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Hello everybody. 
Thank you very much again for 

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downloading the Chrome Command 
Podcast, and I hope you enjoy 

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our interview with Broniac. 
It's Marco over in Norway, all 

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about his journey into sculpting
back in the 90s and how that 

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sort of evolved into what he's 
doing now with 3D sculpting and 

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making some wonderful big hats, 
The cast wolves, of course, from

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4th and 5th edition. 
So I hope you enjoy that. 

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And also just a big thank you to
everybody who sent out their 

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well wishes to my little boy 
Leo, as he's been in hospital 

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with a broken leg in an incident
that happened last Thursday. 

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It's a week from now since it 
happened. 

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And I just wanted to say thank 
you very much for all your very 

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kind words, all that positivity 
that really I, I believe 

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personally, I believe that 
really helped in his recovery, 

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the positive energy from all of 
you sending it all the way to 

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Leo over here in Japan. 
So with a miraculous speedy 

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recovery. 
So that's great. 

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So I'm really happy about that. 
And he's home, he's happy. 

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He's got his Nintendo Switch, 
he's got the TV remote control, 

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he's got snacks, he's got his 
grandmother giving me 

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everything, you know, any beck 
and call that he has got me 

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running around, you know, for 
him. 

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So you know, you can't, you 
can't be happier really, 

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honestly. 
So thank you so much again for 

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the people on YouTube, Patreon, 
Discord and messages I've 

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received on messenger just 
sitting there with wishes to as 

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it was a pretty tough time. 
It was a very, very traumatic 

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thing that I hope no one ever 
goes through because you hear 

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about these things on the on the
news and you just think it 

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wouldn't have ever happened to 
you or your family and then 

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bang, there it goes. 
So look, just want to say thank 

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you very much for that and thank
you for your patience because 

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obviously that like now my 
situation now being a home, like

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I work from home and I'm nursing
my boy as well and you know, 

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getting him things as he can't 
move around. 

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He's in mobile at the moment 
practically. 

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So that's going to slow down 
things production wise with 

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videos, podcasts, just, you 
know, anything to do with my 

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Patreon, everything like that 
sort of going to slow down a 

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little bit. 
But you know, you guys are very 

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understanding. 
I know that, you know, we're 

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all, we're all, you know, all 
adults. 

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We'll have work and family 
commitments and that kind of 

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thing. 
So, but good things are on the 

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way. 
So look forward to that when it 

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does drop and when it does come,
I've got some great ideas. 

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I've had time to reflect on 
things. 

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So great interviews becoming 
through the podcast, great 

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videos becoming on the YouTube 
channel and other content 

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exclusive to Patreon will follow
in in due course. 

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So guys, enjoy that when it 
comes, but thank you very much 

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again and enjoy the interview 
again today with Marco from all 

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the way from Norway, OK, enjoy 
well. 

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Enough about cars, let's talk 
about house dwarfs and yourself.

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But I have an impression to 
make. 

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I haven't seen your latest 
podcast slash video but I saw 

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that they featured Chaos Dwarfs.
They do. 

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They do starting in. 
Are you starting a chaos war of 

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army? 
No, no, this is a Commission 

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from my good friend Gordon 
Ennis, one of my patrons. 

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So he's very generous and kind 
and sending me like this massive

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box was very heavy. 
They'd sit very heavier by tray 

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here. 
So because they're really solid 

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models, if you get him in metal,
I mean, yeah, they've got a lot 

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of heft to them, that's for 
sure. 

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But that's a Commission, man. 
Yeah, yeah. 

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Nice. 
So starting that one, yeah, for 

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sure. 
Will you be going for the 

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classic red, gold and black 
scheme or? 

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Yeah, absolutely. 
Like it's basically just 

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straight out of the army book 
pages, those colour schemes. 

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Yeah. 
It's so iconic. 

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I mean, there are lots of people
who paint like my miniatures in 

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in different shades of teal and 
stuff. 

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That the thing I've seen that 
works almost as well as the 

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classic paint style is with just
with black beards and orange 

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scale armor that seems to work 
very well sometimes. 

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But it it it, it doesn't scream 
Chaos Dwarf the same way as the 

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the the really classic. 
Paint style, yeah, I've seen, 

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I've seen someone do that maybe 
in a White Dwarf magazine. 

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Someone did like an alternative 
scheme like that with an orange 

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armor to give that sort of, you 
know, volcanic lava effect on 

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their and maybe the the bases 
were done in lava and that kind 

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of thing. 
So yeah, I have seen it done 

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alternatively, but yeah, I think
the red just screams because 

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it's the red era. 
So it's basically that really is

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an iconic look that is very 
profound within the Chaos Dwarf 

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paint schemes. 
And I think it really works with

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them. 
The red, you know, red scale 

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armor, you know all the the big 
what do you call them half 

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tourist type guys the. 
They're the bulls and tours. 

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Nice and red. 
All the hats are red, you know. 

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Yeah, yeah. 
People call it the games 

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workshops red period right. 
I I tend to call it games 

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workshops period, but I like it 
they love it that's when I got 

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it hobby thing and you know 
everything was red even the the 

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shafts of the undead bright red 
straight up from the grave. 

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You know it's. 
Or you could say it's a bloody 

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red, period. 
The bloody, the bloody red 

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paint. 
Yeah, that's when. 

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Did you? 
But you worked on the actual 

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heavy metal team back in the 
day, right? 

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The heavy metal team, Yeah, just
very briefly, about four months.

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Wonderful. 
And that was in 90 something. 

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I think it would be 96 because 
yeah, I think I've got my. 

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I think I, I always say I've got
there 94 went to 95. 

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I think I actually got there 95 
basically I got when I arrived, 

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it was just pre eminent of the 
Wermer Quest set coming out, the

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Wermer Quest box set, it was 
just getting released that time.

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So whenever that date was, I'm 
pretty sure it's 1995. 

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And then I worked, I think I 
started at the studio in 1996 

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because at that time it was just
at the end we're just doing the 

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ward off book, the chaos space 
brains for 40K second edition. 

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And then the hideous lizard men 
were coming to make their 

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appearance in the 5th edition 
start a box set. 

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So that's when I, I did, I 
worked on that. 

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And then I left just after that.
Maybe I always blame Elizabeth 

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and I think that's probably 
their fault as well. 

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I left well too early, before my
time. 

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Yeah, that's, but you never 
worked on the the actual chaos 

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stores because they were on the 
way, right? 

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I, you know, to be honest, I 
never gave them a second glance.

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I just, and I think someone 
else, I think Captain Skyhawk 

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commented on my video yesterday 
too, that he never really looked

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at them, you know, gave them 
second glance, but now he loves 

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them. 
And I think that's the same for 

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undead For me, I never really 
gave them the second look, but 

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now I absolutely adore the 
undead models. 

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And same for the the cast 
dwarves. 

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I think they fit within the same
basket. 

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It's kind of though the the ugly
children of 19951994, but now 

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they're the beloved children now
of you know, of the the 2000s. 

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So yeah, they're they're the 
highest collectible army out 

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there. 
The army book for cast or 

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surprisingly goes for like over 
$120.00 or something US. 

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Yeah, even I don't have. 
Oh, we've got to fix that. 

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I, I have all the white dwarfs 
from the era and that's why I 

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got interested in them because 
it was in at the exact same time

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when I sort of, I realized that 
there was a hobby for nerds with

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the athletic ability of a garden
snail and it was miniatures. 

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And so I, I started buying white
dwarfs that were basically, I 

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sent my brother to the, to the 
capital and then he brought back

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the newest, never before seen as
white dwarf. 

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And it was a revelation. 
And it included it's the, the I 

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don't remember the exactly which
number it was, but it, it was 

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one with the, the, the elder, 
the blue elder on in front. 

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And you have. 
Oh it's my my first issue 147. 

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OK, yeah, it's probably, it's 
got private place in the the 

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shelf here and it, it has some 
rules for Chaos Wars, right? 

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That's it. 
No, no, that's that's a 

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different one then. 
Yeah, 147 had rules for Epic 

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Space Brain Elder and it I think
it was the time when Renegades 

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was about to be launched for 
Epic Space Marine had Empire in 

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it. 
Right, right, right. 

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I, I may be mixing things up, 
but I'm very sure that one of 

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the earliest white dwarfs I got,
that's when the Chaos Dwarf 

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rules started to be printed in 
White Dwarf as and serialized 

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sort of thing. 
And I, I was on such a limited 

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budget back then, so actually 
buying an army book or even the 

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game was sort of out of my 
league. 

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But I could buy the white dwarfs
and here were rules for an 

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actual army. 
And I, I just took one look at 

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these caricatures of a pastiche 
of a it's they're so silly, 

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right, With their hats. 
And they're, they're, they're 

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dwarfs that are friendly with 
the green skins. 

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And they're, they're they're 
deliciously weird, right? 

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And I'm, I'm thinking, OK, it's 
gonna be these guys for me from 

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here on out. 
That's it, right? 

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OK. 
Yeah. 

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So it was like love at first 
sight back in the day. 

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And but as I said, we, I don't 
think we, I always thought of 

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ourselves as my family as being 
poor, but it turned out as I 

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grew older, I realized that we 
were just really stingy so. 

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It was true at the heart. 
And then absolutely, yeah. 

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Yeah, yeah, yeah. 
But anyway, so spending money on

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something as frivolous as 
miniatures was out of the out of

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the question really, at least 
enough for for getting the 

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actual army. 
So the alternative was to sculpt

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your own. 
And that's what I did. 

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And I, I remember the first 
thing I did was I saw an 

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interview with the sculptor and 
the white dwarf and I figure, 

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OK, that's it. 
And I then I saw the, I've 

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started looking into it and I 
saw this, that each sculpt, each

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miniature had a name under it 
saying sculpted by. 

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And I saw Kemmler. 
The the, what was it? 

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Inish Kemmler, Beautiful 
miniature. 

