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Thanks again David for re 
changing the time for our 

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meeting today. 
I apologize, OK. 

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That's OK. 
I cleanly forgot about my wife's

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birthday of. 
Course. 

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Oh dear. 
Don't tell her that. 

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Don't tell her I. 
Didn't actually forget about her

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birthday. 
I just thought, Oh my God, 

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that's right, we've got a 
meeting at like 6 and then I 

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should be cooking dinner and all
this kind of stuff. 

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So I thought, Oh no, I'll have 
to ask David to just reschedule 

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a little bit earlier. 
So thanks. 

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You can do that, mate. 
That's great. 

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That's OK. 
It's it's quite hot in the UK 

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now, so doing it a bit earlier 
is is fine. 

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It's it's a bit cooler tell. 
Me about, I've got, I've got 

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something to cool me down over 
here. 

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I can tell you now mate, it's 
still 72% humidity 33°. 

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Oh wow, that's hotter. 
That's about as hot as it was 

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yesterday, I think. 
In the UK it's getting really 

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hot, isn't it? 
I saw. 

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That yeah, it's a bit of a heat 
wave at the moment. 

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It's a, it's one of those late 
summer ones. 

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It was really hot yesterday. 
I think it's a bit cooler now. 

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I think it's going to be going 
to be cooling off. 

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It's not going to break though. 
It said it was going to break in

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a couple of days, but I think 
it's just going to keep on being

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warm and just kind of Peter out.
So yeah, we're getting the 

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summer eventually. 
Yeah, yeah, exactly. 

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Because I know you had guys had 
a lot of rain or something. 

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It sort of wasn't a real, yeah. 
It started very slowly, but now 

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it's gone to now it's gone to 
full warmth. 

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But yeah, considering we, we 
virtually didn't have a summer 

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last year, so that at least it's
all saving up for this year. 

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Yeah, that's good mate. 
That's good mate. 

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Just to ask you, do you work 
from home? 

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Is that right? 
Yes, I do. 

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Yes, OK. 
OK, So you're like me, so you're

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kind of flexible with times and,
you know, getting stuff done or 

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whatever. 
That's good. 

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OK, nice. 
Yeah, yes, it's all, it's all 

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fortunately in, in, in the spare
room that has now been taken 

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over by this, this, this channel
and all of its associated 

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technology and bits and pieces 
that I need to to keep it 

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running. 
All right, City, I'm getting an 

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auto queue delivered today as 
well, which is another piece of 

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technology. 
So that'll hopefully help out 

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some bits. 
So may I ask, are you doing this

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full time? 
The old and demon thing. 

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Kind of yes. 
I mean as full time as I can. 

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I can manage around other bits 
and pieces, but it, it, I would 

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describe it as probably half 
full time, but it, you know, 

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it's, it's a, it's a nice little
thing. 

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I, I can, I can truck a lot of 
time at it, but I still can't 

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truck the kind of hours that, 
you know, professional Youtubers

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and people who, who do videos 
every week can, can Chuck at it.

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But I've, I've got a decent 
amount of amount of time to 

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Chuck at it, which is just as 
well because it's, it's quite 

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demanding in certain areas, 
because every new topic that I 

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want to do involves learning a 
new piece of software or 

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learning something else or 
learning a new piece of kit. 

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But yes, I can, I can put a, a 
decent amount of time in it. 

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But yeah, I'm, I'm still not at 
the level of, of the people who 

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have editors or, or things like 
that. 

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And they can, they can really 
churn the content out. 

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But yeah, that's not something 
that I I can financially do at 

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this point. 
No, that's understandable mate. 

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Not like tabletop tactics. 
You know that Ed's part of Ed 

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from Mini Swords. 
Yeah, yeah, aim of people that, 

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you know, do the editing one 
does the editing one's like full

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time painter, you know, some 
people are filming and then 

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they've got the crew to do all 
the gaming and stuff. 

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It's incredible. 
I, I, I just think it's just 

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amazing that they can do that 
and. 

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Yeah. 
I mean, financially that's 

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that's, that's an impressive 
little get up that they've got. 

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I mean there's a there's a few 
of them out there that are 

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basically professional recording
studios and there is a a big 

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team behind them and they can 
financially generate that 

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revenue. 
But unfortunately with the 

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dynamics and the mechanics of 
YouTube and the way that it's, 

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you know, the older channels and
certainly the channels that are 

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recording and doing things 
during the pandemic, they 

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grabbed a lot of market share of
the people who would pay. 

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Because at the end of the day, 
you know, the, the money comes 

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in through either adverts or a 
little bit of subscription money

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and that's about it. 
And if you know, if your, if 

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your subscribers are already 
subscribed to all the people 

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that they were subscribed to 
five years ago, there's very few

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of them left to, left to, to, to
and, you know, a couple of 

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pounds every month. 
But yeah, I mean that's just the

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the dynamics of of YouTube and 
market share, I guess. 

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It's good to see your last 
videos kicking ass on 117,000 

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views. 
Yes, yes. 

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I mean that's yeah. 
I mean, this year I decided to 

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take a, a slightly different 
tack for the channel after last 

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year. 
Last year I went very kind of 

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niche. 
I mean, last year was the first 

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year and I did at times go very 
niche and very experimental, 

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especially around the Christmas 
area. 

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And a lot of the videos just 
bombed. 

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And that was the time where I've
been told put your really good 

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content out before Christmas 
because it'll get the, the good 

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click through rates or good 
advert rates. 

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And I went experimental instead.
And it they both, they all 

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bombed. 
And then at the end of the year,

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I thought, OK, I probably should
do some, some big hits so that 

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they could actually generate 
kind of views and money. 

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Because, you know, I did things 
like the gear video and that 

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didn't really didn't really 
capture the audience. 

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And then I did a kind of mini 
battle report with the great 

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Devourer. 
And I thought, oh, if I, if I 

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make it really, really pretty, 
but I make a really small one, 

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would that help? 
And it didn't really help. 

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But yeah, this year because we 
also, because we've had quite a 

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few nostalgia adjacent releases,
we've had Epic effectively under

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a different name and we've had 
well, Hammer, the Old World. 

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And now we've just had Age of 
Sigma, which was going to be a 

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fairly big release. 
But I thought I should put out 

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something, something old Hammer 
related around that just to kind

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of capture the demand. 
I mean, that's a that is a thing

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with YouTube. 
If you can, if you can put a big

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video out at the moment that 
Games Workshop do a big release,

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there's this big advertising 
bubble and you can capture a 

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part of it and then sail 
through. 

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But yeah, I mean, yeah, we're 
fortunately, I think it's Kill 

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Team next. 
It looks like they're teasing 

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Kill Team for the kind of 
quarter four release, and that's

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not really old Hammer adjacent. 
So I can do other things. 

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I can go back to doing battle 
reports and things like that. 

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Oh, good. 
A. 

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Lot of my sorry, I know that a 
lot of my listeners and people 

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on Patreon, you know follow you 
for the battle reports so 

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they'll be very excited to hear 
that so. 

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So yeah, we've got them. 
Well, the Great Devout, I'm 

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going to do a proper video on 
the great Devourer, which I, I 

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kind of didn't really give it a 
good enough shot last year. 

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That is, it's scripted. 
There's still a few things 

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coming before then. 
It's I've got a Talisman review 

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that I need to rush off and edit
after, after this call, because 

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of course, Talisman version five
came out. 

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That's another Games Workshop, a
nostalgia adjacent release. 

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00:07:17,840 --> 00:07:20,200
So I thought, OK, I'll do a 
video on that one as well. 

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And then there's there's another
video planned. 

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And then hopefully I can get 
around to doing the great 

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devourer because I've got all of
the you've. 

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I mean, if they, if they follow 
the channel, they've probably 

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seen the kind of trailer that I 
did last November, December, 

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where it was all of the units 
are done and the like the, the, 

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00:07:39,400 --> 00:07:43,160
the map is all done. 
But I just need to actually get 

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round to doing a break by like a
turn by turn breakdown like I 

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did for the other ones. 
Plus I've got a, a special thing

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00:07:50,520 --> 00:07:54,240
planned for it that I've just 
discovered that I could do, 

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00:07:56,560 --> 00:08:00,240
which is going to be hopefully 
some themed merch to go with the

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battle report. 
So we'll see how that works. 

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00:08:02,840 --> 00:08:06,440
All right, nice. 
Because I've just learnt 

156
00:08:07,080 --> 00:08:11,240
Affinity Designer and the reason
I did that is because I've done 

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a big channel rebrand I finished
off yesterday. 

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So we've kind of moved away from
the kind of gradient demon head 

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thing that wasn't entirely retro
adjacent, but it, I thought it 

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was a bit like a golden demon 
demon. 

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And we've moved into that kind 
of retro bevelled effect that 

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00:08:32,360 --> 00:08:35,520
you got on the 90s publications 
where they had all had the kind 

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00:08:35,520 --> 00:08:40,720
of light gradients going over a 
kind of 90s metallic background.

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So I just changed all of our my 
logos off to that after learning

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00:08:46,440 --> 00:08:48,760
affinity designer. 
And so I thought I could 

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00:08:48,760 --> 00:08:51,920
probably do this kind of effect 
for other other games because 

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I've got a big stack of those 
old, you know, white dwarves and

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and codexes and things like 
that. 

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00:08:57,680 --> 00:09:03,840
And they've all got these lovely
kind of winged, glowing, 

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00:09:04,040 --> 00:09:08,080
metallic kind of bevelled effect
text and logos on. 

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00:09:08,240 --> 00:09:10,680
And I thought, well, I could 
probably make a few of those or 

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just like a non IP infringing 
version of a few of those. 

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And, and that'd be, that'd be 
quite interesting. 

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00:09:17,240 --> 00:09:22,000
So yes, it short answer, yeah, 
the bad reports are coming. 

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They just take time. 
And I, I kind of, it's kind of 

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00:09:27,440 --> 00:09:29,200
scope creep. 
It's everything else that I want

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00:09:29,200 --> 00:09:31,360
to do with it. 
And I think, oh, that'll be a 

178
00:09:31,360 --> 00:09:33,160
good idea. 
I can Chuck batting with it as 

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well. 
Because yeah, I've only got, I 

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mean, I think I looked at how 
many there were and there's only

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about 15140 thousand battle 
reports that you can 

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00:09:43,680 --> 00:09:48,800
realistically do on YouTube. 
So I thought I, I got to kind of

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00:09:48,800 --> 00:09:51,880
space these out for my own 
sanity because they're quite, 

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00:09:52,080 --> 00:09:55,040
quite demanding edits as well 
when all the, the models start 

185
00:09:55,040 --> 00:09:57,720
moving around. 
But yeah, the great devourer is 

186
00:09:57,720 --> 00:10:00,160
coming. 
And then possibly I've also got 

187
00:10:00,160 --> 00:10:02,600
one scripted for the the howling
Griffins as well. 

188
00:10:02,600 --> 00:10:04,600
But again, that one keeps 
getting pushed back because it's

189
00:10:04,600 --> 00:10:08,600
not not as finished. 
Great to hear mate. 

190
00:10:08,600 --> 00:10:12,360
Yeah, I'm looking at your 
rebranding logos right now on 

191
00:10:12,360 --> 00:10:16,080
your YouTube channel and yeah, 
make that look very swish. 

192
00:10:16,160 --> 00:10:19,120
So very, very nice indeed. 
So I think a lot of people 

193
00:10:19,120 --> 00:10:24,120
enjoyed that they got 393 likes.
And so yeah, I think a lot of 

194
00:10:24,120 --> 00:10:27,440
people are quite happy with the 
new rebranding image imagery 

195
00:10:27,440 --> 00:10:30,240
they can see there. 
So that's awesome, mate. 

196
00:10:30,240 --> 00:10:33,960
So let's talk a little bit about
because, you know, obviously I 

197
00:10:33,960 --> 00:10:36,600
think most people know you 
through either YouTube or 

198
00:10:36,600 --> 00:10:41,600
Instagram because you run a very
successful and very well known 

199
00:10:41,600 --> 00:10:46,120
painting competition that's been
running for the last, I think, 4

200
00:10:46,120 --> 00:10:47,400
years. 
Is that right, David? 

201
00:10:47,720 --> 00:10:53,040
Yeah, it's since 2020. 
It's the old and demon painting 

202
00:10:53,040 --> 00:10:57,880
competition started like all the
other good things during the 

203
00:10:57,880 --> 00:10:59,920
pandemic. 
I think it was, It must have 

204
00:10:59,920 --> 00:11:01,920
been 2020. 
I can't exactly remember why. 

205
00:11:01,920 --> 00:11:05,440
I'm pretty sure Games have 
probably announced that due to 

206
00:11:05,440 --> 00:11:08,200
the pandemic, they were 
cancelling the Golden Demon 

207
00:11:09,360 --> 00:11:12,200
competition. 
And so I thought, oh, I'll do a,

208
00:11:12,480 --> 00:11:15,040
I'd had this idea floating 
around in my head for a while 

209
00:11:15,320 --> 00:11:19,520
and I thought, oh, I'll do a 
kind of retro Oldhammer theme 

210
00:11:19,520 --> 00:11:23,520
painting competition myself and 
I'll just post it on YouTube and

211
00:11:24,120 --> 00:11:27,200
yeah, not YouTube, sorry, host 
it on Instagram. 

