Welcome to the Cali Rex Game Corners Pokémon DND campaign
featuring Cindy, a young Vagabond from the Hohen region
with pyromaniac tendencies, Gimli, a stocky Burley miner
from Sino looking for his lost son, Elody, an enthusiastic
foodie and Baker from Carlos, and Schmidt, an enigmatic man
from Johto with a duck. My name is Rich and I'm the game
Master and this is Dunsparse and Grandpa.
If he. Sees the like Pokémon coming out
and like for the fight he's going to, he's going to jump in.
OK, who's he going to send out? It's Quacko.
It's already there. OK.
Do you have an instruction for Quacko?
You're just going to run up there's so there's start
scrapping. Let me identify the main targets
here in this battlefield, this central courtyard.
It's like a 30 foot radius circle, whatever.
There's Enyo, and I'll just be honest, he has a Gardevoir.
There's Rada with an Agron. There's Callisto, which is the
name of the admin who was at the Weather Institute with her
mighty Enna, of course. And then there's this floating
blackish purple figure who's by the Zeppelin.
What do you intend to do with that information?
Which one is closest to me? Enyo and gardevoir.
Let's try to sneak around and see if we can flank the
Gardivore. OK, OK.
Yeah. Yeah, yeah.
Yeah, you can roll that. If it gets too in depth, I'm
going to ask you to start initiative, but I think a sneak
attack here could be pretty cool. 10 + 212, that made a
giant difference, yeah. I think it does.
I'm going to get Gardivore to roll for this.
Gardivore's a little preoccupied.
She's too in touch with the emotions of her trainer and
notice that she's been stuck up upon.
Do you take your free critical hit?
Yes. OK, roll it.
I'll hit him with a knock off, OK?
Hell yeah, I know. It's only going to be neutral,
but. Yeah, it's still cool.
That's still Yeah, it's like. The effect of this move is
exactly what you think it is, but it's +6 to hit and it's 2 to
8 + 3 dark damage. In the meantime, let's just say
LED makeup percent. Okie doke, it was in that one.
OK, yeah, you don't see shit. And our perceptions are top.
Yeah, you guys, the sun's just in your eyes, OK?
It's just so. Hard.
Like I can't see what's wearing. Visors fire.
That's true. You're wearing little visors.
That's all the grunts, are you? Know what I'm most concerned
about outside the game? My, my, my.
Torkle's still at the gym. Yeah, so is my pop Leo.
Uh oh, A. Little upset about that?
You. Know you'll pick them up and
then fight. Because I'm sure that the gym is
still fully operational and nobody's concerned about the
revolution happening outside. I could give you a.
It'll be even easier to get your pokey, but you're close enough
there that. You could see it.
We could see it. We could see the gym.
Yeah, you want to roll and see what's happening there?
Yeah. OK.
Well, it's back to you guys, I mean.
It it's by like the northern exit of this downtown.
Square. I rolled A10 to see if we can
actually get to the gym. I'm curious if we can actually
get our Pokémon back but at least like the get.
For clarity, it's the Battle Institute, not the gym.
But. Yeah, yeah, yeah.
The Yeah. Gym where Pokémon get buff?
Yes. Not do fight.
Exercise. Gym.
Did you take the binder with USEN?
No, OK. You didn't have.
To but I have some pokey balls. Do you have a dozen of them?
I I didn't realize you didn't take the binder.
I just read it. Oh, you didn't?
Yeah, you didn't read it. You.
Didn't read? You forgot how.
I did get that it was art effect #5. 28 Is that on top of your
other rollers? At the total?
That's the total, 19. OK, wait.
Hey, that's a pretty sizable hit for a Pokémon that can generally
see the future. It was pretty caught off guard.
It was surprise, and as it winces from the pain, it seems
like Enyo does as well. Maybe they have some sort of
mental connection. Maybe they're.
Stinking sick. D'artevoir turns around to its
foe and just looks at Quacko, and her eyes glow pink, and then
she just keeps staring and Quacko doesn't seem to have
anything happening to him. Oh, oh, I've seen this.
Oh. Wow, a while.
So the other trainers, the Blaziken trainer and the flag on
trainer witnessed Schmidt's bravery and they're like, this
is it, this is the time we're doing it.
Blaziken charges in, goes for a high jump kick on the agron and
and connects, does a lot of damage.
That's pretty cool. That's.
Awesome. Yeah.
So you all witnessed this epic fighter chicken.
Just take this opportunity, just straight up just plow Agron
right in the face and Agron kind of like falls over a little bit
as a huge chunk of its health was just removed.
Flag on using the sand that it's whipped up charges towards the
floating figure and the floating figure puts out a hand and just
flag on just stops, stops moving and is covered in a purplish
pink light and is completely frozen and the trainer on top of
him also frozen. Oh God.
What is this big mechanical thing?