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You know, the thing with the the
skull stuff and and I thought, 

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wow, OK, I'm gonna just kill 
this and nip this in the butt. 

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I can never be good enough to 
make something like that. 

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And then I turn the page and I 
see Nagash. 

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And I didn't click there. 
It was sculpted by the same guy.

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But I thought, OK, I can do 
better than that. 

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That sort of inspired me. 
Know that? 

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Yeah. 
I love that Heinrich Campbell. 

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I got it sitting here in one of 
Gary's actually, and the Nagash 

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model and I I, yeah, if even 
though Nagash wasn't my favorite

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top five miniature of all time. 
But now I sort of become to 

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really love it, you know, all 
these years later. 

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It has a certain charm and there
are parts of it that are 

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technically very good, like the 
like the glove. 

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But the you, you know, the the 
story behind Gary, Gary's model 

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here. 
And he, he sculpted the the head

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as a form of revenge or to show 
that how stupid his art 

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direction was. 
And they went for it. 

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You know, that's right. 
Yeah. 

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I usually say that it's it. 
It wasn't Gary's fault at all, 

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because back in those days the 
Citadel creative team was 

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labouring under the cruel art 
direction of the Teletubbies. 

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At least that's what it looks 
like. 

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So I I've got nothing but love 
for Gary Morley. 

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He, he inspired me to start 
sculpting and then I started 

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studying and I actually had a 
bit of a side gig sculpting 

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custom minis. 
And there was AI got AI became 

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sort of known in the, the nerd 
circles at the time. 

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And they, there was a convention
in Oslo every year. 

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And I remember one year, I think
this was maybe 1995 or 1996, 

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they, they had, they had the 
miniature competition and one of

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the, the, the categories was for
converted or scratch built 

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miniatures. 
And all of the miniatures in 

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that last case were made by me 
and then sold to other guys who 

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painted them, except for one. 
And the, the judges pointed out 

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that, see, there's some other 
guys who's sculpting here, not 

223
00:13:31,920 --> 00:13:34,760
just you. 
And it turned out that no, no, 

224
00:13:34,760 --> 00:13:40,960
that was me as well. 
But it it was so weird because I

225
00:13:41,120 --> 00:13:44,280
couldn't understand why painters
were. 

226
00:13:44,760 --> 00:13:48,480
There were such a lot of 
talented painters around, but 

227
00:13:48,480 --> 00:13:51,440
very few sculptors. 
Yeah. 

228
00:13:51,440 --> 00:13:55,320
So I never understood why, why 
painters were. 

229
00:13:55,880 --> 00:13:58,760
To me, painting seems very, very
complicated, right? 

230
00:13:59,040 --> 00:14:01,960
You have to understand texture, 
you have to understand form, and

231
00:14:01,960 --> 00:14:04,760
you have to understand the 
freaking light, how that 

232
00:14:04,760 --> 00:14:07,280
interacts with everything. 
You have to basically do 

233
00:14:07,280 --> 00:14:08,920
Maxwell's Equations in your 
head. 

234
00:14:09,680 --> 00:14:12,480
Whereas sculpting, that's just 
understanding the shape of 

235
00:14:12,480 --> 00:14:16,120
things, at least for me, it 
seems very, very simple. 

236
00:14:17,440 --> 00:14:21,800
So yeah. 
So anyway, I started, I did the 

237
00:14:21,800 --> 00:14:26,520
sculpting on and off while 
studying and I, but I had to 

238
00:14:26,520 --> 00:14:28,560
experiment. 
There was no green stuff 

239
00:14:28,560 --> 00:14:33,240
available, at least in my area. 
I, I, I read the interview and 

240
00:14:33,240 --> 00:14:35,720
White Dwarf mentioning it, but I
had no idea how to get a hold of

241
00:14:35,720 --> 00:14:38,040
it. 
So I tried different types of 

242
00:14:38,040 --> 00:14:41,640
putties and hobbies, hobby clay 
and stuff. 

243
00:14:41,880 --> 00:14:45,080
And I found something that they 
sold in the hardware store that 

244
00:14:45,080 --> 00:14:48,560
was bright, bright red. 
And it was used for as like, I 

245
00:14:48,680 --> 00:14:52,720
don't know, caulking, like metal
pipes or something. 

246
00:14:52,880 --> 00:14:55,320
And it was poisonous. 
This whole house stank like, 

247
00:14:55,320 --> 00:14:56,520
awful. 
Yeah. 

248
00:14:56,520 --> 00:15:02,040
And I remember I, I had this, I 
was living in a, like a 

249
00:15:02,040 --> 00:15:06,440
student's apartment, tiny, like 
13 meters square. 

250
00:15:07,080 --> 00:15:11,080
And I, I, it, it looked like 
shit was, you know, I, I, I 

251
00:15:11,120 --> 00:15:15,400
everything was like a sea of 
untidiness, except for this tiny

252
00:15:15,400 --> 00:15:19,480
sculpting area where everything 
was like totally clean. 

253
00:15:20,320 --> 00:15:23,880
All the, all the tools I'd made 
were there and a big light. 

254
00:15:23,880 --> 00:15:26,560
And I was sculpting in the 
summer. 

255
00:15:26,560 --> 00:15:29,480
It was really hot. 
So all I was wearing was like a,

256
00:15:29,480 --> 00:15:31,520
a vest with all my little tools 
in. 

257
00:15:31,520 --> 00:15:35,680
And I had a, a gas mask on and I
had this bright red sticky sub 

258
00:15:35,680 --> 00:15:39,080
substance. 
And the doorbell rings and I'm 

259
00:15:39,080 --> 00:15:41,800
like, OK, I basically have three
choices here. 

260
00:15:41,840 --> 00:15:47,560
Either I take off all the gloves
and stuff and by that time 

261
00:15:47,560 --> 00:15:49,520
whoever knocked on my door has 
left. 

262
00:15:50,400 --> 00:15:54,400
Or I can just go out there 
dressed like this and scare the 

263
00:15:54,400 --> 00:15:57,160
shit out of them. 
Or I can lean into it and give 

264
00:15:57,160 --> 00:16:03,120
them an actual heart attack. 
So, so I I slam open the door 

265
00:16:03,120 --> 00:16:09,680
and I shout the doctor is in and
and this little blonde girl 

266
00:16:09,680 --> 00:16:12,680
who's moving in next door to me 
said, oh, you're the weirdo I've

267
00:16:12,680 --> 00:16:17,640
heard about. 
Yeah, that's me. 

268
00:16:18,040 --> 00:16:23,400
Mind the poison. 
So, yeah, so it was. 

269
00:16:24,840 --> 00:16:27,160
AI didn't make a living by 
sculpting integers. 

270
00:16:27,160 --> 00:16:28,560
Of course you couldn't in those 
days. 

271
00:16:28,560 --> 00:16:33,400
But I did have a bit of a stroke
of luck because one another one 

272
00:16:33,400 --> 00:16:36,240
of my hobbies was that I tried 
to teach myself to juggle. 

273
00:16:37,400 --> 00:16:40,240
Basically what I did was I was 
just throwing balls up until 

274
00:16:40,240 --> 00:16:43,200
they didn't fall down again. 
Needless to say, that takes a 

275
00:16:43,200 --> 00:16:46,200
lot of time. 
And while I was doing this, the 

276
00:16:47,280 --> 00:16:50,880
door knobs again. 
I open it and there's an irate 

277
00:16:50,880 --> 00:16:55,760
French for an exchange student 
screaming that he's trying to 

278
00:16:55,760 --> 00:17:00,120
study and he's living underneath
me at the balls or make me look.

279
00:17:00,440 --> 00:17:04,040
Then he stops and says what the 
hell is that? 

280
00:17:04,119 --> 00:17:10,200
And he points out this little 
sculpting area I have and I show

281
00:17:10,200 --> 00:17:12,800
him and and he turned it turns 
out he's really into Warhammer 

282
00:17:13,240 --> 00:17:15,720
and others mini games at the 
time. 

283
00:17:16,400 --> 00:17:19,680
And he he looks at and he says 
wow, this is actually pretty 

284
00:17:19,680 --> 00:17:22,960
good. 
And I was pretty shocked really.

285
00:17:22,960 --> 00:17:26,079
I, I thought what I was doing 
was like a hobby and didn't have

286
00:17:26,079 --> 00:17:28,280
any legs to stand on, so to 
speak. 

287
00:17:28,280 --> 00:17:30,320
And he says, no, this is 
actually, but he knew what he 

288
00:17:30,320 --> 00:17:32,120
was talking about. 
He, he talked to sculptors, he 

289
00:17:32,120 --> 00:17:35,160
knew people in the industry. 
And he said, this is actually, 

290
00:17:35,160 --> 00:17:36,360
no, you got the proportions 
right. 

291
00:17:36,360 --> 00:17:38,280
You got the, you know, it's 
creative. 

292
00:17:38,280 --> 00:17:40,880
It's the, the, the scale is 
right. 

293
00:17:40,880 --> 00:17:45,320
You, you got the most to think. 
But are you by any chance 

294
00:17:45,320 --> 00:17:47,240
sculpting while looking in the 
mirror? 

295
00:17:48,440 --> 00:17:51,880
And I say, why do you ask? 
And he says, because even this 

296
00:17:51,880 --> 00:18:00,320
Elvin Princess sort of looks 
like you and I, yes, I, I look 

297
00:18:00,320 --> 00:18:03,160
in the mirror while sculpting. 
That's the reason why this Alvin

298
00:18:03,160 --> 00:18:08,520
Princess looks like me. 
That's the only reason he was 

299
00:18:08,520 --> 00:18:10,440
right. 
I had a mirror and I yeah, 

300
00:18:10,440 --> 00:18:12,200
Internet wasn't a big thing back
then. 

301
00:18:12,200 --> 00:18:15,760
So basically you had to act out 
whatever you were sculpting. 

302
00:18:16,640 --> 00:18:18,760
But he sent, he bought some in 
his of me. 

