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Hey buddy, then and thanks again
for tuning in to another 

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episode. 
This is kind of like, annoying 

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9.5 before we lead into the the 
last and historic 100th episode.

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It's a bit of an, a bumper issue
with some bonus content. 

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We have a, some kind of a bit of
a chat with me and John John 

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Webb when we did all the Epic 
reviews and we had a bit of a 

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hobby chat, that sort of 
extended our regular. 

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Time in the interview. 
So I sort of cut that and pulled

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up on patreon for a while for 
people to listen to. 

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So I chucked it in there for you
guys. 

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And also we've got GJ talking 
about the call of the crown 

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October entries and how that's 
going and also about the old 

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Hammer Dutch event that was held
in 2022. 

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Just recently actually And DJ 
bring some interviews with that 

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as well. 
So hopefully you will enjoy the 

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content in this, in this episode
just to, you know, just to get a

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fill in the gap between now and 
the big one we have with 

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antechambers talking about 
tyranids, which is really 

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exciting. 
It may just take a little bit of

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time extra before we get that 
off the ground. 

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So until then guys enjoyed this 
episode and we look forward to 

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seeing you again next month for 
our 100th episode. 

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So, take care. 
Care. 

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Okay. 
Bye-bye. 

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Hello, everybody. 
It's GJ with an update for the 

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call of the crown painting 
challenge. 

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The October entries are in and 
although we do still have some 

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stragglers that are quickly 
catching up at the time of 

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recording, I can say that 
October has been a major 

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success. 
We have in total over 21,000 

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points that have been Ended up 
across well, almost 80 different

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people. 
There have been some who have 

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either not yet submitted 
anything or who have had to use 

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that. 
First Mulligan, I'm going to 

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count them real quick. 
There's two, four five, five 

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people so far that have used 
their Mulligan and sadly, we 

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have already had to say goodbye 
to one of Of our contestants 

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Dave Galloway. 
He said that he was just too 

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busy with all the things going 
on in real life that even a 

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single Mulligan would not save 
him a said that he hopes to join

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in next time. 
Dave made we wish you all the 

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best with the situation that you
are in now. 

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In a little bit happier news, 
like I said, over 21,000 points 

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painted, and over a quarter of 
this, is just due to three 

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people. 
Several people have submitted 

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large amounts of points. 
We have, for example, Grim, dark

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roast, who is submitted a 669 
points of dwarfs we have Yep. 

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And Danny who submitted five 
hundred and sixty points of dark

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elves. 
There's also a flogger who 

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submitted a single vampire, 
lord, flat front car Stein, 

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which costs you six hundred and 
eighty points, which is a great 

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way to rake up those points. 
But these are not the people 

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that I want to shout out the 
people, I do want to shout out 

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are those that have painted 
almost or upwards of 1,000 

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points. 
And these are urine hunt ler, 

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who is doing a Wood Elf Army 
urine has painted, let's see. 

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Where is he? 
934 points of wood elves. 

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This does include a lot on a 
dragon which quickly reacts to 

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the points, but he still has a 
very nice starter Army that. 

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He is presented to us and I 
think that by the time you 

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listen to this recording I will 
have everything up on my blog at

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the moment. 
I don't have that yet that's 

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just because I'm waiting for 
these final few stragglers to 

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comment. 
Some people have been delayed a 

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little bit. 
I'm not going to be too strict 

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on that lines but please don't 
take that as a leeway to slack 

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off. 
Let's see here. 

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Urine has Is Rudolph Force? 
Like I said, a lot of force 

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Dragon, he has scored a 
falconer, which he also 

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submitted for the war games, 
Orchards paint challenge for 

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October and he has a unit of a 
Glade guard with bows and a 

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command group. 
This is still a small force 

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compared to what the other two 
have submitted. 

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We have. 
Let's see. 

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Where is he in? 
My list, I'm trying to keep 

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track of everything in both an 
Excel file. 

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And I've got a Word document in 
which I collect all the entries 

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before I put them up on the 
website, we have Frozen orc who 

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is painting up tomb Kings and he
submitted and an army of 1949 

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points. 
Not including magic items. 

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Sadly, it is not a legal Army 
because it's six addition you 

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need a tomb King to lead the I 
believe an eighth edition as 

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well to making or to Prints, but
it's still a very impressive law

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that he got here. 
He has to Bone Giants, he has to

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tomb scorpions. 
He's got a casket of Souls 2 

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units of Cavalry that he managed
to squeeze in last minute. 

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A couple of Lich priest, a 
screaming skull catapult and a 

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unit of skeleton archers for 
almost 2,000 points. 

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Very Well done. 
But he does not take top 

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position this month that goes to
and I hope I pronounced your 

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name correctly, it's either I 
think's TN or tying, I'm 

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probably not Stein. 
It doesn't sound like an English

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name as then I'm going with 
Stephen, please correct me if 

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I'm doing this wrong, he's 
painting skaven which is saying 

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something and that is upwards of
twenty-five hundred points that 

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he said, It he doesn't know the 
exact points value because the 

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list he is using, is from a 
scenario that is. 

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I believe in the skaven Army 
book, but I'm not quite sure 

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about that. 
He has painted up a doom wheel, 

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and I'm going to call everything
out. 

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I don't think I even recognize 
everything on this picture, just

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because I have not painted. 
It's cave and myself, but he has

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a doom, really, a storm Vermin. 
I see Clan rats in there. 

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Some rats, warms a lot of gutter
Runners and assassin. 

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See has, let's check here if I 
am missing anything. 

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Well, you can also read it for 
yourself. 

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He wrote up a nice bit of text 
there. 

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So for all of the entries 
combined, Over 21,000 points. 

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I think that is a very, very 
good start to the challenge. 

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And I know that a lot of people 
start off with this challenge, 

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full of fervor. 
And then, towards the end to see

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people not finding enough time 
having to drop out, maybe point 

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a painting less points, and some
people are just at or just Just 

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around the bare, minimum for 
what they need to paint and they

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will make up for it, hopefully, 
in later months, but let's see 

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if we can keep this up. 
Let's see if we can paint at 

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least twenty one thousand points
in November. 

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Thank you very much. 
Everybody for listening. 

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Do check out all the pretty 
pictures all the awesome paint 

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jobs on my blog on GJ's. 
Shop dot wordpress.com. 

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I'm pretty sure there will also 
be a link in the show notes in 

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the description. 
You can find all the info over 

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there. 
They October challengepost will 

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be right at the top of the page.
It might take a little bit of 

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time to load because of all the 
pictures that you will depend on

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your own computer and internet 
connection. 

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Thank you all very much for 
listening and to all the 

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contestants, thanks for 
Submitting such awesome photos 

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of your paint jobs and all the 
best of luck for this uncoming 

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month. 
Do you make of space, dog? 

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When I, when I play the Third 
Edition because my first set 

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right play Space hold the game, 
I wasn't overly. 

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Well, find the Marines is quite 
good. 

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I hated playing the Steelers. 
Okay. 

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I really just did not enjoy that
experience of playing the 

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Steelers ago and it was quite 
boring, but the game was quite 

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good. 
I think it. 

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I think what sport it was, but 
we played a game mean a friend 

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of mine. 
At that time, we got to a point 

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in the certain moment of the 
game. 

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I think I was playing the 
Steelers, and I really wanted to

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win and I think obviously, you 
know, he wanted to win as well, 

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and it came to like a rules. 
Crutch like something happened 

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is where it was like, very 
ambiguous and I had 

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interpretation habit 
interpretation. 

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And we've got quite heated about
it, right? 

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Yeah. 
And there's moments of the night

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is ambiguous rule set that then.
Yeah, craze that, that friction 

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of the game done tonight. 
Because it's sort of sport. 

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My whole kind of memory space 
Hulk because it gets so intense.

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It was such an intense game. 
It's not like Wonder you got to 

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laugh and have a fun have fun 
with. 

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It's not like, but like playing 
blood Bowl, it's like a really, 

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really intensive. 
You know, I have to think a lot 

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about what you are, you going to
forward, think about so many 

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different moves and think that 
My problem with it is it's more 

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like a kind of a puzzle the game
if that makes sense like useful 

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self a plan to finish the puzzle
and then you kind of execute the

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plan and if you got it right, it
works. 

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If you got it wrong, you fail 
and there's not as much of that 

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kind of, you know, what I love 
in a war game is when you hit 

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like a moment of like, oh God, 
my plans once South and have to 

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quickly think of a solution and 
like pivot to a new strategy and

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I just found with blood boil. 
You can't upload Bowie's, space 

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Hulk. 
You can't do that because you 

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don't have enough kind of 
resources and also its You know,

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because it's all in tunnels 
which is very close. 

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Very a very key is very aliens, 
very cool. 

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But like you are in a tunnel 
with one way in and one way out,

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and no maneuverability. 
So you can't be like, oh, you 

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know what? 
I'm going to refer you. 

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Ignore that flank and go down 
the other flank, or I'm going to

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send these guys on a Mad Dash 0 
because you're like, well, I'm 

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in the tunnel. 
I've just got slog my way out 

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again. 
And yeah, I don't know, man. 

