Welcome to the Cali Rex Game Corners Pokémon DND campaign
featuring Jacob as Schmidt with his far fetched quacko, Melissa
as Cindy with her Vulpix Soul Eater, Grace as Elodie with her
millsery cabbage, and CJ as Gimli with his rock and Rolla
Trevor. My name is Rich and I'm the game
Master and this is Dunsparse and Grandpa.
Where last we left off, the notion of the group was that we
would stay at the hostel at the Pokémon Center.
You got there with Sam, you got her leg more or less looked at
and taken care of, and you dropped off the Torkel and you
were hoping to see how well it was doing.
It made a complete recovery and before you went to bed Nurse Joy
summons you to the counter and says so is this your Torkel?
She says we we don't seem to have any data on which Pokeball
it belongs to. So have you caught it yet?
No, I have not. OK.
Maybe now is your opportunity. Yeah, I guess I should approach
the Torkel. Torkel's up right?
Yeah, Torkel's up. It's it's you.
You would think it's awake, but Torkel's kind of always got its
eyes closed. It's small little turtle.
It's standing on the counter and it's spewing smoke.
It's just kind of staring at you.
What do you do? I just ask him if he's doing OK.
He lets out a huff and makes the classic Torquel sound.
Yeah, exactly. Oh, it's good to hear, buddy.
Do you? Do you intend to release him
into the wild or do you want to make him your partner?
I would love to make him my partner.
I was like, do I have to convince him?
Yeah, you got to do something. You could just ask, like you
have to convince, but like, yeah, he's like, you got to do
something. I was like, I know you've been
through a lot buddy, but would you like to come on this journey
with me? Rule of persuasion. 18.
Torcola is in fact a free catch. It is grateful to you for saving
it. You will not just have Trevor
for your gym challenge. So this thing is ready for
action basically. Wow, he is beefy.
Yeah. Holy, that armor class Oh my
God. It's a little nasty rock.
Tomb. Oh, no.
Broken. All right.
Yeah. He is perfect.
He's dumb as bricks. Yep, that's exactly how it has
to be. Yes, that's ideal.
All right, what do we name him? So he I will call him Toidal.
Cool. So that all happened the night
prior So what ended up happening was you all stayed in the
hostel. You managed to get like a one
section of like where all these bunk beds are stacked up They
just kind of thought they would do like men and ladies split up.
So Schmidt kind of challenged you to the top bunk and I we,
you know, we didn't get you. It was A1 sided role play thing.
But Schmidt was like, no, I'm taking the top bunk.
I don't care. So I was assuming that Gimli
would just be kind of hospitable and say, yeah, that's fine.
I'm I'm sure it doesn't matter. I.
Don't care. So you sleep through the night
pretty comfortably. You had a crazy day if you
consider that the past couple sessions were all just one day,
so you sleep pretty well. By the time you awaken,
Schmidt's bed is empty, Sam's bed across the hall is empty,
Elodie is still snoozing, and Cindy is up and excited and
ready for action and she says you want to go to the gym.
Absolutely. It's time.
She is just having a great time. You're not supposed to disclose
how the gym battle went, but she is.
She's she's she's just super overjoyed.
And you walk out of the Pokémon Center.
You climb up the ladder to get on the wooden walkways to get to
the gym and you pass Schmidt, who's walking out and he seems
to have a little pep in his step.
He's also kind of blushing a little bit, crosses your path
and says, oh, I see you're on your way.
Good luck. Almost man, is also what he
interjects at the end of that. Thank.
You. And.
Fearless leader. And then Cindy kind of drops you
off and weighs you off and you enter the Forgery City Gym.
The the gentleman who initially gave you your trainer's license
in batch case holds out his hand and requests your trainer's
license. There you go.
Great. He takes it.
He puts a little scribble on it and he gestures to some big red
doors and he says, well, then on you go.
You you open the doors and you're greeted to what seems to
be a power plant of some sort. There is lots and lots of tall
wind turbines sprouting out from all over the ground.
There's also fan blades and propellers all over this
building. It seems like tunnels that are
generating energy all over the place.
There's Pokémon that are flying around taking care of errands
that need to be done. You can see like a piggy that
has a hat and has a clipboard. It's like doing some sort of
important work. And you are approached by a
young man. He's got brown hair and he's
wearing a uniform that is light blue.
And he says, welcome to the gym. All right, my name is Miles.
And here at the Four Tree City Gym, we'll be testing you in
three different categories. We're going to be testing you in
your power, your skill and your luck.
I'm your first challenge and I'll be testing you on your
power, and we're going to keep it simple.
We're going to have a double battle.
OK. So very convenient for Gimli.
You have acquired your second Pokémon, so this will be good.
