We'll say that Sam is 4th.
I think that makes sense. Sounds good.
OK in this windy, blustery desert sandstorm.
In a moment, several blurs fly past LED Sam and Gimli's vision
in the front, and they charge towards Cindy's back.
They have identified something on Cindy's back and they're,
they're, they're, something's happening.
They're being charged. Cindy.
Cindy needs to make her own Dexterity check.
My baby. This is a pretty important
Dexterity check. My baby No.
Why that's? An 8.
Everyone behind Cindy can see six imposing metal clad birds
fly towards Cindy, dig their talents into her back and
backpack, and RIP off her backpack and begin to fly away.
Oh shit, what's will they do? Oh my God, Schmidt doesn't see
this. You heard the commotion, I'm
sure, and you turn around and saw it.
But it was clear to everyone who's behind Cindy.
Can I shout larva star used Zen head butt hoping that like it
Zen head butt's the one holding it.
OK, yeah, sure. Roll to roll to hit.
Please. So the +5 is the +5 to hit.
Yes. 18. 18 shit. Yes, let's go.
That's crazy. Finally, a good roll.
Yeah, as Cindy's entire backpack and a little cute little bug
that's all snugged into it gets carried away, Larva Star
crunches up its body and then shoots his head out of the hole
in in the backpack to hits just to strike.
The talons of the metal bird that picked it up and it
connects could roll for damage. 2D6 plus three. 6 + 3 is 9.
Nine. OK geez, from a baby.
Yeah. What the hell you?
You gave me the. Move I did and and it's
competitive so it it's fine, but that is pretty crazy.
Yeah. At this this baby issues its
first attack as a little grubling and it startles the the
bird that's carrying it. You get a better glimpse at
these birds. There are six of them.
They look entirely metal. And it looks like if this was
possible their feathers would be made of swords.
They are very fierce looking. Larva Star goes these before.
Yeah, you might have seen one before.
That is true. Larva Star goes to the headbutt
and it startles this bird and it drops the bag.
It drops the bag from from 40 feet.
Can Quacko yielding to the bag potentially before it hits the
ground. Yeah.
Give me a dex check for Quacko. Oh, we're good at those.
Oh, we we dirty 22. Yeah, Quacko nimbly uses his
leak to scoop up the strap that was not broken from Cindy's
backpack and to to recover all the items inside and larva star
as Croco does so around the party plops into the sand six
scar maries and they are screeching and holding their
wings out in an aggressive banner.
Will the party do anything or will they be attacked by them?
I want to catch on I. Guess we're scrapping.
Yeah, we're fighting. OK, roll initiative, fight these
birds, cowards. Also, everyone plays Ceriro dice
in the background 'cause that is what is happening.
Really got him to catch one of these.
I hope you do also like larva star with the Zen headbutt like.
Let go steel type or resisted head.
It's it's psychic type. I I mean I don't know type.
Zen headbutt is psychic type, yes.
Yeah, I have. Oh, is it?
Resisted. I didn't do that matter.
Yeah, but we didn't know what it was that was at the rich to
identify, but. It doesn't because it got the
flinch right. Resisted for the flinch.
It just matters for the damage. So on a the natural roll was not
17 so wouldn't have been a flinch.
Wow. But that doesn't matter because
the resisted only counts for damage.
OK, it either way it's. Not the plus to hit, yeah.
Yeah, yeah, yeah. Like I still hit it and I still
did some damage. OK, how's our roles?
And Schmidt's really gone in to catch this, as you can tell by
this role. Yeah, Sam got an 18.
So good. Job Sam.
Yeah. Let's go.
Get a one. They're going last.
They have initiated the encounter, but they are standing
at attention. Their feet are in the sand and
their wings are outstretched. It looks like they have blades
for feathers. What is Sam going to do?
Sam, Sam's up first. Sam doesn't seem particularly
confident, but she's like, well, we're cornered.
We have no choice. Come on, Frostbite.
And Frostbite comes out, and he is immediately unhappy.
It is hot and sandy, and he's not doing well.
And she says, help out with the with the ice punch.
And Frostbite goes for the ice punch.
He gets a crit. Oh, geez.
OK. Whoa.
He's. He's doesn't like being
threatened. Yeah.
Frostbite's not having a good time.
Oh shit, that's actually a freeze.
Oh frostbite, pop it off. What the heck?
Yeah, so frostbite deals. It is not resisted as neutral
with the crit. That's going to be 30 points of
ice type damage. And one of the scar maries, the
one that's closest to Sam, just can't move.
Just frozen in ice in the middle of the desert, in the middle of
the desert. Crazy Pokémon powers do be like
that sometimes. That's wild.
Sam, let's have a cheer. She's very pleased.
She says Frostbite, you did it. And he goes like a fierce little
weasel that did something that he's proud of.
Up next is Cindy. Right.
How close are these scarberry standing?
They have circled the party with their wings outstretched.
They're pretty big birds, so they're like 10 feet apart.
Picture like a clock and every other number is skipped.
That's. OK.
That's the scar Murrays right now.
OK. And you guys?
Are the I send out Izzy? Hello, Izzy.
What? And I say Izzy use Dragon Rage,
which is a devastating flow of arcane energy in a 100 by 5 foot
line. So it'll only hit one of them.
True, based on where they're standing, that is correct.
Or I mean, is it resisted? Yes, I don't.
I don't think Cindy would know that, would she?
I feel like that's Cindy. Canonically, is terrible at
Pokémon. And to be fair, in the games
it's not a bad move because it'd be set damage but continue the
description. Each creature caught in the
blast must make a dex save against the DC and taking dragon
damage on a fail or half as much on a success.
OK, I would say it could be possible to hit two of them, but
it it would require taking an attack of opportunity.
I want you to know. I I think just hitting one OK is
fine. There's enough of us and enough
of chaos. I think that's fine.
Correct, it's ADC 10 deck save. So if we're looking at a clock,
10 is the frozen one that same attacked you can target.
I I feel like it's 12 surrounding us. 4/6 I don't know
what are you saying. I was saying like, if they
surrounded us, I feel like we would all, like, turn and
protect the larvae stars. So we're all like turned facing
one or two of them at a clip. That's what I'm imagining.
If we're surrounded, yeah. OK, so you we can kind of treat
it as like a bulk HP thing too. If you just say I want target 1,
the closest one to me, I'll track it, don't worry about it.
Yeah, I think the closest one would make the most sense.
It's a save con save. EC10, OK.
They get a natural 2. OK, so they're going to take the
damage to this 2D plus 10. Is it 2D10 or?
It is 2D10 like there's no bonuses.
That's fine. Yeah, that's.
Still pretty good damage, but then it it's half right.
It is resisted, so you're going to roll 1 less dice, so roll
1D1011. One they take one damage.
One. Point of dragon type damage.
Hey, it's something you know. Izzy hasn't been in battle for
quite a while, or if at all. Ever be stick?
Yeah. I want to say I think it's funny
that we're going up against steel types that are weak to
fire and our fire type traders using dragon moves.
It's called role-playing, OK? It's what it is.
Well, I was like this move looks.
Sick. OK, that's cool.
I don't have a sheet for Sligu yet.
If you felt like using it, we're just going to just go off the
cookie sheet and I'll add the stuff that I'll be adding later,
so. I feel like all this stuff is
similar, except I feel like bubble would probably be changed
too. That is correct.
Something less bubbly, more fiery.
OK, Ality, what are you doing? Cool, I'm going to pull out a
bubble gum my brio. Cool.
And probably use icy wind on the closest bird.
OK. Is that that's a save correct?
No, I think I rolled for that. Well, let's see it.