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Like, it's, I got the, the blood
angels version and again, like 

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didn't even build it. 
I don't think it just sat there 

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for years. 
And a couple of years ago, I was

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probably more than a couple 
years ago now, and I think about

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it like me and Sam played it, 
and I was just like this is 

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space Hulk. 
Like this is what everyone's 

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excited about like he just feels
so like, like predictable, if 

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that makes sense like yes, of 
the Marines are going to go in a

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line and the flamer will be at 
the back and the guy at the 

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front will be on OverWatch and 
each time you get to a section 

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one will peel off and start and 
it's just like, you just the 

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jeans to your player is just 
waiting for them to fail and 

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OverWatch role and jam their gun
and then they've won, you know, 

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and I was like, that's not 
Testing to me that's to like 

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Saban Jamie, you know, very 
gamey game again, you know? 

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00:13:11,400 --> 00:13:12,900
Yeah. 
Yes. 

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I was surprised because 
obviously it's you know like 

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when that box you were playing 
came out. 

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It was a kid in the noise also. 
Oh my God, I need this game, 

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like an interesting that you 
know, so talked about it before.

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00:13:21,900 --> 00:13:26,300
My first experience of seeing 
people play games, virtual game 

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was some guys playing. 
I think it was technically 

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00:13:28,700 --> 00:13:30,800
Advanced base Crusades, but it's
hard to know because I think 

199
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they'd sort of maybe could have 
even been 40K, but they were 

200
00:13:33,900 --> 00:13:35,800
playing it on a space Hulk 
board. 

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00:13:36,000 --> 00:13:38,400
As my first ever live in a 
visual representation of 40K 

202
00:13:38,400 --> 00:13:42,100
was, was Orcs versus Space 
Marines playing on a space hog 

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board and I was like, that looks
incredible. 

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00:13:43,600 --> 00:13:45,500
You know, running through the 
tunnels and you know, I don't 

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think I've even seen alien at 
that point. 

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00:13:47,300 --> 00:13:49,200
I was a kid but like yeah, 
visually it's brilliant. 

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Like the the concept is 
brilliant. 

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00:13:51,200 --> 00:13:53,600
I just find the execution is not
to my taste, shall we say? 

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00:13:53,600 --> 00:13:55,700
But I know it's got fans. 
I'm you know I mean I'm the guy 

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that hates Blood Bowl so I'm the
bad guy, I get it but it's 

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00:14:01,500 --> 00:14:03,300
rendered service row. 
Both those games in the 

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00:14:04,400 --> 00:14:13,000
dangerous actually. 
Originally sure, yeah, yeah, 

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00:14:13,100 --> 00:14:13,900
yeah. 
If you want 

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but I appreciate minority live. 
So many people doing so many 

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00:14:34,700 --> 00:14:37,500
amazing teams. 
Huge tournaments like so people 

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00:14:37,500 --> 00:14:40,700
love, you know, but it is not a 
game for me. 

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00:14:40,700 --> 00:14:43,600
I'll tell you that for nothing. 
Yeah, that's fair enough. 

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00:14:43,700 --> 00:14:47,200
I'll tell you what that Chris 
has made me made me realize that

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00:14:48,200 --> 00:14:50,000
I think playing with the right 
person. 

220
00:14:50,500 --> 00:14:53,300
You can have a really fun game 
of space whole and today was 

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00:14:53,300 --> 00:14:55,800
like, the most memorable like 
this again, I'll never forget 

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00:14:56,000 --> 00:14:59,200
like it was that good? 
It was like yeah, basically 15 

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00:14:59,200 --> 00:15:01,300
minutes in. 
We're about to call it and say 

224
00:15:01,800 --> 00:15:04,000
mate, you know, I don't think 
I'm ever going to complete this 

225
00:15:04,000 --> 00:15:06,000
Mission and he was like, yeah, I
don't think you're going to Do 

226
00:15:06,000 --> 00:15:07,800
it. 
The mods are just call it now 

227
00:15:07,800 --> 00:15:12,700
and just you know set another 
date to play it again and I said

228
00:15:12,700 --> 00:15:14,900
okay well let's stick through it
lipstick through another turn 

229
00:15:14,900 --> 00:15:19,400
and see how I go and man I just 
yeah I miraculously pulled it 

230
00:15:19,400 --> 00:15:21,000
off. 
I pulled off something that I 

231
00:15:21,000 --> 00:15:23,400
never be pulled off. 
And it's done Chris. 

232
00:15:23,400 --> 00:15:25,400
I can see you now because I was 
rolling. 

233
00:15:25,400 --> 00:15:27,600
Six as make you like, you 
wouldn't believe like over 

234
00:15:27,600 --> 00:15:33,700
again, you know, like just 
killing killing Steelers left. 

235
00:15:33,700 --> 00:15:35,700
Right and Center. 
Like, he got most of my guys, I 

236
00:15:35,700 --> 00:15:38,900
think, That's three guys left. 
But I completed the mission I 

237
00:15:38,900 --> 00:15:40,700
had to take had to take that 
cat. 

238
00:15:40,800 --> 00:15:45,000
It's the yeah, Remote device 
kind of thing trap thing. 

239
00:15:45,500 --> 00:15:47,600
I've got to carry it all the way
from one end to the other. 

240
00:15:49,700 --> 00:15:53,300
And I managed to do it. 
So I stuck it away in divided 

241
00:15:53,300 --> 00:15:56,300
moment of inspiration from the 
emperor and yeah as I said the a

242
00:16:00,000 --> 00:16:10,200
oh yeah but yeah but I talked 
about you a lot but yeah really 

243
00:16:10,200 --> 00:16:12,600
really good game old ever forget
it and I'll say those really 

244
00:16:12,600 --> 00:16:14,100
good one. 
It really imprinted. 

245
00:16:14,700 --> 00:16:16,200
That's cool. 
I mean that's it like when you 

246
00:16:16,200 --> 00:16:17,700
when you get a game like it 
doesn't matter. 

247
00:16:17,900 --> 00:16:21,100
The rules is, when you get those
moments where it just clicks and

248
00:16:21,100 --> 00:16:23,100
everyone's having an amazing 
time when it's down to those, 

249
00:16:23,100 --> 00:16:25,700
like, clutch roles and like, oh,
you know, didn't think people 

250
00:16:25,700 --> 00:16:27,300
are the bag? 
They are, they are great moat. 

251
00:16:27,300 --> 00:16:28,900
Like that's when gaming is at 
its best. 

252
00:16:29,000 --> 00:16:30,600
Yeah, and it's just so sad that 
happens. 

253
00:16:30,600 --> 00:16:34,100
So rarely, but man when it 
happens, it's a good game, 

254
00:16:34,100 --> 00:16:35,800
right? 
Yeah, Mike that's it. 

255
00:16:36,000 --> 00:16:39,100
Yeah, I mean, I could probably 
have a totally horrible 

256
00:16:39,100 --> 00:16:41,300
experience playing blood bowl. 
For example, with the wrong 

257
00:16:41,300 --> 00:16:45,400
person, I could have terrible 
dreams playing way over 40K with

258
00:16:45,400 --> 00:16:47,500
the wrong person yet. 
I mean, so I think with the with

259
00:16:47,500 --> 00:16:51,100
good P'nay, it just it just 
changes the reflection of the 

260
00:16:51,100 --> 00:16:55,000
game completely and yeah. 
So that's something that I took 

261
00:16:55,000 --> 00:16:56,600
away from that experience. 
Anyway. 

262
00:16:56,600 --> 00:16:59,100
And now I really want the space 
Hulk second edition because I'm 

263
00:16:59,100 --> 00:17:01,500
a Paul's came to play it too. 
Okay. 

264
00:17:02,000 --> 00:17:03,900
So I'll have to track it down at
some point. 

265
00:17:05,099 --> 00:17:09,700
I'll get my hands on it, but 
yeah, it's good program. 

266
00:17:10,000 --> 00:17:12,099
How about you mate? 
Yeah. 

267
00:17:12,099 --> 00:17:15,700
Not too bad just we're sort of 
going away, elves. 

268
00:17:18,599 --> 00:17:21,599
I've paid 35 models and I've not
even hit 1000 points here. 

269
00:17:27,700 --> 00:17:31,600
I got two more on the desk to 
Shadow and that will take me up 

270
00:17:31,600 --> 00:17:35,100
to 1000, but I've sort of 
cheated for the second thousand.

271
00:17:35,100 --> 00:17:37,100
Don't put tie-in in there 
because I'm not, I just, I need 

272
00:17:37,100 --> 00:17:39,700
to get through this now. 
So, and that's actually, I've 

273
00:17:39,700 --> 00:17:42,900
actually paid quite a lot of 
time as well, so I'll get to 

274
00:17:42,900 --> 00:17:46,700
2000 lot faster, but it was just
25 stands a jet bikes man. 

275
00:17:46,800 --> 00:17:49,800
That's a lot of jet. 30 actually
cuz I see the free card as well.

276
00:17:49,800 --> 00:17:53,300
So yeah, 20 jet bikes dancing. 
10 vipers is a lot of models to 

277
00:17:53,300 --> 00:17:54,600
paint like. 
That's like a Warhammer 

278
00:17:54,600 --> 00:17:56,000
regiment, right? 
Yeah. 

279
00:17:56,000 --> 00:17:59,200
Absolutely. 
Absolutely yeah, yeah. 

280
00:17:59,200 --> 00:18:02,100
Not too bad. 
So we're going to we're going to

281
00:18:02,108 --> 00:18:03,900
talk about time, Eden's. 
We're going to talk about time 

282
00:18:03,900 --> 00:18:06,500
legion. 
So we had a bit of a Yeah, well 

283
00:18:07,900 --> 00:18:10,000
yeah, we sort of had a bit of a 
hobby, talk, what we've been up 

284
00:18:10,000 --> 00:18:14,000
to, so that's been good. 
But I know you've been, you 

285
00:18:14,000 --> 00:18:17,700
know, doing a lot of stuff like 
painting wise on Facebook. 