A Gundam. Yeah, we established it's a
Gundam. You.
Don't know what? A condom.
Is I'm saying no? Oh.
God. Hold.
On. Schmidt's Schmidt's act of
bravery has also inspired other trainers who might not be quite
as impressive. There is a small boy in shorts
and he has a Zizigoon who's like chewing on Rada's foot.
And there is a little girl who's holding her Sir skit in the air,
and it's just blowing bubbles towards the general.
I think this question, more than ever, is very pressing.
Schmidt is in the fray. What are the three of you doing?
Are you going to a destination? Are you just going to run in the
center of town? Are you just going to run away?
You don't know what Schmidt has done.
I want to get portal. We don't see what Schmidt has
done. I asked you to roll perception.
You got a one. Oh, right, yeah, he's also, in
fact. He's on the opposite side.
So you you do see the blast, the the blast toys, you see the
blaze again and the flag on, but you didn't see Schmidt.
You don't know what started it. Well, I'm not in favor of
running away. I kind of do want my paplio for
the mighty Ena because cabbage is low on health also.
With I want Toyo back for for. The.
So do we want to run in that direction?
I kind do want to go to the Battle Institute to get our
Pokémon back. Can't.
I. Lengthy like delay in the
action, but like it's a logistical thing, like we got to
get them back, so. Yeah.
I mean, as we're running, can I have cabbage use a move or would
that be too much? You could try.
It might not be as successful, but you can do something.
OK, 'cause I can, I can try and dazzling gleam because that's
got like a 30 foot cone and it can like maybe blind something,
I don't know. Yeah.
What's each square worth 5? That's an easy way to get the
each squares. Worth.
Oh, OK. I don't think you're in a range.
Yeah, probably not. OK, never mind.
Then did. We see what each score I must
have missed. So did you say what each square
is worth? 5 this grid 55 OK, OK, that
gives us a good idea then. Yep.
OK. Where would you say the battle
and suited is in accordance to this grid?
It's like 15 feet to the north. It's at the corner, that's the
top right. OK.
So we can get there in like 1.
Yeah, easily. Yeah, OK, cool.
All right, well, let's go there and get our Pokémon back.
Or at least attempt to. Is Cindy on board with this as
well? Yeah, OK.
As you're running up the dudes in the battles and suit, you
might have seen this if you rolled better perception.
They have stepped outside and they're just releasing their
Pokémon. They're just like everything
that's in the battles and suit. They're like, Nope, you're
leaving. We can't be responsible for
this. And you can see throwing the
balls out and your Pokémon are in the mix as well as like a
makuhita and a meta tight. And they're just kind of looking
around confused, like what's going on.
And they just kind of like leave the pokeballs on the ground.
They're like, we're not dealing with this.
And then the the trainers just run off.
Man assholes. Kind of, yeah.
But it's good for us because we get our Pokémon.
Yeah, we get our Pokémon. Back.
They're all there, they're all fine.
They look confused and they don't look very thoroughly
worked out, but you know they're.
They're OK, we got work to do. Let's get some stuff done.
The baddies, the mighty Enna, the Agron, or in the guard of
war in the Mystery would like to take their turn as they have
been attacked. So this is probably going to
start an initiative. OK, OK, everyone do that.
Oh, are we a part of the initiative like we're close
enough to? Be we plan on fighting.
I think even if you're not fighting, you need to move in
turns at this point. So that's fair.
Yeah, fair. I do want, I do want to
emphasize here, you are not obligated to fight.
Sometimes the right answer isn't always fighting.
Just realize the stakes are high.
If you get in over your head, there might be other options.
Yeah, Schmidt, you can do another thing.
OK so if I have multiple Pokémon they all move as a group right
on my turn? Yes, if we're not I.
Would like to send out all of my Pokémon.
You send out all four of your Pokémon?
Yeah. What are their names?
Richie, Jessica, Patricia and Coaco.
Excellent. What do you intend to do with
them? If you come up with creative
cool team attack stuff I will give you bonuses.
Yeah, how far away is everybody like the other combatants?
So Gardevoir, are you looking at the little map thing?
So at the westernmost part of the courtyard semicircle,
there's Gardivoir, and then to the right there's Agron, and
then to the right to there's Mightyenna.
And above them is the strange figure in this blimp.
Everyone else is on the other side, the closest.
The closest opponent to them is Mightyenna.
Is that more or less than 20 feet?
They are more than, oh, it's way more than 20 feet.
It's like 50 or 60 feet. So it's the gardivoir.
It's the only one within 20 feet.
Oh no, sorry for your months. I'm sorry you are in range of
all the bad guys. OK, so a disarming voice would
hit all of them. What's the range of disarming
voice? 20 feet circle.