212
00:11:27,200 --> 00:11:29,280
And I thought, OK, we'll do 
that. 

213
00:11:29,280 --> 00:11:32,160
It'll, it'll probably only get 
like a dozen or two dozen 

214
00:11:32,160 --> 00:11:34,120
entries. 
That'll be, that'll be good. 

215
00:11:35,400 --> 00:11:37,640
And yeah, it, it just, it just 
really took off. 

216
00:11:37,640 --> 00:11:40,880
It really kind of captured the 
imaginations of a lot of people 

217
00:11:40,880 --> 00:11:43,720
out there. 
And yeah, we, we got some 

218
00:11:43,720 --> 00:11:45,720
amazing, amazing entries In the 
end. 

219
00:11:45,720 --> 00:11:49,320
I was, was not expecting them to
be as good as they were for the 

220
00:11:49,320 --> 00:11:52,200
first year we did it. 
And then I was like, OK, well, I

221
00:11:52,200 --> 00:11:54,080
could, I could just keep doing 
this every year. 

222
00:11:54,080 --> 00:11:57,040
And every year I just thought, 
OK, and people aren't, are going

223
00:11:57,040 --> 00:11:58,760
to be bored with this now. 
They're going to move on. 

224
00:11:58,760 --> 00:12:00,080
They're going to move on the 
next year. 

225
00:12:00,080 --> 00:12:03,080
I did it and I was like, OK, 
well, well, we'll, we'll do it 

226
00:12:03,080 --> 00:12:05,160
this year and we'll see if 
anyone's still interested. 

227
00:12:05,160 --> 00:12:07,680
And we got more entries and 
they're even better. 

228
00:12:07,680 --> 00:12:11,880
And I was like, wow, OK, so I 
just kept doing it and kept 

229
00:12:11,880 --> 00:12:15,120
doing it and it, it's, it just 
keeps growing and growing and 

230
00:12:15,120 --> 00:12:17,480
growing. 
And yeah, this year we did it. 

231
00:12:17,480 --> 00:12:21,680
And I to popular demand I, I 
split the categories in two. 

232
00:12:21,680 --> 00:12:25,080
People were saying, OK, do a, do
a sci-fi category and a fantasy 

233
00:12:25,080 --> 00:12:27,360
category. 
So you can kind of split the, 

234
00:12:28,320 --> 00:12:29,840
split the winners between the 
two. 

235
00:12:30,360 --> 00:12:33,840
And yeah, we've got two amazed. 
We've got loads and loads of 

236
00:12:33,840 --> 00:12:38,080
amazing entries, but some 
amazing winners on the first, 

237
00:12:38,080 --> 00:12:40,840
second and third. 
I mean, it was, it's, it's 

238
00:12:40,840 --> 00:12:44,960
really tough judging this thing 
now because they are really, 

239
00:12:44,960 --> 00:12:49,240
really talented people out there
who are very happy to paint up 

240
00:12:49,440 --> 00:12:53,040
incredibly old models for this 
competition. 

241
00:12:54,720 --> 00:12:57,520
And yeah, it's, it's just grown 
and grown and grown. 

242
00:12:57,920 --> 00:13:03,400
And last year, well, this year 
rather, I partnered with Matt 

243
00:13:03,440 --> 00:13:06,560
Avis from the Miniatures 
Compendium, and he's also done 

244
00:13:06,560 --> 00:13:11,520
things for Cult of Paint. 
And he created an entry form so 

245
00:13:11,520 --> 00:13:16,320
that people could just log onto 
a URL and just send pictures of 

246
00:13:16,320 --> 00:13:18,960
their entry directly to that 
place. 

247
00:13:19,240 --> 00:13:23,000
And then I can just look through
it all quickly download them all

248
00:13:23,000 --> 00:13:27,120
to use in the videos. 
And yesterday I, I finished 

249
00:13:27,400 --> 00:13:30,240
adding all of those links in and
he's, he's made a little gallery

250
00:13:30,240 --> 00:13:32,120
for me. 
So you can see everyone's 

251
00:13:32,120 --> 00:13:37,840
entries for this year now on my 
website if you're on the front 

252
00:13:37,840 --> 00:13:40,520
page, because that's another 
thing people requested and they 

253
00:13:40,520 --> 00:13:42,920
was like, oh, we can, thanks for
the everything. 

254
00:13:42,920 --> 00:13:45,720
But we, we'd like to really see 
all the entries, everyone's 

255
00:13:45,760 --> 00:13:49,200
entries, because there's like 
there's like 200 or nearly 200 

256
00:13:49,200 --> 00:13:53,320
for each category. 
And so, yeah, if you, if you 

257
00:13:53,320 --> 00:13:58,400
head to oldendemon.com now, you 
should be able to see on the, 

258
00:13:58,480 --> 00:14:02,880
the top menu the 2024 entries. 
I've also updated the Hall of 

259
00:14:02,880 --> 00:14:07,160
Fame so you can see everyone's 
or the top, however many winners

260
00:14:07,160 --> 00:14:10,520
there are for each year. 
And in 2024, you can see 

261
00:14:10,640 --> 00:14:13,880
smoothly, it'll go through to a 
nice little page where it'll 

262
00:14:13,880 --> 00:14:19,600
have a giant scroll of all of 
the entries for, for Olden 

263
00:14:19,600 --> 00:14:21,040
Demon, the painting competition 
this year. 

264
00:14:21,040 --> 00:14:24,400
So yeah, it's yeah, there's a 
lot of stuff going on in the 

265
00:14:24,560 --> 00:14:30,040
background here that I'm trying 
to trying to do, but yeah, 

266
00:14:30,040 --> 00:14:32,560
that's, that's another thing 
that we've got going on. 

267
00:14:33,480 --> 00:14:35,920
But yeah, it it's, it looks 
really nice if you look through 

268
00:14:35,920 --> 00:14:38,760
the the entropies and the fact 
that Matt Avis has his Blood 

269
00:14:38,760 --> 00:14:41,600
Angel space moon as the first 
one is pure coincidental, but 

270
00:14:41,600 --> 00:14:44,320
that's just because. 
Now I'm looking, I'm just 

271
00:14:44,320 --> 00:14:46,240
scrolling through it right now. 
I'm really glad this is put 

272
00:14:46,240 --> 00:14:48,320
together. 
So please thank the the 

273
00:14:48,320 --> 00:14:50,480
gentleman who's responsible for 
doing that for you, because 

274
00:14:50,480 --> 00:14:52,600
that's it looks like an awful 
lot of work. 

275
00:14:53,240 --> 00:14:56,000
Yes. 
It's, it's a great accreditation

276
00:14:56,000 --> 00:14:59,560
to all those people who put on 
those hard hours and all that 

277
00:14:59,560 --> 00:15:03,520
work into, into creating these 
beautiful, beautifully painted 

278
00:15:03,520 --> 00:15:05,400
miniatures and then submitting 
them. 

279
00:15:05,760 --> 00:15:07,920
And then everyone can check and 
everyone can look. 

280
00:15:07,920 --> 00:15:10,400
So this is wonderful. 
I'm really I'm really enjoying 

281
00:15:10,400 --> 00:15:14,640
just scrolling through all these
excellent 90 miniatures, painted

282
00:15:14,640 --> 00:15:17,560
so well and all in different. 
Stuff yeah, I recommend throwing

283
00:15:17,560 --> 00:15:19,920
Mat some money. 
He he runs the Golden Demon 

284
00:15:19,920 --> 00:15:21,880
compendium. 
I think he's got a Patreon page 

285
00:15:21,880 --> 00:15:24,920
to go with it. 
So certainly sign up there if 

286
00:15:24,920 --> 00:15:28,840
you, if you like his work, 
because he's really donated a 

287
00:15:28,840 --> 00:15:31,160
lot of his time and effort. 
Because there's no way I would 

288
00:15:31,160 --> 00:15:35,440
be able to do anything, anything
remotely like this for, for 

289
00:15:35,440 --> 00:15:38,400
myself because I do not contain 
the appropriate knowledge. 

290
00:15:38,840 --> 00:15:40,600
But yeah, it looks amazing. 
Now. 

291
00:15:40,600 --> 00:15:43,400
It's just a, a long page of all 
of the entries. 

292
00:15:43,400 --> 00:15:45,720
And there are some, there were 
some amazing entries in there 

293
00:15:45,720 --> 00:15:49,400
that just, yeah, yeah, the 
quality is so high now. 

294
00:15:49,720 --> 00:15:53,400
Stripping the, the top three 
away from the, the, the 

295
00:15:54,040 --> 00:15:57,080
commended entries is hard. 
And then stripping the commended

296
00:15:57,120 --> 00:16:00,640
entries away from the, the rest 
of them is, is incredibly hard. 

297
00:16:01,120 --> 00:16:03,920
I could have just kept adding 
more and more to it, but I had 

298
00:16:03,920 --> 00:16:07,840
to cut myself off eventually. 
Yeah, now Matt's one person I 

299
00:16:07,840 --> 00:16:10,600
need to get in touch with and 
get onto the podcast too, 

300
00:16:10,600 --> 00:16:12,760
because, yeah, he's done a 
remarkable job. 

301
00:16:13,040 --> 00:16:17,760
I think I visited his site 
several times to check various 

302
00:16:17,760 --> 00:16:22,120
different golden demon entries 
from the past and yeah, he's 

303
00:16:22,120 --> 00:16:24,360
doing a spectacular job. 
So yeah, we need to get him on 

304
00:16:24,360 --> 00:16:26,880
there and, and have a chat with 
him mate, because you know, we 

305
00:16:26,880 --> 00:16:29,920
need people like that and like 
yourself to, you know. 

306
00:16:31,440 --> 00:16:34,320
Archive a lot of this stuff. 
Yeah, he's he's doing a 

307
00:16:34,320 --> 00:16:37,480
fantastic job in his in his 
website, which if you've not 

308
00:16:37,800 --> 00:16:41,920
seen it, the the golden Demon 
Compendium, it it's effectively 

309
00:16:41,920 --> 00:16:46,960
just a going to be a full list 
of all of the old golden demon. 

310
00:16:46,960 --> 00:16:52,520
Well, every Golden Demon entry 
sorted by event and and things 

311
00:16:52,520 --> 00:16:55,920
like that, because, you know, a 
lot of this stuff was only 

312
00:16:55,920 --> 00:17:00,880
really, you know, the the golden
Demon entries, you know, there's

313
00:17:01,400 --> 00:17:04,280
after they have the awards, 
especially in the 90s and the 

314
00:17:04,280 --> 00:17:07,400
early 90s, it just kind of gets 
forgotten. 

315
00:17:07,680 --> 00:17:10,200
A lot of this stuff just just 
vanishes. 

316
00:17:10,520 --> 00:17:14,079
And if it wasn't for a few 
websites that actually probably 

317
00:17:14,079 --> 00:17:17,359
only, I think it was a Golden 
Demon winners free website that 

318
00:17:17,359 --> 00:17:21,240
held most of those things for 
the far last like 20 or so 

319
00:17:21,240 --> 00:17:23,400
years. 
And if it wasn't for that, it 

320
00:17:23,400 --> 00:17:26,800
would just, it would just have 
gone completely vanished for the

321
00:17:26,800 --> 00:17:29,960
Internet. 
So yeah, he's hopefully he's be 

322
00:17:30,280 --> 00:17:33,120
he's his website's looking 
lovely. 

323
00:17:33,880 --> 00:17:35,560
Yeah, no, it's great. 
I'm looking through some of the 

324
00:17:35,560 --> 00:17:37,440
entries now. 
Bit of a shout out to Max 

325
00:17:37,440 --> 00:17:41,880
Desmond. 
I love that Wahama cows quest 

326
00:17:42,520 --> 00:17:44,440
Chaos Warrior he did. 
I think it's absolutely 

327
00:17:44,440 --> 00:17:46,040
glorious. 
I think maybe it could featured 

328
00:17:46,040 --> 00:17:48,960
in your latest video actually 
too, I think, David. 

329
00:17:48,960 --> 00:17:52,880
But it's a beautiful, beautiful 
rendition of that old classic 

330
00:17:52,880 --> 00:17:54,440
model. 
I think Gary Morley sculpted 

331
00:17:54,440 --> 00:17:58,680
this one and it's one of my 
favourite all time favorite 90s 

332
00:17:58,840 --> 00:18:04,480
Chaos Warriors It looks like 
exactly like one of the artists 

333
00:18:04,480 --> 00:18:06,200
there. 
Oh, I keep forgetting his name, 

334
00:18:06,200 --> 00:18:10,360
it's terrible. 
Gary, are you thinking of Wayne 

335
00:18:10,360 --> 00:18:11,440
England? 
That's it. 

336
00:18:11,440 --> 00:18:13,280
Thank you very much, Wayne. 
England style. 

337
00:18:13,280 --> 00:18:14,280
Wayne. 
'S name yeah. 

338
00:18:14,280 --> 00:18:17,840
So Wayne England's sort of art 
style in that miniature and that

339
00:18:17,840 --> 00:18:21,240
Gary reproduced in a miniature 
and the paint job is just 

340
00:18:21,240 --> 00:18:23,840
stunning yeah. 
So I really, really enjoyed just

341
00:18:23,840 --> 00:18:25,040
really enjoying looking through 
this. 