286
00:18:17,800 --> 00:18:20,400
Assemble your post their mate. 
So it's good that you're still 

287
00:18:20,400 --> 00:18:27,100
motivated to keep your tracks. 
And I think, to be honest, 

288
00:18:27,100 --> 00:18:30,800
that's kind of what reignited me
jumping into epic. 

289
00:18:30,800 --> 00:18:34,000
So this was just I think I 
must've been just after we move 

290
00:18:34,000 --> 00:18:37,400
down here. 
So about five years ago I just 

291
00:18:37,600 --> 00:18:42,700
you know I do a build with my my
epic epic for years years but 

292
00:18:42,700 --> 00:18:47,300
like I just started painting 
repainting, some of the models. 

293
00:18:47,900 --> 00:18:52,700
I've done them all up as death 
goals in silver and blue, but 

294
00:18:52,700 --> 00:18:56,700
like I really like Mucky murky 
color scheme is really crap. 

295
00:18:56,800 --> 00:18:58,700
So I grabbed a couple of models 
and start throwing some red on 

296
00:18:58,700 --> 00:19:00,500
them, as I, let's make an evil 
Sons actually. 

297
00:19:00,500 --> 00:19:03,100
So you had paid those two 
tracks, five years ago and I 

298
00:19:03,108 --> 00:19:05,200
just got every time I open the 
case, the other three were just 

299
00:19:05,200 --> 00:19:07,200
like, why don't you paint me 
John? 

300
00:19:07,400 --> 00:19:08,900
So what, right? 
I need a break from painting 

301
00:19:08,900 --> 00:19:10,000
read. 
So what we do is instead of 

302
00:19:10,000 --> 00:19:12,300
painting red Elder, I'm gonna 
paint, red or Hogs and so, yeah,

303
00:19:12,300 --> 00:19:15,100
smashed out the rest of the card
just as little palate, cleanser 

304
00:19:15,100 --> 00:19:18,500
between the the end of the jet 
bikes and the The start of the 

305
00:19:18,500 --> 00:19:21,500
vehicles. 
So yeah, that's good and yeah, 

306
00:19:21,600 --> 00:19:23,400
nearly hit thousand points of 
the older. 

307
00:19:24,700 --> 00:19:28,400
Can I push on and do the 3000 we
shall see but getting that Leo, 

308
00:19:28,400 --> 00:19:30,800
getting at each other projects 
are calling out to me I'm 

309
00:19:30,800 --> 00:19:33,200
looking through my boxes. 
I'm looking at me oxacactus more

310
00:19:33,500 --> 00:19:36,100
do some more bad moons because I
need a second Clan pain it up 

311
00:19:36,100 --> 00:19:39,500
but I don't know like I'm very 
bad at sticking to the course 

312
00:19:39,500 --> 00:19:43,100
and getting something done so 
we'll see how it goes off to buy

313
00:19:43,100 --> 00:19:45,700
some yellow paint today. 
So maybe that I'm about to jump 

314
00:19:45,700 --> 00:19:49,700
ship and jump on the bed now 
you're investing in paint, maybe

315
00:19:49,700 --> 00:19:53,300
that's a good idea to get some 
bad ones painted up in there. 

316
00:19:53,600 --> 00:19:56,300
Yeah, absolutely. 
Yeah, he's got me. 

317
00:19:56,300 --> 00:20:01,200
Some always said, no, no, no, 
that's not my jam. 

318
00:20:01,800 --> 00:20:04,500
No, I like to do my property. 
You know, the old school based 

319
00:20:04,500 --> 00:20:08,400
wash layer, layer out takes 
forever. 

320
00:20:08,400 --> 00:20:10,300
But I think it just gives a 
better finish. 

321
00:20:10,800 --> 00:20:12,700
I'm still, you know, I've 
dabbled with contrast. 

322
00:20:12,700 --> 00:20:17,700
I've tried some things like I 
did use it to panel line, the, 

323
00:20:18,800 --> 00:20:23,000
the, the the Doom? 
Sorry, the war planners that I 

324
00:20:23,008 --> 00:20:25,600
did. 
So, You know, I do use in places

325
00:20:25,600 --> 00:20:28,300
but what I don't do is use it. 
Like it was designed to be used 

326
00:20:28,300 --> 00:20:29,900
by use it more. 
As like as you are, like a pin 

327
00:20:29,900 --> 00:20:33,400
wash or a panel wash because 
every time I've tried to do the 

328
00:20:33,400 --> 00:20:36,900
whole contrast thing, I think 
it's because I don't work over a

329
00:20:36,908 --> 00:20:40,300
white base coat, you know? 
And I've decided to your base 

330
00:20:40,300 --> 00:20:43,200
coat of the color and then try 
and use it like the initial wash

331
00:20:43,200 --> 00:20:46,400
it kind of works, but actually I
think with epic, you're better 

332
00:20:46,400 --> 00:20:48,200
off. 
Just precisely lining in your 

333
00:20:48,200 --> 00:20:51,000
edges for the shade and then 
highlighting up because it just 

334
00:20:51,000 --> 00:20:54,000
saves time. 
We'll see that. 

335
00:20:54,000 --> 00:20:56,700
We'll never use contrast myself 
at this, hip people swear by it 

336
00:20:56,700 --> 00:20:59,700
for everything, I don't know. 
Yeah, but I've seen a lot of 

337
00:20:59,708 --> 00:21:04,200
people do it and it does like 
painted definitely, you know, 

338
00:21:04,200 --> 00:21:08,000
Prime and white him. 
You know, I wish I wish I could 

339
00:21:08,000 --> 00:21:10,700
be like that, you know, I wish I
could be happy with that, 

340
00:21:10,700 --> 00:21:12,900
because it does look great, you 
know, and you pick out a few 

341
00:21:12,900 --> 00:21:15,400
details, you're ready to go. 
It's like, you know, you read 

342
00:21:15,400 --> 00:21:17,400
the other books that I just 
paint Space Marines, in one 

343
00:21:17,400 --> 00:21:19,100
color, and then pick the boat 
was out and silver. 

344
00:21:19,300 --> 00:21:22,900
And I'm like, no, no, I can't do
that, laughs just that's wrong. 

345
00:21:23,800 --> 00:21:27,600
So yeah, unfortunately it's my 
own hubris, gets in the way. 

346
00:21:27,600 --> 00:21:31,300
That means I take forever paint 
in tiny tiny elves when I could 

347
00:21:31,300 --> 00:21:33,900
be smashed them out with 
contrast, but we'll see. 

348
00:21:34,200 --> 00:21:36,700
Maybe when I'm sick of the Amy, 
I'll just do the last thousand 

349
00:21:36,700 --> 00:21:39,800
points quickly and where you get
them done late. 

350
00:21:39,800 --> 00:21:41,500
That's where you get them done. 
Like yeah, sure. 

351
00:21:41,900 --> 00:21:43,700
I take I take time with the 
vehicles. 

352
00:21:43,700 --> 00:21:46,000
I take time with the Titans I 
take time with all. 

353
00:21:46,000 --> 00:21:49,200
Those kind of things, the things
that really matter Infantry. 

354
00:21:50,700 --> 00:21:55,500
Just two, three colors, maybe, 
what color light highlight. 

355
00:21:55,800 --> 00:21:58,700
That's it, you know, I'm not you
still highlight and you can trim

356
00:21:58,700 --> 00:22:02,900
it. 
Look at your campus, still doing

357
00:22:02,900 --> 00:22:04,400
it, but I'm doing it very 
quickly. 

358
00:22:05,700 --> 00:22:08,800
I want to get that process 
finished as quickly as possible 

359
00:22:09,200 --> 00:22:11,800
because the way you're doing it 
might like it looks really nice.

360
00:22:11,800 --> 00:22:15,800
But yeah, it just takes so long.
I would just lose interest I'll 

361
00:22:15,800 --> 00:22:18,200
lose motivation after a while. 
I think I need to see you. 

362
00:22:18,200 --> 00:22:21,800
Do you do have the ability? 
But like know, in a kind of 

363
00:22:21,800 --> 00:22:24,100
sloppy way, just to like you 
have that like that Perfect 

364
00:22:24,100 --> 00:22:27,900
Blend of like, quality paint job
with speed and I'd love to know 

365
00:22:27,900 --> 00:22:30,900
how you do it because you seem 
to like smash stuff out at 

366
00:22:30,900 --> 00:22:33,000
lightning speed but it looks 
phenomenal. 

367
00:22:33,900 --> 00:22:36,200
So yeah, you have to give us 
your secrets, one day, what is 

368
00:22:36,200 --> 00:22:51,300
the reason of DVD Justice? 
Absolutely I can't do that. 

369
00:22:51,600 --> 00:22:54,200
It's just it's his positioning 
like I like the sit back like 

370
00:22:54,200 --> 00:22:56,500
this and my chair. 
Yeah, fulfilled like that. 

371
00:22:56,500 --> 00:22:57,600
It's impossible. 
You know. 

372
00:22:57,600 --> 00:22:59,900
You need to be like the Duncan 
roads guy, you're going to be 

373
00:23:00,600 --> 00:23:04,300
sitting up, you know, in the 
ergonomic chair and Austria has 

374
00:23:04,300 --> 00:23:06,400
already braised fixed in one 
position. 

