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Pretty good John, Johnny Watson 
today I think it's Tony Watson 

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talking about you and what you 
look like. 

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Like and I said, I don't know. 
I've never met kind of fixing 

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person. 
He could be a living carnufex 

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living in Sydney, Australia. 
We have no idea. 

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We don't know the identity of 
kind of effects. 

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Kind of things. 
We imagine imagine like a 

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Sasquatch in a wife-beater. 
Well, there's quite an evocative

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image. 
Okay, well yeah, leave it. 

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Leave it with us. 
Maybe we'll get something if you

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if you ever watch the Youtube 
card. 

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In called the big ledge show. 
I look like one of the 

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Sasquatches in that, but like, 
always wearing a singlet like 

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our Onslow from Keeping Up 
Appearances. 

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So very large. 
Yeah, if I wish I had Forsyth 

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arms, that would be great and 
it's a bigger this deal with 

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people more content like sailor 
tattoos. 

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Like the the big anchor on. 
I'd I have a small one. 

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And the tattooist who did it, he
complained that he wasn't 

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getting to use the whole like, 
you know, canvas. 

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He was quite quite angry that I 
just wanted a tiny little thing 

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I do. 
Yeah, I know, I didn't. 

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But you know where the Stanley 
love, the blue Stanley, singlet 

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and got totally. 
Yeah, the grown here, like 

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sprouting out from underneath 
the singlet from, from 

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underneath, your my beards out 
of control. 

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I can tell you that much any of 
the neckbeard? 

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What you need? 
I try not to. 

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But yeah, go get into the spirit
again. 

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Yeah, and the hair growing in 
the back, lay on your back. 

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Yeah. 
Totally. 

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As you get older, you get more 
hair in places where you've 

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never sort of discovered it 
before. 

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And yeah, it's a bit of a, no 
goofy case than it is. 

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Yeah, it's really become an 
Argus basically control indeed. 

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Indeed. 
All right, my good, sir. 

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What's been happening this week?
I guess. 

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One thing I neglected to really 
go over last time was how much 

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really, really good train people
have been making. 

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So for example, Magnus Stillman,
he's been making these really 

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really cool hedgerows and the 
guys are using or kinds of like 

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different flocks and they're 
more in line with what we used 

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to see in really early white 
dwarfs. 

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And that sort of old Hammer 
flock. 

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They're not as grainy and and 
sawdust see as a sort of light 

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later, 90s flocks, which I'm 
going to have to look into what 

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they're using. 
These are really like it. 

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It's really nice green. 
Like anywhere from Olive to 

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emerald, green cards, perfect. 
And Magnus has been making like 

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a castle out of some kind of 
like different Foams and things 

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and it looks great. 
So far. 

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I'm really impressed. 
The other guys have been working

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on a multitude of things like 
covering fire or Ted. 

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00:03:35,600 --> 00:03:39,300
He's been making those awesome 
second edition spiky. 

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Spiky, Cactus, which the spike 
is, I think we're from Rogue 

56
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Trader and they did horrible 
things if you played with them 

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in Rogue Trader that literally 
fire like spikes about it. 

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You and I have a feeling that 
they might even like sort of 

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zombie fired you or something 
like that. 

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I'd have to go back and read the
rules to submit. 

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Hey, Easy. 
That sucks. 

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Someone's probably listening to 
this and going. 

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No, you idiot. 
They did this and which is fair 

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enough. 
But they for me that a Spiker 

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Cactus is one of those 
penultimate second addition to 

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rain things and you see them 
over everyone's videos and 

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everyone's blood I have been 
slack. 

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I haven't made any yet. 
So when I see everybody else 

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making them, it's kind of like 
it's inspiring because everyone 

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has a different style to do it 
but they all look like they're 

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cracking. 
They look great. 

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00:04:30,700 --> 00:04:34,900
Joseph Justice actually showed 
off his gaming room and here's 

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this really cool gaming table 
with like modular pieces for so 

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you can move it. 
So this roads and rivers and 

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stuff like that is, it'll 
display cabinets and shelves and

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it looks perfect. 
What can I say better than 

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anything? 
I've got at the moment, my room 

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civil looks like a backorder 
been for like Games Workshop for

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the moment. 
So to be very careful, I've been

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to lots of discussions about how
to Like cod model kids out of 

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the magazines and boxes at like 
GW sell or put in white dwarf, 

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00:05:09,600 --> 00:05:13,500
Zeb had like a really cool 
picture where he's cut out all 

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these different parts for old 
fantasy buildings out of 

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different materials like 
Plastics and Foams and stuff 

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like that. 
Like all from craft stores and 

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yeah it's really cool. 
Some of the guys are really 

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talented at putting this sort of
stuff together obviously you 

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mentioned And mast cells 
building that he'd been working 

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on for ages when you guys went 
over his favorite, white dwarf. 

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00:05:37,800 --> 00:05:40,000
That was really cool to see, you
know, there's what have a 

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fantasy house kits. 
Were. 

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Excellent. 
Yeah, isn't it? 

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Yeah, Revelation to me because 
I've never seen these before, 

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but they were available 
somewhere. 

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00:05:49,700 --> 00:05:52,600
Some point, the 90s, I'm 
thinking it was like available 

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everywhere, not just the UK, but
the states or whatever. 

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But you, you can buy it like a 
preformed kit and it came with I

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assumed like high-densit 
high-density cardboard and 

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they've just got like some kind 
of cutter to stencil out the the

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shapes and overlays of the 
exterior, parts of the building 

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interior parts and you just glue
it all together. 

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So that's a really ingenious way
of doing it. 

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I've never seen them before. 
So I was really interested 

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coming across this post at. 
Yes, net put up on the terrain 

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section here on the trend 
Channel. 

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Pretty cool. 
Yeah, I'm impressed. 

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I'm, I'm it's funny because I go
on and on and I'm pretty 

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positive about stuff but I'm 
this continuously sort of 

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delighted at the stuff. 
I sound Discord to some really 

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trust everyone. 
Everyone contributes some, 

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really cool stuff. 
That's a great to see, you know.

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Like suno posted up. 
It's a like a model tree cutter.

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I think it's, I don't know how 
to pronounce about hecky, a tri 

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Ki and I know muscle mentioned, 
they're pretty expensive, but 

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I've never actually seen one 
before, but with sort of a large

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tree and the leaves kind of look
like they're made out of a light

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skin or something. 
But for me, the major thing 

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about it was you could put 
models around the base of a tree

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when I was a kid and I bought 
hobby trees, you couldn't put 

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any models around the base of 
them. 

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The, the trunk of it had like 
sort of like a bit of material 

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around it to look like wood. 
And then now we're like a coiled

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metal wire and then they went 
into like a LED or pewter base, 

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and yeah, there was no room for 
anything to fit under those. 

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So nasty, those tacky trees that
are pretty big and large, a lot 

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of people have been making sort 
of Rocky out outcrops covering 

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fire. 
Ted, again, making ones that 

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look really natural, they look 
like actual rock. 

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He's made all sorts of like 
Rocky Terrain, And he had a 

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picture with some night Lords in
amongst it and it looks 

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fantastic. 
Really cool to see and 

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especially when he made like a 
troll sort of cave or den and 

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he's got like a little fantasy 
background and like, he's trials

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in front of it and a shaman, and
some Huts that he made in the 

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background. 
They're so cool. 

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Reminds me of the fifth edition 
Idol of Gore campaign, where 

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there's AB, is one scenario. 
We had all these Hawk. 

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Hearts and you had its in troll 
country basically and yet the 

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holy patrols that would come out
of these Rocky outcrops around 

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the Empire. 
The be like and I think 

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historically they have like 
something like ridiculous. 

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00:08:44,300 --> 00:08:48,600
Like some like 30 arches or 
something and I can't exactly 

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the rules. 
I did play it once or Wellington

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years ago, it was a really fun 
adventure. 

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But yeah, I know it included 
Stone trolls because all the 

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stones study guide our crops and
you had like little hot It's and

147
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that kind of thing and the 
empire were basically trying to 

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00:09:02,300 --> 00:09:04,200
burn down and destroy your 
hearts. 

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00:09:04,200 --> 00:09:07,900
And if they destroyed all the 
hearts old win, the scenario as 

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a really good one. 
That's so cool. 

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00:09:11,200 --> 00:09:13,200
Did you? 
I don't know if you would have 

152
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seen it but at the moment but 
Clem's been working on one of 

153
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those Warhammer townscape the 
water mill and then that's a big

154
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building. 
I haven't seen any updates yet 

155
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but from what I saw it looked 
pretty cool. 

156
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That'll make an excellent board 
piece once it's complete. 

157
00:09:30,400 --> 00:09:31,800
I have seen that. 
Yes yes yes. 

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Oh he's and I think the other 
guys I think he actually has the

159
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originals. 
That's so cool townscape sets. 

160
00:09:40,100 --> 00:09:42,600
Yeah. 
So that's awesome, isn't it? 

161
00:09:42,700 --> 00:09:46,600
Wow. 
Yeah, really there's some 

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fantastic stuff in the train and
like you've mentioned before 

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00:09:50,600 --> 00:09:53,400
it's a big it's a big part of 
the Hobby and some people find 

164
00:09:53,400 --> 00:09:55,500
it pretty relaxing to Make It 
Rain. 

165
00:09:56,800 --> 00:10:00,100
Yeah, it's when you pull it off 
and You satisfied with it? 

166
00:10:00,100 --> 00:10:04,800
Yeah that keeps us actually 
having a go at those as well and

167
00:10:05,100 --> 00:10:07,200
he's yes and Rocky outcrops as 
well. 

168
00:10:07,200 --> 00:10:10,600
So look it looks like Rocky. 
Outcrops are just like the trend

169
00:10:10,600 --> 00:10:13,200
at the moment if I was doing a 
rocky outcrop at the moment, 

170
00:10:14,100 --> 00:10:17,800
Hell yeah. 
And what gets me is like they 

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00:10:17,800 --> 00:10:20,600
look so natural. 
And the other thing that looks 

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00:10:20,600 --> 00:10:23,100
really good to me that I never 
pulled off as a kid because I 

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00:10:23,100 --> 00:10:26,700
never got one of those heated 
wire cutter things. 

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00:10:26,700 --> 00:10:30,600
I know even heads actual sold 
one of those so I remember that.

175
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But yeah, these days like back 
in the day I used to make train 

176
00:10:35,900 --> 00:10:37,400
out of polystyrene and it 
sucked. 

177
00:10:38,300 --> 00:10:41,700
I never had access to that 
Refrigeration from that really 

178
00:10:41,700 --> 00:10:46,400
hard siren stuff. 
And you see guys in the terrain 

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00:10:46,400 --> 00:10:53,600
section, on our Discord making 
sort of landscaped Rock Cliffs 

180
00:10:53,600 --> 00:10:55,800
and things like that. 
With those heated Cutters and 

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00:10:55,800 --> 00:10:58,700
they make such a like organic 
shapes. 

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00:10:58,700 --> 00:11:01,800
And then when they painted or 
airbrush it or whatever they do,

183
00:11:02,000 --> 00:11:05,600
it looks really really good. 
Like I'd pay money for that sort

184
00:11:05,600 --> 00:11:11,700
of stuff lately. 
I bought terrain, which was its 

185
00:11:11,700 --> 00:11:14,900
those like Terrain in a box. 
So I don't know if that's the 

186
00:11:14,900 --> 00:11:19,300
brand or whatever and this stuff
looks really good, but it's not 

187
00:11:19,300 --> 00:11:20,900
in the box and a battlefield. 
Yeah. 

188
00:11:20,900 --> 00:11:21,900
Yeah. 
That's the one. 

189
00:11:22,000 --> 00:11:24,600
Yeah. 
And I don't even know if they 

190
00:11:24,600 --> 00:11:27,600
make half their stuff anymore. 
I managed to get a few boxes of 

191
00:11:27,600 --> 00:11:29,900
it. 
It's also sold out in Australia 

192
00:11:30,900 --> 00:11:33,500
and the stuff is great. 
And you can Pump It Down onto 

193
00:11:33,500 --> 00:11:36,900
about a Fields, got like a film 
bottom under under it, but 

194
00:11:36,900 --> 00:11:40,500
you're paying so much money for 
a couple of rocks. 

195
00:11:41,000 --> 00:11:44,000
Yeah, it was like, you know, 
expanded all I do, It's 

196
00:11:44,000 --> 00:11:46,200
brilliant because you can plunk 
it down straight away. 

197
00:11:46,500 --> 00:11:51,000
But if you're smart, you can get
some hard starring off eBay or 

198
00:11:51,000 --> 00:11:54,900
an art store and go for your 
life and it'll keep you busy 

199
00:11:54,900 --> 00:11:56,800
too. 
And when you get into trouble 

200
00:11:58,100 --> 00:12:00,200
funny that you mentioned, the 
wire cutter because I made of 

201
00:12:00,200 --> 00:12:04,400
mine, looks, I asked if I could 
borrow his and I did it for some

202
00:12:04,400 --> 00:12:08,100
terrain at some point, but I 
realized that once I use that, 

203
00:12:08,200 --> 00:12:11,600
that sort of insulation foam 
that really high density stuff, 

204
00:12:12,000 --> 00:12:14,700
I couldn't use that wire cutter.
Anyway so I had to use 

205
00:12:14,700 --> 00:12:17,100
everything with a lot of other 
knife and look like just cutting

206
00:12:17,100 --> 00:12:18,600
carving and out that without 
things. 

207
00:12:18,600 --> 00:12:23,100
So damn to use much of it mate. 
Do you want to be honest but for

208
00:12:23,100 --> 00:12:28,200
the softer stuff for the softer 
more or less dense polystyrene. 

209
00:12:28,500 --> 00:12:29,700
Yeah. 
For those kind of sheets. 

210
00:12:29,700 --> 00:12:33,500
It's beautiful to work with one 
of those, those wire cutters 

211
00:12:33,500 --> 00:12:38,000
because it cuts, it gives that 
beautiful nice clean-cut finish 

212
00:12:39,000 --> 00:12:41,000
that you just can't attain with 
with a knife. 

213
00:12:41,000 --> 00:12:43,700
You can do it with a with a, 
with some sandpaper and just 

214
00:12:43,800 --> 00:12:46,700
Sand it down to, to make it look
really smooth. 

215
00:12:47,500 --> 00:12:49,700
But that's a good point. 
Yeah, that did actually make one

216
00:12:49,700 --> 00:12:53,000
DNA against Workshop actually 
had their own Yeah. 

217
00:12:53,500 --> 00:12:55,500
Yeah. 
I never bought one but I was 

218
00:12:55,500 --> 00:13:00,900
very tempted to and actually, 
yeah, I'm never buying the yes. 

219
00:13:00,900 --> 00:13:03,800
We're doing bit of a Terrain, 
topic are actually remember 

220
00:13:03,800 --> 00:13:08,700
buying the Games Workshop heels.
They actually had those plastic 

221
00:13:09,100 --> 00:13:12,100
like a plastic preformed Hill 
and it was flopped with that 

222
00:13:12,100 --> 00:13:15,500
sort of furry kind of 40. 
And I bought the mat and 

223
00:13:15,500 --> 00:13:17,700
everything like that. 
I actually bought it for 

224
00:13:17,700 --> 00:13:20,800
confrontation back in the day, 
when I was playing that and made

225
00:13:20,800 --> 00:13:24,000
myself a little, you know, I 
think back at 3 by 4 board or 

226
00:13:24,008 --> 00:13:27,100
something like that with it, but
they'll really, it's the price, 

227
00:13:27,100 --> 00:13:29,500
you pay for a convenience, like 
the battle Battlefield in the 

228
00:13:29,508 --> 00:13:32,700
Box, it's that price, you pay 
for convenience at, you know, no

229
00:13:32,700 --> 00:13:36,100
mess, no materials. 
All that time, you saved. 

230
00:13:36,100 --> 00:13:37,800
And you've got all that in a 
box. 

231
00:13:37,900 --> 00:13:39,700
It's all painted. 
Yeah, like same. 

232
00:13:39,700 --> 00:13:43,400
I don't know if they actually 
produce that stuff anymore and I

233
00:13:43,408 --> 00:13:47,400
was just watching that guys, 
Hammer, the German guys playing 

234
00:13:47,400 --> 00:13:49,300
second edition, and they're 
using the other that stuff as 

235
00:13:49,300 --> 00:13:51,200
well. 
So, maybe they sold a bucket 

236
00:13:51,200 --> 00:13:52,700
load of it. 
I think when they weren't, Than 

237
00:13:52,700 --> 00:13:57,000
a day. 
Yeah, I mean that's a good segue

238
00:13:57,000 --> 00:14:01,200
because I've been watching. 
Hey behave so like different 

239
00:14:01,200 --> 00:14:07,000
YouTubers Battlefield. 
Like 40K battle reports and the 

240
00:14:07,000 --> 00:14:12,600
dice Hammer guys, they're sort 
of come to a close with the 

241
00:14:12,600 --> 00:14:17,300
campaign, the Elder versus Z 2 
are the last episode. 

242
00:14:17,300 --> 00:14:20,400
I won't spoil it for anyone who 
hasn't watched it, and then 

243
00:14:20,700 --> 00:14:23,900
after that match, their going to
follow up and do a few like sort

244
00:14:23,900 --> 00:14:27,600
of Favorites battles, things 
like blood angels versus hearing

245
00:14:27,600 --> 00:14:31,100
aids and things like that. 
And they've got they had a bit 

246
00:14:31,100 --> 00:14:33,800
of a disaster with their battle 
bunker at flooded apparently. 

247
00:14:34,800 --> 00:14:38,300
So they had a few weeks off but 
they've come back and I hope it 

248
00:14:38,300 --> 00:14:43,900
wasn't too much of a disaster 
for them but yeah they use a big

249
00:14:44,100 --> 00:14:47,600
array of terrain, everything 
from handmade stuff that looks 

250
00:14:47,600 --> 00:14:50,500
like it's been made out of, you 
know, like a cardboard packing 

251
00:14:50,500 --> 00:14:53,800
insert and they're painted 
etcetera to some of the more 

252
00:14:53,800 --> 00:14:57,000
modern. 
Modern maybe age of Sigma or 

253
00:14:57,800 --> 00:15:02,400
kill team, 40K stuff like chaos 
trees and the other ruins and 

254
00:15:02,900 --> 00:15:07,400
just goes to show like how 
inventive some people are on. 

255
00:15:07,400 --> 00:15:12,900
Filling a table with terrain and
then I'm watching bringing 

256
00:15:12,900 --> 00:15:17,700
battle wargaming. 
And as usual, they use like a 

257
00:15:17,708 --> 00:15:23,500
really nice. 
Sort of one of those roll up 

258
00:15:24,100 --> 00:15:26,500
battle mats. 
Yeah I remember the stuff 

259
00:15:26,500 --> 00:15:30,700
they're made out of its like 
mouse pad material and then they

260
00:15:30,700 --> 00:15:33,400
use like all this really cool 
painted terrain and they got 

261
00:15:33,400 --> 00:15:36,200
painted Miniatures and 
everyone's got their own style 

262
00:15:36,800 --> 00:15:38,800
and and trying to work out their
own style. 

263
00:15:40,500 --> 00:15:43,600
And it's been really fun to 
watch so many people. 

264
00:15:43,600 --> 00:15:48,200
Get back into older games. 
Even I know, just sort of people

265
00:15:48,200 --> 00:15:51,800
are getting playing a few Games 
are things like Third Edition 

266
00:15:51,800 --> 00:15:56,600
Warhammer. 
I saw I saw a pretty, pretty 

267
00:15:56,600 --> 00:16:00,400
cool game of awesome shots that 
claim put up Of Orcs and 

268
00:16:00,400 --> 00:16:03,900
goblins. 
First, I think maybe Empire, I'm

269
00:16:03,900 --> 00:16:08,200
a bit of a walk and my new 
buddy, jeez, man, like really 

270
00:16:08,200 --> 00:16:11,400
cool models. 
That's awesome. 

271
00:16:11,400 --> 00:16:15,600
This is awesome stuff to see and
then a lot of people have been 

272
00:16:15,600 --> 00:16:19,500
getting into casual games and 
Milton Bradley stuff like Hero's

273
00:16:19,500 --> 00:16:20,700
Quest. 
It's Battle. 

274
00:16:20,700 --> 00:16:24,400
Masters. 
Things are like that between 

275
00:16:24,400 --> 00:16:28,400
mates or family and it's really 
cool to see that. 

276
00:16:30,000 --> 00:16:31,900
I do miss her request now 
Marcel. 

277
00:16:31,900 --> 00:16:33,500
Come on. 
Give us he requests thing back 

278
00:16:33,500 --> 00:16:37,200
on because I missed the last 
couple I think unfortunately. 

279
00:16:37,200 --> 00:16:39,200
So I really don't want to go 
back and jump into. 

280
00:16:39,200 --> 00:16:41,600
He request again and and play it
again. 

281
00:16:41,600 --> 00:16:44,400
But just a quick shout out to in
also in the terrain because I 

282
00:16:44,400 --> 00:16:47,300
was just scrolling up and I saw 
this really wonderful looking 

283
00:16:47,600 --> 00:16:49,200
and maybe you've already 
mentioned it, kind of affects 

284
00:16:49,200 --> 00:16:52,900
sorry if you have made but 
there's a farmhouse here by Alex

285
00:16:53,100 --> 00:16:56,800
and it's absolutely awesome 
really impressed. 

286
00:16:56,800 --> 00:17:02,000
Now I I presume that he's 
actually We made it or he it may

287
00:17:02,000 --> 00:17:04,900
be something that he's bought, 
but looks by the tiles. 

288
00:17:04,900 --> 00:17:08,599
Also, he's actually made it the 
tile that like the roof tiles. 

289
00:17:08,700 --> 00:17:11,800
That is so Alice. 
Have you made that? 

290
00:17:11,800 --> 00:17:14,800
That Farmhouse might that's 
brilliant really well done. 

291
00:17:14,900 --> 00:17:17,900
And I just noticed his profile 
pic because it looked like the 

292
00:17:17,900 --> 00:17:20,400
design of this figure that he 
has on our look very familiar 

293
00:17:20,400 --> 00:17:24,000
and it's a kilt Barbarian. 
So nice, not to the 

294
00:17:24,000 --> 00:17:25,800
confrontation line. 
Might they made some beautiful 

295
00:17:25,800 --> 00:17:28,900
barbarians back then. 
So yeah, Alex really good job, 

296
00:17:28,900 --> 00:17:30,600
mate. 
And hope to see more of that 

297
00:17:30,600 --> 00:17:34,100
terrain. 
And if you've seen our battle 

298
00:17:34,100 --> 00:17:38,000
reports, you've probably seen 
Joe guardsman's bridge that we 

299
00:17:38,000 --> 00:17:41,400
that he is made from like you 
know photocopying out the 

300
00:17:41,400 --> 00:17:47,000
colored templates of the 
cardstock and then gluing that 

301
00:17:47,000 --> 00:17:53,400
too painfully painstakingly. 
I should say to like foam core 

302
00:17:53,400 --> 00:17:55,200
and putting it together. 
We've used it a couple times. 

303
00:17:55,200 --> 00:17:58,600
It's a really really nice Bridge
so that's another nice 

304
00:17:58,600 --> 00:18:00,900
alternative. 
Ativan and finding the old scans

305
00:18:00,900 --> 00:18:05,100
from the fifth edition campaign 
packs and then making your own 

306
00:18:05,100 --> 00:18:08,700
to render that to give that sort
of nostalgic effect obviously. 

307
00:18:09,000 --> 00:18:13,100
And to, you know, build some 
really nice much more sturdy 

308
00:18:13,100 --> 00:18:16,900
your terrain than they were just
in there cardboard form because 

309
00:18:16,900 --> 00:18:18,600
the cardboard stuff is very 
flimsy. 

310
00:18:18,600 --> 00:18:21,700
But with the some cardstock 
behind it, it makes it really 

311
00:18:21,700 --> 00:18:26,400
durable to rain. 
Sorry about what it really does.

312
00:18:28,000 --> 00:18:35,500
All right, that's right. 
Yeah, I mean the only thing I'll

313
00:18:35,500 --> 00:18:39,000
mention is that I've said this 
before many. 