And yeah, you know what it was, I guess. 10 foot radius, but if
we're counting, I don't know if the 20 foot's the diameter or
the radius. 10 foot radius, it's yeah, you wouldn't hit Mediana,
you would hit. Damn, that's the one I want to
hit with it. Yeah, you'd hit Guard where you
hit Agron, you'd hit whatever is floating in the sky, but I don't
think you'd hit Mediana. But Sing also has a range of 30
feet. Yeah.
And this one says choose a number of creatures within range
to make a wisdom saving through. It's true, so I'm going to sing
on all of them. Broken.
What's the safe? 8 plus Charisma, which is 0.
OK. It does have a low accuracy.
Oh my God, this is so funny. Yeah, get ready.
OK, So Agron not affected by Diana, not affected.
Guard of war caught on off guard, falls asleep.
Oh my God, I'm. Not sure seeing the future.
Like Patricia also falls asleep. It's like like Shulk seeing the
future, like you could see the future.
We can't really do stuff about it sometimes.
I hope you caught that what I what in.
The Games. Patricia also fell asleep.
Oh. In the game synchronized.
I think only works with smaller. Pills at his conditions, but I
don't know if that's different here 'cause this is the indie.
Just thought I'd mention it. I've discovered that recently.
Did like Eleanor fall asleep? I know she's telepathically
linked with Gardivore. You know what?
Yeah, that'd be funny. That's.
Acing that'd. Be funny.
I like that. That.
That's good. Yeah.
You get inspiration. No, you don't.
I'm not gonna get inspiration for that, actually.
Cause like you can sing to the people too.
Like we can make the traders puffs.
I would argue it's a Pokémon move so like you could make
people fall asleep. It's going to be a.
Different kind of chat like link.
Thing it's also like the history of the world, like every time
sing is used, like trainers have not fallen asleep, right?
Yeah, exactly. But that also means like the.
It's like a target type thing. So maybe they're not targeting
trainers, but like if you did, maybe.
Pokémon can make people fall asleep, but it's like different
means kind. Of I don't think it's a.
But we pointed out already that she took damage, that Gardivar
took damage. That's why I'm pointing out the
sing thing. Right, right, right.
Affected by the sleep like Gardivar is.
That makes sense. I'm just saying the same.
Affecting people does not make sense.
Anyway, back to the fighty fades.
Yes, yes, Yeah, I heard what you said, Grace, But I, I I'm doing
it this way. I think it's.
That's fair. I and I again like.
This is D&D, so it's separate from the games.
Trying to think of some cool, like combination.
I don't know if I can do something that cool.
Yeah, we're just going to go for damage.
Jessica is going to helping hand Quacko cool, then Quacko is
going to use their other new move.
I just want to make sure I have the damage right for that.
What damage did I give you? You talk about slashing.
Yeah, 2 D 8 + 5 and also. It crits earlier than it should,
18/19/20. 18/19/20 Is that just naturally for the move or is
that counting the leak? That's what the leak because the
leak would leak or slash would bring you to 19 and then both
bring you to 18. So the helping hand can add to
the attack role? Yes.
OK, so I'm going to add AD 6 to the attack role.
Yeah. OK.
Yep. Or wait, it's plus 6.
Never mind. No, I'm not going to do that.
You can actually damage instead if you want.
Actually, yes I am, because this is a guard of Oregon.
I'm scared it's going to be more than that.
Dirty 21. The roll was 15, so it's not a
crit. Well, there's a dirty 21 hit.
I guess I should say it does. It does.
OK, OK. I'd be more concerned about
Akron to hit than Gardevoir. Great.
I'm just still, it's like a third stage evolution Pokémon.
I'm just it's still afraid that more than 20.
You haven't done anything like this before.
So. OK, so 16 damage from the slash.
Yep. Yeah.
Gardevoir being asleep has taken damage, so we'll make a roll to
wake up and fails. OK, OK, not bad.
And I. Still have one I've healed up
completely from the gym right? Yes, you went to the book box.
OK, OK, Yep. Then I'm going to hit the
Gardevoir with the big clean acrobatics too.
Is it 17 hit? It will.
OK, few 19 damage. Ease.
She's kind of crazy. Yeah, your team's pretty good.
All I got to say, yeah, nice. That's significant damage.
Gardevoir's going to see if she wakes up.
She does this time. So Gardevoir and Enyo both
awaken and they prepare their move.
OK, now it's the bad Easter. Very cool.
Speaking of preparing their move, Gardevoir very concerned
about her trainer. She spreads.
She faces Enyo and spreads out her hands and a little pink aura
waves between both of them. And Enyo seems a little less
beat up. Well that's hurt.
Guard of War does not look to make an attack.
Rada summons Agron to charge into Blasekin, goes for a big
old iron head and that connects with Blasekin.
Rada is going to use one of his feats to make from that hits to
initiate a grapple. Blasekin.
