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Thank you again for downloading 
the Chronic Command podcast. 

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This is Josh, your host today in
this interview as I have a 

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really entertaining conversation
with Bart over in Wales and he 

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has his own YouTube channel and 
that's how I sort of discovered 

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him. 
The YouTube channel is called 

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Ryan Mouth Studios and I'll 
leave a link of course to 

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everything that we talk and 
discuss about in this interview 

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in the show notes of this 
podcast. 

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So you can go and check it out 
yourself. 

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And we talk about, you know, 
Bart's early, early footsteps 

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into tabletop wargaming. 
Like how he discovered 

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miniatures and this thing called
Wargaming, and how that led him 

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to discover Futsal miniatures 
and the Barons War and his 

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passions behind that and why he 
decided to make this YouTube 

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channel. 
So I hope you find this 

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conversation entertaining as you
do your painting and hobbying 

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this week, whatever it might be.
Your old hammer, new hammer 

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miniatures, it doesn't really 
matter. 

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We're all-encompassing a great 
hobby that we have here that we 

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can share with others. 
So guys, look, take care this 

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week, enjoy your hobby, hope you
get some games in. 

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Roll those sixes and we'll see 
you again next time. 

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OK. 
Enjoy the interview. 

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Yeah. 
So, but thanks very much for 

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joining the Credit Command 
podcast today. 

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I really appreciate you staying 
up a little bit later than 

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normal in the UK. 
There now are you in Wales, is 

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that right? 
I'm in Wales, yes, right. 

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I live in carefully, which is 
very close to Cardiff. 

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We have a beautiful castle, I 
think the second biggest in 

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Britain, just, I don't know, few
meters away, 100 meters away or 

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so. 
So it's brilliant. 

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Oh wow, OK, that's awesome 
because I've. 

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I see a lot of photographs on. 
Well, I don't really visit it 

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very much. 
The Twitter or X what it's 

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called down from my good friend 
Owen State and he lives, he's 

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obviously Welsh and lives in 
Wales and he's always, you know 

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entertaining us with lots of 
beautiful photographs of scenery

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there in Wales. 
Looks like a beautiful place. 

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It is a beautiful place. 
I'm in love with it, for sure. 

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How did you actually make your 
way to Wales? 

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What? 
What was, what was the journey 

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like? 
How did you get connected there?

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Because obviously you're not 
from Wales originally. 

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No, no, I I was born in Poland 
and I left Poland in 2005 for 

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adventure. 
I wanted to travel, travel the 

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world and photograph the world. 
That's that. 

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That was my aim and I did that 
for the first two years I I 

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worked in Wales, then just 
travelled a little and then I 

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found my now wife before. 
Before. 

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Before that I I started to photo
to study photography at 

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University of Wales Newport 
Documentary Photography and on 

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2nd year I met my wife. 
Well now wife. 

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And yeah, I just stayed family, 
children, everything. 

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You know what I mean? 
It's it started as an adventure 

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and became very kind of family 
orientated. 

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Stay all. 
Right, OK. 

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That's. 
Interesting like home in here. 

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Yeah, it's a bit like my journey
to Japan, kind of the same 

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thing, you know, Got here. 
It's an adventure, yeah. 

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Got married and had children 
and, you know, settled down and 

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never went back to Australia, 
basically. 

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So that's great, mate. 
Excellent. 

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Yeah. 
So yeah. 

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Oh, I thought, I thought, I 
thought you you was originally 

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from the UK. 
No, no, I've got a very Aussie 

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accent, so. 
Yeah, well, you know, I I don't 

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recognize that. 
Well, I can tell you a Scottish,

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I can tell you that this this 
person is Scottish and this 

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person is Welsh. 
But you know the rest. 

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You know it's still beyond me. 
Yeah, I know, mate. 

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I know. 
Yeah, I've got a very, very. 

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Even though I don't consider 
myself to have an Aussie accent,

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but when I listen back to myself
on on podcasts or whatever, I 

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can certainly hear it in my 
voice. 

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It's just one of those I. 
Understand that for a long time 

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I didn't hear Polishness in my 
accent at all, and now when I 

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hear it, I'm just saying that 
that thing will never go away. 

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Exactly. 
That's good, mate. 

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OK, so now I discovered you 
through your YouTube channel and

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I think by chance the algorithm 
gods popped them up on my my 

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feed and what was through 
Facebook group or whatever, 

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because you guys interviewed 
Andy Hobday and Paul Hicks, So 

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from football miniatures, yeah. 
Yes, yes. 

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I actually interviewed Paul 
Hicks in March last year and 

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that was initially on my other 
kind of more photography related

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channel where I speak, when I 
speak, where I speak with people

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whose stuff I enjoy and the 1st 
2 speakers were photographers 

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like my childhood, childhood. 
Well, my first photographic 

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hero, Joseph Rodriguez, the guy 
who actually helped me to 

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understand how I want to 
photograph was there. 

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So that was I, I, I asked Paul 
to take part in that. 

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And recently when we started to 
do stuff with Mark Vance, you 

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know the rules with Mark for 
Barron's War, I was like, OK, 

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let's let's post it here for the
new audience, the audience that 

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actually going to, you know, 
comes to the channel for stuff 

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like this. 
So I was like, OK, so let's put 

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that archival, let's let's, 
let's breathe new life in that 

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archival material, basically. 
Right. 

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Excellent. 
And and with Andy, we tried to 

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talk for a good year because I 
spoke with Paul in March and I'm

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pretty sure that I asked Andy 
back then to talk to talk about 

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it. 
So I was very happy that we 

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finally managed during the 
Christmas break. 

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Yeah, I really enjoyed both of 
those interviews. 

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And then I quickly stole Paul to
get an under interview out of 

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him for the Crown of Command 
recently. 

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Yeah, he's really, really nice 
guy. 

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And not only is he this nice, 
nice guy to talk to, but we sort

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of reconnected afterwards. 
And I said, hey, you know, I'm 

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sitting here working, you're 
sitting here there working and 

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if you want to talk, just give 
me a call, you know, and we'll 

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have a chat kind of thing, you 
know, talk about old Games 

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Workshop days or whatever. 
And it's been really nice, so. 

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And he said, hey, you know, can 
you get me some nice candy or 

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sweets or chocolate for my 
daughter in Japan? 

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She was fascinated with Kit Kats
and all the different flavors. 

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And I said, yeah, yeah, no 
problem, I'll, I'll have a look 

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for you. 
That, that that sounds great. 

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It's when I listen to you, you 
had loads of in common. 

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You knew all those places and 
you know your old old guard of 

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Game Workshop guys, isn't it? 
Yeah, because he knows Marcus 

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Blackman. 
Marcus Blackman is my oldest, 

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best friends from Australia. 
We went to the UK together back 

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in 94 and Mark has already 
worked at Game Special previous 

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to that. 
And yeah, he worked with Paul 

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there at the Oxford Street 
store. 

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So yeah, so he's a lot of 
connections there. 

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That and people I know like Greg
as well. 

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So it was really nice because I 
didn't really know that until I 

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started talking to him and he 
started talking about those kind

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of things. 
So it was lovely. 

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Boy, that's a long time ago now.
But yeah mate, yeah, it's been 

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really good. 
So we're all sort of connected 

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to, in some, some respects, all 
us in our age group or whatever 

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are all connected to Games 
Workshop through the 90s. 

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Was that the same for you as 
well? 

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But like, were you also a gamer 
through the game Switcher hobby,

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or how did you find? 
Well, yes, you have to say that,

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I think, but it came very late 
in my life actually. 

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I wasn't doing it like in 20s 
like most of you guys. 

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I mean, you know, when the game 
Games Workshop had that Lord of 

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the Rings magazine, you know, 
the the, the, the gaming 

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magazine that was actually 
translated to Polish and that's 

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this. 
I remember buying a lot of that 

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stuff and I still have like some
of the metal miniatures from it,

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but I never can. 
I was always fascinated by it, 

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but I didn't understand it and I
didn't know how to do it. 

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So I remember once we tried to 
play a game with my brother and 

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it was just like, you know, 
role-playing, I would say like 

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no structure in there or 
anything like that. 

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Painting seemed very difficult 
to me. 

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I just couldn't focus on on on 
doing that. 

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So that was the first kind of 
thing. 

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And then I am asking you to the 
world of War gaming as the 8th 

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edition, because this is when I 
was like, OK, let me do it. 

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Let let me try, you know, let 
let let me see what it's all 

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about. 
Maybe maybe it's gonna be 

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something that I'll enjoy. 
And I I did, but at the same 

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time I was like, you know I get 
that a buyer frenzy I wanted 

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spaceful. 
So I bought the whole army and 

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then I had like army of grey and
that's actually frightened me 

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like you know, in terms of I 
have to paint all this and I 

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never could really, you know and
then Kill team came out and that

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was very that that was gaming 
for me. 

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I was like, OK, I can do that, 
paint 5 to 10 miniatures, you 

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know, because I'm a very slow 
painter do that. 

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And then Necromanda came, the 
new Necromanda, I discovered new

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Necromanda. 
I think that was the other way 

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around. 
But I was like, OK, that works. 

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What about this game? 
And I just fell in love with 

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that. 
And that was, that was it. 

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I painted my first gang and then
slowly. 

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Then I painted a Bolt Action 
Army and I only played two games

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for it. 
And when I painted Bolt Action 

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Army because my group was 
playing actually, I was like OK,

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I can paint armies now. 
So you know I'm I'm slowly I'm, 

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I'm I'm a I'm a baby when it 
comes to hobby. 

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If you think about it it's only 
it's only a few years. 

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Really. 
Yeah. 

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One more Yeah. 
When was the 8th edition? 

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Well, what? 
What's that was in? 

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2010 or 2000, I don't really 
know. 

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It was a. 
Rap I'm a teenager. 

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I'm a working teenager now. 
Yeah, mate, you are. 

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Well, you're a very young man, a
lot of gaming years ahead of 

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you. 
That's excellent to hear. 

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Yes, yes. 
OK. 

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So that's, so that's 
interesting. 

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So you did have your leading to 
like obviously Games Workshop 

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was a big influencer on you 
because you saw Lord of the 

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Rings and obviously that's their
biggest intellectual property 

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they have and they'll probably 
have it forever. 

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Why not? 
Because it's going to get a lot 

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of people in through their doors
and you know, buying their 

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miniatures and playing their 
games because of the Lord of the

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Rings license they have, which 
is great. 

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00:11:23,480 --> 00:11:25,720
I always look at, you know, 
people who come through games, 

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worship in two eras. 
It's either the the 90s era when

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they came through the doors from
Warhammer Fantasy Battle or Hero

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Quest and then you had the Lord 
of the Rings era where they 

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captured a lot of the other 
young people coming through 

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through the through the films 
and then through the miniatures 

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and stuff like that. 
So you're in the later part. 

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Yeah you're the same I I think, 
I think that 8th edition as well

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brought a lot of people to it. 
We you know I would certainly 

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few people that I know also like
kind of started my brother as 

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well you know kind of joined at 
the same time. 

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So I think if Games Workshop is 
still obviously they are, they 

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are massive, they they will be 
bringing new crowd and then you 

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know everybody will find a niche
for themselves. 

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For me it's it's smaller games 
and it's historical games more 

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than anything. 
Like, you know, I don't play any

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any Games Workshop games at the 
moment. 

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The only one that I'm kind of 
constantly romancing with is 

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More Time and I do have band 
painted for it, but I still 

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didn't have a except I think I 
played it once or twice. 

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That's it. 
So I do have that in my in my 

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collection and that way it's to 
be, you know, rediscovered 

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again. 
But other than that I just moved

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00:13:01,120 --> 00:13:05,920
to like more historical gaming. 
I'm sorry, I'm playing Star Wars

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Legion as well. 
I do that game too. 

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OK. 
I've heard. 

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I've seen it obviously it's it's
again it's another massive 

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intellectual property will get 
people in and I think that's I 

226
00:13:18,280 --> 00:13:19,480
don't know maybe that's just my 
opinion. 

227
00:13:19,480 --> 00:13:23,520
But I think now current trends 
within gaming is that they try 

228
00:13:23,520 --> 00:13:27,280
to pick up a license from 
somewhere like either DC Comics,

229
00:13:27,280 --> 00:13:32,200
Marvel, you know, Star Wars, and
then they, you know, obviously 

230
00:13:32,560 --> 00:13:35,800
the price is pretty high, but 
they get the people in, they get

231
00:13:35,800 --> 00:13:38,880
the young guys, people who play 
card games or they play 

232
00:13:38,880 --> 00:13:41,280
role-playing games. 
Look, there's a miniature game 

233
00:13:41,280 --> 00:13:45,520
based on the my favorite TV show
or whatever characters or 

234
00:13:45,520 --> 00:13:48,000
whatever, and they get him in 
that way, which is a really good

235
00:13:48,000 --> 00:13:50,960
tactic. 
Let let me tell you the amount 

236
00:13:50,960 --> 00:13:55,080
of times I was looking at 
Batman's miniature game. 