342
00:18:25,040 --> 00:18:28,040
I didn't actually know that was 
a gallery here until now, so I'm

343
00:18:28,040 --> 00:18:30,080
just looking. 
To know it, I, I added it in to 

344
00:18:30,080 --> 00:18:32,520
the website literally yesterday 
because I thought, oh, I'm 

345
00:18:32,520 --> 00:18:34,720
going, I'm going on the podcast.
I've got to get the gallery 

346
00:18:34,720 --> 00:18:36,080
sorted out. 
I've got to get the Hall of Fame

347
00:18:36,080 --> 00:18:37,760
sorted out. 
I know you're going to ask me 

348
00:18:37,760 --> 00:18:40,400
about all of this stuff and I 
better get it all working, 

349
00:18:41,160 --> 00:18:44,680
working ready for the podcast. 
So I thought, OK, just we'll, 

350
00:18:45,200 --> 00:18:47,680
I'd work through the heat. 
Just keep, keep sticking this 

351
00:18:47,680 --> 00:18:50,520
stuff up there. 
But yeah, we've got a, a little 

352
00:18:50,520 --> 00:18:52,680
search function at the top which
worked really, really nicely. 

353
00:18:52,680 --> 00:18:56,400
So I was very quickly able to to
search for Max Desmond and then 

354
00:18:56,400 --> 00:18:59,000
bring up the the Chaos Warrior 
in question. 

355
00:18:59,000 --> 00:19:00,360
But yeah, it's a, it's a lovely 
job. 

356
00:19:00,360 --> 00:19:02,920
I mean, there are so many 
lovely, lovely old models out 

357
00:19:02,920 --> 00:19:08,040
there that that need to get 
shown off because they are just 

358
00:19:08,200 --> 00:19:11,400
otherwise just just kind of kind
of vanish and and get forgotten 

359
00:19:11,400 --> 00:19:13,320
about. 
Some are actually upside down, 

360
00:19:13,320 --> 00:19:15,120
which is quite funny, so 
apologies. 

361
00:19:15,120 --> 00:19:18,560
Yes, there's a few that got in 
that that need to be rotated. 

362
00:19:21,000 --> 00:19:22,480
Yeah, I, I don't know how people
did that. 

363
00:19:22,480 --> 00:19:26,480
They, I think they must have. 
I don't know how that would have

364
00:19:26,560 --> 00:19:28,800
have happened. 
Maybe they held the camera at an

365
00:19:28,800 --> 00:19:31,280
angle, taking the camera, then 
submitted the picture in. 

366
00:19:31,640 --> 00:19:34,160
Because there's so many, so many
images in there. 

367
00:19:34,160 --> 00:19:36,520
There's a few of them have 
unusual angles. 

368
00:19:37,760 --> 00:19:41,080
Hold your laptop at a. 
Hold your laptop at a 90° angle 

369
00:19:41,080 --> 00:19:42,160
and you should be able to see it
fine. 

370
00:19:43,880 --> 00:19:49,240
Inquisitor Lord in Terminarama 
1989 by Timu Pesonen. 

371
00:19:50,000 --> 00:19:51,600
I think that's how you pronounce
their name. 

372
00:19:51,600 --> 00:19:55,000
Sorry if I butchered that one, 
but really nice looking 

373
00:19:55,000 --> 00:19:57,000
Inquisitor Lord. 
Yeah, that's that's wonderful. 

374
00:19:57,000 --> 00:20:00,840
So yeah, there is just a 
smorgasbord of 90s goodness, all

375
00:20:00,840 --> 00:20:04,440
painted in beautiful. 
High saturated colours. 

376
00:20:04,440 --> 00:20:07,240
So if people are listening to 
this, please go and check out 

377
00:20:07,240 --> 00:20:11,000
the old and demon website and go
and check out the entries for 

378
00:20:11,000 --> 00:20:15,080
2024 and you can see them all 
there and see your name and 

379
00:20:15,080 --> 00:20:17,880
lights hopefully down bottom. 
If you did submit your entry, I 

380
00:20:17,880 --> 00:20:20,800
actually did for the very first 
time submit it in this this 

381
00:20:20,800 --> 00:20:22,920
year. 
Azag the Slaughterer is not very

382
00:20:22,920 --> 00:20:24,960
happy because he wasn't. 
He wasn't the winner. 

383
00:20:24,960 --> 00:20:27,200
Obviously he wants to be the 
winner because he's Azag the 

384
00:20:27,200 --> 00:20:30,280
Slaughterer. 
He was going to fly over to the 

385
00:20:30,280 --> 00:20:31,840
UK and hunt you down. 
David, I saw him. 

386
00:20:31,840 --> 00:20:34,960
No, no, don't do it because 
that's not a very nice idea. 

387
00:20:35,680 --> 00:20:38,000
There was a very nice gentleman.
He he knows and it's a very 

388
00:20:38,000 --> 00:20:40,080
tough job how to, how to judge 
all these things. 

389
00:20:40,080 --> 00:20:42,280
So he understood in the end, 
very begrudgingly. 

390
00:20:42,280 --> 00:20:45,760
But yeah, but that was fun. 
I'm really, I really enjoyed 

391
00:20:45,760 --> 00:20:48,160
entering the competition. 
I'll again, we'll do it next 

392
00:20:48,160 --> 00:20:51,720
year. 
And I'm just so happy that it's 

393
00:20:51,720 --> 00:20:54,280
growing that you, you know, I 
can see it's getting more and 

394
00:20:54,280 --> 00:20:57,560
more popular. 
And like dates from Anvil of 

395
00:20:57,560 --> 00:20:59,520
Doom, he entered as well. 
He's got a really, really nice 

396
00:20:59,520 --> 00:21:01,960
looking troll Slayer. 
That, yes, yeah. 

397
00:21:02,160 --> 00:21:06,640
Here, and it's wonderful that 
everyone's celebrating what I 

398
00:21:06,640 --> 00:21:08,520
think, and I think you would 
feel the same. 

399
00:21:08,520 --> 00:21:13,560
David is like the, it's the 
penultimate time of miniature 

400
00:21:13,560 --> 00:21:16,200
sculpting. 
It was the, IT was the greatest 

401
00:21:16,200 --> 00:21:20,240
era of, well, I think anyway, of
Games Workshop, you know, as a 

402
00:21:20,240 --> 00:21:23,440
brand, as, as an identity, as a 
tabletop. 

403
00:21:23,840 --> 00:21:27,160
They sold tabletop miniature 
gaming through these glorious 

404
00:21:27,160 --> 00:21:30,600
pictures of photographs of, of 
miniatures on the battlefield in

405
00:21:30,600 --> 00:21:32,720
White Dwarf magazine. 
When you walked into a Games 

406
00:21:32,720 --> 00:21:35,840
Workshop store, you'll just 
embrace all this, you know, 

407
00:21:35,960 --> 00:21:40,560
this, this, this red, glorified 
red around the walls and 

408
00:21:40,560 --> 00:21:44,440
everything, you know, wonderful 
and sparkling and you know, you,

409
00:21:44,440 --> 00:21:46,960
you just fell in love with it 
because it was hard not to. 

410
00:21:46,960 --> 00:21:50,280
You just mesmerize with it and 
you know, these painting 

411
00:21:50,280 --> 00:21:54,240
competitions and everything that
represents 90s gaming and 

412
00:21:54,240 --> 00:21:58,040
painting, you know, sort of 
exemplifies that, uh, to the NTH

413
00:21:58,040 --> 00:21:59,760
degree. 
And I, and I think it's really 

414
00:21:59,760 --> 00:22:03,320
wonderful that people are 
celebrating that still in 2024. 

415
00:22:03,400 --> 00:22:06,640
So long mate shot, you know, 
hope it continues for many, many

416
00:22:06,640 --> 00:22:10,440
years, uh, going forward, mate. 
Honestly, it's great to see. 

417
00:22:13,600 --> 00:22:15,120
Yes, excellent. 
I hope so. 

418
00:22:15,120 --> 00:22:17,320
I hope so. 
I think, I think we've we've hit

419
00:22:17,320 --> 00:22:19,600
the point where I I stopped 
thinking, Oh my God, it's going 

420
00:22:19,600 --> 00:22:22,080
to fail next year. 
But yeah, hopefully it'll, it'll

421
00:22:22,080 --> 00:22:23,160
continue. 
I mean, there's, there's 

422
00:22:23,160 --> 00:22:25,800
certainly a huge demand out 
there to see this kind of stuff 

423
00:22:25,800 --> 00:22:29,160
because as you say, you know, 
this is this is possibly the, 

424
00:22:29,160 --> 00:22:33,040
the era of peak creativity in 
that kind of 90s bubble. 

425
00:22:34,040 --> 00:22:38,200
Certainly that's what what a lot
of the, the, the designers and 

426
00:22:38,200 --> 00:22:43,760
the, the fans all say is that 
there was something very unique 

427
00:22:43,760 --> 00:22:46,200
about that little bubble that 
they had in Nottingham in one 

428
00:22:46,200 --> 00:22:49,800
room where they had all of these
sculptors, all of these artists,

429
00:22:49,800 --> 00:22:52,880
all of these games designers 
just feeding off of each other. 

430
00:22:53,600 --> 00:22:56,760
And, you know, they could, they 
could produce these amazing 

431
00:22:56,760 --> 00:23:00,160
pieces of not only miniatures, 
but but artwork and, and graphic

432
00:23:00,160 --> 00:23:02,000
design and logos and things like
that. 

433
00:23:02,520 --> 00:23:06,120
And then unfortunately, as all 
things do, once the business 

434
00:23:06,120 --> 00:23:10,080
becomes a little bit larger and 
a little bit more global, the, 

435
00:23:10,440 --> 00:23:14,240
the, the, the, the, how should 
we say, the creativity kind of 

436
00:23:14,240 --> 00:23:19,320
drops off and it becomes kind of
more about how do we market this

437
00:23:19,320 --> 00:23:23,600
to 200 different languages? 
And as they, as they attempted 

438
00:23:23,600 --> 00:23:27,040
to in, in Gorkamoka, they 
attempted to, to sell Gorkamoka 

439
00:23:27,040 --> 00:23:30,280
to, to loads of different 
languages and it did not work. 

440
00:23:30,280 --> 00:23:32,080
And I think they learnt a hard 
lesson there. 

441
00:23:32,080 --> 00:23:36,720
And yeah, and, and unfortunately
it kind of watered it down a 

442
00:23:36,720 --> 00:23:41,680
little bit. 
But again, I mean, it's, it's a 

443
00:23:41,680 --> 00:23:45,320
nice little time capsule, a 
little bubble of, of artistic 

444
00:23:45,320 --> 00:23:48,880
style that would it be special 
if it was still around or would 

445
00:23:48,880 --> 00:23:50,520
it be special because it went 
away? 

446
00:23:50,760 --> 00:23:53,840
That is the question. 
Yeah, like all things, you know,

447
00:23:53,840 --> 00:23:57,920
nothing lasts forever. 
So I suppose, and I always 

448
00:23:57,920 --> 00:24:01,280
wondered about that, whether it 
was just mainly an age group 

449
00:24:01,280 --> 00:24:05,080
thing where we grew up with it. 
We first associated the self 

450
00:24:05,080 --> 00:24:06,480
against worship through this 
era. 

451
00:24:06,480 --> 00:24:09,520
So we have a kind of connection 
and nostalgia connection to it 

452
00:24:10,120 --> 00:24:12,800
where the, you know, new people 
coming to the hobby don't have 

453
00:24:12,800 --> 00:24:15,720
that connection when they see 
these old metal models and the 

454
00:24:15,720 --> 00:24:18,960
way they're being painted, they 
don't just don't have that kind 

455
00:24:18,960 --> 00:24:20,960
of love or affection towards 
them. 

456
00:24:21,560 --> 00:24:24,080
I don't know. 
But then you see guys like 

457
00:24:24,080 --> 00:24:27,480
Darren Latham, who's like a 
very, you know, he's a big 

458
00:24:27,480 --> 00:24:30,280
personality online. 
He's he's a heavy metal painter 

459
00:24:30,280 --> 00:24:35,600
with gang swish up now currently
him painting a model with Wayne 

460
00:24:35,600 --> 00:24:39,200
England's artwork that he did 
for a White Dwarf cover for one 

461
00:24:39,200 --> 00:24:43,640
of his Deathwing Terminator 
captains, you know, and that's 

462
00:24:43,640 --> 00:24:46,560
then presented to a new a new 
audience. 

463
00:24:47,200 --> 00:24:49,920
And of course they would embrace
anything he does because 

464
00:24:49,920 --> 00:24:52,120
everything he does is, you know,
to a very, very, very high 

465
00:24:52,120 --> 00:24:54,680
standard. 
And Darren's an exceptional 

466
00:24:54,680 --> 00:24:57,680
painter. 
So through through those people,

467
00:24:57,680 --> 00:25:00,480
I think through social media, 
Goblin Green, like Will's 

468
00:25:00,480 --> 00:25:03,800
another person too, that's very 
popular online and is a very 

469
00:25:03,960 --> 00:25:06,280
exceptional painter as well. 
I love his work. 