So they are just a big old Dino and a big old chicken are just
interlocked fists into horns, and they're just like wrestling
out in the courtyard. It's pretty sick.
It's pretty sick, yeah. The strange floating figure
waves its hand very gently, and Flagon just launches out of
Model City. It's just gone.
It just Yeats all the way down into Slate Port, basically.
You can't see it. It's just no longer around.
The Zeppelin opens up some shoots along the side, and very
similar to what you've seen in Lily Cove City, some ropes drop
down and people start to climb out as well as hordes and hordes
of bats are flying out as well. Callisto and her mighty Anna are
going to. What are they going to do?
They're going to step off the courtyard and she's going to
rally. Her grunts help them because it
seems they're under attack. So she's going to have mighty
Anna make a charismatic howl to rally the troops.
If it works. Yeah, it totally works.
That was great. A lot of the grunts were like
distracted by the awe of the scene.
But now they're like engaged, they're like ready to go.
And a bunch of grunts create a perimeter around the southern
border of this, like downtown area that would lead towards
state port. They all send out a bunch of
Pokémon. You see Carvanas, you see crazy
looking frogs, you see like small little like cats and rats
and like bats and any more things that I can think that
rhymes with that just like lots of classic grunt Pokémon are
just like standing there and they're like making a perimeter
basically on the southern side of the town.
That's that for for the baddies. It's now L DS turn.
I I was formulating a plan for the introduction of more Pokémon
is making that plan less realistic.
So you said that they were like other Pokémon that were being
released from the Battle Institute, right?
Yes, yeah, Everyone that was staying there, everyone who's
working in the gym, there's like hell, Nah, I'm not going to be
responsible for this. And they just like kicked them
out and they hope they find their trainers.
How many of them? What were you saying?
I. Was saying you guys got their
pokey balls, they like left them out and you were able to pick
them up. So you have those like you are
on pokey balls like yes, that's what I'm trying to say.
You don't have to worry about that, yes.
OK, but the other Pokémon are still in the pokeballs.
Some of them are, and some of them are just like some of them
returned themselves. They were like, I want to be
here without my trainer. And then some of them are just
kind of floating around like where's my trainer?
And then some of them are finding their trainers out in
the crowd. So do you have something you
want to do with them or something?
I kind of wanted to try and like, rally them to like fight
with us. Yeah, yeah, let me see.
Roll. I could roll this, but I kind of
want you to roll it. Roll like a.
OK, D12, that's got a four. OK, yeah, so you have there's
four Pokémon that seem like they're just kind of lost and
confused, and they can all just do one really basic thing.
Those four Pokémon are a Togatek, a Yanma, a Nederan
female, and a Porygon. They are just kind of standing
there. Do you intend to like, sway them
somehow? Yeah, say something like, look,
your traitors might be in danger out there.
You need to help us fight these bad guys.
OK, Rola. Charisma.
OK, so you're dressed like one of the bad guys, but is I'm.
Dressed like one of the bad guys.
That might affect how this plays out, but you know.
This is a just like a persuasion, you said?
Yeah. Or yeah, yeah, Persuasion.
Sorry. Yeah, that's better.
That's a 12. Oregon doesn't comprehend.
Oregon just is like beyond this plane of existence does not
really know what you're saying. Iran and Togatik are like, yeah,
OK, for sure. And Yanma glares at you and goes
to nibble you because you kind of look like a bad guy.
And they roll A4, but it's clear that Yon was trying to attack
you and Toga took an eater and are like OK, yeah, let's let's
help out. Got some Pokémon helping out,
woo Hoo. You can probably move, you can
probably make another check. I'm not sure about like doing
like a full on attack right now though.
Yeah. Come out of time.
Yeah, I'm gonna can. I like have all of my Pokémon
that are with me right now, which would be cabbage, grape
juice and bubble gum out and then just move towards where the
fight is like kind of on the outskirts of it.
You can get in range. I'm assuming you want to be like
30 feet away because it's like pretty standard, yes, OK.
Yeah, that's perfect. You totally do that.
Toga took a kneader in, like sheepishly, kind of followed you
as well. And then Yama is just kind of
like being very angry. Porion is just spaced out, just
floating in front of the Battle Institute.
Just does not know what's going on, Cindy.
I let all of the Pokémon that I have on me out, which is solely
Jack and Cookie. Yep, Izzy's in the box if I
remember. Yes.
So I let everybody out and I'm like, OK, we have some stuff to
do guys. How?
How close are we? You if you used your full
movement you could get in range to make an attack.
All right. I guess we'll do that.
You are in range of Agron and you could hit mighty end with a
range of attack but not a melee attack.
Agron and Blaziken are currently like Anna grapple, so you might
be able to like move that favor a little bit.
Perhaps you're also in the range of the floating thing that is
currently uninhibited. It's not fighting anything.
I have flamethrower, that's true.