I rolled an 11. An 11 does not break the armor
class of a Skarmory. Unfortunately, Briona uses ice
even for the first time, shoots out some some cold air at these
metal birds, but the wind whips it away and the Skarmory that
was targeted is completely unfazed.
Gimli. What does Gimli do in this
situation? So we're sending out Toidel and
Lasagna. Toidel Lasagna hit the field.
Toidel is going to Flame Wheel a different scarmory.
That is whatever we can target the the 8:00 one, I guess.
Yep, I'll probably face the 8:00 and the like 6 or something
because I was in the back. So Yep, I like that.
So yeah, we're going for Flame Wheel.
That is a Dex 15 save. OK, they get 16.
No, just passed it so they take half damage from that and said.
OK. And it is super effective, so
you'll just roll. Normal.
No, you'll roll double the dice and then divide that by two.
Or you could roll normal. Actually, yeah, up to you.
And then divide the bonus I guess by two.
So it'd be like plus three to two DA +3.
Yeah, that works. No, yeah, you're right.
That's the right. That is the correct way to do
it. OK, so 7 damage there.
OK, pretty good. And then I'll have Lasagna use
Smackdown on the 6:00 one. Oh.
Fun. That is a 23.
Nice, that does in fact connect. Good.
I was like, does that break the armor class?
They're. Steel types, OK.
Yeah, so it is resisted, but Oh no, it's neutral.
It's neutral, but they also lose all flying attributes.
That's true. So they hit the ground, I'll
lose all flying attributes. Take two D 6 + 5.
OK, 10 damage. 10 points of damage as lasagna fires off a
very deliberate rock right at one of the scarmeries, and the
way that it impacts with its body, it chunks its wing, it
seems like it's going to have a hard time flying for a little
bit. Very impressive.
Anything else? For Gimli, that's it.
Cool, now we do, Schmidt. All righty.
Where's Quacko in this situation?
Quacko is standing by your side. OK, He made it back.
Yes. OK.
All right. We are going to say I'm sorry,
Quaco. And then we are going to yoink
his goggles off him and say keep your eyes closed.
And then I'm going to send out Meryl Cheap.
OK. And I'm going to put the goggles
on them. Is that my whole turn?
Yeah. I'm sorry.
OK, That's what I figured. OK, cool.
I'm glad it wasn't like Quacko was still flying back with the
backpack. No.
Yeah, larva starter and backpack have been returned to Cindy.
And that would have been like 2 terms of crap to had to exist.
OK, Meryl. Meryl.
Cheapest. Also like, maybe putting my
hands over Quacko's eyes if that helps.
Sure. Yeah, it is the scar.
Marie's turn. There are six of them.
One is frozen. Frozen solid.
What are my rules for freeze? Freeze.
Incapacity to restrain so you get advantage on attacking it,
of course. I'm double checking something
toils out. Does that clear up some of the
sand for us or is it just natural so it doesn't get like
weeded out by drought? That's interesting.
That's a good question. Yeah, it's tricky because I'm
going to say it helps toil and I'm going to say let's give
like, yeah, I think it just helps total.
I I think I think that's the way to do it.
If it was if the move sandstorm was active or like sandstream
from a Pokémon, yes. But the fact that you're in it
like the naturally occurring 1, I don't know.
Yeah. I was curious how that would how
we think that would work. That seems fair.
Yeah good question. This so the frozen Scaramie is
going to attempt to break free of the ice with the strength
save of ADC plus the person C bonus of the creature that
caused the saddest. Why is this so much math?
OK. Weevils Persian's bonus is 3, so
does DC-13. OK they get a natural one.
They stay frozen and incredible. The remaining 5, Scar Marie.
For those who are unaware in this lore because I am literally
making it up, Scar Marie are opportunists and when they are
not scavenging they are pack hunters.
The five that are remaining feast their eyes on what they
deemed to be the most threatening target, which is
Symetra's Weevil. They flap their wings, the ones
that can fly, So actually only four of them are going to be
running over and they're going to be doing a coordinated steel
wing attack that does in fact hit as 4 Scar Maries fly over
and slash into Weevil for super effective damage.
How much damage? Yes, Weevil is one shot.
Weevil is out. Frostbite gets all cut up by by
blades of steel. The one Scar Marie that cannot
move looks at it's going to roll a dice portal and screeches and
flaps its wings and it launches off an air cutter to hit 18. 18
does hit, but I'm going to, can I do that?
Oh, I said, yeah, I'll withdraw, withdraw event that.
Nice, that increases your armor class and then you end up.
To 19. Yeah, you end up not taking
damage. Excellent.
Fun fact, friends, this is the first time that we are in a
sandstorm and we are in combat. I will forgive Merrill Cheap's
sand damage and Toidal sand damage because Toidal has a
little control of the weather around itself.
And lasagna is immune, right? Yep, lasagna is immune.
Lasagna actually gets a bonus. I don't know if we've discussed
it. We have not.
I don't know what the bonus. Is rock types gain advantage on
saving throws in the sand cool? Which is fun and good that is
cool. So anything that's not rock
round or steel or wearing goggles, it's going to be taking
a dive damage closest to their level, which is probably AD 6,
right? Yep, for everyone.
OK. Izzy is level 4.
OK, I might just roll the damage just so it's consistent for
everyone. Yeah.
OK, so everyone who's not Izzy is going to take three points of
sand damage, Izzy is going to take 2.
Great. Please notate that if they're
not a rock, ground or steel type or Merrill cheap or total.
I come, buddy. I'm sorry.
Yeah, Quackos hanging in there. We could up to Cindy.
We could have larva Star hide in the backpack, in which case
larva Star would not be. Oh yeah, I I think Larva Star
would want to hide in the backpack as much as possible.
Larva Star is effectively out of combat, correct?
Like you're not going to. Yeah, no.
Cool, unless I pull her out, in which case that would make sense
that she would start taking damage.
Aubergine can cover up I'm assuming and bean doesn't give a
shit so. Bean doesn't give a shit and is
also in a poker ball now. Right, I forgot about that.
Bean's in the party now. Yeah, true.
Totally. What?
What ball did you give him? Premiere.
That's awesome. I forgot about that.
Hell yeah. I have to take better notes.
OK, cool. Back to the top, Sumatra's
friend was knocked out. She returns frostbite to the
pokey ball and she clutches her mysterious pokey ball and she
says, please, 'cause I, we're, we're in danger, I need you.
No response. Nothing happens.
I believe next is Cindy. Yeah.
And then given. Are are all the other like non
frozen scarmory except the one that attacked Emily like all
together in a cluster? They've returned to their
circled formation in the sand. OK, OK, all right.
I'm going to have Izzy use Ember on the closest one.
OK, cool. We'll just say for ease that
it's not the frozen one unless you want it to be you.
You have an advantage to hit the frozen one.
I might need the advantage to hit I'll I'll hit the frozen
one. OK, roll to hit or is it a save?
Ember is a roll to hit. That would be a 14 or a 16 plus
4/30/20. OK, yeah, Ember connects deals,
you can roll for damage and I'm sure the party is very sad
because. 26 plus oh it it didn't burn them because it wasn't a
gnat 19 or 20 that. Was a try.
Do not burn them. It does thaw the freeze.
The discovery is no longer frozen.
Why am I like this? That literally have like a flame
chunk taken out of its wing. No, that was a rock chunk.
It got dented. It cannot fly.
There's so many other SCAR re targets.
A. Lot of the advantage to hit,
it's fair, it's it's an easier target. 2 + 4 is 6/6 damage.
Worth it? But is it double damage because
it's it's. Double the dice.
It's super effective. Double.
The dice. Oh, let me add one more dice.
So 5 + 4 is 9. Hey, look at that is he's
getting some combat experience against the easy targets.
