Welcome to the Cali Rex Game Corners Pokémon DND campaign
featuring Cindy, a young Vagabond from the Hohen region
with pyromaniac tendencies, Gimli, a stocky Burley miner
from Sino looking for his lost son, Elody, an enthusiastic
foodie and Baker from Carlos, and Schmidt, an enigmatic man
from Johto with a duck. My name is Rich and I'm the game
Master and this is Dunsparse and Grandpa.
Good morning to Schmidt. He wakes up in the luxurious bed
and breakfast at the Quacko. Packo had elected to stay at the
night prior, and because of how quaint and pleasant and lush the
commodities are, he wakes up feeling incredibly refreshed.
The best sleep he's had in weeks.
So refreshed, in fact, he gets 1D8 of Inspiration to use at any
point today. Please write that down.
Oh, what? OK, in addition to my
inspiration. Yes, it is said I already had.
Yeah, this is temporary inspiration that is as a result
of your physical state. Temp inspiration, OK?
If you do not use it, it will go away as opposed to your other
one. Schmidt rolls out of his lovely,
comfortable bed, and there's the smell of breakfast in the air.
What is Schmidt's course of action here?
Oh, I didn't think about there being breakfast.
OK, Schmidt wants to find Sam. OK.
And then see if they want to grab a grab a cup of coffee
together. OK, sure.
You exit the hall and everyone has their own little rooms.
Two of the doors of your party are open and will not open, but
it says like there's no one in there.
Clearly there's a little sign that says they're away, and then
two of the doors have a little sign that says they are
sleeping. Do you go to the door that Sam
is in? Is Sam's one of the ones that's
marked that it's sleeping? Yeah, or just like, you know, do
not disturb. Kind of thing.
Yeah, I'll do a light knock. OK, like perception.
Perception. OK, I always forget my modifiers
every time 12. 12 Listening as you approach the door, you can
tell that whoever is in there, Nope, probably Sam is awake, but
there's another person in the room.
What? You hear another voice.
You can't discern anything about it, but there's another voice in
the room. Do I eavesdrop or not?
That is up to you. Just for a second.
OK, give me another perception check.
Oh, I guess I'm not. It's 2 on the dice, so 3 total.
Three, yeah. Yeah, you can't really make out
any words. Give me an insight.
I want you to keep rolling. Give me an insight.
Insight, if that. Doesn't work.
Schmidt just going to knock on the door.
Yeah, that's fine. Oh, no insight roll.
You're just going to knock. Yeah, OK.
Yeah, you do. So you hear like a pause in the
conversation and then some shuffling, and then Sam comes to
the door. She looks a little tired, but
she's like, not in her PJ. She's wearing some casual wear.
And she says, oh, good morning, Schmidt.
Hey, I was wondering if now would be a good time to grab a
cup of coffee? She kind of peeks over her
shoulder and she says I'm a little busy right now, maybe in
like 30 minutes or so. OK, sure.
I'll just meet you downstairs. She says, yeah, sure, sounds
good, OK. Schmidt's going to start to walk
away, OK, And then wait for her to close the door, then go back
and try to make another jump a little bit, yeah.
OK, sure, add 5 to it because she thinks you're gone.
OK, that's a 25 then. OK.
Yeah, You hear very well. You hear a masculine voice in
there and they're discussing and they're having a conversation
and it seems kind of like like it seems like a serious tone,
but it also seems like they don't like, they don't hate each
other, but like they're they're discussing something of
importance. You hear, you hear the man's
voice say, well, I know you haven't been in touch with him
for a while. Things are going on.
Things are happening and I think it would be good for you.
So, you know, talk to dad and Symetra.
You hear her voice get a little angry for a second.
She says that man is not my father.
And the guy says I know, I know you're on that again.
It's but I think it would be the right thing to do after all he's
done for you. And Symetra says he has done
nothing for me. And then you hear the sound of
what sounds like We Vile, but there's two voices that sounds
like they're like play fighting like little cats.
OK. Do you listen more?
I'll have you start making stealth checks if you listen
more. Prolonged stealth checks OK.
Yeah. I roll the 15.
What is? For self.
Dex Oh plus 3, so yeah, 18. Yeah, you're fine.
You hear the man's voice say you've been here for a while,
Artie. Why?
What have you been doing? Have you just been working?
Are are you still are you still on that mission?
And then she says, of course, I'm not going to give up just
like that. And also, it's beautiful here.
I like being away. This is really nice.
I have a good job. I have good friends.
I met these these adventurers and we've been it's been going
really well. And the man's voice says, OK, I
get it. I just, I want to check in with
you and let you know what's going on.
And Symetra says, well, I do enjoy seeing you.
It's been a while, brother. Yeah, Schmidt's like, like if
there was a camera, she was like making faces at the camera being
like, what the fuck? Like as silently as possible.
And then she she says brother. And then Schmidt, like puts his
whole fist in his mouth. I was like.
And then after that, Schmidt like these OK.
Cool. Do you go downstairs for
breakfast? Are you leaving?
Are you going to meet her outside or what?
What's your plan? Yes.
And he's very like frantically, I think just downstairs.
Yeah, just probably in the whatever breakfast I have there.
Yeah, cool. He's also like frantically like
like you can tell he's having like a small panic attack while
like he's putting like the food on the plate or whatever he like
keeps dropping stuff and. Yeah, absolutely.
Make it. Make a dex check.
Actually, Dex check. OK, Yeah.
The dice know what I want. Yeah.
Plus three. That's a 8.
Eight. Yeah, Schmidt is gathering food
at this like little. It's like continental,
continental breakfast, but it's a lot nicer.