470
00:25:07,520 --> 00:25:11,280
I think they're popularizing 
this kind of style. 

471
00:25:11,280 --> 00:25:15,280
Maybe, maybe I'm wrong. 
I think I mean really, really 

472
00:25:15,280 --> 00:25:17,640
big influences there in doing 
the hobby. 

473
00:25:17,640 --> 00:25:20,560
Is yeah, the hobby is so large 
enough that there are different 

474
00:25:20,560 --> 00:25:23,720
styles that have kind of built 
up over the years. 

475
00:25:23,720 --> 00:25:26,720
And I think the Blanche Jih Tzu 
style is another style that kind

476
00:25:26,720 --> 00:25:30,880
of has has emerged out of this. 
You've got the, the, the, the 

477
00:25:30,920 --> 00:25:33,640
modern heavy metal style 
painting, which a lot of people 

478
00:25:33,640 --> 00:25:35,520
kind of gravitate to. 
You've got the kind of Blanche 

479
00:25:35,520 --> 00:25:38,800
Jih Tzu style that other people 
gravitate to. 

480
00:25:38,800 --> 00:25:44,120
And yes, there's a kind of 
resurgence in the old, old 

481
00:25:44,120 --> 00:25:49,000
hammer style, which is another 
visual style that that people 

482
00:25:49,000 --> 00:25:53,000
can embrace and, you know, build
armies around and, and paint 

483
00:25:53,000 --> 00:25:55,560
miniatures around. 
I think the the hobby is that 

484
00:25:55,560 --> 00:25:58,520
is, I mean, you know, you've got
two ways of thinking about it. 

485
00:25:58,800 --> 00:26:03,360
On one way the the massive 
global expansion did allow more 

486
00:26:03,360 --> 00:26:05,800
people into the hobby. 
And it also allowed more space 

487
00:26:05,800 --> 00:26:09,400
for for different styles to 
emerge and different people to, 

488
00:26:09,800 --> 00:26:12,200
you know, look at something and 
say, OK, that's what I want it 

489
00:26:12,200 --> 00:26:13,520
to look like. 
I don't want it to look like the

490
00:26:13,520 --> 00:26:14,720
other things that they've 
produced. 

491
00:26:14,720 --> 00:26:16,080
I want it to look like this 
thing. 

492
00:26:16,480 --> 00:26:19,520
So yeah, it's just larger, More 
space equals more different 

493
00:26:19,520 --> 00:26:21,680
styles and more room for 
everyone. 

494
00:26:22,600 --> 00:26:27,280
Yep, absolutely, mate. 
Yeah, I've, I've, I always, you 

495
00:26:27,280 --> 00:26:29,600
know, even the, the, the modern 
Games Workshop. 

496
00:26:30,120 --> 00:26:33,320
Well, Golden Demon, I suppose 
that now there's the current 

497
00:26:33,320 --> 00:26:36,160
competition that's running 
around in different parts of the

498
00:26:36,160 --> 00:26:39,360
world these days. 
Yeah, I, I can look at those 

499
00:26:39,360 --> 00:26:42,680
pieces of work and artistry that
those painters put into an 

500
00:26:42,680 --> 00:26:44,720
artist put into it is 
incredible. 

501
00:26:44,720 --> 00:26:46,280
I can't, I can't achieve that 
level. 

502
00:26:46,280 --> 00:26:50,240
I mean, it's, it's gone beyond 
anything that anybody could ever

503
00:26:50,240 --> 00:26:54,800
expect, miniature painting and 
sculpting and a whole host of 

504
00:26:54,800 --> 00:26:57,200
skills that goes into making 
those entries. 

505
00:26:57,800 --> 00:27:00,320
And you just sit there in awe or
thinking, wow, you know, how do 

506
00:27:00,320 --> 00:27:03,000
they do that? 
But then we thought the same 

507
00:27:03,000 --> 00:27:06,440
thing back in the 90s when we 
saw Mike McVeigh paint something

508
00:27:06,440 --> 00:27:08,840
for White Dwarf magazine, 
thinking, how did he do that? 

509
00:27:08,840 --> 00:27:12,800
You know, it's that that is very
exceptional and very talented 

510
00:27:12,800 --> 00:27:17,280
people that in that really, you 
know, get involved and enjoy 

511
00:27:17,440 --> 00:27:19,800
this this hobby called miniature
painting. 

512
00:27:21,040 --> 00:27:23,440
So, David, are you an actual 
painter yourself? 

513
00:27:24,320 --> 00:27:27,640
Yes, yes. 
I mean, I think I can paint. 

514
00:27:27,720 --> 00:27:31,800
It's just, it's the the channel 
and everything else has subsumed

515
00:27:31,800 --> 00:27:36,760
a large proportion of my time, 
so much so that the actual art, 

516
00:27:36,760 --> 00:27:41,120
the, you know, painting to, to 
this degree just takes so much 

517
00:27:41,120 --> 00:27:42,520
time. 
And even painting an army takes 

518
00:27:42,520 --> 00:27:46,240
so much time that I just, I 
would, I would literally have to

519
00:27:46,240 --> 00:27:50,640
just stop producing videos in 
order to complete a variety of 

520
00:27:50,640 --> 00:27:54,240
projects. 
But yeah, no, I've, I've, I've 

521
00:27:54,240 --> 00:27:57,200
painted a, a variety of things 
over the last couple of years, 

522
00:27:57,200 --> 00:28:01,440
but much, much smaller than I, I
used to do before I was making 

523
00:28:01,440 --> 00:28:04,640
YouTube videos. 
But yeah, I've, I've painted the

524
00:28:04,640 --> 00:28:05,560
last thing. 
Oh, can't. 

525
00:28:05,560 --> 00:28:09,680
No, the last thing I painted was
a bunch of Legions Imperialist 

526
00:28:09,680 --> 00:28:11,880
model because that was a, an 
epic thing. 

527
00:28:11,880 --> 00:28:14,480
And you can see those on my 
Legions Imperialist review. 

528
00:28:14,880 --> 00:28:19,960
But the thing before that was a 
one of those I, I painted Darren

529
00:28:19,960 --> 00:28:24,400
Latham's Speaking of the man 
himself, 90s Marine Challenge 

530
00:28:24,400 --> 00:28:26,440
with the, the Monopo Space 
Marine. 

531
00:28:26,840 --> 00:28:32,280
And I decided like all the good 
things to take it over the top. 

532
00:28:32,560 --> 00:28:36,360
I painted it in the style of 
like a Rogue Trader Minotaur 

533
00:28:36,760 --> 00:28:40,960
with the yellow and red stripes 
all down it. 

534
00:28:41,400 --> 00:28:46,600
And yeah, yeah, it took an 
incredibly long amount of time 

535
00:28:46,600 --> 00:28:50,360
because obviously it's, it's 
chevrons on every single, every 

536
00:28:50,360 --> 00:28:54,320
single surface. 
But yeah, I, I do enjoy 

537
00:28:54,320 --> 00:28:57,600
painting, but unfortunately 
there's only so many hours in a 

538
00:28:57,600 --> 00:29:00,960
day. 
And unfortunately I don't, I 

539
00:29:01,120 --> 00:29:04,160
mean, I wonder if people would 
enjoy seeing a kind of painting 

540
00:29:04,160 --> 00:29:06,600
video for me on the channel or 
I'd just sit down and paint 

541
00:29:06,600 --> 00:29:08,920
something. 
I, I do think that could be a 

542
00:29:08,920 --> 00:29:12,520
potential output for something, 
but I just don't know, don't 

543
00:29:12,520 --> 00:29:16,200
know what I how to, how to how 
to do it, what people would like

544
00:29:16,200 --> 00:29:19,200
to see me paint. 
I think I could do a nice 

545
00:29:19,200 --> 00:29:22,400
commentary on on some kind of 
painting a little, maybe a spoof

546
00:29:22,400 --> 00:29:25,240
of the the the usual paint 
commentaries that you get for 

547
00:29:25,240 --> 00:29:29,280
these videos. 
Yes, I, I found myself doing 

548
00:29:29,280 --> 00:29:31,720
painting videos really, really 
difficult. 

549
00:29:33,320 --> 00:29:37,080
And I really admire people who 
can do a wonderful job on 

550
00:29:37,080 --> 00:29:38,800
painting videos. 
They're not easy. 

551
00:29:39,480 --> 00:29:42,480
And yeah, great, great, great 
appreciation for people who can 

552
00:29:42,480 --> 00:29:45,240
really pull it off. 
I'm just actually looking at 

553
00:29:45,240 --> 00:29:52,000
your, your final entry for 
Darren Latham's Plastic Space 

554
00:29:52,000 --> 00:29:53,520
Marine. 
It's really nice, mate. 

555
00:29:53,520 --> 00:29:57,160
So it's, it's wonderful to see 
it because, you know, obviously 

556
00:29:57,160 --> 00:29:59,440
people are going to say, you 
know, can David actually paint? 

557
00:29:59,440 --> 00:30:01,080
Why is he judging this 
competition? 

558
00:30:01,080 --> 00:30:03,840
Well, you're, you know, I can 
see by this image here you're a 

559
00:30:03,840 --> 00:30:06,120
very skilled painter. 
So where are you looking at? 

560
00:30:06,120 --> 00:30:08,840
Are you looking at on the site 
or I can't remember where I I 

561
00:30:08,840 --> 00:30:11,120
posted it? 
Looks like you posted it on on 

562
00:30:11,120 --> 00:30:13,840
your own Instagram so oh. 
Yes, yes, yeah. 

563
00:30:14,680 --> 00:30:16,920
So, yeah, very, very skilled 
painter. 

564
00:30:17,400 --> 00:30:21,960
So that's that's good to know. 
And and yeah, so that's great, 

565
00:30:21,960 --> 00:30:23,960
man. 
I'm, I'm glad you get to enjoy 

566
00:30:24,360 --> 00:30:28,960
painting yourself sometimes. 
And looks like you have by the 

567
00:30:28,960 --> 00:30:31,600
imagery on here. 
I've seen it on on various 

568
00:30:31,600 --> 00:30:35,080
different photographs and 
websites that you have a lot of 

569
00:30:35,080 --> 00:30:37,400
the hexpots, the original 
hexpots from Citadel. 

570
00:30:38,280 --> 00:30:45,400
Yes, I went on a, some would say
obsessive compulsive binge a 

571
00:30:46,360 --> 00:30:49,080
while back. 
I think it must have been, it 

572
00:30:49,080 --> 00:30:51,800
must have been kind of spurred 
on by the pandemic when everyone

573
00:30:51,800 --> 00:30:55,240
was just kind of getting really 
into nostalgia. 

574
00:30:56,880 --> 00:31:00,840
And I thought, oh, I could, I 
could buy or I could, you know, 

575
00:31:01,800 --> 00:31:05,640
buy a, a collection of the, the 
old 90s hexpots. 

576
00:31:06,000 --> 00:31:10,280
And I thought I, I, I basically 
got a couple of eBay auctions 

577
00:31:10,280 --> 00:31:16,800
where I got about 60 to 70% of 
all of them in mint kind of 

578
00:31:17,400 --> 00:31:20,880
sealed format. 
And I was like, that's easy. 

579
00:31:20,920 --> 00:31:25,600
I could, I could really easily 
finish this collection of, you 

580
00:31:25,600 --> 00:31:28,280
know, mini hex pots. 
It wouldn't take me that long at

581
00:31:28,280 --> 00:31:30,320
all. 
Turns out it is actually quite 

582
00:31:30,320 --> 00:31:31,880
hard to get some of those 
colours. 

583
00:31:32,760 --> 00:31:35,720
So obviously the, the ones that 
appeared in all of the painting 

584
00:31:35,960 --> 00:31:38,920
kits and things like that, those
are actually fairly, fairly easy

585
00:31:38,920 --> 00:31:40,720
to get hold of mint examples of 
them. 

586
00:31:41,440 --> 00:31:43,640
But there are certain colours 
out there. 

587
00:31:43,640 --> 00:31:46,240
I've, I've completed the 
collection now I've got all of 

588
00:31:46,240 --> 00:31:50,920
the colours all sealed. 
But it, it took me years and 

589
00:31:50,920 --> 00:31:53,200
years. 
Which one was it? 

590
00:31:53,200 --> 00:31:56,760
It was polished blue. 
That was the, that was the real 

591
00:31:56,920 --> 00:31:59,840
problem. 
And that took me a couple of 

592
00:31:59,840 --> 00:32:07,200
years to just find a, a, a part 
of that just pinging up on you 

593
00:32:07,320 --> 00:32:10,760
on eBay somewhere. 
But there, there are certain 

594
00:32:10,760 --> 00:32:13,560
colours out there that people 
just didn't really seem to buy 

595
00:32:13,920 --> 00:32:17,440
and whoever did buy them just 
ripped them open immediately. 

596
00:32:17,720 --> 00:32:21,120
But yes, I've managed to 
complete the collection. 

597
00:32:21,120 --> 00:32:24,040
And then at the moment it's 
sitting in a really useful box 

598
00:32:24,040 --> 00:32:27,440
over to my side. 
And I'm thinking, how do I, I 

599
00:32:27,440 --> 00:32:29,400
probably should get something to
display these in? 