You were going to roll in initiative for each of them
individually. Miles he sends out to Pokémon.
One of them you recognize from the post office.
It's a little mark row, but this one has one hat on instead of 2.
Accompanying this Mercro is a little woodpecker with a little
redhead. Miles says all right, let the
battle begin. This woodpecker is going to go
1st and Miles says picky Peck. Go for a Peck.
Does an 8 hit Trevor? No.
OK, goes for the Peck. Just immediately collides into
the freshly hardened carapace that belongs to Trevor and just
does not reach it at all. And disappointingly picky, Peck
just kind of flops back over into position next to Mercro.
Now it's Mercro's string. Mercro is instructed to go for a
pursuit, this time into your new friend Toidal, and does a 21
hit. Yes, great.
Toidal, in its first battle ever with Gambling, takes 10 points
of dark damage. Wow, OK.
Right off the bat, Miles says way to go Mercro.
And Mercro goes. So it is now Trevor's turn.
OK, Trevor is going to go for Rock Blast into Mercro, does a
16 hit. Does.
I got a total damage of 10. Yeah, except super effective,
right? So that means you doubled the
damage dice. But we should, since there's so
many dice involved. But let's just double the
overall damage. How does?
That sound, that seems fair, like I got 5 fours on my thing.
Trevor is just so excited to try out this new move.
It just goes to town on this Mercro.
Just five rocks shoot out of Trevor's body and just pelt
Mercro and Miles is like Oh my God, are you OK?
And Mercro is good. It's not looking good for
Mercro. It's Torkoal's turn.
OK, Torkoal is going to use a rock tomb into Mercro.
OK, at this moment, Miles says we can't take this much more
Mercro. It's time for a secret strategy
and Mercro is going to use Sucker Punch as a reaction
before Torkoal can attack, and that's a 13.
I think Torkel's pretty thick. 16.
Yeah, it doesn't work. Sucker Punch doesn't connect.
So unfortunate. Give me the rock tomb.
All right, Rock Tomb is a strength saving throw.
I'm 14. Has one bonus of strength, so
that's going to be a total of 9 or Chris's going to get hit by
this rock tomb. Oh my God, 19 damage.
I rolled 2 eighths. Yeah, Mercury goes down.
Mercury's out. Wow.
Miles is like this is not looking good for us.
Like Oh no, Oh no. You still got a full health
picky Peck to deal with, all right?
So it's not over. It's not over.
All right, Sure, Miles says. Picky Peck go for Fury Attack
and is going to go for Fury Attack into Torquel and rolls A4
great. OK, just just just KO this picky
Peck. Just.
Just just put him. Out of his misery.
Just so sad. OK, I'll probably go for a head
butt. I want to consider some pee pee
because I don't know the challenges.
So does a nine hit. It does not picky Peck's
actually useful for something dodges out.
Of the way the head butt look at that.
Demonstrating a superior dexterity you know, might not
have the type advantage, but picky Peck manages to flop out
of the way. Excellent, Very excellent.
Now Torkles get a shot, right? So yeah, I'll just go for an
Ember and a Picky Peck 15. That will connect OH.
My God, nineteen, I rolled the. 12 Yikes.
Dude, Oh my God. Yikes.
You're broken. I mean, I don't know what I
expected like as a rock trainer coming in this gym, but.
Yeah, it. Just oh man, Picky Peck takes a
massive ember to the face, feathers smoking from the heat.
Miles is like, oh, Archeus, we got this.
I come on, picky Peck I believe in and picky peck's just like
it's just really suffering. It's it's picky peck's turn got
a one shot both of your Mons here with a fury attack into
Trevor this time, and that is a 11th.
That's not going to work. Could you please put this picky
Peck out of its misery? Again, I don't really feel
particularly threatened. Yeah, let's see.
So yeah, we'll go for another Head Butt 17.
What's your minimum damage? Technically three.
OK, yeah, roll your damage 10. All right.
Do you have any flavor text for it?
So Trevor hops on top of Torkel, and Torkel let's out a huge
burst of just a big puff of smoke, Trevor flying for that
butt into the picky Peck. I like that.
That's good. Finding the synergy.
In a pretty quick three round battle, Miles recalls both of
his Pokémon and he looks at you gambling.
He says I haven't been defeated that quickly in such a long
time. I I would generally wish you
luck for the remaining stages of this gym, but I frankly don't
think you're going to need it ushers you to the next set of
doors. It opens up to a much, much
larger room again. There's like turbines and stuff
going all over the place and it's about the size of a
football field and the same dimensions.
It's longer than it is wide and you can see a set of rings
sticking out of the ground. You're approached by another
gentleman, seems like he's on good terms with his friend
Miles. He says, hey, I'm Ben.
