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Okay, here we are at the crown 
of commands and we've got can't 

2
00:00:38,200 --> 00:00:42,200
Fury from Australia, gummit? 
Hey, guy mod, not too bad. 

3
00:00:42,200 --> 00:00:44,700
Thanks for waking me up. 
That's all right. 

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00:00:44,700 --> 00:00:48,000
What I can do for you. 
I look like Boris Johnson, my 

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00:00:48,000 --> 00:00:50,400
hair the way it is, like, it's 
not okay, it's not video. 

6
00:00:50,400 --> 00:00:54,100
The video is not on. 
So I'll look it's podcast life. 

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00:00:54,600 --> 00:00:55,800
You can look like whatever you 
want. 

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00:00:55,800 --> 00:00:57,300
I do. 
I'm not even wearing pants. 

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00:00:59,600 --> 00:01:00,800
We don't sell me that my buddy 
L. 

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00:01:00,800 --> 00:01:03,400
Don't go too far. 
Geez, okay, take it easy there. 

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I didn't I didn't. 
I was so excitable for you. 

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Can't say, thank you very much. 
I'll take that as a copyright. 

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We're talking Spaceballs sister 
lets off my moment, that's it. 

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00:01:12,200 --> 00:01:15,500
Well, they're all very barbaric 
in nature so taking the pants 

15
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off. 
Does seem appropriate for this 

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style of pod, cast mates, that's
good and the theme. 

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So this theme of, that's why I 
asked you on, will you? 

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You know, I asked you originally
to come on to talk about it 

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because I know you're a die-hard
space Wolf player from back in 

20
00:01:30,400 --> 00:01:35,500
the day and nowadays as well. 
But You told me you lost your 

21
00:01:35,500 --> 00:01:36,700
codex, mate. 
What's happened? 

22
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My treasured codec. 
So I've had this codec since it 

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started. 
So it was first released I 

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bought the Codex of my 
hard-earned cash and because I 

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wanted to protect it and make 
it, you know awesome. 

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I covered it in the old school 
clear contact from the the 

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school textbooks that we used to
do so had clear contact on it 

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and I think somewhere along the 
line it's gotten put into a box 

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00:02:03,400 --> 00:02:06,500
or Someone's taken up by 
accident because it's going 

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missing. 
I have every other book known to

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man except for my treasured 
codex. 

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So before this podcast, I spent 
about three hours rummaging 

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through all my crap. 
And as you know, I've got a lot 

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of crap and of could not find 
it, I found everything else and 

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things I didn't even know I had,
but I could not find my Kodak. 

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So I had to get onto the net and
do some serious searching and 

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found myself a PDF which was 
think God today. 

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Jenny, we didn't have back in 
the days when this is released. 

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That's true. 
That's true. 

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Mate, question for you question 
for you. 

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00:02:37,208 --> 00:02:40,200
They can't. 
Did you manage to find all that?

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00:02:40,200 --> 00:02:42,500
Rummaging, the Arcane magic box 
set? 

43
00:02:43,200 --> 00:02:46,300
Yeah, I did ma'am. 
You want too much from me. 

44
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You won't weigh so much from 
your many go through and do it 

45
00:02:50,800 --> 00:02:57,200
in a box is really precious to 
watch. 

46
00:02:57,200 --> 00:02:59,500
All right, I'm not going to go 
through it but you're glad you 

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found the Holy Grail. 
Thank you. 

48
00:03:00,908 --> 00:03:02,500
Thank God for that. 
It I was going to worry. 

49
00:03:02,500 --> 00:03:03,900
I want to how long it was going 
to take what? 

50
00:03:04,100 --> 00:03:07,000
It's like you want me to go 
through a check it and make sure

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00:03:07,000 --> 00:03:09,300
it's all there but I do know 
what it goes through. 

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00:03:09,300 --> 00:03:12,000
Make sure it's all there. 
That's just too much effort, 

53
00:03:12,000 --> 00:03:13,600
man. 
I just Chuck him in a box and 

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00:03:13,600 --> 00:03:16,600
send it to you can deal with it.
Well, I'm very grateful that, 

55
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thanks, mate. 
I definitely owe you a beer for 

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that, that's for sure. 
Yeah. 

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That's all right. 
Case, a couple of colors. 

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I'm at a stage in my, in my 
hoarding of collection of 

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00:03:27,100 --> 00:03:30,900
ridiculous amount of Miniatures 
that if someone's got a good 

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passion project or they're doing
something that I've been um, is 

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worthy and I have it and I 
haven't touched it for God knows

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00:03:37,800 --> 00:03:40,800
how many years. 
It's theirs because the 

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wonderful wheel of karma will 
spin around back to me one day 

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when I'm looking for something. 
So yeah, that's how I look at it

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and I can't see myself using an 
Arcane magic box since it's been

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sitting there since I put away. 
Or was it forth it Warhammer? 

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00:03:57,200 --> 00:04:01,300
Yeah, yeah, that's yours, man. 
It's all yours. 

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Thanks. 
Matthew. 

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00:04:02,200 --> 00:04:03,700
You can, you can double-check 
it. 

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00:04:03,700 --> 00:04:05,600
You can Work it out, I couldn't 
be bothered. 

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00:04:05,700 --> 00:04:09,200
Okay, well I've been tracking 
that bloody thing down for so 

72
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long it's not funny and I just 
cannot get my hands on it. 

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So if you can do me the honors 
of you know taking care and and 

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you know as you as you like you 
know passing on to the next 

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person then I'll gratefully look
after it for you mate. 

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00:04:24,000 --> 00:04:26,200
No problem. 
You make content man. 

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People want to see this stuff? 
Yeah apparently yeah yeah so 

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That's wonderful. 
Wonderful, wonderful to do and 

79
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here and to get to people as you
as you can tell, I just woken 

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00:04:39,800 --> 00:04:41,700
up. 
I'm sort of just getting to my 

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coffee now, so it will take a 
while before the Cog starter and

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00:04:46,500 --> 00:04:48,200
yeah. 
Things start happening with me 

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mentally. 
So I will tell you a saga or 

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saga into it and you can just 
sort of get yourself ramp for 

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00:04:56,400 --> 00:04:57,500
it. 
All right. 

86
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So you got to think the year was
that 1993 1994? 

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00:05:02,600 --> 00:05:07,100
Young Kent Fury was just 
starting to his wonderful world 

88
00:05:07,100 --> 00:05:10,000
of a hobby. 
I found myself a crew of guys to

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play with their. 
On the other side of Sydney, it 

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00:05:12,200 --> 00:05:17,400
took me a bus and two trains to 
get there from the northern 

91
00:05:17,400 --> 00:05:20,000
beaches to wonderful part of the
world. 

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I kind of remember what it was 
called now. 

93
00:05:22,400 --> 00:05:24,800
And these guys had an amazing 
sand table. 

94
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Would you believe it was like, 
it was to six by four tables but

95
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joined together in an L shape 
and they dug that made, All 

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paths to it, and it was actually
full of saying. 

97
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So because it was saying, you 
could actually build any terrain

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you wanted on, it was pretty 
amazing. 

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00:05:41,800 --> 00:05:45,300
Anyway, through this process, we
played a lot of Rogue Trader. 

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And then, as the new books came 
through, we started, you know, 

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adding to that. 
And then eventually a space Wolf

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kind of Army list came through. 
And that's when I really started

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enjoying my space walls. 
Now, I originally chose to play 

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Space walls back from the rvt 01
box set because I got that and 

105
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the road trailer. 
Book together. 

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And while I was trying to work 
out how to paint my space walls,

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so sorry, my Space Marines. 
I was looking on the back of it 

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trying to work out, what was the
easiest thing to paint 

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comparative? 
To my skill level, and in the 

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box that you got a set of 
transfers and on the back of the

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box on the sides of the box and 
inside the road traitor book, 

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you could actually find, you 
know, the color guides and gray 

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seem to be a really easy Call it
a pain. 

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That's literally how I 
satisfying spaced holes. 

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It was just the fact that was 
great and I could put a sticker 

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on it and it'd be easy to do. 
Now, having said that being a 

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young man, I was atrocious at 
keeping together and making it a

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sound project. 
I could never actually finish a 

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project to save my life so they 
never really ever got finished 

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and they got there was a 
hodgepodge but during this time 

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a space with codex which will 
lease. 

122
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And in that codex the Space 
Wolves. 

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Really started generating and 
becoming a bit of its own piece 

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of work and that's when they 
release things like the space 

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Wolf metal box set so you had 
the Terminators yeah, the blog 

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cause the gray hunters and 
eventually you had the special 

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characters and I remember going 
into a tournament, my very first

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tournament of the age of about 
why would have been about 15? 

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00:07:34,500 --> 00:07:38,200
Maybe 16, at a Bookshop inside 
of Sydney, it's called Galaxy 

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books or something. 
I actually got into the finals. 

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My had no idea what I was doing.
I just happen to have a rogue 

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space, Wolf Terminator walking 
around the battlefield with an 

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assault Cannon, taking out 
everything really easy. 

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And I thought, you know what? 
For decays, a really easy game 

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if you got good mix, so that was
that was exciting and good for 

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00:08:03,700 --> 00:08:06,400
me. 
And then eventually, I ended up 

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00:08:06,400 --> 00:08:09,900
working for Games Workshop and 
the space with codex actual came

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00:08:09,900 --> 00:08:13,200
out with 2nd Ed Edition and 
that's when it really started 

139
00:08:13,200 --> 00:08:14,100
getting into. 
To it. 

140
00:08:14,100 --> 00:08:18,200
And I played a lot of 40 case s 
have with a good friend of mine.

141
00:08:18,200 --> 00:08:22,900
Stevie and he played Elder, I 
played Space Wolves and it was 

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00:08:22,900 --> 00:08:26,700
on like Donkey Kong every 
weekend in our shed would play 

143
00:08:26,700 --> 00:08:30,800
for 56 hours at a time. 
We would argue over rules 

144
00:08:30,800 --> 00:08:34,200
because the fact was he read 
rules, I didn't I just liked the

145
00:08:34,200 --> 00:08:36,799
theme and the semantics of it. 
He actually read the rules. 

146
00:08:36,799 --> 00:08:40,100
So, I trusted him and I found 
out later in life that he pretty

147
00:08:40,100 --> 00:08:42,600
much cheated solidly for about 
three years before. 

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00:08:42,600 --> 00:08:44,600
I actually worked out. 
Actually, To read the rules. 

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00:08:44,900 --> 00:08:48,000
So that's, you know, That's my 
introduction. 

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00:08:48,000 --> 00:08:50,800
In this place rules. 
It wasn't until the Codex came 

151
00:08:50,800 --> 00:08:54,200
out, that you really got a good 
flavor for them. 

152
00:08:54,500 --> 00:09:00,200
Because before, then it was only
what was in Road Trader and it's

153
00:09:00,200 --> 00:09:03,200
very mild and going back through
and actually having a chat, 2nd 

154
00:09:03,200 --> 00:09:04,800
Chambers. 
And from what I've heard from 

155
00:09:04,800 --> 00:09:08,000
other Games, Workshop sources, 
the Space Wolves were just a 

156
00:09:08,000 --> 00:09:10,000
throwaway line. 
You know, they were trying to 

157
00:09:10,000 --> 00:09:12,900
come up with names and that just
sort of stuck and that became 

158
00:09:12,900 --> 00:09:15,700
something wasn't until the 
actual codex is came out there 

159
00:09:15,700 --> 00:09:17,900
actually. 
Got some flavor and some fluff. 

160
00:09:20,900 --> 00:09:24,500
Also it was was it more of like 
the Viking theme that attracted 

161
00:09:24,500 --> 00:09:27,500
you to the Space? 
Wolves originally know, the fact

162
00:09:27,500 --> 00:09:30,300
I'll gray. 
I need you to paint right now. 

163
00:09:30,300 --> 00:09:31,700
This is the question that maybe 
that's a good. 

164
00:09:31,700 --> 00:09:33,500
That's a good topic actually for
discussion. 

165
00:09:33,500 --> 00:09:35,800
How did you paint your space 
walls? 

166
00:09:35,800 --> 00:09:39,200
What what what's your method for
doing original are they've 

167
00:09:39,200 --> 00:09:40,400
changed. 
Like, if you have a look at my 

168
00:09:40,400 --> 00:09:46,700
collection, I have about four 
different for different styles 

169
00:09:46,700 --> 00:09:50,000
of painting and I'm never going 
back through and repainted it. 

170
00:09:50,800 --> 00:09:53,500
I feel that it's not it's not 
worthy. 

171
00:09:53,800 --> 00:09:56,100
You need to sort of it's my 
first Army. 

172
00:09:56,600 --> 00:09:58,500
So to go back through and 
repaint. 

173
00:09:58,500 --> 00:10:00,800
It be one of those guys. 
I just couldn't do it. 

174
00:10:01,000 --> 00:10:03,400
The only ones I did go back 
through and repaint where my 

175
00:10:03,400 --> 00:10:06,000
original RBT ones because I 
never really together in the 

176
00:10:06,000 --> 00:10:08,900
first place. 
So I now have 20 tactical 

177
00:10:08,900 --> 00:10:14,800
Marines and the heavy weapons 
Squad in the original Barbie and

178
00:10:14,800 --> 00:10:18,100
they pale painted. 
I painted them only recently. 

179
00:10:18,100 --> 00:10:20,600
So probably the last sort of 
four years and I just went 

180
00:10:20,700 --> 00:10:24,300
straight with a black, undercoat
with a codex gray, with the 

181
00:10:24,300 --> 00:10:27,300
highlights, like, for the dodgy.
I'm not dodgy, but just a 

182
00:10:27,500 --> 00:10:31,100
standard highlights and it 
wasn't until I did a painting 

183
00:10:31,100 --> 00:10:36,200
competition with Sparky and 
Mick, fair that I changed up my 

184
00:10:36,200 --> 00:10:39,600
armor and went, for more of a 
darker style armor where you got

185
00:10:39,600 --> 00:10:45,200
that nice Blended fade of the 
dark black through two gray and 

186
00:10:45,200 --> 00:10:47,300
that was just through multiple 
layers and things like that. 

187
00:10:47,300 --> 00:10:50,100
So yeah, there's a bit of 
everything in my Army. 