It's like, pretty fancy. And he ends up like just, he's
kind of nervous energy. Maybe it's the conversation you
overheard. Maybe it's the gym challenge.
Maybe it's both. He ends up like dropping a
pancake and it makes a very satisfying slap on the ground
and people's conversations stop and they kind of turn towards to
look at Schmidt for a second. And then a little orange lizard
wearing a little apron with a little tail that's on fire runs
up to Schmidt with a new pancake on a plate and grins at Schmidt.
Oh, thank you, that's adorable. Yes, it gives you a happy smile
and it runs back to the kitchen and you have a new pancake.
It's good. OK.
You just going to sit down and wait for Sam at this point?
Just chilling. You OK?
Cool, you enjoying your breakfast?
Give me another perception check.
We're rolling lots of perceptions.
Wisdom 16. 16 Cool From where you're sitting you're able to
see as someone comes down from the stairs from the floor that
you're staying in and you they are not someone you recognize.
They are a man who is probably in his mid to late 20s is his
Crimson colored red hair that goes down to his shoulders and
he is wearing kind of like a dark blue kind of ensemble and
he's followed by a Weevil. He is exiting the building.
You continue to eat your breakfast.
Yeah, OK. I think Schmidt, like, might
take a couple of bites, but he wants to wait for Symetra before
he's like full on, like eating breakfast, you know?
OK, cool. A good.
Just like couple minutes later, Symetra comes down.
She's wearing some casual kind of St. wear.
She her hair's a little bit wet because she just took a shower
and she sees you and she waves and she comes over and she says,
hey, good to see you. Hey.
Did you? Did you?
Did you sleep well? She looks at you and says, yeah,
actually I haven't slept this well in weeks.
Honestly, it was like being in my own bed but better.
Yeah, the beds are great. Huh, she says.
Yeah, absolutely. I'll grab some coffee.
If you if you if you drop a pancake, a little Charmander
will come and give you a new pancake, just to let you know.
She giggles and she says that sounds really cute, I might just
do it just to see the charmander.
She goes. She gets a cup of coffee and she
comes back. She has a single pancake on the
plate. She she did not drop it,
apparently. OK, OK.
But yeah, Schmidt's just like asking questions about like, her
family, where she's from, just like trying to get to know her
kind of stuff. OK, sure, roll me.
Charisma first. Charisma.
I'm like happy but also nervous because I just quit again but
I'm scared I'm using all my crits that I need for the gym.
Oh yeah, she got a crib. I did get a crit, yes.
OK. Sam is very open.
She is communicating a lot to you.
Curious because you rolled well. Like what do you want to ask?
I was going to like, I would just give you the information
that she shared, but at this point, she's willing to share a
lot. I'm not going to say everything,
but a lot. She'll answer any question, but
she might not give all the details.
OK. I think what I mentioned
earlier, family where she's from, but growing up was like a
kind of dating kind of questions, you know?
OK, sure. Yeah, yeah, yeah.
Like just basic back story is basically what Schmidt is
looking for. OK, She starts off and she says,
well, I was born in the center region.
I've moved around quite a bit, honestly.
I lived there until I was just a toddler about, you know, 3 or 4
years old, only child. I lost my father in a terrible
work accident. Yeah, I was really too young to
kind of internalize it or process it, but it hit my mom
really hard and it came to a point where she just couldn't
take care of me anymore. So a family, a family friend
ended up adopting me, which was very, very generous.
I ended up moving to Blackthorne.
I'm sure you're familiar with Blackthorne.
You're from Jyoto, right? Yeah, I didn't know you were
from my neck of the woods. She says, yeah, I more or less
grew up in Jyoto. I, I spent quite a bit of time
there until I was ready to kind of break into the professional
sphere. And through some networking and
some contacts, I ended up landing a job that took me to
Holland. So that's kind of how I ended up
here. And I've been here for probably
about five years at this point. OK, I don't know if I'm actually
familiar with what you actually do.
She says Right now I work at the Hohen branch of Self Co.
I am the Technology Innovation Development Administrator, which
is a a funny title, but usually just people call me the DA.
I'm the development administrator and I really like
my job. I work with software and
emerging technology and we try and create comfortable
experiences for users in professional business
environments. Really.
OK, wow, that's a really cool job.
Do you enjoy it? She says, yeah, I really like
working with Pokémon and people. I think I'm a pretty good
leader, at least when it comes to dealing with tasks that I'm
good at. It's it's pretty fulfilling.
It's nice. And because they have me on
going a lot of field research and just I have a lot of
vacation hours. It's it's a really cushy
position I think. Yeah, that was my next question.
If you're like a software engineer, what are you doing out
here in the in the wild? She laughs and she says, well,
as I said, I have a lot of flexibility.
I'm able to do a lot of work remotely, which I appreciate
quite a bit. I have a really competent team,
so I don't need to be around them very much.
Sometimes they'll call me for questions, but for the most
part, I can just kind of do my own thing.
And we have all these really long scale projects, long term
project where we're where we're developing a product or we're
working with a potential client and I'm just not really needed.
And because I'm just working my salary, I get to go on little
trips and sometimes, you know, I, I would treat this Meteor
Falls trip as it's, it's more it's, it's like 70% personal,
30% business. I think.
I'm really curious to see how this, this native, the native of
Hoenians that live in Meteor Falls, they've lived there for
centuries, for millennia almost. And you know, while she wants to
go visit, to be, to witness the spectacle, to see the ceremony
that they're all doing, she's also really curious how she can
take a step within her career to better serve the other people of
Hoenn. OK, wow, that's really
admirable. She says thanks, It's it's
really more for myself than anything.
But I'm I'm curious. Cool, cool.
Out of respect, she will ask you similar questions.