314
00:18:39,000 --> 00:18:43,600
So did that video a while ago? 
Which all of this stuff to pack 

315
00:18:43,600 --> 00:18:49,100
up now where he's sort of 
rescued, the old seconded box 

316
00:18:49,400 --> 00:18:54,300
set terrain and fluff them up a 
bit like by gluing them onto 

317
00:18:54,300 --> 00:18:57,300
cardstock and stuff like that. 
And I saw on one of the Facebook

318
00:18:57,300 --> 00:19:00,600
groups, I think it was the 
second edition 40K one, I could 

319
00:19:00,600 --> 00:19:04,400
be wrong but one of the guys 
made Made sort of PDF cover 

320
00:19:05,300 --> 00:19:08,500
printouts for of all of that 
ruins. 

321
00:19:08,500 --> 00:19:12,000
So that people could just sort 
of print them out, cut them up 

322
00:19:12,000 --> 00:19:15,600
and then, you know, try and try 
and make them that way. 

323
00:19:15,600 --> 00:19:21,200
So yeah, it's a good way to sort
of revitalize old cardstock. 

324
00:19:21,200 --> 00:19:27,300
Terrain, some people go so far 
as buying mint and Putt like 

325
00:19:27,400 --> 00:19:31,900
unpunched out ruins and putting 
them in a photo. 

326
00:19:33,000 --> 00:19:34,800
Painting. 
Yeah. 

327
00:19:34,800 --> 00:19:37,400
Like putting him in a frame 
basically with the glass cover 

328
00:19:37,400 --> 00:19:41,800
on them and hanging them on the 
wall, which is pretty funny. 

329
00:19:44,000 --> 00:19:51,000
That's all right. 
Yeah, some people are obsessed 

330
00:19:51,000 --> 00:19:53,400
with like empty boxes, right? 
But it was going to say, you 

331
00:19:53,408 --> 00:19:56,800
know, I'm sort of, I'm sort of 
nailing them to them to my wall 

332
00:19:57,200 --> 00:20:01,000
as some kind of, you know, 
gallery of you know here. 

333
00:20:01,000 --> 00:20:04,800
Yeah, kind of, you know, 
Nostalgia B boy, avoid like 

334
00:20:04,800 --> 00:20:07,700
framing like cardstock in a 
picture frame. 

335
00:20:07,700 --> 00:20:09,100
That's really going to the next 
level. 

336
00:20:12,000 --> 00:20:15,800
It really is, that's great. 
As usual. 

337
00:20:15,900 --> 00:20:18,800
There's been some fantastic 
painted miniatures by people 

338
00:20:18,800 --> 00:20:24,000
like whiskey and wizards and, 
you know, even lo que. 

339
00:20:24,000 --> 00:20:30,400
No, he put up a picture of like 
it's I think it's like 

340
00:20:30,800 --> 00:20:33,300
hobgoblins and, and Chaos 
towards. 

341
00:20:33,300 --> 00:20:38,300
And he's got a really cool 
fantasy background or painting 

342
00:20:38,400 --> 00:20:43,500
and then some terrain and it's 
All these hobgoblins on walls 

343
00:20:43,700 --> 00:20:47,900
and Chaos wolves, and a big 
Cannon and things like that. 

344
00:20:49,300 --> 00:20:53,800
Must sound like I'm obsessed 
with chaos tools, but I really 

345
00:20:53,800 --> 00:20:57,500
like seeing them painted up and 
on the table, even though I 

346
00:20:57,508 --> 00:21:00,000
don't play. 
Why am I think they're just one 

347
00:21:00,000 --> 00:21:04,300
of those unique armies. 
I'm sure you saw the picture of 

348
00:21:04,300 --> 00:21:08,300
Joe Guardsmen some dark else 
with the big purple, evil 

349
00:21:08,300 --> 00:21:12,300
dragon, and some cold one 
Riders, Parties and conveyor 

350
00:21:12,300 --> 00:21:15,300
that photos with me, or pull 
play that big game, but that's a

351
00:21:15,300 --> 00:21:17,500
game that actually, let's see 
where he's perfectly, what would

352
00:21:17,500 --> 00:21:21,000
submit? 
We just talked about before, and

353
00:21:21,100 --> 00:21:23,000
there is a video coming. 
Probably. 

354
00:21:23,000 --> 00:21:25,100
I'll probably release it next 
weekend. 

355
00:21:25,800 --> 00:21:29,000
That's the big four way battle, 
it's like an 8K game. 

356
00:21:29,000 --> 00:21:31,200
Basically, if one of the 
fantasy, we use the Flawless 

357
00:21:31,200 --> 00:21:35,400
skulls Homebrew rules again, as 
well for 5th edition, which we 

358
00:21:35,400 --> 00:21:39,100
seem to like, and people might 
be asking Josh. 

359
00:21:39,100 --> 00:21:40,800
Why don't you just playing fifth
straight? 

360
00:21:41,000 --> 00:21:44,300
Fourth edition. 
And the, the I think the idea 

361
00:21:44,300 --> 00:21:47,300
behind the flowers skulls and 
what, you know, one or naissance

362
00:21:47,300 --> 00:21:51,300
brings is a bit of a compromise 
to people who have never never 

363
00:21:51,300 --> 00:21:53,900
played fifth edition. 
But are very familiar with Sixth

364
00:21:53,900 --> 00:21:55,800
and up to 8th Edition will 
hammer. 

365
00:21:56,300 --> 00:21:58,700
And it sort of brings that nice 
kind of compromise and balance 

366
00:21:58,700 --> 00:22:02,300
between their familiarity 
between certain units and 

367
00:22:02,600 --> 00:22:06,900
certain costings of of units and
certain abilities at units could

368
00:22:06,900 --> 00:22:09,000
do in later editions. 
But they can't do in 5th 

369
00:22:09,000 --> 00:22:12,300
edition. 
So With the guy at the guys I'm 

370
00:22:12,300 --> 00:22:15,600
gaming with in there about ten 
years younger than me, they're 

371
00:22:15,600 --> 00:22:17,200
never played fifth edition 
before. 

372
00:22:17,500 --> 00:22:20,700
So it was a nice way of getting 
them into fifth edition playing 

373
00:22:20,700 --> 00:22:24,500
the magic system, the cards that
I love to play with with magic 

374
00:22:24,500 --> 00:22:26,300
and everything. 
So it's got all those familiar 

375
00:22:26,500 --> 00:22:28,900
cues and Hallmarks to the older 
editions. 

376
00:22:28,900 --> 00:22:32,000
But it's got a sort of a fresh 
take on, on the rules and that 

377
00:22:32,000 --> 00:22:36,200
kind of thing, but that that'll 
be dropping next next weekend. 

378
00:22:36,200 --> 00:22:39,800
But the thing is on the kind of 
fact, before we started 

379
00:22:39,900 --> 00:22:44,300
recording was that You know, I 
dropped a few f-bombs during the

380
00:22:44,300 --> 00:22:47,800
video and probably at the end, I
streamed up a whole, you know, 

381
00:22:47,800 --> 00:22:50,400
whole string of f-bombs. 
There's at the end in it sort of

382
00:22:50,400 --> 00:22:53,200
kind of this. 
The dealer dilemma of, you know,

383
00:22:53,600 --> 00:22:57,600
whether people were offended by 
swearing but I wasn't doing it 

384
00:22:57,600 --> 00:23:00,500
in a sort of an angry way. 
I was like, just joking around 

385
00:23:00,500 --> 00:23:03,200
having fun and the other guys 
are sort of pissing themselves 

386
00:23:03,200 --> 00:23:07,100
laughing and that kind of thing.
But yeah, I mean if you haven't,

387
00:23:07,100 --> 00:23:10,000
if you have an issue with 
language, like foul language on 

388
00:23:10,000 --> 00:23:13,200
the videos, please We know I've 
had haven't had one person 

389
00:23:13,200 --> 00:23:17,100
complained about it. 
So, if B, if that's an issue 

390
00:23:17,100 --> 00:23:19,700
that's detracting you, or just 
it spoiling your enjoyment of 

391
00:23:19,708 --> 00:23:23,300
the videos, please let me know. 
Because if that's an issue for, 

392
00:23:23,500 --> 00:23:28,400
for a majority of people, then I
will, we will clean up our act. 

393
00:23:28,400 --> 00:23:31,800
But, you know, I do with the 
guys, just with bit of friendly 

394
00:23:31,800 --> 00:23:34,300
banter, and we have web a good 
time, having fun. 

395
00:23:34,500 --> 00:23:38,900
There's nothing that we never 
curse in sort of, in, in Anger, 

396
00:23:38,900 --> 00:23:39,800
kind of thing, you know what I 
mean? 

397
00:23:39,800 --> 00:23:42,400
Like, that's a ouf. 
And another or nothing like that

398
00:23:42,400 --> 00:23:44,700
ever, it's just usually mean the
dice. 

399
00:23:44,700 --> 00:23:46,300
That's the big problem I have 
with dice. 

400
00:23:46,300 --> 00:23:52,600
It's like dice never work. 
It's always a dice, it's always 

401
00:23:52,600 --> 00:23:55,800
a diocese problem, but yeah, but
hopefully you guys who want to 

402
00:23:56,000 --> 00:23:59,500
enjoy that and as we really 
enjoy playing that game with a 

403
00:23:59,500 --> 00:24:02,100
great day. 
So yeah, look out for that one. 

404
00:24:02,200 --> 00:24:04,700
Yeah. 
And you post it up some cracker 

405
00:24:04,700 --> 00:24:09,300
photos, like High Elves and 
Wellington's, Dark Elves, and 

406
00:24:09,300 --> 00:24:12,100
Justins wood elves and stuff. 
Like Really beautiful piece, 

407
00:24:12,100 --> 00:24:13,400
man. 
Really nice. 

408
00:24:14,100 --> 00:24:17,300
Beautiful model sick. 
You know, three great friends 

409
00:24:17,300 --> 00:24:20,700
that I get to game with playing 
these older editions but with a 

410
00:24:20,708 --> 00:24:22,800
slight, in a modern tweet to 
them. 

411
00:24:23,700 --> 00:24:25,700
So, you know, I mean I'm you 
know, I'm in heaven. 

412
00:24:25,700 --> 00:24:28,800
Really mean, this is all saying 
to Johnny, what's I was talking 

413
00:24:28,800 --> 00:24:32,100
to Johnny Watson today, to shout
out to him and his channel 

414
00:24:32,700 --> 00:24:34,900
Journal, Watson gaining. 
So if you need to get coming up 

415
00:24:34,900 --> 00:24:39,400
soon but Yeah, I'm not playing 
more games now than I ever did 

416
00:24:39,400 --> 00:24:40,700
back in the 90s. 
You know what I mean? 

417
00:24:40,700 --> 00:24:43,300
I'm having more fun now than it 
ever did back in those days. 

418
00:24:43,300 --> 00:24:46,700
So yeah, so good, great, right, 
mate, and good. 

419
00:24:47,300 --> 00:24:49,700
So we just need to get you and 
me on the table playing 40K 

420
00:24:49,700 --> 00:24:52,600
second edition at some point. 
My talks against your tyranny, 

421
00:24:52,600 --> 00:24:56,700
heads. 
Yeah, I might have to now that 

422
00:24:56,700 --> 00:25:00,300
Japan's reopening. 
Yeah, just like get some sort of

423
00:25:00,300 --> 00:25:04,100
special suitcase for some models
and Chuck em in and come visit. 

424
00:25:04,900 --> 00:25:09,100
You look like that's the thing. 
Photos and do it like a probably

425
00:25:09,100 --> 00:25:10,700
won't even fit through the door 
frame. 

426
00:25:14,400 --> 00:25:16,800
Yeah. 
Do you one of those like old 

427
00:25:16,800 --> 00:25:18,300
sort of Bad Games? 
Workshop? 

428
00:25:18,800 --> 00:25:22,200
Diagrams or like the body on a 
slab kind of thing? 

429
00:25:22,200 --> 00:25:29,300
Like with strange things like 
those kind of videos will do one

430
00:25:29,300 --> 00:25:34,000
of those, when you're sleeping 
and or one of those, you know, 

431
00:25:34,000 --> 00:25:36,400
Roald Dahl he had the book, The 
twits. 

432
00:25:36,700 --> 00:25:41,400
And he's got the picture of mr. 
Tweets beard, and all the things

433
00:25:41,400 --> 00:25:43,700
in the beard like bits of 
Sardine and stuff. 

434
00:25:43,700 --> 00:25:52,800
Yeah you can swear as much as 
you like and I'll do two at the 

435
00:25:52,808 --> 00:25:54,700
dice. 
Oh, well yeah. 

436
00:25:54,900 --> 00:26:08,200
Who have to get a bleep bleep 
machine or some and About the 

437
00:26:08,600 --> 00:26:11,100
future of The Chronic and 
podcast were sort of going in 

438
00:26:11,100 --> 00:26:13,600
two different directions here 
because I want to get the 

439
00:26:13,600 --> 00:26:16,700
community more involved and I'm 
going to get more segments that 

440
00:26:16,700 --> 00:26:19,100
the community actually making 
and sending to me. 

441
00:26:19,100 --> 00:26:24,700
So kindly my cell and GJ it's a 
Hootie on in the in the 

442
00:26:24,708 --> 00:26:26,800
Netherlands of sat down and 
talked about the crown of 

443
00:26:26,800 --> 00:26:30,800
command sorry the call of the 
crown painting challenge to so 

444
00:26:30,800 --> 00:26:34,600
Marcel interviewed him about 
that which is great and I hope 

445
00:26:34,600 --> 00:26:39,800
you enjoy this and do that. 
I'm going to talk to Gasps about

446
00:26:39,800 --> 00:26:42,600
the bring out your lead. 2022 
about what happened there on 

447
00:26:42,600 --> 00:26:45,000
that day. 
So thanks Garth for sitting down

448
00:26:45,000 --> 00:26:47,000
with me, mate for about 30 
minutes to talk about that. 

449
00:26:47,700 --> 00:26:52,600
And then pour my good mate. 
Paul is going to talk about the 

450
00:26:52,600 --> 00:26:55,200
differences between 5th edition 
and six editions. 

451
00:26:55,200 --> 00:26:59,700
So 46 addition players wanting 
to jump back in time to play 5th

452
00:26:59,700 --> 00:27:01,900
edition while the notable 
differences. 

453
00:27:01,900 --> 00:27:06,400
Now, you'll notice that Paul 
make a reference to 2021 Paul 

454
00:27:06,500 --> 00:27:09,900
Does know what that it is 2022, 
but he actually recorded it on 

455
00:27:09,900 --> 00:27:12,700
December 31st and 2021. 
So just in case people are 

456
00:27:12,700 --> 00:27:15,100
wondering about that, that's 
why. 

457
00:27:15,400 --> 00:27:18,600
So but yeah, before to having 
more contributions from the 

458
00:27:18,600 --> 00:27:22,100
community, even yourself kind of
X, you're going to do a sit-down

459
00:27:22,100 --> 00:27:24,300
with, what's the guy's name 
again? 

460
00:27:24,300 --> 00:27:27,800
Shaggy, Dog, Brandy, dog. 
Oh, granny died. 

461
00:27:27,800 --> 00:27:30,200
Yeah. 
And and, and you might say 

462
00:27:30,200 --> 00:27:32,000
playing second edition, that'll 
be awesome. 

463
00:27:32,300 --> 00:27:33,700
So yeah. 
Look forward to the more of 

464
00:27:33,700 --> 00:27:35,700
those. 
I think Chris is going to do 

465
00:27:35,700 --> 00:27:37,700
some more stuff. 
As well with one of the quest 

466
00:27:37,700 --> 00:27:40,400
and that kind of thing. 
So, yeah, looking forward to 

467
00:27:40,400 --> 00:27:42,600
doing more of more 
collaborations with people in 

468
00:27:42,600 --> 00:27:47,900
the community that had beat a 
bring or different content and 

469
00:27:48,500 --> 00:27:50,800
that kind of thing. 
As we go forward, I'm relieving 

470
00:27:50,800 --> 00:27:53,200
and it's exciting for me because
it's sort of stuff that I'm not 

471
00:27:53,200 --> 00:27:56,500
involved with directly. 
So I get excited about listening

472
00:27:56,500 --> 00:27:58,400
to people's stuff. 
They're making. 

473
00:27:58,400 --> 00:28:03,900
So that's all Or nobody will? 
I think we'll wrap it up there. 

474
00:28:04,100 --> 00:28:06,200
Anything you want to say in 
closing remarks at all? 

475
00:28:07,700 --> 00:28:10,200
Mom. 
Yeah, looking forward to doctor 

476
00:28:10,200 --> 00:28:15,300
walking, some Cowabunga 
challenge which is excuse me, 

477
00:28:16,000 --> 00:28:18,900
which is sort of coming together
at the moment. 

478
00:28:19,200 --> 00:28:23,600
Very exciting stuff. 
And yeah, look between that and 

479
00:28:23,600 --> 00:28:29,900
the call of the crown challenge.
This just so much good efforts 

480
00:28:30,700 --> 00:28:34,800
being uploaded to the Discord. 
Love to see it, especially 

481
00:28:34,800 --> 00:28:37,300
chaos. 
Dwarf armies like covering fire.

482
00:28:37,500 --> 00:28:40,700
ER, Ted has done so yeah, keep 
it up. 

483
00:28:41,500 --> 00:28:45,500
Yeah, I was really excited about
doing the cover on the challenge

484
00:28:45,500 --> 00:28:47,300
this year but I was really 
awesome. 

485
00:28:47,300 --> 00:28:49,800
Yeah, I'm going to do it 
la-la-la, but then I realized 

486
00:28:49,800 --> 00:28:52,500
that I've already committed to 
the call of the crown and I put 

487
00:28:52,500 --> 00:28:54,800
put forward like a big art 
Empire Army. 

488
00:28:54,800 --> 00:28:58,800
I was going to paint up and then
realized, well that's not 

489
00:28:59,300 --> 00:29:02,400
achieving the goals that are 
really want to do scenario wise.

490
00:29:02,400 --> 00:29:04,500
Well like why am I? 
So I've sort of done a bit of a 

491
00:29:04,500 --> 00:29:06,900
back flip on that. 
And I posted a new pic 

492
00:29:06,900 --> 00:29:08,700
yesterday. 
Put all the ministers together. 

493
00:29:08,800 --> 00:29:12,000
So you'll be comprising lots of 
night, goblins goblins and High 

494
00:29:12,000 --> 00:29:17,100
Elves, and Orcs to finish up to 
two, major scenarios that I want

495
00:29:17,100 --> 00:29:20,700
to do to bring to the channel at
some point and do some live 

496
00:29:20,700 --> 00:29:22,400
streams. 
And that kind of thing with guys

497
00:29:22,600 --> 00:29:27,200
playing with guys remotely. 
So yeah, I'll have to weigh be a

498
00:29:27,600 --> 00:29:30,000
mix. 
You can Yeah. 

499
00:29:30,000 --> 00:29:33,100
Maybe next you can be your sort 
of like for Ray and some more 

500
00:29:33,100 --> 00:29:35,200
second edition stuff. 
Yeah, I think so. 

501
00:29:35,200 --> 00:29:37,700
And I think it's building up 
like, you know, I'm sort of look

502
00:29:37,700 --> 00:29:42,100
at Mel 40K models and I know I 
need more additions to make well

503
00:29:42,100 --> 00:29:45,700
to make it more exciting for 
like, you know, one playing and 

504
00:29:45,700 --> 00:29:50,400
be playing the games with Paul, 
you know, I need to introduce 

505
00:29:50,400 --> 00:29:52,000
new units and that kind of 
thing. 

506
00:29:52,200 --> 00:29:53,900
It's just a, it's just a matter 
of time. 

507
00:29:53,900 --> 00:29:59,000
And it's just a matter of you 
know, motivation also is a big 

508
00:29:59,000 --> 00:29:59,900
thing. 
As well. 

509
00:30:00,200 --> 00:30:02,800
So we hope they're really out to
yeah. 

510
00:30:02,800 --> 00:30:05,400
Hope to bring more second 
edition content. 

511
00:30:05,500 --> 00:30:09,000
Hopefully next year. 
So we'll see how we go. 

512
00:30:09,000 --> 00:30:11,800
I think this this this next few 
months are going to be next six 

513
00:30:11,800 --> 00:30:12,900
months. 
I'm going to swipe just 

514
00:30:12,900 --> 00:30:15,100
concentrate on getting my armies
finish with for our fourth 

515
00:30:15,100 --> 00:30:18,700
edition and fifth edition stuff.
So we'll look forward to doing 

516
00:30:18,700 --> 00:30:20,300
that. 
Giants looking for land, be good

517
00:30:20,700 --> 00:30:24,400
because that's the Gap. 
That is the thing. 

518
00:30:24,400 --> 00:30:26,200
I love the most is one a 
fantasy. 

519
00:30:26,200 --> 00:30:30,100
I love Rank and flank stuff. 
Oh yeah, I love my He has second

520
00:30:30,100 --> 00:30:33,700
edition, you know, in terms of 
gameplay and all that kind of 

521
00:30:33,708 --> 00:30:37,400
thing, and we'll play more of 
that as we got spacewalks to 

522
00:30:37,400 --> 00:30:39,900
come as well. 
So it will have its day. 

523
00:30:39,900 --> 00:30:41,800
It just won't be, won't be this 
year. 

524
00:30:41,800 --> 00:30:45,600
Unfortunately, that's all right.
We all know how much you love 

525
00:30:45,600 --> 00:30:47,700
Rank and file of the rank and 
file. 

526
00:30:48,100 --> 00:30:54,600
It's just been really great 
pleasure to sit down and talk to

527
00:30:54,600 --> 00:30:58,200
you again. 
So, Thanksgiving me and we'll 

528
00:30:58,200 --> 00:31:00,300
catch you again very soon. 
Shortly as well. 

529
00:31:00,300 --> 00:31:02,700
Surely in a couple weeks. 
Time to give us another update, 

530
00:31:02,700 --> 00:31:07,400
but making the meantime, get 
cracking on your painting 

531
00:31:07,400 --> 00:31:08,800
products. 
Max, I haven't seen any pics of 

532
00:31:08,800 --> 00:31:11,200
them from you for ages. 
Now, on, you know, Jesus is 

533
00:31:11,208 --> 00:31:14,500
looking really bad, so please 
start getting that stuff. 

534
00:31:14,500 --> 00:31:16,100
Yep. 
Can you Bob all these Cults? 

535
00:31:16,100 --> 00:31:18,700
I want to see her. 
Probably little tiny little 

536
00:31:18,700 --> 00:31:19,800
dudes. 
What are the little dudes called

537
00:31:19,800 --> 00:31:23,300
again little? 
The tiny little guys, like, the 

538
00:31:23,300 --> 00:31:25,900
little familiars and stuff. 
I love those things. 

539
00:31:25,900 --> 00:31:30,600
Yeah, honestly, the genestealer 
The cult idea. 

540
00:31:30,600 --> 00:31:33,700
I love that. 
I love that more than the actual

541
00:31:33,700 --> 00:31:36,000
just regular jeans. 
Still a high of time, you know. 

542
00:31:36,900 --> 00:31:37,700
Yeah. 
Yeah. 

543
00:31:37,700 --> 00:31:40,000
I'm nervous. 
And yeah, I love all the hybrid 

544
00:31:40,000 --> 00:31:41,000
stuff and all that kind of 
thing. 

545
00:31:41,000 --> 00:31:42,800
Just ask my cell is good like 
fist variance. 

546
00:31:43,100 --> 00:31:44,900
He is strong, he can, I'm sure 
we can send it. 

547
00:31:44,900 --> 00:31:47,900
Few of those to see if it's a 
no. 

548
00:31:47,900 --> 00:31:49,600
I want to remodel the pair them 
up. 

549
00:31:51,700 --> 00:31:54,200
Yeah. 
We'll see what happens next 

550
00:31:54,200 --> 00:31:55,800
year. 
Maybe in two years time. 