188
00:10:50,300 --> 00:10:53,400
It's It's a hodgepodge, but I 
like it. 

189
00:10:53,500 --> 00:10:57,600
It's mine because you're looking
at the plot. 

190
00:10:57,600 --> 00:11:00,500
The studio paint paint, jobs off
the Space Wolves there. 

191
00:11:01,100 --> 00:11:03,400
There looks like to be like 
three different colors of great,

192
00:11:03,400 --> 00:11:04,900
three different gradients of 
gray. 

193
00:11:05,800 --> 00:11:10,300
They've got like a really light,
very whitish, kind of like gray 

194
00:11:10,300 --> 00:11:13,100
on some of the models and some 
are more of a darker blue gray. 

195
00:11:14,500 --> 00:11:17,100
What's your preference make? 
Do you like them sort of white 

196
00:11:17,100 --> 00:11:20,000
and bright? 
Also the more dark blue e or 

197
00:11:20,000 --> 00:11:23,700
more So if you're pure, if your 
purest, the second edition 

198
00:11:23,700 --> 00:11:27,400
blue-gray was where it's at, and
I've got those as well, my great

199
00:11:27,400 --> 00:11:31,000
hunters and my blog and I'm a 
ground, isn't some of my 

200
00:11:31,000 --> 00:11:34,900
Terminators were painted that 
way and that's a really bright 

201
00:11:34,900 --> 00:11:37,800
beautiful. 
You know, it's what we remember.

202
00:11:38,100 --> 00:11:40,100
Mick fares got a beautiful space
Wolf Army. 

203
00:11:40,100 --> 00:11:43,900
That is all painted like that 
all to hi Chris quality of the 

204
00:11:44,500 --> 00:11:48,500
of the white dwarf mines. 
Bit dirty and grimy are because 

205
00:11:48,500 --> 00:11:50,400
that's the way my style is 
anyway. 

206
00:11:50,600 --> 00:11:53,200
If so yeah. 
I like it. 

207
00:11:53,200 --> 00:11:56,800
I like all of it. 
I actually asked Andy Chambers 

208
00:11:56,800 --> 00:12:00,600
in the interview was when did 
space was go from Gray to Blue 

209
00:12:00,600 --> 00:12:03,800
and he didn't have an answer. 
He says, it's just my Sabina 

210
00:12:03,800 --> 00:12:06,600
Studio thing that they just 
wanted to differentiate it or 

211
00:12:06,600 --> 00:12:12,000
sell different color paint. 
So and then when you're, when I 

212
00:12:12,000 --> 00:12:15,100
read a lot of law for Space 
Wolves, they don't really care. 

213
00:12:15,100 --> 00:12:18,800
They don't have a set way of 
doing anything. 

214
00:12:18,800 --> 00:12:23,100
So, having a bit of Of a bit of 
a mismatch in your army. 

215
00:12:23,100 --> 00:12:26,100
I think is more true Testament 
to the space will see if you ask

216
00:12:26,100 --> 00:12:29,900
me. 
Well, I've even got some space. 

217
00:12:29,900 --> 00:12:32,600
Was that it got different panels
on their space or farmer. 

218
00:12:32,600 --> 00:12:34,400
That are different colors, 
different. 

219
00:12:34,400 --> 00:12:35,600
All right. 
Okay, fair enough? 

220
00:12:36,300 --> 00:12:38,100
Yeah, sure. 
Okay. 

221
00:12:38,200 --> 00:12:41,200
And I think nowadays, like the 
modern style is kind of like 

222
00:12:41,200 --> 00:12:46,900
very, it's almost a totally 
different color, isn't it? 

223
00:12:46,908 --> 00:12:50,300
It's not like the new Gray's, 
it's more like, just just great.

224
00:12:50,300 --> 00:12:54,400
It's Just It Go more to that 
back to that original, right? 

225
00:12:54,400 --> 00:12:56,300
But with a tinge of blue in it. 
Yeah. 

226
00:12:56,400 --> 00:12:59,700
Okay. 
Now, talk to Andy now interview 

227
00:13:00,800 --> 00:13:04,400
about a month or so ago. 
You must have left them an 

228
00:13:04,400 --> 00:13:06,100
impression on him because he 
remembers you. 

229
00:13:06,700 --> 00:13:08,200
Yeah yeah. 
Well I used to have that 

230
00:13:08,200 --> 00:13:11,500
podcast, funny old podcast, pod 
Hammer back in the day where I 

231
00:13:12,200 --> 00:13:16,300
and I did get a chance to have 
one of the interview with Andy 

232
00:13:16,300 --> 00:13:19,700
on the other hand was able to 
find it anymore but yeah we had 

233
00:13:19,700 --> 00:13:21,900
a good time. 
And I kept referring to him as 

234
00:13:22,200 --> 00:13:26,100
Sir Chambers because also 
honored to meet the guy who was 

235
00:13:26,100 --> 00:13:29,400
the original wolf. 
And, you know, one of the, one 

236
00:13:29,400 --> 00:13:34,700
of the most outstanding parts of
the second edition codex is the 

237
00:13:34,700 --> 00:13:38,100
actual battle Rapport between 
him and Jervis. 

238
00:13:38,200 --> 00:13:42,000
Yeah, yep. 
And it is fantastic. 

239
00:13:42,000 --> 00:13:45,800
And like that was, you know, as 
a teenage boy, the Pinnacle of 

240
00:13:45,800 --> 00:13:48,500
the space Wolf, and what you 
wanted to collect was that 

241
00:13:48,500 --> 00:13:52,500
perfect wolf looking. 
Tommy in in actual playing 

242
00:13:52,500 --> 00:13:58,400
style, that arm is terrible. 
But the, the image of that Army 

243
00:13:58,400 --> 00:14:00,800
is just awesome and they 
actually release that as a box 

244
00:14:00,800 --> 00:14:02,700
set. 
As I remember, three hundred 

245
00:14:02,700 --> 00:14:05,300
dollar box set. 
I've got all the squads in it. 

246
00:14:06,100 --> 00:14:07,300
Well, I hope it's not too 
terrible makers. 

247
00:14:07,300 --> 00:14:10,200
I actually collected my space 
Wolf Army exactly like that 

248
00:14:10,200 --> 00:14:12,900
battle report. 
So yeah, it's Affairs. 

249
00:14:12,900 --> 00:14:17,500
Well, the biggest problem you 
have with in the second edition 

250
00:14:17,500 --> 00:14:20,400
is it's just not mobile enough. 
Yeah, I know what you mean. 

251
00:14:20,600 --> 00:14:22,800
Yeah, there's no transports is 
nothing in it. 

252
00:14:22,800 --> 00:14:24,500
Yeah. 
But for Space Marines that's 

253
00:14:24,500 --> 00:14:27,200
probably one of the the the best
ways to get into second division

254
00:14:27,200 --> 00:14:31,100
40K is because they're so costly
and points that you don't need 

255
00:14:31,100 --> 00:14:33,400
that many models do. 
No. 

256
00:14:33,700 --> 00:14:36,200
Well, you know, there's 
different ways you can play 

257
00:14:36,200 --> 00:14:43,000
second edition as we know. 
So and if that's another whole 

258
00:14:43,000 --> 00:14:45,400
story in itself on how to 
actually play second edition, 

259
00:14:46,600 --> 00:14:47,300
right? 
Yeah. 

260
00:14:50,700 --> 00:14:53,100
Fluffy bunnies, like what you 
play, you play, pretty much 

261
00:14:53,100 --> 00:14:54,800
fluff, bunny sort of stuff, 
yeah. 

262
00:14:55,300 --> 00:14:58,000
Whatever you can find and you 
try and keep it real to the 

263
00:14:58,000 --> 00:15:02,900
original sort of theme and feel 
of the of the white dwarfs 

264
00:15:02,900 --> 00:15:05,400
battle reports. 
And they tend to be really fun 

265
00:15:05,400 --> 00:15:08,500
and enjoyable games because, you
know, gaming anything out. 

266
00:15:08,800 --> 00:15:11,700
Then you've got the other side 
of the spectrum and you got two 

267
00:15:11,700 --> 00:15:14,800
thousand Point hardcore style 
where you can just jam up with, 

268
00:15:14,800 --> 00:15:17,600
as many walkie cards and you 
cheer optimizing and you're 

269
00:15:17,600 --> 00:15:20,200
doing all your bits and pieces 
and you're going for it. 

270
00:15:20,300 --> 00:15:23,100
And The other side of the bell 
curve, you got my D bad style 

271
00:15:23,100 --> 00:15:27,000
which is really scaling. 
It back to Raw, infantry tactics

272
00:15:27,000 --> 00:15:30,400
and trying to, you know, do what
you got to do and it's still 

273
00:15:30,400 --> 00:15:34,400
been fluff bunny. 
Uh but yeah that's how you know 

274
00:15:34,400 --> 00:15:37,500
you can. 
You can do it any way you like 

275
00:15:37,500 --> 00:15:40,600
it's an old system. 
So there's no right and wrong 

276
00:15:40,600 --> 00:15:43,100
way of doing it. 
It's just what you feel is the 

277
00:15:43,100 --> 00:15:46,400
way to go about it. 
Well, actually went back and 

278
00:15:46,400 --> 00:15:48,100
listened to our to 
conversations. 

279
00:15:48,100 --> 00:15:52,300
We had way way way back I think 
was a couple of years ago or at 

280
00:15:52,300 --> 00:15:55,400
least a year and a half ago. 
We had about the D, bad thing, G

281
00:15:55,400 --> 00:15:56,700
mate. 
Those podcasts are rough. 

282
00:15:57,400 --> 00:16:03,700
I'll tell you what the content 
was just like the recording 

283
00:16:03,700 --> 00:16:06,200
process that I had back then and
we'll that talking over each 

284
00:16:06,200 --> 00:16:07,300
other and all that kind of 
thing. 

285
00:16:07,300 --> 00:16:12,100
So thankfully things have 
improved since then it happens, 

286
00:16:12,300 --> 00:16:15,100
it happens that now they're 
interesting. 

287
00:16:15,200 --> 00:16:19,100
Just because yeah, the d-pad 
system, something that you use 

288
00:16:19,100 --> 00:16:22,600
to play your regular games and 
tournament style games, have 

289
00:16:22,600 --> 00:16:26,100
people wanted to check that out,
maybe I'll drop a link into for 

290
00:16:26,100 --> 00:16:28,400
that particular episode, so 
people who want to who are 

291
00:16:28,400 --> 00:16:33,800
interested in the D bad system, 
don't be a dick then they can go

292
00:16:33,800 --> 00:16:36,100
and check it out and try it. 
Try it out for themselves. 

293
00:16:36,900 --> 00:16:41,300
Yeah it's good for it's good for
people who played a lot of 

294
00:16:41,400 --> 00:16:43,400
second head and looking for 
something. 

295
00:16:43,400 --> 00:16:49,000
That's Not as broken, you know, 
you don't you don't realize how 

296
00:16:49,000 --> 00:16:53,000
broken second. 
It is until you really push it 

297
00:16:53,000 --> 00:16:56,500
out, so make sense. 
So when you really start 

298
00:16:56,500 --> 00:16:59,100
stretching out armies and you 
really start coming up with some

299
00:16:59,100 --> 00:17:03,800
super silly combos, you find how
much were hero hammer. 

300
00:17:03,800 --> 00:17:08,800
It really is and how some armies
just dominate so much more than 

301
00:17:08,800 --> 00:17:11,400
others. 
So it's not until you get to 

302
00:17:11,400 --> 00:17:15,000
that point and then you know, 
you've done your setup and you 

303
00:17:15,099 --> 00:17:17,599
You've gone through and you've 
done your four hours worth of 

304
00:17:17,599 --> 00:17:20,099
planning and you do everything 
and you set your game up and 

305
00:17:20,099 --> 00:17:23,000
then it's all over in the first 
turn or you've got no hope after

306
00:17:23,000 --> 00:17:26,800
the first turn that you realize.
Okay, this is there a better way

307
00:17:26,800 --> 00:17:29,600
of playing this game and that's 
where d-bag came into it. 

308
00:17:33,300 --> 00:17:37,700
Yeah, well I want to suggest the
d-pad system to for the guys at 

309
00:17:37,700 --> 00:17:41,700
the bringing battle war game 
channel on YouTube. 

310
00:17:41,700 --> 00:17:45,500
Yeah, those guys do the Richard 
and Jason do it really cool. 

311
00:17:45,800 --> 00:17:49,900
Second edition videos and they 
do that sort of, at least, once 

312
00:17:49,900 --> 00:17:53,100
a month or two times and twice a
month, maybe they bring out a 

313
00:17:53,100 --> 00:17:55,900
new video, so I'm I get him to 
try it out mate and see what 

314
00:17:55,900 --> 00:17:59,200
they think. 
Now, look to be honest, I am 

315
00:17:59,200 --> 00:18:01,400
probably the most Most laziest 
man in the world. 

316
00:18:01,400 --> 00:18:07,400
And so when the bad came about I
wrote it out and it actually 

317
00:18:07,400 --> 00:18:10,900
requires because I couldn't be 
bothered writing out every 

318
00:18:10,900 --> 00:18:16,600
single, my new details, just not
who I am including you know 

319
00:18:16,800 --> 00:18:19,200
breaking down every Army 
breaking down every Mission 

320
00:18:19,200 --> 00:18:21,800
breaking down every wall, GE 
card all this sort of stuff but 

321
00:18:21,800 --> 00:18:24,700
some people just kind of expect 
these days with the internet 

322
00:18:24,700 --> 00:18:26,700
because you know it's the 
internet and that gives you 

323
00:18:26,700 --> 00:18:33,800
everything the essence of 
Actually required a over C or a 

324
00:18:33,808 --> 00:18:36,800
tournament, organizer who really
knew their shit and could take 

325
00:18:36,800 --> 00:18:39,200
one look at the list and go. 
No, that's good. 

326
00:18:39,200 --> 00:18:41,500
That's bad, change, this change 
that. 

327
00:18:41,700 --> 00:18:46,800
So it does help if you have that
by the general rule of the bat 

328
00:18:46,800 --> 00:18:51,200
is, if you're trying to maximize
something and you know that 

329
00:18:51,200 --> 00:18:57,600
you're being dodgy, you're being
a dick, give yourself an 

330
00:18:57,600 --> 00:19:03,300
uppercut started. 
The infamous case of someone 

331
00:19:03,300 --> 00:19:06,200
submitted a list. 
It was a tyranny list. 