375
00:23:06,400 --> 00:23:08,200
Yeah, that's the right way to do
it. 

376
00:23:08,200 --> 00:23:10,200
I'm doing the wrong way. 
That's why I got a curved back 

377
00:23:10,200 --> 00:23:11,800
with like, bloody Hunchback of 
Notre Dame. 

378
00:23:11,800 --> 00:23:16,800
So don't don't do it my way. 
Frank would say do it like 

379
00:23:16,800 --> 00:23:19,800
Duncan roads does because that's
the way to do it. 

380
00:23:20,100 --> 00:23:21,100
Yeah. 
To get yourself. 

381
00:23:21,300 --> 00:23:24,200
So your posture is good. 
Your back straight, I'll be 

382
00:23:24,200 --> 00:23:27,500
doing it for God. 
Nearly 30 years now. 

383
00:23:28,100 --> 00:23:31,200
So, you know, I can't change the
way for us. 

384
00:23:31,200 --> 00:23:32,100
Right. 
Right, right. 

385
00:23:33,000 --> 00:23:35,000
And I've done something. 
I've done some of those. 

386
00:23:35,000 --> 00:23:38,000
A Song of Ice and Fire videos 
and I did it like that. 

387
00:23:38,000 --> 00:23:41,100
Like position might sort of 
hunched over table, it's not 

388
00:23:41,100 --> 00:23:44,000
easy to do. 
So I give a great a great amount

389
00:23:44,000 --> 00:23:46,700
of credit for anybody who do 
really good painting tutorial 

390
00:23:46,700 --> 00:23:49,300
videos and there's so many not 
there, so many good ones out 

391
00:23:49,300 --> 00:23:51,400
there. 
I don't need to do anymore. 

392
00:23:52,500 --> 00:23:55,100
I humbly retire. 
Fair enough. 

393
00:23:58,600 --> 00:24:13,500
But yes, 
that I did some pictures on my 

394
00:24:13,500 --> 00:24:17,900
Discord Discord to shock people 
to shop and all people. 

395
00:24:17,900 --> 00:24:21,800
And they were shocked and awed 
and also pretty good game, man. 

396
00:24:22,600 --> 00:24:24,500
Look, I've never played. 
This is a painted commission. 

397
00:24:24,500 --> 00:24:25,900
I'm doing for a guy in Japan, 
okay? 

398
00:24:27,500 --> 00:24:32,200
So it's been interesting because
this is the very first time I've

399
00:24:32,200 --> 00:24:35,900
actually well apart from 
painting, some of the underworld

400
00:24:35,900 --> 00:24:41,900
models, but the these are the 
first, you know, bracket bracket

401
00:24:41,900 --> 00:24:44,600
war-cry age of supermodels and 
painting. 

402
00:24:46,800 --> 00:24:48,600
And it's been interesting 
process of. 

403
00:24:49,200 --> 00:24:51,900
I can't say that I have not 
enjoyed it. 

404
00:24:51,900 --> 00:24:54,100
I mean, they're, they're a bit 
weird and wonderful. 

405
00:24:55,700 --> 00:24:59,100
Lots of finicky details. 
Like especially assembly. 

406
00:24:59,100 --> 00:25:02,200
The assembly was like the super 
characters on a single sprue, 

407
00:25:02,600 --> 00:25:04,500
that's okay. 
But I think that taking the piss

408
00:25:04,500 --> 00:25:06,300
because I reckon they're just 
born. 

409
00:25:06,300 --> 00:25:10,300
Okay guys, we've got this side 
sprue and this is the model now,

410
00:25:10,300 --> 00:25:13,600
you need to dissect this so that
every single part fills the 

411
00:25:13,600 --> 00:25:16,000
entire screw, I think that's 
what they're being. 

412
00:25:16,100 --> 00:25:20,100
I told in the studio, right? 
So they're just a dissected 

413
00:25:20,100 --> 00:25:23,700
pieces. 
Well overlay and not to do this 

414
00:25:26,300 --> 00:25:28,700
because obviously I have a bit 
of insight and knowledge. 

415
00:25:28,800 --> 00:25:32,400
So they work on our like you 
have X, they call them pads but 

416
00:25:32,400 --> 00:25:35,900
like call it, you know, space. 
So yeah, this Frame is to pass. 

417
00:25:35,900 --> 00:25:37,600
This Frame is three pads on and 
so forth. 

418
00:25:37,600 --> 00:25:40,900
I shall gwa, sue me for giving 
me secret information now and so

419
00:25:41,100 --> 00:25:42,800
they would know, right? 
We've got, you know, we've got 

420
00:25:42,800 --> 00:25:46,900
this much space to fill and the 
reason a minute, just a cut so 

421
00:25:46,900 --> 00:25:50,400
much now is so if you, you know,
you think of a traditional metal

422
00:25:50,400 --> 00:25:55,700
model Or a resin figure in a 
rubber mold. 

423
00:25:55,800 --> 00:25:57,700
The mold can deform when you 
pull them all out. 

424
00:25:57,700 --> 00:26:02,000
So you do interesting posing. 
The probably plastic is it can't

425
00:26:02,000 --> 00:26:05,100
Flex so it has to come out on a 
flat angle. 

426
00:26:05,100 --> 00:26:10,100
So everything has to be drafted 
to between 1.5 23 degrees and 

427
00:26:10,100 --> 00:26:13,300
everything has to come out flat.
And so what that means is if you

428
00:26:13,300 --> 00:26:16,700
do low part counts, you end up 
with very flat miniature. 

429
00:26:16,700 --> 00:26:18,500
So You Think of, You Know, You 
and Me growing up in the 90s 

430
00:26:18,500 --> 00:26:21,000
with our plastic Miniatures, 
they're all, they're all like 

431
00:26:21,000 --> 00:26:23,600
that because they can come out 
the mold and if you look at the 

432
00:26:23,600 --> 00:26:26,000
war cry stuff and the own a lot 
of, they just take my stuff and,

433
00:26:26,000 --> 00:26:28,300
you know, some the 40K stuff. 
Now the posing as a lot more 

434
00:26:28,300 --> 00:26:31,800
Dynamic and you Have Parts 
across the line. 

435
00:26:31,900 --> 00:26:35,100
So you've got that that layer 
from back everything, you know, 

436
00:26:35,200 --> 00:26:38,800
the the line of draft, 
everything falls away that way 

437
00:26:38,900 --> 00:26:40,300
and at the back Falls way that 
way. 

438
00:26:40,700 --> 00:26:42,900
And so what that means is no 
part can cross that line, 

439
00:26:42,900 --> 00:26:45,800
because as soon as some across 
the line, it it it doesn't work.

440
00:26:45,800 --> 00:26:49,000
You can't make it. 
So the more parts you car, the 

441
00:26:49,000 --> 00:26:52,300
more pieces, you have that can 
cross the line because they're 

442
00:26:52,300 --> 00:26:54,800
all flat when they get cast but 
then when you assemble them 

443
00:26:54,800 --> 00:26:57,300
across the line. 
And so that's why you know, 

444
00:26:57,300 --> 00:27:01,900
every single arm headwear For 
even in some cases etcetera 

445
00:27:02,100 --> 00:27:04,500
because it means all of a sudden
you could have pieces going in 

446
00:27:04,500 --> 00:27:06,900
different directions rather than
just north-south. 

447
00:27:07,200 --> 00:27:11,500
But the downside is, it makes 
assembly quite a larger process 

448
00:27:11,500 --> 00:27:13,600
because all of a sudden you have
all of those pieces where you 

449
00:27:13,600 --> 00:27:16,400
know, you and I would be used to
a two-part plastic, it may be, 

450
00:27:16,400 --> 00:27:18,500
you know, like maybe the arm 
goes on separate. 

451
00:27:18,500 --> 00:27:21,700
You think the older the go for 
walks from the 4K s vision box, 

452
00:27:21,700 --> 00:27:23,900
you know, the the arm was 
separate because it allowed the 

453
00:27:23,900 --> 00:27:27,100
arms across the line and all the
sudden he was doing that as 

454
00:27:27,100 --> 00:27:30,500
opposed to that. 
People listening to this will 

455
00:27:30,500 --> 00:27:31,800
have no idea of the pose, I just
pulled. 

456
00:27:31,800 --> 00:27:35,000
But I just, I just imitated a 
golfer or those playing along at

457
00:27:35,000 --> 00:27:37,100
home. 
Yeah. 

458
00:27:37,100 --> 00:27:40,400
So so that you know, that's the 
problem is the more parts. 

459
00:27:40,400 --> 00:27:43,300
You had some more complicated 
guess and I think what's, you 

460
00:27:43,300 --> 00:27:45,300
know, what's clever? 
As well as you know, they as 

461
00:27:45,300 --> 00:27:47,600
well as the kind of the 
knowledge that the team has, 

462
00:27:48,500 --> 00:27:50,200
they then obviously, they have 
the kind of the engineering 

463
00:27:50,200 --> 00:27:52,400
aspect as well, cause you got 
the sculptor and the engineer 

464
00:27:52,400 --> 00:27:54,800
who are two different teams. 
And then there's also, you know,

465
00:27:54,800 --> 00:27:57,600
there's certain amount of the 
computer program, does some 

466
00:27:57,700 --> 00:28:00,900
heavy lifting as well. 
And so, So they can part the 

467
00:28:00,900 --> 00:28:03,800
frame out and, you know, program
will be like, oh, you know, if 

468
00:28:03,800 --> 00:28:06,400
you do this here in this area 
and you know, this that the 

469
00:28:06,400 --> 00:28:08,100
other you'll get like ten 
percent more efficiency and it 

470
00:28:08,108 --> 00:28:10,100
just allows them to fill the 
frames. 