Welcome. We'll be testing your skill in
this room and the skill will specifically be speed.
So I'm going to have you pick one Pokémon and you have a rock
and a turtle. So maybe you'll be you'll be a
little humbled here. I think so.
Let me see that they're about that.
Oh no, they're both bad. It's so funny.
I'm going to go with the turtle. OK.
Because I'm looking at Trevor and I'm like, Nah, he ain't it,
Ben. Evaluates just like Gimli's
short stunky stature and then looks at Toidel and is like, all
right, let's do this. And he unveils his his prize
Pokémon. He sends out a dragonfly and it
has a beautiful shimmering shine to it.
He'll skin at at Torkle and he says, you know, I usually use
Yonma for these challenges, but I think I'm going to have to
switch things up. He puts Yonma away and he
reaches to the other side of his belt and he sends out a little
baby flying scorpion. It's a purple color.
And it goes and he says, I've been waiting to use this fella
for a while and I think now is the right time.
So before you, you have a set of of six rings.
Let me describe how they are laid out.
All right, so there's one directly in front of you.
You need to make a total of about 120 feet of movement.
So whatever Turcos walking speed is, we have to consider that you
have a budget of your full movement plus an action or you
could dash. You're able to interact with the
Pokémon that you are racing, but the goal is to get through six
rings and then turn around and come all the way back to your
trainer. You can use abilities, you can
use skills, you can use any kind of like role play thing you make
up to make your Pokémon Go faster or do cool tricks or
whatever you want, but you'll have to roll for them.
There's a there's a ring directly in front of you just 10
feet away. There's one to the left that you
have to walk over to zigzag 2. That's an additional 15 feet
from that 30 feet over towards the right.
There's another one. And then there's three directly
in the center. Is the arena open?
It is. It is.
It's very high ceilings. OK, high ceilings under the
walls. There's like railing that guards
you from like actual mechanical equipment that people in Pokémon
are working on. That looks like our generation.
OK, roll your initiative for this race against baby Gliger.
Gliger's going to look over at Ben and make a gleeful little
and it will start running trips a little bit, but it isn't quite
ready to fly. So it starts running, it goes
through the 1st ring and then it stops and it lets that a little
cheer as the ring goes Ding. So can I do an interesting way
that it's like a dash but I want to do something weird.
Absolutely. Let's hear it.
I want to command Torkel to basically withdraw into a shell
and then blow Ember out to turn himself into like a torpedo.
That is cool. I like that.
Yeah, we'll have to get a check. Let's give, let's say it's ADC
13 nature check. Unless you have a better idea.
Well, you know, I think it makes money.
Torque has a proficiency, right? In athletics.
He does, yeah. That's what I was about to ask.
Let's do like 2 rolls. All right?
OK, let's do a nature check for like the ember and athletics
check for going into the shell and rolling.
So it'll be, we'll say DC-13 for both.
So Athletics should be fine. And then the Nature 1 might be a
little bit trickier, but you'll still be more mobile.
OK so I got so I passed the athletics check but not the
nature check. OK, so Torkel successfully tucks
in its limbs and is able to roll around a bit.
I'm not sure what your walking speed was, but it's definitely
30 feet. Now granted that you didn't get
your nature check off, I'm inclined to not give you an
additional action. I think that is fair.
And you you roll through the 1st ring and you're pretty much
right next to Gliger. You're a little bit past it.
Gliger sees you, sees total making ground and is concerned
and says no I have to go faster. Doesn't actually say that, but
that's what Gliger's thinking. Gliger will run 30 feet.
It's very cute as it runs because there's short little
legs and he just kind of holds his hands up, you know, Adorable
little baby. Gligar goes through the 1st
ring. It is Toidel's turn.
OK, Toidel's going to yawn at Gligar.
OK. And that's a that's a save of
some sort. Oh no.
Just. Starting range because I'm right
next to it. Yeah.
Target remains in battle, Which he will.
Oh. My God.
Next turn broken. OK, Yeah.
So baby Gligar's starting to feel a little drowsy.
So you still have a movement. We're going to move the 15 feet
distance to get to closer to the next ring.
OK, you stop right outside before it ring.
Two of six. Ligar, feeling kind of sleepy,
not in the mood for dashing, is just going to walk up to the
third ring and falls asleep with his head leaning on it against
the ground. He will not make a roll to wake
up this turn. But now we're back at total.
OK, I am going to do the same maneuver as previous.
OK, give it a shot. He's sleeping in the ring, so
there's a chance you might disturb him.
It stays. Asleep.
I'm just letting you know I passed both.
Again, so you're like on the left side of the field at the
second ring and the third one is at the far right side and
gloggers like napping in it. How do you intend to like
navigate? Yeah.