237
00:13:55,840 --> 00:13:59,840
But I I was like, you know what,
No, let's just let's just stay 

238
00:13:59,840 --> 00:14:05,040
away because there's a lot of 
great stuff out there right now.

239
00:14:05,040 --> 00:14:09,080
You can't have everything and 
you especially time wise, like 

240
00:14:09,520 --> 00:14:13,360
I'm struggling to you know to 
paint miniatures for for for 

241
00:14:13,360 --> 00:14:15,480
competitions, for tournaments 
and stuff. 

242
00:14:15,720 --> 00:14:19,840
So adding something on top of 
that is not the greatest idea 

243
00:14:19,840 --> 00:14:22,840
for me personally, especially 
that I'm still struggling with 

244
00:14:22,840 --> 00:14:25,480
like speed. 
I'm a very slow painter. 

245
00:14:25,760 --> 00:14:30,000
I'm trying my best with every 
miniature instead of, you know, 

246
00:14:30,000 --> 00:14:36,360
trying shortcuts, you know, I'm 
but I wouldn't call it New 

247
00:14:36,360 --> 00:14:41,880
Year's resolution. 
But I do want to paint retinue, 

248
00:14:41,880 --> 00:14:47,400
Viking retinue for Conquest. 
And I said that there's no way I

249
00:14:47,400 --> 00:14:49,160
will be able to paint it 
traditionally. 

250
00:14:49,160 --> 00:14:53,280
So I'm just going to test the 
army painters. 

251
00:14:54,880 --> 00:14:57,680
Fast, fast paints. 
Sure. 

252
00:14:57,760 --> 00:15:01,760
Speed paint, Yeah, and and and 
paint them that way. 

253
00:15:02,040 --> 00:15:07,080
Probably you know some details. 
I'm going to touch it, you know,

254
00:15:07,120 --> 00:15:11,200
But I I think the most of the 
work will be done with the speed

255
00:15:11,200 --> 00:15:13,320
paints. 
I've got, I've got to admit, 

256
00:15:13,320 --> 00:15:16,320
like the other day I went to my 
local art store and I actually 

257
00:15:16,320 --> 00:15:18,640
went on behalf of Paul Hicks 
actually, because he was, he was

258
00:15:18,640 --> 00:15:22,640
looking that procreate that 
material the the party uses to 

259
00:15:22,640 --> 00:15:24,640
create miniatures. 
And I said I'm sure they have it

260
00:15:24,640 --> 00:15:26,640
at this massive art store. 
They've got everything there. 

261
00:15:27,600 --> 00:15:29,000
So I said, look, you know, I'm 
going to go there today. 

262
00:15:29,000 --> 00:15:30,080
I'm going to have a look for you
mate. 

263
00:15:30,200 --> 00:15:34,400
So he said OK, so I walked in 
there and lo and behold, they 

264
00:15:34,400 --> 00:15:36,200
put a Citadel color stand in 
there. 

265
00:15:37,400 --> 00:15:39,880
So they put some so games 
workshops, actually got in 

266
00:15:39,880 --> 00:15:43,040
there, got their foot in there 
and they put a nice Citadel 

267
00:15:43,480 --> 00:15:46,360
color stand and some they put 
some box sets and miniatures and

268
00:15:46,360 --> 00:15:48,040
stuff like that. 
Not interested in miniatures. 

269
00:15:48,040 --> 00:15:49,680
I just want to look at the 
paints and stuff like that. 

270
00:15:49,680 --> 00:15:52,640
They got there and I picked up 
the contrast medium. 

271
00:15:52,640 --> 00:15:57,360
It's it's a 24 mil pot which is 
just like a a whitish liquid 

272
00:15:57,880 --> 00:16:00,440
that if you add it to your paint
or ink it turns it into a 

273
00:16:00,440 --> 00:16:02,880
contrast medium. 
Like it turns into a contrast 

274
00:16:02,960 --> 00:16:05,680
paint, which I thought was 
right, quite fascinating and I 

275
00:16:05,680 --> 00:16:08,640
thought I wanted to give it a go
and I'm, I'm just like thinking 

276
00:16:08,640 --> 00:16:10,960
this is the best stuff ever. 
This is like liquid gold, this 

277
00:16:10,960 --> 00:16:13,560
stuff. 
I'm really, I'm really surprised

278
00:16:13,560 --> 00:16:16,600
they actually released it 
because if you think about it, 

279
00:16:16,920 --> 00:16:20,680
the contrast paints cost like 
something like $10 here, a pot. 

280
00:16:21,440 --> 00:16:24,520
But you can buy for $10 a big 
part of that contrast medium. 

281
00:16:24,520 --> 00:16:27,480
You can add it to anything and 
it becomes a contrast paint. 

282
00:16:27,480 --> 00:16:31,280
It's it's absolutely beautiful. 
So I was always trying to say 

283
00:16:31,280 --> 00:16:34,760
no, no, no, it's just a fad. 
I I I want, I don't want to get 

284
00:16:34,760 --> 00:16:37,040
into this whole contrast speed 
paints thing. 

285
00:16:37,400 --> 00:16:39,960
But now that I've tried it, I 
can see the the real potential 

286
00:16:39,960 --> 00:16:42,600
behind that. 
Yeah, yeah, 100%. 

287
00:16:42,880 --> 00:16:48,040
I I like the the way I think 
about it right now and I'm by 

288
00:16:48,040 --> 00:16:52,160
far you know you you are such an
amazing painter but you know I'm

289
00:16:52,240 --> 00:16:56,360
I'm I am trying my best with 
with painting too and I just see

290
00:16:56,360 --> 00:17:00,320
it as it's just another tool 
isn't it. 

291
00:17:00,600 --> 00:17:02,320
It's another tool. 
Yeah, it's another tool. 

292
00:17:02,400 --> 00:17:06,040
And now I'm really interested in
their other technical things 

293
00:17:06,040 --> 00:17:08,520
that they have there because 
they've got a name on it, but it

294
00:17:08,520 --> 00:17:13,240
doesn't tell you what it does. 
Like this Lemian Lemian, Lemian,

295
00:17:13,240 --> 00:17:15,440
whatever it's called, but it 
doesn't say what it does. 

296
00:17:15,440 --> 00:17:18,800
So I need to check what it does.
So it's good because I'm now I'm

297
00:17:18,800 --> 00:17:21,599
more interested in you know, 
looking at different kinds of 

298
00:17:22,200 --> 00:17:26,960
ways or or not not sort of ways,
but basically just adding things

299
00:17:26,960 --> 00:17:32,400
in that these more modernized 
formulas, additives if you like 

300
00:17:32,760 --> 00:17:34,920
to your paints. 
I think that's a really nice 

301
00:17:34,920 --> 00:17:36,680
idea. 
I've heard of like you know 

302
00:17:37,400 --> 00:17:39,880
things that increase your flow 
and you know thinning out your 

303
00:17:39,880 --> 00:17:42,360
paint, that kind of stuff. 
But I think this contrast medium

304
00:17:42,840 --> 00:17:46,040
just so for me as a as a full 
time miniature painter, you 

305
00:17:46,040 --> 00:17:47,680
know, I've got to work quite 
quickly. 

306
00:17:48,240 --> 00:17:51,400
So to get things done each day 
I've got to, you know, I work on

307
00:17:51,400 --> 00:17:54,400
a pretty tight schedule. 
So painting up some Jean 

308
00:17:54,400 --> 00:17:58,040
stealers the other day and some 
Jean stealer hybrids, yeah, for 

309
00:17:58,040 --> 00:18:00,200
those flesh tones, for their 
armor and that kind of thing. 

310
00:18:00,200 --> 00:18:03,440
That really helped me a lot in 
getting a lot of base coverage 

311
00:18:03,480 --> 00:18:07,480
done really quickly. 
And so, yeah, there is a lot 

312
00:18:07,680 --> 00:18:10,640
behind a lot of these, you know,
obviously these paint companies 

313
00:18:10,640 --> 00:18:14,560
are making beautiful, you know, 
paints. 

314
00:18:14,560 --> 00:18:20,440
And how should I say it sort of 
extensions to your paint that, 

315
00:18:20,520 --> 00:18:23,600
you know, can help you get the 
results quickly. 

316
00:18:23,720 --> 00:18:27,400
And if my son was going to start
miniature paintings, if he's 

317
00:18:27,400 --> 00:18:30,160
going to get interested later 
on, I'm definitely going to get 

318
00:18:30,160 --> 00:18:33,640
him into the speed paints or the
contrast paints because it's 

319
00:18:33,640 --> 00:18:36,680
just a instant gratification, 
You know, you just put the paint

320
00:18:36,680 --> 00:18:38,040
on. 
Wow, it looks amazing, That 

321
00:18:38,040 --> 00:18:40,600
effect, you know? 
So that's what it is. 

322
00:18:40,600 --> 00:18:43,720
It's really these paint effects 
they're adding now, which are 

323
00:18:43,720 --> 00:18:44,840
really interesting. 
Yeah. 

324
00:18:44,880 --> 00:18:49,320
Yeah. 
Yeah, I do like using some 

325
00:18:49,520 --> 00:18:58,320
animal washes and then I use a 
lot of grime from AKA 

326
00:18:58,320 --> 00:19:02,480
interactive. 
I paint base and then just slap 

327
00:19:02,480 --> 00:19:06,160
that on and then remove it and 
then pick it up a little bit. 

328
00:19:07,400 --> 00:19:11,040
I really like the feel of it. 
But that's again another tool in

329
00:19:11,040 --> 00:19:14,480
the in the arsenal, isn't it? 
You know, it depends what you 

330
00:19:14,480 --> 00:19:19,200
want to do with it, of course. 
It's incredible how many paint 

331
00:19:19,200 --> 00:19:21,560
companies are out there at the 
moment, because when I started 

332
00:19:21,920 --> 00:19:27,560
in the hobby there was Humble 
Tamiya, which are terrible 

333
00:19:27,560 --> 00:19:29,440
paints. 
I mean, they're still selling 

334
00:19:29,440 --> 00:19:32,840
those things, but as a person 
who's just starting out and 

335
00:19:32,840 --> 00:19:36,160
painting, they're just horrible 
things to use because they're 

336
00:19:36,160 --> 00:19:41,360
all, you know, either well, the 
the Tamia ones were water based,

337
00:19:41,360 --> 00:19:44,080
but they were never really, you 
know, beautiful things to work 

338
00:19:44,080 --> 00:19:46,120
with. 
And the hum rolls you needed 

339
00:19:46,120 --> 00:19:49,000
like thinners and stuff like 
that, they're really smelly and 

340
00:19:49,160 --> 00:19:53,960
just, you know, But nowadays 
you've got maybe 10 different 

341
00:19:53,960 --> 00:19:57,080
companies you can go do to buy 
paints from, which I think is 

342
00:19:57,080 --> 00:20:00,160
just incredible now. 
Yeah, I think it's a great time 

343
00:20:00,160 --> 00:20:02,760
to be a teenager. 
Yeah, exactly. 

344
00:20:02,760 --> 00:20:04,520
Yeah. 
Gaming teenager. 

345
00:20:06,080 --> 00:20:07,640
That's wonderful. 
So that's good. 

346
00:20:07,640 --> 00:20:09,360
Yeah. 
So yeah, painting is real. 

347
00:20:10,360 --> 00:20:11,160
Yeah. 
Pleasure of mine. 

348
00:20:11,160 --> 00:20:13,240
And I hope other people can 
enjoy painting. 

349
00:20:13,240 --> 00:20:16,040
So if contrast paints or speed 
paints or whatever they're 

350
00:20:16,040 --> 00:20:18,280
called gets you there, then 
that's great. 

351
00:20:18,280 --> 00:20:21,280
That's that's one one really 
good advantage I think people 

352
00:20:21,280 --> 00:20:24,000
have now. 
OK, So moving along. 