It's a 40 foot cone, that's true.
So yeah, we're gonna flamethrower in the general
direction of the baddies. Yeah, yeah, From where you're
at, you could probably hit all the baddies with that.
So yeah, what's the save decks? 14 OK Either way they take
damage but it's half if they pass.
Yeah, Mighty and Agron both got a 17 and Gardevoir got a 5 as
far as the people go. If, oh, if they fail to save by
a five or more, they're burned. OK.
The Gardevoir's burned. And then solely would be burned
but solely's a fire type. But man.
Yeah, SO doesn't. Yeah.
Yeah, it does. Because, well, like if Soli gets
burned, it would just like be one of those, like, fire attacks
that boosts the very close, Yeah.
Almost. I'm not going to give that to
you exactly. But that just can't be burned.
Yeah. Yeah.
Yeah, if if they try to use Willow wisp on you yeah you get
the boost. But anyways, yeah, so you have
all the damage. These friends are getting burnt
up. Two D 10 + 5 and I don't know
efficacy it's. All neutral.
OK 2D10 please be good. OK, we got 18 + 523.
Nice. And then the ones who saved take
half, correct? Yes.
OK. So it's like 11.
Garvoir and Enyo are like, Enyo's not too messed up because
it got heel pulsed. The Garvoir is like really
close. Agron is in a scrap, takes a
little bit of damage. It kind of splashes on the
Blaziken, but Blaziken does not mind at all.
Blaziken does not really get affected by it.
Yeah, Agron takes an OK amount of damage and then Adiana takes
an OK amount of damage. Oh, I still have more moves.
The fire launches off towards the floating figure, but like
right as before it would make contact, it just is deflected by
a pinkish purple invisible wall. Cookie's gonna use bubble
towards Gardevoir. OK.
Spicy bubble. So it's a 60 foot range so
should hit. It will hit.
Yeah. OK goodness please.
I rolled a 6 + 3 is a nine to hit. 9 is pretty low, 9 is
pretty low. Cookie fires off a torrent of
bubbles and they fail to start of our cookie is feeling a
little motivated you get to roll one more time. 8 plus there's
11/11/11 to hit. No, I'm sorry, 11 will not
connect. Cookie felt like it had another
shot, just needed to get that one last bubble in there, but it
was not enough, fortunately. Very sorry, Jack.
Jack has Intimidate. Does have intimidate?
I'm not sure. I don't think it'll proc until
he's like head on with something.
He can't just be there and then their attack is lowered.
Kind of, you know, I'm saying like this is like stuff.
But if if he goes face to face with something, yeah, he can
definitely intimidate. His mouth is Flamin.
He's ready for action. Except most of his moves are
melee except I believe scary face.
I just need to check the. Yeah, it's a safe.
Because I'm. The range save.
Yeah, Yep. All right.
So we're going to do scary face on.
Is it one target? We'll do that to Agra.
OK, what's the save? 13 strength?
That's probably oh, wait, no, where's the target in range to
make a Wisdom saving throw? Yes, so like you're calculating
your save off of strength, but the opponent has to do it off
of. And.
What's what's the save? What's the number?
It says 13 strength and Jack strength is +2 so would it be
15? Regardless, Akron roll is 16 so
Akron is not affected game like. I will first send out I'll send
out Total and Trevor. I don't think I want Chuckle
involved in the very offensive fight here.
I I guess as a Gimli turn I will use a super potion on Trevor.
Sure, reasonable. Yeah, that's fair.
OK, what do I roll for the healing on that?
Crap, I think a super potion should be two D12 plus his con
mod. OK, 2D1210HP total.
OK, Yeah. Just a low roll but it's still
good heal. Yeah, it's still still healing.
OK, I'll remove that from inventory.
So I'll get partially because yeah, it's every five feet.
My movement's like 15, right? So I'm like let's see, since I'm
using total so fire and it says total maintains concentration,
what role is that to maintain? Concentration, yes.
So this is something that I went into.
It's a very, it's AD and D thing that I'm trying to incorporate
in poke. So just doing regular stuff
you'll be fine. If if you do another move that
requires concentration, you'll have to adjust your
concentration and if you take damage you have to make a con
save. OK.
All right. All right.
That makes sense. So like so in theory I can hit
multiple targets with this as long as I continue to maintain
concentration. When I get yes, think of it as
like something that you can do in the back of your mind, like
the fire spin can be going and it can be active and you can
also use rock tune after you know what I'm saying, like on
the next turn. Or I can like do another fire
spin on someone. Yep, Yep.
Yep, Yep, Yep. Yeah, that's awesome.
All right, Very cool that that's a lot of potential since I'm
basically in range of just Agron.
Essentially I'm going to attempt to use Trevor hidden with a sand
attack which is AI mean he's probably going to be fine with
that but DC-12 con save and if he fails he gets -1 of his
attack rules. Got an 18.