It's going to be. Rough.
You might not wake up, but if you disturb him, he will roll to
wake up. I mean, I guess we just gone for
it and see what happens. It's not really an alternative.
Sure. So interestingly enough, Oracle
tucks in its limbs, blasts smoke out of its shell and heat, not
necessarily smoke, but just flames, and propels itself
forward through the 3rd ring. It goes Ding and there's smoke
everywhere. And we'll see if Gligar is
affected by this. Gligar is having a nap.
Gligar got it. Gligar got a 7.
So Gligar is just having a good time.
Still snoozing. You're still in your hyper
mobile toil form. Do you just push forward?
Absolutely. OK, what is your intention?
Are you going to try to dash? If you want to do something
extra crazy and roll for it, I'll allow it, but you got to
come up with what it is. Right.
All the rings are grounded, right?
Yeah. How am I positioned in the
current space of the rings? You are on the right.
And the last three, when they were in the air, they were like
a vertical challenge. They went higher and higher.
But now they're on the ground and they're just sequential.
Like they're just in a row in the center of the room just then
they're they're just five feet apart.
It's just Ding, Ding, Ding and then you're at the end of the
room. Is there any way I could get
like is that that's where I was asking about the walls?
Is there any way for me to like, use a ricochet off the wall to
get momentum? Potentially.
I think there's a chance it is railing, so Torquel's kind of
small and there's a chance you could wedge yourself in the
railing. But if you'd like to roll for
it, I think that is totally fair to do.
Yeah, because I would close it out like.
Immediately, yeah, you would get a boost that would let you, that
would push you to the other side of the room for sure.
But what do I have to roll for that?
Is it just are we still doing like the nature check?
I'm assuming it's like a higher. That wouldn't be a nature thing.
I, I hate to say it, but I think that's a dex check, OK, to make
sure that you don't get wedged in the rail, right.
I'm going to give it a let's give it ADC of 12.
I think that's fair. Then again, Glygar's asleep.
Might not have to risk it. It would be cool though.
It'll be super cool, but if I get wedged I'm fucked all right?
Not necessarily, but you can still.
So this is just going to be a dex for it?
Or do I have to roll the other parts too?
Or we're just doing dex? No, you're.
You're already in the form, so. Oh, like, yeah, we don't have to
do that. OK, All right, let let you know
what it's going to be. Awesome.
Let's try it. Yeah, I got 6.
Six OK, going for a super crazy awesome move doesn't quite pull
it off. Torkel can't really see where
he's going because his head is tucked into his body and he
manages to get stuck in the rail.
It's going to take a whole action to free himself.
However, Waggart is still taking a nap, so we'll see if Waggart
wakes up. Waggart gets a 2.
Gligar is still sleepy. Did.
You spend your action to for yourself.
Yes. Okay, so that happens.
It's crazy. Porkle springs its legs out back
out of its shells. Like what?
What happened? And Gligar is going to see if
it's going to wake up. It's another two.
What? God that is insane.
I think that's the last turn of sleep.
So. Yeah, it's a given.
Weigar rubs his eyes and he's like, oh, I guess we're in a
race and the next turn he will start to act again.
We just got it the same way we were doing it earlier.
So might as well do the double. I passed the athletics and I
failed the withdrawal again. OK.
The nature, yeah. Yeah, well, you still managed to
get into a more speedy form, but you won't be going super fast.
You do manage to roll yourself through, Ding the first ring,
Ding the second to last ring, and then there's just one more
in front of you. Geiger wakes up and makes a cute
little yawn and starts running towards the rings.
He's going to dash, so he's going to Ding, get through the
3rd ring that he took a nap on, and then Ding, Ding, catch up to
you, and then stop right before the last ring.
He's in front of Toidal. What are you going to?
Do I'm going to go for a dash into the last ring?
OK, you don't need to dash to clear the last ring, but you
want to use the extra movement to turn around and get back over
to Gimli. OK, so you do.
So you consume your whole action.
This will provoke an attack of opportunity from Geiger.
Of course, Wagger's going to go for the Poison Sting Level 1.
Poison Sting? I think it's a 16 that should
hit, right? If it matches, it matches,
doesn't it? It matches.
Yeah, then it goes in favor of the attacker.
That is a rule. So deals just for damage, for
poison damage to total and does not poison.
So it is in fact a baby Gliger. So it goes with its tail.
And then Torko feels not terrible, but you know,
definitely got hit by attack. Not a big deal.
So you make it through, Ding the last ring and all the rings are
green, and you spend your remaining movement to get
halfway back to Kim Ling. It's going to take 35 feet, take
it back to Gimli. So you could dash, you could do
whatever, but Lagar has another turn.