303
00:18:19,240 --> 00:18:26,880
He sent them to some of his his 
friends and months later I got a

304
00:18:26,880 --> 00:18:30,840
phone call from what turned out 
to be Target Games. 

305
00:18:31,720 --> 00:18:35,560
They made Cronopia and one more 
sci-fi. 

306
00:18:36,200 --> 00:18:38,000
So you're looking. 
Yeah, there you go. 

307
00:18:38,840 --> 00:18:41,720
And turns out they were looking 
for sculptures for their 

308
00:18:41,840 --> 00:18:44,360
Cronopia range, which was just 
taking off apparently. 

309
00:18:45,480 --> 00:18:49,920
And they the guy I talked to, I 
think it was from Seattle and he

310
00:18:49,920 --> 00:18:52,880
said he they would like to meet 
me and if I could bring some 

311
00:18:53,160 --> 00:18:59,720
examples and told him, sorry, 
I'm full up with the there is AI

312
00:18:59,720 --> 00:19:03,560
have a lot of exams next week 
and I really don't have time. 

313
00:19:03,920 --> 00:19:05,880
And he says, no worries, we'll 
send some people. 

314
00:19:05,880 --> 00:19:09,960
All you got to do is to set 
aside 48 hours and we'll buy 

315
00:19:09,960 --> 00:19:15,080
plane tickets and everything. 
And right enough early, bright 

316
00:19:15,080 --> 00:19:19,360
in the morning, I walked down to
the parking lot and there's two 

317
00:19:19,360 --> 00:19:25,640
huge tattooed guys who turns out
to be they, they had business 

318
00:19:25,640 --> 00:19:30,760
cards and that said Torpedo, 
which means that they beat up 

319
00:19:30,760 --> 00:19:33,920
people in order to make them pay
their debts. 

320
00:19:35,280 --> 00:19:39,040
They, they, they're like 
bullseye legal, like debt 

321
00:19:39,040 --> 00:19:43,400
collectors. 
And somehow this Target Games 

322
00:19:43,400 --> 00:19:46,720
guy had got in touch with them 
and told them to to be my 

323
00:19:46,720 --> 00:19:51,680
minders and take me to the 
airport and to this convention 

324
00:19:51,680 --> 00:19:56,160
in Stockholm and back. 
And they took their job really 

325
00:19:56,160 --> 00:19:58,080
seriously. 
To them, I was like the VIP. 

326
00:19:58,080 --> 00:20:03,640
And I tried to explain to them, 
I'm, I'm a sweaty nerd and I, I 

327
00:20:03,640 --> 00:20:05,840
make these little tiny minis 
here. 

328
00:20:05,960 --> 00:20:08,360
They're like, whoa, those are so
cool. 

329
00:20:10,920 --> 00:20:12,720
So I clicked immediately. 
It was really cool. 

330
00:20:13,280 --> 00:20:20,520
And yeah, so I, I ended up in in
Stockholm and the I had a 

331
00:20:20,520 --> 00:20:23,080
meeting. 
With the the target games guys 

332
00:20:23,720 --> 00:20:28,520
and they looked over the stuff I
had and they were very polite 

333
00:20:28,640 --> 00:20:32,120
and they told me in as nice a 
way as possible that I shouldn't

334
00:20:32,120 --> 00:20:37,480
give up my day job. 
The the reason being that while 

335
00:20:37,480 --> 00:20:41,680
it turns out it's it's 
relatively easy to scope 

336
00:20:41,680 --> 00:20:45,640
something that has a certain 
life energy. 

337
00:20:45,640 --> 00:20:49,920
It communicates certain idea, 
that's fine, but sculpting 

338
00:20:49,920 --> 00:20:52,640
something that can actually 
survive the casting process, 

339
00:20:52,640 --> 00:20:55,640
that that takes a skill that I 
just didn't have. 

340
00:20:56,280 --> 00:21:00,920
And yeah, so basically that was 
the end of that. 

341
00:21:00,920 --> 00:21:06,920
I left the sculpting business 
more or less on the shelf, got 

342
00:21:06,920 --> 00:21:15,840
into 3D graphics instead until a
little bit on and off, but until

343
00:21:15,840 --> 00:21:22,160
the the pandemic hit and 
everybody were locked inside due

344
00:21:22,160 --> 00:21:25,800
to COVID. 
And then I took got my old white

345
00:21:25,800 --> 00:21:26,960
dwarf. 
So look at this. 

346
00:21:26,960 --> 00:21:29,240
Maybe I should pick this up 
again. 

347
00:21:29,320 --> 00:21:33,600
And I thought, well, hey, that's
the old Chaos Dwarfs, man. 

348
00:21:33,680 --> 00:21:37,040
Has has anything happened with, 
you know, Games Workshop and 

349
00:21:37,040 --> 00:21:41,600
Chaos Dwarfs since I left And I 
looked up and Internet I say, 

350
00:21:41,600 --> 00:21:46,600
OK, so Games Workshop has 
basically turned into, what do 

351
00:21:46,600 --> 00:21:49,320
you call this French firm that I
think you're sort of a fan of 

352
00:21:49,320 --> 00:21:51,120
the Rackham. 
Rackham. 

353
00:21:51,120 --> 00:21:53,120
Yeah, they turned into Rackham, 
right? 

354
00:21:53,280 --> 00:21:56,120
They, they, they had suddenly 
all the games worship models had

355
00:21:56,120 --> 00:21:58,520
all these, the, this movement. 
They, they didn't have the 

356
00:21:58,520 --> 00:22:03,160
static pose and they, they, they
had the sculpted, like smoke and

357
00:22:03,320 --> 00:22:06,520
other like intangibles, 
basically stuff that Rackham was

358
00:22:06,520 --> 00:22:11,640
doing like 20 years earlier. 
So it's a good thing that Games 

359
00:22:11,640 --> 00:22:13,680
Workshop is on that. 
But they had more or less 

360
00:22:13,680 --> 00:22:18,160
ignored Chaos Dwarfs. 
The tone of Tamarkan, I don't 

361
00:22:18,160 --> 00:22:20,400
really count because their hats 
were too small. 

362
00:22:21,960 --> 00:22:25,080
But I figured, you know what? 
I'm going to sculpt my own Chaos

363
00:22:25,080 --> 00:22:27,280
tour for me. 
I'm going to do it the way that 

364
00:22:27,280 --> 00:22:30,240
I wanted. 
Because while I love the 

365
00:22:30,240 --> 00:22:33,640
original sculpts dearly, they 
are like peak aesthetic to me. 

366
00:22:33,640 --> 00:22:39,280
It's like, it's like Star Wars. 
It's like all these weird ideas,

367
00:22:39,560 --> 00:22:46,520
all these random, you know, what
do you call the artifacts of a 

368
00:22:46,520 --> 00:22:50,800
production process that coalesce
together to make something 

369
00:22:50,800 --> 00:22:52,520
really, really unique? 
Right. 

370
00:22:53,320 --> 00:22:56,360
And I figured, I want to do 
that. 

371
00:22:56,360 --> 00:22:59,640
But there are things with the 
original line that always 

372
00:22:59,640 --> 00:23:02,440
bothered me. 
Like, for instance, the, the, 

373
00:23:02,760 --> 00:23:06,480
the handguns, the, the 
blunderbusses of the Chaos 

374
00:23:06,480 --> 00:23:08,600
Dwarfs. 
They're sculpted as one solid 

375
00:23:08,640 --> 00:23:11,480
piece, right? 
They're not hollow. 

376
00:23:11,480 --> 00:23:14,080
You have to hollow them out and 
then you'll usually break them 

377
00:23:14,080 --> 00:23:17,840
off. 
And that is just so obviously an

378
00:23:17,840 --> 00:23:19,960
artifact of the production 
process, right? 

379
00:23:21,640 --> 00:23:27,360
Same thing with the, the, the 
rather static two-dimensional 

380
00:23:27,360 --> 00:23:31,120
poses. 
I thought I I want to stick as 

381
00:23:31,120 --> 00:23:34,840
close as possible to the 
original ID of the design, but I

382
00:23:34,840 --> 00:23:41,320
want to make them and if I can't
3D print them in a way that sort

383
00:23:41,320 --> 00:23:45,400
of has more movement has more 
life, so to speak. 

384
00:23:46,280 --> 00:23:51,960
And so I found this chaos Dwarf 
online guys and that was also a 

385
00:23:51,960 --> 00:23:53,800
revelation. 
I thought I was the only chaos 

386
00:23:53,800 --> 00:23:56,720
dwarf fan in the world until I 
met those guys and it turned out

387
00:23:56,720 --> 00:23:58,200
that I'm not really a chaos 
dwarf fan. 

388
00:23:58,200 --> 00:24:01,240
Those guys are crazy. 
They, they really love their 

389
00:24:01,240 --> 00:24:05,640
Chaos Dwarfs, but they were 
still full of ideas. 

390
00:24:06,200 --> 00:24:10,280
And for some reason, it turns 
out that Chaos for fans are not 

391
00:24:10,280 --> 00:24:14,560
like other Games Workshop fans, 
even retro Hero Hammer fans, 

392
00:24:14,560 --> 00:24:16,800
because they have a special 
place. 

393
00:24:16,800 --> 00:24:21,440
Their army is, has had less 
support from Games Workshop. 

394
00:24:22,200 --> 00:24:25,000
And so they're forced to be that
little bit extra creative, 

395
00:24:25,200 --> 00:24:29,360
right? 
And so, yeah, so the, they more 

396
00:24:29,360 --> 00:24:36,320
or less bullied me into, once 
they saw my first sculpts, they 

397
00:24:36,320 --> 00:24:39,120
were only intended for myself, 
but they more or less bullied me

398
00:24:39,120 --> 00:24:43,400
into making a Patreon and 
putting it out there. 