551
00:31:55,800 --> 00:31:57,300
Five. 
Yeah, yeah, we'll see what 

552
00:31:57,300 --> 00:32:01,000
happens if yeah. 
He'll get around to it, he will.

553
00:32:01,000 --> 00:32:02,300
He will. 
We'll keep prodding him some 

554
00:32:02,300 --> 00:32:04,200
more. 
All right, buddy. 

555
00:32:04,300 --> 00:32:06,200
All right guys, keep up the good
way. 

556
00:32:06,400 --> 00:32:09,800
Yeah, absolutely. 
Yes, I love seeing what you're 

557
00:32:09,800 --> 00:32:14,200
doing out there and yeah, will 
will certainly bring you into 

558
00:32:14,200 --> 00:32:17,200
focus and under in, in highlight
next time we talk. 

559
00:32:17,200 --> 00:32:21,700
So, all right, buddy. 
Let's enjoy the show. 

560
00:32:21,700 --> 00:32:23,600
Thanks very much. 
See you later? 

561
00:32:45,100 --> 00:32:48,900
Might look from what the photos 
the photos of, you know, being 

562
00:32:48,900 --> 00:32:52,100
fed back through us through 
Facebook and whatever it looks 

563
00:32:52,100 --> 00:32:55,700
like this year, the bring out 
your leg was quite a successful 

564
00:32:55,700 --> 00:32:58,100
event. 
I think so. 

565
00:32:58,300 --> 00:33:02,900
Yeah, it was. 
It was probably a little smaller

566
00:33:02,900 --> 00:33:07,600
than I expected. 
I think we probably got about 

567
00:33:07,600 --> 00:33:13,700
140 aish unni kids and I guess 
I'll probably expect about a 

568
00:33:13,700 --> 00:33:17,400
hundred covid-19 base, you know,
based on healthy numbers be 

569
00:33:17,400 --> 00:33:20,300
covid, right? 
But I mean, hundred bodies. 

570
00:33:20,300 --> 00:33:21,900
Great. 
And that that's, that's still 

571
00:33:21,900 --> 00:33:24,000
phenomenal, you know, doing when
we started there were like 30 of

572
00:33:24,000 --> 00:33:26,200
us. 
Yeah, hell of a thing. 

573
00:33:27,900 --> 00:33:30,500
And I mean, I don't think it's 
that people didn't want to come.

574
00:33:31,100 --> 00:33:33,600
I think it was, you know, it's 
across the looming crisis in the

575
00:33:33,600 --> 00:33:36,100
UK, which, you know, really 
pushed it over the edge with 

576
00:33:36,100 --> 00:33:38,800
people at school costs or 
accommodation. 

577
00:33:39,500 --> 00:33:41,900
And then, of course, you know, 
breakfast is still the gift that

578
00:33:41,900 --> 00:33:43,600
keeps on giving, right? 
So loads of people that would 

579
00:33:43,600 --> 00:33:46,900
have come and picked just don't 
want to because of the pain of 

580
00:33:46,900 --> 00:33:49,600
going through border control and
abs are high. 

581
00:33:49,600 --> 00:33:52,400
So yeah, I mean, they're 
probably not good for you. 

582
00:33:52,400 --> 00:33:54,900
Yeah, I know we've definitely 
even certainly worked really 

583
00:33:54,900 --> 00:33:57,700
hard to make. 
Was really hard. 

584
00:33:58,400 --> 00:33:59,800
Yeah. 
People to come and place them 

585
00:33:59,800 --> 00:34:04,600
down or wanted's yeah but yeah I
mean outside of that it does 

586
00:34:04,600 --> 00:34:05,200
vary. 
Yeah. 

587
00:34:05,300 --> 00:34:11,500
Nothing 140 is so super number. 
That's right by this glute. 

588
00:34:11,500 --> 00:34:14,199
Yeah because I had a lot of guys
from out like from a Discord 

589
00:34:14,199 --> 00:34:18,000
word who had attended and they 
had only positive things to say 

590
00:34:18,000 --> 00:34:22,699
about the entire day and they 
had a great time with meeting up

591
00:34:22,699 --> 00:34:24,800
with other people. 
And of course, beating the 

592
00:34:24,800 --> 00:34:26,600
celebrities like Gervais 
Johnson. 

593
00:34:27,100 --> 00:34:29,400
He turned. 
Yeah, it was pretty amazing that

594
00:34:30,000 --> 00:34:32,500
we had love. 
It's allowed to come now. 

595
00:34:56,800 --> 00:34:59,200
I guess, you know, they probably
this would be in a lot of morbid

596
00:34:59,200 --> 00:35:01,700
curiosity. 
Come from employees and 

597
00:35:01,700 --> 00:35:03,300
productization, but they never 
has come. 

598
00:35:03,300 --> 00:35:05,200
So, yeah, Jim, it's really a 
suspect I'm afraid. 

599
00:35:06,200 --> 00:35:08,800
Yeah, Willie like wouldn't 
brilliant to end like he was 

600
00:35:08,800 --> 00:35:12,300
like, overlooking a scenario 
that he actually designed for 

601
00:35:12,300 --> 00:35:15,700
the undead book and white dwarf,
which is the Revenge of the Doom

602
00:35:15,700 --> 00:35:17,900
Lord that I think Dave was 
putting together. 

603
00:35:18,500 --> 00:35:21,500
Those very bad guys. 
Yeah, he kills does not go 

604
00:35:21,500 --> 00:35:23,300
together. 
So I mean that they're training 

605
00:35:23,300 --> 00:35:25,800
the race in the scenarios but 
yet that was that there were 

606
00:35:25,800 --> 00:35:31,100
pretty giddy about it. 
It was nice to speak to him is 

607
00:35:31,100 --> 00:35:35,300
well because, you know, he 
wasn't, he was saying they were 

608
00:35:35,300 --> 00:35:39,100
expecting but you know, he he 
really enjoyed the fourth 

609
00:35:39,100 --> 00:35:41,300
edition of the rich special 
edition pin because he wasn't 

610
00:35:41,300 --> 00:35:43,500
really that Designer, right? 
You never played it. 

611
00:35:43,700 --> 00:35:45,800
I'm so sorry. 
How does it work? 

612
00:35:45,800 --> 00:35:47,300
How do I make it better? 
How do I sell it? 

613
00:35:47,300 --> 00:35:49,900
That kind of stuff. 
He played it from a respectable,

614
00:35:50,100 --> 00:35:54,700
it's a game that shouldn't fun. 
So it was quite, you know, it 

615
00:35:54,700 --> 00:35:58,900
felt to me than, you know, If he
leaning into, you know, some 

616
00:35:58,900 --> 00:36:01,900
some some happy memories there, 
there's a walked around. 

617
00:36:01,900 --> 00:36:06,800
And there was there was a lot of
middle right there really was 

618
00:36:06,800 --> 00:36:11,200
this this year. 
Same as any other. 

619
00:36:12,000 --> 00:36:14,700
That's great, man. 
And can you go through some of 

620
00:36:14,700 --> 00:36:17,000
the tables and what people 
playing on the day? 

621
00:36:18,400 --> 00:36:22,300
I mean this I guess there are 
some patterns coming out now, 

622
00:36:22,500 --> 00:36:23,500
right? 
So you'll see you Friday. 

623
00:36:23,500 --> 00:36:28,900
Friday always has the elusive 
brothers or one's a little older

624
00:36:28,900 --> 00:36:32,500
than the other one seems to be 
visually, but the ax Brothers, I

625
00:36:32,508 --> 00:36:37,800
think they see as the ax people.
They always run run like this 

626
00:36:37,800 --> 00:36:42,400
big kind of as textile game on 
the 6:12 and Fridays. 

627
00:36:42,400 --> 00:36:44,700
When that that's become a fairly
stable thing and this is 

628
00:36:44,700 --> 00:36:46,600
enormous as English. 
Beautiful. 

629
00:36:46,600 --> 00:36:50,200
A series of these guys bring Is 
unbelievable and you'll see in 

630
00:36:50,200 --> 00:36:53,100
the pictures, all of them more 
time tools and Saturday Sunday. 

631
00:36:53,600 --> 00:36:56,200
It's, they're the same people. 
Like, so they had a kind of 

632
00:36:56,500 --> 00:37:00,000
crystalline, I think, you know, 
Carl was this beautiful scenery 

633
00:37:00,000 --> 00:37:19,900
based on Bristol? 
In arrangements to get cells, 

634
00:37:19,900 --> 00:37:24,000
reach on to the 6th over 6, we 
actually never finished that the

635
00:37:24,000 --> 00:37:25,300
deal, so it will do a book for 
him. 

636
00:37:25,500 --> 00:37:29,200
So, when I got there, he already
had a job like this time old 

637
00:37:29,200 --> 00:37:32,500
setup video within an hour, he 
was completely set out like, you

638
00:37:32,500 --> 00:37:36,400
know, with the kind of person. 
Well, sadly, you're not supposed

639
00:37:36,400 --> 00:37:40,200
to be here. 
We've got kind of messed up 

640
00:37:40,200 --> 00:37:43,100
another game, but we managed to 
house them. 

641
00:37:43,100 --> 00:37:44,400
So you would have seen what 
should have been. 

642
00:37:44,600 --> 00:37:47,100
You know, obviously there was a 
beautiful help you stable, they 

643
00:37:47,100 --> 00:37:52,400
would have been You know, a 
scenario that the kind of has 

644
00:37:52,400 --> 00:37:55,500
got one scenario that wolves 
well-being play. 

645
00:37:56,700 --> 00:37:58,500
It was certainly question on the
table but they were, everyone 

646
00:37:58,500 --> 00:38:00,200
was okay. 
We all made on without you but I

647
00:38:00,200 --> 00:38:03,000
suppose those are kind of the 
few things big games in the tent

648
00:38:04,300 --> 00:38:07,900
on the Friday, the rest of 
Friday, I guess it's just people

649
00:38:07,900 --> 00:38:11,500
setting up, smaller ones in 
games ending at the stood up to 

650
00:38:11,500 --> 00:38:15,900
me, especially the know, 60 days
that the super amazing day right

651
00:38:15,900 --> 00:38:17,600
there. 
That's when you see the and I 

652
00:38:17,600 --> 00:38:21,100
think Obviously house reach 
moved, but it was there, you 

653
00:38:21,100 --> 00:38:23,700
know, so nicely, but house, we 
should look completely different

654
00:38:23,700 --> 00:38:25,200
outside. 
You know, he had to change the 

655
00:38:25,200 --> 00:38:27,200
to you to put into a different 
size table. 

656
00:38:27,800 --> 00:38:29,600
Yeah. 
So it was, it was quite 

657
00:38:29,600 --> 00:38:34,500
different and then probably the 
one that I think really, really 

658
00:38:34,500 --> 00:38:37,500
saw the show was obviously the 
Giles Giles reader done the, you

659
00:38:37,508 --> 00:38:39,100
noticed, our future and our 
race. 

660
00:38:39,100 --> 00:38:43,300
Race course. 
Oh yeah, you know which is, you 

661
00:38:43,300 --> 00:38:47,200
know, they brought it last year 
in the winter, right? 

662
00:38:47,200 --> 00:38:51,100
But they are then replay. 
I tested it was really slow as 

663
00:38:51,100 --> 00:38:54,600
beautiful cause and they barely 
made it like around a quarter of

664
00:38:54,600 --> 00:38:58,100
it this year that fix them. 
If the games that was beautiful 

665
00:38:58,100 --> 00:38:58,500
cars. 
I don't. 

666
00:38:58,500 --> 00:38:59,900
If you saw him, you must have 
seen the pictures. 

667
00:38:59,900 --> 00:39:01,100
This thing. 
I can't believe people would 

668
00:39:01,100 --> 00:39:02,600
know I did see it here. 
Yep. 

669
00:39:02,600 --> 00:39:04,000
All this. 
Yeah, it's unbelievable. 

670
00:39:04,000 --> 00:39:05,600
Right? 
Because it's just such a still 

671
00:39:05,600 --> 00:39:09,400
aboard and I mean, it, we knew 
it was coming. 

672
00:39:09,400 --> 00:39:12,900
So we put it in the main tent 
because it was just so, so nice 

673
00:39:12,900 --> 00:39:17,800
to have a day like that people 
can see, obviously do log on the

674
00:39:17,800 --> 00:39:21,500
survey that Yeah, that was 
trouble. 11 people. 

675
00:39:24,800 --> 00:39:28,300
I can remember. 
This is almost as bad when I was

676
00:39:28,300 --> 00:39:30,100
there. 
Remember what the third one 

677
00:39:30,100 --> 00:39:34,000
wasn't able? 
Oh, it was the realm of chaos. 

678
00:39:34,300 --> 00:39:37,700
Aidan strong have some time. 
So he did like this, Ronald 

679
00:39:37,700 --> 00:39:41,400
chaos, you know, sort of suppose
a silly decision Realms of KS 

680
00:39:41,400 --> 00:39:43,000
kind of thing. 
Was that the castles and you 

681
00:39:43,000 --> 00:39:45,400
would you have playing the gods 
of chaos and your little teams 

682
00:39:45,400 --> 00:39:49,000
with who developed the not do 
again another spectacular 

683
00:39:49,000 --> 00:39:53,500
looking for the day and then IMA
sides. 

684
00:39:53,900 --> 00:39:56,300
I mean they saw a lot of 42nd 
and 40K. 

685
00:39:57,500 --> 00:40:00,900
Yep. 
It's all just, you know, an 

686
00:40:00,900 --> 00:40:03,700
assortment of us was going to 
kind of broaden dungeon course 

687
00:40:03,700 --> 00:40:05,700
are things. 
One of the things there are some

688
00:40:08,000 --> 00:40:10,800
recognizing, the come regularly 
cannot remember the name. 

689
00:40:10,800 --> 00:40:24,100
So I put these style right 
mishmash was something else, but

690
00:40:24,300 --> 00:40:26,100
the point is, that table is 
really beautiful, right? 

691
00:40:26,100 --> 00:40:28,500
Needs to be printed things. 
You know, there's kind of demon 

692
00:40:28,500 --> 00:40:30,800
head coming out. 
Flowing and but I'm not talkin 

693
00:40:30,800 --> 00:40:33,600
like you know this is this is an
enormous thing like 8 inches 

694
00:40:33,600 --> 00:40:36,200
tall topic piece of scenery 
right? 

695
00:40:36,800 --> 00:40:38,400
You know and it was it was fun 
to watch them. 

696
00:40:38,400 --> 00:40:40,400
As is our kind of place in this 
game at that made. 

697
00:40:40,600 --> 00:40:44,600
I forget this system--it's maybe
the same thing is running as a 

698
00:40:44,607 --> 00:40:49,400
shadow neither but the point is 
very usual things, super good 

699
00:40:49,400 --> 00:40:51,600
table. 
I don't think from the few 

700
00:40:51,600 --> 00:40:53,900
pictures I did. 
See, I don't think they got as 

701
00:40:53,900 --> 00:40:56,600
much love as I would have. 
Thought they should have because

702
00:40:56,600 --> 00:40:58,000
I thought that it was pretty 
awesome. 

703
00:40:58,000 --> 00:41:00,900
It's not It's fun to Earth, it's
equal 6. 

704
00:41:03,300 --> 00:41:07,000
Whatever, and then someday, 
what's up my mind on Sunday? 

705
00:41:09,800 --> 00:41:15,000
I think Sunday there. 
There was a actually something 

706
00:41:15,000 --> 00:41:18,400
which stood out to me because, 
because they kind of one boil, 

707
00:41:18,400 --> 00:41:20,100
right? 
They were the last ones standing

708
00:41:23,200 --> 00:41:35,800
deep in the thick of it. 
Of course, but some which, you 

709
00:41:35,800 --> 00:41:40,300
know, I guess, see, a huge 
amount, but it's nice to see you

710
00:41:40,308 --> 00:41:42,800
like this, kind of in the same 
Rose tinted window. 

711
00:41:42,800 --> 00:41:45,900
Again, that's a little child 
enjoy these people planning it 

712
00:41:45,900 --> 00:41:47,400
over to pretty old-school 
Adventure. 

713
00:41:48,200 --> 00:41:53,400
So, yeah, and then some Sunday 
was available to place. 

714
00:41:53,800 --> 00:41:58,100
He's not my first actual game. 
I'll proper rotary the ever. 

715
00:41:58,500 --> 00:42:01,700
Wow, there are cool. 
Ya know which is, which is a 

716
00:42:02,000 --> 00:42:03,600
whole lot more fun. 
Strictly. 

717
00:42:03,600 --> 00:42:05,100
I really I wasn't sure what to 
going with. 

718
00:42:05,100 --> 00:42:08,500
I didn't know the rules. 
We do you think they say drugs 

719
00:42:08,500 --> 00:42:14,400
that I should know this stuff? 
Wow they really had loads of 

720
00:42:14,400 --> 00:42:16,500
really interesting all that just
make the game. 

721
00:42:16,700 --> 00:42:24,000
Well, I really was great and the
other problem is now because 

722
00:42:24,000 --> 00:42:26,900
you've asked me what are the 
things I'm thinking the ones I 

723
00:42:26,900 --> 00:42:28,300
don't remember that. 
All these people have been 

724
00:42:28,300 --> 00:42:31,400
worried because I don't really 
difficult so far, it's not the 

725
00:42:31,408 --> 00:42:34,100
nicest right now on the spot. 
I don't remember the table, but,

726
00:42:34,100 --> 00:42:40,200
yeah, I mean, look, that the big
game quality was was just really

727
00:42:40,700 --> 00:42:42,900
great quality. 
You know, it was nice to see 

728
00:42:42,900 --> 00:42:45,700
people really put a lot of 
effort into every game that they

729
00:42:45,700 --> 00:42:51,800
bought, which was, which was 
amazing, arguably want my little

730
00:42:51,900 --> 00:42:53,200
rotate. 
Again, was probably the 

731
00:42:53,200 --> 00:42:57,600
cheapest. 
Yeah. 

732
00:42:57,600 --> 00:43:00,200
So some really nice terrain, 
especially the second edition 

733
00:43:00,600 --> 00:43:03,900
boards that had some small 
buildings and walk hearts and 

734
00:43:03,900 --> 00:43:08,100
earlier looks like someone 
actually had free painted a like

735
00:43:08,100 --> 00:43:11,800
an evil Sons emblem on one of 
the sides of the buildings and 

736
00:43:11,800 --> 00:43:14,400
that kind of thing. 
So they look they look really 

737
00:43:14,400 --> 00:43:16,300
stunning. 
So, yeah, I've always really 

738
00:43:16,300 --> 00:43:18,600
impressed by what was really 
curious about, you know, seeing 

739
00:43:18,600 --> 00:43:23,400
the boards and what people are 
bringing along to the show on 

740
00:43:23,400 --> 00:43:25,200
the day and what they're playing
and that kind of thing. 

741
00:43:25,200 --> 00:43:26,600
So it's always quite 
interesting. 

742
00:43:27,200 --> 00:43:29,600
You know, observing from photos 
and that kind of thing. 

743
00:43:29,600 --> 00:43:32,000
Of course, I'd love to be there 
in person, but just seeing the 

744
00:43:32,000 --> 00:43:35,800
photos is just nice enough to 
see people enjoying all these 

745
00:43:35,800 --> 00:43:39,500
old games, and bringing down 
their old collections of models,

746
00:43:39,500 --> 00:43:40,800
and terrain, and that kind of 
thing. 

747
00:43:42,700 --> 00:43:47,300
Yeah, it was nice to see, you 
know, it's inspirational and 

748
00:43:47,300 --> 00:43:53,000
it's nice to see people develop 
if you like over the years, 

749
00:43:53,000 --> 00:43:55,800
aren't you see Pierre armies 
developing to see people's you 

750
00:43:55,800 --> 00:44:03,300
know one of the guys He's he run
the think the unit painting 

751
00:44:03,300 --> 00:44:05,800
contest right? 
He's an amazing painter. 

752
00:44:05,800 --> 00:44:08,600
Right? 
But he paints so slowly moving 

753
00:44:08,600 --> 00:44:11,700
rag for years and not being able
to table an army because he does

754
00:44:11,700 --> 00:44:14,100
have one because he has painted 
them because he paints them like

755
00:44:14,100 --> 00:44:18,500
what a year but he finally Adam,
you know, he's buying tabled, an

756
00:44:18,500 --> 00:44:20,800
army, you know, you can't 
believe there's an actual Army 

757
00:44:20,800 --> 00:44:25,000
that he was playing, just 
subscribe to see the development

758
00:44:25,000 --> 00:44:27,000
of tiny balls and see ya and 
coming out. 

759
00:44:28,100 --> 00:44:32,200
Practice to see some of them and
that that gets you that feels 

760
00:44:32,200 --> 00:44:36,000
real and there's a painting 
competition I notice is a 

761
00:44:36,008 --> 00:44:39,000
painting competition every 
single bring it has led who 

762
00:44:39,000 --> 00:44:41,300
actually judges those painting 
competitions mate. 

763
00:44:42,800 --> 00:44:47,000
You know, in a way, whoever we 
can pull a gag to do it right. 

764
00:44:47,900 --> 00:44:51,700
But what we find is that, you 
know, so we'd like to kind of 

765
00:44:51,700 --> 00:44:55,400
make it, if we can, you know, do
you know, the designers all the 

766
00:44:55,400 --> 00:45:00,800
painters, you know, the lyrics 
or the juices, or, you know, 

767
00:45:00,800 --> 00:45:03,200
these people the world that 
they've come we try and get them

768
00:45:03,200 --> 00:45:05,100
to do it. 
But quite often now they want 

769
00:45:05,100 --> 00:45:07,400
the pattern with the come 
Saturday morning and they have 

770
00:45:07,400 --> 00:45:09,200
to leave by the Saturday 
lunchtime. 

771
00:45:09,700 --> 00:45:13,800
Yeah. 
And then we judge it about re We

772
00:45:13,800 --> 00:45:17,200
thought about 2:30 went to get 
it done for about 3:30. 

773
00:45:17,200 --> 00:45:21,500
So in the absence of open each 
other's it'll-it'll, if no one 

774
00:45:21,500 --> 00:45:25,900
else is no better qualities 
found early myself, normally 

775
00:45:25,900 --> 00:45:30,800
Tony Yates and then it will be a
third person that we can, you 

776
00:45:30,800 --> 00:45:33,800
can produce depending on, who is
so right. 

777
00:45:38,200 --> 00:45:44,100
It's Italian for their knots. 
No his name, that's awful. 

778
00:45:45,600 --> 00:45:50,200
Anyway and Andreas I think his 
name is Andres know he was he 

779
00:45:50,200 --> 00:45:52,000
was a personal and Tony put them
in line. 

780
00:45:52,000 --> 00:45:56,200
So telling those no sleep, a lot
of painters and kind of gets 

781
00:45:56,200 --> 00:45:57,900
them in and really the 
Commissioners as long as you 

782
00:45:57,900 --> 00:46:02,700
don't have something in the air 
and you're willing to look, we 

783
00:46:02,700 --> 00:46:05,000
used to be people so that 
there's definitely an odd 

784
00:46:05,000 --> 00:46:35,300
number. 
That's right. 

785
00:46:36,900 --> 00:46:40,400
Well, and that has it rise jump.
I don't know if John is asking 

786
00:46:40,400 --> 00:46:42,200
to be a judge. 
You can see at this sort of lean

787
00:46:42,200 --> 00:46:45,600
your style into John style, 
maybe to get to get to catch his

788
00:46:45,600 --> 00:46:47,200
eye more, I think maybe. 
Yeah. 

789
00:46:47,800 --> 00:46:50,200
Indeed so bring the two and I 
think that's all. 

790
00:46:51,800 --> 00:46:55,200
It's exactly that view. 
Yeah I think there wasn't a lot 

791
00:46:55,200 --> 00:46:56,200
of brown at all. 
Right. 

792
00:46:56,200 --> 00:47:01,600
Then into the one this year but 
you know if you're ordering 

793
00:47:01,600 --> 00:47:04,700
people around don't-don't-don't 
speaking. 