600
00:32:29,800 --> 00:32:32,840
I'm thinking maybe maybe I can 
put, I think it's nail Polish 

601
00:32:32,840 --> 00:32:36,480
racks people use and they stick 
them up on the wall. 

602
00:32:36,480 --> 00:32:39,560
I should probably get one of 
those, stick them into a nice 

603
00:32:39,560 --> 00:32:42,200
little, nice little rack and 
then I can show them. 

604
00:32:42,200 --> 00:32:46,880
But of course, the the by 
product of this is that because 

605
00:32:46,880 --> 00:32:50,240
I was like searching through 
eBay auctions, I have a lot of 

606
00:32:50,240 --> 00:32:52,680
spares. 
I have a ridiculous amount of 

607
00:32:52,680 --> 00:32:56,520
spares now. 
I mean, I don't know if you've 

608
00:32:56,520 --> 00:33:02,720
got a, one of the 9 litre really
useful boxes, but I have a nine 

609
00:33:02,720 --> 00:33:08,000
litre really useful box just 
full of opened hex pot paints 

610
00:33:08,400 --> 00:33:13,000
that are just spares that I I 
accumulated just to get the 

611
00:33:13,000 --> 00:33:17,040
sealed paints. 
Yeah, it it took, it took years 

612
00:33:17,040 --> 00:33:19,360
and years and years. 
I think I God, was it last year 

613
00:33:19,360 --> 00:33:24,000
I completed it, it, it, it must 
have taken at least three, 

614
00:33:25,040 --> 00:33:28,560
possibly even four years to 
complete the full collection. 

615
00:33:30,160 --> 00:33:32,480
And that's just really annoying 
because at one point I think I 

616
00:33:32,480 --> 00:33:37,760
saw someone actually ebayed a 
full collection of mint sealed 

617
00:33:37,760 --> 00:33:41,720
paint at one point. 
And I was like, and I was really

618
00:33:41,720 --> 00:33:43,960
close to completing my my 
version. 

619
00:33:43,960 --> 00:33:47,000
I think I only had like three or
four left and someone said, OK, 

620
00:33:47,000 --> 00:33:50,200
I'm going to sell a fearful mint
collection. 

621
00:33:50,200 --> 00:33:53,720
And I was like, oh, should I? 
I can't, I can't buy a second 

622
00:33:53,920 --> 00:33:56,360
batch. 
I really should have done, but I

623
00:33:56,360 --> 00:34:00,680
ended up not doing it and and 
then of course, it then took me 

624
00:34:00,680 --> 00:34:03,440
like an entire year from that 
point to find a sealed pot of 

625
00:34:05,200 --> 00:34:08,760
what was it? 
The the metallic blue, polished 

626
00:34:08,760 --> 00:34:09,600
blue. 
That's the one. 

627
00:34:10,320 --> 00:34:13,760
It took me an entire year to 
find that, that paint again. 

628
00:34:15,159 --> 00:34:17,560
But yeah, it's, it's I, I really
need to display it. 

629
00:34:17,560 --> 00:34:20,000
But now I'm really concerned 
about, you know, the sun hitting

630
00:34:20,000 --> 00:34:23,360
it and then being bleached. 
And I, I kind of want to kind of

631
00:34:23,360 --> 00:34:25,520
want to give them a second look 
to make sure there's no like 

632
00:34:25,520 --> 00:34:29,760
imperfections in the, in the, 
the, the stickers and things 

633
00:34:29,760 --> 00:34:32,239
like that to make sure they're 
as clean as, as possible and 

634
00:34:32,239 --> 00:34:34,960
they're as nice as possible 
before I stick them in that kind

635
00:34:34,960 --> 00:34:38,360
of display area. 
But yeah, that was a that was a 

636
00:34:38,360 --> 00:34:41,400
little thing because I thought, 
you know, yeah, I can. 

637
00:34:41,960 --> 00:34:45,520
The thing about collecting old 
Citadel models is you don't know

638
00:34:45,520 --> 00:34:48,159
what to recast. 
Someone somewhere has been 

639
00:34:48,159 --> 00:34:52,440
recasting those Imperial Guard 
Praetorian models for the last 

640
00:34:52,440 --> 00:34:55,440
20 or so years. 
And at this point, unless 

641
00:34:55,440 --> 00:34:58,840
they've got like layers of caked
on paint on to them where you 

642
00:34:58,840 --> 00:35:01,800
can tell that it's someone who's
been painting in the 90s, you 

643
00:35:01,800 --> 00:35:05,120
don't know what to recast. 
So you can't really boast too 

644
00:35:05,120 --> 00:35:09,280
much and the blister packs are 
way outside of the budget of 

645
00:35:09,280 --> 00:35:11,280
everything. 
Anyone to have a mint blister 

646
00:35:11,280 --> 00:35:14,240
pack collection of anything 
that's that's gone, that's long 

647
00:35:14,240 --> 00:35:16,840
out the door. 
But I thought for hex pot 

648
00:35:16,840 --> 00:35:18,640
paints, I could probably do 
that. 

649
00:35:18,640 --> 00:35:21,520
And yes, it did take me a long, 
long while, but I finally got 

650
00:35:21,520 --> 00:35:25,320
the, the entire thing. 
But yeah, it, it is a 

651
00:35:25,320 --> 00:35:27,040
collection. 
And I'm, I'm quite happy with it

652
00:35:27,040 --> 00:35:29,440
finished now. 
I'm quite happy to not need to 

653
00:35:29,480 --> 00:35:32,880
search through eBay every day 
and have lots of eBay searches 

654
00:35:32,880 --> 00:35:36,400
set up for various paintings in 
various wordings to get the 

655
00:35:36,400 --> 00:35:39,360
correct paint. 
But yeah, at one point I think I

656
00:35:39,360 --> 00:35:45,560
was genuinely considering paying
an import fee of nearly 50 lbs 

657
00:35:45,560 --> 00:35:49,120
to get this one pot of Polish 
blue that turned up in America. 

658
00:35:49,400 --> 00:35:52,480
And the guy was like, I can't 
see the shipping is going to be 

659
00:35:52,480 --> 00:35:55,480
about 30 lbs and the paint it 
sells 10. 

660
00:35:55,480 --> 00:35:56,560
And I was like, should I do 
that? 

661
00:35:56,560 --> 00:35:58,720
It would just complete the 
selection and I didn't. 

662
00:35:58,960 --> 00:36:01,280
And then fortunately I can't 
remember what happened in the 

663
00:36:01,280 --> 00:36:06,800
end, but I saw a pot ping up in 
the UK after years and then I 

664
00:36:06,800 --> 00:36:10,160
snapped up as soon as possible. 
And then and then that's it. 

665
00:36:10,160 --> 00:36:13,000
That's that's my collection done
now, which is all finished. 

666
00:36:13,960 --> 00:36:16,200
Wow, David, it's amazing. 
I've seen, I'm seeing some 

667
00:36:16,200 --> 00:36:19,280
images on your Instagram of 
those hexpots that you've 

668
00:36:19,280 --> 00:36:22,080
mentioned, all sealed. 
And I've always wondered that 

669
00:36:22,080 --> 00:36:24,920
when I saw those, I thought, is 
that real or is it being like, 

670
00:36:24,920 --> 00:36:27,560
you know, taken from another 
photograph duplicated somehow? 

671
00:36:27,560 --> 00:36:30,680
But no, there are real genuine 
sealed pots that you've 

672
00:36:30,680 --> 00:36:32,600
collected. 
You've you spend your hard money

673
00:36:32,600 --> 00:36:36,360
on and collected all those the 
years and now you've got a full 

674
00:36:36,360 --> 00:36:38,760
set. 
So that is wonderful to hear, 

675
00:36:38,760 --> 00:36:39,800
mate. 
That's excellent. 

676
00:36:39,800 --> 00:36:42,240
I think there's not many people 
around that have a full 

677
00:36:42,240 --> 00:36:46,280
collection of sealed hex pots 
from this is kind of their 

678
00:36:46,280 --> 00:36:50,200
third, third iteration of 
paints. 

679
00:36:50,840 --> 00:36:53,080
They, they had at least two, 
they had one that was sort of 

680
00:36:53,080 --> 00:36:56,240
round pots and they went to 
another second round pots with 

681
00:36:56,240 --> 00:36:58,760
the Bob Naismith covers and then
they went to the hex pots. 

682
00:36:59,280 --> 00:37:02,760
That's kind of when I went to 
the UK, that's when they were 

683
00:37:02,760 --> 00:37:06,480
around 9495 or so. 
Yeah, there there was a part of 

684
00:37:06,480 --> 00:37:10,640
me that says should you start 
doing the 1988 like circular 

685
00:37:10,640 --> 00:37:13,400
collection And it's like, no, 
no, no, no, that's that's enough

686
00:37:13,400 --> 00:37:15,720
for me because those ones are 
even harder to get hold of. 

687
00:37:16,240 --> 00:37:19,280
They they almost certainly don't
exist anymore. 

688
00:37:19,280 --> 00:37:23,760
I, I would, I would be willing 
to put money that the, the 1988 

689
00:37:23,760 --> 00:37:26,400
circular ones. 
I don't think you could do a 

690
00:37:26,480 --> 00:37:29,320
full collection of those that 
were mint in box because that 

691
00:37:29,320 --> 00:37:32,800
was before the big expansion. 
So you would have to find, I 

692
00:37:32,800 --> 00:37:35,240
don't know, someone who just 
bought a giant set, put it in 

693
00:37:35,240 --> 00:37:37,160
their loft and then forgot about
it forever. 

694
00:37:38,080 --> 00:37:41,080
I've got a, a few of them 
because again, I, you know, you 

695
00:37:41,080 --> 00:37:43,920
know, these things got merged 
together when I was collecting 

696
00:37:43,920 --> 00:37:47,120
the, the, the mint ones. 
And there's a few of them that 

697
00:37:47,120 --> 00:37:50,240
I've got, but they, I don't know
anyone could do a, a 1988 one. 

698
00:37:50,520 --> 00:37:53,960
A war colours had like a 
nostalgia 88 and a nostalgia was

699
00:37:53,960 --> 00:38:00,000
it 9495 set at one point. 
I think they're all out of 

700
00:38:00,000 --> 00:38:03,000
production in war colours now, 
which is very fitting and 

701
00:38:03,000 --> 00:38:06,760
thematic. 
And I was tempted to, to just 

702
00:38:07,080 --> 00:38:09,440
get a selection of those and 
stick them on my wall at one 

703
00:38:09,440 --> 00:38:13,120
point instead, because it was so
hard to complete the, the, the, 

704
00:38:13,240 --> 00:38:15,560
the originals. 
But yeah, it's, it's, you know, 

705
00:38:15,560 --> 00:38:16,960
connecting this old stuff, is 
it? 

706
00:38:17,840 --> 00:38:21,560
It became a, a mild hobby. 
And then, you know, eventually I

707
00:38:21,560 --> 00:38:23,320
thought, I've got quite a lot of
this old stuff now. 

708
00:38:23,320 --> 00:38:25,360
What we should do in a YouTube 
channel about this? 

709
00:38:26,480 --> 00:38:28,720
Good idea mate, and we're going 
to talk more about that in just 

710
00:38:28,720 --> 00:38:30,000
a moment. 
We're going to go for a quick 

711
00:38:30,000 --> 00:38:31,720
short break and we're back in 
just a second. 

712
00:38:33,480 --> 00:38:36,600
What more Crown of the Command 
content then Look no further my 

713
00:38:36,600 --> 00:38:40,240
friends, as I have you covered 
for video battle reports and 

714
00:38:40,240 --> 00:38:43,200
live stream interviews, please 
head over to the chronic man 

715
00:38:43,200 --> 00:38:46,680
games YouTube channel to see 
some classic games, the 90s, 

716
00:38:46,680 --> 00:38:50,680
such as one of a 5th edition, 
one of 40K second edition, epic 

717
00:38:50,680 --> 00:38:53,800
Space Marine painting tutorials 
and much much more. 

718
00:38:54,320 --> 00:38:56,600
Follow the links in the podcast 
description below. 

719
00:38:57,360 --> 00:39:00,240
But mate, thanks for coming back
and I really wanted to ask you 

720
00:39:00,240 --> 00:39:02,680
about because you talked about, 
you know, you're obviously a 

721
00:39:02,680 --> 00:39:05,120
painter and you're a very 
skilled painter at that. 

722
00:39:05,480 --> 00:39:06,120
Mate. 
What? 

723
00:39:06,120 --> 00:39:13,040
What kind of games do you play? 
Well, only board games these 

724
00:39:13,040 --> 00:39:17,000
days. 
The the the miniature games are 

725
00:39:17,000 --> 00:39:23,080
more of a kind of a kind of 
multi time yearly, but not 

726
00:39:23,080 --> 00:39:25,640
really kind of weekly. 
I used to do you know, miniature

727
00:39:25,640 --> 00:39:28,200
games with the the group that 
I'm with at the moment is a kind

728
00:39:28,200 --> 00:39:32,520
of weekly board game set up. 
I mean, the last miniature games

729
00:39:33,160 --> 00:39:37,920
that I played was leading to 
Imperialis for my leading to 

730
00:39:37,920 --> 00:39:43,120
Imperialis review, which it's an
interesting one. 