471
00:28:10,100 --> 00:28:12,300
Like it's hysterical. 
If you pick up, you know, what 

472
00:28:12,300 --> 00:28:15,400
kind of a, when you and I were, 
were playing again in the kind 

473
00:28:15,400 --> 00:28:17,900
of 90's and 2000's. 
You look at frame from, then 

474
00:28:18,100 --> 00:28:21,700
there's so empty because that 
was all being done traditionally

475
00:28:22,100 --> 00:28:24,600
with, you know, with the human 
eye and the human mind. 

476
00:28:24,700 --> 00:28:27,200
And so they were not really 
optimized. 

477
00:28:28,100 --> 00:28:30,700
And now because they've got this
whole extra level of, you know, 

478
00:28:30,700 --> 00:28:33,000
a knowledge from 20 years of 
doing and be this kind of this 

479
00:28:33,000 --> 00:28:36,300
at this technology that helps 
supplement their knowledge. 

480
00:28:36,600 --> 00:28:42,500
They can just increase the, 
like, the frame layout in such a

481
00:28:42,508 --> 00:28:46,000
way that you can put way, way 
more on, in way, way less space.

482
00:28:46,000 --> 00:28:48,400
So, you know, think of the all 
the, the Falcon graph tank frame

483
00:28:48,400 --> 00:28:51,500
is a really good example. 
That is a Barren frame when you 

484
00:28:51,500 --> 00:28:54,600
look at it compared to now 
where, you know, a vehicle 

485
00:28:54,600 --> 00:28:57,500
framework, both Squad frame is 
absolutely packed. 

486
00:28:57,600 --> 00:29:03,500
And so yeah it's really 
interesting but it I know what 

487
00:29:03,500 --> 00:29:05,100
you mean. 
Like there's that weird thing of

488
00:29:05,500 --> 00:29:07,500
I think you and I were talking 
earlier they like there was 

489
00:29:07,500 --> 00:29:09,900
something quite fun about your 
busting a blister pack. 

490
00:29:09,900 --> 00:29:14,400
Open grew in the models in the 
bases and Away you go and now 

491
00:29:14,600 --> 00:29:17,900
assembling the figure is almost 
like as much time as pain in the

492
00:29:17,900 --> 00:29:21,100
figure sometimes, because 
there's just so much going on, 

493
00:29:23,000 --> 00:29:25,700
but the single models and we're 
going to bring it back on the 

494
00:29:25,700 --> 00:29:27,500
going to back, get back on track
and just a second. 

495
00:29:27,900 --> 00:29:29,800
Just to finish off with the 
single models are okay to put 

496
00:29:29,800 --> 00:29:32,100
together, don't mind those the 
multi-part kits where you got 

497
00:29:32,100 --> 00:29:36,600
like five to regiment. 
And each individual part is 

498
00:29:36,800 --> 00:29:40,400
suited for an individual model 
that just drove me nuts. 

499
00:29:40,400 --> 00:29:44,500
Make these bloody dinosaur. 
Looking Cavalry, things are 

500
00:29:44,500 --> 00:29:46,700
writing those things put 
together with this enlightening.

501
00:29:47,800 --> 00:29:50,700
So yeah, I'll be very happy when
it's done and dusted and left 

502
00:29:50,700 --> 00:29:52,300
behind it. 
Back to the guy and say thank 

503
00:29:52,300 --> 00:29:56,400
you very much ever. 
Again, I I don't take missions 

504
00:29:56,400 --> 00:29:58,700
anymore because they Just get in
the way of you penny for 

505
00:29:58,700 --> 00:30:00,500
yourself. 
Like, there was a time when I 

506
00:30:00,500 --> 00:30:04,200
did it for various reasons, it 
was kind of how I generate my 

507
00:30:04,208 --> 00:30:07,500
hobby money whatever. 
But you end up realizing, you 

508
00:30:07,500 --> 00:30:11,000
know, I painted for like three 
or four years and I had nothing 

509
00:30:11,000 --> 00:30:13,000
to show for it because I know 
because why would I ever pay for

510
00:30:13,000 --> 00:30:15,900
myself when there's a commission
on the desk? 

511
00:30:16,000 --> 00:30:18,700
So it's one of the things like 
unless there is a, you know, a 

512
00:30:18,700 --> 00:30:22,700
pertinent Financial reason for 
you to paint commission, do man,

513
00:30:22,800 --> 00:30:26,300
like it's just not, it's never 
worth your time and you will 

514
00:30:26,300 --> 00:30:28,600
become your will come too. 
Isn't it? 

515
00:30:29,600 --> 00:30:32,700
So yeah like anyone the pains 
commission I you know, obviously

516
00:30:32,700 --> 00:30:34,400
I work with various paintings 
around the world. 

517
00:30:34,800 --> 00:30:36,800
I take my hat off to them 
because I've been there, I've 

518
00:30:36,800 --> 00:30:38,900
done it. 
The money's not spectacular and 

519
00:30:38,900 --> 00:30:42,600
it just kills your hobby. 
So yeah, well I found a good 

520
00:30:42,600 --> 00:30:45,700
balance mate like I do I have 
today, I finished off Three Men 

521
00:30:45,700 --> 00:30:48,800
of War Noble ships in the cows 
Wizard Tower. 

522
00:30:49,400 --> 00:30:53,500
So I did that, I'm sort of doing
stuff of my own Plus in a his 

523
00:30:53,500 --> 00:30:55,400
staff. 
I've got to do that other to 

524
00:30:55,400 --> 00:30:58,500
keep my keep my sanity. 
Otherwise I'll Go insane and 

525
00:30:58,500 --> 00:31:00,500
obviously I'm doing it for 
financial financial reasons. 

526
00:31:00,500 --> 00:31:03,300
I've got bills to pay and I need
your extra money through the 

527
00:31:03,300 --> 00:31:07,200
year to cover those and I want 
to travel to Australia and I 

528
00:31:07,208 --> 00:31:10,400
wouldn't pay for that. 
So all that committee painting 

529
00:31:10,400 --> 00:31:15,100
commission does come in handy 
plus when they when they come 

530
00:31:15,100 --> 00:31:17,500
up, I really can't say no, you 
know what I mean? 

531
00:31:17,500 --> 00:31:20,000
Like, I'll put down the price 
and say, okay, I'll paint it for

532
00:31:20,000 --> 00:31:22,900
this much and if he says yeah 
then I'll go sir. 

533
00:31:22,900 --> 00:31:25,600
Okay, I will grab it with two 
hands and just take it and okay 

534
00:31:26,000 --> 00:31:28,200
you know it's painting. 
I mean it's not Working down in 

535
00:31:28,208 --> 00:31:34,300
some wine, or something like 
that, you know, things but doing

536
00:31:34,300 --> 00:31:39,900
something good for myself, doing
some sort of time sharing that 

537
00:31:39,900 --> 00:31:41,800
way. 
But, but hey, you know, it's an 

538
00:31:41,800 --> 00:31:44,900
experience, I'm taking as an 
experience and that way. 

539
00:31:44,900 --> 00:31:48,100
I'm now, it's good. 
I can say, yes, I put together 

540
00:31:48,500 --> 00:31:50,200
my models. 
Yes, I painted them. 

541
00:31:50,600 --> 00:31:52,000
Yes. 
Here's some photographs, you 

542
00:31:52,000 --> 00:31:54,100
need some samples for the 
future. 

543
00:31:55,100 --> 00:32:00,600
And outside of your comfort zone
or two to paint stuff that you 

544
00:32:00,600 --> 00:32:02,400
never would have, otherwise 
painted. 

545
00:32:02,400 --> 00:32:04,900
That's quite fun. 
Like, you know, I got to paint 

546
00:32:04,900 --> 00:32:06,800
all sorts of crazy models. 
Like, you know, I was painting 

547
00:32:06,800 --> 00:32:08,900
bunch of infinity stuff and I 
wasn't really ever going to play

548
00:32:08,900 --> 00:32:10,300
Infinity that much things like 
that. 

549
00:32:10,300 --> 00:32:12,900
So, you know, there are 
advantages, but I just think 

550
00:32:13,400 --> 00:32:15,100
there's not enough, you know, 
there's only so many models I'm 

551
00:32:15,100 --> 00:32:17,400
going to paint before I die. 
And the more of them that are 

552
00:32:17,408 --> 00:32:21,500
not mine, the bigger, my part of
lead gets is this a different 

553
00:32:21,500 --> 00:32:24,200
thing called things John yeah. 
Sorry I sort of bring it down on

554
00:32:24,200 --> 00:32:27,500
the side. 
Before I die. 

555
00:32:35,900 --> 00:32:40,500
Hello everybody. 
Its GJ, I am home again. 