OK, he did not fail. Good.
Good job Trevor, as usual. OK, in the meantime I will hit
Agron with a yawn from Toidel so that gets started.
Does not miss. Yep.
If he remains in battle, they fall asleep.
OK, yeah, he's looking a little drowsy.
Yeah, where I want. Exactly.
I believe that's your turn, right?
Yep. It's the party.
Like, do I see them now? Like are they with any earshot?
No perception. I don't know.
There's been some like flamethrowers and stuff, but you
they're on the opposite side of the courtyard, so I don't.
If you see that no perception, that's a 5, so no.
You know that someone else is fighting, but you just assume
it's the other trainers that are surrounding you.
The blaze can end. Up cool stuff like that.
We're also wearing uniforms to see.
Oh true, Patricia is asleep. That's true.
That sucks. At the start of her turn she can
make a save to try and wake up. So at the start of my turn, I
can make a save. So does that count as Schmidt's
action or Patricia's action? Patricia's OK.
I rolled the 16. Is there any modifier on that?
No, but that's enough. OK, sick.
You can move that. I don't think she can attack.
Could I argue that we can make a status move?
Absolutely. OK, you might hate me for this
one. OK, I'm ready.
Patricia's just gonna dragon dance.
OK? Yeah.
And then Jessica's dancer is gonna proc.
Yeah. And also get that dragon dance
boost. Yeah.
Oh, man, I was waiting for this to happen.
Yeah, that's a that's 100% what happens.
Jessica does the thing where she flaps around and swirls with
arcane energy and for some reason, or Patricia does that.
And then for some reason, Jessica's just like, wait, I
know how to dance and just does it too.
And that's pretty neat. So you can apply the the dragon
dance boost to both of them. I do not hate you for that.
That's definitely intentional. Yeah, that's just.
All that's sick, yeah. Synergy.
That's so cool. How's this agron looking?
Are they still like locked with this Blaziken?
They're. Locked, but they're on the
losing end. They had SAN thrown at them even
though it didn't affect them, they like it was.
It was discouraging and now they're getting tired.
So it looks like Blaziken is about to get the upper hand
here. OK, so while Blaziken has them
like pinned down, can I slap them with this revelation dance?
Sure. This ground type revelation
dance, Yeah. They was getting spicy.
What's the range on that? It is melee.
You're going to provoke an attack of opportunity from guard
of war. OK, so hold off on that, hold
off on that, hold off on that. I'm going to have Quacko and
Richie do an attack on to Guard of War.
OK, I'm trying to think of like some cool way we could make like
a combo attack work with them, but I just don't see it.
OK, I was trying to think of like some way, like I don't
know, some way like Richie charges Quackos sword and then
it's like an electric sword, but dude.
Sure, roll in nature for Richie to make that happen.
Roll in nature for Richie. Yeah, that's a 10.
It's it's it's charged with static.
Like if it touched someone they would get zapped.
Like like when you get out of your chair and you touch a
doorknob or something. Like that.
OK, was that Richie's turn? No.
OK, OK. If it hadn't worked I would have
said yes, but no. OK, Oh, they just get like a
little like Static Shock if they get hit by it.
It doesn't even deal extra damage.
It's. Just I gotcha, gotcha, gotcha.
It's just like a little Ah, exactly.
Yeah. So we're just going to slash
him. OK with Queco New signature move
that misses. Apparently it's 12/12.
Does not hit. Yep.
OK, new move, still still working out the kinks.
Yeah, that's fine. You know what probably happened
is that Quacko got zapped actually.
Quacko got zapped, yeah. Like like they went to
coordinate the move and then Richie was like, I got this and
then like it ended up zapped. Quacko.
Yeah, well, no. But not doing damage so it's
fine. Yeah, yeah, yeah.
Jessica can still move. Oh, this Gardevoir's still here.
Richie hasn't moved yet, right? Oh, true, true, true, true,
true. I'm going to.
Just draw damage, OK? Just acrobatics.
Just raw damage. OK, what's your +8?
What's your plus to hit or not plus to +8?
What's your on acrobatics? +7.
OK, you will KO Gardevoir. Do you want to describe it at
all? How do I describe this?
What I've just been thinking acrobatics is the entire time is
just like Imulga walks up or like flies up to him and then
it's just like a flurry of like you can barely see Imulga.
It's just like a glimpse here, glimpse here, glimpse here, and
they're like getting slashed all over the body.
Perfect, that's exactly what I picture as well.
Yeah, and anyone else who might be listening.
Yeah, that happens. Gardevoir gently closes her
eyes, and Enya also seems to go unconscious.
Heck. So that opens up Jessica for a
revelation dance on the agron. It does.
All right, so we're gonna roll the hit that please, please,
please, please, please, please, please, please.
Oh, oh, oh, dirty 21. Let's go.