731
00:39:43,120 --> 00:39:45,680
It's it's it's obviously not a 
finished game and I'm not sure 

732
00:39:45,680 --> 00:39:48,960
whether it ever will be a 
finished game, but yeah, it was,

733
00:39:48,960 --> 00:39:51,960
it was, it was all right. 
It's a it's a nice experience 

734
00:39:51,960 --> 00:39:55,440
playing the old miniature game 
occasionally. 

735
00:39:55,440 --> 00:40:00,600
I think the casual setting is 
much, much more fitting, I think

736
00:40:00,600 --> 00:40:03,480
for a miniature game. 
Obviously, I played a lot of 

737
00:40:03,480 --> 00:40:05,680
140,000. 
I mean, I think I've played that

738
00:40:05,680 --> 00:40:08,600
every edition. 
I think you have to just to just

739
00:40:08,600 --> 00:40:10,320
to give it a shot to see how 
it's like. 

740
00:40:10,680 --> 00:40:14,520
But it's the the meeting up and 
getting everyone to to together 

741
00:40:14,520 --> 00:40:18,640
to pay play with painted armies 
is is quite a tricky one for for

742
00:40:18,640 --> 00:40:23,520
my my group, but mainly board 
games, to be honest with you, 

743
00:40:23,520 --> 00:40:25,520
because which is very 
appropriate because I'm about to

744
00:40:25,520 --> 00:40:28,040
review Talisman, the new edition
of that. 

745
00:40:28,920 --> 00:40:35,440
So luckily, for whatever reason,
I, I have a lot of experience 

746
00:40:35,440 --> 00:40:38,000
with playing these games. 
So I can use that experience to 

747
00:40:38,360 --> 00:40:43,440
fully kind of take apart 
Talisman and what it is and, and

748
00:40:43,440 --> 00:40:47,920
how it how it got to this state.
But yeah, a lot of board games 

749
00:40:47,920 --> 00:40:51,320
basically were you interested in
the board game look or were you 

750
00:40:51,360 --> 00:40:54,200
were you more interested in the 
the miniature game aspect? 

751
00:40:54,880 --> 00:40:58,960
No, I, I, I just talked about it
recently on my, on my patron 

752
00:40:58,960 --> 00:41:01,080
natter. 
Actually, I, I played here 

753
00:41:01,080 --> 00:41:05,280
request on the weekend with some
guys, some friends of mine. 

754
00:41:05,840 --> 00:41:09,680
I recently just painted all of 
the all of the models and 

755
00:41:09,680 --> 00:41:11,720
miniatures and furniture inside 
it. 

756
00:41:12,160 --> 00:41:14,920
This is like the the original 
here request of course. 

757
00:41:14,960 --> 00:41:17,400
Oh yeah, I. 
Really cut my teeth on board 

758
00:41:17,400 --> 00:41:18,800
games, you know, that's all I 
played. 

759
00:41:18,800 --> 00:41:20,560
I didn't really know. 
I didn't know anything about 

760
00:41:20,600 --> 00:41:22,920
miniature war gaming, tabletop 
war gaming. 

761
00:41:23,680 --> 00:41:29,040
You know, I played board games, 
and Ultramarines was another one

762
00:41:29,040 --> 00:41:31,760
that I really enjoyed. 
That was kind of after your 

763
00:41:31,760 --> 00:41:34,680
request. 
It was the Games Workshop. 

764
00:41:36,000 --> 00:41:37,720
These are kind of supplementary 
games. 

765
00:41:37,720 --> 00:41:42,240
They were basically, you know, 
Ultramarines was basically Space

766
00:41:42,240 --> 00:41:45,680
Hulk components, but then had 
all these Marine scouts and 

767
00:41:45,680 --> 00:41:49,760
they'd fight over resources on 
the, on the map and you'd have 

768
00:41:49,760 --> 00:41:52,760
the inner lid with all the hit 
and miss locations and you'd 

769
00:41:52,760 --> 00:41:54,320
roll you, you throw your dice in
there. 

770
00:41:54,320 --> 00:41:59,600
And it was a really quick, fun 
intro game to get you into, into

771
00:41:59,600 --> 00:42:03,160
the Games Workshop hobby. 
And I really enjoyed those a 

772
00:42:03,160 --> 00:42:05,040
lot. 
And through my whole, you know, 

773
00:42:05,040 --> 00:42:08,800
gaming career, I've always 
enjoyed board gaming. 

774
00:42:08,800 --> 00:42:13,960
I I've always liked it because 
it's either because of the theme

775
00:42:13,960 --> 00:42:17,080
or the miniatures involved, or 
maybe sometimes there, there are

776
00:42:17,080 --> 00:42:19,520
no miniatures. 
It's just more of a getting 

777
00:42:19,520 --> 00:42:21,760
together with people and 
socializing because that's 

778
00:42:21,760 --> 00:42:25,240
what's part, you know, part of, 
you know, tabletop war gaming is

779
00:42:25,240 --> 00:42:28,960
the social aspect of it. 
And I think board gaming opens 

780
00:42:28,960 --> 00:42:33,680
that up to many more different 
people and women included and 

781
00:42:33,680 --> 00:42:37,320
younger, older people, whatever.
So I think it's a very inclusive

782
00:42:37,320 --> 00:42:40,640
kind of a hobby. 
So yeah mate, big big time board

783
00:42:40,640 --> 00:42:42,960
gamer. 
Yeah, no, I mean that that's the

784
00:42:42,960 --> 00:42:46,000
thing about board games is that 
if you, if you're playing with 

785
00:42:46,000 --> 00:42:49,080
one other person, a miniature 
game is, is perfectly fine. 

786
00:42:49,080 --> 00:42:52,840
The moment you add like three or
five or an odd number of people 

787
00:42:52,840 --> 00:42:55,400
or even 4 people and you all 
want to have the same 

788
00:42:55,400 --> 00:43:00,040
experience, suddenly board games
become the easiest way to have a

789
00:43:00,040 --> 00:43:02,520
social experience with a large 
number of people at the same 

790
00:43:02,520 --> 00:43:06,160
time without effectively just 
having multiple different tables

791
00:43:06,200 --> 00:43:08,080
all playing separate two player 
games. 

792
00:43:08,360 --> 00:43:10,280
And you can do that. 
I mean, card games and things 

793
00:43:10,280 --> 00:43:12,920
like that certainly do that. 
But just the the kind of into 

794
00:43:12,920 --> 00:43:16,640
multi interactive experience 
board games have have definitely

795
00:43:16,640 --> 00:43:20,480
got, you know, miniature games. 
Well, miniature war games don't 

796
00:43:20,480 --> 00:43:24,200
necessarily work when you start 
bringing in multiple different 

797
00:43:24,200 --> 00:43:27,080
players to play the same game, 
because you'll end up with one 

798
00:43:27,080 --> 00:43:29,840
person effectively kind of 
taking over the general strategy

799
00:43:29,840 --> 00:43:33,960
or another person where their 
army gets destroyed or big 

800
00:43:33,960 --> 00:43:37,520
chunks of it just get waylaid 
for the bar giant portion of the

801
00:43:37,520 --> 00:43:42,840
board, but jump also at a time. 
But yeah, and board games, 

802
00:43:43,080 --> 00:43:46,400
mainly Euro games. 
What are we playing? 

803
00:43:46,400 --> 00:43:49,440
I do like a bit of, I'm on board
game arena as well. 

804
00:43:49,760 --> 00:43:52,560
We're playing a bit of 
Terraforming Mars, Arc Nova. 

805
00:43:54,440 --> 00:43:56,360
What other things? 
Hold on, I'll just bring it up 

806
00:43:56,360 --> 00:43:58,200
and heat. 
That's another good one. 

807
00:43:59,680 --> 00:44:01,960
I'm just going to pick up what 
I'm what I'm playing at the 

808
00:44:01,960 --> 00:44:05,360
moment. 
Heat, sea salt and paper 

809
00:44:05,360 --> 00:44:08,440
cartographers, Nova architects 
of the West Kingdom, 

810
00:44:08,720 --> 00:44:10,840
Terraforming Mars. 
There's a bunch of other things.

811
00:44:11,080 --> 00:44:17,720
Ultimate railroads load quite a 
quite a diverse spectrum of, of 

812
00:44:18,320 --> 00:44:19,920
board games. 
There lots of, I mean there's 

813
00:44:19,920 --> 00:44:21,560
lots of different things to to 
play. 

814
00:44:21,560 --> 00:44:23,240
There's lots of different 
mechanics that you don't 

815
00:44:23,240 --> 00:44:25,920
necessarily get it. 
It kind of really is a, a 

816
00:44:25,920 --> 00:44:29,040
different beast in comparison 
to, to miniature games. 

817
00:44:30,600 --> 00:44:33,400
I mean, you can, you can start 
and break one down and put one 

818
00:44:33,400 --> 00:44:35,680
together, break one down and and
no one needs to paint anything. 

819
00:44:35,680 --> 00:44:39,160
No one needs to glue anything. 
It's a, it's a completely 

820
00:44:39,160 --> 00:44:42,840
different kind of spectrum to 
the the current Games Workshop 

821
00:44:42,840 --> 00:44:45,200
produce and their current 
business model. 

822
00:44:45,200 --> 00:44:49,160
But yeah, it's yeah, I found the
board games to be absolutely 

823
00:44:49,160 --> 00:44:51,600
fantastic. 
Yeah, mate, me too. 

824
00:44:51,600 --> 00:44:54,080
I, I really enjoyed them. 
Every time I get the experience 

825
00:44:54,080 --> 00:44:57,200
of having people around a 
tabletop and we can to play a 

826
00:44:57,200 --> 00:45:00,920
game. 
I introduced Talisman's second 

827
00:45:00,920 --> 00:45:04,400
edition to my high school 
students when I taught English 

828
00:45:04,400 --> 00:45:07,000
here in Japan and they 
absolutely loved it. 

829
00:45:07,160 --> 00:45:10,360
I mean, it was great to see. 
And he requests as well and, and

830
00:45:10,360 --> 00:45:13,120
those kids as high school kids 
really got into it and it was 

831
00:45:13,120 --> 00:45:14,840
really fun. 
It was really nice to see. 

832
00:45:15,520 --> 00:45:20,000
I just don't think, and I, I 
talk about this sometimes with 

833
00:45:20,000 --> 00:45:23,560
people or on on the podcast or 
whatever, you know, approaching 

834
00:45:23,560 --> 00:45:26,280
somebody with a war game, 
tabletop war game is a 

835
00:45:26,280 --> 00:45:29,520
completely different thing. 
I, I find sometimes depending on

836
00:45:29,520 --> 00:45:31,840
the complexity or depending on 
how many components, depending 

837
00:45:31,840 --> 00:45:35,960
on how, on the theme of course, 
as well, where a board game can 

838
00:45:35,960 --> 00:45:39,360
be very approachable. 
I think it's, it's something you

839
00:45:39,360 --> 00:45:42,360
can say, you know, especially 
these cooperative games. 

840
00:45:42,440 --> 00:45:46,760
I think that's sort of kind of 
new or new trend these days 

841
00:45:47,280 --> 00:45:50,040
where a lot of games are 
becoming cooperative and I, I 

842
00:45:50,040 --> 00:45:53,520
really like that aspect to it. 
We don't need AGM, we don't need

843
00:45:53,520 --> 00:45:57,720
someone running it. 
You've got a, either an app that

844
00:45:57,720 --> 00:46:02,720
runs the AI for you or it's got 
some kind of card generated. 

845
00:46:02,840 --> 00:46:06,320
I think Wyoming Quest is a 
really good game in terms of 

846
00:46:06,320 --> 00:46:10,520
that where I think got to 
experience it again not so long 

847
00:46:10,520 --> 00:46:14,920
ago with guys on Discord and now
around Discord group where it's 

848
00:46:14,920 --> 00:46:18,120
a card driven thing. 
You know, the cards decide where

849
00:46:18,120 --> 00:46:21,960
the monsters are, which room 
you, you discover what quest you

850
00:46:21,960 --> 00:46:24,280
get. 
And I really like that aspect to

851
00:46:24,280 --> 00:46:26,560
it. 
So we can just concentrate on 

852
00:46:26,560 --> 00:46:29,760
defeating the game where there's
no, there's no, we don't need 

853
00:46:29,760 --> 00:46:32,800
another person controlling 
everything for us. 

854
00:46:32,800 --> 00:46:36,240
And I I really like that. 
Yeah, Yeah, yeah. 

855
00:46:36,240 --> 00:46:39,120
I mean that, I mean that you can
do so many things with board 

856
00:46:39,120 --> 00:46:42,360
gaming and it's, it's so varied 
as well like that. 

857
00:46:42,600 --> 00:46:45,880
But I, I think on the on the, 
the, the topic of Talisman that 

858
00:46:45,880 --> 00:46:48,640
you were talking about, I've got
a review coming up for that. 

859
00:46:48,640 --> 00:46:53,240
And I mean it is on to some 
expect to some respects. 