You're welcome to answer them. You don't.
Yeah, he's yeah. No, no, no, no.
He's going to. He's going to play along.
He's going to drop the Big Mom as a gym leader.
Oh, this is big for the listeners too.
Yeah, yeah, yeah. Did they not know?
No, they don't. OK, yeah, Mom is Whitney from
the Golden Roth City Gym. Yeah, Sam has a look of
surprises. She says.
Wow, she's notorious. I hear she's really tough.
Yeah, yeah, that kind of translates to family life too.
He says Oh no, she tough mom. Yeah, a lot of, I don't know,
forest Pokémon, school Pokémon battling.
Growing up, whenever I got out on my own, I just didn't want
any of it, you know? So I just got an office job
working insurance. I was just doing errors and
claims, you know, really boring stuff.
I moved in, met this guy named Nick through my mom.
He was a gym trainer at the gym that my mom runs.
We moved in and then he just disappeared one day.
But he left behind this far fetched the named Quacko and
we've become really good friends since then.
Is Quacko like with you? Yeah, I imagine he was like, he
had like his own like separate chair then like, I don't know,
I'm trying to think of it because I want him to like pop
up over the table, but I can't unless he's eating on the floor.
And I don't want him to eat on the floor because he's quacko.
He he could just like kind of pole vault onto the top of the
chair or something. He's in like a he's in like a
high chair. Wait, yeah, for sure.
Grabbed like one of the high. Chairs.
Yeah, he's been there the whole time in a high chair.
That's great. Yeah.
Sneasel or Weevile Frostbite is on the floor, but Farfish is not
a high chair. That's good, Sam.
So. So Needless to say, when you say
Quacko Farfish gets like his attention is drawn.
Cause yeah, yeah, yeah. That's very funny.
Sam takes surprise at what you said about being forced into
battling as a kid. She says.
Wow, but you're such a good battler.
I thought you'd been doing it all your life.
I mean, I guess you were, but you didn't enjoy it.
Yeah, no, just, I don't know, expectations forced on you when
you're young, especially when you don't want to do it just
gets kind of rough, you know? She says yeah, yeah, I think I
can understand that. Cool, cool.
Any other topics you want to bring up?
Anything you want to discuss? You're both finishing up your
breakfast. Yeah, yeah, yeah.
Let's see here. We covered work, we covered
growing up. I got kind of a read on her
personality, which is really all I want.
Yeah. No, I think we're good.
OK. Just kind of casual
conversation. Yeah, just chatting, chatting,
just having a a good little time.
Yeah. So you're going to go challenge
the gym today? When are you thinking about
doing that? I've got a little training and a
little planning I want to do, but probably right after that.
OK cool. I will let you just confirm that
you're done. You did crit your charisma, so
Sam has your attention until you're done.
She will not run away. Yes, I am done.
OK, cool, she said. Well, I'll leave you to your
training. I'll go back to my room and
maybe do some shopping. I don't know.
Check in with me when you finish your challenge, Yeah.
Absolutely, I'll try and come find you.
OK Phase two training. So I only have 4 Pokémon with me
and Quacko, correct? Correct.
OK, Schmidt's probably going to find like a like a like a spot I
like out in the woods. OK.
And temporarily, he's going to box Jessica.
OK. So he has Richie, Patricia,
Skarmory and Meryl Cheap with him.
Interesting that Jessica gets boxed before the electric gym.
OK, go on. OK, this is just temporary.
Sure sure sure. But so Schmidt has 2 rare
candies OK, He's going to give one to Quacko OK, and one to
Merrill Cheap. Damn.
So Quackos for it to be at nine? Yeah.
And Merrill cheap is going to be at 8:00.
OK, you feed the Rin Rin candy to Quacko you.
It must have an incredible flavor or something because
Quacko just perks up immediately and just is coursing with energy
and seems fully ready to battle. You give your other rare candy
to Meryl Cheap, and Meryl Cheap begins to glow incredible
brilliant white light. That's not a.
Screeching sound. Do you press B?
No. No, no, no, no.
No, OK. And after after a brief moment,
Meryl Cheap has grown quite a bit bigger, quite a bit more
powerful looking. Meryl Cheap is now a Talon
flame. You picked the perfect level to
give a rare candy. Oh shit, OK.
I was just trying to like even out the levels of my team.
I wasn't. Nope, you have you have a talent
flame, now you have to deal with it.
OK, Meryl Cheap seems like grateful, like happy, stoked to
be powerful. OK.
You fed some rare candies. What's the rest of your training
plan? OK, so I have some bullshit that
I want to run by you. I love bullshit.
OK, so let me get this set up. So you know how and it's totally
OK 'cause this is really out there if you just say no and put
a kibosh on it. I.
I'd never want to do that. OK, you know how in in Avatar,
how like Zuko can redirect lightning?
Yeah. OK, What do you think about
scarmory having some kind of similar ability 'cause it's
bodies made out of metal? Yeah, it'll be tough 'cause it
if it fails, it's going to be bad.
My head thought is like like one wing, like it uses steel wing
and then it puts its wing in the ground, Yeah.
And then it acts kind of as a lightning rod to like filter the
damage. I think that's sick and totally
reasonable. I think it's going to require a
check of some sort. I'm going to say probably
Constitution. And if it fails, it's just going
to, it's just going to suck. It needs to be done at some sort
of expense to you. I was thinking like because I'm
using steel wing so like that would be my turn.
Oh, you just just avoid damage? Yeah.
Steel wing into the ground and have the constitution to
withstand the charge. I'm just going to say what's
what's Garmaris Khan? 14 That's actually its highest
stat. OK, I'm thinking either 15 or 16
as the save to not take damage. 10 is certainly too low.