353
00:20:25,000 --> 00:20:29,280
So you discovered gaming or 
Games Workshop through Lord of 

354
00:20:29,280 --> 00:20:33,000
the Rings, and then you started 
playing 8th edition fantasy and 

355
00:20:33,120 --> 00:20:36,960
necromander, and you're sort of 
looking at wartime, but then 

356
00:20:37,960 --> 00:20:40,360
Baron's War came on your radar. 
How did that happen? 

357
00:20:42,480 --> 00:20:48,240
Well, quite accidentally I I 
guess, but it was a good 

358
00:20:48,240 --> 00:20:53,520
coincidence. 
I saw the new release of Welsh 

359
00:20:53,680 --> 00:20:57,840
miniatures, New Welsh miniatures
from Futsore and I was like, oh 

360
00:20:57,840 --> 00:21:02,320
wow, this looks great and they 
send it to my gaming group who 

361
00:21:02,320 --> 00:21:08,680
back then was called Bolt Action
Still because, you know, we kind

362
00:21:08,680 --> 00:21:13,640
of created the group for like a 
Christmas game and I painted an 

363
00:21:13,640 --> 00:21:19,280
army for for that game 
specifically and never played it

364
00:21:19,280 --> 00:21:23,880
until last Christmas. 
So I played it twice, but 

365
00:21:23,880 --> 00:21:30,120
anyway, I've sent it over there 
and Ian, who is actually the 

366
00:21:30,840 --> 00:21:35,560
marks opponent on the battle 
report that we did, Ian said. 

367
00:21:35,560 --> 00:21:40,160
You know what? 
I know a guy who knows, who 

368
00:21:40,160 --> 00:21:43,200
speaks of this game, who knows 
this game and I was chatting 

369
00:21:43,200 --> 00:21:45,320
about it. 
So you know, and should I invite

370
00:21:45,320 --> 00:21:47,840
him to the group and stuff. 
So we invited him to the group. 

371
00:21:47,840 --> 00:21:51,240
We started to discuss before, 
before I knew everybody was like

372
00:21:51,240 --> 00:21:52,920
saying oh what about this 
revenue? 

373
00:21:52,920 --> 00:21:55,320
They started to build a list. 
I said oh I'm not getting 

374
00:21:55,320 --> 00:21:59,960
involved in another game so and 
then like 2 days later everybody

375
00:21:59,960 --> 00:22:03,600
was already buying stuff so so 
that was it. 

376
00:22:03,600 --> 00:22:12,560
And I had a game demo in in 
Cardiff when Mark was here and I

377
00:22:12,560 --> 00:22:16,680
played Templar Retinue. 
He's Templar Retinue and I was 

378
00:22:16,680 --> 00:22:22,560
just hooked from the first 
moment the game felt very flow, 

379
00:22:23,880 --> 00:22:28,600
the flu, it flew very well. 
I mean you know there was, it 

380
00:22:28,600 --> 00:22:30,800
just felt natural, if that makes
sense. 

381
00:22:30,800 --> 00:22:34,760
It was clever and it was, it was
clever and easy at the same 

382
00:22:34,760 --> 00:22:38,600
time, if you know what I mean, 
The rule set, easy to pick up, 

383
00:22:38,600 --> 00:22:45,240
but you could do a lot, a lot 
strategically and obviously I 

384
00:22:45,240 --> 00:22:46,680
didn't know all that. 
I kind. 

385
00:22:46,680 --> 00:22:51,200
I think I felt it after that 
first game because I became a 

386
00:22:51,680 --> 00:22:53,720
much better player with time, 
obviously. 

387
00:22:54,640 --> 00:22:57,400
So I'm speaking from perspective
of time, so kind of, you know, 

388
00:22:58,480 --> 00:23:00,480
but yeah, that was it. 
And I was hooked. 

389
00:23:00,720 --> 00:23:03,080
I was hooked and didn't look 
back. 

390
00:23:03,840 --> 00:23:06,400
I've been playing ever since, 
right? 

391
00:23:06,400 --> 00:23:11,640
I I think after that first demo,
Mark organized the first ever 

392
00:23:11,640 --> 00:23:18,640
Baron Tour tournament somewhere.
It was Revolt Sheffield, I 

393
00:23:18,640 --> 00:23:21,960
think. 
And I I bought the ticket 

394
00:23:21,960 --> 00:23:24,400
without even having my retinue 
like, you know what I mean? 

395
00:23:24,400 --> 00:23:27,320
I'm playing for it. 
So. 

396
00:23:27,480 --> 00:23:31,280
So I was like, you know, just 
dropped in the ocean and learn 

397
00:23:31,280 --> 00:23:32,560
how to swim, You know what I 
mean? 

398
00:23:33,080 --> 00:23:35,360
Yeah, yeah, yeah, Nice, mate. 
That's wonderful. 

399
00:23:36,680 --> 00:23:39,960
So yeah, you you have now if 
people don't know you and I 

400
00:23:39,960 --> 00:23:42,360
discover you through the a 
YouTube channel that you have 

401
00:23:42,800 --> 00:23:46,680
that's pretty much dedicated to 
Barrens War, would that be right

402
00:23:46,680 --> 00:23:49,240
to say? 
I think you can say that. 

403
00:23:49,240 --> 00:23:54,240
You can say that definitely the 
most, the most stuff that is on 

404
00:23:54,240 --> 00:23:59,240
the channel is related to it. 
But I also love Blood and 

405
00:23:59,240 --> 00:24:05,400
Plunder game, and there will be 
stuff coming out for this as 

406
00:24:05,400 --> 00:24:11,240
well, up to my two favorite 
games, Barons War and Blood and 

407
00:24:11,240 --> 00:24:14,040
Plunder, and without a shadow of
a doubt. 

408
00:24:14,400 --> 00:24:20,520
So definitely most of the stuff 
will be related to these two 

409
00:24:20,520 --> 00:24:25,000
games for sure. 
Nice now. 

410
00:24:25,760 --> 00:24:30,160
So for people who people are 
wondering what Baron's War is, 

411
00:24:30,160 --> 00:24:31,960
we're talking about Baron's War.
What is Baron's War? 

412
00:24:32,800 --> 00:24:36,920
But what is Baron's? 
War, First of all, Baron's War 

413
00:24:36,920 --> 00:24:43,200
is great fun. 
It's a great, great game, you 

414
00:24:43,200 --> 00:24:48,120
know, focusing on the first 
Baron's War conflict, which is 

415
00:24:48,120 --> 00:24:53,680
2000, not 2012. 
Fifteen 1216 if I remember 

416
00:24:53,680 --> 00:25:00,320
correctly, 13th century. 
Anyway, You know, to be honest 

417
00:25:00,320 --> 00:25:08,080
with you, like Barons war is 
great in learning about history 

418
00:25:08,080 --> 00:25:12,240
as well. 
You know, Barons War is just a 

419
00:25:12,240 --> 00:25:18,960
very good rule set and time well
spent with your friends and a 

420
00:25:18,960 --> 00:25:25,120
lot of enjoyment of your 
approach of purchasing toys. 

421
00:25:25,480 --> 00:25:29,480
Violence War is just like really
fun game, really fun thing to 

422
00:25:29,480 --> 00:25:34,720
do. 
And I would, you know, I would 

423
00:25:34,720 --> 00:25:38,800
say that whoever, whoever gets 
into it will find something for 

424
00:25:38,800 --> 00:25:41,240
themselves. 
That's what I believe anyway. 

425
00:25:41,240 --> 00:25:44,920
That's how I feel. 
It's it. 

426
00:25:44,920 --> 00:25:48,280
It's just a great game. 
Good. 

427
00:25:48,400 --> 00:25:49,520
OK, that's wonderful. 
That's a good. 

428
00:25:49,600 --> 00:25:52,680
That's a good preset to 
introduce people to the game. 

429
00:25:52,680 --> 00:25:54,080
Yeah. 
So it's a historical game. 

430
00:25:54,400 --> 00:25:57,520
It's not a fantasy game. 
It's based in history, as Bart 

431
00:25:57,520 --> 00:26:00,680
was alluding to. 
And it's set, yeah, during the 

432
00:26:00,680 --> 00:26:04,800
first Barrens War. 
So you'll you, you have, you 

433
00:26:04,800 --> 00:26:09,760
build a retinue, which is 
probably about 15 to 20 guys 

434
00:26:10,160 --> 00:26:11,680
maybe. 
So it's a. 

435
00:26:12,560 --> 00:26:18,560
Well level game you know I mean 
if if, if you you can play 

436
00:26:18,560 --> 00:26:21,880
bigger bigger battles as well. 
You know it depends how we how 

437
00:26:22,040 --> 00:26:27,320
how you feel it. 
It's great for people who were 

438
00:26:27,320 --> 00:26:30,680
scared by the big battle games. 
So you have like you said it can

439
00:26:30,680 --> 00:26:33,480
be anything between 2030 
miniatures. 

440
00:26:33,480 --> 00:26:41,240
It's a good number units of 
eight maybe 10 miniatures. 

441
00:26:44,440 --> 00:26:52,680
It's a game that have you know 
you're going to have to cut this

442
00:26:52,680 --> 00:27:00,120
out. 
I'm trying to find the words but

443
00:27:00,400 --> 00:27:03,720
they they don't come. 
I basically it's a it's it's a 

444
00:27:03,720 --> 00:27:08,120
skirmish, skirmish game and 
player players alternate 

445
00:27:08,320 --> 00:27:12,840
activations. 
You know each group have one 

446
00:27:13,120 --> 00:27:18,840
activation per turn. 
Unless they are command groups 

447
00:27:19,080 --> 00:27:21,480
they they can have either three 
or two. 

448
00:27:22,360 --> 00:27:30,280
It's a fast-paced game for sure 
with a lot of detail put in 

449
00:27:30,280 --> 00:27:34,320
rules. 
A game that also requires a lot 

450
00:27:34,320 --> 00:27:41,800
of terrain because loads of 
rules, line of sight and so on 

451
00:27:41,800 --> 00:27:46,000
are kind of used better if 
there's lots of terrain on the 

452
00:27:46,000 --> 00:27:52,440
table you can hide from, from 
troops, from crossbows and stuff

453
00:27:52,560 --> 00:27:54,440
that are very powerful 
otherwise. 

454
00:27:54,920 --> 00:28:00,280
So it's like almost like hide 
and seek type of game and you 

455
00:28:00,280 --> 00:28:02,160
just have to you know better 
your opponent. 

456
00:28:02,520 --> 00:28:06,040
I do. 
I do enjoy that stuff for sure. 

457
00:28:18,200 --> 00:28:21,560
And a maid of mine in America 
just ordered Baron's War in his 

458
00:28:21,560 --> 00:28:24,760
first retinue, thanks to the 
interview with Paul Hicks. 

459
00:28:24,760 --> 00:28:26,520
So that's good. 
Another Baron's War player. 

460
00:28:27,280 --> 00:28:29,720
Yes, yes, I'm happy to hear 
that. 

461
00:28:29,760 --> 00:28:35,080
I am actually like in terms of 
channel, Raymoff Studio had 

462
00:28:35,080 --> 00:28:42,440
barons, were it just I'm glad we
did it when we did it because it

463
00:28:42,440 --> 00:28:46,120
seems like a lot, a lot of 
people needed that, like the 

464
00:28:46,120 --> 00:28:50,120
comments that people actually 
mention oh you know, I was on 

465
00:28:50,120 --> 00:28:52,520
the edge with that game or blah 
blah blah. 

466
00:28:52,760 --> 00:28:56,000
The content is actually like 
very useful and that's a really 

467
00:28:56,000 --> 00:28:59,480
nice, I don't know if it's a 
surprise, but definitely like, 

468
00:29:00,760 --> 00:29:03,920
it's good to see that the game 
is gaining momentum. 

469
00:29:03,920 --> 00:29:08,560
And it seems like ever since, 
like we did these videos with 

470
00:29:08,560 --> 00:29:12,360
Mark, it's like so much content 
about Baron's War comes out on 

471
00:29:12,360 --> 00:29:15,280
YouTube, suddenly it's like I'm.
So glad you did those because I 

472
00:29:15,280 --> 00:29:19,160
was waiting for someone to make 
any video based on how to play 

473
00:29:19,160 --> 00:29:21,640
the game now. 
Yeah, I've never played Baron's 

474
00:29:21,640 --> 00:29:24,040
War. 
And people are saying, Josh, why

475
00:29:24,040 --> 00:29:25,480
are you talking about Baron's 
War so much? 

476
00:29:25,480 --> 00:29:27,120
Because you've even never 
actually played it. 