556
00:32:40,500 --> 00:32:47,500
After a very nice long day of 
playing Warhammer watching some 

557
00:32:47,500 --> 00:32:51,200
games. 
Basically, I'm just reporting to

558
00:32:51,200 --> 00:32:55,200
you from the Dutch old Hammer 
corn about the Dutch old hammock

559
00:32:55,200 --> 00:32:59,200
or I should say although I have 
also been reporting from the 

560
00:32:59,200 --> 00:33:02,800
Dutch old Hammer con. 
I have been doing some 

561
00:33:02,800 --> 00:33:07,400
interviews with people playing 
some games and That has created 

562
00:33:07,400 --> 00:33:11,800
this segment. 
Joshua asked me if I could 

563
00:33:12,300 --> 00:33:16,100
interview, some people give you 
some Impressions from the Dutch 

564
00:33:16,100 --> 00:33:17,200
old Hammer. 
Calm. 

565
00:33:17,700 --> 00:33:20,900
This was the first time this 
event was organised was 

566
00:33:20,900 --> 00:33:24,100
organized by scheuer to. 
If you're a fan of the podcast, 

567
00:33:24,100 --> 00:33:27,300
you have already met. 
He has been on Joshua 

568
00:33:27,300 --> 00:33:31,800
interviewed him a couple of 
weeks ago maybe few months ago 

569
00:33:32,800 --> 00:33:39,200
and today was the first time 
time that he organized a day. 

570
00:33:39,600 --> 00:33:45,800
We had 39 people joining us 
despite some people having to 

571
00:33:45,800 --> 00:33:50,900
cancel last minute because of 
work or because of sickness 

572
00:33:50,900 --> 00:33:56,500
health reasons. 
So all in all I must say, my 

573
00:33:56,500 --> 00:34:04,100
Impressions have of this day 
have been quite overwhelming. 

574
00:34:04,100 --> 00:34:09,800
It's Nice to see. 
So many people still caring 

575
00:34:09,800 --> 00:34:14,600
about these old games being in 
general that. 

576
00:34:14,600 --> 00:34:18,699
I was a very nice open 
atmosphere. 

577
00:34:18,699 --> 00:34:23,000
People were happy to talk about 
the things that they moved 

578
00:34:23,000 --> 00:34:27,400
around a game. 
Looking at the tables sometimes 

579
00:34:27,400 --> 00:34:30,800
ask questions, some of them sat 
down for a little bit longer, 

580
00:34:30,800 --> 00:34:34,699
watching some games being played
entirely, some people even 

581
00:34:34,699 --> 00:34:36,199
participating in game. 
Eames. 

582
00:34:36,900 --> 00:34:42,699
So all in all it was a great 
success and that's not just me 

583
00:34:42,699 --> 00:34:48,500
saying that I also interviewed 
shirt and he has confirmed this 

584
00:34:48,500 --> 00:34:51,699
that in his eyes. 
It was a success as well. 

585
00:34:52,500 --> 00:34:57,100
Now I do apologize in advance 
for the Audio. 

586
00:34:57,100 --> 00:35:01,900
I have a microphone that I use 
for podcasting, which is fine if

587
00:35:01,900 --> 00:35:05,800
it's steady on the table, and if
I don't move around too much, 

588
00:35:06,700 --> 00:35:10,300
But the audio sensitivity 
changes a bit. 

589
00:35:10,300 --> 00:35:16,000
So I have tried with my limited 
podcast editing skills to to 

590
00:35:16,000 --> 00:35:18,400
normalize the sound as best as I
could. 

591
00:35:18,900 --> 00:35:24,300
But there are still sometimes 
that the sound of my voice is a 

592
00:35:24,300 --> 00:35:29,400
little bit too loud because I 
keep the mic closer to my mouth 

593
00:35:29,400 --> 00:35:33,600
then to that of the of the 
person I am interviewing. 

594
00:35:33,600 --> 00:35:37,900
So I do hope this does not Not 
distract you too much. 

595
00:35:37,900 --> 00:35:42,800
Or damping your enjoyment. 
Let's go take a look around. 

596
00:35:42,900 --> 00:35:50,300
The Dutch old Hammer. 
Calm I'm going to walk around 

597
00:35:50,300 --> 00:35:53,600
for a bit, see who I can talk 
to. 

598
00:35:54,800 --> 00:35:57,900
We have here. 
A Warhammer quest game going on.

599
00:35:57,900 --> 00:36:01,500
We have a Warhammer fantasy. 
Third Edition game going on 

600
00:36:01,900 --> 00:36:04,700
gentlemen. 
Why from what are you playing? 

601
00:36:05,200 --> 00:36:11,200
Who's winning who's losing? 
My name is Jakob every war game 

602
00:36:12,300 --> 00:36:15,600
since since the early 80s since 
the second edition we'll have 

603
00:36:15,600 --> 00:36:20,000
also Old old veteran playing 
with Arthur, we are playing in 

604
00:36:20,000 --> 00:36:23,000
our Warhammer Quest and we're 
both winning because we're 

605
00:36:23,000 --> 00:36:27,200
playing against the system. 
So excellent. 

606
00:36:27,300 --> 00:36:32,000
And how about you after I've 
been a war game or since the 

607
00:36:32,000 --> 00:36:37,200
early 90s I think. 
And I discovered the Warhammer 

608
00:36:37,200 --> 00:36:40,300
in 1995. 
So yeah. 

609
00:36:40,500 --> 00:36:45,100
Been in the hole before quite a 
bit and yeah like you upset 

610
00:36:45,100 --> 00:36:47,300
we're both winning. 
Awesome. 

611
00:36:47,300 --> 00:36:48,600
You seem to be enjoying 
yourselves. 

612
00:36:50,200 --> 00:36:53,000
You have a very nice warm. 
A quest set here. 

613
00:36:53,000 --> 00:36:58,100
I see not all the Miniatures are
painted yet, you guys are still 

614
00:36:58,100 --> 00:37:03,800
actively playing or is it just 
for for this day that you dusted

615
00:37:03,800 --> 00:37:05,800
off the set? 
And then came here? 

616
00:37:06,500 --> 00:37:11,500
No, I'm still, it's after game 
after game, but yes, it's a 

617
00:37:11,500 --> 00:37:12,900
comment, you're constantly 
painting. 

618
00:37:12,900 --> 00:37:17,800
You're constantly expanding your
set and On a weekly basis. 

619
00:37:17,800 --> 00:37:20,100
We are still gaining. 
So yeah. 

620
00:37:20,800 --> 00:37:26,400
Yeah, not a big group occurs 
from the other side of the 

621
00:37:26,400 --> 00:37:28,500
country. 
So I meet them only at 

622
00:37:28,500 --> 00:37:32,300
conventions and so forth. 
But I have a small gaming group 

623
00:37:32,500 --> 00:37:36,900
in the south of Holland. 
And every Wednesday night, the 

624
00:37:36,900 --> 00:37:42,600
dice are being rolled awesome. 
And how did you hear about this 

625
00:37:42,600 --> 00:37:43,800
day? 
How did you get here? 

626
00:37:45,000 --> 00:37:47,100
Well, well, it's all it's all 
shorts fault. 

627
00:37:47,100 --> 00:37:52,300
He initiated this. 
And since we're both fan of 

628
00:37:52,500 --> 00:37:57,100
older style Warhammer games. 
Yeah, I sort of volunteer to 

629
00:37:57,100 --> 00:38:01,500
help him out and now we're here.
Thank you very much, gentlemen. 

630
00:38:01,600 --> 00:38:05,200
Enjoy your game. 
Let's see. 

631
00:38:05,200 --> 00:38:08,900
Here, are some nice pictures 
being taken off a third edition 

632
00:38:09,400 --> 00:38:13,000
Warhammer battle. 
I see a lot of Undead and I see 

633
00:38:13,000 --> 00:38:17,400
some chaos and happy. 
That's a lot of India and not a 

634
00:38:17,408 --> 00:38:20,200
lot of chaos. 
Well, there's also due to the 

635
00:38:20,200 --> 00:38:23,200
point of course, but you appear 
to be on the losing side, then 

636
00:38:24,000 --> 00:38:26,800
notnot yet. 
We'll see very quickly. 

637
00:38:26,800 --> 00:38:31,200
This is basically sort of end 
game of running campaign if we 

638
00:38:31,200 --> 00:38:33,200
playing for I think, launched 
two or three years. 

639
00:38:33,400 --> 00:38:37,100
Ready. 
With chaos first unit and there 

640
00:38:37,100 --> 00:38:40,400
was a big escalation every time 
in what we were putting into the

641
00:38:40,400 --> 00:38:43,500
battles. 
And this is the big day where 

642
00:38:43,500 --> 00:38:45,900
the the magic user from both 
sides. 

643
00:38:46,100 --> 00:38:49,900
Try to get control to either 
sermon a demonic portal or cost 

644
00:38:50,000 --> 00:38:53,900
wind of death on the entire area
and claim all the all the bodies

645
00:38:53,900 --> 00:38:56,900
for their own and neither has 
happened yet. 

646
00:38:57,400 --> 00:39:00,800
No it only happens with three 
objectives as soon as one player

647
00:39:00,800 --> 00:39:03,300
has all three of them, at the 
end of the other players turn, 

648
00:39:03,700 --> 00:39:06,400
it's now the medic win. 
Because then he has all the 

649
00:39:06,700 --> 00:39:08,600
magical PowerPoints or 
otherwise. 

650
00:39:08,600 --> 00:39:11,300
It will be who has the most of 
these at the end of the game. 