332
00:19:06,200 --> 00:19:08,100
Yeah. 
It's a lot of questions, you 

333
00:19:08,100 --> 00:19:09,800
know, under D bad. 
You can't have it. 

334
00:19:10,300 --> 00:19:14,100
He rose above, you're basically 
taking Hero level but under 

335
00:19:14,100 --> 00:19:16,300
tyranny as you have Hive 
tyrants. 

336
00:19:16,600 --> 00:19:18,700
Yeah. 
So you know and yet we allowed 

337
00:19:18,700 --> 00:19:22,400
Hive tyrants but you know those 
are the restrictions around that

338
00:19:22,600 --> 00:19:28,300
that was all cool but then he 
managed to make his entire list 

339
00:19:28,800 --> 00:19:31,600
structured. 
So So, so when you make victory 

340
00:19:31,600 --> 00:19:35,000
points and second edition, it's 
on Squad numbers and the amount 

341
00:19:35,000 --> 00:19:39,000
of points that you have in the 
squad, he made it all these, all

342
00:19:39,000 --> 00:19:42,200
his units, below the victory 
Point tap. 

343
00:19:43,500 --> 00:19:46,300
So you have to kill everything 
in our me, and you weren't 

344
00:19:46,300 --> 00:19:51,100
getting any victory points. 
That's being a dick. 

345
00:19:51,500 --> 00:19:53,600
Did you speak to him? 
Make him and run the District of

346
00:19:53,600 --> 00:19:55,500
make him and running and get 
them to run through the streets 

347
00:19:55,500 --> 00:19:58,300
of Newcastle saying, shame 
shame. 

348
00:19:58,300 --> 00:20:00,700
Shame on you throwing? 
Well, I'm not going to name 

349
00:20:00,700 --> 00:20:05,400
names who it was, but he knows 
who he is and they are in his 

350
00:20:05,400 --> 00:20:08,500
defense, he would think that 
that's perfectly fine, but it's 

351
00:20:08,500 --> 00:20:10,700
not because it's not in the 
spirit of the day. 

352
00:20:11,500 --> 00:20:14,700
So the spirit of the game is you
just yeah just take you units. 

353
00:20:14,700 --> 00:20:17,100
As is man, don't try and gain 
the system. 

354
00:20:17,100 --> 00:20:20,200
Just you know if you got a unit 
attend you take a unit Attend. 

355
00:20:20,200 --> 00:20:22,200
You know what I mean? 
You don't you know to scale that

356
00:20:22,200 --> 00:20:25,600
down to try and game the little,
you know, the ill-thought-out 

357
00:20:25,600 --> 00:20:29,200
mission sets that they've 
created in the first place they 

358
00:20:29,200 --> 00:20:30,900
weren't there to be to be 
anyway. 

359
00:20:31,000 --> 00:20:34,700
Oh, I'll relent on my Ranch. 
But yes, just don't be a 

360
00:20:34,700 --> 00:20:38,100
dickhead and you'd be fine and 
everyone will enjoy themselves. 

361
00:20:38,100 --> 00:20:41,700
I've run a run for of these 
tournaments and they've all been

362
00:20:41,700 --> 00:20:44,500
played in the right spirit and 
everyone's had a blast. 

363
00:20:45,000 --> 00:20:49,600
So it does work and it is a lot 
of fun and it's probably as as 

364
00:20:49,800 --> 00:20:52,500
Said, like the guys who can 
create its second edition and 

365
00:20:52,500 --> 00:20:57,100
the reason why second went to 
Third Edition is because people 

366
00:20:57,100 --> 00:21:00,900
wanted to use more Miniatures. 
And the more Miniatures you use,

367
00:21:00,900 --> 00:21:04,100
S head starts to break down 
because the combat to get really

368
00:21:04,100 --> 00:21:07,700
complicated targeting systems, 
get complicated, everything just

369
00:21:07,700 --> 00:21:10,800
gets over the top, the one by 
the more Miniatures you use. 

370
00:21:11,200 --> 00:21:13,700
So that's why third edition 
happened. 

371
00:21:14,200 --> 00:21:17,300
So second edition is in its 
prime when you're not using as 

372
00:21:17,300 --> 00:21:22,200
many models. 
For me, is the way I like it. 

373
00:21:22,500 --> 00:21:23,700
I like it. 
Well, that's it. 

374
00:21:23,700 --> 00:21:25,800
Yeah, small model because it's 
game. 

375
00:21:25,800 --> 00:21:29,700
It's a really good strategic 
game at a small model count. 

376
00:21:29,800 --> 00:21:32,300
Yep. 
And when you sort of take out 

377
00:21:32,300 --> 00:21:36,900
the bloatware special 
characters, it's a fun game. 

378
00:21:37,300 --> 00:21:39,800
And if you want a special 
character off, go for it. 

379
00:21:39,900 --> 00:21:42,300
Like, just literally line them 
up against each other and just 

380
00:21:42,300 --> 00:21:45,100
charge at each other. 
That's a better YouTube channel 

381
00:21:45,100 --> 00:21:47,800
in itself. 
That's it, pal, that's a round 

382
00:21:47,800 --> 00:21:49,500
robin of round, robin or 
special. 

383
00:21:49,600 --> 00:21:52,500
Has do what we do in the shops 
all time for shits and giggles. 

384
00:21:52,600 --> 00:21:56,500
Yeah, well I started doing that 
yesterday on this chord. 

385
00:21:56,500 --> 00:22:00,500
With with my guy, my main man 
Matthias but this is one of my 

386
00:22:00,500 --> 00:22:02,900
fantasy though. 
Like just doing like a hero's a 

387
00:22:02,900 --> 00:22:05,600
sort of series. 
We just take two heroes from the

388
00:22:05,600 --> 00:22:07,100
Weimar World. 
I'll behead like death Master 

389
00:22:07,100 --> 00:22:08,800
snitch versus got trekking 
Felix. 

390
00:22:09,400 --> 00:22:10,600
Yeah, yeah. 
It was great. 

391
00:22:10,600 --> 00:22:12,900
It was really good fun. 
As really just nice to have just

392
00:22:12,900 --> 00:22:15,600
a real thematic fluffy kind of 
game. 

393
00:22:16,300 --> 00:22:18,000
Yeah. 
Well these two superheroes 

394
00:22:18,000 --> 00:22:20,800
running around with the only As 
you go atoms in the game just 

395
00:22:20,800 --> 00:22:24,100
you know just hacking things and
destroying things but sadly that

396
00:22:24,100 --> 00:22:27,500
wasn't broadcast yesterday. 
It was going to be a live game 

397
00:22:27,500 --> 00:22:30,500
that people can come and watch 
and I'd advertise it and all 

398
00:22:30,500 --> 00:22:32,900
that kind of thing. 
But for some reason it just 

399
00:22:32,900 --> 00:22:35,700
didn't didn't share and stream 
to the world. 

400
00:22:35,700 --> 00:22:39,300
So that was really sad. 
Technical difficulties made they

401
00:22:39,300 --> 00:22:41,900
are ruined really good times. 
Yeah, but we'll have to do 

402
00:22:41,900 --> 00:22:44,200
something with the 40K thing as 
well. 

403
00:22:44,200 --> 00:22:48,400
Have like a hero system for the 
40K, you know, in terms of 

404
00:22:48,400 --> 00:22:51,100
playing games with You know 
these gigantic Heroes on the 

405
00:22:51,100 --> 00:22:52,900
table top. 
Well, I've got it what? 

406
00:22:52,900 --> 00:22:55,300
I've worked it out, it's just 
going to be a round-robin. 

407
00:22:55,600 --> 00:22:59,600
Sure, the fans submit their most
over-the-top characters that 

408
00:22:59,600 --> 00:23:01,600
they've got. 
It can be a special character. 

409
00:23:03,400 --> 00:23:05,400
Whatever character already know 
who's going to win by a 

410
00:23:05,408 --> 00:23:07,500
landslide. 
Because I've done this before, 

411
00:23:07,800 --> 00:23:09,600
but I'll be interested to see if
anyone else worked it out. 

412
00:23:09,600 --> 00:23:12,900
So I won't tell you who's going 
to win and we do it round robin.

413
00:23:12,900 --> 00:23:16,200
We take say 8 or 16 characters 
and we just roll through, all 

414
00:23:17,000 --> 00:23:19,500
right, and both feet and whoever
wins goes to the next round. 

415
00:23:19,700 --> 00:23:22,100
We just keep going. 
Okay? 

416
00:23:22,100 --> 00:23:24,700
Right, so it's kind of like a 
league and who reach the 

417
00:23:24,700 --> 00:23:26,200
sentiment? 
Yeah. 

418
00:23:26,900 --> 00:23:28,100
Knockout. 
Let's go. 

419
00:23:28,700 --> 00:23:29,500
Okay. 
I'll Library. 

420
00:23:29,500 --> 00:23:31,800
Like, everyone submits everyone 
submits their hero. 

421
00:23:32,100 --> 00:23:34,700
No points limits. 
You just go nuts. 

422
00:23:35,300 --> 00:23:39,100
Get all you get all your 
cheesiest combinations out 

423
00:23:39,100 --> 00:23:40,500
there. 
There's going to be some 

424
00:23:40,500 --> 00:23:42,800
sick-looking Hive tyrants. 
There's going to be some 

425
00:23:42,800 --> 00:23:47,500
disgusting-looking, chaos things
and it's going to be awesome and

426
00:23:47,500 --> 00:23:48,800
we're just going to go through 
it. 

427
00:23:50,000 --> 00:23:53,400
Okay, let's see if you send it, 
if you send in your character, 

428
00:23:53,400 --> 00:23:56,200
I'd rather if you send the new 
character with a picture of the 

429
00:23:56,200 --> 00:23:59,700
miniature that you've got for 
that character, right. 

430
00:23:59,700 --> 00:24:01,900
But this is, these are like the 
preset character. 

431
00:24:01,900 --> 00:24:04,100
The name characters you're 
talking about all these can do 

432
00:24:04,100 --> 00:24:07,000
either that okay, gotcha. 
So, either you can either do a 

433
00:24:07,000 --> 00:24:09,000
special cause like some of the 
Phoenix floors are just 

434
00:24:09,000 --> 00:24:12,700
disgusting, right, okay? 
So, with the, the person who 

435
00:24:12,700 --> 00:24:15,900
one, which will not be named 
like the character that one was 

436
00:24:15,900 --> 00:24:19,400
at a preset character or denied.
Okay, so on made it. 

437
00:24:19,400 --> 00:24:20,300
Yeah. 
Yeah, right. 

438
00:24:20,300 --> 00:24:24,500
Yeah, okay, yeah. 
And then you also got in there. 

439
00:24:24,500 --> 00:24:28,100
You also been there assassins so
you can use the Assassins. 

440
00:24:28,300 --> 00:24:30,100
Yep. 
The character, whatever 

441
00:24:30,100 --> 00:24:33,900
character is two characters in 
particular and the HRW got with 

442
00:24:33,900 --> 00:24:38,400
this, is this psychic part of it
because is it purely combat, 

443
00:24:38,400 --> 00:24:41,600
ordeal our psychics as well. 
So in this sort of scenario will

444
00:24:41,600 --> 00:24:43,900
say no psychics. 
So there you go, guys know, 

445
00:24:43,900 --> 00:24:51,400
psychics only combat only Oh, 
okay, if you use a psych are you

446
00:24:51,400 --> 00:24:54,600
can use his level to add to the 
strength of the weapon if he's 

447
00:24:54,600 --> 00:24:56,600
got a force weapon, right? 
That's right. 

448
00:24:56,600 --> 00:24:58,800
You can. 
Yeah, but you can't boost it up 

449
00:24:58,800 --> 00:25:01,800
and force cards. 
So we just make that rule. 

450
00:25:02,100 --> 00:25:03,500
It's probably about a thousand 
other things. 

451
00:25:03,500 --> 00:25:05,200
I forgot. 
But we'll work it out. 

452
00:25:05,400 --> 00:25:06,400
Hmm. 
Yeah, no. 

453
00:25:06,400 --> 00:25:09,500
I like the idea of it though. 
That sounds fun to play out. 

454
00:25:09,500 --> 00:25:12,700
Yeah, classmates. 
So we're going to start with the

455
00:25:12,700 --> 00:25:14,300
Space Wolves here. 
We don't shit. 

456
00:25:14,300 --> 00:25:29,700
Very thought of that. 
We have what I'd always have on 

457
00:25:29,700 --> 00:25:33,600
hard mode so they are just 
normal Space Marines, but 

458
00:25:33,600 --> 00:25:34,900
better. 
Yeah. 

459
00:25:34,900 --> 00:25:36,600
Alright. 
The biggest difference between 

460
00:25:36,600 --> 00:25:39,600
the space walls and say the 
ultramarines or the Dark Angels 

461
00:25:39,600 --> 00:25:43,400
with their with their land 
Speeders and like, anything else

462
00:25:43,400 --> 00:25:50,200
really is All the space will 
basic squads have a weapon skill

463
00:25:50,200 --> 00:25:53,900
up over there are over the 
counter Parts. 

464
00:25:54,400 --> 00:25:57,800
The they have acute senses which
means they can basically double 

465
00:25:57,800 --> 00:26:02,000
their range for detecting hidden
troops, which is actually kind 

466
00:26:02,000 --> 00:26:07,100
of good and it's kind of useful.
And that's you know, like I said

467
00:26:07,100 --> 00:26:11,100
Space Marines on hard mode. 
Yep, the biggest difference. 

468
00:26:11,100 --> 00:26:14,000
And I actually find this, I 
sometimes find this is a 

469
00:26:14,000 --> 00:26:19,200
hinderance more than a actual 
Effort but great hunters can't 

470
00:26:19,200 --> 00:26:21,200
have heavy weapons in their 
squads. 

471
00:26:22,200 --> 00:26:26,300
So normally with a tactical 
Squad of Space Marines, you can 

472
00:26:26,300 --> 00:26:28,900
have a heavy weapon in there and
then you can split the squad off

473
00:26:28,900 --> 00:26:32,000
into battle groups, 125 one of 
five and one of them's for the 

474
00:26:32,000 --> 00:26:35,000
heavy weapon in. 
It gray Hunters can't do that. 