Lagar is going to use its movement and then try and set up
set stealth rocks in front. That has a range of 50 feet.
So it's going to set up set stealth rocks in front of
Torquel. It's going to impose difficulty
if you decide to dash. So Lagar is just 10 feet behind
Torkel. You got 35 feet left to get back
to Gimli. What are you going to do?
Stealth Rocks in front of you. I mean, I'm going to attempt my
withdrawal ember maneuver again to push through the rocks.
OK, yeah, let's see it. Oh.
I, I so I destroyed the athletics check, I obliterated
it and I got a one. Oh, no.
Yeah, so, so Total coils up into its shell and it starts
spinning. And it does so in such a way
that it disperses all of the Stealth Rocks, but doesn't make
much ground. And you still have a remaining
15 feet to go, which won't be bad.
You could just walk that one of your turns.
But anyways, Gliger is still going to try to stop you, run up
behind you, it's right next to you, and it's going to stab its
little Stinger tail into Torquel.
And is 11 is not going to break your armor class.
No, this little singer tale is going to glance off of Torkel's
hard shell. And Torkel can basically.
Just walk to the finish. Line walk to the finish line
excellent. The race ends Ben picks up his
baby Glogar and says you did a great job friend and recalls
Glogar and Glogar's like man it's so happy and excited to get
some some action. Ben says.
You know, despite having a turtle, I think you did pretty
well there. Thank you, that was rough.
Ben gestures you not to a door, but to a set of stairs.
You start ascending the stairs, and you as you do so, it kind of
opens up all that you see it all the machinery ducks away.
And rather than like all these complicated fans and propellers
and things, you just see long pillars that are hoisting wind
turbines that stretch through the open ceiling of the Four
Tree City gym. You find yourself halfway to the
roof and there's a battling platform.
You see a young woman, she has short brown hair and big round
glasses and she lets out a giggle and she says haha, you
made it. This will be your final Test
before our leader and here I'll be testing your luck.
How many Pokémon would you like to use?
2. All right, he says.
Very well, then. You may send them both out if
you wish. OK, I do so.
This trainer in her Four Tree City gym uniform, her name is
Gabriella. She sends out a flying type
Pokémon. It is basically an egg with nubs
for hands, nubs for legs, nubs for wings, and a big long neck
with a stupid happy face on the top.
She says you don't have to defeat my toga tick in battle,
you just have to last 12 turns. However you could decide to
defeat it if you'd like. I don't think you'll be able to
take it down though. And toga tick goes and it seems
really confident so roll your initiative.
OK, Toga Tick does something quite peculiar.
No Good Tick wiggles its finger and pulls out set of fangs from
its mouth that it didn't have before and it zooms towards
Trevor and goes for a bug bite. Oh, OK.
Does a 10 hit Trevor? No.
The bug bite fails to Pierce Trevor's rocky armor.
It's now Toidel's turn. OK, Toidel's going to yawn it.
OK, toy ticks feel kind of sleepy.
Exactly. OK, but does Trevor do?
Yep. Trevor is going to rock blast.
OK, let's see it. That one.
That one, yeah, that's not going to connect, unfortunately.
A rock just goes wild and just just soars off into the distance
of the gym and you hear a coworker, a power plant worker,
go like, hey. Trevor still get decent.
Absolutely. All right.
Togatek, feeling kind of sleepy, wiggles its finger.
God. It's hand is covered in a dark,
sinister energy and it goes up to total and smacks it in a
fashion that would remind you of knocking off.
Does a 15 hit. I don't think it does.
No it does not. Toidel's broken, dude.
Why did I give? You toidel that's so.
Dumb. OK, Togatek goes to knock off on
Toidel, but Toidel's not holding anything, and Toidel just also
holds no grudges, and so therefore there's nothing to
knock off and nothing happens. Togatek takes a nap.
Yes, it's now Toidel's turn. OK so I was thinking about rock
tuning it but I don't know how that interaction goes because it
does like a saving throw while it's asleep.
Yeah, so because. That yeah, as I provoke it.
I was wondering if that's the same way I assume it does but.
Yeah, it would definitely have to roll to to wake up at that
point. OK, that's fine.
We could do that. Still, I was just curious how
that would interaction would go. Because Toby takes his sleep, it
makes the saving throw a disadvantage.
And yeah, it definitely gets hit by rock tune.
How much damage is that? Two D 8 + 3 and that's super
effective, right? Yeah, so you're going to double
the dice, so 48 + 3. Jeez. 17.
Yeah, you check some rocks at Togatek and it immediately
starts to stir from its nap. Let's see if it wakes up.
It does wake up. Wow.
Natural 19. Great.