So now you are faced against 5. Some are slightly damaged,
regular scarmery and one scarmery that cannot fly at the
moment but is still fully active.
They are, I don't want to exaggerate.
I was going to say they're starting to get tired.
They're not, they're, they're chilling.
They're, they're still scrapping.
They want a meal. Anything else for Cindy?
I don't, I don't know. I had to think like if sending
anyone else out would be like beneficial, but I think for now,
no. OK.
Yeah, with you just only commanding Izzy, Cindy is able
to do things. If he wants Cindy to make a
check or move somewhere or nothing, that's fine too.
Can I try to intimidate the scarberry?
Cindy. Hey, leave me alone.
Sure, yeah, it's gonna be hard, but you can definitely.
Try Understandable. Understandable.
Scary. Dude, they tried to take my
baby. I know intimidation is charisma.
That's an 8. 8 What does Cindy shout at the discovery or do?
Leave my baby alone. This is not effective.
In fact, it causes two of them to feast their eyes once again
on Cindy's backpack. Gimli.
OK so let's try to on the the scar Marie that was just thawed
out for some reason. Let's try to rock tomb to re
imprison it. OK, cool.
The totals going to throw a rock tomb at it.
This is ADC strength check 15. OK, they get 13.
OK, they fail. The tomb is successful.
Yes. So they are currently restrained
and that they can attempt to escape their following turns and
I can continue to move otherwise.
That is true. OK, lower that to 9 and then
they take two D 8 + 4. That is 14 damage.
Wow, not bad. Yeah, this was Total correct.
Yes. Yeah, Total shoots out some
rocks at the Scarman that was recently thought, and it's once
again imprisoned. It is more aware, it is more
conscious, but it's going to have a hard time moving around.
Gimli over here doing some, like, crowd control work.
Pretty cool making sure that these birds can't get up to what
they want to get up to. Very good lasagna, I'm assuming.
Lasagna is going to continue sniping and smacking them down.
We're going to pick another vulnerable.
I know they're in like the collective of the four, so we're
going to target one of them. I don't know how we want to
designate that, but we're going to shoot it, shoot at one of
those. We can only target one of them
basically. Yeah, I I can track that.
Yeah, let me check. So, OK, simple.
Oh, that's not hitting. OK, it's a 10.
Yeah, 10 does not connect. Lasagna summons a rock from its
gemstone shell and launches it towards the scarmary, and the
scarmary dips out of the way, standing on the ground,
dexterously dodges its head. Does not connect.
Doing your best lasagna. All right, that is it for me.
OK. LED, What are you doing?
Cool. 1st I'm going to have bubble gum use my ability, which
is known as Elodie's Party Time, to serenade.
I think we're going to go for Toytel.
Toytel Chugen, right? Sing a beautiful little song for
Toytel to invigorate. You now have AD 8 that you can
use however you please. For those who are curious as
players as well as anyone listening, if Kira wants to
include it, we have upgraded LE DS Sense Piration ability to not
just be scent based, and she is charismatic enough and her
Pokémon are performative enough that she can use them to grant
essentially bardic inspiration. So there you go.
You got that tracked Gimli. Yep.
Bubble gum is now going to go for another icy wind towards.
There's a tuned 1A smacked down one and then four regular ones,
so the tuned one you'll be able to hit easier.
The Smackdown one can't fly, but I'm going to give it its same
armor class of course. I'll go for the tuned 1.
OK, that should give you advantage or disadvantage if
they're saving. I am rolling so I will have
advantage. Cool.
I'm guessing a 14 does not hit. Yeah, it does not,
unfortunately, even with advantage.
Yeah, the the tombed scarmory again, the wind is just so
whipping. It's really hard to to control
anything that is of an airy nature of sorts at the moment.
And the icy wind does not connect, unfortunately.
Anything else reality. That will be all.
OK, party time is a bonus action, right?
Yes, as far as I'm aware. Yeah, it should be nice.
Cool, Schmidt. Cool.
So I'm going to send out my ground type, Jessica.
Very cool. Synergy time.
Yeah. And then I'm going to hit that
helping hand on to Meryl cheap, OK.
And then is there still 1 prone with rocks?
It is restrained also. Restrained and one that's
smacked down so it's on the ground, it's not flying.
Yeah, which one has the less HP? Yes, the restrained 1.
Definitely. That one with a good old
fashioned flame charge Nice. Well, good old fashioned.
This is the first time we're using it, but yeah, let's see
it. You've advantage to hit vanished
to hit. Well, I crit my first one so
well, there we go Meryl cheap donning the cool ass special
glasses that Schmidt got from the right of learning and with
Jessica immediately hitting the field and doing a little dance
for encouragement gets an incredibly strong attack.
Actually, super effective crit flame charge, double the dice
and add default damage. That is the double dice total.
That's how we do it, right? Super effective curves are
broken. Yes.
Wait, what? Yeah, So.
So So what? What what's the damage calc on
flame charge? Like, what's the world?
2D6 plus 62-D6 plus six. Yeah, OK, so that's 46.
Yeah, plus +6 because we're dumping the dice.
Would it? What's what's That's 30.
So you automatically deal 30 damage.
Now roll super effective damage. OK, it's broken 1111.
OK, so a total of 41. On four.
On four D 6 + 6 you rolled 11. That's really low, but it could
happen. 4151, yeah. OK.
Two once, yeah. OK.
Hey, the cred helps out though, yeah.
Yep. The restraint, more like fucking
damage. Yeah, for the first attack that
Meryl Cheap used. Also, the first thing that.
Sorry, that was just the dice roll.
Do I still have the +6 to that? Yeah, of course.
So that's 17 damage. Yeah, look at that.
We'll say 47 points of fire type damage.
The first thing that Meryl Cheap did was crit A Dex check to
retrieve the artifact. Now it crits.
It's a flame charge. 2 crits. Yeah, Meryl Cheap's going crazy.
Yeah, a huge burst of damage as you witness as Merrill Cheap
just it's it's body like it charges so fast towards the
scarmory that flames appear around its body.
Charges right into it, deals with a whole bunch of damage.
The restrained scarmory is not knocked out, but it's panting
heavily. It cannot move.
It is suffering. It's having a straight up bad
time. Nicely done.
Was that the end of my turn? It is for clarity, sending out
Jessica was my action. Jessica.
Yes, and I wouldn't have allowed an attack, but helping hands a
bonus action, right? So I will.
I'll give that to you. I think that's fair.
That's what I was accounting on. OK, cool, cool, cool, cool.
Now it's the baddies turns the restrained Scarman that's in a
lot of pain is going to try to break free of the rocks.
What was the DC of the move again?
1515 they get a 12. Unfortunately, they are still
restrained. Now the other five, what are
they going to do? Coordinate attack?
Who are they going to target? I think they've identified their
next threat to be Merrell cheap. They are.
They are going to do a coordinated The move is
technically Fury attack, but I'm not rolling that much dice.
So we'll I'll upgrade it. We'll call it, we'll call it
slash. How's that?
That's great. A coordinated slashing of their
wings into Merrell Cheap two hits.
That's a crit. Oh my God.
It wasn't even a slash crit. That was a natural 20.
Let's roll this. This is this is rough.
How much HP does Smile cheap have?
6666 Yeah, yeah. This move deals oof.
Yeah, that's 72 points of normal type damage slash slash slash
slash and Merrill cheap just feathers get all cut up and is
immediately one shot. It seems like every chance that
these guys get, the scarmeries are going to try and take a
life, so to speak. So Merrill Cheap is knocked out.
OK, all right. The one that can't fly starts
walking. It walks right up to Who's the
caboose Gimli if. If If they were, how were their
five attacks then? Sorry for attacks, I said the
wrong number. OK.
But that was like that was accounted for.