477
00:29:28,320 --> 00:29:30,640
And I've just recently got my 
first miniatures and painted 

478
00:29:30,640 --> 00:29:32,640
them, and I've loved them 
because I've been dreaming about

479
00:29:32,640 --> 00:29:34,320
that. 
Just looking at those images, 

480
00:29:34,320 --> 00:29:37,480
you know, the game itself looks 
interesting to me and I know 

481
00:29:37,480 --> 00:29:40,280
it's a good game. 
The miniatures were just 

482
00:29:40,280 --> 00:29:42,520
beautiful and I just had, I just
had to have them, you know, I 

483
00:29:42,520 --> 00:29:44,080
said to Paul, I just need those 
miniatures, mate. 

484
00:29:44,080 --> 00:29:46,000
I just need to paint those 
figures just to get out of my 

485
00:29:46,000 --> 00:29:48,600
system. 
And I'm really glad I did 

486
00:29:48,600 --> 00:29:51,040
because I'm, you know, I'm 
really, really happy with the 

487
00:29:51,040 --> 00:29:52,720
quality. 
You know, they're like old 

488
00:29:52,720 --> 00:29:54,880
school miniatures that really 
finely detailed. 

489
00:29:54,880 --> 00:29:58,240
Nice scale, Great. 
You've done such a great work 

490
00:29:58,240 --> 00:30:00,000
with it. 
When you post those pictures, I 

491
00:30:00,000 --> 00:30:03,080
was like, oh wow, OK, you know 
what I mean? 

492
00:30:03,080 --> 00:30:07,960
You know when we speak about the
HMV bench or however it's it's 

493
00:30:07,960 --> 00:30:12,400
called, I'm. 
I'm sorry if I take the the name

494
00:30:13,280 --> 00:30:17,960
wrong but when I saw your stuff 
I was like wow man, it's like 

495
00:30:18,720 --> 00:30:21,600
it's different style but in 
quality. 

496
00:30:21,600 --> 00:30:26,560
There's like it's the same man, 
like you just need to photograph

497
00:30:26,560 --> 00:30:28,080
them in a specific way. 
I need your. 

498
00:30:28,360 --> 00:30:29,480
Talents, man, I need your 
talents. 

499
00:30:29,520 --> 00:30:32,200
Man, listen, when I looked at 
them, I was like, this is 

500
00:30:32,200 --> 00:30:36,200
exactly what I always tried to 
do with my Templars. 

501
00:30:36,480 --> 00:30:40,480
And I never did. 
So I I was like, I was like, 

502
00:30:40,480 --> 00:30:43,640
wow, this stuff looks good. 
This stuff looks good. 

503
00:30:43,680 --> 00:30:44,920
I think they. 
Look fantastic. 

504
00:30:45,120 --> 00:30:49,280
I said to Paul, you know, you 
know, you can create these 

505
00:30:49,280 --> 00:30:52,560
beautiful models, but unless 
they're painted in a in a way 

506
00:30:52,960 --> 00:30:56,680
that shows people how beautiful 
these models are, it's really 

507
00:30:56,680 --> 00:30:59,920
important. 
And that person, Daniel Wegman, 

508
00:30:59,920 --> 00:31:02,680
I think his name is the person 
responsible for those really 

509
00:31:02,680 --> 00:31:05,320
beautiful images on their 
websites and in their books and 

510
00:31:05,320 --> 00:31:07,560
stuff like that. 
Yeah, that like I said to you 

511
00:31:07,560 --> 00:31:09,880
that that got me into the game 
and I said the pool the same 

512
00:31:09,880 --> 00:31:13,120
that that got me that note maybe
noticed the game a lot more 

513
00:31:13,120 --> 00:31:16,000
because of the presentation and 
looking at these beautiful 

514
00:31:16,000 --> 00:31:20,320
models, how they painted and in 
modern sort of styles, you know,

515
00:31:20,320 --> 00:31:23,720
historical gaming for me is 
always lacked in a lot of ways 

516
00:31:23,720 --> 00:31:26,360
because of presentation. 
The models look pretty, you 

517
00:31:26,360 --> 00:31:29,840
know, they weren't painted so 
well and you know, and you know,

518
00:31:29,840 --> 00:31:33,000
maybe the theme was not really 
my cup of tea. 

519
00:31:33,240 --> 00:31:37,080
I'm not a big World War Two guy.
It's probably too close in 

520
00:31:37,080 --> 00:31:39,600
history. 
My my grandparents were involved

521
00:31:39,600 --> 00:31:46,360
in the World War 2IN in Holland 
so it doesn't really give good a

522
00:31:46,360 --> 00:31:48,520
good feeling to me. 
I I don't think maybe and the 

523
00:31:48,520 --> 00:31:51,760
Barons war is and you know 
anything to do with medieval 

524
00:31:51,760 --> 00:31:56,640
combat or medieval history is so
far back in the past it's almost

525
00:31:57,240 --> 00:32:00,320
has a mystique about it. 
Like we only know these because 

526
00:32:00,320 --> 00:32:03,360
of these records and it it has 
this and you know you you think 

527
00:32:03,360 --> 00:32:07,200
about a lot of fantasy games 
where it's all centered around 

528
00:32:07,200 --> 00:32:10,400
medieval times. 
You know I love the look at the 

529
00:32:10,400 --> 00:32:13,160
terrain I love look at the the 
boards because it's reflects 

530
00:32:13,160 --> 00:32:15,920
warhammer and Warhammer 
basically is just medieval 

531
00:32:15,920 --> 00:32:18,920
combat with magic in a lot of 
sense. 

532
00:32:18,920 --> 00:32:21,800
It's just that that's what 
fantasy is in generally. 

533
00:32:22,000 --> 00:32:25,040
So Pretonians, for example, are 
basically just Knights of 

534
00:32:25,040 --> 00:32:28,560
medieval times, but they have, 
you know, sorcerers and, you 

535
00:32:28,560 --> 00:32:31,560
know, that kind of thing, and 
Dragons and Pegasus, Pegasi or 

536
00:32:31,560 --> 00:32:34,880
whatever. 
So that instantly brought me 

537
00:32:34,880 --> 00:32:37,120
into Baron's War because I just 
think, OK, well, that's 

538
00:32:37,120 --> 00:32:41,800
basically Warhammer, but in a 
historical sense, it got me into

539
00:32:41,800 --> 00:32:43,800
the history too. 
It got me, it got me interested 

540
00:32:43,800 --> 00:32:45,520
in the history. 
I thought, wow, OK, I really 

541
00:32:45,520 --> 00:32:48,440
want to know about this. 
And then when I looked at all 

542
00:32:48,440 --> 00:32:53,600
the heraldry, the color schemes,
it, the freedom of all that, it 

543
00:32:53,600 --> 00:32:56,880
looks so cool, you know, the the
all the different colors of all 

544
00:32:56,880 --> 00:33:00,080
the, you know, different. 
I suppose barons have this, 

545
00:33:00,200 --> 00:33:02,360
their own coat of arms and that 
would carry on through the 

546
00:33:02,360 --> 00:33:03,720
troops. 
But then you don't have to be 

547
00:33:03,920 --> 00:33:07,680
restricted by that. 
You could have 11 retinue 

548
00:33:07,680 --> 00:33:11,360
painted in a certain way with 
various different color schemes 

549
00:33:11,360 --> 00:33:13,440
and coat of arms and another one
in a different one. 

550
00:33:13,440 --> 00:33:16,920
So yeah, that gave a lot of 
interesting painting options, I 

551
00:33:16,920 --> 00:33:20,320
think for me as well. 
But I just looked those military

552
00:33:20,320 --> 00:33:22,640
nights and I was like, OK, 
that's it, that I'm sold on this

553
00:33:22,640 --> 00:33:26,480
whole Crusader thing, you know, 
Kingdom of Heaven, the movie 

554
00:33:26,480 --> 00:33:30,160
loved it, you know, And these 
miniatures just just call that 

555
00:33:30,160 --> 00:33:31,600
to me saying, yes, we've got to 
play this. 

556
00:33:31,600 --> 00:33:32,520
We've got to get this on the 
table. 

557
00:33:32,520 --> 00:33:35,960
We've got to make a desert 
table, palm trees, you know the 

558
00:33:36,240 --> 00:33:40,120
the Hospital of Fort that they 
released for Kickstarter is an 

559
00:33:40,120 --> 00:33:42,760
amazing piece of kit, you know, 
So I. 

560
00:33:42,800 --> 00:33:45,360
Actually filmed. 
I filmed building it. 

561
00:33:46,120 --> 00:33:50,000
Now it's time to paint it. 
So when it's all done, I I think

562
00:33:50,000 --> 00:33:55,280
I'm going to do maybe not 
another tutorial. 

563
00:33:55,280 --> 00:33:58,120
I'm I'm not doing stuff like 
this, but kind of update and how

564
00:33:58,120 --> 00:34:02,840
I felt about it and stuff 
because the kit is just, I'm 

565
00:34:02,840 --> 00:34:06,400
telling you it's phenomenal. 
That thing presents itself so 

566
00:34:06,400 --> 00:34:12,080
well and it's wow, wow. 
When you have a chance you have 

567
00:34:12,080 --> 00:34:15,679
to get it. 
I'm telling you it's it's really

568
00:34:15,679 --> 00:34:17,679
nice. 
It's really nice and size wise 

569
00:34:17,679 --> 00:34:22,320
as well, you know it's not too, 
it's not too big, but it does 

570
00:34:22,320 --> 00:34:25,520
have a presence on the table 
very nicely. 

571
00:34:25,880 --> 00:34:30,400
Everything works together 
beautifully, like you know, just

572
00:34:30,400 --> 00:34:34,000
great stuff, really good stuff. 
And from what Andy was saying, I

573
00:34:34,000 --> 00:34:39,159
think they will produce more and
I really hope that some of it's 

574
00:34:39,159 --> 00:34:40,840
going to be full drummer as 
well. 

575
00:34:41,520 --> 00:34:43,520
Yes, it sounds like there's a 
lot more planned. 

576
00:34:43,520 --> 00:34:46,040
It's not like just this is it. 
And because there's a different 

577
00:34:46,040 --> 00:34:48,080
theaters as well, you've got 
like Death and Taxes, which is 

578
00:34:48,080 --> 00:34:51,040
basically Robin Hood in 
Sherwood, that's. 

579
00:34:51,239 --> 00:34:54,840
That's where the first Templar 
retinue, actually first Templars

580
00:34:54,840 --> 00:35:00,360
rules are from. 
But like when I was getting into

581
00:35:00,360 --> 00:35:04,320
Baron's War, you know, the the 
Ultramar Kickstarter was very 

582
00:35:04,320 --> 00:35:09,160
close to being fulfilled. 
So I I I I lived with Ultramar. 

583
00:35:09,160 --> 00:35:12,240
I I just won't. 
I I was obsessed with Ultramar. 

584
00:35:12,240 --> 00:35:16,720
I was looking for everything, 
but like books about it, read 

585
00:35:16,840 --> 00:35:20,120
about it. 
Like, you know, my he's by no 

586
00:35:20,120 --> 00:35:25,880
means an expert in in medieval 
history, but I know so much more

587
00:35:25,880 --> 00:35:31,120
than I knew last, you know than 
I knew last year. 

588
00:35:31,800 --> 00:35:37,800
It's just incredible how so much
you can have so much fun 

589
00:35:37,800 --> 00:35:39,560
learning. 
You know what I mean? 

590
00:35:39,560 --> 00:35:43,800
There's there's so many great 
strategies there for education. 

591
00:35:43,960 --> 00:35:48,520
You know, children like to teach
children the history, there's so

592
00:35:48,520 --> 00:35:51,680
many options over there and we 
just like, you know, doing all. 

593
00:35:52,000 --> 00:35:54,800
Anyway, let's not get into it. 
It's fantastic. 

594
00:35:55,240 --> 00:35:57,120
But I should fantastic. 
I should point out that the 

595
00:35:57,880 --> 00:36:00,840
author in their book how we're 
going to pronounce it, you you 

596
00:36:00,840 --> 00:36:01,880
said it really nicely. 
Actually. 

597
00:36:02,640 --> 00:36:05,520
It actually has a lot of 
historic historical notes in it.

598
00:36:06,200 --> 00:36:10,320
There's a lot of footnotes about
history in it and talks about, I

599
00:36:10,320 --> 00:36:13,320
think, the 2nd Crusade and the 
Third Crusade, and it talks 

600
00:36:13,320 --> 00:36:15,480
about the most, you know, 
obviously influential 

601
00:36:15,480 --> 00:36:18,440
characters, part of those 
conquests. 