Let's say 15. 15 OK. Yeah, so with ADC 15 con save,
Skarmory can withstand an electric attack with a stealing
into the ground and you will consume PP does.
Is that fair? Yeah, that sounds balance to me.
I like that idea. That's good.
What else you got? Is that the only bullshit you
have? Yeah, well, I have some other
bullshit, but that's we're safe for the Gym leader.
Yeah, got it. All right then.
Yeah. So, well, to RP it, I was going
to practice it as Richie using electric attacks on Skarmory to
train it to try to do that. Yeah.
No, yeah, exactly. We have this concept fleshed up.
We even practiced it. So do that.
I don't know if you need to legitimately just like roll
attacks for Richie, but have Skarmory give it a try a couple
of times to see how it goes. I guess I can roll an attack.
Yeah, that's if you want. I mean it's just the damage
won't matter and you are going to hit cause it's allied targets
hitting each other. OK, so am I just rolling the
constitution I guess? Just I think so, yeah.
I don't think, I don't think Richie's damage matters because.
OK, I rolled in 18. OK, I'm scared of getting all
these high rolls now. Yeah, well, for this first
attempt, you know, Schmidt's been thinking about this for a
while. Like a clever way to be Watson.
And then found Scarmer in the desert and was like, oh, this is
a thought. You know Buford, right?
That's their name. Yes, Buford.
Yeah, Buford digs its steel feathers into the ground and
Richie hits them with an electric attack and they are
able to channel it into the ground and avoid taking damage.
Sick. It seems like it could work.
It could work. OK, that's all I need.
Yeah. OK.
So we are going to go back to the PC.
We are going to trade out Richie back for Jessica.
OK. So the current party lineup is
Quacko, Jessica, Patricia, Garmari, Meryl.
OK and and Meryl cheap. Yep, yeah, that is five.
OK, great. With that training and practice
and conceptualizing being done. Do you go to the gym?
Yep. OK, Schmidt walks towards the
Fallville Crawl Way, which is the name of this underground
tunnel that's being designed. Who knows for what mining,
transportation, it has some sort of industrial purpose, but it is
now where the Mauville Gym is temporarily being held.
He walks through the open archway of the mine and there is
the characteristic attendant who is receiving training cards and
acting as security, and he says hello and asks for your trainer
card. Hello and I hand out my trainer
card. Cool.
He takes a look. So much I'm like, hey, I've
taken this once before back when it was at the actual gym, Watson
said. Something about like a back door
for re challenges. Do you know anything about that?
He looks at your trainer card and he says, yeah, that looks
correct, right this way. And rather than walking further
into the mine, there's a little entryway that is behind where
the tenant is standing, and there is a minecart that you are
welcome to get in. Yeah, OK.
OK, yeah, he says this will take you right to Watson.
Good luck. And he kind of has to like push
it to get a go in and it grinds a little bit and then you get
schmoven this. These minds are interesting and
beautiful role of perception. OK, Schmidt is holding his
knees, by the way. Yeah, of course 7 cool the my
carts whipping around at probably like 15 mph.
It's not zooming, but it's also not slow.
It's a little anxious inducing, but it's not too bad.
And you can see lining the walls and the ceilings of the dark.
Mine are like little glowing orbs.
Yellow colored orbs are all over the place.
And it's just is a nice look. It's pleasant.
You zoom around and then the minecart takes a swift right
turn around the corner and you end up at a large metal platform
suspended above the ground. There you see a man with a white
beard and white hair and a wheelchair.
And he says, Schmidt, you came back, Ha, ha.
Welcome. Hi.
He just looks out like a little wave.
Great, he says. Are you ready for a rematch,
Schmidt? It's right, he's all over me.
He says great, I've got no new surprises.
My Pokémon might be a little bit stronger.
We've been doing some training, but besides the new environment,
this battle will be very similar.
Be prepared for a single battle with three Pokémon.
Three. OK, OK, I have my game plan.
OK, as you say that, as you tell me, it doesn't really matter
which, that you have a game plan.
You notice that the suspended metal platform has little
electrodes, not the Pokémon, but like little sticks with plasma
coils on them, and they charge up.
And so there's kind of an electric force field that's
around the battle area. And you notice that all of your
pokeballs, they're the red buttons or the buttons on them
glow red. They've been activated by the
Volt switch. Yep, I remember this.
Watson sends out his first Pokémon.
It is a chubby little rat with a long black tail and a lightning
bolt on the end, and it has yellow cheeks.
It is Raichu. Who do you send out first?
Karmory. Karmory hits the field, it's
metal. Feet clank against the metal
platform that you are standing on.
Roll your initiative. That is 15.
Raichu got 17. Dang, OK, Raichu will be going
first. Raichu looks at Buford, the
newest member of Schmidt's team, and it flings its tail towards
Buford and out of its tail slings a sticky web made of
electricity trying to make contact with Scarbury.
I think that's above 20 to hit are.
You asking me if that hits? No, but I'm just kind of
confirming that that hits. Yeah, yeah, yeah, yeah.
That hits incoming electric type damage. 13 points.
No, it's super effective. 26 it's more.
OK, I'll let you choose because I failed to roll it.
Do you want me to just double it, or do you want me to roll
two more D6 and see what happens?
Roll two more D6. OK you came out on top. 2323
points of Electro type damage and a web encompasses Buford and
they are stuck to the ground. So this is the bullshit.
OK, Spikes. Oh, I didn't make that
connection when that was about at that move.
That's. Oh, that's so good.
Wow. OK, yeah, read it to me and read
just the audience. As an accident, the user may set
a trap of spikes that hurts the creature that I brought into
battle, creating tough terrain where applicable.