475
00:26:35,800 --> 00:26:38,200
Great hunters on the other hand 
can all have assault weapons. 

476
00:26:39,300 --> 00:26:40,700
Which is pretty cool. 
Yep. 

477
00:26:43,100 --> 00:26:47,300
Now, with actual weapon skill of
five, that's, you know, it's 

478
00:26:47,300 --> 00:26:48,800
pretty good. 
It's nice. 

479
00:26:48,800 --> 00:26:54,500
It does the job. 
They are the backbone of your 

480
00:26:54,500 --> 00:26:59,500
army if you build on that way. 
Other than that, I tend to run 

481
00:27:00,500 --> 00:27:05,300
just one Squad and I time it 
actually not have that many hand

482
00:27:05,300 --> 00:27:08,200
combat weapons unless I'm using 
my old second edition Squad, 

483
00:27:08,200 --> 00:27:11,100
which has you know, Five Guys 
hand combat weapons Five Guys 

484
00:27:11,100 --> 00:27:14,800
with all guns because I find the
bolt guns Just far more 

485
00:27:14,900 --> 00:27:16,400
effective doing what you want to
do. 

486
00:27:16,400 --> 00:27:19,600
And if your Space Marines are 
getting in and combat, they're 

487
00:27:19,600 --> 00:27:23,800
normally dead. 
That these are just like 

488
00:27:23,800 --> 00:27:27,200
tactical Marines, basically just
tack marine fish. 

489
00:27:27,500 --> 00:27:29,000
They got it. 
They got a straight line type of

490
00:27:29,000 --> 00:27:32,800
marine stat line with one up in 
weapon skill and they've get the

491
00:27:32,800 --> 00:27:35,300
additional ability to have hand 
combat weapons. 

492
00:27:35,500 --> 00:27:37,900
Like that additional hand. 
Combat weapons does work quite 

493
00:27:37,900 --> 00:27:42,000
nicely when you're fighting 
against say Orcs or lesser hand.

494
00:27:42,000 --> 00:27:44,200
Combat races. 
Yeah. 

495
00:27:44,200 --> 00:27:47,600
But as soon as you start if 
someone's apex predator tearing 

496
00:27:47,600 --> 00:27:50,100
your Tactical Squad, they 
normally hitting it with 

497
00:27:50,100 --> 00:27:52,600
something pretty disgusted. 
Yeah, let's be honest. 

498
00:27:53,000 --> 00:27:56,300
And having an extra hand ink on 
my weapon and paying a cost for 

499
00:27:56,500 --> 00:27:58,800
power act isn't really going to 
help you that much. 

500
00:27:59,100 --> 00:28:04,100
Yeah, so I normally have them, I
don't we would put them in a 

501
00:28:04,108 --> 00:28:09,600
rhino if I can to get them bit 
more mobility and you know 

502
00:28:10,000 --> 00:28:12,100
either there's a couple of 
really interesting builds you 

503
00:28:12,100 --> 00:28:14,400
can do is with with great 
hunters. 

504
00:28:15,100 --> 00:28:17,900
You know, sometimes I might in 
even in Addy bad list, I might 

505
00:28:17,900 --> 00:28:22,700
take two squads a rhino and a 
landspeeder and just use them as

506
00:28:23,000 --> 00:28:25,700
A whole thing objectives. 
They can take out stuff. 

507
00:28:26,800 --> 00:28:30,000
Never underestimate the power of
ten men throwing grenades. 

508
00:28:30,000 --> 00:28:32,900
They can also do a lot of 
damage, so upgrading them to 

509
00:28:32,900 --> 00:28:37,600
crack grenades is really nice 
and you can put your floor, you 

510
00:28:37,600 --> 00:28:40,600
can put wolf guard, champions in
the units if you want a bit more

511
00:28:40,600 --> 00:28:42,200
Firepower. 
So sometimes I might put a 

512
00:28:42,208 --> 00:28:44,600
Terminator in there with just 
standard terminal with a storm 

513
00:28:44,600 --> 00:28:48,100
Bolter and they can be quite 
effective. 

514
00:28:48,100 --> 00:28:50,600
Sometimes, some people might put
a fun to hammer Storm Shield in 

515
00:28:50,600 --> 00:28:51,800
there to give you a good 
actress. 

516
00:28:51,800 --> 00:28:54,700
Save put him out. 
The front, take some extra hits.

517
00:28:57,000 --> 00:28:59,000
So that's your great hunter pack
blood. 

518
00:28:59,000 --> 00:29:01,300
Pours. 
On the other hand, they've got 

519
00:29:01,300 --> 00:29:04,000
the weapon skill 54 the lower be
yes, they don't really shoot 

520
00:29:04,000 --> 00:29:06,700
that much. 
Anyway, it'll lower leadership, 

521
00:29:06,700 --> 00:29:10,200
they get double or tax when they
charge and they have to charge 

522
00:29:10,200 --> 00:29:15,500
which is you know, another thing
that the locals get they can 

523
00:29:15,500 --> 00:29:18,300
have jumped back smelled the 
bombs Photon Flash grenades 

524
00:29:18,300 --> 00:29:21,000
which are fun against auction 
Imperial Guard but basically 

525
00:29:21,000 --> 00:29:25,400
nothing against everything else.
And crack ease. 

526
00:29:27,100 --> 00:29:30,700
Over the years, I've had mixed 
results, plug for some people 

527
00:29:31,200 --> 00:29:33,300
swear by them. 
I tend to use them with jump 

528
00:29:33,300 --> 00:29:36,200
packs if anything with multiple 
arms and try and take out tanks.

529
00:29:36,700 --> 00:29:38,300
That's generally what I use them
for. 

530
00:29:40,200 --> 00:29:44,700
Yeah, it's neither here nor 
there chucking in a wulfgar. 

531
00:29:44,700 --> 00:29:49,900
Champion is a good point, helps 
you with bit more combat does 

532
00:29:49,900 --> 00:29:54,100
cost a lot of points. 
So in you can spend a lot of 

533
00:29:54,100 --> 00:29:55,600
points in Space Wolves very 
quickly. 

534
00:29:55,800 --> 00:29:58,600
Lee and you can end up with a 
very small list. 

535
00:29:58,600 --> 00:30:00,700
That's very elite with only a 3 
plus armor. 

536
00:30:00,700 --> 00:30:04,900
So so you can find that your men
died really quickly against 

537
00:30:04,900 --> 00:30:07,500
other armies, but against other 
space brain armies. 

538
00:30:07,500 --> 00:30:09,800
They tend to always do a little 
bit better than normal Space 

539
00:30:09,800 --> 00:30:15,400
Marines. so, depending on your 
matchup, One of the biggest 

540
00:30:15,400 --> 00:30:18,600
bestest squads in the space for 
fun but also one of those 

541
00:30:18,600 --> 00:30:22,000
expenses is a long thing pack. 
Biggest investment along Fame 

542
00:30:22,000 --> 00:30:25,800
pack and say a normal devastated
Squad is that you can only get 

543
00:30:25,800 --> 00:30:28,400
by the Five Guys. 
Four of them can be equipped 

544
00:30:28,400 --> 00:30:30,300
with any way you like, with the 
heavy weapons. 

545
00:30:30,600 --> 00:30:33,900
And they go bs5 with the target 
are, so, they're hitting stuff 

546
00:30:33,900 --> 00:30:36,900
all day, every day. 
They're also the biggest Target 

547
00:30:36,900 --> 00:30:40,900
on the field. 
If that Squad last more than two

548
00:30:40,900 --> 00:30:48,500
turns you are laughing, the 
biggest Point think they just 

549
00:30:48,500 --> 00:30:52,400
very stationary they can dish 
out a lot of damage. 

550
00:30:54,100 --> 00:31:00,600
Yeah, it's They're a good squad.
Really good score big points. 

551
00:31:00,600 --> 00:31:04,100
I don't find in a smaller game 
that very hard to take as a 

552
00:31:04,108 --> 00:31:06,000
thing because I just take out 
too many points. 

553
00:31:06,500 --> 00:31:08,600
If you if you're looking for 
that many heavy weapons, you're 

554
00:31:08,600 --> 00:31:11,500
better off taking a predator but
Dreadnought or even a land 

555
00:31:11,500 --> 00:31:14,300
writer because you're going to 
spend about the same amount of 

556
00:31:14,300 --> 00:31:20,100
points and it's going to last 
longer Scouts. 

557
00:31:20,100 --> 00:31:24,300
I always take Scouts mainly 
because I like being up in the 

558
00:31:24,300 --> 00:31:29,200
field early. 
And they can be just a nuisance 

559
00:31:29,300 --> 00:31:31,400
and that's pretty much all there
for. 

560
00:31:31,400 --> 00:31:33,000
It's just being a pain in the 
butt. 

561
00:31:33,200 --> 00:31:34,500
You can give them some crack 
grenades. 

562
00:31:34,500 --> 00:31:38,700
Cracking eggs are great because 
they can take out heavy models 

563
00:31:38,700 --> 00:31:42,000
very quickly and efficiently and
normally, they're on top of you.

564
00:31:42,000 --> 00:31:45,100
They can take blind grenades 
which means you can block out 

565
00:31:45,600 --> 00:31:49,800
sections of visibility for 
everyone, which is great if you 

566
00:31:49,800 --> 00:31:52,700
want to try to speaking up some 
units around the side or do 

567
00:31:52,700 --> 00:31:55,500
something, or if you just don't 
want something to shoot at the 

568
00:31:55,500 --> 00:32:02,300
great for that. 
They can take a heavy weapon in 

569
00:32:02,300 --> 00:32:03,700
that unit. 
I don't we just take a heavy 

570
00:32:03,700 --> 00:32:06,600
bolt are to be honest because 
you just want to you know, chunk

571
00:32:06,600 --> 00:32:09,400
down some things you want to 
keep that unit pretty cheap, 

572
00:32:09,400 --> 00:32:11,700
really, you don't want too much 
out of it. 

573
00:32:12,700 --> 00:32:17,000
The Holy Grail of the space Wolf
Army in terms of what you can 

574
00:32:17,000 --> 00:32:19,800
take apart from special 
characters is the guard. 

575
00:32:20,000 --> 00:32:21,400
Yeah. 
No. 

576
00:32:21,400 --> 00:32:25,500
Other Army can do this. 
They can take up the 20 wolf 

577
00:32:25,500 --> 00:32:31,600
guards in one Squad. 
It's a big Power Play. 

578
00:32:31,600 --> 00:32:34,300
It's a big, you know, stuff you 
moment. 

579
00:32:35,500 --> 00:32:39,800
It's pretty awesome. 
But then again you've got to 

580
00:32:39,800 --> 00:32:44,400
deal with the fact of they fit 
into To a leech, I do believe 

581
00:32:45,000 --> 00:32:47,700
so. 
Therefore you can only take 25% 

582
00:32:47,700 --> 00:32:51,600
of your army has it. 
Not that there's regular squads 

583
00:32:51,600 --> 00:32:53,500
mate, are they? 
Yeah. 

584
00:32:54,600 --> 00:32:57,500
Because yeah in squads it's got 
you could take about 20 wolf 

585
00:32:57,500 --> 00:33:00,700
guard. 
Yeah, and you got great again 

586
00:33:00,700 --> 00:33:04,200
with the turn that one or two 
ways of that, you can even take 

587
00:33:04,200 --> 00:33:08,200
my power armor and just go for 
it or and there's just a big. 

588
00:33:08,400 --> 00:33:12,200
If you unit legal weapon skills,
six, they got the one attack but

589
00:33:12,200 --> 00:33:13,900
you know, it doesn't really 
matter because they can just 

590
00:33:13,900 --> 00:33:16,400
have it all the weapons. 
Most people will kill them out 

591
00:33:16,400 --> 00:33:20,400
into Terminator armor. 
They change the rule from Rogue 

592
00:33:20,400 --> 00:33:25,800
Trader to 2nd Ed for Having 
special weapons in the unit. 

593
00:33:25,800 --> 00:33:29,600
So you see how to take multiple 
special unit weapons in a unit? 

594
00:33:29,600 --> 00:33:31,900
Now they can only take one for 
every five. 

595
00:33:34,800 --> 00:33:39,100
But man, they hit hard, they hit
so hard and they'll pretty much 

596
00:33:39,100 --> 00:33:41,900
the reason why most people took 
space walls, is he in fact, you 

597
00:33:41,900 --> 00:33:44,100
can take so many Terminators 
well, the best. 

598
00:33:44,100 --> 00:33:46,500
So cool met, the beautiful 
beautiful models to. 

599
00:33:47,200 --> 00:33:50,200
Yeah, I reckon. 
So I've, I love my old space 

600
00:33:50,200 --> 00:33:53,200
Wolf Terminators, you know, use 
a lot of them and I really 

601
00:33:53,200 --> 00:33:56,800
enjoyed it teleporting. 
Went to the field, it was always

602
00:33:56,800 --> 00:34:00,400
a bit of a gamble, but I always 
did it because there's nothing 

603
00:34:00,400 --> 00:34:04,400
worse than trying to walk 
Terminators other Battlefield. 

604
00:34:05,500 --> 00:34:09,500
Sure it's pointless. 
Like yeah they just it just it 

605
00:34:09,500 --> 00:34:11,800
just takes too long. 
Doesn't get you anywhere. 

606
00:34:12,900 --> 00:34:15,400
They easily picked off, the only
other thing you can do in a 

607
00:34:15,408 --> 00:34:17,800
bigger point game. 
Is you put the Terminators in a 

608
00:34:17,800 --> 00:34:22,100
land writer write and use a 
special strategy of reserves and

609
00:34:22,100 --> 00:34:24,699
you bring them on the reserves. 
Okay. 

610
00:34:26,400 --> 00:34:28,100
Miami. 
Because if you got it on the 

611
00:34:28,100 --> 00:34:31,300
field, if you don't get the 
first term they get shot off the

612
00:34:31,300 --> 00:34:34,500
board really quickly. 
Yeah you want to have him as an 

613
00:34:35,199 --> 00:34:38,900
Or was this an impact? 
Now, if you've made as many 

614
00:34:38,900 --> 00:34:43,199
space with armies, as I have in 
your life, the biggest downfall 

615
00:34:43,199 --> 00:34:45,000
of all Space, Marines is the 
mobility. 