399
00:24:43,400 --> 00:24:47,200
And yeah, it turned out there 
were Chaos Dwarf fans 

400
00:24:47,200 --> 00:24:50,160
everywhere. 
And after posting to Facebook 

401
00:24:50,160 --> 00:24:56,560
and stuff, the I now have, yeah,
I think there's 150 or so 

402
00:24:56,560 --> 00:25:00,280
patrons. 
And that's, that's very, very 

403
00:25:00,280 --> 00:25:04,480
encouraging. 
So yeah, that's basically the 

404
00:25:05,600 --> 00:25:09,800
the Brawniac big hat story. 
Well, good on you, Marco. 

405
00:25:09,800 --> 00:25:10,800
Yeah, it's great, man. 
I'm great. 

406
00:25:10,800 --> 00:25:12,960
I'm glad it's a big success for 
you. 

407
00:25:13,600 --> 00:25:16,800
I think you actually reached out
to me just thinking about that 

408
00:25:16,840 --> 00:25:19,400
during the pandemic when we did 
the Hero Hammer fanzine and you 

409
00:25:19,400 --> 00:25:23,400
sent me some catalogue pages of 
your cast orbs and you thought, 

410
00:25:23,440 --> 00:25:25,760
you know, if you wanted to, you 
can include these and the Hero 

411
00:25:25,760 --> 00:25:28,920
Hammer fanzine. 
So I think that was the very 

412
00:25:28,920 --> 00:25:34,200
first time I saw your work and 
you, you did it beautifully. 

413
00:25:34,200 --> 00:25:37,080
You rendered all the pictures 
exactly like the old black and 

414
00:25:37,080 --> 00:25:40,880
white catalogue photos of the 
miniatures when they would ink 

415
00:25:40,880 --> 00:25:43,800
them and photograph them and put
a title under them and a code 

416
00:25:43,800 --> 00:25:47,000
and everything. 
So you'd sort of reproduce those

417
00:25:47,400 --> 00:25:49,880
exactly how they were 
historically, which is great. 

418
00:25:50,800 --> 00:25:54,200
And of course, now it's sort of 
blossomed into this entire range

419
00:25:54,200 --> 00:25:57,120
of models that you said you had 
on Patreon that people could 

420
00:25:57,120 --> 00:26:00,360
access the files and download 
and print them out. 

421
00:26:01,480 --> 00:26:05,080
And you have various different 
fans all around the world that 

422
00:26:05,080 --> 00:26:08,400
you're actually going on a road 
trip to see some of those in the

423
00:26:08,480 --> 00:26:09,400
US soon. 
Is that right? 

424
00:26:10,240 --> 00:26:14,240
Yeah, it's it's actually a 
happy, it's just a happy 

425
00:26:14,240 --> 00:26:17,400
coincidence. 
I'm going to Seattle for like a 

426
00:26:17,440 --> 00:26:20,400
man trip with some people I knew
when I was studying. 

427
00:26:20,800 --> 00:26:24,360
And it turns out that there are 
lots of Chaos Dwarfs fans in the

428
00:26:24,480 --> 00:26:26,480
Washington area. 
So yeah. 

429
00:26:26,480 --> 00:26:30,480
So basically I'll be take 
bringing like a a ton of 3D 

430
00:26:30,480 --> 00:26:32,640
printed miniatures and going on 
the road. 

431
00:26:33,400 --> 00:26:34,880
Mate, Awesome. 
That sounds great. 

432
00:26:34,920 --> 00:26:37,360
Yeah. 
Just to go back to when you were

433
00:26:37,360 --> 00:26:41,120
first designing miniatures 
yourself, what kind of you? 

434
00:26:41,120 --> 00:26:43,200
You sort of. 
You touched on a elf Princess, 

435
00:26:43,200 --> 00:26:45,120
but what other stuff were you 
actually making then? 

436
00:26:47,160 --> 00:26:50,560
Let's see, I did. 
I made as a test range. 

437
00:26:50,560 --> 00:26:56,720
I made miniatures of the from 
the Predator movie, like all the

438
00:26:56,720 --> 00:27:00,840
characters and stuff, and I sent
those as proof of concepts to 

439
00:27:01,920 --> 00:27:05,720
Grenadier miniatures. 
But back in those days I didn't 

440
00:27:05,720 --> 00:27:08,600
pay attention enough to know 
that Grenadier had probably 

441
00:27:08,960 --> 00:27:14,520
already gone bankrupt by the 
time I said so. 

442
00:27:14,960 --> 00:27:17,640
I think I was angry for years 
why I never heard from them. 

443
00:27:20,000 --> 00:27:23,920
Yeah, So that was it. 
And, but basically I made custom

444
00:27:23,920 --> 00:27:27,920
models for people who wanted to 
have, like, a special character 

445
00:27:27,920 --> 00:27:29,800
model. 
And remember back in those days,

446
00:27:30,120 --> 00:27:33,560
that was sort of unique because 
I could copy the style. 

447
00:27:33,760 --> 00:27:36,000
Even though I had crappy 
materials, I could still copy 

448
00:27:36,000 --> 00:27:40,080
the style pretty closely to what
Games Workshop was putting out, 

449
00:27:40,400 --> 00:27:42,320
except I added a little twist of
humour. 

450
00:27:43,040 --> 00:27:49,560
I remember I added I made like a
Blood Bowl ogre and his pose is 

451
00:27:49,560 --> 00:27:53,360
like he's he's using his finger 
like come here and behind his 

452
00:27:53,680 --> 00:27:56,640
his back, he holds a baseball 
bat with a nail in it. 

453
00:27:57,240 --> 00:28:02,480
So and the guy I sold that to 
you, he painted it up very, very

454
00:28:02,480 --> 00:28:04,440
well. 
So I remember I was very, very 

455
00:28:04,440 --> 00:28:07,080
proud looking at that. 
There was this. 

456
00:28:07,240 --> 00:28:11,360
I was shocked when I realized 
how young the fanbase had gotten

457
00:28:11,520 --> 00:28:17,680
by 199596 thereabouts. 
So there was this young kid, I 

458
00:28:17,680 --> 00:28:19,680
don't know how old he was, 12 
years old. 

459
00:28:20,240 --> 00:28:24,000
And he approached me and he had 
saved up his like, you know, 

460
00:28:24,000 --> 00:28:27,280
allowance and stuff. 
And he wanted me to to sculpt a 

461
00:28:29,000 --> 00:28:32,440
an orc with an orc war boss on 
the on the hydra. 

462
00:28:34,120 --> 00:28:37,520
And that was a challenge. 
And it was allowed back in the 

463
00:28:37,520 --> 00:28:39,400
days in the 4th edition, right? 
Yeah. 

464
00:28:39,760 --> 00:28:42,200
Like, yeah, basically you could 
have any character riding any 

465
00:28:42,200 --> 00:28:46,160
monster. 
And so, yeah, so I showed up and

466
00:28:48,040 --> 00:28:50,960
but I couldn't, I couldn't bring
myself to get paid. 

467
00:28:50,960 --> 00:28:52,800
So I said, yeah, just keep it. 
It's fun. 

468
00:28:55,760 --> 00:28:58,000
So. 
So he still has an authentic 

469
00:28:58,000 --> 00:29:01,240
Bronic sculpt, hopefully. 
Worth a fortune. 

470
00:29:01,240 --> 00:29:02,560
Now that's for. 
Sure. 

471
00:29:03,480 --> 00:29:05,560
So did you. 
Did you actually change 

472
00:29:05,560 --> 00:29:08,240
materials later on? 
Did you actually find green 

473
00:29:08,240 --> 00:29:09,800
stuff in the end? 
I did. 

474
00:29:09,800 --> 00:29:11,640
I did. 
They started selling green stuff

475
00:29:12,200 --> 00:29:15,480
strangely at the same time in 
Games Workshop stores and in the

476
00:29:15,480 --> 00:29:19,000
local hardware store. 
But by that time I'd sort of, 

477
00:29:19,240 --> 00:29:26,640
I'd moved on into 3D graphics. 
And the, the thing was, I, I 

478
00:29:26,640 --> 00:29:31,480
also took a master's degree in, 
in computer science in order to 

479
00:29:31,760 --> 00:29:36,320
have something to fall back on. 
But I, I always kept up the 

480
00:29:36,320 --> 00:29:41,480
artistic side of things. 
And I remember going into a job 

481
00:29:41,480 --> 00:29:45,200
interview and I showed some of 
the fish that I'd created and 

482
00:29:45,200 --> 00:29:48,080
the, the job interview was for 
your job for architectural 

483
00:29:48,480 --> 00:29:51,240
previous. 
So I showed some photorealistic 

484
00:29:51,240 --> 00:29:53,600
manta rays and sharks and stuff 
that I could make. 

485
00:29:53,600 --> 00:29:56,280
And I said, that's not exactly 
what we're after. 

486
00:29:56,320 --> 00:30:00,240
And I said, Oh yeah, I I've 
never figured out how to make 

487
00:30:00,240 --> 00:30:03,560
straight lines on the computer. 
Complex organic shapes, no 

488
00:30:03,560 --> 00:30:05,920
problem. 
But straight lives. 

489
00:30:06,200 --> 00:30:07,840
Oh, no, sorry, that's too 
difficult. 

490
00:30:08,480 --> 00:30:11,200
So they sent me out. 
I think they understood I was a 

491
00:30:11,200 --> 00:30:18,960
bit sarcastic, but yeah, so. 
But no, I never really left the 

492
00:30:18,960 --> 00:30:21,120
Warhammer thing. 
I always kept a little bit of a 

493
00:30:21,120 --> 00:30:24,080
tabs on it. 
I remember when the first 

494
00:30:24,080 --> 00:30:30,680
Vampire Counts book came out, I 
was in Mexico doing like 

495
00:30:31,200 --> 00:30:36,000
backpacking and travelling and I
brought that as a like a think 

496
00:30:36,000 --> 00:30:39,480
something to read while waiting 
for the next truck or whatever. 