794
00:47:05,800 --> 00:47:07,900
Yeah, that's great man. 
That's good and I'm really glad 

795
00:47:07,900 --> 00:47:10,500
to see. 
It's keep it still going even 

796
00:47:10,500 --> 00:47:13,000
after the pandemic and that kind
of stuff like it's still going 

797
00:47:13,000 --> 00:47:18,000
along and people still coming 
down and it's just a shame that 

798
00:47:18,000 --> 00:47:20,800
people internationally and we're
going to find it difficult to 

799
00:47:21,300 --> 00:47:24,900
get there or just just be more 
of a hassle as suppose I guess. 

800
00:47:25,400 --> 00:47:27,600
It's like me it's like me going 
to the UK. 

801
00:47:27,600 --> 00:47:30,300
Yeah it's like me using Anasazi 
passport. 

802
00:47:30,300 --> 00:47:31,800
It's going to be like the same 
kind of thing. 

803
00:47:32,900 --> 00:47:38,300
It's Say, but it's I feel cool 
Gobo concerns because it's not 

804
00:47:38,300 --> 00:47:41,500
just a case of, you know, you 
basically going for like a full 

805
00:47:41,500 --> 00:47:43,200
five node. 
We can write which is already 

806
00:47:43,200 --> 00:47:46,700
quite hard to explain to 
building your spouse or your 

807
00:47:46,700 --> 00:47:49,200
family that you taking a huge 
amount of money. 

808
00:47:49,700 --> 00:47:51,000
Yes. 
Go to another country to play 

809
00:47:51,000 --> 00:47:54,100
games and not hang out with in 
which she knows that the only 

810
00:47:54,100 --> 00:47:55,600
way. 
Most people seem to really get 

811
00:47:55,600 --> 00:47:57,900
get their pills swallow, it is 
to bring them along and make it 

812
00:47:57,900 --> 00:47:59,200
into a wig holiday. 
See it. 

813
00:47:59,200 --> 00:48:04,400
And switch the cross. 
A habit, it, right? 

814
00:48:04,700 --> 00:48:07,400
And then you stop that or if you
want to bring your fingers with 

815
00:48:07,400 --> 00:48:10,000
you on that. 
Now, it's like moving actual 

816
00:48:10,000 --> 00:48:14,800
bomb on the plane, right? 
It's leading figures in here. 

817
00:48:14,800 --> 00:48:17,700
I think not, you know, it's, 
would you like to put that in 

818
00:48:17,700 --> 00:48:18,700
hand luggage? 
I think. 

819
00:48:18,700 --> 00:48:20,500
I would not matter miles or keep
it right here in my lab. 

820
00:48:20,500 --> 00:48:24,300
If that's okay with you, it's 
their kind of things, really. 

821
00:48:24,600 --> 00:48:27,700
Moving figures is terrifying, it
is in it. 

822
00:48:28,100 --> 00:48:32,700
You have to apply them across 
the hemisphere that's tricky. 

823
00:48:35,000 --> 00:48:37,900
This is why I sort of, you know,
emphasize the point that people 

824
00:48:37,900 --> 00:48:42,100
should start their own old 
hammer, in a Revival group, 

825
00:48:42,100 --> 00:48:44,700
event, whatever it might be in 
their own country. 

826
00:48:44,700 --> 00:48:46,800
And, I mean, like, for me to get
to the UK, it's almost 

827
00:48:46,800 --> 00:48:49,100
impossible. 
Make like, unless I win the 

828
00:48:49,100 --> 00:48:51,400
lottery, like it's just no way 
I'm doing it because, you know, 

829
00:48:51,400 --> 00:48:54,800
obviously white, my son have to 
go and then and then what are 

830
00:48:54,800 --> 00:48:57,500
they going to do when I'm gaming
for like three days? 

831
00:48:57,600 --> 00:49:00,200
You know what I mean? 
Like, so yeah, exactly. 

832
00:49:01,700 --> 00:49:03,000
I've got it. 
I've got to pay for someone 

833
00:49:03,000 --> 00:49:05,000
else. 
Along to keep them occupied and 

834
00:49:05,600 --> 00:49:07,700
and all that kind of stuff, you 
know what I mean? 

835
00:49:07,700 --> 00:49:10,800
Like, yeah, it's a nice dream 
but I love watching the photos 

836
00:49:10,800 --> 00:49:15,700
and seeing some video. 
I think Tom Reynolds took some 

837
00:49:15,800 --> 00:49:18,100
video of the event which is 
great. 

838
00:49:18,100 --> 00:49:21,400
He did like a bit of a sweep 
through the event halls and 

839
00:49:21,400 --> 00:49:24,800
inside The Foundry areas they 
had look at the game tables and 

840
00:49:24,800 --> 00:49:26,500
stuff like that. 
So that's really nice to see. 

841
00:49:26,500 --> 00:49:28,500
So thanks to Tom for doing that 
for us. 

842
00:49:29,300 --> 00:49:31,800
Yes, yeah. 
We're getting a lot more people 

843
00:49:32,500 --> 00:49:34,700
comfortable. 
People with video audition out. 

844
00:49:34,800 --> 00:49:38,900
So taking videos just sort of 
mean and it's like people are 

845
00:49:38,900 --> 00:49:41,600
taking the plunge and doing it. 
Well, right? 

846
00:49:41,600 --> 00:49:45,300
So, hmm, yeah, thanks The 
Beatles song that's it. 

847
00:49:45,300 --> 00:49:50,100
Does, is it helps to bring it 
alive for a lot of people and I 

848
00:49:50,100 --> 00:49:52,500
mean going to go to the point 
about having events in you know,

849
00:49:52,500 --> 00:49:55,800
country obviously:, since we're 
going strong, you know what? 

850
00:49:55,900 --> 00:49:58,300
Yeah, that's probably the most 
well, organized. 

851
00:49:58,300 --> 00:50:01,100
All the others that I've seen, I
don't know, you know, the 

852
00:50:01,107 --> 00:50:02,900
fucking parents, you know, they 
do. 

853
00:50:03,400 --> 00:50:06,700
You know and, you know, 
fortunately for us Foundry. 

854
00:50:06,700 --> 00:50:10,800
Does you know, we could tell 
that little print we get that 

855
00:50:10,800 --> 00:50:13,600
little bigger made, right? 
And then boundaries, you know, 

856
00:50:13,600 --> 00:50:17,800
against super generous, they 
will emit those poor, you know, 

857
00:50:17,800 --> 00:50:19,800
other events, you know, in the 
year. 

858
00:50:19,800 --> 00:50:23,500
So, yeah, some to Poland was in 
something social system to show 

859
00:50:23,500 --> 00:50:25,900
you. 
So, you know, we're having a 

860
00:50:25,900 --> 00:50:28,500
chip, your best. 
No to use a generosity where 

861
00:50:28,500 --> 00:50:31,100
it's available to support other 
other events as well. 

862
00:50:31,700 --> 00:50:34,900
Yeah, it's great to see my Yeah,
I know that I know that you need

863
00:50:34,900 --> 00:50:37,900
to polish fans game really 
strong, and that's great to see 

864
00:50:37,900 --> 00:50:41,100
the Dutch old, Hammer events 
going to start up this year. 

865
00:50:41,200 --> 00:50:43,500
So that's really good to see the
Dutch. 

866
00:50:43,500 --> 00:50:46,600
He's getting involved with that.
And I noticed rally has their 

867
00:50:46,600 --> 00:50:50,200
own sort of very, very small 
Niche group of people in 

868
00:50:50,200 --> 00:50:53,900
Brisbane, of all places, doing 
it, all her event with Neville 

869
00:50:53,900 --> 00:50:58,100
and the guys there. 
So yeah, it's I mean, it's 

870
00:50:58,100 --> 00:50:59,800
either going to be, it's only 
going to exist. 

871
00:50:59,900 --> 00:51:03,000
We've guys crazy enough like us 
who want to keep doing this kind

872
00:51:03,000 --> 00:51:06,200
of stuff. if you know what I 
mean, like, Well, the thing for 

873
00:51:06,200 --> 00:51:09,100
that you again, for those folks,
you know, the sad part of them 

874
00:51:09,100 --> 00:51:10,700
is I suppose they've got too 
much. 

875
00:51:10,900 --> 00:51:13,000
It's actually much harder for 
them to organize because they 

876
00:51:13,000 --> 00:51:14,700
would never do get several types
of venues. 

877
00:51:14,700 --> 00:51:17,500
As we can tell a lie, you know, 
yesterday has all the stuff, you

878
00:51:17,500 --> 00:51:20,500
know? 
So yeah, we're you know, I know 

879
00:51:20,500 --> 00:51:23,300
when it's time to do consider 
myself an amazing organizer. 

880
00:51:23,300 --> 00:51:25,900
I, you look at the Polish one 
and, you know, the webpage and 

881
00:51:25,900 --> 00:51:28,600
all the stuff that he's had to 
do to make that work, right? 

882
00:51:28,700 --> 00:51:33,500
That's a well organized event. 
You know what we have is a 

883
00:51:33,500 --> 00:51:36,200
beautiful and perfect Enter key.
Stood by the fact that boundary 

884
00:51:36,200 --> 00:51:37,800
has all this stuff, you know. 
Yeah. 

885
00:51:38,200 --> 00:51:42,100
But it works and I suppose 
again, if nothing else, it's an 

886
00:51:42,100 --> 00:51:44,300
inspiration. 
Yeah, for sure man. 

887
00:51:44,700 --> 00:51:48,500
Now now dates have already been 
set for next year. 

888
00:51:48,500 --> 00:51:54,000
Is that right between 23 they 
have and you can also tell 

889
00:51:54,000 --> 00:51:55,100
right? 
Yeah. 

890
00:51:55,600 --> 00:51:57,900
I just sort of thing or board 
with some dates on it. 

891
00:51:58,300 --> 00:52:03,300
Alright to the 6, let me just 
check that out. 

892
00:52:05,200 --> 00:52:08,000
It's meant to be the first 
weekend in August and that's 

893
00:52:08,000 --> 00:52:12,200
what we're always aiming for. 
So give me a second. 

894
00:52:12,200 --> 00:52:15,700
I just been there for a while 
now, but I think that sounds 

895
00:52:15,700 --> 00:52:17,000
right. 
May I think is the first week of

896
00:52:17,000 --> 00:52:19,100
August from memory. 
Yeah, that's what this is, of 

897
00:52:19,100 --> 00:52:21,000
course to the six little. 
Yes, that's exactly. 

898
00:52:21,600 --> 00:52:23,600
Cool. 
So people can already start to 

899
00:52:23,600 --> 00:52:27,400
sort of planning and, you know, 
you need feeling for people 

900
00:52:27,400 --> 00:52:29,800
coming outside of the UK or even
inside the UK. 

901
00:52:29,800 --> 00:52:32,800
Something, in some cases to come
to the bring out your lab, they 

902
00:52:32,800 --> 00:52:35,000
need, they need a good 12 months
to plan everything. 

903
00:52:35,100 --> 00:52:39,000
Thing and get there, get there, 
fun, sorted and get there, get 

904
00:52:39,000 --> 00:52:44,300
there, calendar, sorted out and 
and find their better halves to 

905
00:52:44,300 --> 00:52:49,700
do something else or whatever. 
So yeah, there's a lot of folks 

906
00:52:49,700 --> 00:52:51,800
because it, you know, new 
accent, explosion oil drains. 

907
00:52:51,800 --> 00:52:54,300
So it's very easy to follow the 
accommodation that's available 

908
00:52:54,300 --> 00:52:58,000
because yeah I don't know why 
but I guess there's other people

909
00:52:58,000 --> 00:53:02,700
want to go there for holidays 
well so you know it's people do 

910
00:53:02,700 --> 00:53:05,000
they stop working with white 
like now, you know? 

911
00:53:05,200 --> 00:53:09,800
Don't have to get the discounts 
get the room so you get the 

912
00:53:09,800 --> 00:53:12,200
location. 
The prime locations in such a 

913
00:53:12,200 --> 00:53:17,800
tone could be applied to new. 
But yeah, as opposed to most of 

914
00:53:17,800 --> 00:53:20,600
us don't have seen this more 
people sitting there and he's, 

915
00:53:20,600 --> 00:53:25,800
you know, a tall building 26 are
in people into a single place, 

916
00:53:25,800 --> 00:53:29,900
you know, inquisitive for the. 
Well, the next thing for the 

917
00:53:29,900 --> 00:53:33,200
answers are do is set up like an
actual B&B at on-site. 

918
00:53:33,300 --> 00:53:41,100
That'd be the best a balloon. 
Listen, I can't imagine I'm with

919
00:53:41,100 --> 00:53:42,800
you. 
I am that's a great idea. 

920
00:53:42,900 --> 00:53:45,300
Like yeah, totally. 
Imagine the thought of me 

921
00:53:45,300 --> 00:53:49,900
surrounded by 150 Warhammer 
nodes night and day. 

922
00:53:50,100 --> 00:53:53,600
Well or better still just have 
like 10 setup. 

923
00:53:53,600 --> 00:53:55,300
I have like because I think 
they've got quite a large 

924
00:53:55,300 --> 00:53:57,700
property there where they are 
just have like people have like 

925
00:53:57,700 --> 00:54:00,900
a tent area where they can camp 
out that kind of thing. 

926
00:54:01,300 --> 00:54:06,400
Yeah, well it's yeah loads of 
people in the If we if we ever 

927
00:54:06,400 --> 00:54:11,000
have a suggestion box and we 
don't do because that is the one

928
00:54:11,000 --> 00:54:15,000
thing every single secretly just
kept on the back down the road 

929
00:54:20,300 --> 00:54:23,000
10 quid and like, you know, 
you're responsible cleaning up 

930
00:54:23,000 --> 00:54:26,200
all your stuff afterwards or 
whatever, Spain 10 quid for that

931
00:54:26,200 --> 00:54:29,200
space, you can pin for the night
and it's in the summer. 

932
00:54:29,200 --> 00:54:30,500
So it's not coal really like 
that. 

933
00:54:30,500 --> 00:54:34,300
So it's quite Pleasant the I'd 
imagine, but yeah. 

934
00:54:35,300 --> 00:54:38,100
A lot of the people kept their 
account, obviously there's a lot

935
00:54:38,100 --> 00:54:41,000
of good dude. 
Yeah, there is a campsite which 

936
00:54:41,300 --> 00:54:43,300
sadly is on the other side of 
the river enters. 

937
00:54:43,300 --> 00:54:45,600
There's not an it's, you know, 
as the crow flies. 

938
00:54:46,400 --> 00:54:50,100
So some mile or two away. 
But sadly, unless your parents 

939
00:54:50,100 --> 00:54:52,900
just swim across the river that 
you have to go around the bridge

940
00:54:52,900 --> 00:54:54,700
which is much longer Journey. 
Right? 

941
00:54:55,500 --> 00:54:58,500
But yea, there is loads. 
People camp and we have are 

942
00:54:58,500 --> 00:55:00,400
people that get paid with 
seriously. 

943
00:55:00,400 --> 00:55:02,600
No accommodation plans. 
At all these solution is I'm 

944
00:55:02,600 --> 00:55:04,400
going to sleep in a lay-by in my
car. 

945
00:55:05,100 --> 00:55:06,600
Right? 
And I'm not gonna like one or 

946
00:55:06,600 --> 00:55:08,800
two people either. 
I understand, you know, every 

947
00:55:09,300 --> 00:55:14,000
person or something and so yeah.
But really need to be clean 

948
00:55:14,100 --> 00:55:21,000
sleep anyway. 
Thank you, know, you see a lot 

949
00:55:21,000 --> 00:55:37,600
of generosity of 
into a hotel room Charles Manson

950
00:55:37,600 --> 00:55:42,000
here to say no politely and walk
away to expect but yeah, no 

951
00:55:42,000 --> 00:55:44,200
that's good, that's good. 
Yeah combinations. 

952
00:55:44,200 --> 00:55:46,000
Another thing that people need 
to consider if they're coming 

953
00:55:46,000 --> 00:55:48,700
out to bring out a lead and 
finding one early and getting 

954
00:55:48,700 --> 00:55:52,800
getting a room somewhere and and
that's that's a good that's good

955
00:55:52,800 --> 00:55:58,000
advice. 
Yeah, that that is its I mean I 

956
00:55:58,000 --> 00:56:01,500
guess it's the heat thing is 
something that you said because 

957
00:56:01,800 --> 00:56:03,700
what we're finding now is 
personality having heat waves 

958
00:56:03,700 --> 00:56:04,900
and you can. 
Yeah. 

959
00:56:05,100 --> 00:56:08,400
Yeah, that the actual 
conversations as hot as hell. 

960
00:56:09,700 --> 00:56:13,700
Old hotels for old DMV love, you
know, there's a headache. 

961
00:56:32,200 --> 00:56:34,300
Yeah, I think with the northern 
hemisphere is really co-opted 

962
00:56:34,300 --> 00:56:35,700
this year. 
May really definitely. 

963
00:56:36,000 --> 00:56:39,500
Yeah. 
So bring ice packs or bring the 

964
00:56:39,500 --> 00:56:43,000
bring your own own fan or 
something to bring along to the 

965
00:56:43,200 --> 00:56:45,700
combination as well. 
So we will paint. 

966
00:56:46,000 --> 00:56:47,300
Yeah. 
And there might be shoes. 

967
00:56:47,900 --> 00:56:51,300
Yeah. 
But well, Garth what's been 

968
00:56:51,300 --> 00:56:52,800
really, really good to talk to 
you, mate. 

969
00:56:52,800 --> 00:56:55,600
Thanks again for your time. 
I know you're really busy and 

970
00:56:55,900 --> 00:56:57,700
choose that. 
Thank you. 

971
00:56:57,700 --> 00:57:00,000
God, thanks, really. 
But since no, no, I really 

972
00:57:00,000 --> 00:57:02,600
appreciate you coming on and 
giving us an update May because 

973
00:57:02,600 --> 00:57:06,200
I know you're the man, you're 
the main man who sort of helps 

974
00:57:06,500 --> 00:57:08,600
organize these events every 
year. 

975
00:57:08,700 --> 00:57:12,400
And it's just really nice to 
touch base with you every time. 

976
00:57:12,400 --> 00:57:16,400
There's been a bring out your 
lead so that people can enjoy 

977
00:57:16,500 --> 00:57:17,900
listening to what's been 
happening. 

978
00:57:17,900 --> 00:57:22,000
And maybe, you know, if they're 
lucky they have the opportunity 

979
00:57:22,000 --> 00:57:26,200
to come and visit you guys at 
some point overseas or what have

980
00:57:26,200 --> 00:57:28,700
you and come and join in the 
fun. 

981
00:57:29,800 --> 00:57:33,700
Or we look to attend next year, 
right? 

982
00:57:33,700 --> 00:57:37,800
So we haven't yet tender them. 
I mean it would have been this 

983
00:57:37,800 --> 00:57:44,600
year but go with. 
So yeah we haven't I mean I 

984
00:57:44,600 --> 00:57:48,600
guess we're just let the 
previous one kind of subside, 

985
00:57:48,600 --> 00:57:55,100
but we'd like to make it. 
I don't make promises but you 

986
00:57:55,100 --> 00:57:56,300
know we would like to make a 
special. 

987
00:57:56,300 --> 00:57:58,400
Maybe there's some that's all 
that needs to be said right now.

988
00:57:58,700 --> 00:58:00,200
Like do something. 
They pour it. 

989
00:58:00,200 --> 00:58:04,700
So you know, I don't know. 
I really hope that by then you 

990
00:58:04,700 --> 00:58:06,900
know the government has ordered 
those forms are and we could 

991
00:58:06,900 --> 00:58:09,900
have people it again, it would 
you code Russians movie gas 

992
00:58:09,900 --> 00:58:11,600
problems or whatever? 
I don't know. 

993
00:58:12,700 --> 00:58:15,200
Alby knows that sort of thing 
other than that but people will 

994
00:58:15,200 --> 00:58:18,100
be able to come. 
Okay. 

995
00:58:18,100 --> 00:58:23,800
So overcome the financial crisis
I have no idea but you know I 

996
00:58:23,900 --> 00:58:29,400
have a lot of Hope or the one 
next year and yeah we will. 

997
00:58:29,500 --> 00:58:32,100
I work two jobs, this. 
Complete some special, no 

998
00:58:32,100 --> 00:58:34,800
commitments because all it is a 
purpose entity 

999
00:58:35,300 --> 00:58:39,300
remote-controlled, but we 
intend, that's if nothing else 

1000
00:58:39,300 --> 00:58:41,400
is decoration. 
We think so. 

1001
00:58:41,400 --> 00:58:43,700
Yes, if you can, if there was a 
you were going, you were going 

1002
00:58:43,700 --> 00:58:47,300
to get out if he's next year 
right now. 

1003
00:58:47,300 --> 00:58:49,700
Well, I'm start start. 
Start your business case right 

1004
00:58:49,700 --> 00:58:55,400
now. 
I've had a lot of numbers. 

1005
00:58:55,400 --> 00:58:58,500
I'll be putting down my ticket 
tomorrow so with any other 

1006
00:58:58,500 --> 00:59:01,600
things like if that's Kind of 
divine inspiration that I've had

1007
00:59:01,900 --> 00:59:05,000
on my way to work this morning. 
Yeah. 

1008
00:59:05,400 --> 00:59:08,000
If those numbers come up mate, 
then I'll be definitely coming 

1009
00:59:08,000 --> 00:59:12,000
over there. 
You know, I think I think I can 

1010
00:59:12,000 --> 00:59:13,800
get away with it with my wife 
staying here. 

1011
00:59:13,800 --> 00:59:17,800
I think I think that'll be fine,
I'll make up some excuse, I'll 

1012
00:59:17,808 --> 00:59:19,800
just give it loads of money and 
say, look, you know, you just go

1013
00:59:19,800 --> 00:59:21,600
and do what you want. 
I'll just, I'll just bugger off 

1014
00:59:21,607 --> 00:59:24,800
for like a week and I'll see you
in a week's time. 

1015
00:59:24,800 --> 00:59:26,000
She, I think she'll be fine with
it. 

1016
00:59:27,300 --> 00:59:29,000
It's a good deal. 
Those aren't ya mate. 

1017
00:59:29,000 --> 00:59:30,600
You know what? 
Each, I think she'll buy that. 

1018
00:59:30,600 --> 00:59:32,500
Yeah, she in money involved 
should be fine. 

1019
00:59:32,600 --> 00:59:34,900
So yeah, I'll pay my way out of 
that. 

1020
00:59:34,900 --> 00:59:37,500
Sad attic attic commitments and 
then I'll be able to go over 

1021
00:59:37,500 --> 00:59:39,800
there and I want to spend a week
if I'm going. 

1022
00:59:39,800 --> 00:59:42,300
Now, if I go there I want to 
spend like a week or so in the 

1023
00:59:42,300 --> 00:59:43,600
UK. 
Yeah. 

1024
00:59:43,600 --> 00:59:48,000
Good for you. 
Yeah, obviously. 

1025
00:59:59,600 --> 01:00:01,000
People kind of get the history 
books as well. 

1026
01:00:02,000 --> 01:00:04,000
Yes, I suppose. 
That's right. 

1027
01:00:04,000 --> 01:00:07,600
Get to or so days in London. 
But yeah, you know, jet lag is 

1028
01:00:07,600 --> 01:00:11,000
the bugger cool. 
That's exactly what that's all I

1029
01:00:11,000 --> 01:00:12,700
need to know. 
I need a few days grace 

1030
01:00:12,700 --> 01:00:15,900
beforehand before the event. 
So, I really need to get the 

1031
01:00:15,900 --> 01:00:18,700
like Monday or Tuesday, get over
the jet lag. 

1032
01:00:18,700 --> 01:00:21,900
And then adjust, because that's 
another thing people don't think

1033
01:00:21,900 --> 01:00:23,800
about is the jet lag as well, 
isn't it? 

1034
01:00:24,000 --> 01:00:27,400
You know, I've been to the UK, I
know what that's feel. 

1035
01:00:27,400 --> 01:00:31,500
It feels like, but I was like, I
think I was like 19 or 20 or 

1036
01:00:31,500 --> 01:00:34,600
that time so I can quickly 
recover from that. 

1037
01:00:34,600 --> 01:00:37,400
But bloody hell, mate. 
It at 40, 47. 