616
00:34:45,400 --> 00:34:47,500
It just a very slow Army in 
general. 

617
00:34:49,500 --> 00:34:52,900
You need rhinos move, you guys 
around you need. 

618
00:34:53,600 --> 00:34:56,699
I prefer instead of taking long 
things as I said before, I'll 

619
00:34:56,699 --> 00:35:00,600
take a predator over long fangs 
any day because a predator gives

620
00:35:00,600 --> 00:35:04,300
you three weapon platforms. 
So you've got to heavy weapons 

621
00:35:04,300 --> 00:35:06,600
in the sponsors, you got the 
auto cannon on top. 

622
00:35:06,700 --> 00:35:09,200
You've got if You can swap out 
the auto Cannon for a double 

623
00:35:09,200 --> 00:35:12,100
laser. 
I do a heap of damage, their 

624
00:35:12,100 --> 00:35:14,300
magnet, the actually quite 
armored. 

625
00:35:14,300 --> 00:35:17,500
They're quite good and they can 
move their much better option. 

626
00:35:17,500 --> 00:35:23,700
If you ask me, the hidden 
surprise package of All Space 

627
00:35:23,700 --> 00:35:26,100
Marine Army's, not just Space 
Wolves, but all Space Marine 

628
00:35:26,100 --> 00:35:29,900
armies is land Speeders. 
They are single-handedly the 

629
00:35:29,900 --> 00:35:33,300
best model. 
You can possibly have the fast. 

630
00:35:33,300 --> 00:35:35,400
They go major punch with a 
multi. 

631
00:35:35,400 --> 00:35:40,200
Melter heavy flama, just takes 
out stuff, all day, every day, 

632
00:35:40,800 --> 00:35:42,800
pop up attacks, they're just 
awesome. 

633
00:35:42,900 --> 00:35:44,400
The more land species, you know 
the better. 

634
00:35:47,400 --> 00:35:50,000
Who could advise? 
Okay, I know I now have three of

635
00:35:50,000 --> 00:35:54,900
them to give you an idea and 
just they just Pound for pound 

636
00:35:54,900 --> 00:35:56,800
the best weapon platform out 
there. 

637
00:35:57,700 --> 00:35:59,300
And I think that's even in the 
modern game. 

638
00:35:59,300 --> 00:36:06,200
I can never never you need speed
in a game, 40K, you need to be 

639
00:36:06,300 --> 00:36:11,700
anything with speed tends to do 
really well, dreadknots are 

640
00:36:11,700 --> 00:36:14,100
always a good weapon platform 
and a really good option. 

641
00:36:15,400 --> 00:36:19,400
They've tough as hell can fight 
in hand combat. 

642
00:36:19,600 --> 00:36:22,700
They've got the weapons that you
require to take out of The 

643
00:36:22,700 --> 00:36:26,400
things, you know, I've got the 
old Beyond model. 

644
00:36:26,400 --> 00:36:29,000
I've got the original Rogue 
Trader one, and I've got a few 

645
00:36:29,000 --> 00:36:32,600
others, they're just a really 
good solid base for your army. 

646
00:36:32,600 --> 00:36:36,200
And again, unfortunately, the 
long fangs miss out because 

647
00:36:36,200 --> 00:36:38,100
they're better weapon, platform 
of long bangs. 

648
00:36:38,500 --> 00:36:40,200
She asked me they survive 
better. 

649
00:36:40,600 --> 00:36:46,100
And that's what it's about. 
That's pretty much the Army in 

650
00:36:46,100 --> 00:36:48,600
that sort of sense. 
There's almost really to talk 

651
00:36:48,600 --> 00:36:52,700
about in terms of the heroes. 
I suppose that, you know, The 

652
00:36:52,700 --> 00:36:54,900
floors are wood floors. 
The wolf priests is a bit of 

653
00:36:54,900 --> 00:36:59,700
different because he's got the 
ability to heal like a normal 

654
00:36:59,700 --> 00:37:07,300
guy. 
So Yeah, I in in the day bad 

655
00:37:07,300 --> 00:37:10,200
system I'll tend to take a wolf 
priest or I'll take a room 

656
00:37:10,200 --> 00:37:15,900
priest if I'm using the magic. 
They're normally my laws because

657
00:37:16,000 --> 00:37:18,000
the room priests is better 
because you got the psychic 

658
00:37:18,000 --> 00:37:21,000
power but I do love the 
Miniatures for the wolf priests.

659
00:37:21,100 --> 00:37:23,700
I think they're awesome. 
I said I love the idea of them. 

660
00:37:25,400 --> 00:37:28,900
Yeah they're more of a thing for
you to do because you just love 

661
00:37:28,900 --> 00:37:33,500
the Miniatures. 
I do believe room pre such as 

662
00:37:33,500 --> 00:37:35,000
powerful. 
A pound awesome. 

663
00:37:35,000 --> 00:37:38,600
As we've all Space Marine PSI, 
cos they're just always a really

664
00:37:38,600 --> 00:37:40,600
good option. 
I think there are must include 

665
00:37:40,600 --> 00:37:44,000
pretty much for every list. 
Yeah, I can't imagine ever not 

666
00:37:44,000 --> 00:37:46,400
using them because you get 
something else. 

667
00:37:46,400 --> 00:37:49,300
Like you get another phase 
essentially exactly sidekick. 

668
00:37:49,500 --> 00:37:51,500
If you're not, if you're not, if
you're not competing in that 

669
00:37:51,500 --> 00:37:54,100
face, what are you doing? 
Yeah, I just got to. 

670
00:37:54,100 --> 00:37:58,000
You got to be there Indy bad. 
It's really important. 

671
00:37:58,000 --> 00:38:01,000
And, you know, some would argue 
that you don't use psychic candy

672
00:38:01,000 --> 00:38:02,300
bad. 
You can go that far. 

673
00:38:02,300 --> 00:38:05,000
That's kind of the extreme, but 
I think Call the fun of the game

674
00:38:05,000 --> 00:38:08,600
and I actually love the card 
system for 2nd Ed 40K anyway. 

675
00:38:09,400 --> 00:38:12,300
Me too. 
Yeah I'm priest a really good 

676
00:38:12,300 --> 00:38:16,300
just giving it heal on to your 
ability to heal some of your 

677
00:38:17,200 --> 00:38:21,600
like a Dreadnought or a tank 
expensive but really good. 

678
00:38:21,700 --> 00:38:24,600
I really enjoy them and they 
wulfgar Champions which is 

679
00:38:24,600 --> 00:38:27,200
another unique feature of a 
spacewalk has been able to put a

680
00:38:27,207 --> 00:38:31,700
wolf go champion in two units. 
Again, it's a very optional 

681
00:38:31,700 --> 00:38:33,800
thing. 
I like to put them. 

682
00:38:33,900 --> 00:38:36,700
Into the gray Hunter Squad 
that's not in a rhino. 

683
00:38:36,800 --> 00:38:41,700
So they've got something to give
them a bit more oomph, but yeah.

684
00:38:43,200 --> 00:38:45,400
That's pretty much the list. 
You got any questions about 

685
00:38:45,400 --> 00:38:47,100
that? 
Now, it's all pretty 

686
00:38:47,100 --> 00:38:49,400
straightforward, mate. 
It's it's pretty much Marines, 

687
00:38:49,400 --> 00:38:50,900
you know what I mean? 
But they would suggest that 

688
00:38:50,900 --> 00:38:53,900
added bit of flavor to them. 
So it's Marines of flavor, it's 

689
00:38:53,900 --> 00:38:57,000
Marines it, you know, people 
always win, do Spaceballs. 

690
00:38:57,000 --> 00:38:59,200
There's just Space. 
Marines are on Hiatus. 

691
00:38:59,700 --> 00:39:01,900
I hear that a lot. 
Yeah, I get it, I get it. 

692
00:39:01,900 --> 00:39:04,500
But then when they bought Angels
codex, came out that's just 

693
00:39:04,500 --> 00:39:07,000
bloody rewrote it anyway. 
Like they can do things that 

694
00:39:07,300 --> 00:39:09,400
space was just can't do so, 
right? 

695
00:39:09,400 --> 00:39:12,300
And they fix the essential 
problem, which we've got Angels,

696
00:39:12,300 --> 00:39:16,400
which is Maybe So you know, for 
me. 

697
00:39:17,000 --> 00:39:18,600
Yeah, it was just need to get 
over it. 

698
00:39:19,100 --> 00:39:21,900
The reason being is that the 
space will special characters 

699
00:39:21,900 --> 00:39:22,900
are pretty. 
Damn cool. 

700
00:39:23,300 --> 00:39:26,500
Yeah, they are cool as hell. 
Oh, that's awesome mate. 

701
00:39:26,500 --> 00:39:29,400
Yeah, alric the Slayer. 
I love him. 

702
00:39:29,400 --> 00:39:32,700
He's not probably my must 
include but my God what an 

703
00:39:32,700 --> 00:39:36,500
awesome manager. 
Even the old static positioning 

704
00:39:36,500 --> 00:39:47,000
is still pretty goddamn cool. 
He's just rad in character, 

705
00:39:47,000 --> 00:39:50,000
which means he fits into D bed 
really well, I'll normally take 

706
00:39:50,000 --> 00:39:55,200
him just because I want to use 
that miniature for something and

707
00:39:55,300 --> 00:39:59,800
who can deny, you know, the 
space Wolf helmet of Awesomeness

708
00:39:59,900 --> 00:40:02,100
that he has. 
It just is just sick model. 

709
00:40:03,800 --> 00:40:07,100
The two major characters that 
you use in any sort of say 2000 

710
00:40:07,100 --> 00:40:10,000
Point Army if you're allowing 
special characters is obviously 

711
00:40:10,000 --> 00:40:13,200
right now. 
ER and stormcaller Ragnar. 

712
00:40:13,200 --> 00:40:17,200
His biggest feature people sort 
of you know think that the how 

713
00:40:17,200 --> 00:40:22,100
is good so charges good but he's
best thing is actually his 

714
00:40:22,100 --> 00:40:26,300
forepaws. 
I modified Dodge You can dodge 

715
00:40:26,300 --> 00:40:29,900
anything correct. 
There's not the kind of get 

716
00:40:29,900 --> 00:40:31,300
around it. 
He's always got it. 

717
00:40:31,300 --> 00:40:34,200
It's always there. 
I think the battle how everyone 

718
00:40:34,200 --> 00:40:39,400
gets a charge triple Awesome. 
Never use it. 

719
00:40:39,500 --> 00:40:43,400
I probably used appropriately. 
Yeah, it's just such a wonderful

720
00:40:43,400 --> 00:40:47,600
thing and if anything is just to
get him into combat quicker, but

721
00:40:47,700 --> 00:40:50,700
he doesn't actually do much in 
terms of he can't take out a 

722
00:40:50,707 --> 00:40:52,200
tank. 
You know what I mean? 

723
00:40:52,200 --> 00:40:54,700
Like, he doesn't got a big Power
Fist or something else to really

724
00:40:54,700 --> 00:40:57,300
rip through something heavy. 
His sword. 

725
00:40:57,400 --> 00:41:03,200
Really only just chops up, me 
too, if not elite-level troops, 

726
00:41:03,800 --> 00:41:06,100
but when you start hitting 
things like dreadknight Spanx 

727
00:41:06,100 --> 00:41:08,700
and things like that, That, and 
that's what really use combat 

728
00:41:08,700 --> 00:41:12,300
for other characters. 
He's good at taking out other 

729
00:41:12,300 --> 00:41:14,600
characters but not as good as 
other people. 

730
00:41:15,000 --> 00:41:16,700
I love him because he's got two 
big banners. 

731
00:41:16,800 --> 00:41:20,600
He looks cool and I painted up a
really sick one so I use them a 

732
00:41:20,607 --> 00:41:22,800
lot. 
Cool. 

733
00:41:22,900 --> 00:41:25,800
Yeah. 
Some people Chuck jump backs on 

734
00:41:25,800 --> 00:41:29,000
him. 
With these bull gear, 11 extra 

735
00:41:29,000 --> 00:41:30,900
Woogie option. 
I can check a jump back on it, 

736
00:41:30,900 --> 00:41:33,800
which gives you a lot more 
ability to get in there, which 

737
00:41:33,800 --> 00:41:39,600
is pretty cool. 
He's easy cool character storm. 

738
00:41:39,600 --> 00:41:42,400
Call on the other hand, is 
almost a must include. 

739
00:41:42,400 --> 00:41:48,300
If you are serious about winning
the game, he's just got 

740
00:41:48,300 --> 00:41:50,500
everything. 
You need to dominate. 

741
00:41:51,000 --> 00:41:54,600
I love him, get in there, weapon
skill 8, come on. 

742
00:41:56,300 --> 00:41:59,900
He's got his record. 
He's got all the, all the, all 

743
00:41:59,900 --> 00:42:01,800
the gear to make him. 
Awesome. 

744
00:42:02,800 --> 00:42:05,300
I don't know. 
And he's got such a sick, sick 

745
00:42:05,300 --> 00:42:09,700
picture from Mark Gibbons as a 
these, you know, inside the 

746
00:42:09,707 --> 00:42:11,400
Codex. 
What more could you want? 

747
00:42:11,500 --> 00:42:15,600
I mean really the fiber Ravens 
the Cyber Raven, which who 

748
00:42:15,600 --> 00:42:17,400
really did anything but she's it
was cool. 

749
00:42:22,700 --> 00:42:24,900
But in the d-pad system, of 
course, you can't. 

750
00:42:25,100 --> 00:42:26,300
Take any of these characters can
you? 

751
00:42:26,700 --> 00:42:30,100
You can take orac because he's a
human character, okay? 

752
00:42:31,500 --> 00:42:33,400
You can take special characters 
right to wounds because they 

753
00:42:33,400 --> 00:42:35,300
tend not to be that powerful. 
Hmm. 

754
00:42:36,200 --> 00:42:40,100
And orick is just a better wolf 
briefs so it's not a big deal 

755
00:42:40,300 --> 00:42:41,600
and he's taking up a lot of War 
gear. 