497
00:30:40,240 --> 00:30:44,240
And I remember going out to, to 
dive on this super tanker and we

498
00:30:44,240 --> 00:30:48,520
went way too deep. 
And I, I got the bends and I 

499
00:30:48,520 --> 00:30:50,880
thought I was going to die. 
And I remember thinking, OK, if 

500
00:30:50,880 --> 00:30:54,360
I survive this, I'm going to 
sculpt warmer sculpts from now 

501
00:30:54,360 --> 00:30:57,160
on until I'm going to stop doing
all this crazy stuff. 

502
00:30:59,200 --> 00:31:03,240
So yeah, that didn't last long. 
I sculpted like an attempt at 

503
00:31:04,680 --> 00:31:07,800
the the hearse type thing. 
You know the the. 

504
00:31:08,120 --> 00:31:13,040
The Black coach. 
Yeah, the black coach, but but 

505
00:31:13,040 --> 00:31:16,600
then I went out, started 
spearfishing in Kenya and stuff 

506
00:31:16,600 --> 00:31:19,120
like that. 
And then until the the the 

507
00:31:19,280 --> 00:31:22,040
pandemic came about, then I then
I got back into it. 

508
00:31:23,200 --> 00:31:25,040
Your thoughts? 
Back into your sculpting chair, 

509
00:31:25,040 --> 00:31:26,240
mate. 
Yeah. 

510
00:31:26,640 --> 00:31:30,200
Right, So, but yeah, it's, it's 
weird. 

511
00:31:30,200 --> 00:31:33,960
They, as you said, it's, it's 
everybody has sort of the same 

512
00:31:33,960 --> 00:31:38,320
story there that the when the 
Kia sports first showed up, at 

513
00:31:38,320 --> 00:31:41,840
least if you were in the in the 
industry, it was like a brain 

514
00:31:41,840 --> 00:31:43,720
fart. 
It it would never amount to 

515
00:31:43,720 --> 00:31:45,560
anything. 
It wasn't interesting. 

516
00:31:46,200 --> 00:31:51,000
But from the standpoint of 
people who were in the target 

517
00:31:51,000 --> 00:31:54,720
audience, it resonates with some
specific people, right? 

518
00:31:55,240 --> 00:31:58,680
Because in the fantasy genre, 
it's kind of weird. 

519
00:31:58,680 --> 00:32:01,520
It's called fantasy because it's
basically retelling Tolkien 

520
00:32:01,720 --> 00:32:05,160
endlessly, right? 
And then you have something that

521
00:32:05,160 --> 00:32:10,360
is actually somewhat creative, 
like the Scathen, for instance, 

522
00:32:10,880 --> 00:32:15,920
or, or, or the Chaos Dwarfs. 
And, and that's, that sparks 

523
00:32:15,920 --> 00:32:20,160
something in some people. 
It's, it's very, it's quite 

524
00:32:20,160 --> 00:32:22,280
inspiring. 
And and they latch onto this 

525
00:32:22,520 --> 00:32:26,160
tiny little bit of something new
to fight their elves against. 

526
00:32:26,160 --> 00:32:30,720
I guess so. 
Yeah, that's a good point. 

527
00:32:30,720 --> 00:32:35,480
Yeah, they they did make some 
interesting race changes, sort 

528
00:32:35,480 --> 00:32:38,080
of branch branching out from 
Tolkien and making their own 

529
00:32:38,080 --> 00:32:41,440
kind of IPS. 
So we'll talk more about that in

530
00:32:41,440 --> 00:32:42,800
just a moment. 
We're going to go for a very 

531
00:32:42,800 --> 00:32:45,880
quick ad break and when we come 
back, we're going to delve deep 

532
00:32:45,880 --> 00:32:49,200
into what you're doing now what 
what kind of ranges you're 

533
00:32:49,200 --> 00:32:52,640
making now for your patrons and 
fans out there for the Cast 

534
00:32:52,640 --> 00:32:54,800
Wharf range. 
So just a moment Mocha, we'll be

535
00:32:54,800 --> 00:33:01,080
back in just a second. 
If you are enjoying this podcast

536
00:33:01,080 --> 00:33:03,600
and the content on the Crown of 
Command Games YouTube channel, 

537
00:33:03,880 --> 00:33:06,440
then please consider supporting 
me on Patreon. 

538
00:33:06,720 --> 00:33:12,520
So check out patreon.com/the 
Crown of Command Podcast. 

539
00:33:13,800 --> 00:33:16,400
It's interesting they brought up
the what I'm doing because 

540
00:33:16,400 --> 00:33:18,640
there's, there is one thing that
I probably should have mentioned

541
00:33:18,640 --> 00:33:24,280
And you've seen this right, that
I, I sometimes make these sort 

542
00:33:24,280 --> 00:33:28,280
of photorealistic renders of my 
3D sculpts as if they're paint. 

543
00:33:28,600 --> 00:33:33,560
Yeah, they're amazing, man. 
Well, it's it's it's weird that 

544
00:33:33,560 --> 00:33:35,560
nobody else does that in the 
miniatures. 

545
00:33:35,800 --> 00:33:40,400
It isn't it. 
It's common practice in the in 

546
00:33:40,400 --> 00:33:44,600
other sort of related 
industries. 

547
00:33:44,760 --> 00:33:49,840
For instance, there's an there 
there, there's whole sub 

548
00:33:49,840 --> 00:33:56,400
industries of people making 3D 
prints of, for instance, animals

549
00:33:56,960 --> 00:33:59,880
like tiny rhinoceroses and stuff
like that. 

550
00:34:00,200 --> 00:34:05,960
And those guys regularly texture
their 3D models and render them 

551
00:34:05,960 --> 00:34:08,679
as if they're painted. 
It's like standard practice. 

552
00:34:09,960 --> 00:34:16,239
But, and I, I've seen some stuff
from Games Workshop where I'm 

553
00:34:16,239 --> 00:34:18,679
thinking, is this one really 
painted? 

554
00:34:19,480 --> 00:34:23,040
Is it heavily photoshopped or is
it a 3D sculpt that they just 

555
00:34:23,040 --> 00:34:27,560
paid well? 
I, I think maybe, maybe it's, I,

556
00:34:27,560 --> 00:34:30,400
I, I doubt that I've come up 
with something truly original 

557
00:34:30,400 --> 00:34:34,800
there. 
But, but it is, it has brought 

558
00:34:34,800 --> 00:34:39,679
back to me the, the, the concept
of painting as meditation 

559
00:34:39,679 --> 00:34:43,679
because the process is extremely
similar, whether you're doing it

560
00:34:44,639 --> 00:34:48,440
using paint pots and paint and, 
and pencil and brushes, or 

561
00:34:48,440 --> 00:34:52,040
whether you're doing it in 3D 
software like Sculptress or 

562
00:34:52,040 --> 00:34:54,239
Blender. 
It's exactly the same thing. 

563
00:34:54,239 --> 00:34:57,720
You find, you, you, you find 
make an imaginary light source 

564
00:34:57,720 --> 00:35:00,720
and you make the high build up 
the highlights and the shadows 

565
00:35:00,720 --> 00:35:06,000
and you can use techniques like 
automatically calculating where 

566
00:35:06,000 --> 00:35:10,240
the deeper portions are and you 
can mask those out and so on and

567
00:35:10,240 --> 00:35:13,640
so forth. 
It's a lot faster than painting 

568
00:35:13,640 --> 00:35:19,360
it in the old fashioned way. 
But the and of course, you can 

569
00:35:19,360 --> 00:35:21,440
add as much detail as you like, 
right? 

570
00:35:21,760 --> 00:35:23,760
And if you can be as precise as 
you like. 

571
00:35:23,960 --> 00:35:28,560
So it's basically cheating, but 
it works very well for box art. 

572
00:35:30,000 --> 00:35:34,040
It does now I'm I'm constantly 
amazed at your your digital 

573
00:35:34,040 --> 00:35:37,520
coloured renders of your models 
because I saw the I think the 

574
00:35:37,520 --> 00:35:39,880
Lamassu one. 
I think that was the very first 

575
00:35:39,880 --> 00:35:42,000
one I saw of you, you doing on 
Instagram. 

576
00:35:42,600 --> 00:35:44,240
And it's like, wow, that looks 
amazing. 

577
00:35:44,240 --> 00:35:46,280
And I thought, and it actually 
fooled me. 

578
00:35:46,280 --> 00:35:48,600
I thought someone actually 
painted it, someone painted your

579
00:35:48,600 --> 00:35:52,160
model and you had it all done on
a nice, you know, scenic board 

580
00:35:52,160 --> 00:35:54,240
and table. 
But then he's told no, no, it's 

581
00:35:54,240 --> 00:35:56,880
all done in digitally coloured 
and that kind of thing. 

582
00:35:56,880 --> 00:36:00,080
And you showed me on our Discord
you you're doing that. 

583
00:36:00,520 --> 00:36:03,240
So yeah, I was really impressed 
with that, how it came out, 

584
00:36:03,240 --> 00:36:05,160
looked beautiful. 
And like you say, it's the 

585
00:36:05,160 --> 00:36:07,160
perfect advertisement for your 
miniatures. 

586
00:36:07,440 --> 00:36:10,960
This will this what it could 
potentially look like painted in

587
00:36:10,960 --> 00:36:15,320
real life, you know, so and I 
even like I love the effect of 

588
00:36:15,320 --> 00:36:17,920
the board because you've you've 
actually got that granular 

589
00:36:17,920 --> 00:36:22,280
looking flock, you know, thing 
to the board and the the right 

590
00:36:22,280 --> 00:36:25,200
hue of green and the bases are 
done in goblin green bases. 

591
00:36:25,200 --> 00:36:27,200
And yeah, it's really 
impressive, mate, what you're 

592
00:36:27,200 --> 00:36:28,080
doing with that. 
It's great. 

593
00:36:29,200 --> 00:36:32,040
Thank you, I I think it's how 
miniatures are supposed to look.