Yes, it was. Yes, I was just reading the
wrong number. No, no, no, no, no.
The one that does not move starts walking towards it's,
it's navigating towards the center of the group and it is
standing like 5 feet in front of Gimli and that's all it does.
It walks forward. Oh, Yikes.
Sam's turn. Sam is stressed.
She goes into her bag and she pulls out some super potions and
she looks around and she looks for injured Pokémon and she
doesn't identify any question mark.
Someone say they've taken sand damage, but everyone that's been
attacked has been knocked down one hit.
So she's just at the ready to be a healer, basically.
Cindy. All right, how many Scar Marie
could I hit with like a 15 foot range move?
Oh, I'm going to use my grid paper on my doodle.
They're all. Kind of clumped, aren't they?
Yeah, one of them. They're still clumped.
Yeah, they're, they're in a circle around you.
They're trying to cut you off. You could hit two or three of
them. If you hit the Smackdown 1, you
can hit three. If you include the Smackdown one
in your group, you'll hit 3. OK, I will use poison gas which
Izzy has a ability corrosion. So if they're immune to poison
moves due to being steel type, they're no longer immune.
That's true. Immunities.
Right. Well, they can.
That's pretty. What?
Go on, you're you are correct, you're good.
OK so I'm trying to read like the the description.
So it creates a fog of poison gas in a 15 foot radius within
range. Creatures that begin their turn
in the area take poison damage and must succeed on a Con save
or be poisoned. Yeah.
So you created an effect on the field, basically.
I know Briones, icy wind isn't really working, but this is.
We're going to say that this is a heavy kind of gas, so we will
we will say that it's there and they when their turn begins,
they will make con checks to not be poisoned.
What's the DC for that? 11 OK, but they also it says if
they begin their turn in that area they take poison damage.
Oh, so this is connecting, It's not just a field effect?
Yes, so they they'll take poison damage, but if they fail the
DC-11 Con save, they'll be poisoned.
Got it. OK.
So I'm going to roll for three of them.
You said it's 11 Kong. At the start of their turn.
Is it? Yeah, it's a confusing.
So at the beginning of their turn, if they're in the area,
they take poison. So like regardless, they take
poison. Because they are standing, they
will cool. That will happen.
It's one D 4 + 3 damage. You want me to roll that now?
Just that way you have it. But.
Sure, yeah. 1D That's not much 3 + 3 six.
Hey, it's yeah, Izzy's all about the the chipping away.
That's great. And then the. 6 damage at the
start of their turn and if they fail they're con saves.
The DC-11 Con save will be poisoned.
Got it. Cool.
Poison is better in D&D than it is in Pokémon.
Has a heads up, so that's very good.
Anything else for Cindy? I think that's it.
Gimli combat time. All right, combat time, OK.
All the Scar Marys are at like moderate health except for the
tuned 1. The tuned 1 is close to being
knocked out. I guess start controlling the
scar, Marie. We're going to rock team another
one that's like flying around with the pack.
OK, again, 15 strength. I will say if it connects we can
keep the other one restrained but you won't be able to do free
damage to it. That fair?
Yeah, that's fine. OK.
Cool. That's that's part of the move.
So like I would have to use my move to do that.
Awesome, that cool. Seems right they get a natural 6
they will not be saving. OK, they are also pinned.
Two of the Scar Maries are now restrained.
What's the damage looking like, 1313.
Wow. Nice.
That's pretty good. Yeah.
So now, yet again, another Scar. Marie is trapped in rocks, and
we'll need to make a strength check to see if it can break
free. Continuing the smack down
procedure, we're trying to control this crowd.
Yeah, this is sick. Be.
Careful 1 standing like 5 feet away from you.
That's true, just have to keep that in mind.
You can punch it. Yeah, I can't.
I wish I could do an action. I would punch it.
Yeah, turn around and knock it out.
To be fair, punching A scarmory sounds like not a a bad idea,
but yes. Yeah.
Armory is killing me though. True.
Hit it. Hit it with the the pickaxe.
If I if I had actions, If I had actions, I would have tried to
mount it and rest into the ground.
So. But I don't have actions.
You can. You can hold those eyes action
and you can do it if you want. If you want lasagna to stand by,
you could try it. Can I strike down the the
scarberry that's standing? To start to pin it, yeah, you
you grapple it. If you don't give a command to
lasagna, you can try it. Yeah.
OK. I'll do that.
OK, that's more fun. Are we going to, are we going to
call it a grapple? Yeah.
OK. Yeah.
Make a it's contested strength. Yeah.
OK. Big die that's.
On the chair. That's my athletics, right?
Do I get that? Yeah, yeah, yeah.
And they'll get it too, but I don't think they, oh, they are
professional. Oh, they have a nice bonus
actually. Damn I got I rolled really
poorly but since I have a plus I got 13.
Oh, they rolled really poorly and they have a good bonus.
They got a nine. Nice.
Gimli is holding and in charge of a Scarborough right now.
You're mine. What's your aim here?
You want to pin it? So you said you want to mount it
like you want to get behind it. Well, I thought it was bigger
than me, so I can't really just like, unless I really wrestled
it to the ground. Yeah.
Is Scarmory bigger than me? Yeah, Scarmory's definitely
bigger than. Me.
I want to say you're about the same size.
Let me see. Really, Scarmory just feels so
menacing. I guess that it is.
Well, we didn't sound her like a super big one.
It's. Smaller than you think?
Yeah, it's smaller than. You think it is bigger than
Gimli because it's bigger than. Me, I'll just wrestle to the
ground. Yeah, I can't mount that.
Thing Yeah, 57. 57 it's It is taller than me, but I can I'll
wrestle to the ground. Great mental image though,
That's fantastic. I'm taking the Pokémon battle
into my own hands. Because the Scarmory is
grappled, it will have to break try and break free if it wants
to do anything on this turn. And I'm assuming now that Gimli
is doing that, his turn's done, right?
Yes, Lasagna is thrilled by the side of this.
Lasagna is not upset that they didn't get to attack because
because Gimli is wrestling. It's pretty neat.
It's served to inspire. By yeah, absolutely do that.
Ality. That's me, yes.
I be able to pull out grape juice.
Sure, yeah, that you are entering double battle phase.
Grape juice can do something but with the bonus action, but will
not attack when you send it out. OK.
Unless you want to hold Brione's attack.
Yeah, I'll hold Brione's attack this turn and have just Grape
Juice attack this turn. OK. 1st, I actually will use
bonus action to use another Elodie's party time.
Cool, I'll have bubble gum do that again.
Sing to Izzy this time. OK, Izzy now has AD 8.
Izzy gets AD 8 of inspiration to apply to any role.
Pretty cool. Or any attack role or check
right? It doesn't say damage, right?
Yeah, it just. Yeah, OK, OK, whatever the rules
say. What I have I.
Don't know, it's whatever bardic inspiration is so.
Yes. And then I will have grape juice
go for. So how many are currently
unrestrained or where are they the ones they earned?
So this is my map. 2 of them are tombed, one of them is smacked
down, one of them is being wrestled by Gimli.
Oh, true. Yes, my bad, my bad.
Yes, that's true. So, yeah.
So 2 are tombed and one is smack down and grappled, and then
there are three more and one of the tombed ones is very weak.
OK. I'm going to go for a Whirlpool
on to the closest unrestrained one.
OK, so I'm going to roll that. I'm guessing a 10 does not hit
it. Does not, unfortunately.
It's OK. We're doing, we're getting some
supporty stuff. It's good it's happening.
Exactly. Yeah, grape juice, by the way,
it's handling the desert pretty well.
I forgot to roll for sand damage, but it's my bad, so I
won't punish you guys for that. But grape juice is doing fine.