602
00:36:18,440 --> 00:36:21,800
And then it goes into the 
retinues and you can have three 

603
00:36:21,800 --> 00:36:24,960
different styles of retinue. 
And then you can go like 

604
00:36:24,960 --> 00:36:28,440
completely Templar military, or 
you can go with the Frankish 

605
00:36:28,440 --> 00:36:31,200
forces, or I think there's 
another one. 

606
00:36:32,240 --> 00:36:33,920
Crusading France. 
That's right. 

607
00:36:33,920 --> 00:36:36,600
And you can talk about the, 
yeah, there's like several 

608
00:36:36,600 --> 00:36:38,720
Franks, all those crusading 
Franks. 

609
00:36:38,720 --> 00:36:42,200
And then you've got the Islamic 
forces as well that comprise 

610
00:36:42,200 --> 00:36:46,800
that entire book. 
What is beautiful in Ultramar 

611
00:36:46,800 --> 00:36:50,400
actually is like you can mix and
match you can really do what you

612
00:36:50,400 --> 00:36:52,440
want. 
But because each of these 

613
00:36:52,440 --> 00:36:58,440
specific types of revenues allow
you to use troops from the other

614
00:36:58,440 --> 00:37:01,480
groups. 
So you can have like if you if 

615
00:37:01,480 --> 00:37:06,120
you use settled francs retinue 
you can use 40% of you know 

616
00:37:06,120 --> 00:37:07,960
military orders in there as 
well. 

617
00:37:08,240 --> 00:37:12,240
So it really gives you 
opportunity to build retinue you

618
00:37:12,240 --> 00:37:13,840
really want you passionate 
about. 

619
00:37:13,840 --> 00:37:19,200
So what I am very slowly 
building right now is military 

620
00:37:19,200 --> 00:37:26,480
order retinue and I aim to have 
I I aim to have all four 

621
00:37:26,680 --> 00:37:30,840
military orders there that are 
listed with different weapon 

622
00:37:30,840 --> 00:37:35,600
choices. 
So I'm building that slowly, but

623
00:37:35,600 --> 00:37:39,600
I'm also looking at settled 
France because I was reading a 

624
00:37:39,600 --> 00:37:44,000
little bit about Polish presence
in crusades. 

625
00:37:44,000 --> 00:37:47,800
And, you know, there's very 
little known, but there's enough

626
00:37:47,800 --> 00:37:52,280
to, like you said before, you 
know, use your imagination and 

627
00:37:52,280 --> 00:37:56,800
create stories based on this, 
like one sentence written in the

628
00:37:56,800 --> 00:37:58,400
13th century, you know what I 
mean? 

629
00:37:58,400 --> 00:38:03,880
Or that nameless night that's, 
you know it just opened so much 

630
00:38:03,880 --> 00:38:08,320
and then you can, you know, look
about coats of arms. 

631
00:38:08,320 --> 00:38:14,000
Like from the time, OK, this 
guy's wolves from Silesia. 

632
00:38:14,360 --> 00:38:17,040
I can't even say Shlonsky in 
English. 

633
00:38:17,320 --> 00:38:23,840
But you can take stuff from 
there and use it in your you 

634
00:38:23,840 --> 00:38:26,520
know, in your retinue because 
nothing stops you from it. 

635
00:38:26,520 --> 00:38:31,040
And it's as historical as it can
be because there's just not much

636
00:38:31,040 --> 00:38:33,720
information about it. 
And that's what I love about 

637
00:38:33,720 --> 00:38:35,880
this game. 
It gives you freedom and you 

638
00:38:35,880 --> 00:38:39,720
really learn history. 
And then when you finally get 

639
00:38:39,720 --> 00:38:45,600
that threat in you and it's time
to play, the game is just, Oh my

640
00:38:45,600 --> 00:38:47,840
God, cherry on the cake. 
You know what I mean? 

641
00:38:49,200 --> 00:38:53,000
It is. 
It is so well written and it's 

642
00:38:53,000 --> 00:38:55,880
so much fun. 
It's it's great. 

643
00:38:56,320 --> 00:38:57,000
Seriously. 
Like. 

644
00:38:58,040 --> 00:39:00,800
Yeah, let's talk about the 
gameplay because you you've got 

645
00:39:00,800 --> 00:39:04,240
a you've got a game report there
with Mark Vance and another 

646
00:39:04,280 --> 00:39:06,960
Welsh gentleman there. 
Sorry, I forgot his name, but. 

647
00:39:07,720 --> 00:39:11,760
Ian Ian Jones. 
Ian playing the Welsh and Mark's

648
00:39:11,760 --> 00:39:14,640
playing the English, I think in 
that one, yes. 

649
00:39:15,280 --> 00:39:17,960
Now, one thing I'll say about 
it, because I was really 

650
00:39:17,960 --> 00:39:20,960
interested in keen to see a 
battle report of Baron's War. 

651
00:39:21,320 --> 00:39:23,320
One thing I'll note about it, 
and I think you touched on it 

652
00:39:23,320 --> 00:39:25,320
before. 
It's very intuitive. 

653
00:39:25,680 --> 00:39:27,120
So you're not flipping through 
books. 

654
00:39:27,160 --> 00:39:30,160
It's just like they just you. 
You just filmed it and you 

655
00:39:30,160 --> 00:39:32,080
didn't stop. 
Like you just filmed everything 

656
00:39:32,080 --> 00:39:34,600
and that you didn't pause or you
didn't edit it or anything like 

657
00:39:34,600 --> 00:39:37,240
that. 
Is this like 1 continuous stream

658
00:39:37,240 --> 00:39:39,680
from turn to turn. 
So that was, that was. 

659
00:39:39,760 --> 00:39:43,800
The biggest thing This is the 
biggest compliment to my editing

660
00:39:43,800 --> 00:39:50,360
I've ever had in my life. 
We did a fantastic. 

661
00:39:50,400 --> 00:39:55,240
Job No, we we did, we did we did
two or three times pose but very

662
00:39:55,240 --> 00:39:58,040
shortly. 
But yes, once you play this game

663
00:39:58,040 --> 00:40:03,120
a few times you don't really you
will look into rules obviously 

664
00:40:04,520 --> 00:40:06,960
every now and then just to 
confirm certain things. 

665
00:40:06,960 --> 00:40:12,360
But it it's it flows very well. 
It flows very well. 

666
00:40:12,800 --> 00:40:15,760
It is one thing that have to be 
said. 

667
00:40:16,440 --> 00:40:19,160
It might be slightly tricky at 
the beginning. 

668
00:40:20,320 --> 00:40:24,360
The setup of the book at times 
can be like you know you have to

669
00:40:24,360 --> 00:40:28,160
look for stuff and until you get
to know the book. 

670
00:40:28,960 --> 00:40:31,240
It may be tricky at the 
beginning but as soon as you 

671
00:40:31,240 --> 00:40:37,600
flip that and you just beautiful
beautiful experience. 

672
00:40:37,880 --> 00:40:41,960
So actually the last game of the
tournament that I play against 

673
00:40:41,960 --> 00:40:45,720
some bliss, that was just, it 
was just incredible. 

674
00:40:45,720 --> 00:40:49,000
We were just like I I thought it
was the shortest game, but also 

675
00:40:49,000 --> 00:40:51,000
like the fastest game I ever 
had. 

676
00:40:51,000 --> 00:40:54,840
Because if you have players 
that's kind of played enough, 

677
00:40:56,400 --> 00:40:58,720
you just keep going and he'll 
remind you the rule. 

678
00:40:58,720 --> 00:41:01,280
You'll remind him the rule. 
And together it just like it was

679
00:41:01,280 --> 00:41:04,920
flawless that probably one of 
the most enjoyable games I had. 

680
00:41:05,280 --> 00:41:06,640
Oh, that's wonderful man, That's
great. 

681
00:41:06,640 --> 00:41:10,920
Now it's AD 10 system too. 
DD 10 based system Yes these six

682
00:41:10,920 --> 00:41:14,320
is charging and I don't think 
you want to be charged by war 

683
00:41:14,320 --> 00:41:17,760
horses anytime soon because if a
War Horse, if your command is 

684
00:41:17,760 --> 00:41:21,080
based on a War Horse or you have
a War Horse unit in the game, 

685
00:41:21,280 --> 00:41:23,440
they look just absolutely 
devastating which. 

686
00:41:23,680 --> 00:41:25,840
Reflects. 
What they did, you know, it's 

687
00:41:25,840 --> 00:41:28,360
not like Warhammer where they 
just hit a solid brick wall and 

688
00:41:28,360 --> 00:41:30,840
then you know that's it. 
These will just go straight 

689
00:41:30,840 --> 00:41:32,480
through, you know? 
It is wonderful. 

690
00:41:32,560 --> 00:41:36,120
So I love seeing. 
Unless, unless you, unless the 

691
00:41:36,120 --> 00:41:41,160
unit is equipped in bills 
because they can cause 2 wounds 

692
00:41:41,480 --> 00:41:46,160
and the strength of war horses 
is actually that they they need 

693
00:41:46,160 --> 00:41:51,960
to be wounded twice in order to 
you know get the casualty. 

694
00:41:52,800 --> 00:41:57,520
So that unless the opponent have
war horses and that happened at 

695
00:41:57,520 --> 00:41:59,920
the tournament as well. 
I had four war horses and the 

696
00:41:59,920 --> 00:42:03,800
guy had five war horses and I 
was like oh Oh my God, what is 

697
00:42:03,800 --> 00:42:04,920
going on here? 
I see. 

698
00:42:05,120 --> 00:42:07,800
Yeah, yeah, he feels fragile and
stuff, but. 

699
00:42:08,560 --> 00:42:10,480
Then there's certain counters 
like you got Archers, you got 

700
00:42:10,480 --> 00:42:14,720
cross women, which can be really
quite potent and deadly against 

701
00:42:15,040 --> 00:42:17,080
cavalry as well. 
So you've got. 

702
00:42:17,600 --> 00:42:20,840
Anything in Mail? 
Anything in in Mail? 

703
00:42:21,240 --> 00:42:24,080
Yeah. 
And anything in in in short 

704
00:42:24,080 --> 00:42:29,840
range specifically. 
But Speaking of war horses that 

705
00:42:29,880 --> 00:42:34,240
I think that's like my favorite 
rule of the game is related to 

706
00:42:34,240 --> 00:42:38,160
them because like you said, you 
know when war horses charge you,

707
00:42:38,160 --> 00:42:43,000
let's say they win the battle, 
the the, the, the, the, the, the

708
00:42:43,000 --> 00:42:49,840
skirmish, the defending group is
being pushed off and then the 

709
00:42:49,840 --> 00:42:53,920
horses overcharge and they can 
while they overcharge, then they

710
00:42:53,920 --> 00:42:58,320
can hit another unit and it it 
it can be funny. 

711
00:42:58,320 --> 00:43:01,800
But when they overcharge they 
can leave the table as well And 

712
00:43:01,800 --> 00:43:07,400
that will cause, you know, 
losing the units and you know if

713
00:43:07,400 --> 00:43:10,480
that was your commander and you 
didn't have another one that can

714
00:43:10,480 --> 00:43:13,680
cause you are gay. 
So it's beautiful. 

715
00:43:13,840 --> 00:43:19,960
And I think another very, very 
strong part, very strong thing 

716
00:43:20,200 --> 00:43:24,400
in rules is that no matter what 
you bring to the table, there's 

717
00:43:24,400 --> 00:43:26,160
something you can counter it 
with. 

718
00:43:26,680 --> 00:43:30,320
Like. 
You always can find a way to you

719
00:43:30,320 --> 00:43:34,600
know you can you know you. 
You always can find a way to 

720
00:43:34,920 --> 00:43:37,320
defeat the odds, if you know 
what I mean. 

721
00:43:37,800 --> 00:43:40,040
And that's that's probably 
what's beautiful. 

722
00:43:40,040 --> 00:43:43,000
About it, there's a lot of 
flexibility too, so you can arm 

723
00:43:43,000 --> 00:43:47,520
your troops individually and you
can give you can pay for 

724
00:43:47,520 --> 00:43:50,920
abilities as well. 
So you've got that added little 

725
00:43:52,160 --> 00:43:54,920
sweetener there. 
So every single time you play 

726
00:43:54,920 --> 00:43:57,280
you could play differently. 
So you could have one retinue of

727
00:43:57,400 --> 00:44:02,880
of, you know, men at arms which 
have inherent abilities and then

728
00:44:02,880 --> 00:44:04,560
you could pay for extra 
abilities for them. 