860
00:46:53,240 --> 00:46:56,720
It is a 40 year old board game 
that feels like a 40 year old 

861
00:46:56,720 --> 00:47:00,600
board game, but it, it gets the,
the, the thing, the, the kid, 

862
00:47:00,600 --> 00:47:03,880
the, the critical thing for it 
right is it is incredibly easy 

863
00:47:03,880 --> 00:47:05,520
to learn. 
It is incredibly easy to put in 

864
00:47:05,520 --> 00:47:09,280
front of a new player, our 
player who's, you know, a bit 

865
00:47:09,280 --> 00:47:13,160
unsure about board games. 
And there's as I, as I'm going 

866
00:47:13,160 --> 00:47:15,240
to shoot my own review in the 
foot by giving you all the 

867
00:47:15,240 --> 00:47:17,640
gossip first. 
But but basically, you can put 

868
00:47:17,640 --> 00:47:22,080
some of these, the technically 
better games in front of people 

869
00:47:22,080 --> 00:47:24,760
and they will just bounce 
straight off of them because 

870
00:47:24,760 --> 00:47:28,200
they will take a long while to 
learn a long while to get your 

871
00:47:28,200 --> 00:47:30,320
head around. 
Some of them are incredibly deep

872
00:47:30,640 --> 00:47:34,880
and incredibly comprehensive and
and a lot of them are very 

873
00:47:34,880 --> 00:47:37,680
unforgiving as well. 
You they are effectively 

874
00:47:37,680 --> 00:47:42,800
competitive beasts where you are
very competitive with people at 

875
00:47:42,800 --> 00:47:45,760
every stage of the game. 
And a competitive player will 

876
00:47:45,760 --> 00:47:53,240
just win with with no almost no 
kind of luck or variability in a

877
00:47:53,240 --> 00:47:56,120
lot of these big games. 
And there's a place for that, 

878
00:47:56,120 --> 00:48:00,600
but there's also a place for a 
kind of Talisman style adventure

879
00:48:00,960 --> 00:48:05,320
where the rules are, you know, a
paragraph long, you can explain 

880
00:48:05,320 --> 00:48:07,400
it to someone in a second. 
You just pick up this this 

881
00:48:07,400 --> 00:48:09,960
piece, move it, roll the dice, 
move it around the board, and 

882
00:48:09,960 --> 00:48:12,760
then something new will happen 
wherever you land. 

883
00:48:13,200 --> 00:48:15,800
You either draw a card from the 
deck or you pick up something or

884
00:48:15,800 --> 00:48:19,240
you attack someone or you roll 
on whatever random table is on 

885
00:48:19,240 --> 00:48:22,240
the board. 
And there is there is a a niche 

886
00:48:22,240 --> 00:48:29,200
for that steal in in the kind of
board gaming ecosystem that that

887
00:48:29,200 --> 00:48:32,560
kind of has to be filled, or at 
least should be filled because 

888
00:48:32,560 --> 00:48:34,520
it is just a a excellent intro 
game. 

889
00:48:34,520 --> 00:48:38,880
I think Talisman and Hero Quest 
are both two games where they, a

890
00:48:38,880 --> 00:48:44,640
lot of people were introduced to
both the hobby of painting and 

891
00:48:44,640 --> 00:48:49,120
war gaming and board gaming and 
this general kind of fantasy 

892
00:48:49,120 --> 00:48:51,280
hobby that we all kind of 
collectively share. 

893
00:48:51,280 --> 00:48:54,080
Whether whether that be many 
things to different people 

894
00:48:54,680 --> 00:48:58,960
through, you know, these games 
where they've they've they've 

895
00:48:58,960 --> 00:49:02,440
picked it up and they've gone, 
OK, I like the the fact that 

896
00:49:02,440 --> 00:49:04,960
it's plastic models and I can 
paint these plastic models and 

897
00:49:04,960 --> 00:49:06,480
they've gone and done that part 
of the hobby. 

898
00:49:06,800 --> 00:49:09,600
Or they've gone and said, OK, 
this is kind of just like a 

899
00:49:09,600 --> 00:49:12,000
role-playing game and they've 
spun off and got into 

900
00:49:12,000 --> 00:49:15,360
role-playing or they've spun off
And, and I thought, OK, well, 

901
00:49:15,360 --> 00:49:17,840
this isn't that competitive, but
what if we had a competitive 

902
00:49:17,840 --> 00:49:19,840
version of it and they've spun 
off into that direction? 

903
00:49:20,160 --> 00:49:25,200
There's certainly, you know, 
certainly a call for these kind 

904
00:49:25,200 --> 00:49:29,800
of things to exist and and they 
certainly did in the in the 

905
00:49:29,800 --> 00:49:32,280
public spectrum. 
But you know, Hero Quest and 

906
00:49:32,280 --> 00:49:36,320
Talisman are are very much 
cornerstones of it. 

907
00:49:38,560 --> 00:49:40,440
I mean, God, when was Heroquest 
released? 

908
00:49:40,440 --> 00:49:43,040
Was it late 80s? 
I think I think it was. 89 I 

909
00:49:43,040 --> 00:49:48,840
think man. 89 Wow, yeah. 
And the 1st edition of Talisman 

910
00:49:48,840 --> 00:49:52,720
was 88. 
And you know, you know, they 

911
00:49:52,720 --> 00:49:57,360
don't technically work 
particularly well these days 

912
00:49:57,360 --> 00:50:01,200
with, with all of the advances 
of, of everything, but it's, 

913
00:50:01,200 --> 00:50:03,840
it's, you know, it's a bit like 
going back and playing, I don't 

914
00:50:03,840 --> 00:50:07,840
know, Duke Nukem, not Duke 
Nukem, but what am I thinking 

915
00:50:07,840 --> 00:50:08,720
of? 
Wolfenstein? 

916
00:50:08,720 --> 00:50:12,040
You can still play it, but you 
can you, you have to understand 

917
00:50:12,360 --> 00:50:17,600
that it is of it's time and it, 
it's still enjoyable for what it

918
00:50:17,600 --> 00:50:20,720
is. 
But you know, it it it's very 

919
00:50:20,720 --> 00:50:24,200
much an entry level into what 
will become a much larger and 

920
00:50:24,200 --> 00:50:29,760
much, much tighter and very, 
very competitive sphere of 

921
00:50:29,760 --> 00:50:34,040
industry now. 
Yes, yes, absolutely, mate. 

922
00:50:35,640 --> 00:50:39,720
Advance, your request is another
board game that I should mention

923
00:50:39,720 --> 00:50:43,360
because it's one of those games 
I picked up and I still have the

924
00:50:43,360 --> 00:50:48,800
original when I bought it in, I 
don't know, 1991, whenever it 

925
00:50:48,800 --> 00:50:53,520
came out and was obsessed by it,
but I'm just didn't have the 

926
00:50:53,520 --> 00:50:55,080
people to play it. 
I think it was just the time 

927
00:50:55,080 --> 00:50:56,480
when that play group sort of 
split up. 

928
00:50:56,480 --> 00:51:00,080
They went on to university or 
whatever, or they moved, moved 

929
00:51:00,080 --> 00:51:02,240
to different cities or whatever 
it might have been. 

930
00:51:02,840 --> 00:51:08,280
And I sort of hung onto it and 
got to play it probably in the 

931
00:51:08,280 --> 00:51:13,480
mid 2000s, probably 2010 or so 
with some people and very 

932
00:51:13,480 --> 00:51:16,480
briefly a couple of sessions. 
And then I only got to play it 

933
00:51:16,480 --> 00:51:19,280
again in a solo adventure on my 
channel. 

934
00:51:19,800 --> 00:51:21,840
I thought, why not, you know, I 
can just play it solo. 

935
00:51:21,840 --> 00:51:23,520
You know, I've got no one else 
to play it with. 

936
00:51:23,520 --> 00:51:25,120
I'll just play it and I really 
enjoy it. 

937
00:51:25,120 --> 00:51:28,680
I think Jervis Johnson is, is a 
great game developer. 

938
00:51:29,120 --> 00:51:31,880
He's he's he's developed some of
the my favorite games, Blood 

939
00:51:31,880 --> 00:51:35,720
Bowl, Epic Space Marine. 
He's been involved with a lot of

940
00:51:35,720 --> 00:51:38,480
the 40K second edition stuff. 
Of course, he's been involved 

941
00:51:38,480 --> 00:51:41,200
with as well. 
He's just got a really keen mind

942
00:51:41,200 --> 00:51:44,680
for stuff and advance here. 
Requests is just one of those 

943
00:51:44,680 --> 00:51:48,800
titles that just had some extra 
stuff in there that just made it

944
00:51:48,800 --> 00:51:52,080
a little bit special and very 
memorable and yeah, I'm really 

945
00:51:52,080 --> 00:51:55,360
glad I got to experience it 
myself, but. 

946
00:51:57,120 --> 00:52:00,680
Yeah, there's certainly A level 
of nostalgia involved with with 

947
00:52:00,680 --> 00:52:01,840
board coming. 
I mean, that's sad. 

948
00:52:01,840 --> 00:52:04,400
That's the popularity of these 
things as well, that you, you 

949
00:52:04,400 --> 00:52:07,240
kind of play it when you're 
younger and you think, yeah, 

950
00:52:07,240 --> 00:52:09,120
that was, that was quite fun and
what it would be like. 

951
00:52:09,120 --> 00:52:11,480
I wonder what it would be like 
playing it today. 

952
00:52:11,480 --> 00:52:14,000
That's how I introduced Talisman
to my gaming group. 

953
00:52:14,000 --> 00:52:16,680
Because a lot of them are saying
thing, saying things like I 

954
00:52:16,680 --> 00:52:18,440
played, I played that when I was
younger. 

955
00:52:18,480 --> 00:52:21,720
I wonder what it would be like 
if I if we played it today. 

956
00:52:22,240 --> 00:52:25,000
And the answer is it doesn't 
really hold up particularly 

957
00:52:25,000 --> 00:52:26,600
well. 
But you know, there's, I think 

958
00:52:26,600 --> 00:52:30,560
there's AI think there's a niche
that it slots into quite neatly.

959
00:52:31,280 --> 00:52:34,640
Yeah, absolutely. 
And it's good to see technology 

960
00:52:35,360 --> 00:52:37,480
working alongside board games as
well. 

961
00:52:37,800 --> 00:52:41,480
We played HERE request using the
new Here request companion app 

962
00:52:41,480 --> 00:52:42,680
All. 
Right. 

963
00:52:42,920 --> 00:52:46,000
And it works perfectly because 
all the scenarios are all based 

964
00:52:46,000 --> 00:52:49,560
on the original Hasbro or then 
Milton Bradley game. 

965
00:52:49,560 --> 00:52:52,640
It's now run by Hasbro and 
another company. 

966
00:52:53,680 --> 00:52:56,040
And yeah, all the scenarios are 
the same. 

967
00:52:56,040 --> 00:53:00,120
It's all basically US edition. 
So we got to use the app have 

968
00:53:00,120 --> 00:53:04,720
four players don't have no, the 
basic the app is your GM and it 

969
00:53:04,760 --> 00:53:08,760
it it sort of tells you where to
to go and where the doors are 

970
00:53:08,760 --> 00:53:11,200
and where all the monsters are 
laid out and that kind of thing.

971
00:53:11,200 --> 00:53:13,680
And it rolls all the dice for 
the for the monsters as well. 

972
00:53:14,160 --> 00:53:16,280
It's wonderful. 
I think that's the beauty of, 

973
00:53:16,640 --> 00:53:18,520
for me anyway, the dungeon 
exploring. 

974
00:53:18,520 --> 00:53:21,600
It's that sense of anticipation.
You don't know what's going to 

975
00:53:21,600 --> 00:53:25,000
be behind next, the next door, 
the next corridor, what treasure

976
00:53:25,000 --> 00:53:27,000
you're going to find. 
It's that that sense of 

977
00:53:27,000 --> 00:53:31,560
adventure that I think tabletop 
war games don't give me, and I 

978
00:53:31,560 --> 00:53:35,960
think I really love that dungeon
crawling experience that board 

979
00:53:35,960 --> 00:53:38,840
games give me that I just can't 
get anywhere else. 

980
00:53:39,680 --> 00:53:43,640
Yes, I, I mentioned Gloom Haven 
in my review and it's like a 

981
00:53:43,960 --> 00:53:47,240
super advanced version of what, 
what dungeon crawlers kind of 

982
00:53:48,040 --> 00:53:52,680
have have over time merged into 
and you can kind of see how you 

983
00:53:52,680 --> 00:53:55,720
know it it, it Gloom. 
I don't know whether you have 

984
00:53:55,720 --> 00:53:57,560
played Gloom Haven. 
I haven't either. 

985
00:53:57,840 --> 00:53:59,720
It's a technically fascinating 
game. 

986
00:53:59,720 --> 00:54:03,480
It takes a long time to set up 
and breakdown, but if you can 

987
00:54:03,480 --> 00:54:08,400
move past that, it is a it is an
amazingly tightly themed and 

988
00:54:09,800 --> 00:54:13,640
very interesting game that I'd 
absolutely love to play a 

989
00:54:13,640 --> 00:54:17,640
campaign with one day. 
It it's kind of like everything 

990
00:54:17,640 --> 00:54:20,280
that dungeon crawlers could 
potentially be. 