As a muddy kind of friend. The sand is not a big deal,
Schmidt. OK, I've got some bullshit I
want to try. I'm so ready.
Let's see the bullshit. OK, so how many items can I pull
out at a time? It depends on the size of them.
OK, you would probably tell me what you want and you'll make a
Dexterity check if it seems hard, and the DC will be
determined by the items. Here's what I want to do with my
whole turn. I'll just lay it out for you
before we do any rolls or anything.
OK, I want to use a Max revive on Merrill cheap.
Oh, OK, yeah, I want to use three ulterior plushies and I
want Jessica to use Hurricane on them, not to like destroy them,
but to send them flying at the Scarmory.
So the Scarmory attacked them instead of any of our people.
And then I also want Meryl Cheap to attack.
Yeah, that is a lot. That is a lot in your Max
surviving. Meryl cheap Max survive.
Yeah. OK, I'm going to say unless so
have Schmidt make a deck check. You can do all of those things,
except if you don't get an 18/19/18 or higher, Meryl Cheap
will not attack. Is that fair?
OK. Because you're just reviving it
and then you're like 16. Yeah.
Yeah, Yeah, I got it. OK.
You do those other things. So we get the revive and then we
get the. We're sending the ulterior
pleshes at them to distract them.
OK. Yeah.
And they're just kind of like whipping around in the wind and
stuff, right? Yeah, Yeah.
So they're going to be distracted and may not attack us
coordinated. And they're going to have a
secret modifier that they're going to be less likely to hit,
basically. So good.
Nicely done. Hell yeah.
We'll say that they stay in the air for two or three turns,
probably. I was going to say, OK, yeah, I
was going to say until they get attacked because they're
probably going to get ripped to shreds.
Yeah, there's that too. If they get if they're
connected, then they're gone. But because it's for hurricane,
does it say it's concentration or something?
Hurricane. Each creature in a targeted
circle must make a strength save.
Nothing about concentration. They fail, just more target.
Knock prone targets have advantage save in harsh sunlight
and disadvantage it right. OK doesn't say anything about
sand. OK, the sand is fine.
My concern is like if it's like a spell like a wizard dozen D&D
they can focus and keep it going, but I don't think that's
how this works. I think you submit it.
There's nothing mentioned there. OK, cool.
Yeah, it it just is there. So yeah, we'll say two or three
turns. Cool, nice.
That's a very exciting turn. You always said Schmidt pulls a
bunch of shit out of his bag, quickly heals up real cheap and
real cheap is rare to go. Just just perks right up Max
survive consumed and then throws out a few Otario plushies and
Jessica spins them around in the wind and they are quite
distracting. They kind of with how hard it is
to see out here. They kind of look like a little
swab loose, which is perfect prey for a Scar Marie.
So pretty cool, nicely done. OK, Speaking of Scar Maries,
it's their turn. I think it would be more fun to
start. OK, so three of them are
currently contained by something, so they're all going
to try to not be. First up is the weaker tomb
discovery trying to make a strength check a natural to
rolling poorly. They're still they can't break
free of the rocks. The healthier rock tomb to one
trying to break free of the rocks gets a crit.
They shrug the rocks off these extend their wings in the blade,
slice them open and they're going to be ready for movement.
And then the one that is wrestling Gimley, yeah, they do
want to break free. But my my question.
Is you got to fight me for it. So yeah, things so.
Yeah. And that is their action.
So yeah, it's another contested strength check.
Got a 13. They got a 15 with their bonus
so. Oh wait, can I?
Oh, I can add my Oh no, I don't have Bartok on this guy.
I'm me. I don't have that.
Yeah, correct. So the they're still standing at
attention. They break free from your grasp
and they shriek at Gimme. They're very upset and they send
their wings and they're staring you down.
But they have their eyes on a different prize as well.
They're not going to like go crazy, go anywhere, do anything.
So I think DD has so many rules. I got to look at this.
I'm going to say that's the scarmory that just broke free
from rock tune won't be able to move, but it could attack at a
distance or something. So I'm going to do that for
them. The one that's grappled can't do
anything. The one that broke try to break
free but couldn't can't do anything.
So I'm going to get and now I'm going to give them some some
wisdom checks to see if they can differentiate the pokey dolls
from their actual threats because they are hungry and they
see little birds flying around. So yeah, OK.
Two out of the three scar Marie that could do something here are
distracted by the flying Altario plushies and they're going to
try to attack them with their beaks.
One misses and the other one hits.
So one of the Altario plushies is ripped to shreds as the Scar
Marie is like, wait, this isn't real and they just tear it up
with their beaks and their talons.
The other one goes for it and it misses and starts chasing it
around. It's a little distracted right
now. So one Scar Marie is only one
scar was able to attack here, which is very impressive.
Who are they targeting? Let's see, they are trying to
move towards the backpack where the bug is.
They want to eat the bug. They move around Gimli and are
going to provoke 2 attacks of opportunity.
I'm going to say that if Ghibli wants to, he can physically
strike the Scarberry and Izzy can also get a free attack
potentially here. So I want you guys to to prepare
that if you wish. I don't have my pickaxe out.
Can I hit him with my pickaxe? It's pretty like, what's the DND
rules for donning equipment? I think that takes an action,
right? That's taken action, so I can't
do that. I don't have to punch it.
Which you could, I mean. Hey I I guess I'll punch the
scarberry. OK, improvised attack.
Let's see it. What's the damage on that?
It's I think it's AD 6 plus your your athletics or no your
strength, sorry. Strength.
OK, Yeah. D6 What did you hit though?
Oh, I 17. That meets the armor class.
You're punching a bird. How much James?
6. OK, sure, why not?
I what? What?
Damage type is this? Is this just normal do?
You want to count it as normal or just like typeless is my
question I. Don't know person punching a
Pokémon is. Gosh, I don't know either.
It's it's hilarious. No rules for this.
Yeah. What do you guys think?
It's a home brew. Should it be resisted or not?
I think just typeless, OK. Typeless, yeah.
It's not much. Treat it like struggle or
something, yeah. 'Cause also like if we got
attacked by, it's typeless. Yeah, that's true.
It is typeless. Damage.
Yeah, that's fair. Yeah, Gimli punches a bird.
A metal bird. It hurts.
It's not ideal, but it's, like, hilarious.
Like, yeah, lasagna is like, loving this.
What I wanted to do with Pokémon battles for years of my life.
Yeah, this is hilarious. Gimli was wrestling 1, and then
one tries to move past him, and he just punches in the beak.
It's not super fazed, but it's just like, really like, this.
This little guy just hit me, you know, like, discoveries are
bigger than Gimli, and Gimli's just scrapping.
That's so funny. OK.
Cool, Izzy would use Ember as an opportunity.
Yep, hold it. 3020. Yeah, that connects.
It doesn't burn, but that's 2D6 'cause it's super effective.
That's correct. 7 + 411 damage. Nice.
Let's go. Yeah.
The scarmory that wants this little snack that's hiding in
Cindy's bag, really getting beat up for trying to make the move
towards it. It is not super thrilled with
his HP amount right now. Nicely done.
All right, combat's still going. We're still in it.
Sam holding the potions, looking around, seeing if there's
someone to heal. I don't think that there's a
Pokémon that really makes sense to be healing at the moment, so.
Did you do the poison stuff for the scarmory?
Oh I forgot, you're right. Good thing Sam isn't doing
anything. We need to do Sam Damus for
everyone too. I'm AD 6 for everyone that's not
total or mail cheap, who's not rock round or steel or wearing
goggles. Grape juice.
Grape juice, true grape juices mean everyone else takes 2.
Is that even anyone? Is there at Quacko?
Is Quacko? Yeah.
Bubble gum. Bubble gum, correct?
Yeah. They take 2.