594
00:36:32,080 --> 00:36:34,840
They're supposed to have goblin 
green bases, God damn it. 

595
00:36:38,680 --> 00:36:41,800
But yeah, so anyway, what's what
I'm working on now is that I'm, 

596
00:36:41,800 --> 00:36:47,000
I'm trying to texture and paint 
virtually all of my models and 

597
00:36:47,000 --> 00:36:52,000
then put them up and on like a, 
a huge poster, just like you'd 

598
00:36:52,000 --> 00:36:55,400
see in White Dwarf magazine back
in the day with the like the the

599
00:36:55,400 --> 00:36:59,120
flock table and the obviously 
staged. 

600
00:37:00,000 --> 00:37:03,320
But I, I want to add, go that 
little bit of an extra distance 

601
00:37:03,320 --> 00:37:07,760
and add some, some visual 
effects like the, the 

602
00:37:07,760 --> 00:37:11,600
blunderbuss is actually firing 
because I, I did a test of that 

603
00:37:11,600 --> 00:37:13,480
that looked beautifully in 
Congress. 

604
00:37:13,480 --> 00:37:16,760
You have this obviously painted 
miniature and you add the depth 

605
00:37:16,760 --> 00:37:20,440
of field to the, the, the 
virtual camera lens. 

606
00:37:20,560 --> 00:37:23,960
So it looks like a picture, like
a, an actual photograph of a 

607
00:37:23,960 --> 00:37:27,080
miniature, but it's actually 
firing the bloody blunderbuss, 

608
00:37:27,120 --> 00:37:33,600
you know? 
Yeah, I, I really like that 

609
00:37:33,600 --> 00:37:36,120
style. 
I like the incongruousness, the 

610
00:37:36,240 --> 00:37:39,720
the unexpectedness of it. 
And it seems to resonate with a 

611
00:37:39,720 --> 00:37:41,440
lot of people. 
I get a lot of likes on those. 

612
00:37:43,480 --> 00:37:48,560
Another thing that seems to 
resonate a lot, and that is the 

613
00:37:48,560 --> 00:37:54,040
addition of, of humour, right? 
The, when I, I sculpted this one

614
00:37:54,040 --> 00:37:59,120
blunderbuss dwarf that had the 
misfire and his blunderbuss is 

615
00:37:59,120 --> 00:38:03,600
like exploded like Bugs Bunny 
banana peel gum. 

616
00:38:04,000 --> 00:38:07,160
And yeah, that was what caused 
the 1st. 

617
00:38:07,520 --> 00:38:10,880
That was the first time I got I 
think 10,000 likes or something 

618
00:38:11,040 --> 00:38:16,280
ridiculous. 
But it's, it's such a simple 

619
00:38:16,280 --> 00:38:22,200
idea, right? 
So now I'm making some, some 

620
00:38:22,200 --> 00:38:25,160
goblins. 
I obviously I know that it's 

621
00:38:25,160 --> 00:38:29,720
silly to make goblins when 
you're not Kev Adams, right? 

622
00:38:30,120 --> 00:38:32,400
You can never do as good a good 
a job as that guy. 

623
00:38:32,760 --> 00:38:35,920
But on the other hand, goblins 
are beautiful clay because you 

624
00:38:35,920 --> 00:38:39,760
can go as wild as you want and 
you can their their faces are 

625
00:38:39,760 --> 00:38:41,920
caricatures. 
You can do anything. 

626
00:38:41,920 --> 00:38:46,280
So what I'm doing is I'm trying 
to make like animosity markers 

627
00:38:47,120 --> 00:38:53,800
so that the, I sculpt like a 
gang fight of say goblins or 

628
00:38:53,800 --> 00:38:56,360
orcs. 
So the idea is that when you, 

629
00:38:57,520 --> 00:39:01,360
when you have one of the units 
that comes to animosity and the,

630
00:39:01,360 --> 00:39:04,720
the, the models start to scrap 
with each other, you can switch 

631
00:39:04,720 --> 00:39:07,880
some of the models out with 
these models that are actually 

632
00:39:07,880 --> 00:39:09,920
fighting each other. 
And then you know that these 

633
00:39:09,920 --> 00:39:12,200
are, you know, they're out of 
action for a while because 

634
00:39:12,200 --> 00:39:15,760
they're, they're squabbling. 
That's great. 

635
00:39:16,560 --> 00:39:19,600
I gotta say too. 
Just just touching on that now, 

636
00:39:19,600 --> 00:39:22,640
I'm not a, I'm not a big 
proponent for 3D sculpting as 

637
00:39:22,640 --> 00:39:25,200
you know, I'm, I'm, I like 
traditional sculpted miniatures,

638
00:39:25,200 --> 00:39:29,920
but I'm constantly amazed at 
what obviously 3D sculpting is a

639
00:39:29,920 --> 00:39:31,240
thing. 
It's a massive part of the 

640
00:39:31,240 --> 00:39:32,880
industry. 
Now look at Kickstarter. 

641
00:39:32,880 --> 00:39:36,160
I mean everybody, every man and 
his dog has got a, you know, a 

642
00:39:36,160 --> 00:39:39,200
Kickstarter with 3D printed STLS
on it now. 

643
00:39:40,040 --> 00:39:44,720
But the thing I like about and I
buy about your work and people 

644
00:39:45,080 --> 00:39:48,200
like Fabazzell is another person
that obviously the the other big

645
00:39:48,200 --> 00:39:51,160
bugbear in the room, because 
he's also doing Cast Wars as 

646
00:39:51,160 --> 00:39:53,080
well. 
You guys have sort of imprinted 

647
00:39:53,080 --> 00:39:56,120
your own style and like I say, 
you put humor in it. 

648
00:39:56,520 --> 00:39:58,760
You've got character to the 
models. 

649
00:39:58,760 --> 00:40:01,360
And I think that's very 
important because that's the 

650
00:40:01,360 --> 00:40:05,280
something that 3D printing sort 
of, well, 3D sculpting kind of 

651
00:40:05,280 --> 00:40:10,040
lacks for me. 
There's no sense of your 

652
00:40:10,040 --> 00:40:13,120
fingerprint on the miniature. 
There's no sense of. 

653
00:40:13,400 --> 00:40:15,880
Your style, I can look at your 
minutes and say, OK, that's 

654
00:40:15,880 --> 00:40:20,200
definitely Brawniak. 
I can look at somebody else and 

655
00:40:20,200 --> 00:40:22,760
think, OK, well that's that 
person that designers 

656
00:40:22,880 --> 00:40:26,040
miniatures. 
That's where you guys are sort 

657
00:40:26,040 --> 00:40:27,960
of separating yourself from the 
other guys. 

658
00:40:27,960 --> 00:40:31,120
I think for me personally, with 
my limited experience, but I can

659
00:40:31,120 --> 00:40:33,600
know that when you look at your 
stuff, you have a sense of 

660
00:40:33,600 --> 00:40:36,720
character, you have a sense of 
humour in your designs. 

661
00:40:37,000 --> 00:40:40,320
You have your own fingerprint as
you like on your work. 

662
00:40:40,320 --> 00:40:43,160
And I think that's very 
important because it's sort of 

663
00:40:44,000 --> 00:40:48,920
it's now that it's, it's sort of
narrowing the, the, the gap. 

664
00:40:48,920 --> 00:40:53,120
So, you know, before in the 
early days of 3D printing and, 

665
00:40:53,200 --> 00:40:56,840
and, you know, 3D modelling, 
there were very, this very 

666
00:40:56,840 --> 00:41:00,880
static, very lifeless, soulless 
miniatures. 

667
00:41:00,880 --> 00:41:04,520
But now I think the more 
experience these people have in 

668
00:41:04,520 --> 00:41:08,280
doing 3D sculpting, you're 
you're you're giving your own 

669
00:41:08,280 --> 00:41:11,720
sort of identity to your 
miniatures and your own, if you 

670
00:41:11,720 --> 00:41:13,920
like the way I like to call it, 
your own fingerprint. 

671
00:41:13,920 --> 00:41:16,680
Yeah, You. 
It's, I can see it's a Brawniac 

672
00:41:17,560 --> 00:41:20,800
Chaos Dwarf, not a Fabazzle 1, 
not someone else's, you know. 

673
00:41:22,760 --> 00:41:26,520
Yeah, well, in my case, I'm just
lifting the humor and the, the, 

674
00:41:26,800 --> 00:41:31,160
the idea from the Perry twins 
and the, the original sculptures

675
00:41:31,160 --> 00:41:33,920
from the the the 80s and 90s 
from Games Workshop, because 

676
00:41:34,360 --> 00:41:36,960
that they, they that was the way
they did it. 

677
00:41:36,960 --> 00:41:38,960
They did it. 
And it's the way that I'm 

678
00:41:38,960 --> 00:41:41,800
inspired to do so. 
Pebbles L He's doing his own 

679
00:41:41,800 --> 00:41:45,800
thing and he he wins out on a 
lot of even though we're we're 

680
00:41:46,040 --> 00:41:50,520
we were for a briefest while 
competitors of a sort, but it's 

681
00:41:50,520 --> 00:41:52,960
kind of hard to compete with a 
guy because he's so super nice. 

682
00:41:54,920 --> 00:41:59,760
He he has a he has a whole 
different approach to things 

683
00:41:59,760 --> 00:42:04,080
because his miniatures are 
obviously designed to be cast in

684
00:42:04,080 --> 00:42:08,560
metal, right? 
And that sort of that that 

685
00:42:08,880 --> 00:42:14,520
limits the amount of detail and 
overhangs and poses that you can

686
00:42:14,520 --> 00:42:20,000
have but ranked up if you, if 
you have some fable cell, either

687
00:42:20,000 --> 00:42:23,480
mixed unit with the old sculpts,
they, they mix perfectly. 

688
00:42:25,400 --> 00:42:28,760
And yeah, so he was, he was he, 
he's a great guy. 