Once the trap is set, you may spend a reaction dealing sure
hit ground damage to hostile opponents that are brought into
initiative. Using this move again can
increase the damage dice up to two D 10.
Dog, that's insane. How did I not even think that
that was crazy that I gave that to you?
Wow, OK, yes you do that. One layer of spikes is set
against Watson's side of the field and a little furrowed brow
and a drop of sweat appears on Watson's face as he is a little
concerned about this technique. Regardless, the Volt switch
activates and it recalls Raichu and sends out Magneton.
The Volt switch must make a dexterity check to actually
capture Skarmory now that it is covered in an Electro web.
Oh shit, it fails. Scarmory stays in Versus.
Magneton but the spikes 'cause now that it has jumped in.
Yep, roll that. Reacts.
OK, so that's one D10 +4 it, but it said sure hit ground type.
Is that typed damage? It is.
It's 2D10. So 2 D 10 + 4.
OK that is math. Holy shit. 17 points of damage.
A free damage very cool yes, excellent.
That's such a great way to start.
The magneton hits the field and it kind of just floats gently
above the field. But these, these spikes that
have been set are kind of like pointed and they're like, what
are those called Jacks, right? Like yeah, I know exactly what
you're talking. About yeah, yeah, that's exactly
what they look like. And and Magneton kind of draws
itself into them. It's magnetism in combination
with the spiky spikes is not good for it and it immediately
takes a significant chunk of damage.
That being said, Watson is first on the initiative order and
Magneton will fire off a Thunderbolt into Sky Marine and
rolls A9. 9 to hit. Yeah.
That does not hit. The Thunderbolt goes wide while
Skarmory is covered in webs, it still is able to move, and it is
able to nimbly dodge out of the way.
What will Skarmory do? We're gonna hit the second layer
of spikes. There we go.
No need to roll that. It happens.
Skarmory shoots out spikes from its wings and even more little
jacks cover the field. Pretty terrifying.
The Volt switch activates, returns.
Magneton sends out Menactric. The Volt switch is gonna have an
easier time now that the web is has been on, but it still has to
roll to try and recall Skarmory. It succeeds.
Who's your second Mon? Jessica.
OK, Jessica hits the field versus Menactric Menactrix
taking damage. Roll it.
So that's 4D10. Now what?
What does the text says it's super effective.
It says it's super effective and it's 2D10 because I have two
layers. Yeah, it's 4D10.
OK, that's four D 10 + 4. That's 21 points of ground type
damage. It wouldn't be so bad if it
wasn't the gimmick of the gym. You know, yeah, absolutely.
Oh my God, that's that's wild. OK.
I thought of this, but I didn't remember spikes being ground
type damage. So I knew I was getting that
chip, but I didn't know it was gonna be I was getting these
chunks. You.
Know in the video games they're not.
I just wanted to unify it with Stealth Rock.
But yeah, that's wild. Minetrek hits the field, gets
immediately bombarded with spikes and they hurt a lot.
Not ideal. Despite that miniature's gonna
charge forward with its Jaws of Sparkin going for a Thunder
Fang. That is a 20 to hit.
Yes, that does 3020. Actually, it's Jessica.
It's a ground type. Oh yeah, I was thinking we're
still up against Buford. Yeah, Watson doesn't recognize
this Pokémon. He might have seen it from
before, but all he remembered was that Schmidt was a flying
type trainer and that he should have the easy time with
Electrotype moves. However, Jessica's a rare
species, a ground type of orichorio, and does not take
damage from Thunder Fan Jessica. Sick, sick.
Revelation dance. Let's see.
It. We are crushing it today.
This was some like Pokémon challenges level like prep I've
been doing for this. Yeah, that's a 10.
Jessica. Jessica, I need you to hit
these. Why do you always choke at this
jump? Jessica's not comfortable
dancing on a metal platform without some sort of soft rug or
something underneath it. It's it's better on the ground.
It loves the ground, doesn't like that it's on a platform.
The Revelation dance does not connect.
The de schmooves are nice, but the ground type effect does not
hit. The Volt switch activates, but
has no question withdrawing both of these Pokémon.
Raichu comes back out. Who's your third mana choice?
Patricia. Patricia, Beautiful Altaria hits
the field versus Raichu. Raichu goes first.
Raichu. He's gonna go for that clean
Thunderbolt cheeks. A Sparken gets a 24 to hit
rolling damage, dealing a neutral amount of damage because
of Patricia's dragon typing resisting.
Away we didn't do spikes damage, did we?
We didn't. We'll do that after, OK, Raichu
hasn't taken any damage yet, dealing a total of 19 points of
electric type damage. And you can you can do spikes
now if you'd like doesn't. I don't think it can one shot
Raichu so I don't think it matters.
OK, spikes damage 22. This is broken plus 427.
Excellent. And now Patricia also gets a
turn. Yep, it's time for Patricia to
go. Patricia's gonna hit this Dragon
Breath, which is a save from them for DC-16 Deck save.
Deck save, yes. Thankfully, Raichu is quite
dexterous and they do get a 19 to save.
OK, I. Believe they still take damage,
correct? All targets and blast must make
it deck save, taking half as much damage on a save.
OK, 13 divided in half. You want to do the high one or
the roll. Then lower it'd be a six.
Lower six. OK, six points off.
Dragon Breath 6 points of dragon type damage as Patricia loses A
bluish purplish yellowish beam of draconic energy towards
Raichu. Raichu is not able to fully
dodge out of the way of the blast and takes some dragon
damage. The Volt switch activates.
Raichu has returned and outcomes Magneton.
Patricia has returned and outcomes Buford.
The Skymory Magneton will be taking Spikes damage.