651
00:39:11,800 --> 00:39:15,000
So there's no snow nothing. 
Helping you in your scaling 

652
00:39:15,000 --> 00:39:16,700
everything. 
Well, you win, of course because

653
00:39:16,700 --> 00:39:20,700
you have everything done, but 
the goal is just the PowerPoint.

654
00:39:22,300 --> 00:39:24,100
Awesome. 
And you've been playing this for

655
00:39:24,100 --> 00:39:25,600
for two years. 
Just two of you. 

656
00:39:25,700 --> 00:39:28,000
I'm coming over to the other 
side of the table for a bit. 

657
00:39:28,000 --> 00:39:30,100
You know, each other, you both 
live near each other. 

658
00:39:30,800 --> 00:39:33,700
We live about an hour drive 
away, but we know each other for

659
00:39:33,700 --> 00:39:38,100
a long time for over 20 years. 
So we have been playing this for

660
00:39:40,500 --> 00:39:43,500
really for for quite a while. 
Always want to start with warmer

661
00:39:43,500 --> 00:39:48,100
Third Edition, and we finally 
made it happen, sometime ago, 

662
00:39:48,200 --> 00:39:54,200
it's a complex complex addition.
And we we met we had to use some

663
00:39:54,200 --> 00:40:00,200
house rules and make some minor 
changes but overall it's a very 

664
00:40:00,500 --> 00:40:06,200
enjoyable game and why third 
edition specifically it's a most

665
00:40:06,200 --> 00:40:12,100
elaborate I think not not in 
volume but most elaborate in the

666
00:40:12,100 --> 00:40:16,700
number of options and rules and 
so it's very speaks a lot to the

667
00:40:16,700 --> 00:40:21,400
imagination, I think and also I 
really liked the artwork and the

668
00:40:21,408 --> 00:40:25,500
models from . 
Very good reasons, all of them. 

669
00:40:25,800 --> 00:40:27,900
Thank you very much, gentlemen. 
Enjoy your game. 

670
00:40:31,600 --> 00:40:34,400
Hello, meal long time. 
No, see, how are you doing? 

671
00:40:34,800 --> 00:40:37,700
Well, I'm playing my second game
today with my newly painted, 

672
00:40:37,700 --> 00:40:41,300
several charts. 
How's it going so far so good? 

673
00:40:41,600 --> 00:40:44,600
Dwarves, blew blew up for the 
account for turn one. 

674
00:40:45,400 --> 00:40:48,200
So I'm going to keep reminding 
it to him because he likes that 

675
00:40:49,000 --> 00:40:52,200
and the first game, I had a 
small loss with only one Victory

676
00:40:52,200 --> 00:40:54,600
point. 
So that was close with some 

677
00:40:54,600 --> 00:40:56,700
frenzy Warlords. 
Killing a, lots, and lots of 

678
00:40:56,700 --> 00:41:01,400
Shaving. 
Very nice and let's go over to 

679
00:41:01,400 --> 00:41:03,900
the dwarf side. 
Oscar, first time playing 

680
00:41:03,900 --> 00:41:07,100
dwarves in a long time, very 
long time, but 25 years and 

681
00:41:07,100 --> 00:41:11,800
starting very well, not the 
storm I can on the first turn. 

682
00:41:11,800 --> 00:41:18,100
So yeah, let's see what happens.
Well, we have you under table, 

683
00:41:18,100 --> 00:41:22,800
we have some, some Miniatures 
that people brought that are 

684
00:41:23,600 --> 00:41:25,600
basically whatever you want to 
pay for them. 

685
00:41:25,600 --> 00:41:28,300
You can pay. 
You can bid we have several 

686
00:41:28,300 --> 00:41:34,500
boxes with free Miniatures, free
B people can just take whatever 

687
00:41:34,500 --> 00:41:39,900
they want, but at this set here,
well, please do keep it polite, 

688
00:41:39,900 --> 00:41:42,300
leave some stuff for all the 
others. 

689
00:41:43,000 --> 00:41:46,500
We also have here, a nice table 
with a lot of bits. 

690
00:41:47,400 --> 00:41:49,500
And we have someone looking 
through them. 

691
00:41:49,700 --> 00:41:51,800
Hello, can I bother you for a 
few questions? 

692
00:41:53,100 --> 00:41:55,300
What's your name? 
Yama Yama. 

693
00:41:55,300 --> 00:41:57,300
Hi. 
Welcome to the ultimate con. 

694
00:41:57,600 --> 00:41:59,100
Thank you. 
What are you looking for? 

695
00:42:00,700 --> 00:42:03,900
Yeah, just generally looking 
mostly at the games. 

696
00:42:04,500 --> 00:42:08,500
I haven't played for a while so 
I want to get into it as well. 

697
00:42:08,700 --> 00:42:11,600
But yeah, just meeting people 
meeting lobbyists. 

698
00:42:11,800 --> 00:42:15,800
I've started like three years 
ago, after a break of for 15 

699
00:42:15,800 --> 00:42:18,000
years. 
So, So yeah, just getting into 

700
00:42:18,000 --> 00:42:21,800
it again, with a friend and 
which games do you play? 

701
00:42:22,200 --> 00:42:23,600
Where are my fantasy? 
Yeah. 

702
00:42:24,700 --> 00:42:26,900
All right, now you're looking 
for Fantasy B to expand your 

703
00:42:26,900 --> 00:42:28,400
armies. 
Yes yes, yes. 

704
00:42:29,400 --> 00:42:32,300
A friend of mine place a lizard 
man, so I took some lizard. 

705
00:42:32,300 --> 00:42:36,400
Ben B for him as well. 
And I found a phonetic ball 

706
00:42:36,700 --> 00:42:39,100
which I was looking for, so 
that's great. 

707
00:42:39,500 --> 00:42:41,800
Yeah, I can go and play 
yourself. 

708
00:42:42,100 --> 00:42:44,900
Yeah, yeah. 
I play a six armies Orcs and 

709
00:42:44,900 --> 00:42:48,600
goblins chaos. 
The Demons of chaos beastmen, 

710
00:42:48,700 --> 00:42:52,300
Dark Elves and High Elves. 
So, yeah, it's getting out of 

711
00:42:52,300 --> 00:42:54,600
hand again. 
What is nice? 

712
00:42:54,600 --> 00:43:01,200
Mix. 
Let's go see what else is going 

713
00:43:01,200 --> 00:43:04,900
on here. 
We have a very large nicely 

714
00:43:04,900 --> 00:43:08,400
built, Nick Rimando table. 
What's your name playing? 

715
00:43:08,400 --> 00:43:10,100
Necro, Munda. 
How did you get here? 

716
00:43:10,500 --> 00:43:17,700
Oh, my name is Patrick, I'm a 
longtime collector for older 

717
00:43:18,100 --> 00:43:20,800
Games Workshop games, like neck 
removed languor, Kimura and 

718
00:43:20,800 --> 00:43:25,200
stuff like that. 
And we got an invite to host and

719
00:43:25,400 --> 00:43:28,400
From under table here. 
And this is all your own stuff. 

720
00:43:29,700 --> 00:43:31,200
Yes. 
Mine and Ian Williams. 

721
00:43:32,400 --> 00:43:35,400
Right looks beautiful. 
And well I don't know anything 

722
00:43:35,400 --> 00:43:38,800
about no comuna myself and I'm 
sure some of the listeners do 

723
00:43:38,800 --> 00:43:42,300
and some don't. 
But how is it going? 

724
00:43:42,300 --> 00:43:46,000
I know and it's gang Warfare and
you have three players I see 

725
00:43:46,000 --> 00:43:49,900
three different gangs. 
Yeah now we have chosen to take 

726
00:43:50,200 --> 00:43:56,000
three players, three gangs just 
a regular shootout usually you 

727
00:43:56,400 --> 00:44:01,500
try to play scenarios which 
makes the game a lot better but 

728
00:44:01,500 --> 00:44:04,700
for a demo Oh like this, we 
usually do just some shootout. 

729
00:44:07,600 --> 00:44:13,300
Yeah, it's a sort of a small 
gang fighting game which uses 

730
00:44:13,300 --> 00:44:19,200
height and cover a lot. 
It's basically is a small 

731
00:44:19,200 --> 00:44:25,400
version of the 40K. 
We have also here a battlefleet 

732
00:44:25,400 --> 00:44:29,500
Gothic table which is not being 
played at the moment. 

733
00:44:29,900 --> 00:44:32,400
Although there's someone 
browsing through the book. 

734
00:44:32,500 --> 00:44:34,000
Hello, can I ask you a few 
questions? 

735
00:44:35,400 --> 00:44:37,500
Well, what's your name? 
How did you get here? 

736
00:44:37,700 --> 00:44:40,800
And what is your connection to 
battlefleet Gothic? 

737
00:44:41,800 --> 00:44:44,100
My name is Nils. 
I come from Belgium, I got you 

738
00:44:44,100 --> 00:44:49,300
by car, but we are club from 
Belgium. 

739
00:44:49,700 --> 00:44:52,400
We used to play. 
That'll freak, go take back in 

740
00:44:52,400 --> 00:44:54,400
the day. 
And when we saw the advert for 

741
00:44:54,400 --> 00:44:58,300
an Dutch old-timer, calm. 
We were like, let's go there and

742
00:44:58,300 --> 00:45:02,100
let's bring battle Fleet feel 
good thing because probably it's

743
00:45:02,100 --> 00:45:04,200
one of the least things 
represented here. 

744
00:45:04,200 --> 00:45:06,600
Because you see is the only 
table that's here. 