Is he takes 3? Is he taking more this time?
OK. The CON saves for the three
scammers that are in the range of the poison gas.
This is a complicated encounter. So one of them passes, one of
them passes as DC-11, right? It's got a 16A13, and A21 is
going to be poisoned. I'm going to give the poison
status to the one that is at the bottom of my list, and it's the
one that is not restrained and is not fighting Gimli.
So how do we all feel about that?
That's fine. OK cool, going to update my
notes here. Poisoned now?
Yes, there's one that is poisoned.
OK, drawing. Yeah, I'm drawing a drawing a
picture here. OK, so according to my notes,
what I have, we have two that have been restrained from
Octane, but one of them broke free.
We have one moving in towards to try and eat Larvesta Larvestard,
we have one that is squaring off with Gimli that can't fly
because it's been smacked down, and we have one that's been
poisoned in the in the poison cloud.
And then I should have one scarmory that's uninhibited by
anything. Is that correct?
Everyone has that. I'm the DM but I'm just
checking. That.
Sounds right. Yes, that, that is where I'm at.
Cool. Two of them are at pretty low
health. The rest of them have taken at
least some damage, but they're still kicking.
Wow combat. Look at us being gamers.
Sam is ready to heal. No one's doing anything.
She. Yeah, why not?
I'm going to give her some inventory.
She what? I'm going to give her some
inventory. I want her to be helpful here.
Yeah. Why not?
Sure, this is sick. Sam goes into her bag and she
has just like for safety and security, she has a pepper spray
for when she's traveling alone. So she will approach the
scarmary that is trying to get into Cindy's bag that was just
hit by Izzy and Gimli, and it's going to try and spray in the
face. That's.
Awesome. Yeah, Scarmary's going to make a
Constitution save and they fail. They are blinded.
They're pepper sprayed. Yes.
So is Gimli just punched a bird? I call her a badass.
Yeah, you can do that. She says thanks because she's
not trying to punch the bird, but man, this is hilarious.
Just in the desert fighting these birds.
Great. Love it.
That's her turn. The the the scar Marie that is
in between Izzy and Gimli that is approaching Larvesta is
blinded. So everyone knows.
Wow, there's a lot of effects going on.
I'm glad I'm taking notes, Cindy.
All right, I am going to Amber the one that's still really
close, that's blinded. OK, cool.
Go for it. I don't think blinded introduces
advantage, does it? It doesn't hit.
I rolled A2 even +4 that doesn't hit.
Oh it. Has advantage.
It has advantage. I looked at my own.
OK, it does. Well, that's a one.
It doesn't hit it. Doesn't hit Izzy, it's hard to
see in the sand. Anything else for Sandy?
Can I punch it do. You really want to?
I mean, yes, you can. I shouldn't question your
choices. You are the player.
You can do whatever you want. Only is he's in combat, correct?
Yes. Yeah, you can punch a bird.
All right. Is that strength?
We could make a dex if your dex is higher.
My dex is a positive versus a negative.
So yeah, we. Can do dex for you, that's fine.
Is it with advantage because it's still blinded or no?
If. You're going to hit the blinded
one. Yeah, sure.
Yeah, I'm trying to hit the one that's trying to get to my bag.
OK I rolled a 14 but I remembered that I have my D8.
Yeah. If you oh is no, isn't has it?
Yeah, yeah, yeah, yeah. It's on your Pokémon.
Yeah, that was before advantage. So that would have been a 15 to
hit. Let's see what the other one is.
That's less. OK, 15 is not enough.
Cindy goes yeah and strikes the blinded scar Marie and it just
clinks off and her hand kind of hurts.
She doesn't take damage, but. It did not go well.
Yeah, Lasagna's into it, though. Lasagna's like guys, little crab
claws in the air. He's he's, he's crab Raven.
He's like, look at this, we're fighting.
It's good. I, I think, I think that's it
for Cindy, right? Yes.
OK gamely what are you doing? You you going to scrap?
I will say if if Lasagna's crab raving, does Jessica's dancer
also make it crab right for flavor?
Yes, Jessica's dancer procs and is also crab raving.
Lasagna crab raving. There's no additional effects
besides that Lasagna is more stoked that I'm dying.
Oh, wait. OK, so Total is going to go for
a flame wheel. OK, on let's see the one that
broke out of the rock tomb that just happened.
Understood, I'm tracking that one.
Cool. Yes.
OK. So it's a deck save 15.
OK, they get a 12. OK so so they take 4 D 8 + 7 for
super effective that is correct. In drought what is the bonus
that gets added to that? Cause Toidel is in harsh
sunlight technically. So fire attacks deal an
additional flat amount of damage based on my proficiency bonus,
So is that 5? Harsh Sunlight fire type attacks
deal additional flat damage equal to the user's proficiency
bonus, so an additional 3 damage I think.
Yes, OK. Yeah, we'll take that with that
plus an additional hand, so 22 damage.
That, that's excellent. What's the burn chance on that?
There is no burn chance. OK.
This is the one that's been tuned already, right?
No, that was the one that bursted out of the Entombment.
Right, but it has been tuned correct.
It has been tuned. Yeah, it is knocked out.
Congratulations. One Scarbury down.
Excellent. The flame wheel connects and it
just. It burns just right.
Scarbury collapses into the sand.
It is exhausted, defeated. Nicely done.
We can take an action either for Gimli or Lasagna I.
Don't think I need to wrestle this.
This blinded 1 into the ground. So I think Lasagna is just going
to keep trying to, we're going to keep trying to do the crowd
control. So there's one that's still
flying. I think there's 2, right?
They're still flying that are able to fly.
Yes, that is correct. OK, and one of them's the
poisoned one. Yes.
OK, let's keep him under control.
So we'll do. We'll smack down onto the
poisoned one. OK.
Poisoned creatures in D&D have disadvantage to save.
Oh yeah, that didn't hit either. Come on, Lasagna.
Lasagna just wants to rave. Yeah, he's like, what?
He just shoots at a rock in the distance in the middle of his
rave and doesn't hit. And it's like, Oh yeah, come on.
I. You do lasagna.
Come on. I don't know if you.
Want to use your inspiration there?
Make it connect? Yeah.
Is that worth it? That's up to you.
Yeah, let's see if I can add it. Let me see what what am I at D?
8. Yeah, Yeah, yeah, yeah.
That's so I I only got a nine off of the hit so.
It might not be worth it. Yeah, I would love you have to
hit it perfectly. Yep.
Yeah. No, OK.
Elodie. Let's go.
It's time for Elodie's party time.
OK, once again, but this time I'm going to have grape juice do
it. And what grape Juice is going to
do is Grape Juice is also going to start crab raving with
Jessica and Lasagna in an attempt to give Jessica some
inspiration. So Jessica now has AD 8.
Choose as she pleases. So that's crab raving.
Yeah, so much crab raving. It's it's pretty good for
Jessica too, because like, now that there's more dancing going
on and it's the same dance, this is like Jessica's instincts are
going into OverDrive right now, which is very good for the
cannon of getting inspiration. That's great.
Let's go, OK? And then with bubble gum, we're
going to go with an icy wind onto the poisoned 1.
OK. Guessing a 12 does not hit.
Unfortunately, it does not. All right.
Just as a reminder to the group, any ground type moves do connect
on ones that are grounded by Smackdown.
I forgot about. That OK, that's awesome.
OK, so there is, there's ones that are grounded, right?
Yes. It is blind.
The blind one is the blind 1, yes.
Let's go. Are on the ground, but they can
get up like that. OK so grape juice is gonna go
from mud bomb onto the one that is grounded.
Very cool. Let's go.
No, I rolled an. 11 The grounded 1 is blinded so you get
advantage. Oh, yeah.