Ike's damage. Kim didn't even think about that
with this gym. I was like, yeah, Scarman of
spikes. That's cool.
It makes sense. Yeah, God I'm always forgetting
the modifier for clarity for. For clarity for the listeners,
Schmidt did not choose to teach scarmory spikes.
He caught scarmory in a hat. Spikes, Yeah.
So 20 points at grant type damage for free for free.
That's stupid. OK, yeah, Maggoton approaching
about half HP despite being a bulky steel type.
Pretty concerned about the shenanigans that's going on.
Going to loose a Thunderbolt towards Buford.
We never established what our our move.
Can I do that on reaction or do I have to I?
Think. I think it has to be a reaction,
yeah, but it would be your whole action.
Does that make sense? I I accept that, yes.
Yeah. OK.
Should it be before the result is called though?
I don't know. I'd say roll yeah, roll the hit,
and then if I'm to call it, I call it after the roll the hit,
right? Yeah, I just feel like that
might give you too much a. Little too much power, yeah,
Yeah. Right, 'cause then you, you
know. What let's let's do it to where
if they just call the attack before they roll the hit, I'm
calling the reaction. Yes, I think that's fair if the.
Attack isn't announced then you can call the reaction, but I
think if it if it whether it hits or not is announced.
I don't think that's fair. So that being said, I haven't
told you to hit or not. Are you going to go for the
technique? Yes.
OK, how are they going to do it? Describe.
This steel wing, like in the show, you know how like their
wings glow like white and Scarman's going to like prep up
and then just shove one wing into the ground and has one wing
up in the air. OK for super clarity, just want
to make sure you want to do this technique with this.
Terrain, yeah, we'll try it once, OK, Because I know it's a
platform suspended, but yes, the idea is it's still redirecting,
right, Yes. I, I I can't just have Schmidt
make a roll. Please.
An intelligence check? Yeah, please.
An intelligence. I need to make sure that this is
a fair game element. Tim, on that intelligence check.
That's right in the middle. Do you?
Well, do you have any modifiers? That was with a modifier rolled
an 8. OK, Schmitz feeling pretty
confident about this technique. He thinks it's rad.
He thinks it's cool. He does acknowledge that the
environment he's battling in and where he's sticking to steel
wing is in fact different than where he was doing it outside.
It doesn't really conceptualize anything about that.
OK. OK, I rolled for Thunderbolt
Magneton, rolled A13 to hit. OK, that would not have broken
the harm request anyways. OK, as Buford saw Magneton
charging up its electric energy, it stabbed its metal wings into
the metal platform that is suspended above the ground in
this cave. Thankfully, because Magneton's
eyes were all screwy and and not focused due to the spikes, its
Thunderbolt went wide. Now the Volt switch activates in
both Pokémon are recalled outcomes menetric versus
Jessica. And that is 20 points of Spike's
damage. 20 points of Spike's damage Menetric also
automatically just about below half HP.
Looks at Jessica, acknowledges that electric type attacks will
not work, will fire off a burst of flame from its mouth and a
flame burst, and request ADC 16 Dexterity save from Jessica.
OK, with the modifier that is a 19.
OK, that is a save. There will still be some damage.
Yep. Seven points of fire type damage
as Manectric fires off a blast. As a bonus action, Manectric
will charge forwards towards Jessica and use a quick attack
with a 13 to hit. That does not hit.
Does not hit. Jessica dances out of the way
and Menactric jumps past Jessica.
What will Jessica do in retaliation?
Revelation Dance. All right, roll the hit.
Hold the hit, roll the hit, roll the hit.
That is a dirty 22. That will in fact hit Menactric.
Please roll super effective ground type damage.
OK, I got 2 crits on those day. I would like 2 Max rolls.
Yeah, +7 so that is 38 points of ground type damage. 38 points of
ground type damage as Menactra gets absolutely slammed with a
Revelation Dance, the ground type energy from Jessica's feet
just pummeling into the little electric wolf's body.
That being said, the voltage activates.
Jessica gets recalled, outcomes Patricia Manatra gets recalled,
outcomes Raichu. Raichu identifying another
opportunity to perhaps switch things up.
Well, actually, Wolf spikes first, yeah.
I'm rolling. We're getting to the point
where. You should be doing this first.
Yeah, 3131. Points of ground type damage for
free. Yes, Raichu switches in.
Raichu is feeling very bad. The spikes are causing it to be
all muddy and cut up all over its face, and its body is in a
world of hurt. Raichu seize an opportunity to
once again switch up the turn order, which it thinks it needs
to do here, and it fires off an Electra web towards Patricia
does a 15 hit. Nope.
Patricia dodges the Electra web. How will it retaliate?
It's gonna retaliate with that. Got a couple options.
How low are we thinking Raichu is now?
Very low. Yeah, I'm gonna do a brave bird.
Let's see that brave bird hold a hit.
It's 16 on the die and it's +7 that's. 23 Correct.
OK. Patricia flies into the sky and
charges down with its fierce beacon shark talons, and it
blitzes itself right into Raichu, securing a knockout.
Raichu has fainted and is recalled by Watson.
Oh, I didn't even roll for damage, OK.
It doesn't matter. OK, that also resisted, so I was
wondering. If it, what's your bonus on that
attack? I do have damage bonus, just
what is? It oh damage bonus plus.
Seven yeah, that was 7 inch P right shoe so.
OK. And then Patricia also does have
a birds of prey ability, correct?
Which means it does not take recoil when delivering the final
blood? That is true.
That is one of its special features.
Next up, replacing the fainted Raichu is once again Magneton,
and replacing Patricia is Buford.
Spikes damage. Spikes damage.