689
00:42:28,760 --> 00:42:32,440
And I'm sad to see that he he 
seems to be planning to wind 

690
00:42:32,440 --> 00:42:34,560
down. 
He has completed his range 

691
00:42:34,560 --> 00:42:38,080
apparently. 
If I can get hold of him, I want

692
00:42:38,080 --> 00:42:41,120
him to come out of retirement so
we can do a collaboration 

693
00:42:41,120 --> 00:42:42,800
because that would be awesome to
have. 

694
00:42:42,800 --> 00:42:46,360
Like I thought, I thought he was
going. 

695
00:42:46,480 --> 00:42:49,520
To grab him and strangle him, 
but he want to collaborate with 

696
00:42:49,520 --> 00:42:50,080
him. 
That's good. 

697
00:42:50,120 --> 00:42:53,120
Yeah, yeah, yeah. 
I think, I think when you're 

698
00:42:53,120 --> 00:42:55,160
supposed to have like a boxing 
match or something at some 

699
00:42:55,160 --> 00:42:57,040
stage, wasn't that something 
proposed? 

700
00:42:57,640 --> 00:43:01,480
Yeah, they, they, they, they, 
they was the on the chaos work 

701
00:43:01,480 --> 00:43:04,560
for him. 
They proposed scoped scoped off 

702
00:43:05,360 --> 00:43:07,520
in Italy because apparently 
there that's where the most 

703
00:43:07,520 --> 00:43:09,960
hardcore fans were. 
But they, they couldn't find the

704
00:43:09,960 --> 00:43:13,160
venue that was suitable. 
The Colosseum was obviously too 

705
00:43:13,160 --> 00:43:17,920
small, so. 
That's funny. 

706
00:43:18,200 --> 00:43:19,680
Yeah, he does sound like a 
really nice guy. 

707
00:43:19,680 --> 00:43:21,240
He does, yeah. 
He does great work as well. 

708
00:43:21,240 --> 00:43:24,440
I mean, he he, he's obviously 
the other person that I can 

709
00:43:24,440 --> 00:43:28,320
think of that does great work in
this feel like, you know, like 

710
00:43:28,320 --> 00:43:31,200
yourself, like, you know, 
characterizing the sculpts and 

711
00:43:31,200 --> 00:43:34,360
the aesthetics to the 4th 
edition, you know, aesthetics. 

712
00:43:34,360 --> 00:43:38,600
So you guys were, you know, and 
I think that's why, you know, 

713
00:43:38,640 --> 00:43:41,240
one of the reasons when you come
here to Japan, I would like to 

714
00:43:41,240 --> 00:43:44,200
have one of the originals, one 
of yours and one of Faberzel's 

715
00:43:44,240 --> 00:43:48,200
all together to see and to see 
how similar they are. 

716
00:43:48,200 --> 00:43:50,720
You can mix them all together, 
You know, you can have a very 

717
00:43:50,720 --> 00:43:55,600
distinctively, you know, nice 
looking chaos door farming using

718
00:43:55,720 --> 00:44:00,280
originals and the STL resources 
today of you guys creating these

719
00:44:00,280 --> 00:44:03,680
miniatures and yeah, build 
something really beautiful, you 

720
00:44:03,720 --> 00:44:05,760
know, because you've got, like I
said, you've got your grand 

721
00:44:05,760 --> 00:44:09,000
skins, you've done some orks 
now, like black Orks, which are 

722
00:44:09,000 --> 00:44:11,320
wonderful. 
And yeah, it's just going to 

723
00:44:11,320 --> 00:44:15,800
grow and create this really 
unique line of miniatures that 

724
00:44:15,800 --> 00:44:18,440
are accessible for everybody, 
which is the most important 

725
00:44:18,440 --> 00:44:20,360
part. 
Absolutely. 

726
00:44:20,360 --> 00:44:24,680
I I always want people to. 
It's weird, I, I now have 

727
00:44:25,040 --> 00:44:27,760
collectors, there are people who
are collectors of my work. 

728
00:44:28,280 --> 00:44:35,560
Are these people insane? 
It's extraordinarily flattering.

729
00:44:35,560 --> 00:44:39,560
It's really humbling and it's 
extremely inspiring to, to have 

730
00:44:39,560 --> 00:44:45,160
people actually, you know, they,
they, they, they take this way 

731
00:44:45,160 --> 00:44:46,920
more seriously than I had 
expected. 

732
00:44:46,920 --> 00:44:51,280
And it certainly pushes me to to
produce the best quality that I 

733
00:44:51,280 --> 00:44:55,440
can. 
And so far, it seems to 

734
00:44:55,440 --> 00:44:56,000
resonate. 
Yeah. 

735
00:44:56,000 --> 00:45:01,760
The, the The thing is, this is 
not a hill that Games Workshop 

736
00:45:01,760 --> 00:45:04,920
is particularly interested in 
occupying. 

737
00:45:04,920 --> 00:45:11,400
Apparently, the I'm fully aware 
of my role as a parasite. 

738
00:45:11,400 --> 00:45:17,880
I'm copying basically the a a 
dead style from a company who 

739
00:45:17,880 --> 00:45:23,080
has moved on and totally ignored
whatever bastard child the the 

740
00:45:23,080 --> 00:45:25,200
chaos towards. 
We're supposed to be so. 

741
00:45:26,520 --> 00:45:29,760
But from what I've heard and 
what the interviews I've seen 

742
00:45:29,760 --> 00:45:35,280
with the Games Workshop brand 
managers, they they seem to be 

743
00:45:35,840 --> 00:45:41,200
pretty hardcore about not using.
Nobody should use their 

744
00:45:41,360 --> 00:45:45,120
copyrighted designs, their, 
their symbols, their glyphs, 

745
00:45:45,720 --> 00:45:48,480
particularly their copyrighted 
or trademarked names. 

746
00:45:49,280 --> 00:45:52,360
And that is absolutely fine that
that's no problem at all. 

747
00:45:52,680 --> 00:45:56,520
So that's why I've had to be a 
little bit creative with what I 

748
00:45:56,520 --> 00:46:01,480
call the miniatures. 
So I, I had a problem with the, 

749
00:46:01,480 --> 00:46:06,920
the, the black orcs because what
do you call black orcs like 

750
00:46:07,280 --> 00:46:12,640
African American orcs? 
The the the the the what was it 

751
00:46:12,640 --> 00:46:19,440
11 suggestion was it was goblin 
X, but they so I end up with 

752
00:46:19,440 --> 00:46:21,360
dark works. 
I I think that's the most 

753
00:46:21,360 --> 00:46:26,720
sensitive I can be. 
The the Lamassu was a bit of a 

754
00:46:26,720 --> 00:46:30,920
challenge. 
I had to ask ChatGPT and it came

755
00:46:30,920 --> 00:46:35,600
up with the sorceress behemoth 
and I thought it was pretty 

756
00:46:35,600 --> 00:46:37,040
cool. 
Damn, I should call it that. 

757
00:46:37,080 --> 00:46:43,440
What did nothing like so yeah. 
So anyway, I, I also have an 

758
00:46:43,440 --> 00:46:48,560
interest in the, the fiction 
writing, the, the stuff of Bill 

759
00:46:48,560 --> 00:46:52,800
King and the, I haven't read 
many of the games Workshop or 

760
00:46:52,800 --> 00:46:56,480
the, the Warhammer books, but I 
understand that some of them 

761
00:46:56,480 --> 00:47:00,760
like Scaven Slayer, they're, 
they're like, they're, they're 

762
00:47:00,760 --> 00:47:03,240
legitimate classics of fantasy 
literature. 

763
00:47:03,840 --> 00:47:10,600
And from what I've read from the
the, the army books and the the 

764
00:47:10,800 --> 00:47:14,200
White Dwarfs, some of it is 
quite high, high quality 

765
00:47:14,200 --> 00:47:16,440
actually. 
Particularly as I mentioned, 

766
00:47:16,440 --> 00:47:18,920
Bill King and others also have 
been very. 

767
00:47:19,800 --> 00:47:25,320
So I've made my first forays 
into writing fantasy and 

768
00:47:25,440 --> 00:47:28,520
Warhammer fan fiction. 
They have a wonderful 

769
00:47:28,520 --> 00:47:32,000
competition on the Chaos War 
forum that I was lucky enough to

770
00:47:32,000 --> 00:47:36,080
win last time. 
A little bit of a, a plug there,

771
00:47:36,760 --> 00:47:41,160
but yeah, if you bring back the 
Hero Hammer fans in, I have a 

772
00:47:41,160 --> 00:47:44,960
lot of stuff I would love you to
read and at least consider for 

773
00:47:44,960 --> 00:47:49,000
publication there because that's
it would be nice to see. 

774
00:47:49,200 --> 00:47:50,560
It's funny you should say that, 
Marco. 

775
00:47:51,960 --> 00:47:53,800
We hope to resurrect it in some 
form. 

776
00:47:53,800 --> 00:47:56,880
If it's just going to be like a 
thin booklet style thing that 

777
00:47:56,880 --> 00:47:59,240
you could just yeah, it's a 
digital product anyway. 

778
00:47:59,240 --> 00:48:03,600
It's, but we're, we're we're in 
talks about, you know, trying to

779
00:48:03,600 --> 00:48:05,480
get a, a small team of people 
together. 

780
00:48:05,840 --> 00:48:07,280
Maybe you want to come and join 
us. 

781
00:48:07,320 --> 00:48:09,800
You know, it's, it's a 
collective, it's it's a 

782
00:48:09,800 --> 00:48:12,080
community, it's a community 
driven project. 

783
00:48:12,080 --> 00:48:17,160
I think it's a shame that we all
got busy and lives changed and 

784
00:48:17,200 --> 00:48:23,000
it sort of got left to to sort 
of, you know, a work in progress

785
00:48:23,000 --> 00:48:26,480
for later days. 
But I think we can sort of maybe

786
00:48:26,720 --> 00:48:30,280
with certain assets, we can sort
of re, you know, bring it back 

787
00:48:30,480 --> 00:48:33,440
and resurrect it in a way that 
it's still accessible to people.