1038
01:00:38,200 --> 01:00:39,900
I don't think I'll be recovering
too quickly. 

1039
01:00:40,200 --> 01:00:42,300
Exactly, right, you're gonna 
come over. 

1040
01:00:42,400 --> 01:00:43,900
You're going to get involved in 
Little Havana. 

1041
01:00:44,100 --> 01:00:47,400
There will be a Gilson Brothers 
arguments and your career. 

1042
01:00:59,600 --> 01:01:01,500
That's awesome. 
Okay, well thanks to thanks 

1043
01:01:01,500 --> 01:01:03,300
again mate. 
Thanks guys for coming on again 

1044
01:01:03,300 --> 01:01:04,700
mate. 
So really appreciate it. 

1045
01:01:04,700 --> 01:01:07,800
And I know that the guys in the 
in that kind of community, 

1046
01:01:07,800 --> 01:01:11,000
really appreciate you coming on 
and talking about bringing a 

1047
01:01:11,008 --> 01:01:13,000
lead because I know you're very 
passionate about it. 

1048
01:01:13,000 --> 01:01:17,000
And and we just hope that it 
just keeps on going, you know, 

1049
01:01:17,000 --> 01:01:20,100
for the next ten years after 
after next year, you 

1050
01:01:20,100 --> 01:01:21,700
automatically just keeps on 
going and going. 

1051
01:01:21,700 --> 01:01:25,500
So that's all you and thanks to 
them because it was nice to meet

1052
01:01:25,500 --> 01:01:26,600
some people that came out, 
right? 

1053
01:01:26,600 --> 01:01:28,000
Yeah. 
It's a big problem. 

1054
01:01:29,500 --> 01:01:31,300
Cool. 
So yeah, very good. 

1055
01:01:31,400 --> 01:01:34,200
Yes. 
Yeah, I think I think I 

1056
01:01:34,207 --> 01:01:38,000
eventually, I think a lot of the
guys now from Discord, you know,

1057
01:01:38,000 --> 01:01:41,500
from our group anyway. 
I really intent on going there 

1058
01:01:41,500 --> 01:01:43,800
because a lot of them do live in
the UK already, or they live in 

1059
01:01:43,800 --> 01:01:45,700
Europe. 
So it's very easy and accessible

1060
01:01:45,700 --> 01:01:48,300
for them to get there. 
So, it's wonderful, they're very

1061
01:01:48,300 --> 01:01:50,000
lucky. 
Yeah. 

1062
01:01:50,000 --> 01:01:54,000
That's, um, but only I may, I'll
let you go and thanks very much 

1063
01:01:54,000 --> 01:01:58,300
again for your time and all the 
best and I hope, I hope. 

1064
01:01:58,600 --> 01:02:01,800
Yeah. 
It The rest of 2022 is is better

1065
01:02:01,800 --> 01:02:04,400
for you mate. 
Yeah, thanks so much for that 

1066
01:02:04,400 --> 01:02:06,600
and look good as well for you. 
Good luck with the lottery 

1067
01:02:06,600 --> 01:02:10,000
tickets. 
He said he's not great. 

1068
01:02:10,100 --> 01:02:11,600
If you give you all keep your 
mind. 

1069
01:02:13,500 --> 01:02:17,400
Thank you, Cindy. 
Thank you for watching my old 

1070
01:02:17,400 --> 01:02:19,000
Handler Ebates fund. 
Yes. 

1071
01:02:19,000 --> 01:02:21,400
Yes, yes. 
Well, after a few everybody 

1072
01:02:21,400 --> 01:02:24,000
would be a party when I get 
there then if we win the lottery

1073
01:02:24,000 --> 01:02:25,800
is nice. 
Awesome. 

1074
01:02:25,900 --> 01:02:27,000
All right. 
Well, you take care. 

1075
01:02:27,100 --> 01:02:29,000
Excellent. 
Okay. 

1076
01:02:29,000 --> 01:02:29,700
Catch it. 
Item 8. 

1077
01:02:29,700 --> 01:02:31,700
Bye bye everybody. 
Bye baby. 

1078
01:02:42,200 --> 01:02:46,400
Okay, ladies and gentlemen, we 
have here now is a special 

1079
01:02:46,400 --> 01:02:52,100
episode for the crown of command
podcast because it's not Joshua 

1080
01:02:52,100 --> 01:02:54,200
from Japan talking here, so you 
can hear. 

1081
01:02:54,500 --> 01:03:00,900
But me myself from Germany and 
my good friend from the 

1082
01:03:00,900 --> 01:03:02,600
Netherlands. 
Get young catch on. 

1083
01:03:02,600 --> 01:03:05,600
How are you doing? 
Hello, yeah, I'm fine. 

1084
01:03:05,600 --> 01:03:09,000
I'm just back from from a week's
holiday was very nice, very 

1085
01:03:09,000 --> 01:03:13,400
relaxing, spend a lot of time 
with the family and now I 

1086
01:03:13,400 --> 01:03:20,600
started again this week and just
in time also for getting 

1087
01:03:20,600 --> 01:03:25,100
everything ready for well, 
basically, the topic that we are

1088
01:03:25,100 --> 01:03:31,000
going to discuss Yeah. 
And that's the crown, the corner

1089
01:03:31,000 --> 01:03:38,700
of the crown to or the second 
painting challenge of the call 

1090
01:03:38,700 --> 01:03:43,400
of the crown cop. 
Yeah, crown of comment podcast. 

1091
01:03:44,600 --> 01:03:47,400
How long is it? 
The last 12 years now? 

1092
01:03:48,400 --> 01:03:51,900
Yeah, I think so, it was during 
the I believe the first year of 

1093
01:03:51,900 --> 01:03:56,200
the corona pandemic, so that 
should have been in. 

1094
01:03:56,500 --> 01:04:00,000
When T20 that it started in the,
in the summer, just after the 

1095
01:04:00,000 --> 01:04:01,600
summer, maybe in September or 
so. 

1096
01:04:02,500 --> 01:04:05,000
Yeah, I think I do remember 
exactly august/september some 

1097
01:04:05,000 --> 01:04:07,900
somewhere around that time. 
Yeah, I think, the first month 

1098
01:04:07,900 --> 01:04:11,900
was September and now in 
October. 

1099
01:04:11,900 --> 01:04:16,300
So, in two weeks, we have our 
second painting challenge. 

1100
01:04:16,300 --> 01:04:20,700
It's not a competition. 
It's a challenge for everyone to

1101
01:04:20,700 --> 01:04:22,800
just get your beautiful 
Miniatures. 

1102
01:04:22,800 --> 01:04:28,100
Finally painting painted. 
Because as And I think I speak 

1103
01:04:28,100 --> 01:04:31,100
for all of us. 
We have tons of them somewhere 

1104
01:04:31,100 --> 01:04:35,600
hidden in our hobby, rooms in 
our leaf, piles or black holes 

1105
01:04:35,600 --> 01:04:40,300
or whatever. 
So, it's really good to get them

1106
01:04:40,300 --> 01:04:46,400
finally on the table. 
So how many people have signed 

1107
01:04:46,400 --> 01:04:52,800
up so far so far? 
I have 58 people that have 

1108
01:04:53,800 --> 01:04:57,400
pledged to do something. 
And these are the people that 

1109
01:04:57,400 --> 01:05:03,400
have already sent me either or 
both their army lists and the 

1110
01:05:03,400 --> 01:05:06,600
pre-painting picture because 
those are the two requirements 

1111
01:05:06,600 --> 01:05:10,900
for joining. 
There are a couple more names on

1112
01:05:10,900 --> 01:05:14,900
my list that have expressed 
interest but haven't sent me 

1113
01:05:14,900 --> 01:05:19,000
anything yet. 
So maybe they will come up with 

1114
01:05:19,000 --> 01:05:24,600
something and in the nick of 
time and maybe they decided that

1115
01:05:24,600 --> 01:05:29,600
they were too busy after all. 
So let's say we have around 60, 

1116
01:05:29,600 --> 01:05:33,600
participants all in all. 
Wow, that's a lot. 

1117
01:05:33,600 --> 01:05:37,900
And I mean also a lot of work 
for you because you are 

1118
01:05:37,900 --> 01:05:43,300
presenting the monthly results 
on your on your block, right? 

1119
01:05:44,300 --> 01:05:49,500
Yes, for the previous challenge,
we posted all the pictures in 

1120
01:05:49,500 --> 01:05:53,300
the Facebook groups and then 
Josh took them all out and he 

1121
01:05:53,300 --> 01:06:00,000
added to them and he Put them 
into a video every month, and I 

1122
01:06:00,000 --> 01:06:03,500
asked him if he was planning on 
doing something like that again.

1123
01:06:03,500 --> 01:06:06,000
And he said, no, there's too 
much work and I'm too busy for 

1124
01:06:06,000 --> 01:06:10,400
that. 
And I myself, I'm not that 

1125
01:06:10,700 --> 01:06:13,900
skilled at video editing and 
stuff like that. 

1126
01:06:14,500 --> 01:06:20,600
So, we decided that it would be 
best to just put them all in a 

1127
01:06:20,600 --> 01:06:25,000
very big blog post. 
Everybody can send me a single 

1128
01:06:25,000 --> 01:06:28,600
picture at the end of the month.
I maybe should Express that is 

1129
01:06:28,600 --> 01:06:32,400
going to be a single picture of 
what they have painted and then 

1130
01:06:32,700 --> 01:06:35,700
write something up. 
That can be a little bit of a 

1131
01:06:35,700 --> 01:06:40,300
Fluff piece for their army that 
can also be something like, what

1132
01:06:40,300 --> 01:06:44,500
was I planning to do? 
What went well, what didn't go 

1133
01:06:44,500 --> 01:06:47,600
as good as expected? 
Which new techniques did I try 

1134
01:06:47,600 --> 01:06:50,300
out? 
What do I plan on painting next 

1135
01:06:50,300 --> 01:06:53,600
month's? 
It's I just sent everybody, some

1136
01:06:54,200 --> 01:06:59,600
sample questions that they Could
use if they wanted to and then 

1137
01:06:59,600 --> 01:07:06,200
I'm going to put all of those 
together and upload them to my 

1138
01:07:06,200 --> 01:07:10,700
to my own personal hobby blog. 
I was a little bit too lazy to 

1139
01:07:10,700 --> 01:07:13,600
make a separate site for just 
this challenge. 

1140
01:07:13,600 --> 01:07:23,100
So this might seem to be a 
little bit of hidden 

1141
01:07:23,100 --> 01:07:26,400
advertisement. 
Please everybody come to my 

1142
01:07:26,500 --> 01:07:28,400
Block, but I can assure you. 
That's not the case. 

1143
01:07:28,400 --> 01:07:31,900
I don't make any money off of it
or something like that and I 

1144
01:07:31,900 --> 01:07:34,700
only and occasionally post on it
anyway. 

1145
01:07:34,700 --> 01:07:39,800
So it was mostly sitting idle. 
It seemed like the channel. 

1146
01:07:39,900 --> 01:07:45,700
Yeah because it's totally fine. 
And of course you'll have the a 

1147
01:07:45,707 --> 01:07:51,000
lot of work, posting the stuff 
all, put it all on your block. 

1148
01:07:51,000 --> 01:07:56,300
I mean that's not something you 
do quickly and it's for ya all. 

1149
01:07:56,400 --> 01:07:59,800
Almost 60 people so it'll take a
time. 

1150
01:08:00,000 --> 01:08:06,400
So I mean I think that totally 
fine and what you say do we have

1151
01:08:06,400 --> 01:08:09,800
any? 
Let's call them special armies 

1152
01:08:09,800 --> 01:08:12,200
so far taking part of the 
challenge. 

1153
01:08:14,300 --> 01:08:18,899
Yeah, we do actually. 
Let's see, I know that was 

1154
01:08:18,899 --> 01:08:25,800
someone who had a third edition 
chaos Army that he pledged, 

1155
01:08:28,100 --> 01:08:32,300
which is quite nice because now 
we have an army for at least I 

1156
01:08:32,308 --> 01:08:38,600
believe every Edition from third
to eighth, wow plus some 

1157
01:08:38,600 --> 01:08:43,000
fan-made editions, there are 
some some people that use I know

1158
01:08:43,399 --> 01:08:47,000
Warhammer Renaissance, and I 
also believe there's one at 

1159
01:08:47,000 --> 01:08:50,100
least one more Hammer arm is 
Project, mmm. 

1160
01:08:50,899 --> 01:08:56,800
And there's also an army that I 
was sending a long time ago. 

1161
01:08:56,800 --> 01:09:02,899
I don't quite remember it, but 
it was an Army that was built up

1162
01:09:02,899 --> 01:09:07,100
of Miniatures of a different 
Army, but it all fit the same 

1163
01:09:07,100 --> 01:09:10,600
team. 
Let me see if I can find it real

1164
01:09:10,600 --> 01:09:13,700
quick. 
I believe it was Used to be a 

1165
01:09:13,700 --> 01:09:17,100
chaos Army in Iraq as Army but 
made up Out Of Orcs and goblins 

1166
01:09:17,100 --> 01:09:21,100
units or something like that. 
Hey, now I probably have to have

1167
01:09:21,100 --> 01:09:26,300
to browse. 
I've got it all in a document, 

1168
01:09:26,300 --> 01:09:30,800
which has spanning 70 Pages now 
with all the army pictures and 

1169
01:09:33,000 --> 01:09:37,399
yeah, I probably can't find it 
very soon and a lot of people 

1170
01:09:38,000 --> 01:09:44,100
who pledged the chaos Army. 
So, Probably I should have done 

1171
01:09:44,100 --> 01:09:47,500
my homework on this one. 
So, very ambitious. 

1172
01:09:47,500 --> 01:09:54,000
I mean, you can get bash Orcs 
and goblins like possessed or 

1173
01:09:54,000 --> 01:09:58,300
blessed, by no gir. 
I think that would be possible 

1174
01:09:58,300 --> 01:10:01,400
to do. 
So, yeah, good. 

1175
01:10:01,900 --> 01:10:06,000
And I believe, whatever it was, 
it was that combination, but I'm

1176
01:10:06,300 --> 01:10:11,800
not quite sure 100%, no problem.
Then the people have a surprise 

1177
01:10:12,200 --> 01:10:17,700
and So we are not restricted to 
official Army lists, all the 

1178
01:10:17,700 --> 01:10:20,600
additions like or the Euro Hema 
editions. 

1179
01:10:20,900 --> 01:10:24,300
So you're already said, we have 
old Hammer. 

1180
01:10:24,300 --> 01:10:27,500
Third Edition Army, we have of 
course for that fish. 

1181
01:10:27,500 --> 01:10:32,100
Fifth edition armies. 
We have six seven and eight 

1182
01:10:33,300 --> 01:10:41,300
covering the additions and also 
fan-made so and if I remember 

1183
01:10:41,300 --> 01:10:47,800
correctly we are Soon not 
restricted to use Citadel 

1184
01:10:47,800 --> 01:10:49,300
managers. 
Is that right? 

1185
01:10:50,500 --> 01:10:52,100
Yeah that's right. 
What it does? 

1186
01:10:52,100 --> 01:10:54,900
Have to be a Warhammer Army 
lists that you're making with 

1187
01:10:54,900 --> 01:11:02,300
these at the goal for me. 
For doing this challenge is 

1188
01:11:03,000 --> 01:11:07,300
basically to help people get 
their Miniatures on the table 

1189
01:11:07,300 --> 01:11:11,200
and it doesn't really matter 
which Miniatures they are as 

1190
01:11:11,200 --> 01:11:14,400
long as they use them as a As a 
fantasy Army. 

1191
01:11:15,400 --> 01:11:21,800
And I think that was also the 
case for the last Edition for 

1192
01:11:21,800 --> 01:11:28,200
the 41st, call of the crown 
because I had a britannian army,

1193
01:11:28,200 --> 01:11:33,800
then, and I believe, now, I 
didn't have any third-party 

1194
01:11:34,500 --> 01:11:38,200
models. 
I bought those later. 

1195
01:11:38,200 --> 01:11:43,200
No, I'm I'm mistaken. 
I thought I asked Josh back in 

1196
01:11:43,200 --> 01:11:46,600
the day or a Jesse who was 
organizing. 

1197
01:11:47,300 --> 01:11:50,900
I thought I asked them if I 
could use third-party models, 

1198
01:11:50,900 --> 01:11:55,300
but I didn't include any in my 
original list. 

1199
01:11:55,800 --> 01:12:02,900
I did you some 6 Edition models 
as the upgraded nights version 6

1200
01:12:02,900 --> 01:12:06,800
of 6 Edition, plastic nights 
that I painted a grill nights to

1201
01:12:06,800 --> 01:12:10,600
use Alongside the fifth edition 
Plastics because I only got to 

1202
01:12:10,600 --> 01:12:15,600
Prytania when the old world had 
already blown up and the prices 

1203
01:12:15,600 --> 01:12:22,100
had blown up as well. 
So yeah, that's that's what I 

1204
01:12:22,100 --> 01:12:25,700
did back then. 
But yeah, I'm not really 

1205
01:12:26,100 --> 01:12:29,000
particular about Edition so 
armies. 

1206
01:12:29,000 --> 01:12:33,200
And basically, this challenge is
a reflection of my own 

1207
01:12:33,200 --> 01:12:36,900
collection because I also have 
Miniatures range. 

1208
01:12:37,000 --> 01:12:42,200
Being from pretty much every 
Edition, including some 

1209
01:12:42,200 --> 01:12:48,000
third-party Miniatures. 
And as long as they represent 

1210
01:12:48,000 --> 01:12:51,200
what they are supposed to 
represent, I don't care if 

1211
01:12:51,200 --> 01:12:54,200
you're say your dwarf, klansman 
if they are from Citadel, or if 

1212
01:12:54,200 --> 01:13:00,700
they are from from old lat, Mark
or WarGames Atlantic romantic, 

1213
01:13:00,700 --> 01:13:07,000
or any of those companies that 
make dwarf Miniatures, even 3D 

1214
01:13:07,000 --> 01:13:12,100
printed as long as you have them
represent, what they are, then 

1215
01:13:12,100 --> 01:13:14,800
that's fine by me. 
The goal is to make an army that

1216
01:13:14,800 --> 01:13:19,400
you can put on the table and 
that you can play with and 

1217
01:13:19,400 --> 01:13:24,100
adjusting from old people that 
have shown interest in this 

1218
01:13:24,100 --> 01:13:26,000
challenge over the past few 
months. 

1219
01:13:26,900 --> 01:13:34,600
I think that is also something 
that the community Really need 

1220
01:13:34,600 --> 01:13:38,100
it. 
Now, I'm also selling myself 

1221
01:13:38,100 --> 01:13:41,500
again and I don't want to do 
that because this is, this was 

1222
01:13:41,500 --> 01:13:43,600
just a little idea. 
I had, it's not even an original

1223
01:13:43,600 --> 01:13:48,500
idea because I just basically 
took over someone else's 

1224
01:13:48,500 --> 01:13:52,400
challenge. 
But yeah, I've gotten a lot of 

1225
01:13:52,400 --> 01:13:56,400
positive feedback on the 
challenge so far and I'm really 

1226
01:13:56,400 --> 01:14:01,000
happy that I can be able to 
serve the greater warmer 

1227
01:14:01,000 --> 01:14:03,500
community in this way. 
Yeah. 

1228
01:14:03,600 --> 01:14:08,400
Yeah for sure. 
And maybe someday we will meet 

1229
01:14:08,400 --> 01:14:15,300
on an event or so and play with 
our painted armies for the 

1230
01:14:15,300 --> 01:14:18,300
challenge against each other. 
So that would be really cool. 

1231
01:14:18,900 --> 01:14:20,100
Yeah. 
We should do that. 

1232
01:14:20,500 --> 01:14:21,300
Yeah. 
You. 

1233
01:14:21,300 --> 01:14:24,000
You only live like a like an 
hour and a half away from me or 

1234
01:14:24,000 --> 01:14:28,100
something. 
So, it's actually, it's a bit of

1235
01:14:28,100 --> 01:14:31,200
a, bit of a shame that we 
haven't met up yet. 

1236
01:14:31,700 --> 01:14:32,800
Yeah, that's true. 
Hmm. 

1237
01:14:34,000 --> 01:14:36,000
Siobhan. 
But busy. 

1238
01:14:36,000 --> 01:14:38,600
Yeah. 
Yeah painting with each other 

1239
01:14:39,400 --> 01:14:41,900
managers. 
Yeah yeah but I know of a few 

1240
01:14:41,900 --> 01:14:44,600
other people here in the 
Netherlands that are also 

1241
01:14:44,600 --> 01:14:49,000
participating in the challenge 
and I even know that was also a 

1242
01:14:49,800 --> 01:14:53,000
nice shout out that I wanted to 
give that are a couple of people

1243
01:14:53,000 --> 01:14:57,200
ready for people from the UK for
gentlemen that are using this 

1244
01:14:57,200 --> 01:15:00,400
challenge to filled completely 
new armies. 

1245
01:15:00,400 --> 01:15:02,700
I believed two or three thousand
points. 

1246
01:15:03,400 --> 01:15:06,100
And they are going to at the end
of The Challenge. 

1247
01:15:06,100 --> 01:15:10,500
Play a 2 vs. 2, good versus evil
battle. 

1248
01:15:11,800 --> 01:15:15,700
Like with the challenge of 
cultures, what was it called? 

1249
01:15:15,700 --> 01:15:18,600
The tale of Taylor for gamers? 
Yeah. 

1250
01:15:18,600 --> 01:15:20,700
Someday they're going to do 
something like that and they're 

1251
01:15:20,700 --> 01:15:22,300
going to use this challenge for 
that. 

1252
01:15:24,000 --> 01:15:28,700
I'm really glad that this also 
inspires other people to get 

1253
01:15:28,700 --> 01:15:34,000
creative in their own way. 
Yeah, so you You just talked 

1254
01:15:34,000 --> 01:15:38,000
about your last painted army 
that patrolling Army for the 

1255
01:15:38,000 --> 01:15:42,200
last challenge. 
So what is your next Army going 

1256
01:15:42,200 --> 01:15:47,900
to do? 
Well, I have, I'm not going to 

1257
01:15:47,900 --> 01:15:54,400
say too many armies, but I have 
many armies and, and my goal is 

1258
01:15:54,400 --> 01:16:01,000
to eventually be able to play 
every unit from every or him 

1259
01:16:01,000 --> 01:16:06,300
affection for basically, every 
Edition for tune-up. 

1260
01:16:07,300 --> 01:16:10,800
So, I still have a ways to go in
collecting and I have an even 

1261
01:16:10,800 --> 01:16:16,200
longer way to go in painting. 
But because of that, I didn't 

1262
01:16:16,200 --> 01:16:20,000
really know what I wanted to do,
what I wanted to paint. 

1263
01:16:20,400 --> 01:16:26,300
So I held a poll on the crown of
command Facebook group. 

1264
01:16:26,700 --> 01:16:29,400
Now, basically ask the 
community, well guys, here are 

1265
01:16:29,400 --> 01:16:31,700
my options. 
What would you like me to paint?

1266
01:16:32,600 --> 01:16:37,800
And for some reason beastmen, 
got the most votes which is 

1267
01:16:37,800 --> 01:16:40,300
something that I hadn't expected
at all. 

1268
01:16:41,400 --> 01:16:47,000
But yeah, I I was probably 
expecting something like, 

1269
01:16:47,100 --> 01:16:50,500
dwarves or skaven, I know that 
those armies are they have a 

1270
01:16:50,500 --> 01:16:54,200
very big online fan base, that's
something that we noticed you 

1271
01:16:54,200 --> 01:17:00,500
doing some work aims or balls, 
and for some reason, people 

1272
01:17:01,000 --> 01:17:05,500
elected beastmen. 
So I have now committed myself 

1273
01:17:05,500 --> 01:17:13,600
to a basement Army. 
Okay, so did you use patent 

1274
01:17:13,600 --> 01:17:18,000
report or one of the army lists 
from the Army books? 