Yeah, we got to start doing this first. 3030 points of ground
type Spikes damage. Watson is being mathematically
taken down by this ingenious attack that he has no solutions
for. Perhaps you could have taught
Rapid Spin or Defog to a Pokémon, but he didn't.
You didn't know that's what happened.
Magneton, while not showing very much emotion, you can tell that
it's metal pieces are having a harder time sticking together.
Its magnetic ability is being shrouded by all this ground type
spikiness that it's been absorbing that it seems like
some of the screws and magnets are beginning to fall off.
Magneton fires off a Thunderbolt as it typically does towards
Buford, getting a 14 to hit 14 that does not connect.
Beaufort do. Yeah, I'll drill Peck.
All right, let's see that drill Peck roll to hit. 23 to hit
3023. That will connect with Magneton.
Roll your damage. Four yeah 4 + 711. 11 points of
flying type damage as Buford flies forward and drills their
beak into Magneton's metal exterior Over KO in by two
points as Magneton is knocked out and returned.
Now a 3V1. Menactric swaps in for Magneton.
Jessica swaps in for Buford. Please rule spikes.
Damage. Yes, Low, this time 14.
As Menactric hits the field, it falls into the spikes and is
immediately knocked out. The battle is over.
Yes. Watson, says Schmidt.
I've never been so systematically torn down by a
trainer before. Not a single challenger has
defeated me without me landing a single attack besides the very
first one. Please, Schmidt, please take
this Dynamo badge. Yes, Schmidt is like crying.
Like, Oh my God, I did it. He hands you a neat little badge
that looks like a piece of circuitry.
He also requests your trainer card.
You give it to him. Yes.
He runs it through a little machine.
He takes a look at it and he says, Schmidt, my boy, with the
next badge you receive, you'll be able to carry an additional
Pokémon in your party. Congratulations.
Thank you, Sir. Thank you.
As a final gift, he reaches into his pocket and gives you 175
Pokémon Dollars. OK.
Please write that down. Yes, he says, Let alone from a
flying type trainer. I can't believe it.
I'll have to tell my friends about this one.
I know I was really nervous going into this, but I, I, I had
a lot of planning and took a lot of, a lot of time to prep for
it. Well, it clearly paid off.
Our first battle was so close, and then you just come out like
this. I don't even know what to think.
What's next for you, Schmidt? I don't know, I'm just kind of
travelling with my friends and I'm going to see where where
they want to go. He says well done, very, very
impressed with you. If I had to make any
recommendations, I believe Restboro City to the South
features Roxanne, our youngest gym leader.
She's quite skilled at what she does Great, great rock type
specialist. And yeah, that's probably the
closest gym. Absolutely, I'd recommend it.
OK, yeah, I'll talk with the gang and we'll see where we want
to go after that. He does excellent.
Now if you would, you can just take the minecart that you took
to get here on your way back. OK.
He says Schmidt, best of luck with your adventures.
Schmidt like, as he gets on the minecart, kind of elated, like
as it gets going, he like, puts his hands up like it's a roller
coaster. He does that.
Schmidt finds himself back at the front of the Maville slash
Fall Arbor gym. What is his his plan for the
rest of the day? Well, he told Sumetra that he
was going to link up with her afterwards and talk about how it
went, so he's going to go find Sumetra.
OK, he does that. Does Where does he go?
He's going to try the B&B first. OK, he walks in the B&B.
It seems breakfast service is close to ending.
It's probably around like 10 AM or so.
He walks upstairs to the rooms and he notices that all but one
of them are currently vacant. The one that is not the one that
is occupied is elodies. Is elodies OK?
So she's gone. Before we go anywhere else, I
want to make a phone call. OK.
I want to call the guy and see how everything's going with
Quacko. You want to call Clementine
Sawyer, the lawyer? Clementine Sawyer.
OK. All I can remember is shucky
bro. Shucky bro.
Yeah. Great, you do that.
The phone rings for a little bit, and it rings for a little
bit, and then you hear his voice.
Schmidt, my boy, I've got some news for you, good and bad.
You ready for it? I'm ready, he says.
This is perfect. I was just about to call you.
In short, the good news is your case is currently indefinitely
postponed. Lucky timing, right?
If I'm being honest, I was not having a good time negotiating
with those Johto lawyers. They knew what they were doing,
right? Right.
The bad new twist to it is, well, the the Joto legal system
is on pause for a moment because there's been some political
trouble next door. You didn't hear from me, but
apparently something shady is going on again in Canto.
There's rumors that a whole city just disappeared and that
there's a rebellion forming, but there's a strict embargo of
information, as the Cantonians do.
There hasn't been any issues between those nations since the
War for Jojo's independence, but Needless to say, the citizens
are all on edge and all of my contacts and canto have gone
completely dark. The OH.
The the Johtoans are rightfully nervous, as they tend to be with
their neighbors. But maybe you picked a good time
to be locked in Hoenn for a while, eh?
I guess what the fuck? One last thing, Schmidt, after
my last conference with Nicholas's representative, he
left me a message on my voicemail and, well, I'll just
play it back for you, all right? So.
You can hear that the speaker of your cell phone like moves and
there's like some static and it goes to like a different phone
and you hear none other than the voice of your former roommate.
Listen here, Schmidt, you punk. I'm not letting this uprising
and Kanto stop me. Just because the law shut down
doesn't mean I will. I will get my duck back, mark my
words, Schmidty, you better watch your back.
And the recording ends. Clementine Sawyer says that gets
a little dramatic. Amy, huh?
Yeah, I guess so, he says. Could you pass the message back
on to him? Possibly.
Clementine says unfortunately they don't allow me direct
contact with him. I would have to go to the
lawyers and they're not talking with me right now.