729
00:44:05,720 --> 00:44:08,720
Likewise for your cavalry. 
Likewise for your levee troops 

730
00:44:08,720 --> 00:44:11,080
or your arches, whatever they 
might be. 

731
00:44:11,560 --> 00:44:15,080
So you've got each it's not like
a not like a true historical 

732
00:44:15,080 --> 00:44:17,760
game where they're just set in 
stone and you can't change them 

733
00:44:17,760 --> 00:44:19,080
at all. 
This is gives a lot of 

734
00:44:19,080 --> 00:44:21,760
flexibility to your units and 
the way you want to play. 

735
00:44:22,160 --> 00:44:24,360
So I find that really, really 
interesting as well. 

736
00:44:24,800 --> 00:44:27,680
Again, I must say I've not 
played Barron's Wall, but I can.

737
00:44:28,040 --> 00:44:30,560
I can see just going through the
rule book that it's a really 

738
00:44:30,560 --> 00:44:32,880
interesting looking game and 
that's something that I would, 

739
00:44:33,240 --> 00:44:35,240
it's more of a modernized 
historical game. 

740
00:44:35,280 --> 00:44:40,440
Let's let's put it that way. 
It's not DBM or these kind of 

741
00:44:40,440 --> 00:44:43,760
old fluffy wuffy type games 
where they're just really boring

742
00:44:43,760 --> 00:44:45,840
and intricate movements and all 
that kind of stuff. 

743
00:44:45,840 --> 00:44:48,000
It's all pre measured. 
You can pre measure everything, 

744
00:44:48,000 --> 00:44:50,640
which is excellent. 
I think that's a really good way

745
00:44:50,640 --> 00:44:53,360
of doing it. 
It makes it open to play 

746
00:44:53,640 --> 00:44:56,440
remotely too. 
So we could play a game through 

747
00:44:56,440 --> 00:45:01,000
Discord or through through, 
through Zoom or whatever, and 

748
00:45:01,000 --> 00:45:02,680
you can measure out and say, OK,
Josh, you wanna move? 

749
00:45:02,680 --> 00:45:04,480
Yeah, I gonna move me again. 
It's there and I just roll the 

750
00:45:04,480 --> 00:45:06,240
dice. 
And you know, it sort of opens 

751
00:45:06,240 --> 00:45:08,680
up for that kind of thing as 
well because it's only a small 

752
00:45:08,680 --> 00:45:11,240
model count. 
Yeah, I found. 

753
00:45:11,320 --> 00:45:15,120
I found that interesting because
I've seen you mention it on 

754
00:45:15,120 --> 00:45:17,960
social media here and there, and
I think Nick mentioned it as 

755
00:45:17,960 --> 00:45:21,640
well. 
The Medieval War Gamer. 

756
00:45:23,640 --> 00:45:26,160
I'm I'm actually intrigued to 
see how that works. 

757
00:45:26,160 --> 00:45:29,320
Set it up. 
Set it up, Yeah, Because I'm not

758
00:45:29,520 --> 00:45:30,880
going. 
I'm not going to Wales anytime 

759
00:45:31,520 --> 00:45:32,200
soon. 
So what do I need? 

760
00:45:32,240 --> 00:45:36,960
2 retinues, yeah. 
Is there 2 Red news, 2500 point 

761
00:45:36,960 --> 00:45:40,840
red news and away you go. 
Another another thing I'll say 

762
00:45:40,840 --> 00:45:44,680
about that's another great 
strength about the Barons war is

763
00:45:44,680 --> 00:45:49,400
that they actually have an 
online army builder and this is 

764
00:45:49,480 --> 00:45:52,560
a big thing. 
So people who want to just tink 

765
00:45:52,560 --> 00:45:55,160
around the rules and just have a
look at Red News, how to build 

766
00:45:55,160 --> 00:45:58,720
them, that kind of thing. 
You can go to warhost.com and 

767
00:45:58,720 --> 00:46:01,600
you can there's got like 
downloadable assets there like 

768
00:46:01,720 --> 00:46:06,240
STLS for terrain and you've got 
the army builder which is just 

769
00:46:06,280 --> 00:46:12,040
now in its in its sort of basic 
form just covering the Barrens 

770
00:46:12,040 --> 00:46:13,960
war book and the red news 
covered in there. 

771
00:46:13,960 --> 00:46:18,440
But I know that the other death 
and Taxes, Conquest and Altrima 

772
00:46:18,440 --> 00:46:20,440
will come out at some point in 
the future too. 

773
00:46:20,440 --> 00:46:25,080
So you can have in particular 
sort of retinues to build those 

774
00:46:25,080 --> 00:46:28,240
online as well and you can print
out your lists and use those, 

775
00:46:28,240 --> 00:46:32,080
which is really handy. 
So that's another great strength

776
00:46:32,200 --> 00:46:33,840
that they've got there already, 
another good asset. 

777
00:46:33,840 --> 00:46:38,960
Yes, I think, I think it's world
host dot online actually. 

778
00:46:38,960 --> 00:46:43,720
And yeah, I I just recorded in 
this morning, I've recorded a 

779
00:46:44,160 --> 00:46:49,160
very short video about how to 
use it. 

780
00:46:50,040 --> 00:46:55,440
It was more like showing an 
example of the my first revenue 

781
00:46:55,440 --> 00:46:59,840
that they built on that and how 
because I built my first retinue

782
00:46:59,840 --> 00:47:04,800
and now I just tweak it for 
different you know use different

783
00:47:04,800 --> 00:47:08,600
units for various things. 
So I did did something like 

784
00:47:08,600 --> 00:47:14,000
that, explain certain things 
like for example one thing 

785
00:47:14,000 --> 00:47:21,360
about, you know, range weapons 
is like it only shows like short

786
00:47:21,360 --> 00:47:24,480
range over there, like what you 
can need to roll for short range

787
00:47:24,880 --> 00:47:28,560
and just for people to remember 
that if they shoot from the long

788
00:47:28,560 --> 00:47:30,600
range they have to add 1 on top 
of that. 

789
00:47:30,600 --> 00:47:34,320
So I explained those little bits
and pieces over there and showed

790
00:47:34,400 --> 00:47:40,640
really how easy it is. 
It's you know and you can really

791
00:47:40,640 --> 00:47:44,480
play with it like you know 
nothing stops you. 

792
00:47:44,480 --> 00:47:47,840
You just update the numbers 
sorry the points you want to 

793
00:47:47,840 --> 00:47:51,360
play the game with you you want 
to build your retinue for and 

794
00:47:51,360 --> 00:47:56,320
then you just go ahead and it 
will tell you actually if you 

795
00:47:56,320 --> 00:47:59,920
have, if you crossed, if you if 
you have. 

796
00:48:00,320 --> 00:48:05,200
I think that the rule is that 
your command groups cannot be 

797
00:48:05,200 --> 00:48:10,160
more than 50% of your revenue 
and as soon as you go across you

798
00:48:10,160 --> 00:48:13,720
will have message, OK, you're 
command groups are more than 

799
00:48:13,720 --> 00:48:16,320
50%, so. 
So it's very useful, very 

800
00:48:16,320 --> 00:48:20,560
helpful in that way for sure. 
And you're gonna have at least 

801
00:48:20,560 --> 00:48:25,640
10% green troops, so yes, 
inexperienced like farmers with 

802
00:48:25,640 --> 00:48:28,680
the with clubs and that kind of 
thing. 

803
00:48:28,680 --> 00:48:31,680
So yeah. 
The way I build my retinue or 

804
00:48:31,680 --> 00:48:36,800
like I didn't really. 
I think what's really got me 

805
00:48:36,800 --> 00:48:40,120
into that gaming is like 
storytelling because I'm kind of

806
00:48:40,120 --> 00:48:45,240
storyteller in many, many ways 
and I love stories and I didn't 

807
00:48:45,240 --> 00:48:47,680
go to the book. 
I said all let me build the 

808
00:48:47,680 --> 00:48:51,200
greatest army already I can 
master from this. 

809
00:48:51,200 --> 00:48:53,280
No. 
I just was oh, I want Templars. 

810
00:48:53,720 --> 00:48:57,760
I really want Templars. 
I want they are massive great 

811
00:48:57,760 --> 00:49:00,760
Knights. 
Let me get like 4 war horses and

812
00:49:00,760 --> 00:49:05,720
then I I need some like you know
foot nights as well And I made a

813
00:49:05,720 --> 00:49:09,480
group of foot nights and then I 
was like OK, I need some missile

814
00:49:09,480 --> 00:49:14,360
weapons so get some you know. 
And I, I, and then I, the rest 

815
00:49:14,360 --> 00:49:19,440
of my retinue are monks. 
So I have literally I have I 

816
00:49:19,440 --> 00:49:25,000
have two strong groups a 
veteran, a veteran commander on 

817
00:49:25,000 --> 00:49:30,360
his war horses who came from 
Ultramar on the mission, you 

818
00:49:30,360 --> 00:49:32,760
know through Europe. 
You know they are veteran 

819
00:49:32,760 --> 00:49:36,680
because they not only fought in 
Ultramar, but during the mission

820
00:49:36,680 --> 00:49:39,240
during you know they had their 
skirmishes. 

821
00:49:39,240 --> 00:49:42,280
They are veterans. 
The Foot Knights are local 

822
00:49:42,520 --> 00:49:45,320
Templar Knights. 
You know, in England, you know 

823
00:49:45,320 --> 00:49:46,680
what I mean? 
They are just regular. 

824
00:49:46,720 --> 00:49:50,920
They they they experience, 
they've seen, you know, they've 

825
00:49:50,920 --> 00:49:53,920
seen conflict. 
But they didn't have that 

826
00:49:53,920 --> 00:49:56,360
journey. 
They haven't been in Ultramar. 

827
00:49:56,360 --> 00:50:00,800
They are not as experienced. 
And then I have just like green 

828
00:50:00,800 --> 00:50:05,360
the green monks who are like, 
you know, some local priests or 

829
00:50:05,360 --> 00:50:15,360
whatnot and and that it's 
somehow I managed to work quite 

830
00:50:15,360 --> 00:50:17,120
well. 
I mean play quite well with that

831
00:50:17,120 --> 00:50:19,920
red in you. 
It works very well. 

832
00:50:20,440 --> 00:50:25,280
That power, you have a little 
bit of power and then you're 

833
00:50:25,280 --> 00:50:29,760
just surrounded by crowd and it 
seems to work. 

834
00:50:29,760 --> 00:50:36,560
It's great for getting losing. 
The words come on objectives, 

835
00:50:36,560 --> 00:50:38,480
here we go. 
It's very great to hold 

836
00:50:38,480 --> 00:50:41,560
objectives if you need to. 
It's very go to go and grab 

837
00:50:41,560 --> 00:50:44,080
objective if you need to. 
Because what I like about 

838
00:50:44,160 --> 00:50:49,520
Baron's War, it's not just, I 
don't like kill games. 

839
00:50:49,520 --> 00:50:54,640
I like, you know, specific 
scenarios and that brings joy to

840
00:50:54,640 --> 00:50:56,760
me. 
You have to think, you know, 

841
00:50:56,960 --> 00:51:01,360
yes, your opponent may like 
almost destroyed your retinue, 

842
00:51:01,360 --> 00:51:04,560
but you hold what is the most 
important in that scenario and 

843
00:51:04,560 --> 00:51:06,480
that's your aim not to kill 
them. 

844
00:51:06,960 --> 00:51:10,080
You just want to and and that's 
what I love about it, you know, 

845
00:51:10,080 --> 00:51:13,560
you have that specific focus. 
Otherwise it would just get very

846
00:51:13,560 --> 00:51:15,280
boring to me very quickly I 
think. 

847
00:51:15,840 --> 00:51:17,440
Yeah, that's really important to
me too. 

848
00:51:17,520 --> 00:51:19,760
And that's another thing like 
about Test of Honor, it's got 

849
00:51:19,760 --> 00:51:22,560
like these linked scenarios in 
there. 

850
00:51:23,000 --> 00:51:27,200
So once if when you play the 
first one, it has consequences 

851
00:51:27,200 --> 00:51:29,600
for the second one and that has 
consequences for the third one. 

852
00:51:29,600 --> 00:51:30,760
And it sort of goes along like 
that. 

853
00:51:30,760 --> 00:51:34,360
And it's got a nice little 
footnote of the background of 

854
00:51:34,360 --> 00:51:35,960
the story. 
And it gives you sort of this 

855
00:51:35,960 --> 00:51:39,560
immersive feeling that you you 
know that you're actually 

856
00:51:39,560 --> 00:51:41,400
involved in something and it 
actually matters. 