Togatek completely disturbed by this massive amount of damage it
took from these rocks and springs awake.
But Trevor still has a turn to take before Togatek Connect.
OK, so it was successful, so it is restrained.
Yes, can't move. Yeah, can't move.
And you have an advantage on attacking it.
Trevor's just going to continue with Rock Blast.
He's just shooting for the stars, Baby all.
Right you advantage to hit. 12 hit.
No, unfortunately, despite being pinned down by the rocks that
Torkle through, the rocks that Torkle provided almost get in
the way of the rock blast and they don't seem to connect with
Tokatew. Togatec will, and this might be
in the flavor text of rock tune. Should be able to roll AD 20 to
see if I can breakthrough of the restraint Natural 5.
Togatec won't be breaking out of these rocks.
However it is still going to try and wiggle a finger and it seems
like it's just compelled with energy that like if it were
possible it would strike the opponent and then return to its
pokey ball. But a Gabriella doesn't have any
extra Pokémon and B it's restrained so it can't really
move. However, it will just send an
energy of a bugginess towards Trevor and a natural three.
Oh my God. OK, that's fine.
It's it's fine. What does Twiddle do?
Twiddle's going to shoot number. OK.
Actually, no, we're just going to take the the rock damage the.
Free rocks. Gabrielle's looking a little
stressed. Oh, Jesus.
Yeah, you should. That's 26.
Yeah, two sevens, an 8 and A1. Hey, believe it or not, token
tickets still up. OK, I believe that, though maybe
what's the luck challenge? But Kathy, I was like, Oh no.
Gabrielle is thinking I am not the lucky one this time.
Yeah, Yikes. What's What's Trevor doing?
Trevor, we're going to try our luck with a head buck because
Trevor can't seem to shoot very well.
Oh, that's so much better, 18. Toyota takes still standing all
right. Wow.
Believe it or not, chunky, chunky lad.
Once again going to go for the finger wiggle.
Going to hope for something really impactful.
Oh my God. Missed the explosion time.
Not missed the explosion, but this is a move I never thought
would get pulled. As Togatek wiggles its finger,
it seems to pull upon the spiritual force of a prankster
deity. It creates a portal of void in
front of it that allows it to free itself from its rock tomb,
and it teleports behind Trevor and deals damage with an attack
that can only be described as hyperspace Hole.
So let's see that hit. Does a 15 hit Trevor.
No. It doesn't.
No, it's a 16 are. You kidding?
Oh, Trevor, I'm sorry. Yeah, Trevor.
OK, 14. OK, thank goodness.
OK, let's get a little bit of punishment because like this,
this is the least that Toga tech can get for trying so hard here.
Oh, world of 1 and a two. OK, that's five damage from
hyperspace hole. Hyperspace hole.
I think that's Hoopa signature move.
Oh, is it? Yeah, that's funny.
That's insane. Well, it's freed from the rocks,
which is great, but that's. Really cool though.
Yeah, that's that's metronome for you.
OK. What's total going to do?
Total's going to Ember O22. OK, that connects rule your
name. 16. How does Torkel Keotoga tick
with Ember? I think it honestly, we're going
with comedy for this. This fight was like so weird
that Toracle just kind of like just sneezes the ember out and
it hits right into Togatek. I'm just like.
I love that. It's got, it's kind of taken
aback, like, oh, I'm so sorry, I meant to, I meant to actually
use Ember. Oh man, yeah, that seems
appropriate. Gabriella goes and clutches her
Togatek and she says I don't think anyone has ever just gone
for the KO when they're using 2 Pokémon.
They almost always wait it out. That was incredible.
I don't even know what to say. At least we got to use a
ridiculous looking move and Toge takes just like while it's
knocked out. I was like like it's exciting
but it's also really really upset.
So Gabriella says well we've tested your luck, I think it's
time for you to move on and she gestures you to the staircase.
Perfect. You ascend.
It's incredible. The current time is about like
9:00 AM. The sun has recently risen and
you find yourself on the rooftop of the Fortress City gym.
You turn around and there's a giant wind energy turbine blades
behind you and you can see for miles.
The visibilities is incredible. So not only is Fortress City the
northernmost city in the Hohan region, but it's also the
highest altitude and you're on top of the tallest building in
fore tree, so you can see everything.
You can look off the distance. You see a vast ocean to the east
with a what looks to be a really small little city way off in the
distance in the in the middle of the ocean, you look to the West.
You see a giant mountain that's riddled with poles from meteors.
You look slightly to the South and you can see the bustling
capital city of Marvel. Winona steps over to you.
Winona is dressed in what looks to be like an aviator's outfit.
She has a helmet on that has wings on it, little green
goggles. She has long purple hair and she
says you made it. That was pretty fast, wasn't it?