OK. Yeah, 19 damage.
Agron is still up. The the way that revelation
dance works is that it's like kind of like earth bending,
right? Like Jessica does some break
dancing on the ground and then like like pillars of earth kind
of and marble and and concrete from the ground go up and smash
into Agron and it displaces its foot and it fails it's grapple
against Blaziken and it's back hits the ground and Blaziken is
now standing on top of Agron. Very cool sack.
I believe that's it for you. Yeah, that's all of my.
OK, Yep. Yeah, the baddies turn.
Gardevoir's knocked out. Rada is going to go over and
scoop up Enya and walk towards the Zeppelin.
Ballisto is going to have her Mighty Anna charge back in
battle. But Mighty Anna is not really
going to be in range of anything.
But it's going to stand next to the floating figure.
The floating figure who recently got berated with a flamethrower
from Soli that didn't happen to do any damage.
He's going to look over towards the party minus Schmidt and make
a check here. OK, The floating figure has
locked eyes with Cindy. It seems curious about Cindy for
some reason. And that's that's their.
Time junior mine. Oh my God.
Elodie, it's your turn. It's mine.
Junior. Well, because the barriers and
stuff. This is what I was going to do
anyways, and also the results of this action may influence our
opinions about that. But I'm thinking I want to focus
in on the mighty Enna and I'd like to have my Pokémon combine
to make lots of loud noise and blinding lights.
I would like to have cabbage stay close to me and use
dazzling gleam and then grape juice and pablio use uproar and
disarming voice. So just wanted to all over
that's what my plan is. That is super cool.
That is like a bunch of performances.
That is so neat, True. Do you want to disorient or like
what's your goal here? Do you want to disorient?
Do you want to do damage or do you want to do both?
We're going to make it just a custom move.
You want to do both? Yes.
This move is going to be called cacophony.
Yo roll AD 20 and add 12. OK, so I rolled a 14, so that's
26. OK, so that was going to be
their save and they can't possibly make that with their
stats. I feel like there's AD and D
spell that would be appropriate for this, but I just don't have
my players handbook on me. So let's just say roll A roll AD
20 times 5, roll 5D20. OK, because I mean the there's
super effective damage from I guess, I guess this is like a
new move, but like from Daz and Gleam and disarming Voice.
So I feel like that makes sense. Roll AD 100 and I'm it might.
That's 5D20 basically and that might not be the damage.
That's how I'm going to determine how this plays.
OK, OK, I will roll 5D20 then 68.
OK, I wrote them down as I was going.
OK, I wasn't going to math as I was going for sure I'm going to
use a calculator. Are any of them 19 or 20?
Two of them are. 19 or 22 of them are 19.
Yes. OK, crazy.
This is going to be silly. Roll any dice and tell me if
it's Eva or odds. OK, it was odd.
OK, great. As a charisma focus group, A
performing arts ensemble, one might say they need a group
name. Cabbage starts flashing in
brilliant, dazzling lights, and then the two vocalists perform
their song in brilliant harmony. It's incredible.
It's quite distracting. All the noise that are being
made by the bats coming out of the Zeppelin is just silenced,
and basically everyone's attention turns to this show.
It's amazing Mighty Anna is practically knocked out as a lot
of this damage that's being dealt from vision and sound is
all fairy. It does a lot of damage.
The Gundam mech floating purple and pink figure is disoriented
by this. Actually, they were locking eyes
with Cindy and now they've averted their gaze slightly
because of your coin flip. Grape Juice is enveloped in a
glowing light and begins to Let's go.
And there you have an evolved
grape juice ready for action. Let's add a triumphant bellow.
Congratulations. That was pretty cool.
Yeah, it was efficient. Also, our ensemble name is the
Whisk Takers just so. Whisk takers, can I give you
inspiration for that? I love that, yes.
Do I need? Do you need my permission for?
That I do. That is so good.
That is so funny. OK, yeah.
The Wish taker's another brilliant performance, and one
of their musicians just got an upgrade.
Baby, let's go. Cindy, what are you doing?
Probably another flamethrower. Sure, go for it.
So who? Who's still there to be hit?
Agron by Deanna, barely. And then this floating thing and
there's a whole bunch of bats that are coming in gradually.
OK, so just in the direction of all that, because it's a cone, a
40 foot cone, so everybody needs to make ADC 14 deck save.
OK. If you want to do the bats in
like groups or something instead of like individual bats, I don't
know how many there are they're. Not in range yet, they're just
coming in. OK.
They're actually slowed down because of cacophony.
Yeah, Maidena is just knocked out for sure.
Maidena is just fried. Never got the chance to really
do anything, just ran up there and then got blasted by a
concert and then a flamethrower. Agron not looking good but it is
tanky. It made the save. 13 + 5 is 18.