Gotcha. OK, is.
There anything else I can do for you, Schmidt?
No, that update was great and you're doing great work.
You're going to get extra extra shuckle time for this.
Clementine says, oh, Chucky, I can't wait.
But Schmidt, I got to be honest with you, I didn't really do
anything there. There's just a political crisis
and they stopped investigating the smaller cases.
That's all that happened. You know what?
You've kept me updated and you've kept me sane, and that's
enough. He says, Schmidt, I appreciate
you. One more thing.
Unless you think you need me for anything, I'd really appreciate
it if you returned this phone to me at some point.
Yeah, I'll get it back to you as soon as I can.
He says all right, don't forget to bring that chuckle with you.
Yes, Sir. And he hangs up the phone.
OK, Schmidt kind of lets out like a sigh of relief, but then
another wave of anxiety washes over him.
As he lets out that sigh, someone is standing in the
hallway. It's Symetra.
Oh. She says.
I wasn't trying to eavesdrop, but what was that about?
Oh, the Symetra not no. Did I not tell Symetra?
Oh shit. So Schmidt explains to her the
whole situation with Quaco and how because we talked earlier
about how Quaco was originally the roommate and now how the
roommate is suing to try to get him back.
OK, so so no lying, you just tell her at all of that.
Yep, just straight up. She says, oh, wow, that's that's
really interesting. You said that that that your
former roommate worked for your mom, right?
Yes, She asked how is the dynamic with that?
Doesn't your mom know where you are?
How does she feel about Quacko leaving its trainer?
I mean, you 2 are obviously inseparable, but I feel like
that's a little bit of a conflict.
Well, he just disappeared one day, so it's, I don't know.
I was just taking care of him. It wasn't really planning on
becoming a trainer. This is just a vacation.
Yeah, I don't know how this is going to go.
Sam says. Yeah, you know, that's fair,
that's reasonable. It's, it's a complicated
situation, so I can see why you'd want to want to be
updated. Yeah, yeah.
Sam asks. So how'd the gym go?
It went incredible. Amazing.
I'm so happy for you. I had AI, had a game plan and it
worked. She says should we celebrate?
Yeah, you have any ideas? She says, well I know it's a
little early, but I I saw a cute little mimosa bar down the road
if you want to go there. Yeah.
She says great, let me do a thing that we do with all food
and drink establishments. Real.
Quick, OK. Oh, easy.
This is so easy. This little establishment is
like a brunch restaurant that specializes in mimosas, and
they're called Mr. Mimosa, which I don't know how Schmidt feels
about that, actually. I don't think Schmidt pays any
attention to the name. OK, if there's a mime in there,
he might be able to wary of it, but.
There's definitely some signage. There's a sign on the door that
has a Mr. Mime and sunglasses and he's like holding an orange
and there's, you know, it. There's a little bit of a Mimi
theme. OK, Schmidt, like he's like
going along with us, but he's like hard eyeing all of the mime
signage. Yeah, that's that's fair.
He almost feels like it's eyeing him back.
So you sit down with Symetra and have some drinks.
Do you have any specialized RP or anything you would or any
checks you want to make or anything?
I think he's just going to mention this, Symetra.
It's like, do these mimes feel like they're looking at you?
She laughs and she says, Schmidt, I don't know what
you're talking about. I feel like they're, they're,
they're looking at me like. Schmidt's role of perception.
OK, what a perception to crit. You credit.
Yes. That's important because I was
going to make it a harder check because you've been drinking.
OK. So Schmidt and Symetra are
having a great time. They're sitting pretty close to
the window. Symetra's back is to the window
and Schmidt is facing outwards. He is a little tipsy.
He's not like drunk, but like, you know, he's chatting up.
He's having a good time. He sees out of the corner of his
eye out in the street, there is a Pokémon that is floating above
the ground and it is small and it looks like it has like little
cat ears and has glowing red eyes and it locks eyes directly
with Schmidt for like for like a solid 5 seconds and then it
vanishes completely disappears. Did you just see that?
She turns around and she says, what?
What'd you see, Schmidt? There's the thing with cat ears
and the glowing red eyes, and this is behind me.
I saw it. Sam's a little concerned and
she's like Schmidt, have you been drinking too much?
Do you do? You've seen everything that I've
drank. She says yeah, but can you
handle it? I don't know.
Maybe, maybe I have been drinking Kalil too much.
She says maybe, but then she continues to drink.
OK, Schmidt is also thinking that maybe it's the drinking, so
he like, switches to water. OK, yes, let's be clear, you did
create your perception. So Schmidt did see something,
but he can psych himself out and.
Yeah, that's yeah. He's psyching himself out.
OK, cool, cool, cool. Trying to.
Ignore it, Ignore the pain. Very cool.
Anything else for Schmidt? That's all that I had, unless
you have something else. I think, you know, we could
extend our day with Symetra, but the truth is, is that pretty
soon Ality is going to be doing the gym challenge or has started
and then the party is going to be reuniting.
So we can just have Symetra and Schmidt enjoy their time at Mr.
Mimosas for the rest of the day until the party meets up with
them. Thanks for listening to
Schmidt's Gym challenge in Dunsparse, Grandpa.
We appreciate all of your support, and whether you support
us on Spotify, Twitter, YouTube, Discord, it doesn't matter.
We're so glad that you're hanging around.
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That sounds interesting to you. You should definitely join our
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As always, thank you so much for listening and we'll see you for
the final gym challenge with LED next Tuesday.
OK, no mouse, but I did have a genius idea.
OK. I can use my Nintendo Switch Pro
controller because the right stick when I plug it in by
default works as a mouse. I don't know what the clicks
are, but I can move the mouse.