Yeah, surprisingly, that's a rock trainer.
Fast, Not my style. She she is evaluating her
pokeballs and she says well I haven't got the chance to heal
up all of my Pokémon since my last challenge so I'll ask now
how many Pokémon you wish to use?
2. He says excellent, and she sends
out three Pokémon. You see before you a bird.
A bird of prey that seems entirely made of metal.
You see something that looks familiar as a big fluffy cloud,
but much bigger and fluffier than the clouds that you met on
the rap prior that Elodie and Schmidt have caught.
You also see a big old Dino that looks like a tree that is made
of leaves and it's got bananas on its neck, she says.
For this battle, you may choose your opponent.
Oh, I want to fight against Ulteria.
OK, he says excellent my favorite 1 and Altaria goes and
it is very excited, very happy to battle.
I'm sure he calls her other two Pokémon and you may roll
initiative for this 2V1. I was so scared there's going to
be a 3V2 and that's like excuse. It's like, Oh no.
Total's gone first. OK, so if I was going to do a
combination attack with my two Pokémon, I would have to wait
till Trevor's turn, correct? Yes.
OK, So what I want to do is I want to similar to what we did
last time. I want to like tuck Toidal into
his shell and arm Trevor in front of him like a cannon.
Oh. My God.
So we're going to prepare this to be over with Toidal.
Absolutely. They get ready to launch.
Give me a DC-10 nature check cuz you got to prepare some Nat one
all right. Every time I want to do
something cool. Yeah, it's Trevor's turn.
I will. I will describe that Gimli
conveys this strategy and can witness Torkel basically just
misfire. Torkel's like I'm charging up,
I'm going to make a blast and then poof, just smoke comes out.
OK. So you may be you can adjust
your plan if you'd like. So I guess like, OK, I guess
it's, I guess we're too early for that.
Movie we literally just met so. Yeah, it's like, I know he's
like, I'm all bad. The synergy was kind of there
for the finisher on the first load.
He might get it. No, he's not happening, but
someday. The cannon, The the what's it
called? Yu-gi-oh card Exodia.
No, no, no. The one that's like literally a
turtle. Cannon Oh, I don't know, that
sounds about right, but someday. I will pull this off in the
group and it'll be unreal. OK, but we're just going to go
for a rough blaster, Trevor. Oh, that's not hitting OK.
Yeah, it's not. It's a six.
Another thing that won't happen. The rocks go wide, blast off
over the horizon. They fall for quite a while, but
they just land in the trees. No one gets hurt.
All right, Winona says. Altaria.
It's time for Dragon Dance, and Altaria starts flapping its
wings and arcane energy starts flowing around it.
Blue and purple sparks fly out everywhere and it seems like it
is powered up. However, that is its whole turn.
We're going to use our last yawn on.
Alteria OK, Altario is feeling snoozy.
Yep, and we are going to fire off a rock blast again with
Trevor. OK.
Let's go. Come on, Trevor.
There we go, 20s. That will hit OK.
All right, let's roll our dice. Trevor fires off some rocks at
Altaria, it's outstretches its fluffy cloud wings and attempt
to block them but they are just too fluffy and they they slam
into Altaria's body and it's hurting.
Altaria now that it's powered up, will open its beak and fire
off a fiery dragon breath at Trevor.
They will request a Dexterity saving throw.
Not your best. Nope 8. 8 will not do it.
Nope. Let's see what happens.
Thankfully, Trevor does not get paralyzed.
However, Trevor takes a whopping 18 points of dragon damage.
Ouch. This breath is crazy.
It's like purple and blue and there's sparks of lightning in
it. It's very hot to Trevor as well.
But then I'll tell you is like, you know what?
I've had enough and takes a nap. After all that, Yep, all said
and done, nap time. It's now Toidel's turn.
Toidel's going to do the Toidel special and go for a rock tune.
All right. Strength save Strength save 14.
It's exactly 14 which will favor the attacker.
So your rock tune does connect and. 20 damage.
Total jeez. Altario takes a massive hit as
it's asleep. Rocks pummel into its fluffy,
cloudy body. Is this going to wake it up?
Yes. It meets the check for waking up
exactly. Altaria is reasonably started
awake from these rocks and faces off against its opponents once
again. I will fire off another rock
blast. OK, let's see it.
That is a six no go. For the third time in this gym,
challenge whoever just fires off its rocks and they don't
connect. Altaria kind of saw it coming
and deflects one of them over the railing.
All right, Altaria going for an aerial lace into Torkel.
This will hit. It will not miss.
Guaranteed. Yep, but we got to see what the
damage is like. Only 10 damage.