1275
01:17:18,000 --> 01:17:23,200
As a guide or reference? 
Or just looked at what you have 

1276
01:17:23,200 --> 01:17:26,500
at home and use that. 
Probably analyst one. 

1277
01:17:26,500 --> 01:17:34,300
I have pretty much everything I 
need for a basement Army. 

1278
01:17:34,300 --> 01:17:39,700
I do need some of the like a 
unit of corn goes and something 

1279
01:17:39,700 --> 01:17:43,300
like that, some special things 
with a mark of chaos, but I have

1280
01:17:43,300 --> 01:17:47,500
been collecting basement for for
a little while now, got a couple

1281
01:17:47,500 --> 01:17:56,600
of second hand armies and I then
decided to go with the six 

1282
01:17:56,600 --> 01:18:00,900
Edition beastmen Army book for 
my basis, because they have a 

1283
01:18:00,900 --> 01:18:04,900
lot of units and able to have 
those fun East hurt units, which

1284
01:18:04,900 --> 01:18:11,000
is gauze and on Gore's combined,
So I made a 3000 Point army with

1285
01:18:11,000 --> 01:18:14,900
those Miniatures, which 
admittedly includes a few 

1286
01:18:14,900 --> 01:18:17,600
special characters. 
So if I just want to feel them 

1287
01:18:17,600 --> 01:18:20,900
as normal characters, then it 
would be a little bit less than 

1288
01:18:20,900 --> 01:18:24,900
3,000 points. 
And then, I also thought, well, 

1289
01:18:24,900 --> 01:18:27,200
what if I want to play this Army
in 8th Edition, what would I 

1290
01:18:27,208 --> 01:18:30,100
need then? 
So then I added another 

1291
01:18:30,500 --> 01:18:34,400
thousand, maybe a little bit 
more points of Miniatures that 

1292
01:18:34,400 --> 01:18:38,500
weren't in these 6 edition book 
or that were, in addition to the

1293
01:18:38,500 --> 01:18:42,700
units that I am already going to
paint just to make them a little

1294
01:18:42,700 --> 01:18:44,600
bit bigger. 
Yeah. 

1295
01:18:44,600 --> 01:18:47,800
Okay. 
But that's going to be my my 

1296
01:18:47,800 --> 01:18:52,000
bonus section. 
So my main goal will be to paint

1297
01:18:52,000 --> 01:18:57,800
that at standard beastmen Army 
for six Edition, which includes 

1298
01:18:57,800 --> 01:19:01,800
the be slow down Chariot battle 
standard-bearer. 

1299
01:19:01,800 --> 01:19:06,300
Couple of characters. 
Some Shaman's believe another 

1300
01:19:06,300 --> 01:19:09,900
chariot. 
And you also want to do a chaos 

1301
01:19:09,900 --> 01:19:15,000
upon by forgot to put it in the 
picture you in the best Igor and

1302
01:19:15,000 --> 01:19:18,300
to Beast hurts and some mind 
tours and a couple of War 

1303
01:19:18,300 --> 01:19:21,400
hounds. 
Oh, I already have some Santa 

1304
01:19:21,400 --> 01:19:24,300
Claus painted up. 
So that's that's gives me a nice

1305
01:19:24,300 --> 01:19:27,000
mix of models. 
When I finally finished this 

1306
01:19:27,100 --> 01:19:31,300
Army. 
Mmm, and the Miniatures are 

1307
01:19:31,300 --> 01:19:35,800
mostly 6th edition. 
I guess, Yes. 

1308
01:19:37,000 --> 01:19:41,100
Yeah, I got, I got a few of 
those 6/7 addition Army 

1309
01:19:41,100 --> 01:19:44,600
secondhand. 
I do also have a large amount of

1310
01:19:44,600 --> 01:19:48,300
demonic Bose beastmen with the 
halbert's. 

1311
01:19:49,600 --> 01:19:55,700
Yes, I had a plastic ones and I 
do intend to use those as extras

1312
01:19:55,700 --> 01:20:02,500
for my best Igor units, because 
they actually fit in there and 

1313
01:20:02,500 --> 01:20:07,000
and they they don't look Look 
too far off in scale is your 

1314
01:20:07,000 --> 01:20:09,600
surprising because usually when 
you get those Plastics, you 

1315
01:20:09,600 --> 01:20:13,000
can't really put them in with 
other elite units. 

1316
01:20:13,000 --> 01:20:21,000
But these apparently you can. 
So Yeah, going to try it. 

1317
01:20:21,000 --> 01:20:24,000
And I'm also going to rely 
heavily on contrast. 

1318
01:20:24,000 --> 01:20:29,000
Paints, I already decided 
because well one I think baseman

1319
01:20:29,000 --> 01:20:34,600
is an army that really lends 
itself to that, and to I also 

1320
01:20:34,600 --> 01:20:39,100
want to experiment a little bit 
more with contrast paints and 

1321
01:20:39,100 --> 01:20:44,800
just how they work and how I can
use them to the best Advantage. 

1322
01:20:45,600 --> 01:20:48,300
Okay. 
Talking about paints. 

1323
01:20:49,800 --> 01:20:56,000
I mean, I I think the Josh 
talked with carnufex about the 

1324
01:20:56,000 --> 01:21:00,600
new range of Vallejo contrast 
pains coming up. 

1325
01:21:00,600 --> 01:21:05,400
Will you also try these out or 
just sticks to the Citadel 

1326
01:21:05,400 --> 01:21:09,000
pains? 
But I am not against branching 

1327
01:21:09,000 --> 01:21:13,700
out but I just invested in that 
entire new set of Citadel 

1328
01:21:13,700 --> 01:21:17,200
paints. 
So I'm going to use those for 

1329
01:21:17,200 --> 01:21:21,000
now and but I will be keeping an
eye out for other planes and 

1330
01:21:21,000 --> 01:21:28,400
other brands. 
And yeah, it's when I started 

1331
01:21:28,400 --> 01:21:34,400
playing Warhammer back in the, 
in the early 2000s, a classmate 

1332
01:21:34,400 --> 01:21:38,100
of mine, set these Citadel 
paints. 

1333
01:21:38,100 --> 01:21:41,200
They were made to be used with 
these Miniatures. 

1334
01:21:41,800 --> 01:21:45,300
So for some reason, for the 
longest time, I thought, okay? 

1335
01:21:45,300 --> 01:21:47,700
When I paint Warhammer 
Miniatures, I can only use 

1336
01:21:47,700 --> 01:21:52,200
Citadel paints. 
And the only other experience I 

1337
01:21:52,200 --> 01:21:57,000
had was with some acrylics that 
my mother had lying around for 

1338
01:21:57,000 --> 01:21:59,700
me. 
Can post cars and stuff like 

1339
01:21:59,700 --> 01:22:04,100
that. 
So I use those in the beginning.

1340
01:22:04,100 --> 01:22:06,700
And then later, I painted 
everything over with Citadel 

1341
01:22:06,700 --> 01:22:12,400
paints and for some reason that 
that stuck to me and it took me 

1342
01:22:12,400 --> 01:22:17,700
the longest time to just get one
or two pots of a different 

1343
01:22:17,700 --> 01:22:24,700
brands and little while back, I 
got a very big set of airbrush 

1344
01:22:24,700 --> 01:22:33,500
paints for the It's the Army 
painter has knows already thin 

1345
01:22:33,500 --> 01:22:40,700
to a usable thickness to use an 
airbrush and that has also 

1346
01:22:41,000 --> 01:22:45,600
really helped me because usually
I was just messing about with 

1347
01:22:46,100 --> 01:22:49,900
the paint being too thick or too
thin and that really took the 

1348
01:22:49,900 --> 01:22:53,500
joy out of using an airbrush. 
And I use it much more often now

1349
01:22:53,500 --> 01:22:58,200
and that's just because of those
Well, let's call them 

1350
01:22:58,200 --> 01:23:03,700
third-party paints that I got. 
So yeah, it's a very long story 

1351
01:23:03,700 --> 01:23:07,700
short. 
I do not intend to check out the

1352
01:23:07,700 --> 01:23:13,400
Vallejo paints anytime soon but 
yeah, I will keep my ear to the 

1353
01:23:13,407 --> 01:23:19,000
ground and if people are very 
happy and satisfied with them 

1354
01:23:19,500 --> 01:23:23,600
maybe to an extreme amount, then
I will definitely consider them.

1355
01:23:24,700 --> 01:23:29,500
I'm not married to g.w. when it 
comes to paint, even though it 

1356
01:23:29,500 --> 01:23:32,700
does seem like that sometimes. 
No. 

1357
01:23:32,700 --> 01:23:37,700
I mean, they at least were the 
most readily available bobby 

1358
01:23:37,700 --> 01:23:42,800
pins. 
You can get in every year GW 

1359
01:23:42,800 --> 01:23:47,900
store, you could get the pains. 
I mean, I got a wild collection 

1360
01:23:47,900 --> 01:23:53,600
of different aims most evil fo, 
but that's because I come from 

1361
01:23:54,200 --> 01:23:58,800
more from the historical War 
gaming hobby. 

1362
01:23:58,800 --> 01:24:03,800
So I wanted to have this and 
this color because this match 

1363
01:24:03,800 --> 01:24:09,900
the uniform in this year best 
and not just not read so but 

1364
01:24:09,900 --> 01:24:11,700
they at me and totally. 
Yeah. 

1365
01:24:11,900 --> 01:24:15,300
But that's, that's a good point.
You you mentioned that because 

1366
01:24:15,300 --> 01:24:18,900
if you like me, I only played 
Warhammer. 

1367
01:24:18,900 --> 01:24:22,500
I never got into his store calls
or even any other game system. 

1368
01:24:23,300 --> 01:24:28,000
So, When you only play war 
hammer and you only know of the 

1369
01:24:28,000 --> 01:24:33,500
Citadel paints, it took me the 
longest time to even learn that 

1370
01:24:33,500 --> 01:24:35,400
there were other brands out 
there. 

1371
01:24:35,400 --> 01:24:41,700
It was only when I sort of got 
more active in the in the 

1372
01:24:41,700 --> 01:24:45,000
Facebook groups but it was. 
I think about the time when the,

1373
01:24:45,000 --> 01:24:48,900
when the pandemic hit, then 
everybody was getting back 

1374
01:24:48,900 --> 01:24:52,500
online and maybe a little bit 
before that it was only then 

1375
01:24:52,500 --> 01:24:57,400
that I learned of Even the 
existence of Brands, like 

1376
01:24:57,600 --> 01:25:01,200
Vallejo and an army painter and 
Nostalgia, 88 and stuff like 

1377
01:25:01,200 --> 01:25:10,200
that. 
So so it looks like we will have

1378
01:25:10,300 --> 01:25:15,000
y wide. 
Variety of different armies with

1379
01:25:15,000 --> 01:25:20,000
a lot of people taking Parts. 
I really hope that a lot of 

1380
01:25:20,000 --> 01:25:23,200
people will stick to the 
challenge because I can speak 

1381
01:25:23,200 --> 01:25:25,400
from my own experience. 
It is odd. 

1382
01:25:25,800 --> 01:25:30,100
Yes, but that's for me. 
The best part about the 

1383
01:25:30,100 --> 01:25:32,600
challenge is the I need a kick 
in the ass. 

1384
01:25:32,700 --> 01:25:37,500
Yeah, to keep going. 
It's hobby, but it's subtypes 

1385
01:25:37,500 --> 01:25:40,600
kind of work because you have to
do it. 

1386
01:25:40,800 --> 01:25:44,600
And after you finish the unit on
the last minute, before 

1387
01:25:44,600 --> 01:25:47,800
midnight, sending the email with
a photo, something like that. 

1388
01:25:48,400 --> 01:25:53,500
Then it's really, really 
motivating to to keyboard. 

1389
01:25:53,500 --> 01:25:55,900
It will keep going and really 
rewarding. 

1390
01:25:55,900 --> 01:25:58,800
Yeah. 
Yeah, it also, if you share the 

1391
01:25:58,800 --> 01:26:03,200
pictures here on social media or
do on our Discord and other 

1392
01:26:03,200 --> 01:26:08,200
people just Give a like or a 
comment or so that keep also the

1393
01:26:08,200 --> 01:26:13,300
motivation really high, at least
for me and I think that just as 

1394
01:26:13,300 --> 01:26:19,500
we both said, the main goal is 
just to paint on it just because

1395
01:26:19,500 --> 01:26:24,500
I don't know if in my life we'll
paint all the Miniatures I have 

1396
01:26:24,700 --> 01:26:28,200
and I certainly will buy more. 
Let's it was. 

1397
01:26:29,500 --> 01:26:33,500
Yes, can I say yeah, I hope one 
day too. 

1398
01:26:35,500 --> 01:26:39,000
To, to be able to employ child 
labor. 

1399
01:26:39,700 --> 01:26:44,000
My own case is going to be, of 
course, it's a male, maybe if 

1400
01:26:44,000 --> 01:26:48,500
they show an interest in it, but
yeah, then I will probably still

1401
01:26:48,500 --> 01:26:50,400
have plenty of money just lying 
around. 

1402
01:26:50,900 --> 01:26:53,000
Hey, what about your army? 
Must have? 

1403
01:26:53,000 --> 01:26:56,000
Because we've talked about my 
BisMan, but I am looking 

1404
01:26:56,000 --> 01:27:03,000
currently at a lot of metal 
dwarfs actually in two pictures.

1405
01:27:03,000 --> 01:27:04,600
One of them is going to be your 
carmilla. 

1406
01:27:04,600 --> 01:27:08,300
Someone is going to be a bonus 
to your army. 

1407
01:27:09,000 --> 01:27:11,800
Yeah, that was a mistake. 
I fear. 

1408
01:27:12,700 --> 01:27:18,500
I got carried away and yeah, I 
will paint fourth edition, 

1409
01:27:18,800 --> 01:27:28,300
Dwarven Army, and mostly Moroni 
was so the really old stuff and 

1410
01:27:28,700 --> 01:27:33,000
as a guide because I'm kind of 
lazy if it comes to list-making,

1411
01:27:33,800 --> 01:27:39,800
I The sample Army out of the 
back of the army book, and after

1412
01:27:40,300 --> 01:27:44,100
assembling them all on the, on 
the table for taking the photo, 

1413
01:27:44,100 --> 01:27:48,900
I realized that's not many 
because I think the analyst is 

1414
01:27:48,900 --> 01:27:54,400
around 1000 points are being let
me check. 

1415
01:27:54,900 --> 01:27:57,200
Yeah, and I mean, they are 
dwarfs. 

1416
01:27:57,200 --> 01:28:01,400
So they are quite again sir 98. 
Yeah. 

1417
01:28:01,500 --> 01:28:05,300
And and including some magic. 
Um so I think or ruins or 

1418
01:28:05,300 --> 01:28:07,700
whatever. 
So in the end you don't end up 

1419
01:28:07,700 --> 01:28:10,800
with a lot of Miniatures. 
And I know I was thinking, oh 

1420
01:28:11,300 --> 01:28:17,400
it's that's not many and you 
still have a lot of tools and 

1421
01:28:18,800 --> 01:28:21,900
they did it in the, in the Army 
book after The List. 

1422
01:28:22,500 --> 01:28:27,700
They, they wrote, if you want 
to, so, you got now, you're nice

1423
01:28:27,700 --> 01:28:30,300
starter Army. 
If you want to expand, why not 

1424
01:28:30,300 --> 01:28:34,400
add another war machine or 
another Elite Regiment of I 

1425
01:28:34,407 --> 01:28:36,300
don't know, long beards or 
whatever. 

1426
01:28:36,500 --> 01:28:41,200
So, you'll have a new selection 
of units, because, of course, 

1427
01:28:41,200 --> 01:28:43,600
you have to buy them and they 
want to sell their stuff. 

1428
01:28:43,600 --> 01:28:46,200
So it's like a kind of 
advertisement. 

1429
01:28:46,600 --> 01:28:54,200
And and then I went through 
these pages and I saw mmm, a 

1430
01:28:54,200 --> 01:28:57,800
gyrocopter, or that's a cool 
model, I will add a gyrocopter 

1431
01:28:57,800 --> 01:29:00,800
although Buckman's Rangers. 
Hmm, nice models. 

1432
01:29:01,300 --> 01:29:05,000
And and so that's the bonus. 
Picture. 

1433
01:29:05,700 --> 01:29:08,800
I just picked up the units and 
more machines. 

1434
01:29:08,800 --> 01:29:14,600
I like best from these and 
hopefully will include them to 

1435
01:29:14,600 --> 01:29:17,600
the painted stuff. 
So, I will try to paint the 

1436
01:29:17,600 --> 01:29:26,600
1,000 points first, and then try
to add as many bonus units as 

1437
01:29:26,600 --> 01:29:32,200
possible. 
And for The Clansman or the the 

1438
01:29:32,200 --> 01:29:39,700
clan Warrior unit, I Something 
special because I just didn't 

1439
01:29:39,700 --> 01:29:44,600
want to add the normal plan 
Warriors, but I try to get as 

1440
01:29:44,600 --> 01:29:48,800
many of the so-called Imperial 
dwarfs. 

1441
01:29:48,800 --> 01:29:52,000
The old, my robot wolves as 
possible in the unit. 

1442
01:29:52,000 --> 01:29:56,900
So we are talking about the 
dwarfs that look like brizeida 

1443
01:29:56,900 --> 01:30:02,000
nights with chain mail and pot 
helmets and stuff like that. 

1444
01:30:02,400 --> 01:30:06,400
And I think they really look. 
Look cool for me, they look like

1445
01:30:07,100 --> 01:30:11,700
dwarves. 
So to say, and I'm not quite 

1446
01:30:11,700 --> 01:30:17,000
sure what color scheme I want to
use. 

1447
01:30:17,100 --> 01:30:22,800
I'm thinking about blue and 
white, but I painted my elves 

1448
01:30:22,800 --> 01:30:27,800
fluid wide, so I'm not, not 
quite sure. 

1449
01:30:27,900 --> 01:30:30,600
What do you think? 
Oh, that's a good one. 

1450
01:30:30,600 --> 01:30:33,300
I haven't even thought about my 
own color scheme and now you ask

1451
01:30:33,300 --> 01:30:36,300
me to Your color scheme on the 
Fly? 

1452
01:30:37,700 --> 01:30:44,700
Well, I, what I did with my 
dwarfs is that I selected, which

1453
01:30:44,700 --> 01:30:50,700
hold they were from and then I 
ended up in Barrack for the 

1454
01:30:51,200 --> 01:30:56,500
seaport because I like ships. 
So that's also a good excuse for

1455
01:30:56,500 --> 01:30:58,100
why? 
My towards would be fighting 

1456
01:30:58,100 --> 01:31:00,500
against say, lizard, man, or 
High Elves. 

1457
01:31:01,200 --> 01:31:04,000
It's just my Barrack for dwarf. 
Raiding party. 

1458
01:31:05,100 --> 01:31:08,300
Which is totally in the fluff 
somewhere. 

1459
01:31:08,300 --> 01:31:13,000
I don't think, I don't know. 
But so I thought, well, I'll see

1460
01:31:13,000 --> 01:31:18,200
dwarfs the color of the sea. 
So, I have some, I have a color 

1461
01:31:18,200 --> 01:31:23,100
scheme with blue and like 
bluish-green. 

1462
01:31:23,100 --> 01:31:30,400
Those go rather well together. 
So if you're talking GW colors, 

1463
01:31:30,400 --> 01:31:34,200
then it's the blue is Enchanted,
loser. 

1464
01:31:34,400 --> 01:31:39,200
The really bright blue, green is
what's it called? 

1465
01:31:39,200 --> 01:31:44,600
Again scaly green. 
I believe so it's like it's not 

1466
01:31:44,600 --> 01:31:49,500
really turquoise but it is on 
the green end of what you might 

1467
01:31:49,500 --> 01:31:55,100
call turquoise. 
Okay but that's just how I did 

1468
01:31:55,100 --> 01:31:58,600
my dwarfs. 
I always feel for some reason 

1469
01:31:58,600 --> 01:32:05,500
that at Green goes well with 
dwarves but I don't know why 

1470
01:32:05,500 --> 01:32:10,100
that is but I think about those 
Imperial dwarfs. 

1471
01:32:10,100 --> 01:32:14,500
I for some reason, something 
like green and yellow something 

1472
01:32:14,500 --> 01:32:17,800
that really stands out. 
But while painting yellow can 

1473
01:32:17,800 --> 01:32:23,000
also be quite a challenge. 
Yeah, I don't know, blue and 

1474
01:32:23,000 --> 01:32:25,200
white also really works well for
the dwarfs. 

1475
01:32:26,200 --> 01:32:30,100
I wouldn't really go with red 
for dwarfs maybe apart from some

1476
01:32:30,100 --> 01:32:33,200
details, like the weapon shafts.
Yeah. 

1477
01:32:33,200 --> 01:32:35,500
Because that would, Would Clash 
too much. 

1478
01:32:35,500 --> 01:32:38,400
I think with with the Slayers 
then your Slayers won't stand 

1479
01:32:38,400 --> 01:32:43,300
out enough with the orange hair.
So I want to steer away from 

1480
01:32:43,300 --> 01:32:46,400
dead end of the color spectrum, 
and then you automatically end 

1481
01:32:46,400 --> 01:32:50,200
up towards either blue or 
yellow. 

1482
01:32:51,900 --> 01:32:59,200
I sure if we're talking primary 
colors, But maybe I've got two 

1483
01:32:59,200 --> 01:33:05,400
weeks, so still some time to 
made up my mind for that. 

1484
01:33:05,900 --> 01:33:09,800
Yeah, well, you could do either 
what I did or what you did for 

1485
01:33:09,800 --> 01:33:12,100
Josh. 
For the podcast, you can either 

1486
01:33:12,100 --> 01:33:14,900
hold a community pool. 
How am I going to pay my dwarfs 

1487
01:33:15,800 --> 01:33:21,100
or you could make up a table 
with all the different colors 

1488
01:33:21,100 --> 01:33:26,000
that you can think of? 
And then roll to ahh, Three 

1489
01:33:26,000 --> 01:33:29,100
times on the table to get your 
basic color scheme. 

1490
01:33:29,600 --> 01:33:33,100
Okay? 
So you want that, I have moved 

1491
01:33:33,100 --> 01:33:35,300
our be. 
That is tentacular pink. 

1492
01:33:35,300 --> 01:33:37,400
Great get ya Tink. 
Yes, please. 

1493
01:33:39,500 --> 01:33:42,900
Well, you could you could maybe 
tweak the table a little bit to 

1494
01:33:43,000 --> 01:33:49,600
leave out tentacle pink. 
But yeah if you want a unit of 

1495
01:33:49,700 --> 01:33:52,700
slain ice dwarfs yeah sure. 
Go for it. 

1496
01:33:52,800 --> 01:33:56,800
Pinks and purples. 
Well, that would be an obvious 

1497
01:33:56,900 --> 01:34:01,500
for sure. 
Yeah, looks more like a chaos 

1498
01:34:01,500 --> 01:34:06,200
War. 
It was usually rather heavily 

1499
01:34:06,200 --> 01:34:10,400
armored. 
So basically, anything goes well

1500
01:34:10,400 --> 01:34:13,400
with with metal. 
Yeah, that's true. 

1501
01:34:13,500 --> 01:34:17,900
So so you can go anywhere you 
want with with what you can go 

1502
01:34:17,900 --> 01:34:20,600
anywhere you want with any 
miniature basically, but there 

1503
01:34:20,600 --> 01:34:26,900
are some some lore restrictions 
you want your Orcs Green your 

1504
01:34:26,900 --> 01:34:31,900
lizard's to look. 
May be green or blue, so someone

1505
01:34:31,900 --> 01:34:35,100
natural colors. 
But yeah, other than that, for 

1506
01:34:35,100 --> 01:34:38,000
uniforms, you can you can 
basically do anything. 

1507
01:34:38,000 --> 01:34:45,900
So it's just it's too much out 
in the open to make an informed 

1508
01:34:45,900 --> 01:34:51,000
decision on that true. 
And I'm now looking forward to 

1509
01:34:52,000 --> 01:34:54,900
that, you at least had one. 
I'll be no, you know. 