Let's go. OK.
All right. Please, can I, can I please hit
these guys? I'm not even going to tell you
what I rolled. One tragic it.
Was a one, yeah. Crepe Juice pulls up a little
good old bomb of mud and chucks it towards the scarberry that is
smacked down and cannot see and it just whiffs.
It's right overhead. Very sad crab raving.
Yeah, too much crab raving. It's.
Crab raving. This is the crab.
Rave the Scarberry felt like a whoosh over its head, but it's.
So what's that? Yeah, I I believe that's a
reality. Yes, that is, these guys are
going to jail. OK, that's fair.
It's Schmidt time. It's Schmidt time.
I forget. That's a passive I have.
Yeah, that's true. OK, with the knowledge of I can
hit grounded Pokémon. Yeah.
I think Jessica is going to get a good revelation dance off on
the Smackdown one. That's one pepper sprayed.
Yeah. Let's see it you advantage
because it's blinded. OK, OK, dirty 20.
Let's go. That connects.
Super effective. Also 66662-D10SO4D10.
OK, plus doing some math. Doing some math, 21 damage.
Wow. This is the one that got embroid
and punched, right? Yes.
Yeah, it is. That's a knockout, baby.
Oh, yeah, we're down to 4. Yes, that is correct. 4 out of
6. And at least one of them is very
low, but they're taking some damage.
Nicely done and very impressive. Yeah.
Revelation dance on the blindest Garmin that can't see the way
that it works in the sand is that it like, it kind of
congeals it together in like a very earth bendary style.
And then just like a slab of sandy, gritty earth pushes from
underneath the blindest Garmin, it launches into the air.
X is in its eyes, and it hits the sand with a little thud.
Four birds remain. Can Smith do anything else?
Yes. Merrill cheap time.
That was just Jessica's. Yeah, it's Merrill cheap time.
Yeah. Does Helping hand carry over?
Since it faded and I revived it, I'm going to say no.
I have to. But that is a bonus action so I
can do it again. That's correct.
OK. I think holding it over from
knockout doesn't work, though. OK, I'm in a helping hand.
OK. And we're going to get a good
flame charge. Is there any?
Have we just been focusing on these two?
Do any of the rest of them have damage on them already?
Yes. There's the one that is still
tubed that is close to Knockout. OK.
Then there's the poison one, and then there's one that seems
perfectly healthy. That brings up my next question.
Can I catch a knocked out Pokémon?
No. OK.
Well, that's tubed. Might be a good.
Yeah, because. It's real, that's what.
I'm thinking because if I don't want to flame charge it and
knock it out, yeah, I'm going to throw a poker ball first before
I find your OK, I'm going to throw a greymark friend ball,
OK. It cannot move because it is
tombed. So roll, roll your Pokémon
handling. That's wisdom.
I am proficient. That's A7 dog.
It's a seven. Yeah, you throw your friend ball
to the low HP restrained Scar Marine.
It encapsulates the scar marine and it lands in the sand and it
shakes once and it shakes twice and the scar Marine returns to
underneath the rocks. It was not captured and the
friend ball is broken in the sand.
OK, that was my only one of those.
I had two shakes. It was pretty close.
Pretty close. I believe that's it for
Schmidt's, then, because that was a an action.
Meryl Cheap still hasn't gone yet.
That's true. But throwing a ball is
definitely a thing. We'll we'll let it slide here.
You want to count that as an action?
I generally do. I didn't.
I've never said it. So let's have Meryl Cheap do
something. If you want to count it as an
action. I'm fine with that.
OK, That's what it is. It's like using an item.
It's the same thing. OK, OK.
It was the last one until the baddies.
Gosh, OK. The one that's restrained,
that's trying to be caught is going to try not to be caught.
It's going to try and break out of the rocks.
It fails again. That one is worthless.
It's not doing anything. The one that is by Gimli is
going to, you know what? It's going to hit Gimli.
It's mad. It's going to slash its metal
wings into Gimli. What's Gimli's?
AC10. Yeah, that's a 19.
It's going to do reduced damage because of how we do our Pokémon
2 trainer mechanics, but let me see how much damage that is.
How is Gimli's AC10? There's.
No armor, Yeah. Little boy.
Indies does 11. It's your dexterity.
You're more nimble. Yeah, OK.
Gimli gets cut up and takes eight points of damage as the
bladed wing slices into his arm. That's nothing.
You're coward. Blood has been drawn in the
Pokémon RPG then looks like the other one is going to target
Jessica. The one that I have at the 12 O
clock position. Although it doesn't necessarily
super matter, it's going to miss it's naturally.
Have these Alterra dolls done anything?
Yes they have. There's still 1 floating around.
OK, yeah, that one was a miss anyways, so we're going to treat
that as a miss. And then this poisoned 1 already
has this advantage and it's going to target this Otario
doll. Well needed that disadvantage
because actually it was, it was going to hit it.
Oh is that disadvantage? It targeted the Otario doll.
It missed. It is still focused on the
Otario doll. So the only damage that is dealt
by the Scarborough this turn is from the one that attacked
Gimli. It's time for sand.
Every Pokémon that takes sand that is an Izzy takes 5 this
turn, Every Pokémon that is Izzy, which is just Izzy takes
one, and the poison Skarmory takes its proficiency modifier
damage. Oh.
How many rounds has it been? Want to say four or five?
Probably 4 OK because I have one more sun then.
Oh, yeah, yeah, yeah, yeah, yes. Total still is benefiting from
that. Sam's turn she saw.
She saw that some pepper spray work.
So she's going to turn around and try and use it on the
healthiest scarberry, see if it does anything she misses.
Unfortunately, the sand blows it too hard.
Very unfortunate, Cindy. Let's have Izzy use Ember again
on the one that is blinded. OK, advantage to it.
Oh sorry, the one that's blinded got knocked out.
I'm sorry, it's dead. Yep.
Yep, we have one that is low health entombed, we have one
next to Gimli, we have one that's poisoned, and we have one
that is none of the above. Low health and tuned 1 is trying
to get captured by Schmidt. That is correct.
Yeah, let's ember the healthiest one, OK?
Let's see it. I rolled a 12 on the die plus
4/16. So close, not enough.
But I can add AD 8. You can and that will.
We don't even have. To it gives me three, yeah.
Yeah. We we don't have to do any math
there that will guaranteed connects.
Let's see it. Yes, that is because it's super
effective. 86 + 4, so 7 + 411. Sure is.
It is. Yeah.
That's pretty good. 11 points of damage.
The little blast comes out of Izzy's mouth.
Izzy's firing off attacks. He's doing pretty well.
Anything else for Cindy? I I don't think so, just because
my last attempt at punching and intimidation did not work.
Just because it didn't work doesn't mean it could never
work, but it's up to you. So I know that like me as a
person doesn't have the Pokémon move like what is it like growl
or something, but could I if I roll like an intimidation scream
growl situation, yes and then attempt to do a similar effect
as yes? Growl.
You absolutely may. All right.
It may not be easy, but you can definitely try, Yeah.
Intimidation plus my charisma. That's a 14. 1414's really good.
It's not quite enough to phase the Scarberry, but it was a good
attempt. You've gotten their attention.
It seems none of the Scarman are really looking at bothering
Larvae Star at the moment. And they're noticing their
numbers are dwindling and they're schemed.
A little concerned. Little concerned.
OK, cool. I believe that's it for Cindy.
Yep. Gimli time Gimli time The last
turn of Suns takes advantage of that.
What was the one Cindy just attacked?
Which? Which Scarman?
I was treating that as the healthy one at the top that she
embered. We're going to go for a flame
wheel on that same guy with Toidal, so DC-15 decks.