756
00:42:41,600 --> 00:42:47,800
So you know whatever because I'm
the D but you only get 50 points

757
00:42:47,800 --> 00:42:51,100
with a walkie and I think he or 
he takes up a lot of it. 

758
00:42:51,200 --> 00:42:54,500
If you take him so good on you 
for taking him and being fought 

759
00:42:54,500 --> 00:42:56,800
funny. 
Sucked in because you don't get 

760
00:42:56,800 --> 00:43:02,900
much else to spend 50, Lance bit
as it doesn't matter. 

761
00:43:02,900 --> 00:43:06,200
Anyone fixes everything. 
You got logo. 

762
00:43:06,200 --> 00:43:07,900
Hryvnia. 
If you go to school manager 

763
00:43:07,900 --> 00:43:10,800
Forum, with the new Miniatures, 
you probably Chuck him in there.

764
00:43:10,800 --> 00:43:13,800
I probably only of using two or 
three times back in the day. 

765
00:43:14,200 --> 00:43:17,900
He's just a really good option 
is to terminate a lord putting 

766
00:43:17,900 --> 00:43:20,200
hand combat axe and Walker does 
really good. 

767
00:43:20,200 --> 00:43:25,200
Damage, good antihero sort of 
guy because the Terminator. 

768
00:43:25,300 --> 00:43:30,200
Armor go for it. 
Then you got a really cool 

769
00:43:30,200 --> 00:43:33,500
little weird guys. 
Like you got wulfgar during Fest

770
00:43:33,500 --> 00:43:35,700
and the Wolf car ran off with 
guard. 

771
00:43:35,700 --> 00:43:38,800
Ran off to me was the really 
cool one with a strength seven. 

772
00:43:38,800 --> 00:43:42,500
And there was that dude, back in
the white dwarf, the Norwegian 

773
00:43:42,500 --> 00:43:45,400
guy, who did that awesome 
conversion of him him. 

774
00:43:45,400 --> 00:43:48,300
Cyborg him. 
Cyber that's it. 

775
00:43:48,400 --> 00:43:50,300
Oh my God. 
Here's our me. 

776
00:43:51,100 --> 00:43:52,800
Find it. 
Beautiful. 

777
00:43:53,500 --> 00:43:57,500
And Space with armies in all 
history. 

778
00:43:57,500 --> 00:43:59,100
Exactly, might that nothing is 
going to top. 

779
00:43:59,100 --> 00:44:03,600
That one considering he like use
a lot of like well what do you 

780
00:44:03,600 --> 00:44:06,200
mean green stuff or milliput 
back then too like bulk at all 

781
00:44:06,200 --> 00:44:12,100
the armor it's just whether he 
actually wore if yeah but Bells.

782
00:44:12,100 --> 00:44:13,400
Yes. 
I think he did the he died. 

783
00:44:13,400 --> 00:44:16,300
He did the Great Wolf Logan 
Griffin are as well Denis in. 

784
00:44:16,300 --> 00:44:20,800
Yeah it's one of the characters.
Yeah read it all the sculpting. 

785
00:44:21,300 --> 00:44:25,200
He uses a freak that guy like 
because he could just draw. 

786
00:44:25,300 --> 00:44:27,300
Something he'd never drawn 
anything before he just draw 

787
00:44:27,300 --> 00:44:30,300
something as brilliant. 
It's this beautiful, like, but 

788
00:44:30,300 --> 00:44:33,700
he went on to be like a, an 
animator for Disney and that 

789
00:44:33,700 --> 00:44:35,600
kind of thing. 
He's a 3D artist now. 

790
00:44:36,100 --> 00:44:37,500
Yeah, right. 
Well, that man. 

791
00:44:37,800 --> 00:44:42,700
So, but here is what I say when 
you when you're in this hobby, 

792
00:44:42,700 --> 00:44:45,000
there's just guys that go to the
numbers like me. 

793
00:44:45,000 --> 00:44:48,200
And yeah, I pulled up a skill 
over many, many hours. 

794
00:44:48,600 --> 00:44:51,000
Never really had a talent for. 
I just got a skill now because 

795
00:44:51,000 --> 00:44:54,300
I've done it for so many times 
but then you get artists like, 

796
00:44:54,300 --> 00:44:56,700
yeah, pure artists. 
He's key fits into that 

797
00:44:56,700 --> 00:44:58,400
category. 
You fit into that category too. 

798
00:44:58,400 --> 00:45:00,600
By the way, I don't put mean Kim
cyber. 

799
00:45:00,600 --> 00:45:03,300
Yeah, please, please do ya like 
that. 

800
00:45:03,300 --> 00:45:05,600
Do that could be a lot. 
You can be a lower their version

801
00:45:05,600 --> 00:45:06,800
of him. 
Thanks mate. 

802
00:45:06,800 --> 00:45:08,600
Yeah, thanks. 
I'll be like a snarling. 

803
00:45:09,300 --> 00:45:10,900
Yeah. 
You're a loti version of it. 

804
00:45:10,900 --> 00:45:14,100
He's obviously at the Pinnacle 
Apex of it, but the Gretchen on 

805
00:45:14,100 --> 00:45:16,400
the Gretchen undergoing, a 
little Gretchen carrying his 

806
00:45:16,408 --> 00:45:19,100
little box of paint brushes and,
and paints. 

807
00:45:19,700 --> 00:45:20,900
Yeah. 
Yeah, for him. 

808
00:45:20,900 --> 00:45:23,800
So, but, yeah, now he's a freak 
of nature that guy. 

809
00:45:24,200 --> 00:45:25,600
You've got people like that. 
Know what I mean? 

810
00:45:25,600 --> 00:45:29,400
Like there's other guys like 
Sebastian Archer from Australia,

811
00:45:29,600 --> 00:45:32,900
really famous painter and 
sculptor, like he just he just 

812
00:45:32,900 --> 00:45:34,500
does something and it's just 
amazing. 

813
00:45:34,500 --> 00:45:38,300
It's so many layer levels above 
anybody else's work, it's just 

814
00:45:38,400 --> 00:45:40,800
they just freaks you can't you 
know that's that's that's the 

815
00:45:48,400 --> 00:45:50,800
thing with one of my groups and 
it's like you think you can 

816
00:45:50,800 --> 00:45:53,400
paint and you just post up a 
picture of somebody's just 

817
00:45:53,400 --> 00:45:55,900
amazing miniature anyway. 
Oh my God. 

818
00:45:55,900 --> 00:45:58,900
That's so disheartening. 
It's funny because like I went 

819
00:45:58,900 --> 00:46:00,800
to see went to the gold demons 
years ago. 

820
00:46:00,800 --> 00:46:03,600
And I met Sebastian Archer and 
he had like one of these. 

821
00:46:03,700 --> 00:46:07,200
He did, he was a 40K miniature 
and he did like a that was a 

822
00:46:07,200 --> 00:46:09,400
footy convention. 
Might have been maybe because 

823
00:46:09,400 --> 00:46:12,500
it's such a long time ago, but 
he did it back banner and he 

824
00:46:12,500 --> 00:46:15,200
brought it along and we'll just 
sitting outside outside the 

825
00:46:15,200 --> 00:46:17,000
Games Workshop. 
Something I had a look at it and

826
00:46:17,000 --> 00:46:20,500
I just look at anything, you 
know, I could never do it. 

827
00:46:20,500 --> 00:46:23,100
I understand how he did it 
because it was so perfect. 

828
00:46:23,100 --> 00:46:26,100
Like if that, right? 
If I Attempt to do it. 

829
00:46:26,100 --> 00:46:28,900
It would be to be doing it a 
hundred times and it still 

830
00:46:28,900 --> 00:46:32,500
wouldn't have been anywhere near
his level because you can attain

831
00:46:32,500 --> 00:46:35,000
Perfection and I don't know how 
those guys do it, but somehow 

832
00:46:35,000 --> 00:46:36,600
they do it. 
I just don't know how the wrong 

833
00:46:36,600 --> 00:46:38,000
with it. 
They're just born with it. 

834
00:46:38,000 --> 00:46:40,800
There's something about those 
people like him that they can 

835
00:46:40,800 --> 00:46:44,300
just produce stuff and it's 
just, yeah, faultless. 

836
00:46:44,400 --> 00:46:48,700
So yeah, when I was managing 
Greensboro Games, Workshop. 

837
00:46:48,800 --> 00:46:53,800
Yeah, I just randomly came in, 
when Third Edition came out 40K 

838
00:46:54,400 --> 00:46:57,100
and he goes, are you? 
Ma'am. 

839
00:46:57,500 --> 00:47:00,400
You planning on. 
Yeah man I really need a banner 

840
00:47:00,400 --> 00:47:03,800
for this for the shop so because
we're going to games day. 

841
00:47:03,800 --> 00:47:05,500
I need a, you know, band is on 
Parade. 

842
00:47:05,500 --> 00:47:08,200
I need to actually make a banner
and he goes, oh yeah, I can. 

843
00:47:08,200 --> 00:47:09,800
Do you have a banner said oh 
yeah. 

844
00:47:09,800 --> 00:47:12,100
What's going to cost me in this 
is you know, back in the day 

845
00:47:12,100 --> 00:47:15,300
when you had no powers or as a 
manager to my, I'll give you a, 

846
00:47:15,300 --> 00:47:22,600
give you a box of 40K for So I 
gave her a box of 40K and he 

847
00:47:22,600 --> 00:47:25,700
literally painted up. 
I don't know whether you've seen

848
00:47:25,700 --> 00:47:26,600
it. 
It's probably one of the white 

849
00:47:26,600 --> 00:47:28,300
dwarf somewhere. 
Those are the ever seen? 

850
00:47:28,300 --> 00:47:31,500
It are amazed by. 
It's actually a bloodthirster 

851
00:47:32,500 --> 00:47:36,000
and it's a massive banner and 
it's actually offer thing 

852
00:47:36,000 --> 00:47:37,700
itself. 
A Mark Cuban's painting and he 

853
00:47:37,700 --> 00:47:42,000
just copied it verbatim and it 
was the most amazing thing. 

854
00:47:42,000 --> 00:47:43,900
I don't know where that Banner 
is these days. 

855
00:47:44,000 --> 00:47:45,900
It was the most amazing thing 
you've ever seen. 

856
00:47:45,900 --> 00:47:48,600
It was like a bloodthirst up 
blood Letter coming out of the 

857
00:47:48,600 --> 00:47:49,700
office. 
The canvas. 

858
00:47:50,300 --> 00:47:53,300
Oh, wow, awesome. 
Yeah, if you go I'll find a 

859
00:47:53,300 --> 00:47:54,300
picture for you. 
Yeah. 

860
00:47:54,400 --> 00:47:58,400
Do that anyone anyone in the in 
the podcast and nose or 

861
00:47:58,400 --> 00:48:01,400
remembers that will know that 
when the Banners are parade came

862
00:48:01,400 --> 00:48:03,200
through. 
And we all had to walk down a 

863
00:48:03,700 --> 00:48:06,800
walk down with our banners. 
This Banner was just by far, the

864
00:48:06,800 --> 00:48:09,200
best thing you've ever seen. 
And again, there's a guy was an 

865
00:48:09,200 --> 00:48:11,000
artist. 
He just knew how to do stuff. 

866
00:48:11,500 --> 00:48:15,500
No one else had to do back to 
that back to the Codex. 

867
00:48:15,500 --> 00:48:21,100
Yeah, well yeah. 
And major strength is inside, 

868
00:48:21,100 --> 00:48:24,100
power is inside Terminator. 
Our might, you can't stop him, 

869
00:48:24,500 --> 00:48:26,400
he's a teaser 3. 
One character you can't use 

870
00:48:26,400 --> 00:48:30,900
Mandi bad, so sucked in but you 
know, if you ever found a way to

871
00:48:30,900 --> 00:48:33,000
use him, you would. 
Yeah. 

872
00:48:33,000 --> 00:48:37,400
A lot of these guys and the 
thing was as second are 

873
00:48:37,400 --> 00:48:39,700
developed into a tournament 
system of those, a 12-play 

874
00:48:39,700 --> 00:48:44,000
tournament, special characters, 
when allowed anyway, Okay as a 

875
00:48:44,300 --> 00:48:47,500
as a general rule because they 
became overpowered as time 

876
00:48:47,500 --> 00:48:54,900
progressed but you know beyond 
Phil handed he is dead set the 

877
00:48:54,900 --> 00:48:59,800
best these are some pretty 
awesome stats on him. 

878
00:48:59,800 --> 00:49:07,100
Yeah yeah and You know, roll a 
D6 at the start of the game to 

879
00:49:07,100 --> 00:49:10,100
establish Beyond pool of dice 
modifiers. 

880
00:49:10,800 --> 00:49:14,300
If Beyond is hit and suffers 
damage, you may modify any 

881
00:49:14,300 --> 00:49:17,700
result on the damage table by 
the expending a points. 

882
00:49:17,900 --> 00:49:20,700
So, pretty much you roll a good 
number and you're basically 

883
00:49:20,700 --> 00:49:22,700
reducing the amount of Damages 
guy takes. 

884
00:49:23,500 --> 00:49:27,600
Yeah, he's got weapons school. 
Eight is a Dreadnought of deaf 

885
00:49:27,700 --> 00:49:30,000
and you came with it and 
lightning claw, heavy firemen 

886
00:49:30,000 --> 00:49:32,100
and assault Cannon. 
Awesome combination. 

887
00:49:33,000 --> 00:49:37,700
Absolute beast and I've been 
using Beyond since 2nd Edition 

888
00:49:37,700 --> 00:49:39,900
all the way through the 9th 
Edition, and he's still an auto 

889
00:49:39,900 --> 00:49:41,900
include for me, whenever I get 
him. 

890
00:49:43,600 --> 00:49:47,400
I've got a great photo in, I'll 
probably senator of a game I 

891
00:49:47,408 --> 00:49:53,100
played recently, where my heavy 
lead Beyond taking on Magnus. 

892
00:49:53,100 --> 00:49:58,400
The red magnet school and I and 
all that combat, and destroyed 

893
00:49:58,400 --> 00:50:00,100
him. 
And was most glorious moment 

894
00:50:00,200 --> 00:50:03,800
ever, okay? 
So you playing is this, like 

895
00:50:03,800 --> 00:50:06,100
pretty, like a, Like a, like a 
Horus, heresy game you're 

896
00:50:06,100 --> 00:50:06,900
playing? 
No. 