1510
01:34:55,000 --> 01:34:57,500
It's in your army and have to 
paint. 

1511
01:34:57,500 --> 01:35:00,700
Some white will be stored. 
That's a good idea. 

1512
01:35:02,300 --> 01:35:07,100
Oh, maybe not in the but I will 
maybe not an entire unit but the

1513
01:35:07,100 --> 01:35:12,100
command team, yes, it could be 
maybe a single albino or 

1514
01:35:12,100 --> 01:35:16,300
something, so that it stands out
your well. 

1515
01:35:16,300 --> 01:35:18,800
I'm definitely going to do that.
Yeah, thanks for the advice. 

1516
01:35:20,600 --> 01:35:28,200
Okay, Catherine so I think we 
have talked about our armies and

1517
01:35:28,400 --> 01:35:35,300
enough so I think we Have a wide
selection of nice armies in, how

1518
01:35:35,300 --> 01:35:38,700
long is The Challenge running 
again for eight months in total?

1519
01:35:38,700 --> 01:35:43,300
So we will be done at the end of
May 20 23. 

1520
01:35:43,900 --> 01:35:50,800
Wow, okay so and yeah, I'm also 
really glad with the way the 

1521
01:35:50,800 --> 01:35:57,000
community gave me feedback on 
this because when I first posted

1522
01:35:57,000 --> 01:35:59,300
this, I said, well we're going 
to do two thousand points in 

1523
01:35:59,300 --> 01:36:02,400
eight months and then several 
people said, oh, Oh, too bad. 

1524
01:36:02,400 --> 01:36:06,500
I want to join but do 1,000 
points is going to be too much 

1525
01:36:06,500 --> 01:36:09,100
for me. 
So then I tweaked it a little 

1526
01:36:09,100 --> 01:36:14,200
bit so that you can now have at 
least 1,000 points and then 

1527
01:36:14,200 --> 01:36:17,900
basically in increments of five 
hundred points 1,000 to 1,500, 

1528
01:36:17,900 --> 01:36:24,200
2,000 as a tear for the 
challenge and yeah, that really 

1529
01:36:24,200 --> 01:36:25,700
works. 
Well, a lot of people have 

1530
01:36:25,700 --> 01:36:28,400
pledged a thousand points 1500 
points. 

1531
01:36:28,400 --> 01:36:34,300
Also, plenty, that have Gone to 
their phonetic level that the 

1532
01:36:34,300 --> 01:36:42,700
2,000 points plus and also got 
some other, some minor things 

1533
01:36:42,700 --> 01:36:45,200
for the community, those just 
questions that I mentioned, 

1534
01:36:45,300 --> 01:36:50,300
someone sent them to me. 
So for the people who don't know

1535
01:36:50,300 --> 01:36:52,800
what to write here are some 
sample questions that you can 

1536
01:36:52,800 --> 01:36:56,100
use that. 
You can answer if you if you 

1537
01:36:56,100 --> 01:37:02,800
want to use them. 
So it's just the feedback that 

1538
01:37:02,800 --> 01:37:07,200
I've gotten from the community 
and all the positive remarks 

1539
01:37:07,200 --> 01:37:10,700
from everybody that has been 
really encouraging and 

1540
01:37:10,700 --> 01:37:17,700
definitely shows me that this 
challenge is something that was 

1541
01:37:17,700 --> 01:37:21,800
well let's say that it was 
needed for the community 

1542
01:37:21,800 --> 01:37:26,200
community wanted to have 
something like this and just the

1543
01:37:26,200 --> 01:37:30,200
the response is amazing. 
All those people who have 

1544
01:37:30,200 --> 01:37:34,300
pledged their armies Armies. 
I can tell you of the top of my 

1545
01:37:34,300 --> 01:37:36,300
head, how many points is going 
to be? 

1546
01:37:37,500 --> 01:37:38,700
It's in? 
Yeah. 

1547
01:37:38,800 --> 01:37:43,100
Well, at least, at least 60,000,
because we have 60 people and 

1548
01:37:43,100 --> 01:37:47,400
most of them have a lot more. 
So I wouldn't be surprised if we

1549
01:37:48,200 --> 01:37:54,200
if we breach the 200,000 points,
assuming everybody sticks to 

1550
01:37:54,200 --> 01:37:56,400
what they pledged. 
Hmm. 

1551
01:37:57,000 --> 01:38:01,100
And one last thing because, I 
mean, the challenge hasn't 

1552
01:38:01,100 --> 01:38:06,300
started yet We have two weeks to
go, so if people want to join 

1553
01:38:06,600 --> 01:38:11,100
where and how do they find the 
enforce or can contact you? 

1554
01:38:12,600 --> 01:38:14,900
Yeah, basically, all you have to
do is find me. 

1555
01:38:14,900 --> 01:38:19,000
And there are many ways to do 
that on Facebook. 

1556
01:38:19,100 --> 01:38:24,500
I am here, Joan Van Ark that I'm
also active in the crown of 

1557
01:38:24,500 --> 01:38:27,600
command Facebook Community. 
There's a pinned post there by 

1558
01:38:27,600 --> 01:38:30,900
me so if you just click on my 
name then it will bring you 

1559
01:38:30,900 --> 01:38:37,200
straight to me. 
I am also on this court on the 

1560
01:38:37,200 --> 01:38:40,000
crown of command Discord 
Community to. 

1561
01:38:40,000 --> 01:38:44,100
If you're on this court you can 
just let as a special call of 

1562
01:38:44,100 --> 01:38:50,500
crown painting challenge channel
that you can post your pictures 

1563
01:38:50,500 --> 01:38:55,900
or two that you can approach me.
I think you're gonna, you can 

1564
01:38:55,900 --> 01:38:59,400
also find me on Instagram, but 
for the challenge, I don't think

1565
01:38:59,400 --> 01:39:04,000
that has been done yet. 
I also opened up a an email 

1566
01:39:04,000 --> 01:39:06,800
address, which was in a bright 
idea. 

1567
01:39:06,800 --> 01:39:10,800
I had the other day to 
centralize everything. 

1568
01:39:13,300 --> 01:39:15,500
Now I have to check because I'm 
not sure what I believe, the 

1569
01:39:15,500 --> 01:39:21,800
email address is Call of the 
crown to and then to is just the

1570
01:39:21,800 --> 01:39:27,600
number two and gmail.com. 
Okay, Miss anywhere, where can I

1571
01:39:27,600 --> 01:39:31,700
find that? 
Yes, call off the crown too. 

1572
01:39:32,400 --> 01:39:35,500
Number two at gmail.com. 
So if you send me an email on 

1573
01:39:35,500 --> 01:39:44,700
that, then I will also be able 
to see that and reply great and 

1574
01:39:45,200 --> 01:39:49,100
the address of your blog because
I think there are also all the 

1575
01:39:49,100 --> 01:39:50,900
information already has this 
true. 

1576
01:39:50,900 --> 01:39:56,300
That's also the case the block 
is GJ's Workshop or written 

1577
01:39:56,300 --> 01:40:00,600
together at. 
No, not at all ggh Workshop, dot

1578
01:40:00,800 --> 01:40:04,200
WordPress. 
Dot-com, okay. 

1579
01:40:04,400 --> 01:40:08,700
Cool gasps. 
Yeah, so two weeks to go and I'm

1580
01:40:08,700 --> 01:40:13,500
quite sure we will break the 60,
so let's see if you can reach 70

1581
01:40:13,500 --> 01:40:17,200
or even more, so I'm really 
looking forward to. 

1582
01:40:17,400 --> 01:40:20,400
Yeah. 
So my mates and thanks for your 

1583
01:40:20,400 --> 01:40:23,000
time and have a nice weekend. 
No problem. 

1584
01:40:23,000 --> 01:40:25,500
Thanks for having me. 
Bye-bye, 

1585
01:40:39,700 --> 01:40:41,800
hello, everyone. 
My name is Paul. 

1586
01:40:41,800 --> 01:40:45,900
If you've listened to all of the
crown of command Park, as you 

1587
01:40:45,907 --> 01:40:47,600
probably heard my voice once 
before. 

1588
01:40:48,400 --> 01:40:53,900
Also, I'm Joe Guardsmen on the 
Discord, so feel free to message

1589
01:40:53,900 --> 01:40:58,500
me anytime you want. 
What I decided I would try and 

1590
01:40:58,500 --> 01:41:05,200
do is help people who are kind 
of back reading from 6th Edition

1591
01:41:05,200 --> 01:41:10,100
into 5th edition. 
The purpose of this is just to 

1592
01:41:10,108 --> 01:41:14,500
help with all the tiny little 
things that you can mistake 

1593
01:41:14,600 --> 01:41:19,000
during addition. 
Bleed, the funny part about this

1594
01:41:19,000 --> 01:41:20,500
is that we're doing it 
backwards. 

1595
01:41:21,100 --> 01:41:25,000
Of course, when we were, when we
were playing back, back in the 

1596
01:41:25,000 --> 01:41:27,900
day, there is whenever there was
a change we would always have to

1597
01:41:27,900 --> 01:41:33,100
comb comb through the book and 
find the small changes that were

1598
01:41:34,500 --> 01:41:37,900
made to upgrade the game, or in 
the case of some of the case 

1599
01:41:37,900 --> 01:41:44,500
addition change it completely So
for this, I just want to help 

1600
01:41:44,500 --> 01:41:49,000
you help people who are maybe 
six, seven days addition 

1601
01:41:49,000 --> 01:41:51,800
players. 
Maybe pick out some of the tiny 

1602
01:41:51,800 --> 01:41:55,700
details that might be different 
in 5th edition. 

1603
01:41:57,700 --> 01:42:00,500
When I started doing this, I was
really surprised In The End by 

1604
01:42:00,500 --> 01:42:04,700
exactly how much the fifth 
edition book to the sixth 

1605
01:42:04,700 --> 01:42:09,100
edition rulebook were all. 
Copy and paste all the way down 

1606
01:42:09,100 --> 01:42:12,800
to the kind of corny flavor. 
Text of each of the abilities 

1607
01:42:12,800 --> 01:42:15,800
and and rules and sections of 
the game. 

1608
01:42:17,900 --> 01:42:22,100
The one thing that I'm not doing
with this, I'm not going over 

1609
01:42:22,600 --> 01:42:31,100
Army book differences or or even
the magic differences the Magic,

1610
01:42:31,300 --> 01:42:35,300
The Magic set from 5th edition 
and the magic that players would

1611
01:42:35,300 --> 01:42:38,700
be used to in Sixth and on are 
so completely different. 

1612
01:42:38,800 --> 01:42:45,100
It would require a whole other 
podcast for it's really just the

1613
01:42:45,900 --> 01:42:48,200
core section of the rules that 
I'm looking at. 

1614
01:42:48,300 --> 01:42:54,000
So just what you find in your 
main Rulebooks, probably- the 

1615
01:42:54,000 --> 01:43:01,800
Magics just - the magic section.
All right, so with that, I'm 

1616
01:43:01,800 --> 01:43:05,800
going to begin on the first 
pages of the rulebook busy, 

1617
01:43:05,900 --> 01:43:09,300
right. 
After you get past that you need

1618
01:43:09,300 --> 01:43:10,600
Dice, and a tape measure to 
play. 

1619
01:43:14,300 --> 01:43:18,000
So one thing that's a little bit
different is going from six to 

1620
01:43:18,000 --> 01:43:22,200
5th. 
Five inch templates are entirely

1621
01:43:22,200 --> 01:43:26,500
gone from the game. 
The largest you'll end up 

1622
01:43:26,500 --> 01:43:29,200
finding is maybe a four-inch 
somewhere, but it tends to be 

1623
01:43:29,300 --> 01:43:32,700
about a 3-inch template for 
almost at everything circular. 

1624
01:43:33,100 --> 01:43:35,400
Then we get into characteristics
of. 

1625
01:43:36,200 --> 01:43:41,500
One of the biggest changes that 
you'll find is PS is no longer 

1626
01:43:41,500 --> 01:43:44,900
ballistics kill it. 
It's now Bo skill in 5th edition

1627
01:43:45,900 --> 01:43:50,600
so make sure you get that right.
It goes on into the unit types. 

1628
01:43:51,100 --> 01:43:55,100
This is maybe more of an army 
book thing but most units in 6th

1629
01:43:55,100 --> 01:43:59,700
edition tended to require a 5-10
models to attend models, at 

1630
01:43:59,700 --> 01:44:03,900
least four see, basic infantry, 
you'll usually find that it's 

1631
01:44:03,900 --> 01:44:07,900
five and fifty addition. 
Fifth edition does not have any 

1632
01:44:07,900 --> 01:44:11,400
unit strength. 
So if you're, if you're ever 

1633
01:44:11,400 --> 01:44:14,800
trying to calculate things for 
breaking ranks, you only count 

1634
01:44:14,800 --> 01:44:17,800
the individual models. 
Cavalry friends is not count as 

1635
01:44:17,800 --> 01:44:19,600
two, like it would in sixth 
edition. 

1636
01:44:19,800 --> 01:44:22,400
And this also means that 
outnumbering is not in fifth 

1637
01:44:22,400 --> 01:44:26,800
edition at all, very big 
difference when you get into the

1638
01:44:26,800 --> 01:44:35,500
turn phases, is the Magic phase 
moves for 5th edition. 

1639
01:44:38,200 --> 01:44:41,200
This ends up being very 
important for all sorts of 

1640
01:44:41,208 --> 01:44:43,900
reasons, particularly at the 
Spells are all written 

1641
01:44:43,900 --> 01:44:46,300
differently. 
So it's important to keep in 

1642
01:44:46,300 --> 01:44:50,800
mind when it gets into movement,
one of the good things is that 

1643
01:44:52,000 --> 01:44:54,500
one of the things about six 
addition that I liked is that it

1644
01:44:54,500 --> 01:44:57,700
wasn't so movement restricted 
for wearing heavy armor and a 

1645
01:44:57,700 --> 01:45:02,800
shield. 
But in 5th edition, you do have 

1646
01:45:02,800 --> 01:45:06,700
to worry about You're four 
inches of movement going to 3 

1647
01:45:06,700 --> 01:45:09,100
inches. 
If you're, if you're wearing 

1648
01:45:09,900 --> 01:45:12,800
heavy armor and a shield 
likewise your mounts movement 

1649
01:45:12,800 --> 01:45:19,300
would be decreased. 
Then into armor saves. 

1650
01:45:19,300 --> 01:45:24,400
And in general, there is no 
one's on a D6. 

1651
01:45:24,400 --> 01:45:28,400
Always fail rule. 
So in 5th edition, if you can 

1652
01:45:28,400 --> 01:45:30,700
find the very rare situations of
A1 Plus armor. 

1653
01:45:30,700 --> 01:45:36,000
Save you will need a modifier in
order to beat and caused them to

1654
01:45:36,000 --> 01:45:37,300
be able to fail. 
Their armed forces. 

1655
01:45:38,200 --> 01:45:42,900
In six addition, you have the 
armor bonus for having a hand 

1656
01:45:42,900 --> 01:45:47,200
weapon and shield and melee, but
that is removed in 52. 

1657
01:45:47,400 --> 01:45:51,200
Action. 
So you're nice sword and board 

1658
01:45:51,200 --> 01:45:54,400
troops. 
Unfortunately have to kind of 

1659
01:45:54,400 --> 01:45:59,600
suffer from a lack of armor in 
hand-to-hand combat when we get 

1660
01:45:59,600 --> 01:46:02,200
into a little bit of the 
shooting rules. 

1661
01:46:05,600 --> 01:46:12,500
In 5th edition ogre sized models
are specifically labeled as 

1662
01:46:12,600 --> 01:46:15,300
large targets to get a plus one 
to hit. 

1663
01:46:16,000 --> 01:46:21,400
So it's that, that can be a bit 
different and a bit jarring 

1664
01:46:21,400 --> 01:46:29,700
because you're fairly expensive,
not too heavily, armored 40 ml 

1665
01:46:30,000 --> 01:46:30,800
40. 
Mm. 

1666
01:46:30,800 --> 01:46:35,700
Base models will be plus one to 
hit and fairly easy to hit and 

1667
01:46:35,700 --> 01:46:38,800
shooting. 
The next thing I ran into was 

1668
01:46:39,100 --> 01:46:47,500
during charges in 5th edition. 
There is no limit on how many 

1669
01:46:47,500 --> 01:46:51,800
units behind your first choice 
that you can redirect to. 

1670
01:46:53,100 --> 01:46:59,100
So it is not going to come up 
very often, but if your opponent

1671
01:46:59,100 --> 01:47:02,500
was a playing multiple small 
units, all kind of Stack 

1672
01:47:02,500 --> 01:47:05,900
together and he doesn't want to 
fight with any of them. 

1673
01:47:06,100 --> 01:47:10,200
You can keep declaring charges 
on new units that you couldn't 

1674
01:47:10,200 --> 01:47:14,900
have charged previously and kind
of break a whole column of small

1675
01:47:14,900 --> 01:47:17,200
units. 
Another thing, it comes up with 

1676
01:47:17,200 --> 01:47:22,300
just unit types in general is 
fast. 

1677
01:47:22,300 --> 01:47:29,600
Cavalry in fifth edition. 
Is any model any Cavalry model 

1678
01:47:29,700 --> 01:47:33,500
where basically any model with 
the seven or more movement and 

1679
01:47:33,500 --> 01:47:35,900
that also has a maximum of five 
plus save. 

1680
01:47:37,600 --> 01:47:42,200
Then for Terrain. 
Standing on a hill, it allows 

1681
01:47:42,200 --> 01:47:45,000
you to shoot all of your ranks 
and fifth edition. 

1682
01:47:46,900 --> 01:47:48,300
Six. 
Additionally, the route allowed 

1683
01:47:48,300 --> 01:47:50,500
one additional rank. 
When standing on a hill, sorry, 

1684
01:47:50,500 --> 01:47:52,100
guys, I'm starting to realize 
some of these are out of order, 

1685
01:47:52,100 --> 01:47:57,100
but I did them in order of going
through the book, and sometimes 

1686
01:47:57,100 --> 01:47:59,800
it causes me to bounce back and 
forth, because the organization 

1687
01:47:59,800 --> 01:48:01,400
of the two books were a little 
different. 

1688
01:48:02,200 --> 01:48:04,500
Now, back to it, another 
shooting rule. 

1689
01:48:04,700 --> 01:48:10,800
So all armies can shoot into 
combat in fifth edition, not 

1690
01:48:10,800 --> 01:48:14,900
Justice cave, and put the say, 
and then if you shoot into 

1691
01:48:14,900 --> 01:48:18,800
combat, You have to randomize 
them as fit, there's a 50% 

1692
01:48:18,800 --> 01:48:20,200
chance, you'll hit your own 
troops. 

1693
01:48:21,000 --> 01:48:26,300
Now this one I wrote down but I 
found out that most players and 

1694
01:48:26,300 --> 01:48:29,900
5th edition, we're still doing 
corner to corner fighting. 

1695
01:48:30,900 --> 01:48:35,800
So if you have your squares 
perfectly lined with other with 

1696
01:48:35,800 --> 01:48:40,100
other same based models, you 
fight. 

1697
01:48:40,100 --> 01:48:43,100
Not only the one or two that 
touching directly in front of 

1698
01:48:43,100 --> 01:48:45,300
you, but you go. 
You also can attack off to the 

1699
01:48:45,300 --> 01:48:51,700
corners if Perfectly aligned the
I think the only reason I had 

1700
01:48:51,700 --> 01:48:54,700
this memory of maybe fifth 
edition we didn't do. 

1701
01:48:54,700 --> 01:48:57,900
It was because I remember 
specifically in six addition. 

1702
01:48:57,900 --> 01:49:03,900
They had a diagram stating that 
weekend, but I found it all my 

1703
01:49:03,900 --> 01:49:06,900
friends who even never played 6 
Edition. 

1704
01:49:07,200 --> 01:49:11,600
Also Always used corner to 
corner fighting. 

1705
01:49:12,800 --> 01:49:18,200
It's so if you have someone 
who's confused or there's a real

1706
01:49:18,200 --> 01:49:20,100
stickler, you can definitely 
talk it out with your opponent. 

1707
01:49:20,100 --> 01:49:22,000
And it'll be just fine corner to
corner. 

1708
01:49:22,000 --> 01:49:27,100
Fighting is much more fun. 
And in fact, there's there's a 

1709
01:49:27,108 --> 01:49:29,500
lot of things in the sixth 
edition book that I recommend. 

1710
01:49:29,500 --> 01:49:35,300
Even the older fifth edition 
players just Just factor in 

1711
01:49:35,300 --> 01:49:38,400
everything, that's not the magic
and Magic item system. 

1712
01:49:38,700 --> 01:49:43,800
And you basically have a just a 
good FAQ for the fifth edition 

1713
01:49:43,800 --> 01:49:47,300
rule book. 
Personally I even go, as far as 

1714
01:49:47,300 --> 01:49:52,100
just using seven I would use the
7th edition rules in order to 

1715
01:49:52,100 --> 01:49:57,000
correct some fiddly problems 
with the system, but then still 

1716
01:49:57,000 --> 01:50:03,300
play with the fun magic items 
and sun, and sometimes goofy 

1717
01:50:03,300 --> 01:50:07,500
rules of the fifth edition. 
Army books. 

1718
01:50:11,300 --> 01:50:16,700
No, in 6th edition. 
This is for flying models. 

1719
01:50:17,300 --> 01:50:22,100
You can ignore obstacle attack 
penalties, if you fly, however, 

1720
01:50:22,100 --> 01:50:23,800
that stipulation is absent in 
fifth. 

1721
01:50:24,200 --> 01:50:27,800
So if you attack models over a 
wall, even though you took me 

1722
01:50:27,800 --> 01:50:32,700
flying, you still have to suffer
the penalties in kind of rules 

1723
01:50:32,700 --> 01:50:36,200
as written. 
I kind of like this kind of like

1724
01:50:37,000 --> 01:50:40,800
six giving you that image of 
them just harpies flapping over 

1725
01:50:40,800 --> 01:50:44,200
the wall and being more 
effective at attacking those 

1726
01:50:44,200 --> 01:50:52,200
particular difficult positions. 
And in combat, there are no 

1727
01:50:52,200 --> 01:50:55,400
Overkill bonuses in 5th edition,
okay? 

1728
01:50:55,400 --> 01:51:01,200
So there's no Overkill cap in 
physician so that lets your 

1729
01:51:01,300 --> 01:51:04,700
hero. 
Hammer models go even more ham. 

1730
01:51:04,700 --> 01:51:09,600
If they're not given a proper 
Target, you can get an Overkill 

1731
01:51:09,600 --> 01:51:16,100
bonus of Ten, perhaps with a, 
the right kind of crazy, Lord, 

1732
01:51:16,100 --> 01:51:21,600
attacking a measly Champion. 
So and in combat around, combat,

1733
01:51:21,600 --> 01:51:28,400
also Panic checks are increased 
to a full 12 inches. 

1734
01:51:28,500 --> 01:51:32,400
If a friendly unit breaks from 
combat in fifth edition, so 

1735
01:51:33,000 --> 01:51:35,200
things will be breaking much 
more often. 

1736
01:51:36,300 --> 01:51:41,000
If you're not careful, In this 
Edition, one thing, you have to 

1737
01:51:41,000 --> 01:51:45,900
be careful of in maybe work with
your opponent for is that in 

1738
01:51:45,900 --> 01:51:49,700
multiple combats because there's
no unit strength, the direction 

1739
01:51:49,700 --> 01:51:51,400
of fleeing can be a little bit 
unclear. 

1740
01:51:52,200 --> 01:51:57,000
So you may have to just work 
with your opponent and kind of 

1741
01:51:57,000 --> 01:52:02,100
flee and reasonable Direction. 
Something that just maybe for 

1742
01:52:02,200 --> 01:52:07,200
position players looking at the 
6th edition following up into 

1743
01:52:07,200 --> 01:52:11,800
fresh enemy. 
Six option has some ways to kind

1744
01:52:11,800 --> 01:52:18,200
of Measure and work out, how 
fear and Terror will work 

1745
01:52:18,200 --> 01:52:23,200
against those units and give you
a nice order and method of 

1746
01:52:23,800 --> 01:52:30,000
executing the rules. 
Another very important rule in 

1747
01:52:30,400 --> 01:52:34,800
that comes up is in 5th edition,
there is no overrun. 