OK, yeah, it's still up. Agron's pretty beefy, but it
took a big hit not doing great. I as far as map visualization I
have some stuff written down but I want to make sure.
I think Cindy is like the most forward and Elodie and Gimli are
somewhat behind her. Correct.
That's probably correct, yeah. OK.
Yeah, probably. I want Cindy and Gimli to make a
perception check. Perception is plus.
Oh, I meant Elodie. I'm sorry.
Or no, You know what? You roll it two.
You roll it 2. Actually, all of us.
Yep, all three. Yeah.
Because. I'm in.
The same spot as you 18. 18 OK. I got a 21 OK.
Cindy and Elodie notice that something in Cindy's bag is very
bright and purple and glowing. It's the the rock.
Tablet, yeah. I forgot I had that, yeah.
I mean. I do have it, yeah.
It is very bright. It's shooting out of your bag.
I don't know if I want to pull it out though.
Probably has to do with this giant Mecca thing, and it's
probably Mime Junior being affected by something.
I'm thoroughly convinced it's my junior.
One of you could spend your action to get a better look at
it the whole action, but you could do it.
I still have things pokemons. You do, I know.
OK, could that be my action? It could be.
OK, I'll do that after I make my Pokémon do things.
OK, Goomy's going to bubble again.
OK. Where's the blimp?
OK, cool.
Because I don't want to hit the thing that might be mime junior.
OK, so towards the blimp, how do I hit a blimp?
It's it's exactly 60 feet away, just rolled a hit.
I rolled A2. OK, yeah, it Nope.
It don't it don't hit Boomie is useless.
I'm sorry, how close am I to other things?
You could attack Agron. With a melee attack or does it
have to be ranged it? It could be either you put
yourself in position as it's 30 feet away basically.
To be fair, it looks kind of taken care of.
It has health, but like, it's sleepy and Blaziken's like on
top of it. Yeah, it's about to fall asleep.
It's been yawned too. So OK, we're gonna go in for a
lick. It'll lick agron.
Yeah. Hell yeah, let's roll that. 16 +
4 Dirty 20. OK, yeah, Hell yeah.
To hit. It's not paralyzed.
It's not, but it deals ghostly damage. 1D6 plus 2/3 plus 2/5
damage. Man I wish that got the KO.
That would have been so cool. It's.
Just a big old. Lick it did not though.
But like, maybe next turn. That's so sick.
Yeah, it was successful. Jack frolicks up and gives Agron
a lick right on the metal, and it kind of gets to him.
Agron's kind of like, Yikes, just a little bit.
It's like really weirded out but also Yikes.
Blaziken is very weirded out. Blaziken saw it as like what?
He. Yeah, let me actually roll
something for Blaziken. Oh yeah.
And you know what? No, Blaziken sees that and he
like recognizes another fire starter and he he gives Jack a
thumbs up. Yeah, Oh, wait.
As Cindy's sorry. Cindy's move is to check out the
the the glowing. Roll tablet thing.
Oh, the tablet, Yeah, OK. Do you what's, how do you intend
to investigate it? Are you?
Going to take out of your bag and look at it basically.
Yes. OK.
You do not need to do that roll investigation I guess. 16.
OK, Yeah, You can tell that this thing is vibrating.
It's a lot like when you encountered pumpkin.
And throughout the pattern of like shapes that are on the top
of it, there's one spot that is like glowing the purplest.
That might be the type type of extra power.
Power. So it's psychic, I'm assuming?
Perhaps. Cindy is so smart.
You have pulled this out, and this will trigger something
among the baddies. The floating figure looks
directly at the stone tablet that Cindy's pulled out, and it
looks back in Cindy's eyes. And every person who's here,
including not the heroes, everything hears a voice inside
of their heads and it says. They have it the Atlas Stone.
The floating figure gestures out of hand towards Cindy and a
blast of psychic energy hurdles into her direction.
And that's where we'll stop playing for now.
Thank you all again for listening to Dunsparson Grandpa.
You are consistently blown away by the kind words and support
received from all of you on Twitter and in our Discord
server. We are delighted to announce the
launch of our first handful of merch on Red Bubble.
We have 4 starting designs available that make for great
notebooks, apparel, stickers, and more.
My personal favorite is the Women Want Me, Carvana Fear Me
Hat from episode 3. For the link to everything done
sparse in Grandpa, please visit our Link Tree page at linktr dot
EE slash dunsparse. We'll see you next Tuesday.
Is there a police station nearby?
That's in like the Southwest. Corner OK, so no OK you'd.
Have to cut diagonally across all this mayhem.
Yes, yes, I would like to make a police report.
I think. There's a giant blip in America
in the middle of. Town it was.
A really over the. World, I was going to turn in
the stolen pokey balls. I feel like you can do that
later. Yeah, I think that's an after
the revolution type deal. I feel like we filed.
With support after the revolution.