857
00:51:41,440 --> 00:51:43,960
And I think Barons War does the 
same thing. 

858
00:51:43,960 --> 00:51:47,960
It gives you these different 
scenarios, maybe not linked, but

859
00:51:48,880 --> 00:51:53,520
on that War host.com site, I'll 
leave a link in the show notes 

860
00:51:53,520 --> 00:51:55,840
for people to access that 
website because I might be 

861
00:51:55,840 --> 00:51:57,880
saying it wrong. 
But in there they've got like 

862
00:51:57,880 --> 00:52:04,640
downloadable campaigns. 
So you've got specific scenarios

863
00:52:04,640 --> 00:52:06,960
or campaign games you can 
download and play. 

864
00:52:07,080 --> 00:52:10,720
So there's lots of options here.
It's not just, it's not just sit

865
00:52:10,720 --> 00:52:13,560
in one little shoe box. 
It's got quite a lot of 

866
00:52:13,760 --> 00:52:17,320
different, you know, branches 
leading out into different areas

867
00:52:17,320 --> 00:52:19,440
and different theaters and that 
kind of thing as well. 

868
00:52:19,440 --> 00:52:21,720
So there's a lot to take in 
there. 

869
00:52:21,720 --> 00:52:26,440
You know, it's not just Knights,
you know, a crusading out in the

870
00:52:26,440 --> 00:52:29,640
Middle East. 
It could be your your merry men 

871
00:52:29,640 --> 00:52:34,720
with Robin Hood fighting off the
fighting off the Knights in the 

872
00:52:34,720 --> 00:52:40,560
forests of of Nottingham, you 
know, or it could be you're just

873
00:52:40,720 --> 00:52:43,600
a Baron fighting another Baron, 
you know, in a certain type of 

874
00:52:43,600 --> 00:52:46,680
scenario. 
So there's there's lots, lots to

875
00:52:46,680 --> 00:52:48,920
like basically, you know, it's 
got something for everybody 

876
00:52:48,920 --> 00:52:52,040
there. 
And if I'm honest with you, like

877
00:52:52,040 --> 00:52:55,960
that Robin Hood, that was a very
clever move on the future site 

878
00:52:57,040 --> 00:53:02,400
because like the, you know, 
going back to that moment where 

879
00:53:02,680 --> 00:53:06,000
Ian started to talk about Mark 
and everything and we started to

880
00:53:06,000 --> 00:53:08,240
look on the website and I was 
like, oh, and there's a little 

881
00:53:08,240 --> 00:53:11,320
Robin Hood too. 
I in the end, I never get it. 

882
00:53:11,320 --> 00:53:13,560
But I was like, oh man, you know
what I mean? 

883
00:53:13,600 --> 00:53:21,120
And I and then some of our 
friends, John, who actually I 

884
00:53:21,120 --> 00:53:24,760
will be doing a video for 
another game as well because he 

885
00:53:24,760 --> 00:53:32,240
just produced a fun storm ship. 
Storm, no storm ship troopers. 

886
00:53:32,240 --> 00:53:34,080
Is that how? 
What's the movie called? 

887
00:53:35,720 --> 00:53:38,400
Starship Troopers, I think. 
Starship Troopers here we go. 

888
00:53:39,000 --> 00:53:42,600
He created 6mm game and it looks
beautiful and I will be filming 

889
00:53:42,600 --> 00:53:45,720
that for the channel as well on 
on Saturday. 

890
00:53:46,080 --> 00:53:50,240
And he got into barons were as 
well, and he got the merry man 

891
00:53:50,600 --> 00:53:54,080
and he actually won the first 
battle of Cardiff with them. 

892
00:53:55,520 --> 00:53:59,320
So like the little tournament 
that I organized in Cardiff. 

893
00:53:59,320 --> 00:54:02,960
So yeah, yeah, yeah. 
The Robin Hood is definitely a 

894
00:54:03,200 --> 00:54:05,600
clever, clever move from from 
the company. 

895
00:54:05,720 --> 00:54:08,720
It's a beautiful like they've 
got an army deal on on futsal 

896
00:54:08,720 --> 00:54:12,000
miniature.com website and I was 
so tempted to get that because 

897
00:54:12,000 --> 00:54:16,200
it's like only 100 bucks and you
get basically a huge 500 point 

898
00:54:16,200 --> 00:54:18,240
retinue. 
You get the books for free 

899
00:54:18,760 --> 00:54:20,800
because you like, you get the 
death and taxes book and then 

900
00:54:20,800 --> 00:54:24,080
you get the PDF for Barons War. 
I mean it's really good. 

901
00:54:24,080 --> 00:54:27,120
Like, it's really good and the 
quality of the sculpts are 

902
00:54:27,120 --> 00:54:31,200
beautiful, you know? 
And yeah, so you can find. 

903
00:54:31,200 --> 00:54:35,040
Any, any any of them of these 
boxes that they actually have 

904
00:54:35,040 --> 00:54:39,000
online are definitely worth 
worth getting. 

905
00:54:39,240 --> 00:54:44,640
Like, you know, I just had like 
the box of well, I, I, I, I did 

906
00:54:44,640 --> 00:54:48,080
kind of win it. 
But we are speaking about what's

907
00:54:48,080 --> 00:54:51,080
inside. 
I just got the Vikings. 

908
00:54:51,080 --> 00:54:54,520
I thought because I I would like
to get into Conquest and it's 

909
00:54:54,520 --> 00:54:59,240
just like the stuff that is in 
the box, that's it's like 50 lbs

910
00:54:59,320 --> 00:55:05,240
in you know in EU KS money or 
like you know some, some are 60 

911
00:55:05,240 --> 00:55:06,800
or some. 
There are different things that 

912
00:55:06,800 --> 00:55:09,520
you can choose and it's 
definitely it's enough to start 

913
00:55:09,520 --> 00:55:13,640
playing and very, very good 
100%. 

914
00:55:13,920 --> 00:55:17,040
Yep, Yep. 
So they're deals there, and a 

915
00:55:17,040 --> 00:55:20,320
lot of the deals have either 
books in physical form or PDF 

916
00:55:20,320 --> 00:55:21,360
form. 
Yeah. 

917
00:55:21,720 --> 00:55:24,680
So you can you can get in there 
quite easily without a huge 

918
00:55:24,680 --> 00:55:27,200
expense and out huge outline 
especially if you look at the 

919
00:55:27,200 --> 00:55:30,480
new old world prices. 
I mean that's that's that's not 

920
00:55:30,480 --> 00:55:32,120
to turn anybody off war gaming I
think. 

921
00:55:32,520 --> 00:55:34,720
Yeah, yeah. 
Yeah. 100%. 

922
00:55:35,120 --> 00:55:37,520
And the miniatures are so you've
got some really good quality old

923
00:55:37,520 --> 00:55:42,640
school miniatures, all metal. 
And yeah, it's a good product. 

924
00:55:42,640 --> 00:55:44,880
I mean that's the only only 
reason why I'm sort of harping 

925
00:55:44,880 --> 00:55:47,200
on about and I'm sure some 
people out in the crank and man 

926
00:55:47,200 --> 00:55:50,120
think I'm going completely crazy
maybe because I'm turning 50 

927
00:55:50,120 --> 00:55:52,640
this year and I'm sort of 
looking more to a historical 

928
00:55:52,640 --> 00:55:53,800
game. 
I'm getting older now. 

929
00:55:53,800 --> 00:55:59,240
Maybe that's why gems from, you 
know, really, you know and and 

930
00:55:59,240 --> 00:56:01,720
Futsal is a small operation. 
It's a small company. 

931
00:56:01,720 --> 00:56:05,760
And he, I really urge people to 
go and check out your interview 

932
00:56:05,760 --> 00:56:09,640
you did with Andy talking very 
humbly about his experiences 

933
00:56:09,640 --> 00:56:13,240
forming well in partnership with
Futsal and the difficulties they

934
00:56:13,240 --> 00:56:17,320
have to overcome. 
And the expense it costs, you 

935
00:56:17,320 --> 00:56:20,960
know, the the enormous amount of
money it costs to to make games 

936
00:56:20,960 --> 00:56:23,880
to make these miniatures, you 
know to produce something so 

937
00:56:23,880 --> 00:56:26,240
beautiful like this. 
It's not free. 

938
00:56:26,240 --> 00:56:29,560
It comes at a huge amount of 
expense and and a big risk, you 

939
00:56:29,560 --> 00:56:32,720
know. 
So he was very candid in his 

940
00:56:32,720 --> 00:56:35,200
interview about talking about 
that and his experiences with 

941
00:56:35,200 --> 00:56:38,760
it. 
I think 1 the the the massive 

942
00:56:38,760 --> 00:56:43,200
strength and something that's 
really that I really enjoy about

943
00:56:43,200 --> 00:56:47,920
Futser is how community driven 
company it is. 

944
00:56:48,080 --> 00:56:52,680
I think I I I I don't think I 
witness anything like that in 

945
00:56:52,680 --> 00:56:54,720
gaming. 
Of course I'm a gaming teenager,

946
00:56:54,720 --> 00:56:58,120
but you know what I mean? 
You know, they are open. 

947
00:56:58,120 --> 00:57:01,280
They are always there to answer 
questions and see, you know, 

948
00:57:01,280 --> 00:57:04,160
even the tournaments, like the 
comp tournaments. 

949
00:57:04,920 --> 00:57:11,240
I've done a tournament at Britt 
Gun in Nottingham actually last 

950
00:57:11,400 --> 00:57:17,560
August for them and spent a 
great evening with them, like 

951
00:57:17,560 --> 00:57:20,640
you know, just just just being 
out, having food and just 

952
00:57:20,640 --> 00:57:25,320
chatting about everything and 
how how much they supported the 

953
00:57:25,320 --> 00:57:27,640
tournament with the prizes they 
brought in. 

954
00:57:27,640 --> 00:57:33,400
It was just like, I mean I I had
no words. 

955
00:57:33,400 --> 00:57:37,360
I still have no words. 
Just really, really great 

956
00:57:37,360 --> 00:57:40,040
community driven company and 
really nice guys. 

957
00:57:40,040 --> 00:57:44,160
Seriously. 
So yeah, definitely worth 

958
00:57:44,840 --> 00:57:49,600
looking into it and just like, 
you know, get involved because 

959
00:57:50,400 --> 00:57:55,000
it's it's, it's it's not only 
the amazing quality product, but

960
00:57:55,000 --> 00:57:57,720
there is there are also great 
people behind it for sure. 

961
00:57:57,960 --> 00:57:59,840
Absolutely. 
And I really want to support 

962
00:57:59,840 --> 00:58:02,480
Futsal because, and for that 
reason, they were really good 

963
00:58:02,480 --> 00:58:05,480
guys and I really want to see 
them succeed because I know they

964
00:58:05,480 --> 00:58:10,280
don't get a lot, a lot of sorry 
exposure online and social media

965
00:58:10,520 --> 00:58:12,480
platforms. 
I've noticed on Instagram they 

966
00:58:12,480 --> 00:58:15,720
get very little likes or very 
little, you know, you just need 

967
00:58:15,720 --> 00:58:18,160
more eyes on their product, more
people looking at this stuff. 

968
00:58:18,320 --> 00:58:21,960
And and then of course people 
playing the games. 

969
00:58:22,040 --> 00:58:25,080
If people see them playing the 
games in the stores like they do

970
00:58:25,080 --> 00:58:28,800
in your store in Wales, I think 
at Firestorm you guys play a lot

971
00:58:28,800 --> 00:58:31,960
there people. 
Firestorm and the antics as 

972
00:58:31,960 --> 00:58:33,920
well. 
So there are two, two stores 

973
00:58:33,920 --> 00:58:36,640
that we, yeah. 
That's a big that's a big 

974
00:58:36,640 --> 00:58:38,880
motivator for people. 
If they see people playing it, 

975
00:58:39,280 --> 00:58:41,320
they get engaged with it. 
They find out what it's all 

976
00:58:41,320 --> 00:58:44,160
about and they go, oh cool, I'm 
I'll get a rent you then I'll 

977
00:58:44,160 --> 00:58:46,520
I'll see you next next weekend 
and have a game with you. 

978
00:58:46,520 --> 00:58:48,920
You know what I mean? 
So, and then the you know your 

979
00:58:49,040 --> 00:58:52,240
YouTube is a big help and I hope
at some point in the future, 

980
00:58:52,360 --> 00:58:54,800
long, long in the future I 
suppose me getting my stuff 

981
00:58:54,800 --> 00:58:57,480
together and actually getting a 
game and filming it on the Crown

982
00:58:57,480 --> 00:58:59,720
of Command channel, which would 
be really exciting. 