1748
01:52:35,300 --> 01:52:40,900
So, if you completely murder 
unit, you on the first turn, you

1749
01:52:40,900 --> 01:52:42,500
will not be able to follow 
through. 

1750
01:52:44,000 --> 01:52:48,100
Its can make speed bump tactics 
very effective. 

1751
01:52:48,100 --> 01:52:51,500
I think we might, you might have
heard the door of players 

1752
01:52:51,500 --> 01:52:55,600
talking about using dwarfs 
layers, just as speed bumps in 

1753
01:52:55,600 --> 01:52:57,900
order to guarantee charges for 
your other. 

1754
01:52:58,100 --> 01:53:01,200
It's because even if they're 
completely wiped out. 

1755
01:53:01,800 --> 01:53:04,200
Yeah, there's no way for the 
enemy to come in to you. 

1756
01:53:04,800 --> 01:53:08,400
Now, in fifth edition is also a 
psychology issue. 

1757
01:53:08,400 --> 01:53:12,600
Is if you lose your General in 
5th edition, your entire Army 

1758
01:53:12,600 --> 01:53:18,600
will need to take a panic test. 
I've had this happen and just my

1759
01:53:18,600 --> 01:53:24,100
entire Empire Army is run off 
the board, even with elves. 

1760
01:53:24,100 --> 01:53:26,400
It's been it's been brutal at 
times. 

1761
01:53:27,100 --> 01:53:31,000
So definitely I'll be very, very
careful with your General in 

1762
01:53:31,000 --> 01:53:34,200
physician. 
There's there's no Panic for 

1763
01:53:34,500 --> 01:53:37,100
units that are wiped out with 
shooting next to you. 

1764
01:53:37,500 --> 01:53:39,900
The fifth edition. 
Terrible is a little bit larger 

1765
01:53:39,900 --> 01:53:44,400
at 8 inches. 
And in fifth edition stupidity, 

1766
01:53:44,400 --> 01:53:46,300
has a lot more granularity to 
it. 

1767
01:53:48,400 --> 01:53:53,600
You may still you might stay 
still or move forward. 

1768
01:53:54,300 --> 01:53:57,600
But in six, you was always 
moving forward. 

1769
01:53:57,800 --> 01:54:01,700
Frenzy is quite different in 
fifth edition your attacks, 

1770
01:54:01,700 --> 01:54:03,900
double fully. 
It's not just plus one. 

1771
01:54:07,400 --> 01:54:11,000
Also, your only mean to 
psychology while in charge range

1772
01:54:11,000 --> 01:54:16,100
and fifth edition. 
Also frenzied characters have a 

1773
01:54:16,100 --> 01:54:21,200
very interesting. 
Rule because you double your 

1774
01:54:21,200 --> 01:54:23,500
attacks. 
If you have a hero doubling from

1775
01:54:23,500 --> 01:54:27,000
three attacks, 26 attacks. 
Plus maybe an additional hand 

1776
01:54:27,000 --> 01:54:32,700
weapon, or or other items 
include included, what you have 

1777
01:54:32,700 --> 01:54:35,700
to do, is at the end of it to 
see if your character can avoid 

1778
01:54:35,700 --> 01:54:38,800
exhaustion, you have to roll to 
D6. 

1779
01:54:40,000 --> 01:54:44,300
And if you roll equal to or 
under that amount, the amount of

1780
01:54:44,300 --> 01:54:48,300
attacks you made, then you have 
your basic attacks reduced by 

1781
01:54:48,300 --> 01:54:51,200
one. 
You can only ever be reduced to 

1782
01:54:51,208 --> 01:54:54,100
one attack, but it's very, it's 
very easy. 

1783
01:54:54,100 --> 01:55:01,100
For say a wood shelf hero that's
near the collagen of blood to be

1784
01:55:01,100 --> 01:55:06,100
swinging 9 or 10 times and she 
will almost always get exhausted

1785
01:55:06,100 --> 01:55:10,200
after after the first tech. 
And then we brought down to six 

1786
01:55:10,200 --> 01:55:16,700
attacks, plus 14 July 2000. 
It's pretty, it's pretty 

1787
01:55:16,700 --> 01:55:20,300
important for balancing out that
insane number of attacks that 

1788
01:55:20,300 --> 01:55:27,100
can be thrown out though. 
When it came to hatred, there 

1789
01:55:27,100 --> 01:55:32,800
was also a major difference. 
So, not only do you re-roll the 

1790
01:55:32,800 --> 01:55:43,600
tax. but you must pursue and 
When you take brake tests, if 

1791
01:55:43,600 --> 01:55:46,300
you're fighting a hated mop 
hated enemy, you have an 

1792
01:55:46,300 --> 01:55:53,600
unmodifiable 10 when taking 
those tests, it's one of the one

1793
01:55:53,600 --> 01:55:58,800
of my least favorite rules to 
see Envision, I never really 

1794
01:55:58,800 --> 01:56:03,000
played an army with hatred and 
it's it was always just so hard 

1795
01:56:03,000 --> 01:56:06,200
to get around that. 
You can get stuck in with 

1796
01:56:06,200 --> 01:56:10,400
anything for the for way too 
long, and then they're getting 

1797
01:56:10,400 --> 01:56:14,800
flanked charged because Does 
this one units will not will not

1798
01:56:14,800 --> 01:56:19,100
budge for rule? 
That's sometimes. 

1799
01:56:19,100 --> 01:56:22,600
It doesn't feel like they even 
paid for. is a little bit 

1800
01:56:22,600 --> 01:56:25,900
different from stubborn and 
sixth edition. 

1801
01:56:27,000 --> 01:56:30,600
Where you could always kind of 
feel that that was the unit's 

1802
01:56:30,600 --> 01:56:34,600
role. 
Speaking of which stubborn is 

1803
01:56:34,600 --> 01:56:37,600
gone, there is just no stubborn 
roll and now for a little bit 

1804
01:56:37,600 --> 01:56:43,000
about weapons. 
So in 6th edition, double handed

1805
01:56:43,000 --> 01:56:45,100
weapons could charge and still 
strike. 

1806
01:56:45,100 --> 01:56:48,200
First, the charge rules, 
overrode, the OE Strike last 

1807
01:56:48,200 --> 01:56:52,100
rules into the region, is not 
the case in 5th edition, it has 

1808
01:56:52,100 --> 01:56:54,400
double hand. 
Weapons is always striking last 

1809
01:56:54,400 --> 01:56:58,000
no matter what pistols were a 
little bit different. 

1810
01:56:58,400 --> 01:57:02,600
Now, both with this slightly 
different range and Maylee 

1811
01:57:02,600 --> 01:57:06,900
ability that had them keep 
working in physician characters,

1812
01:57:06,900 --> 01:57:09,800
may not March. 
When there's any bait within 

1813
01:57:09,800 --> 01:57:17,600
eight inches and there's also no
provision for. 360 line, three 

1814
01:57:17,600 --> 01:57:21,100
and sixty line of degree site 
when those characters are on 

1815
01:57:21,100 --> 01:57:26,000
foot when you're being shot at, 
if you have a character in a 

1816
01:57:26,000 --> 01:57:31,600
unit and there's less than five 
models you have to randomize 

1817
01:57:32,000 --> 01:57:36,800
fully, it doesn't spread across 
like it like it did in six what 

1818
01:57:36,800 --> 01:57:44,900
you end up having is you if you 
have 55 models left for our, the

1819
01:57:44,900 --> 01:57:51,200
unit 1 is the Doctor, you'll 
roll your dice assign a 1, 1 2 

1820
01:57:51,200 --> 01:57:54,900
3, 4 5, 6 for all those models. 
And then say your character 

1821
01:57:54,900 --> 01:58:00,400
would only be the five said I've
had shots come at me in 50 

1822
01:58:00,400 --> 01:58:03,000
Edition where the vale almost 
all. 

1823
01:58:03,000 --> 01:58:09,200
Hit my My general and actually 
killed the general that way in a

1824
01:58:09,200 --> 01:58:13,100
very unfortunate streak of luck 
of luck against me. 

1825
01:58:13,200 --> 01:58:18,000
All right into Skirmish units 
involving characters. 

1826
01:58:18,600 --> 01:58:21,900
So if you have a skirmish unit 
with a character in it, they do 

1827
01:58:21,900 --> 01:58:24,100
not receive the characters 
leadership. 

1828
01:58:24,200 --> 01:58:28,500
They also do not receive the 
generals leadership, or nor can 

1829
01:58:28,500 --> 01:58:31,600
they use battle standard-bearer 
rerolls for brake tests? 

1830
01:58:35,100 --> 01:58:37,600
if you have a character in the 
unit and you have look out sir 

1831
01:58:38,600 --> 01:58:44,900
it's a little bit backwards in 
50 dishin so make sure If you 

1832
01:58:44,900 --> 01:58:49,500
were rolling and you expect it 
to be a one and you, and you get

1833
01:58:49,500 --> 01:58:52,400
hit by the cannonball in 
Physicians actually roll. 

1834
01:58:52,400 --> 01:58:54,400
And if you get a six, you guys 
are by The Cannonball. 

1835
01:58:55,100 --> 01:58:58,300
So just just make sure before 
your role if you're that you and

1836
01:58:58,300 --> 01:59:00,700
your opponent have the same 
expectation of what you're 

1837
01:59:00,700 --> 01:59:02,800
rolling for. 
If you have a battle Center bear

1838
01:59:02,900 --> 01:59:07,600
with your unit and the unit also
has a standard the battle Center

1839
01:59:07,600 --> 01:59:10,500
and standard can stack and 5th 
edition so you can get a place 

1840
01:59:10,500 --> 01:59:13,500
to just from banners in 6th 
edition musicians. 

1841
01:59:14,000 --> 01:59:16,700
Still allow you to can allow you
to Rally, but in fifth edition, 

1842
01:59:16,700 --> 01:59:21,000
they don't have any rallying a 
railing Aid ability. 

1843
01:59:21,500 --> 01:59:23,900
When you add character 
Champions, two units, they're 

1844
01:59:23,900 --> 01:59:26,300
purchasing the character 
section, they're not part of the

1845
01:59:27,600 --> 01:59:29,400
unit selection. 
Like there are in the 5th of 

1846
01:59:29,400 --> 01:59:34,500
June the 6th edition Army books.
The monster chart is much more 

1847
01:59:34,500 --> 01:59:36,300
granular. 
So if you lose if you lose your 

1848
01:59:36,300 --> 01:59:39,100
writer. 
You'll want to consult a chart. 

1849
01:59:39,100 --> 01:59:45,100
There's a much more detailed and
varied set of responses that the

1850
01:59:45,100 --> 01:59:50,000
Beast might have also. 
Bound monsters. 

1851
01:59:50,100 --> 01:59:55,200
So same monsters, like the dark 
elf Hydra they're much harder to

1852
01:59:55,200 --> 02:00:00,900
control than they are in in 
later editions and there's also 

1853
02:00:00,900 --> 02:00:04,000
a lot more of them. 
Almost every Army can take some 

1854
02:00:04,000 --> 02:00:05,500
monsters at the back of the 
book. 

1855
02:00:06,400 --> 02:00:08,800
However, all of those monsters 
will need leadership check just 

1856
02:00:08,800 --> 02:00:13,500
to do what you want them to do. 
During the during the that turn 

1857
02:00:14,100 --> 02:00:16,300
they can't use the generals 
leadership during that role. 

1858
02:00:17,200 --> 02:00:22,500
And there's a high chance that 
they'll just booked it and leave

1859
02:00:22,500 --> 02:00:26,300
the board. 
If you just don't keep asking 

1860
02:00:26,300 --> 02:00:28,200
those saves those leadership 
checks. 

1861
02:00:29,800 --> 02:00:35,200
Aunt. 
Bound monsters are just not very

1862
02:00:35,200 --> 02:00:39,800
safe to use. 
I have used them a little bit. 

1863
02:00:42,700 --> 02:00:47,600
but all with dark elves where 
the hydras a has leadership 

1864
02:00:47,600 --> 02:00:52,100
bait, it's a little bit easier 
and the Manticore that takes 

1865
02:00:52,100 --> 02:00:55,400
checks, even if there's a rider 
on it because they're just a 

1866
02:00:56,100 --> 02:01:05,000
angry angry little Lion bats. 
so, I guess, on two things with 

1867
02:01:05,000 --> 02:01:10,800
wings, the Flying movement is 24
inches in this, not 20. 

1868
02:01:11,400 --> 02:01:16,100
So in 5th edition. 
Flying units will be going to 

1869
02:01:16,100 --> 02:01:18,900
charging a little bit faster 
than what you might be used to. 

1870
02:01:20,300 --> 02:01:25,000
Also flying units are not 
automatically skirmishers, they 

1871
02:01:25,400 --> 02:01:29,500
could be in certain cases, but 
many of them will be ranking up 

1872
02:01:29,500 --> 02:01:32,200
with no ability to break into 
Skirmish formation. 

1873
02:01:34,600 --> 02:01:40,300
If a flyer unit. 
Losses but passes a brake test. 

1874
02:01:40,600 --> 02:01:45,000
They will still end up fleeing 
the there's no Pursuit. 

1875
02:01:45,100 --> 02:01:51,800
It's called The Driven off Rule 
and so that you may need to give

1876
02:01:51,800 --> 02:01:57,800
a good read in some cases but 
it's a very interesting Rule and

1877
02:01:57,800 --> 02:02:00,000
this probable even include your 
characters on dragons. 

1878
02:02:00,800 --> 02:02:02,900
If you just couldn't do enough 
wounds, but of course, your 

1879
02:02:03,100 --> 02:02:05,100
general is a high enough 
leadership to pass a brake 

1880
02:02:05,100 --> 02:02:08,500
check. 
He'll, he'll fly off. really 

1881
02:02:08,500 --> 02:02:14,100
quick, although I do not believe
that he breaks He just falls 

1882
02:02:14,100 --> 02:02:17,200
back into a safe position 
unwilling to get stuck in 

1883
02:02:17,700 --> 02:02:19,300
Altoona. 
Unit type, we have chariots. 

1884
02:02:19,400 --> 02:02:24,600
So cherries had really big 
changes between the two editions

1885
02:02:25,100 --> 02:02:29,300
in fifth. 
They're much more resilient and 

1886
02:02:29,300 --> 02:02:34,400
they don't explode too high 
strength weapons in fifth, you 

1887
02:02:34,700 --> 02:02:38,200
there, not one stat block you 
randomize shooting and melee 

1888
02:02:38,200 --> 02:02:41,100
between the Chariot body, the 
crew in the beasts. 

1889
02:02:43,000 --> 02:02:48,100
And both. 
Melee and shooting are on 

1890
02:02:48,200 --> 02:02:54,500
slightly different tables. 
So you'll have to check this can

1891
02:02:54,500 --> 02:02:59,000
also lead to crazy things 
happening like the Riders being 

1892
02:02:59,000 --> 02:03:03,000
killed and then or the cherry 
juice being killed and then the 

1893
02:03:03,000 --> 02:03:07,900
Chariot careening off into 
unknown direction or the Cherry 

1894
02:03:07,900 --> 02:03:11,500
can just stopped dead and then 
the charioteers can Dismount and

1895
02:03:11,500 --> 02:03:14,500
other large Target 
classification for shooting is 

1896
02:03:14,500 --> 02:03:18,900
war machines. 
So even your stone throwers and 

1897
02:03:18,900 --> 02:03:23,900
repeater bolt, throwers will 
technically probably count as a 

1898
02:03:23,900 --> 02:03:30,300
10-foot wide or 10 foot tall 
Target and they're specifically 

1899
02:03:30,300 --> 02:03:35,200
labeled in the shooting section.
So your crew and war machines 

1900
02:03:35,200 --> 02:03:38,600
are a little bit more, 
vulnerable to basic shooting 

1901
02:03:38,600 --> 02:03:42,000
this Edition. 
The stone thrower is a little 

1902
02:03:42,000 --> 02:03:46,000
less effective and that you have
to cut you. 

1903
02:03:46,200 --> 02:03:50,200
Have to fully cover models in 
order to in order to get, we 

1904
02:03:50,200 --> 02:03:52,200
have to cover more than half of 
the model in order to get a 

1905
02:03:52,208 --> 02:03:54,000
chance to roll for plus to hit 
them. 

1906
02:03:55,200 --> 02:03:58,600
The one getting is that the 
strength is a little bit higher.

1907
02:03:59,500 --> 02:04:03,000
The model directly under is hit 
automatically though when it 

1908
02:04:03,000 --> 02:04:06,600
comes to cannons. 
The regular Cannon is D4 wounds 

1909
02:04:06,600 --> 02:04:10,000
not D3. 
When you have a bolt thrower, 

1910
02:04:10,100 --> 02:04:12,900
this single shot is only 
strength 5 in this Edition. 

1911
02:04:13,900 --> 02:04:17,700
But it does do deforms. 
Not III, also repeater both 

1912
02:04:17,700 --> 02:04:21,900
doors are a bit nastier at times
in this Edition. 

1913
02:04:21,900 --> 02:04:27,100
With even the repeating shots 
shooting four shots ignoring 

1914
02:04:27,100 --> 02:04:29,900
armor, also piercing ranks, 
ignoring armor all the way 

1915
02:04:29,900 --> 02:04:33,400
through demon animosities in the
main rule book and fourth 

1916
02:04:33,400 --> 02:04:37,900
edition as well as the ability 
to challenge greater demons. 

1917
02:04:41,700 --> 02:04:43,700
Chris said magic is vastly 
different. 

1918
02:04:43,700 --> 02:04:45,800
So we're not even a touch on it 
here. 

1919
02:04:48,500 --> 02:04:50,500
Now, one of the main reasons, 
one of the main things, you 

1920
02:04:50,500 --> 02:04:53,000
always want to check. 
Whenever whenever you look at 

1921
02:04:53,000 --> 02:04:55,500
each different editions, a, if 
your group plays all sorts of 

1922
02:04:55,500 --> 02:04:59,900
different things, is definitely 
skirmishers the Skirmish you 

1923
02:04:59,900 --> 02:05:01,300
model. 
The scrimmage rules are one of 

1924
02:05:01,300 --> 02:05:03,400
the only things that probably 
changed in every single Edition 

1925
02:05:04,800 --> 02:05:09,200
that in fast, Cavalry and both 
of them are such an important 

1926
02:05:09,200 --> 02:05:13,200
part of fantasy to me. 
That's where you really can 

1927
02:05:13,500 --> 02:05:15,900
maneuver and can outsmart your 
opponent. 

1928
02:05:16,300 --> 02:05:21,500
So, I I always try to get these 
as correct as possible whenever 

1929
02:05:21,500 --> 02:05:22,900
I'm playing any particular 
Edition. 

1930
02:05:25,100 --> 02:05:28,800
So, in the fifth edition, 
skirmishers can spread up to two

1931
02:05:28,800 --> 02:05:32,000
inches. 
So your formations, we get quite

1932
02:05:32,000 --> 02:05:33,700
wide. 
And if you have a musician, you 

1933
02:05:33,700 --> 02:05:39,600
can actually form up into a full
into a ranked unit now, because 

1934
02:05:39,600 --> 02:05:42,300
you also have the two inches of 
space, you can actually shoot 

1935
02:05:42,800 --> 02:05:49,100
and see through all through your
Through the gaps in between 

1936
02:05:49,100 --> 02:05:52,800
models in six addition, it was 
almost like having a block in 

1937
02:05:52,800 --> 02:05:58,000
front of you weird cloud of of 
models that you couldn't shoot 

1938
02:05:58,000 --> 02:06:04,600
through. 
The fifth edition of commercials

1939
02:06:04,600 --> 02:06:12,500
are also a little bit strange in
that, you can be engaged. but, 

1940
02:06:14,600 --> 02:06:19,300
Since the the models don't suck 
into fight. 

1941
02:06:20,700 --> 02:06:22,800
There's a chance that they could
be. 

1942
02:06:24,400 --> 02:06:28,000
In the unit could be in a combat
but not everyone is engaged. 

1943
02:06:28,300 --> 02:06:31,200
Now, so that mean what they 
allow you to do, is the models 

1944
02:06:31,200 --> 02:06:35,300
that are not, engage can 
actually shoot and behave, more 

1945
02:06:35,300 --> 02:06:37,000
or less. 
Normally they have to Endeavor 

1946
02:06:37,000 --> 02:06:39,100
to get into combat as quickly as
possible. 

1947
02:06:40,400 --> 02:06:42,800
But sometimes it might be 
floating around in the back on a

1948
02:06:42,808 --> 02:06:48,000
turn where you didn't charge and
during your exertion, you can 

1949
02:06:48,008 --> 02:06:52,600
actually Take potshots while 
you're waiting to get into 

1950
02:06:52,600 --> 02:06:57,000
combat and like I said, you can 
form up into a block with the 

1951
02:06:57,000 --> 02:06:58,300
musician. 
You can also deploy a 

1952
02:06:58,300 --> 02:07:00,600
skirmishing unit in a block 
formation. 

1953
02:07:01,800 --> 02:07:04,600
And then, you can break them 
into a skirmish formation at any

1954
02:07:04,600 --> 02:07:12,100
time, just by moving out of a 
standard regimental Square now 

1955
02:07:12,100 --> 02:07:15,400
because you don't kind of suck 
into combat. 

1956
02:07:17,700 --> 02:07:21,600
Skirmish unit is actually a 
pretty heavy screen against 

1957
02:07:22,700 --> 02:07:28,000
Certain are certain enemy units 
that focus on doing wounds in 

1958
02:07:28,000 --> 02:07:33,000
order to kill you. 
You could easily hit a 

1959
02:07:33,000 --> 02:07:38,800
skirmisher and then you, Turn to
a line on it. 

1960
02:07:40,800 --> 02:07:45,300
Maybe you'll touch one more one 
more, skirmisher model, but 

1961
02:07:45,300 --> 02:07:48,600
maybe maybe not even. 
So you might be fighting again 

1962
02:07:48,800 --> 02:07:56,100
with just Two or maybe Max three
of your models against this one 

1963
02:07:56,100 --> 02:08:01,600
skirmisher. and if you don't 
close enough wounds, you may not

1964
02:08:01,600 --> 02:08:06,400
actually cause enough to break 
the unit or two color to cause a

1965
02:08:06,900 --> 02:08:09,900
bad enough check. 
So this has its has quite a lot 

1966
02:08:09,900 --> 02:08:13,800
of consequences. 
When controlling your enemy, you

1967
02:08:13,800 --> 02:08:18,900
can also run the skirmishers up 
to within an inch of an enemy 

1968
02:08:19,500 --> 02:08:23,600
tournament tournament just an 
awkward position and the unit 

1969
02:08:23,600 --> 02:08:26,900
might not even want to charge to
get rid of you at that point 

1970
02:08:27,100 --> 02:08:29,600
because their first, their 
Pursuit would take them kind of 

1971
02:08:31,000 --> 02:08:32,600
All right. 
So that's all. 

1972
02:08:33,000 --> 02:08:34,600
That's all my notes. 
I just want to keep this short 

1973
02:08:34,600 --> 02:08:38,100
and sweet anyway because I feel 
like it's a little bit dry, what

1974
02:08:38,100 --> 02:08:41,600
we're going over. 
But I just wanted to be like 

1975
02:08:44,200 --> 02:08:46,600
Some of them might help spark 
your memory that. 

1976
02:08:46,600 --> 02:08:50,300
Oh, I have to go look at this. 
Or I have to double-check and 

1977
02:08:50,600 --> 02:08:55,700
make sure that I'm not making an
assumption that my opponent has 

1978
02:08:55,700 --> 02:09:00,200
a different idea about. 
Alright, so thank you very much 

1979
02:09:01,200 --> 02:09:07,600
and Here, we're getting into 
2021 now but your let's play 

1980
02:09:07,600 --> 02:09:10,400
Warhammer like it's 1997. 
All right. 

1981
02:09:11,000 --> 02:09:12,700
All right, have a good day. 
Thank you.