897
00:50:07,500 --> 00:50:09,400
No. 
The big Magnus model when they 

898
00:50:09,400 --> 00:50:12,300
re-released make us read with a 
wings and everything. 

899
00:50:13,600 --> 00:50:17,000
Okay, I've never seen it. 
That's how clean it was. 

900
00:50:17,000 --> 00:50:19,900
Basically it. 
That's that's, that's an epic 

901
00:50:19,900 --> 00:50:22,900
epic space remodel man. 
That's a primary magnets, 

902
00:50:22,900 --> 00:50:24,900
magnets. 
The Primark is influence, 

903
00:50:25,400 --> 00:50:28,600
really? 
Yeah, my God. 

904
00:50:28,600 --> 00:50:30,400
Where have you been made? 
I don't follow. 

905
00:50:30,400 --> 00:50:33,800
This is a new game, ninth 
edition of that. 

906
00:50:33,900 --> 00:50:40,400
Yeah, it's not. 
Come on, let's go. 

907
00:50:41,900 --> 00:50:44,400
I get it. 
These epic Space Marine. 

908
00:50:45,000 --> 00:50:49,600
If you don't, you little 
miniature with us today with my 

909
00:50:49,600 --> 00:50:53,000
life he's gonna speak orangutan 
arms and everything holding his 

910
00:50:53,000 --> 00:50:54,300
little eyes. 
Yeah. 

911
00:50:55,700 --> 00:50:57,700
Get with the times. 
But yeah. 

912
00:51:00,200 --> 00:51:04,600
Oh my God but your your Pina you
should know these things. 

913
00:51:04,600 --> 00:51:09,200
Like he's like one of the most 
impressive models you've ever 

914
00:51:09,200 --> 00:51:10,600
seen right. 
Okay. 

915
00:51:10,600 --> 00:51:12,700
Well signed up while you while 
you're talking, I want to look 

916
00:51:12,700 --> 00:51:15,000
it up and on On Google now 
because I've not seen it 

917
00:51:15,000 --> 00:51:19,600
honestly does look at me another
did more Terry and I wasn't 

918
00:51:19,600 --> 00:51:22,500
really impressed with that one. 
So are you wanting press home 

919
00:51:22,500 --> 00:51:29,100
with parents? 
Always fun. 

920
00:51:29,100 --> 00:51:30,400
Me about this model. 
Here we are. 

921
00:51:30,400 --> 00:51:32,200
I have seen this thing. 
It's bloody awful. 

922
00:51:32,600 --> 00:51:34,900
It's all bloody awful. 
It's terrible. 

923
00:51:35,100 --> 00:51:40,900
Absolutely offer of that acne 
like that the bomber Nation. 

924
00:51:40,900 --> 00:51:42,800
That's what that's what the old 
mate on. 

925
00:51:43,500 --> 00:51:44,900
The batting broadcast. 
We will see. 

926
00:51:44,900 --> 00:51:47,100
This is an Abomination. 
This is brilliant. 

927
00:51:47,300 --> 00:51:49,700
There's an Abomination. 
What is this? 

928
00:51:49,900 --> 00:51:52,100
I don't know. 
You know, the only thing I don't

929
00:51:52,100 --> 00:51:58,300
like about the model that is 
disgusting. 

930
00:51:58,700 --> 00:52:01,900
Now that honestly the original 
one that Jesus did for epic 

931
00:52:01,900 --> 00:52:03,900
space. 
Rent is a classic? 

932
00:52:04,800 --> 00:52:06,100
All right? 
Okay. 

933
00:52:15,200 --> 00:52:20,300
To get over that now saying that
image back to the nineties, may 

934
00:52:20,300 --> 00:52:22,300
come on. 
Back to the 90s back to the 90s.

935
00:52:24,800 --> 00:52:26,900
Well that's a pretty much 
grounded out because Beyond was 

936
00:52:26,900 --> 00:52:28,500
the last to the special 
characters. 

937
00:52:28,800 --> 00:52:30,000
But I, yeah, wolf. 
Yeah. 

938
00:52:30,000 --> 00:52:33,900
We'll florrick real Grim blood. 
His biggest benefit was the fact

939
00:52:33,900 --> 00:52:36,100
he had strategy right against 
six, which, you know, is 

940
00:52:36,100 --> 00:52:39,000
actually really good if you're 
trying to get first right. 

941
00:52:39,200 --> 00:52:44,600
Okay. 
Yeah, and that's Spaceballs were

942
00:52:44,600 --> 00:52:48,400
Space Marines on hard mode and I
really have a chosen because I 

943
00:52:48,400 --> 00:52:50,700
wanted to paint an easy Army to 
paint which was great. 

944
00:52:50,700 --> 00:52:53,200
And then I turned to blue gray 
and then, you know, they're kind

945
00:52:53,200 --> 00:52:57,000
of lost that part of that. 
But everyone used to bag me out 

946
00:52:57,000 --> 00:52:59,900
for being a Saturday. 
Space will player used to get 

947
00:52:59,900 --> 00:53:03,100
that a lot and that know that 
terminology came from. 

948
00:53:03,100 --> 00:53:06,200
The fact of other Space Marine, 
plays being salty, that they 

949
00:53:06,200 --> 00:53:10,200
weren't as cool as us really, 
you know, Because we wanted to 

950
00:53:10,200 --> 00:53:12,500
pay space Vikings and they were.
Yeah. 

951
00:53:13,800 --> 00:53:18,000
Well yeah, well it's certainly 
attracted me because I was never

952
00:53:18,000 --> 00:53:20,100
really. 
I really admired the space will 

953
00:53:20,100 --> 00:53:26,000
models because of the Viking 
theme to them but ya never got 

954
00:53:26,000 --> 00:53:28,600
to actually paint one or all 
play the army. 

955
00:53:28,900 --> 00:53:31,700
I always was a Dark Angels fan 
which is kind of the Rival 

956
00:53:32,700 --> 00:53:34,700
chapter 2, Space Wolves in a 
way. 

957
00:53:34,700 --> 00:53:37,300
So I've gone Trader. 
I've got. 

958
00:53:37,700 --> 00:53:39,100
Yep. 
I've got I don't think I could 

959
00:53:39,200 --> 00:53:40,600
Ever paid another Dark, Angel 
Marine. 

960
00:53:40,600 --> 00:53:42,200
Again, I think I'm just going 
over. 

961
00:53:42,200 --> 00:53:45,800
I'm just over green, painting 
green, dark green on power 

962
00:53:45,800 --> 00:53:47,100
armor. 
It's got to be, it's got to be a

963
00:53:47,107 --> 00:53:49,800
change. 
So yeah, it's one of those 

964
00:53:49,800 --> 00:53:53,500
things. 
It's I find it really hard 

965
00:53:53,500 --> 00:53:54,700
painting. 
Myspace was now I've got to be 

966
00:53:54,700 --> 00:53:56,700
really in the mood to do it. 
Sure. 

967
00:53:57,800 --> 00:54:00,300
Well, yeah, you know, you know, 
my progress and depending 

968
00:54:00,300 --> 00:54:04,400
Spaceballs it was like one wolf 
guard Terminator in a Terminator

969
00:54:04,400 --> 00:54:05,300
armor. 
And I think that's it. 

970
00:54:05,300 --> 00:54:08,800
I thought it stopped after that 
because yeah, painting gray is 

971
00:54:08,800 --> 00:54:10,800
not something that gives me a 
lot of pleasure. 

972
00:54:10,900 --> 00:54:13,600
I've got to be honest. 
So yeah. 

973
00:54:13,600 --> 00:54:16,400
It's going to take a lot, a lot 
of determination, a lot of 

974
00:54:16,800 --> 00:54:20,700
willpower to give me through 
painting an entire Army in Gray.

975
00:54:21,700 --> 00:54:24,800
That's why I sort of change up 
my gray lot in my space with 

976
00:54:24,800 --> 00:54:28,000
farming tool, just to give 
myself the ability to not go 

977
00:54:28,000 --> 00:54:32,000
insane. 
Yeah, it would it would drive me

978
00:54:32,000 --> 00:54:33,400
nuts. 
I do I need to take a break up. 

979
00:54:33,400 --> 00:54:36,100
That's why do you let a rotation
with the Hobby and that kind of 

980
00:54:36,100 --> 00:54:38,300
thing. 
Like, there are some new only so

981
00:54:38,300 --> 00:54:40,400
many High Elves I can paint and 
then I have to switch it out 

982
00:54:40,400 --> 00:54:43,000
before to do something else. 
And just give me some bit of a 

983
00:54:43,000 --> 00:54:45,500
refresher. 
So yeah. 

984
00:54:46,900 --> 00:54:51,200
But luckily, like we said space 
walls, very small number. 

985
00:54:51,500 --> 00:54:55,500
You know, I'm going to do like, 
1,000 1,500 points at most at 

986
00:54:55,500 --> 00:54:58,000
the absolute maximum. 
So then you just add a few 

987
00:54:58,000 --> 00:55:01,200
terminated your Anyway, exactly.
Like his there's no way. 

988
00:55:02,000 --> 00:55:06,600
Yeah it's so easy to clock him 
up is probably worth about six 

989
00:55:06,600 --> 00:55:08,300
or seven thousand points about 
stack. 

990
00:55:08,300 --> 00:55:09,600
She doesn't have that many 
marines in it. 

991
00:55:09,800 --> 00:55:10,500
Wow. 
Okay. 

992
00:55:10,500 --> 00:55:12,700
I think. 
What's once I get like a land 

993
00:55:12,700 --> 00:55:17,000
writer and a landspeeder? 
I've got Beyond already. 

994
00:55:17,000 --> 00:55:18,700
Yeah. 
So get if you come all vehicles 

995
00:55:18,700 --> 00:55:19,900
like a rhino and that kind of 
thing. 

996
00:55:19,900 --> 00:55:21,800
Well then you're sort of already
pumping up the points. 

997
00:55:22,500 --> 00:55:26,400
Yeah already. 
So yeah cool. 

998
00:55:26,800 --> 00:55:30,000
Did we cover the wolf Lord? 
Is it kid'll? 

999
00:55:30,000 --> 00:55:31,500
Grim blood? 
Yeah. 

1000
00:55:31,500 --> 00:55:35,800
Yeah, strategy rating six right.
Okay gotcha this is the whole 

1001
00:55:35,800 --> 00:55:38,200
make name is a red thing just 
took me it took me out of here. 

1002
00:55:38,700 --> 00:55:40,800
Yeah. 
Yes it did. 

1003
00:55:41,200 --> 00:55:44,800
But the one thing about this 
this codex is it was the first 

1004
00:55:44,800 --> 00:55:46,500
codex. 
It came out and the amount of 

1005
00:55:46,500 --> 00:55:50,000
time and loved went into this. 
Codex is just unbelievable. 

1006
00:55:50,000 --> 00:55:52,700
It's just they did such a good 
job with the writing of it. 

1007
00:55:52,700 --> 00:55:56,600
The stories are awesome. 
It inspired me. 

1008
00:55:58,000 --> 00:56:02,000
Immensely on engage Workshop is 
pretty much my indoctrination 

1009
00:56:02,000 --> 00:56:04,800
manual in the Games Workshop, 
and my Miata ever want to work 

1010
00:56:04,800 --> 00:56:08,000
against workshop for the rest of
my life type of scenario. 

1011
00:56:08,200 --> 00:56:11,300
Well, it was, it was that 
influential on me like Rogue 

1012
00:56:11,300 --> 00:56:14,700
Trader was great, but this was 
just like an, a combination of. 

1013
00:56:14,700 --> 00:56:17,100
This is how you produce a 
product. 

1014
00:56:17,200 --> 00:56:20,100
It was fantastic, as you know, 
is Cutting Edge for its time as 

1015
00:56:20,100 --> 00:56:22,200
well. 
Yeah, absolutely. 

1016
00:56:22,400 --> 00:56:24,000
It's strangely enough. 
The book is not actually a 

1017
00:56:24,008 --> 00:56:26,900
credited to an actual writer, so
yeah. 

1018
00:56:27,500 --> 00:56:31,900
I'm not sure if Rick Priestly 
wrote this, with in 

1019
00:56:31,900 --> 00:56:36,100
collaboration, with, with the 
other guys like Chambers. 

1020
00:56:36,200 --> 00:56:42,000
And yeah and Jervis Johnson, 
maybe I'm not sure, but yeah, 

1021
00:56:42,000 --> 00:56:45,500
but Bill King did all the 
backstories for the, for the 

1022
00:56:45,500 --> 00:56:47,200
Codex. 
Especially most of the army 

1023
00:56:47,200 --> 00:56:50,200
books of that time, which are 
great, just to read through. 

1024
00:56:50,300 --> 00:56:53,900
If you really want to get your 
immerse yourself into the world 

1025
00:56:53,900 --> 00:56:57,000
of Fenris and the Space Wolves. 
I did a bit of that. 

1026
00:56:57,300 --> 00:56:59,500
This week and yeah, it's really 
nice to get. 

1027
00:56:59,500 --> 00:57:03,100
Yeah, the theme definitely I 
think attracts me more than most

1028
00:57:03,100 --> 00:57:08,600
other chapters because of the 
Viking setting that they're in. 

1029
00:57:08,600 --> 00:57:11,700
So you know, who doesn't like a 
viking mean? 

1030
00:57:12,300 --> 00:57:14,700
Yeah, exactly. 
Yeah, we can do a whole podcast 

1031
00:57:14,700 --> 00:57:16,300
and Laura Spaceballs. 
I love it. 

1032
00:57:16,600 --> 00:57:18,100
Yeah, Mike. 
Yeah, we're definitely my do 

1033
00:57:18,100 --> 00:57:20,700
that in the future, for sure. 
Yeah. 

1034
00:57:21,800 --> 00:57:24,700
So let's just get on for the 
couple of cup of community 

1035
00:57:24,700 --> 00:57:26,500
questions. 
We've got here from our Facebook

1036
00:57:26,500 --> 00:57:29,900
group and thank Guys, for 
sending those in, we've got a 

1037
00:57:29,900 --> 00:57:34,900
few people here now. 
Been Boyd says, Are you ashamed 

1038
00:57:34,900 --> 00:57:37,400
at how space Wills are in the 
current edition? 