They get a natural 18. OK, so they take half of that
damage, so one D 8 + 3, plus my proficiency is 6, so D 8 + 6.
Oh, it's super effective. So I go back to two D 8 + 6.
OK, 15. 15 points of fire type damage.
Pretty good. This scarmory is looking beat up
and discouraged at this point as total launches flames at it and
it is super effective. Hates it.
It's not ideal. Not ideal and I think lasagna
we're going to give him another time.
We're going to go for a rock blast this time, OK, into that
same target an Adam cool. So for the strength that that
hits OK, that is a dirty 25. Yeah, awesome.
Yeah, how many hits? Hits Roll AD 405 hits.
Wow, jeez. We're going in.
The inspiration is finally paying off.
Yeah. OK, so so five hits.
So D4 each damages 2D. Oh yeah, we calculated.
And then I know it's individual 2D4, that's one D4 possibly.
Yeah, yeah, yeah. So I have to roll 10D fours.
OK. 10. Yeah, it's 2D4.
Out of the damage, yeah, yeah, you can roll out once.
I don't think it should do individually I.
Got it. Well, I'm, I'm on a digital 1,
so yeah, it is. Rolled 10D fours, 33 damage.
Damn lasagna popping off, netting the KO on the scarmory
that before this turn seemed perfectly fine.
Pretty awesome. Yeah, another scarberry
collapses into the sand. Half of them are done, the
remaining 2 have a look of concern on their face, and then
the one that is trapped in rocks is like, just really disoriented
having a bad duck. Nicely done, LED cool.
Going to go for with grape juice.
The one that is blinded and restrained, Is that the one that
Schmidt is going? For so, there's one that is
restrained, that's what it is going for.
There's none that are blinded currently, there's one that is
poisoned and there's one that Gimli was scrapping with.
Are there any that are still like grounded?
The restrained 1 is the I don't think the one Gimli was
scrapping with or smack down, was it?
No, it was. Yeah, OK.
Never mind that. OK.
Nobody bombs this turn dead. I think we're going to go for a
Whirlpool. On to the poisoned want.
Cool, let's see it. Got to be kidding me.
Oh my gosh. Yeah, it's not Elodie's Day.
It is not my day. What the heck?
Yeah. Got to find a new dice now hold
on. Yeah, grape juice summons a
Whirlpool in the sand around the Skarmory, and it just, it just
not fazed. The poisoned one just kind of
flops out of the way, hops back into the sand.
OK, and then I'm going to go with for an icy wind with bubble
gum. Also on to the poisoned one.
OK, see if we can hit this does a 15 hit.
No, unfortunately. OK, that's fine.
It was at least not a horrible rule.
Yeah, at least the Briones trying their best.
Yeah, I see. When it goes out, this one
connects with the Scarbury, but the just the metal wings, just
no impact, just nothing. But the icy ones are getting
more accurate. It's good.
I believe that's a reality. Yes.
Schmidt catch a bird. Catch a bird, catch a bird.
OK, it's a dirty 20. Dirty 20 on a restrained and low
HP bird. You know what that means?
Schmidt throws out his Premier Ball and without hesitation it
clinks shut and he caught a scarberry.
It lands in the sand next to the rocks and the rock tomb rocks
sink back into the sand. Congratulations to Scarmer, you
remain. We can give Schmitz one more
thing with one of his Pokémon, OK?
None of them are grounded right. No, no.
OK, it's flame charge time. OK, do you want to target the
poisoned one or the not poisoned one?
Let's do the poisoned one. OK.
We're in our assassiny mode, picking off low HP.
I rolled the one. OK.
While there's been a flame charge boost and rails cheap is
starting to zoom around. It just is did not manage to
connect with this flame charge bird V bird action after it got
revived. It's a little disoriented.
Yeah, it's it's still trying to figure it out.
It's wearing the cool glasses right now, right?
Yeah, yeah, yeah. Cool.
No, Schmidt has the cool. Oh, Schmidt has the goggles.
OK. The glasses that Quacko had.
Yes, that's what I meant. That's what I meant.
Yes. Thank you.
OK. Yeah, but it's constantly like
questioning up his glasses to like, try to look cool.
Yeah, of course Mailcheap does look cool factually.
Quacko's just kind of distressed and not looking very cool.
But Quacko's cool in his own way, so it's fine.
OK, Scarmri's turn. Their numbers are have dwindled.
They are not doing super well. The two of them have seen that
they are having a bad time and they're going to try to get the
prize and get out. They are both going to make
essentially slight of hand checks to try and scoop up larva
Star. What they came here for was
their meal. They lost four of their friends.
The poison 1 is going to do a disadvantage and they're also
all going to provoke attacks of opportunity from I'm going to
say basically everyone. But first they're going to see
if they can run in and grab it. The poison one goes first, it
gets a fits. First rule is A1 and it's a
disadvantage so it will not be able to.
It flies overhead among the whole party.
Shortly behind it is the other one that is that, arguably the
healthiest one, but it's not doing too hot.
It was scrapping with Gimli does not roll high enough to grab the
bag. They are flying overhead.
Everyone is able to target them. It seems like they are trying to
escape. It seems like they realize they
can't get their meal and if they can't grab the bag now, they are
going to leave. Does anyone do anything with
this? Is this an attack of opportunity
for everyone? Yes, Would you say that?
We are behind them. Currently they're above you, but
they're not attacking you like they're not positioned for
combat. OK.
Would you consider it a flank or a sneak attack if I was
attacking them? No, not really, sorry.
It was a good try. Let's just do a regular flame
charge, OK? I'm satisfied.
Rolling, rolling, rolling, rolling.
I got a 15-O. That's not my plus to hit.
That's my plus to hit. 603021 Yeah.
Dr. Which one are you targeting? Poison.
OK. The sea damage.
Super effective. Double the dice.
That plus that is 1616 points.
Yeah. You actually managed to knock
this one out of the air. It falls into the sand.
Knocked out one scar. Marie remains.
It's done. Five of its friends are gone. 4
collapsed, exhausted in the sand.
One captured by a man. Did anyone mess with it or
they're? Going to go.
If they're leaving, I'll let them go.
Say tell your friends. Yeah, tell your friends.
We leave one survivor. This is also the survivor that
Gimli fought, so tell the tales, OK?
Tell your friends you will beat by a man.
It hears that it is terrified. It lost all of its hunting pack.
It must return to find new family and friends.
It takes off. Schmidt walks over and picks up
his premier ball that has a new metal friend.
I I believe his balls are shaking now.
His pokey balls. He's he has a full party.
Try, Max. You should be 4.
But we're not counting Quacko, right?
So 1234. Yeah, they're shaking.
Yep. He's got to choose to send one
home. I'm going to send Richie home.
Richie. The Amolga gets yielded into
cyberspace, stored into the Pokémon Center, and he has a new
party member. Schmidt has a new party member
with him as Schmidt equips the Premier Ball to his belt or into
his back, wherever he keeps his Pokey Balls.
We'll end the session there. Thanks so much for listening to
Duns, Sparse and Grandpa. A massive extension of gratitude
to all of our newest patrons, E 23, E Brydon, Michael Lane,
Sierra Logan, and Jazz. These incredibly generous people
help us keep the show running and get access to extra content,
including a post show discussion after each group episode.
If you'd like to support our content, we've got a Twitter and
a Discord server we'd love to hear from you on.
All of our links are at linktree slash dunsparse linktr dot EE
slash dunsparse. Thank you so much for listening
and we're looking forward to having you next Tuesday.
I'm sorry I just can't find my pen.
Give me a second. No, it would suck if the pen
went through the wash. I would really suck.
I feel like there's a story there.
So for the second time. Pen has gone through the wash.
I, I I found it, I've been taking them to work and it's I
just have done here so.