Not bad. Did you do the saving throw on
Alteria? I did not OK, I probably should
fails natural one OK. Perfect.
We are going to continue the rock damage then.
OK, 48, almost three, another 20.
Wow, wow, wow, wow, wow, wow, wow, wow, wow.
Nice. Dude I didn't even roll that
good. It was 2 average rolls, a big
and a small so. That's.
Bonkers. Yeah, it's just a lot.
Total continues, chucking rocks at this fluffy cloud bird.
It's starting to get just starting to get buried in rocks.
It's really, really unfortunate. Trevor, what are you going to?
Do Trevor please in a rock blast my guy.
Oh my God. A7 What is he?
Trying Trevor Trevor Trevor's getting complacent now that he's
not the only Pokémon on the team.
He's getting lethargic. Yeah, he's like, we cruise to
this gym, why do I got to work any harder?
Yeah. Even though it's literally on
the back of total. Yeah, we're going to go for the
check to break free first, I think, and we got a 7, so that
won't do it. That sucks.
We only have one option while we're restrained, and that is to
fire off a dragon breath. So that is exactly what we're
going to do. It's going to target Torkle this
time, so Torkle has to make a Dexterity save. 13. 13 is close,
but not quite enough. Incoming dragon type damage.
Oh that's a big one. 19 points of dragon damage.
Exactly enough. No Torkle goes down.
Oh. No.
Does have a new passive? I don't know if you want.
To use it now, I like it. Yeah, I do.
I want to save it with one HP absolutely.
I want to save it. What do you say to Toidal to
keep it hanging on with one HP? No, Toidal, you can still hang
on. We got this.
And Toidal goes and finds itself hanging on with just a sliver of
help. All right.
Because Toidal needs this last rock too, baby.
It's Toil's turn. Is that what we're doing?
Yeah, we're doing it guaranteed. So we're getting the damage down
123-4021. 21 is not enough, but it is.
Trevor, Trevor, come on. It's really all I'm Trevor for
this one. It's.
Buddy, Oh my God, it's a nine, Trevor.
Trevor slacking off going to need a scolding after this gym
challenge. Altari is going to try to break
for you the rocks and does it that time with a natural 18 with
a burst of blue and electric dragon energy shoots the rocks
flying off of its body and is going to go for that good old
dragon breath. This time into Trevor who seems
to be slacking. So Trevor must make a Dexterity
saving throw. Now got an 8.
Trevor's going to die here. Forever Trevor goes down.
It's a one HP Toidal versus a dragon Bands angry low HP
Altaria. What are you going to do?
Bet it all on Rock tomb, baby. Let's see it Gimli.
That's a 13. 22. Would you like to describe how
Toidal Ko is Altaria Oh? It'll whimper with its last
breath. Torkel takes the rocks that it
summoned, puts it on top of itself, and launches them into
the air, getting the maximum damage it possibly could out of
this rock tomb to try to secure it.
It lands, Arteria falls to the ground, and Torkel in unison
falls to the ground without being knocked out.
It just exhaustion. Excellent, Winona recalls her
ace, her favorite, her strongest alteria, and says, nicely done
gimbling. You really did it.
And she she extends her hand and she gives you $100.
Oh. OK.
And she gives you the feather badge.
So Congrats, you have your first Owen League gym batch.
She says it's been a long time since someone has cleared this
gym challenge so quickly. I almost had you at the end.
But as classic rock types tend to do, you persevere.
Oh. That was very challenging.
I'm terrified. I've never experienced anything
like that before and I was a miner for almost 30 years.
For your first try, that wasn't bad at all.
And she she gestures over to an elevator that will just take you
to the ground so that you don't have to walk through the whole
gym again. OK.
You take the elevator. You descend to the bottom, of
course, you have one HPM on your party members, but before you
return to the Pokémon Center, is there any kind of errands you'd
like to run? I am frantic about getting my
Pokémon healed because they are bleeding.
Excellent. We'll have you do just that.
And that is also where we'll call it.
Thanks for tuning into the Gimli's special gym session in
Dunsparson, Grandpa. If you're enjoying the series,
be sure to follow or subscribe and check out the links in the
description or by visiting linktree slash Dunsparse.
That's linktr dot EE slash dunsparse.
This podcast was heavily inspired by boarding parties
Pokémon D&D podcast on YouTube, so if you enjoyed this content,
you should without a doubt go check them out as well.
The Patreon is now live. I'm populating it with exclusive
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form and more goodies for a patrons that you can only find
there. Our next and final gym challenge
will be Elvis later this week. We'll see you then.
Yeah, that was, that was really fun.
I'm so sad the Canon didn't work.
I was so excited for it to try it out and I was just like.
You'll have another chance. I have a feeling it'll it'll
come up at some point.