788
00:48:33,440 --> 00:48:37,160
Have some small articles like 
yourself looking at photos of 

789
00:48:37,160 --> 00:48:40,000
your work or whatever, and other
interviews with people in the 

790
00:48:40,000 --> 00:48:43,440
community and some bad reports 
or some scenarios. 

791
00:48:43,440 --> 00:48:45,920
So yeah, who knows? 
We can do something, mate 

792
00:48:45,920 --> 00:48:47,800
together, We can collaborate 
because that's what it is. 

793
00:48:47,800 --> 00:48:50,080
The Hero Hammer fanzine is a 
collaboration with loads of 

794
00:48:50,080 --> 00:48:52,400
people. 
Anything you need because the 

795
00:48:52,400 --> 00:48:56,080
the first issues of the OR at 
least the only issues that I've 

796
00:48:56,080 --> 00:48:59,800
seen, they have been super high 
quality and it was like going 

797
00:48:59,800 --> 00:49:07,520
back in time and read, except it
made sense this time yeah. 

798
00:49:07,520 --> 00:49:11,800
So anything I can do to help, 
I'm more than happy to help. 

799
00:49:11,800 --> 00:49:15,960
And I, I, I am thinking maybe 
maybe that's something to 

800
00:49:16,520 --> 00:49:20,240
consider for your Patreon as 
well, if you, if that's possible

801
00:49:20,240 --> 00:49:23,760
to make some sort of connection 
there might be a good idea. 

802
00:49:24,720 --> 00:49:31,920
Yeah, I, I, I think that maybe 
should be separate because of 

803
00:49:32,360 --> 00:49:36,360
the, well, I mean, it's, it's an
interesting point. 

804
00:49:36,360 --> 00:49:40,960
You know, you touched on IP 
before and how sensitive it can 

805
00:49:40,960 --> 00:49:44,160
be, you know, using certain 
names, certain iconography 

806
00:49:44,480 --> 00:49:47,800
styles and that kind of thing 
where you sort of sit within the

807
00:49:47,800 --> 00:49:52,240
IP lawyers breach of IP and that
kind of thing. 

808
00:49:52,240 --> 00:49:54,480
So we wanted really wanted the 
Hero Hammer fans seem to be 

809
00:49:54,480 --> 00:49:57,200
separate from any kind of 
monetization at all. 

810
00:49:57,760 --> 00:50:00,040
But obviously it mentions the 
podcast, it mentions my YouTube 

811
00:50:00,040 --> 00:50:02,400
channel and links. 
So they will be there. 

812
00:50:02,400 --> 00:50:04,920
So I think maybe it's better 
just to keep it separate 

813
00:50:04,920 --> 00:50:08,680
altogether. 
But look in a in whatever way it

814
00:50:08,680 --> 00:50:12,440
comes back in whatever form, I'm
sure it's going to be wonderful.

815
00:50:12,440 --> 00:50:16,080
It's going to take a lot of hard
work because Ang Hill now master

816
00:50:16,080 --> 00:50:20,640
genius artist, graphic designer,
a painter, you know, he's just 

817
00:50:20,640 --> 00:50:23,960
the master everything Ang Hill, 
lovely guy, but he was kind of 

818
00:50:23,960 --> 00:50:26,600
the, you know, the conductor 
behind all this. 

819
00:50:26,600 --> 00:50:28,800
He did everything. 
We just, we just supplied him 

820
00:50:28,800 --> 00:50:32,320
with photos and, you know, text 
and he made all these beautiful 

821
00:50:32,320 --> 00:50:34,840
pages for us. 
Unfortunately, his life has 

822
00:50:34,840 --> 00:50:37,800
changed for the better and he's 
got a great job and, you know, 

823
00:50:37,800 --> 00:50:42,480
he's very busy and so he just 
cannot commit to doing that 

824
00:50:42,480 --> 00:50:44,440
anymore. 
So we need to pick up the mantle

825
00:50:44,880 --> 00:50:46,600
and we need to learn all the 
stuff. 

826
00:50:46,800 --> 00:50:48,680
I need to become a graphic 
designer. 

827
00:50:50,240 --> 00:50:52,400
Please help me out. 
Please insert the chip in the 

828
00:50:52,400 --> 00:50:54,880
back of my head and just 
download it. 

829
00:50:55,560 --> 00:50:58,200
Yeah, there is a guy, I'm not 
sure I should mention his name 

830
00:50:58,200 --> 00:51:02,000
directly here before I've asked 
him, but he he made, he took my 

831
00:51:02,120 --> 00:51:07,880
little renderings of my 
miniatures and he made a retro 

832
00:51:07,880 --> 00:51:13,840
inspired graphic design box for 
them and he did it like this. 

833
00:51:14,400 --> 00:51:16,280
So I'm definitely going to 
mention this for him. 

834
00:51:16,440 --> 00:51:17,960
He might be. 
Sure, mate. 

835
00:51:17,960 --> 00:51:19,880
Because again, it's, it's 
collective. 

836
00:51:19,880 --> 00:51:23,000
It's just whoever wants to chip 
in, who wants to give us a hand 

837
00:51:23,000 --> 00:51:25,240
in certain things because 
there's certain aspects what we 

838
00:51:25,240 --> 00:51:28,400
are very limited in and that is 
technology. 

839
00:51:28,400 --> 00:51:31,680
I'm not a, I'm not a tech savvy 
guy, as people would know. 

840
00:51:32,480 --> 00:51:35,320
And, but I want to learn. 
I want to learn. 

841
00:51:35,440 --> 00:51:36,920
I'm still kicking myself in the 
balls. 

842
00:51:36,920 --> 00:51:40,400
But you know, for, for dropping 
out of like college and not 

843
00:51:40,400 --> 00:51:42,880
pursuing being a graphic 
designer because it wouldn't 

844
00:51:42,880 --> 00:51:46,400
really help right now, but 
because that was the time of 

845
00:51:46,400 --> 00:51:49,120
technology, when technology was 
just coming into things then 

846
00:51:49,120 --> 00:51:53,080
during that time after school. 
But but yeah, mate, look, we'll,

847
00:51:53,120 --> 00:51:56,080
we'll, we'll talk about that. 
We'll look at people who can 

848
00:51:57,240 --> 00:52:00,600
possibly assist us and, and 
resurrect the old Hammer Hammer 

849
00:52:00,600 --> 00:52:02,520
fanzine because I do want to see
it back again. 

850
00:52:02,520 --> 00:52:06,080
Because it's, it's a labour of 
love and it was loved by many. 

851
00:52:06,160 --> 00:52:10,040
So yeah, the more the merrier. 
For sure, for sure. 

852
00:52:11,080 --> 00:52:12,840
All right, my friend. 
Well, I think we'll wrap up 

853
00:52:12,840 --> 00:52:14,640
today's interview. 
It's been great to talk to you, 

854
00:52:14,640 --> 00:52:15,760
Mark. 
I'm literally glad we've got to 

855
00:52:15,760 --> 00:52:18,560
get together to do this because 
it's been lots of stops and 

856
00:52:18,560 --> 00:52:22,080
starts and I felt I let you down
last time. 

857
00:52:22,080 --> 00:52:26,680
And then yesterday, yesterday, 
we got the times fixed up and 

858
00:52:26,680 --> 00:52:27,960
everything. 
So I'm really glad we got this 

859
00:52:27,960 --> 00:52:30,440
time to chat and to bring your 
story to the Crown and Command 

860
00:52:30,440 --> 00:52:33,760
podcast for people who don't 
know anything about your work. 

861
00:52:34,120 --> 00:52:36,640
I'll leave links in the show 
notes so people can go check out

862
00:52:36,640 --> 00:52:39,840
your Instagram, your Patreon as 
well. 

863
00:52:39,920 --> 00:52:42,400
And so they can and your 
Facebook group if you have one, 

864
00:52:42,720 --> 00:52:44,240
so people can connect with your 
work. 

865
00:52:44,280 --> 00:52:46,640
And then if they have a 3D 
printer, well, they're in, 

866
00:52:46,640 --> 00:52:49,440
they're in, they're in luck 
because they can just get you 

867
00:52:49,560 --> 00:52:52,880
STLS, print them out and start 
playing Cast Wolves as they 

868
00:52:52,880 --> 00:52:54,920
should be. 
Wonderful indeed. 

869
00:52:55,360 --> 00:52:58,600
And I see myself is starting to 
show up on Etsy as well, by 

870
00:52:58,600 --> 00:53:04,880
resellers who are by all means. 
I should probably mention that 

871
00:53:04,880 --> 00:53:07,800
they they are, they do pay me 
handsomely. 

872
00:53:08,000 --> 00:53:11,480
So if you see any of my stuff on
Etsy, go for it if that's your 

873
00:53:11,480 --> 00:53:12,480
thing. 
Right. 

874
00:53:12,520 --> 00:53:13,760
OK, mate. 
Well, there you go. 

875
00:53:13,880 --> 00:53:16,240
It's it's a smorgasbord of Chaos
Dwarves. 

876
00:53:17,800 --> 00:53:20,600
It's a time to be alive if 
you're a Chaos Dwarf player. 

877
00:53:21,840 --> 00:53:25,360
Yeah, well, I look forward to 
you coming to Japan and us 

878
00:53:25,360 --> 00:53:28,720
meeting up in person and 
showing, showcasing your models 

879
00:53:29,200 --> 00:53:32,280
in a special video presentation 
in the future. 

880
00:53:32,720 --> 00:53:35,720
And until that time, mate, you 
take care of yourself and I'll 

881
00:53:35,720 --> 00:53:37,840
see you again next time. 
Likewise. 

882
00:53:37,920 --> 00:53:39,240
Thanks a lot. 
Bye bye. 

883
00:53:39,240 --> 00:53:40,280
Thanks, Michael. 
Thanks mate.