983
00:59:00,480 --> 00:59:03,480
But in the meantime, I can 
interview you guys talking about

984
00:59:03,480 --> 00:59:06,760
it and getting me more motivated
and hopefully inspiring other 

985
00:59:06,760 --> 00:59:11,040
people in our community to sort 
of have a look at it and picking

986
00:59:11,040 --> 00:59:14,760
up their own starter set and 
start getting painting and start

987
00:59:14,760 --> 00:59:17,840
getting yeah. 100 percent, 100%,
that would be great. 

988
00:59:17,840 --> 00:59:23,120
We actually, we are meeting now 
on Wednesday and with Mark and 

989
00:59:23,120 --> 00:59:26,480
Ian. 
So we're gonna film a battle 

990
00:59:26,480 --> 00:59:30,240
report and more you know 
introduction to Baron's War 

991
00:59:30,240 --> 00:59:32,560
videos as well. 
So there will, there's 

992
00:59:32,560 --> 00:59:37,760
definitely more content coming 
for the game and I think with 

993
00:59:38,240 --> 00:59:44,720
we're going to do 700 points, 
continuation of of battle 

994
00:59:44,720 --> 00:59:47,040
reports. 
So again the same, you know, 

995
00:59:47,360 --> 00:59:52,000
Retinue Commanders will face 
off, but we're going to play 700

996
00:59:52,000 --> 00:59:57,240
points game now instead of 500 
to see how you know because 700 

997
00:59:57,240 --> 01:00:00,720
points, 500 points is great. 
This is the first, not the 

998
01:00:00,720 --> 01:00:03,240
first. 
The first game of my retinue 

999
01:00:03,240 --> 01:00:07,480
that I played was 500 points 
actually, with Ian at his place.

1000
01:00:08,520 --> 01:00:12,440
Just because you know. 
You have to paint all stuff you 

1001
01:00:12,440 --> 01:00:16,920
have to you know, so and so 500 
is great introduction, but the 

1002
01:00:16,920 --> 01:00:23,880
game feels amazingly at 7 
hundred 750 points and that's I 

1003
01:00:23,880 --> 01:00:27,800
would say that this is the 
standard we kind of play now and

1004
01:00:27,800 --> 01:00:32,760
700 seems to be standard for the
tournaments that that are being 

1005
01:00:32,760 --> 01:00:37,280
organized. 
But yeah, and you know, with 

1006
01:00:37,320 --> 01:00:40,600
Ultramar, actually that 700 
points doesn't necessarily gives

1007
01:00:40,600 --> 01:00:45,160
you more miniatures, that your 
miniatures kind of can be more 

1008
01:00:45,160 --> 01:00:47,360
expensive if you know point 
wise. 

1009
01:00:47,760 --> 01:00:52,000
So yeah, definitely more 
content, definitely more content

1010
01:00:52,000 --> 01:00:54,240
coming and we're gonna do 
Ultramar soon as well. 

1011
01:00:54,240 --> 01:00:55,480
Oh. 
OK, I look forward to that 

1012
01:00:55,560 --> 01:00:58,800
because that's really my of of 
of passion at the moment. 

1013
01:00:59,520 --> 01:01:01,360
Yeah, yeah. 
There, there's, there's, there 

1014
01:01:01,360 --> 01:01:06,640
are some things planned for 
Ultramar that we can't talk 

1015
01:01:06,640 --> 01:01:09,760
about, yeah. 
I'm very excited then. 

1016
01:01:11,000 --> 01:01:13,840
But definitely some battle 
reports coming from that. 

1017
01:01:14,120 --> 01:01:16,240
One now I'm really looking 
forward to seeing you a nice 

1018
01:01:16,240 --> 01:01:18,960
desert table with all the with 
the with the fortification, the 

1019
01:01:18,960 --> 01:01:21,360
hospital on there and the palm 
trees. 

1020
01:01:22,320 --> 01:01:25,360
Yes, yes. 
You know, that's my dream, 

1021
01:01:25,360 --> 01:01:26,960
that's my, that's my sort of 
layout. 

1022
01:01:26,960 --> 01:01:30,600
I'm going to try to work towards
this year, everything going well

1023
01:01:30,720 --> 01:01:33,680
and then getting my good friend 
Stephen up here to to play out 

1024
01:01:33,680 --> 01:01:38,680
the scenarios because he's got 
AI painted a massive saga army 

1025
01:01:38,680 --> 01:01:41,120
for him of all the Islam force 
forces. 

1026
01:01:41,120 --> 01:01:42,640
So he's got all the miniatures, 
basically. 

1027
01:01:43,160 --> 01:01:45,000
Brilliant for that. 
He would also need to 

1028
01:01:45,040 --> 01:01:48,720
concentrate on my Crusader army 
and then we're right, we're 

1029
01:01:48,720 --> 01:01:51,120
right way to go. 
So hopefully I'll get well. 

1030
01:01:51,600 --> 01:01:54,080
Here, Crusader, the army will 
look phenomenal. 

1031
01:01:54,080 --> 01:01:56,920
That's the one thing that I know
already after seeing this first 

1032
01:01:56,960 --> 01:01:58,600
quarter miniatures. 
Well, I'll, I'll. 

1033
01:01:59,160 --> 01:01:59,720
I'll. 
Work on it. 

1034
01:01:59,720 --> 01:02:04,320
I'll work on a painting video 
for doing the the military order

1035
01:02:04,320 --> 01:02:07,920
commander, the foot soldier guy.
So I'll release that on my 

1036
01:02:07,920 --> 01:02:10,760
channel at some point. 
Hopefully towards the end of 

1037
01:02:10,760 --> 01:02:13,200
this month. 
I'll have that up and so people 

1038
01:02:13,200 --> 01:02:15,480
can see how I'm painting them 
and you know. 

1039
01:02:15,560 --> 01:02:20,080
I will, I will try to, I will 
try to to do my best to imitate 

1040
01:02:20,720 --> 01:02:21,200
your. 
Style. 

1041
01:02:21,440 --> 01:02:24,120
I hope so, mate. 
Yeah, honestly, because the 

1042
01:02:24,120 --> 01:02:27,240
beauty of it and they'll yeah, 
the beauty of painting those 

1043
01:02:27,240 --> 01:02:29,760
miniatures because of the scale,
because of the size. 

1044
01:02:30,120 --> 01:02:33,080
And of course I'm painting them 
all black because they're 

1045
01:02:33,080 --> 01:02:34,280
hospital at nights. 
Yeah. 

1046
01:02:34,320 --> 01:02:36,160
So it's it's kind of easy for 
me. 

1047
01:02:36,160 --> 01:02:39,360
So I can get them done pretty 
quickly because it's really just

1048
01:02:39,360 --> 01:02:41,760
black. 
And then for their for their 

1049
01:02:41,760 --> 01:02:44,360
cloth, you know their cloaks and
that kind of thing. 

1050
01:02:44,880 --> 01:02:48,520
Silver for their weapons and 
armor and then just brown for 

1051
01:02:48,520 --> 01:02:51,360
their belts and and that's kind 
of thing and that's really it. 

1052
01:02:51,360 --> 01:02:52,640
And the Shields and stuff like 
that. 

1053
01:02:52,640 --> 01:02:55,400
So it's not an enormous task, 
you know? 

1054
01:02:56,240 --> 01:03:02,560
I think what I think what brings
yours pops out is like you you 

1055
01:03:02,560 --> 01:03:08,880
you work a little bit gently on 
on edge highlights you know you 

1056
01:03:08,880 --> 01:03:12,320
you you I can see the mid tones 
there and then you know you have

1057
01:03:12,320 --> 01:03:15,320
a highlight much brighter and I 
think that's that's the strength

1058
01:03:15,320 --> 01:03:19,360
of it that that contrast 
actually and pops them out where

1059
01:03:19,680 --> 01:03:24,520
when I paint mine I use much 
darker colors to bring get up a 

1060
01:03:24,520 --> 01:03:28,040
little bit. 
So if you look closer, you kind 

1061
01:03:28,040 --> 01:03:31,680
of see what's going on there, 
but from the distance you don't 

1062
01:03:31,680 --> 01:03:34,800
have it and yours are just like 
popping out and that's I think 

1063
01:03:35,240 --> 01:03:37,720
that may be something I I I I 
need to try. 

1064
01:03:37,720 --> 01:03:41,520
So I'm waiting for that. 
Well, I'll be coming soon, man 

1065
01:03:41,680 --> 01:03:43,360
for sure. 
For for for yourself and anybody

1066
01:03:43,360 --> 01:03:46,400
else who's interested. 
And I hope then they can see 

1067
01:03:46,760 --> 01:03:49,960
what I'm doing with them with 
the barons wall miniatures and 

1068
01:03:49,960 --> 01:03:52,120
there'll be more to come and 
more content to come. 

1069
01:03:52,120 --> 01:03:56,200
So as I really feel passionate 
about this game and the 

1070
01:03:56,200 --> 01:03:58,880
miniature line and I think 
people should really give it a 

1071
01:03:58,880 --> 01:04:01,360
go and hopefully jump on board 
with us. 

1072
01:04:02,200 --> 01:04:05,080
OK guys so. 
But it's been a wonderful, 

1073
01:04:06,440 --> 01:04:08,960
wonderful chance to catch up 
with you now to talk with you. 

1074
01:04:08,960 --> 01:04:12,280
And I hope we can bring you back
with Mark at some point in the 

1075
01:04:12,280 --> 01:04:15,920
future to talk about how you're 
going with your YouTube channel 

1076
01:04:16,120 --> 01:04:18,200
now. 
Your YouTube channel is called 

1077
01:04:18,600 --> 01:04:24,600
Rye Mouth. 
Yes, yes, it's, it's actually 

1078
01:04:24,600 --> 01:04:28,240
Boleswarf Chivoste. 
It is Ramov. 

1079
01:04:28,280 --> 01:04:32,880
It's it's it's the name of one 
of Polish kings from medieval 

1080
01:04:32,880 --> 01:04:34,880
times, and that's where that 
comes from. 

1081
01:04:35,000 --> 01:04:37,240
That's where. 
It comes from version of, I 

1082
01:04:37,240 --> 01:04:40,200
believe. 
I think Ramov is much easier to 

1083
01:04:40,200 --> 01:04:45,600
say than chivoste, so I thought 
I'll just call it like with the 

1084
01:04:45,600 --> 01:04:47,280
English meaning. 
OK, great. 

1085
01:04:47,280 --> 01:04:48,720
OK, that's nice. 
It's got a bit of history there 

1086
01:04:48,720 --> 01:04:50,080
too, in the name. 
That's nice. 

1087
01:04:50,080 --> 01:04:51,240
That's wonderful. 
I thought it was. 

1088
01:04:51,240 --> 01:04:53,240
I thought it was the the 
Township you lived in or 

1089
01:04:53,240 --> 01:04:56,400
something in Wales. 
So, OK, great. 

1090
01:04:57,040 --> 01:04:59,280
Yeah, I'll leave links for your 
YouTube channel. 

1091
01:04:59,520 --> 01:05:02,840
I'll leave links for Futsal 
Miniatures and the War Host 

1092
01:05:02,840 --> 01:05:06,040
website, so people can get in 
touch with that and then they 

1093
01:05:06,040 --> 01:05:09,400
can make up their own minds and 
have a look, even pick up the 

1094
01:05:09,400 --> 01:05:12,320
rule book as APDF. 
Just look through it and just 

1095
01:05:12,320 --> 01:05:14,160
check it out. 
You know it's not very 

1096
01:05:14,160 --> 01:05:17,920
expensive, so but for now mate, 
I'll let you go. 

1097
01:05:17,920 --> 01:05:20,320
You're probably really tired and
want to go back to bed, so 

1098
01:05:20,320 --> 01:05:21,560
thanks again. 
We'll paint your miniatures, 

1099
01:05:21,560 --> 01:05:22,480
mate. 
That's all you need to paint 

1100
01:05:22,480 --> 01:05:23,440
your miniatures. 
I. 

1101
01:05:24,560 --> 01:05:27,280
Think it's great for that, but 
yeah, nice and great to talk to 

1102
01:05:27,280 --> 01:05:28,360
you. 
Thanks for inviting me. 

1103
01:05:28,600 --> 01:05:29,560
My pleasure, bud. 
Take care. 

1104
01:05:29,560 --> 01:05:30,400
Take care, mate. 
Thank you.