1039
00:57:39,800 --> 00:57:42,700
No, not really. 
Like, I was the biggest myth 

1040
00:57:42,700 --> 00:57:47,200
that I had coming back into. 
It was Spaceballs riding wolves.

1041
00:57:47,200 --> 00:57:51,600
I thought that was just so 
cliche and lame, I thought, 

1042
00:57:51,600 --> 00:57:53,700
Thunder wolf. 
Cavalry was just so. 

1043
00:57:53,800 --> 00:57:56,700
Oh my God, he's serious. 
Like, why wouldn't you know a 

1044
00:57:56,700 --> 00:57:59,600
lot? 
Let's go just there's so much, 

1045
00:57:59,600 --> 00:58:03,500
there's so much wrong with it. 
And then after playing, a lot 

1046
00:58:03,500 --> 00:58:06,300
of, I think I was playing 
seventh and eighth of the time. 

1047
00:58:07,000 --> 00:58:08,800
It just grew. 
I mean it's like I just kept it,

1048
00:58:08,800 --> 00:58:12,300
get on with it, get on with the 
program just deal with it. 

1049
00:58:12,600 --> 00:58:15,600
They're they're they're good. 
You know, whatever. 

1050
00:58:15,800 --> 00:58:17,800
I actually enjoy playing 
Spaceballs. 

1051
00:58:19,100 --> 00:58:23,200
I start look I still have the 
same problems of playing Space 

1052
00:58:23,200 --> 00:58:25,800
Marines now in night as I did in
second. 

1053
00:58:26,800 --> 00:58:29,300
I find that Mobility is a 
problem for him. 

1054
00:58:29,700 --> 00:58:33,600
I find that a lot of arm. 
He's doing the same things that 

1055
00:58:33,600 --> 00:58:36,900
they do, but better space was a 
really handy and combat 

1056
00:58:36,900 --> 00:58:39,600
orientated Army but there's 
other better hand and combat 

1057
00:58:39,600 --> 00:58:42,800
armies. 
So you know it's it is what it 

1058
00:58:42,800 --> 00:58:44,100
is. 
I like them. 

1059
00:58:44,500 --> 00:58:47,100
I really enjoyed the expansion 
of the cannon. 

1060
00:58:47,200 --> 00:58:51,300
I really enjoy the expansion of 
all the law I got over Sun 

1061
00:58:51,300 --> 00:58:54,800
Devils Cavalry and I've been a 
better man for it now, but you 

1062
00:58:54,800 --> 00:58:57,000
can you can you help me with my 
memory because I'm not going to 

1063
00:58:57,008 --> 00:59:00,000
Google and search this image 
because that would be much, but 

1064
00:59:00,000 --> 00:59:02,300
be far worse than Magnus a red. 
I can tell you. 

1065
00:59:02,700 --> 00:59:04,400
Yeah, well that's actually 
probably they would actually 

1066
00:59:04,400 --> 00:59:07,600
spot them into a depression for 
the rest of the day but a mighty

1067
00:59:07,600 --> 00:59:13,000
of the lowest point when they 
designed a chariot pulled by two

1068
00:59:13,000 --> 00:59:18,100
giant walls. 
Oh my God, Santa Claus Santa 

1069
00:59:18,100 --> 00:59:20,000
Claus. 
Santa Claus Chariot. 

1070
00:59:21,600 --> 00:59:27,900
It broke me in a mini mini. 
I was so, I've called smacked at

1071
00:59:27,900 --> 00:59:32,900
how dumb that motor was and how 
over-the-top Norwegian Norwegian

1072
00:59:32,900 --> 00:59:35,000
Viking style that they've gone 
with it. 

1073
00:59:35,000 --> 00:59:37,400
I just thought that was the 
Pinnacle of going too far. 

1074
00:59:37,700 --> 00:59:39,600
Yep, I never bought the 
miniature. 

1075
00:59:39,600 --> 00:59:42,000
I never going to own the minute.
Thanks, Greg Olson. 

1076
00:59:42,000 --> 00:59:44,400
I hate it. 
Hate it on every single level, 

1077
00:59:44,400 --> 00:59:47,300
except for the love logo on the 
back. 

1078
00:59:47,300 --> 00:59:50,100
He's cool. 
The actual miniature forum is 

1079
00:59:50,100 --> 00:59:52,900
good. 
But yeah, right now I'm with you

1080
00:59:52,900 --> 00:59:54,800
is sends me into a bit of a fit 
when I see it. 

1081
00:59:54,800 --> 00:59:59,400
I could tweet you my eye, okay? 
That might guide me that I just 

1082
00:59:59,500 --> 01:00:02,000
yeah, the new Ragnar for example
is freaking awesome. 

1083
01:00:02,400 --> 01:00:04,700
The primary strike now. 
It's all right, my using, it's 

1084
01:00:04,700 --> 01:00:06,100
not a bad one. 
Like you, obviously, like 

1085
01:00:06,100 --> 01:00:08,900
looking at those like detailed 
wise, they're incredible like 

1086
01:00:08,900 --> 01:00:11,500
what they're doing now with what
they what they can do with with 

1087
01:00:11,500 --> 01:00:14,100
the 3D sculpting everything. 
Yeah. 

1088
01:00:14,100 --> 01:00:17,400
For a painter obviously and you 
pointed out before, you know I 

1089
01:00:17,408 --> 01:00:19,200
Josh you're a painter white 
she'd want you into these 

1090
01:00:19,200 --> 01:00:21,500
models. 
Yeah, look for as a painter. 

1091
01:00:21,600 --> 01:00:25,200
They're absolutely beautiful 
models in detail and they'll be 

1092
01:00:25,200 --> 01:00:28,200
a pleasure to paint is as 
detailed as they are. 

1093
01:00:29,300 --> 01:00:34,300
I'm more interested in doing the
The the microscale at the the 

1094
01:00:34,300 --> 01:00:37,300
six mil stuff, because the six 
male models or 10 mil models are

1095
01:00:37,300 --> 01:00:41,800
making now, with 3D printing are
just incredible, the detail that

1096
01:00:41,800 --> 01:00:44,300
get on those that that's why I'm
really appreciating now more 

1097
01:00:44,300 --> 01:00:48,000
than the 28th Mill, skirts, or 
the whatever, they are 32 Mill 

1098
01:00:48,000 --> 01:00:50,300
scale stuff, what they are now. 
So yeah. 

1099
01:00:51,300 --> 01:00:55,700
But Chris and Jim did like, 
says, looking forward to this 

1100
01:00:55,700 --> 01:00:58,300
guy's looking for with the chat.
He's a big space or player from 

1101
01:00:58,300 --> 01:01:00,200
the US. 
Hey, Jim, how you going mate? 

1102
01:01:00,200 --> 01:01:01,300
Thanks very much for your 
comment. 

1103
01:01:01,400 --> 01:01:04,800
And I hope you get your podcast 
back online soon because I 

1104
01:01:04,800 --> 01:01:10,400
really enjoyed your adventures 
back into the 90s and early 

1105
01:01:10,400 --> 01:01:13,400
2000s playing with your father 
and your friends. 

1106
01:01:13,400 --> 01:01:15,200
So I hope you get that back 
online dude. 

1107
01:01:15,600 --> 01:01:20,000
Okay, so Chris jent Schneider 
says yeah really excited for 

1108
01:01:20,000 --> 01:01:21,700
this one. 
I'm getting back into second 

1109
01:01:21,700 --> 01:01:24,700
edition 40K and I'm going with 
space walls because they were 

1110
01:01:24,700 --> 01:01:26,900
the first models I saw and got 
me hooked. 

1111
01:01:27,400 --> 01:01:30,100
I'd be curious to hear about 
list, build since, that's where 

1112
01:01:30,100 --> 01:01:33,000
I'm starting my. 
Question, which are your 

1113
01:01:33,000 --> 01:01:36,600
favorites among the special 
characters that are must be 

1114
01:01:36,607 --> 01:01:39,600
included in your 2000 point or 
less armies. 

1115
01:01:40,800 --> 01:01:42,500
You just got to go with the big 
ones. 

1116
01:01:42,700 --> 01:01:46,600
Ragna Stone Cola and orick the 
three big, guys. 

1117
01:01:47,400 --> 01:01:49,200
If you can get ahold of him 
Beyond. 

1118
01:01:50,100 --> 01:01:53,200
If you had, if you have to 
choose, you always take Beyond 

1119
01:01:53,200 --> 01:01:58,900
and you always take stormcaller 
and you can always cheap out on 

1120
01:01:58,900 --> 01:02:02,700
your wolf, Lord, and make him a 
jump pack, will floored with a 

1121
01:02:02,700 --> 01:02:04,300
power fist. 
Cool. 

1122
01:02:04,400 --> 01:02:06,100
Okay. 
Okay. 

1123
01:02:06,100 --> 01:02:07,800
That's a good starting point 
there for you Chris. 

1124
01:02:07,800 --> 01:02:10,400
So, good luck with your new 
project made a look. 

1125
01:02:10,500 --> 01:02:13,600
Forward to seeing those in a 
Discord or in a crowded command 

1126
01:02:13,600 --> 01:02:15,500
community group. 
When you get that underway, 

1127
01:02:16,600 --> 01:02:22,500
we've got a message here from 
Telethon corn Cordia Sylvania. 

1128
01:02:23,400 --> 01:02:27,200
I've got that your name, right? 
Sorry if I have butchered that 

1129
01:02:27,200 --> 01:02:28,000
for you. 
Sorry. 

1130
01:02:28,400 --> 01:02:31,600
Can we talk about how we never 
got a left-handed, heavy flame 

1131
01:02:31,600 --> 01:02:38,400
and a right-handed power fist. 
We could talk about it but if 

1132
01:02:38,400 --> 01:02:45,500
shit we don't get one. 
You did get a right-handed pal 

1133
01:02:45,500 --> 01:02:49,400
case when you take the blood 
corsage and any choppy's arm off

1134
01:02:49,400 --> 01:02:51,900
and you use it. 
Yeah I think that's what Greg 

1135
01:02:51,900 --> 01:02:56,600
Parker said in reply to tell a 
comment. 

1136
01:02:56,600 --> 01:02:59,700
So Spaceballs have two 
right-handed power fist, blood 

1137
01:02:59,700 --> 01:03:02,600
claws, sergeant and the spool 
Sparrow, the wolf guard holding 

1138
01:03:02,600 --> 01:03:06,600
a banner pole. 
Yeah, basically Richard Richard 

1139
01:03:06,600 --> 01:03:12,400
Burbage from the, the Bringing 
battle war games Channel. 

1140
01:03:12,400 --> 01:03:13,800
He's looking forward to this one
mate. 

1141
01:03:14,700 --> 01:03:18,000
Thanks again, Richard for your 
40K, second edition content, we 

1142
01:03:18,000 --> 01:03:21,500
really enjoyed it and I'm really
happy that you've got a lot more

1143
01:03:21,500 --> 01:03:25,400
followers now because yeah, 
really, really good class better

1144
01:03:25,400 --> 01:03:27,200
be reports mate. 
So keep them coming. 

1145
01:03:28,700 --> 01:03:32,600
Now, Chris, again, Christian 
Schneider, says great hunters, 

1146
01:03:32,600 --> 01:03:35,500
do you give them close combat 
weapons and they bolt guns or a 

1147
01:03:35,500 --> 01:03:37,700
mix of both and we sort of went 
through that before. 

1148
01:03:37,800 --> 01:03:42,300
Yeah, some RBT ones, all got 
ball guns, Pretty much, and my 

1149
01:03:42,300 --> 01:03:46,800
second head, you know, standard 
metal ones, the ones that come 

1150
01:03:46,800 --> 01:03:50,900
with the, the beautiful ones, 
that we all know, and love, they

1151
01:03:50,900 --> 01:03:53,300
have five of them. 
Have hand combat weapons. 

1152
01:03:53,300 --> 01:03:55,400
Five of them have bolt guns. 
Right. 

1153
01:03:55,700 --> 01:03:58,100
I've seen a lot of people just 
over equipment with heaps of 

1154
01:03:58,107 --> 01:04:00,800
hand combat weapons. 
Go for it whatever. 

1155
01:04:01,300 --> 01:04:04,500
Yeah it doesn't really matter. 
I think a bolt guns, far more 

1156
01:04:04,500 --> 01:04:06,900
effective on a tactical more 
rain than a hand combat weapon, 

1157
01:04:07,500 --> 01:04:10,400
but you know, you're not really 
taking advantage. 

1158
01:04:10,500 --> 01:04:12,500
Image of the weapon skill 5 if 
you do that. 

1159
01:04:12,500 --> 01:04:16,900
So 5052 boxart do, what looks 
cool. 

1160
01:04:17,100 --> 01:04:20,000
Don't worry about with game 
mechanic of it, because it s it,

1161
01:04:20,100 --> 01:04:22,400
and no one really cares apart 
from you and your mates. 

1162
01:04:23,400 --> 01:04:26,700
Okay, well, that's a wraps up, 
our conversation today, mate. 

1163
01:04:26,700 --> 01:04:28,900
Thank you very much again. 
Can't for coming on. 

1164
01:04:29,500 --> 01:04:31,600
Thank you. 
And I really enjoyed our chat 

1165
01:04:31,600 --> 01:04:32,800
mate. 
So I hope we'll have you back 

1166
01:04:32,800 --> 01:04:34,200
again. 
Maybe do it like a bit of a law 

1167
01:04:34,200 --> 01:04:35,400
chat or something or something 
else? 

1168
01:04:35,400 --> 01:04:38,400
Another the other codecs we can 
cover that you have experience 

1169
01:04:38,400 --> 01:04:40,100
with people like me, we can do 
another one. 

1170
01:04:40,900 --> 01:04:41,900
We love you. 
We love you. 

1171
01:04:41,900 --> 01:04:44,600
We want you back. 
All right, so don't go too far. 

1172
01:04:45,500 --> 01:04:48,300
Okay, so enjoy your day. 
Thanks very much again and I'll 

1173
01:04:48,308 --> 01:04:51,000
catch you in the next 18 years. 
Okay bye.