745
00:45:06,600 --> 00:45:11,300
So, that's a, that's how I why 
we came here to show of 

746
00:45:11,300 --> 00:45:13,000
battlefleet Gothic. 
This is my, don't think it's 

747
00:45:13,000 --> 00:45:15,100
very much known to a lot of 
people. 

748
00:45:15,100 --> 00:45:18,400
So how long did it take you to 
get here? 

749
00:45:19,300 --> 00:45:20,800
We drove for about two and a 
half. 

750
00:45:21,000 --> 00:45:23,400
Hours. 
That's dedication. 

751
00:45:23,400 --> 00:45:24,400
Mate. 
Yeah. 

752
00:45:24,500 --> 00:45:29,800
And have you played already or 
because I see only you here to 

753
00:45:29,800 --> 00:45:33,600
table at the moment. 
Yeah, my opponent is just 

754
00:45:33,600 --> 00:45:36,100
grabbing a drink, and a phony. 
So I think. 

755
00:45:36,600 --> 00:45:40,100
Yeah, we are in the middle of 
turn, three, I think. 

756
00:45:40,400 --> 00:45:44,700
And yeah, it's a, the black 
Templars the Empire which is 

757
00:45:44,700 --> 00:45:49,700
played by me against chaos, the 
iron Warriors and it's not going

758
00:45:49,700 --> 00:45:55,700
good for the black tank flush. 
So far Gil sees is a is a doing 

759
00:45:55,700 --> 00:46:00,500
his best slaughtering 
slaughtering the Empire which 

760
00:46:00,700 --> 00:46:05,300
sucks. 
But hey, here we are as long as 

761
00:46:05,300 --> 00:46:07,700
you're having fun right scales 
rocks. 

762
00:46:07,700 --> 00:46:14,100
Yeah, they have it folks. 
Well gentlemen, enjoy your game.

763
00:46:19,800 --> 00:46:23,000
Good afternoon. 
What are you playing playing 

764
00:46:23,000 --> 00:46:25,200
Rogue Trader. 
Rogue Trader. 

765
00:46:25,200 --> 00:46:27,000
Awesome. 
First edition 40K. 

766
00:46:27,600 --> 00:46:30,100
Well, actually, no addition for 
the gauges Rogue Trader for it. 

767
00:46:30,100 --> 00:46:32,700
Okay. 
Well, I'm not a 40K player, but 

768
00:46:32,700 --> 00:46:35,000
I know that after Oak trailer 
came second edition. 

769
00:46:35,000 --> 00:46:39,200
So to me, it sounds like first, 
what was being played here? 

770
00:46:39,800 --> 00:46:45,500
We're playing extermination 
scenario in which the necrons 

771
00:46:45,800 --> 00:46:49,400
are just swarming over the field
and their degree. 

772
00:46:49,600 --> 00:46:53,900
In the forces that there are and
their objective is to run across

773
00:46:53,900 --> 00:46:56,200
the field as quickly as 
possible. 

774
00:46:56,200 --> 00:46:59,200
Eliminating everything in their 
progress, my victory condition 

775
00:46:59,200 --> 00:47:04,500
is mainly that I have to take 
out more of his than I'm worth. 

776
00:47:04,800 --> 00:47:08,200
And in which case, I stole the 
attack for long, long enough to 

777
00:47:08,500 --> 00:47:12,200
be able to claim a victory. 
Also my hip pain, either way, 

778
00:47:12,200 --> 00:47:13,900
either way most of my guys are 
gonna die. 

779
00:47:15,000 --> 00:47:18,700
Yeah, I lost an scenario, right?
So and I take it, you're playing

780
00:47:18,700 --> 00:47:21,900
Imperial Guard Then we're 
playing Imperial forces because 

781
00:47:21,900 --> 00:47:25,000
there's a guard, there's half a 
company of space means to 

782
00:47:25,000 --> 00:47:28,400
devastate our squads three, 
tacticals some command scattered

783
00:47:28,500 --> 00:47:31,600
around. 
And there is a tiny little group

784
00:47:31,600 --> 00:47:35,900
hidden of inquisitorial us with 
their assassins that are, if you

785
00:47:35,900 --> 00:47:41,000
can spot them to there, and 
three over there, and that's 

786
00:47:41,000 --> 00:47:45,900
basically what I have. 
And how many points is this? 

787
00:47:45,900 --> 00:47:50,000
Because you have a rather large 
table, it's let me think you're 

788
00:47:50,000 --> 00:47:55,800
real quick. 160 cm by 2, m 40. 
I think something like that. 

789
00:47:55,800 --> 00:47:59,600
We just put the thing together 
that with the tables that we 

790
00:47:59,600 --> 00:48:02,400
were allotted. 
I'm not even sure how many 

791
00:48:02,400 --> 00:48:04,800
points had. 
I had two days to write a 

792
00:48:04,800 --> 00:48:08,500
scenario for this and then my 
friend had to go to hospital and

793
00:48:08,500 --> 00:48:11,500
I was taking care of his cat and
walking into his house. 

794
00:48:11,900 --> 00:48:13,800
I realized I had to spend those 
two days. 

795
00:48:14,000 --> 00:48:16,600
The next two weeks, getting his 
house back in order. 

796
00:48:17,000 --> 00:48:21,800
So the scenario became and 
against the odds thing so that 

797
00:48:21,800 --> 00:48:25,200
he can play with everything that
he's that he's got. 

798
00:48:25,200 --> 00:48:28,500
And when a unit gets destroyed, 
he can cycle it back. 

799
00:48:28,900 --> 00:48:33,400
So that's how he gets enough 
power to walk over the board. 

800
00:48:36,300 --> 00:48:40,300
I'm heading out to the organizer
of the first Dutch old hammered 

801
00:48:40,300 --> 00:48:45,800
a shirt should very busy looking
at some of the nice Miniatures 

802
00:48:45,800 --> 00:48:49,400
on display here that he may or 
may not take home. 

803
00:48:50,400 --> 00:48:51,800
Should how do you look back on 
this day? 

804
00:48:52,300 --> 00:48:55,300
It was a very successful day. 
What made it successful? 

805
00:48:55,700 --> 00:48:58,800
Well, nice atmosphere. 
Lots of people coming. 

806
00:48:59,600 --> 00:49:03,000
I really enjoyed myself. 
And so most of us did of offers 

807
00:49:03,000 --> 00:49:07,400
that, hey, I saw you also So 
participate in some games 

808
00:49:07,400 --> 00:49:09,400
Necromancer, I believe, yes, 
Nick Rimando. 

809
00:49:09,700 --> 00:49:14,000
First time I was it. 
I'm not system, I need to buy a 

810
00:49:14,008 --> 00:49:22,300
new game and I think we have a, 
some breaking news here. 

811
00:49:22,300 --> 00:49:26,300
I heard you say that this was 
the first Dutch Alzheimer day, 

812
00:49:27,000 --> 00:49:29,300
but there will be, there will be
a next one. 

813
00:49:29,300 --> 00:49:33,400
Next year, even bigger, even 
better probably bigger as there 

814
00:49:33,400 --> 00:49:35,600
was a lot of enthusiasm from 
some other organized. 

815
00:49:35,800 --> 00:49:37,600
From events that not only with 
us. 

816
00:49:38,100 --> 00:49:43,600
So there might be a large 
upgrades and how did you 

817
00:49:43,700 --> 00:49:47,500
experience the whole process of 
organizing this day? 

818
00:49:47,500 --> 00:49:50,200
What I need things that you 
would do differently next time. 

819
00:49:51,000 --> 00:49:54,100
I'm not sure yet. 
We have to see, we do some, 

820
00:49:54,200 --> 00:49:58,000
well, look, back on the day and 
see what happens, a lot of info 

821
00:49:58,000 --> 00:50:02,200
from people around and till now.
Well, I think everything went. 

822
00:50:02,200 --> 00:50:06,200
Well, we did our best and it 
instance, it was as a gaming 

823
00:50:06,200 --> 00:50:10,100
day, it turned out a bit bigger.
So yeah. 

824
00:50:10,500 --> 00:50:12,800
Yeah. 
Well I have heard no negative 

825
00:50:12,800 --> 00:50:17,000
feedback from anyone here. 
Everybody has I think has 

826
00:50:17,000 --> 00:50:20,500
enjoyed themselves immensely. 
We are nearing the end of the 

827
00:50:20,500 --> 00:50:24,300
day, 15, more minutes or so I 
believe. 

828
00:50:27,000 --> 00:50:31,800
All right, so that means that I 
have to see if I can finish up 

829
00:50:31,900 --> 00:50:36,000
the campaign and back up again. 
Sure. 

830
00:50:36,200 --> 00:50:38,500
Thank you very much for 
organizing this day. 

831
00:50:38,500 --> 00:50:42,900
I had a blast and I hope that 
next year, we will get some some

832
00:50:42,900 --> 00:50:45,100
more of the podcast listeners 
here as well. 

833
00:50:49,500 --> 00:50:53,000
So as soon as we know a date, we
will mention it and then you can

834
00:50:53,000 --> 00:50:54,800
start booking your trips to the 
Netherlands. 

835
00:50:54,800 --> 00:50:57,600
How does that sound? 
Sounds like a marvelous idea 

836
00:50:57,800 --> 00:51:01,600
just come over and join join. 
Join the fun. 

837
00:51:01,900 --> 00:51:03,500
All right. 
Thank you very much, shoot.