991
00:54:20,560 --> 00:54:23,200
It's very, very clever the way 
that it it handles all of the 

992
00:54:23,200 --> 00:54:27,400
mechanics and and things like 
taking injuries and then 

993
00:54:27,400 --> 00:54:28,960
levelling up and things like 
that. 

994
00:54:29,280 --> 00:54:31,880
It is so tight and so well 
balanced. 

995
00:54:33,280 --> 00:54:36,640
Yeah, I'd, I'd sorry, I'd, I'd, 
I'd recommend Gloom Haven 

996
00:54:37,320 --> 00:54:40,640
because if you're not interested
in the 200 LB mega adventure 

997
00:54:40,640 --> 00:54:42,600
that currently takes 200 hours 
to finish. 

998
00:54:42,600 --> 00:54:44,280
They do smaller versions as 
well. 

999
00:54:44,720 --> 00:54:47,200
And I'm definitely tempted to, 
to pick up their, I think their 

1000
00:54:47,200 --> 00:54:50,760
new one bugs and I think it's 
buttons and bugs, which is 

1001
00:54:50,760 --> 00:54:55,080
basically, I don't know the size
of, I don't know, I'd say a 

1002
00:54:55,080 --> 00:54:57,040
phone. 
It's just, they've managed to 

1003
00:54:57,040 --> 00:55:02,160
compress Gloom Haven into a 
tiny, tiny, tiny box and keep 

1004
00:55:02,160 --> 00:55:05,920
most of the mechanics pretty 
much the same and just have a, a

1005
00:55:06,040 --> 00:55:08,240
very small little scenario that 
you play through. 

1006
00:55:08,520 --> 00:55:10,640
It's, it's really, it's really, 
really clever. 

1007
00:55:10,640 --> 00:55:13,640
And I definitely, definitely 
remember if you like hero quest,

1008
00:55:13,640 --> 00:55:15,680
I'd definitely pick up Gloom 
Haven. 

1009
00:55:16,040 --> 00:55:19,240
And, and if you've got, 
especially if you've got a group

1010
00:55:19,240 --> 00:55:23,800
of people who who are happy to 
play a campaign, that's what I'd

1011
00:55:23,800 --> 00:55:27,800
really like to do because you 
effectively you get a a deck of 

1012
00:55:27,800 --> 00:55:31,520
cards and those that deck is 
quite small. 

1013
00:55:31,840 --> 00:55:35,920
And those cards represent your 
actions and also your, your 

1014
00:55:35,920 --> 00:55:39,360
health as well. 
So you draw your from your hand 

1015
00:55:39,680 --> 00:55:42,400
and you can use one of these 
cards and they're like multi, 

1016
00:55:42,840 --> 00:55:44,680
multi use. 
So you can use either the A side

1017
00:55:44,680 --> 00:55:46,920
or the B side. 
And if you take a hit, you have 

1018
00:55:46,920 --> 00:55:48,880
to then discard a card from your
hand. 

1019
00:55:48,880 --> 00:55:52,960
So it's quite a quite a tight 
little designed thing, but very,

1020
00:55:52,960 --> 00:55:55,440
very clever. 
Yeah, I definitely, definitely 

1021
00:55:55,440 --> 00:55:59,200
recommend that if you're 
interested in in hero quest, 

1022
00:55:59,200 --> 00:56:01,280
probably it's it's a different 
beast than Talisman. 

1023
00:56:01,280 --> 00:56:04,880
But yeah, definitely if you're a
dungeon crawler, I would I don't

1024
00:56:04,880 --> 00:56:07,280
know if you can get Glenhaven 
where where you're based. 

1025
00:56:07,280 --> 00:56:10,840
Actually, it might be excessive 
on the import charges. 

1026
00:56:10,840 --> 00:56:13,400
So. 
Yeah, well, it's funny to say 

1027
00:56:13,400 --> 00:56:18,600
that because I go to a a little 
games club here, or games shop, 

1028
00:56:18,680 --> 00:56:21,320
I should say, called Miniature 
Forest. 

1029
00:56:21,360 --> 00:56:26,640
And in that shop in Japan, in 
Chiba, they have a, you know, a 

1030
00:56:26,640 --> 00:56:29,600
wide array of board games that 
people can play, all in 

1031
00:56:29,600 --> 00:56:34,440
Japanese, of course. 
And one of the guys who who 

1032
00:56:34,440 --> 00:56:36,720
organizes some of the events has
Glenhaven. 

1033
00:56:36,720 --> 00:56:41,880
I've seen it played. 
So it's good to see that a lot 

1034
00:56:41,880 --> 00:56:44,880
of the Japanese players embrace 
a lot of the games that aren't 

1035
00:56:44,880 --> 00:56:46,720
translated necessarily 
initially. 

1036
00:56:47,000 --> 00:56:50,200
They do all the translation 
themselves that that's been gone

1037
00:56:50,200 --> 00:56:54,360
on for years since like Advanced
Dungeons and Dragons, you know, 

1038
00:56:54,360 --> 00:56:57,280
backed since then. 
They always rely on one person 

1039
00:56:57,280 --> 00:56:59,440
to translate all the rules into 
Japanese and they teach the 

1040
00:56:59,440 --> 00:57:01,560
whole group and they all play 
it, which is awesome. 

1041
00:57:02,480 --> 00:57:04,400
So I have seen it played here in
Japan. 

1042
00:57:05,240 --> 00:57:07,920
I have seen other games which I 
thought, oh, I'd like to play 

1043
00:57:07,920 --> 00:57:11,360
that. 
I think it's a Seamon game and 

1044
00:57:11,360 --> 00:57:16,040
it's also Dungeon Crawl and I 
just can't remember the title of

1045
00:57:16,040 --> 00:57:16,920
it. 
It was. 

1046
00:57:17,640 --> 00:57:18,800
Oh, they did. 
A few of them, yes. 

1047
00:57:18,800 --> 00:57:21,040
Super tiny adventures. 
Or was it something like that? 

1048
00:57:21,080 --> 00:57:23,080
I can't. 
Something darkness, something, 

1049
00:57:23,560 --> 00:57:27,320
something, something darkness. 
And I really was interested in 

1050
00:57:27,320 --> 00:57:28,520
that. 
I think that was a really cool 

1051
00:57:28,520 --> 00:57:30,440
looking game. 
And I saw some Japanese players 

1052
00:57:30,440 --> 00:57:32,440
playing and I thought, oh, I'd 
love to sit on that and just, 

1053
00:57:32,520 --> 00:57:35,280
you know, see them, just watch 
them play it or just get 

1054
00:57:35,280 --> 00:57:38,760
involved and have a go at it. 
So yeah, I'm always interested 

1055
00:57:38,760 --> 00:57:41,640
in those kind of things, 
especially when they're really 

1056
00:57:41,640 --> 00:57:46,320
well produced because Guillotine
games especially and Seamon 

1057
00:57:46,320 --> 00:57:51,360
games do some really, really top
notch level presentation on 

1058
00:57:51,360 --> 00:57:54,440
their work and they look very 
enticing. 

1059
00:57:55,040 --> 00:57:58,800
They also did one and I I almost
backed and I backed out of it. 

1060
00:57:59,560 --> 00:58:04,040
It was also another dungeon 
crawler that set in a fantasy 

1061
00:58:04,040 --> 00:58:06,520
world against a lot of zombies 
and stuff like that. 

1062
00:58:06,520 --> 00:58:08,680
I think it's called Black 
Plague. 

1063
00:58:09,400 --> 00:58:12,360
Oh yeah, a a zombie side is 
another zombie side kind of 1, 

1064
00:58:12,360 --> 00:58:14,080
yes. 
Well, I've never played zombie 

1065
00:58:14,080 --> 00:58:15,520
side. 
I know it's been massively 

1066
00:58:15,520 --> 00:58:17,400
popular. 
I would love this one as well. 

1067
00:58:17,400 --> 00:58:20,640
So yeah, there's a like you say,
there's there's a whole host of 

1068
00:58:20,640 --> 00:58:23,800
games that you know, you just 
don't have enough time, money 

1069
00:58:23,800 --> 00:58:26,120
and to get around to playing all
these things. 

1070
00:58:26,320 --> 00:58:29,200
And of course you need a 
dedicated, dedicated group to to

1071
00:58:29,200 --> 00:58:32,360
enjoy these games with as well, 
which is another big thing about

1072
00:58:32,360 --> 00:58:35,640
board gaming. 
But yeah, I mean, they both have

1073
00:58:35,720 --> 00:58:38,600
their pluses and minuses, pros 
and cons, you know, tabletop 

1074
00:58:38,600 --> 00:58:42,560
ball gaming and board gaming. 
Board gaming necessarily 

1075
00:58:42,920 --> 00:58:45,840
sometimes means you need more 
than two people to play it. 

1076
00:58:45,840 --> 00:58:49,280
And then tabletop gaming, you 
need only two people, generally 

1077
00:58:49,800 --> 00:58:52,000
two people, you know, tends 
tends to work best. 

1078
00:58:52,000 --> 00:58:55,360
So and they both have different 
levels of commitment. 

1079
00:58:55,360 --> 00:58:58,520
Some need to be paid. 
You need to paint an entire army

1080
00:58:58,520 --> 00:59:00,160
something. 
People just need to open the box

1081
00:59:00,160 --> 00:59:01,880
and get the components out and 
the way you go. 

1082
00:59:02,640 --> 00:59:06,640
So, but both are equally fun and
I both we both enjoy both 

1083
00:59:06,640 --> 00:59:08,560
obviously. 
And I think that people who 

1084
00:59:08,560 --> 00:59:11,760
enjoy tabletop ball gaming, 
enjoy board gaming, card play 

1085
00:59:11,760 --> 00:59:17,120
games, computer games, You know,
we all have a very and wide 

1086
00:59:17,120 --> 00:59:20,120
range of tastes in, in, in 
gaming. 

1087
00:59:20,920 --> 00:59:23,440
So David, mate, it's been 
wonderful to have you on. 

1088
00:59:24,080 --> 00:59:27,520
I'm sure we could talk another 
hour or so about various 

1089
00:59:27,520 --> 00:59:29,400
different things. 
Oh yeah. 

1090
00:59:29,720 --> 00:59:32,880
But mate, I want to really want 
to thank you for your time and 

1091
00:59:32,880 --> 00:59:35,080
from the crown of community, 
crown of command community as 

1092
00:59:35,080 --> 00:59:38,720
well for you to come on and 
Share your story and tell us all

1093
00:59:38,720 --> 00:59:41,720
about old and demon. 
And again, I just want to say to

1094
00:59:41,720 --> 00:59:44,880
people, if you haven't checked 
out the website, you can go to 

1095
00:59:44,880 --> 00:59:47,000
that now. 
I'll leave a link in the show 

1096
00:59:47,000 --> 00:59:51,560
notes where you can see what 
David's been doing in terms of 

1097
00:59:52,880 --> 00:59:55,120
the painting competition. 
Of course, there is now the 

1098
00:59:55,120 --> 00:59:58,160
gallery that you can go and look
through all the wonderful work 

1099
00:59:58,160 --> 01:00:01,320
that all these people have 
submitted all around the world. 

1100
01:00:02,240 --> 01:00:06,120
You've got a merch store that 
you can purchase a merch from 

1101
01:00:06,120 --> 01:00:08,240
David as well to help to support
him. 

1102
01:00:08,520 --> 01:00:11,720
He's got a Kofi page as well. 
If you want to join that and 

1103
01:00:11,720 --> 01:00:16,160
support David on his on his very
hard work in creating a lot of 

1104
01:00:16,160 --> 01:00:20,280
those wonderful battle reports 
and other videos he does and 

1105
01:00:20,320 --> 01:00:22,840
watch his YouTube channel. 
So you know, you've got lots of 

1106
01:00:22,840 --> 01:00:24,520
different avenues that you can 
enjoy. 

1107
01:00:24,920 --> 01:00:29,080
David's content and also through
Instagram of course, and keep 

1108
01:00:29,080 --> 01:00:33,640
keep in touch with the next old 
and demon 2025 mate, which I'll 

1109
01:00:33,640 --> 01:00:36,440
be definitely working towards 
painting something special for 

1110
01:00:36,440 --> 01:00:37,840
that. 
Excellent. 

1111
01:00:37,840 --> 01:00:40,000
Well, thank you very much for 
having me on your podcast. 

1112
01:00:40,280 --> 01:00:42,880
Mate, it's been an absolute 
pleasure and enjoy the rest of 

1113
01:00:42,880 --> 01:00:44,840
your day mate. 
Will do, will do. 

1114
01:00:46,280 --> 01:00:48,400
Thank you for listening to 
another cracking show here on 

1115
01:00:48,400 --> 01:00:51,200
the Crown of Command, but I hear
you cry for more. 

1116
01:00:51,360 --> 01:00:54,680
Well, you're in luck. 
Join Gork and Mork's Org Mob on 

1117
01:00:54,680 --> 01:00:57,840
the Koranic Command Patreon, 
where the Org gods deliver you 

1118
01:00:57,840 --> 01:01:01,600
ad free audio and video content,
including painting tutorials. 

1119
01:01:02,200 --> 01:01:06,120
So head on over to 
patreon.com/the Koranic Command 

1120
01:01:06,120 --> 01:01:06,840
Podcast.
